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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. struct VirtualActionInvoker0
  9. {
  10. typedef void (*Action)(void*, const RuntimeMethod*);
  11. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  12. {
  13. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  14. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  15. }
  16. };
  17. template <typename T1>
  18. struct VirtualActionInvoker1
  19. {
  20. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  21. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  25. }
  26. };
  27. template <typename T1, typename T2>
  28. struct VirtualActionInvoker2
  29. {
  30. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  31. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  32. {
  33. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  34. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  35. }
  36. };
  37. template <typename R>
  38. struct VirtualFuncInvoker0
  39. {
  40. typedef R (*Func)(void*, const RuntimeMethod*);
  41. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  42. {
  43. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  44. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  45. }
  46. };
  47. template <typename R, typename T1>
  48. struct VirtualFuncInvoker1
  49. {
  50. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  51. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  52. {
  53. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  54. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  55. }
  56. };
  57. template <typename R, typename T1, typename T2, typename T3>
  58. struct VirtualFuncInvoker3
  59. {
  60. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  61. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  62. {
  63. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  64. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  65. }
  66. };
  67. struct InterfaceActionInvoker0
  68. {
  69. typedef void (*Action)(void*, const RuntimeMethod*);
  70. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  71. {
  72. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  73. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  74. }
  75. };
  76. template <typename T1>
  77. struct InterfaceActionInvoker1
  78. {
  79. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  80. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  81. {
  82. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  83. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  84. }
  85. };
  86. // System.Action`1<UnityEngine.UIElements.BaseRuntimePanel>
  87. struct Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514;
  88. // System.Action`1<UnityEngine.UIElements.BaseVisualElementPanel>
  89. struct Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53;
  90. // System.Action`1<UnityEngine.UIElements.IPanel>
  91. struct Action_1_tE55F8AC1EEC45D0C976E56B2950D65EC814C06E6;
  92. // System.Action`1<UnityEngine.Material>
  93. struct Action_1_t996DFD52B4BDA6CBE8058C13167C4D2B8C612CAA;
  94. // System.Action`1<UnityEngine.UIElements.MeshGenerationContext>
  95. struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B;
  96. // System.Action`1<System.Object>
  97. struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
  98. // System.Action`1<UnityEngine.UIElements.Panel>
  99. struct Action_1_tEFD4B3570567C07AE1CC4A2D290987F4347F2F01;
  100. // UnityEngine.UIElements.UIR.BasicNode`1<UnityEngine.UIElements.UIR.TextureEntry>
  101. struct BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB;
  102. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  103. struct Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC;
  104. // System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
  105. struct Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907;
  106. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  107. struct Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493;
  108. // System.Collections.Generic.Dictionary`2<System.String,UnityEngine.UIElements.StyleSheets.StylePropertyValue>
  109. struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00;
  110. // System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.UIElements.VisualElement/TypeData>
  111. struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8;
  112. // UnityEngine.UIElements.EventCallback`1<UnityEngine.UIElements.BlurEvent>
  113. struct EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9;
  114. // UnityEngine.UIElements.EventCallback`1<UnityEngine.UIElements.FocusEvent>
  115. struct EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F;
  116. // UnityEngine.UIElements.EventCallback`1<System.Object>
  117. struct EventCallback_1_t15E400616AB56B841F72D09E503D6377E8366E07;
  118. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>
  119. struct EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403;
  120. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler>
  121. struct EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA;
  122. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler>
  123. struct EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690;
  124. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>
  125. struct EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E;
  126. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler>
  127. struct EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733;
  128. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>
  129. struct EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C;
  130. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>
  131. struct EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD;
  132. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler>
  133. struct EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013;
  134. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>
  135. struct EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E;
  136. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>
  137. struct EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117;
  138. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>
  139. struct EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9;
  140. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>
  141. struct EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916;
  142. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerMoveHandler>
  143. struct EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06;
  144. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>
  145. struct EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8;
  146. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler>
  147. struct EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65;
  148. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler>
  149. struct EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA;
  150. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>
  151. struct EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F;
  152. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>
  153. struct EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678;
  154. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<System.Object>
  155. struct EventFunction_1_t297B5C47242D1B98BEC955E2804FA142B43E7927;
  156. // System.Func`2<UnityEngine.Vector2,UnityEngine.Vector2>
  157. struct Func_2_t33ED521BE3A7E943FA8D764514952EDF1AF1C0FA;
  158. // System.Collections.Generic.IComparer`1<UnityEngine.RaycastHit>
  159. struct IComparer_1_t4029032A6ED22A873F128CBE44DE2F52D471C18F;
  160. // System.Collections.Generic.IEqualityComparer`1<System.Int32>
  161. struct IEqualityComparer_1_tDBFC8496F14612776AF930DBF84AFE7D06D1F0E9;
  162. // System.Collections.Generic.IList`1<UnityEngine.Transform>
  163. struct IList_1_tA40FD5BA18CF72298BFDB4414A2F78F841DC2859;
  164. // System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  165. struct KeyCollection_t358D9D86EA73609D5A330DEAD2AFC492CC3882BA;
  166. // System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.PropertyName,System.Object>>
  167. struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260;
  168. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  169. struct List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F;
  170. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>
  171. struct List_1_t02E640552264E3DEAE676267B620815D33BCD0DF;
  172. // System.Collections.Generic.List`1<UnityEngine.Color32>
  173. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8;
  174. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  175. struct List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3;
  176. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  177. struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B;
  178. // System.Collections.Generic.List`1<UnityEngine.UIElements.IEventHandler>
  179. struct List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3;
  180. // System.Collections.Generic.List`1<UnityEngine.UIElements.Experimental.IValueAnimationUpdate>
  181. struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA;
  182. // System.Collections.Generic.List`1<System.Int32>
  183. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
  184. // System.Collections.Generic.List`1<System.Object>
  185. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
  186. // System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>
  187. struct List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919;
  188. // System.Collections.Generic.List`1<UnityEngine.UIElements.PanelSettings>
  189. struct List_1_tD130F81C131F978A1BA5800264499CDDD4394830;
  190. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  191. struct List_1_t8292C421BBB00D7661DC07462822936152BAB446;
  192. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.RenderChainTextEntry>
  193. struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC;
  194. // System.Collections.Generic.List`1<System.String>
  195. struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD;
  196. // System.Collections.Generic.List`1<UnityEngine.UIElements.StyleSheet>
  197. struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F;
  198. // System.Collections.Generic.List`1<UnityEngine.Transform>
  199. struct List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D;
  200. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  201. struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A;
  202. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  203. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B;
  204. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  205. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317;
  206. // System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>
  207. struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95;
  208. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>
  209. struct List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440;
  210. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>
  211. struct List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3;
  212. // UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.BlurEvent>
  213. struct ObjectPool_1_t2BAC247346D1A30E6F98C5C633CA4A8A94FC170A;
  214. // UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.FocusEvent>
  215. struct ObjectPool_1_t10DF1D7B915FABBA839F55B1C8F8A53EF636E395;
  216. // UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.KeyDownEvent>
  217. struct ObjectPool_1_t37080504ECCFF986BCF1E7D4C1D26BB929DEC7E9;
  218. // UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.KeyUpEvent>
  219. struct ObjectPool_1_t1E06F490DDD84FA5A692D737BD9F030BF209D3E2;
  220. // UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.NavigationCancelEvent>
  221. struct ObjectPool_1_t4CCB307C788F662AC27F4884CC938F63B3E4836C;
  222. // UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.NavigationMoveEvent>
  223. struct ObjectPool_1_t197544EA692A3B4CA53A6C415A61333162073672;
  224. // UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.NavigationSubmitEvent>
  225. struct ObjectPool_1_t2E11CDAC72859A812629F64CB88669487FD5F0B5;
  226. // UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.NavigationTabEvent>
  227. struct ObjectPool_1_t698CF6F533F80BD21C029130598B886F6FEB42E4;
  228. // UnityEngine.UIElements.ObjectPool`1<System.Object>
  229. struct ObjectPool_1_tC06B45D8A0C7CBBDAE418090727D1DF1F2FCB9F6;
  230. // UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.PointerCancelEvent>
  231. struct ObjectPool_1_tDF51BF8B537DAD012AFE10CFC541363835B64992;
  232. // UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.PointerDownEvent>
  233. struct ObjectPool_1_tD9D36AAF97C27AAA8F8C10396B70EE8016C3DB39;
  234. // UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.PointerMoveEvent>
  235. struct ObjectPool_1_t8AFFCB7DAAEE40E4043E3A85360B759A778B3F5B;
  236. // UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.PointerUpEvent>
  237. struct ObjectPool_1_tEA9E5136DCE87BF5FDC7E117132869969F52A700;
  238. // UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.WheelEvent>
  239. struct ObjectPool_1_t625CC081156CCA83AF28F9AC872DA35BC4C19D8B;
  240. // UnityEngine.UIElements.PointerEventBase`1<System.Object>
  241. struct PointerEventBase_1_tCC99C5B34F8B8F012105435FC4A3CE4FD098045F;
  242. // UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>
  243. struct PointerEventBase_1_t7591EB7533D2DA4AE63C7E535343F090911843C9;
  244. // UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>
  245. struct PointerEventBase_1_t2DFB78320E5810F8163F6CF5D3C5537CF40B2496;
  246. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<UnityEngine.UIElements.InheritedData>
  247. struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44;
  248. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<UnityEngine.UIElements.LayoutData>
  249. struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1;
  250. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<UnityEngine.UIElements.RareData>
  251. struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD;
  252. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<UnityEngine.UIElements.TransformData>
  253. struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D;
  254. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<UnityEngine.UIElements.TransitionData>
  255. struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9;
  256. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<UnityEngine.UIElements.VisualData>
  257. struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A;
  258. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
  259. struct TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4;
  260. // UnityEngine.Events.UnityAction`1<UnityEngine.Color>
  261. struct UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F;
  262. // UnityEngine.Events.UnityAction`1<System.Single>
  263. struct UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90;
  264. // UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>
  265. struct UnityEvent_1_tF9BBD6DC0D3D492C046AA6007435AFB6C08E1FD7;
  266. // UnityEngine.Events.UnityEvent`1<UnityEngine.Color>
  267. struct UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9;
  268. // UnityEngine.Events.UnityEvent`1<System.Object>
  269. struct UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205;
  270. // UnityEngine.Events.UnityEvent`1<System.Single>
  271. struct UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4;
  272. // UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
  273. struct UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E;
  274. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>
  275. struct ValueCollection_t65BBB6F728D41FD4760F6D6C59CC030CF237785F;
  276. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  277. struct ValueCollection_tE4A676F89CE73FFF8A0046F16CEAF380F9A9CA41;
  278. // System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.EventSystems.PointerEventData>[]
  279. struct EntryU5BU5D_t9F389575B9AE1F230AC15DBCA6E6007A112E6440;
  280. // UnityEngine.EventSystems.BaseInput[]
  281. struct BaseInputU5BU5D_t99ED00D58A3DAA7B297CEF303FD3C63D26EAD074;
  282. // UnityEngine.EventSystems.BaseInputModule[]
  283. struct BaseInputModuleU5BU5D_t13666B4E8696F293BE82C23D29B7FAE0C4D1FE90;
  284. // UnityEngine.EventSystems.BaseRaycaster[]
  285. struct BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799;
  286. // System.Byte[]
  287. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  288. // System.Char[]
  289. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
  290. // UnityEngine.UIElements.ComputedTransitionProperty[]
  291. struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82;
  292. // System.Delegate[]
  293. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  294. // UnityEngine.Display[]
  295. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
  296. // UnityEngine.EventSystems.EventSystem[]
  297. struct EventSystemU5BU5D_tC56681ED65D83E744C4504A1D94048F29AFA499B;
  298. // UnityEngine.GameObject[]
  299. struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF;
  300. // System.Int32[]
  301. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  302. // System.Object[]
  303. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  304. // UnityEngine.UIElements.Panel[]
  305. struct PanelU5BU5D_t7D67D36AB863888E29362503DEAFC876C6538C0B;
  306. // UnityEngine.RaycastHit[]
  307. struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8;
  308. // UnityEngine.RaycastHit2D[]
  309. struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7;
  310. // UnityEngine.EventSystems.RaycastResult[]
  311. struct RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7;
  312. // System.String[]
  313. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  314. // UnityEngine.Transform[]
  315. struct TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24;
  316. // System.Type[]
  317. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  318. // UnityEngine.UIVertex[]
  319. struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F;
  320. // UnityEngine.Vector2[]
  321. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  322. // UnityEngine.EventSystems.EventTrigger/Entry[]
  323. struct EntryU5BU5D_t7F80FE101EBB042094267D264CEABEFCFE6AA556;
  324. // UnityEngine.EventSystems.PointerInputModule/ButtonState[]
  325. struct ButtonStateU5BU5D_t9D11140D1CF07380D16777C9FA1870ABD5AC17F9;
  326. // UnityEngine.EventSystems.AbstractEventData
  327. struct AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7;
  328. // System.Action
  329. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
  330. // System.AsyncCallback
  331. struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C;
  332. // UnityEngine.UIElements.AtlasBase
  333. struct AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC;
  334. // UnityEngine.EventSystems.AxisEventData
  335. struct AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938;
  336. // UnityEngine.EventSystems.BaseEventData
  337. struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F;
  338. // UnityEngine.EventSystems.BaseInput
  339. struct BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622;
  340. // UnityEngine.EventSystems.BaseInputModule
  341. struct BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1;
  342. // UnityEngine.UI.BaseMeshEffect
  343. struct BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D;
  344. // UnityEngine.EventSystems.BaseRaycaster
  345. struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832;
  346. // UnityEngine.UIElements.BaseRuntimePanel
  347. struct BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4;
  348. // UnityEngine.UIElements.BaseVisualElementPanel
  349. struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303;
  350. // UnityEngine.Behaviour
  351. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
  352. // System.Reflection.Binder
  353. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
  354. // UnityEngine.UIElements.BlurEvent
  355. struct BlurEvent_t449F3BC3C3E84C840C055BB57D809145B5701302;
  356. // UnityEngine.UIElements.CallbackEventHandler
  357. struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4;
  358. // UnityEngine.Camera
  359. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
  360. // UnityEngine.Canvas
  361. struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26;
  362. // UnityEngine.CanvasRenderer
  363. struct CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860;
  364. // UnityEngine.Collider
  365. struct Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76;
  366. // UnityEngine.Collider2D
  367. struct Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52;
  368. // UnityEngine.Component
  369. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
  370. // UnityEngine.UIElements.ContextualMenuManager
  371. struct ContextualMenuManager_tEE3B1F33FFFD180705467CA625AEBA0F5D63154B;
  372. // UnityEngine.UIElements.DefaultEventSystem
  373. struct DefaultEventSystem_t264BDF66772AC091E74E08415FB9C70FAE619F98;
  374. // System.DelegateData
  375. struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
  376. // UnityEngine.Display
  377. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1;
  378. // UnityEngine.UIElements.ElementUnderPointer
  379. struct ElementUnderPointer_tB43AD64F79C6F06829D8B90318AF1A6BBE9C1904;
  380. // UnityEngine.Event
  381. struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB;
  382. // UnityEngine.UIElements.EventBase
  383. struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C;
  384. // UnityEngine.UIElements.EventCallbackRegistry
  385. struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85;
  386. // UnityEngine.UIElements.EventDispatcher
  387. struct EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398;
  388. // UnityEngine.EventSystems.EventSystem
  389. struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707;
  390. // UnityEngine.EventSystems.EventTrigger
  391. struct EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B;
  392. // UnityEngine.UIElements.FocusChangeDirection
  393. struct FocusChangeDirection_t95F4784CF68331792EB9077AEAB01E17822991EF;
  394. // UnityEngine.UIElements.FocusController
  395. struct FocusController_t5D2E45F2CCBE3B7082DE4088EE03C2E8F736011A;
  396. // UnityEngine.UIElements.FocusEvent
  397. struct FocusEvent_tC285901ACF2EA5EB98D216AC0ADD95937DBBD40F;
  398. // UnityEngine.UIElements.Focusable
  399. struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0;
  400. // UnityEngine.GameObject
  401. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
  402. // UnityEngine.UIElements.GetViewDataDictionary
  403. struct GetViewDataDictionary_tF745E6CC7E18A67630A2B294F0BBFB27C6E57638;
  404. // UnityEngine.UI.Graphic
  405. struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931;
  406. // UnityEngine.UIElements.HierarchyEvent
  407. struct HierarchyEvent_tB23E4347BC47656A014CA104A5B1DDC172A2A705;
  408. // System.IAsyncResult
  409. struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5;
  410. // UnityEngine.EventSystems.IBeginDragHandler
  411. struct IBeginDragHandler_t0E0386CCAB531BD8291D12476D40D19AA98ED7EB;
  412. // UnityEngine.EventSystems.ICancelHandler
  413. struct ICancelHandler_t38E5C3314DB0B186ED23AC3FD6A774EDEC323244;
  414. // UnityEngine.UIElements.ICursorManager
  415. struct ICursorManager_t78B026DED2559C62810B21C54C5F882457073A8B;
  416. // UnityEngine.EventSystems.IDeselectHandler
  417. struct IDeselectHandler_t1DAC043FE4AC6C9BD4E0128AD5CAC1C84F4AF661;
  418. // UnityEngine.EventSystems.IDragHandler
  419. struct IDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D;
  420. // UnityEngine.EventSystems.IDropHandler
  421. struct IDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35;
  422. // UnityEngine.EventSystems.IEndDragHandler
  423. struct IEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9;
  424. // UnityEngine.UIElements.IEventHandler
  425. struct IEventHandler_tB1627CA1B7729F3E714572E69A79C91A1578C9A3;
  426. // UnityEngine.EventSystems.IInitializePotentialDragHandler
  427. struct IInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E;
  428. // UnityEngine.UIElements.IMGUIContainer
  429. struct IMGUIContainer_t2BB1312DCDFA8AC98E9ADA9EA696F2328A598A26;
  430. // UnityEngine.EventSystems.IMoveHandler
  431. struct IMoveHandler_t6C9BB42118BAEEDF258B967391CCCD6A5C7976AB;
  432. // UnityEngine.UIElements.IPanel
  433. struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5;
  434. // UnityEngine.EventSystems.IPointerClickHandler
  435. struct IPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8;
  436. // UnityEngine.EventSystems.IPointerDownHandler
  437. struct IPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573;
  438. // UnityEngine.EventSystems.IPointerEnterHandler
  439. struct IPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F;
  440. // UnityEngine.UIElements.IPointerEvent
  441. struct IPointerEvent_t934940574FFC2D6D155265ACC6D78BC48174D9B7;
  442. // UnityEngine.EventSystems.IPointerExitHandler
  443. struct IPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE;
  444. // UnityEngine.EventSystems.IPointerMoveHandler
  445. struct IPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85;
  446. // UnityEngine.EventSystems.IPointerUpHandler
  447. struct IPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210;
  448. // UnityEngine.EventSystems.IScrollHandler
  449. struct IScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F;
  450. // UnityEngine.EventSystems.ISelectHandler
  451. struct ISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D;
  452. // UnityEngine.UIElements.IStylePropertyAnimationSystem
  453. struct IStylePropertyAnimationSystem_t120D77C8BFB230CA7DBF45D3FB1F5AFBA0504DE2;
  454. // UnityEngine.EventSystems.ISubmitHandler
  455. struct ISubmitHandler_t284A0ACB300A060611C40F4E200B378CED930B75;
  456. // UnityEngine.EventSystems.IUpdateSelectedHandler
  457. struct IUpdateSelectedHandler_tBBACEC3A6478F7DA4B682AFDA8CF59C6C3FCC9CC;
  458. // UnityEngine.UIElements.InlineStyleAccess
  459. struct InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165;
  460. // UnityEngine.Events.InvokableCallList
  461. struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382;
  462. // UnityEngine.UIElements.KeyDownEvent
  463. struct KeyDownEvent_t1971978254C8EE65CDDD992AF86B44E442CDD18C;
  464. // UnityEngine.UIElements.KeyUpEvent
  465. struct KeyUpEvent_tA037C42AEA6A8E0919BA60BD796B3AD1DA506394;
  466. // UnityEngine.UIElements.LoadResourceFunction
  467. struct LoadResourceFunction_tA999A2DDCB9CDCF68E4274A58336A39ABB7AF850;
  468. // UnityEngine.Material
  469. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
  470. // System.Reflection.MemberFilter
  471. struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
  472. // UnityEngine.Mesh
  473. struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
  474. // UnityEngine.UIElements.UIR.MeshHandle
  475. struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E;
  476. // System.Reflection.MethodInfo
  477. struct MethodInfo_t;
  478. // UnityEngine.MonoBehaviour
  479. struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
  480. // UnityEngine.UIElements.NavigationCancelEvent
  481. struct NavigationCancelEvent_tB8811EBDC85FD365D1034AEA30F07CBC3161E59E;
  482. // UnityEngine.UIElements.NavigationMoveEvent
  483. struct NavigationMoveEvent_t70F4AAAE0B5287449430A2A7A2DC78A2AF1364DF;
  484. // UnityEngine.UIElements.NavigationSubmitEvent
  485. struct NavigationSubmitEvent_t193DCBDB6CBC8FF9F0A545B48962188505665BB1;
  486. // UnityEngine.UIElements.NavigationTabEvent
  487. struct NavigationTabEvent_t8FEFFA10A773425C471E7B88B3498C64A8247DF7;
  488. // UnityEngine.Object
  489. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
  490. // UnityEngine.UIElements.Panel
  491. struct Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9;
  492. // UnityEngine.UIElements.PanelEventHandler
  493. struct PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09;
  494. // UnityEngine.UIElements.PanelRaycaster
  495. struct PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D;
  496. // UnityEngine.Events.PersistentCallGroup
  497. struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25;
  498. // UnityEngine.EventSystems.Physics2DRaycaster
  499. struct Physics2DRaycaster_t8E0FE5BD8DC96C60EE4BA334B0607B63A69761A7;
  500. // UnityEngine.EventSystems.PhysicsRaycaster
  501. struct PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD;
  502. // UnityEngine.UIElements.PointerCancelEvent
  503. struct PointerCancelEvent_t566D42065C3B376AD49A44A406AFE929A6CFEE51;
  504. // UnityEngine.UIElements.PointerDownEvent
  505. struct PointerDownEvent_tABAAD1BACBB98156D6BCCED51E11883EAFE03A51;
  506. // UnityEngine.EventSystems.PointerEventData
  507. struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB;
  508. // UnityEngine.EventSystems.PointerInputModule
  509. struct PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556;
  510. // UnityEngine.UIElements.PointerMoveEvent
  511. struct PointerMoveEvent_t2C1E2E20A07034638F48C3EB94B8520549D770C3;
  512. // UnityEngine.UIElements.PointerUpEvent
  513. struct PointerUpEvent_tCE779E8B94675B6A2758B82F6A84771CB26913D9;
  514. // UnityEngine.UI.PositionAsUV1
  515. struct PositionAsUV1_tAEB992C24CDB9583E3511241EE57CE6C2D75225E;
  516. // UnityEngine.UIElements.PropagationPaths
  517. struct PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5;
  518. // UnityEngine.RectTransform
  519. struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5;
  520. // UnityEngine.UI.ReflectionMethodsCache
  521. struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5;
  522. // System.Text.RegularExpressions.Regex
  523. struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772;
  524. // UnityEngine.UIElements.UIR.RenderChainCommand
  525. struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727;
  526. // UnityEngine.RenderTexture
  527. struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
  528. // UnityEngine.Renderer
  529. struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF;
  530. // UnityEngine.UIElements.RepaintData
  531. struct RepaintData_t90534752135661579EC254884F550545D001B5EA;
  532. // UnityEngine.UIElements.SavePersistentViewData
  533. struct SavePersistentViewData_tFE77B8450170D95B16B3017D62F81F2139D4F716;
  534. // UnityEngine.ScriptableObject
  535. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
  536. // UnityEngine.Shader
  537. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
  538. // UnityEngine.UI.Shadow
  539. struct Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95;
  540. // UnityEngine.EventSystems.StandaloneInputModule
  541. struct StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530;
  542. // System.String
  543. struct String_t;
  544. // System.Text.StringBuilder
  545. struct StringBuilder_t;
  546. // UnityEngine.UIElements.StyleVariableContext
  547. struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527;
  548. // UnityEngine.Texture2D
  549. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
  550. // UnityEngine.UIElements.TimeMsFunction
  551. struct TimeMsFunction_t1893856976EB95CF5608ACC3642AD8B79994CA2B;
  552. // UnityEngine.UIElements.TimerEventScheduler
  553. struct TimerEventScheduler_tAF33EE8B1C54425235E4893B0C5088629FBE7862;
  554. // UnityEngine.EventSystems.TouchInputModule
  555. struct TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C;
  556. // UnityEngine.Transform
  557. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
  558. // System.Type
  559. struct Type_t;
  560. // UnityEngine.EventSystems.UIBehaviour
  561. struct UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D;
  562. // UnityEngine.Events.UnityAction
  563. struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
  564. // UnityEngine.UI.VertexHelper
  565. struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE;
  566. // UnityEngine.UIElements.VisualElement
  567. struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115;
  568. // UnityEngine.UIElements.VisualTreeAsset
  569. struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB;
  570. // UnityEngine.UIElements.VisualTreeUpdater
  571. struct VisualTreeUpdater_tFDE7D9F9A146A26B2ED69565B7BD142B416AB9C9;
  572. // System.Void
  573. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  574. // UnityEngine.UIElements.WheelEvent
  575. struct WheelEvent_tDD5DB3A6F5F6FDB59AD7FF27491502FF18B9775E;
  576. // UnityEngine.Yoga.YogaConfig
  577. struct YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345;
  578. // UnityEngine.Yoga.YogaNode
  579. struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA;
  580. // UnityEngine.Camera/CameraCallback
  581. struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
  582. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback
  583. struct ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E;
  584. // UnityEngine.Display/DisplaysUpdatedDelegate
  585. struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68;
  586. // UnityEngine.EventSystems.EventSystem/<>c__DisplayClass52_0
  587. struct U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE;
  588. // UnityEngine.EventSystems.EventTrigger/Entry
  589. struct Entry_t9B34433095405244EBB2447BBED208AF12286913;
  590. // UnityEngine.EventSystems.EventTrigger/TriggerEvent
  591. struct TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C;
  592. // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback
  593. struct FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC;
  594. // UnityEngine.UIElements.PanelEventHandler/PointerEvent
  595. struct PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB;
  596. // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer
  597. struct RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1;
  598. // UnityEngine.EventSystems.PointerInputModule/ButtonState
  599. struct ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503;
  600. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData
  601. struct MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154;
  602. // UnityEngine.EventSystems.PointerInputModule/MouseState
  603. struct MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09;
  604. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  605. struct GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C;
  606. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  607. struct GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980;
  608. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  609. struct GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC;
  610. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  611. struct Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0;
  612. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  613. struct Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A;
  614. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  615. struct RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A;
  616. // UnityEngine.UIElements.VisualElement/CustomStyleAccess
  617. struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1;
  618. // UnityEngine.UIElements.VisualElement/TypeData
  619. struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A;
  620. IL2CPP_EXTERN_C RuntimeClass* Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514_il2cpp_TypeInfo_var;
  621. IL2CPP_EXTERN_C RuntimeClass* Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var;
  622. IL2CPP_EXTERN_C RuntimeClass* AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938_il2cpp_TypeInfo_var;
  623. IL2CPP_EXTERN_C RuntimeClass* BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F_il2cpp_TypeInfo_var;
  624. IL2CPP_EXTERN_C RuntimeClass* BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4_il2cpp_TypeInfo_var;
  625. IL2CPP_EXTERN_C RuntimeClass* ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503_il2cpp_TypeInfo_var;
  626. IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t2F20718512775923B19818C2622FA4F11715D698_il2cpp_TypeInfo_var;
  627. IL2CPP_EXTERN_C RuntimeClass* ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E_il2cpp_TypeInfo_var;
  628. IL2CPP_EXTERN_C RuntimeClass* Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC_il2cpp_TypeInfo_var;
  629. IL2CPP_EXTERN_C RuntimeClass* Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3_il2cpp_TypeInfo_var;
  630. IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
  631. IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493_il2cpp_TypeInfo_var;
  632. IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var;
  633. IL2CPP_EXTERN_C RuntimeClass* EventBase_1_t06692607D03E5B5F275B33C5EACCE075D1C2AB05_il2cpp_TypeInfo_var;
  634. IL2CPP_EXTERN_C RuntimeClass* EventBase_1_tF3176CA51B64DBB3010435BA1986B05039647C37_il2cpp_TypeInfo_var;
  635. IL2CPP_EXTERN_C RuntimeClass* EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9_il2cpp_TypeInfo_var;
  636. IL2CPP_EXTERN_C RuntimeClass* EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F_il2cpp_TypeInfo_var;
  637. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117_il2cpp_TypeInfo_var;
  638. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65_il2cpp_TypeInfo_var;
  639. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013_il2cpp_TypeInfo_var;
  640. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C_il2cpp_TypeInfo_var;
  641. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E_il2cpp_TypeInfo_var;
  642. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9_il2cpp_TypeInfo_var;
  643. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E_il2cpp_TypeInfo_var;
  644. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403_il2cpp_TypeInfo_var;
  645. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690_il2cpp_TypeInfo_var;
  646. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD_il2cpp_TypeInfo_var;
  647. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06_il2cpp_TypeInfo_var;
  648. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8_il2cpp_TypeInfo_var;
  649. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA_il2cpp_TypeInfo_var;
  650. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916_il2cpp_TypeInfo_var;
  651. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733_il2cpp_TypeInfo_var;
  652. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678_il2cpp_TypeInfo_var;
  653. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA_il2cpp_TypeInfo_var;
  654. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F_il2cpp_TypeInfo_var;
  655. IL2CPP_EXTERN_C RuntimeClass* EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var;
  656. IL2CPP_EXTERN_C RuntimeClass* Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB_il2cpp_TypeInfo_var;
  657. IL2CPP_EXTERN_C RuntimeClass* ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var;
  658. IL2CPP_EXTERN_C RuntimeClass* FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC_il2cpp_TypeInfo_var;
  659. IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var;
  660. IL2CPP_EXTERN_C RuntimeClass* IBeginDragHandler_t0E0386CCAB531BD8291D12476D40D19AA98ED7EB_il2cpp_TypeInfo_var;
  661. IL2CPP_EXTERN_C RuntimeClass* ICancelHandler_t38E5C3314DB0B186ED23AC3FD6A774EDEC323244_il2cpp_TypeInfo_var;
  662. IL2CPP_EXTERN_C RuntimeClass* ICollection_1_tE791D3D97E67566E2D6F93E0626CB84C78DB7E9E_il2cpp_TypeInfo_var;
  663. IL2CPP_EXTERN_C RuntimeClass* IDeselectHandler_t1DAC043FE4AC6C9BD4E0128AD5CAC1C84F4AF661_il2cpp_TypeInfo_var;
  664. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var;
  665. IL2CPP_EXTERN_C RuntimeClass* IDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_il2cpp_TypeInfo_var;
  666. IL2CPP_EXTERN_C RuntimeClass* IDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_il2cpp_TypeInfo_var;
  667. IL2CPP_EXTERN_C RuntimeClass* IEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_il2cpp_TypeInfo_var;
  668. IL2CPP_EXTERN_C RuntimeClass* IInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_il2cpp_TypeInfo_var;
  669. IL2CPP_EXTERN_C RuntimeClass* IMoveHandler_t6C9BB42118BAEEDF258B967391CCCD6A5C7976AB_il2cpp_TypeInfo_var;
  670. IL2CPP_EXTERN_C RuntimeClass* IPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_il2cpp_TypeInfo_var;
  671. IL2CPP_EXTERN_C RuntimeClass* IPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_il2cpp_TypeInfo_var;
  672. IL2CPP_EXTERN_C RuntimeClass* IPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F_il2cpp_TypeInfo_var;
  673. IL2CPP_EXTERN_C RuntimeClass* IPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_il2cpp_TypeInfo_var;
  674. IL2CPP_EXTERN_C RuntimeClass* IPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_il2cpp_TypeInfo_var;
  675. IL2CPP_EXTERN_C RuntimeClass* IPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_il2cpp_TypeInfo_var;
  676. IL2CPP_EXTERN_C RuntimeClass* IScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F_il2cpp_TypeInfo_var;
  677. IL2CPP_EXTERN_C RuntimeClass* ISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D_il2cpp_TypeInfo_var;
  678. IL2CPP_EXTERN_C RuntimeClass* ISubmitHandler_t284A0ACB300A060611C40F4E200B378CED930B75_il2cpp_TypeInfo_var;
  679. IL2CPP_EXTERN_C RuntimeClass* IUpdateSelectedHandler_tBBACEC3A6478F7DA4B682AFDA8CF59C6C3FCC9CC_il2cpp_TypeInfo_var;
  680. IL2CPP_EXTERN_C RuntimeClass* List_1_t02E640552264E3DEAE676267B620815D33BCD0DF_il2cpp_TypeInfo_var;
  681. IL2CPP_EXTERN_C RuntimeClass* List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3_il2cpp_TypeInfo_var;
  682. IL2CPP_EXTERN_C RuntimeClass* List_1_t8292C421BBB00D7661DC07462822936152BAB446_il2cpp_TypeInfo_var;
  683. IL2CPP_EXTERN_C RuntimeClass* List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D_il2cpp_TypeInfo_var;
  684. IL2CPP_EXTERN_C RuntimeClass* List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F_il2cpp_TypeInfo_var;
  685. IL2CPP_EXTERN_C RuntimeClass* List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440_il2cpp_TypeInfo_var;
  686. IL2CPP_EXTERN_C RuntimeClass* List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B_il2cpp_TypeInfo_var;
  687. IL2CPP_EXTERN_C RuntimeClass* List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3_il2cpp_TypeInfo_var;
  688. IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
  689. IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
  690. IL2CPP_EXTERN_C RuntimeClass* MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154_il2cpp_TypeInfo_var;
  691. IL2CPP_EXTERN_C RuntimeClass* MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09_il2cpp_TypeInfo_var;
  692. IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
  693. IL2CPP_EXTERN_C RuntimeClass* PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09_il2cpp_TypeInfo_var;
  694. IL2CPP_EXTERN_C RuntimeClass* PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var;
  695. IL2CPP_EXTERN_C RuntimeClass* PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_il2cpp_TypeInfo_var;
  696. IL2CPP_EXTERN_C RuntimeClass* PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB_il2cpp_TypeInfo_var;
  697. IL2CPP_EXTERN_C RuntimeClass* PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var;
  698. IL2CPP_EXTERN_C RuntimeClass* PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4_il2cpp_TypeInfo_var;
  699. IL2CPP_EXTERN_C RuntimeClass* RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7_il2cpp_TypeInfo_var;
  700. IL2CPP_EXTERN_C RuntimeClass* RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1_il2cpp_TypeInfo_var;
  701. IL2CPP_EXTERN_C RuntimeClass* RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8_il2cpp_TypeInfo_var;
  702. IL2CPP_EXTERN_C RuntimeClass* RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var;
  703. IL2CPP_EXTERN_C RuntimeClass* SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B_il2cpp_TypeInfo_var;
  704. IL2CPP_EXTERN_C RuntimeClass* SpriteShapeRenderer_tE998BB73CF661079736CCC23617E597AB230A4AC_il2cpp_TypeInfo_var;
  705. IL2CPP_EXTERN_C RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var;
  706. IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var;
  707. IL2CPP_EXTERN_C RuntimeClass* TilemapRenderer_t1A45FD335E86172CFBB77D657E1D6705A477A6CB_il2cpp_TypeInfo_var;
  708. IL2CPP_EXTERN_C RuntimeClass* TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C_il2cpp_TypeInfo_var;
  709. IL2CPP_EXTERN_C RuntimeClass* TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var;
  710. IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  711. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE_il2cpp_TypeInfo_var;
  712. IL2CPP_EXTERN_C RuntimeClass* UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var;
  713. IL2CPP_EXTERN_C RuntimeClass* Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var;
  714. IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var;
  715. IL2CPP_EXTERN_C RuntimeClass* VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_il2cpp_TypeInfo_var;
  716. IL2CPP_EXTERN_C String_t* _stringLiteral06A17D93E6D67BEA37EBBF3A9D7FC06B40689CD1;
  717. IL2CPP_EXTERN_C String_t* _stringLiteral0F310FF3EBC19D65A536D81F5D8C7093E972DCA0;
  718. IL2CPP_EXTERN_C String_t* _stringLiteral12BA26D2F44E032136B3146CB230F4F45C5D45DE;
  719. IL2CPP_EXTERN_C String_t* _stringLiteral190CDBBC7377A308B78E27EF91319FD2DA386895;
  720. IL2CPP_EXTERN_C String_t* _stringLiteral1EC5A90CC65C8BDA58643C956BA4E6F8E4436A5A;
  721. IL2CPP_EXTERN_C String_t* _stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A;
  722. IL2CPP_EXTERN_C String_t* _stringLiteral267CC871678BDBD934CBEA872CCB8F0C72D94E44;
  723. IL2CPP_EXTERN_C String_t* _stringLiteral2A98949D28301C3B04EAD557512780C8D89A9607;
  724. IL2CPP_EXTERN_C String_t* _stringLiteral2B2D9FCF87BC5B281C797365D6EE6332266A0B63;
  725. IL2CPP_EXTERN_C String_t* _stringLiteral2E8BE7BC315CC297C7A3C2864B3A2ED1BD553384;
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  731. IL2CPP_EXTERN_C String_t* _stringLiteral62105F6FE34556E3D1EE1FB639ABDA34F249420F;
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  738. IL2CPP_EXTERN_C String_t* _stringLiteral8D7966737D63EC88E3F1482299F5E3DA9C325467;
  739. IL2CPP_EXTERN_C String_t* _stringLiteral93717CD8FCD45BAB4F15D3BACC989A6A93BA2674;
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  741. IL2CPP_EXTERN_C String_t* _stringLiteral9778C320E07EB86C3995D33DDB63310A2DC91762;
  742. IL2CPP_EXTERN_C String_t* _stringLiteral9C5CA5F3D440697E7CE47F45B0AE3B6DB74C2054;
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  747. IL2CPP_EXTERN_C String_t* _stringLiteralB4705CCB6B015DADE9B7063D15E59D6BAE057C37;
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  751. IL2CPP_EXTERN_C String_t* _stringLiteralC10E23F5AEEE6BB98CA98C5F6720ED7A4B1DE089;
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  753. IL2CPP_EXTERN_C String_t* _stringLiteralD0109970118495EB328C4BDC2E4B01CAF6261504;
  754. IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  755. IL2CPP_EXTERN_C String_t* _stringLiteralDB1334B07CE2A0153E77054CF8FA3829A2097735;
  756. IL2CPP_EXTERN_C String_t* _stringLiteralE06F03979CE317849E31F0F481193E60F4E121C8;
  757. IL2CPP_EXTERN_C String_t* _stringLiteralE719647F3D6AE731B77236BB9CEAE35C140505FD;
  758. IL2CPP_EXTERN_C String_t* _stringLiteralED54BEFF73D847631728E4B5FD6F62359E25783C;
  759. IL2CPP_EXTERN_C String_t* _stringLiteralED650AB7FFD78DC7116CF9662F8B7B237319848D;
  760. IL2CPP_EXTERN_C String_t* _stringLiteralED69593F1852661D74AD04003C30B937EE7310BF;
  761. IL2CPP_EXTERN_C String_t* _stringLiteralED729CE3E8E8DA20DAF15510CF4F4A1A17CA6379;
  762. IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisRaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_mBF83A49E9B1F007DD08F7E076AF45D2AED7A45EB_RuntimeMethod_var;
  763. IL2CPP_EXTERN_C const RuntimeMethod* CallbackEventHandler_RegisterCallback_TisBlurEvent_t449F3BC3C3E84C840C055BB57D809145B5701302_m3D1FF7EACB159A3EE4AB8B938F542823AC3F1566_RuntimeMethod_var;
  764. IL2CPP_EXTERN_C const RuntimeMethod* CallbackEventHandler_RegisterCallback_TisFocusEvent_tC285901ACF2EA5EB98D216AC0ADD95937DBBD40F_mB6BEC6CAB9FBEE05C80B283B9DBFE6F6FFE8A8DC_RuntimeMethod_var;
  765. IL2CPP_EXTERN_C const RuntimeMethod* CallbackEventHandler_UnregisterCallback_TisBlurEvent_t449F3BC3C3E84C840C055BB57D809145B5701302_mB949A7FBA4C69BB93448ACDCD45AC8C1DBC3A8F0_RuntimeMethod_var;
  766. IL2CPP_EXTERN_C const RuntimeMethod* CallbackEventHandler_UnregisterCallback_TisFocusEvent_tC285901ACF2EA5EB98D216AC0ADD95937DBBD40F_m9E81BF1DC2166F05AECC012446B1446B37A88422_RuntimeMethod_var;
  767. IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Get_mF172EABFC8C0790442FC9E97247EDE52148F13EB_RuntimeMethod_var;
  768. IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Release_m8EFACCF3EB10B4D6ED9988CB24999AFFF8FE3553_RuntimeMethod_var;
  769. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m64AC6C06DD93C5FB249091FEC84FA8475457CCC4_RuntimeMethod_var;
  770. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisEventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_mC0057F51AC54461AE48825268F70602D751EC73E_RuntimeMethod_var;
  771. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInParent_TisBaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832_mA869CA05E07609C8F435F1D779B138F3F2425F8C_RuntimeMethod_var;
  772. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponents_TisBaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1_m861F588C20A9C5F4587028C0423B36D39726E4C5_RuntimeMethod_var;
  773. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponents_TisBaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622_m848C2D9953D650A43288700EC75E98A9D9ACDC64_RuntimeMethod_var;
  774. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_m305891EF95C72E701559AF35E8FEC63AB6F60FE3_RuntimeMethod_var;
  775. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Clear_mBB95A511CAA4D6BCF1D6EC54722BCA4DA4B37CF9_RuntimeMethod_var;
  776. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_GetEnumerator_m5127D66D8AB03E7A21778DD898242C65F0EED034_RuntimeMethod_var;
  777. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Remove_m0F563590CD7E2B91C7AC405B31C0C514C03EFB27_RuntimeMethod_var;
  778. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_mCB659CC4F3197065FE376188D414B1985C1F02EB_RuntimeMethod_var;
  779. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m1D9661C57D08A16BB4A93388888AA1FFAB621320_RuntimeMethod_var;
  780. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_get_Values_m3B581D1E2D9D47BCC3513DC77CC6C6F8718F13DC_RuntimeMethod_var;
  781. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m5F522A170F8E78225109622835A1ED8F1A94B243_RuntimeMethod_var;
  782. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m939CB6214446517A933B0216F1C64AB86E291714_RuntimeMethod_var;
  783. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m9FC32AA198E53E701EEAF271527A221A8F363A86_RuntimeMethod_var;
  784. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m69F94D82492DD2778B91F594B491223C02265150_RuntimeMethod_var;
  785. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mA415C7B94AC3728AFA7791318E9210FC5EEFAB58_RuntimeMethod_var;
  786. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mBA36AD146491CAAF512A40D7F3009F3F501B3A19_RuntimeMethod_var;
  787. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m8515E9D5662F47A89C296550439BBD4DA548AE6A_RuntimeMethod_var;
  788. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mA403B61665EA48A93CA41F99B3951C9E8B668655_RuntimeMethod_var;
  789. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mEC2B6AFDB80F9344C20DF0D6A63925642A413615_RuntimeMethod_var;
  790. IL2CPP_EXTERN_C const RuntimeMethod* EventBase_1_GetPooled_m017D73629E8ECF9987471A9CB8FAC457253C37AF_RuntimeMethod_var;
  791. IL2CPP_EXTERN_C const RuntimeMethod* EventBase_1_GetPooled_mE3FD65DA4C4805F105F0E53C08DC9A37842C66F7_RuntimeMethod_var;
  792. IL2CPP_EXTERN_C const RuntimeMethod* EventSystem_CreateUIToolkitPanelGameObject_mFE582264FE41E29CA6BBCCA384E1B238671D3B4B_RuntimeMethod_var;
  793. IL2CPP_EXTERN_C const RuntimeMethod* EventSystem_RaycastComparer_mBF2582FBEDA9A1B604EE4281C61CB5E3DF676795_RuntimeMethod_var;
  794. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_m0C0E2A729F88D6AB5AC2B4FD9C4E33D181A52A57_RuntimeMethod_var;
  795. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_mF031AC46543C02039764EDB1B0673DFA36B1F58C_RuntimeMethod_var;
  796. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m50CEB3F041077A74C37270714BBF0CC3EB37DD92_RuntimeMethod_var;
  797. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F_m764A9EE16005FFF9BB7A28EF762E6EB9CFDDA7B9_RuntimeMethod_var;
  798. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIBeginDragHandler_t0E0386CCAB531BD8291D12476D40D19AA98ED7EB_m1543843C77436B385445DCDE0E472112C8E40F87_RuntimeMethod_var;
  799. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisICancelHandler_t38E5C3314DB0B186ED23AC3FD6A774EDEC323244_m6BCE3E1FAE7620DC9F22722FA5CCE5AB35BAA5B0_RuntimeMethod_var;
  800. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIDeselectHandler_t1DAC043FE4AC6C9BD4E0128AD5CAC1C84F4AF661_mF5887E085CDF21C7E46BCDEDDFAE8DAB8D6B2308_RuntimeMethod_var;
  801. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_mAE71323F63A667FE0A4F8B9B0E27C6012B28FFE8_RuntimeMethod_var;
  802. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_m6AA443D4F53AF0FEBAC269F761A158635243467E_RuntimeMethod_var;
  803. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_mABD9E1ECC8C04235760B3855DF03F2308F62071C_RuntimeMethod_var;
  804. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIMoveHandler_t6C9BB42118BAEEDF258B967391CCCD6A5C7976AB_m77205DFCC4110B95CC241F556BE89F612EFFD2CA_RuntimeMethod_var;
  805. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m024FB23AA1DBB1B7A5E1935FA35A1E4FF57AC5F6_RuntimeMethod_var;
  806. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F_m5FD94CEC31E280672B5C9C6095BD3B6235B9C70D_RuntimeMethod_var;
  807. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m2A609779B668E51A5FE801BED084B579E15D561B_RuntimeMethod_var;
  808. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_m6876A0C9BE3BDB14A115622664F1B5804EF61B15_RuntimeMethod_var;
  809. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6_RuntimeMethod_var;
  810. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D_m3F0363F6627EF6ECECB5439840122565E3A3086B_RuntimeMethod_var;
  811. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisISubmitHandler_t284A0ACB300A060611C40F4E200B378CED930B75_mA153EBDD6059AC5FF4C3ADD0A0628D816CD112CC_RuntimeMethod_var;
  812. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIUpdateSelectedHandler_tBBACEC3A6478F7DA4B682AFDA8CF59C6C3FCC9CC_m8AFB13536731ABE80F6AE964DA907EE6B27F055E_RuntimeMethod_var;
  813. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m070554B8CD391A49E8A51A4FC10C8CB8827E5627_RuntimeMethod_var;
  814. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m08AB6D464ED66E7D539C957D84076F79D8ED5563_RuntimeMethod_var;
  815. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m1A35D0185316601E2CE063420F4953C8D3D62D3A_RuntimeMethod_var;
  816. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m30F76D861B01F5DE4671B93C23B57989889EC8AC_RuntimeMethod_var;
  817. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m316D0EE5A1936BFFD9999F4C145722DC6C121FF7_RuntimeMethod_var;
  818. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m36FF8B992CDB75A825077B7A52AA7BE72318B37F_RuntimeMethod_var;
  819. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m3DD6C7687A440E55EEF8B7D115DEF950728295B6_RuntimeMethod_var;
  820. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m3F3FEE80AD62CF4207EDA55D6998B98DFF8FFB64_RuntimeMethod_var;
  821. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m512ACDD06180A73819570FED3C2BEE0F0E2DA3F2_RuntimeMethod_var;
  822. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m554281680E2DBC534055073ECCE46230E488A3E6_RuntimeMethod_var;
  823. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m6CE7DBF76F4858C3014295BB2EBBAD768EF5992E_RuntimeMethod_var;
  824. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m6DD01624C34CF22057ECF1B0C7E561006DA6D2F3_RuntimeMethod_var;
  825. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_mBC94A654B65C6B14834E3CD0FF0472DB5445E2F2_RuntimeMethod_var;
  826. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_mBDDBAF4DEB956C013CD19E514088B6AC086783B2_RuntimeMethod_var;
  827. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_mBEB42D218E11F4B9834CAC70894631C305E6AF18_RuntimeMethod_var;
  828. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_mCD88FE48772FC6DA5E9FE9CAF910402F63090C35_RuntimeMethod_var;
  829. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_mD0811E5B0A4F7D5A88E7ACF0A845CA107485F579_RuntimeMethod_var;
  830. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_mF1F3202132B706B56AE43B19577758BCA4EAEB88_RuntimeMethod_var;
  831. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_GetEventHandler_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_m9AA4E18082F53C60962F70D75570F1D400C37FBA_RuntimeMethod_var;
  832. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E_RuntimeMethod_var;
  833. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_GetEventHandler_TisIScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F_m3BFE4214B6075DAE2F291E508DC912DC72262D2E_RuntimeMethod_var;
  834. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_GetEventHandler_TisISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D_m52B7AEEF7C492E4D682E977FFEC06325F230EE50_RuntimeMethod_var;
  835. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_ValidateEventData_TisAxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938_m80BB1F8ADE71FB047EC89D250431CE4090A8C37B_RuntimeMethod_var;
  836. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var;
  837. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisBaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622_m806BCC6ECD5CDF3BFD70F97C11B2B60215D82C2F_RuntimeMethod_var;
  838. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponentInParent_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m33A2601C5D3E027755778845E48FC5851FF1AEF8_RuntimeMethod_var;
  839. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisIPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F_m96F8E3A7752C3E8D7D05BB9998F71D144A39E60C_RuntimeMethod_var;
  840. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_m026EB44DB6238F13E2AFBECF1FBBE924CB1B040A_RuntimeMethod_var;
  841. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_ToString_m5F8161F26E20B830F794E3C0B87C0570D011D4AD_RuntimeMethod_var;
  842. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_mB0B90B98092517427782C4EE347F7B8C1D24D0D8_RuntimeMethod_var;
  843. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_m7810F6242E1CF0E943BE64217D93F2BABC60715D_RuntimeMethod_var;
  844. IL2CPP_EXTERN_C const RuntimeMethod* KeyboardEventBase_1_GetPooled_m166C0D48F33269027DFAA03D506DE97CAB8560A6_RuntimeMethod_var;
  845. IL2CPP_EXTERN_C const RuntimeMethod* KeyboardEventBase_1_GetPooled_m2A3CDA8BEAE1A4DD06BD2B6FDF65F77F27369F45_RuntimeMethod_var;
  846. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m0BDDD3FAAF7827914A1A2A6A7D24CFA755C8E1E0_RuntimeMethod_var;
  847. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m0F2953840C66949A6A45D89F9F41A47E323D4234_RuntimeMethod_var;
  848. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m21493CD763CBCDBF96B24419D7C72B46F76663EB_RuntimeMethod_var;
  849. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m43FBF207375C6E06B8C45ECE614F9B8008FB686E_RuntimeMethod_var;
  850. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m82AF5EAB1EA13F21CE5250B008E4EBCFEDAB6D53_RuntimeMethod_var;
  851. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_RuntimeMethod_var;
  852. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m32D399BDD753B5BD6CE27560249096418F3F0867_RuntimeMethod_var;
  853. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m88ECE219176F771E4C5F913CC01FFCF91E93E3D0_RuntimeMethod_var;
  854. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Contains_m1F747311B8D41F5857768B1D6D5C51C43CA8BE4C_RuntimeMethod_var;
  855. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m0A49BD1D755F744764446BA2BDB86487C93219CF_RuntimeMethod_var;
  856. IL2CPP_EXTERN_C const RuntimeMethod* List_1_IndexOf_mD395CBA5E8CAB522E8F3E3061877AAE555E0A21F_RuntimeMethod_var;
  857. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Insert_m959EF5351B9F819545562751FCC8227B11E22AD8_RuntimeMethod_var;
  858. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_m23DAE9F6384DC4628548353457630B4F80EDDE55_RuntimeMethod_var;
  859. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_mEA22AF56005A449E102C00710F3307753D35D1F6_RuntimeMethod_var;
  860. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m585A9E471D1C60EE46BA224A58947647F1E2B83B_RuntimeMethod_var;
  861. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m91D8F452D34DDF91A3A4DD18784AD6E48934F2AB_RuntimeMethod_var;
  862. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_mCCE85D4D5326536C4B214C73D07030F4CCD18485_RuntimeMethod_var;
  863. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Sort_m58ABF39C40B541D1F2EDDD8188C5216D2608B3BC_RuntimeMethod_var;
  864. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m447372C1EF7141193B93090A77395B786C72C7BC_RuntimeMethod_var;
  865. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m4E26266DF028F44B765A8CB0C5DA32AA2C04B209_RuntimeMethod_var;
  866. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m53B48CB7A08406A33847E0C3D9D7511DE8FB0D41_RuntimeMethod_var;
  867. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m5D05D99F085C71FEEE22BD4A1C168E4EBE86ECE3_RuntimeMethod_var;
  868. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m6A7DBF9210C6D1591760F3FD77E2B765747817B6_RuntimeMethod_var;
  869. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7A9119D875AEFEC730410862ACAA4BA3A6EEC5FA_RuntimeMethod_var;
  870. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m95532062701811F50E0B0270E05E27297B2B3A7B_RuntimeMethod_var;
  871. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mAB2DFCA15E16B709BBB33F98CB44C37E6E880973_RuntimeMethod_var;
  872. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Capacity_m56718A2202E1BCBA0CDB1E01212A939E9E3D1D96_RuntimeMethod_var;
  873. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m233342468962DDEB9AF56781CA53376E97591CA4_RuntimeMethod_var;
  874. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var;
  875. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m4A71C17E55302D2FAE1A3E68F9B2131829FA80DB_RuntimeMethod_var;
  876. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m4C37ED2D928D63B80F55AF434730C2D64EEB9F22_RuntimeMethod_var;
  877. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mA9741D09FD948C14DEA8CB2170127A3ED149307A_RuntimeMethod_var;
  878. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mBD9E514AE38BF6A31BE2054355A0ACC6003F6FFE_RuntimeMethod_var;
  879. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_RuntimeMethod_var;
  880. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mF7BDF732F24313E73AD5BD2E4A32C7ECD657F7E2_RuntimeMethod_var;
  881. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m709A412335F9ACB6D852EE8D7B26AFE787895DCB_RuntimeMethod_var;
  882. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m73B6BE2E5D532A5B54C1CFD22C6ED462A13C9DBA_RuntimeMethod_var;
  883. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m818C7E5E5F73749A39FB30DDDD55D00EDC565C67_RuntimeMethod_var;
  884. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m8ABD0D7036E193AF7F9275ABE1630C49E5002A24_RuntimeMethod_var;
  885. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mC6D8545B680879430E005FFA6A71DCAD4902E1C1_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mD1048CD848E8C4A91EE63478805C4EF923CA82CA_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mE8DBE527F24D9CFED839C34216C475B716169979_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Capacity_mC3FD70CD503957447E9C3F0504B2B962822383A9_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_m0C5B60C5566C63D5E3E979D8EF02D5DF8D92AB33_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* PanelEventHandler_OnElementBlur_m7FB60FF1D38D571180F0FB9B740DE531E9F43A24_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* PanelEventHandler_OnElementFocus_m5EF528DB20E06FC6EBECE22E71F90B47660041F1_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* PanelEventHandler_OnPanelDestroyed_m1E7871C24E171C75D64BA6F6FB8F70EF7B345366_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* PanelRaycaster_OnPanelDestroyed_mF761BC7FD349DB95EBBD8C8D55B404300E5D8AF2_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeMethod* PointerEventBase_1_GetPooled_m1273AE51A40AC6C68E59D3D2AA5BF1E057A0AD1D_RuntimeMethod_var;
  896. IL2CPP_EXTERN_C const RuntimeMethod* PointerEventBase_1_GetPooled_m505D01FFFB287E4FA5650DEDE746B6DAC77194E0_RuntimeMethod_var;
  897. IL2CPP_EXTERN_C const RuntimeMethod* PointerEventBase_1_GetPooled_m9B995C8015B9E44E3A91A42953EF592D22E329DB_RuntimeMethod_var;
  898. IL2CPP_EXTERN_C const RuntimeMethod* PointerEventBase_1_GetPooled_mFCA2D5D977296034C8EE0A2E61CBA38250C3D928_RuntimeMethod_var;
  899. IL2CPP_EXTERN_C const RuntimeMethod* PointerEventBase_1_get_pointerId_m2666488A68716BD85D3277905899BDE7CF3826C8_RuntimeMethod_var;
  900. IL2CPP_EXTERN_C const RuntimeMethod* PointerEventBase_1_get_pointerId_m494A184CC32780C69FAE61D8361DE5F4A53FF2C6_RuntimeMethod_var;
  901. IL2CPP_EXTERN_C const RuntimeMethod* PointerEventBase_1_get_pressedButtons_mAEE1A8AAE5241E6E45E1750BE6BC01E86CC9EF1E_RuntimeMethod_var;
  902. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass52_0_U3CCreateUIToolkitPanelGameObjectU3Eb__0_mF55A93A2665521B4BB521A1FABDC7B98D7F05999_RuntimeMethod_var;
  903. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_RuntimeMethod_var;
  904. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mD935AA7032F987581BD350C04192FBE8C25DD4EE_RuntimeMethod_var;
  905. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m2F130A58B680EA53FDE956184090404B10BF647C_RuntimeMethod_var;
  906. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m742FE68F8584FCA2350604FAFF86FA120A2CFE8D_RuntimeMethod_var;
  907. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805_RuntimeMethod_var;
  908. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mB475FD6BA1C41D56BD02E661756F1A8FBC703BA7_RuntimeMethod_var;
  909. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422_RuntimeMethod_var;
  910. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mDED1CDCE6C1912DC328CA1D07ACA3ABB9AF1303D_RuntimeMethod_var;
  911. IL2CPP_EXTERN_C const RuntimeMethod* ValueCollection_GetEnumerator_m0124B7611A2B03F480EB52872F7A1B24F0CA6EDC_RuntimeMethod_var;
  912. IL2CPP_EXTERN_C const RuntimeType* BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622_0_0_0_var;
  913. IL2CPP_EXTERN_C const RuntimeType* PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09_0_0_0_var;
  914. IL2CPP_EXTERN_C const RuntimeType* PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D_0_0_0_var;
  915. struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com;
  916. struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke;
  917. struct Delegate_t_marshaled_com;
  918. struct Delegate_t_marshaled_pinvoke;
  919. struct BaseInputU5BU5D_t99ED00D58A3DAA7B297CEF303FD3C63D26EAD074;
  920. struct BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799;
  921. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
  922. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  923. struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8;
  924. struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7;
  925. struct RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7;
  926. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  927. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  928. struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F;
  929. IL2CPP_EXTERN_C_BEGIN
  930. IL2CPP_EXTERN_C_END
  931. #ifdef __clang__
  932. #pragma clang diagnostic push
  933. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  934. #pragma clang diagnostic ignored "-Wunused-variable"
  935. #endif
  936. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  937. struct Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493 : public RuntimeObject
  938. {
  939. // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
  940. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
  941. // System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
  942. EntryU5BU5D_t9F389575B9AE1F230AC15DBCA6E6007A112E6440* ____entries_1;
  943. // System.Int32 System.Collections.Generic.Dictionary`2::_count
  944. int32_t ____count_2;
  945. // System.Int32 System.Collections.Generic.Dictionary`2::_freeList
  946. int32_t ____freeList_3;
  947. // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
  948. int32_t ____freeCount_4;
  949. // System.Int32 System.Collections.Generic.Dictionary`2::_version
  950. int32_t ____version_5;
  951. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
  952. RuntimeObject* ____comparer_6;
  953. // System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
  954. KeyCollection_t358D9D86EA73609D5A330DEAD2AFC492CC3882BA* ____keys_7;
  955. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
  956. ValueCollection_tE4A676F89CE73FFF8A0046F16CEAF380F9A9CA41* ____values_8;
  957. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  958. RuntimeObject* ____syncRoot_9;
  959. };
  960. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  961. struct List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F : public RuntimeObject
  962. {
  963. // T[] System.Collections.Generic.List`1::_items
  964. BaseInputModuleU5BU5D_t13666B4E8696F293BE82C23D29B7FAE0C4D1FE90* ____items_1;
  965. // System.Int32 System.Collections.Generic.List`1::_size
  966. int32_t ____size_2;
  967. // System.Int32 System.Collections.Generic.List`1::_version
  968. int32_t ____version_3;
  969. // System.Object System.Collections.Generic.List`1::_syncRoot
  970. RuntimeObject* ____syncRoot_4;
  971. };
  972. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>
  973. struct List_1_t02E640552264E3DEAE676267B620815D33BCD0DF : public RuntimeObject
  974. {
  975. // T[] System.Collections.Generic.List`1::_items
  976. BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799* ____items_1;
  977. // System.Int32 System.Collections.Generic.List`1::_size
  978. int32_t ____size_2;
  979. // System.Int32 System.Collections.Generic.List`1::_version
  980. int32_t ____version_3;
  981. // System.Object System.Collections.Generic.List`1::_syncRoot
  982. RuntimeObject* ____syncRoot_4;
  983. };
  984. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  985. struct List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3 : public RuntimeObject
  986. {
  987. // T[] System.Collections.Generic.List`1::_items
  988. EventSystemU5BU5D_tC56681ED65D83E744C4504A1D94048F29AFA499B* ____items_1;
  989. // System.Int32 System.Collections.Generic.List`1::_size
  990. int32_t ____size_2;
  991. // System.Int32 System.Collections.Generic.List`1::_version
  992. int32_t ____version_3;
  993. // System.Object System.Collections.Generic.List`1::_syncRoot
  994. RuntimeObject* ____syncRoot_4;
  995. };
  996. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  997. struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B : public RuntimeObject
  998. {
  999. // T[] System.Collections.Generic.List`1::_items
  1000. GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* ____items_1;
  1001. // System.Int32 System.Collections.Generic.List`1::_size
  1002. int32_t ____size_2;
  1003. // System.Int32 System.Collections.Generic.List`1::_version
  1004. int32_t ____version_3;
  1005. // System.Object System.Collections.Generic.List`1::_syncRoot
  1006. RuntimeObject* ____syncRoot_4;
  1007. };
  1008. // System.Collections.Generic.List`1<System.Object>
  1009. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
  1010. {
  1011. // T[] System.Collections.Generic.List`1::_items
  1012. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
  1013. // System.Int32 System.Collections.Generic.List`1::_size
  1014. int32_t ____size_2;
  1015. // System.Int32 System.Collections.Generic.List`1::_version
  1016. int32_t ____version_3;
  1017. // System.Object System.Collections.Generic.List`1::_syncRoot
  1018. RuntimeObject* ____syncRoot_4;
  1019. };
  1020. // System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>
  1021. struct List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919 : public RuntimeObject
  1022. {
  1023. // T[] System.Collections.Generic.List`1::_items
  1024. PanelU5BU5D_t7D67D36AB863888E29362503DEAFC876C6538C0B* ____items_1;
  1025. // System.Int32 System.Collections.Generic.List`1::_size
  1026. int32_t ____size_2;
  1027. // System.Int32 System.Collections.Generic.List`1::_version
  1028. int32_t ____version_3;
  1029. // System.Object System.Collections.Generic.List`1::_syncRoot
  1030. RuntimeObject* ____syncRoot_4;
  1031. };
  1032. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  1033. struct List_1_t8292C421BBB00D7661DC07462822936152BAB446 : public RuntimeObject
  1034. {
  1035. // T[] System.Collections.Generic.List`1::_items
  1036. RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* ____items_1;
  1037. // System.Int32 System.Collections.Generic.List`1::_size
  1038. int32_t ____size_2;
  1039. // System.Int32 System.Collections.Generic.List`1::_version
  1040. int32_t ____version_3;
  1041. // System.Object System.Collections.Generic.List`1::_syncRoot
  1042. RuntimeObject* ____syncRoot_4;
  1043. };
  1044. // System.Collections.Generic.List`1<UnityEngine.Transform>
  1045. struct List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D : public RuntimeObject
  1046. {
  1047. // T[] System.Collections.Generic.List`1::_items
  1048. TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24* ____items_1;
  1049. // System.Int32 System.Collections.Generic.List`1::_size
  1050. int32_t ____size_2;
  1051. // System.Int32 System.Collections.Generic.List`1::_version
  1052. int32_t ____version_3;
  1053. // System.Object System.Collections.Generic.List`1::_syncRoot
  1054. RuntimeObject* ____syncRoot_4;
  1055. };
  1056. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  1057. struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A : public RuntimeObject
  1058. {
  1059. // T[] System.Collections.Generic.List`1::_items
  1060. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ____items_1;
  1061. // System.Int32 System.Collections.Generic.List`1::_size
  1062. int32_t ____size_2;
  1063. // System.Int32 System.Collections.Generic.List`1::_version
  1064. int32_t ____version_3;
  1065. // System.Object System.Collections.Generic.List`1::_syncRoot
  1066. RuntimeObject* ____syncRoot_4;
  1067. };
  1068. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>
  1069. struct List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440 : public RuntimeObject
  1070. {
  1071. // T[] System.Collections.Generic.List`1::_items
  1072. EntryU5BU5D_t7F80FE101EBB042094267D264CEABEFCFE6AA556* ____items_1;
  1073. // System.Int32 System.Collections.Generic.List`1::_size
  1074. int32_t ____size_2;
  1075. // System.Int32 System.Collections.Generic.List`1::_version
  1076. int32_t ____version_3;
  1077. // System.Object System.Collections.Generic.List`1::_syncRoot
  1078. RuntimeObject* ____syncRoot_4;
  1079. };
  1080. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>
  1081. struct List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3 : public RuntimeObject
  1082. {
  1083. // T[] System.Collections.Generic.List`1::_items
  1084. ButtonStateU5BU5D_t9D11140D1CF07380D16777C9FA1870ABD5AC17F9* ____items_1;
  1085. // System.Int32 System.Collections.Generic.List`1::_size
  1086. int32_t ____size_2;
  1087. // System.Int32 System.Collections.Generic.List`1::_version
  1088. int32_t ____version_3;
  1089. // System.Object System.Collections.Generic.List`1::_syncRoot
  1090. RuntimeObject* ____syncRoot_4;
  1091. };
  1092. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  1093. struct ValueCollection_tE4A676F89CE73FFF8A0046F16CEAF380F9A9CA41 : public RuntimeObject
  1094. {
  1095. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection::_dictionary
  1096. Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* ____dictionary_0;
  1097. };
  1098. // UnityEngine.EventSystems.AbstractEventData
  1099. struct AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7 : public RuntimeObject
  1100. {
  1101. // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used
  1102. bool ___m_Used_0;
  1103. };
  1104. // UnityEngine.UIElements.CallbackEventHandler
  1105. struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 : public RuntimeObject
  1106. {
  1107. // UnityEngine.UIElements.EventCallbackRegistry UnityEngine.UIElements.CallbackEventHandler::m_CallbackRegistry
  1108. EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85* ___m_CallbackRegistry_0;
  1109. };
  1110. // UnityEngine.EventSystems.ExecuteEvents
  1111. struct ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59 : public RuntimeObject
  1112. {
  1113. };
  1114. // System.Reflection.MemberInfo
  1115. struct MemberInfo_t : public RuntimeObject
  1116. {
  1117. };
  1118. // UnityEngine.UIElements.PointerId
  1119. struct PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C : public RuntimeObject
  1120. {
  1121. };
  1122. // UnityEngine.UIElements.PointerType
  1123. struct PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4 : public RuntimeObject
  1124. {
  1125. };
  1126. // UnityEngine.EventSystems.RaycasterManager
  1127. struct RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074 : public RuntimeObject
  1128. {
  1129. };
  1130. // UnityEngine.UI.ReflectionMethodsCache
  1131. struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5 : public RuntimeObject
  1132. {
  1133. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback UnityEngine.UI.ReflectionMethodsCache::raycast3D
  1134. Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* ___raycast3D_0;
  1135. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback UnityEngine.UI.ReflectionMethodsCache::raycast3DAll
  1136. RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* ___raycast3DAll_1;
  1137. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRaycastNonAlloc
  1138. GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* ___getRaycastNonAlloc_2;
  1139. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback UnityEngine.UI.ReflectionMethodsCache::raycast2D
  1140. Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* ___raycast2D_3;
  1141. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAll
  1142. GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* ___getRayIntersectionAll_4;
  1143. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAllNonAlloc
  1144. GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* ___getRayIntersectionAllNonAlloc_5;
  1145. };
  1146. // System.String
  1147. struct String_t : public RuntimeObject
  1148. {
  1149. // System.Int32 System.String::_stringLength
  1150. int32_t ____stringLength_4;
  1151. // System.Char System.String::_firstChar
  1152. Il2CppChar ____firstChar_5;
  1153. };
  1154. // System.Text.StringBuilder
  1155. struct StringBuilder_t : public RuntimeObject
  1156. {
  1157. // System.Char[] System.Text.StringBuilder::m_ChunkChars
  1158. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___m_ChunkChars_0;
  1159. // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
  1160. StringBuilder_t* ___m_ChunkPrevious_1;
  1161. // System.Int32 System.Text.StringBuilder::m_ChunkLength
  1162. int32_t ___m_ChunkLength_2;
  1163. // System.Int32 System.Text.StringBuilder::m_ChunkOffset
  1164. int32_t ___m_ChunkOffset_3;
  1165. // System.Int32 System.Text.StringBuilder::m_MaxCapacity
  1166. int32_t ___m_MaxCapacity_4;
  1167. };
  1168. // UnityEngine.Events.UnityEventBase
  1169. struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 : public RuntimeObject
  1170. {
  1171. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  1172. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___m_Calls_0;
  1173. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  1174. PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* ___m_PersistentCalls_1;
  1175. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  1176. bool ___m_CallsDirty_2;
  1177. };
  1178. // System.ValueType
  1179. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  1180. {
  1181. };
  1182. // Native definition for P/Invoke marshalling of System.ValueType
  1183. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  1184. {
  1185. };
  1186. // Native definition for COM marshalling of System.ValueType
  1187. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  1188. {
  1189. };
  1190. // UnityEngine.EventSystems.EventSystem/<>c__DisplayClass52_0
  1191. struct U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE : public RuntimeObject
  1192. {
  1193. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem/<>c__DisplayClass52_0::go
  1194. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go_0;
  1195. };
  1196. // UnityEngine.EventSystems.EventTrigger/Entry
  1197. struct Entry_t9B34433095405244EBB2447BBED208AF12286913 : public RuntimeObject
  1198. {
  1199. // UnityEngine.EventSystems.EventTriggerType UnityEngine.EventSystems.EventTrigger/Entry::eventID
  1200. int32_t ___eventID_0;
  1201. // UnityEngine.EventSystems.EventTrigger/TriggerEvent UnityEngine.EventSystems.EventTrigger/Entry::callback
  1202. TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C* ___callback_1;
  1203. };
  1204. // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer
  1205. struct RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1 : public RuntimeObject
  1206. {
  1207. };
  1208. // UnityEngine.EventSystems.PointerInputModule/ButtonState
  1209. struct ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503 : public RuntimeObject
  1210. {
  1211. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerInputModule/ButtonState::m_Button
  1212. int32_t ___m_Button_0;
  1213. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData UnityEngine.EventSystems.PointerInputModule/ButtonState::m_EventData
  1214. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* ___m_EventData_1;
  1215. };
  1216. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData
  1217. struct MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154 : public RuntimeObject
  1218. {
  1219. // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::buttonState
  1220. int32_t ___buttonState_0;
  1221. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::buttonData
  1222. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___buttonData_1;
  1223. };
  1224. // UnityEngine.EventSystems.PointerInputModule/MouseState
  1225. struct MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09 : public RuntimeObject
  1226. {
  1227. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState> UnityEngine.EventSystems.PointerInputModule/MouseState::m_TrackedButtons
  1228. List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* ___m_TrackedButtons_0;
  1229. };
  1230. // System.Collections.Generic.List`1/Enumerator<System.Object>
  1231. struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A
  1232. {
  1233. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
  1234. List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0;
  1235. // System.Int32 System.Collections.Generic.List`1/Enumerator::_index
  1236. int32_t ____index_1;
  1237. // System.Int32 System.Collections.Generic.List`1/Enumerator::_version
  1238. int32_t ____version_2;
  1239. // T System.Collections.Generic.List`1/Enumerator::_current
  1240. RuntimeObject* ____current_3;
  1241. };
  1242. // System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.Panel>
  1243. struct Enumerator_t0D7BFF7BA0DCFB8FBD71A70BC578DD4E0645952A
  1244. {
  1245. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
  1246. List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919* ____list_0;
  1247. // System.Int32 System.Collections.Generic.List`1/Enumerator::_index
  1248. int32_t ____index_1;
  1249. // System.Int32 System.Collections.Generic.List`1/Enumerator::_version
  1250. int32_t ____version_2;
  1251. // T System.Collections.Generic.List`1/Enumerator::_current
  1252. Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9* ____current_3;
  1253. };
  1254. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>
  1255. struct Enumerator_tC17DB73F53085145D57EE2A8168426239B0B569D
  1256. {
  1257. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary
  1258. Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* ____dictionary_0;
  1259. // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index
  1260. int32_t ____index_1;
  1261. // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version
  1262. int32_t ____version_2;
  1263. // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue
  1264. RuntimeObject* ____currentValue_3;
  1265. };
  1266. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  1267. struct Enumerator_t148E30607578AED3ECC6FF3C89DD895C757B1294
  1268. {
  1269. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary
  1270. Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* ____dictionary_0;
  1271. // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index
  1272. int32_t ____index_1;
  1273. // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version
  1274. int32_t ____version_2;
  1275. // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue
  1276. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ____currentValue_3;
  1277. };
  1278. // System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
  1279. struct KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3
  1280. {
  1281. // TKey System.Collections.Generic.KeyValuePair`2::key
  1282. int32_t ___key_0;
  1283. // TValue System.Collections.Generic.KeyValuePair`2::value
  1284. RuntimeObject* ___value_1;
  1285. };
  1286. // System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  1287. struct KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296
  1288. {
  1289. // TKey System.Collections.Generic.KeyValuePair`2::key
  1290. int32_t ___key_0;
  1291. // TValue System.Collections.Generic.KeyValuePair`2::value
  1292. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___value_1;
  1293. };
  1294. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.InheritedData>
  1295. struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA
  1296. {
  1297. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<T> UnityEngine.UIElements.StyleDataRef`1::m_Ref
  1298. RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0;
  1299. };
  1300. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.LayoutData>
  1301. struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4
  1302. {
  1303. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<T> UnityEngine.UIElements.StyleDataRef`1::m_Ref
  1304. RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0;
  1305. };
  1306. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.RareData>
  1307. struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3
  1308. {
  1309. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<T> UnityEngine.UIElements.StyleDataRef`1::m_Ref
  1310. RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0;
  1311. };
  1312. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.TransformData>
  1313. struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3
  1314. {
  1315. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<T> UnityEngine.UIElements.StyleDataRef`1::m_Ref
  1316. RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0;
  1317. };
  1318. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.TransitionData>
  1319. struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E
  1320. {
  1321. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<T> UnityEngine.UIElements.StyleDataRef`1::m_Ref
  1322. RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0;
  1323. };
  1324. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.VisualData>
  1325. struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC
  1326. {
  1327. // UnityEngine.UIElements.StyleDataRef`1/RefCounted<T> UnityEngine.UIElements.StyleDataRef`1::m_Ref
  1328. RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0;
  1329. };
  1330. // UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>
  1331. struct UnityEvent_1_tF9BBD6DC0D3D492C046AA6007435AFB6C08E1FD7 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
  1332. {
  1333. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  1334. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
  1335. };
  1336. // UnityEngine.Events.UnityEvent`1<UnityEngine.Color>
  1337. struct UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
  1338. {
  1339. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  1340. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
  1341. };
  1342. // UnityEngine.Events.UnityEvent`1<System.Single>
  1343. struct UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
  1344. {
  1345. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  1346. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
  1347. };
  1348. // UnityEngine.UIElements.UIR.BMPAlloc
  1349. struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30
  1350. {
  1351. // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page
  1352. int32_t ___page_1;
  1353. // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine
  1354. uint16_t ___pageLine_2;
  1355. // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex
  1356. uint8_t ___bitIndex_3;
  1357. // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState
  1358. uint8_t ___ownedState_4;
  1359. };
  1360. // UnityEngine.EventSystems.BaseEventData
  1361. struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F : public AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7
  1362. {
  1363. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem
  1364. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___m_EventSystem_1;
  1365. };
  1366. // System.Boolean
  1367. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
  1368. {
  1369. // System.Boolean System.Boolean::m_value
  1370. bool ___m_value_0;
  1371. };
  1372. // System.Byte
  1373. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
  1374. {
  1375. // System.Byte System.Byte::m_value
  1376. uint8_t ___m_value_0;
  1377. };
  1378. // System.Char
  1379. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
  1380. {
  1381. // System.Char System.Char::m_value
  1382. Il2CppChar ___m_value_0;
  1383. };
  1384. // UnityEngine.Color
  1385. struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
  1386. {
  1387. // System.Single UnityEngine.Color::r
  1388. float ___r_0;
  1389. // System.Single UnityEngine.Color::g
  1390. float ___g_1;
  1391. // System.Single UnityEngine.Color::b
  1392. float ___b_2;
  1393. // System.Single UnityEngine.Color::a
  1394. float ___a_3;
  1395. };
  1396. // UnityEngine.Color32
  1397. struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
  1398. {
  1399. union
  1400. {
  1401. #pragma pack(push, tp, 1)
  1402. struct
  1403. {
  1404. // System.Int32 UnityEngine.Color32::rgba
  1405. int32_t ___rgba_0;
  1406. };
  1407. #pragma pack(pop, tp)
  1408. struct
  1409. {
  1410. int32_t ___rgba_0_forAlignmentOnly;
  1411. };
  1412. #pragma pack(push, tp, 1)
  1413. struct
  1414. {
  1415. // System.Byte UnityEngine.Color32::r
  1416. uint8_t ___r_1;
  1417. };
  1418. #pragma pack(pop, tp)
  1419. struct
  1420. {
  1421. uint8_t ___r_1_forAlignmentOnly;
  1422. };
  1423. #pragma pack(push, tp, 1)
  1424. struct
  1425. {
  1426. char ___g_2_OffsetPadding[1];
  1427. // System.Byte UnityEngine.Color32::g
  1428. uint8_t ___g_2;
  1429. };
  1430. #pragma pack(pop, tp)
  1431. struct
  1432. {
  1433. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  1434. uint8_t ___g_2_forAlignmentOnly;
  1435. };
  1436. #pragma pack(push, tp, 1)
  1437. struct
  1438. {
  1439. char ___b_3_OffsetPadding[2];
  1440. // System.Byte UnityEngine.Color32::b
  1441. uint8_t ___b_3;
  1442. };
  1443. #pragma pack(pop, tp)
  1444. struct
  1445. {
  1446. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  1447. uint8_t ___b_3_forAlignmentOnly;
  1448. };
  1449. #pragma pack(push, tp, 1)
  1450. struct
  1451. {
  1452. char ___a_4_OffsetPadding[3];
  1453. // System.Byte UnityEngine.Color32::a
  1454. uint8_t ___a_4;
  1455. };
  1456. #pragma pack(pop, tp)
  1457. struct
  1458. {
  1459. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  1460. uint8_t ___a_4_forAlignmentOnly;
  1461. };
  1462. };
  1463. };
  1464. // System.Double
  1465. struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
  1466. {
  1467. // System.Double System.Double::m_value
  1468. double ___m_value_0;
  1469. };
  1470. // UnityEngine.EventInterests
  1471. struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8
  1472. {
  1473. // System.Boolean UnityEngine.EventInterests::<wantsMouseMove>k__BackingField
  1474. bool ___U3CwantsMouseMoveU3Ek__BackingField_0;
  1475. // System.Boolean UnityEngine.EventInterests::<wantsMouseEnterLeaveWindow>k__BackingField
  1476. bool ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1;
  1477. // System.Boolean UnityEngine.EventInterests::<wantsLessLayoutEvents>k__BackingField
  1478. bool ___U3CwantsLessLayoutEventsU3Ek__BackingField_2;
  1479. };
  1480. // Native definition for P/Invoke marshalling of UnityEngine.EventInterests
  1481. struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8_marshaled_pinvoke
  1482. {
  1483. int32_t ___U3CwantsMouseMoveU3Ek__BackingField_0;
  1484. int32_t ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1;
  1485. int32_t ___U3CwantsLessLayoutEventsU3Ek__BackingField_2;
  1486. };
  1487. // Native definition for COM marshalling of UnityEngine.EventInterests
  1488. struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8_marshaled_com
  1489. {
  1490. int32_t ___U3CwantsMouseMoveU3Ek__BackingField_0;
  1491. int32_t ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1;
  1492. int32_t ___U3CwantsLessLayoutEventsU3Ek__BackingField_2;
  1493. };
  1494. // UnityEngine.UI.CoroutineTween.FloatTween
  1495. struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A
  1496. {
  1497. // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback UnityEngine.UI.CoroutineTween.FloatTween::m_Target
  1498. FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0;
  1499. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_StartValue
  1500. float ___m_StartValue_1;
  1501. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_TargetValue
  1502. float ___m_TargetValue_2;
  1503. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_Duration
  1504. float ___m_Duration_3;
  1505. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::m_IgnoreTimeScale
  1506. bool ___m_IgnoreTimeScale_4;
  1507. };
  1508. // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.FloatTween
  1509. struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_pinvoke
  1510. {
  1511. FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0;
  1512. float ___m_StartValue_1;
  1513. float ___m_TargetValue_2;
  1514. float ___m_Duration_3;
  1515. int32_t ___m_IgnoreTimeScale_4;
  1516. };
  1517. // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.FloatTween
  1518. struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_com
  1519. {
  1520. FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0;
  1521. float ___m_StartValue_1;
  1522. float ___m_TargetValue_2;
  1523. float ___m_Duration_3;
  1524. int32_t ___m_IgnoreTimeScale_4;
  1525. };
  1526. // UnityEngine.UIElements.Focusable
  1527. struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 : public CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4
  1528. {
  1529. // System.Boolean UnityEngine.UIElements.Focusable::<focusable>k__BackingField
  1530. bool ___U3CfocusableU3Ek__BackingField_1;
  1531. // System.Int32 UnityEngine.UIElements.Focusable::<tabIndex>k__BackingField
  1532. int32_t ___U3CtabIndexU3Ek__BackingField_2;
  1533. // System.Boolean UnityEngine.UIElements.Focusable::m_DelegatesFocus
  1534. bool ___m_DelegatesFocus_3;
  1535. // System.Boolean UnityEngine.UIElements.Focusable::m_ExcludeFromFocusRing
  1536. bool ___m_ExcludeFromFocusRing_4;
  1537. // System.Boolean UnityEngine.UIElements.Focusable::isIMGUIContainer
  1538. bool ___isIMGUIContainer_5;
  1539. };
  1540. // System.Int32
  1541. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
  1542. {
  1543. // System.Int32 System.Int32::m_value
  1544. int32_t ___m_value_0;
  1545. };
  1546. // System.IntPtr
  1547. struct IntPtr_t
  1548. {
  1549. // System.Void* System.IntPtr::m_value
  1550. void* ___m_value_0;
  1551. };
  1552. // UnityEngine.LayerMask
  1553. struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB
  1554. {
  1555. // System.Int32 UnityEngine.LayerMask::m_Mask
  1556. int32_t ___m_Mask_0;
  1557. };
  1558. // UnityEngine.Mathf
  1559. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
  1560. {
  1561. union
  1562. {
  1563. struct
  1564. {
  1565. };
  1566. uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
  1567. };
  1568. };
  1569. // UnityEngine.Matrix4x4
  1570. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
  1571. {
  1572. // System.Single UnityEngine.Matrix4x4::m00
  1573. float ___m00_0;
  1574. // System.Single UnityEngine.Matrix4x4::m10
  1575. float ___m10_1;
  1576. // System.Single UnityEngine.Matrix4x4::m20
  1577. float ___m20_2;
  1578. // System.Single UnityEngine.Matrix4x4::m30
  1579. float ___m30_3;
  1580. // System.Single UnityEngine.Matrix4x4::m01
  1581. float ___m01_4;
  1582. // System.Single UnityEngine.Matrix4x4::m11
  1583. float ___m11_5;
  1584. // System.Single UnityEngine.Matrix4x4::m21
  1585. float ___m21_6;
  1586. // System.Single UnityEngine.Matrix4x4::m31
  1587. float ___m31_7;
  1588. // System.Single UnityEngine.Matrix4x4::m02
  1589. float ___m02_8;
  1590. // System.Single UnityEngine.Matrix4x4::m12
  1591. float ___m12_9;
  1592. // System.Single UnityEngine.Matrix4x4::m22
  1593. float ___m22_10;
  1594. // System.Single UnityEngine.Matrix4x4::m32
  1595. float ___m32_11;
  1596. // System.Single UnityEngine.Matrix4x4::m03
  1597. float ___m03_12;
  1598. // System.Single UnityEngine.Matrix4x4::m13
  1599. float ___m13_13;
  1600. // System.Single UnityEngine.Matrix4x4::m23
  1601. float ___m23_14;
  1602. // System.Single UnityEngine.Matrix4x4::m33
  1603. float ___m33_15;
  1604. };
  1605. // UnityEngine.PropertyName
  1606. struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2
  1607. {
  1608. // System.Int32 UnityEngine.PropertyName::id
  1609. int32_t ___id_0;
  1610. };
  1611. // UnityEngine.Rect
  1612. struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
  1613. {
  1614. // System.Single UnityEngine.Rect::m_XMin
  1615. float ___m_XMin_0;
  1616. // System.Single UnityEngine.Rect::m_YMin
  1617. float ___m_YMin_1;
  1618. // System.Single UnityEngine.Rect::m_Width
  1619. float ___m_Width_2;
  1620. // System.Single UnityEngine.Rect::m_Height
  1621. float ___m_Height_3;
  1622. };
  1623. // System.Single
  1624. struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
  1625. {
  1626. // System.Single System.Single::m_value
  1627. float ___m_value_0;
  1628. };
  1629. // UnityEngine.Vector2
  1630. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
  1631. {
  1632. // System.Single UnityEngine.Vector2::x
  1633. float ___x_0;
  1634. // System.Single UnityEngine.Vector2::y
  1635. float ___y_1;
  1636. };
  1637. // UnityEngine.Vector3
  1638. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
  1639. {
  1640. // System.Single UnityEngine.Vector3::x
  1641. float ___x_2;
  1642. // System.Single UnityEngine.Vector3::y
  1643. float ___y_3;
  1644. // System.Single UnityEngine.Vector3::z
  1645. float ___z_4;
  1646. };
  1647. // UnityEngine.Vector4
  1648. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
  1649. {
  1650. // System.Single UnityEngine.Vector4::x
  1651. float ___x_1;
  1652. // System.Single UnityEngine.Vector4::y
  1653. float ___y_2;
  1654. // System.Single UnityEngine.Vector4::z
  1655. float ___z_3;
  1656. // System.Single UnityEngine.Vector4::w
  1657. float ___w_4;
  1658. };
  1659. // System.Void
  1660. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
  1661. {
  1662. union
  1663. {
  1664. struct
  1665. {
  1666. };
  1667. uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
  1668. };
  1669. };
  1670. // <PrivateImplementationDetails>/__StaticArrayInitTypeSize=12
  1671. struct __StaticArrayInitTypeSizeU3D12_tE6E9A5118C80D71EA1E9325D404FAB06593F00C3
  1672. {
  1673. union
  1674. {
  1675. struct
  1676. {
  1677. union
  1678. {
  1679. };
  1680. };
  1681. uint8_t __StaticArrayInitTypeSizeU3D12_tE6E9A5118C80D71EA1E9325D404FAB06593F00C3__padding[12];
  1682. };
  1683. };
  1684. // UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
  1685. struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182
  1686. {
  1687. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::activeEventSystem
  1688. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0;
  1689. // System.Boolean UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::sendEvents
  1690. bool ___sendEvents_1;
  1691. // System.Boolean UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::createPanelGameObjectsOnStart
  1692. bool ___createPanelGameObjectsOnStart_2;
  1693. };
  1694. // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
  1695. struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_pinvoke
  1696. {
  1697. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0;
  1698. int32_t ___sendEvents_1;
  1699. int32_t ___createPanelGameObjectsOnStart_2;
  1700. };
  1701. // Native definition for COM marshalling of UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
  1702. struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_com
  1703. {
  1704. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0;
  1705. int32_t ___sendEvents_1;
  1706. int32_t ___createPanelGameObjectsOnStart_2;
  1707. };
  1708. // UnityEngine.UIElements.PanelRaycaster/FloatIntBits
  1709. struct FloatIntBits_t4D1F71F72A8F48361C3F82D4F6464315C47BFD77
  1710. {
  1711. union
  1712. {
  1713. struct
  1714. {
  1715. union
  1716. {
  1717. #pragma pack(push, tp, 1)
  1718. struct
  1719. {
  1720. // System.Single UnityEngine.UIElements.PanelRaycaster/FloatIntBits::f
  1721. float ___f_0;
  1722. };
  1723. #pragma pack(pop, tp)
  1724. struct
  1725. {
  1726. float ___f_0_forAlignmentOnly;
  1727. };
  1728. #pragma pack(push, tp, 1)
  1729. struct
  1730. {
  1731. // System.Int32 UnityEngine.UIElements.PanelRaycaster/FloatIntBits::i
  1732. int32_t ___i_1;
  1733. };
  1734. #pragma pack(pop, tp)
  1735. struct
  1736. {
  1737. int32_t ___i_1_forAlignmentOnly;
  1738. };
  1739. };
  1740. };
  1741. uint8_t FloatIntBits_t4D1F71F72A8F48361C3F82D4F6464315C47BFD77__padding[4];
  1742. };
  1743. };
  1744. // UnityEngine.UIElements.VisualElement/Hierarchy
  1745. struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677
  1746. {
  1747. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement/Hierarchy::m_Owner
  1748. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1;
  1749. };
  1750. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualElement/Hierarchy
  1751. struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_pinvoke
  1752. {
  1753. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1;
  1754. };
  1755. // Native definition for COM marshalling of UnityEngine.UIElements.VisualElement/Hierarchy
  1756. struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_com
  1757. {
  1758. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1;
  1759. };
  1760. // System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>
  1761. struct Enumerator_tE92C1AC40A104A179B94F8A013728FD9314CFBD3
  1762. {
  1763. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_dictionary
  1764. Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* ____dictionary_0;
  1765. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_version
  1766. int32_t ____version_1;
  1767. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_index
  1768. int32_t ____index_2;
  1769. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_current
  1770. KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 ____current_3;
  1771. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_getEnumeratorRetType
  1772. int32_t ____getEnumeratorRetType_4;
  1773. };
  1774. // System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  1775. struct Enumerator_tAC6F215019B1EAEAEE81308CEBA6052DECD5EE7E
  1776. {
  1777. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_dictionary
  1778. Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* ____dictionary_0;
  1779. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_version
  1780. int32_t ____version_1;
  1781. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_index
  1782. int32_t ____index_2;
  1783. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_current
  1784. KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296 ____current_3;
  1785. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_getEnumeratorRetType
  1786. int32_t ____getEnumeratorRetType_4;
  1787. };
  1788. // <PrivateImplementationDetails>
  1789. struct U3CPrivateImplementationDetailsU3E_t3A51899FBAA581553000230A6A0F92898553245F : public RuntimeObject
  1790. {
  1791. };
  1792. // UnityEngine.EventSystems.AxisEventData
  1793. struct AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938 : public BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F
  1794. {
  1795. // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::<moveVector>k__BackingField
  1796. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CmoveVectorU3Ek__BackingField_2;
  1797. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::<moveDir>k__BackingField
  1798. int32_t ___U3CmoveDirU3Ek__BackingField_3;
  1799. };
  1800. // UnityEngine.UI.CoroutineTween.ColorTween
  1801. struct ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7
  1802. {
  1803. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback UnityEngine.UI.CoroutineTween.ColorTween::m_Target
  1804. ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* ___m_Target_0;
  1805. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::m_StartColor
  1806. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_StartColor_1;
  1807. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::m_TargetColor
  1808. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_TargetColor_2;
  1809. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::m_TweenMode
  1810. int32_t ___m_TweenMode_3;
  1811. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::m_Duration
  1812. float ___m_Duration_4;
  1813. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::m_IgnoreTimeScale
  1814. bool ___m_IgnoreTimeScale_5;
  1815. };
  1816. // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.ColorTween
  1817. struct ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshaled_pinvoke
  1818. {
  1819. ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* ___m_Target_0;
  1820. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_StartColor_1;
  1821. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_TargetColor_2;
  1822. int32_t ___m_TweenMode_3;
  1823. float ___m_Duration_4;
  1824. int32_t ___m_IgnoreTimeScale_5;
  1825. };
  1826. // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.ColorTween
  1827. struct ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshaled_com
  1828. {
  1829. ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* ___m_Target_0;
  1830. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_StartColor_1;
  1831. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_TargetColor_2;
  1832. int32_t ___m_TweenMode_3;
  1833. float ___m_Duration_4;
  1834. int32_t ___m_IgnoreTimeScale_5;
  1835. };
  1836. // UnityEngine.UIElements.ComputedStyle
  1837. struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C
  1838. {
  1839. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.InheritedData> UnityEngine.UIElements.ComputedStyle::inheritedData
  1840. StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0;
  1841. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.LayoutData> UnityEngine.UIElements.ComputedStyle::layoutData
  1842. StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1;
  1843. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.RareData> UnityEngine.UIElements.ComputedStyle::rareData
  1844. StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2;
  1845. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.TransformData> UnityEngine.UIElements.ComputedStyle::transformData
  1846. StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3;
  1847. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.TransitionData> UnityEngine.UIElements.ComputedStyle::transitionData
  1848. StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4;
  1849. // UnityEngine.UIElements.StyleDataRef`1<UnityEngine.UIElements.VisualData> UnityEngine.UIElements.ComputedStyle::visualData
  1850. StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5;
  1851. // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.ComputedStyle::yogaNode
  1852. YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6;
  1853. // System.Collections.Generic.Dictionary`2<System.String,UnityEngine.UIElements.StyleSheets.StylePropertyValue> UnityEngine.UIElements.ComputedStyle::customProperties
  1854. Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7;
  1855. // System.Int64 UnityEngine.UIElements.ComputedStyle::matchingRulesHash
  1856. int64_t ___matchingRulesHash_8;
  1857. // System.Single UnityEngine.UIElements.ComputedStyle::dpiScaling
  1858. float ___dpiScaling_9;
  1859. // UnityEngine.UIElements.ComputedTransitionProperty[] UnityEngine.UIElements.ComputedStyle::computedTransitions
  1860. ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82* ___computedTransitions_10;
  1861. };
  1862. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedStyle
  1863. struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_pinvoke
  1864. {
  1865. StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0;
  1866. StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1;
  1867. StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2;
  1868. StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3;
  1869. StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4;
  1870. StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5;
  1871. YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6;
  1872. Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7;
  1873. int64_t ___matchingRulesHash_8;
  1874. float ___dpiScaling_9;
  1875. ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke* ___computedTransitions_10;
  1876. };
  1877. // Native definition for COM marshalling of UnityEngine.UIElements.ComputedStyle
  1878. struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_com
  1879. {
  1880. StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0;
  1881. StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1;
  1882. StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2;
  1883. StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3;
  1884. StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4;
  1885. StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5;
  1886. YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6;
  1887. Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7;
  1888. int64_t ___matchingRulesHash_8;
  1889. float ___dpiScaling_9;
  1890. ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com* ___computedTransitions_10;
  1891. };
  1892. // System.Delegate
  1893. struct Delegate_t : public RuntimeObject
  1894. {
  1895. // System.IntPtr System.Delegate::method_ptr
  1896. Il2CppMethodPointer ___method_ptr_0;
  1897. // System.IntPtr System.Delegate::invoke_impl
  1898. intptr_t ___invoke_impl_1;
  1899. // System.Object System.Delegate::m_target
  1900. RuntimeObject* ___m_target_2;
  1901. // System.IntPtr System.Delegate::method
  1902. intptr_t ___method_3;
  1903. // System.IntPtr System.Delegate::delegate_trampoline
  1904. intptr_t ___delegate_trampoline_4;
  1905. // System.IntPtr System.Delegate::extra_arg
  1906. intptr_t ___extra_arg_5;
  1907. // System.IntPtr System.Delegate::method_code
  1908. intptr_t ___method_code_6;
  1909. // System.IntPtr System.Delegate::interp_method
  1910. intptr_t ___interp_method_7;
  1911. // System.IntPtr System.Delegate::interp_invoke_impl
  1912. intptr_t ___interp_invoke_impl_8;
  1913. // System.Reflection.MethodInfo System.Delegate::method_info
  1914. MethodInfo_t* ___method_info_9;
  1915. // System.Reflection.MethodInfo System.Delegate::original_method_info
  1916. MethodInfo_t* ___original_method_info_10;
  1917. // System.DelegateData System.Delegate::data
  1918. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  1919. // System.Boolean System.Delegate::method_is_virtual
  1920. bool ___method_is_virtual_12;
  1921. };
  1922. // Native definition for P/Invoke marshalling of System.Delegate
  1923. struct Delegate_t_marshaled_pinvoke
  1924. {
  1925. intptr_t ___method_ptr_0;
  1926. intptr_t ___invoke_impl_1;
  1927. Il2CppIUnknown* ___m_target_2;
  1928. intptr_t ___method_3;
  1929. intptr_t ___delegate_trampoline_4;
  1930. intptr_t ___extra_arg_5;
  1931. intptr_t ___method_code_6;
  1932. intptr_t ___interp_method_7;
  1933. intptr_t ___interp_invoke_impl_8;
  1934. MethodInfo_t* ___method_info_9;
  1935. MethodInfo_t* ___original_method_info_10;
  1936. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  1937. int32_t ___method_is_virtual_12;
  1938. };
  1939. // Native definition for COM marshalling of System.Delegate
  1940. struct Delegate_t_marshaled_com
  1941. {
  1942. intptr_t ___method_ptr_0;
  1943. intptr_t ___invoke_impl_1;
  1944. Il2CppIUnknown* ___m_target_2;
  1945. intptr_t ___method_3;
  1946. intptr_t ___delegate_trampoline_4;
  1947. intptr_t ___extra_arg_5;
  1948. intptr_t ___method_code_6;
  1949. intptr_t ___interp_method_7;
  1950. intptr_t ___interp_invoke_impl_8;
  1951. MethodInfo_t* ___method_info_9;
  1952. MethodInfo_t* ___original_method_info_10;
  1953. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  1954. int32_t ___method_is_virtual_12;
  1955. };
  1956. // UnityEngine.Display
  1957. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject
  1958. {
  1959. // System.IntPtr UnityEngine.Display::nativeDisplay
  1960. intptr_t ___nativeDisplay_0;
  1961. };
  1962. // UnityEngine.Event
  1963. struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB : public RuntimeObject
  1964. {
  1965. // System.IntPtr UnityEngine.Event::m_Ptr
  1966. intptr_t ___m_Ptr_0;
  1967. };
  1968. // Native definition for P/Invoke marshalling of UnityEngine.Event
  1969. struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB_marshaled_pinvoke
  1970. {
  1971. intptr_t ___m_Ptr_0;
  1972. };
  1973. // Native definition for COM marshalling of UnityEngine.Event
  1974. struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB_marshaled_com
  1975. {
  1976. intptr_t ___m_Ptr_0;
  1977. };
  1978. // UnityEngine.UIElements.EventBase
  1979. struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C : public RuntimeObject
  1980. {
  1981. // System.Int64 UnityEngine.UIElements.EventBase::<timestamp>k__BackingField
  1982. int64_t ___U3CtimestampU3Ek__BackingField_2;
  1983. // System.UInt64 UnityEngine.UIElements.EventBase::<eventId>k__BackingField
  1984. uint64_t ___U3CeventIdU3Ek__BackingField_3;
  1985. // System.UInt64 UnityEngine.UIElements.EventBase::<triggerEventId>k__BackingField
  1986. uint64_t ___U3CtriggerEventIdU3Ek__BackingField_4;
  1987. // UnityEngine.UIElements.EventBase/EventPropagation UnityEngine.UIElements.EventBase::<propagation>k__BackingField
  1988. int32_t ___U3CpropagationU3Ek__BackingField_5;
  1989. // UnityEngine.UIElements.PropagationPaths UnityEngine.UIElements.EventBase::m_Path
  1990. PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5* ___m_Path_6;
  1991. // UnityEngine.UIElements.EventBase/LifeCycleStatus UnityEngine.UIElements.EventBase::<lifeCycleStatus>k__BackingField
  1992. int32_t ___U3ClifeCycleStatusU3Ek__BackingField_7;
  1993. // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::<leafTarget>k__BackingField
  1994. RuntimeObject* ___U3CleafTargetU3Ek__BackingField_8;
  1995. // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::m_Target
  1996. RuntimeObject* ___m_Target_9;
  1997. // System.Collections.Generic.List`1<UnityEngine.UIElements.IEventHandler> UnityEngine.UIElements.EventBase::<skipElements>k__BackingField
  1998. List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3* ___U3CskipElementsU3Ek__BackingField_10;
  1999. // UnityEngine.UIElements.PropagationPhase UnityEngine.UIElements.EventBase::<propagationPhase>k__BackingField
  2000. int32_t ___U3CpropagationPhaseU3Ek__BackingField_11;
  2001. // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::m_CurrentTarget
  2002. RuntimeObject* ___m_CurrentTarget_12;
  2003. // UnityEngine.Event UnityEngine.UIElements.EventBase::m_ImguiEvent
  2004. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___m_ImguiEvent_13;
  2005. // UnityEngine.Vector2 UnityEngine.UIElements.EventBase::<originalMousePosition>k__BackingField
  2006. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CoriginalMousePositionU3Ek__BackingField_14;
  2007. };
  2008. // UnityEngine.Object
  2009. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  2010. {
  2011. // System.IntPtr UnityEngine.Object::m_CachedPtr
  2012. intptr_t ___m_CachedPtr_0;
  2013. };
  2014. // Native definition for P/Invoke marshalling of UnityEngine.Object
  2015. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  2016. {
  2017. intptr_t ___m_CachedPtr_0;
  2018. };
  2019. // Native definition for COM marshalling of UnityEngine.Object
  2020. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  2021. {
  2022. intptr_t ___m_CachedPtr_0;
  2023. };
  2024. // UnityEngine.UIElements.PanelClearSettings
  2025. struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7
  2026. {
  2027. // System.Boolean UnityEngine.UIElements.PanelClearSettings::clearDepthStencil
  2028. bool ___clearDepthStencil_0;
  2029. // System.Boolean UnityEngine.UIElements.PanelClearSettings::clearColor
  2030. bool ___clearColor_1;
  2031. // UnityEngine.Color UnityEngine.UIElements.PanelClearSettings::color
  2032. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2;
  2033. };
  2034. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.PanelClearSettings
  2035. struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7_marshaled_pinvoke
  2036. {
  2037. int32_t ___clearDepthStencil_0;
  2038. int32_t ___clearColor_1;
  2039. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2;
  2040. };
  2041. // Native definition for COM marshalling of UnityEngine.UIElements.PanelClearSettings
  2042. struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7_marshaled_com
  2043. {
  2044. int32_t ___clearDepthStencil_0;
  2045. int32_t ___clearColor_1;
  2046. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2;
  2047. };
  2048. // Unity.Profiling.ProfilerMarker
  2049. struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD
  2050. {
  2051. // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr
  2052. intptr_t ___m_Ptr_0;
  2053. };
  2054. // UnityEngine.Ray
  2055. struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00
  2056. {
  2057. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  2058. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0;
  2059. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  2060. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1;
  2061. };
  2062. // UnityEngine.RaycastHit
  2063. struct RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5
  2064. {
  2065. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
  2066. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Point_0;
  2067. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
  2068. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1;
  2069. // System.UInt32 UnityEngine.RaycastHit::m_FaceID
  2070. uint32_t ___m_FaceID_2;
  2071. // System.Single UnityEngine.RaycastHit::m_Distance
  2072. float ___m_Distance_3;
  2073. // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
  2074. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UV_4;
  2075. // System.Int32 UnityEngine.RaycastHit::m_Collider
  2076. int32_t ___m_Collider_5;
  2077. };
  2078. // UnityEngine.RaycastHit2D
  2079. struct RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA
  2080. {
  2081. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
  2082. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Centroid_0;
  2083. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
  2084. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Point_1;
  2085. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
  2086. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Normal_2;
  2087. // System.Single UnityEngine.RaycastHit2D::m_Distance
  2088. float ___m_Distance_3;
  2089. // System.Single UnityEngine.RaycastHit2D::m_Fraction
  2090. float ___m_Fraction_4;
  2091. // System.Int32 UnityEngine.RaycastHit2D::m_Collider
  2092. int32_t ___m_Collider_5;
  2093. };
  2094. // UnityEngine.EventSystems.RaycastResult
  2095. struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023
  2096. {
  2097. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject
  2098. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0;
  2099. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module
  2100. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1;
  2101. // System.Single UnityEngine.EventSystems.RaycastResult::distance
  2102. float ___distance_2;
  2103. // System.Single UnityEngine.EventSystems.RaycastResult::index
  2104. float ___index_3;
  2105. // System.Int32 UnityEngine.EventSystems.RaycastResult::depth
  2106. int32_t ___depth_4;
  2107. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer
  2108. int32_t ___sortingLayer_5;
  2109. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder
  2110. int32_t ___sortingOrder_6;
  2111. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition
  2112. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7;
  2113. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal
  2114. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8;
  2115. // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition
  2116. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9;
  2117. // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex
  2118. int32_t ___displayIndex_10;
  2119. };
  2120. // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult
  2121. struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke
  2122. {
  2123. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0;
  2124. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1;
  2125. float ___distance_2;
  2126. float ___index_3;
  2127. int32_t ___depth_4;
  2128. int32_t ___sortingLayer_5;
  2129. int32_t ___sortingOrder_6;
  2130. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7;
  2131. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8;
  2132. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9;
  2133. int32_t ___displayIndex_10;
  2134. };
  2135. // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult
  2136. struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com
  2137. {
  2138. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0;
  2139. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1;
  2140. float ___distance_2;
  2141. float ___index_3;
  2142. int32_t ___depth_4;
  2143. int32_t ___sortingLayer_5;
  2144. int32_t ___sortingOrder_6;
  2145. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7;
  2146. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8;
  2147. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9;
  2148. int32_t ___displayIndex_10;
  2149. };
  2150. // UnityEngine.UIElements.UIR.RenderChainVEData
  2151. struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847
  2152. {
  2153. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prev
  2154. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0;
  2155. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::next
  2156. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1;
  2157. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::groupTransformAncestor
  2158. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2;
  2159. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::boneTransformAncestor
  2160. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3;
  2161. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevDirty
  2162. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4;
  2163. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextDirty
  2164. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5;
  2165. // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::hierarchyDepth
  2166. int32_t ___hierarchyDepth_6;
  2167. // UnityEngine.UIElements.UIR.RenderDataDirtyTypes UnityEngine.UIElements.UIR.RenderChainVEData::dirtiedValues
  2168. int32_t ___dirtiedValues_7;
  2169. // System.UInt32 UnityEngine.UIElements.UIR.RenderChainVEData::dirtyID
  2170. uint32_t ___dirtyID_8;
  2171. // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstCommand
  2172. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9;
  2173. // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastCommand
  2174. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10;
  2175. // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstClosingCommand
  2176. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11;
  2177. // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastClosingCommand
  2178. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12;
  2179. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isInChain
  2180. bool ___isInChain_13;
  2181. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isHierarchyHidden
  2182. bool ___isHierarchyHidden_14;
  2183. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localFlipsWinding
  2184. bool ___localFlipsWinding_15;
  2185. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localTransformScaleZero
  2186. bool ___localTransformScaleZero_16;
  2187. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::worldFlipsWinding
  2188. bool ___worldFlipsWinding_17;
  2189. // UnityEngine.UIElements.UIR.Implementation.ClipMethod UnityEngine.UIElements.UIR.RenderChainVEData::clipMethod
  2190. int32_t ___clipMethod_18;
  2191. // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenStencilRef
  2192. int32_t ___childrenStencilRef_19;
  2193. // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenMaskDepth
  2194. int32_t ___childrenMaskDepth_20;
  2195. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::disableNudging
  2196. bool ___disableNudging_21;
  2197. // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::usesLegacyText
  2198. bool ___usesLegacyText_22;
  2199. // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::data
  2200. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23;
  2201. // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::closingData
  2202. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24;
  2203. // UnityEngine.Matrix4x4 UnityEngine.UIElements.UIR.RenderChainVEData::verticesSpace
  2204. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25;
  2205. // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVStart
  2206. int32_t ___displacementUVStart_26;
  2207. // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVEnd
  2208. int32_t ___displacementUVEnd_27;
  2209. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::transformID
  2210. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28;
  2211. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::clipRectID
  2212. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29;
  2213. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::opacityID
  2214. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30;
  2215. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::textCoreSettingsID
  2216. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31;
  2217. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColorID
  2218. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32;
  2219. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderLeftColorID
  2220. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33;
  2221. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderTopColorID
  2222. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34;
  2223. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderRightColorID
  2224. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35;
  2225. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderBottomColorID
  2226. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36;
  2227. // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::tintColorID
  2228. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37;
  2229. // System.Single UnityEngine.UIElements.UIR.RenderChainVEData::compositeOpacity
  2230. float ___compositeOpacity_38;
  2231. // UnityEngine.Color UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColor
  2232. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39;
  2233. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevText
  2234. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40;
  2235. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextText
  2236. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41;
  2237. // System.Collections.Generic.List`1<UnityEngine.UIElements.UIR.RenderChainTextEntry> UnityEngine.UIElements.UIR.RenderChainVEData::textEntries
  2238. List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42;
  2239. // UnityEngine.UIElements.UIR.BasicNode`1<UnityEngine.UIElements.UIR.TextureEntry> UnityEngine.UIElements.UIR.RenderChainVEData::textures
  2240. BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43;
  2241. };
  2242. // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChainVEData
  2243. struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_pinvoke
  2244. {
  2245. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0;
  2246. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1;
  2247. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2;
  2248. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3;
  2249. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4;
  2250. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5;
  2251. int32_t ___hierarchyDepth_6;
  2252. int32_t ___dirtiedValues_7;
  2253. uint32_t ___dirtyID_8;
  2254. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9;
  2255. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10;
  2256. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11;
  2257. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12;
  2258. int32_t ___isInChain_13;
  2259. int32_t ___isHierarchyHidden_14;
  2260. int32_t ___localFlipsWinding_15;
  2261. int32_t ___localTransformScaleZero_16;
  2262. int32_t ___worldFlipsWinding_17;
  2263. int32_t ___clipMethod_18;
  2264. int32_t ___childrenStencilRef_19;
  2265. int32_t ___childrenMaskDepth_20;
  2266. int32_t ___disableNudging_21;
  2267. int32_t ___usesLegacyText_22;
  2268. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23;
  2269. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24;
  2270. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25;
  2271. int32_t ___displacementUVStart_26;
  2272. int32_t ___displacementUVEnd_27;
  2273. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28;
  2274. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29;
  2275. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30;
  2276. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31;
  2277. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32;
  2278. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33;
  2279. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34;
  2280. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35;
  2281. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36;
  2282. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37;
  2283. float ___compositeOpacity_38;
  2284. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39;
  2285. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40;
  2286. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41;
  2287. List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42;
  2288. BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43;
  2289. };
  2290. // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChainVEData
  2291. struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_com
  2292. {
  2293. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0;
  2294. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1;
  2295. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2;
  2296. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3;
  2297. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4;
  2298. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5;
  2299. int32_t ___hierarchyDepth_6;
  2300. int32_t ___dirtiedValues_7;
  2301. uint32_t ___dirtyID_8;
  2302. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9;
  2303. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10;
  2304. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11;
  2305. RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12;
  2306. int32_t ___isInChain_13;
  2307. int32_t ___isHierarchyHidden_14;
  2308. int32_t ___localFlipsWinding_15;
  2309. int32_t ___localTransformScaleZero_16;
  2310. int32_t ___worldFlipsWinding_17;
  2311. int32_t ___clipMethod_18;
  2312. int32_t ___childrenStencilRef_19;
  2313. int32_t ___childrenMaskDepth_20;
  2314. int32_t ___disableNudging_21;
  2315. int32_t ___usesLegacyText_22;
  2316. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23;
  2317. MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24;
  2318. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25;
  2319. int32_t ___displacementUVStart_26;
  2320. int32_t ___displacementUVEnd_27;
  2321. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28;
  2322. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29;
  2323. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30;
  2324. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31;
  2325. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32;
  2326. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33;
  2327. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34;
  2328. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35;
  2329. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36;
  2330. BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37;
  2331. float ___compositeOpacity_38;
  2332. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39;
  2333. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40;
  2334. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41;
  2335. List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42;
  2336. BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43;
  2337. };
  2338. // System.RuntimeTypeHandle
  2339. struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
  2340. {
  2341. // System.IntPtr System.RuntimeTypeHandle::value
  2342. intptr_t ___value_0;
  2343. };
  2344. // UnityEngine.Touch
  2345. struct Touch_t03E51455ED508492B3F278903A0114FA0E87B417
  2346. {
  2347. // System.Int32 UnityEngine.Touch::m_FingerId
  2348. int32_t ___m_FingerId_0;
  2349. // UnityEngine.Vector2 UnityEngine.Touch::m_Position
  2350. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Position_1;
  2351. // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition
  2352. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_RawPosition_2;
  2353. // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta
  2354. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_PositionDelta_3;
  2355. // System.Single UnityEngine.Touch::m_TimeDelta
  2356. float ___m_TimeDelta_4;
  2357. // System.Int32 UnityEngine.Touch::m_TapCount
  2358. int32_t ___m_TapCount_5;
  2359. // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase
  2360. int32_t ___m_Phase_6;
  2361. // UnityEngine.TouchType UnityEngine.Touch::m_Type
  2362. int32_t ___m_Type_7;
  2363. // System.Single UnityEngine.Touch::m_Pressure
  2364. float ___m_Pressure_8;
  2365. // System.Single UnityEngine.Touch::m_maximumPossiblePressure
  2366. float ___m_maximumPossiblePressure_9;
  2367. // System.Single UnityEngine.Touch::m_Radius
  2368. float ___m_Radius_10;
  2369. // System.Single UnityEngine.Touch::m_RadiusVariance
  2370. float ___m_RadiusVariance_11;
  2371. // System.Single UnityEngine.Touch::m_AltitudeAngle
  2372. float ___m_AltitudeAngle_12;
  2373. // System.Single UnityEngine.Touch::m_AzimuthAngle
  2374. float ___m_AzimuthAngle_13;
  2375. };
  2376. // UnityEngine.UIVertex
  2377. struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207
  2378. {
  2379. // UnityEngine.Vector3 UnityEngine.UIVertex::position
  2380. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0;
  2381. // UnityEngine.Vector3 UnityEngine.UIVertex::normal
  2382. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___normal_1;
  2383. // UnityEngine.Vector4 UnityEngine.UIVertex::tangent
  2384. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2;
  2385. // UnityEngine.Color32 UnityEngine.UIVertex::color
  2386. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_3;
  2387. // UnityEngine.Vector4 UnityEngine.UIVertex::uv0
  2388. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv0_4;
  2389. // UnityEngine.Vector4 UnityEngine.UIVertex::uv1
  2390. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv1_5;
  2391. // UnityEngine.Vector4 UnityEngine.UIVertex::uv2
  2392. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv2_6;
  2393. // UnityEngine.Vector4 UnityEngine.UIVertex::uv3
  2394. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv3_7;
  2395. };
  2396. // UnityEngine.UI.VertexHelper
  2397. struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE : public RuntimeObject
  2398. {
  2399. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Positions
  2400. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___m_Positions_0;
  2401. // System.Collections.Generic.List`1<UnityEngine.Color32> UnityEngine.UI.VertexHelper::m_Colors
  2402. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___m_Colors_1;
  2403. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv0S
  2404. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv0S_2;
  2405. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv1S
  2406. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv1S_3;
  2407. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv2S
  2408. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv2S_4;
  2409. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv3S
  2410. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv3S_5;
  2411. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Normals
  2412. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___m_Normals_6;
  2413. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Tangents
  2414. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Tangents_7;
  2415. // System.Collections.Generic.List`1<System.Int32> UnityEngine.UI.VertexHelper::m_Indices
  2416. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_Indices_8;
  2417. // System.Boolean UnityEngine.UI.VertexHelper::m_ListsInitalized
  2418. bool ___m_ListsInitalized_11;
  2419. };
  2420. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback
  2421. struct ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E : public UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9
  2422. {
  2423. };
  2424. // UnityEngine.EventSystems.EventTrigger/TriggerEvent
  2425. struct TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C : public UnityEvent_1_tF9BBD6DC0D3D492C046AA6007435AFB6C08E1FD7
  2426. {
  2427. };
  2428. // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback
  2429. struct FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC : public UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4
  2430. {
  2431. };
  2432. // UnityEngine.UIElements.PanelEventHandler/PointerEvent
  2433. struct PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB : public RuntimeObject
  2434. {
  2435. // System.Int32 UnityEngine.UIElements.PanelEventHandler/PointerEvent::<pointerId>k__BackingField
  2436. int32_t ___U3CpointerIdU3Ek__BackingField_0;
  2437. // System.String UnityEngine.UIElements.PanelEventHandler/PointerEvent::<pointerType>k__BackingField
  2438. String_t* ___U3CpointerTypeU3Ek__BackingField_1;
  2439. // System.Boolean UnityEngine.UIElements.PanelEventHandler/PointerEvent::<isPrimary>k__BackingField
  2440. bool ___U3CisPrimaryU3Ek__BackingField_2;
  2441. // System.Int32 UnityEngine.UIElements.PanelEventHandler/PointerEvent::<button>k__BackingField
  2442. int32_t ___U3CbuttonU3Ek__BackingField_3;
  2443. // System.Int32 UnityEngine.UIElements.PanelEventHandler/PointerEvent::<pressedButtons>k__BackingField
  2444. int32_t ___U3CpressedButtonsU3Ek__BackingField_4;
  2445. // UnityEngine.Vector3 UnityEngine.UIElements.PanelEventHandler/PointerEvent::<position>k__BackingField
  2446. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CpositionU3Ek__BackingField_5;
  2447. // UnityEngine.Vector3 UnityEngine.UIElements.PanelEventHandler/PointerEvent::<localPosition>k__BackingField
  2448. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3ClocalPositionU3Ek__BackingField_6;
  2449. // UnityEngine.Vector3 UnityEngine.UIElements.PanelEventHandler/PointerEvent::<deltaPosition>k__BackingField
  2450. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CdeltaPositionU3Ek__BackingField_7;
  2451. // System.Single UnityEngine.UIElements.PanelEventHandler/PointerEvent::<deltaTime>k__BackingField
  2452. float ___U3CdeltaTimeU3Ek__BackingField_8;
  2453. // System.Int32 UnityEngine.UIElements.PanelEventHandler/PointerEvent::<clickCount>k__BackingField
  2454. int32_t ___U3CclickCountU3Ek__BackingField_9;
  2455. // System.Single UnityEngine.UIElements.PanelEventHandler/PointerEvent::<pressure>k__BackingField
  2456. float ___U3CpressureU3Ek__BackingField_10;
  2457. // System.Single UnityEngine.UIElements.PanelEventHandler/PointerEvent::<tangentialPressure>k__BackingField
  2458. float ___U3CtangentialPressureU3Ek__BackingField_11;
  2459. // System.Single UnityEngine.UIElements.PanelEventHandler/PointerEvent::<altitudeAngle>k__BackingField
  2460. float ___U3CaltitudeAngleU3Ek__BackingField_12;
  2461. // System.Single UnityEngine.UIElements.PanelEventHandler/PointerEvent::<azimuthAngle>k__BackingField
  2462. float ___U3CazimuthAngleU3Ek__BackingField_13;
  2463. // System.Single UnityEngine.UIElements.PanelEventHandler/PointerEvent::<twist>k__BackingField
  2464. float ___U3CtwistU3Ek__BackingField_14;
  2465. // UnityEngine.Vector2 UnityEngine.UIElements.PanelEventHandler/PointerEvent::<radius>k__BackingField
  2466. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusU3Ek__BackingField_15;
  2467. // UnityEngine.Vector2 UnityEngine.UIElements.PanelEventHandler/PointerEvent::<radiusVariance>k__BackingField
  2468. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusVarianceU3Ek__BackingField_16;
  2469. // UnityEngine.EventModifiers UnityEngine.UIElements.PanelEventHandler/PointerEvent::<modifiers>k__BackingField
  2470. int32_t ___U3CmodifiersU3Ek__BackingField_17;
  2471. };
  2472. // UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.BlurEvent>
  2473. struct EventBase_1_t5C41C2E79AD8FCCF88671F3DBD081F10EFD3F846 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C
  2474. {
  2475. // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount
  2476. int32_t ___m_RefCount_17;
  2477. };
  2478. // UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusEvent>
  2479. struct EventBase_1_t7187CB27405B98ED004503ABE606225C50E656A0 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C
  2480. {
  2481. // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount
  2482. int32_t ___m_RefCount_17;
  2483. };
  2484. // UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyDownEvent>
  2485. struct EventBase_1_t730BB171C1C7F183359949BD5F4BA81AFE9A35CE : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C
  2486. {
  2487. // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount
  2488. int32_t ___m_RefCount_17;
  2489. };
  2490. // UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyUpEvent>
  2491. struct EventBase_1_t056EE42AB4A3D8793585737CC6974771FF692BED : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C
  2492. {
  2493. // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount
  2494. int32_t ___m_RefCount_17;
  2495. };
  2496. // UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.NavigationCancelEvent>
  2497. struct EventBase_1_t06692607D03E5B5F275B33C5EACCE075D1C2AB05 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C
  2498. {
  2499. // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount
  2500. int32_t ___m_RefCount_17;
  2501. };
  2502. // UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.NavigationMoveEvent>
  2503. struct EventBase_1_tD898F1A47C14556B2F1F500078B600221F5D887E : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C
  2504. {
  2505. // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount
  2506. int32_t ___m_RefCount_17;
  2507. };
  2508. // UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.NavigationSubmitEvent>
  2509. struct EventBase_1_tF3176CA51B64DBB3010435BA1986B05039647C37 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C
  2510. {
  2511. // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount
  2512. int32_t ___m_RefCount_17;
  2513. };
  2514. // UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.NavigationTabEvent>
  2515. struct EventBase_1_t3003145BEE9FE8F5AE8C9E13FC4C7D6453201D80 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C
  2516. {
  2517. // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount
  2518. int32_t ___m_RefCount_17;
  2519. };
  2520. // UnityEngine.UIElements.EventBase`1<System.Object>
  2521. struct EventBase_1_t2B9B970022841F58172C0C783B7E1040BEF85AC1 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C
  2522. {
  2523. // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount
  2524. int32_t ___m_RefCount_17;
  2525. };
  2526. // UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCancelEvent>
  2527. struct EventBase_1_tB8AF17419B0E6B39E32F8925FCA535F5CF5C79D2 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C
  2528. {
  2529. // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount
  2530. int32_t ___m_RefCount_17;
  2531. };
  2532. // UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerDownEvent>
  2533. struct EventBase_1_t7D3D212E8AD9C53105AAC51DBD4FA5F700586F68 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C
  2534. {
  2535. // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount
  2536. int32_t ___m_RefCount_17;
  2537. };
  2538. // UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerMoveEvent>
  2539. struct EventBase_1_t4941B5AE834AA028696C83756491CE8884F30DDE : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C
  2540. {
  2541. // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount
  2542. int32_t ___m_RefCount_17;
  2543. };
  2544. // UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>
  2545. struct EventBase_1_t2637736704939772A86A2904BCFD1B314097DD1E : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C
  2546. {
  2547. // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount
  2548. int32_t ___m_RefCount_17;
  2549. };
  2550. // UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.WheelEvent>
  2551. struct EventBase_1_tD5612D4D9A3CAD26CDB27B9D024C6D018D72FBC9 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C
  2552. {
  2553. // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount
  2554. int32_t ___m_RefCount_17;
  2555. };
  2556. // UnityEngine.UIElements.BaseVisualElementPanel
  2557. struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303 : public RuntimeObject
  2558. {
  2559. // System.Action`1<UnityEngine.UIElements.BaseVisualElementPanel> UnityEngine.UIElements.BaseVisualElementPanel::panelDisposed
  2560. Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53* ___panelDisposed_0;
  2561. // System.Single UnityEngine.UIElements.BaseVisualElementPanel::m_Scale
  2562. float ___m_Scale_1;
  2563. // UnityEngine.Yoga.YogaConfig UnityEngine.UIElements.BaseVisualElementPanel::yogaConfig
  2564. YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345* ___yogaConfig_2;
  2565. // System.Single UnityEngine.UIElements.BaseVisualElementPanel::m_PixelsPerPoint
  2566. float ___m_PixelsPerPoint_3;
  2567. // UnityEngine.UIElements.PanelClearSettings UnityEngine.UIElements.BaseVisualElementPanel::<clearSettings>k__BackingField
  2568. PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7 ___U3CclearSettingsU3Ek__BackingField_4;
  2569. // System.Boolean UnityEngine.UIElements.BaseVisualElementPanel::<duringLayoutPhase>k__BackingField
  2570. bool ___U3CduringLayoutPhaseU3Ek__BackingField_5;
  2571. // UnityEngine.UIElements.RepaintData UnityEngine.UIElements.BaseVisualElementPanel::<repaintData>k__BackingField
  2572. RepaintData_t90534752135661579EC254884F550545D001B5EA* ___U3CrepaintDataU3Ek__BackingField_6;
  2573. // UnityEngine.UIElements.ICursorManager UnityEngine.UIElements.BaseVisualElementPanel::<cursorManager>k__BackingField
  2574. RuntimeObject* ___U3CcursorManagerU3Ek__BackingField_7;
  2575. // UnityEngine.UIElements.ContextualMenuManager UnityEngine.UIElements.BaseVisualElementPanel::<contextualMenuManager>k__BackingField
  2576. ContextualMenuManager_tEE3B1F33FFFD180705467CA625AEBA0F5D63154B* ___U3CcontextualMenuManagerU3Ek__BackingField_8;
  2577. // System.Boolean UnityEngine.UIElements.BaseVisualElementPanel::<disposed>k__BackingField
  2578. bool ___U3CdisposedU3Ek__BackingField_9;
  2579. // UnityEngine.UIElements.ElementUnderPointer UnityEngine.UIElements.BaseVisualElementPanel::m_TopElementUnderPointers
  2580. ElementUnderPointer_tB43AD64F79C6F06829D8B90318AF1A6BBE9C1904* ___m_TopElementUnderPointers_10;
  2581. // System.Action UnityEngine.UIElements.BaseVisualElementPanel::standardShaderChanged
  2582. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___standardShaderChanged_11;
  2583. // System.Action UnityEngine.UIElements.BaseVisualElementPanel::standardWorldSpaceShaderChanged
  2584. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___standardWorldSpaceShaderChanged_12;
  2585. // System.Action UnityEngine.UIElements.BaseVisualElementPanel::atlasChanged
  2586. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___atlasChanged_13;
  2587. // System.Action`1<UnityEngine.Material> UnityEngine.UIElements.BaseVisualElementPanel::updateMaterial
  2588. Action_1_t996DFD52B4BDA6CBE8058C13167C4D2B8C612CAA* ___updateMaterial_14;
  2589. // UnityEngine.UIElements.HierarchyEvent UnityEngine.UIElements.BaseVisualElementPanel::hierarchyChanged
  2590. HierarchyEvent_tB23E4347BC47656A014CA104A5B1DDC172A2A705* ___hierarchyChanged_15;
  2591. // System.Action`1<UnityEngine.UIElements.IPanel> UnityEngine.UIElements.BaseVisualElementPanel::beforeUpdate
  2592. Action_1_tE55F8AC1EEC45D0C976E56B2950D65EC814C06E6* ___beforeUpdate_16;
  2593. };
  2594. // UnityEngine.Component
  2595. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  2596. {
  2597. };
  2598. // UnityEngine.GameObject
  2599. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  2600. {
  2601. };
  2602. // System.MulticastDelegate
  2603. struct MulticastDelegate_t : public Delegate_t
  2604. {
  2605. // System.Delegate[] System.MulticastDelegate::delegates
  2606. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
  2607. };
  2608. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  2609. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  2610. {
  2611. Delegate_t_marshaled_pinvoke** ___delegates_13;
  2612. };
  2613. // Native definition for COM marshalling of System.MulticastDelegate
  2614. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  2615. {
  2616. Delegate_t_marshaled_com** ___delegates_13;
  2617. };
  2618. // UnityEngine.EventSystems.PointerEventData
  2619. struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB : public BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F
  2620. {
  2621. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerEnter>k__BackingField
  2622. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerEnterU3Ek__BackingField_2;
  2623. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress
  2624. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PointerPress_3;
  2625. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<lastPress>k__BackingField
  2626. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3ClastPressU3Ek__BackingField_4;
  2627. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<rawPointerPress>k__BackingField
  2628. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CrawPointerPressU3Ek__BackingField_5;
  2629. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerDrag>k__BackingField
  2630. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerDragU3Ek__BackingField_6;
  2631. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerClick>k__BackingField
  2632. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerClickU3Ek__BackingField_7;
  2633. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerCurrentRaycast>k__BackingField
  2634. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___U3CpointerCurrentRaycastU3Ek__BackingField_8;
  2635. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerPressRaycast>k__BackingField
  2636. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___U3CpointerPressRaycastU3Ek__BackingField_9;
  2637. // System.Collections.Generic.List`1<UnityEngine.GameObject> UnityEngine.EventSystems.PointerEventData::hovered
  2638. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___hovered_10;
  2639. // System.Boolean UnityEngine.EventSystems.PointerEventData::<eligibleForClick>k__BackingField
  2640. bool ___U3CeligibleForClickU3Ek__BackingField_11;
  2641. // System.Int32 UnityEngine.EventSystems.PointerEventData::<pointerId>k__BackingField
  2642. int32_t ___U3CpointerIdU3Ek__BackingField_12;
  2643. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<position>k__BackingField
  2644. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpositionU3Ek__BackingField_13;
  2645. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<delta>k__BackingField
  2646. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CdeltaU3Ek__BackingField_14;
  2647. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<pressPosition>k__BackingField
  2648. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpressPositionU3Ek__BackingField_15;
  2649. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldPosition>k__BackingField
  2650. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldPositionU3Ek__BackingField_16;
  2651. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldNormal>k__BackingField
  2652. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldNormalU3Ek__BackingField_17;
  2653. // System.Single UnityEngine.EventSystems.PointerEventData::<clickTime>k__BackingField
  2654. float ___U3CclickTimeU3Ek__BackingField_18;
  2655. // System.Int32 UnityEngine.EventSystems.PointerEventData::<clickCount>k__BackingField
  2656. int32_t ___U3CclickCountU3Ek__BackingField_19;
  2657. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<scrollDelta>k__BackingField
  2658. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscrollDeltaU3Ek__BackingField_20;
  2659. // System.Boolean UnityEngine.EventSystems.PointerEventData::<useDragThreshold>k__BackingField
  2660. bool ___U3CuseDragThresholdU3Ek__BackingField_21;
  2661. // System.Boolean UnityEngine.EventSystems.PointerEventData::<dragging>k__BackingField
  2662. bool ___U3CdraggingU3Ek__BackingField_22;
  2663. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::<button>k__BackingField
  2664. int32_t ___U3CbuttonU3Ek__BackingField_23;
  2665. // System.Single UnityEngine.EventSystems.PointerEventData::<pressure>k__BackingField
  2666. float ___U3CpressureU3Ek__BackingField_24;
  2667. // System.Single UnityEngine.EventSystems.PointerEventData::<tangentialPressure>k__BackingField
  2668. float ___U3CtangentialPressureU3Ek__BackingField_25;
  2669. // System.Single UnityEngine.EventSystems.PointerEventData::<altitudeAngle>k__BackingField
  2670. float ___U3CaltitudeAngleU3Ek__BackingField_26;
  2671. // System.Single UnityEngine.EventSystems.PointerEventData::<azimuthAngle>k__BackingField
  2672. float ___U3CazimuthAngleU3Ek__BackingField_27;
  2673. // System.Single UnityEngine.EventSystems.PointerEventData::<twist>k__BackingField
  2674. float ___U3CtwistU3Ek__BackingField_28;
  2675. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<radius>k__BackingField
  2676. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusU3Ek__BackingField_29;
  2677. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<radiusVariance>k__BackingField
  2678. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusVarianceU3Ek__BackingField_30;
  2679. // System.Boolean UnityEngine.EventSystems.PointerEventData::<fullyExited>k__BackingField
  2680. bool ___U3CfullyExitedU3Ek__BackingField_31;
  2681. // System.Boolean UnityEngine.EventSystems.PointerEventData::<reentered>k__BackingField
  2682. bool ___U3CreenteredU3Ek__BackingField_32;
  2683. };
  2684. // System.Type
  2685. struct Type_t : public MemberInfo_t
  2686. {
  2687. // System.RuntimeTypeHandle System.Type::_impl
  2688. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
  2689. };
  2690. // UnityEngine.UIElements.UIElementsRuntimeUtility
  2691. struct UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F : public RuntimeObject
  2692. {
  2693. };
  2694. // UnityEngine.UIElements.VisualElement
  2695. struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115 : public Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0
  2696. {
  2697. // System.Int32 UnityEngine.UIElements.VisualElement::<UnityEngine.UIElements.IStylePropertyAnimations.runningAnimationCount>k__BackingField
  2698. int32_t ___U3CUnityEngine_UIElements_IStylePropertyAnimations_runningAnimationCountU3Ek__BackingField_7;
  2699. // System.Int32 UnityEngine.UIElements.VisualElement::<UnityEngine.UIElements.IStylePropertyAnimations.completedAnimationCount>k__BackingField
  2700. int32_t ___U3CUnityEngine_UIElements_IStylePropertyAnimations_completedAnimationCountU3Ek__BackingField_8;
  2701. // System.String UnityEngine.UIElements.VisualElement::m_Name
  2702. String_t* ___m_Name_13;
  2703. // System.Collections.Generic.List`1<System.String> UnityEngine.UIElements.VisualElement::m_ClassList
  2704. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___m_ClassList_14;
  2705. // System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.PropertyName,System.Object>> UnityEngine.UIElements.VisualElement::m_PropertyBag
  2706. List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260* ___m_PropertyBag_15;
  2707. // UnityEngine.UIElements.VisualElementFlags UnityEngine.UIElements.VisualElement::m_Flags
  2708. int32_t ___m_Flags_16;
  2709. // System.String UnityEngine.UIElements.VisualElement::m_ViewDataKey
  2710. String_t* ___m_ViewDataKey_17;
  2711. // UnityEngine.UIElements.RenderHints UnityEngine.UIElements.VisualElement::m_RenderHints
  2712. int32_t ___m_RenderHints_18;
  2713. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::lastLayout
  2714. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lastLayout_19;
  2715. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::lastPseudoPadding
  2716. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lastPseudoPadding_20;
  2717. // UnityEngine.UIElements.UIR.RenderChainVEData UnityEngine.UIElements.VisualElement::renderChainData
  2718. RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847 ___renderChainData_21;
  2719. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_Layout
  2720. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_Layout_22;
  2721. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_BoundingBox
  2722. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_BoundingBox_23;
  2723. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldBoundingBox
  2724. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldBoundingBox_24;
  2725. // UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement::m_WorldTransformCache
  2726. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldTransformCache_25;
  2727. // UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement::m_WorldTransformInverseCache
  2728. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldTransformInverseCache_26;
  2729. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldClip
  2730. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldClip_27;
  2731. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldClipMinusGroup
  2732. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldClipMinusGroup_28;
  2733. // System.Boolean UnityEngine.UIElements.VisualElement::m_WorldClipIsInfinite
  2734. bool ___m_WorldClipIsInfinite_29;
  2735. // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::triggerPseudoMask
  2736. int32_t ___triggerPseudoMask_31;
  2737. // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::dependencyPseudoMask
  2738. int32_t ___dependencyPseudoMask_32;
  2739. // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::m_PseudoStates
  2740. int32_t ___m_PseudoStates_33;
  2741. // System.Int32 UnityEngine.UIElements.VisualElement::<containedPointerIds>k__BackingField
  2742. int32_t ___U3CcontainedPointerIdsU3Ek__BackingField_34;
  2743. // UnityEngine.UIElements.PickingMode UnityEngine.UIElements.VisualElement::<pickingMode>k__BackingField
  2744. int32_t ___U3CpickingModeU3Ek__BackingField_35;
  2745. // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.VisualElement::<yogaNode>k__BackingField
  2746. YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___U3CyogaNodeU3Ek__BackingField_36;
  2747. // UnityEngine.UIElements.ComputedStyle UnityEngine.UIElements.VisualElement::m_Style
  2748. ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C ___m_Style_37;
  2749. // UnityEngine.UIElements.StyleVariableContext UnityEngine.UIElements.VisualElement::variableContext
  2750. StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527* ___variableContext_38;
  2751. // System.Int32 UnityEngine.UIElements.VisualElement::inheritedStylesHash
  2752. int32_t ___inheritedStylesHash_39;
  2753. // System.UInt32 UnityEngine.UIElements.VisualElement::controlid
  2754. uint32_t ___controlid_40;
  2755. // System.Int32 UnityEngine.UIElements.VisualElement::imguiContainerDescendantCount
  2756. int32_t ___imguiContainerDescendantCount_41;
  2757. // System.Boolean UnityEngine.UIElements.VisualElement::<enabledSelf>k__BackingField
  2758. bool ___U3CenabledSelfU3Ek__BackingField_42;
  2759. // System.Action`1<UnityEngine.UIElements.MeshGenerationContext> UnityEngine.UIElements.VisualElement::<generateVisualContent>k__BackingField
  2760. Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B* ___U3CgenerateVisualContentU3Ek__BackingField_43;
  2761. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.VisualElement::k_GenerateVisualContentMarker
  2762. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___k_GenerateVisualContentMarker_44;
  2763. // UnityEngine.UIElements.VisualElement/RenderTargetMode UnityEngine.UIElements.VisualElement::m_SubRenderTargetMode
  2764. int32_t ___m_SubRenderTargetMode_45;
  2765. // UnityEngine.Material UnityEngine.UIElements.VisualElement::m_defaultMaterial
  2766. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_defaultMaterial_47;
  2767. // UnityEngine.UIElements.VisualElement/TypeData UnityEngine.UIElements.VisualElement::m_TypeData
  2768. TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A* ___m_TypeData_49;
  2769. // UnityEngine.UIElements.VisualElement/Hierarchy UnityEngine.UIElements.VisualElement::<hierarchy>k__BackingField
  2770. Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 ___U3ChierarchyU3Ek__BackingField_51;
  2771. // System.Boolean UnityEngine.UIElements.VisualElement::<isRootVisualContainer>k__BackingField
  2772. bool ___U3CisRootVisualContainerU3Ek__BackingField_52;
  2773. // System.Boolean UnityEngine.UIElements.VisualElement::<cacheAsBitmap>k__BackingField
  2774. bool ___U3CcacheAsBitmapU3Ek__BackingField_53;
  2775. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement::m_PhysicalParent
  2776. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_PhysicalParent_54;
  2777. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement::m_LogicalParent
  2778. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_LogicalParent_55;
  2779. // System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement> UnityEngine.UIElements.VisualElement::m_Children
  2780. List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___m_Children_57;
  2781. // UnityEngine.UIElements.BaseVisualElementPanel UnityEngine.UIElements.VisualElement::<elementPanel>k__BackingField
  2782. BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303* ___U3CelementPanelU3Ek__BackingField_58;
  2783. // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualElement::m_VisualTreeAssetSource
  2784. VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___m_VisualTreeAssetSource_59;
  2785. // UnityEngine.UIElements.InlineStyleAccess UnityEngine.UIElements.VisualElement::inlineStyleAccess
  2786. InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165* ___inlineStyleAccess_61;
  2787. // System.Collections.Generic.List`1<UnityEngine.UIElements.StyleSheet> UnityEngine.UIElements.VisualElement::styleSheetList
  2788. List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F* ___styleSheetList_62;
  2789. // System.Collections.Generic.List`1<UnityEngine.UIElements.Experimental.IValueAnimationUpdate> UnityEngine.UIElements.VisualElement::m_RunningAnimations
  2790. List_1_t96E9133B70FB6765E6B138E810D33E18901715DA* ___m_RunningAnimations_64;
  2791. };
  2792. // System.Action`1<UnityEngine.UIElements.BaseRuntimePanel>
  2793. struct Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514 : public MulticastDelegate_t
  2794. {
  2795. };
  2796. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  2797. struct Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC : public MulticastDelegate_t
  2798. {
  2799. };
  2800. // UnityEngine.UIElements.EventCallback`1<UnityEngine.UIElements.BlurEvent>
  2801. struct EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9 : public MulticastDelegate_t
  2802. {
  2803. };
  2804. // UnityEngine.UIElements.EventCallback`1<UnityEngine.UIElements.FocusEvent>
  2805. struct EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F : public MulticastDelegate_t
  2806. {
  2807. };
  2808. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>
  2809. struct EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403 : public MulticastDelegate_t
  2810. {
  2811. };
  2812. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler>
  2813. struct EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA : public MulticastDelegate_t
  2814. {
  2815. };
  2816. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler>
  2817. struct EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690 : public MulticastDelegate_t
  2818. {
  2819. };
  2820. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>
  2821. struct EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E : public MulticastDelegate_t
  2822. {
  2823. };
  2824. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler>
  2825. struct EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733 : public MulticastDelegate_t
  2826. {
  2827. };
  2828. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>
  2829. struct EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C : public MulticastDelegate_t
  2830. {
  2831. };
  2832. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>
  2833. struct EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD : public MulticastDelegate_t
  2834. {
  2835. };
  2836. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler>
  2837. struct EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013 : public MulticastDelegate_t
  2838. {
  2839. };
  2840. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>
  2841. struct EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E : public MulticastDelegate_t
  2842. {
  2843. };
  2844. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>
  2845. struct EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117 : public MulticastDelegate_t
  2846. {
  2847. };
  2848. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>
  2849. struct EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9 : public MulticastDelegate_t
  2850. {
  2851. };
  2852. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>
  2853. struct EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916 : public MulticastDelegate_t
  2854. {
  2855. };
  2856. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerMoveHandler>
  2857. struct EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06 : public MulticastDelegate_t
  2858. {
  2859. };
  2860. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>
  2861. struct EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8 : public MulticastDelegate_t
  2862. {
  2863. };
  2864. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler>
  2865. struct EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65 : public MulticastDelegate_t
  2866. {
  2867. };
  2868. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler>
  2869. struct EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA : public MulticastDelegate_t
  2870. {
  2871. };
  2872. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>
  2873. struct EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F : public MulticastDelegate_t
  2874. {
  2875. };
  2876. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>
  2877. struct EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678 : public MulticastDelegate_t
  2878. {
  2879. };
  2880. // UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>
  2881. struct FocusEventBase_1_t488824280225A29EEFE3596EDE88F3C1DBC90D94 : public EventBase_1_t5C41C2E79AD8FCCF88671F3DBD081F10EFD3F846
  2882. {
  2883. // UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1::<relatedTarget>k__BackingField
  2884. Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___U3CrelatedTargetU3Ek__BackingField_18;
  2885. // UnityEngine.UIElements.FocusChangeDirection UnityEngine.UIElements.FocusEventBase`1::<direction>k__BackingField
  2886. FocusChangeDirection_t95F4784CF68331792EB9077AEAB01E17822991EF* ___U3CdirectionU3Ek__BackingField_19;
  2887. // UnityEngine.UIElements.FocusController UnityEngine.UIElements.FocusEventBase`1::<focusController>k__BackingField
  2888. FocusController_t5D2E45F2CCBE3B7082DE4088EE03C2E8F736011A* ___U3CfocusControllerU3Ek__BackingField_20;
  2889. // System.Boolean UnityEngine.UIElements.FocusEventBase`1::<IsFocusDelegated>k__BackingField
  2890. bool ___U3CIsFocusDelegatedU3Ek__BackingField_21;
  2891. };
  2892. // UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>
  2893. struct FocusEventBase_1_t26C6D9D6518CF73A14D460E73B00F842D4C8FD3A : public EventBase_1_t7187CB27405B98ED004503ABE606225C50E656A0
  2894. {
  2895. // UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1::<relatedTarget>k__BackingField
  2896. Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___U3CrelatedTargetU3Ek__BackingField_18;
  2897. // UnityEngine.UIElements.FocusChangeDirection UnityEngine.UIElements.FocusEventBase`1::<direction>k__BackingField
  2898. FocusChangeDirection_t95F4784CF68331792EB9077AEAB01E17822991EF* ___U3CdirectionU3Ek__BackingField_19;
  2899. // UnityEngine.UIElements.FocusController UnityEngine.UIElements.FocusEventBase`1::<focusController>k__BackingField
  2900. FocusController_t5D2E45F2CCBE3B7082DE4088EE03C2E8F736011A* ___U3CfocusControllerU3Ek__BackingField_20;
  2901. // System.Boolean UnityEngine.UIElements.FocusEventBase`1::<IsFocusDelegated>k__BackingField
  2902. bool ___U3CIsFocusDelegatedU3Ek__BackingField_21;
  2903. };
  2904. // UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>
  2905. struct KeyboardEventBase_1_t8A33E6EBB804F18BFE49BE0C38C5D0B8E233B6FA : public EventBase_1_t730BB171C1C7F183359949BD5F4BA81AFE9A35CE
  2906. {
  2907. // UnityEngine.EventModifiers UnityEngine.UIElements.KeyboardEventBase`1::<modifiers>k__BackingField
  2908. int32_t ___U3CmodifiersU3Ek__BackingField_18;
  2909. // System.Char UnityEngine.UIElements.KeyboardEventBase`1::<character>k__BackingField
  2910. Il2CppChar ___U3CcharacterU3Ek__BackingField_19;
  2911. // UnityEngine.KeyCode UnityEngine.UIElements.KeyboardEventBase`1::<keyCode>k__BackingField
  2912. int32_t ___U3CkeyCodeU3Ek__BackingField_20;
  2913. };
  2914. // UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyUpEvent>
  2915. struct KeyboardEventBase_1_t057EEE9439ED114E0F32C5C41075AD72A3E978DD : public EventBase_1_t056EE42AB4A3D8793585737CC6974771FF692BED
  2916. {
  2917. // UnityEngine.EventModifiers UnityEngine.UIElements.KeyboardEventBase`1::<modifiers>k__BackingField
  2918. int32_t ___U3CmodifiersU3Ek__BackingField_18;
  2919. // System.Char UnityEngine.UIElements.KeyboardEventBase`1::<character>k__BackingField
  2920. Il2CppChar ___U3CcharacterU3Ek__BackingField_19;
  2921. // UnityEngine.KeyCode UnityEngine.UIElements.KeyboardEventBase`1::<keyCode>k__BackingField
  2922. int32_t ___U3CkeyCodeU3Ek__BackingField_20;
  2923. };
  2924. // UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>
  2925. struct MouseEventBase_1_t35E93F7BC2C45F462571240059A9AEA02683F3C8 : public EventBase_1_tD5612D4D9A3CAD26CDB27B9D024C6D018D72FBC9
  2926. {
  2927. // UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1::<modifiers>k__BackingField
  2928. int32_t ___U3CmodifiersU3Ek__BackingField_18;
  2929. // UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1::<mousePosition>k__BackingField
  2930. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CmousePositionU3Ek__BackingField_19;
  2931. // UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1::<localMousePosition>k__BackingField
  2932. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ClocalMousePositionU3Ek__BackingField_20;
  2933. // UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1::<mouseDelta>k__BackingField
  2934. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CmouseDeltaU3Ek__BackingField_21;
  2935. // System.Int32 UnityEngine.UIElements.MouseEventBase`1::<clickCount>k__BackingField
  2936. int32_t ___U3CclickCountU3Ek__BackingField_22;
  2937. // System.Int32 UnityEngine.UIElements.MouseEventBase`1::<button>k__BackingField
  2938. int32_t ___U3CbuttonU3Ek__BackingField_23;
  2939. // System.Int32 UnityEngine.UIElements.MouseEventBase`1::<pressedButtons>k__BackingField
  2940. int32_t ___U3CpressedButtonsU3Ek__BackingField_24;
  2941. // System.Boolean UnityEngine.UIElements.MouseEventBase`1::<UnityEngine.UIElements.IMouseEventInternal.triggeredByOS>k__BackingField
  2942. bool ___U3CUnityEngine_UIElements_IMouseEventInternal_triggeredByOSU3Ek__BackingField_25;
  2943. // System.Boolean UnityEngine.UIElements.MouseEventBase`1::<UnityEngine.UIElements.IMouseEventInternal.recomputeTopElementUnderMouse>k__BackingField
  2944. bool ___U3CUnityEngine_UIElements_IMouseEventInternal_recomputeTopElementUnderMouseU3Ek__BackingField_26;
  2945. // UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1::<UnityEngine.UIElements.IMouseEventInternal.sourcePointerEvent>k__BackingField
  2946. RuntimeObject* ___U3CUnityEngine_UIElements_IMouseEventInternal_sourcePointerEventU3Ek__BackingField_27;
  2947. };
  2948. // UnityEngine.UIElements.NavigationEventBase`1<UnityEngine.UIElements.NavigationCancelEvent>
  2949. struct NavigationEventBase_1_t7F8A7ED2852A570BAEE97B2620A0569C74E91022 : public EventBase_1_t06692607D03E5B5F275B33C5EACCE075D1C2AB05
  2950. {
  2951. };
  2952. // UnityEngine.UIElements.NavigationEventBase`1<UnityEngine.UIElements.NavigationMoveEvent>
  2953. struct NavigationEventBase_1_tEDD047CC06F9BA7B1CA7D54DCAA4B7DDFA99DF31 : public EventBase_1_tD898F1A47C14556B2F1F500078B600221F5D887E
  2954. {
  2955. };
  2956. // UnityEngine.UIElements.NavigationEventBase`1<UnityEngine.UIElements.NavigationSubmitEvent>
  2957. struct NavigationEventBase_1_t141648AE09CFA7BADDE9BDF1DF9CA2777D82DA87 : public EventBase_1_tF3176CA51B64DBB3010435BA1986B05039647C37
  2958. {
  2959. };
  2960. // UnityEngine.UIElements.NavigationEventBase`1<UnityEngine.UIElements.NavigationTabEvent>
  2961. struct NavigationEventBase_1_tFF6BF61509F756B8D8DADCD3AD2C31DE00F96939 : public EventBase_1_t3003145BEE9FE8F5AE8C9E13FC4C7D6453201D80
  2962. {
  2963. };
  2964. // UnityEngine.UIElements.PointerEventBase`1<System.Object>
  2965. struct PointerEventBase_1_tCC99C5B34F8B8F012105435FC4A3CE4FD098045F : public EventBase_1_t2B9B970022841F58172C0C783B7E1040BEF85AC1
  2966. {
  2967. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<pointerId>k__BackingField
  2968. int32_t ___U3CpointerIdU3Ek__BackingField_18;
  2969. // System.String UnityEngine.UIElements.PointerEventBase`1::<pointerType>k__BackingField
  2970. String_t* ___U3CpointerTypeU3Ek__BackingField_19;
  2971. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<isPrimary>k__BackingField
  2972. bool ___U3CisPrimaryU3Ek__BackingField_20;
  2973. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<button>k__BackingField
  2974. int32_t ___U3CbuttonU3Ek__BackingField_21;
  2975. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<pressedButtons>k__BackingField
  2976. int32_t ___U3CpressedButtonsU3Ek__BackingField_22;
  2977. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<position>k__BackingField
  2978. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CpositionU3Ek__BackingField_23;
  2979. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<localPosition>k__BackingField
  2980. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3ClocalPositionU3Ek__BackingField_24;
  2981. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<deltaPosition>k__BackingField
  2982. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CdeltaPositionU3Ek__BackingField_25;
  2983. // System.Single UnityEngine.UIElements.PointerEventBase`1::<deltaTime>k__BackingField
  2984. float ___U3CdeltaTimeU3Ek__BackingField_26;
  2985. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<clickCount>k__BackingField
  2986. int32_t ___U3CclickCountU3Ek__BackingField_27;
  2987. // System.Single UnityEngine.UIElements.PointerEventBase`1::<pressure>k__BackingField
  2988. float ___U3CpressureU3Ek__BackingField_28;
  2989. // System.Single UnityEngine.UIElements.PointerEventBase`1::<tangentialPressure>k__BackingField
  2990. float ___U3CtangentialPressureU3Ek__BackingField_29;
  2991. // System.Single UnityEngine.UIElements.PointerEventBase`1::<altitudeAngle>k__BackingField
  2992. float ___U3CaltitudeAngleU3Ek__BackingField_30;
  2993. // System.Single UnityEngine.UIElements.PointerEventBase`1::<azimuthAngle>k__BackingField
  2994. float ___U3CazimuthAngleU3Ek__BackingField_31;
  2995. // System.Single UnityEngine.UIElements.PointerEventBase`1::<twist>k__BackingField
  2996. float ___U3CtwistU3Ek__BackingField_32;
  2997. // UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1::<radius>k__BackingField
  2998. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusU3Ek__BackingField_33;
  2999. // UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1::<radiusVariance>k__BackingField
  3000. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusVarianceU3Ek__BackingField_34;
  3001. // UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1::<modifiers>k__BackingField
  3002. int32_t ___U3CmodifiersU3Ek__BackingField_35;
  3003. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<UnityEngine.UIElements.IPointerEventInternal.triggeredByOS>k__BackingField
  3004. bool ___U3CUnityEngine_UIElements_IPointerEventInternal_triggeredByOSU3Ek__BackingField_36;
  3005. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<UnityEngine.UIElements.IPointerEventInternal.recomputeTopElementUnderPointer>k__BackingField
  3006. bool ___U3CUnityEngine_UIElements_IPointerEventInternal_recomputeTopElementUnderPointerU3Ek__BackingField_37;
  3007. };
  3008. // UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>
  3009. struct PointerEventBase_1_tE5B00823964EF715DC1ED310DB3F91B16D40D7C7 : public EventBase_1_tB8AF17419B0E6B39E32F8925FCA535F5CF5C79D2
  3010. {
  3011. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<pointerId>k__BackingField
  3012. int32_t ___U3CpointerIdU3Ek__BackingField_18;
  3013. // System.String UnityEngine.UIElements.PointerEventBase`1::<pointerType>k__BackingField
  3014. String_t* ___U3CpointerTypeU3Ek__BackingField_19;
  3015. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<isPrimary>k__BackingField
  3016. bool ___U3CisPrimaryU3Ek__BackingField_20;
  3017. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<button>k__BackingField
  3018. int32_t ___U3CbuttonU3Ek__BackingField_21;
  3019. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<pressedButtons>k__BackingField
  3020. int32_t ___U3CpressedButtonsU3Ek__BackingField_22;
  3021. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<position>k__BackingField
  3022. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CpositionU3Ek__BackingField_23;
  3023. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<localPosition>k__BackingField
  3024. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3ClocalPositionU3Ek__BackingField_24;
  3025. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<deltaPosition>k__BackingField
  3026. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CdeltaPositionU3Ek__BackingField_25;
  3027. // System.Single UnityEngine.UIElements.PointerEventBase`1::<deltaTime>k__BackingField
  3028. float ___U3CdeltaTimeU3Ek__BackingField_26;
  3029. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<clickCount>k__BackingField
  3030. int32_t ___U3CclickCountU3Ek__BackingField_27;
  3031. // System.Single UnityEngine.UIElements.PointerEventBase`1::<pressure>k__BackingField
  3032. float ___U3CpressureU3Ek__BackingField_28;
  3033. // System.Single UnityEngine.UIElements.PointerEventBase`1::<tangentialPressure>k__BackingField
  3034. float ___U3CtangentialPressureU3Ek__BackingField_29;
  3035. // System.Single UnityEngine.UIElements.PointerEventBase`1::<altitudeAngle>k__BackingField
  3036. float ___U3CaltitudeAngleU3Ek__BackingField_30;
  3037. // System.Single UnityEngine.UIElements.PointerEventBase`1::<azimuthAngle>k__BackingField
  3038. float ___U3CazimuthAngleU3Ek__BackingField_31;
  3039. // System.Single UnityEngine.UIElements.PointerEventBase`1::<twist>k__BackingField
  3040. float ___U3CtwistU3Ek__BackingField_32;
  3041. // UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1::<radius>k__BackingField
  3042. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusU3Ek__BackingField_33;
  3043. // UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1::<radiusVariance>k__BackingField
  3044. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusVarianceU3Ek__BackingField_34;
  3045. // UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1::<modifiers>k__BackingField
  3046. int32_t ___U3CmodifiersU3Ek__BackingField_35;
  3047. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<UnityEngine.UIElements.IPointerEventInternal.triggeredByOS>k__BackingField
  3048. bool ___U3CUnityEngine_UIElements_IPointerEventInternal_triggeredByOSU3Ek__BackingField_36;
  3049. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<UnityEngine.UIElements.IPointerEventInternal.recomputeTopElementUnderPointer>k__BackingField
  3050. bool ___U3CUnityEngine_UIElements_IPointerEventInternal_recomputeTopElementUnderPointerU3Ek__BackingField_37;
  3051. };
  3052. // UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>
  3053. struct PointerEventBase_1_t7591EB7533D2DA4AE63C7E535343F090911843C9 : public EventBase_1_t7D3D212E8AD9C53105AAC51DBD4FA5F700586F68
  3054. {
  3055. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<pointerId>k__BackingField
  3056. int32_t ___U3CpointerIdU3Ek__BackingField_18;
  3057. // System.String UnityEngine.UIElements.PointerEventBase`1::<pointerType>k__BackingField
  3058. String_t* ___U3CpointerTypeU3Ek__BackingField_19;
  3059. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<isPrimary>k__BackingField
  3060. bool ___U3CisPrimaryU3Ek__BackingField_20;
  3061. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<button>k__BackingField
  3062. int32_t ___U3CbuttonU3Ek__BackingField_21;
  3063. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<pressedButtons>k__BackingField
  3064. int32_t ___U3CpressedButtonsU3Ek__BackingField_22;
  3065. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<position>k__BackingField
  3066. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CpositionU3Ek__BackingField_23;
  3067. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<localPosition>k__BackingField
  3068. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3ClocalPositionU3Ek__BackingField_24;
  3069. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<deltaPosition>k__BackingField
  3070. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CdeltaPositionU3Ek__BackingField_25;
  3071. // System.Single UnityEngine.UIElements.PointerEventBase`1::<deltaTime>k__BackingField
  3072. float ___U3CdeltaTimeU3Ek__BackingField_26;
  3073. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<clickCount>k__BackingField
  3074. int32_t ___U3CclickCountU3Ek__BackingField_27;
  3075. // System.Single UnityEngine.UIElements.PointerEventBase`1::<pressure>k__BackingField
  3076. float ___U3CpressureU3Ek__BackingField_28;
  3077. // System.Single UnityEngine.UIElements.PointerEventBase`1::<tangentialPressure>k__BackingField
  3078. float ___U3CtangentialPressureU3Ek__BackingField_29;
  3079. // System.Single UnityEngine.UIElements.PointerEventBase`1::<altitudeAngle>k__BackingField
  3080. float ___U3CaltitudeAngleU3Ek__BackingField_30;
  3081. // System.Single UnityEngine.UIElements.PointerEventBase`1::<azimuthAngle>k__BackingField
  3082. float ___U3CazimuthAngleU3Ek__BackingField_31;
  3083. // System.Single UnityEngine.UIElements.PointerEventBase`1::<twist>k__BackingField
  3084. float ___U3CtwistU3Ek__BackingField_32;
  3085. // UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1::<radius>k__BackingField
  3086. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusU3Ek__BackingField_33;
  3087. // UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1::<radiusVariance>k__BackingField
  3088. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusVarianceU3Ek__BackingField_34;
  3089. // UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1::<modifiers>k__BackingField
  3090. int32_t ___U3CmodifiersU3Ek__BackingField_35;
  3091. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<UnityEngine.UIElements.IPointerEventInternal.triggeredByOS>k__BackingField
  3092. bool ___U3CUnityEngine_UIElements_IPointerEventInternal_triggeredByOSU3Ek__BackingField_36;
  3093. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<UnityEngine.UIElements.IPointerEventInternal.recomputeTopElementUnderPointer>k__BackingField
  3094. bool ___U3CUnityEngine_UIElements_IPointerEventInternal_recomputeTopElementUnderPointerU3Ek__BackingField_37;
  3095. };
  3096. // UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>
  3097. struct PointerEventBase_1_tED9D60928194E4D1F6C5F9C95D258E9102815B4B : public EventBase_1_t4941B5AE834AA028696C83756491CE8884F30DDE
  3098. {
  3099. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<pointerId>k__BackingField
  3100. int32_t ___U3CpointerIdU3Ek__BackingField_18;
  3101. // System.String UnityEngine.UIElements.PointerEventBase`1::<pointerType>k__BackingField
  3102. String_t* ___U3CpointerTypeU3Ek__BackingField_19;
  3103. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<isPrimary>k__BackingField
  3104. bool ___U3CisPrimaryU3Ek__BackingField_20;
  3105. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<button>k__BackingField
  3106. int32_t ___U3CbuttonU3Ek__BackingField_21;
  3107. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<pressedButtons>k__BackingField
  3108. int32_t ___U3CpressedButtonsU3Ek__BackingField_22;
  3109. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<position>k__BackingField
  3110. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CpositionU3Ek__BackingField_23;
  3111. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<localPosition>k__BackingField
  3112. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3ClocalPositionU3Ek__BackingField_24;
  3113. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<deltaPosition>k__BackingField
  3114. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CdeltaPositionU3Ek__BackingField_25;
  3115. // System.Single UnityEngine.UIElements.PointerEventBase`1::<deltaTime>k__BackingField
  3116. float ___U3CdeltaTimeU3Ek__BackingField_26;
  3117. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<clickCount>k__BackingField
  3118. int32_t ___U3CclickCountU3Ek__BackingField_27;
  3119. // System.Single UnityEngine.UIElements.PointerEventBase`1::<pressure>k__BackingField
  3120. float ___U3CpressureU3Ek__BackingField_28;
  3121. // System.Single UnityEngine.UIElements.PointerEventBase`1::<tangentialPressure>k__BackingField
  3122. float ___U3CtangentialPressureU3Ek__BackingField_29;
  3123. // System.Single UnityEngine.UIElements.PointerEventBase`1::<altitudeAngle>k__BackingField
  3124. float ___U3CaltitudeAngleU3Ek__BackingField_30;
  3125. // System.Single UnityEngine.UIElements.PointerEventBase`1::<azimuthAngle>k__BackingField
  3126. float ___U3CazimuthAngleU3Ek__BackingField_31;
  3127. // System.Single UnityEngine.UIElements.PointerEventBase`1::<twist>k__BackingField
  3128. float ___U3CtwistU3Ek__BackingField_32;
  3129. // UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1::<radius>k__BackingField
  3130. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusU3Ek__BackingField_33;
  3131. // UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1::<radiusVariance>k__BackingField
  3132. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusVarianceU3Ek__BackingField_34;
  3133. // UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1::<modifiers>k__BackingField
  3134. int32_t ___U3CmodifiersU3Ek__BackingField_35;
  3135. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<UnityEngine.UIElements.IPointerEventInternal.triggeredByOS>k__BackingField
  3136. bool ___U3CUnityEngine_UIElements_IPointerEventInternal_triggeredByOSU3Ek__BackingField_36;
  3137. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<UnityEngine.UIElements.IPointerEventInternal.recomputeTopElementUnderPointer>k__BackingField
  3138. bool ___U3CUnityEngine_UIElements_IPointerEventInternal_recomputeTopElementUnderPointerU3Ek__BackingField_37;
  3139. };
  3140. // UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>
  3141. struct PointerEventBase_1_t2DFB78320E5810F8163F6CF5D3C5537CF40B2496 : public EventBase_1_t2637736704939772A86A2904BCFD1B314097DD1E
  3142. {
  3143. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<pointerId>k__BackingField
  3144. int32_t ___U3CpointerIdU3Ek__BackingField_18;
  3145. // System.String UnityEngine.UIElements.PointerEventBase`1::<pointerType>k__BackingField
  3146. String_t* ___U3CpointerTypeU3Ek__BackingField_19;
  3147. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<isPrimary>k__BackingField
  3148. bool ___U3CisPrimaryU3Ek__BackingField_20;
  3149. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<button>k__BackingField
  3150. int32_t ___U3CbuttonU3Ek__BackingField_21;
  3151. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<pressedButtons>k__BackingField
  3152. int32_t ___U3CpressedButtonsU3Ek__BackingField_22;
  3153. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<position>k__BackingField
  3154. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CpositionU3Ek__BackingField_23;
  3155. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<localPosition>k__BackingField
  3156. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3ClocalPositionU3Ek__BackingField_24;
  3157. // UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1::<deltaPosition>k__BackingField
  3158. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CdeltaPositionU3Ek__BackingField_25;
  3159. // System.Single UnityEngine.UIElements.PointerEventBase`1::<deltaTime>k__BackingField
  3160. float ___U3CdeltaTimeU3Ek__BackingField_26;
  3161. // System.Int32 UnityEngine.UIElements.PointerEventBase`1::<clickCount>k__BackingField
  3162. int32_t ___U3CclickCountU3Ek__BackingField_27;
  3163. // System.Single UnityEngine.UIElements.PointerEventBase`1::<pressure>k__BackingField
  3164. float ___U3CpressureU3Ek__BackingField_28;
  3165. // System.Single UnityEngine.UIElements.PointerEventBase`1::<tangentialPressure>k__BackingField
  3166. float ___U3CtangentialPressureU3Ek__BackingField_29;
  3167. // System.Single UnityEngine.UIElements.PointerEventBase`1::<altitudeAngle>k__BackingField
  3168. float ___U3CaltitudeAngleU3Ek__BackingField_30;
  3169. // System.Single UnityEngine.UIElements.PointerEventBase`1::<azimuthAngle>k__BackingField
  3170. float ___U3CazimuthAngleU3Ek__BackingField_31;
  3171. // System.Single UnityEngine.UIElements.PointerEventBase`1::<twist>k__BackingField
  3172. float ___U3CtwistU3Ek__BackingField_32;
  3173. // UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1::<radius>k__BackingField
  3174. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusU3Ek__BackingField_33;
  3175. // UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1::<radiusVariance>k__BackingField
  3176. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusVarianceU3Ek__BackingField_34;
  3177. // UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1::<modifiers>k__BackingField
  3178. int32_t ___U3CmodifiersU3Ek__BackingField_35;
  3179. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<UnityEngine.UIElements.IPointerEventInternal.triggeredByOS>k__BackingField
  3180. bool ___U3CUnityEngine_UIElements_IPointerEventInternal_triggeredByOSU3Ek__BackingField_36;
  3181. // System.Boolean UnityEngine.UIElements.PointerEventBase`1::<UnityEngine.UIElements.IPointerEventInternal.recomputeTopElementUnderPointer>k__BackingField
  3182. bool ___U3CUnityEngine_UIElements_IPointerEventInternal_recomputeTopElementUnderPointerU3Ek__BackingField_37;
  3183. };
  3184. // UnityEngine.Events.UnityAction`1<UnityEngine.Color>
  3185. struct UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F : public MulticastDelegate_t
  3186. {
  3187. };
  3188. // UnityEngine.Events.UnityAction`1<System.Single>
  3189. struct UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90 : public MulticastDelegate_t
  3190. {
  3191. };
  3192. // System.Action
  3193. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
  3194. {
  3195. };
  3196. // UnityEngine.Behaviour
  3197. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3198. {
  3199. };
  3200. // UnityEngine.Collider
  3201. struct Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3202. {
  3203. };
  3204. // UnityEngine.UIElements.Panel
  3205. struct Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9 : public BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303
  3206. {
  3207. // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.Panel::m_RootContainer
  3208. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_RootContainer_17;
  3209. // UnityEngine.UIElements.VisualTreeUpdater UnityEngine.UIElements.Panel::m_VisualTreeUpdater
  3210. VisualTreeUpdater_tFDE7D9F9A146A26B2ED69565B7BD142B416AB9C9* ___m_VisualTreeUpdater_18;
  3211. // UnityEngine.UIElements.IStylePropertyAnimationSystem UnityEngine.UIElements.Panel::m_StylePropertyAnimationSystem
  3212. RuntimeObject* ___m_StylePropertyAnimationSystem_19;
  3213. // System.String UnityEngine.UIElements.Panel::m_PanelName
  3214. String_t* ___m_PanelName_20;
  3215. // System.UInt32 UnityEngine.UIElements.Panel::m_Version
  3216. uint32_t ___m_Version_21;
  3217. // System.UInt32 UnityEngine.UIElements.Panel::m_RepaintVersion
  3218. uint32_t ___m_RepaintVersion_22;
  3219. // System.UInt32 UnityEngine.UIElements.Panel::m_HierarchyVersion
  3220. uint32_t ___m_HierarchyVersion_23;
  3221. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.Panel::m_MarkerBeforeUpdate
  3222. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___m_MarkerBeforeUpdate_24;
  3223. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.Panel::m_MarkerUpdate
  3224. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___m_MarkerUpdate_25;
  3225. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.Panel::m_MarkerLayout
  3226. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___m_MarkerLayout_26;
  3227. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.Panel::m_MarkerBindings
  3228. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___m_MarkerBindings_27;
  3229. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.Panel::m_MarkerAnimations
  3230. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___m_MarkerAnimations_28;
  3231. // UnityEngine.UIElements.EventDispatcher UnityEngine.UIElements.Panel::<dispatcher>k__BackingField
  3232. EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398* ___U3CdispatcherU3Ek__BackingField_30;
  3233. // UnityEngine.UIElements.TimerEventScheduler UnityEngine.UIElements.Panel::m_Scheduler
  3234. TimerEventScheduler_tAF33EE8B1C54425235E4893B0C5088629FBE7862* ___m_Scheduler_31;
  3235. // UnityEngine.ScriptableObject UnityEngine.UIElements.Panel::<ownerObject>k__BackingField
  3236. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___U3CownerObjectU3Ek__BackingField_32;
  3237. // UnityEngine.UIElements.ContextType UnityEngine.UIElements.Panel::<contextType>k__BackingField
  3238. int32_t ___U3CcontextTypeU3Ek__BackingField_33;
  3239. // UnityEngine.UIElements.SavePersistentViewData UnityEngine.UIElements.Panel::<saveViewData>k__BackingField
  3240. SavePersistentViewData_tFE77B8450170D95B16B3017D62F81F2139D4F716* ___U3CsaveViewDataU3Ek__BackingField_34;
  3241. // UnityEngine.UIElements.GetViewDataDictionary UnityEngine.UIElements.Panel::<getViewDataDictionary>k__BackingField
  3242. GetViewDataDictionary_tF745E6CC7E18A67630A2B294F0BBFB27C6E57638* ___U3CgetViewDataDictionaryU3Ek__BackingField_35;
  3243. // UnityEngine.UIElements.FocusController UnityEngine.UIElements.Panel::<focusController>k__BackingField
  3244. FocusController_t5D2E45F2CCBE3B7082DE4088EE03C2E8F736011A* ___U3CfocusControllerU3Ek__BackingField_36;
  3245. // UnityEngine.EventInterests UnityEngine.UIElements.Panel::<IMGUIEventInterests>k__BackingField
  3246. EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8 ___U3CIMGUIEventInterestsU3Ek__BackingField_37;
  3247. // System.Int32 UnityEngine.UIElements.Panel::<IMGUIContainersCount>k__BackingField
  3248. int32_t ___U3CIMGUIContainersCountU3Ek__BackingField_40;
  3249. // UnityEngine.UIElements.IMGUIContainer UnityEngine.UIElements.Panel::<rootIMGUIContainer>k__BackingField
  3250. IMGUIContainer_t2BB1312DCDFA8AC98E9ADA9EA696F2328A598A26* ___U3CrootIMGUIContainerU3Ek__BackingField_41;
  3251. // UnityEngine.Shader UnityEngine.UIElements.Panel::m_StandardShader
  3252. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_StandardShader_42;
  3253. // UnityEngine.UIElements.AtlasBase UnityEngine.UIElements.Panel::m_Atlas
  3254. AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC* ___m_Atlas_43;
  3255. // System.Boolean UnityEngine.UIElements.Panel::m_ValidatingLayout
  3256. bool ___m_ValidatingLayout_44;
  3257. };
  3258. // UnityEngine.Renderer
  3259. struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3260. {
  3261. };
  3262. // UnityEngine.Transform
  3263. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3264. {
  3265. };
  3266. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  3267. struct GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C : public MulticastDelegate_t
  3268. {
  3269. };
  3270. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  3271. struct GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980 : public MulticastDelegate_t
  3272. {
  3273. };
  3274. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  3275. struct GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC : public MulticastDelegate_t
  3276. {
  3277. };
  3278. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  3279. struct RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A : public MulticastDelegate_t
  3280. {
  3281. };
  3282. // UnityEngine.UIElements.BaseRuntimePanel
  3283. struct BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4 : public Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9
  3284. {
  3285. // UnityEngine.GameObject UnityEngine.UIElements.BaseRuntimePanel::m_SelectableGameObject
  3286. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_SelectableGameObject_46;
  3287. // System.Int32 UnityEngine.UIElements.BaseRuntimePanel::m_RuntimePanelCreationIndex
  3288. int32_t ___m_RuntimePanelCreationIndex_48;
  3289. // System.Single UnityEngine.UIElements.BaseRuntimePanel::m_SortingPriority
  3290. float ___m_SortingPriority_49;
  3291. // System.Action UnityEngine.UIElements.BaseRuntimePanel::destroyed
  3292. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___destroyed_50;
  3293. // UnityEngine.Shader UnityEngine.UIElements.BaseRuntimePanel::m_StandardWorldSpaceShader
  3294. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_StandardWorldSpaceShader_51;
  3295. // System.Boolean UnityEngine.UIElements.BaseRuntimePanel::m_DrawToCameras
  3296. bool ___m_DrawToCameras_52;
  3297. // UnityEngine.RenderTexture UnityEngine.UIElements.BaseRuntimePanel::targetTexture
  3298. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_53;
  3299. // UnityEngine.Matrix4x4 UnityEngine.UIElements.BaseRuntimePanel::panelToWorld
  3300. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___panelToWorld_54;
  3301. // System.Int32 UnityEngine.UIElements.BaseRuntimePanel::<targetDisplay>k__BackingField
  3302. int32_t ___U3CtargetDisplayU3Ek__BackingField_55;
  3303. // System.Func`2<UnityEngine.Vector2,UnityEngine.Vector2> UnityEngine.UIElements.BaseRuntimePanel::m_ScreenToPanelSpace
  3304. Func_2_t33ED521BE3A7E943FA8D764514952EDF1AF1C0FA* ___m_ScreenToPanelSpace_57;
  3305. };
  3306. // UnityEngine.UIElements.BlurEvent
  3307. struct BlurEvent_t449F3BC3C3E84C840C055BB57D809145B5701302 : public FocusEventBase_1_t488824280225A29EEFE3596EDE88F3C1DBC90D94
  3308. {
  3309. };
  3310. // UnityEngine.Camera
  3311. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3312. {
  3313. };
  3314. // UnityEngine.Collider2D
  3315. struct Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3316. {
  3317. };
  3318. // UnityEngine.UIElements.FocusEvent
  3319. struct FocusEvent_tC285901ACF2EA5EB98D216AC0ADD95937DBBD40F : public FocusEventBase_1_t26C6D9D6518CF73A14D460E73B00F842D4C8FD3A
  3320. {
  3321. };
  3322. // UnityEngine.UIElements.KeyDownEvent
  3323. struct KeyDownEvent_t1971978254C8EE65CDDD992AF86B44E442CDD18C : public KeyboardEventBase_1_t8A33E6EBB804F18BFE49BE0C38C5D0B8E233B6FA
  3324. {
  3325. };
  3326. // UnityEngine.UIElements.KeyUpEvent
  3327. struct KeyUpEvent_tA037C42AEA6A8E0919BA60BD796B3AD1DA506394 : public KeyboardEventBase_1_t057EEE9439ED114E0F32C5C41075AD72A3E978DD
  3328. {
  3329. };
  3330. // UnityEngine.MonoBehaviour
  3331. struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3332. {
  3333. };
  3334. // UnityEngine.UIElements.NavigationCancelEvent
  3335. struct NavigationCancelEvent_tB8811EBDC85FD365D1034AEA30F07CBC3161E59E : public NavigationEventBase_1_t7F8A7ED2852A570BAEE97B2620A0569C74E91022
  3336. {
  3337. };
  3338. // UnityEngine.UIElements.NavigationMoveEvent
  3339. struct NavigationMoveEvent_t70F4AAAE0B5287449430A2A7A2DC78A2AF1364DF : public NavigationEventBase_1_tEDD047CC06F9BA7B1CA7D54DCAA4B7DDFA99DF31
  3340. {
  3341. // UnityEngine.UIElements.NavigationMoveEvent/Direction UnityEngine.UIElements.NavigationMoveEvent::<direction>k__BackingField
  3342. int32_t ___U3CdirectionU3Ek__BackingField_18;
  3343. // UnityEngine.Vector2 UnityEngine.UIElements.NavigationMoveEvent::<move>k__BackingField
  3344. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CmoveU3Ek__BackingField_19;
  3345. };
  3346. // UnityEngine.UIElements.NavigationSubmitEvent
  3347. struct NavigationSubmitEvent_t193DCBDB6CBC8FF9F0A545B48962188505665BB1 : public NavigationEventBase_1_t141648AE09CFA7BADDE9BDF1DF9CA2777D82DA87
  3348. {
  3349. };
  3350. // UnityEngine.UIElements.NavigationTabEvent
  3351. struct NavigationTabEvent_t8FEFFA10A773425C471E7B88B3498C64A8247DF7 : public NavigationEventBase_1_tFF6BF61509F756B8D8DADCD3AD2C31DE00F96939
  3352. {
  3353. // UnityEngine.UIElements.NavigationTabEvent/Direction UnityEngine.UIElements.NavigationTabEvent::<direction>k__BackingField
  3354. int32_t ___U3CdirectionU3Ek__BackingField_18;
  3355. };
  3356. // UnityEngine.UIElements.PointerCancelEvent
  3357. struct PointerCancelEvent_t566D42065C3B376AD49A44A406AFE929A6CFEE51 : public PointerEventBase_1_tE5B00823964EF715DC1ED310DB3F91B16D40D7C7
  3358. {
  3359. };
  3360. // UnityEngine.UIElements.PointerDownEvent
  3361. struct PointerDownEvent_tABAAD1BACBB98156D6BCCED51E11883EAFE03A51 : public PointerEventBase_1_t7591EB7533D2DA4AE63C7E535343F090911843C9
  3362. {
  3363. };
  3364. // UnityEngine.UIElements.PointerMoveEvent
  3365. struct PointerMoveEvent_t2C1E2E20A07034638F48C3EB94B8520549D770C3 : public PointerEventBase_1_tED9D60928194E4D1F6C5F9C95D258E9102815B4B
  3366. {
  3367. // System.Boolean UnityEngine.UIElements.PointerMoveEvent::<isHandledByDraggable>k__BackingField
  3368. bool ___U3CisHandledByDraggableU3Ek__BackingField_38;
  3369. };
  3370. // UnityEngine.UIElements.PointerUpEvent
  3371. struct PointerUpEvent_tCE779E8B94675B6A2758B82F6A84771CB26913D9 : public PointerEventBase_1_t2DFB78320E5810F8163F6CF5D3C5537CF40B2496
  3372. {
  3373. };
  3374. // UnityEngine.SpriteRenderer
  3375. struct SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
  3376. {
  3377. // UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer> UnityEngine.SpriteRenderer::m_SpriteChangeEvent
  3378. UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* ___m_SpriteChangeEvent_4;
  3379. };
  3380. // UnityEngine.U2D.SpriteShapeRenderer
  3381. struct SpriteShapeRenderer_tE998BB73CF661079736CCC23617E597AB230A4AC : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
  3382. {
  3383. };
  3384. // UnityEngine.Tilemaps.TilemapRenderer
  3385. struct TilemapRenderer_t1A45FD335E86172CFBB77D657E1D6705A477A6CB : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
  3386. {
  3387. };
  3388. // UnityEngine.UIElements.WheelEvent
  3389. struct WheelEvent_tDD5DB3A6F5F6FDB59AD7FF27491502FF18B9775E : public MouseEventBase_1_t35E93F7BC2C45F462571240059A9AEA02683F3C8
  3390. {
  3391. // UnityEngine.Vector3 UnityEngine.UIElements.WheelEvent::<delta>k__BackingField
  3392. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CdeltaU3Ek__BackingField_28;
  3393. };
  3394. // UnityEngine.EventSystems.EventTrigger
  3395. struct EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
  3396. {
  3397. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry> UnityEngine.EventSystems.EventTrigger::m_Delegates
  3398. List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* ___m_Delegates_4;
  3399. };
  3400. // UnityEngine.EventSystems.UIBehaviour
  3401. struct UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
  3402. {
  3403. };
  3404. // UnityEngine.EventSystems.BaseInput
  3405. struct BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
  3406. {
  3407. };
  3408. // UnityEngine.EventSystems.BaseInputModule
  3409. struct BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
  3410. {
  3411. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.BaseInputModule::m_RaycastResultCache
  3412. List_1_t8292C421BBB00D7661DC07462822936152BAB446* ___m_RaycastResultCache_4;
  3413. // System.Boolean UnityEngine.EventSystems.BaseInputModule::m_SendPointerHoverToParent
  3414. bool ___m_SendPointerHoverToParent_5;
  3415. // UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::m_AxisEventData
  3416. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* ___m_AxisEventData_6;
  3417. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::m_EventSystem
  3418. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___m_EventSystem_7;
  3419. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::m_BaseEventData
  3420. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___m_BaseEventData_8;
  3421. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_InputOverride
  3422. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* ___m_InputOverride_9;
  3423. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_DefaultInput
  3424. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* ___m_DefaultInput_10;
  3425. };
  3426. // UnityEngine.UI.BaseMeshEffect
  3427. struct BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
  3428. {
  3429. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::m_Graphic
  3430. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___m_Graphic_4;
  3431. };
  3432. // UnityEngine.EventSystems.BaseRaycaster
  3433. struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
  3434. {
  3435. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.BaseRaycaster::m_RootRaycaster
  3436. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___m_RootRaycaster_4;
  3437. };
  3438. // UnityEngine.EventSystems.EventSystem
  3439. struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
  3440. {
  3441. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> UnityEngine.EventSystems.EventSystem::m_SystemInputModules
  3442. List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* ___m_SystemInputModules_4;
  3443. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::m_CurrentInputModule
  3444. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* ___m_CurrentInputModule_5;
  3445. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_FirstSelected
  3446. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_FirstSelected_7;
  3447. // System.Boolean UnityEngine.EventSystems.EventSystem::m_sendNavigationEvents
  3448. bool ___m_sendNavigationEvents_8;
  3449. // System.Int32 UnityEngine.EventSystems.EventSystem::m_DragThreshold
  3450. int32_t ___m_DragThreshold_9;
  3451. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_CurrentSelected
  3452. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_CurrentSelected_10;
  3453. // System.Boolean UnityEngine.EventSystems.EventSystem::m_HasFocus
  3454. bool ___m_HasFocus_11;
  3455. // System.Boolean UnityEngine.EventSystems.EventSystem::m_SelectionGuard
  3456. bool ___m_SelectionGuard_12;
  3457. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::m_DummyData
  3458. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___m_DummyData_13;
  3459. };
  3460. // UnityEngine.UI.Graphic
  3461. struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
  3462. {
  3463. // UnityEngine.Material UnityEngine.UI.Graphic::m_Material
  3464. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_Material_6;
  3465. // UnityEngine.Color UnityEngine.UI.Graphic::m_Color
  3466. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_Color_7;
  3467. // System.Boolean UnityEngine.UI.Graphic::m_SkipLayoutUpdate
  3468. bool ___m_SkipLayoutUpdate_8;
  3469. // System.Boolean UnityEngine.UI.Graphic::m_SkipMaterialUpdate
  3470. bool ___m_SkipMaterialUpdate_9;
  3471. // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
  3472. bool ___m_RaycastTarget_10;
  3473. // System.Boolean UnityEngine.UI.Graphic::m_RaycastTargetCache
  3474. bool ___m_RaycastTargetCache_11;
  3475. // UnityEngine.Vector4 UnityEngine.UI.Graphic::m_RaycastPadding
  3476. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_RaycastPadding_12;
  3477. // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
  3478. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_RectTransform_13;
  3479. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
  3480. CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* ___m_CanvasRenderer_14;
  3481. // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
  3482. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___m_Canvas_15;
  3483. // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
  3484. bool ___m_VertsDirty_16;
  3485. // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
  3486. bool ___m_MaterialDirty_17;
  3487. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
  3488. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___m_OnDirtyLayoutCallback_18;
  3489. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
  3490. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___m_OnDirtyVertsCallback_19;
  3491. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
  3492. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___m_OnDirtyMaterialCallback_20;
  3493. // UnityEngine.Mesh UnityEngine.UI.Graphic::m_CachedMesh
  3494. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_CachedMesh_23;
  3495. // UnityEngine.Vector2[] UnityEngine.UI.Graphic::m_CachedUvs
  3496. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___m_CachedUvs_24;
  3497. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
  3498. TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* ___m_ColorTweenRunner_25;
  3499. // System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
  3500. bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_26;
  3501. };
  3502. // UnityEngine.UIElements.PanelEventHandler
  3503. struct PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
  3504. {
  3505. // UnityEngine.UIElements.BaseRuntimePanel UnityEngine.UIElements.PanelEventHandler::m_Panel
  3506. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* ___m_Panel_4;
  3507. // UnityEngine.UIElements.PanelEventHandler/PointerEvent UnityEngine.UIElements.PanelEventHandler::m_PointerEvent
  3508. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* ___m_PointerEvent_5;
  3509. // System.Boolean UnityEngine.UIElements.PanelEventHandler::m_Selecting
  3510. bool ___m_Selecting_6;
  3511. // UnityEngine.Event UnityEngine.UIElements.PanelEventHandler::m_Event
  3512. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___m_Event_7;
  3513. };
  3514. // UnityEngine.UIElements.PanelRaycaster
  3515. struct PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D : public BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832
  3516. {
  3517. // UnityEngine.UIElements.BaseRuntimePanel UnityEngine.UIElements.PanelRaycaster::m_Panel
  3518. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* ___m_Panel_5;
  3519. };
  3520. // UnityEngine.EventSystems.PhysicsRaycaster
  3521. struct PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD : public BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832
  3522. {
  3523. // UnityEngine.Camera UnityEngine.EventSystems.PhysicsRaycaster::m_EventCamera
  3524. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___m_EventCamera_6;
  3525. // UnityEngine.LayerMask UnityEngine.EventSystems.PhysicsRaycaster::m_EventMask
  3526. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_EventMask_7;
  3527. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::m_MaxRayIntersections
  3528. int32_t ___m_MaxRayIntersections_8;
  3529. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::m_LastMaxRayIntersections
  3530. int32_t ___m_LastMaxRayIntersections_9;
  3531. // UnityEngine.RaycastHit[] UnityEngine.EventSystems.PhysicsRaycaster::m_Hits
  3532. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* ___m_Hits_10;
  3533. };
  3534. // UnityEngine.EventSystems.PointerInputModule
  3535. struct PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556 : public BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1
  3536. {
  3537. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData> UnityEngine.EventSystems.PointerInputModule::m_PointerData
  3538. Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* ___m_PointerData_15;
  3539. // UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::m_MouseState
  3540. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* ___m_MouseState_16;
  3541. };
  3542. // UnityEngine.UI.PositionAsUV1
  3543. struct PositionAsUV1_tAEB992C24CDB9583E3511241EE57CE6C2D75225E : public BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D
  3544. {
  3545. };
  3546. // UnityEngine.UI.Shadow
  3547. struct Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95 : public BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D
  3548. {
  3549. // UnityEngine.Color UnityEngine.UI.Shadow::m_EffectColor
  3550. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_EffectColor_5;
  3551. // UnityEngine.Vector2 UnityEngine.UI.Shadow::m_EffectDistance
  3552. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_EffectDistance_6;
  3553. // System.Boolean UnityEngine.UI.Shadow::m_UseGraphicAlpha
  3554. bool ___m_UseGraphicAlpha_7;
  3555. };
  3556. // UnityEngine.EventSystems.Physics2DRaycaster
  3557. struct Physics2DRaycaster_t8E0FE5BD8DC96C60EE4BA334B0607B63A69761A7 : public PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD
  3558. {
  3559. // UnityEngine.RaycastHit2D[] UnityEngine.EventSystems.Physics2DRaycaster::m_Hits
  3560. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* ___m_Hits_11;
  3561. };
  3562. // UnityEngine.EventSystems.StandaloneInputModule
  3563. struct StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530 : public PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556
  3564. {
  3565. // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_PrevActionTime
  3566. float ___m_PrevActionTime_17;
  3567. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_LastMoveVector
  3568. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LastMoveVector_18;
  3569. // System.Int32 UnityEngine.EventSystems.StandaloneInputModule::m_ConsecutiveMoveCount
  3570. int32_t ___m_ConsecutiveMoveCount_19;
  3571. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_LastMousePosition
  3572. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LastMousePosition_20;
  3573. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_MousePosition
  3574. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_MousePosition_21;
  3575. // UnityEngine.GameObject UnityEngine.EventSystems.StandaloneInputModule::m_CurrentFocusedGameObject
  3576. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_CurrentFocusedGameObject_22;
  3577. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.StandaloneInputModule::m_InputPointerEvent
  3578. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___m_InputPointerEvent_23;
  3579. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_HorizontalAxis
  3580. String_t* ___m_HorizontalAxis_24;
  3581. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_VerticalAxis
  3582. String_t* ___m_VerticalAxis_25;
  3583. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_SubmitButton
  3584. String_t* ___m_SubmitButton_26;
  3585. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_CancelButton
  3586. String_t* ___m_CancelButton_27;
  3587. // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_InputActionsPerSecond
  3588. float ___m_InputActionsPerSecond_28;
  3589. // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_RepeatDelay
  3590. float ___m_RepeatDelay_29;
  3591. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::m_ForceModuleActive
  3592. bool ___m_ForceModuleActive_30;
  3593. };
  3594. // UnityEngine.EventSystems.TouchInputModule
  3595. struct TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C : public PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556
  3596. {
  3597. // UnityEngine.Vector2 UnityEngine.EventSystems.TouchInputModule::m_LastMousePosition
  3598. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LastMousePosition_17;
  3599. // UnityEngine.Vector2 UnityEngine.EventSystems.TouchInputModule::m_MousePosition
  3600. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_MousePosition_18;
  3601. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.TouchInputModule::m_InputPointerEvent
  3602. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___m_InputPointerEvent_19;
  3603. // System.Boolean UnityEngine.EventSystems.TouchInputModule::m_ForceModuleActive
  3604. bool ___m_ForceModuleActive_20;
  3605. };
  3606. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3607. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3608. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  3609. struct List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F_StaticFields
  3610. {
  3611. // T[] System.Collections.Generic.List`1::s_emptyArray
  3612. BaseInputModuleU5BU5D_t13666B4E8696F293BE82C23D29B7FAE0C4D1FE90* ___s_emptyArray_5;
  3613. };
  3614. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  3615. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>
  3616. struct List_1_t02E640552264E3DEAE676267B620815D33BCD0DF_StaticFields
  3617. {
  3618. // T[] System.Collections.Generic.List`1::s_emptyArray
  3619. BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799* ___s_emptyArray_5;
  3620. };
  3621. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>
  3622. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  3623. struct List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3_StaticFields
  3624. {
  3625. // T[] System.Collections.Generic.List`1::s_emptyArray
  3626. EventSystemU5BU5D_tC56681ED65D83E744C4504A1D94048F29AFA499B* ___s_emptyArray_5;
  3627. };
  3628. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  3629. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  3630. struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B_StaticFields
  3631. {
  3632. // T[] System.Collections.Generic.List`1::s_emptyArray
  3633. GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* ___s_emptyArray_5;
  3634. };
  3635. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  3636. // System.Collections.Generic.List`1<System.Object>
  3637. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
  3638. {
  3639. // T[] System.Collections.Generic.List`1::s_emptyArray
  3640. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
  3641. };
  3642. // System.Collections.Generic.List`1<System.Object>
  3643. // System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>
  3644. struct List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919_StaticFields
  3645. {
  3646. // T[] System.Collections.Generic.List`1::s_emptyArray
  3647. PanelU5BU5D_t7D67D36AB863888E29362503DEAFC876C6538C0B* ___s_emptyArray_5;
  3648. };
  3649. // System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>
  3650. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  3651. struct List_1_t8292C421BBB00D7661DC07462822936152BAB446_StaticFields
  3652. {
  3653. // T[] System.Collections.Generic.List`1::s_emptyArray
  3654. RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* ___s_emptyArray_5;
  3655. };
  3656. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  3657. // System.Collections.Generic.List`1<UnityEngine.Transform>
  3658. struct List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D_StaticFields
  3659. {
  3660. // T[] System.Collections.Generic.List`1::s_emptyArray
  3661. TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24* ___s_emptyArray_5;
  3662. };
  3663. // System.Collections.Generic.List`1<UnityEngine.Transform>
  3664. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  3665. struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A_StaticFields
  3666. {
  3667. // T[] System.Collections.Generic.List`1::s_emptyArray
  3668. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ___s_emptyArray_5;
  3669. };
  3670. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  3671. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>
  3672. struct List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440_StaticFields
  3673. {
  3674. // T[] System.Collections.Generic.List`1::s_emptyArray
  3675. EntryU5BU5D_t7F80FE101EBB042094267D264CEABEFCFE6AA556* ___s_emptyArray_5;
  3676. };
  3677. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>
  3678. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>
  3679. struct List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3_StaticFields
  3680. {
  3681. // T[] System.Collections.Generic.List`1::s_emptyArray
  3682. ButtonStateU5BU5D_t9D11140D1CF07380D16777C9FA1870ABD5AC17F9* ___s_emptyArray_5;
  3683. };
  3684. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>
  3685. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3686. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3687. // UnityEngine.EventSystems.AbstractEventData
  3688. // UnityEngine.EventSystems.AbstractEventData
  3689. // UnityEngine.UIElements.CallbackEventHandler
  3690. // UnityEngine.UIElements.CallbackEventHandler
  3691. // UnityEngine.EventSystems.ExecuteEvents
  3692. struct ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields
  3693. {
  3694. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerMoveHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerMoveHandler
  3695. EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06* ___s_PointerMoveHandler_0;
  3696. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerEnterHandler
  3697. EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9* ___s_PointerEnterHandler_1;
  3698. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerExitHandler
  3699. EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* ___s_PointerExitHandler_2;
  3700. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerDownHandler
  3701. EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117* ___s_PointerDownHandler_3;
  3702. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerUpHandler
  3703. EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8* ___s_PointerUpHandler_4;
  3704. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerClickHandler
  3705. EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E* ___s_PointerClickHandler_5;
  3706. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_InitializePotentialDragHandler
  3707. EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD* ___s_InitializePotentialDragHandler_6;
  3708. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_BeginDragHandler
  3709. EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403* ___s_BeginDragHandler_7;
  3710. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_DragHandler
  3711. EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E* ___s_DragHandler_8;
  3712. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_EndDragHandler
  3713. EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C* ___s_EndDragHandler_9;
  3714. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::s_DropHandler
  3715. EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733* ___s_DropHandler_10;
  3716. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::s_ScrollHandler
  3717. EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65* ___s_ScrollHandler_11;
  3718. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::s_UpdateSelectedHandler
  3719. EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678* ___s_UpdateSelectedHandler_12;
  3720. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler> UnityEngine.EventSystems.ExecuteEvents::s_SelectHandler
  3721. EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA* ___s_SelectHandler_13;
  3722. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> UnityEngine.EventSystems.ExecuteEvents::s_DeselectHandler
  3723. EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690* ___s_DeselectHandler_14;
  3724. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::s_MoveHandler
  3725. EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013* ___s_MoveHandler_15;
  3726. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::s_SubmitHandler
  3727. EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F* ___s_SubmitHandler_16;
  3728. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::s_CancelHandler
  3729. EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA* ___s_CancelHandler_17;
  3730. // System.Collections.Generic.List`1<UnityEngine.Transform> UnityEngine.EventSystems.ExecuteEvents::s_InternalTransformList
  3731. List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D* ___s_InternalTransformList_18;
  3732. };
  3733. // UnityEngine.EventSystems.ExecuteEvents
  3734. // UnityEngine.UIElements.PointerId
  3735. struct PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_StaticFields
  3736. {
  3737. // System.Int32 UnityEngine.UIElements.PointerId::maxPointers
  3738. int32_t ___maxPointers_0;
  3739. // System.Int32 UnityEngine.UIElements.PointerId::invalidPointerId
  3740. int32_t ___invalidPointerId_1;
  3741. // System.Int32 UnityEngine.UIElements.PointerId::mousePointerId
  3742. int32_t ___mousePointerId_2;
  3743. // System.Int32 UnityEngine.UIElements.PointerId::touchPointerIdBase
  3744. int32_t ___touchPointerIdBase_3;
  3745. // System.Int32 UnityEngine.UIElements.PointerId::touchPointerCount
  3746. int32_t ___touchPointerCount_4;
  3747. // System.Int32 UnityEngine.UIElements.PointerId::penPointerIdBase
  3748. int32_t ___penPointerIdBase_5;
  3749. // System.Int32 UnityEngine.UIElements.PointerId::penPointerCount
  3750. int32_t ___penPointerCount_6;
  3751. // System.Int32[] UnityEngine.UIElements.PointerId::hoveringPointers
  3752. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___hoveringPointers_7;
  3753. };
  3754. // UnityEngine.UIElements.PointerId
  3755. // UnityEngine.UIElements.PointerType
  3756. struct PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4_StaticFields
  3757. {
  3758. // System.String UnityEngine.UIElements.PointerType::mouse
  3759. String_t* ___mouse_0;
  3760. // System.String UnityEngine.UIElements.PointerType::touch
  3761. String_t* ___touch_1;
  3762. // System.String UnityEngine.UIElements.PointerType::pen
  3763. String_t* ___pen_2;
  3764. // System.String UnityEngine.UIElements.PointerType::unknown
  3765. String_t* ___unknown_3;
  3766. };
  3767. // UnityEngine.UIElements.PointerType
  3768. // UnityEngine.EventSystems.RaycasterManager
  3769. struct RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_StaticFields
  3770. {
  3771. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::s_Raycasters
  3772. List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* ___s_Raycasters_0;
  3773. };
  3774. // UnityEngine.EventSystems.RaycasterManager
  3775. // UnityEngine.UI.ReflectionMethodsCache
  3776. struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_StaticFields
  3777. {
  3778. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::s_ReflectionMethodsCache
  3779. ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* ___s_ReflectionMethodsCache_6;
  3780. };
  3781. // UnityEngine.UI.ReflectionMethodsCache
  3782. // System.String
  3783. struct String_t_StaticFields
  3784. {
  3785. // System.String System.String::Empty
  3786. String_t* ___Empty_6;
  3787. };
  3788. // System.String
  3789. // System.Text.StringBuilder
  3790. // System.Text.StringBuilder
  3791. // UnityEngine.EventSystems.EventSystem/<>c__DisplayClass52_0
  3792. // UnityEngine.EventSystems.EventSystem/<>c__DisplayClass52_0
  3793. // UnityEngine.EventSystems.EventTrigger/Entry
  3794. // UnityEngine.EventSystems.EventTrigger/Entry
  3795. // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer
  3796. struct RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1_StaticFields
  3797. {
  3798. // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer::instance
  3799. RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1* ___instance_0;
  3800. };
  3801. // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer
  3802. // UnityEngine.EventSystems.PointerInputModule/ButtonState
  3803. // UnityEngine.EventSystems.PointerInputModule/ButtonState
  3804. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData
  3805. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData
  3806. // UnityEngine.EventSystems.PointerInputModule/MouseState
  3807. // UnityEngine.EventSystems.PointerInputModule/MouseState
  3808. // System.Collections.Generic.List`1/Enumerator<System.Object>
  3809. // System.Collections.Generic.List`1/Enumerator<System.Object>
  3810. // System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.Panel>
  3811. // System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.Panel>
  3812. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>
  3813. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>
  3814. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3815. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3816. // System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
  3817. // System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
  3818. // System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3819. // System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3820. // UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>
  3821. // UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>
  3822. // UnityEngine.Events.UnityEvent`1<UnityEngine.Color>
  3823. // UnityEngine.Events.UnityEvent`1<UnityEngine.Color>
  3824. // UnityEngine.Events.UnityEvent`1<System.Single>
  3825. // UnityEngine.Events.UnityEvent`1<System.Single>
  3826. // UnityEngine.EventSystems.BaseEventData
  3827. // UnityEngine.EventSystems.BaseEventData
  3828. // System.Boolean
  3829. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
  3830. {
  3831. // System.String System.Boolean::TrueString
  3832. String_t* ___TrueString_5;
  3833. // System.String System.Boolean::FalseString
  3834. String_t* ___FalseString_6;
  3835. };
  3836. // System.Boolean
  3837. // System.Byte
  3838. // System.Byte
  3839. // System.Char
  3840. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
  3841. {
  3842. // System.Byte[] System.Char::s_categoryForLatin1
  3843. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
  3844. };
  3845. // System.Char
  3846. // UnityEngine.Color
  3847. // UnityEngine.Color
  3848. // UnityEngine.Color32
  3849. // UnityEngine.Color32
  3850. // System.Double
  3851. // System.Double
  3852. // UnityEngine.UI.CoroutineTween.FloatTween
  3853. // UnityEngine.UI.CoroutineTween.FloatTween
  3854. // System.Int32
  3855. // System.Int32
  3856. // System.IntPtr
  3857. struct IntPtr_t_StaticFields
  3858. {
  3859. // System.IntPtr System.IntPtr::Zero
  3860. intptr_t ___Zero_1;
  3861. };
  3862. // System.IntPtr
  3863. // UnityEngine.LayerMask
  3864. // UnityEngine.LayerMask
  3865. // UnityEngine.Mathf
  3866. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
  3867. {
  3868. // System.Single UnityEngine.Mathf::Epsilon
  3869. float ___Epsilon_0;
  3870. };
  3871. // UnityEngine.Mathf
  3872. // UnityEngine.Rect
  3873. // UnityEngine.Rect
  3874. // System.Single
  3875. // System.Single
  3876. // UnityEngine.Vector2
  3877. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
  3878. {
  3879. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  3880. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
  3881. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  3882. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
  3883. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  3884. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
  3885. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  3886. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
  3887. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  3888. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
  3889. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  3890. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
  3891. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  3892. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
  3893. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  3894. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
  3895. };
  3896. // UnityEngine.Vector2
  3897. // UnityEngine.Vector3
  3898. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
  3899. {
  3900. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  3901. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
  3902. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  3903. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
  3904. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  3905. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
  3906. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  3907. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
  3908. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  3909. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
  3910. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  3911. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
  3912. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  3913. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
  3914. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  3915. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
  3916. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  3917. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
  3918. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  3919. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
  3920. };
  3921. // UnityEngine.Vector3
  3922. // UnityEngine.Vector4
  3923. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
  3924. {
  3925. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  3926. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
  3927. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  3928. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
  3929. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  3930. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
  3931. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  3932. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
  3933. };
  3934. // UnityEngine.Vector4
  3935. // System.Void
  3936. // System.Void
  3937. // <PrivateImplementationDetails>/__StaticArrayInitTypeSize=12
  3938. // <PrivateImplementationDetails>/__StaticArrayInitTypeSize=12
  3939. // UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
  3940. // UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
  3941. // UnityEngine.UIElements.PanelRaycaster/FloatIntBits
  3942. // UnityEngine.UIElements.PanelRaycaster/FloatIntBits
  3943. // System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>
  3944. // System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>
  3945. // System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3946. // System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3947. // <PrivateImplementationDetails>
  3948. struct U3CPrivateImplementationDetailsU3E_t3A51899FBAA581553000230A6A0F92898553245F_StaticFields
  3949. {
  3950. // <PrivateImplementationDetails>/__StaticArrayInitTypeSize=12 <PrivateImplementationDetails>::1C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB
  3951. __StaticArrayInitTypeSizeU3D12_tE6E9A5118C80D71EA1E9325D404FAB06593F00C3 ___1C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB_0;
  3952. };
  3953. // <PrivateImplementationDetails>
  3954. // UnityEngine.EventSystems.AxisEventData
  3955. // UnityEngine.EventSystems.AxisEventData
  3956. // UnityEngine.UI.CoroutineTween.ColorTween
  3957. // UnityEngine.UI.CoroutineTween.ColorTween
  3958. // UnityEngine.Display
  3959. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields
  3960. {
  3961. // UnityEngine.Display[] UnityEngine.Display::displays
  3962. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1;
  3963. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  3964. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2;
  3965. // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget
  3966. int32_t ___m_ActiveEditorGameViewTarget_3;
  3967. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  3968. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_4;
  3969. };
  3970. // UnityEngine.Display
  3971. // UnityEngine.Event
  3972. struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB_StaticFields
  3973. {
  3974. // UnityEngine.Event UnityEngine.Event::s_Current
  3975. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___s_Current_1;
  3976. // UnityEngine.Event UnityEngine.Event::s_MasterEvent
  3977. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___s_MasterEvent_2;
  3978. };
  3979. // UnityEngine.Event
  3980. // UnityEngine.UIElements.EventBase
  3981. struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C_StaticFields
  3982. {
  3983. // System.Int64 UnityEngine.UIElements.EventBase::s_LastTypeId
  3984. int64_t ___s_LastTypeId_0;
  3985. // System.UInt64 UnityEngine.UIElements.EventBase::s_NextEventId
  3986. uint64_t ___s_NextEventId_1;
  3987. };
  3988. // UnityEngine.UIElements.EventBase
  3989. // UnityEngine.Object
  3990. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
  3991. {
  3992. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  3993. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  3994. };
  3995. // UnityEngine.Object
  3996. // UnityEngine.Ray
  3997. // UnityEngine.Ray
  3998. // UnityEngine.RaycastHit
  3999. // UnityEngine.RaycastHit
  4000. // UnityEngine.RaycastHit2D
  4001. // UnityEngine.RaycastHit2D
  4002. // UnityEngine.EventSystems.RaycastResult
  4003. // UnityEngine.EventSystems.RaycastResult
  4004. // System.RuntimeTypeHandle
  4005. // System.RuntimeTypeHandle
  4006. // UnityEngine.Touch
  4007. // UnityEngine.Touch
  4008. // UnityEngine.UIVertex
  4009. struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_StaticFields
  4010. {
  4011. // UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor
  4012. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___s_DefaultColor_8;
  4013. // UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent
  4014. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___s_DefaultTangent_9;
  4015. // UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert
  4016. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___simpleVert_10;
  4017. };
  4018. // UnityEngine.UIVertex
  4019. // UnityEngine.UI.VertexHelper
  4020. struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_StaticFields
  4021. {
  4022. // UnityEngine.Vector4 UnityEngine.UI.VertexHelper::s_DefaultTangent
  4023. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___s_DefaultTangent_9;
  4024. // UnityEngine.Vector3 UnityEngine.UI.VertexHelper::s_DefaultNormal
  4025. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s_DefaultNormal_10;
  4026. };
  4027. // UnityEngine.UI.VertexHelper
  4028. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback
  4029. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback
  4030. // UnityEngine.EventSystems.EventTrigger/TriggerEvent
  4031. // UnityEngine.EventSystems.EventTrigger/TriggerEvent
  4032. // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback
  4033. // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback
  4034. // UnityEngine.UIElements.PanelEventHandler/PointerEvent
  4035. // UnityEngine.UIElements.PanelEventHandler/PointerEvent
  4036. // UnityEngine.UIElements.BaseVisualElementPanel
  4037. // UnityEngine.UIElements.BaseVisualElementPanel
  4038. // UnityEngine.Component
  4039. // UnityEngine.Component
  4040. // UnityEngine.GameObject
  4041. // UnityEngine.GameObject
  4042. // UnityEngine.EventSystems.PointerEventData
  4043. // UnityEngine.EventSystems.PointerEventData
  4044. // System.Type
  4045. struct Type_t_StaticFields
  4046. {
  4047. // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
  4048. Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
  4049. // System.Char System.Type::Delimiter
  4050. Il2CppChar ___Delimiter_1;
  4051. // System.Type[] System.Type::EmptyTypes
  4052. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
  4053. // System.Object System.Type::Missing
  4054. RuntimeObject* ___Missing_3;
  4055. // System.Reflection.MemberFilter System.Type::FilterAttribute
  4056. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
  4057. // System.Reflection.MemberFilter System.Type::FilterName
  4058. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
  4059. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  4060. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
  4061. };
  4062. // System.Type
  4063. // UnityEngine.UIElements.UIElementsRuntimeUtility
  4064. struct UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_StaticFields
  4065. {
  4066. // System.Action`1<UnityEngine.UIElements.BaseRuntimePanel> UnityEngine.UIElements.UIElementsRuntimeUtility::onCreatePanel
  4067. Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514* ___onCreatePanel_0;
  4068. // System.Boolean UnityEngine.UIElements.UIElementsRuntimeUtility::s_RegisteredPlayerloopCallback
  4069. bool ___s_RegisteredPlayerloopCallback_1;
  4070. // System.Collections.Generic.List`1<UnityEngine.UIElements.Panel> UnityEngine.UIElements.UIElementsRuntimeUtility::s_SortedRuntimePanels
  4071. List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919* ___s_SortedRuntimePanels_2;
  4072. // System.Boolean UnityEngine.UIElements.UIElementsRuntimeUtility::s_PanelOrderingDirty
  4073. bool ___s_PanelOrderingDirty_3;
  4074. // System.String UnityEngine.UIElements.UIElementsRuntimeUtility::s_RepaintProfilerMarkerName
  4075. String_t* ___s_RepaintProfilerMarkerName_4;
  4076. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.UIElementsRuntimeUtility::s_RepaintProfilerMarker
  4077. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_RepaintProfilerMarker_5;
  4078. // System.Int32 UnityEngine.UIElements.UIElementsRuntimeUtility::currentOverlayIndex
  4079. int32_t ___currentOverlayIndex_6;
  4080. // UnityEngine.Object UnityEngine.UIElements.UIElementsRuntimeUtility::<activeEventSystem>k__BackingField
  4081. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___U3CactiveEventSystemU3Ek__BackingField_7;
  4082. // UnityEngine.UIElements.DefaultEventSystem UnityEngine.UIElements.UIElementsRuntimeUtility::s_DefaultEventSystem
  4083. DefaultEventSystem_t264BDF66772AC091E74E08415FB9C70FAE619F98* ___s_DefaultEventSystem_8;
  4084. // System.Collections.Generic.List`1<UnityEngine.UIElements.PanelSettings> UnityEngine.UIElements.UIElementsRuntimeUtility::s_PotentiallyEmptyPanelSettings
  4085. List_1_tD130F81C131F978A1BA5800264499CDDD4394830* ___s_PotentiallyEmptyPanelSettings_9;
  4086. };
  4087. // UnityEngine.UIElements.UIElementsRuntimeUtility
  4088. // UnityEngine.UIElements.VisualElement
  4089. struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_StaticFields
  4090. {
  4091. // UnityEngine.PropertyName UnityEngine.UIElements.VisualElement::tooltipPropertyKey
  4092. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___tooltipPropertyKey_6;
  4093. // System.UInt32 UnityEngine.UIElements.VisualElement::s_NextId
  4094. uint32_t ___s_NextId_9;
  4095. // System.Collections.Generic.List`1<System.String> UnityEngine.UIElements.VisualElement::s_EmptyClassList
  4096. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___s_EmptyClassList_10;
  4097. // UnityEngine.PropertyName UnityEngine.UIElements.VisualElement::userDataPropertyKey
  4098. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___userDataPropertyKey_11;
  4099. // System.String UnityEngine.UIElements.VisualElement::disabledUssClassName
  4100. String_t* ___disabledUssClassName_12;
  4101. // UnityEngine.Rect UnityEngine.UIElements.VisualElement::s_InfiniteRect
  4102. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___s_InfiniteRect_30;
  4103. // UnityEngine.Material UnityEngine.UIElements.VisualElement::s_runtimeMaterial
  4104. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___s_runtimeMaterial_46;
  4105. // System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.UIElements.VisualElement/TypeData> UnityEngine.UIElements.VisualElement::s_TypeData
  4106. Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8* ___s_TypeData_48;
  4107. // System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement> UnityEngine.UIElements.VisualElement::s_EmptyList
  4108. List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___s_EmptyList_56;
  4109. // UnityEngine.UIElements.VisualElement/CustomStyleAccess UnityEngine.UIElements.VisualElement::s_CustomStyleAccess
  4110. CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1* ___s_CustomStyleAccess_60;
  4111. // System.Text.RegularExpressions.Regex UnityEngine.UIElements.VisualElement::s_InternalStyleSheetPath
  4112. Regex_tE773142C2BE45C5D362B0F815AFF831707A51772* ___s_InternalStyleSheetPath_63;
  4113. };
  4114. // UnityEngine.UIElements.VisualElement
  4115. // System.Action`1<UnityEngine.UIElements.BaseRuntimePanel>
  4116. // System.Action`1<UnityEngine.UIElements.BaseRuntimePanel>
  4117. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  4118. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  4119. // UnityEngine.UIElements.EventCallback`1<UnityEngine.UIElements.BlurEvent>
  4120. // UnityEngine.UIElements.EventCallback`1<UnityEngine.UIElements.BlurEvent>
  4121. // UnityEngine.UIElements.EventCallback`1<UnityEngine.UIElements.FocusEvent>
  4122. // UnityEngine.UIElements.EventCallback`1<UnityEngine.UIElements.FocusEvent>
  4123. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>
  4124. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>
  4125. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler>
  4126. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler>
  4127. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler>
  4128. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler>
  4129. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>
  4130. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>
  4131. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler>
  4132. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler>
  4133. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>
  4134. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>
  4135. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>
  4136. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>
  4137. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler>
  4138. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler>
  4139. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>
  4140. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>
  4141. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>
  4142. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>
  4143. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>
  4144. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>
  4145. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>
  4146. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>
  4147. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerMoveHandler>
  4148. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerMoveHandler>
  4149. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>
  4150. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>
  4151. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler>
  4152. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler>
  4153. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler>
  4154. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler>
  4155. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>
  4156. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>
  4157. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>
  4158. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>
  4159. // UnityEngine.UIElements.PointerEventBase`1<System.Object>
  4160. // UnityEngine.UIElements.PointerEventBase`1<System.Object>
  4161. // UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>
  4162. // UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>
  4163. // UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>
  4164. // UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>
  4165. // UnityEngine.Events.UnityAction`1<UnityEngine.Color>
  4166. // UnityEngine.Events.UnityAction`1<UnityEngine.Color>
  4167. // UnityEngine.Events.UnityAction`1<System.Single>
  4168. // UnityEngine.Events.UnityAction`1<System.Single>
  4169. // System.Action
  4170. // System.Action
  4171. // UnityEngine.Behaviour
  4172. // UnityEngine.Behaviour
  4173. // UnityEngine.Collider
  4174. // UnityEngine.Collider
  4175. // UnityEngine.UIElements.Panel
  4176. struct Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9_StaticFields
  4177. {
  4178. // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.Panel::s_MarkerPickAll
  4179. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___s_MarkerPickAll_29;
  4180. // UnityEngine.UIElements.LoadResourceFunction UnityEngine.UIElements.Panel::<loadResourceFunc>k__BackingField
  4181. LoadResourceFunction_tA999A2DDCB9CDCF68E4274A58336A39ABB7AF850* ___U3CloadResourceFuncU3Ek__BackingField_38;
  4182. // UnityEngine.UIElements.TimeMsFunction UnityEngine.UIElements.Panel::<TimeSinceStartup>k__BackingField
  4183. TimeMsFunction_t1893856976EB95CF5608ACC3642AD8B79994CA2B* ___U3CTimeSinceStartupU3Ek__BackingField_39;
  4184. // System.Action`1<UnityEngine.UIElements.Panel> UnityEngine.UIElements.Panel::beforeAnyRepaint
  4185. Action_1_tEFD4B3570567C07AE1CC4A2D290987F4347F2F01* ___beforeAnyRepaint_45;
  4186. };
  4187. // UnityEngine.UIElements.Panel
  4188. // UnityEngine.Renderer
  4189. // UnityEngine.Renderer
  4190. // UnityEngine.Transform
  4191. // UnityEngine.Transform
  4192. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  4193. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  4194. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  4195. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  4196. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  4197. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  4198. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  4199. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  4200. // UnityEngine.UIElements.BaseRuntimePanel
  4201. struct BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4_StaticFields
  4202. {
  4203. // System.Int32 UnityEngine.UIElements.BaseRuntimePanel::s_CurrentRuntimePanelCounter
  4204. int32_t ___s_CurrentRuntimePanelCounter_47;
  4205. // System.Func`2<UnityEngine.Vector2,UnityEngine.Vector2> UnityEngine.UIElements.BaseRuntimePanel::DefaultScreenToPanelSpace
  4206. Func_2_t33ED521BE3A7E943FA8D764514952EDF1AF1C0FA* ___DefaultScreenToPanelSpace_56;
  4207. };
  4208. // UnityEngine.UIElements.BaseRuntimePanel
  4209. // UnityEngine.UIElements.BlurEvent
  4210. // UnityEngine.UIElements.BlurEvent
  4211. // UnityEngine.Camera
  4212. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
  4213. {
  4214. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  4215. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
  4216. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  4217. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
  4218. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  4219. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
  4220. };
  4221. // UnityEngine.Camera
  4222. // UnityEngine.Collider2D
  4223. // UnityEngine.Collider2D
  4224. // UnityEngine.UIElements.FocusEvent
  4225. // UnityEngine.UIElements.FocusEvent
  4226. // UnityEngine.UIElements.KeyDownEvent
  4227. // UnityEngine.UIElements.KeyDownEvent
  4228. // UnityEngine.UIElements.KeyUpEvent
  4229. // UnityEngine.UIElements.KeyUpEvent
  4230. // UnityEngine.MonoBehaviour
  4231. // UnityEngine.MonoBehaviour
  4232. // UnityEngine.UIElements.NavigationCancelEvent
  4233. // UnityEngine.UIElements.NavigationCancelEvent
  4234. // UnityEngine.UIElements.NavigationMoveEvent
  4235. // UnityEngine.UIElements.NavigationMoveEvent
  4236. // UnityEngine.UIElements.NavigationSubmitEvent
  4237. // UnityEngine.UIElements.NavigationSubmitEvent
  4238. // UnityEngine.UIElements.NavigationTabEvent
  4239. // UnityEngine.UIElements.NavigationTabEvent
  4240. // UnityEngine.UIElements.PointerCancelEvent
  4241. // UnityEngine.UIElements.PointerCancelEvent
  4242. // UnityEngine.UIElements.PointerDownEvent
  4243. // UnityEngine.UIElements.PointerDownEvent
  4244. // UnityEngine.UIElements.PointerMoveEvent
  4245. // UnityEngine.UIElements.PointerMoveEvent
  4246. // UnityEngine.UIElements.PointerUpEvent
  4247. // UnityEngine.UIElements.PointerUpEvent
  4248. // UnityEngine.SpriteRenderer
  4249. // UnityEngine.SpriteRenderer
  4250. // UnityEngine.U2D.SpriteShapeRenderer
  4251. // UnityEngine.U2D.SpriteShapeRenderer
  4252. // UnityEngine.Tilemaps.TilemapRenderer
  4253. // UnityEngine.Tilemaps.TilemapRenderer
  4254. // UnityEngine.UIElements.WheelEvent
  4255. // UnityEngine.UIElements.WheelEvent
  4256. // UnityEngine.EventSystems.EventTrigger
  4257. // UnityEngine.EventSystems.EventTrigger
  4258. // UnityEngine.EventSystems.UIBehaviour
  4259. // UnityEngine.EventSystems.UIBehaviour
  4260. // UnityEngine.EventSystems.BaseInput
  4261. // UnityEngine.EventSystems.BaseInput
  4262. // UnityEngine.EventSystems.BaseInputModule
  4263. // UnityEngine.EventSystems.BaseInputModule
  4264. // UnityEngine.UI.BaseMeshEffect
  4265. // UnityEngine.UI.BaseMeshEffect
  4266. // UnityEngine.EventSystems.BaseRaycaster
  4267. // UnityEngine.EventSystems.BaseRaycaster
  4268. // UnityEngine.EventSystems.EventSystem
  4269. struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields
  4270. {
  4271. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> UnityEngine.EventSystems.EventSystem::m_EventSystems
  4272. List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* ___m_EventSystems_6;
  4273. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::s_RaycastComparer
  4274. Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC* ___s_RaycastComparer_14;
  4275. // UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig UnityEngine.EventSystems.EventSystem::s_UIToolkitOverride
  4276. UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182 ___s_UIToolkitOverride_15;
  4277. };
  4278. // UnityEngine.EventSystems.EventSystem
  4279. // UnityEngine.UI.Graphic
  4280. struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields
  4281. {
  4282. // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
  4283. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___s_DefaultUI_4;
  4284. // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
  4285. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___s_WhiteTexture_5;
  4286. // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
  4287. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___s_Mesh_21;
  4288. // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
  4289. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___s_VertexHelper_22;
  4290. };
  4291. // UnityEngine.UI.Graphic
  4292. // UnityEngine.UIElements.PanelEventHandler
  4293. struct PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09_StaticFields
  4294. {
  4295. // UnityEngine.EventModifiers UnityEngine.UIElements.PanelEventHandler::s_Modifiers
  4296. int32_t ___s_Modifiers_8;
  4297. };
  4298. // UnityEngine.UIElements.PanelEventHandler
  4299. // UnityEngine.UIElements.PanelRaycaster
  4300. // UnityEngine.UIElements.PanelRaycaster
  4301. // UnityEngine.EventSystems.PhysicsRaycaster
  4302. // UnityEngine.EventSystems.PhysicsRaycaster
  4303. // UnityEngine.EventSystems.PointerInputModule
  4304. // UnityEngine.EventSystems.PointerInputModule
  4305. // UnityEngine.UI.PositionAsUV1
  4306. // UnityEngine.UI.PositionAsUV1
  4307. // UnityEngine.UI.Shadow
  4308. // UnityEngine.UI.Shadow
  4309. // UnityEngine.EventSystems.Physics2DRaycaster
  4310. // UnityEngine.EventSystems.Physics2DRaycaster
  4311. // UnityEngine.EventSystems.StandaloneInputModule
  4312. // UnityEngine.EventSystems.StandaloneInputModule
  4313. // UnityEngine.EventSystems.TouchInputModule
  4314. // UnityEngine.EventSystems.TouchInputModule
  4315. #ifdef __clang__
  4316. #pragma clang diagnostic pop
  4317. #endif
  4318. // UnityEngine.Display[]
  4319. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F : public RuntimeArray
  4320. {
  4321. ALIGN_FIELD (8) Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* m_Items[1];
  4322. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAt(il2cpp_array_size_t index) const
  4323. {
  4324. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4325. return m_Items[index];
  4326. }
  4327. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAt(il2cpp_array_size_t index)
  4328. {
  4329. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4330. return m_Items + index;
  4331. }
  4332. inline void SetAt(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
  4333. {
  4334. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4335. m_Items[index] = value;
  4336. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4337. }
  4338. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAtUnchecked(il2cpp_array_size_t index) const
  4339. {
  4340. return m_Items[index];
  4341. }
  4342. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4343. {
  4344. return m_Items + index;
  4345. }
  4346. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
  4347. {
  4348. m_Items[index] = value;
  4349. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4350. }
  4351. };
  4352. // System.Type[]
  4353. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB : public RuntimeArray
  4354. {
  4355. ALIGN_FIELD (8) Type_t* m_Items[1];
  4356. inline Type_t* GetAt(il2cpp_array_size_t index) const
  4357. {
  4358. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4359. return m_Items[index];
  4360. }
  4361. inline Type_t** GetAddressAt(il2cpp_array_size_t index)
  4362. {
  4363. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4364. return m_Items + index;
  4365. }
  4366. inline void SetAt(il2cpp_array_size_t index, Type_t* value)
  4367. {
  4368. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4369. m_Items[index] = value;
  4370. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4371. }
  4372. inline Type_t* GetAtUnchecked(il2cpp_array_size_t index) const
  4373. {
  4374. return m_Items[index];
  4375. }
  4376. inline Type_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4377. {
  4378. return m_Items + index;
  4379. }
  4380. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t* value)
  4381. {
  4382. m_Items[index] = value;
  4383. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4384. }
  4385. };
  4386. // UnityEngine.EventSystems.BaseInput[]
  4387. struct BaseInputU5BU5D_t99ED00D58A3DAA7B297CEF303FD3C63D26EAD074 : public RuntimeArray
  4388. {
  4389. ALIGN_FIELD (8) BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* m_Items[1];
  4390. inline BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* GetAt(il2cpp_array_size_t index) const
  4391. {
  4392. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4393. return m_Items[index];
  4394. }
  4395. inline BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622** GetAddressAt(il2cpp_array_size_t index)
  4396. {
  4397. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4398. return m_Items + index;
  4399. }
  4400. inline void SetAt(il2cpp_array_size_t index, BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* value)
  4401. {
  4402. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4403. m_Items[index] = value;
  4404. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4405. }
  4406. inline BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* GetAtUnchecked(il2cpp_array_size_t index) const
  4407. {
  4408. return m_Items[index];
  4409. }
  4410. inline BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4411. {
  4412. return m_Items + index;
  4413. }
  4414. inline void SetAtUnchecked(il2cpp_array_size_t index, BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* value)
  4415. {
  4416. m_Items[index] = value;
  4417. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4418. }
  4419. };
  4420. // UnityEngine.EventSystems.BaseRaycaster[]
  4421. struct BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799 : public RuntimeArray
  4422. {
  4423. ALIGN_FIELD (8) BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* m_Items[1];
  4424. inline BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* GetAt(il2cpp_array_size_t index) const
  4425. {
  4426. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4427. return m_Items[index];
  4428. }
  4429. inline BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832** GetAddressAt(il2cpp_array_size_t index)
  4430. {
  4431. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4432. return m_Items + index;
  4433. }
  4434. inline void SetAt(il2cpp_array_size_t index, BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* value)
  4435. {
  4436. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4437. m_Items[index] = value;
  4438. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4439. }
  4440. inline BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* GetAtUnchecked(il2cpp_array_size_t index) const
  4441. {
  4442. return m_Items[index];
  4443. }
  4444. inline BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4445. {
  4446. return m_Items + index;
  4447. }
  4448. inline void SetAtUnchecked(il2cpp_array_size_t index, BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* value)
  4449. {
  4450. m_Items[index] = value;
  4451. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4452. }
  4453. };
  4454. // System.String[]
  4455. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
  4456. {
  4457. ALIGN_FIELD (8) String_t* m_Items[1];
  4458. inline String_t* GetAt(il2cpp_array_size_t index) const
  4459. {
  4460. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4461. return m_Items[index];
  4462. }
  4463. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  4464. {
  4465. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4466. return m_Items + index;
  4467. }
  4468. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  4469. {
  4470. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4471. m_Items[index] = value;
  4472. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4473. }
  4474. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  4475. {
  4476. return m_Items[index];
  4477. }
  4478. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4479. {
  4480. return m_Items + index;
  4481. }
  4482. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  4483. {
  4484. m_Items[index] = value;
  4485. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4486. }
  4487. };
  4488. // UnityEngine.RaycastHit2D[]
  4489. struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7 : public RuntimeArray
  4490. {
  4491. ALIGN_FIELD (8) RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA m_Items[1];
  4492. inline RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA GetAt(il2cpp_array_size_t index) const
  4493. {
  4494. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4495. return m_Items[index];
  4496. }
  4497. inline RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* GetAddressAt(il2cpp_array_size_t index)
  4498. {
  4499. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4500. return m_Items + index;
  4501. }
  4502. inline void SetAt(il2cpp_array_size_t index, RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA value)
  4503. {
  4504. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4505. m_Items[index] = value;
  4506. }
  4507. inline RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA GetAtUnchecked(il2cpp_array_size_t index) const
  4508. {
  4509. return m_Items[index];
  4510. }
  4511. inline RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4512. {
  4513. return m_Items + index;
  4514. }
  4515. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA value)
  4516. {
  4517. m_Items[index] = value;
  4518. }
  4519. };
  4520. // UnityEngine.RaycastHit[]
  4521. struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8 : public RuntimeArray
  4522. {
  4523. ALIGN_FIELD (8) RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 m_Items[1];
  4524. inline RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 GetAt(il2cpp_array_size_t index) const
  4525. {
  4526. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4527. return m_Items[index];
  4528. }
  4529. inline RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* GetAddressAt(il2cpp_array_size_t index)
  4530. {
  4531. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4532. return m_Items + index;
  4533. }
  4534. inline void SetAt(il2cpp_array_size_t index, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 value)
  4535. {
  4536. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4537. m_Items[index] = value;
  4538. }
  4539. inline RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 GetAtUnchecked(il2cpp_array_size_t index) const
  4540. {
  4541. return m_Items[index];
  4542. }
  4543. inline RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4544. {
  4545. return m_Items + index;
  4546. }
  4547. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 value)
  4548. {
  4549. m_Items[index] = value;
  4550. }
  4551. };
  4552. // UnityEngine.UIVertex[]
  4553. struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F : public RuntimeArray
  4554. {
  4555. ALIGN_FIELD (8) UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 m_Items[1];
  4556. inline UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 GetAt(il2cpp_array_size_t index) const
  4557. {
  4558. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4559. return m_Items[index];
  4560. }
  4561. inline UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207* GetAddressAt(il2cpp_array_size_t index)
  4562. {
  4563. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4564. return m_Items + index;
  4565. }
  4566. inline void SetAt(il2cpp_array_size_t index, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 value)
  4567. {
  4568. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4569. m_Items[index] = value;
  4570. }
  4571. inline UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 GetAtUnchecked(il2cpp_array_size_t index) const
  4572. {
  4573. return m_Items[index];
  4574. }
  4575. inline UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4576. {
  4577. return m_Items + index;
  4578. }
  4579. inline void SetAtUnchecked(il2cpp_array_size_t index, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 value)
  4580. {
  4581. m_Items[index] = value;
  4582. }
  4583. };
  4584. // UnityEngine.EventSystems.RaycastResult[]
  4585. struct RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7 : public RuntimeArray
  4586. {
  4587. ALIGN_FIELD (8) RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 m_Items[1];
  4588. inline RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 GetAt(il2cpp_array_size_t index) const
  4589. {
  4590. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4591. return m_Items[index];
  4592. }
  4593. inline RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* GetAddressAt(il2cpp_array_size_t index)
  4594. {
  4595. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4596. return m_Items + index;
  4597. }
  4598. inline void SetAt(il2cpp_array_size_t index, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 value)
  4599. {
  4600. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4601. m_Items[index] = value;
  4602. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_GameObject_0), (void*)NULL);
  4603. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4604. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___module_1), (void*)NULL);
  4605. #endif
  4606. }
  4607. inline RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 GetAtUnchecked(il2cpp_array_size_t index) const
  4608. {
  4609. return m_Items[index];
  4610. }
  4611. inline RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4612. {
  4613. return m_Items + index;
  4614. }
  4615. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 value)
  4616. {
  4617. m_Items[index] = value;
  4618. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_GameObject_0), (void*)NULL);
  4619. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4620. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___module_1), (void*)NULL);
  4621. #endif
  4622. }
  4623. };
  4624. // System.Object[]
  4625. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
  4626. {
  4627. ALIGN_FIELD (8) RuntimeObject* m_Items[1];
  4628. inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
  4629. {
  4630. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4631. return m_Items[index];
  4632. }
  4633. inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
  4634. {
  4635. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4636. return m_Items + index;
  4637. }
  4638. inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
  4639. {
  4640. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4641. m_Items[index] = value;
  4642. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4643. }
  4644. inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
  4645. {
  4646. return m_Items[index];
  4647. }
  4648. inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4649. {
  4650. return m_Items + index;
  4651. }
  4652. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
  4653. {
  4654. m_Items[index] = value;
  4655. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4656. }
  4657. };
  4658. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Count()
  4659. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_gshared_inline (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, const RuntimeMethod* method) ;
  4660. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Capacity()
  4661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_get_Capacity_m56718A2202E1BCBA0CDB1E01212A939E9E3D1D96_gshared (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, const RuntimeMethod* method) ;
  4662. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Capacity(System.Int32)
  4663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Capacity_mC3FD70CD503957447E9C3F0504B2B962822383A9_gshared (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4664. // T System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Item(System.Int32)
  4665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 List_1_get_Item_m818C7E5E5F73749A39FB30DDDD55D00EDC565C67_gshared (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  4666. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Add(T)
  4667. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m21493CD763CBCDBF96B24419D7C72B46F76663EB_gshared_inline (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___0_item, const RuntimeMethod* method) ;
  4668. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Item(System.Int32,T)
  4669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m0C5B60C5566C63D5E3E979D8EF02D5DF8D92AB33_gshared (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, int32_t ___0_index, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___1_value, const RuntimeMethod* method) ;
  4670. // TCollection UnityEngine.Pool.CollectionPool`2<System.Object,UnityEngine.UIVertex>::Get()
  4671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CollectionPool_2_Get_m411EB4FF2E2641FDE11B243AC15FA290A8165AEE_gshared (const RuntimeMethod* method) ;
  4672. // System.Void UnityEngine.Pool.CollectionPool`2<System.Object,UnityEngine.UIVertex>::Release(TCollection)
  4673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollectionPool_2_Release_m7F9169CA8ED500338A224EDA6EEEFC4AA4ECFD5F_gshared (RuntimeObject* ___0_toRelease, const RuntimeMethod* method) ;
  4674. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::Invoke(T0)
  4675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m742FE68F8584FCA2350604FAFF86FA120A2CFE8D_gshared (UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_arg0, const RuntimeMethod* method) ;
  4676. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  4677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mD935AA7032F987581BD350C04192FBE8C25DD4EE_gshared (UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9* __this, UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F* ___0_call, const RuntimeMethod* method) ;
  4678. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::.ctor()
  4679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mDED1CDCE6C1912DC328CA1D07ACA3ABB9AF1303D_gshared (UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9* __this, const RuntimeMethod* method) ;
  4680. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(T0)
  4681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805_gshared (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4* __this, float ___0_arg0, const RuntimeMethod* method) ;
  4682. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  4683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_gshared (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4* __this, UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* ___0_call, const RuntimeMethod* method) ;
  4684. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor()
  4685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422_gshared (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4* __this, const RuntimeMethod* method) ;
  4686. // System.Void UnityEngine.UIElements.EventCallback`1<System.Object>::.ctor(System.Object,System.IntPtr)
  4687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventCallback_1__ctor_m8E83F917FC9541DE1168E498CDF99D58A6DC329B_gshared (EventCallback_1_t15E400616AB56B841F72D09E503D6377E8366E07* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4688. // System.Void UnityEngine.UIElements.CallbackEventHandler::RegisterCallback<System.Object>(UnityEngine.UIElements.EventCallback`1<TEventType>,UnityEngine.UIElements.TrickleDown)
  4689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CallbackEventHandler_RegisterCallback_TisRuntimeObject_m221D8BDDC2D60A7D22B11CBCC628C7990BE1C8F9_gshared (CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4* __this, EventCallback_1_t15E400616AB56B841F72D09E503D6377E8366E07* ___0_callback, int32_t ___1_useTrickleDown, const RuntimeMethod* method) ;
  4690. // System.Void UnityEngine.UIElements.CallbackEventHandler::UnregisterCallback<System.Object>(UnityEngine.UIElements.EventCallback`1<TEventType>,UnityEngine.UIElements.TrickleDown)
  4691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CallbackEventHandler_UnregisterCallback_TisRuntimeObject_m2E6CDD2C9FDA8EDB685996370F77E36063A68CD6_gshared (CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4* __this, EventCallback_1_t15E400616AB56B841F72D09E503D6377E8366E07* ___0_callback, int32_t ___1_useTrickleDown, const RuntimeMethod* method) ;
  4692. // T UnityEngine.UIElements.PointerEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IPointerEvent)
  4693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PointerEventBase_1_GetPooled_m612B3887EC374AF94E88181C4DD6FC55083A1B63_gshared (RuntimeObject* ___0_triggerEvent, const RuntimeMethod* method) ;
  4694. // System.Int32 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_pressedButtons()
  4695. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventBase_1_get_pressedButtons_mD44593EB9F5A5992961586234A01D44B871A1F64_gshared_inline (PointerEventBase_1_tCC99C5B34F8B8F012105435FC4A3CE4FD098045F* __this, const RuntimeMethod* method) ;
  4696. // System.Int32 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_pointerId()
  4697. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventBase_1_get_pointerId_mF0B5F3F2655036A39E6ECAB56386CADBFDF1CF99_gshared_inline (PointerEventBase_1_tCC99C5B34F8B8F012105435FC4A3CE4FD098045F* __this, const RuntimeMethod* method) ;
  4698. // T UnityEngine.UIElements.EventBase`1<System.Object>::GetPooled()
  4699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* EventBase_1_GetPooled_mBD7595B7D0C2B6D191690953CCBC74F4120FBD01_gshared (const RuntimeMethod* method) ;
  4700. // T UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::GetPooled(System.Char,UnityEngine.KeyCode,UnityEngine.EventModifiers)
  4701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* KeyboardEventBase_1_GetPooled_m8D5F7867C432E60172A3B43597E4CB0804A604B3_gshared (Il2CppChar ___0_c, int32_t ___1_keyCode, int32_t ___2_modifiers, const RuntimeMethod* method) ;
  4702. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(T)
  4703. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_gshared_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___0_item, const RuntimeMethod* method) ;
  4704. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  4705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  4706. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  4707. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  4708. // T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  4709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  4710. // System.Int32 System.Collections.Generic.List`1<System.Object>::IndexOf(T)
  4711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_IndexOf_m378F61BA812B79DEE58D86FE8AA9F20E3FC7D85F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  4712. // System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32)
  4713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m54F62297ADEE4D4FDA697F49ED807BF901201B54_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  4714. // System.Void System.Collections.Generic.List`1<System.Object>::Insert(System.Int32,T)
  4715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Insert_m9C9559248941FED50561DB029D55DF08DEF3B094_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, RuntimeObject* ___1_item, const RuntimeMethod* method) ;
  4716. // System.Void UnityEngine.Component::GetComponents<System.Object>(System.Collections.Generic.List`1<T>)
  4717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_TisRuntimeObject_m2CD12FB45EFC625510F7E12FE2EB7D0EC2BA4421_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ___0_results, const RuntimeMethod* method) ;
  4718. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<System.Object>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  4719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t297B5C47242D1B98BEC955E2804FA142B43E7927* ___2_functor, const RuntimeMethod* method) ;
  4720. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Clear()
  4721. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m88ECE219176F771E4C5F913CC01FFCF91E93E3D0_gshared_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, const RuntimeMethod* method) ;
  4722. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Sort(System.Comparison`1<T>)
  4723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Sort_m58ABF39C40B541D1F2EDDD8188C5216D2608B3BC_gshared (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC* ___0_comparison, const RuntimeMethod* method) ;
  4724. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
  4725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  4726. // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
  4727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
  4728. // T System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
  4729. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
  4730. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
  4731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
  4732. // System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
  4733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4734. // System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
  4735. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  4736. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T)
  4737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  4738. // System.Void System.Comparison`1<UnityEngine.EventSystems.RaycastResult>::.ctor(System.Object,System.IntPtr)
  4739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Comparison_1__ctor_mB0FAEA6338392B1FCA83DB09FCA47090BA250E0F_gshared (Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4740. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
  4741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, RuntimeObject* ___0_arg0, const RuntimeMethod* method) ;
  4742. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
  4743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m8D77F4F05F69D0E52E8A445322811EEC25987525_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, const RuntimeMethod* method) ;
  4744. // T UnityEngine.EventSystems.ExecuteEvents::ValidateEventData<System.Object>(UnityEngine.EventSystems.BaseEventData)
  4745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ExecuteEvents_ValidateEventData_TisRuntimeObject_m040536F76D700E5860C5D98D6E18BFF2C412ADCB_gshared (BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_data, const RuntimeMethod* method) ;
  4746. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<System.Object>::.ctor(System.Object,System.IntPtr)
  4747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared (EventFunction_1_t297B5C47242D1B98BEC955E2804FA142B43E7927* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4748. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Int32)
  4749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  4750. // T[] UnityEngine.Component::GetComponents<System.Object>()
  4751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Component_GetComponents_TisRuntimeObject_m35447B0B07F9C06A1AF846E482EC6FEB09D2436F_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  4752. // T UnityEngine.GameObject::AddComponent<System.Object>()
  4753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
  4754. // T UnityEngine.Component::GetComponent<System.Object>()
  4755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  4756. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count()
  4757. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_gshared_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, const RuntimeMethod* method) ;
  4758. // T System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Item(System.Int32)
  4759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 List_1_get_Item_mD1048CD848E8C4A91EE63478805C4EF923CA82CA_gshared (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  4760. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  4761. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  4762. // T UnityEngine.GameObject::GetComponentInParent<System.Object>()
  4763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_GetComponentInParent_TisRuntimeObject_mDD9FD68B12361AC472D4A83310CAD793C02C6654_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
  4764. // T UnityEngine.GameObject::GetComponent<System.Object>()
  4765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
  4766. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::.ctor()
  4767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m95532062701811F50E0B0270E05E27297B2B3A7B_gshared (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, const RuntimeMethod* method) ;
  4768. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryGetValue(TKey,TValue&)
  4769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m7316301B8CF47FB538886B229B2749EC160B9D5C_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, int32_t ___0_key, RuntimeObject** ___1_value, const RuntimeMethod* method) ;
  4770. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Add(TKey,TValue)
  4771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mAF1EF7DA16BD70E252EA5C4B0F74DE519A02CBCD_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, int32_t ___0_key, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  4772. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Remove(TKey)
  4773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_m12BAB2F82E34CAA21A7245AB61E48F106340C1A4_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, int32_t ___0_key, const RuntimeMethod* method) ;
  4774. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Values()
  4775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueCollection_t65BBB6F728D41FD4760F6D6C59CC030CF237785F* Dictionary_2_get_Values_mC5B06C3C3FA89D62D6035C5B4C5E64A08FCF4DB9_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, const RuntimeMethod* method) ;
  4776. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::GetEnumerator()
  4777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tC17DB73F53085145D57EE2A8168426239B0B569D ValueCollection_GetEnumerator_mDC2BD0AFDA087B7E7C23A8077E612664DFA8A152_gshared (ValueCollection_t65BBB6F728D41FD4760F6D6C59CC030CF237785F* __this, const RuntimeMethod* method) ;
  4778. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::Dispose()
  4779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m0647C4F434347E47D544621901E49835DF51F22B_gshared (Enumerator_tC17DB73F53085145D57EE2A8168426239B0B569D* __this, const RuntimeMethod* method) ;
  4780. // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::get_Current()
  4781. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m1412A508E37D95E08FB60E8976FB75714BE934C1_gshared_inline (Enumerator_tC17DB73F53085145D57EE2A8168426239B0B569D* __this, const RuntimeMethod* method) ;
  4782. // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::MoveNext()
  4783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mF45CB0E0D7475963B61017A024634F60CF48548A_gshared (Enumerator_tC17DB73F53085145D57EE2A8168426239B0B569D* __this, const RuntimeMethod* method) ;
  4784. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Clear()
  4785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_mE1EFF7C68491EE07D21EE9924475A559BF0A4773_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, const RuntimeMethod* method) ;
  4786. // System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetEnumerator()
  4787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tE92C1AC40A104A179B94F8A013728FD9314CFBD3 Dictionary_2_GetEnumerator_m3F1620145BA0815B7C7CD648EF054558AA26556A_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, const RuntimeMethod* method) ;
  4788. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::Dispose()
  4789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mAECCBE12C0427D7ACF88F82FA266F1AE37402565_gshared (Enumerator_tE92C1AC40A104A179B94F8A013728FD9314CFBD3* __this, const RuntimeMethod* method) ;
  4790. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::get_Current()
  4791. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 Enumerator_get_Current_m90160D324DA0D9F5624A345F47D8E226A118911A_gshared_inline (Enumerator_tE92C1AC40A104A179B94F8A013728FD9314CFBD3* __this, const RuntimeMethod* method) ;
  4792. // TValue System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Value()
  4793. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_m8508BCECB0654E2E93B1A141382E2688ADE7EE7C_gshared_inline (KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3* __this, const RuntimeMethod* method) ;
  4794. // TKey System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Key()
  4795. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_mF0E6A8A455FA71BC8EA94E39C8848FB35A836841_gshared_inline (KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3* __this, const RuntimeMethod* method) ;
  4796. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::MoveNext()
  4797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m4DC143BC57F14EDD85AB13B6D6F3B5D0E319B30E_gshared (Enumerator_tE92C1AC40A104A179B94F8A013728FD9314CFBD3* __this, const RuntimeMethod* method) ;
  4798. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<System.Object>(UnityEngine.GameObject)
  4799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ExecuteEvents_GetEventHandler_TisRuntimeObject_m86588AD6FDDC9670CE26E5111D23F49B821330C5_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_root, const RuntimeMethod* method) ;
  4800. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor()
  4801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m92E9AB321FBD7147CA109C822D99C8B0610C27B7_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, const RuntimeMethod* method) ;
  4802. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<System.Object>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  4803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_m47C22A77611C31042CA566EE345A4A1017A40A65_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_root, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t297B5C47242D1B98BEC955E2804FA142B43E7927* ___2_callbackFunction, const RuntimeMethod* method) ;
  4804. // System.String System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::ToString()
  4805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* KeyValuePair_2_ToString_mCCDA8E0F389BAA2675BC9C032158839E073A7A37_gshared (KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3* __this, const RuntimeMethod* method) ;
  4806. // System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(T)
  4807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Contains_m4C9139C2A6B23E9343D3F87807B32C6E2CFE660D_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  4808. // T[] UnityEngine.Component::GetComponentsInParent<System.Object>()
  4809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Component_GetComponentsInParent_TisRuntimeObject_m161F08219ECBE099E346F616990662F0117D4C8E_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  4810. // System.Void System.Array::Sort<UnityEngine.RaycastHit>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>)
  4811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Sort_TisRaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_mBF83A49E9B1F007DD08F7E076AF45D2AED7A45EB_gshared (RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* ___0_array, int32_t ___1_index, int32_t ___2_length, RuntimeObject* ___3_comparer, const RuntimeMethod* method) ;
  4812. // System.Void UnityEngine.UI.BaseMeshEffect::.ctor()
  4813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect__ctor_mFFF23FD89B32150DAC512C556A1CCF563D062427 (BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D* __this, const RuntimeMethod* method) ;
  4814. // System.Void UnityEngine.UI.VertexHelper::PopulateUIVertex(UnityEngine.UIVertex&,System.Int32)
  4815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_PopulateUIVertex_m48FF05C38D56529E18A360D629F4842BE5D050BE (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207* ___0_vertex, int32_t ___1_i, const RuntimeMethod* method) ;
  4816. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  4817. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
  4818. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
  4819. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB193CD8DA20DEB9E9F95CFEB5A2B1B9B3B7ECFEB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method) ;
  4820. // System.Void UnityEngine.UI.VertexHelper::SetUIVertex(UnityEngine.UIVertex,System.Int32)
  4821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_SetUIVertex_m539A518867E7872E0893715AD372DC9A06334FD9 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___0_vertex, int32_t ___1_i, const RuntimeMethod* method) ;
  4822. // System.Int32 UnityEngine.UI.VertexHelper::get_currentVertCount()
  4823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentVertCount_m45BFEBD6FCB7DF3BF9F76946D6002BDC58B173A4 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, const RuntimeMethod* method) ;
  4824. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  4825. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
  4826. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::get_graphic()
  4827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04 (BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D* __this, const RuntimeMethod* method) ;
  4828. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  4829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  4830. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  4831. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
  4832. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Count()
  4833. inline int32_t List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_inline (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, const RuntimeMethod* method)
  4834. {
  4835. return (( int32_t (*) (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A*, const RuntimeMethod*))List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_gshared_inline)(__this, method);
  4836. }
  4837. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Capacity()
  4838. inline int32_t List_1_get_Capacity_m56718A2202E1BCBA0CDB1E01212A939E9E3D1D96 (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, const RuntimeMethod* method)
  4839. {
  4840. return (( int32_t (*) (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A*, const RuntimeMethod*))List_1_get_Capacity_m56718A2202E1BCBA0CDB1E01212A939E9E3D1D96_gshared)(__this, method);
  4841. }
  4842. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Capacity(System.Int32)
  4843. inline void List_1_set_Capacity_mC3FD70CD503957447E9C3F0504B2B962822383A9 (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, int32_t ___0_value, const RuntimeMethod* method)
  4844. {
  4845. (( void (*) (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A*, int32_t, const RuntimeMethod*))List_1_set_Capacity_mC3FD70CD503957447E9C3F0504B2B962822383A9_gshared)(__this, ___0_value, method);
  4846. }
  4847. // T System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Item(System.Int32)
  4848. inline UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 List_1_get_Item_m818C7E5E5F73749A39FB30DDDD55D00EDC565C67 (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, int32_t ___0_index, const RuntimeMethod* method)
  4849. {
  4850. return (( UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 (*) (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A*, int32_t, const RuntimeMethod*))List_1_get_Item_m818C7E5E5F73749A39FB30DDDD55D00EDC565C67_gshared)(__this, ___0_index, method);
  4851. }
  4852. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Add(T)
  4853. inline void List_1_Add_m21493CD763CBCDBF96B24419D7C72B46F76663EB_inline (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___0_item, const RuntimeMethod* method)
  4854. {
  4855. (( void (*) (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A*, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207, const RuntimeMethod*))List_1_Add_m21493CD763CBCDBF96B24419D7C72B46F76663EB_gshared_inline)(__this, ___0_item, method);
  4856. }
  4857. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Item(System.Int32,T)
  4858. inline void List_1_set_Item_m0C5B60C5566C63D5E3E979D8EF02D5DF8D92AB33 (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, int32_t ___0_index, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___1_value, const RuntimeMethod* method)
  4859. {
  4860. (( void (*) (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A*, int32_t, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207, const RuntimeMethod*))List_1_set_Item_m0C5B60C5566C63D5E3E979D8EF02D5DF8D92AB33_gshared)(__this, ___0_index, ___1_value, method);
  4861. }
  4862. // System.Void UnityEngine.UI.Shadow::ApplyShadowZeroAlloc(System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.Color32,System.Int32,System.Int32,System.Single,System.Single)
  4863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow_ApplyShadowZeroAlloc_m010AE345D731FC53595A62CF8D0B401C2D6F4B58 (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_verts, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_color, int32_t ___2_start, int32_t ___3_end, float ___4_x, float ___5_y, const RuntimeMethod* method) ;
  4864. // TCollection UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.UIVertex>::Get()
  4865. inline List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* CollectionPool_2_Get_mF172EABFC8C0790442FC9E97247EDE52148F13EB (const RuntimeMethod* method)
  4866. {
  4867. return (( List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* (*) (const RuntimeMethod*))CollectionPool_2_Get_m411EB4FF2E2641FDE11B243AC15FA290A8165AEE_gshared)(method);
  4868. }
  4869. // System.Void UnityEngine.UI.VertexHelper::GetUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  4870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_GetUIVertexStream_m87D56EB5559CCCA150F68B1DD660FF4154CACBCE (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_stream, const RuntimeMethod* method) ;
  4871. // UnityEngine.Color UnityEngine.UI.Shadow::get_effectColor()
  4872. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Shadow_get_effectColor_m6E7751BB8792C85BE9DAD0D133D787317D9CF59B_inline (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, const RuntimeMethod* method) ;
  4873. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  4874. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ;
  4875. // UnityEngine.Vector2 UnityEngine.UI.Shadow::get_effectDistance()
  4876. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F_inline (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, const RuntimeMethod* method) ;
  4877. // System.Void UnityEngine.UI.Shadow::ApplyShadow(System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.Color32,System.Int32,System.Int32,System.Single,System.Single)
  4878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow_ApplyShadow_mB615BBD368431C63B1407CAFD7DD32BE023E543E (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_verts, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_color, int32_t ___2_start, int32_t ___3_end, float ___4_x, float ___5_y, const RuntimeMethod* method) ;
  4879. // System.Void UnityEngine.UI.VertexHelper::Clear()
  4880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, const RuntimeMethod* method) ;
  4881. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexTriangleStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  4882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexTriangleStream_m29A217271BF2B3D3D60B7CBDA4114C7BB40C2841 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_verts, const RuntimeMethod* method) ;
  4883. // System.Void UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.UIVertex>::Release(TCollection)
  4884. inline void CollectionPool_2_Release_m8EFACCF3EB10B4D6ED9988CB24999AFFF8FE3553 (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_toRelease, const RuntimeMethod* method)
  4885. {
  4886. (( void (*) (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A*, const RuntimeMethod*))CollectionPool_2_Release_m7F9169CA8ED500338A224EDA6EEEFC4AA4ECFD5F_gshared)(___0_toRelease, method);
  4887. }
  4888. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_startColor()
  4889. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorTween_get_startColor_m9E33FB5C5F76BCF49A3B20201CD8006DBFB46012_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method) ;
  4890. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_startColor(UnityEngine.Color)
  4891. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorTween_set_startColor_mD22349343421BD44F0C31E537718ED53BE4850DA_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method) ;
  4892. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_targetColor()
  4893. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorTween_get_targetColor_m240A7018BDC3B44AB44BA674AA16C39960BC23FF_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method) ;
  4894. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_targetColor(UnityEngine.Color)
  4895. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorTween_set_targetColor_m7D8E74B32AC3A9C17C3192096003B12A1500D749_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method) ;
  4896. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::get_tweenMode()
  4897. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ColorTween_get_tweenMode_m06B83FB6E45A807F83FDD762A8241D478FD13F8B_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method) ;
  4898. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_tweenMode(UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode)
  4899. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorTween_set_tweenMode_m105EEB49F6632D6D105C63DA9919385233A5D4DE_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4900. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::get_duration()
  4901. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ColorTween_get_duration_m40D8F08C13FF2FE7583746934C6A017A93398548_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method) ;
  4902. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_duration(System.Single)
  4903. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorTween_set_duration_m1C278AB5A90B5C108CEB4870CAC90A9A9EAC19CB_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, float ___0_value, const RuntimeMethod* method) ;
  4904. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::get_ignoreTimeScale()
  4905. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ColorTween_get_ignoreTimeScale_mEDB15A4ADE3A0B9487D240964A7571247F974708_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method) ;
  4906. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_ignoreTimeScale(System.Boolean)
  4907. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorTween_set_ignoreTimeScale_m060FF3CED06F73EA1F555A37999D61DC58F99927_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, bool ___0_value, const RuntimeMethod* method) ;
  4908. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::ValidTarget()
  4909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorTween_ValidTarget_m1D7A682CE00048FAF1A3BDD55EB76F44C9122B4D (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method) ;
  4910. // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
  4911. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_Lerp_mE79F87889843ECDC188E4CB5B5E1F1B2256E5EBE_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, float ___2_t, const RuntimeMethod* method) ;
  4912. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::Invoke(T0)
  4913. inline void UnityEvent_1_Invoke_m742FE68F8584FCA2350604FAFF86FA120A2CFE8D (UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_arg0, const RuntimeMethod* method)
  4914. {
  4915. (( void (*) (UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F, const RuntimeMethod*))UnityEvent_1_Invoke_m742FE68F8584FCA2350604FAFF86FA120A2CFE8D_gshared)(__this, ___0_arg0, method);
  4916. }
  4917. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::TweenValue(System.Single)
  4918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_TweenValue_mF5CBA9BDE7F73E47F9CF26DC4EC2419694049860 (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, float ___0_floatPercentage, const RuntimeMethod* method) ;
  4919. // System.Void UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback::.ctor()
  4920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTweenCallback__ctor_mFEB49A6A1ABACFE2351A63060F786B762E2DC6B9 (ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* __this, const RuntimeMethod* method) ;
  4921. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  4922. inline void UnityEvent_1_AddListener_mD935AA7032F987581BD350C04192FBE8C25DD4EE (UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9* __this, UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F* ___0_call, const RuntimeMethod* method)
  4923. {
  4924. (( void (*) (UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9*, UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F*, const RuntimeMethod*))UnityEvent_1_AddListener_mD935AA7032F987581BD350C04192FBE8C25DD4EE_gshared)(__this, ___0_call, method);
  4925. }
  4926. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<UnityEngine.Color>)
  4927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_AddOnChangedCallback_mAC2856A154604B4B6721DAC185B819A98D6F7438 (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F* ___0_callback, const RuntimeMethod* method) ;
  4928. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::GetIgnoreTimescale()
  4929. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ColorTween_GetIgnoreTimescale_m679C83012235779A37DCCD0AA75CD6B0DAE5BCFA_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method) ;
  4930. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::GetDuration()
  4931. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ColorTween_GetDuration_mC40D6776769FDB79C7ADC42D59F059A2A9AE2F66_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method) ;
  4932. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::.ctor()
  4933. inline void UnityEvent_1__ctor_mDED1CDCE6C1912DC328CA1D07ACA3ABB9AF1303D (UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9* __this, const RuntimeMethod* method)
  4934. {
  4935. (( void (*) (UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9*, const RuntimeMethod*))UnityEvent_1__ctor_mDED1CDCE6C1912DC328CA1D07ACA3ABB9AF1303D_gshared)(__this, method);
  4936. }
  4937. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_startValue()
  4938. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FloatTween_get_startValue_mCA121483CCF4C8F10991BB3306E3F2769EBB3A3C_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method) ;
  4939. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_startValue(System.Single)
  4940. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FloatTween_set_startValue_m43B55D74B7B34D9C32439D6004F306BFA18E4A1A_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, float ___0_value, const RuntimeMethod* method) ;
  4941. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_targetValue()
  4942. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FloatTween_get_targetValue_m6EFBD9EAB206F145959832269DC24C4B68FEE6B1_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method) ;
  4943. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_targetValue(System.Single)
  4944. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FloatTween_set_targetValue_m4AE44CE862797E898CDE00A1B7D6A33CE0AFDCFB_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, float ___0_value, const RuntimeMethod* method) ;
  4945. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_duration()
  4946. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FloatTween_get_duration_mB1496D38A618FF8282205FD3AA14CA9C6D76454D_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method) ;
  4947. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_duration(System.Single)
  4948. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FloatTween_set_duration_m40E10A7B796B4B54FFB8DA3889B09557BEC98456_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, float ___0_value, const RuntimeMethod* method) ;
  4949. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::get_ignoreTimeScale()
  4950. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FloatTween_get_ignoreTimeScale_m6F6BDCBD59C19E68572370F9FE3D7373B4212B3B_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method) ;
  4951. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_ignoreTimeScale(System.Boolean)
  4952. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FloatTween_set_ignoreTimeScale_m09041A4110040F9C86D24E1B4DED6E6B7FB206A8_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, bool ___0_value, const RuntimeMethod* method) ;
  4953. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::ValidTarget()
  4954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FloatTween_ValidTarget_m36EABC84C8FEFF79EBAC8E9C3C7A394F1377E311 (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method) ;
  4955. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  4956. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method) ;
  4957. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(T0)
  4958. inline void UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805 (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4* __this, float ___0_arg0, const RuntimeMethod* method)
  4959. {
  4960. (( void (*) (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4*, float, const RuntimeMethod*))UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805_gshared)(__this, ___0_arg0, method);
  4961. }
  4962. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::TweenValue(System.Single)
  4963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_TweenValue_mE51344369BDDA58E9C3AEC62E1B1C1AC0349278E (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, float ___0_floatPercentage, const RuntimeMethod* method) ;
  4964. // System.Void UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback::.ctor()
  4965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTweenCallback__ctor_m3BD06E1999E88B4BAC7627A04B37300331CA210A (FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* __this, const RuntimeMethod* method) ;
  4966. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  4967. inline void UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4* __this, UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* ___0_call, const RuntimeMethod* method)
  4968. {
  4969. (( void (*) (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4*, UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90*, const RuntimeMethod*))UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_gshared)(__this, ___0_call, method);
  4970. }
  4971. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<System.Single>)
  4972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_AddOnChangedCallback_m13B1FFCAD78C7E690E70704311B20D5BB67D8224 (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* ___0_callback, const RuntimeMethod* method) ;
  4973. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::GetIgnoreTimescale()
  4974. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FloatTween_GetIgnoreTimescale_mA2463285D4524B70A46776FC60C4F939B3BCD045_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method) ;
  4975. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::GetDuration()
  4976. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FloatTween_GetDuration_m3E981D91F15C36ED6F241117665E703F2BD2A6D4_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method) ;
  4977. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor()
  4978. inline void UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422 (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4* __this, const RuntimeMethod* method)
  4979. {
  4980. (( void (*) (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4*, const RuntimeMethod*))UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422_gshared)(__this, method);
  4981. }
  4982. // System.Void UnityEngine.UIElements.PanelEventHandler::UnregisterCallbacks()
  4983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_UnregisterCallbacks_m93894C7D3D238507B771066CC0025C98816D309C (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method) ;
  4984. // System.Void UnityEngine.UIElements.PanelEventHandler::RegisterCallbacks()
  4985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_RegisterCallbacks_mDA52FF8A14161DC03A7B09826079F60AEDBAC565 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method) ;
  4986. // UnityEngine.GameObject UnityEngine.UIElements.BaseRuntimePanel::get_selectableGameObject()
  4987. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* BaseRuntimePanel_get_selectableGameObject_m65B833EB1F9A3E071A5161AE94583D9609B930EF_inline (BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* __this, const RuntimeMethod* method) ;
  4988. // UnityEngine.Object UnityEngine.UIElements.UIElementsRuntimeUtility::get_activeEventSystem()
  4989. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* UIElementsRuntimeUtility_get_activeEventSystem_mEE885CA6E7EB77FFDCE9A63B4E5C7963548233E0_inline (const RuntimeMethod* method) ;
  4990. // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable()
  4991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m8989ABF5C038905A68E5536BED2E6FFAF8767FFC (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  4992. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable()
  4993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m18D5A0B93F65FB50F4D6CE8197EC07F3452C5DDE (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  4994. // System.Void System.Action::.ctor(System.Object,System.IntPtr)
  4995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  4996. // System.Void UnityEngine.UIElements.BaseRuntimePanel::add_destroyed(System.Action)
  4997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRuntimePanel_add_destroyed_m7191C21A4B5662F3855824E4C516E0232A1C5C81 (BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* __this, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_value, const RuntimeMethod* method) ;
  4998. // System.Void UnityEngine.UIElements.EventCallback`1<UnityEngine.UIElements.FocusEvent>::.ctor(System.Object,System.IntPtr)
  4999. inline void EventCallback_1__ctor_m0D38C77E31A784ACCFD4322569B7751EF13BF9EC (EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5000. {
  5001. (( void (*) (EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventCallback_1__ctor_m8E83F917FC9541DE1168E498CDF99D58A6DC329B_gshared)(__this, ___0_object, ___1_method, method);
  5002. }
  5003. // System.Void UnityEngine.UIElements.CallbackEventHandler::RegisterCallback<UnityEngine.UIElements.FocusEvent>(UnityEngine.UIElements.EventCallback`1<TEventType>,UnityEngine.UIElements.TrickleDown)
  5004. inline void CallbackEventHandler_RegisterCallback_TisFocusEvent_tC285901ACF2EA5EB98D216AC0ADD95937DBBD40F_mB6BEC6CAB9FBEE05C80B283B9DBFE6F6FFE8A8DC (CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4* __this, EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F* ___0_callback, int32_t ___1_useTrickleDown, const RuntimeMethod* method)
  5005. {
  5006. (( void (*) (CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4*, EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F*, int32_t, const RuntimeMethod*))CallbackEventHandler_RegisterCallback_TisRuntimeObject_m221D8BDDC2D60A7D22B11CBCC628C7990BE1C8F9_gshared)(__this, ___0_callback, ___1_useTrickleDown, method);
  5007. }
  5008. // System.Void UnityEngine.UIElements.EventCallback`1<UnityEngine.UIElements.BlurEvent>::.ctor(System.Object,System.IntPtr)
  5009. inline void EventCallback_1__ctor_mEF94DB10A3D6378C9D6E81C478DE9B918C92CEF9 (EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5010. {
  5011. (( void (*) (EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventCallback_1__ctor_m8E83F917FC9541DE1168E498CDF99D58A6DC329B_gshared)(__this, ___0_object, ___1_method, method);
  5012. }
  5013. // System.Void UnityEngine.UIElements.CallbackEventHandler::RegisterCallback<UnityEngine.UIElements.BlurEvent>(UnityEngine.UIElements.EventCallback`1<TEventType>,UnityEngine.UIElements.TrickleDown)
  5014. inline void CallbackEventHandler_RegisterCallback_TisBlurEvent_t449F3BC3C3E84C840C055BB57D809145B5701302_m3D1FF7EACB159A3EE4AB8B938F542823AC3F1566 (CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4* __this, EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9* ___0_callback, int32_t ___1_useTrickleDown, const RuntimeMethod* method)
  5015. {
  5016. (( void (*) (CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4*, EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9*, int32_t, const RuntimeMethod*))CallbackEventHandler_RegisterCallback_TisRuntimeObject_m221D8BDDC2D60A7D22B11CBCC628C7990BE1C8F9_gshared)(__this, ___0_callback, ___1_useTrickleDown, method);
  5017. }
  5018. // System.Void UnityEngine.UIElements.BaseRuntimePanel::remove_destroyed(System.Action)
  5019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRuntimePanel_remove_destroyed_mF4555F874EDE8F3ED9783051C3666C8B0E6CA2DC (BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* __this, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_value, const RuntimeMethod* method) ;
  5020. // System.Void UnityEngine.UIElements.CallbackEventHandler::UnregisterCallback<UnityEngine.UIElements.FocusEvent>(UnityEngine.UIElements.EventCallback`1<TEventType>,UnityEngine.UIElements.TrickleDown)
  5021. inline void CallbackEventHandler_UnregisterCallback_TisFocusEvent_tC285901ACF2EA5EB98D216AC0ADD95937DBBD40F_m9E81BF1DC2166F05AECC012446B1446B37A88422 (CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4* __this, EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F* ___0_callback, int32_t ___1_useTrickleDown, const RuntimeMethod* method)
  5022. {
  5023. (( void (*) (CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4*, EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F*, int32_t, const RuntimeMethod*))CallbackEventHandler_UnregisterCallback_TisRuntimeObject_m2E6CDD2C9FDA8EDB685996370F77E36063A68CD6_gshared)(__this, ___0_callback, ___1_useTrickleDown, method);
  5024. }
  5025. // System.Void UnityEngine.UIElements.CallbackEventHandler::UnregisterCallback<UnityEngine.UIElements.BlurEvent>(UnityEngine.UIElements.EventCallback`1<TEventType>,UnityEngine.UIElements.TrickleDown)
  5026. inline void CallbackEventHandler_UnregisterCallback_TisBlurEvent_t449F3BC3C3E84C840C055BB57D809145B5701302_mB949A7FBA4C69BB93448ACDCD45AC8C1DBC3A8F0 (CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4* __this, EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9* ___0_callback, int32_t ___1_useTrickleDown, const RuntimeMethod* method)
  5027. {
  5028. (( void (*) (CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4*, EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9*, int32_t, const RuntimeMethod*))CallbackEventHandler_UnregisterCallback_TisRuntimeObject_m2E6CDD2C9FDA8EDB685996370F77E36063A68CD6_gshared)(__this, ___0_callback, ___1_useTrickleDown, method);
  5029. }
  5030. // System.Void UnityEngine.UIElements.PanelEventHandler::set_panel(UnityEngine.UIElements.IPanel)
  5031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_set_panel_m30302AED739E083827B25651029CB2F1563D2988 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) ;
  5032. // UnityEngine.EventSystems.EventSystem UnityEngine.UIElements.PanelEventHandler::get_eventSystem()
  5033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* PanelEventHandler_get_eventSystem_m4AC951AFE51C13E82DF39BD27DDD6BE9258535A2 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method) ;
  5034. // UnityEngine.GameObject UnityEngine.UIElements.PanelEventHandler::get_selectableGameObject()
  5035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PanelEventHandler_get_selectableGameObject_m327CAA6DDDE5191CF001B5FED18EC8857E6915FC (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method) ;
  5036. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject)
  5037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m91382EAC4D552C672CC07BE7EB1481F156045280 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_selected, const RuntimeMethod* method) ;
  5038. // System.Void UnityEngine.UIElements.Panel::Focus()
  5039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Panel_Focus_mDAE57837E8C771D868C150D37EB07E828281B9BC (Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9* __this, const RuntimeMethod* method) ;
  5040. // System.Void UnityEngine.UIElements.Panel::Blur()
  5041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Panel_Blur_m8A06EE8F304D327193143A8C9AA42386468DFD7F (Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9* __this, const RuntimeMethod* method) ;
  5042. // System.Boolean UnityEngine.UIElements.PanelEventHandler::ReadPointerData(UnityEngine.UIElements.PanelEventHandler/PointerEvent,UnityEngine.EventSystems.PointerEventData,UnityEngine.UIElements.PanelEventHandler/PointerEventType)
  5043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PanelEventHandler_ReadPointerData_m655D52851C00124DBA14106CDBE322B7AE2F9372 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* ___0_pe, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___1_eventData, int32_t ___2_eventType, const RuntimeMethod* method) ;
  5044. // T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent)
  5045. inline PointerMoveEvent_t2C1E2E20A07034638F48C3EB94B8520549D770C3* PointerEventBase_1_GetPooled_m505D01FFFB287E4FA5650DEDE746B6DAC77194E0 (RuntimeObject* ___0_triggerEvent, const RuntimeMethod* method)
  5046. {
  5047. return (( PointerMoveEvent_t2C1E2E20A07034638F48C3EB94B8520549D770C3* (*) (RuntimeObject*, const RuntimeMethod*))PointerEventBase_1_GetPooled_m612B3887EC374AF94E88181C4DD6FC55083A1B63_gshared)(___0_triggerEvent, method);
  5048. }
  5049. // System.Void UnityEngine.UIElements.PanelEventHandler::SendEvent(UnityEngine.UIElements.EventBase,UnityEngine.EventSystems.BaseEventData)
  5050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_SendEvent_m380CCD38E3E7949B65EE3001067AA9548B19B9F5 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C* ___0_e, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_sourceEventData, const RuntimeMethod* method) ;
  5051. // T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent)
  5052. inline PointerUpEvent_tCE779E8B94675B6A2758B82F6A84771CB26913D9* PointerEventBase_1_GetPooled_m9B995C8015B9E44E3A91A42953EF592D22E329DB (RuntimeObject* ___0_triggerEvent, const RuntimeMethod* method)
  5053. {
  5054. return (( PointerUpEvent_tCE779E8B94675B6A2758B82F6A84771CB26913D9* (*) (RuntimeObject*, const RuntimeMethod*))PointerEventBase_1_GetPooled_m612B3887EC374AF94E88181C4DD6FC55083A1B63_gshared)(___0_triggerEvent, method);
  5055. }
  5056. // System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_pressedButtons()
  5057. inline int32_t PointerEventBase_1_get_pressedButtons_mAEE1A8AAE5241E6E45E1750BE6BC01E86CC9EF1E_inline (PointerEventBase_1_t2DFB78320E5810F8163F6CF5D3C5537CF40B2496* __this, const RuntimeMethod* method)
  5058. {
  5059. return (( int32_t (*) (PointerEventBase_1_t2DFB78320E5810F8163F6CF5D3C5537CF40B2496*, const RuntimeMethod*))PointerEventBase_1_get_pressedButtons_mD44593EB9F5A5992961586234A01D44B871A1F64_gshared_inline)(__this, method);
  5060. }
  5061. // System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_pointerId()
  5062. inline int32_t PointerEventBase_1_get_pointerId_m494A184CC32780C69FAE61D8361DE5F4A53FF2C6_inline (PointerEventBase_1_t2DFB78320E5810F8163F6CF5D3C5537CF40B2496* __this, const RuntimeMethod* method)
  5063. {
  5064. return (( int32_t (*) (PointerEventBase_1_t2DFB78320E5810F8163F6CF5D3C5537CF40B2496*, const RuntimeMethod*))PointerEventBase_1_get_pointerId_mF0B5F3F2655036A39E6ECAB56386CADBFDF1CF99_gshared_inline)(__this, method);
  5065. }
  5066. // System.Void UnityEngine.UIElements.PointerDeviceState::SetPlayerPanelWithSoftPointerCapture(System.Int32,UnityEngine.UIElements.IPanel)
  5067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerDeviceState_SetPlayerPanelWithSoftPointerCapture_mC198DEB84AC0A97B1754EC66048AFEE33D3E53CA (int32_t ___0_pointerId, RuntimeObject* ___1_panel, const RuntimeMethod* method) ;
  5068. // T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent)
  5069. inline PointerDownEvent_tABAAD1BACBB98156D6BCCED51E11883EAFE03A51* PointerEventBase_1_GetPooled_mFCA2D5D977296034C8EE0A2E61CBA38250C3D928 (RuntimeObject* ___0_triggerEvent, const RuntimeMethod* method)
  5070. {
  5071. return (( PointerDownEvent_tABAAD1BACBB98156D6BCCED51E11883EAFE03A51* (*) (RuntimeObject*, const RuntimeMethod*))PointerEventBase_1_GetPooled_m612B3887EC374AF94E88181C4DD6FC55083A1B63_gshared)(___0_triggerEvent, method);
  5072. }
  5073. // System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_pointerId()
  5074. inline int32_t PointerEventBase_1_get_pointerId_m2666488A68716BD85D3277905899BDE7CF3826C8_inline (PointerEventBase_1_t7591EB7533D2DA4AE63C7E535343F090911843C9* __this, const RuntimeMethod* method)
  5075. {
  5076. return (( int32_t (*) (PointerEventBase_1_t7591EB7533D2DA4AE63C7E535343F090911843C9*, const RuntimeMethod*))PointerEventBase_1_get_pointerId_mF0B5F3F2655036A39E6ECAB56386CADBFDF1CF99_gshared_inline)(__this, method);
  5077. }
  5078. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerCurrentRaycast()
  5079. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5080. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::get_gameObject()
  5081. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* __this, const RuntimeMethod* method) ;
  5082. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  5083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  5084. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  5085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  5086. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast()
  5087. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5088. // System.Int32 UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_pointerId()
  5089. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEvent_get_pointerId_mD4E22379BC076C3D75E103BC55ACFBA81BEF59BE_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method) ;
  5090. // T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent)
  5091. inline PointerCancelEvent_t566D42065C3B376AD49A44A406AFE929A6CFEE51* PointerEventBase_1_GetPooled_m1273AE51A40AC6C68E59D3D2AA5BF1E057A0AD1D (RuntimeObject* ___0_triggerEvent, const RuntimeMethod* method)
  5092. {
  5093. return (( PointerCancelEvent_t566D42065C3B376AD49A44A406AFE929A6CFEE51* (*) (RuntimeObject*, const RuntimeMethod*))PointerEventBase_1_GetPooled_m612B3887EC374AF94E88181C4DD6FC55083A1B63_gshared)(___0_triggerEvent, method);
  5094. }
  5095. // UnityEngine.Vector3 UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_position()
  5096. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 PointerEvent_get_position_m6CAC16F2273B6222BB18583B11B85BE3ECA8BB45_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method) ;
  5097. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  5098. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method) ;
  5099. // System.Void UnityEngine.UIElements.BaseRuntimePanel::PointerLeavesPanel(System.Int32,UnityEngine.Vector2)
  5100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRuntimePanel_PointerLeavesPanel_mB19671805A09ABDCD5E57F3458471653B6C3F39E (BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* __this, int32_t ___0_pointerId, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_position, const RuntimeMethod* method) ;
  5101. // System.Void UnityEngine.UIElements.BaseRuntimePanel::PointerEntersPanel(System.Int32,UnityEngine.Vector2)
  5102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRuntimePanel_PointerEntersPanel_m6D24AF54FA1180AA1D4BE357ADD57846BCD6D8F6 (BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* __this, int32_t ___0_pointerId, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_position, const RuntimeMethod* method) ;
  5103. // T UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.NavigationSubmitEvent>::GetPooled()
  5104. inline NavigationSubmitEvent_t193DCBDB6CBC8FF9F0A545B48962188505665BB1* EventBase_1_GetPooled_mE3FD65DA4C4805F105F0E53C08DC9A37842C66F7 (const RuntimeMethod* method)
  5105. {
  5106. return (( NavigationSubmitEvent_t193DCBDB6CBC8FF9F0A545B48962188505665BB1* (*) (const RuntimeMethod*))EventBase_1_GetPooled_mBD7595B7D0C2B6D191690953CCBC74F4120FBD01_gshared)(method);
  5107. }
  5108. // T UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.NavigationCancelEvent>::GetPooled()
  5109. inline NavigationCancelEvent_tB8811EBDC85FD365D1034AEA30F07CBC3161E59E* EventBase_1_GetPooled_m017D73629E8ECF9987471A9CB8FAC457253C37AF (const RuntimeMethod* method)
  5110. {
  5111. return (( NavigationCancelEvent_tB8811EBDC85FD365D1034AEA30F07CBC3161E59E* (*) (const RuntimeMethod*))EventBase_1_GetPooled_mBD7595B7D0C2B6D191690953CCBC74F4120FBD01_gshared)(method);
  5112. }
  5113. // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::get_moveVector()
  5114. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 AxisEventData_get_moveVector_m7979B5CF62B6B3B0C5F2DA8B328C499ED80ECC41_inline (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, const RuntimeMethod* method) ;
  5115. // UnityEngine.UIElements.NavigationMoveEvent UnityEngine.UIElements.NavigationMoveEvent::GetPooled(UnityEngine.Vector2)
  5116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NavigationMoveEvent_t70F4AAAE0B5287449430A2A7A2DC78A2AF1364DF* NavigationMoveEvent_GetPooled_mA48256D22EF1A03DAC3CF92FF6FD45D7CE0521E4 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_moveVector, const RuntimeMethod* method) ;
  5117. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta()
  5118. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_scrollDelta_m38C419C3E84811D17D1A42973AF7B3A457B316EA_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5119. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  5120. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  5121. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  5122. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method) ;
  5123. // UnityEngine.UIElements.WheelEvent UnityEngine.UIElements.WheelEvent::GetPooled(UnityEngine.Vector3,UnityEngine.UIElements.IPointerEvent)
  5124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR WheelEvent_tDD5DB3A6F5F6FDB59AD7FF27491502FF18B9775E* WheelEvent_GetPooled_m0B52D894574A9F79079C03E54529A1B28D776E85 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_delta, RuntimeObject* ___1_pointerEvent, const RuntimeMethod* method) ;
  5125. // System.Void UnityEngine.UIElements.BaseVisualElementPanel::SendEvent(UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
  5126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseVisualElementPanel_SendEvent_m1CBB33A872A838895CBE5E620FD106FD5C72B1FB (BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303* __this, EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C* ___0_e, int32_t ___1_dispatchMode, const RuntimeMethod* method) ;
  5127. // System.Boolean UnityEngine.UIElements.EventBase::get_isPropagationStopped()
  5128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventBase_get_isPropagationStopped_m36E1E4831DC04452D18B5339E2CAD8979B6BD6B3 (EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C* __this, const RuntimeMethod* method) ;
  5129. // System.Void UnityEngine.Event::Use()
  5130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Event_Use_mD77A166D8CFEC4997484C58BC55FEB2D288D3453 (Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* __this, const RuntimeMethod* method) ;
  5131. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject()
  5132. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method) ;
  5133. // System.Void UnityEngine.UIElements.PanelEventHandler::ProcessImguiEvents(System.Boolean)
  5134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_ProcessImguiEvents_mFD6515767C5083020530A3F81371BFC94029A31F (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, bool ___0_isSelected, const RuntimeMethod* method) ;
  5135. // UnityEngine.EventType UnityEngine.Event::get_type()
  5136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Event_get_type_m8A825D6DA432B967DAA3E22E5C8571620A75F8A8 (Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* __this, const RuntimeMethod* method) ;
  5137. // UnityEngine.EventModifiers UnityEngine.Event::get_modifiers()
  5138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Event_get_modifiers_mD55E7CF06EB720434F0F174EA569B2A29792D39B (Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* __this, const RuntimeMethod* method) ;
  5139. // System.Void UnityEngine.UIElements.PanelEventHandler::ProcessKeyboardEvent(UnityEngine.Event)
  5140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_ProcessKeyboardEvent_m16DDFA49BD3081FEDA4FB3B22AA6DB78A19086F1 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___0_e, const RuntimeMethod* method) ;
  5141. // System.Void UnityEngine.UIElements.PanelEventHandler::ProcessTabEvent(UnityEngine.Event)
  5142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_ProcessTabEvent_m53F9BFFBF8D1E45FE3CD57EC3815C7130C1363AE (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___0_e, const RuntimeMethod* method) ;
  5143. // System.Boolean UnityEngine.Event::PopEvent(UnityEngine.Event)
  5144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Event_PopEvent_mC780BAA7CE4F0E75C8B5C7DC5EB430C278B0D0AE (Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___0_outEvent, const RuntimeMethod* method) ;
  5145. // System.Void UnityEngine.UIElements.PanelEventHandler::SendKeyUpEvent(UnityEngine.Event)
  5146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_SendKeyUpEvent_mF261A0CE2897E82529220A72DBE069DE97EC601D (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___0_e, const RuntimeMethod* method) ;
  5147. // System.Void UnityEngine.UIElements.PanelEventHandler::SendKeyDownEvent(UnityEngine.Event)
  5148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_SendKeyDownEvent_mB5DA98F3B07ED56ABF2E694744BE6EAE3ED81452 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___0_e, const RuntimeMethod* method) ;
  5149. // System.Char UnityEngine.Event::get_character()
  5150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar Event_get_character_m8F7A92E90EF65B9379C01432B42D6BF818C32A61 (Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* __this, const RuntimeMethod* method) ;
  5151. // System.Boolean UnityEngine.Event::get_shift()
  5152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Event_get_shift_mB8409DA839B09DC6137848E131A6DBE70BB9E70A (Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* __this, const RuntimeMethod* method) ;
  5153. // System.Void UnityEngine.UIElements.PanelEventHandler::SendTabEvent(UnityEngine.Event,System.Int32)
  5154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_SendTabEvent_mA2058FFF2B3B3C64CD86EC20B30A9C753DE4AEA7 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___0_e, int32_t ___1_direction, const RuntimeMethod* method) ;
  5155. // UnityEngine.UIElements.NavigationTabEvent UnityEngine.UIElements.NavigationTabEvent::GetPooled(System.Int32)
  5156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NavigationTabEvent_t8FEFFA10A773425C471E7B88B3498C64A8247DF7* NavigationTabEvent_GetPooled_m005DBE10756CB17653B72DA4904AD8F6EEB2E41C (int32_t ___0_moveValue, const RuntimeMethod* method) ;
  5157. // System.Void UnityEngine.UIElements.PanelEventHandler::SendEvent(UnityEngine.UIElements.EventBase,UnityEngine.Event)
  5158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_SendEvent_m8A731185591EB81DC398B72D4C081970A89D421B (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C* ___0_e, Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___1_sourceEvent, const RuntimeMethod* method) ;
  5159. // UnityEngine.KeyCode UnityEngine.Event::get_keyCode()
  5160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Event_get_keyCode_mADBB236A741F96D86E4A536E15FFECFD4C367B64 (Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* __this, const RuntimeMethod* method) ;
  5161. // T UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyUpEvent>::GetPooled(System.Char,UnityEngine.KeyCode,UnityEngine.EventModifiers)
  5162. inline KeyUpEvent_tA037C42AEA6A8E0919BA60BD796B3AD1DA506394* KeyboardEventBase_1_GetPooled_m166C0D48F33269027DFAA03D506DE97CAB8560A6 (Il2CppChar ___0_c, int32_t ___1_keyCode, int32_t ___2_modifiers, const RuntimeMethod* method)
  5163. {
  5164. return (( KeyUpEvent_tA037C42AEA6A8E0919BA60BD796B3AD1DA506394* (*) (Il2CppChar, int32_t, int32_t, const RuntimeMethod*))KeyboardEventBase_1_GetPooled_m8D5F7867C432E60172A3B43597E4CB0804A604B3_gshared)(___0_c, ___1_keyCode, ___2_modifiers, method);
  5165. }
  5166. // T UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>::GetPooled(System.Char,UnityEngine.KeyCode,UnityEngine.EventModifiers)
  5167. inline KeyDownEvent_t1971978254C8EE65CDDD992AF86B44E442CDD18C* KeyboardEventBase_1_GetPooled_m2A3CDA8BEAE1A4DD06BD2B6FDF65F77F27369F45 (Il2CppChar ___0_c, int32_t ___1_keyCode, int32_t ___2_modifiers, const RuntimeMethod* method)
  5168. {
  5169. return (( KeyDownEvent_t1971978254C8EE65CDDD992AF86B44E442CDD18C* (*) (Il2CppChar, int32_t, int32_t, const RuntimeMethod*))KeyboardEventBase_1_GetPooled_m8D5F7867C432E60172A3B43597E4CB0804A604B3_gshared)(___0_c, ___1_keyCode, ___2_modifiers, method);
  5170. }
  5171. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::get_currentInputModule()
  5172. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* EventSystem_get_currentInputModule_m30559FCECCCE1AAD97D801968B8BD1C483FBF7AC_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method) ;
  5173. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::Read(UnityEngine.UIElements.PanelEventHandler,UnityEngine.EventSystems.PointerEventData,UnityEngine.UIElements.PanelEventHandler/PointerEventType)
  5174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_Read_mE5A2B332E857E3264562FF872625FB5ACE2E3248 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* ___0_self, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___1_eventData, int32_t ___2_eventType, const RuntimeMethod* method) ;
  5175. // UnityEngine.Vector3 UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_deltaPosition()
  5176. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 PointerEvent_get_deltaPosition_m185F5E48BD0879D48BADC520D64DDD68183B83D2_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method) ;
  5177. // System.Boolean UnityEngine.UIElements.BaseRuntimePanel::ScreenToPanel(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Boolean)
  5178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseRuntimePanel_ScreenToPanel_mAF61E995600A215F99FC3381F94A2F6BFECABB57 (BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_screenPosition, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_screenDelta, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___2_panelPosition, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___3_panelDelta, bool ___4_allowOutside, const RuntimeMethod* method) ;
  5179. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::SetPosition(UnityEngine.Vector3,UnityEngine.Vector3)
  5180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_SetPosition_mBFFE588EBFBDB353A634B4D6D544291073916B88 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_positionOverride, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_deltaOverride, const RuntimeMethod* method) ;
  5181. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::.ctor()
  5182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent__ctor_mE689E41BEA012A2914C799FECBCE48F7A58FCF73 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method) ;
  5183. // System.Void UnityEngine.Event::.ctor()
  5184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Event__ctor_m14342F32F62A39A8B8032286E2DCC07FEF72BFF4 (Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* __this, const RuntimeMethod* method) ;
  5185. // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor()
  5186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  5187. // UnityEngine.EventModifiers UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_modifiers()
  5188. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEvent_get_modifiers_m31E21D875E7EF1A47DB29878AA76698B0047BD6D_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method) ;
  5189. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  5190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method) ;
  5191. // System.Boolean UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_ctrlKey()
  5192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEvent_get_ctrlKey_m6EEB9C3A61C998C00946B424121C7BB32CDA6BED (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method) ;
  5193. // System.Boolean UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_commandKey()
  5194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEvent_get_commandKey_m750005DB9507733FAEE22D4DE58F28C11FD15DB3 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method) ;
  5195. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_pointerId(System.Int32)
  5196. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_pointerId_m1BFCE40A5AF978254069B94292CADC4B39CB4E6B_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5197. // System.Boolean UnityEngine.UIElements.PanelEventHandler/PointerEvent::<Read>g__InRange|82_0(System.Int32,System.Int32,System.Int32)
  5198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEvent_U3CReadU3Eg__InRangeU7C82_0_mC8BFB779E097CC745E370BFF83CDC1296C0DB045 (int32_t ___0_i, int32_t ___1_start, int32_t ___2_count, const RuntimeMethod* method) ;
  5199. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_pointerType(System.String)
  5200. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_pointerType_m1BD8CE6C878A3FFB6441A60302634515525E1050_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  5201. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_isPrimary(System.Boolean)
  5202. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_isPrimary_m90DD30E4F4B1641C8F800C4EF04DF078F7F37D2E_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, bool ___0_value, const RuntimeMethod* method) ;
  5203. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  5204. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5205. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_button(System.Int32)
  5206. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_button_mBD5A4ADBC9FB28B3D78019091D0279C18AC5F248_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5207. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_clickCount()
  5208. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_m3977011C09DB9F904B1AAC3708B821B8D6AC0F9F_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5209. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_clickCount(System.Int32)
  5210. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_clickCount_m87C44B61E5E2154178CD4D4CD931C2C463971B89_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5211. // System.Int32 UnityEngine.Screen::get_height()
  5212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9 (const RuntimeMethod* method) ;
  5213. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
  5214. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5215. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  5216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inputMouseCoordinates, const RuntimeMethod* method) ;
  5217. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  5218. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
  5219. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  5220. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  5221. // System.Int32 UnityEngine.Display::get_systemHeight()
  5222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
  5223. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_delta()
  5224. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_delta_m7DC87C01EAE1D10282C37842ED215FDBFE2C1C5B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5225. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_position(UnityEngine.Vector3)
  5226. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_position_m24E0958379E88BDD173E563CC00B2523E77EE051_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  5227. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_localPosition(UnityEngine.Vector3)
  5228. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_localPosition_m759E75018F6729AA6744C93A57907ACEB390727C_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  5229. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_deltaPosition(UnityEngine.Vector3)
  5230. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_deltaPosition_m12E7B298A9EEDC1D623E72EA99758204F16B4A11_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  5231. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_deltaTime(System.Single)
  5232. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_deltaTime_mEECBC843D749F429B1F72559BB488BE17BBFC3E0_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method) ;
  5233. // System.Single UnityEngine.EventSystems.PointerEventData::get_pressure()
  5234. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PointerEventData_get_pressure_m0745482FB0BD942F9615009C647765E3000F12C3_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5235. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_pressure(System.Single)
  5236. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_pressure_m1D036CF601B6EEB97DBDB8DB75F0923D39303FD9_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method) ;
  5237. // System.Single UnityEngine.EventSystems.PointerEventData::get_tangentialPressure()
  5238. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PointerEventData_get_tangentialPressure_m76ED73E8545F01660D6196DCEBAA6C63DDDE374C_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5239. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_tangentialPressure(System.Single)
  5240. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_tangentialPressure_m7ADB233CDA686FCB10A995F2A6826EE5F54AB36D_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method) ;
  5241. // System.Single UnityEngine.EventSystems.PointerEventData::get_altitudeAngle()
  5242. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PointerEventData_get_altitudeAngle_m3D72F9EF9FF2238B1FE2E6B5870F8B0DD14B90FE_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5243. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_altitudeAngle(System.Single)
  5244. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_altitudeAngle_m8B963C51BB5DB8A14A943F4B1BEC39B175ABABEB_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method) ;
  5245. // System.Single UnityEngine.EventSystems.PointerEventData::get_azimuthAngle()
  5246. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PointerEventData_get_azimuthAngle_mBFF5F23355EEAB911D8FF55965CCFF9CB3DD3F42_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5247. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_azimuthAngle(System.Single)
  5248. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_azimuthAngle_m404D73D4BAF6C658A52B29DD2C1D5FBEDC174139_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method) ;
  5249. // System.Single UnityEngine.EventSystems.PointerEventData::get_twist()
  5250. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PointerEventData_get_twist_m15A76D34614115A290B8FA90799752FBE00580B7_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5251. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_twist(System.Single)
  5252. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_twist_mCA0ECFFE48E1771A1540212CABB34326C7AD6B5D_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method) ;
  5253. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_radius()
  5254. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_radius_mA89C671E5F8CA0D0684113CF05E7FAF2961BF7D0_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5255. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_radius(UnityEngine.Vector2)
  5256. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_radius_m387840E4830548F1B1DA865A5A062062D86590EC_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  5257. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_radiusVariance()
  5258. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_radiusVariance_m5A3BC7FD6B455570A6535911E0F72F88B0F598BB_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5259. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_radiusVariance(UnityEngine.Vector2)
  5260. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_radiusVariance_m2627A414E6EFAE8132E2B4FBAC008D830CF0458D_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  5261. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_modifiers(UnityEngine.EventModifiers)
  5262. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_modifiers_mB339D7800998DB09F5D8B47B7DDD365897FD61C5_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5263. // System.Int32 UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_button()
  5264. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEvent_get_button_m72275A3B433F9433FAAC939B5776E908CBAC488C_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method) ;
  5265. // System.Int32 UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_clickCount()
  5266. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEvent_get_clickCount_m1E9AE0EF81D8BC131012E0DEE2C4E169C8B1EE06_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method) ;
  5267. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  5268. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) ;
  5269. // System.Void UnityEngine.UIElements.PointerDeviceState::PressButton(System.Int32,System.Int32)
  5270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerDeviceState_PressButton_mBB102F81A0E72F8A7685E31979C1069FAB22C05F (int32_t ___0_pointerId, int32_t ___1_buttonId, const RuntimeMethod* method) ;
  5271. // System.Void UnityEngine.UIElements.PointerDeviceState::ReleaseButton(System.Int32,System.Int32)
  5272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerDeviceState_ReleaseButton_m37AD62F48C80F0087158DA241DC055703268D494 (int32_t ___0_pointerId, int32_t ___1_buttonId, const RuntimeMethod* method) ;
  5273. // System.Int32 UnityEngine.UIElements.PointerDeviceState::GetPressedButtons(System.Int32)
  5274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerDeviceState_GetPressedButtons_m4967FF91F44AE300DCDB3F5136823221134666BC (int32_t ___0_pointerId, const RuntimeMethod* method) ;
  5275. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_pressedButtons(System.Int32)
  5276. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_pressedButtons_m0B5199481431978AC07CFEAE090907BA5E70FA68_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5277. // System.Void System.Object::.ctor()
  5278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  5279. // System.Void UnityEngine.UIElements.PanelRaycaster::UnregisterCallbacks()
  5280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelRaycaster_UnregisterCallbacks_mD26ACD360F0C27CFB33A824ADE371742853D66F6 (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, const RuntimeMethod* method) ;
  5281. // System.Void UnityEngine.UIElements.PanelRaycaster::RegisterCallbacks()
  5282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelRaycaster_RegisterCallbacks_m840C71BFC5351078CB6BE82C8510F596DC55616D (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, const RuntimeMethod* method) ;
  5283. // System.Void UnityEngine.UIElements.PanelRaycaster::set_panel(UnityEngine.UIElements.IPanel)
  5284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelRaycaster_set_panel_m840C66DD38B96603B01E8FAA09C74CA1A67E602C (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) ;
  5285. // System.Single UnityEngine.UIElements.BaseRuntimePanel::get_sortingPriority()
  5286. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float BaseRuntimePanel_get_sortingPriority_m7B035930943248B472823F7E8128928000002155_inline (BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* __this, const RuntimeMethod* method) ;
  5287. // System.Int32 UnityEngine.UIElements.PanelRaycaster::ConvertFloatBitsToInt(System.Single)
  5288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PanelRaycaster_ConvertFloatBitsToInt_m1B874D1D187BFEE0E217A8D74D21FF4A2F13D717 (float ___0_f, const RuntimeMethod* method) ;
  5289. // System.Int32 UnityEngine.UIElements.BaseRuntimePanel::get_targetDisplay()
  5290. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BaseRuntimePanel_get_targetDisplay_mF2B0D9BB8A234F9273185DFAA4EC014E86CEDFD3_inline (BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* __this, const RuntimeMethod* method) ;
  5291. // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerCaptureHelper::GetCapturingElement(UnityEngine.UIElements.IPanel,System.Int32)
  5292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PointerCaptureHelper_GetCapturingElement_m30DED02760CA5544CF35162656E2E3959DC8103E (RuntimeObject* ___0_panel, int32_t ___1_pointerId, const RuntimeMethod* method) ;
  5293. // UnityEngine.UIElements.IPanel UnityEngine.UIElements.VisualElement::get_panel()
  5294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* VisualElement_get_panel_m44AEFA3041785E57641AA3F895D11215C841BED1 (VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* __this, const RuntimeMethod* method) ;
  5295. // UnityEngine.UIElements.IPanel UnityEngine.UIElements.PointerDeviceState::GetPlayerPanelWithSoftPointerCapture(System.Int32)
  5296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PointerDeviceState_GetPlayerPanelWithSoftPointerCapture_m3CB06E8131526B784CCFACBB01DD4E4CE2317BFC (int32_t ___0_pointerId, const RuntimeMethod* method) ;
  5297. // UnityEngine.GameObject UnityEngine.UIElements.PanelRaycaster::get_selectableGameObject()
  5298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PanelRaycaster_get_selectableGameObject_m26B496BDA7A92AD0C66B4209171B56321308A628 (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, const RuntimeMethod* method) ;
  5299. // System.Void UnityEngine.EventSystems.RaycastResult::set_gameObject(UnityEngine.GameObject)
  5300. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_mCFEB66C0E3F01AC5E55040FE8BEB16E40427BD9E_inline (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method) ;
  5301. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(T)
  5302. inline void List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___0_item, const RuntimeMethod* method)
  5303. {
  5304. (( void (*) (List_1_t8292C421BBB00D7661DC07462822936152BAB446*, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023, const RuntimeMethod*))List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_gshared_inline)(__this, ___0_item, method);
  5305. }
  5306. // System.Void UnityEngine.EventSystems.BaseRaycaster::.ctor()
  5307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster__ctor_m1B6A963368E54C1E450BE15FAF1AE082142A1683 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method) ;
  5308. // System.Void UnityEngine.EventSystems.BaseEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  5309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseEventData__ctor_mE51C4DB618D8661AB2527EC5DE4D563D2284F558 (BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* __this, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___0_eventSystem, const RuntimeMethod* method) ;
  5310. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  5311. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method) ;
  5312. // System.Void UnityEngine.EventSystems.AxisEventData::set_moveVector(UnityEngine.Vector2)
  5313. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AxisEventData_set_moveVector_mC744F8B3519A6EE5E60482E8FB39641181C62914_inline (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  5314. // System.Void UnityEngine.EventSystems.AxisEventData::set_moveDir(UnityEngine.EventSystems.MoveDirection)
  5315. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AxisEventData_set_moveDir_mD82A8AEB52FEFAC48CA064BB77A381B9A3E1B24B_inline (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5316. // System.Void UnityEngine.EventSystems.AbstractEventData::.ctor()
  5317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AbstractEventData__ctor_m3D5B26D1C8BC7ACDDF16F505CF7AE273B54584FC (AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7* __this, const RuntimeMethod* method) ;
  5318. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  5319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m9675415B7B3FE13B35E2CCB220F0C8AF04ECA173 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_selected, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_pointer, const RuntimeMethod* method) ;
  5320. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::.ctor()
  5321. inline void List_1__ctor_m447372C1EF7141193B93090A77395B786C72C7BC (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, const RuntimeMethod* method)
  5322. {
  5323. (( void (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  5324. }
  5325. // System.Void UnityEngine.EventSystems.PointerEventData::set_eligibleForClick(System.Boolean)
  5326. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m360125CB3E348F3CF64C39F163467A842E479C21_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method) ;
  5327. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerId(System.Int32)
  5328. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m5B5FF54AB1DE7BD4454022A7C0535C618049BD9B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5329. // System.Void UnityEngine.EventSystems.PointerEventData::set_position(UnityEngine.Vector2)
  5330. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_position_m66E8DFE693F550372E6B085C6E2F887FDB092FAA_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  5331. // System.Void UnityEngine.EventSystems.PointerEventData::set_delta(UnityEngine.Vector2)
  5332. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_delta_mD200AF7CCAEAD92D947091902AF864CB4ACE0F1D_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  5333. // System.Void UnityEngine.EventSystems.PointerEventData::set_pressPosition(UnityEngine.Vector2)
  5334. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_m85544FBAB798DABE70067508294A6C4841A95379_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  5335. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickTime(System.Single)
  5336. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_m93D27EB35F490AC9100369A23002F09148F85996_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method) ;
  5337. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickCount(System.Int32)
  5338. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_m0A87C2C367987492F310786DC9C3DF1616EA4D49_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5339. // System.Void UnityEngine.EventSystems.PointerEventData::set_scrollDelta(UnityEngine.Vector2)
  5340. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m58007CAE9A9B333B82C36B9E5431FBD926CB556C_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  5341. // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean)
  5342. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m63FE2034E4B240F1A0A902B1EB893B3DBA2D848B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method) ;
  5343. // System.Void UnityEngine.EventSystems.PointerEventData::set_dragging(System.Boolean)
  5344. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_m43982B3F95F05986F40A736914CFBC45D2A9BB8E_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method) ;
  5345. // System.Void UnityEngine.EventSystems.PointerEventData::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  5346. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_button_m77DA0291BA43CB813FE83752D826AF3982C81601_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5347. // System.Void UnityEngine.EventSystems.PointerEventData::set_pressure(System.Single)
  5348. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pressure_m4471D0EEC22789490EA12FE6521A620CF60A37CA_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method) ;
  5349. // System.Void UnityEngine.EventSystems.PointerEventData::set_tangentialPressure(System.Single)
  5350. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_tangentialPressure_m66792087B044033F0FF0FA4B2BA316233755EEF4_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method) ;
  5351. // System.Void UnityEngine.EventSystems.PointerEventData::set_altitudeAngle(System.Single)
  5352. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_altitudeAngle_m20F2AF2ADB0A20BF20C4B9A6AFE2566A0F4C8BD1_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method) ;
  5353. // System.Void UnityEngine.EventSystems.PointerEventData::set_azimuthAngle(System.Single)
  5354. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_azimuthAngle_mBE64BAD91A9A47E9D9163E25E9E0D1E677B0FC1B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method) ;
  5355. // System.Void UnityEngine.EventSystems.PointerEventData::set_twist(System.Single)
  5356. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_twist_mE49469F4F730BA43906F2167E7ADDB9CB2F946E4_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method) ;
  5357. // System.Void UnityEngine.EventSystems.PointerEventData::set_radius(UnityEngine.Vector2)
  5358. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_radius_mB2F29A6E8A14D1DE1162ECAB3398B539FEF83ABE_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  5359. // System.Void UnityEngine.EventSystems.PointerEventData::set_radiusVariance(UnityEngine.Vector2)
  5360. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_radiusVariance_m62367BD7EE689AFF5BB5394D984E4AF026A2D15E_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  5361. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  5362. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  5363. // System.Void UnityEngine.EventSystems.PointerEventData::set_lastPress(UnityEngine.GameObject)
  5364. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m0B9EDFBA95B410FBD8CA2A82306ED3EA6696AE64_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method) ;
  5365. // System.Void System.Text.StringBuilder::.ctor()
  5366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m1D99713357DE05DAFA296633639DB55F8C30587D (StringBuilder_t* __this, const RuntimeMethod* method) ;
  5367. // System.String UnityEngine.Vector2::ToString()
  5368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  5369. // System.String System.String::Concat(System.String,System.String)
  5370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ;
  5371. // System.Text.StringBuilder System.Text.StringBuilder::AppendLine(System.String)
  5372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t* StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88 (StringBuilder_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  5373. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_eligibleForClick()
  5374. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_m4B01A1640C694FD7421BDFB19CF763BC85672C8E_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5375. // System.String System.Boolean::ToString()
  5376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63 (bool* __this, const RuntimeMethod* method) ;
  5377. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerEnter()
  5378. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5379. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerPress()
  5380. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_pointerPress_mEE815DDB67E40AA587090BCCE0E3CABA6405C50A_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5381. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_lastPress()
  5382. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_lastPress_m46720C62503214A44EE947679A8BA307BC2AEEDC_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5383. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerDrag()
  5384. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5385. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_useDragThreshold()
  5386. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_m3ED1F39E71630C9AB1F340C92F8FA39AA489E1C5_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5387. // System.String UnityEngine.EventSystems.RaycastResult::ToString()
  5388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RaycastResult_ToString_m0267000494B09783ABD507B9329ADB01FBBC5428 (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* __this, const RuntimeMethod* method) ;
  5389. // System.String System.Single::ToString()
  5390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972 (float* __this, const RuntimeMethod* method) ;
  5391. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::get_Count()
  5392. inline int32_t List_1_get_Count_m4A71C17E55302D2FAE1A3E68F9B2131829FA80DB_inline (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* __this, const RuntimeMethod* method)
  5393. {
  5394. return (( int32_t (*) (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  5395. }
  5396. // T System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::get_Item(System.Int32)
  5397. inline EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* List_1_get_Item_mC6D8545B680879430E005FFA6A71DCAD4902E1C1 (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* __this, int32_t ___0_index, const RuntimeMethod* method)
  5398. {
  5399. return (( EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* (*) (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  5400. }
  5401. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::IndexOf(T)
  5402. inline int32_t List_1_IndexOf_mD395CBA5E8CAB522E8F3E3061877AAE555E0A21F (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* __this, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___0_item, const RuntimeMethod* method)
  5403. {
  5404. return (( int32_t (*) (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3*, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707*, const RuntimeMethod*))List_1_IndexOf_m378F61BA812B79DEE58D86FE8AA9F20E3FC7D85F_gshared)(__this, ___0_item, method);
  5405. }
  5406. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::RemoveAt(System.Int32)
  5407. inline void List_1_RemoveAt_mEA22AF56005A449E102C00710F3307753D35D1F6 (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* __this, int32_t ___0_index, const RuntimeMethod* method)
  5408. {
  5409. (( void (*) (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3*, int32_t, const RuntimeMethod*))List_1_RemoveAt_m54F62297ADEE4D4FDA697F49ED807BF901201B54_gshared)(__this, ___0_index, method);
  5410. }
  5411. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Insert(System.Int32,T)
  5412. inline void List_1_Insert_m959EF5351B9F819545562751FCC8227B11E22AD8 (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* __this, int32_t ___0_index, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___1_item, const RuntimeMethod* method)
  5413. {
  5414. (( void (*) (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3*, int32_t, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707*, const RuntimeMethod*))List_1_Insert_m9C9559248941FED50561DB029D55DF08DEF3B094_gshared)(__this, ___0_index, ___1_item, method);
  5415. }
  5416. // System.Void UnityEngine.Debug::LogError(System.Object)
  5417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  5418. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::.ctor()
  5419. inline void List_1__ctor_m5D05D99F085C71FEEE22BD4A1C168E4EBE86ECE3 (List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* __this, const RuntimeMethod* method)
  5420. {
  5421. (( void (*) (List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  5422. }
  5423. // System.Void UnityEngine.Component::GetComponents<UnityEngine.EventSystems.BaseInputModule>(System.Collections.Generic.List`1<T>)
  5424. inline void Component_GetComponents_TisBaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1_m861F588C20A9C5F4587028C0423B36D39726E4C5 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* ___0_results, const RuntimeMethod* method)
  5425. {
  5426. (( void (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F*, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_m2CD12FB45EFC625510F7E12FE2EB7D0EC2BA4421_gshared)(__this, ___0_results, method);
  5427. }
  5428. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::get_Count()
  5429. inline int32_t List_1_get_Count_mA9741D09FD948C14DEA8CB2170127A3ED149307A_inline (List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* __this, const RuntimeMethod* method)
  5430. {
  5431. return (( int32_t (*) (List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  5432. }
  5433. // T System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::get_Item(System.Int32)
  5434. inline BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6 (List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* __this, int32_t ___0_index, const RuntimeMethod* method)
  5435. {
  5436. return (( BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* (*) (List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  5437. }
  5438. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  5439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
  5440. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::RemoveAt(System.Int32)
  5441. inline void List_1_RemoveAt_m23DAE9F6384DC4628548353457630B4F80EDDE55 (List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* __this, int32_t ___0_index, const RuntimeMethod* method)
  5442. {
  5443. (( void (*) (List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F*, int32_t, const RuntimeMethod*))List_1_RemoveAt_m54F62297ADEE4D4FDA697F49ED807BF901201B54_gshared)(__this, ___0_index, method);
  5444. }
  5445. // System.String System.String::Concat(System.String,System.String,System.String)
  5446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ;
  5447. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> UnityEngine.EventSystems.ExecuteEvents::get_deselectHandler()
  5448. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690* ExecuteEvents_get_deselectHandler_m9CDD5F8B5269067CA38247DDD41B521A8FCEDFEF_inline (const RuntimeMethod* method) ;
  5449. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IDeselectHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  5450. inline bool ExecuteEvents_Execute_TisIDeselectHandler_t1DAC043FE4AC6C9BD4E0128AD5CAC1C84F4AF661_mF5887E085CDF21C7E46BCDEDDFAE8DAB8D6B2308 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690* ___2_functor, const RuntimeMethod* method)
  5451. {
  5452. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  5453. }
  5454. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler> UnityEngine.EventSystems.ExecuteEvents::get_selectHandler()
  5455. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA* ExecuteEvents_get_selectHandler_mCF588328D11715E24BC54DF464EF4F3D694B3939_inline (const RuntimeMethod* method) ;
  5456. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ISelectHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  5457. inline bool ExecuteEvents_Execute_TisISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D_m3F0363F6627EF6ECECB5439840122565E3A3086B (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA* ___2_functor, const RuntimeMethod* method)
  5458. {
  5459. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  5460. }
  5461. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::get_baseEventDataCache()
  5462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* EventSystem_get_baseEventDataCache_mF9AFC01C9D2B055F0816F6EEA2CC0011F1D82B7F (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method) ;
  5463. // System.Single UnityEngine.Camera::get_depth()
  5464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  5465. // System.Int32 System.Int32::CompareTo(System.Int32)
  5466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_CompareTo_mFA011811D4447442ED442B4A507BD4267621C586 (int32_t* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5467. // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
  5468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C (int32_t ___0_id, const RuntimeMethod* method) ;
  5469. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.BaseRaycaster::get_rootRaycaster()
  5470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* BaseRaycaster_get_rootRaycaster_m63E20D85A8B9867AC196768924F8BE579668BF28 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method) ;
  5471. // System.Int32 System.Single::CompareTo(System.Single)
  5472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_CompareTo_m06F7868162EB392D3E99103D1A0BD27463C9E66F (float* __this, float ___0_value, const RuntimeMethod* method) ;
  5473. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Clear()
  5474. inline void List_1_Clear_m88ECE219176F771E4C5F913CC01FFCF91E93E3D0_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, const RuntimeMethod* method)
  5475. {
  5476. (( void (*) (List_1_t8292C421BBB00D7661DC07462822936152BAB446*, const RuntimeMethod*))List_1_Clear_m88ECE219176F771E4C5F913CC01FFCF91E93E3D0_gshared_inline)(__this, method);
  5477. }
  5478. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::GetRaycasters()
  5479. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* RaycasterManager_GetRaycasters_m876BA9CA8DB8E6D351DC4A97473753503B7017DE_inline (const RuntimeMethod* method) ;
  5480. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::get_Count()
  5481. inline int32_t List_1_get_Count_mBD9E514AE38BF6A31BE2054355A0ACC6003F6FFE_inline (List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* __this, const RuntimeMethod* method)
  5482. {
  5483. return (( int32_t (*) (List_1_t02E640552264E3DEAE676267B620815D33BCD0DF*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  5484. }
  5485. // T System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::get_Item(System.Int32)
  5486. inline BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* List_1_get_Item_m709A412335F9ACB6D852EE8D7B26AFE787895DCB (List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* __this, int32_t ___0_index, const RuntimeMethod* method)
  5487. {
  5488. return (( BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* (*) (List_1_t02E640552264E3DEAE676267B620815D33BCD0DF*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  5489. }
  5490. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Sort(System.Comparison`1<T>)
  5491. inline void List_1_Sort_m58ABF39C40B541D1F2EDDD8188C5216D2608B3BC (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC* ___0_comparison, const RuntimeMethod* method)
  5492. {
  5493. (( void (*) (List_1_t8292C421BBB00D7661DC07462822936152BAB446*, Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC*, const RuntimeMethod*))List_1_Sort_m58ABF39C40B541D1F2EDDD8188C5216D2608B3BC_gshared)(__this, ___0_comparison, method);
  5494. }
  5495. // System.Boolean UnityEngine.EventSystems.EventSystem::IsPointerOverGameObject(System.Int32)
  5496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_IsPointerOverGameObject_m238732B4FDEA343976D798FF04DB34C3221243C2 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, int32_t ___0_pointerId, const RuntimeMethod* method) ;
  5497. // System.Boolean UnityEngine.EventSystems.EventSystem::get_isUIToolkitActiveEventSystem()
  5498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_isUIToolkitActiveEventSystem_m6FF1DA7E38D73742C5AEBF93C611723B9CC93FDE (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method) ;
  5499. // System.Void UnityEngine.UIElements.UIElementsRuntimeUtility::UnregisterEventSystem(UnityEngine.Object)
  5500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIElementsRuntimeUtility_UnregisterEventSystem_m4022148935EBB10319D90CAAB18B3B15C8D5771E (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_eventSystem, const RuntimeMethod* method) ;
  5501. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current()
  5502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016 (const RuntimeMethod* method) ;
  5503. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  5504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
  5505. // System.Void UnityEngine.UIElements.UIElementsRuntimeUtility::RegisterEventSystem(UnityEngine.Object)
  5506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIElementsRuntimeUtility_RegisterEventSystem_m33E82DDE72D5EDBEFA1B6136E3BA211A90576893 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_eventSystem, const RuntimeMethod* method) ;
  5507. // System.Void UnityEngine.EventSystems.EventSystem/<>c__DisplayClass52_0::.ctor()
  5508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass52_0__ctor_m92802E6FD95BD7427E6265625035CAF19A8B061B (U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE* __this, const RuntimeMethod* method) ;
  5509. // System.String UnityEngine.UIElements.Panel::get_name()
  5510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Panel_get_name_mA94F3456379C6F6EF228067349CDBE3927BEA8ED (Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9* __this, const RuntimeMethod* method) ;
  5511. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  5512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ;
  5513. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  5514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m721D643351E55308EA4F5F41B67D5446D11C61F0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___1_components, const RuntimeMethod* method) ;
  5515. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  5516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
  5517. // UnityEngine.Transform UnityEngine.Component::get_transform()
  5518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  5519. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  5520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_p, const RuntimeMethod* method) ;
  5521. // System.Void UnityEngine.UIElements.BaseRuntimePanel::set_selectableGameObject(UnityEngine.GameObject)
  5522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRuntimePanel_set_selectableGameObject_m0953E1A50CD22B636B0C36895F3B9976E324A833 (BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method) ;
  5523. // System.Void UnityEngine.EventSystems.UIBehaviour::Start()
  5524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_Start_mB12643ED6D859CD3682B4BF5B9CA7F72E8A72B45 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  5525. // System.Boolean UnityEngine.EventSystems.EventSystem::get_createUIToolkitPanelGameObjectsOnStart()
  5526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_createUIToolkitPanelGameObjectsOnStart_mD617E1B0EA52D750421DE03A8F131CF2F5831712 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method) ;
  5527. // System.Collections.Generic.List`1<UnityEngine.UIElements.Panel> UnityEngine.UIElements.UIElementsRuntimeUtility::GetSortedPlayerPanels()
  5528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919* UIElementsRuntimeUtility_GetSortedPlayerPanels_m8D486E3150FBE718BB735B3680732AB3F7EDEF76 (const RuntimeMethod* method) ;
  5529. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>::GetEnumerator()
  5530. inline Enumerator_t0D7BFF7BA0DCFB8FBD71A70BC578DD4E0645952A List_1_GetEnumerator_m0A49BD1D755F744764446BA2BDB86487C93219CF (List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919* __this, const RuntimeMethod* method)
  5531. {
  5532. return (( Enumerator_t0D7BFF7BA0DCFB8FBD71A70BC578DD4E0645952A (*) (List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
  5533. }
  5534. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.Panel>::Dispose()
  5535. inline void Enumerator_Dispose_m5F522A170F8E78225109622835A1ED8F1A94B243 (Enumerator_t0D7BFF7BA0DCFB8FBD71A70BC578DD4E0645952A* __this, const RuntimeMethod* method)
  5536. {
  5537. (( void (*) (Enumerator_t0D7BFF7BA0DCFB8FBD71A70BC578DD4E0645952A*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
  5538. }
  5539. // T System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.Panel>::get_Current()
  5540. inline Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9* Enumerator_get_Current_mA403B61665EA48A93CA41F99B3951C9E8B668655_inline (Enumerator_t0D7BFF7BA0DCFB8FBD71A70BC578DD4E0645952A* __this, const RuntimeMethod* method)
  5541. {
  5542. return (( Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9* (*) (Enumerator_t0D7BFF7BA0DCFB8FBD71A70BC578DD4E0645952A*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
  5543. }
  5544. // System.Void UnityEngine.EventSystems.EventSystem::CreateUIToolkitPanelGameObject(UnityEngine.UIElements.BaseRuntimePanel)
  5545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_CreateUIToolkitPanelGameObject_mFE582264FE41E29CA6BBCCA384E1B238671D3B4B (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* ___0_panel, const RuntimeMethod* method) ;
  5546. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.Panel>::MoveNext()
  5547. inline bool Enumerator_MoveNext_mBA36AD146491CAAF512A40D7F3009F3F501B3A19 (Enumerator_t0D7BFF7BA0DCFB8FBD71A70BC578DD4E0645952A* __this, const RuntimeMethod* method)
  5548. {
  5549. return (( bool (*) (Enumerator_t0D7BFF7BA0DCFB8FBD71A70BC578DD4E0645952A*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
  5550. }
  5551. // System.Void System.Action`1<UnityEngine.UIElements.BaseRuntimePanel>::.ctor(System.Object,System.IntPtr)
  5552. inline void Action_1__ctor_m667EAD9BECFFC8AA30410E6127CE7AA5E4096ED0 (Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5553. {
  5554. (( void (*) (Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___0_object, ___1_method, method);
  5555. }
  5556. // System.Void UnityEngine.UIElements.UIElementsRuntimeUtility::add_onCreatePanel(System.Action`1<UnityEngine.UIElements.BaseRuntimePanel>)
  5557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIElementsRuntimeUtility_add_onCreatePanel_m9FCDF5B5B8A7D2D14B500C09B5FA3C56BBF09A17 (Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514* ___0_value, const RuntimeMethod* method) ;
  5558. // System.Void UnityEngine.UIElements.UIElementsRuntimeUtility::remove_onCreatePanel(System.Action`1<UnityEngine.UIElements.BaseRuntimePanel>)
  5559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIElementsRuntimeUtility_remove_onCreatePanel_m91E02C7D7E21528EFE8ECECBFB6A7936E8D5FA4B (Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514* ___0_value, const RuntimeMethod* method) ;
  5560. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDestroy()
  5561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDestroy_mF225CF9163823F19BE5E2B2735D35898A20D608B (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  5562. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Add(T)
  5563. inline void List_1_Add_m0F2953840C66949A6A45D89F9F41A47E323D4234_inline (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* __this, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___0_item, const RuntimeMethod* method)
  5564. {
  5565. (( void (*) (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3*, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  5566. }
  5567. // System.Boolean UnityEngine.EventSystems.EventSystem::get_sendUIToolkitEvents()
  5568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_sendUIToolkitEvents_m7E11CCC27DFE797BC4DFAEAE2D1C94BF845B08C9 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method) ;
  5569. // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Remove(T)
  5570. inline bool List_1_Remove_m91D8F452D34DDF91A3A4DD18784AD6E48934F2AB (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* __this, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___0_item, const RuntimeMethod* method)
  5571. {
  5572. return (( bool (*) (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3*, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___0_item, method);
  5573. }
  5574. // System.Void UnityEngine.EventSystems.EventSystem::TickModules()
  5575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_TickModules_mD3F159C0C33396BEB5789B633065005DE771028C (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method) ;
  5576. // System.Void UnityEngine.EventSystems.EventSystem::ChangeEventModule(UnityEngine.EventSystems.BaseInputModule)
  5577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_ChangeEventModule_m18F27ADCD2CF6656D771CB0413B7B4D768D38181 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* ___0_module, const RuntimeMethod* method) ;
  5578. // System.Text.StringBuilder System.Text.StringBuilder::AppendLine()
  5579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t* StringBuilder_AppendLine_m3BC704C4E6A8531027D8C9287D0AB2AA0188AC4E (StringBuilder_t* __this, const RuntimeMethod* method) ;
  5580. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::.ctor()
  5581. inline void List_1__ctor_m6A7DBF9210C6D1591760F3FD77E2B765747817B6 (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* __this, const RuntimeMethod* method)
  5582. {
  5583. (( void (*) (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  5584. }
  5585. // System.Void System.Comparison`1<UnityEngine.EventSystems.RaycastResult>::.ctor(System.Object,System.IntPtr)
  5586. inline void Comparison_1__ctor_mB0FAEA6338392B1FCA83DB09FCA47090BA250E0F (Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5587. {
  5588. (( void (*) (Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC*, RuntimeObject*, intptr_t, const RuntimeMethod*))Comparison_1__ctor_mB0FAEA6338392B1FCA83DB09FCA47090BA250E0F_gshared)(__this, ___0_object, ___1_method, method);
  5589. }
  5590. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  5591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m6336EBC83591A5DB64EC70C92132824C6E258705 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  5592. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry> UnityEngine.EventSystems.EventTrigger::get_triggers()
  5593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* EventTrigger_get_triggers_m2361511923086BCD40339097448A70AFB22C4647 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, const RuntimeMethod* method) ;
  5594. // System.Void UnityEngine.EventSystems.EventTrigger::set_triggers(System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>)
  5595. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EventTrigger_set_triggers_m5F861F79BBA48C26CFB83BEA7E25580B21BDA815_inline (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* ___0_value, const RuntimeMethod* method) ;
  5596. // System.Void UnityEngine.MonoBehaviour::.ctor()
  5597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method) ;
  5598. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::.ctor()
  5599. inline void List_1__ctor_m7A9119D875AEFEC730410862ACAA4BA3A6EEC5FA (List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* __this, const RuntimeMethod* method)
  5600. {
  5601. (( void (*) (List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  5602. }
  5603. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::get_Count()
  5604. inline int32_t List_1_get_Count_mF7BDF732F24313E73AD5BD2E4A32C7ECD657F7E2_inline (List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* __this, const RuntimeMethod* method)
  5605. {
  5606. return (( int32_t (*) (List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  5607. }
  5608. // T System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::get_Item(System.Int32)
  5609. inline Entry_t9B34433095405244EBB2447BBED208AF12286913* List_1_get_Item_m73B6BE2E5D532A5B54C1CFD22C6ED462A13C9DBA (List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* __this, int32_t ___0_index, const RuntimeMethod* method)
  5610. {
  5611. return (( Entry_t9B34433095405244EBB2447BBED208AF12286913* (*) (List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  5612. }
  5613. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>::Invoke(T0)
  5614. inline void UnityEvent_1_Invoke_m2F130A58B680EA53FDE956184090404B10BF647C (UnityEvent_1_tF9BBD6DC0D3D492C046AA6007435AFB6C08E1FD7* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_arg0, const RuntimeMethod* method)
  5615. {
  5616. (( void (*) (UnityEvent_1_tF9BBD6DC0D3D492C046AA6007435AFB6C08E1FD7*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, const RuntimeMethod*))UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared)(__this, ___0_arg0, method);
  5617. }
  5618. // System.Void UnityEngine.EventSystems.EventTrigger::Execute(UnityEngine.EventSystems.EventTriggerType,UnityEngine.EventSystems.BaseEventData)
  5619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, int32_t ___0_id, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method) ;
  5620. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>::.ctor()
  5621. inline void UnityEvent_1__ctor_mB475FD6BA1C41D56BD02E661756F1A8FBC703BA7 (UnityEvent_1_tF9BBD6DC0D3D492C046AA6007435AFB6C08E1FD7* __this, const RuntimeMethod* method)
  5622. {
  5623. (( void (*) (UnityEvent_1_tF9BBD6DC0D3D492C046AA6007435AFB6C08E1FD7*, const RuntimeMethod*))UnityEvent_1__ctor_m8D77F4F05F69D0E52E8A445322811EEC25987525_gshared)(__this, method);
  5624. }
  5625. // System.Void UnityEngine.EventSystems.EventTrigger/TriggerEvent::.ctor()
  5626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TriggerEvent__ctor_mBC60D36344FFB96FBE826D229CE25D4C25E08440 (TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C* __this, const RuntimeMethod* method) ;
  5627. // T UnityEngine.EventSystems.ExecuteEvents::ValidateEventData<UnityEngine.EventSystems.PointerEventData>(UnityEngine.EventSystems.BaseEventData)
  5628. inline PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684 (BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_data, const RuntimeMethod* method)
  5629. {
  5630. return (( PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* (*) (BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, const RuntimeMethod*))ExecuteEvents_ValidateEventData_TisRuntimeObject_m040536F76D700E5860C5D98D6E18BFF2C412ADCB_gshared)(___0_data, method);
  5631. }
  5632. // T UnityEngine.EventSystems.ExecuteEvents::ValidateEventData<UnityEngine.EventSystems.AxisEventData>(UnityEngine.EventSystems.BaseEventData)
  5633. inline AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* ExecuteEvents_ValidateEventData_TisAxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938_m80BB1F8ADE71FB047EC89D250431CE4090A8C37B (BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_data, const RuntimeMethod* method)
  5634. {
  5635. return (( AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* (*) (BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, const RuntimeMethod*))ExecuteEvents_ValidateEventData_TisRuntimeObject_m040536F76D700E5860C5D98D6E18BFF2C412ADCB_gshared)(___0_data, method);
  5636. }
  5637. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  5638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5639. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerMoveHandler>::.ctor(System.Object,System.IntPtr)
  5640. inline void EventFunction_1__ctor_m8615BFB2F6FF095B997D9ACCB86E0EBE59936519 (EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5641. {
  5642. (( void (*) (EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5643. }
  5644. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>::.ctor(System.Object,System.IntPtr)
  5645. inline void EventFunction_1__ctor_m8F063442EA496629C6DD529DEBF42184A383823B (EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5646. {
  5647. (( void (*) (EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5648. }
  5649. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>::.ctor(System.Object,System.IntPtr)
  5650. inline void EventFunction_1__ctor_mBE775DB34C4325716972DD3717D60CE6132E2BC5 (EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5651. {
  5652. (( void (*) (EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5653. }
  5654. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>::.ctor(System.Object,System.IntPtr)
  5655. inline void EventFunction_1__ctor_m0887DD7CC2DE94DD5A8B5B8E7B1BA53DB6993C8C (EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5656. {
  5657. (( void (*) (EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5658. }
  5659. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>::.ctor(System.Object,System.IntPtr)
  5660. inline void EventFunction_1__ctor_m69F33B3515BC502485229E46A3D8D7B541B9B23E (EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5661. {
  5662. (( void (*) (EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5663. }
  5664. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>::.ctor(System.Object,System.IntPtr)
  5665. inline void EventFunction_1__ctor_mD9E103F30CD9D6E4EABBE1B2FDD28F9BC42BF74C (EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5666. {
  5667. (( void (*) (EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5668. }
  5669. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>::.ctor(System.Object,System.IntPtr)
  5670. inline void EventFunction_1__ctor_mB0E900EDF30BE8FE91220795A62A4DAE3D3E27A6 (EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5671. {
  5672. (( void (*) (EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5673. }
  5674. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>::.ctor(System.Object,System.IntPtr)
  5675. inline void EventFunction_1__ctor_m8863B1C775BC7CA4955C97D0D3A8ABFA5F1AE8B2 (EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5676. {
  5677. (( void (*) (EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5678. }
  5679. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>::.ctor(System.Object,System.IntPtr)
  5680. inline void EventFunction_1__ctor_mBDAF7D35F27B0F590CFD94DCF3CD8088620598F5 (EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5681. {
  5682. (( void (*) (EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5683. }
  5684. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>::.ctor(System.Object,System.IntPtr)
  5685. inline void EventFunction_1__ctor_m9DC416A4819AEB7B3441CE52CF9298EFFA3ACE47 (EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5686. {
  5687. (( void (*) (EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5688. }
  5689. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler>::.ctor(System.Object,System.IntPtr)
  5690. inline void EventFunction_1__ctor_mD117CE829AD4C6B3879680E8C2E415C1454BE6ED (EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5691. {
  5692. (( void (*) (EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5693. }
  5694. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler>::.ctor(System.Object,System.IntPtr)
  5695. inline void EventFunction_1__ctor_mB603A79374B5BC861255E37B443D7EC122E24F7F (EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5696. {
  5697. (( void (*) (EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5698. }
  5699. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>::.ctor(System.Object,System.IntPtr)
  5700. inline void EventFunction_1__ctor_mD7AA369611F2B35A72D72FA81AB1D6E33AFE3334 (EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5701. {
  5702. (( void (*) (EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5703. }
  5704. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler>::.ctor(System.Object,System.IntPtr)
  5705. inline void EventFunction_1__ctor_m6F84DC7E9838A5FBF70C102868EEAB462E0ACFE4 (EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5706. {
  5707. (( void (*) (EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5708. }
  5709. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler>::.ctor(System.Object,System.IntPtr)
  5710. inline void EventFunction_1__ctor_m43D4F0848F0914B452DB24F5A1DC08421A96E266 (EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5711. {
  5712. (( void (*) (EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5713. }
  5714. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler>::.ctor(System.Object,System.IntPtr)
  5715. inline void EventFunction_1__ctor_m8F66D9647856871DA7BD78F313198EC19D2609E4 (EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5716. {
  5717. (( void (*) (EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5718. }
  5719. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>::.ctor(System.Object,System.IntPtr)
  5720. inline void EventFunction_1__ctor_m0B16B0B2CB59B5BBF3FF8C900B510DC04734124F (EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5721. {
  5722. (( void (*) (EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5723. }
  5724. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler>::.ctor(System.Object,System.IntPtr)
  5725. inline void EventFunction_1__ctor_m4421FC2C41053E59F7483CB694162F07F57EEE99 (EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5726. {
  5727. (( void (*) (EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA*, RuntimeObject*, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m8527E59AE02A1117319F24ADABBF52E2FE8EA368_gshared)(__this, ___0_object, ___1_method, method);
  5728. }
  5729. // System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::.ctor(System.Int32)
  5730. inline void List_1__ctor_mAB2DFCA15E16B709BBB33F98CB44C37E6E880973 (List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  5731. {
  5732. (( void (*) (List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___0_capacity, method);
  5733. }
  5734. // System.String UnityEngine.Input::get_compositionString()
  5735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_mC9E603E4FB61090827F77A3D509BF3AA0A48C9A9 (const RuntimeMethod* method) ;
  5736. // UnityEngine.IMECompositionMode UnityEngine.Input::get_imeCompositionMode()
  5737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_imeCompositionMode_mAD9C0224B3845A9132D4265AF468FF203AA43BAC (const RuntimeMethod* method) ;
  5738. // System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)
  5739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_imeCompositionMode_m0399964447DDFE54E04F516A01696862F7174C9A (int32_t ___0_value, const RuntimeMethod* method) ;
  5740. // UnityEngine.Vector2 UnityEngine.Input::get_compositionCursorPos()
  5741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Input_get_compositionCursorPos_mE1E48997CA0C30D206D08FAF06455123D8D24D15 (const RuntimeMethod* method) ;
  5742. // System.Void UnityEngine.Input::set_compositionCursorPos(UnityEngine.Vector2)
  5743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_m16A856BFBF1DAE42B0089696906F530334861E98 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  5744. // System.Boolean UnityEngine.Input::get_mousePresent()
  5745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_mousePresent_mAD77FFD987CD5B998AFAD4DAECADBC76034026BF (const RuntimeMethod* method) ;
  5746. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  5747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m8DFC792D15FFF15D311614D5CC6C5D055E5A1DE3 (int32_t ___0_button, const RuntimeMethod* method) ;
  5748. // System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32)
  5749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_mBE89CC9C69BBEA9A863819E77EA54411B0476ED6 (int32_t ___0_button, const RuntimeMethod* method) ;
  5750. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  5751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m4995DD4A2D4F916565C1B1B5AAF7DF17C126B3EA (int32_t ___0_button, const RuntimeMethod* method) ;
  5752. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  5753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Input_get_mousePosition_mFF21FBD2647DAE2A23BD4C45571CA95D05A0A42C (const RuntimeMethod* method) ;
  5754. // UnityEngine.Vector2 UnityEngine.Input::get_mouseScrollDelta()
  5755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Input_get_mouseScrollDelta_mD112408E9182AA0F529179FF31E21D8DCD5CFA74 (const RuntimeMethod* method) ;
  5756. // System.Boolean UnityEngine.Input::get_touchSupported()
  5757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_touchSupported_m2A4FA398A793861AE1BC5971A1363552AB33BEEF (const RuntimeMethod* method) ;
  5758. // System.Int32 UnityEngine.Input::get_touchCount()
  5759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m057388BFC67A0F4CA53764B1022867ED81D01E39 (const RuntimeMethod* method) ;
  5760. // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
  5761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_t03E51455ED508492B3F278903A0114FA0E87B417 Input_GetTouch_m75D99FE801A94279874FA8DC6B6ADAD35F5123B1 (int32_t ___0_index, const RuntimeMethod* method) ;
  5762. // System.Single UnityEngine.Input::GetAxisRaw(System.String)
  5763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxisRaw_m47C0CF8E090561A2F407A4E11D5F2A45044EB8E4 (String_t* ___0_axisName, const RuntimeMethod* method) ;
  5764. // System.Boolean UnityEngine.Input::GetButtonDown(System.String)
  5765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetButtonDown_mEF5F80C9E8F04104E807D9CBD6F70CDB98751579 (String_t* ___0_buttonName, const RuntimeMethod* method) ;
  5766. // T[] UnityEngine.Component::GetComponents<UnityEngine.EventSystems.BaseInput>()
  5767. inline BaseInputU5BU5D_t99ED00D58A3DAA7B297CEF303FD3C63D26EAD074* Component_GetComponents_TisBaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622_m848C2D9953D650A43288700EC75E98A9D9ACDC64 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  5768. {
  5769. return (( BaseInputU5BU5D_t99ED00D58A3DAA7B297CEF303FD3C63D26EAD074* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_m35447B0B07F9C06A1AF846E482EC6FEB09D2436F_gshared)(__this, method);
  5770. }
  5771. // System.Type System.Object::GetType()
  5772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
  5773. // System.Boolean System.Type::op_Equality(System.Type,System.Type)
  5774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_op_Equality_m99930A0E44E420A685FABA60E60BA1CC5FA0EBDC (Type_t* ___0_left, Type_t* ___1_right, const RuntimeMethod* method) ;
  5775. // T UnityEngine.GameObject::AddComponent<UnityEngine.EventSystems.BaseInput>()
  5776. inline BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* GameObject_AddComponent_TisBaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622_m806BCC6ECD5CDF3BFD70F97C11B2B60215D82C2F (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  5777. {
  5778. return (( BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared)(__this, method);
  5779. }
  5780. // T UnityEngine.Component::GetComponent<UnityEngine.EventSystems.EventSystem>()
  5781. inline EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* Component_GetComponent_TisEventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_mC0057F51AC54461AE48825268F70602D751EC73E (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  5782. {
  5783. return (( EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
  5784. }
  5785. // System.Void UnityEngine.EventSystems.EventSystem::UpdateModules()
  5786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_UpdateModules_m2D91F02D546D50094DDB25BF0228A987E2EAFF91 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method) ;
  5787. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count()
  5788. inline int32_t List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, const RuntimeMethod* method)
  5789. {
  5790. return (( int32_t (*) (List_1_t8292C421BBB00D7661DC07462822936152BAB446*, const RuntimeMethod*))List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_gshared_inline)(__this, method);
  5791. }
  5792. // T System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Item(System.Int32)
  5793. inline RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 List_1_get_Item_mD1048CD848E8C4A91EE63478805C4EF923CA82CA (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, int32_t ___0_index, const RuntimeMethod* method)
  5794. {
  5795. return (( RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 (*) (List_1_t8292C421BBB00D7661DC07462822936152BAB446*, int32_t, const RuntimeMethod*))List_1_get_Item_mD1048CD848E8C4A91EE63478805C4EF923CA82CA_gshared)(__this, ___0_index, method);
  5796. }
  5797. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.BaseInputModule::DetermineMoveDirection(System.Single,System.Single,System.Single)
  5798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInputModule_DetermineMoveDirection_m6461EE20A0418E30EFA13CD293A2B0E7A95DBA54 (float ___0_x, float ___1_y, float ___2_deadZone, const RuntimeMethod* method) ;
  5799. // System.Int32 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Count()
  5800. inline int32_t List_1_get_Count_m4C37ED2D928D63B80F55AF434730C2D64EEB9F22_inline (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, const RuntimeMethod* method)
  5801. {
  5802. return (( int32_t (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  5803. }
  5804. // System.Void UnityEngine.EventSystems.PointerEventData::set_fullyExited(System.Boolean)
  5805. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_fullyExited_mDC23BED1E8A933E25E955A25109494A5D9F25C74_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method) ;
  5806. // T System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Item(System.Int32)
  5807. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* List_1_get_Item_mE8DBE527F24D9CFED839C34216C475B716169979 (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, int32_t ___0_index, const RuntimeMethod* method)
  5808. {
  5809. return (( GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  5810. }
  5811. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerMoveHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerMoveHandler()
  5812. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06* ExecuteEvents_get_pointerMoveHandler_m996E37A7026F03F8791EFBB69B72DE1FC4FA3A60_inline (const RuntimeMethod* method) ;
  5813. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerMoveHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  5814. inline bool ExecuteEvents_Execute_TisIPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_m6876A0C9BE3BDB14A115622664F1B5804EF61B15 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06* ___2_functor, const RuntimeMethod* method)
  5815. {
  5816. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  5817. }
  5818. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerExitHandler()
  5819. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* ExecuteEvents_get_pointerExitHandler_m03735363884BC967C1B04246B51FE98886C9C6DE_inline (const RuntimeMethod* method) ;
  5820. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerExitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  5821. inline bool ExecuteEvents_Execute_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m2A609779B668E51A5FE801BED084B579E15D561B (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* ___2_functor, const RuntimeMethod* method)
  5822. {
  5823. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  5824. }
  5825. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::Clear()
  5826. inline void List_1_Clear_m32D399BDD753B5BD6CE27560249096418F3F0867_inline (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, const RuntimeMethod* method)
  5827. {
  5828. (( void (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
  5829. }
  5830. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerEnter(UnityEngine.GameObject)
  5831. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_m2DA660C24CBDE9B83DF2B2D09D9AF0E94A770D17_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method) ;
  5832. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsPointerMoving()
  5833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsPointerMoving_m281B3698E618D116F3D1E7473BADFAE5B67C834E (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5834. // UnityEngine.GameObject UnityEngine.EventSystems.BaseInputModule::FindCommonRoot(UnityEngine.GameObject,UnityEngine.GameObject)
  5835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* BaseInputModule_FindCommonRoot_mBCC0541CA6E2BCFF051B90FE34F4F00C28CDFA10 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_g1, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___1_g2, const RuntimeMethod* method) ;
  5836. // T UnityEngine.GameObject::GetComponentInParent<UnityEngine.EventSystems.IPointerExitHandler>()
  5837. inline RuntimeObject* GameObject_GetComponentInParent_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m33A2601C5D3E027755778845E48FC5851FF1AEF8 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  5838. {
  5839. return (( RuntimeObject* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponentInParent_TisRuntimeObject_mDD9FD68B12361AC472D4A83310CAD793C02C6654_gshared)(__this, method);
  5840. }
  5841. // System.Boolean System.Collections.Generic.List`1<UnityEngine.GameObject>::Remove(T)
  5842. inline bool List_1_Remove_mCCE85D4D5326536C4B214C73D07030F4CCD18485 (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_item, const RuntimeMethod* method)
  5843. {
  5844. return (( bool (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___0_item, method);
  5845. }
  5846. // System.Void UnityEngine.EventSystems.PointerEventData::set_reentered(System.Boolean)
  5847. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_reentered_mE363C3D307806C3FF87DF730C14E82AF68A96D8A_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method) ;
  5848. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_reentered()
  5849. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_reentered_m8B88B2F3A8C9FBBE878B458560F5BFF2D7DD142B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5850. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerEnterHandler()
  5851. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9* ExecuteEvents_get_pointerEnterHandler_m9F921E3357CE38A925DF20E9CD94B4C3AEE9AE48_inline (const RuntimeMethod* method) ;
  5852. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerEnterHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  5853. inline bool ExecuteEvents_Execute_TisIPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F_m5FD94CEC31E280672B5C9C6095BD3B6235B9C70D (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9* ___2_functor, const RuntimeMethod* method)
  5854. {
  5855. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  5856. }
  5857. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::Add(T)
  5858. inline void List_1_Add_m43FBF207375C6E06B8C45ECE614F9B8008FB686E_inline (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_item, const RuntimeMethod* method)
  5859. {
  5860. (( void (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  5861. }
  5862. // T UnityEngine.GameObject::GetComponent<UnityEngine.EventSystems.IPointerEnterHandler>()
  5863. inline RuntimeObject* GameObject_GetComponent_TisIPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F_m96F8E3A7752C3E8D7D05BB9998F71D144A39E60C (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  5864. {
  5865. return (( RuntimeObject* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
  5866. }
  5867. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::get_eventSystem()
  5868. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method) ;
  5869. // System.Void UnityEngine.EventSystems.AxisEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  5870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AxisEventData__ctor_mD9AFBD293F84F7032BAC2BDCB47FF5A780418CC5 (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___0_eventSystem, const RuntimeMethod* method) ;
  5871. // System.Boolean UnityEngine.Behaviour::get_enabled()
  5872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
  5873. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  5874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
  5875. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_pointerId()
  5876. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m81DDB468147FE75C1474C9C6C35753BB53A21275_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5877. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::.ctor()
  5878. inline void List_1__ctor_m95532062701811F50E0B0270E05E27297B2B3A7B (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, const RuntimeMethod* method)
  5879. {
  5880. (( void (*) (List_1_t8292C421BBB00D7661DC07462822936152BAB446*, const RuntimeMethod*))List_1__ctor_m95532062701811F50E0B0270E05E27297B2B3A7B_gshared)(__this, method);
  5881. }
  5882. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::TryGetValue(TKey,TValue&)
  5883. inline bool Dictionary_2_TryGetValue_mCB659CC4F3197065FE376188D414B1985C1F02EB (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* __this, int32_t ___0_key, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB** ___1_value, const RuntimeMethod* method)
  5884. {
  5885. return (( bool (*) (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493*, int32_t, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB**, const RuntimeMethod*))Dictionary_2_TryGetValue_m7316301B8CF47FB538886B229B2749EC160B9D5C_gshared)(__this, ___0_key, ___1_value, method);
  5886. }
  5887. // System.Void UnityEngine.EventSystems.PointerEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  5888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData__ctor_m63837790B68893F0022CCEFEF26ADD55A975F71C (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___0_eventSystem, const RuntimeMethod* method) ;
  5889. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Add(TKey,TValue)
  5890. inline void Dictionary_2_Add_m305891EF95C72E701559AF35E8FEC63AB6F60FE3 (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* __this, int32_t ___0_key, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___1_value, const RuntimeMethod* method)
  5891. {
  5892. (( void (*) (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493*, int32_t, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB*, const RuntimeMethod*))Dictionary_2_Add_mAF1EF7DA16BD70E252EA5C4B0F74DE519A02CBCD_gshared)(__this, ___0_key, ___1_value, method);
  5893. }
  5894. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Remove(TKey)
  5895. inline bool Dictionary_2_Remove_m0F563590CD7E2B91C7AC405B31C0C514C03EFB27 (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* __this, int32_t ___0_key, const RuntimeMethod* method)
  5896. {
  5897. return (( bool (*) (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493*, int32_t, const RuntimeMethod*))Dictionary_2_Remove_m12BAB2F82E34CAA21A7245AB61E48F106340C1A4_gshared)(__this, ___0_key, method);
  5898. }
  5899. // System.Int32 UnityEngine.Touch::get_fingerId()
  5900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_mC1DCE93BFA0574960A3AE5329AE6C5F7E06962BD (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  5901. // System.Boolean UnityEngine.EventSystems.PointerInputModule::GetPointerData(System.Int32,UnityEngine.EventSystems.PointerEventData&,System.Boolean)
  5902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_GetPointerData_m8D1C52EE44136560312932072786A2B5AA2C8BE5 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, int32_t ___0_id, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB** ___1_data, bool ___2_create, const RuntimeMethod* method) ;
  5903. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  5904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  5905. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  5906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  5907. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  5908. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
  5909. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerCurrentRaycast(UnityEngine.EventSystems.RaycastResult)
  5910. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m52E1E9E89BACACFA6E8F105191654C7E24A98667_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___0_value, const RuntimeMethod* method) ;
  5911. // System.Void UnityEngine.EventSystems.EventSystem::RaycastAll(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  5912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_RaycastAll_mE93CC75909438D20D17A0EF98348A064FBFEA528 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, List_1_t8292C421BBB00D7661DC07462822936152BAB446* ___1_raycastResults, const RuntimeMethod* method) ;
  5913. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.BaseInputModule::FindFirstRaycast(System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  5914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 BaseInputModule_FindFirstRaycast_mE07BDA14A7C9A8E3DFBFDAF449E5896597C9F6F5 (List_1_t8292C421BBB00D7661DC07462822936152BAB446* ___0_candidates, const RuntimeMethod* method) ;
  5915. // System.Single UnityEngine.Touch::get_pressure()
  5916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_pressure_mB8214D0E920156CA4679BAC03E86106E8E4BDA5C (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  5917. // System.Single UnityEngine.Touch::get_altitudeAngle()
  5918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_altitudeAngle_m26DEF010E2CDC23F4FADE8E49A986D557C07D391 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  5919. // System.Single UnityEngine.Touch::get_azimuthAngle()
  5920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_azimuthAngle_m2F11532183492E608922A2F9D9EC9AC31D34F490 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  5921. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  5922. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline (const RuntimeMethod* method) ;
  5923. // System.Single UnityEngine.Touch::get_radius()
  5924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radius_m5BC9C50DABBB17B07742BAFC6CC36A6736AE7960 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  5925. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  5926. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  5927. // System.Single UnityEngine.Touch::get_radiusVariance()
  5928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radiusVariance_m6F54BE964B91C3B2F8FA2A483E1FDB644B282B21 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  5929. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_input()
  5930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method) ;
  5931. // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
  5932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632 (const RuntimeMethod* method) ;
  5933. // System.Void UnityEngine.EventSystems.PointerInputModule::CopyFromTo(UnityEngine.EventSystems.PointerEventData,UnityEngine.EventSystems.PointerEventData)
  5934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_CopyFromTo_m4302FE47F12B3B8C59A3790BD0ADF2BFAAEA9BFD (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_from, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___1_to, const RuntimeMethod* method) ;
  5935. // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.EventSystems.PointerInputModule::StateForMouseButton(System.Int32)
  5936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerInputModule_StateForMouseButton_mED5B48F98F706160F97A26511FB82BD84DBAB0CF (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, int32_t ___0_buttonId, const RuntimeMethod* method) ;
  5937. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::SetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton,UnityEngine.EventSystems.PointerEventData/FramePressState,UnityEngine.EventSystems.PointerEventData)
  5938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState_SetButtonState_m72DA468C8D10E76923FA5F993BBDBCFFF57E4326 (MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* __this, int32_t ___0_button, int32_t ___1_stateForMouseButton, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___2_data, const RuntimeMethod* method) ;
  5939. // System.Void UnityEngine.EventSystems.BaseInputModule::HandlePointerExitAndEnter(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  5940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_HandlePointerExitAndEnter_m0815F06EAF8F937916E0656D66A69844CB211298 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_currentPointerData, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___1_newEnterTarget, const RuntimeMethod* method) ;
  5941. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_dragging()
  5942. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_mE0AD837F228E3830D4A74657AD3D47F53F6C87E9_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5943. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_pressPosition()
  5944. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_pressPosition_m8A6788DA6BF81481E4EBCBA2ED1838F786EBAE63_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  5945. // System.Int32 UnityEngine.EventSystems.EventSystem::get_pixelDragThreshold()
  5946. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t EventSystem_get_pixelDragThreshold_m2F7B0D1B5ACC63EB507FD7CCFE74F2B2804FF2E3_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method) ;
  5947. // System.Boolean UnityEngine.EventSystems.PointerInputModule::ShouldStartDrag(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Boolean)
  5948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_ShouldStartDrag_m6260055DEAD5E28183E338BDA53C7F8A0521EC6B (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pressPos, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_currentPos, float ___2_threshold, bool ___3_useDragThreshold, const RuntimeMethod* method) ;
  5949. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_beginDragHandler()
  5950. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403* ExecuteEvents_get_beginDragHandler_mB0BEAC09E4A8F31438B07FE68A5BF7267FF8C2FC_inline (const RuntimeMethod* method) ;
  5951. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IBeginDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  5952. inline bool ExecuteEvents_Execute_TisIBeginDragHandler_t0E0386CCAB531BD8291D12476D40D19AA98ED7EB_m1543843C77436B385445DCDE0E472112C8E40F87 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403* ___2_functor, const RuntimeMethod* method)
  5953. {
  5954. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  5955. }
  5956. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerUpHandler()
  5957. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8* ExecuteEvents_get_pointerUpHandler_m51B83B4AD7498D6F7A2CBD5F2331E91A37AE4CF2_inline (const RuntimeMethod* method) ;
  5958. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerUpHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  5959. inline bool ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8* ___2_functor, const RuntimeMethod* method)
  5960. {
  5961. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  5962. }
  5963. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPress(UnityEngine.GameObject)
  5964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPress_m51241AAA6E5F87ADEBBB8DB7D4452CE45200BEE8 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method) ;
  5965. // System.Void UnityEngine.EventSystems.PointerEventData::set_rawPointerPress(UnityEngine.GameObject)
  5966. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_mEEC4E3C7CD00F1DDCD3DA98DA5837E71BB8455E3_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method) ;
  5967. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_dragHandler()
  5968. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E* ExecuteEvents_get_dragHandler_m9193926B9685C80C0560C2E105FF6150C4EAE507_inline (const RuntimeMethod* method) ;
  5969. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  5970. inline bool ExecuteEvents_Execute_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_mAE71323F63A667FE0A4F8B9B0E27C6012B28FFE8 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E* ___2_functor, const RuntimeMethod* method)
  5971. {
  5972. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  5973. }
  5974. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetLastPointerEventData(System.Int32)
  5975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* PointerInputModule_GetLastPointerEventData_m6355023718EB2DCF6D9C226A57B63B70CCEECAB4 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, int32_t ___0_id, const RuntimeMethod* method) ;
  5976. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Values()
  5977. inline ValueCollection_tE4A676F89CE73FFF8A0046F16CEAF380F9A9CA41* Dictionary_2_get_Values_m3B581D1E2D9D47BCC3513DC77CC6C6F8718F13DC (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* __this, const RuntimeMethod* method)
  5978. {
  5979. return (( ValueCollection_tE4A676F89CE73FFF8A0046F16CEAF380F9A9CA41* (*) (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493*, const RuntimeMethod*))Dictionary_2_get_Values_mC5B06C3C3FA89D62D6035C5B4C5E64A08FCF4DB9_gshared)(__this, method);
  5980. }
  5981. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator()
  5982. inline Enumerator_t148E30607578AED3ECC6FF3C89DD895C757B1294 ValueCollection_GetEnumerator_m0124B7611A2B03F480EB52872F7A1B24F0CA6EDC (ValueCollection_tE4A676F89CE73FFF8A0046F16CEAF380F9A9CA41* __this, const RuntimeMethod* method)
  5983. {
  5984. return (( Enumerator_t148E30607578AED3ECC6FF3C89DD895C757B1294 (*) (ValueCollection_tE4A676F89CE73FFF8A0046F16CEAF380F9A9CA41*, const RuntimeMethod*))ValueCollection_GetEnumerator_mDC2BD0AFDA087B7E7C23A8077E612664DFA8A152_gshared)(__this, method);
  5985. }
  5986. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose()
  5987. inline void Enumerator_Dispose_m9FC32AA198E53E701EEAF271527A221A8F363A86 (Enumerator_t148E30607578AED3ECC6FF3C89DD895C757B1294* __this, const RuntimeMethod* method)
  5988. {
  5989. (( void (*) (Enumerator_t148E30607578AED3ECC6FF3C89DD895C757B1294*, const RuntimeMethod*))Enumerator_Dispose_m0647C4F434347E47D544621901E49835DF51F22B_gshared)(__this, method);
  5990. }
  5991. // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current()
  5992. inline PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* Enumerator_get_Current_m8515E9D5662F47A89C296550439BBD4DA548AE6A_inline (Enumerator_t148E30607578AED3ECC6FF3C89DD895C757B1294* __this, const RuntimeMethod* method)
  5993. {
  5994. return (( PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* (*) (Enumerator_t148E30607578AED3ECC6FF3C89DD895C757B1294*, const RuntimeMethod*))Enumerator_get_Current_m1412A508E37D95E08FB60E8976FB75714BE934C1_gshared_inline)(__this, method);
  5995. }
  5996. // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext()
  5997. inline bool Enumerator_MoveNext_mA415C7B94AC3728AFA7791318E9210FC5EEFAB58 (Enumerator_t148E30607578AED3ECC6FF3C89DD895C757B1294* __this, const RuntimeMethod* method)
  5998. {
  5999. return (( bool (*) (Enumerator_t148E30607578AED3ECC6FF3C89DD895C757B1294*, const RuntimeMethod*))Enumerator_MoveNext_mF45CB0E0D7475963B61017A024634F60CF48548A_gshared)(__this, method);
  6000. }
  6001. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Clear()
  6002. inline void Dictionary_2_Clear_mBB95A511CAA4D6BCF1D6EC54722BCA4DA4B37CF9 (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* __this, const RuntimeMethod* method)
  6003. {
  6004. (( void (*) (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493*, const RuntimeMethod*))Dictionary_2_Clear_mE1EFF7C68491EE07D21EE9924475A559BF0A4773_gshared)(__this, method);
  6005. }
  6006. // System.Void System.Text.StringBuilder::.ctor(System.String)
  6007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_mCD797D942316CB356205FD96415B0B7581CDAD60 (StringBuilder_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  6008. // System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator()
  6009. inline Enumerator_tAC6F215019B1EAEAEE81308CEBA6052DECD5EE7E Dictionary_2_GetEnumerator_m5127D66D8AB03E7A21778DD898242C65F0EED034 (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* __this, const RuntimeMethod* method)
  6010. {
  6011. return (( Enumerator_tAC6F215019B1EAEAEE81308CEBA6052DECD5EE7E (*) (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493*, const RuntimeMethod*))Dictionary_2_GetEnumerator_m3F1620145BA0815B7C7CD648EF054558AA26556A_gshared)(__this, method);
  6012. }
  6013. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose()
  6014. inline void Enumerator_Dispose_m939CB6214446517A933B0216F1C64AB86E291714 (Enumerator_tAC6F215019B1EAEAEE81308CEBA6052DECD5EE7E* __this, const RuntimeMethod* method)
  6015. {
  6016. (( void (*) (Enumerator_tAC6F215019B1EAEAEE81308CEBA6052DECD5EE7E*, const RuntimeMethod*))Enumerator_Dispose_mAECCBE12C0427D7ACF88F82FA266F1AE37402565_gshared)(__this, method);
  6017. }
  6018. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current()
  6019. inline KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296 Enumerator_get_Current_mEC2B6AFDB80F9344C20DF0D6A63925642A413615_inline (Enumerator_tAC6F215019B1EAEAEE81308CEBA6052DECD5EE7E* __this, const RuntimeMethod* method)
  6020. {
  6021. return (( KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296 (*) (Enumerator_tAC6F215019B1EAEAEE81308CEBA6052DECD5EE7E*, const RuntimeMethod*))Enumerator_get_Current_m90160D324DA0D9F5624A345F47D8E226A118911A_gshared_inline)(__this, method);
  6022. }
  6023. // TValue System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Value()
  6024. inline PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* KeyValuePair_2_get_Value_m7810F6242E1CF0E943BE64217D93F2BABC60715D_inline (KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296* __this, const RuntimeMethod* method)
  6025. {
  6026. return (( PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* (*) (KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296*, const RuntimeMethod*))KeyValuePair_2_get_Value_m8508BCECB0654E2E93B1A141382E2688ADE7EE7C_gshared_inline)(__this, method);
  6027. }
  6028. // TKey System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Key()
  6029. inline int32_t KeyValuePair_2_get_Key_mB0B90B98092517427782C4EE347F7B8C1D24D0D8_inline (KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296* __this, const RuntimeMethod* method)
  6030. {
  6031. return (( int32_t (*) (KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296*, const RuntimeMethod*))KeyValuePair_2_get_Key_mF0E6A8A455FA71BC8EA94E39C8848FB35A836841_gshared_inline)(__this, method);
  6032. }
  6033. // System.String System.Int32::ToString()
  6034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ;
  6035. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext()
  6036. inline bool Enumerator_MoveNext_m69F94D82492DD2778B91F594B491223C02265150 (Enumerator_tAC6F215019B1EAEAEE81308CEBA6052DECD5EE7E* __this, const RuntimeMethod* method)
  6037. {
  6038. return (( bool (*) (Enumerator_tAC6F215019B1EAEAEE81308CEBA6052DECD5EE7E*, const RuntimeMethod*))Enumerator_MoveNext_m4DC143BC57F14EDD85AB13B6D6F3B5D0E319B30E_gshared)(__this, method);
  6039. }
  6040. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.ISelectHandler>(UnityEngine.GameObject)
  6041. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ExecuteEvents_GetEventHandler_TisISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D_m52B7AEEF7C492E4D682E977FFEC06325F230EE50 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_root, const RuntimeMethod* method)
  6042. {
  6043. return (( GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m86588AD6FDDC9670CE26E5111D23F49B821330C5_gshared)(___0_root, method);
  6044. }
  6045. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::.ctor()
  6046. inline void Dictionary_2__ctor_m1D9661C57D08A16BB4A93388888AA1FFAB621320 (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* __this, const RuntimeMethod* method)
  6047. {
  6048. (( void (*) (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493*, const RuntimeMethod*))Dictionary_2__ctor_m92E9AB321FBD7147CA109C822D99C8B0610C27B7_gshared)(__this, method);
  6049. }
  6050. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::.ctor()
  6051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState__ctor_mF4A8041A86E50D91202770E73CE0DAF12BB207D9 (MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* __this, const RuntimeMethod* method) ;
  6052. // System.Void UnityEngine.EventSystems.BaseInputModule::.ctor()
  6053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule__ctor_m88DDBBE7BC4BB7170F5F8F00A0C9E2EC6328B819 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method) ;
  6054. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::get_Count()
  6055. inline int32_t List_1_get_Count_m233342468962DDEB9AF56781CA53376E97591CA4_inline (List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* __this, const RuntimeMethod* method)
  6056. {
  6057. return (( int32_t (*) (List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  6058. }
  6059. // T System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::get_Item(System.Int32)
  6060. inline ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* List_1_get_Item_m8ABD0D7036E193AF7F9275ABE1630C49E5002A24 (List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* __this, int32_t ___0_index, const RuntimeMethod* method)
  6061. {
  6062. return (( ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* (*) (List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  6063. }
  6064. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData UnityEngine.EventSystems.PointerInputModule/ButtonState::get_eventData()
  6065. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* ButtonState_get_eventData_m4767730784143F1DCE06B6138658A31CBC5E155F_inline (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* __this, const RuntimeMethod* method) ;
  6066. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::PressedThisFrame()
  6067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_PressedThisFrame_mEE5DC95537AAEB346C57DCA85917E0701A44388D (MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* __this, const RuntimeMethod* method) ;
  6068. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::ReleasedThisFrame()
  6069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_ReleasedThisFrame_m5AD4F06D1CA6E0ACD6E84EEFAD4FB112098AFD51 (MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* __this, const RuntimeMethod* method) ;
  6070. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerInputModule/ButtonState::get_button()
  6071. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ButtonState_get_button_m2210A465432D0F990F2380B6357AD2FBA4A7540D_inline (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* __this, const RuntimeMethod* method) ;
  6072. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::.ctor()
  6073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState__ctor_m4D7C25C0E1FC598646FFBD436B9A2042DB41AC9E (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* __this, const RuntimeMethod* method) ;
  6074. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  6075. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ButtonState_set_button_mFAE3F16E2B027BD6B854F18E7C7C2D6CDAB023DE_inline (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6076. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::.ctor()
  6077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseButtonEventData__ctor_m9EDAC7F39F1D3CFBB93403DDE620A5147C4469A2 (MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* __this, const RuntimeMethod* method) ;
  6078. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_eventData(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData)
  6079. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ButtonState_set_eventData_mA9D59CB9A1565A7D99569E87D88B90738FEF4E1F_inline (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* __this, MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* ___0_value, const RuntimeMethod* method) ;
  6080. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::Add(T)
  6081. inline void List_1_Add_m0BDDD3FAAF7827914A1A2A6A7D24CFA755C8E1E0_inline (List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* __this, ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* ___0_item, const RuntimeMethod* method)
  6082. {
  6083. (( void (*) (List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3*, ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  6084. }
  6085. // UnityEngine.EventSystems.PointerInputModule/ButtonState UnityEngine.EventSystems.PointerInputModule/MouseState::GetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton)
  6086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* MouseState_GetButtonState_mD25E7D214B0499DBBE3B3E532CD7085C1A021E51 (MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* __this, int32_t ___0_button, const RuntimeMethod* method) ;
  6087. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::.ctor()
  6088. inline void List_1__ctor_m4E26266DF028F44B765A8CB0C5DA32AA2C04B209 (List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* __this, const RuntimeMethod* method)
  6089. {
  6090. (( void (*) (List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  6091. }
  6092. // System.Void UnityEngine.EventSystems.PointerInputModule::.ctor()
  6093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule__ctor_mBF074492478BFC24F87EF2C941D6C11A8ACDAF11 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, const RuntimeMethod* method) ;
  6094. // System.Boolean UnityEngine.EventSystems.EventSystem::get_isFocused()
  6095. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool EventSystem_get_isFocused_mB0BB5BE03F7203A06D2F351ACD28BA177079104A_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method) ;
  6096. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldIgnoreEventsOnNoFocus()
  6097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m423AA5752E528E3B32F105EE2B341FCF5E9F8285 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method) ;
  6098. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ReleaseMouse(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  6099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ReleaseMouse_mC5C3083C356ACD5CD420A58662D99A6CACC5FAF5 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_pointerEvent, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___1_currentOverGo, const RuntimeMethod* method) ;
  6100. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IPointerClickHandler>(UnityEngine.GameObject)
  6101. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_root, const RuntimeMethod* method)
  6102. {
  6103. return (( GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m86588AD6FDDC9670CE26E5111D23F49B821330C5_gshared)(___0_root, method);
  6104. }
  6105. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerClick()
  6106. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_pointerClick_m2AFE23543BC381EC734E85ADB16DD63BA2017FEB_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  6107. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerClickHandler()
  6108. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E* ExecuteEvents_get_pointerClickHandler_m0017F9D1EAF7C02CDDB4C148C92D6685D88EA8D5_inline (const RuntimeMethod* method) ;
  6109. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerClickHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  6110. inline bool ExecuteEvents_Execute_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m024FB23AA1DBB1B7A5E1935FA35A1E4FF57AC5F6 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E* ___2_functor, const RuntimeMethod* method)
  6111. {
  6112. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  6113. }
  6114. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::get_dropHandler()
  6115. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733* ExecuteEvents_get_dropHandler_m8E00FA7361DE68780ACEB365E6B14206A2180D03_inline (const RuntimeMethod* method) ;
  6116. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IDropHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  6117. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_m0C0E2A729F88D6AB5AC2B4FD9C4E33D181A52A57 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_root, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733* ___2_callbackFunction, const RuntimeMethod* method)
  6118. {
  6119. return (( GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733*, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_m47C22A77611C31042CA566EE345A4A1017A40A65_gshared)(___0_root, ___1_eventData, ___2_callbackFunction, method);
  6120. }
  6121. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerClick(UnityEngine.GameObject)
  6122. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerClick_m8FA5D91C9556A722BAE8ADBBB5353C79854D74C0_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method) ;
  6123. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_endDragHandler()
  6124. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C* ExecuteEvents_get_endDragHandler_mE78FEEEAE114635E416FF1FE33C851E62B60555B_inline (const RuntimeMethod* method) ;
  6125. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IEndDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  6126. inline bool ExecuteEvents_Execute_TisIEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_m6AA443D4F53AF0FEBAC269F761A158635243467E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C* ___2_functor, const RuntimeMethod* method)
  6127. {
  6128. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  6129. }
  6130. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerDrag(UnityEngine.GameObject)
  6131. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m0E8D72362B07962843671C39ADC8F4D5E4915010_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method) ;
  6132. // System.Boolean UnityEngine.EventSystems.BaseInputModule::ShouldActivateModule()
  6133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInputModule_ShouldActivateModule_m51B70F9097EF7FEB20B62D4D775F7FEA853185A1 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method) ;
  6134. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  6135. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  6136. // System.Void UnityEngine.EventSystems.BaseInputModule::ActivateModule()
  6137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_ActivateModule_m2C693E95727E13FDF06D54FA8762A040175AC3BA (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method) ;
  6138. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_firstSelectedGameObject()
  6139. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* EventSystem_get_firstSelectedGameObject_m15FB056EE7A99D8DD5891D40A6E3EF18719F0553_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method) ;
  6140. // System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule()
  6141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_DeactivateModule_mAE698307DADBE4DE8A26BD3DE5F3F7E3D75B385D (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method) ;
  6142. // System.Void UnityEngine.EventSystems.PointerInputModule::ClearSelection()
  6143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ClearSelection_mC5852667E5B9CA97C2A4CAB3D7C907344511C1D2 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, const RuntimeMethod* method) ;
  6144. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendUpdateEventToSelectedObject()
  6145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendUpdateEventToSelectedObject_mE1C4AEB5B19378C2BF97DD3EAF4AA9C0EC5E7520 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method) ;
  6146. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchEvents()
  6147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ProcessTouchEvents_m042FC6B13874B1EE6699BBB51F02FE3A435A25F0 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method) ;
  6148. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent()
  6149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_mCE1BA96E47D9A4448614CB9DAF5A406754F655DD (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method) ;
  6150. // System.Boolean UnityEngine.EventSystems.EventSystem::get_sendNavigationEvents()
  6151. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool EventSystem_get_sendNavigationEvents_m8BA21E58E633B2C5B477E49DAABAD3C97A8158AF_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method) ;
  6152. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendMoveEventToSelectedObject()
  6153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendMoveEventToSelectedObject_mC71D1E623B1DB82DC4E035277AC5FFA7CD64E981 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method) ;
  6154. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendSubmitEventToSelectedObject()
  6155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendSubmitEventToSelectedObject_m7121ACC09ABA46FF5CDDEAE7B26507BE06A2953F (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method) ;
  6156. // UnityEngine.TouchType UnityEngine.Touch::get_type()
  6157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  6158. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetTouchPointerEventData(UnityEngine.Touch,System.Boolean&,System.Boolean&)
  6159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* PointerInputModule_GetTouchPointerEventData_m55EBA8BD04214AAD8E98B9109D44610496A5B2E1 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, Touch_t03E51455ED508492B3F278903A0114FA0E87B417 ___0_input, bool* ___1_pressed, bool* ___2_released, const RuntimeMethod* method) ;
  6160. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  6161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessTouchPress_mD72A0807626DA04E47313F9553249DD4A32625E3 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_pointerEvent, bool ___1_pressed, bool ___2_released, const RuntimeMethod* method) ;
  6162. // System.Void UnityEngine.EventSystems.PointerInputModule::RemovePointerData(UnityEngine.EventSystems.PointerEventData)
  6163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_RemovePointerData_m012713A1B4511855549793D6BA2B7998134B1BE9 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_data, const RuntimeMethod* method) ;
  6164. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPressRaycast(UnityEngine.EventSystems.RaycastResult)
  6165. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_m55CA127474B4CBCA795A9C872B7630AAF766F852_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___0_value, const RuntimeMethod* method) ;
  6166. // System.Void UnityEngine.EventSystems.PointerInputModule::DeselectIfSelectionChanged(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  6167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_DeselectIfSelectionChanged_m8F111DD2317E33C4F0498F651BC52BD5C984A95B (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_currentOverGo, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_pointerEvent, const RuntimeMethod* method) ;
  6168. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerDownHandler()
  6169. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117* ExecuteEvents_get_pointerDownHandler_mA67CE33D32540939A273DB88D6456C7FE43C13EF_inline (const RuntimeMethod* method) ;
  6170. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IPointerDownHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  6171. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_mF031AC46543C02039764EDB1B0673DFA36B1F58C (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_root, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117* ___2_callbackFunction, const RuntimeMethod* method)
  6172. {
  6173. return (( GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117*, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_m47C22A77611C31042CA566EE345A4A1017A40A65_gshared)(___0_root, ___1_eventData, ___2_callbackFunction, method);
  6174. }
  6175. // System.Single UnityEngine.Time::get_unscaledTime()
  6176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503 (const RuntimeMethod* method) ;
  6177. // System.Single UnityEngine.EventSystems.PointerEventData::get_clickTime()
  6178. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m5ABE0298E8CEF28B6BD7E750E940756CD78AB96E_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  6179. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IDragHandler>(UnityEngine.GameObject)
  6180. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ExecuteEvents_GetEventHandler_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_m9AA4E18082F53C60962F70D75570F1D400C37FBA (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_root, const RuntimeMethod* method)
  6181. {
  6182. return (( GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m86588AD6FDDC9670CE26E5111D23F49B821330C5_gshared)(___0_root, method);
  6183. }
  6184. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_initializePotentialDrag()
  6185. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD* ExecuteEvents_get_initializePotentialDrag_m16F4CD40448FB1B78F6683AA26A9CC574F48AFBD_inline (const RuntimeMethod* method) ;
  6186. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IInitializePotentialDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  6187. inline bool ExecuteEvents_Execute_TisIInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_mABD9E1ECC8C04235760B3855DF03F2308F62071C (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD* ___2_functor, const RuntimeMethod* method)
  6188. {
  6189. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  6190. }
  6191. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IPointerExitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  6192. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m50CEB3F041077A74C37270714BBF0CC3EB37DD92 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_root, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* ___2_callbackFunction, const RuntimeMethod* method)
  6193. {
  6194. return (( GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916*, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_m47C22A77611C31042CA566EE345A4A1017A40A65_gshared)(___0_root, ___1_eventData, ___2_callbackFunction, method);
  6195. }
  6196. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::get_submitHandler()
  6197. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F* ExecuteEvents_get_submitHandler_mDCAAA40F0F6AEA385B375C1839B4DC37E5FC4A7A_inline (const RuntimeMethod* method) ;
  6198. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ISubmitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  6199. inline bool ExecuteEvents_Execute_TisISubmitHandler_t284A0ACB300A060611C40F4E200B378CED930B75_mA153EBDD6059AC5FF4C3ADD0A0628D816CD112CC (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F* ___2_functor, const RuntimeMethod* method)
  6200. {
  6201. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  6202. }
  6203. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::get_cancelHandler()
  6204. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA* ExecuteEvents_get_cancelHandler_mBCDFD10C95FC2BBC5DC5A512FEA1BBEECC2DAE12_inline (const RuntimeMethod* method) ;
  6205. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ICancelHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  6206. inline bool ExecuteEvents_Execute_TisICancelHandler_t38E5C3314DB0B186ED23AC3FD6A774EDEC323244_m6BCE3E1FAE7620DC9F22722FA5CCE5AB35BAA5B0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA* ___2_functor, const RuntimeMethod* method)
  6207. {
  6208. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  6209. }
  6210. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::GetRawMoveVector()
  6211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 StandaloneInputModule_GetRawMoveVector_mFF583B1720780B7D8D2DD3248F947ED8D855610B (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method) ;
  6212. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  6213. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
  6214. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::get_moveDir()
  6215. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mC8E219BB19708AC67C202C860DF2E6D08C29B8B9_inline (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, const RuntimeMethod* method) ;
  6216. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::get_moveHandler()
  6217. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013* ExecuteEvents_get_moveHandler_mF717824AB0018BBED3C2DF3C67486E3B2B3836D2_inline (const RuntimeMethod* method) ;
  6218. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IMoveHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  6219. inline bool ExecuteEvents_Execute_TisIMoveHandler_t6C9BB42118BAEEDF258B967391CCCD6A5C7976AB_m77205DFCC4110B95CC241F556BE89F612EFFD2CA (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013* ___2_functor, const RuntimeMethod* method)
  6220. {
  6221. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  6222. }
  6223. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent(System.Int32)
  6224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m8A8214EB9286BA31C18F515BCC3349DF740B2BBA (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, int32_t ___0_id, const RuntimeMethod* method) ;
  6225. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMousePress(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData)
  6226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMousePress_m24665E707FEF5C80719847D62A8A8AEABE27C6C5 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* ___0_data, const RuntimeMethod* method) ;
  6227. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IScrollHandler>(UnityEngine.GameObject)
  6228. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ExecuteEvents_GetEventHandler_TisIScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F_m3BFE4214B6075DAE2F291E508DC912DC72262D2E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_root, const RuntimeMethod* method)
  6229. {
  6230. return (( GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m86588AD6FDDC9670CE26E5111D23F49B821330C5_gshared)(___0_root, method);
  6231. }
  6232. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::get_scrollHandler()
  6233. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65* ExecuteEvents_get_scrollHandler_m51E902070611D3F81AD5F1F5762AE2C48E84AFE2_inline (const RuntimeMethod* method) ;
  6234. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IScrollHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  6235. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F_m764A9EE16005FFF9BB7A28EF762E6EB9CFDDA7B9 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_root, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65* ___2_callbackFunction, const RuntimeMethod* method)
  6236. {
  6237. return (( GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65*, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_m47C22A77611C31042CA566EE345A4A1017A40A65_gshared)(___0_root, ___1_eventData, ___2_callbackFunction, method);
  6238. }
  6239. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::get_updateSelectedHandler()
  6240. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678* ExecuteEvents_get_updateSelectedHandler_m8AF7543437082AD4F5690AAA77F2623AE28C3D09_inline (const RuntimeMethod* method) ;
  6241. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IUpdateSelectedHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  6242. inline bool ExecuteEvents_Execute_TisIUpdateSelectedHandler_tBBACEC3A6478F7DA4B682AFDA8CF59C6C3FCC9CC_m8AFB13536731ABE80F6AE964DA907EE6B27F055E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_target, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678* ___2_functor, const RuntimeMethod* method)
  6243. {
  6244. return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*, EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678*, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDC4455B743BE4A6BA46DD741D0E0AB150FF1209A_gshared)(___0_target, ___1_eventData, ___2_functor, method);
  6245. }
  6246. // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_forceModuleActive()
  6247. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchInputModule_get_forceModuleActive_m7200F7B6C80EDD69987615B8356B6B2497461FCA_inline (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method) ;
  6248. // System.Boolean UnityEngine.EventSystems.TouchInputModule::UseFakeInput()
  6249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_UseFakeInput_m66A84384ADA044187F239B1CFC143C42E5E56774 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method) ;
  6250. // System.Void UnityEngine.EventSystems.TouchInputModule::FakeTouches()
  6251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_FakeTouches_m264BF2C70234CD04B0162FE4CED673B1A77A84F9 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method) ;
  6252. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchEvents()
  6253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchEvents_mBB28D85996F6280141E39A462BC35EF01373E514 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method) ;
  6254. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  6255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchPress_m1DC51E52E6B419F02626EB567A60411A0FCFA517 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_pointerEvent, bool ___1_pressed, bool ___2_released, const RuntimeMethod* method) ;
  6256. // System.String System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::ToString()
  6257. inline String_t* KeyValuePair_2_ToString_m5F8161F26E20B830F794E3C0B87C0570D011D4AD (KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296* __this, const RuntimeMethod* method)
  6258. {
  6259. return (( String_t* (*) (KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296*, const RuntimeMethod*))KeyValuePair_2_ToString_mCCDA8E0F389BAA2675BC9C032158839E073A7A37_gshared)(__this, method);
  6260. }
  6261. // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Contains(T)
  6262. inline bool List_1_Contains_m1F747311B8D41F5857768B1D6D5C51C43CA8BE4C (List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* __this, BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___0_item, const RuntimeMethod* method)
  6263. {
  6264. return (( bool (*) (List_1_t02E640552264E3DEAE676267B620815D33BCD0DF*, BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832*, const RuntimeMethod*))List_1_Contains_m4C9139C2A6B23E9343D3F87807B32C6E2CFE660D_gshared)(__this, ___0_item, method);
  6265. }
  6266. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Add(T)
  6267. inline void List_1_Add_m82AF5EAB1EA13F21CE5250B008E4EBCFEDAB6D53_inline (List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* __this, BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___0_item, const RuntimeMethod* method)
  6268. {
  6269. (( void (*) (List_1_t02E640552264E3DEAE676267B620815D33BCD0DF*, BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  6270. }
  6271. // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Remove(T)
  6272. inline bool List_1_Remove_m585A9E471D1C60EE46BA224A58947647F1E2B83B (List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* __this, BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___0_item, const RuntimeMethod* method)
  6273. {
  6274. return (( bool (*) (List_1_t02E640552264E3DEAE676267B620815D33BCD0DF*, BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___0_item, method);
  6275. }
  6276. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::.ctor()
  6277. inline void List_1__ctor_m53B48CB7A08406A33847E0C3D9D7511DE8FB0D41 (List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* __this, const RuntimeMethod* method)
  6278. {
  6279. (( void (*) (List_1_t02E640552264E3DEAE676267B620815D33BCD0DF*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  6280. }
  6281. // T[] UnityEngine.Component::GetComponentsInParent<UnityEngine.EventSystems.BaseRaycaster>()
  6282. inline BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799* Component_GetComponentsInParent_TisBaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832_mA869CA05E07609C8F435F1D779B138F3F2425F8C (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  6283. {
  6284. return (( BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponentsInParent_TisRuntimeObject_m161F08219ECBE099E346F616990662F0117D4C8E_gshared)(__this, method);
  6285. }
  6286. // System.String System.String::Concat(System.String[])
  6287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_values, const RuntimeMethod* method) ;
  6288. // System.Void UnityEngine.EventSystems.RaycasterManager::AddRaycaster(UnityEngine.EventSystems.BaseRaycaster)
  6289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_AddRaycaster_mD2EE52F55FBDB3BEAAF583C4445D4D16B09B6350 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___0_baseRaycaster, const RuntimeMethod* method) ;
  6290. // System.Void UnityEngine.EventSystems.RaycasterManager::RemoveRaycasters(UnityEngine.EventSystems.BaseRaycaster)
  6291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_RemoveRaycasters_m0800E0ACE007AD43B62D10C1029EC85E7DE28999 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___0_baseRaycaster, const RuntimeMethod* method) ;
  6292. // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasHierarchyChanged()
  6293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasHierarchyChanged_mCAC018CB33FA00E857288B64E3722226638A1229 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  6294. // System.Void UnityEngine.EventSystems.UIBehaviour::OnTransformParentChanged()
  6295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnTransformParentChanged_mAD56D3C6049A1746F00DC2643D1666F7DE921384 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  6296. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::.ctor()
  6297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster__ctor_mB7D4BAC26DC219A10060B35498EE9D5F05AD0E80 (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, const RuntimeMethod* method) ;
  6298. // System.Boolean UnityEngine.EventSystems.PhysicsRaycaster::ComputeRayAndDistance(UnityEngine.EventSystems.PointerEventData,UnityEngine.Ray&,System.Int32&,System.Single&)
  6299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsRaycaster_ComputeRayAndDistance_mCFEFA9D83EC1E63393454E383FFFEF89E14C173B (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___1_ray, int32_t* ___2_eventDisplayIndex, float* ___3_distanceToClipPlane, const RuntimeMethod* method) ;
  6300. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_maxRayIntersections()
  6301. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_mA06D0B5E291BCF94AE1EF4ED7B68890F39395911_inline (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, const RuntimeMethod* method) ;
  6302. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::get_Singleton()
  6303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* ReflectionMethodsCache_get_Singleton_m77EFD7AC0043333E09987BD601113B810453C42B (const RuntimeMethod* method) ;
  6304. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_finalEventMask()
  6305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_finalEventMask_m20AD2327FE81B38A5853B23970A587EAA2ECCB1B (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, const RuntimeMethod* method) ;
  6306. // UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  6307. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_inline (GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method) ;
  6308. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single,System.Int32)
  6309. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t GetRayIntersectionAllNonAllocCallback_Invoke_mFAA36E9AF362DC72204EEF53B28DBFC3367D09A7_inline (GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method) ;
  6310. // UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider()
  6311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* RaycastHit2D_get_collider_mB56DFCD16B708852EEBDBB490BC8665DBF7487FD (RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* __this, const RuntimeMethod* method) ;
  6312. // T UnityEngine.GameObject::GetComponent<UnityEngine.Renderer>()
  6313. inline Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* GameObject_GetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_m026EB44DB6238F13E2AFBECF1FBBE924CB1B040A (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  6314. {
  6315. return (( Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
  6316. }
  6317. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  6318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  6319. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point()
  6320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RaycastHit2D_get_point_mB35E988E9E04328EFE926228A18334326721A36B (RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* __this, const RuntimeMethod* method) ;
  6321. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  6322. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
  6323. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_normal()
  6324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RaycastHit2D_get_normal_m75F1EBDE347BACEB5A6A6AA72543C740806AB5F2 (RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* __this, const RuntimeMethod* method) ;
  6325. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  6326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
  6327. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  6328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
  6329. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  6330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB LayerMask_op_Implicit_m01C8996A2CB2085328B9C33539C43139660D8222 (int32_t ___0_intVal, const RuntimeMethod* method) ;
  6331. // T UnityEngine.Component::GetComponent<UnityEngine.Camera>()
  6332. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Component_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m64AC6C06DD93C5FB249091FEC84FA8475457CCC4 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  6333. {
  6334. return (( Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
  6335. }
  6336. // UnityEngine.Camera UnityEngine.Camera::get_main()
  6337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF (const RuntimeMethod* method) ;
  6338. // System.Int32 UnityEngine.Camera::get_cullingMask()
  6339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  6340. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  6341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___0_mask, const RuntimeMethod* method) ;
  6342. // UnityEngine.Vector3 UnityEngine.UI.MultipleDisplayUtilities::RelativeMouseAtScaled(UnityEngine.Vector2)
  6343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MultipleDisplayUtilities_RelativeMouseAtScaled_mE3B0EE3E697B4316CE8588D05F3A75E47A75A855 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, const RuntimeMethod* method) ;
  6344. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  6345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  6346. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  6347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  6348. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  6349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  6350. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  6351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, const RuntimeMethod* method) ;
  6352. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  6353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
  6354. // System.Single UnityEngine.Camera::get_farClipPlane()
  6355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  6356. // System.Single UnityEngine.Camera::get_nearClipPlane()
  6357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  6358. // UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  6359. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_inline (RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method) ;
  6360. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
  6361. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t GetRaycastNonAllocCallback_Invoke_m36411365E9622819DAB93D0BB0F169FEE99F07D9_inline (GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method) ;
  6362. // System.Void System.Array::Sort<UnityEngine.RaycastHit>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>)
  6363. inline void Array_Sort_TisRaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_mBF83A49E9B1F007DD08F7E076AF45D2AED7A45EB (RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* ___0_array, int32_t ___1_index, int32_t ___2_length, RuntimeObject* ___3_comparer, const RuntimeMethod* method)
  6364. {
  6365. (( void (*) (RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*, int32_t, int32_t, RuntimeObject*, const RuntimeMethod*))Array_Sort_TisRaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_mBF83A49E9B1F007DD08F7E076AF45D2AED7A45EB_gshared)(___0_array, ___1_index, ___2_length, ___3_comparer, method);
  6366. }
  6367. // UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
  6368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* __this, const RuntimeMethod* method) ;
  6369. // System.Single UnityEngine.RaycastHit::get_distance()
  6370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78 (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* __this, const RuntimeMethod* method) ;
  6371. // UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
  6372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39 (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* __this, const RuntimeMethod* method) ;
  6373. // UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
  6374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5 (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* __this, const RuntimeMethod* method) ;
  6375. // System.Void UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer::.ctor()
  6376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHitComparer__ctor_mAB0536EE515BF2BD1B29BE3B39E8BA9E9CFE97C3 (RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1* __this, const RuntimeMethod* method) ;
  6377. // System.Boolean UnityEngine.EventSystems.RaycastResult::get_isValid()
  6378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RaycastResult_get_isValid_m69957B97C041A9E3FAF4ECA82BB8099C9FA171CE (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* __this, const RuntimeMethod* method) ;
  6379. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  6380. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline (const RuntimeMethod* method) ;
  6381. // System.Void UnityEngine.EventSystems.RaycastResult::Clear()
  6382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_Clear_m0E9DA70AC69CF143CEA8428AFC5BA552F99643AE (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* __this, const RuntimeMethod* method) ;
  6383. // System.String UnityEngine.Vector3::ToString()
  6384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  6385. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  6386. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
  6387. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  6388. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ;
  6389. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  6390. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method) ;
  6391. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  6392. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  6393. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  6394. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  6395. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  6396. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  6397. // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
  6398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ;
  6399. #ifdef __clang__
  6400. #pragma clang diagnostic push
  6401. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6402. #pragma clang diagnostic ignored "-Wunused-variable"
  6403. #endif
  6404. // System.Void UnityEngine.UI.PositionAsUV1::.ctor()
  6405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PositionAsUV1__ctor_mE24D2DE5032BCAE8B065B8D4CAA90BA3256EB382 (PositionAsUV1_tAEB992C24CDB9583E3511241EE57CE6C2D75225E* __this, const RuntimeMethod* method)
  6406. {
  6407. {
  6408. // protected PositionAsUV1()
  6409. BaseMeshEffect__ctor_mFFF23FD89B32150DAC512C556A1CCF563D062427(__this, NULL);
  6410. // {}
  6411. return;
  6412. }
  6413. }
  6414. // System.Void UnityEngine.UI.PositionAsUV1::ModifyMesh(UnityEngine.UI.VertexHelper)
  6415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PositionAsUV1_ModifyMesh_mFE5C4211D991E7A292A29DB85BFBAF3C31282F90 (PositionAsUV1_tAEB992C24CDB9583E3511241EE57CE6C2D75225E* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___0_vh, const RuntimeMethod* method)
  6416. {
  6417. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 V_0;
  6418. memset((&V_0), 0, sizeof(V_0));
  6419. int32_t V_1 = 0;
  6420. {
  6421. // UIVertex vert = new UIVertex();
  6422. il2cpp_codegen_initobj((&V_0), sizeof(UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207));
  6423. // for (int i = 0; i < vh.currentVertCount; i++)
  6424. V_1 = 0;
  6425. goto IL_0048;
  6426. }
  6427. IL_000c:
  6428. {
  6429. // vh.PopulateUIVertex(ref vert, i);
  6430. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_0 = ___0_vh;
  6431. int32_t L_1 = V_1;
  6432. NullCheck(L_0);
  6433. VertexHelper_PopulateUIVertex_m48FF05C38D56529E18A360D629F4842BE5D050BE(L_0, (&V_0), L_1, NULL);
  6434. // vert.uv1 = new Vector2(vert.position.x, vert.position.y);
  6435. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_2 = V_0;
  6436. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = L_2.___position_0;
  6437. float L_4 = L_3.___x_2;
  6438. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_5 = V_0;
  6439. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = L_5.___position_0;
  6440. float L_7 = L_6.___y_3;
  6441. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  6442. memset((&L_8), 0, sizeof(L_8));
  6443. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), L_4, L_7, /*hidden argument*/NULL);
  6444. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
  6445. L_9 = Vector4_op_Implicit_mB193CD8DA20DEB9E9F95CFEB5A2B1B9B3B7ECFEB_inline(L_8, NULL);
  6446. (&V_0)->___uv1_5 = L_9;
  6447. // vh.SetUIVertex(vert, i);
  6448. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_10 = ___0_vh;
  6449. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_11 = V_0;
  6450. int32_t L_12 = V_1;
  6451. NullCheck(L_10);
  6452. VertexHelper_SetUIVertex_m539A518867E7872E0893715AD372DC9A06334FD9(L_10, L_11, L_12, NULL);
  6453. // for (int i = 0; i < vh.currentVertCount; i++)
  6454. int32_t L_13 = V_1;
  6455. V_1 = ((int32_t)il2cpp_codegen_add(L_13, 1));
  6456. }
  6457. IL_0048:
  6458. {
  6459. // for (int i = 0; i < vh.currentVertCount; i++)
  6460. int32_t L_14 = V_1;
  6461. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_15 = ___0_vh;
  6462. NullCheck(L_15);
  6463. int32_t L_16;
  6464. L_16 = VertexHelper_get_currentVertCount_m45BFEBD6FCB7DF3BF9F76946D6002BDC58B173A4(L_15, NULL);
  6465. if ((((int32_t)L_14) < ((int32_t)L_16)))
  6466. {
  6467. goto IL_000c;
  6468. }
  6469. }
  6470. {
  6471. // }
  6472. return;
  6473. }
  6474. }
  6475. #ifdef __clang__
  6476. #pragma clang diagnostic pop
  6477. #endif
  6478. #ifdef __clang__
  6479. #pragma clang diagnostic push
  6480. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6481. #pragma clang diagnostic ignored "-Wunused-variable"
  6482. #endif
  6483. // System.Void UnityEngine.UI.Shadow::.ctor()
  6484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow__ctor_mDE7F89B477692F7FF0CCE6B8CE01A63D9942291E (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, const RuntimeMethod* method)
  6485. {
  6486. {
  6487. // private Color m_EffectColor = new Color(0f, 0f, 0f, 0.5f);
  6488. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  6489. memset((&L_0), 0, sizeof(L_0));
  6490. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.5f), /*hidden argument*/NULL);
  6491. __this->___m_EffectColor_5 = L_0;
  6492. // private Vector2 m_EffectDistance = new Vector2(1f, -1f);
  6493. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  6494. memset((&L_1), 0, sizeof(L_1));
  6495. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_1), (1.0f), (-1.0f), /*hidden argument*/NULL);
  6496. __this->___m_EffectDistance_6 = L_1;
  6497. // private bool m_UseGraphicAlpha = true;
  6498. __this->___m_UseGraphicAlpha_7 = (bool)1;
  6499. // protected Shadow()
  6500. BaseMeshEffect__ctor_mFFF23FD89B32150DAC512C556A1CCF563D062427(__this, NULL);
  6501. // {}
  6502. return;
  6503. }
  6504. }
  6505. // UnityEngine.Color UnityEngine.UI.Shadow::get_effectColor()
  6506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Shadow_get_effectColor_m6E7751BB8792C85BE9DAD0D133D787317D9CF59B (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, const RuntimeMethod* method)
  6507. {
  6508. {
  6509. // get { return m_EffectColor; }
  6510. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_EffectColor_5;
  6511. return L_0;
  6512. }
  6513. }
  6514. // System.Void UnityEngine.UI.Shadow::set_effectColor(UnityEngine.Color)
  6515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow_set_effectColor_mCCC5DB6B7D09C5DEE0C677DEB3B9B0C578F05AF1 (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
  6516. {
  6517. static bool s_Il2CppMethodInitialized;
  6518. if (!s_Il2CppMethodInitialized)
  6519. {
  6520. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6521. s_Il2CppMethodInitialized = true;
  6522. }
  6523. {
  6524. // m_EffectColor = value;
  6525. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_value;
  6526. __this->___m_EffectColor_5 = L_0;
  6527. // if (graphic != null)
  6528. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_1;
  6529. L_1 = BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04(__this, NULL);
  6530. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6531. bool L_2;
  6532. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  6533. if (!L_2)
  6534. {
  6535. goto IL_0020;
  6536. }
  6537. }
  6538. {
  6539. // graphic.SetVerticesDirty();
  6540. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_3;
  6541. L_3 = BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04(__this, NULL);
  6542. NullCheck(L_3);
  6543. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_3);
  6544. }
  6545. IL_0020:
  6546. {
  6547. // }
  6548. return;
  6549. }
  6550. }
  6551. // UnityEngine.Vector2 UnityEngine.UI.Shadow::get_effectDistance()
  6552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, const RuntimeMethod* method)
  6553. {
  6554. {
  6555. // get { return m_EffectDistance; }
  6556. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_EffectDistance_6;
  6557. return L_0;
  6558. }
  6559. }
  6560. // System.Void UnityEngine.UI.Shadow::set_effectDistance(UnityEngine.Vector2)
  6561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow_set_effectDistance_m5E7B565C41CF2A8C84EC98319ACBF5C8E1FE47DA (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  6562. {
  6563. static bool s_Il2CppMethodInitialized;
  6564. if (!s_Il2CppMethodInitialized)
  6565. {
  6566. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6567. s_Il2CppMethodInitialized = true;
  6568. }
  6569. {
  6570. // if (value.x > kMaxEffectDistance)
  6571. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  6572. float L_1 = L_0.___x_0;
  6573. if ((!(((float)L_1) > ((float)(600.0f)))))
  6574. {
  6575. goto IL_0019;
  6576. }
  6577. }
  6578. {
  6579. // value.x = kMaxEffectDistance;
  6580. (&___0_value)->___x_0 = (600.0f);
  6581. }
  6582. IL_0019:
  6583. {
  6584. // if (value.x < -kMaxEffectDistance)
  6585. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  6586. float L_3 = L_2.___x_0;
  6587. if ((!(((float)L_3) < ((float)(-600.0f)))))
  6588. {
  6589. goto IL_0032;
  6590. }
  6591. }
  6592. {
  6593. // value.x = -kMaxEffectDistance;
  6594. (&___0_value)->___x_0 = (-600.0f);
  6595. }
  6596. IL_0032:
  6597. {
  6598. // if (value.y > kMaxEffectDistance)
  6599. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_value;
  6600. float L_5 = L_4.___y_1;
  6601. if ((!(((float)L_5) > ((float)(600.0f)))))
  6602. {
  6603. goto IL_004b;
  6604. }
  6605. }
  6606. {
  6607. // value.y = kMaxEffectDistance;
  6608. (&___0_value)->___y_1 = (600.0f);
  6609. }
  6610. IL_004b:
  6611. {
  6612. // if (value.y < -kMaxEffectDistance)
  6613. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_value;
  6614. float L_7 = L_6.___y_1;
  6615. if ((!(((float)L_7) < ((float)(-600.0f)))))
  6616. {
  6617. goto IL_0064;
  6618. }
  6619. }
  6620. {
  6621. // value.y = -kMaxEffectDistance;
  6622. (&___0_value)->___y_1 = (-600.0f);
  6623. }
  6624. IL_0064:
  6625. {
  6626. // if (m_EffectDistance == value)
  6627. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = __this->___m_EffectDistance_6;
  6628. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_value;
  6629. bool L_10;
  6630. L_10 = Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline(L_8, L_9, NULL);
  6631. if (!L_10)
  6632. {
  6633. goto IL_0073;
  6634. }
  6635. }
  6636. {
  6637. // return;
  6638. return;
  6639. }
  6640. IL_0073:
  6641. {
  6642. // m_EffectDistance = value;
  6643. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___0_value;
  6644. __this->___m_EffectDistance_6 = L_11;
  6645. // if (graphic != null)
  6646. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_12;
  6647. L_12 = BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04(__this, NULL);
  6648. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6649. bool L_13;
  6650. L_13 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_12, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  6651. if (!L_13)
  6652. {
  6653. goto IL_0093;
  6654. }
  6655. }
  6656. {
  6657. // graphic.SetVerticesDirty();
  6658. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_14;
  6659. L_14 = BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04(__this, NULL);
  6660. NullCheck(L_14);
  6661. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_14);
  6662. }
  6663. IL_0093:
  6664. {
  6665. // }
  6666. return;
  6667. }
  6668. }
  6669. // System.Boolean UnityEngine.UI.Shadow::get_useGraphicAlpha()
  6670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shadow_get_useGraphicAlpha_mD2A88F78B7B2E25905D1750788B0DFA3082AC616 (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, const RuntimeMethod* method)
  6671. {
  6672. {
  6673. // get { return m_UseGraphicAlpha; }
  6674. bool L_0 = __this->___m_UseGraphicAlpha_7;
  6675. return L_0;
  6676. }
  6677. }
  6678. // System.Void UnityEngine.UI.Shadow::set_useGraphicAlpha(System.Boolean)
  6679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow_set_useGraphicAlpha_m70CCAE5D643B2373A5ADC8BD04031D3CBF0AF722 (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, bool ___0_value, const RuntimeMethod* method)
  6680. {
  6681. static bool s_Il2CppMethodInitialized;
  6682. if (!s_Il2CppMethodInitialized)
  6683. {
  6684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6685. s_Il2CppMethodInitialized = true;
  6686. }
  6687. {
  6688. // m_UseGraphicAlpha = value;
  6689. bool L_0 = ___0_value;
  6690. __this->___m_UseGraphicAlpha_7 = L_0;
  6691. // if (graphic != null)
  6692. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_1;
  6693. L_1 = BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04(__this, NULL);
  6694. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6695. bool L_2;
  6696. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  6697. if (!L_2)
  6698. {
  6699. goto IL_0020;
  6700. }
  6701. }
  6702. {
  6703. // graphic.SetVerticesDirty();
  6704. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_3;
  6705. L_3 = BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04(__this, NULL);
  6706. NullCheck(L_3);
  6707. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_3);
  6708. }
  6709. IL_0020:
  6710. {
  6711. // }
  6712. return;
  6713. }
  6714. }
  6715. // System.Void UnityEngine.UI.Shadow::ApplyShadowZeroAlloc(System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.Color32,System.Int32,System.Int32,System.Single,System.Single)
  6716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow_ApplyShadowZeroAlloc_m010AE345D731FC53595A62CF8D0B401C2D6F4B58 (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_verts, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_color, int32_t ___2_start, int32_t ___3_end, float ___4_x, float ___5_y, const RuntimeMethod* method)
  6717. {
  6718. static bool s_Il2CppMethodInitialized;
  6719. if (!s_Il2CppMethodInitialized)
  6720. {
  6721. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m21493CD763CBCDBF96B24419D7C72B46F76663EB_RuntimeMethod_var);
  6722. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Capacity_m56718A2202E1BCBA0CDB1E01212A939E9E3D1D96_RuntimeMethod_var);
  6723. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var);
  6724. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m818C7E5E5F73749A39FB30DDDD55D00EDC565C67_RuntimeMethod_var);
  6725. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Capacity_mC3FD70CD503957447E9C3F0504B2B962822383A9_RuntimeMethod_var);
  6726. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m0C5B60C5566C63D5E3E979D8EF02D5DF8D92AB33_RuntimeMethod_var);
  6727. s_Il2CppMethodInitialized = true;
  6728. }
  6729. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 V_0;
  6730. memset((&V_0), 0, sizeof(V_0));
  6731. int32_t V_1 = 0;
  6732. int32_t V_2 = 0;
  6733. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3;
  6734. memset((&V_3), 0, sizeof(V_3));
  6735. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_4;
  6736. memset((&V_4), 0, sizeof(V_4));
  6737. {
  6738. // var neededCapacity = verts.Count + end - start;
  6739. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_0 = ___0_verts;
  6740. NullCheck(L_0);
  6741. int32_t L_1;
  6742. L_1 = List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_inline(L_0, List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var);
  6743. int32_t L_2 = ___3_end;
  6744. int32_t L_3 = ___2_start;
  6745. V_1 = ((int32_t)il2cpp_codegen_subtract(((int32_t)il2cpp_codegen_add(L_1, L_2)), L_3));
  6746. // if (verts.Capacity < neededCapacity)
  6747. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_4 = ___0_verts;
  6748. NullCheck(L_4);
  6749. int32_t L_5;
  6750. L_5 = List_1_get_Capacity_m56718A2202E1BCBA0CDB1E01212A939E9E3D1D96(L_4, List_1_get_Capacity_m56718A2202E1BCBA0CDB1E01212A939E9E3D1D96_RuntimeMethod_var);
  6751. int32_t L_6 = V_1;
  6752. if ((((int32_t)L_5) >= ((int32_t)L_6)))
  6753. {
  6754. goto IL_001c;
  6755. }
  6756. }
  6757. {
  6758. // verts.Capacity = neededCapacity;
  6759. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_7 = ___0_verts;
  6760. int32_t L_8 = V_1;
  6761. NullCheck(L_7);
  6762. List_1_set_Capacity_mC3FD70CD503957447E9C3F0504B2B962822383A9(L_7, L_8, List_1_set_Capacity_mC3FD70CD503957447E9C3F0504B2B962822383A9_RuntimeMethod_var);
  6763. }
  6764. IL_001c:
  6765. {
  6766. // for (int i = start; i < end; ++i)
  6767. int32_t L_9 = ___2_start;
  6768. V_2 = L_9;
  6769. goto IL_009f;
  6770. }
  6771. IL_0020:
  6772. {
  6773. // vt = verts[i];
  6774. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_10 = ___0_verts;
  6775. int32_t L_11 = V_2;
  6776. NullCheck(L_10);
  6777. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_12;
  6778. L_12 = List_1_get_Item_m818C7E5E5F73749A39FB30DDDD55D00EDC565C67(L_10, L_11, List_1_get_Item_m818C7E5E5F73749A39FB30DDDD55D00EDC565C67_RuntimeMethod_var);
  6779. V_0 = L_12;
  6780. // verts.Add(vt);
  6781. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_13 = ___0_verts;
  6782. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_14 = V_0;
  6783. NullCheck(L_13);
  6784. List_1_Add_m21493CD763CBCDBF96B24419D7C72B46F76663EB_inline(L_13, L_14, List_1_Add_m21493CD763CBCDBF96B24419D7C72B46F76663EB_RuntimeMethod_var);
  6785. // Vector3 v = vt.position;
  6786. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_15 = V_0;
  6787. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = L_15.___position_0;
  6788. V_3 = L_16;
  6789. // v.x += x;
  6790. float* L_17 = (&(&V_3)->___x_2);
  6791. float* L_18 = L_17;
  6792. float L_19 = *((float*)L_18);
  6793. float L_20 = ___4_x;
  6794. *((float*)L_18) = (float)((float)il2cpp_codegen_add(L_19, L_20));
  6795. // v.y += y;
  6796. float* L_21 = (&(&V_3)->___y_3);
  6797. float* L_22 = L_21;
  6798. float L_23 = *((float*)L_22);
  6799. float L_24 = ___5_y;
  6800. *((float*)L_22) = (float)((float)il2cpp_codegen_add(L_23, L_24));
  6801. // vt.position = v;
  6802. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_3;
  6803. (&V_0)->___position_0 = L_25;
  6804. // var newColor = color;
  6805. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_26 = ___1_color;
  6806. V_4 = L_26;
  6807. // if (m_UseGraphicAlpha)
  6808. bool L_27 = __this->___m_UseGraphicAlpha_7;
  6809. if (!L_27)
  6810. {
  6811. goto IL_008a;
  6812. }
  6813. }
  6814. {
  6815. // newColor.a = (byte)((newColor.a * verts[i].color.a) / 255);
  6816. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_28 = V_4;
  6817. uint8_t L_29 = L_28.___a_4;
  6818. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_30 = ___0_verts;
  6819. int32_t L_31 = V_2;
  6820. NullCheck(L_30);
  6821. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_32;
  6822. L_32 = List_1_get_Item_m818C7E5E5F73749A39FB30DDDD55D00EDC565C67(L_30, L_31, List_1_get_Item_m818C7E5E5F73749A39FB30DDDD55D00EDC565C67_RuntimeMethod_var);
  6823. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_33 = L_32.___color_3;
  6824. uint8_t L_34 = L_33.___a_4;
  6825. (&V_4)->___a_4 = (uint8_t)((int32_t)(uint8_t)((int32_t)(((int32_t)il2cpp_codegen_multiply((int32_t)L_29, (int32_t)L_34))/((int32_t)255))));
  6826. }
  6827. IL_008a:
  6828. {
  6829. // vt.color = newColor;
  6830. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_35 = V_4;
  6831. (&V_0)->___color_3 = L_35;
  6832. // verts[i] = vt;
  6833. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_36 = ___0_verts;
  6834. int32_t L_37 = V_2;
  6835. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_38 = V_0;
  6836. NullCheck(L_36);
  6837. List_1_set_Item_m0C5B60C5566C63D5E3E979D8EF02D5DF8D92AB33(L_36, L_37, L_38, List_1_set_Item_m0C5B60C5566C63D5E3E979D8EF02D5DF8D92AB33_RuntimeMethod_var);
  6838. // for (int i = start; i < end; ++i)
  6839. int32_t L_39 = V_2;
  6840. V_2 = ((int32_t)il2cpp_codegen_add(L_39, 1));
  6841. }
  6842. IL_009f:
  6843. {
  6844. // for (int i = start; i < end; ++i)
  6845. int32_t L_40 = V_2;
  6846. int32_t L_41 = ___3_end;
  6847. if ((((int32_t)L_40) < ((int32_t)L_41)))
  6848. {
  6849. goto IL_0020;
  6850. }
  6851. }
  6852. {
  6853. // }
  6854. return;
  6855. }
  6856. }
  6857. // System.Void UnityEngine.UI.Shadow::ApplyShadow(System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.Color32,System.Int32,System.Int32,System.Single,System.Single)
  6858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow_ApplyShadow_mB615BBD368431C63B1407CAFD7DD32BE023E543E (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_verts, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_color, int32_t ___2_start, int32_t ___3_end, float ___4_x, float ___5_y, const RuntimeMethod* method)
  6859. {
  6860. {
  6861. // ApplyShadowZeroAlloc(verts, color, start, end, x, y);
  6862. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_0 = ___0_verts;
  6863. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_1 = ___1_color;
  6864. int32_t L_2 = ___2_start;
  6865. int32_t L_3 = ___3_end;
  6866. float L_4 = ___4_x;
  6867. float L_5 = ___5_y;
  6868. Shadow_ApplyShadowZeroAlloc_m010AE345D731FC53595A62CF8D0B401C2D6F4B58(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  6869. // }
  6870. return;
  6871. }
  6872. }
  6873. // System.Void UnityEngine.UI.Shadow::ModifyMesh(UnityEngine.UI.VertexHelper)
  6874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow_ModifyMesh_m7201FBFE56F97B440215E92064BFC59F00ACA9C6 (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___0_vh, const RuntimeMethod* method)
  6875. {
  6876. static bool s_Il2CppMethodInitialized;
  6877. if (!s_Il2CppMethodInitialized)
  6878. {
  6879. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Get_mF172EABFC8C0790442FC9E97247EDE52148F13EB_RuntimeMethod_var);
  6880. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Release_m8EFACCF3EB10B4D6ED9988CB24999AFFF8FE3553_RuntimeMethod_var);
  6881. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t2F20718512775923B19818C2622FA4F11715D698_il2cpp_TypeInfo_var);
  6882. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var);
  6883. s_Il2CppMethodInitialized = true;
  6884. }
  6885. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* V_0 = NULL;
  6886. {
  6887. // if (!IsActive())
  6888. bool L_0;
  6889. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  6890. if (L_0)
  6891. {
  6892. goto IL_0009;
  6893. }
  6894. }
  6895. {
  6896. // return;
  6897. return;
  6898. }
  6899. IL_0009:
  6900. {
  6901. // var output = ListPool<UIVertex>.Get();
  6902. il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t2F20718512775923B19818C2622FA4F11715D698_il2cpp_TypeInfo_var);
  6903. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_1;
  6904. L_1 = CollectionPool_2_Get_mF172EABFC8C0790442FC9E97247EDE52148F13EB(CollectionPool_2_Get_mF172EABFC8C0790442FC9E97247EDE52148F13EB_RuntimeMethod_var);
  6905. V_0 = L_1;
  6906. // vh.GetUIVertexStream(output);
  6907. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_2 = ___0_vh;
  6908. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_3 = V_0;
  6909. NullCheck(L_2);
  6910. VertexHelper_GetUIVertexStream_m87D56EB5559CCCA150F68B1DD660FF4154CACBCE(L_2, L_3, NULL);
  6911. // ApplyShadow(output, effectColor, 0, output.Count, effectDistance.x, effectDistance.y);
  6912. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_4 = V_0;
  6913. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
  6914. L_5 = Shadow_get_effectColor_m6E7751BB8792C85BE9DAD0D133D787317D9CF59B_inline(__this, NULL);
  6915. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6;
  6916. L_6 = Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline(L_5, NULL);
  6917. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_7 = V_0;
  6918. NullCheck(L_7);
  6919. int32_t L_8;
  6920. L_8 = List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_inline(L_7, List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var);
  6921. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
  6922. L_9 = Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F_inline(__this, NULL);
  6923. float L_10 = L_9.___x_0;
  6924. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
  6925. L_11 = Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F_inline(__this, NULL);
  6926. float L_12 = L_11.___y_1;
  6927. Shadow_ApplyShadow_mB615BBD368431C63B1407CAFD7DD32BE023E543E(__this, L_4, L_6, 0, L_8, L_10, L_12, NULL);
  6928. // vh.Clear();
  6929. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_13 = ___0_vh;
  6930. NullCheck(L_13);
  6931. VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5(L_13, NULL);
  6932. // vh.AddUIVertexTriangleStream(output);
  6933. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_14 = ___0_vh;
  6934. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_15 = V_0;
  6935. NullCheck(L_14);
  6936. VertexHelper_AddUIVertexTriangleStream_m29A217271BF2B3D3D60B7CBDA4114C7BB40C2841(L_14, L_15, NULL);
  6937. // ListPool<UIVertex>.Release(output);
  6938. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_16 = V_0;
  6939. CollectionPool_2_Release_m8EFACCF3EB10B4D6ED9988CB24999AFFF8FE3553(L_16, CollectionPool_2_Release_m8EFACCF3EB10B4D6ED9988CB24999AFFF8FE3553_RuntimeMethod_var);
  6940. // }
  6941. return;
  6942. }
  6943. }
  6944. #ifdef __clang__
  6945. #pragma clang diagnostic pop
  6946. #endif
  6947. #ifdef __clang__
  6948. #pragma clang diagnostic push
  6949. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6950. #pragma clang diagnostic ignored "-Wunused-variable"
  6951. #endif
  6952. // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.ColorTween
  6953. IL2CPP_EXTERN_C void ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshal_pinvoke(const ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7& unmarshaled, ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshaled_pinvoke& marshaled)
  6954. {
  6955. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported.");
  6956. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  6957. }
  6958. IL2CPP_EXTERN_C void ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshal_pinvoke_back(const ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshaled_pinvoke& marshaled, ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7& unmarshaled)
  6959. {
  6960. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported.");
  6961. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  6962. }
  6963. // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.ColorTween
  6964. IL2CPP_EXTERN_C void ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshal_pinvoke_cleanup(ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshaled_pinvoke& marshaled)
  6965. {
  6966. }
  6967. // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.ColorTween
  6968. IL2CPP_EXTERN_C void ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshal_com(const ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7& unmarshaled, ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshaled_com& marshaled)
  6969. {
  6970. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported.");
  6971. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  6972. }
  6973. IL2CPP_EXTERN_C void ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshal_com_back(const ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshaled_com& marshaled, ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7& unmarshaled)
  6974. {
  6975. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported.");
  6976. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  6977. }
  6978. // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.ColorTween
  6979. IL2CPP_EXTERN_C void ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshal_com_cleanup(ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshaled_com& marshaled)
  6980. {
  6981. }
  6982. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_startColor()
  6983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorTween_get_startColor_m9E33FB5C5F76BCF49A3B20201CD8006DBFB46012 (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  6984. {
  6985. {
  6986. // get { return m_StartColor; }
  6987. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_StartColor_1;
  6988. return L_0;
  6989. }
  6990. }
  6991. IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorTween_get_startColor_m9E33FB5C5F76BCF49A3B20201CD8006DBFB46012_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  6992. {
  6993. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  6994. int32_t _offset = 1;
  6995. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  6996. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
  6997. _returnValue = ColorTween_get_startColor_m9E33FB5C5F76BCF49A3B20201CD8006DBFB46012_inline(_thisAdjusted, method);
  6998. return _returnValue;
  6999. }
  7000. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_startColor(UnityEngine.Color)
  7001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_startColor_mD22349343421BD44F0C31E537718ED53BE4850DA (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
  7002. {
  7003. {
  7004. // set { m_StartColor = value; }
  7005. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_value;
  7006. __this->___m_StartColor_1 = L_0;
  7007. // set { m_StartColor = value; }
  7008. return;
  7009. }
  7010. }
  7011. IL2CPP_EXTERN_C void ColorTween_set_startColor_mD22349343421BD44F0C31E537718ED53BE4850DA_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
  7012. {
  7013. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  7014. int32_t _offset = 1;
  7015. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  7016. ColorTween_set_startColor_mD22349343421BD44F0C31E537718ED53BE4850DA_inline(_thisAdjusted, ___0_value, method);
  7017. }
  7018. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_targetColor()
  7019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorTween_get_targetColor_m240A7018BDC3B44AB44BA674AA16C39960BC23FF (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  7020. {
  7021. {
  7022. // get { return m_TargetColor; }
  7023. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_TargetColor_2;
  7024. return L_0;
  7025. }
  7026. }
  7027. IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorTween_get_targetColor_m240A7018BDC3B44AB44BA674AA16C39960BC23FF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7028. {
  7029. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  7030. int32_t _offset = 1;
  7031. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  7032. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
  7033. _returnValue = ColorTween_get_targetColor_m240A7018BDC3B44AB44BA674AA16C39960BC23FF_inline(_thisAdjusted, method);
  7034. return _returnValue;
  7035. }
  7036. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_targetColor(UnityEngine.Color)
  7037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_targetColor_m7D8E74B32AC3A9C17C3192096003B12A1500D749 (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
  7038. {
  7039. {
  7040. // set { m_TargetColor = value; }
  7041. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_value;
  7042. __this->___m_TargetColor_2 = L_0;
  7043. // set { m_TargetColor = value; }
  7044. return;
  7045. }
  7046. }
  7047. IL2CPP_EXTERN_C void ColorTween_set_targetColor_m7D8E74B32AC3A9C17C3192096003B12A1500D749_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
  7048. {
  7049. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  7050. int32_t _offset = 1;
  7051. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  7052. ColorTween_set_targetColor_m7D8E74B32AC3A9C17C3192096003B12A1500D749_inline(_thisAdjusted, ___0_value, method);
  7053. }
  7054. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::get_tweenMode()
  7055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ColorTween_get_tweenMode_m06B83FB6E45A807F83FDD762A8241D478FD13F8B (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  7056. {
  7057. {
  7058. // get { return m_TweenMode; }
  7059. int32_t L_0 = __this->___m_TweenMode_3;
  7060. return L_0;
  7061. }
  7062. }
  7063. IL2CPP_EXTERN_C int32_t ColorTween_get_tweenMode_m06B83FB6E45A807F83FDD762A8241D478FD13F8B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7064. {
  7065. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  7066. int32_t _offset = 1;
  7067. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  7068. int32_t _returnValue;
  7069. _returnValue = ColorTween_get_tweenMode_m06B83FB6E45A807F83FDD762A8241D478FD13F8B_inline(_thisAdjusted, method);
  7070. return _returnValue;
  7071. }
  7072. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_tweenMode(UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode)
  7073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_tweenMode_m105EEB49F6632D6D105C63DA9919385233A5D4DE (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, int32_t ___0_value, const RuntimeMethod* method)
  7074. {
  7075. {
  7076. // set { m_TweenMode = value; }
  7077. int32_t L_0 = ___0_value;
  7078. __this->___m_TweenMode_3 = L_0;
  7079. // set { m_TweenMode = value; }
  7080. return;
  7081. }
  7082. }
  7083. IL2CPP_EXTERN_C void ColorTween_set_tweenMode_m105EEB49F6632D6D105C63DA9919385233A5D4DE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  7084. {
  7085. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  7086. int32_t _offset = 1;
  7087. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  7088. ColorTween_set_tweenMode_m105EEB49F6632D6D105C63DA9919385233A5D4DE_inline(_thisAdjusted, ___0_value, method);
  7089. }
  7090. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::get_duration()
  7091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorTween_get_duration_m40D8F08C13FF2FE7583746934C6A017A93398548 (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  7092. {
  7093. {
  7094. // get { return m_Duration; }
  7095. float L_0 = __this->___m_Duration_4;
  7096. return L_0;
  7097. }
  7098. }
  7099. IL2CPP_EXTERN_C float ColorTween_get_duration_m40D8F08C13FF2FE7583746934C6A017A93398548_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7100. {
  7101. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  7102. int32_t _offset = 1;
  7103. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  7104. float _returnValue;
  7105. _returnValue = ColorTween_get_duration_m40D8F08C13FF2FE7583746934C6A017A93398548_inline(_thisAdjusted, method);
  7106. return _returnValue;
  7107. }
  7108. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_duration(System.Single)
  7109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_duration_m1C278AB5A90B5C108CEB4870CAC90A9A9EAC19CB (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, float ___0_value, const RuntimeMethod* method)
  7110. {
  7111. {
  7112. // set { m_Duration = value; }
  7113. float L_0 = ___0_value;
  7114. __this->___m_Duration_4 = L_0;
  7115. // set { m_Duration = value; }
  7116. return;
  7117. }
  7118. }
  7119. IL2CPP_EXTERN_C void ColorTween_set_duration_m1C278AB5A90B5C108CEB4870CAC90A9A9EAC19CB_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  7120. {
  7121. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  7122. int32_t _offset = 1;
  7123. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  7124. ColorTween_set_duration_m1C278AB5A90B5C108CEB4870CAC90A9A9EAC19CB_inline(_thisAdjusted, ___0_value, method);
  7125. }
  7126. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::get_ignoreTimeScale()
  7127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorTween_get_ignoreTimeScale_mEDB15A4ADE3A0B9487D240964A7571247F974708 (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  7128. {
  7129. {
  7130. // get { return m_IgnoreTimeScale; }
  7131. bool L_0 = __this->___m_IgnoreTimeScale_5;
  7132. return L_0;
  7133. }
  7134. }
  7135. IL2CPP_EXTERN_C bool ColorTween_get_ignoreTimeScale_mEDB15A4ADE3A0B9487D240964A7571247F974708_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7136. {
  7137. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  7138. int32_t _offset = 1;
  7139. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  7140. bool _returnValue;
  7141. _returnValue = ColorTween_get_ignoreTimeScale_mEDB15A4ADE3A0B9487D240964A7571247F974708_inline(_thisAdjusted, method);
  7142. return _returnValue;
  7143. }
  7144. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_ignoreTimeScale(System.Boolean)
  7145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_ignoreTimeScale_m060FF3CED06F73EA1F555A37999D61DC58F99927 (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, bool ___0_value, const RuntimeMethod* method)
  7146. {
  7147. {
  7148. // set { m_IgnoreTimeScale = value; }
  7149. bool L_0 = ___0_value;
  7150. __this->___m_IgnoreTimeScale_5 = L_0;
  7151. // set { m_IgnoreTimeScale = value; }
  7152. return;
  7153. }
  7154. }
  7155. IL2CPP_EXTERN_C void ColorTween_set_ignoreTimeScale_m060FF3CED06F73EA1F555A37999D61DC58F99927_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  7156. {
  7157. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  7158. int32_t _offset = 1;
  7159. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  7160. ColorTween_set_ignoreTimeScale_m060FF3CED06F73EA1F555A37999D61DC58F99927_inline(_thisAdjusted, ___0_value, method);
  7161. }
  7162. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::TweenValue(System.Single)
  7163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_TweenValue_mF5CBA9BDE7F73E47F9CF26DC4EC2419694049860 (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, float ___0_floatPercentage, const RuntimeMethod* method)
  7164. {
  7165. static bool s_Il2CppMethodInitialized;
  7166. if (!s_Il2CppMethodInitialized)
  7167. {
  7168. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m742FE68F8584FCA2350604FAFF86FA120A2CFE8D_RuntimeMethod_var);
  7169. s_Il2CppMethodInitialized = true;
  7170. }
  7171. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  7172. memset((&V_0), 0, sizeof(V_0));
  7173. {
  7174. // if (!ValidTarget())
  7175. bool L_0;
  7176. L_0 = ColorTween_ValidTarget_m1D7A682CE00048FAF1A3BDD55EB76F44C9122B4D(__this, NULL);
  7177. if (L_0)
  7178. {
  7179. goto IL_0009;
  7180. }
  7181. }
  7182. {
  7183. // return;
  7184. return;
  7185. }
  7186. IL_0009:
  7187. {
  7188. // var newColor = Color.Lerp(m_StartColor, m_TargetColor, floatPercentage);
  7189. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = __this->___m_StartColor_1;
  7190. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = __this->___m_TargetColor_2;
  7191. float L_3 = ___0_floatPercentage;
  7192. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
  7193. L_4 = Color_Lerp_mE79F87889843ECDC188E4CB5B5E1F1B2256E5EBE_inline(L_1, L_2, L_3, NULL);
  7194. V_0 = L_4;
  7195. // if (m_TweenMode == ColorTweenMode.Alpha)
  7196. int32_t L_5 = __this->___m_TweenMode_3;
  7197. if ((!(((uint32_t)L_5) == ((uint32_t)2))))
  7198. {
  7199. goto IL_005d;
  7200. }
  7201. }
  7202. {
  7203. // newColor.r = m_StartColor.r;
  7204. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_6 = (&__this->___m_StartColor_1);
  7205. float L_7 = L_6->___r_0;
  7206. (&V_0)->___r_0 = L_7;
  7207. // newColor.g = m_StartColor.g;
  7208. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_8 = (&__this->___m_StartColor_1);
  7209. float L_9 = L_8->___g_1;
  7210. (&V_0)->___g_1 = L_9;
  7211. // newColor.b = m_StartColor.b;
  7212. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_10 = (&__this->___m_StartColor_1);
  7213. float L_11 = L_10->___b_2;
  7214. (&V_0)->___b_2 = L_11;
  7215. goto IL_0078;
  7216. }
  7217. IL_005d:
  7218. {
  7219. // else if (m_TweenMode == ColorTweenMode.RGB)
  7220. int32_t L_12 = __this->___m_TweenMode_3;
  7221. if ((!(((uint32_t)L_12) == ((uint32_t)1))))
  7222. {
  7223. goto IL_0078;
  7224. }
  7225. }
  7226. {
  7227. // newColor.a = m_StartColor.a;
  7228. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_13 = (&__this->___m_StartColor_1);
  7229. float L_14 = L_13->___a_3;
  7230. (&V_0)->___a_3 = L_14;
  7231. }
  7232. IL_0078:
  7233. {
  7234. // m_Target.Invoke(newColor);
  7235. ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* L_15 = __this->___m_Target_0;
  7236. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = V_0;
  7237. NullCheck(L_15);
  7238. UnityEvent_1_Invoke_m742FE68F8584FCA2350604FAFF86FA120A2CFE8D(L_15, L_16, UnityEvent_1_Invoke_m742FE68F8584FCA2350604FAFF86FA120A2CFE8D_RuntimeMethod_var);
  7239. // }
  7240. return;
  7241. }
  7242. }
  7243. IL2CPP_EXTERN_C void ColorTween_TweenValue_mF5CBA9BDE7F73E47F9CF26DC4EC2419694049860_AdjustorThunk (RuntimeObject* __this, float ___0_floatPercentage, const RuntimeMethod* method)
  7244. {
  7245. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  7246. int32_t _offset = 1;
  7247. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  7248. ColorTween_TweenValue_mF5CBA9BDE7F73E47F9CF26DC4EC2419694049860(_thisAdjusted, ___0_floatPercentage, method);
  7249. }
  7250. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<UnityEngine.Color>)
  7251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_AddOnChangedCallback_mAC2856A154604B4B6721DAC185B819A98D6F7438 (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F* ___0_callback, const RuntimeMethod* method)
  7252. {
  7253. static bool s_Il2CppMethodInitialized;
  7254. if (!s_Il2CppMethodInitialized)
  7255. {
  7256. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E_il2cpp_TypeInfo_var);
  7257. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mD935AA7032F987581BD350C04192FBE8C25DD4EE_RuntimeMethod_var);
  7258. s_Il2CppMethodInitialized = true;
  7259. }
  7260. {
  7261. // if (m_Target == null)
  7262. ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* L_0 = __this->___m_Target_0;
  7263. if (L_0)
  7264. {
  7265. goto IL_0013;
  7266. }
  7267. }
  7268. {
  7269. // m_Target = new ColorTweenCallback();
  7270. ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* L_1 = (ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E*)il2cpp_codegen_object_new(ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E_il2cpp_TypeInfo_var);
  7271. NullCheck(L_1);
  7272. ColorTweenCallback__ctor_mFEB49A6A1ABACFE2351A63060F786B762E2DC6B9(L_1, NULL);
  7273. __this->___m_Target_0 = L_1;
  7274. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Target_0), (void*)L_1);
  7275. }
  7276. IL_0013:
  7277. {
  7278. // m_Target.AddListener(callback);
  7279. ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* L_2 = __this->___m_Target_0;
  7280. UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F* L_3 = ___0_callback;
  7281. NullCheck(L_2);
  7282. UnityEvent_1_AddListener_mD935AA7032F987581BD350C04192FBE8C25DD4EE(L_2, L_3, UnityEvent_1_AddListener_mD935AA7032F987581BD350C04192FBE8C25DD4EE_RuntimeMethod_var);
  7283. // }
  7284. return;
  7285. }
  7286. }
  7287. IL2CPP_EXTERN_C void ColorTween_AddOnChangedCallback_mAC2856A154604B4B6721DAC185B819A98D6F7438_AdjustorThunk (RuntimeObject* __this, UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F* ___0_callback, const RuntimeMethod* method)
  7288. {
  7289. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  7290. int32_t _offset = 1;
  7291. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  7292. ColorTween_AddOnChangedCallback_mAC2856A154604B4B6721DAC185B819A98D6F7438(_thisAdjusted, ___0_callback, method);
  7293. }
  7294. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::GetIgnoreTimescale()
  7295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorTween_GetIgnoreTimescale_m679C83012235779A37DCCD0AA75CD6B0DAE5BCFA (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  7296. {
  7297. {
  7298. // return m_IgnoreTimeScale;
  7299. bool L_0 = __this->___m_IgnoreTimeScale_5;
  7300. return L_0;
  7301. }
  7302. }
  7303. IL2CPP_EXTERN_C bool ColorTween_GetIgnoreTimescale_m679C83012235779A37DCCD0AA75CD6B0DAE5BCFA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7304. {
  7305. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  7306. int32_t _offset = 1;
  7307. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  7308. bool _returnValue;
  7309. _returnValue = ColorTween_GetIgnoreTimescale_m679C83012235779A37DCCD0AA75CD6B0DAE5BCFA_inline(_thisAdjusted, method);
  7310. return _returnValue;
  7311. }
  7312. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::GetDuration()
  7313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorTween_GetDuration_mC40D6776769FDB79C7ADC42D59F059A2A9AE2F66 (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  7314. {
  7315. {
  7316. // return m_Duration;
  7317. float L_0 = __this->___m_Duration_4;
  7318. return L_0;
  7319. }
  7320. }
  7321. IL2CPP_EXTERN_C float ColorTween_GetDuration_mC40D6776769FDB79C7ADC42D59F059A2A9AE2F66_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7322. {
  7323. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  7324. int32_t _offset = 1;
  7325. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  7326. float _returnValue;
  7327. _returnValue = ColorTween_GetDuration_mC40D6776769FDB79C7ADC42D59F059A2A9AE2F66_inline(_thisAdjusted, method);
  7328. return _returnValue;
  7329. }
  7330. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::ValidTarget()
  7331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorTween_ValidTarget_m1D7A682CE00048FAF1A3BDD55EB76F44C9122B4D (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  7332. {
  7333. {
  7334. // return m_Target != null;
  7335. ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* L_0 = __this->___m_Target_0;
  7336. return (bool)((!(((RuntimeObject*)(ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  7337. }
  7338. }
  7339. IL2CPP_EXTERN_C bool ColorTween_ValidTarget_m1D7A682CE00048FAF1A3BDD55EB76F44C9122B4D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7340. {
  7341. ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* _thisAdjusted;
  7342. int32_t _offset = 1;
  7343. _thisAdjusted = reinterpret_cast<ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7*>(__this + _offset);
  7344. bool _returnValue;
  7345. _returnValue = ColorTween_ValidTarget_m1D7A682CE00048FAF1A3BDD55EB76F44C9122B4D(_thisAdjusted, method);
  7346. return _returnValue;
  7347. }
  7348. #ifdef __clang__
  7349. #pragma clang diagnostic pop
  7350. #endif
  7351. #ifdef __clang__
  7352. #pragma clang diagnostic push
  7353. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7354. #pragma clang diagnostic ignored "-Wunused-variable"
  7355. #endif
  7356. // System.Void UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback::.ctor()
  7357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTweenCallback__ctor_mFEB49A6A1ABACFE2351A63060F786B762E2DC6B9 (ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* __this, const RuntimeMethod* method)
  7358. {
  7359. static bool s_Il2CppMethodInitialized;
  7360. if (!s_Il2CppMethodInitialized)
  7361. {
  7362. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mDED1CDCE6C1912DC328CA1D07ACA3ABB9AF1303D_RuntimeMethod_var);
  7363. s_Il2CppMethodInitialized = true;
  7364. }
  7365. {
  7366. UnityEvent_1__ctor_mDED1CDCE6C1912DC328CA1D07ACA3ABB9AF1303D(__this, UnityEvent_1__ctor_mDED1CDCE6C1912DC328CA1D07ACA3ABB9AF1303D_RuntimeMethod_var);
  7367. return;
  7368. }
  7369. }
  7370. #ifdef __clang__
  7371. #pragma clang diagnostic pop
  7372. #endif
  7373. #ifdef __clang__
  7374. #pragma clang diagnostic push
  7375. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7376. #pragma clang diagnostic ignored "-Wunused-variable"
  7377. #endif
  7378. // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.FloatTween
  7379. IL2CPP_EXTERN_C void FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshal_pinvoke(const FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A& unmarshaled, FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_pinvoke& marshaled)
  7380. {
  7381. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported.");
  7382. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  7383. }
  7384. IL2CPP_EXTERN_C void FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshal_pinvoke_back(const FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_pinvoke& marshaled, FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A& unmarshaled)
  7385. {
  7386. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported.");
  7387. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  7388. }
  7389. // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.FloatTween
  7390. IL2CPP_EXTERN_C void FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshal_pinvoke_cleanup(FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_pinvoke& marshaled)
  7391. {
  7392. }
  7393. // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.FloatTween
  7394. IL2CPP_EXTERN_C void FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshal_com(const FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A& unmarshaled, FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_com& marshaled)
  7395. {
  7396. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported.");
  7397. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  7398. }
  7399. IL2CPP_EXTERN_C void FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshal_com_back(const FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_com& marshaled, FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A& unmarshaled)
  7400. {
  7401. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported.");
  7402. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  7403. }
  7404. // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.FloatTween
  7405. IL2CPP_EXTERN_C void FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshal_com_cleanup(FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_com& marshaled)
  7406. {
  7407. }
  7408. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_startValue()
  7409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FloatTween_get_startValue_mCA121483CCF4C8F10991BB3306E3F2769EBB3A3C (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method)
  7410. {
  7411. {
  7412. // get { return m_StartValue; }
  7413. float L_0 = __this->___m_StartValue_1;
  7414. return L_0;
  7415. }
  7416. }
  7417. IL2CPP_EXTERN_C float FloatTween_get_startValue_mCA121483CCF4C8F10991BB3306E3F2769EBB3A3C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7418. {
  7419. FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* _thisAdjusted;
  7420. int32_t _offset = 1;
  7421. _thisAdjusted = reinterpret_cast<FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A*>(__this + _offset);
  7422. float _returnValue;
  7423. _returnValue = FloatTween_get_startValue_mCA121483CCF4C8F10991BB3306E3F2769EBB3A3C_inline(_thisAdjusted, method);
  7424. return _returnValue;
  7425. }
  7426. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_startValue(System.Single)
  7427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_startValue_m43B55D74B7B34D9C32439D6004F306BFA18E4A1A (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, float ___0_value, const RuntimeMethod* method)
  7428. {
  7429. {
  7430. // set { m_StartValue = value; }
  7431. float L_0 = ___0_value;
  7432. __this->___m_StartValue_1 = L_0;
  7433. // set { m_StartValue = value; }
  7434. return;
  7435. }
  7436. }
  7437. IL2CPP_EXTERN_C void FloatTween_set_startValue_m43B55D74B7B34D9C32439D6004F306BFA18E4A1A_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  7438. {
  7439. FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* _thisAdjusted;
  7440. int32_t _offset = 1;
  7441. _thisAdjusted = reinterpret_cast<FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A*>(__this + _offset);
  7442. FloatTween_set_startValue_m43B55D74B7B34D9C32439D6004F306BFA18E4A1A_inline(_thisAdjusted, ___0_value, method);
  7443. }
  7444. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_targetValue()
  7445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FloatTween_get_targetValue_m6EFBD9EAB206F145959832269DC24C4B68FEE6B1 (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method)
  7446. {
  7447. {
  7448. // get { return m_TargetValue; }
  7449. float L_0 = __this->___m_TargetValue_2;
  7450. return L_0;
  7451. }
  7452. }
  7453. IL2CPP_EXTERN_C float FloatTween_get_targetValue_m6EFBD9EAB206F145959832269DC24C4B68FEE6B1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7454. {
  7455. FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* _thisAdjusted;
  7456. int32_t _offset = 1;
  7457. _thisAdjusted = reinterpret_cast<FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A*>(__this + _offset);
  7458. float _returnValue;
  7459. _returnValue = FloatTween_get_targetValue_m6EFBD9EAB206F145959832269DC24C4B68FEE6B1_inline(_thisAdjusted, method);
  7460. return _returnValue;
  7461. }
  7462. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_targetValue(System.Single)
  7463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_targetValue_m4AE44CE862797E898CDE00A1B7D6A33CE0AFDCFB (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, float ___0_value, const RuntimeMethod* method)
  7464. {
  7465. {
  7466. // set { m_TargetValue = value; }
  7467. float L_0 = ___0_value;
  7468. __this->___m_TargetValue_2 = L_0;
  7469. // set { m_TargetValue = value; }
  7470. return;
  7471. }
  7472. }
  7473. IL2CPP_EXTERN_C void FloatTween_set_targetValue_m4AE44CE862797E898CDE00A1B7D6A33CE0AFDCFB_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  7474. {
  7475. FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* _thisAdjusted;
  7476. int32_t _offset = 1;
  7477. _thisAdjusted = reinterpret_cast<FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A*>(__this + _offset);
  7478. FloatTween_set_targetValue_m4AE44CE862797E898CDE00A1B7D6A33CE0AFDCFB_inline(_thisAdjusted, ___0_value, method);
  7479. }
  7480. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_duration()
  7481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FloatTween_get_duration_mB1496D38A618FF8282205FD3AA14CA9C6D76454D (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method)
  7482. {
  7483. {
  7484. // get { return m_Duration; }
  7485. float L_0 = __this->___m_Duration_3;
  7486. return L_0;
  7487. }
  7488. }
  7489. IL2CPP_EXTERN_C float FloatTween_get_duration_mB1496D38A618FF8282205FD3AA14CA9C6D76454D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7490. {
  7491. FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* _thisAdjusted;
  7492. int32_t _offset = 1;
  7493. _thisAdjusted = reinterpret_cast<FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A*>(__this + _offset);
  7494. float _returnValue;
  7495. _returnValue = FloatTween_get_duration_mB1496D38A618FF8282205FD3AA14CA9C6D76454D_inline(_thisAdjusted, method);
  7496. return _returnValue;
  7497. }
  7498. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_duration(System.Single)
  7499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_duration_m40E10A7B796B4B54FFB8DA3889B09557BEC98456 (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, float ___0_value, const RuntimeMethod* method)
  7500. {
  7501. {
  7502. // set { m_Duration = value; }
  7503. float L_0 = ___0_value;
  7504. __this->___m_Duration_3 = L_0;
  7505. // set { m_Duration = value; }
  7506. return;
  7507. }
  7508. }
  7509. IL2CPP_EXTERN_C void FloatTween_set_duration_m40E10A7B796B4B54FFB8DA3889B09557BEC98456_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  7510. {
  7511. FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* _thisAdjusted;
  7512. int32_t _offset = 1;
  7513. _thisAdjusted = reinterpret_cast<FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A*>(__this + _offset);
  7514. FloatTween_set_duration_m40E10A7B796B4B54FFB8DA3889B09557BEC98456_inline(_thisAdjusted, ___0_value, method);
  7515. }
  7516. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::get_ignoreTimeScale()
  7517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FloatTween_get_ignoreTimeScale_m6F6BDCBD59C19E68572370F9FE3D7373B4212B3B (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method)
  7518. {
  7519. {
  7520. // get { return m_IgnoreTimeScale; }
  7521. bool L_0 = __this->___m_IgnoreTimeScale_4;
  7522. return L_0;
  7523. }
  7524. }
  7525. IL2CPP_EXTERN_C bool FloatTween_get_ignoreTimeScale_m6F6BDCBD59C19E68572370F9FE3D7373B4212B3B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7526. {
  7527. FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* _thisAdjusted;
  7528. int32_t _offset = 1;
  7529. _thisAdjusted = reinterpret_cast<FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A*>(__this + _offset);
  7530. bool _returnValue;
  7531. _returnValue = FloatTween_get_ignoreTimeScale_m6F6BDCBD59C19E68572370F9FE3D7373B4212B3B_inline(_thisAdjusted, method);
  7532. return _returnValue;
  7533. }
  7534. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_ignoreTimeScale(System.Boolean)
  7535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_ignoreTimeScale_m09041A4110040F9C86D24E1B4DED6E6B7FB206A8 (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, bool ___0_value, const RuntimeMethod* method)
  7536. {
  7537. {
  7538. // set { m_IgnoreTimeScale = value; }
  7539. bool L_0 = ___0_value;
  7540. __this->___m_IgnoreTimeScale_4 = L_0;
  7541. // set { m_IgnoreTimeScale = value; }
  7542. return;
  7543. }
  7544. }
  7545. IL2CPP_EXTERN_C void FloatTween_set_ignoreTimeScale_m09041A4110040F9C86D24E1B4DED6E6B7FB206A8_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  7546. {
  7547. FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* _thisAdjusted;
  7548. int32_t _offset = 1;
  7549. _thisAdjusted = reinterpret_cast<FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A*>(__this + _offset);
  7550. FloatTween_set_ignoreTimeScale_m09041A4110040F9C86D24E1B4DED6E6B7FB206A8_inline(_thisAdjusted, ___0_value, method);
  7551. }
  7552. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::TweenValue(System.Single)
  7553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_TweenValue_mE51344369BDDA58E9C3AEC62E1B1C1AC0349278E (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, float ___0_floatPercentage, const RuntimeMethod* method)
  7554. {
  7555. static bool s_Il2CppMethodInitialized;
  7556. if (!s_Il2CppMethodInitialized)
  7557. {
  7558. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805_RuntimeMethod_var);
  7559. s_Il2CppMethodInitialized = true;
  7560. }
  7561. float V_0 = 0.0f;
  7562. {
  7563. // if (!ValidTarget())
  7564. bool L_0;
  7565. L_0 = FloatTween_ValidTarget_m36EABC84C8FEFF79EBAC8E9C3C7A394F1377E311(__this, NULL);
  7566. if (L_0)
  7567. {
  7568. goto IL_0009;
  7569. }
  7570. }
  7571. {
  7572. // return;
  7573. return;
  7574. }
  7575. IL_0009:
  7576. {
  7577. // var newValue = Mathf.Lerp(m_StartValue, m_TargetValue, floatPercentage);
  7578. float L_1 = __this->___m_StartValue_1;
  7579. float L_2 = __this->___m_TargetValue_2;
  7580. float L_3 = ___0_floatPercentage;
  7581. float L_4;
  7582. L_4 = Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline(L_1, L_2, L_3, NULL);
  7583. V_0 = L_4;
  7584. // m_Target.Invoke(newValue);
  7585. FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* L_5 = __this->___m_Target_0;
  7586. float L_6 = V_0;
  7587. NullCheck(L_5);
  7588. UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805(L_5, L_6, UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805_RuntimeMethod_var);
  7589. // }
  7590. return;
  7591. }
  7592. }
  7593. IL2CPP_EXTERN_C void FloatTween_TweenValue_mE51344369BDDA58E9C3AEC62E1B1C1AC0349278E_AdjustorThunk (RuntimeObject* __this, float ___0_floatPercentage, const RuntimeMethod* method)
  7594. {
  7595. FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* _thisAdjusted;
  7596. int32_t _offset = 1;
  7597. _thisAdjusted = reinterpret_cast<FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A*>(__this + _offset);
  7598. FloatTween_TweenValue_mE51344369BDDA58E9C3AEC62E1B1C1AC0349278E(_thisAdjusted, ___0_floatPercentage, method);
  7599. }
  7600. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<System.Single>)
  7601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_AddOnChangedCallback_m13B1FFCAD78C7E690E70704311B20D5BB67D8224 (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* ___0_callback, const RuntimeMethod* method)
  7602. {
  7603. static bool s_Il2CppMethodInitialized;
  7604. if (!s_Il2CppMethodInitialized)
  7605. {
  7606. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC_il2cpp_TypeInfo_var);
  7607. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_RuntimeMethod_var);
  7608. s_Il2CppMethodInitialized = true;
  7609. }
  7610. {
  7611. // if (m_Target == null)
  7612. FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* L_0 = __this->___m_Target_0;
  7613. if (L_0)
  7614. {
  7615. goto IL_0013;
  7616. }
  7617. }
  7618. {
  7619. // m_Target = new FloatTweenCallback();
  7620. FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* L_1 = (FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC*)il2cpp_codegen_object_new(FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC_il2cpp_TypeInfo_var);
  7621. NullCheck(L_1);
  7622. FloatTweenCallback__ctor_m3BD06E1999E88B4BAC7627A04B37300331CA210A(L_1, NULL);
  7623. __this->___m_Target_0 = L_1;
  7624. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Target_0), (void*)L_1);
  7625. }
  7626. IL_0013:
  7627. {
  7628. // m_Target.AddListener(callback);
  7629. FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* L_2 = __this->___m_Target_0;
  7630. UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* L_3 = ___0_callback;
  7631. NullCheck(L_2);
  7632. UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC(L_2, L_3, UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_RuntimeMethod_var);
  7633. // }
  7634. return;
  7635. }
  7636. }
  7637. IL2CPP_EXTERN_C void FloatTween_AddOnChangedCallback_m13B1FFCAD78C7E690E70704311B20D5BB67D8224_AdjustorThunk (RuntimeObject* __this, UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* ___0_callback, const RuntimeMethod* method)
  7638. {
  7639. FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* _thisAdjusted;
  7640. int32_t _offset = 1;
  7641. _thisAdjusted = reinterpret_cast<FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A*>(__this + _offset);
  7642. FloatTween_AddOnChangedCallback_m13B1FFCAD78C7E690E70704311B20D5BB67D8224(_thisAdjusted, ___0_callback, method);
  7643. }
  7644. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::GetIgnoreTimescale()
  7645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FloatTween_GetIgnoreTimescale_mA2463285D4524B70A46776FC60C4F939B3BCD045 (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method)
  7646. {
  7647. {
  7648. // return m_IgnoreTimeScale;
  7649. bool L_0 = __this->___m_IgnoreTimeScale_4;
  7650. return L_0;
  7651. }
  7652. }
  7653. IL2CPP_EXTERN_C bool FloatTween_GetIgnoreTimescale_mA2463285D4524B70A46776FC60C4F939B3BCD045_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7654. {
  7655. FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* _thisAdjusted;
  7656. int32_t _offset = 1;
  7657. _thisAdjusted = reinterpret_cast<FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A*>(__this + _offset);
  7658. bool _returnValue;
  7659. _returnValue = FloatTween_GetIgnoreTimescale_mA2463285D4524B70A46776FC60C4F939B3BCD045_inline(_thisAdjusted, method);
  7660. return _returnValue;
  7661. }
  7662. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::GetDuration()
  7663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FloatTween_GetDuration_m3E981D91F15C36ED6F241117665E703F2BD2A6D4 (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method)
  7664. {
  7665. {
  7666. // return m_Duration;
  7667. float L_0 = __this->___m_Duration_3;
  7668. return L_0;
  7669. }
  7670. }
  7671. IL2CPP_EXTERN_C float FloatTween_GetDuration_m3E981D91F15C36ED6F241117665E703F2BD2A6D4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7672. {
  7673. FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* _thisAdjusted;
  7674. int32_t _offset = 1;
  7675. _thisAdjusted = reinterpret_cast<FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A*>(__this + _offset);
  7676. float _returnValue;
  7677. _returnValue = FloatTween_GetDuration_m3E981D91F15C36ED6F241117665E703F2BD2A6D4_inline(_thisAdjusted, method);
  7678. return _returnValue;
  7679. }
  7680. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::ValidTarget()
  7681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FloatTween_ValidTarget_m36EABC84C8FEFF79EBAC8E9C3C7A394F1377E311 (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method)
  7682. {
  7683. {
  7684. // return m_Target != null;
  7685. FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* L_0 = __this->___m_Target_0;
  7686. return (bool)((!(((RuntimeObject*)(FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  7687. }
  7688. }
  7689. IL2CPP_EXTERN_C bool FloatTween_ValidTarget_m36EABC84C8FEFF79EBAC8E9C3C7A394F1377E311_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7690. {
  7691. FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* _thisAdjusted;
  7692. int32_t _offset = 1;
  7693. _thisAdjusted = reinterpret_cast<FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A*>(__this + _offset);
  7694. bool _returnValue;
  7695. _returnValue = FloatTween_ValidTarget_m36EABC84C8FEFF79EBAC8E9C3C7A394F1377E311(_thisAdjusted, method);
  7696. return _returnValue;
  7697. }
  7698. #ifdef __clang__
  7699. #pragma clang diagnostic pop
  7700. #endif
  7701. #ifdef __clang__
  7702. #pragma clang diagnostic push
  7703. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7704. #pragma clang diagnostic ignored "-Wunused-variable"
  7705. #endif
  7706. // System.Void UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback::.ctor()
  7707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTweenCallback__ctor_m3BD06E1999E88B4BAC7627A04B37300331CA210A (FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* __this, const RuntimeMethod* method)
  7708. {
  7709. static bool s_Il2CppMethodInitialized;
  7710. if (!s_Il2CppMethodInitialized)
  7711. {
  7712. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422_RuntimeMethod_var);
  7713. s_Il2CppMethodInitialized = true;
  7714. }
  7715. {
  7716. UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422(__this, UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422_RuntimeMethod_var);
  7717. return;
  7718. }
  7719. }
  7720. #ifdef __clang__
  7721. #pragma clang diagnostic pop
  7722. #endif
  7723. #ifdef __clang__
  7724. #pragma clang diagnostic push
  7725. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7726. #pragma clang diagnostic ignored "-Wunused-variable"
  7727. #endif
  7728. // UnityEngine.UIElements.IPanel UnityEngine.UIElements.PanelEventHandler::get_panel()
  7729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PanelEventHandler_get_panel_mA34094B6004584B051A7E9554DCF7CE3C18E2642 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method)
  7730. {
  7731. {
  7732. // get => m_Panel;
  7733. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  7734. return L_0;
  7735. }
  7736. }
  7737. // System.Void UnityEngine.UIElements.PanelEventHandler::set_panel(UnityEngine.UIElements.IPanel)
  7738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_set_panel_m30302AED739E083827B25651029CB2F1563D2988 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
  7739. {
  7740. static bool s_Il2CppMethodInitialized;
  7741. if (!s_Il2CppMethodInitialized)
  7742. {
  7743. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4_il2cpp_TypeInfo_var);
  7744. s_Il2CppMethodInitialized = true;
  7745. }
  7746. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* V_0 = NULL;
  7747. {
  7748. // var newPanel = (BaseRuntimePanel)value;
  7749. RuntimeObject* L_0 = ___0_value;
  7750. V_0 = ((BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4*)CastclassClass((RuntimeObject*)L_0, BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4_il2cpp_TypeInfo_var));
  7751. // if (m_Panel != newPanel)
  7752. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_1 = __this->___m_Panel_4;
  7753. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_2 = V_0;
  7754. if ((((RuntimeObject*)(BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4*)L_1) == ((RuntimeObject*)(BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4*)L_2)))
  7755. {
  7756. goto IL_0023;
  7757. }
  7758. }
  7759. {
  7760. // UnregisterCallbacks();
  7761. PanelEventHandler_UnregisterCallbacks_m93894C7D3D238507B771066CC0025C98816D309C(__this, NULL);
  7762. // m_Panel = newPanel;
  7763. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_3 = V_0;
  7764. __this->___m_Panel_4 = L_3;
  7765. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Panel_4), (void*)L_3);
  7766. // RegisterCallbacks();
  7767. PanelEventHandler_RegisterCallbacks_mDA52FF8A14161DC03A7B09826079F60AEDBAC565(__this, NULL);
  7768. }
  7769. IL_0023:
  7770. {
  7771. // }
  7772. return;
  7773. }
  7774. }
  7775. // UnityEngine.GameObject UnityEngine.UIElements.PanelEventHandler::get_selectableGameObject()
  7776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PanelEventHandler_get_selectableGameObject_m327CAA6DDDE5191CF001B5FED18EC8857E6915FC (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method)
  7777. {
  7778. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* G_B2_0 = NULL;
  7779. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* G_B1_0 = NULL;
  7780. {
  7781. // private GameObject selectableGameObject => m_Panel?.selectableGameObject;
  7782. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  7783. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_1 = L_0;
  7784. G_B1_0 = L_1;
  7785. if (L_1)
  7786. {
  7787. G_B2_0 = L_1;
  7788. goto IL_000c;
  7789. }
  7790. }
  7791. {
  7792. return (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
  7793. }
  7794. IL_000c:
  7795. {
  7796. NullCheck(G_B2_0);
  7797. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2;
  7798. L_2 = BaseRuntimePanel_get_selectableGameObject_m65B833EB1F9A3E071A5161AE94583D9609B930EF_inline(G_B2_0, NULL);
  7799. return L_2;
  7800. }
  7801. }
  7802. // UnityEngine.EventSystems.EventSystem UnityEngine.UIElements.PanelEventHandler::get_eventSystem()
  7803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* PanelEventHandler_get_eventSystem_m4AC951AFE51C13E82DF39BD27DDD6BE9258535A2 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method)
  7804. {
  7805. static bool s_Il2CppMethodInitialized;
  7806. if (!s_Il2CppMethodInitialized)
  7807. {
  7808. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  7809. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  7810. s_Il2CppMethodInitialized = true;
  7811. }
  7812. {
  7813. // private EventSystem eventSystem => UIElementsRuntimeUtility.activeEventSystem as EventSystem;
  7814. il2cpp_codegen_runtime_class_init_inline(UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  7815. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0;
  7816. L_0 = UIElementsRuntimeUtility_get_activeEventSystem_mEE885CA6E7EB77FFDCE9A63B4E5C7963548233E0_inline(NULL);
  7817. return ((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707*)IsInstClass((RuntimeObject*)L_0, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var));
  7818. }
  7819. }
  7820. // System.Void UnityEngine.UIElements.PanelEventHandler::OnEnable()
  7821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnEnable_m75610BA601D59B6BCB212DB140580859B2C7B777 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method)
  7822. {
  7823. {
  7824. // base.OnEnable();
  7825. UIBehaviour_OnEnable_m8989ABF5C038905A68E5536BED2E6FFAF8767FFC(__this, NULL);
  7826. // RegisterCallbacks();
  7827. PanelEventHandler_RegisterCallbacks_mDA52FF8A14161DC03A7B09826079F60AEDBAC565(__this, NULL);
  7828. // }
  7829. return;
  7830. }
  7831. }
  7832. // System.Void UnityEngine.UIElements.PanelEventHandler::OnDisable()
  7833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnDisable_m7174BFEA2A756C36F810433F9D285D9D0B464CE4 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method)
  7834. {
  7835. {
  7836. // base.OnDisable();
  7837. UIBehaviour_OnDisable_m18D5A0B93F65FB50F4D6CE8197EC07F3452C5DDE(__this, NULL);
  7838. // UnregisterCallbacks();
  7839. PanelEventHandler_UnregisterCallbacks_m93894C7D3D238507B771066CC0025C98816D309C(__this, NULL);
  7840. // }
  7841. return;
  7842. }
  7843. }
  7844. // System.Void UnityEngine.UIElements.PanelEventHandler::RegisterCallbacks()
  7845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_RegisterCallbacks_mDA52FF8A14161DC03A7B09826079F60AEDBAC565 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method)
  7846. {
  7847. static bool s_Il2CppMethodInitialized;
  7848. if (!s_Il2CppMethodInitialized)
  7849. {
  7850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  7851. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CallbackEventHandler_RegisterCallback_TisBlurEvent_t449F3BC3C3E84C840C055BB57D809145B5701302_m3D1FF7EACB159A3EE4AB8B938F542823AC3F1566_RuntimeMethod_var);
  7852. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CallbackEventHandler_RegisterCallback_TisFocusEvent_tC285901ACF2EA5EB98D216AC0ADD95937DBBD40F_mB6BEC6CAB9FBEE05C80B283B9DBFE6F6FFE8A8DC_RuntimeMethod_var);
  7853. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9_il2cpp_TypeInfo_var);
  7854. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F_il2cpp_TypeInfo_var);
  7855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PanelEventHandler_OnElementBlur_m7FB60FF1D38D571180F0FB9B740DE531E9F43A24_RuntimeMethod_var);
  7856. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PanelEventHandler_OnElementFocus_m5EF528DB20E06FC6EBECE22E71F90B47660041F1_RuntimeMethod_var);
  7857. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PanelEventHandler_OnPanelDestroyed_m1E7871C24E171C75D64BA6F6FB8F70EF7B345366_RuntimeMethod_var);
  7858. s_Il2CppMethodInitialized = true;
  7859. }
  7860. {
  7861. // if (m_Panel != null)
  7862. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  7863. if (!L_0)
  7864. {
  7865. goto IL_0059;
  7866. }
  7867. }
  7868. {
  7869. // m_Panel.destroyed += OnPanelDestroyed;
  7870. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_1 = __this->___m_Panel_4;
  7871. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  7872. NullCheck(L_2);
  7873. Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_2, __this, (intptr_t)((void*)PanelEventHandler_OnPanelDestroyed_m1E7871C24E171C75D64BA6F6FB8F70EF7B345366_RuntimeMethod_var), NULL);
  7874. NullCheck(L_1);
  7875. BaseRuntimePanel_add_destroyed_m7191C21A4B5662F3855824E4C516E0232A1C5C81(L_1, L_2, NULL);
  7876. // m_Panel.visualTree.RegisterCallback<FocusEvent>(OnElementFocus, TrickleDown.TrickleDown);
  7877. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_3 = __this->___m_Panel_4;
  7878. NullCheck(L_3);
  7879. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_4;
  7880. L_4 = VirtualFuncInvoker0< VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* >::Invoke(35 /* UnityEngine.UIElements.VisualElement UnityEngine.UIElements.BaseVisualElementPanel::get_visualTree() */, L_3);
  7881. EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F* L_5 = (EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F*)il2cpp_codegen_object_new(EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F_il2cpp_TypeInfo_var);
  7882. NullCheck(L_5);
  7883. EventCallback_1__ctor_m0D38C77E31A784ACCFD4322569B7751EF13BF9EC(L_5, __this, (intptr_t)((void*)PanelEventHandler_OnElementFocus_m5EF528DB20E06FC6EBECE22E71F90B47660041F1_RuntimeMethod_var), NULL);
  7884. NullCheck(L_4);
  7885. CallbackEventHandler_RegisterCallback_TisFocusEvent_tC285901ACF2EA5EB98D216AC0ADD95937DBBD40F_mB6BEC6CAB9FBEE05C80B283B9DBFE6F6FFE8A8DC(L_4, L_5, 1, CallbackEventHandler_RegisterCallback_TisFocusEvent_tC285901ACF2EA5EB98D216AC0ADD95937DBBD40F_mB6BEC6CAB9FBEE05C80B283B9DBFE6F6FFE8A8DC_RuntimeMethod_var);
  7886. // m_Panel.visualTree.RegisterCallback<BlurEvent>(OnElementBlur, TrickleDown.TrickleDown);
  7887. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_6 = __this->___m_Panel_4;
  7888. NullCheck(L_6);
  7889. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_7;
  7890. L_7 = VirtualFuncInvoker0< VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* >::Invoke(35 /* UnityEngine.UIElements.VisualElement UnityEngine.UIElements.BaseVisualElementPanel::get_visualTree() */, L_6);
  7891. EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9* L_8 = (EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9*)il2cpp_codegen_object_new(EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9_il2cpp_TypeInfo_var);
  7892. NullCheck(L_8);
  7893. EventCallback_1__ctor_mEF94DB10A3D6378C9D6E81C478DE9B918C92CEF9(L_8, __this, (intptr_t)((void*)PanelEventHandler_OnElementBlur_m7FB60FF1D38D571180F0FB9B740DE531E9F43A24_RuntimeMethod_var), NULL);
  7894. NullCheck(L_7);
  7895. CallbackEventHandler_RegisterCallback_TisBlurEvent_t449F3BC3C3E84C840C055BB57D809145B5701302_m3D1FF7EACB159A3EE4AB8B938F542823AC3F1566(L_7, L_8, 1, CallbackEventHandler_RegisterCallback_TisBlurEvent_t449F3BC3C3E84C840C055BB57D809145B5701302_m3D1FF7EACB159A3EE4AB8B938F542823AC3F1566_RuntimeMethod_var);
  7896. }
  7897. IL_0059:
  7898. {
  7899. // }
  7900. return;
  7901. }
  7902. }
  7903. // System.Void UnityEngine.UIElements.PanelEventHandler::UnregisterCallbacks()
  7904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_UnregisterCallbacks_m93894C7D3D238507B771066CC0025C98816D309C (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method)
  7905. {
  7906. static bool s_Il2CppMethodInitialized;
  7907. if (!s_Il2CppMethodInitialized)
  7908. {
  7909. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  7910. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CallbackEventHandler_UnregisterCallback_TisBlurEvent_t449F3BC3C3E84C840C055BB57D809145B5701302_mB949A7FBA4C69BB93448ACDCD45AC8C1DBC3A8F0_RuntimeMethod_var);
  7911. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CallbackEventHandler_UnregisterCallback_TisFocusEvent_tC285901ACF2EA5EB98D216AC0ADD95937DBBD40F_m9E81BF1DC2166F05AECC012446B1446B37A88422_RuntimeMethod_var);
  7912. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9_il2cpp_TypeInfo_var);
  7913. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F_il2cpp_TypeInfo_var);
  7914. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PanelEventHandler_OnElementBlur_m7FB60FF1D38D571180F0FB9B740DE531E9F43A24_RuntimeMethod_var);
  7915. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PanelEventHandler_OnElementFocus_m5EF528DB20E06FC6EBECE22E71F90B47660041F1_RuntimeMethod_var);
  7916. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PanelEventHandler_OnPanelDestroyed_m1E7871C24E171C75D64BA6F6FB8F70EF7B345366_RuntimeMethod_var);
  7917. s_Il2CppMethodInitialized = true;
  7918. }
  7919. {
  7920. // if (m_Panel != null)
  7921. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  7922. if (!L_0)
  7923. {
  7924. goto IL_0059;
  7925. }
  7926. }
  7927. {
  7928. // m_Panel.destroyed -= OnPanelDestroyed;
  7929. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_1 = __this->___m_Panel_4;
  7930. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  7931. NullCheck(L_2);
  7932. Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_2, __this, (intptr_t)((void*)PanelEventHandler_OnPanelDestroyed_m1E7871C24E171C75D64BA6F6FB8F70EF7B345366_RuntimeMethod_var), NULL);
  7933. NullCheck(L_1);
  7934. BaseRuntimePanel_remove_destroyed_mF4555F874EDE8F3ED9783051C3666C8B0E6CA2DC(L_1, L_2, NULL);
  7935. // m_Panel.visualTree.UnregisterCallback<FocusEvent>(OnElementFocus, TrickleDown.TrickleDown);
  7936. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_3 = __this->___m_Panel_4;
  7937. NullCheck(L_3);
  7938. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_4;
  7939. L_4 = VirtualFuncInvoker0< VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* >::Invoke(35 /* UnityEngine.UIElements.VisualElement UnityEngine.UIElements.BaseVisualElementPanel::get_visualTree() */, L_3);
  7940. EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F* L_5 = (EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F*)il2cpp_codegen_object_new(EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F_il2cpp_TypeInfo_var);
  7941. NullCheck(L_5);
  7942. EventCallback_1__ctor_m0D38C77E31A784ACCFD4322569B7751EF13BF9EC(L_5, __this, (intptr_t)((void*)PanelEventHandler_OnElementFocus_m5EF528DB20E06FC6EBECE22E71F90B47660041F1_RuntimeMethod_var), NULL);
  7943. NullCheck(L_4);
  7944. CallbackEventHandler_UnregisterCallback_TisFocusEvent_tC285901ACF2EA5EB98D216AC0ADD95937DBBD40F_m9E81BF1DC2166F05AECC012446B1446B37A88422(L_4, L_5, 1, CallbackEventHandler_UnregisterCallback_TisFocusEvent_tC285901ACF2EA5EB98D216AC0ADD95937DBBD40F_m9E81BF1DC2166F05AECC012446B1446B37A88422_RuntimeMethod_var);
  7945. // m_Panel.visualTree.UnregisterCallback<BlurEvent>(OnElementBlur, TrickleDown.TrickleDown);
  7946. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_6 = __this->___m_Panel_4;
  7947. NullCheck(L_6);
  7948. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_7;
  7949. L_7 = VirtualFuncInvoker0< VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* >::Invoke(35 /* UnityEngine.UIElements.VisualElement UnityEngine.UIElements.BaseVisualElementPanel::get_visualTree() */, L_6);
  7950. EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9* L_8 = (EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9*)il2cpp_codegen_object_new(EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9_il2cpp_TypeInfo_var);
  7951. NullCheck(L_8);
  7952. EventCallback_1__ctor_mEF94DB10A3D6378C9D6E81C478DE9B918C92CEF9(L_8, __this, (intptr_t)((void*)PanelEventHandler_OnElementBlur_m7FB60FF1D38D571180F0FB9B740DE531E9F43A24_RuntimeMethod_var), NULL);
  7953. NullCheck(L_7);
  7954. CallbackEventHandler_UnregisterCallback_TisBlurEvent_t449F3BC3C3E84C840C055BB57D809145B5701302_mB949A7FBA4C69BB93448ACDCD45AC8C1DBC3A8F0(L_7, L_8, 1, CallbackEventHandler_UnregisterCallback_TisBlurEvent_t449F3BC3C3E84C840C055BB57D809145B5701302_mB949A7FBA4C69BB93448ACDCD45AC8C1DBC3A8F0_RuntimeMethod_var);
  7955. }
  7956. IL_0059:
  7957. {
  7958. // }
  7959. return;
  7960. }
  7961. }
  7962. // System.Void UnityEngine.UIElements.PanelEventHandler::OnPanelDestroyed()
  7963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnPanelDestroyed_m1E7871C24E171C75D64BA6F6FB8F70EF7B345366 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method)
  7964. {
  7965. {
  7966. // panel = null;
  7967. PanelEventHandler_set_panel_m30302AED739E083827B25651029CB2F1563D2988(__this, (RuntimeObject*)NULL, NULL);
  7968. // }
  7969. return;
  7970. }
  7971. }
  7972. // System.Void UnityEngine.UIElements.PanelEventHandler::OnElementFocus(UnityEngine.UIElements.FocusEvent)
  7973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnElementFocus_m5EF528DB20E06FC6EBECE22E71F90B47660041F1 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, FocusEvent_tC285901ACF2EA5EB98D216AC0ADD95937DBBD40F* ___0_e, const RuntimeMethod* method)
  7974. {
  7975. static bool s_Il2CppMethodInitialized;
  7976. if (!s_Il2CppMethodInitialized)
  7977. {
  7978. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  7979. s_Il2CppMethodInitialized = true;
  7980. }
  7981. {
  7982. // if (!m_Selecting && eventSystem != null)
  7983. bool L_0 = __this->___m_Selecting_6;
  7984. if (L_0)
  7985. {
  7986. goto IL_0027;
  7987. }
  7988. }
  7989. {
  7990. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_1;
  7991. L_1 = PanelEventHandler_get_eventSystem_m4AC951AFE51C13E82DF39BD27DDD6BE9258535A2(__this, NULL);
  7992. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  7993. bool L_2;
  7994. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  7995. if (!L_2)
  7996. {
  7997. goto IL_0027;
  7998. }
  7999. }
  8000. {
  8001. // eventSystem.SetSelectedGameObject(selectableGameObject);
  8002. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_3;
  8003. L_3 = PanelEventHandler_get_eventSystem_m4AC951AFE51C13E82DF39BD27DDD6BE9258535A2(__this, NULL);
  8004. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4;
  8005. L_4 = PanelEventHandler_get_selectableGameObject_m327CAA6DDDE5191CF001B5FED18EC8857E6915FC(__this, NULL);
  8006. NullCheck(L_3);
  8007. EventSystem_SetSelectedGameObject_m91382EAC4D552C672CC07BE7EB1481F156045280(L_3, L_4, NULL);
  8008. }
  8009. IL_0027:
  8010. {
  8011. // }
  8012. return;
  8013. }
  8014. }
  8015. // System.Void UnityEngine.UIElements.PanelEventHandler::OnElementBlur(UnityEngine.UIElements.BlurEvent)
  8016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnElementBlur_m7FB60FF1D38D571180F0FB9B740DE531E9F43A24 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, BlurEvent_t449F3BC3C3E84C840C055BB57D809145B5701302* ___0_e, const RuntimeMethod* method)
  8017. {
  8018. {
  8019. // }
  8020. return;
  8021. }
  8022. }
  8023. // System.Void UnityEngine.UIElements.PanelEventHandler::OnSelect(UnityEngine.EventSystems.BaseEventData)
  8024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnSelect_m01E0EBF7AF99013F9D7B0EE96F52CEA3B2C6FB68 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_eventData, const RuntimeMethod* method)
  8025. {
  8026. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* G_B3_0 = NULL;
  8027. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* G_B2_0 = NULL;
  8028. {
  8029. // m_Selecting = true;
  8030. __this->___m_Selecting_6 = (bool)1;
  8031. }
  8032. {
  8033. auto __finallyBlock = il2cpp::utils::Finally([&]
  8034. {
  8035. FINALLY_001a:
  8036. {// begin finally (depth: 1)
  8037. // m_Selecting = false;
  8038. __this->___m_Selecting_6 = (bool)0;
  8039. // }
  8040. return;
  8041. }// end finally (depth: 1)
  8042. });
  8043. try
  8044. {// begin try (depth: 1)
  8045. {
  8046. // m_Panel?.Focus();
  8047. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  8048. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_1 = L_0;
  8049. G_B2_0 = L_1;
  8050. if (L_1)
  8051. {
  8052. G_B3_0 = L_1;
  8053. goto IL_0013_1;
  8054. }
  8055. }
  8056. {
  8057. goto IL_0022;
  8058. }
  8059. IL_0013_1:
  8060. {
  8061. NullCheck(G_B3_0);
  8062. Panel_Focus_mDAE57837E8C771D868C150D37EB07E828281B9BC(G_B3_0, NULL);
  8063. // }
  8064. goto IL_0022;
  8065. }
  8066. }// end try (depth: 1)
  8067. catch(Il2CppExceptionWrapper& e)
  8068. {
  8069. __finallyBlock.StoreException(e.ex);
  8070. }
  8071. }
  8072. IL_0022:
  8073. {
  8074. // }
  8075. return;
  8076. }
  8077. }
  8078. // System.Void UnityEngine.UIElements.PanelEventHandler::OnDeselect(UnityEngine.EventSystems.BaseEventData)
  8079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnDeselect_m6AF499D5E0F1F162B5BCEA063D4D285E086AF663 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_eventData, const RuntimeMethod* method)
  8080. {
  8081. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* G_B2_0 = NULL;
  8082. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* G_B1_0 = NULL;
  8083. {
  8084. // m_Panel?.Blur();
  8085. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  8086. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_1 = L_0;
  8087. G_B1_0 = L_1;
  8088. if (L_1)
  8089. {
  8090. G_B2_0 = L_1;
  8091. goto IL_000b;
  8092. }
  8093. }
  8094. {
  8095. return;
  8096. }
  8097. IL_000b:
  8098. {
  8099. NullCheck(G_B2_0);
  8100. Panel_Blur_m8A06EE8F304D327193143A8C9AA42386468DFD7F(G_B2_0, NULL);
  8101. // }
  8102. return;
  8103. }
  8104. }
  8105. // System.Void UnityEngine.UIElements.PanelEventHandler::OnPointerMove(UnityEngine.EventSystems.PointerEventData)
  8106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnPointerMove_m753962E17CA7F9176FF96F765527BB093ED1F058 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  8107. {
  8108. static bool s_Il2CppMethodInitialized;
  8109. if (!s_Il2CppMethodInitialized)
  8110. {
  8111. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  8112. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerEventBase_1_GetPooled_m505D01FFFB287E4FA5650DEDE746B6DAC77194E0_RuntimeMethod_var);
  8113. s_Il2CppMethodInitialized = true;
  8114. }
  8115. PointerMoveEvent_t2C1E2E20A07034638F48C3EB94B8520549D770C3* V_0 = NULL;
  8116. {
  8117. // if (m_Panel == null || !ReadPointerData(m_PointerEvent, eventData))
  8118. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  8119. if (!L_0)
  8120. {
  8121. goto IL_0018;
  8122. }
  8123. }
  8124. {
  8125. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_1 = __this->___m_PointerEvent_5;
  8126. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = ___0_eventData;
  8127. bool L_3;
  8128. L_3 = PanelEventHandler_ReadPointerData_m655D52851C00124DBA14106CDBE322B7AE2F9372(__this, L_1, L_2, 0, NULL);
  8129. if (L_3)
  8130. {
  8131. goto IL_0019;
  8132. }
  8133. }
  8134. IL_0018:
  8135. {
  8136. // return;
  8137. return;
  8138. }
  8139. IL_0019:
  8140. {
  8141. // using (var e = PointerMoveEvent.GetPooled(m_PointerEvent))
  8142. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_4 = __this->___m_PointerEvent_5;
  8143. PointerMoveEvent_t2C1E2E20A07034638F48C3EB94B8520549D770C3* L_5;
  8144. L_5 = PointerEventBase_1_GetPooled_m505D01FFFB287E4FA5650DEDE746B6DAC77194E0(L_4, PointerEventBase_1_GetPooled_m505D01FFFB287E4FA5650DEDE746B6DAC77194E0_RuntimeMethod_var);
  8145. V_0 = L_5;
  8146. }
  8147. {
  8148. auto __finallyBlock = il2cpp::utils::Finally([&]
  8149. {
  8150. FINALLY_002f:
  8151. {// begin finally (depth: 1)
  8152. {
  8153. PointerMoveEvent_t2C1E2E20A07034638F48C3EB94B8520549D770C3* L_6 = V_0;
  8154. if (!L_6)
  8155. {
  8156. goto IL_0038;
  8157. }
  8158. }
  8159. {
  8160. PointerMoveEvent_t2C1E2E20A07034638F48C3EB94B8520549D770C3* L_7 = V_0;
  8161. NullCheck(L_7);
  8162. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_7);
  8163. }
  8164. IL_0038:
  8165. {
  8166. return;
  8167. }
  8168. }// end finally (depth: 1)
  8169. });
  8170. try
  8171. {// begin try (depth: 1)
  8172. // SendEvent(e, eventData);
  8173. PointerMoveEvent_t2C1E2E20A07034638F48C3EB94B8520549D770C3* L_8 = V_0;
  8174. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_9 = ___0_eventData;
  8175. PanelEventHandler_SendEvent_m380CCD38E3E7949B65EE3001067AA9548B19B9F5(__this, L_8, L_9, NULL);
  8176. // }
  8177. goto IL_0039;
  8178. }// end try (depth: 1)
  8179. catch(Il2CppExceptionWrapper& e)
  8180. {
  8181. __finallyBlock.StoreException(e.ex);
  8182. }
  8183. }
  8184. IL_0039:
  8185. {
  8186. // }
  8187. return;
  8188. }
  8189. }
  8190. // System.Void UnityEngine.UIElements.PanelEventHandler::OnPointerUp(UnityEngine.EventSystems.PointerEventData)
  8191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnPointerUp_mC03E88905E10E8730E8211810EC98927A3B89F96 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  8192. {
  8193. static bool s_Il2CppMethodInitialized;
  8194. if (!s_Il2CppMethodInitialized)
  8195. {
  8196. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  8197. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var);
  8198. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerEventBase_1_GetPooled_m9B995C8015B9E44E3A91A42953EF592D22E329DB_RuntimeMethod_var);
  8199. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerEventBase_1_get_pointerId_m494A184CC32780C69FAE61D8361DE5F4A53FF2C6_RuntimeMethod_var);
  8200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerEventBase_1_get_pressedButtons_mAEE1A8AAE5241E6E45E1750BE6BC01E86CC9EF1E_RuntimeMethod_var);
  8201. s_Il2CppMethodInitialized = true;
  8202. }
  8203. PointerUpEvent_tCE779E8B94675B6A2758B82F6A84771CB26913D9* V_0 = NULL;
  8204. {
  8205. // if (m_Panel == null || !ReadPointerData(m_PointerEvent, eventData, PointerEventType.Up))
  8206. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  8207. if (!L_0)
  8208. {
  8209. goto IL_0018;
  8210. }
  8211. }
  8212. {
  8213. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_1 = __this->___m_PointerEvent_5;
  8214. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = ___0_eventData;
  8215. bool L_3;
  8216. L_3 = PanelEventHandler_ReadPointerData_m655D52851C00124DBA14106CDBE322B7AE2F9372(__this, L_1, L_2, 2, NULL);
  8217. if (L_3)
  8218. {
  8219. goto IL_0019;
  8220. }
  8221. }
  8222. IL_0018:
  8223. {
  8224. // return;
  8225. return;
  8226. }
  8227. IL_0019:
  8228. {
  8229. // using (var e = PointerUpEvent.GetPooled(m_PointerEvent))
  8230. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_4 = __this->___m_PointerEvent_5;
  8231. PointerUpEvent_tCE779E8B94675B6A2758B82F6A84771CB26913D9* L_5;
  8232. L_5 = PointerEventBase_1_GetPooled_m9B995C8015B9E44E3A91A42953EF592D22E329DB(L_4, PointerEventBase_1_GetPooled_m9B995C8015B9E44E3A91A42953EF592D22E329DB_RuntimeMethod_var);
  8233. V_0 = L_5;
  8234. }
  8235. {
  8236. auto __finallyBlock = il2cpp::utils::Finally([&]
  8237. {
  8238. FINALLY_0043:
  8239. {// begin finally (depth: 1)
  8240. {
  8241. PointerUpEvent_tCE779E8B94675B6A2758B82F6A84771CB26913D9* L_6 = V_0;
  8242. if (!L_6)
  8243. {
  8244. goto IL_004c;
  8245. }
  8246. }
  8247. {
  8248. PointerUpEvent_tCE779E8B94675B6A2758B82F6A84771CB26913D9* L_7 = V_0;
  8249. NullCheck(L_7);
  8250. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_7);
  8251. }
  8252. IL_004c:
  8253. {
  8254. return;
  8255. }
  8256. }// end finally (depth: 1)
  8257. });
  8258. try
  8259. {// begin try (depth: 1)
  8260. {
  8261. // SendEvent(e, eventData);
  8262. PointerUpEvent_tCE779E8B94675B6A2758B82F6A84771CB26913D9* L_8 = V_0;
  8263. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_9 = ___0_eventData;
  8264. PanelEventHandler_SendEvent_m380CCD38E3E7949B65EE3001067AA9548B19B9F5(__this, L_8, L_9, NULL);
  8265. // if (e.pressedButtons == 0)
  8266. PointerUpEvent_tCE779E8B94675B6A2758B82F6A84771CB26913D9* L_10 = V_0;
  8267. NullCheck(L_10);
  8268. int32_t L_11;
  8269. L_11 = PointerEventBase_1_get_pressedButtons_mAEE1A8AAE5241E6E45E1750BE6BC01E86CC9EF1E_inline(L_10, PointerEventBase_1_get_pressedButtons_mAEE1A8AAE5241E6E45E1750BE6BC01E86CC9EF1E_RuntimeMethod_var);
  8270. if (L_11)
  8271. {
  8272. goto IL_0041_1;
  8273. }
  8274. }
  8275. {
  8276. // PointerDeviceState.SetPlayerPanelWithSoftPointerCapture(e.pointerId, null);
  8277. PointerUpEvent_tCE779E8B94675B6A2758B82F6A84771CB26913D9* L_12 = V_0;
  8278. NullCheck(L_12);
  8279. int32_t L_13;
  8280. L_13 = PointerEventBase_1_get_pointerId_m494A184CC32780C69FAE61D8361DE5F4A53FF2C6_inline(L_12, PointerEventBase_1_get_pointerId_m494A184CC32780C69FAE61D8361DE5F4A53FF2C6_RuntimeMethod_var);
  8281. il2cpp_codegen_runtime_class_init_inline(PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var);
  8282. PointerDeviceState_SetPlayerPanelWithSoftPointerCapture_mC198DEB84AC0A97B1754EC66048AFEE33D3E53CA(L_13, (RuntimeObject*)NULL, NULL);
  8283. }
  8284. IL_0041_1:
  8285. {
  8286. // }
  8287. goto IL_004d;
  8288. }
  8289. }// end try (depth: 1)
  8290. catch(Il2CppExceptionWrapper& e)
  8291. {
  8292. __finallyBlock.StoreException(e.ex);
  8293. }
  8294. }
  8295. IL_004d:
  8296. {
  8297. // }
  8298. return;
  8299. }
  8300. }
  8301. // System.Void UnityEngine.UIElements.PanelEventHandler::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  8302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnPointerDown_mB46E8626C4F1D143AA495ABAF6B5D57301D3C303 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  8303. {
  8304. static bool s_Il2CppMethodInitialized;
  8305. if (!s_Il2CppMethodInitialized)
  8306. {
  8307. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  8308. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8309. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var);
  8310. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerEventBase_1_GetPooled_mFCA2D5D977296034C8EE0A2E61CBA38250C3D928_RuntimeMethod_var);
  8311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerEventBase_1_get_pointerId_m2666488A68716BD85D3277905899BDE7CF3826C8_RuntimeMethod_var);
  8312. s_Il2CppMethodInitialized = true;
  8313. }
  8314. PointerDownEvent_tABAAD1BACBB98156D6BCCED51E11883EAFE03A51* V_0 = NULL;
  8315. {
  8316. // if (m_Panel == null || !ReadPointerData(m_PointerEvent, eventData, PointerEventType.Down))
  8317. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  8318. if (!L_0)
  8319. {
  8320. goto IL_0018;
  8321. }
  8322. }
  8323. {
  8324. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_1 = __this->___m_PointerEvent_5;
  8325. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = ___0_eventData;
  8326. bool L_3;
  8327. L_3 = PanelEventHandler_ReadPointerData_m655D52851C00124DBA14106CDBE322B7AE2F9372(__this, L_1, L_2, 1, NULL);
  8328. if (L_3)
  8329. {
  8330. goto IL_0019;
  8331. }
  8332. }
  8333. IL_0018:
  8334. {
  8335. // return;
  8336. return;
  8337. }
  8338. IL_0019:
  8339. {
  8340. // if (eventSystem != null)
  8341. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_4;
  8342. L_4 = PanelEventHandler_get_eventSystem_m4AC951AFE51C13E82DF39BD27DDD6BE9258535A2(__this, NULL);
  8343. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8344. bool L_5;
  8345. L_5 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  8346. if (!L_5)
  8347. {
  8348. goto IL_0038;
  8349. }
  8350. }
  8351. {
  8352. // eventSystem.SetSelectedGameObject(selectableGameObject);
  8353. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_6;
  8354. L_6 = PanelEventHandler_get_eventSystem_m4AC951AFE51C13E82DF39BD27DDD6BE9258535A2(__this, NULL);
  8355. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7;
  8356. L_7 = PanelEventHandler_get_selectableGameObject_m327CAA6DDDE5191CF001B5FED18EC8857E6915FC(__this, NULL);
  8357. NullCheck(L_6);
  8358. EventSystem_SetSelectedGameObject_m91382EAC4D552C672CC07BE7EB1481F156045280(L_6, L_7, NULL);
  8359. }
  8360. IL_0038:
  8361. {
  8362. // using (var e = PointerDownEvent.GetPooled(m_PointerEvent))
  8363. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_8 = __this->___m_PointerEvent_5;
  8364. PointerDownEvent_tABAAD1BACBB98156D6BCCED51E11883EAFE03A51* L_9;
  8365. L_9 = PointerEventBase_1_GetPooled_mFCA2D5D977296034C8EE0A2E61CBA38250C3D928(L_8, PointerEventBase_1_GetPooled_mFCA2D5D977296034C8EE0A2E61CBA38250C3D928_RuntimeMethod_var);
  8366. V_0 = L_9;
  8367. }
  8368. {
  8369. auto __finallyBlock = il2cpp::utils::Finally([&]
  8370. {
  8371. FINALLY_005f:
  8372. {// begin finally (depth: 1)
  8373. {
  8374. PointerDownEvent_tABAAD1BACBB98156D6BCCED51E11883EAFE03A51* L_10 = V_0;
  8375. if (!L_10)
  8376. {
  8377. goto IL_0068;
  8378. }
  8379. }
  8380. {
  8381. PointerDownEvent_tABAAD1BACBB98156D6BCCED51E11883EAFE03A51* L_11 = V_0;
  8382. NullCheck(L_11);
  8383. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_11);
  8384. }
  8385. IL_0068:
  8386. {
  8387. return;
  8388. }
  8389. }// end finally (depth: 1)
  8390. });
  8391. try
  8392. {// begin try (depth: 1)
  8393. // SendEvent(e, eventData);
  8394. PointerDownEvent_tABAAD1BACBB98156D6BCCED51E11883EAFE03A51* L_12 = V_0;
  8395. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_13 = ___0_eventData;
  8396. PanelEventHandler_SendEvent_m380CCD38E3E7949B65EE3001067AA9548B19B9F5(__this, L_12, L_13, NULL);
  8397. // PointerDeviceState.SetPlayerPanelWithSoftPointerCapture(e.pointerId, m_Panel);
  8398. PointerDownEvent_tABAAD1BACBB98156D6BCCED51E11883EAFE03A51* L_14 = V_0;
  8399. NullCheck(L_14);
  8400. int32_t L_15;
  8401. L_15 = PointerEventBase_1_get_pointerId_m2666488A68716BD85D3277905899BDE7CF3826C8_inline(L_14, PointerEventBase_1_get_pointerId_m2666488A68716BD85D3277905899BDE7CF3826C8_RuntimeMethod_var);
  8402. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_16 = __this->___m_Panel_4;
  8403. il2cpp_codegen_runtime_class_init_inline(PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var);
  8404. PointerDeviceState_SetPlayerPanelWithSoftPointerCapture_mC198DEB84AC0A97B1754EC66048AFEE33D3E53CA(L_15, L_16, NULL);
  8405. // }
  8406. goto IL_0069;
  8407. }// end try (depth: 1)
  8408. catch(Il2CppExceptionWrapper& e)
  8409. {
  8410. __finallyBlock.StoreException(e.ex);
  8411. }
  8412. }
  8413. IL_0069:
  8414. {
  8415. // }
  8416. return;
  8417. }
  8418. }
  8419. // System.Void UnityEngine.UIElements.PanelEventHandler::OnPointerExit(UnityEngine.EventSystems.PointerEventData)
  8420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnPointerExit_m2A57890B6822CBB0D51D61FEBA91B32FE269B1B4 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  8421. {
  8422. static bool s_Il2CppMethodInitialized;
  8423. if (!s_Il2CppMethodInitialized)
  8424. {
  8425. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  8426. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8427. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerEventBase_1_GetPooled_m1273AE51A40AC6C68E59D3D2AA5BF1E057A0AD1D_RuntimeMethod_var);
  8428. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var);
  8429. s_Il2CppMethodInitialized = true;
  8430. }
  8431. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_0;
  8432. memset((&V_0), 0, sizeof(V_0));
  8433. PointerCancelEvent_t566D42065C3B376AD49A44A406AFE929A6CFEE51* V_1 = NULL;
  8434. {
  8435. // if (m_Panel == null || !ReadPointerData(m_PointerEvent, eventData))
  8436. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  8437. if (!L_0)
  8438. {
  8439. goto IL_0018;
  8440. }
  8441. }
  8442. {
  8443. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_1 = __this->___m_PointerEvent_5;
  8444. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = ___0_eventData;
  8445. bool L_3;
  8446. L_3 = PanelEventHandler_ReadPointerData_m655D52851C00124DBA14106CDBE322B7AE2F9372(__this, L_1, L_2, 0, NULL);
  8447. if (L_3)
  8448. {
  8449. goto IL_0019;
  8450. }
  8451. }
  8452. IL_0018:
  8453. {
  8454. // return;
  8455. return;
  8456. }
  8457. IL_0019:
  8458. {
  8459. // if (eventData.pointerCurrentRaycast.gameObject == gameObject &&
  8460. // eventData.pointerPressRaycast.gameObject != gameObject &&
  8461. // m_PointerEvent.pointerId != PointerId.mousePointerId)
  8462. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_4 = ___0_eventData;
  8463. NullCheck(L_4);
  8464. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_5;
  8465. L_5 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(L_4, NULL);
  8466. V_0 = L_5;
  8467. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6;
  8468. L_6 = RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline((&V_0), NULL);
  8469. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7;
  8470. L_7 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  8471. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8472. bool L_8;
  8473. L_8 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_6, L_7, NULL);
  8474. if (!L_8)
  8475. {
  8476. goto IL_0081;
  8477. }
  8478. }
  8479. {
  8480. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_9 = ___0_eventData;
  8481. NullCheck(L_9);
  8482. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_10;
  8483. L_10 = PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline(L_9, NULL);
  8484. V_0 = L_10;
  8485. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_11;
  8486. L_11 = RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline((&V_0), NULL);
  8487. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_12;
  8488. L_12 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  8489. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8490. bool L_13;
  8491. L_13 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_11, L_12, NULL);
  8492. if (!L_13)
  8493. {
  8494. goto IL_0081;
  8495. }
  8496. }
  8497. {
  8498. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_14 = __this->___m_PointerEvent_5;
  8499. NullCheck(L_14);
  8500. int32_t L_15;
  8501. L_15 = PointerEvent_get_pointerId_mD4E22379BC076C3D75E103BC55ACFBA81BEF59BE_inline(L_14, NULL);
  8502. il2cpp_codegen_runtime_class_init_inline(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var);
  8503. int32_t L_16 = ((PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_StaticFields*)il2cpp_codegen_static_fields_for(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var))->___mousePointerId_2;
  8504. if ((((int32_t)L_15) == ((int32_t)L_16)))
  8505. {
  8506. goto IL_0081;
  8507. }
  8508. }
  8509. {
  8510. // using (var e = PointerCancelEvent.GetPooled(m_PointerEvent))
  8511. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_17 = __this->___m_PointerEvent_5;
  8512. PointerCancelEvent_t566D42065C3B376AD49A44A406AFE929A6CFEE51* L_18;
  8513. L_18 = PointerEventBase_1_GetPooled_m1273AE51A40AC6C68E59D3D2AA5BF1E057A0AD1D(L_17, PointerEventBase_1_GetPooled_m1273AE51A40AC6C68E59D3D2AA5BF1E057A0AD1D_RuntimeMethod_var);
  8514. V_1 = L_18;
  8515. }
  8516. {
  8517. auto __finallyBlock = il2cpp::utils::Finally([&]
  8518. {
  8519. FINALLY_0077:
  8520. {// begin finally (depth: 1)
  8521. {
  8522. PointerCancelEvent_t566D42065C3B376AD49A44A406AFE929A6CFEE51* L_19 = V_1;
  8523. if (!L_19)
  8524. {
  8525. goto IL_0080;
  8526. }
  8527. }
  8528. {
  8529. PointerCancelEvent_t566D42065C3B376AD49A44A406AFE929A6CFEE51* L_20 = V_1;
  8530. NullCheck(L_20);
  8531. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_20);
  8532. }
  8533. IL_0080:
  8534. {
  8535. return;
  8536. }
  8537. }// end finally (depth: 1)
  8538. });
  8539. try
  8540. {// begin try (depth: 1)
  8541. // SendEvent(e, eventData);
  8542. PointerCancelEvent_t566D42065C3B376AD49A44A406AFE929A6CFEE51* L_21 = V_1;
  8543. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_22 = ___0_eventData;
  8544. PanelEventHandler_SendEvent_m380CCD38E3E7949B65EE3001067AA9548B19B9F5(__this, L_21, L_22, NULL);
  8545. // }
  8546. goto IL_0081;
  8547. }// end try (depth: 1)
  8548. catch(Il2CppExceptionWrapper& e)
  8549. {
  8550. __finallyBlock.StoreException(e.ex);
  8551. }
  8552. }
  8553. IL_0081:
  8554. {
  8555. // m_Panel.PointerLeavesPanel(m_PointerEvent.pointerId, m_PointerEvent.position);
  8556. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_23 = __this->___m_Panel_4;
  8557. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_24 = __this->___m_PointerEvent_5;
  8558. NullCheck(L_24);
  8559. int32_t L_25;
  8560. L_25 = PointerEvent_get_pointerId_mD4E22379BC076C3D75E103BC55ACFBA81BEF59BE_inline(L_24, NULL);
  8561. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_26 = __this->___m_PointerEvent_5;
  8562. NullCheck(L_26);
  8563. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27;
  8564. L_27 = PointerEvent_get_position_m6CAC16F2273B6222BB18583B11B85BE3ECA8BB45_inline(L_26, NULL);
  8565. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_28;
  8566. L_28 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_27, NULL);
  8567. NullCheck(L_23);
  8568. BaseRuntimePanel_PointerLeavesPanel_mB19671805A09ABDCD5E57F3458471653B6C3F39E(L_23, L_25, L_28, NULL);
  8569. // }
  8570. return;
  8571. }
  8572. }
  8573. // System.Void UnityEngine.UIElements.PanelEventHandler::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)
  8574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnPointerEnter_m0627B36F32B2C7D59783CF07C7781AA66F202C70 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  8575. {
  8576. {
  8577. // if (m_Panel == null || !ReadPointerData(m_PointerEvent, eventData))
  8578. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  8579. if (!L_0)
  8580. {
  8581. goto IL_0018;
  8582. }
  8583. }
  8584. {
  8585. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_1 = __this->___m_PointerEvent_5;
  8586. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = ___0_eventData;
  8587. bool L_3;
  8588. L_3 = PanelEventHandler_ReadPointerData_m655D52851C00124DBA14106CDBE322B7AE2F9372(__this, L_1, L_2, 0, NULL);
  8589. if (L_3)
  8590. {
  8591. goto IL_0019;
  8592. }
  8593. }
  8594. IL_0018:
  8595. {
  8596. // return;
  8597. return;
  8598. }
  8599. IL_0019:
  8600. {
  8601. // m_Panel.PointerEntersPanel(m_PointerEvent.pointerId, m_PointerEvent.position);
  8602. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_4 = __this->___m_Panel_4;
  8603. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_5 = __this->___m_PointerEvent_5;
  8604. NullCheck(L_5);
  8605. int32_t L_6;
  8606. L_6 = PointerEvent_get_pointerId_mD4E22379BC076C3D75E103BC55ACFBA81BEF59BE_inline(L_5, NULL);
  8607. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_7 = __this->___m_PointerEvent_5;
  8608. NullCheck(L_7);
  8609. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
  8610. L_8 = PointerEvent_get_position_m6CAC16F2273B6222BB18583B11B85BE3ECA8BB45_inline(L_7, NULL);
  8611. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
  8612. L_9 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_8, NULL);
  8613. NullCheck(L_4);
  8614. BaseRuntimePanel_PointerEntersPanel_m6D24AF54FA1180AA1D4BE357ADD57846BCD6D8F6(L_4, L_6, L_9, NULL);
  8615. // }
  8616. return;
  8617. }
  8618. }
  8619. // System.Void UnityEngine.UIElements.PanelEventHandler::OnSubmit(UnityEngine.EventSystems.BaseEventData)
  8620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnSubmit_m56C7D96593E7DC7B561AE24B741647431C75E84D (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_eventData, const RuntimeMethod* method)
  8621. {
  8622. static bool s_Il2CppMethodInitialized;
  8623. if (!s_Il2CppMethodInitialized)
  8624. {
  8625. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBase_1_GetPooled_mE3FD65DA4C4805F105F0E53C08DC9A37842C66F7_RuntimeMethod_var);
  8626. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBase_1_tF3176CA51B64DBB3010435BA1986B05039647C37_il2cpp_TypeInfo_var);
  8627. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  8628. s_Il2CppMethodInitialized = true;
  8629. }
  8630. NavigationSubmitEvent_t193DCBDB6CBC8FF9F0A545B48962188505665BB1* V_0 = NULL;
  8631. {
  8632. // if (m_Panel == null)
  8633. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  8634. if (L_0)
  8635. {
  8636. goto IL_0009;
  8637. }
  8638. }
  8639. {
  8640. // return;
  8641. return;
  8642. }
  8643. IL_0009:
  8644. {
  8645. // using (var e = NavigationSubmitEvent.GetPooled())
  8646. il2cpp_codegen_runtime_class_init_inline(EventBase_1_tF3176CA51B64DBB3010435BA1986B05039647C37_il2cpp_TypeInfo_var);
  8647. NavigationSubmitEvent_t193DCBDB6CBC8FF9F0A545B48962188505665BB1* L_1;
  8648. L_1 = EventBase_1_GetPooled_mE3FD65DA4C4805F105F0E53C08DC9A37842C66F7(EventBase_1_GetPooled_mE3FD65DA4C4805F105F0E53C08DC9A37842C66F7_RuntimeMethod_var);
  8649. V_0 = L_1;
  8650. }
  8651. {
  8652. auto __finallyBlock = il2cpp::utils::Finally([&]
  8653. {
  8654. FINALLY_0019:
  8655. {// begin finally (depth: 1)
  8656. {
  8657. NavigationSubmitEvent_t193DCBDB6CBC8FF9F0A545B48962188505665BB1* L_2 = V_0;
  8658. if (!L_2)
  8659. {
  8660. goto IL_0022;
  8661. }
  8662. }
  8663. {
  8664. NavigationSubmitEvent_t193DCBDB6CBC8FF9F0A545B48962188505665BB1* L_3 = V_0;
  8665. NullCheck(L_3);
  8666. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_3);
  8667. }
  8668. IL_0022:
  8669. {
  8670. return;
  8671. }
  8672. }// end finally (depth: 1)
  8673. });
  8674. try
  8675. {// begin try (depth: 1)
  8676. // SendEvent(e, eventData);
  8677. NavigationSubmitEvent_t193DCBDB6CBC8FF9F0A545B48962188505665BB1* L_4 = V_0;
  8678. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_5 = ___0_eventData;
  8679. PanelEventHandler_SendEvent_m380CCD38E3E7949B65EE3001067AA9548B19B9F5(__this, L_4, L_5, NULL);
  8680. // }
  8681. goto IL_0023;
  8682. }// end try (depth: 1)
  8683. catch(Il2CppExceptionWrapper& e)
  8684. {
  8685. __finallyBlock.StoreException(e.ex);
  8686. }
  8687. }
  8688. IL_0023:
  8689. {
  8690. // }
  8691. return;
  8692. }
  8693. }
  8694. // System.Void UnityEngine.UIElements.PanelEventHandler::OnCancel(UnityEngine.EventSystems.BaseEventData)
  8695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnCancel_mAC960731F19FB4522FD960CD51790361A9F26C8A (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_eventData, const RuntimeMethod* method)
  8696. {
  8697. static bool s_Il2CppMethodInitialized;
  8698. if (!s_Il2CppMethodInitialized)
  8699. {
  8700. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBase_1_GetPooled_m017D73629E8ECF9987471A9CB8FAC457253C37AF_RuntimeMethod_var);
  8701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventBase_1_t06692607D03E5B5F275B33C5EACCE075D1C2AB05_il2cpp_TypeInfo_var);
  8702. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  8703. s_Il2CppMethodInitialized = true;
  8704. }
  8705. NavigationCancelEvent_tB8811EBDC85FD365D1034AEA30F07CBC3161E59E* V_0 = NULL;
  8706. {
  8707. // if (m_Panel == null)
  8708. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  8709. if (L_0)
  8710. {
  8711. goto IL_0009;
  8712. }
  8713. }
  8714. {
  8715. // return;
  8716. return;
  8717. }
  8718. IL_0009:
  8719. {
  8720. // using (var e = NavigationCancelEvent.GetPooled())
  8721. il2cpp_codegen_runtime_class_init_inline(EventBase_1_t06692607D03E5B5F275B33C5EACCE075D1C2AB05_il2cpp_TypeInfo_var);
  8722. NavigationCancelEvent_tB8811EBDC85FD365D1034AEA30F07CBC3161E59E* L_1;
  8723. L_1 = EventBase_1_GetPooled_m017D73629E8ECF9987471A9CB8FAC457253C37AF(EventBase_1_GetPooled_m017D73629E8ECF9987471A9CB8FAC457253C37AF_RuntimeMethod_var);
  8724. V_0 = L_1;
  8725. }
  8726. {
  8727. auto __finallyBlock = il2cpp::utils::Finally([&]
  8728. {
  8729. FINALLY_0019:
  8730. {// begin finally (depth: 1)
  8731. {
  8732. NavigationCancelEvent_tB8811EBDC85FD365D1034AEA30F07CBC3161E59E* L_2 = V_0;
  8733. if (!L_2)
  8734. {
  8735. goto IL_0022;
  8736. }
  8737. }
  8738. {
  8739. NavigationCancelEvent_tB8811EBDC85FD365D1034AEA30F07CBC3161E59E* L_3 = V_0;
  8740. NullCheck(L_3);
  8741. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_3);
  8742. }
  8743. IL_0022:
  8744. {
  8745. return;
  8746. }
  8747. }// end finally (depth: 1)
  8748. });
  8749. try
  8750. {// begin try (depth: 1)
  8751. // SendEvent(e, eventData);
  8752. NavigationCancelEvent_tB8811EBDC85FD365D1034AEA30F07CBC3161E59E* L_4 = V_0;
  8753. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_5 = ___0_eventData;
  8754. PanelEventHandler_SendEvent_m380CCD38E3E7949B65EE3001067AA9548B19B9F5(__this, L_4, L_5, NULL);
  8755. // }
  8756. goto IL_0023;
  8757. }// end try (depth: 1)
  8758. catch(Il2CppExceptionWrapper& e)
  8759. {
  8760. __finallyBlock.StoreException(e.ex);
  8761. }
  8762. }
  8763. IL_0023:
  8764. {
  8765. // }
  8766. return;
  8767. }
  8768. }
  8769. // System.Void UnityEngine.UIElements.PanelEventHandler::OnMove(UnityEngine.EventSystems.AxisEventData)
  8770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnMove_m3103CB2983C10B1E721004FDE9EAAF9E8C598DF4 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* ___0_eventData, const RuntimeMethod* method)
  8771. {
  8772. static bool s_Il2CppMethodInitialized;
  8773. if (!s_Il2CppMethodInitialized)
  8774. {
  8775. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  8776. s_Il2CppMethodInitialized = true;
  8777. }
  8778. NavigationMoveEvent_t70F4AAAE0B5287449430A2A7A2DC78A2AF1364DF* V_0 = NULL;
  8779. {
  8780. // if (m_Panel == null)
  8781. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  8782. if (L_0)
  8783. {
  8784. goto IL_0009;
  8785. }
  8786. }
  8787. {
  8788. // return;
  8789. return;
  8790. }
  8791. IL_0009:
  8792. {
  8793. // using (var e = NavigationMoveEvent.GetPooled(eventData.moveVector))
  8794. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_1 = ___0_eventData;
  8795. NullCheck(L_1);
  8796. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  8797. L_2 = AxisEventData_get_moveVector_m7979B5CF62B6B3B0C5F2DA8B328C499ED80ECC41_inline(L_1, NULL);
  8798. NavigationMoveEvent_t70F4AAAE0B5287449430A2A7A2DC78A2AF1364DF* L_3;
  8799. L_3 = NavigationMoveEvent_GetPooled_mA48256D22EF1A03DAC3CF92FF6FD45D7CE0521E4(L_2, NULL);
  8800. V_0 = L_3;
  8801. }
  8802. {
  8803. auto __finallyBlock = il2cpp::utils::Finally([&]
  8804. {
  8805. FINALLY_001f:
  8806. {// begin finally (depth: 1)
  8807. {
  8808. NavigationMoveEvent_t70F4AAAE0B5287449430A2A7A2DC78A2AF1364DF* L_4 = V_0;
  8809. if (!L_4)
  8810. {
  8811. goto IL_0028;
  8812. }
  8813. }
  8814. {
  8815. NavigationMoveEvent_t70F4AAAE0B5287449430A2A7A2DC78A2AF1364DF* L_5 = V_0;
  8816. NullCheck(L_5);
  8817. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_5);
  8818. }
  8819. IL_0028:
  8820. {
  8821. return;
  8822. }
  8823. }// end finally (depth: 1)
  8824. });
  8825. try
  8826. {// begin try (depth: 1)
  8827. // SendEvent(e, eventData);
  8828. NavigationMoveEvent_t70F4AAAE0B5287449430A2A7A2DC78A2AF1364DF* L_6 = V_0;
  8829. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_7 = ___0_eventData;
  8830. PanelEventHandler_SendEvent_m380CCD38E3E7949B65EE3001067AA9548B19B9F5(__this, L_6, L_7, NULL);
  8831. // }
  8832. goto IL_0029;
  8833. }// end try (depth: 1)
  8834. catch(Il2CppExceptionWrapper& e)
  8835. {
  8836. __finallyBlock.StoreException(e.ex);
  8837. }
  8838. }
  8839. IL_0029:
  8840. {
  8841. // }
  8842. return;
  8843. }
  8844. }
  8845. // System.Void UnityEngine.UIElements.PanelEventHandler::OnScroll(UnityEngine.EventSystems.PointerEventData)
  8846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_OnScroll_mE4812293B72E54A268D49C31845DF17687E68DA4 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  8847. {
  8848. static bool s_Il2CppMethodInitialized;
  8849. if (!s_Il2CppMethodInitialized)
  8850. {
  8851. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  8852. s_Il2CppMethodInitialized = true;
  8853. }
  8854. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  8855. memset((&V_0), 0, sizeof(V_0));
  8856. WheelEvent_tDD5DB3A6F5F6FDB59AD7FF27491502FF18B9775E* V_1 = NULL;
  8857. {
  8858. // if (m_Panel == null || !ReadPointerData(m_PointerEvent, eventData))
  8859. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  8860. if (!L_0)
  8861. {
  8862. goto IL_0018;
  8863. }
  8864. }
  8865. {
  8866. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_1 = __this->___m_PointerEvent_5;
  8867. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = ___0_eventData;
  8868. bool L_3;
  8869. L_3 = PanelEventHandler_ReadPointerData_m655D52851C00124DBA14106CDBE322B7AE2F9372(__this, L_1, L_2, 0, NULL);
  8870. if (L_3)
  8871. {
  8872. goto IL_0019;
  8873. }
  8874. }
  8875. IL_0018:
  8876. {
  8877. // return;
  8878. return;
  8879. }
  8880. IL_0019:
  8881. {
  8882. // var scrollDelta = eventData.scrollDelta;
  8883. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_4 = ___0_eventData;
  8884. NullCheck(L_4);
  8885. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  8886. L_5 = PointerEventData_get_scrollDelta_m38C419C3E84811D17D1A42973AF7B3A457B316EA_inline(L_4, NULL);
  8887. V_0 = L_5;
  8888. // scrollDelta.y = -scrollDelta.y;
  8889. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = V_0;
  8890. float L_7 = L_6.___y_1;
  8891. (&V_0)->___y_1 = ((-L_7));
  8892. // scrollDelta /= kPixelPerLine;
  8893. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_0;
  8894. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
  8895. L_9 = Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline(L_8, (20.0f), NULL);
  8896. V_0 = L_9;
  8897. // using (var e = WheelEvent.GetPooled(scrollDelta, m_PointerEvent))
  8898. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = V_0;
  8899. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
  8900. L_11 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_10, NULL);
  8901. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_12 = __this->___m_PointerEvent_5;
  8902. WheelEvent_tDD5DB3A6F5F6FDB59AD7FF27491502FF18B9775E* L_13;
  8903. L_13 = WheelEvent_GetPooled_m0B52D894574A9F79079C03E54529A1B28D776E85(L_11, L_12, NULL);
  8904. V_1 = L_13;
  8905. }
  8906. {
  8907. auto __finallyBlock = il2cpp::utils::Finally([&]
  8908. {
  8909. FINALLY_0056:
  8910. {// begin finally (depth: 1)
  8911. {
  8912. WheelEvent_tDD5DB3A6F5F6FDB59AD7FF27491502FF18B9775E* L_14 = V_1;
  8913. if (!L_14)
  8914. {
  8915. goto IL_005f;
  8916. }
  8917. }
  8918. {
  8919. WheelEvent_tDD5DB3A6F5F6FDB59AD7FF27491502FF18B9775E* L_15 = V_1;
  8920. NullCheck(L_15);
  8921. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_15);
  8922. }
  8923. IL_005f:
  8924. {
  8925. return;
  8926. }
  8927. }// end finally (depth: 1)
  8928. });
  8929. try
  8930. {// begin try (depth: 1)
  8931. // SendEvent(e, eventData);
  8932. WheelEvent_tDD5DB3A6F5F6FDB59AD7FF27491502FF18B9775E* L_16 = V_1;
  8933. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_17 = ___0_eventData;
  8934. PanelEventHandler_SendEvent_m380CCD38E3E7949B65EE3001067AA9548B19B9F5(__this, L_16, L_17, NULL);
  8935. // }
  8936. goto IL_0060;
  8937. }// end try (depth: 1)
  8938. catch(Il2CppExceptionWrapper& e)
  8939. {
  8940. __finallyBlock.StoreException(e.ex);
  8941. }
  8942. }
  8943. IL_0060:
  8944. {
  8945. // }
  8946. return;
  8947. }
  8948. }
  8949. // System.Void UnityEngine.UIElements.PanelEventHandler::SendEvent(UnityEngine.UIElements.EventBase,UnityEngine.EventSystems.BaseEventData)
  8950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_SendEvent_m380CCD38E3E7949B65EE3001067AA9548B19B9F5 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C* ___0_e, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_sourceEventData, const RuntimeMethod* method)
  8951. {
  8952. {
  8953. // m_Panel.SendEvent(e);
  8954. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  8955. EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C* L_1 = ___0_e;
  8956. NullCheck(L_0);
  8957. BaseVisualElementPanel_SendEvent_m1CBB33A872A838895CBE5E620FD106FD5C72B1FB(L_0, L_1, 1, NULL);
  8958. // if (e.isPropagationStopped)
  8959. EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C* L_2 = ___0_e;
  8960. NullCheck(L_2);
  8961. bool L_3;
  8962. L_3 = EventBase_get_isPropagationStopped_m36E1E4831DC04452D18B5339E2CAD8979B6BD6B3(L_2, NULL);
  8963. if (!L_3)
  8964. {
  8965. goto IL_001b;
  8966. }
  8967. }
  8968. {
  8969. // sourceEventData.Use();
  8970. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_4 = ___1_sourceEventData;
  8971. NullCheck(L_4);
  8972. VirtualActionInvoker0::Invoke(5 /* System.Void UnityEngine.EventSystems.AbstractEventData::Use() */, L_4);
  8973. }
  8974. IL_001b:
  8975. {
  8976. // }
  8977. return;
  8978. }
  8979. }
  8980. // System.Void UnityEngine.UIElements.PanelEventHandler::SendEvent(UnityEngine.UIElements.EventBase,UnityEngine.Event)
  8981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_SendEvent_m8A731185591EB81DC398B72D4C081970A89D421B (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C* ___0_e, Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___1_sourceEvent, const RuntimeMethod* method)
  8982. {
  8983. {
  8984. // m_Panel.SendEvent(e);
  8985. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  8986. EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C* L_1 = ___0_e;
  8987. NullCheck(L_0);
  8988. BaseVisualElementPanel_SendEvent_m1CBB33A872A838895CBE5E620FD106FD5C72B1FB(L_0, L_1, 1, NULL);
  8989. // if (e.isPropagationStopped)
  8990. EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C* L_2 = ___0_e;
  8991. NullCheck(L_2);
  8992. bool L_3;
  8993. L_3 = EventBase_get_isPropagationStopped_m36E1E4831DC04452D18B5339E2CAD8979B6BD6B3(L_2, NULL);
  8994. if (!L_3)
  8995. {
  8996. goto IL_001b;
  8997. }
  8998. }
  8999. {
  9000. // sourceEvent.Use();
  9001. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_4 = ___1_sourceEvent;
  9002. NullCheck(L_4);
  9003. Event_Use_mD77A166D8CFEC4997484C58BC55FEB2D288D3453(L_4, NULL);
  9004. }
  9005. IL_001b:
  9006. {
  9007. // }
  9008. return;
  9009. }
  9010. }
  9011. // System.Void UnityEngine.UIElements.PanelEventHandler::Update()
  9012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_Update_mB47B3B1C74E2FE6EC56B7A6861D71DACD2FFC733 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method)
  9013. {
  9014. static bool s_Il2CppMethodInitialized;
  9015. if (!s_Il2CppMethodInitialized)
  9016. {
  9017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  9018. s_Il2CppMethodInitialized = true;
  9019. }
  9020. {
  9021. // if (m_Panel != null && eventSystem != null && eventSystem.currentSelectedGameObject == selectableGameObject)
  9022. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_4;
  9023. if (!L_0)
  9024. {
  9025. goto IL_0035;
  9026. }
  9027. }
  9028. {
  9029. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_1;
  9030. L_1 = PanelEventHandler_get_eventSystem_m4AC951AFE51C13E82DF39BD27DDD6BE9258535A2(__this, NULL);
  9031. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  9032. bool L_2;
  9033. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  9034. if (!L_2)
  9035. {
  9036. goto IL_0035;
  9037. }
  9038. }
  9039. {
  9040. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_3;
  9041. L_3 = PanelEventHandler_get_eventSystem_m4AC951AFE51C13E82DF39BD27DDD6BE9258535A2(__this, NULL);
  9042. NullCheck(L_3);
  9043. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4;
  9044. L_4 = EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline(L_3, NULL);
  9045. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5;
  9046. L_5 = PanelEventHandler_get_selectableGameObject_m327CAA6DDDE5191CF001B5FED18EC8857E6915FC(__this, NULL);
  9047. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  9048. bool L_6;
  9049. L_6 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_4, L_5, NULL);
  9050. if (!L_6)
  9051. {
  9052. goto IL_0035;
  9053. }
  9054. }
  9055. {
  9056. // ProcessImguiEvents(true);
  9057. PanelEventHandler_ProcessImguiEvents_mFD6515767C5083020530A3F81371BFC94029A31F(__this, (bool)1, NULL);
  9058. }
  9059. IL_0035:
  9060. {
  9061. // }
  9062. return;
  9063. }
  9064. }
  9065. // System.Void UnityEngine.UIElements.PanelEventHandler::LateUpdate()
  9066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_LateUpdate_mF537C32BA3237501B31627DEFCED28C934DDAF14 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method)
  9067. {
  9068. {
  9069. // ProcessImguiEvents(false);
  9070. PanelEventHandler_ProcessImguiEvents_mFD6515767C5083020530A3F81371BFC94029A31F(__this, (bool)0, NULL);
  9071. // }
  9072. return;
  9073. }
  9074. }
  9075. // System.Void UnityEngine.UIElements.PanelEventHandler::ProcessImguiEvents(System.Boolean)
  9076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_ProcessImguiEvents_mFD6515767C5083020530A3F81371BFC94029A31F (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, bool ___0_isSelected, const RuntimeMethod* method)
  9077. {
  9078. static bool s_Il2CppMethodInitialized;
  9079. if (!s_Il2CppMethodInitialized)
  9080. {
  9081. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09_il2cpp_TypeInfo_var);
  9082. s_Il2CppMethodInitialized = true;
  9083. }
  9084. bool V_0 = false;
  9085. int32_t G_B7_0 = 0;
  9086. {
  9087. // bool first = true;
  9088. V_0 = (bool)1;
  9089. goto IL_0081;
  9090. }
  9091. IL_0004:
  9092. {
  9093. // if (m_Event.type == EventType.Ignore || m_Event.type == EventType.Repaint ||
  9094. // m_Event.type == EventType.Layout)
  9095. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_0 = __this->___m_Event_7;
  9096. NullCheck(L_0);
  9097. int32_t L_1;
  9098. L_1 = Event_get_type_m8A825D6DA432B967DAA3E22E5C8571620A75F8A8(L_0, NULL);
  9099. if ((((int32_t)L_1) == ((int32_t)((int32_t)11))))
  9100. {
  9101. goto IL_0081;
  9102. }
  9103. }
  9104. {
  9105. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_2 = __this->___m_Event_7;
  9106. NullCheck(L_2);
  9107. int32_t L_3;
  9108. L_3 = Event_get_type_m8A825D6DA432B967DAA3E22E5C8571620A75F8A8(L_2, NULL);
  9109. if ((((int32_t)L_3) == ((int32_t)7)))
  9110. {
  9111. goto IL_0081;
  9112. }
  9113. }
  9114. {
  9115. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_4 = __this->___m_Event_7;
  9116. NullCheck(L_4);
  9117. int32_t L_5;
  9118. L_5 = Event_get_type_m8A825D6DA432B967DAA3E22E5C8571620A75F8A8(L_4, NULL);
  9119. if ((((int32_t)L_5) == ((int32_t)8)))
  9120. {
  9121. goto IL_0081;
  9122. }
  9123. }
  9124. {
  9125. // s_Modifiers = first ? m_Event.modifiers : (s_Modifiers | m_Event.modifiers);
  9126. bool L_6 = V_0;
  9127. if (L_6)
  9128. {
  9129. goto IL_0045;
  9130. }
  9131. }
  9132. {
  9133. int32_t L_7 = ((PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09_StaticFields*)il2cpp_codegen_static_fields_for(PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09_il2cpp_TypeInfo_var))->___s_Modifiers_8;
  9134. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_8 = __this->___m_Event_7;
  9135. NullCheck(L_8);
  9136. int32_t L_9;
  9137. L_9 = Event_get_modifiers_mD55E7CF06EB720434F0F174EA569B2A29792D39B(L_8, NULL);
  9138. G_B7_0 = ((int32_t)(((int32_t)((int32_t)L_7|(int32_t)L_9))));
  9139. goto IL_0050;
  9140. }
  9141. IL_0045:
  9142. {
  9143. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_10 = __this->___m_Event_7;
  9144. NullCheck(L_10);
  9145. int32_t L_11;
  9146. L_11 = Event_get_modifiers_mD55E7CF06EB720434F0F174EA569B2A29792D39B(L_10, NULL);
  9147. G_B7_0 = L_11;
  9148. }
  9149. IL_0050:
  9150. {
  9151. ((PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09_StaticFields*)il2cpp_codegen_static_fields_for(PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09_il2cpp_TypeInfo_var))->___s_Modifiers_8 = G_B7_0;
  9152. // first = false;
  9153. V_0 = (bool)0;
  9154. // if (isSelected)
  9155. bool L_12 = ___0_isSelected;
  9156. if (!L_12)
  9157. {
  9158. goto IL_0081;
  9159. }
  9160. }
  9161. {
  9162. // ProcessKeyboardEvent(m_Event);
  9163. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_13 = __this->___m_Event_7;
  9164. PanelEventHandler_ProcessKeyboardEvent_m16DDFA49BD3081FEDA4FB3B22AA6DB78A19086F1(__this, L_13, NULL);
  9165. // if (m_Event.type != EventType.Used)
  9166. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_14 = __this->___m_Event_7;
  9167. NullCheck(L_14);
  9168. int32_t L_15;
  9169. L_15 = Event_get_type_m8A825D6DA432B967DAA3E22E5C8571620A75F8A8(L_14, NULL);
  9170. if ((((int32_t)L_15) == ((int32_t)((int32_t)12))))
  9171. {
  9172. goto IL_0081;
  9173. }
  9174. }
  9175. {
  9176. // ProcessTabEvent(m_Event);
  9177. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_16 = __this->___m_Event_7;
  9178. PanelEventHandler_ProcessTabEvent_m53F9BFFBF8D1E45FE3CD57EC3815C7130C1363AE(__this, L_16, NULL);
  9179. }
  9180. IL_0081:
  9181. {
  9182. // while (Event.PopEvent(m_Event))
  9183. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_17 = __this->___m_Event_7;
  9184. bool L_18;
  9185. L_18 = Event_PopEvent_mC780BAA7CE4F0E75C8B5C7DC5EB430C278B0D0AE(L_17, NULL);
  9186. if (L_18)
  9187. {
  9188. goto IL_0004;
  9189. }
  9190. }
  9191. {
  9192. // }
  9193. return;
  9194. }
  9195. }
  9196. // System.Void UnityEngine.UIElements.PanelEventHandler::ProcessKeyboardEvent(UnityEngine.Event)
  9197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_ProcessKeyboardEvent_m16DDFA49BD3081FEDA4FB3B22AA6DB78A19086F1 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___0_e, const RuntimeMethod* method)
  9198. {
  9199. {
  9200. // if (e.type == EventType.KeyUp)
  9201. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_0 = ___0_e;
  9202. NullCheck(L_0);
  9203. int32_t L_1;
  9204. L_1 = Event_get_type_m8A825D6DA432B967DAA3E22E5C8571620A75F8A8(L_0, NULL);
  9205. if ((!(((uint32_t)L_1) == ((uint32_t)5))))
  9206. {
  9207. goto IL_0011;
  9208. }
  9209. }
  9210. {
  9211. // SendKeyUpEvent(e);
  9212. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_2 = ___0_e;
  9213. PanelEventHandler_SendKeyUpEvent_mF261A0CE2897E82529220A72DBE069DE97EC601D(__this, L_2, NULL);
  9214. return;
  9215. }
  9216. IL_0011:
  9217. {
  9218. // else if (e.type == EventType.KeyDown)
  9219. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_3 = ___0_e;
  9220. NullCheck(L_3);
  9221. int32_t L_4;
  9222. L_4 = Event_get_type_m8A825D6DA432B967DAA3E22E5C8571620A75F8A8(L_3, NULL);
  9223. if ((!(((uint32_t)L_4) == ((uint32_t)4))))
  9224. {
  9225. goto IL_0021;
  9226. }
  9227. }
  9228. {
  9229. // SendKeyDownEvent(e);
  9230. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_5 = ___0_e;
  9231. PanelEventHandler_SendKeyDownEvent_mB5DA98F3B07ED56ABF2E694744BE6EAE3ED81452(__this, L_5, NULL);
  9232. }
  9233. IL_0021:
  9234. {
  9235. // }
  9236. return;
  9237. }
  9238. }
  9239. // System.Void UnityEngine.UIElements.PanelEventHandler::ProcessTabEvent(UnityEngine.Event)
  9240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_ProcessTabEvent_m53F9BFFBF8D1E45FE3CD57EC3815C7130C1363AE (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___0_e, const RuntimeMethod* method)
  9241. {
  9242. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* G_B4_0 = NULL;
  9243. PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* G_B4_1 = NULL;
  9244. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* G_B3_0 = NULL;
  9245. PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* G_B3_1 = NULL;
  9246. int32_t G_B5_0 = 0;
  9247. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* G_B5_1 = NULL;
  9248. PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* G_B5_2 = NULL;
  9249. {
  9250. // if (e.type == EventType.KeyDown && e.character == '\t')
  9251. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_0 = ___0_e;
  9252. NullCheck(L_0);
  9253. int32_t L_1;
  9254. L_1 = Event_get_type_m8A825D6DA432B967DAA3E22E5C8571620A75F8A8(L_0, NULL);
  9255. if ((!(((uint32_t)L_1) == ((uint32_t)4))))
  9256. {
  9257. goto IL_0026;
  9258. }
  9259. }
  9260. {
  9261. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_2 = ___0_e;
  9262. NullCheck(L_2);
  9263. Il2CppChar L_3;
  9264. L_3 = Event_get_character_m8F7A92E90EF65B9379C01432B42D6BF818C32A61(L_2, NULL);
  9265. if ((!(((uint32_t)L_3) == ((uint32_t)((int32_t)9)))))
  9266. {
  9267. goto IL_0026;
  9268. }
  9269. }
  9270. {
  9271. // SendTabEvent(e, e.shift ? -1 : 1);
  9272. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_4 = ___0_e;
  9273. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_5 = ___0_e;
  9274. NullCheck(L_5);
  9275. bool L_6;
  9276. L_6 = Event_get_shift_mB8409DA839B09DC6137848E131A6DBE70BB9E70A(L_5, NULL);
  9277. G_B3_0 = L_4;
  9278. G_B3_1 = __this;
  9279. if (L_6)
  9280. {
  9281. G_B4_0 = L_4;
  9282. G_B4_1 = __this;
  9283. goto IL_0020;
  9284. }
  9285. }
  9286. {
  9287. G_B5_0 = 1;
  9288. G_B5_1 = G_B3_0;
  9289. G_B5_2 = G_B3_1;
  9290. goto IL_0021;
  9291. }
  9292. IL_0020:
  9293. {
  9294. G_B5_0 = (-1);
  9295. G_B5_1 = G_B4_0;
  9296. G_B5_2 = G_B4_1;
  9297. }
  9298. IL_0021:
  9299. {
  9300. NullCheck(G_B5_2);
  9301. PanelEventHandler_SendTabEvent_mA2058FFF2B3B3C64CD86EC20B30A9C753DE4AEA7(G_B5_2, G_B5_1, G_B5_0, NULL);
  9302. }
  9303. IL_0026:
  9304. {
  9305. // }
  9306. return;
  9307. }
  9308. }
  9309. // System.Void UnityEngine.UIElements.PanelEventHandler::SendTabEvent(UnityEngine.Event,System.Int32)
  9310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_SendTabEvent_mA2058FFF2B3B3C64CD86EC20B30A9C753DE4AEA7 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___0_e, int32_t ___1_direction, const RuntimeMethod* method)
  9311. {
  9312. static bool s_Il2CppMethodInitialized;
  9313. if (!s_Il2CppMethodInitialized)
  9314. {
  9315. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  9316. s_Il2CppMethodInitialized = true;
  9317. }
  9318. NavigationTabEvent_t8FEFFA10A773425C471E7B88B3498C64A8247DF7* V_0 = NULL;
  9319. {
  9320. // using (var ev = NavigationTabEvent.GetPooled(direction))
  9321. int32_t L_0 = ___1_direction;
  9322. NavigationTabEvent_t8FEFFA10A773425C471E7B88B3498C64A8247DF7* L_1;
  9323. L_1 = NavigationTabEvent_GetPooled_m005DBE10756CB17653B72DA4904AD8F6EEB2E41C(L_0, NULL);
  9324. V_0 = L_1;
  9325. }
  9326. {
  9327. auto __finallyBlock = il2cpp::utils::Finally([&]
  9328. {
  9329. FINALLY_0011:
  9330. {// begin finally (depth: 1)
  9331. {
  9332. NavigationTabEvent_t8FEFFA10A773425C471E7B88B3498C64A8247DF7* L_2 = V_0;
  9333. if (!L_2)
  9334. {
  9335. goto IL_001a;
  9336. }
  9337. }
  9338. {
  9339. NavigationTabEvent_t8FEFFA10A773425C471E7B88B3498C64A8247DF7* L_3 = V_0;
  9340. NullCheck(L_3);
  9341. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_3);
  9342. }
  9343. IL_001a:
  9344. {
  9345. return;
  9346. }
  9347. }// end finally (depth: 1)
  9348. });
  9349. try
  9350. {// begin try (depth: 1)
  9351. // SendEvent(ev, e);
  9352. NavigationTabEvent_t8FEFFA10A773425C471E7B88B3498C64A8247DF7* L_4 = V_0;
  9353. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_5 = ___0_e;
  9354. PanelEventHandler_SendEvent_m8A731185591EB81DC398B72D4C081970A89D421B(__this, L_4, L_5, NULL);
  9355. // }
  9356. goto IL_001b;
  9357. }// end try (depth: 1)
  9358. catch(Il2CppExceptionWrapper& e)
  9359. {
  9360. __finallyBlock.StoreException(e.ex);
  9361. }
  9362. }
  9363. IL_001b:
  9364. {
  9365. // }
  9366. return;
  9367. }
  9368. }
  9369. // System.Void UnityEngine.UIElements.PanelEventHandler::SendKeyUpEvent(UnityEngine.Event)
  9370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_SendKeyUpEvent_mF261A0CE2897E82529220A72DBE069DE97EC601D (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___0_e, const RuntimeMethod* method)
  9371. {
  9372. static bool s_Il2CppMethodInitialized;
  9373. if (!s_Il2CppMethodInitialized)
  9374. {
  9375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  9376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyboardEventBase_1_GetPooled_m166C0D48F33269027DFAA03D506DE97CAB8560A6_RuntimeMethod_var);
  9377. s_Il2CppMethodInitialized = true;
  9378. }
  9379. KeyUpEvent_tA037C42AEA6A8E0919BA60BD796B3AD1DA506394* V_0 = NULL;
  9380. {
  9381. // using (var ev = KeyUpEvent.GetPooled('\0', e.keyCode, e.modifiers))
  9382. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_0 = ___0_e;
  9383. NullCheck(L_0);
  9384. int32_t L_1;
  9385. L_1 = Event_get_keyCode_mADBB236A741F96D86E4A536E15FFECFD4C367B64(L_0, NULL);
  9386. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_2 = ___0_e;
  9387. NullCheck(L_2);
  9388. int32_t L_3;
  9389. L_3 = Event_get_modifiers_mD55E7CF06EB720434F0F174EA569B2A29792D39B(L_2, NULL);
  9390. KeyUpEvent_tA037C42AEA6A8E0919BA60BD796B3AD1DA506394* L_4;
  9391. L_4 = KeyboardEventBase_1_GetPooled_m166C0D48F33269027DFAA03D506DE97CAB8560A6(0, L_1, L_3, KeyboardEventBase_1_GetPooled_m166C0D48F33269027DFAA03D506DE97CAB8560A6_RuntimeMethod_var);
  9392. V_0 = L_4;
  9393. }
  9394. {
  9395. auto __finallyBlock = il2cpp::utils::Finally([&]
  9396. {
  9397. FINALLY_001d:
  9398. {// begin finally (depth: 1)
  9399. {
  9400. KeyUpEvent_tA037C42AEA6A8E0919BA60BD796B3AD1DA506394* L_5 = V_0;
  9401. if (!L_5)
  9402. {
  9403. goto IL_0026;
  9404. }
  9405. }
  9406. {
  9407. KeyUpEvent_tA037C42AEA6A8E0919BA60BD796B3AD1DA506394* L_6 = V_0;
  9408. NullCheck(L_6);
  9409. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_6);
  9410. }
  9411. IL_0026:
  9412. {
  9413. return;
  9414. }
  9415. }// end finally (depth: 1)
  9416. });
  9417. try
  9418. {// begin try (depth: 1)
  9419. // SendEvent(ev, e);
  9420. KeyUpEvent_tA037C42AEA6A8E0919BA60BD796B3AD1DA506394* L_7 = V_0;
  9421. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_8 = ___0_e;
  9422. PanelEventHandler_SendEvent_m8A731185591EB81DC398B72D4C081970A89D421B(__this, L_7, L_8, NULL);
  9423. // }
  9424. goto IL_0027;
  9425. }// end try (depth: 1)
  9426. catch(Il2CppExceptionWrapper& e)
  9427. {
  9428. __finallyBlock.StoreException(e.ex);
  9429. }
  9430. }
  9431. IL_0027:
  9432. {
  9433. // }
  9434. return;
  9435. }
  9436. }
  9437. // System.Void UnityEngine.UIElements.PanelEventHandler::SendKeyDownEvent(UnityEngine.Event)
  9438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler_SendKeyDownEvent_mB5DA98F3B07ED56ABF2E694744BE6EAE3ED81452 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___0_e, const RuntimeMethod* method)
  9439. {
  9440. static bool s_Il2CppMethodInitialized;
  9441. if (!s_Il2CppMethodInitialized)
  9442. {
  9443. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  9444. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyboardEventBase_1_GetPooled_m2A3CDA8BEAE1A4DD06BD2B6FDF65F77F27369F45_RuntimeMethod_var);
  9445. s_Il2CppMethodInitialized = true;
  9446. }
  9447. KeyDownEvent_t1971978254C8EE65CDDD992AF86B44E442CDD18C* V_0 = NULL;
  9448. {
  9449. // using (var ev = KeyDownEvent.GetPooled(e.character, e.keyCode, e.modifiers))
  9450. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_0 = ___0_e;
  9451. NullCheck(L_0);
  9452. Il2CppChar L_1;
  9453. L_1 = Event_get_character_m8F7A92E90EF65B9379C01432B42D6BF818C32A61(L_0, NULL);
  9454. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_2 = ___0_e;
  9455. NullCheck(L_2);
  9456. int32_t L_3;
  9457. L_3 = Event_get_keyCode_mADBB236A741F96D86E4A536E15FFECFD4C367B64(L_2, NULL);
  9458. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_4 = ___0_e;
  9459. NullCheck(L_4);
  9460. int32_t L_5;
  9461. L_5 = Event_get_modifiers_mD55E7CF06EB720434F0F174EA569B2A29792D39B(L_4, NULL);
  9462. KeyDownEvent_t1971978254C8EE65CDDD992AF86B44E442CDD18C* L_6;
  9463. L_6 = KeyboardEventBase_1_GetPooled_m2A3CDA8BEAE1A4DD06BD2B6FDF65F77F27369F45(L_1, L_3, L_5, KeyboardEventBase_1_GetPooled_m2A3CDA8BEAE1A4DD06BD2B6FDF65F77F27369F45_RuntimeMethod_var);
  9464. V_0 = L_6;
  9465. }
  9466. {
  9467. auto __finallyBlock = il2cpp::utils::Finally([&]
  9468. {
  9469. FINALLY_0022:
  9470. {// begin finally (depth: 1)
  9471. {
  9472. KeyDownEvent_t1971978254C8EE65CDDD992AF86B44E442CDD18C* L_7 = V_0;
  9473. if (!L_7)
  9474. {
  9475. goto IL_002b;
  9476. }
  9477. }
  9478. {
  9479. KeyDownEvent_t1971978254C8EE65CDDD992AF86B44E442CDD18C* L_8 = V_0;
  9480. NullCheck(L_8);
  9481. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_8);
  9482. }
  9483. IL_002b:
  9484. {
  9485. return;
  9486. }
  9487. }// end finally (depth: 1)
  9488. });
  9489. try
  9490. {// begin try (depth: 1)
  9491. // SendEvent(ev, e);
  9492. KeyDownEvent_t1971978254C8EE65CDDD992AF86B44E442CDD18C* L_9 = V_0;
  9493. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_10 = ___0_e;
  9494. PanelEventHandler_SendEvent_m8A731185591EB81DC398B72D4C081970A89D421B(__this, L_9, L_10, NULL);
  9495. // }
  9496. goto IL_002c;
  9497. }// end try (depth: 1)
  9498. catch(Il2CppExceptionWrapper& e)
  9499. {
  9500. __finallyBlock.StoreException(e.ex);
  9501. }
  9502. }
  9503. IL_002c:
  9504. {
  9505. // }
  9506. return;
  9507. }
  9508. }
  9509. // System.Boolean UnityEngine.UIElements.PanelEventHandler::ReadPointerData(UnityEngine.UIElements.PanelEventHandler/PointerEvent,UnityEngine.EventSystems.PointerEventData,UnityEngine.UIElements.PanelEventHandler/PointerEventType)
  9510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PanelEventHandler_ReadPointerData_m655D52851C00124DBA14106CDBE322B7AE2F9372 (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* ___0_pe, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___1_eventData, int32_t ___2_eventType, const RuntimeMethod* method)
  9511. {
  9512. static bool s_Il2CppMethodInitialized;
  9513. if (!s_Il2CppMethodInitialized)
  9514. {
  9515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  9516. s_Il2CppMethodInitialized = true;
  9517. }
  9518. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  9519. memset((&V_0), 0, sizeof(V_0));
  9520. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  9521. memset((&V_1), 0, sizeof(V_1));
  9522. {
  9523. // if (eventSystem == null || eventSystem.currentInputModule == null)
  9524. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0;
  9525. L_0 = PanelEventHandler_get_eventSystem_m4AC951AFE51C13E82DF39BD27DDD6BE9258535A2(__this, NULL);
  9526. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  9527. bool L_1;
  9528. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  9529. if (L_1)
  9530. {
  9531. goto IL_0021;
  9532. }
  9533. }
  9534. {
  9535. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_2;
  9536. L_2 = PanelEventHandler_get_eventSystem_m4AC951AFE51C13E82DF39BD27DDD6BE9258535A2(__this, NULL);
  9537. NullCheck(L_2);
  9538. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_3;
  9539. L_3 = EventSystem_get_currentInputModule_m30559FCECCCE1AAD97D801968B8BD1C483FBF7AC_inline(L_2, NULL);
  9540. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  9541. bool L_4;
  9542. L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  9543. if (!L_4)
  9544. {
  9545. goto IL_0023;
  9546. }
  9547. }
  9548. IL_0021:
  9549. {
  9550. // return false;
  9551. return (bool)0;
  9552. }
  9553. IL_0023:
  9554. {
  9555. // pe.Read(this, eventData, eventType);
  9556. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_5 = ___0_pe;
  9557. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_6 = ___1_eventData;
  9558. int32_t L_7 = ___2_eventType;
  9559. NullCheck(L_5);
  9560. PointerEvent_Read_mE5A2B332E857E3264562FF872625FB5ACE2E3248(L_5, __this, L_6, L_7, NULL);
  9561. // m_Panel.ScreenToPanel(pe.position, pe.deltaPosition,
  9562. // out var panelPosition, out var panelDelta, allowOutside:true);
  9563. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_8 = __this->___m_Panel_4;
  9564. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_9 = ___0_pe;
  9565. NullCheck(L_9);
  9566. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10;
  9567. L_10 = PointerEvent_get_position_m6CAC16F2273B6222BB18583B11B85BE3ECA8BB45_inline(L_9, NULL);
  9568. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
  9569. L_11 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_10, NULL);
  9570. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_12 = ___0_pe;
  9571. NullCheck(L_12);
  9572. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
  9573. L_13 = PointerEvent_get_deltaPosition_m185F5E48BD0879D48BADC520D64DDD68183B83D2_inline(L_12, NULL);
  9574. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  9575. L_14 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_13, NULL);
  9576. NullCheck(L_8);
  9577. bool L_15;
  9578. L_15 = BaseRuntimePanel_ScreenToPanel_mAF61E995600A215F99FC3381F94A2F6BFECABB57(L_8, L_11, L_14, (&V_0), (&V_1), (bool)1, NULL);
  9579. // pe.SetPosition(panelPosition, panelDelta);
  9580. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_16 = ___0_pe;
  9581. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17 = V_0;
  9582. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18;
  9583. L_18 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_17, NULL);
  9584. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19 = V_1;
  9585. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20;
  9586. L_20 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_19, NULL);
  9587. NullCheck(L_16);
  9588. PointerEvent_SetPosition_mBFFE588EBFBDB353A634B4D6D544291073916B88(L_16, L_18, L_20, NULL);
  9589. // return true;
  9590. return (bool)1;
  9591. }
  9592. }
  9593. // System.Void UnityEngine.UIElements.PanelEventHandler::.ctor()
  9594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelEventHandler__ctor_mF90AF37F849E48687B1A1D3730E952A379A62C5B (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* __this, const RuntimeMethod* method)
  9595. {
  9596. static bool s_Il2CppMethodInitialized;
  9597. if (!s_Il2CppMethodInitialized)
  9598. {
  9599. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB_il2cpp_TypeInfo_var);
  9600. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB_il2cpp_TypeInfo_var);
  9601. s_Il2CppMethodInitialized = true;
  9602. }
  9603. {
  9604. // private readonly PointerEvent m_PointerEvent = new PointerEvent();
  9605. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* L_0 = (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB*)il2cpp_codegen_object_new(PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB_il2cpp_TypeInfo_var);
  9606. NullCheck(L_0);
  9607. PointerEvent__ctor_mE689E41BEA012A2914C799FECBCE48F7A58FCF73(L_0, NULL);
  9608. __this->___m_PointerEvent_5 = L_0;
  9609. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PointerEvent_5), (void*)L_0);
  9610. // private Event m_Event = new Event();
  9611. Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* L_1 = (Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB*)il2cpp_codegen_object_new(Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB_il2cpp_TypeInfo_var);
  9612. NullCheck(L_1);
  9613. Event__ctor_m14342F32F62A39A8B8032286E2DCC07FEF72BFF4(L_1, NULL);
  9614. __this->___m_Event_7 = L_1;
  9615. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Event_7), (void*)L_1);
  9616. UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337(__this, NULL);
  9617. return;
  9618. }
  9619. }
  9620. #ifdef __clang__
  9621. #pragma clang diagnostic pop
  9622. #endif
  9623. #ifdef __clang__
  9624. #pragma clang diagnostic push
  9625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9626. #pragma clang diagnostic ignored "-Wunused-variable"
  9627. #endif
  9628. // System.Int32 UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_pointerId()
  9629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEvent_get_pointerId_mD4E22379BC076C3D75E103BC55ACFBA81BEF59BE (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9630. {
  9631. {
  9632. // public int pointerId { get; private set; }
  9633. int32_t L_0 = __this->___U3CpointerIdU3Ek__BackingField_0;
  9634. return L_0;
  9635. }
  9636. }
  9637. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_pointerId(System.Int32)
  9638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_pointerId_m1BFCE40A5AF978254069B94292CADC4B39CB4E6B (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  9639. {
  9640. {
  9641. // public int pointerId { get; private set; }
  9642. int32_t L_0 = ___0_value;
  9643. __this->___U3CpointerIdU3Ek__BackingField_0 = L_0;
  9644. return;
  9645. }
  9646. }
  9647. // System.String UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_pointerType()
  9648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PointerEvent_get_pointerType_m6AB451260BF46DEFEFF3607498093DE56F8CF537 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9649. {
  9650. {
  9651. // public string pointerType { get; private set; }
  9652. String_t* L_0 = __this->___U3CpointerTypeU3Ek__BackingField_1;
  9653. return L_0;
  9654. }
  9655. }
  9656. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_pointerType(System.String)
  9657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_pointerType_m1BD8CE6C878A3FFB6441A60302634515525E1050 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, String_t* ___0_value, const RuntimeMethod* method)
  9658. {
  9659. {
  9660. // public string pointerType { get; private set; }
  9661. String_t* L_0 = ___0_value;
  9662. __this->___U3CpointerTypeU3Ek__BackingField_1 = L_0;
  9663. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CpointerTypeU3Ek__BackingField_1), (void*)L_0);
  9664. return;
  9665. }
  9666. }
  9667. // System.Boolean UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_isPrimary()
  9668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEvent_get_isPrimary_m5AF6EA62872F5E02DF4E88BCB078CAEDDB0813A6 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9669. {
  9670. {
  9671. // public bool isPrimary { get; private set; }
  9672. bool L_0 = __this->___U3CisPrimaryU3Ek__BackingField_2;
  9673. return L_0;
  9674. }
  9675. }
  9676. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_isPrimary(System.Boolean)
  9677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_isPrimary_m90DD30E4F4B1641C8F800C4EF04DF078F7F37D2E (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, bool ___0_value, const RuntimeMethod* method)
  9678. {
  9679. {
  9680. // public bool isPrimary { get; private set; }
  9681. bool L_0 = ___0_value;
  9682. __this->___U3CisPrimaryU3Ek__BackingField_2 = L_0;
  9683. return;
  9684. }
  9685. }
  9686. // System.Int32 UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_button()
  9687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEvent_get_button_m72275A3B433F9433FAAC939B5776E908CBAC488C (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9688. {
  9689. {
  9690. // public int button { get; private set; }
  9691. int32_t L_0 = __this->___U3CbuttonU3Ek__BackingField_3;
  9692. return L_0;
  9693. }
  9694. }
  9695. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_button(System.Int32)
  9696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_button_mBD5A4ADBC9FB28B3D78019091D0279C18AC5F248 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  9697. {
  9698. {
  9699. // public int button { get; private set; }
  9700. int32_t L_0 = ___0_value;
  9701. __this->___U3CbuttonU3Ek__BackingField_3 = L_0;
  9702. return;
  9703. }
  9704. }
  9705. // System.Int32 UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_pressedButtons()
  9706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEvent_get_pressedButtons_m809CC87D0F8B424423079C5DA3E4EFC87E829F02 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9707. {
  9708. {
  9709. // public int pressedButtons { get; private set; }
  9710. int32_t L_0 = __this->___U3CpressedButtonsU3Ek__BackingField_4;
  9711. return L_0;
  9712. }
  9713. }
  9714. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_pressedButtons(System.Int32)
  9715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_pressedButtons_m0B5199481431978AC07CFEAE090907BA5E70FA68 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  9716. {
  9717. {
  9718. // public int pressedButtons { get; private set; }
  9719. int32_t L_0 = ___0_value;
  9720. __this->___U3CpressedButtonsU3Ek__BackingField_4 = L_0;
  9721. return;
  9722. }
  9723. }
  9724. // UnityEngine.Vector3 UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_position()
  9725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 PointerEvent_get_position_m6CAC16F2273B6222BB18583B11B85BE3ECA8BB45 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9726. {
  9727. {
  9728. // public Vector3 position { get; private set; }
  9729. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___U3CpositionU3Ek__BackingField_5;
  9730. return L_0;
  9731. }
  9732. }
  9733. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_position(UnityEngine.Vector3)
  9734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_position_m24E0958379E88BDD173E563CC00B2523E77EE051 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  9735. {
  9736. {
  9737. // public Vector3 position { get; private set; }
  9738. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  9739. __this->___U3CpositionU3Ek__BackingField_5 = L_0;
  9740. return;
  9741. }
  9742. }
  9743. // UnityEngine.Vector3 UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_localPosition()
  9744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 PointerEvent_get_localPosition_m06C5B58432C1E806B885F67BA0FB8C90EAD71793 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9745. {
  9746. {
  9747. // public Vector3 localPosition { get; private set; }
  9748. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___U3ClocalPositionU3Ek__BackingField_6;
  9749. return L_0;
  9750. }
  9751. }
  9752. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_localPosition(UnityEngine.Vector3)
  9753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_localPosition_m759E75018F6729AA6744C93A57907ACEB390727C (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  9754. {
  9755. {
  9756. // public Vector3 localPosition { get; private set; }
  9757. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  9758. __this->___U3ClocalPositionU3Ek__BackingField_6 = L_0;
  9759. return;
  9760. }
  9761. }
  9762. // UnityEngine.Vector3 UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_deltaPosition()
  9763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 PointerEvent_get_deltaPosition_m185F5E48BD0879D48BADC520D64DDD68183B83D2 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9764. {
  9765. {
  9766. // public Vector3 deltaPosition { get; private set; }
  9767. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___U3CdeltaPositionU3Ek__BackingField_7;
  9768. return L_0;
  9769. }
  9770. }
  9771. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_deltaPosition(UnityEngine.Vector3)
  9772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_deltaPosition_m12E7B298A9EEDC1D623E72EA99758204F16B4A11 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  9773. {
  9774. {
  9775. // public Vector3 deltaPosition { get; private set; }
  9776. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  9777. __this->___U3CdeltaPositionU3Ek__BackingField_7 = L_0;
  9778. return;
  9779. }
  9780. }
  9781. // System.Single UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_deltaTime()
  9782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEvent_get_deltaTime_mD95C5D61E308ACD9D91FD202D274C2DF94780940 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9783. {
  9784. {
  9785. // public float deltaTime { get; private set; }
  9786. float L_0 = __this->___U3CdeltaTimeU3Ek__BackingField_8;
  9787. return L_0;
  9788. }
  9789. }
  9790. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_deltaTime(System.Single)
  9791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_deltaTime_mEECBC843D749F429B1F72559BB488BE17BBFC3E0 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method)
  9792. {
  9793. {
  9794. // public float deltaTime { get; private set; }
  9795. float L_0 = ___0_value;
  9796. __this->___U3CdeltaTimeU3Ek__BackingField_8 = L_0;
  9797. return;
  9798. }
  9799. }
  9800. // System.Int32 UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_clickCount()
  9801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEvent_get_clickCount_m1E9AE0EF81D8BC131012E0DEE2C4E169C8B1EE06 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9802. {
  9803. {
  9804. // public int clickCount { get; private set; }
  9805. int32_t L_0 = __this->___U3CclickCountU3Ek__BackingField_9;
  9806. return L_0;
  9807. }
  9808. }
  9809. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_clickCount(System.Int32)
  9810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_clickCount_m87C44B61E5E2154178CD4D4CD931C2C463971B89 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  9811. {
  9812. {
  9813. // public int clickCount { get; private set; }
  9814. int32_t L_0 = ___0_value;
  9815. __this->___U3CclickCountU3Ek__BackingField_9 = L_0;
  9816. return;
  9817. }
  9818. }
  9819. // System.Single UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_pressure()
  9820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEvent_get_pressure_mA7FA9AFBE607289D1A785889E0E2C8CEB705EDB2 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9821. {
  9822. {
  9823. // public float pressure { get; private set; }
  9824. float L_0 = __this->___U3CpressureU3Ek__BackingField_10;
  9825. return L_0;
  9826. }
  9827. }
  9828. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_pressure(System.Single)
  9829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_pressure_m1D036CF601B6EEB97DBDB8DB75F0923D39303FD9 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method)
  9830. {
  9831. {
  9832. // public float pressure { get; private set; }
  9833. float L_0 = ___0_value;
  9834. __this->___U3CpressureU3Ek__BackingField_10 = L_0;
  9835. return;
  9836. }
  9837. }
  9838. // System.Single UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_tangentialPressure()
  9839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEvent_get_tangentialPressure_m585887790F2A05742888E412B19E0331C4402320 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9840. {
  9841. {
  9842. // public float tangentialPressure { get; private set; }
  9843. float L_0 = __this->___U3CtangentialPressureU3Ek__BackingField_11;
  9844. return L_0;
  9845. }
  9846. }
  9847. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_tangentialPressure(System.Single)
  9848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_tangentialPressure_m7ADB233CDA686FCB10A995F2A6826EE5F54AB36D (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method)
  9849. {
  9850. {
  9851. // public float tangentialPressure { get; private set; }
  9852. float L_0 = ___0_value;
  9853. __this->___U3CtangentialPressureU3Ek__BackingField_11 = L_0;
  9854. return;
  9855. }
  9856. }
  9857. // System.Single UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_altitudeAngle()
  9858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEvent_get_altitudeAngle_mFDE6773840B002EC90E34041817D96BB8F27A3C4 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9859. {
  9860. {
  9861. // public float altitudeAngle { get; private set; }
  9862. float L_0 = __this->___U3CaltitudeAngleU3Ek__BackingField_12;
  9863. return L_0;
  9864. }
  9865. }
  9866. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_altitudeAngle(System.Single)
  9867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_altitudeAngle_m8B963C51BB5DB8A14A943F4B1BEC39B175ABABEB (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method)
  9868. {
  9869. {
  9870. // public float altitudeAngle { get; private set; }
  9871. float L_0 = ___0_value;
  9872. __this->___U3CaltitudeAngleU3Ek__BackingField_12 = L_0;
  9873. return;
  9874. }
  9875. }
  9876. // System.Single UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_azimuthAngle()
  9877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEvent_get_azimuthAngle_mDB91EA27BE4126C4582A66DF75CB8012DE16254B (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9878. {
  9879. {
  9880. // public float azimuthAngle { get; private set; }
  9881. float L_0 = __this->___U3CazimuthAngleU3Ek__BackingField_13;
  9882. return L_0;
  9883. }
  9884. }
  9885. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_azimuthAngle(System.Single)
  9886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_azimuthAngle_m404D73D4BAF6C658A52B29DD2C1D5FBEDC174139 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method)
  9887. {
  9888. {
  9889. // public float azimuthAngle { get; private set; }
  9890. float L_0 = ___0_value;
  9891. __this->___U3CazimuthAngleU3Ek__BackingField_13 = L_0;
  9892. return;
  9893. }
  9894. }
  9895. // System.Single UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_twist()
  9896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEvent_get_twist_mDE5D41083F1E9237B3B852B4E8EA778E2C5D2AE7 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9897. {
  9898. {
  9899. // public float twist { get; private set; }
  9900. float L_0 = __this->___U3CtwistU3Ek__BackingField_14;
  9901. return L_0;
  9902. }
  9903. }
  9904. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_twist(System.Single)
  9905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_twist_mCA0ECFFE48E1771A1540212CABB34326C7AD6B5D (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method)
  9906. {
  9907. {
  9908. // public float twist { get; private set; }
  9909. float L_0 = ___0_value;
  9910. __this->___U3CtwistU3Ek__BackingField_14 = L_0;
  9911. return;
  9912. }
  9913. }
  9914. // UnityEngine.Vector2 UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_radius()
  9915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEvent_get_radius_m2C6907BE1B20DE289E3C166F45FBBCEEAB095F32 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9916. {
  9917. {
  9918. // public Vector2 radius { get; private set; }
  9919. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CradiusU3Ek__BackingField_15;
  9920. return L_0;
  9921. }
  9922. }
  9923. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_radius(UnityEngine.Vector2)
  9924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_radius_m387840E4830548F1B1DA865A5A062062D86590EC (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  9925. {
  9926. {
  9927. // public Vector2 radius { get; private set; }
  9928. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  9929. __this->___U3CradiusU3Ek__BackingField_15 = L_0;
  9930. return;
  9931. }
  9932. }
  9933. // UnityEngine.Vector2 UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_radiusVariance()
  9934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEvent_get_radiusVariance_mFED4A22BC0C0667DDC74F6046046A5DA315F4CA2 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9935. {
  9936. {
  9937. // public Vector2 radiusVariance { get; private set; }
  9938. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CradiusVarianceU3Ek__BackingField_16;
  9939. return L_0;
  9940. }
  9941. }
  9942. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_radiusVariance(UnityEngine.Vector2)
  9943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_radiusVariance_m2627A414E6EFAE8132E2B4FBAC008D830CF0458D (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  9944. {
  9945. {
  9946. // public Vector2 radiusVariance { get; private set; }
  9947. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  9948. __this->___U3CradiusVarianceU3Ek__BackingField_16 = L_0;
  9949. return;
  9950. }
  9951. }
  9952. // UnityEngine.EventModifiers UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_modifiers()
  9953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEvent_get_modifiers_m31E21D875E7EF1A47DB29878AA76698B0047BD6D (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9954. {
  9955. {
  9956. // public EventModifiers modifiers { get; private set; }
  9957. int32_t L_0 = __this->___U3CmodifiersU3Ek__BackingField_17;
  9958. return L_0;
  9959. }
  9960. }
  9961. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::set_modifiers(UnityEngine.EventModifiers)
  9962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_set_modifiers_mB339D7800998DB09F5D8B47B7DDD365897FD61C5 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  9963. {
  9964. {
  9965. // public EventModifiers modifiers { get; private set; }
  9966. int32_t L_0 = ___0_value;
  9967. __this->___U3CmodifiersU3Ek__BackingField_17 = L_0;
  9968. return;
  9969. }
  9970. }
  9971. // System.Boolean UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_shiftKey()
  9972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEvent_get_shiftKey_mB459C1F6FA17DA9FF904A67473A19A1B22970631 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9973. {
  9974. {
  9975. // public bool shiftKey => (modifiers & EventModifiers.Shift) != 0;
  9976. int32_t L_0;
  9977. L_0 = PointerEvent_get_modifiers_m31E21D875E7EF1A47DB29878AA76698B0047BD6D_inline(__this, NULL);
  9978. return (bool)((!(((uint32_t)((int32_t)((int32_t)L_0&1))) <= ((uint32_t)0)))? 1 : 0);
  9979. }
  9980. }
  9981. // System.Boolean UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_ctrlKey()
  9982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEvent_get_ctrlKey_m6EEB9C3A61C998C00946B424121C7BB32CDA6BED (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9983. {
  9984. {
  9985. // public bool ctrlKey => (modifiers & EventModifiers.Control) != 0;
  9986. int32_t L_0;
  9987. L_0 = PointerEvent_get_modifiers_m31E21D875E7EF1A47DB29878AA76698B0047BD6D_inline(__this, NULL);
  9988. return (bool)((!(((uint32_t)((int32_t)((int32_t)L_0&2))) <= ((uint32_t)0)))? 1 : 0);
  9989. }
  9990. }
  9991. // System.Boolean UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_commandKey()
  9992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEvent_get_commandKey_m750005DB9507733FAEE22D4DE58F28C11FD15DB3 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  9993. {
  9994. {
  9995. // public bool commandKey => (modifiers & EventModifiers.Command) != 0;
  9996. int32_t L_0;
  9997. L_0 = PointerEvent_get_modifiers_m31E21D875E7EF1A47DB29878AA76698B0047BD6D_inline(__this, NULL);
  9998. return (bool)((!(((uint32_t)((int32_t)((int32_t)L_0&8))) <= ((uint32_t)0)))? 1 : 0);
  9999. }
  10000. }
  10001. // System.Boolean UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_altKey()
  10002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEvent_get_altKey_m6306F34C315A6BF2B2B95448657A812817AE2B4E (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  10003. {
  10004. {
  10005. // public bool altKey => (modifiers & EventModifiers.Alt) != 0;
  10006. int32_t L_0;
  10007. L_0 = PointerEvent_get_modifiers_m31E21D875E7EF1A47DB29878AA76698B0047BD6D_inline(__this, NULL);
  10008. return (bool)((!(((uint32_t)((int32_t)((int32_t)L_0&4))) <= ((uint32_t)0)))? 1 : 0);
  10009. }
  10010. }
  10011. // System.Boolean UnityEngine.UIElements.PanelEventHandler/PointerEvent::get_actionKey()
  10012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEvent_get_actionKey_mED4C6D96CBEE2F84F52354EFB3540A5759A47CA0 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  10013. {
  10014. {
  10015. // Application.platform == RuntimePlatform.OSXEditor || Application.platform == RuntimePlatform.OSXPlayer
  10016. // ? commandKey
  10017. // : ctrlKey;
  10018. int32_t L_0;
  10019. L_0 = Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138(NULL);
  10020. if (!L_0)
  10021. {
  10022. goto IL_0016;
  10023. }
  10024. }
  10025. {
  10026. int32_t L_1;
  10027. L_1 = Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138(NULL);
  10028. if ((((int32_t)L_1) == ((int32_t)1)))
  10029. {
  10030. goto IL_0016;
  10031. }
  10032. }
  10033. {
  10034. bool L_2;
  10035. L_2 = PointerEvent_get_ctrlKey_m6EEB9C3A61C998C00946B424121C7BB32CDA6BED(__this, NULL);
  10036. return L_2;
  10037. }
  10038. IL_0016:
  10039. {
  10040. bool L_3;
  10041. L_3 = PointerEvent_get_commandKey_m750005DB9507733FAEE22D4DE58F28C11FD15DB3(__this, NULL);
  10042. return L_3;
  10043. }
  10044. }
  10045. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::Read(UnityEngine.UIElements.PanelEventHandler,UnityEngine.EventSystems.PointerEventData,UnityEngine.UIElements.PanelEventHandler/PointerEventType)
  10046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_Read_mE5A2B332E857E3264562FF872625FB5ACE2E3248 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* ___0_self, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___1_eventData, int32_t ___2_eventType, const RuntimeMethod* method)
  10047. {
  10048. static bool s_Il2CppMethodInitialized;
  10049. if (!s_Il2CppMethodInitialized)
  10050. {
  10051. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  10052. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09_il2cpp_TypeInfo_var);
  10053. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var);
  10054. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var);
  10055. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4_il2cpp_TypeInfo_var);
  10056. s_Il2CppMethodInitialized = true;
  10057. }
  10058. int32_t V_0 = 0;
  10059. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
  10060. memset((&V_1), 0, sizeof(V_1));
  10061. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  10062. memset((&V_2), 0, sizeof(V_2));
  10063. int32_t V_3 = 0;
  10064. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_4;
  10065. memset((&V_4), 0, sizeof(V_4));
  10066. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* G_B4_0 = NULL;
  10067. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* G_B1_0 = NULL;
  10068. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* G_B3_0 = NULL;
  10069. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* G_B2_0 = NULL;
  10070. String_t* G_B5_0 = NULL;
  10071. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* G_B5_1 = NULL;
  10072. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* G_B8_0 = NULL;
  10073. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* G_B6_0 = NULL;
  10074. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* G_B7_0 = NULL;
  10075. int32_t G_B9_0 = 0;
  10076. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* G_B9_1 = NULL;
  10077. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* G_B18_0 = NULL;
  10078. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* G_B17_0 = NULL;
  10079. int32_t G_B19_0 = 0;
  10080. PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* G_B19_1 = NULL;
  10081. {
  10082. // pointerId = self.eventSystem.currentInputModule.ConvertUIToolkitPointerId(eventData);
  10083. PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09* L_0 = ___0_self;
  10084. NullCheck(L_0);
  10085. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_1;
  10086. L_1 = PanelEventHandler_get_eventSystem_m4AC951AFE51C13E82DF39BD27DDD6BE9258535A2(L_0, NULL);
  10087. NullCheck(L_1);
  10088. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_2;
  10089. L_2 = EventSystem_get_currentInputModule_m30559FCECCCE1AAD97D801968B8BD1C483FBF7AC_inline(L_1, NULL);
  10090. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_3 = ___1_eventData;
  10091. NullCheck(L_2);
  10092. int32_t L_4;
  10093. L_4 = VirtualFuncInvoker1< int32_t, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(26 /* System.Int32 UnityEngine.EventSystems.BaseInputModule::ConvertUIToolkitPointerId(UnityEngine.EventSystems.PointerEventData) */, L_2, L_3);
  10094. PointerEvent_set_pointerId_m1BFCE40A5AF978254069B94292CADC4B39CB4E6B_inline(__this, L_4, NULL);
  10095. // pointerType =
  10096. // InRange(pointerId, PointerId.touchPointerIdBase, PointerId.touchPointerCount) ? PointerType.touch :
  10097. // InRange(pointerId, PointerId.penPointerIdBase, PointerId.penPointerCount) ? PointerType.pen :
  10098. // PointerType.mouse;
  10099. int32_t L_5;
  10100. L_5 = PointerEvent_get_pointerId_mD4E22379BC076C3D75E103BC55ACFBA81BEF59BE_inline(__this, NULL);
  10101. il2cpp_codegen_runtime_class_init_inline(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var);
  10102. int32_t L_6 = ((PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_StaticFields*)il2cpp_codegen_static_fields_for(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var))->___touchPointerIdBase_3;
  10103. int32_t L_7 = ((PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_StaticFields*)il2cpp_codegen_static_fields_for(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var))->___touchPointerCount_4;
  10104. bool L_8;
  10105. L_8 = PointerEvent_U3CReadU3Eg__InRangeU7C82_0_mC8BFB779E097CC745E370BFF83CDC1296C0DB045(L_5, L_6, L_7, NULL);
  10106. G_B1_0 = __this;
  10107. if (L_8)
  10108. {
  10109. G_B4_0 = __this;
  10110. goto IL_0054;
  10111. }
  10112. }
  10113. {
  10114. int32_t L_9;
  10115. L_9 = PointerEvent_get_pointerId_mD4E22379BC076C3D75E103BC55ACFBA81BEF59BE_inline(__this, NULL);
  10116. il2cpp_codegen_runtime_class_init_inline(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var);
  10117. int32_t L_10 = ((PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_StaticFields*)il2cpp_codegen_static_fields_for(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var))->___penPointerIdBase_5;
  10118. int32_t L_11 = ((PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_StaticFields*)il2cpp_codegen_static_fields_for(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var))->___penPointerCount_6;
  10119. bool L_12;
  10120. L_12 = PointerEvent_U3CReadU3Eg__InRangeU7C82_0_mC8BFB779E097CC745E370BFF83CDC1296C0DB045(L_9, L_10, L_11, NULL);
  10121. G_B2_0 = G_B1_0;
  10122. if (L_12)
  10123. {
  10124. G_B3_0 = G_B1_0;
  10125. goto IL_004d;
  10126. }
  10127. }
  10128. {
  10129. il2cpp_codegen_runtime_class_init_inline(PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4_il2cpp_TypeInfo_var);
  10130. String_t* L_13 = ((PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4_StaticFields*)il2cpp_codegen_static_fields_for(PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4_il2cpp_TypeInfo_var))->___mouse_0;
  10131. G_B5_0 = L_13;
  10132. G_B5_1 = G_B2_0;
  10133. goto IL_0059;
  10134. }
  10135. IL_004d:
  10136. {
  10137. il2cpp_codegen_runtime_class_init_inline(PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4_il2cpp_TypeInfo_var);
  10138. String_t* L_14 = ((PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4_StaticFields*)il2cpp_codegen_static_fields_for(PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4_il2cpp_TypeInfo_var))->___pen_2;
  10139. G_B5_0 = L_14;
  10140. G_B5_1 = G_B3_0;
  10141. goto IL_0059;
  10142. }
  10143. IL_0054:
  10144. {
  10145. il2cpp_codegen_runtime_class_init_inline(PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4_il2cpp_TypeInfo_var);
  10146. String_t* L_15 = ((PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4_StaticFields*)il2cpp_codegen_static_fields_for(PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4_il2cpp_TypeInfo_var))->___touch_1;
  10147. G_B5_0 = L_15;
  10148. G_B5_1 = G_B4_0;
  10149. }
  10150. IL_0059:
  10151. {
  10152. NullCheck(G_B5_1);
  10153. PointerEvent_set_pointerType_m1BD8CE6C878A3FFB6441A60302634515525E1050_inline(G_B5_1, G_B5_0, NULL);
  10154. // isPrimary = pointerId == PointerId.mousePointerId ||
  10155. // pointerId == PointerId.touchPointerIdBase ||
  10156. // pointerId == PointerId.penPointerIdBase;
  10157. int32_t L_16;
  10158. L_16 = PointerEvent_get_pointerId_mD4E22379BC076C3D75E103BC55ACFBA81BEF59BE_inline(__this, NULL);
  10159. il2cpp_codegen_runtime_class_init_inline(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var);
  10160. int32_t L_17 = ((PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_StaticFields*)il2cpp_codegen_static_fields_for(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var))->___mousePointerId_2;
  10161. G_B6_0 = __this;
  10162. if ((((int32_t)L_16) == ((int32_t)L_17)))
  10163. {
  10164. G_B8_0 = __this;
  10165. goto IL_0088;
  10166. }
  10167. }
  10168. {
  10169. int32_t L_18;
  10170. L_18 = PointerEvent_get_pointerId_mD4E22379BC076C3D75E103BC55ACFBA81BEF59BE_inline(__this, NULL);
  10171. il2cpp_codegen_runtime_class_init_inline(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var);
  10172. int32_t L_19 = ((PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_StaticFields*)il2cpp_codegen_static_fields_for(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var))->___touchPointerIdBase_3;
  10173. G_B7_0 = G_B6_0;
  10174. if ((((int32_t)L_18) == ((int32_t)L_19)))
  10175. {
  10176. G_B8_0 = G_B6_0;
  10177. goto IL_0088;
  10178. }
  10179. }
  10180. {
  10181. int32_t L_20;
  10182. L_20 = PointerEvent_get_pointerId_mD4E22379BC076C3D75E103BC55ACFBA81BEF59BE_inline(__this, NULL);
  10183. il2cpp_codegen_runtime_class_init_inline(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var);
  10184. int32_t L_21 = ((PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_StaticFields*)il2cpp_codegen_static_fields_for(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var))->___penPointerIdBase_5;
  10185. G_B9_0 = ((((int32_t)L_20) == ((int32_t)L_21))? 1 : 0);
  10186. G_B9_1 = G_B7_0;
  10187. goto IL_0089;
  10188. }
  10189. IL_0088:
  10190. {
  10191. G_B9_0 = 1;
  10192. G_B9_1 = G_B8_0;
  10193. }
  10194. IL_0089:
  10195. {
  10196. NullCheck(G_B9_1);
  10197. PointerEvent_set_isPrimary_m90DD30E4F4B1641C8F800C4EF04DF078F7F37D2E_inline(G_B9_1, (bool)G_B9_0, NULL);
  10198. // button = (int)eventData.button;
  10199. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_22 = ___1_eventData;
  10200. NullCheck(L_22);
  10201. int32_t L_23;
  10202. L_23 = PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline(L_22, NULL);
  10203. PointerEvent_set_button_mBD5A4ADBC9FB28B3D78019091D0279C18AC5F248_inline(__this, L_23, NULL);
  10204. // clickCount = eventData.clickCount;
  10205. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_24 = ___1_eventData;
  10206. NullCheck(L_24);
  10207. int32_t L_25;
  10208. L_25 = PointerEventData_get_clickCount_m3977011C09DB9F904B1AAC3708B821B8D6AC0F9F_inline(L_24, NULL);
  10209. PointerEvent_set_clickCount_m87C44B61E5E2154178CD4D4CD931C2C463971B89_inline(__this, L_25, NULL);
  10210. // var h = Screen.height;
  10211. int32_t L_26;
  10212. L_26 = Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9(NULL);
  10213. V_0 = L_26;
  10214. // var eventPosition = Display.RelativeMouseAt(eventData.position);
  10215. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_27 = ___1_eventData;
  10216. NullCheck(L_27);
  10217. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_28;
  10218. L_28 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_27, NULL);
  10219. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29;
  10220. L_29 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_28, NULL);
  10221. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  10222. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30;
  10223. L_30 = Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7(L_29, NULL);
  10224. V_1 = L_30;
  10225. // if (eventPosition != Vector3.zero)
  10226. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = V_1;
  10227. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32;
  10228. L_32 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  10229. bool L_33;
  10230. L_33 = Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF_inline(L_31, L_32, NULL);
  10231. if (!L_33)
  10232. {
  10233. goto IL_00ef;
  10234. }
  10235. }
  10236. {
  10237. // int eventDisplayIndex = (int)eventPosition.z;
  10238. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = V_1;
  10239. float L_35 = L_34.___z_4;
  10240. V_3 = il2cpp_codegen_cast_double_to_int<int32_t>(L_35);
  10241. // if (eventDisplayIndex > 0 && eventDisplayIndex < Display.displays.Length)
  10242. int32_t L_36 = V_3;
  10243. if ((((int32_t)L_36) <= ((int32_t)0)))
  10244. {
  10245. goto IL_00fb;
  10246. }
  10247. }
  10248. {
  10249. int32_t L_37 = V_3;
  10250. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  10251. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_38 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  10252. NullCheck(L_38);
  10253. if ((((int32_t)L_37) >= ((int32_t)((int32_t)(((RuntimeArray*)L_38)->max_length)))))
  10254. {
  10255. goto IL_00fb;
  10256. }
  10257. }
  10258. {
  10259. // h = Display.displays[eventDisplayIndex].systemHeight;
  10260. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  10261. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_39 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  10262. int32_t L_40 = V_3;
  10263. NullCheck(L_39);
  10264. int32_t L_41 = L_40;
  10265. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_42 = (L_39)->GetAt(static_cast<il2cpp_array_size_t>(L_41));
  10266. NullCheck(L_42);
  10267. int32_t L_43;
  10268. L_43 = Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7(L_42, NULL);
  10269. V_0 = L_43;
  10270. goto IL_00fb;
  10271. }
  10272. IL_00ef:
  10273. {
  10274. // eventPosition = eventData.position;
  10275. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_44 = ___1_eventData;
  10276. NullCheck(L_44);
  10277. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_45;
  10278. L_45 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_44, NULL);
  10279. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_46;
  10280. L_46 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_45, NULL);
  10281. V_1 = L_46;
  10282. }
  10283. IL_00fb:
  10284. {
  10285. // var delta = eventData.delta;
  10286. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_47 = ___1_eventData;
  10287. NullCheck(L_47);
  10288. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_48;
  10289. L_48 = PointerEventData_get_delta_m7DC87C01EAE1D10282C37842ED215FDBFE2C1C5B_inline(L_47, NULL);
  10290. V_2 = L_48;
  10291. // eventPosition.y = h - eventPosition.y;
  10292. int32_t L_49 = V_0;
  10293. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_50 = V_1;
  10294. float L_51 = L_50.___y_3;
  10295. (&V_1)->___y_3 = ((float)il2cpp_codegen_subtract(((float)L_49), L_51));
  10296. // delta.y = -delta.y;
  10297. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_52 = V_2;
  10298. float L_53 = L_52.___y_1;
  10299. (&V_2)->___y_1 = ((-L_53));
  10300. // localPosition = position = eventPosition;
  10301. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = V_1;
  10302. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55 = L_54;
  10303. V_4 = L_55;
  10304. PointerEvent_set_position_m24E0958379E88BDD173E563CC00B2523E77EE051_inline(__this, L_55, NULL);
  10305. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_56 = V_4;
  10306. PointerEvent_set_localPosition_m759E75018F6729AA6744C93A57907ACEB390727C_inline(__this, L_56, NULL);
  10307. // deltaPosition = delta;
  10308. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_57 = V_2;
  10309. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_58;
  10310. L_58 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_57, NULL);
  10311. PointerEvent_set_deltaPosition_m12E7B298A9EEDC1D623E72EA99758204F16B4A11_inline(__this, L_58, NULL);
  10312. // deltaTime = 0; //TODO: find out what's expected here. Time since last frame? Since last sent event?
  10313. PointerEvent_set_deltaTime_mEECBC843D749F429B1F72559BB488BE17BBFC3E0_inline(__this, (0.0f), NULL);
  10314. // pressure = eventData.pressure;
  10315. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_59 = ___1_eventData;
  10316. NullCheck(L_59);
  10317. float L_60;
  10318. L_60 = PointerEventData_get_pressure_m0745482FB0BD942F9615009C647765E3000F12C3_inline(L_59, NULL);
  10319. PointerEvent_set_pressure_m1D036CF601B6EEB97DBDB8DB75F0923D39303FD9_inline(__this, L_60, NULL);
  10320. // tangentialPressure = eventData.tangentialPressure;
  10321. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_61 = ___1_eventData;
  10322. NullCheck(L_61);
  10323. float L_62;
  10324. L_62 = PointerEventData_get_tangentialPressure_m76ED73E8545F01660D6196DCEBAA6C63DDDE374C_inline(L_61, NULL);
  10325. PointerEvent_set_tangentialPressure_m7ADB233CDA686FCB10A995F2A6826EE5F54AB36D_inline(__this, L_62, NULL);
  10326. // altitudeAngle = eventData.altitudeAngle;
  10327. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_63 = ___1_eventData;
  10328. NullCheck(L_63);
  10329. float L_64;
  10330. L_64 = PointerEventData_get_altitudeAngle_m3D72F9EF9FF2238B1FE2E6B5870F8B0DD14B90FE_inline(L_63, NULL);
  10331. PointerEvent_set_altitudeAngle_m8B963C51BB5DB8A14A943F4B1BEC39B175ABABEB_inline(__this, L_64, NULL);
  10332. // azimuthAngle = eventData.azimuthAngle;
  10333. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_65 = ___1_eventData;
  10334. NullCheck(L_65);
  10335. float L_66;
  10336. L_66 = PointerEventData_get_azimuthAngle_mBFF5F23355EEAB911D8FF55965CCFF9CB3DD3F42_inline(L_65, NULL);
  10337. PointerEvent_set_azimuthAngle_m404D73D4BAF6C658A52B29DD2C1D5FBEDC174139_inline(__this, L_66, NULL);
  10338. // twist = eventData.twist;
  10339. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_67 = ___1_eventData;
  10340. NullCheck(L_67);
  10341. float L_68;
  10342. L_68 = PointerEventData_get_twist_m15A76D34614115A290B8FA90799752FBE00580B7_inline(L_67, NULL);
  10343. PointerEvent_set_twist_mCA0ECFFE48E1771A1540212CABB34326C7AD6B5D_inline(__this, L_68, NULL);
  10344. // radius = eventData.radius;
  10345. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_69 = ___1_eventData;
  10346. NullCheck(L_69);
  10347. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_70;
  10348. L_70 = PointerEventData_get_radius_mA89C671E5F8CA0D0684113CF05E7FAF2961BF7D0_inline(L_69, NULL);
  10349. PointerEvent_set_radius_m387840E4830548F1B1DA865A5A062062D86590EC_inline(__this, L_70, NULL);
  10350. // radiusVariance = eventData.radiusVariance;
  10351. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_71 = ___1_eventData;
  10352. NullCheck(L_71);
  10353. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_72;
  10354. L_72 = PointerEventData_get_radiusVariance_m5A3BC7FD6B455570A6535911E0F72F88B0F598BB_inline(L_71, NULL);
  10355. PointerEvent_set_radiusVariance_m2627A414E6EFAE8132E2B4FBAC008D830CF0458D_inline(__this, L_72, NULL);
  10356. // modifiers = s_Modifiers;
  10357. int32_t L_73 = ((PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09_StaticFields*)il2cpp_codegen_static_fields_for(PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09_il2cpp_TypeInfo_var))->___s_Modifiers_8;
  10358. PointerEvent_set_modifiers_mB339D7800998DB09F5D8B47B7DDD365897FD61C5_inline(__this, L_73, NULL);
  10359. // if (eventType == PointerEventType.Default)
  10360. int32_t L_74 = ___2_eventType;
  10361. if (L_74)
  10362. {
  10363. goto IL_01bb;
  10364. }
  10365. }
  10366. {
  10367. // button = -1;
  10368. PointerEvent_set_button_mBD5A4ADBC9FB28B3D78019091D0279C18AC5F248_inline(__this, (-1), NULL);
  10369. // clickCount = 0;
  10370. PointerEvent_set_clickCount_m87C44B61E5E2154178CD4D4CD931C2C463971B89_inline(__this, 0, NULL);
  10371. goto IL_0211;
  10372. }
  10373. IL_01bb:
  10374. {
  10375. // button = button >= 0 ? button : 0;
  10376. int32_t L_75;
  10377. L_75 = PointerEvent_get_button_m72275A3B433F9433FAAC939B5776E908CBAC488C_inline(__this, NULL);
  10378. G_B17_0 = __this;
  10379. if ((((int32_t)L_75) >= ((int32_t)0)))
  10380. {
  10381. G_B18_0 = __this;
  10382. goto IL_01c8;
  10383. }
  10384. }
  10385. {
  10386. G_B19_0 = 0;
  10387. G_B19_1 = G_B17_0;
  10388. goto IL_01ce;
  10389. }
  10390. IL_01c8:
  10391. {
  10392. int32_t L_76;
  10393. L_76 = PointerEvent_get_button_m72275A3B433F9433FAAC939B5776E908CBAC488C_inline(__this, NULL);
  10394. G_B19_0 = L_76;
  10395. G_B19_1 = G_B18_0;
  10396. }
  10397. IL_01ce:
  10398. {
  10399. NullCheck(G_B19_1);
  10400. PointerEvent_set_button_mBD5A4ADBC9FB28B3D78019091D0279C18AC5F248_inline(G_B19_1, G_B19_0, NULL);
  10401. // clickCount = Mathf.Max(1, clickCount);
  10402. int32_t L_77;
  10403. L_77 = PointerEvent_get_clickCount_m1E9AE0EF81D8BC131012E0DEE2C4E169C8B1EE06_inline(__this, NULL);
  10404. int32_t L_78;
  10405. L_78 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(1, L_77, NULL);
  10406. PointerEvent_set_clickCount_m87C44B61E5E2154178CD4D4CD931C2C463971B89_inline(__this, L_78, NULL);
  10407. // if (eventType == PointerEventType.Down)
  10408. int32_t L_79 = ___2_eventType;
  10409. if ((!(((uint32_t)L_79) == ((uint32_t)1))))
  10410. {
  10411. goto IL_01fc;
  10412. }
  10413. }
  10414. {
  10415. // PointerDeviceState.PressButton(pointerId, button);
  10416. int32_t L_80;
  10417. L_80 = PointerEvent_get_pointerId_mD4E22379BC076C3D75E103BC55ACFBA81BEF59BE_inline(__this, NULL);
  10418. int32_t L_81;
  10419. L_81 = PointerEvent_get_button_m72275A3B433F9433FAAC939B5776E908CBAC488C_inline(__this, NULL);
  10420. il2cpp_codegen_runtime_class_init_inline(PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var);
  10421. PointerDeviceState_PressButton_mBB102F81A0E72F8A7685E31979C1069FAB22C05F(L_80, L_81, NULL);
  10422. goto IL_0211;
  10423. }
  10424. IL_01fc:
  10425. {
  10426. // else if (eventType == PointerEventType.Up)
  10427. int32_t L_82 = ___2_eventType;
  10428. if ((!(((uint32_t)L_82) == ((uint32_t)2))))
  10429. {
  10430. goto IL_0211;
  10431. }
  10432. }
  10433. {
  10434. // PointerDeviceState.ReleaseButton(pointerId, button);
  10435. int32_t L_83;
  10436. L_83 = PointerEvent_get_pointerId_mD4E22379BC076C3D75E103BC55ACFBA81BEF59BE_inline(__this, NULL);
  10437. int32_t L_84;
  10438. L_84 = PointerEvent_get_button_m72275A3B433F9433FAAC939B5776E908CBAC488C_inline(__this, NULL);
  10439. il2cpp_codegen_runtime_class_init_inline(PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var);
  10440. PointerDeviceState_ReleaseButton_m37AD62F48C80F0087158DA241DC055703268D494(L_83, L_84, NULL);
  10441. }
  10442. IL_0211:
  10443. {
  10444. // pressedButtons = PointerDeviceState.GetPressedButtons(pointerId);
  10445. int32_t L_85;
  10446. L_85 = PointerEvent_get_pointerId_mD4E22379BC076C3D75E103BC55ACFBA81BEF59BE_inline(__this, NULL);
  10447. il2cpp_codegen_runtime_class_init_inline(PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var);
  10448. int32_t L_86;
  10449. L_86 = PointerDeviceState_GetPressedButtons_m4967FF91F44AE300DCDB3F5136823221134666BC(L_85, NULL);
  10450. PointerEvent_set_pressedButtons_m0B5199481431978AC07CFEAE090907BA5E70FA68_inline(__this, L_86, NULL);
  10451. // }
  10452. return;
  10453. }
  10454. }
  10455. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::SetPosition(UnityEngine.Vector3,UnityEngine.Vector3)
  10456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent_SetPosition_mBFFE588EBFBDB353A634B4D6D544291073916B88 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_positionOverride, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_deltaOverride, const RuntimeMethod* method)
  10457. {
  10458. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  10459. memset((&V_0), 0, sizeof(V_0));
  10460. {
  10461. // localPosition = position = positionOverride;
  10462. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_positionOverride;
  10463. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = L_0;
  10464. V_0 = L_1;
  10465. PointerEvent_set_position_m24E0958379E88BDD173E563CC00B2523E77EE051_inline(__this, L_1, NULL);
  10466. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  10467. PointerEvent_set_localPosition_m759E75018F6729AA6744C93A57907ACEB390727C_inline(__this, L_2, NULL);
  10468. // deltaPosition = deltaOverride;
  10469. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_deltaOverride;
  10470. PointerEvent_set_deltaPosition_m12E7B298A9EEDC1D623E72EA99758204F16B4A11_inline(__this, L_3, NULL);
  10471. // }
  10472. return;
  10473. }
  10474. }
  10475. // System.Void UnityEngine.UIElements.PanelEventHandler/PointerEvent::.ctor()
  10476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEvent__ctor_mE689E41BEA012A2914C799FECBCE48F7A58FCF73 (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  10477. {
  10478. {
  10479. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  10480. return;
  10481. }
  10482. }
  10483. // System.Boolean UnityEngine.UIElements.PanelEventHandler/PointerEvent::<Read>g__InRange|82_0(System.Int32,System.Int32,System.Int32)
  10484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEvent_U3CReadU3Eg__InRangeU7C82_0_mC8BFB779E097CC745E370BFF83CDC1296C0DB045 (int32_t ___0_i, int32_t ___1_start, int32_t ___2_count, const RuntimeMethod* method)
  10485. {
  10486. {
  10487. // bool InRange(int i, int start, int count) => i >= start && i < start + count;
  10488. int32_t L_0 = ___0_i;
  10489. int32_t L_1 = ___1_start;
  10490. if ((((int32_t)L_0) < ((int32_t)L_1)))
  10491. {
  10492. goto IL_000b;
  10493. }
  10494. }
  10495. {
  10496. int32_t L_2 = ___0_i;
  10497. int32_t L_3 = ___1_start;
  10498. int32_t L_4 = ___2_count;
  10499. return (bool)((((int32_t)L_2) < ((int32_t)((int32_t)il2cpp_codegen_add(L_3, L_4))))? 1 : 0);
  10500. }
  10501. IL_000b:
  10502. {
  10503. return (bool)0;
  10504. }
  10505. }
  10506. #ifdef __clang__
  10507. #pragma clang diagnostic pop
  10508. #endif
  10509. #ifdef __clang__
  10510. #pragma clang diagnostic push
  10511. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10512. #pragma clang diagnostic ignored "-Wunused-variable"
  10513. #endif
  10514. // UnityEngine.UIElements.IPanel UnityEngine.UIElements.PanelRaycaster::get_panel()
  10515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PanelRaycaster_get_panel_m9D8D3E52B0D7A2E4F71B997CC95FB8C808395B85 (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, const RuntimeMethod* method)
  10516. {
  10517. {
  10518. // get => m_Panel;
  10519. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_5;
  10520. return L_0;
  10521. }
  10522. }
  10523. // System.Void UnityEngine.UIElements.PanelRaycaster::set_panel(UnityEngine.UIElements.IPanel)
  10524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelRaycaster_set_panel_m840C66DD38B96603B01E8FAA09C74CA1A67E602C (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
  10525. {
  10526. static bool s_Il2CppMethodInitialized;
  10527. if (!s_Il2CppMethodInitialized)
  10528. {
  10529. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4_il2cpp_TypeInfo_var);
  10530. s_Il2CppMethodInitialized = true;
  10531. }
  10532. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* V_0 = NULL;
  10533. {
  10534. // var newPanel = (BaseRuntimePanel)value;
  10535. RuntimeObject* L_0 = ___0_value;
  10536. V_0 = ((BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4*)CastclassClass((RuntimeObject*)L_0, BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4_il2cpp_TypeInfo_var));
  10537. // if (m_Panel != newPanel)
  10538. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_1 = __this->___m_Panel_5;
  10539. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_2 = V_0;
  10540. if ((((RuntimeObject*)(BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4*)L_1) == ((RuntimeObject*)(BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4*)L_2)))
  10541. {
  10542. goto IL_0023;
  10543. }
  10544. }
  10545. {
  10546. // UnregisterCallbacks();
  10547. PanelRaycaster_UnregisterCallbacks_mD26ACD360F0C27CFB33A824ADE371742853D66F6(__this, NULL);
  10548. // m_Panel = newPanel;
  10549. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_3 = V_0;
  10550. __this->___m_Panel_5 = L_3;
  10551. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Panel_5), (void*)L_3);
  10552. // RegisterCallbacks();
  10553. PanelRaycaster_RegisterCallbacks_m840C71BFC5351078CB6BE82C8510F596DC55616D(__this, NULL);
  10554. }
  10555. IL_0023:
  10556. {
  10557. // }
  10558. return;
  10559. }
  10560. }
  10561. // System.Void UnityEngine.UIElements.PanelRaycaster::RegisterCallbacks()
  10562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelRaycaster_RegisterCallbacks_m840C71BFC5351078CB6BE82C8510F596DC55616D (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, const RuntimeMethod* method)
  10563. {
  10564. static bool s_Il2CppMethodInitialized;
  10565. if (!s_Il2CppMethodInitialized)
  10566. {
  10567. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  10568. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PanelRaycaster_OnPanelDestroyed_mF761BC7FD349DB95EBBD8C8D55B404300E5D8AF2_RuntimeMethod_var);
  10569. s_Il2CppMethodInitialized = true;
  10570. }
  10571. {
  10572. // if (m_Panel != null)
  10573. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_5;
  10574. if (!L_0)
  10575. {
  10576. goto IL_001f;
  10577. }
  10578. }
  10579. {
  10580. // m_Panel.destroyed += OnPanelDestroyed;
  10581. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_1 = __this->___m_Panel_5;
  10582. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  10583. NullCheck(L_2);
  10584. Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_2, __this, (intptr_t)((void*)PanelRaycaster_OnPanelDestroyed_mF761BC7FD349DB95EBBD8C8D55B404300E5D8AF2_RuntimeMethod_var), NULL);
  10585. NullCheck(L_1);
  10586. BaseRuntimePanel_add_destroyed_m7191C21A4B5662F3855824E4C516E0232A1C5C81(L_1, L_2, NULL);
  10587. }
  10588. IL_001f:
  10589. {
  10590. // }
  10591. return;
  10592. }
  10593. }
  10594. // System.Void UnityEngine.UIElements.PanelRaycaster::UnregisterCallbacks()
  10595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelRaycaster_UnregisterCallbacks_mD26ACD360F0C27CFB33A824ADE371742853D66F6 (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, const RuntimeMethod* method)
  10596. {
  10597. static bool s_Il2CppMethodInitialized;
  10598. if (!s_Il2CppMethodInitialized)
  10599. {
  10600. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  10601. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PanelRaycaster_OnPanelDestroyed_mF761BC7FD349DB95EBBD8C8D55B404300E5D8AF2_RuntimeMethod_var);
  10602. s_Il2CppMethodInitialized = true;
  10603. }
  10604. {
  10605. // if (m_Panel != null)
  10606. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_5;
  10607. if (!L_0)
  10608. {
  10609. goto IL_001f;
  10610. }
  10611. }
  10612. {
  10613. // m_Panel.destroyed -= OnPanelDestroyed;
  10614. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_1 = __this->___m_Panel_5;
  10615. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  10616. NullCheck(L_2);
  10617. Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_2, __this, (intptr_t)((void*)PanelRaycaster_OnPanelDestroyed_mF761BC7FD349DB95EBBD8C8D55B404300E5D8AF2_RuntimeMethod_var), NULL);
  10618. NullCheck(L_1);
  10619. BaseRuntimePanel_remove_destroyed_mF4555F874EDE8F3ED9783051C3666C8B0E6CA2DC(L_1, L_2, NULL);
  10620. }
  10621. IL_001f:
  10622. {
  10623. // }
  10624. return;
  10625. }
  10626. }
  10627. // System.Void UnityEngine.UIElements.PanelRaycaster::OnPanelDestroyed()
  10628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelRaycaster_OnPanelDestroyed_mF761BC7FD349DB95EBBD8C8D55B404300E5D8AF2 (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, const RuntimeMethod* method)
  10629. {
  10630. {
  10631. // panel = null;
  10632. PanelRaycaster_set_panel_m840C66DD38B96603B01E8FAA09C74CA1A67E602C(__this, (RuntimeObject*)NULL, NULL);
  10633. // }
  10634. return;
  10635. }
  10636. }
  10637. // UnityEngine.GameObject UnityEngine.UIElements.PanelRaycaster::get_selectableGameObject()
  10638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PanelRaycaster_get_selectableGameObject_m26B496BDA7A92AD0C66B4209171B56321308A628 (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, const RuntimeMethod* method)
  10639. {
  10640. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* G_B2_0 = NULL;
  10641. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* G_B1_0 = NULL;
  10642. {
  10643. // private GameObject selectableGameObject => m_Panel?.selectableGameObject;
  10644. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_5;
  10645. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_1 = L_0;
  10646. G_B1_0 = L_1;
  10647. if (L_1)
  10648. {
  10649. G_B2_0 = L_1;
  10650. goto IL_000c;
  10651. }
  10652. }
  10653. {
  10654. return (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
  10655. }
  10656. IL_000c:
  10657. {
  10658. NullCheck(G_B2_0);
  10659. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2;
  10660. L_2 = BaseRuntimePanel_get_selectableGameObject_m65B833EB1F9A3E071A5161AE94583D9609B930EF_inline(G_B2_0, NULL);
  10661. return L_2;
  10662. }
  10663. }
  10664. // System.Int32 UnityEngine.UIElements.PanelRaycaster::get_sortOrderPriority()
  10665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PanelRaycaster_get_sortOrderPriority_mBFB2EAC6C4F13CAA1E1723216A0B624B7652EA54 (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, const RuntimeMethod* method)
  10666. {
  10667. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* G_B2_0 = NULL;
  10668. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* G_B1_0 = NULL;
  10669. float G_B3_0 = 0.0f;
  10670. {
  10671. // public override int sortOrderPriority => (int)(m_Panel?.sortingPriority ?? 0f);
  10672. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_5;
  10673. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_1 = L_0;
  10674. G_B1_0 = L_1;
  10675. if (L_1)
  10676. {
  10677. G_B2_0 = L_1;
  10678. goto IL_0011;
  10679. }
  10680. }
  10681. {
  10682. G_B3_0 = (0.0f);
  10683. goto IL_0016;
  10684. }
  10685. IL_0011:
  10686. {
  10687. NullCheck(G_B2_0);
  10688. float L_2;
  10689. L_2 = BaseRuntimePanel_get_sortingPriority_m7B035930943248B472823F7E8128928000002155_inline(G_B2_0, NULL);
  10690. G_B3_0 = L_2;
  10691. }
  10692. IL_0016:
  10693. {
  10694. return il2cpp_codegen_cast_double_to_int<int32_t>(G_B3_0);
  10695. }
  10696. }
  10697. // System.Int32 UnityEngine.UIElements.PanelRaycaster::get_renderOrderPriority()
  10698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PanelRaycaster_get_renderOrderPriority_m5E21F65FA1954268DBE3862EB754B20A8B48BE8F (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, const RuntimeMethod* method)
  10699. {
  10700. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* G_B2_0 = NULL;
  10701. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* G_B1_0 = NULL;
  10702. float G_B3_0 = 0.0f;
  10703. {
  10704. // public override int renderOrderPriority => ConvertFloatBitsToInt(m_Panel?.sortingPriority ?? 0f);
  10705. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_5;
  10706. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_1 = L_0;
  10707. G_B1_0 = L_1;
  10708. if (L_1)
  10709. {
  10710. G_B2_0 = L_1;
  10711. goto IL_0011;
  10712. }
  10713. }
  10714. {
  10715. G_B3_0 = (0.0f);
  10716. goto IL_0016;
  10717. }
  10718. IL_0011:
  10719. {
  10720. NullCheck(G_B2_0);
  10721. float L_2;
  10722. L_2 = BaseRuntimePanel_get_sortingPriority_m7B035930943248B472823F7E8128928000002155_inline(G_B2_0, NULL);
  10723. G_B3_0 = L_2;
  10724. }
  10725. IL_0016:
  10726. {
  10727. int32_t L_3;
  10728. L_3 = PanelRaycaster_ConvertFloatBitsToInt_m1B874D1D187BFEE0E217A8D74D21FF4A2F13D717(G_B3_0, NULL);
  10729. return L_3;
  10730. }
  10731. }
  10732. // System.Void UnityEngine.UIElements.PanelRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  10733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelRaycaster_Raycast_mFD63FF3E65B14E412D6CD21A3A9455416CE5F895 (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, List_1_t8292C421BBB00D7661DC07462822936152BAB446* ___1_resultAppendList, const RuntimeMethod* method)
  10734. {
  10735. static bool s_Il2CppMethodInitialized;
  10736. if (!s_Il2CppMethodInitialized)
  10737. {
  10738. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  10739. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  10740. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_RuntimeMethod_var);
  10741. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var);
  10742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  10743. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_il2cpp_TypeInfo_var);
  10744. s_Il2CppMethodInitialized = true;
  10745. }
  10746. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  10747. memset((&V_0), 0, sizeof(V_0));
  10748. int32_t V_1 = 0;
  10749. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  10750. memset((&V_2), 0, sizeof(V_2));
  10751. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_3;
  10752. memset((&V_3), 0, sizeof(V_3));
  10753. float V_4 = 0.0f;
  10754. int32_t V_5 = 0;
  10755. RuntimeObject* V_6 = NULL;
  10756. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* V_7 = NULL;
  10757. RuntimeObject* V_8 = NULL;
  10758. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_9;
  10759. memset((&V_9), 0, sizeof(V_9));
  10760. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_10;
  10761. memset((&V_10), 0, sizeof(V_10));
  10762. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_11;
  10763. memset((&V_11), 0, sizeof(V_11));
  10764. RuntimeObject* G_B15_0 = NULL;
  10765. {
  10766. // if (m_Panel == null)
  10767. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = __this->___m_Panel_5;
  10768. if (L_0)
  10769. {
  10770. goto IL_0009;
  10771. }
  10772. }
  10773. {
  10774. // return;
  10775. return;
  10776. }
  10777. IL_0009:
  10778. {
  10779. // var eventPosition = Display.RelativeMouseAt(eventData.position);
  10780. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_1 = ___0_eventData;
  10781. NullCheck(L_1);
  10782. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  10783. L_2 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_1, NULL);
  10784. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  10785. L_3 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_2, NULL);
  10786. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  10787. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  10788. L_4 = Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7(L_3, NULL);
  10789. V_0 = L_4;
  10790. // var displayIndex = m_Panel.targetDisplay;
  10791. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_5 = __this->___m_Panel_5;
  10792. NullCheck(L_5);
  10793. int32_t L_6;
  10794. L_6 = BaseRuntimePanel_get_targetDisplay_mF2B0D9BB8A234F9273185DFAA4EC014E86CEDFD3_inline(L_5, NULL);
  10795. V_1 = L_6;
  10796. // if (eventPosition != Vector3.zero)
  10797. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0;
  10798. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
  10799. L_8 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  10800. bool L_9;
  10801. L_9 = Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF_inline(L_7, L_8, NULL);
  10802. if (!L_9)
  10803. {
  10804. goto IL_003e;
  10805. }
  10806. }
  10807. {
  10808. // int eventDisplayIndex = (int)eventPosition.z;
  10809. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  10810. float L_11 = L_10.___z_4;
  10811. // if (eventDisplayIndex != displayIndex)
  10812. int32_t L_12 = V_1;
  10813. if ((((int32_t)il2cpp_codegen_cast_double_to_int<int32_t>(L_11)) == ((int32_t)L_12)))
  10814. {
  10815. goto IL_004a;
  10816. }
  10817. }
  10818. {
  10819. // return;
  10820. return;
  10821. }
  10822. IL_003e:
  10823. {
  10824. // eventPosition = eventData.position;
  10825. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_13 = ___0_eventData;
  10826. NullCheck(L_13);
  10827. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  10828. L_14 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_13, NULL);
  10829. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  10830. L_15 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_14, NULL);
  10831. V_0 = L_15;
  10832. }
  10833. IL_004a:
  10834. {
  10835. // var position = eventPosition;
  10836. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  10837. V_2 = L_16;
  10838. // var delta = eventData.delta;
  10839. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_17 = ___0_eventData;
  10840. NullCheck(L_17);
  10841. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18;
  10842. L_18 = PointerEventData_get_delta_m7DC87C01EAE1D10282C37842ED215FDBFE2C1C5B_inline(L_17, NULL);
  10843. V_3 = L_18;
  10844. // float h = Screen.height;
  10845. int32_t L_19;
  10846. L_19 = Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9(NULL);
  10847. V_4 = ((float)L_19);
  10848. // if (displayIndex > 0 && displayIndex < Display.displays.Length)
  10849. int32_t L_20 = V_1;
  10850. if ((((int32_t)L_20) <= ((int32_t)0)))
  10851. {
  10852. goto IL_0078;
  10853. }
  10854. }
  10855. {
  10856. int32_t L_21 = V_1;
  10857. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  10858. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_22 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  10859. NullCheck(L_22);
  10860. if ((((int32_t)L_21) >= ((int32_t)((int32_t)(((RuntimeArray*)L_22)->max_length)))))
  10861. {
  10862. goto IL_0078;
  10863. }
  10864. }
  10865. {
  10866. // h = Display.displays[displayIndex].systemHeight;
  10867. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  10868. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_23 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  10869. int32_t L_24 = V_1;
  10870. NullCheck(L_23);
  10871. int32_t L_25 = L_24;
  10872. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_26 = (L_23)->GetAt(static_cast<il2cpp_array_size_t>(L_25));
  10873. NullCheck(L_26);
  10874. int32_t L_27;
  10875. L_27 = Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7(L_26, NULL);
  10876. V_4 = ((float)L_27);
  10877. }
  10878. IL_0078:
  10879. {
  10880. // position.y = h - position.y;
  10881. float L_28 = V_4;
  10882. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29 = V_2;
  10883. float L_30 = L_29.___y_3;
  10884. (&V_2)->___y_3 = ((float)il2cpp_codegen_subtract(L_28, L_30));
  10885. // delta.y = -delta.y;
  10886. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_31 = V_3;
  10887. float L_32 = L_31.___y_1;
  10888. (&V_3)->___y_1 = ((-L_32));
  10889. // var eventSystem = UIElementsRuntimeUtility.activeEventSystem as EventSystem;
  10890. il2cpp_codegen_runtime_class_init_inline(UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  10891. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_33;
  10892. L_33 = UIElementsRuntimeUtility_get_activeEventSystem_mEE885CA6E7EB77FFDCE9A63B4E5C7963548233E0_inline(NULL);
  10893. // var pointerId = eventSystem.currentInputModule.ConvertUIToolkitPointerId(eventData);
  10894. NullCheck(((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707*)IsInstClass((RuntimeObject*)L_33, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var)));
  10895. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_34;
  10896. L_34 = EventSystem_get_currentInputModule_m30559FCECCCE1AAD97D801968B8BD1C483FBF7AC_inline(((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707*)IsInstClass((RuntimeObject*)L_33, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var)), NULL);
  10897. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_35 = ___0_eventData;
  10898. NullCheck(L_34);
  10899. int32_t L_36;
  10900. L_36 = VirtualFuncInvoker1< int32_t, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(26 /* System.Int32 UnityEngine.EventSystems.BaseInputModule::ConvertUIToolkitPointerId(UnityEngine.EventSystems.PointerEventData) */, L_34, L_35);
  10901. V_5 = L_36;
  10902. // var capturingElement = m_Panel.GetCapturingElement(pointerId);
  10903. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_37 = __this->___m_Panel_5;
  10904. int32_t L_38 = V_5;
  10905. RuntimeObject* L_39;
  10906. L_39 = PointerCaptureHelper_GetCapturingElement_m30DED02760CA5544CF35162656E2E3959DC8103E(L_37, L_38, NULL);
  10907. V_6 = L_39;
  10908. // if (capturingElement is VisualElement ve && ve.panel != m_Panel)
  10909. RuntimeObject* L_40 = V_6;
  10910. V_7 = ((VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*)IsInstClass((RuntimeObject*)L_40, VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_il2cpp_TypeInfo_var));
  10911. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_41 = V_7;
  10912. if (!L_41)
  10913. {
  10914. goto IL_00d9;
  10915. }
  10916. }
  10917. {
  10918. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_42 = V_7;
  10919. NullCheck(L_42);
  10920. RuntimeObject* L_43;
  10921. L_43 = VisualElement_get_panel_m44AEFA3041785E57641AA3F895D11215C841BED1(L_42, NULL);
  10922. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_44 = __this->___m_Panel_5;
  10923. if ((((RuntimeObject*)(RuntimeObject*)L_43) == ((RuntimeObject*)(BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4*)L_44)))
  10924. {
  10925. goto IL_00d9;
  10926. }
  10927. }
  10928. {
  10929. // return;
  10930. return;
  10931. }
  10932. IL_00d9:
  10933. {
  10934. // var capturingPanel = PointerDeviceState.GetPressedButtons(pointerId) != 0 ?
  10935. // PointerDeviceState.GetPlayerPanelWithSoftPointerCapture(pointerId) :
  10936. // null;
  10937. int32_t L_45 = V_5;
  10938. il2cpp_codegen_runtime_class_init_inline(PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var);
  10939. int32_t L_46;
  10940. L_46 = PointerDeviceState_GetPressedButtons_m4967FF91F44AE300DCDB3F5136823221134666BC(L_45, NULL);
  10941. if (L_46)
  10942. {
  10943. goto IL_00e5;
  10944. }
  10945. }
  10946. {
  10947. G_B15_0 = ((RuntimeObject*)(NULL));
  10948. goto IL_00ec;
  10949. }
  10950. IL_00e5:
  10951. {
  10952. int32_t L_47 = V_5;
  10953. il2cpp_codegen_runtime_class_init_inline(PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var);
  10954. RuntimeObject* L_48;
  10955. L_48 = PointerDeviceState_GetPlayerPanelWithSoftPointerCapture_m3CB06E8131526B784CCFACBB01DD4E4CE2317BFC(L_47, NULL);
  10956. G_B15_0 = L_48;
  10957. }
  10958. IL_00ec:
  10959. {
  10960. V_8 = G_B15_0;
  10961. // if (capturingPanel != null && capturingPanel != m_Panel)
  10962. RuntimeObject* L_49 = V_8;
  10963. if (!L_49)
  10964. {
  10965. goto IL_00fd;
  10966. }
  10967. }
  10968. {
  10969. RuntimeObject* L_50 = V_8;
  10970. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_51 = __this->___m_Panel_5;
  10971. if ((((RuntimeObject*)(RuntimeObject*)L_50) == ((RuntimeObject*)(BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4*)L_51)))
  10972. {
  10973. goto IL_00fd;
  10974. }
  10975. }
  10976. {
  10977. // return;
  10978. return;
  10979. }
  10980. IL_00fd:
  10981. {
  10982. // if (capturingElement == null && capturingPanel == null)
  10983. RuntimeObject* L_52 = V_6;
  10984. if (L_52)
  10985. {
  10986. goto IL_012f;
  10987. }
  10988. }
  10989. {
  10990. RuntimeObject* L_53 = V_8;
  10991. if (L_53)
  10992. {
  10993. goto IL_012f;
  10994. }
  10995. }
  10996. {
  10997. // if (!m_Panel.ScreenToPanel(position, delta, out var panelPosition, out _))
  10998. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_54 = __this->___m_Panel_5;
  10999. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55 = V_2;
  11000. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_56;
  11001. L_56 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_55, NULL);
  11002. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_57 = V_3;
  11003. NullCheck(L_54);
  11004. bool L_58;
  11005. L_58 = BaseRuntimePanel_ScreenToPanel_mAF61E995600A215F99FC3381F94A2F6BFECABB57(L_54, L_56, L_57, (&V_9), (&V_10), (bool)0, NULL);
  11006. if (L_58)
  11007. {
  11008. goto IL_011f;
  11009. }
  11010. }
  11011. {
  11012. // return;
  11013. return;
  11014. }
  11015. IL_011f:
  11016. {
  11017. // var pick = m_Panel.Pick(panelPosition);
  11018. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_59 = __this->___m_Panel_5;
  11019. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_60 = V_9;
  11020. NullCheck(L_59);
  11021. VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* L_61;
  11022. L_61 = VirtualFuncInvoker1< VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 >::Invoke(43 /* UnityEngine.UIElements.VisualElement UnityEngine.UIElements.BaseVisualElementPanel::Pick(UnityEngine.Vector2) */, L_59, L_60);
  11023. // if (pick == null)
  11024. if (L_61)
  11025. {
  11026. goto IL_012f;
  11027. }
  11028. }
  11029. {
  11030. // return;
  11031. return;
  11032. }
  11033. IL_012f:
  11034. {
  11035. // resultAppendList.Add(new RaycastResult
  11036. // {
  11037. // gameObject = selectableGameObject,
  11038. // module = this,
  11039. // screenPosition = eventPosition,
  11040. // displayIndex = m_Panel.targetDisplay,
  11041. // });
  11042. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_62 = ___1_resultAppendList;
  11043. il2cpp_codegen_initobj((&V_11), sizeof(RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023));
  11044. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_63;
  11045. L_63 = PanelRaycaster_get_selectableGameObject_m26B496BDA7A92AD0C66B4209171B56321308A628(__this, NULL);
  11046. RaycastResult_set_gameObject_mCFEB66C0E3F01AC5E55040FE8BEB16E40427BD9E_inline((&V_11), L_63, NULL);
  11047. (&V_11)->___module_1 = __this;
  11048. Il2CppCodeGenWriteBarrier((void**)(&(&V_11)->___module_1), (void*)__this);
  11049. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_64 = V_0;
  11050. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_65;
  11051. L_65 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_64, NULL);
  11052. (&V_11)->___screenPosition_9 = L_65;
  11053. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_66 = __this->___m_Panel_5;
  11054. NullCheck(L_66);
  11055. int32_t L_67;
  11056. L_67 = BaseRuntimePanel_get_targetDisplay_mF2B0D9BB8A234F9273185DFAA4EC014E86CEDFD3_inline(L_66, NULL);
  11057. (&V_11)->___displayIndex_10 = L_67;
  11058. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_68 = V_11;
  11059. NullCheck(L_62);
  11060. List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_inline(L_62, L_68, List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_RuntimeMethod_var);
  11061. // }
  11062. return;
  11063. }
  11064. }
  11065. // UnityEngine.Camera UnityEngine.UIElements.PanelRaycaster::get_eventCamera()
  11066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* PanelRaycaster_get_eventCamera_m5CDBA1FA81F8BB62020925C81617830897793A2B (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, const RuntimeMethod* method)
  11067. {
  11068. {
  11069. // public override Camera eventCamera => null;
  11070. return (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL;
  11071. }
  11072. }
  11073. // System.Int32 UnityEngine.UIElements.PanelRaycaster::ConvertFloatBitsToInt(System.Single)
  11074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PanelRaycaster_ConvertFloatBitsToInt_m1B874D1D187BFEE0E217A8D74D21FF4A2F13D717 (float ___0_f, const RuntimeMethod* method)
  11075. {
  11076. FloatIntBits_t4D1F71F72A8F48361C3F82D4F6464315C47BFD77 V_0;
  11077. memset((&V_0), 0, sizeof(V_0));
  11078. {
  11079. // FloatIntBits bits = new FloatIntBits {f = f};
  11080. il2cpp_codegen_initobj((&V_0), sizeof(FloatIntBits_t4D1F71F72A8F48361C3F82D4F6464315C47BFD77));
  11081. float L_0 = ___0_f;
  11082. (&V_0)->___f_0 = L_0;
  11083. FloatIntBits_t4D1F71F72A8F48361C3F82D4F6464315C47BFD77 L_1 = V_0;
  11084. // return bits.i;
  11085. int32_t L_2 = L_1.___i_1;
  11086. return L_2;
  11087. }
  11088. }
  11089. // System.Void UnityEngine.UIElements.PanelRaycaster::.ctor()
  11090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanelRaycaster__ctor_m1F8C36B6C6A4A92394FFB160E6A084F8FA833F6C (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D* __this, const RuntimeMethod* method)
  11091. {
  11092. {
  11093. BaseRaycaster__ctor_m1B6A963368E54C1E450BE15FAF1AE082142A1683(__this, NULL);
  11094. return;
  11095. }
  11096. }
  11097. #ifdef __clang__
  11098. #pragma clang diagnostic pop
  11099. #endif
  11100. #ifdef __clang__
  11101. #pragma clang diagnostic push
  11102. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11103. #pragma clang diagnostic ignored "-Wunused-variable"
  11104. #endif
  11105. #ifdef __clang__
  11106. #pragma clang diagnostic pop
  11107. #endif
  11108. #ifdef __clang__
  11109. #pragma clang diagnostic push
  11110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11111. #pragma clang diagnostic ignored "-Wunused-variable"
  11112. #endif
  11113. // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::get_moveVector()
  11114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 AxisEventData_get_moveVector_m7979B5CF62B6B3B0C5F2DA8B328C499ED80ECC41 (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, const RuntimeMethod* method)
  11115. {
  11116. {
  11117. // public Vector2 moveVector { get; set; }
  11118. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CmoveVectorU3Ek__BackingField_2;
  11119. return L_0;
  11120. }
  11121. }
  11122. // System.Void UnityEngine.EventSystems.AxisEventData::set_moveVector(UnityEngine.Vector2)
  11123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AxisEventData_set_moveVector_mC744F8B3519A6EE5E60482E8FB39641181C62914 (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  11124. {
  11125. {
  11126. // public Vector2 moveVector { get; set; }
  11127. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  11128. __this->___U3CmoveVectorU3Ek__BackingField_2 = L_0;
  11129. return;
  11130. }
  11131. }
  11132. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::get_moveDir()
  11133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mC8E219BB19708AC67C202C860DF2E6D08C29B8B9 (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, const RuntimeMethod* method)
  11134. {
  11135. {
  11136. // public MoveDirection moveDir { get; set; }
  11137. int32_t L_0 = __this->___U3CmoveDirU3Ek__BackingField_3;
  11138. return L_0;
  11139. }
  11140. }
  11141. // System.Void UnityEngine.EventSystems.AxisEventData::set_moveDir(UnityEngine.EventSystems.MoveDirection)
  11142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AxisEventData_set_moveDir_mD82A8AEB52FEFAC48CA064BB77A381B9A3E1B24B (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, int32_t ___0_value, const RuntimeMethod* method)
  11143. {
  11144. {
  11145. // public MoveDirection moveDir { get; set; }
  11146. int32_t L_0 = ___0_value;
  11147. __this->___U3CmoveDirU3Ek__BackingField_3 = L_0;
  11148. return;
  11149. }
  11150. }
  11151. // System.Void UnityEngine.EventSystems.AxisEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  11152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AxisEventData__ctor_mD9AFBD293F84F7032BAC2BDCB47FF5A780418CC5 (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___0_eventSystem, const RuntimeMethod* method)
  11153. {
  11154. {
  11155. // : base(eventSystem)
  11156. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0 = ___0_eventSystem;
  11157. BaseEventData__ctor_mE51C4DB618D8661AB2527EC5DE4D563D2284F558(__this, L_0, NULL);
  11158. // moveVector = Vector2.zero;
  11159. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  11160. L_1 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  11161. AxisEventData_set_moveVector_mC744F8B3519A6EE5E60482E8FB39641181C62914_inline(__this, L_1, NULL);
  11162. // moveDir = MoveDirection.None;
  11163. AxisEventData_set_moveDir_mD82A8AEB52FEFAC48CA064BB77A381B9A3E1B24B_inline(__this, 4, NULL);
  11164. // }
  11165. return;
  11166. }
  11167. }
  11168. #ifdef __clang__
  11169. #pragma clang diagnostic pop
  11170. #endif
  11171. #ifdef __clang__
  11172. #pragma clang diagnostic push
  11173. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11174. #pragma clang diagnostic ignored "-Wunused-variable"
  11175. #endif
  11176. // System.Void UnityEngine.EventSystems.AbstractEventData::Reset()
  11177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AbstractEventData_Reset_mC3FF13B6FB1012E8FAB00250AE8CD2E1975EF6AC (AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7* __this, const RuntimeMethod* method)
  11178. {
  11179. {
  11180. // m_Used = false;
  11181. __this->___m_Used_0 = (bool)0;
  11182. // }
  11183. return;
  11184. }
  11185. }
  11186. // System.Void UnityEngine.EventSystems.AbstractEventData::Use()
  11187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AbstractEventData_Use_m5DBA1B649A757E09ACB14C3632998231C03795B8 (AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7* __this, const RuntimeMethod* method)
  11188. {
  11189. {
  11190. // m_Used = true;
  11191. __this->___m_Used_0 = (bool)1;
  11192. // }
  11193. return;
  11194. }
  11195. }
  11196. // System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used()
  11197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AbstractEventData_get_used_m0C95B1F392BD74E99F3AD87963647AA060EE5DDF (AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7* __this, const RuntimeMethod* method)
  11198. {
  11199. {
  11200. // get { return m_Used; }
  11201. bool L_0 = __this->___m_Used_0;
  11202. return L_0;
  11203. }
  11204. }
  11205. // System.Void UnityEngine.EventSystems.AbstractEventData::.ctor()
  11206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AbstractEventData__ctor_m3D5B26D1C8BC7ACDDF16F505CF7AE273B54584FC (AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7* __this, const RuntimeMethod* method)
  11207. {
  11208. {
  11209. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  11210. return;
  11211. }
  11212. }
  11213. #ifdef __clang__
  11214. #pragma clang diagnostic pop
  11215. #endif
  11216. #ifdef __clang__
  11217. #pragma clang diagnostic push
  11218. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11219. #pragma clang diagnostic ignored "-Wunused-variable"
  11220. #endif
  11221. // System.Void UnityEngine.EventSystems.BaseEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  11222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseEventData__ctor_mE51C4DB618D8661AB2527EC5DE4D563D2284F558 (BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* __this, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___0_eventSystem, const RuntimeMethod* method)
  11223. {
  11224. {
  11225. // public BaseEventData(EventSystem eventSystem)
  11226. AbstractEventData__ctor_m3D5B26D1C8BC7ACDDF16F505CF7AE273B54584FC(__this, NULL);
  11227. // m_EventSystem = eventSystem;
  11228. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0 = ___0_eventSystem;
  11229. __this->___m_EventSystem_1 = L_0;
  11230. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_EventSystem_1), (void*)L_0);
  11231. // }
  11232. return;
  11233. }
  11234. }
  11235. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.BaseEventData::get_currentInputModule()
  11236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* BaseEventData_get_currentInputModule_mA46B583FC6DAA697F2DAA91A73D14B3E914AF1A5 (BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* __this, const RuntimeMethod* method)
  11237. {
  11238. {
  11239. // get { return m_EventSystem.currentInputModule; }
  11240. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0 = __this->___m_EventSystem_1;
  11241. NullCheck(L_0);
  11242. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_1;
  11243. L_1 = EventSystem_get_currentInputModule_m30559FCECCCE1AAD97D801968B8BD1C483FBF7AC_inline(L_0, NULL);
  11244. return L_1;
  11245. }
  11246. }
  11247. // UnityEngine.GameObject UnityEngine.EventSystems.BaseEventData::get_selectedObject()
  11248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* BaseEventData_get_selectedObject_m0642DE5E08D7CCC49C67D66B296EEE060E357CE1 (BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* __this, const RuntimeMethod* method)
  11249. {
  11250. {
  11251. // get { return m_EventSystem.currentSelectedGameObject; }
  11252. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0 = __this->___m_EventSystem_1;
  11253. NullCheck(L_0);
  11254. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
  11255. L_1 = EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline(L_0, NULL);
  11256. return L_1;
  11257. }
  11258. }
  11259. // System.Void UnityEngine.EventSystems.BaseEventData::set_selectedObject(UnityEngine.GameObject)
  11260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseEventData_set_selectedObject_mF3EE53D700B0EA9444D1D7FAF0FB234B4D88A884 (BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  11261. {
  11262. {
  11263. // set { m_EventSystem.SetSelectedGameObject(value, this); }
  11264. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0 = __this->___m_EventSystem_1;
  11265. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = ___0_value;
  11266. NullCheck(L_0);
  11267. EventSystem_SetSelectedGameObject_m9675415B7B3FE13B35E2CCB220F0C8AF04ECA173(L_0, L_1, __this, NULL);
  11268. // set { m_EventSystem.SetSelectedGameObject(value, this); }
  11269. return;
  11270. }
  11271. }
  11272. #ifdef __clang__
  11273. #pragma clang diagnostic pop
  11274. #endif
  11275. #ifdef __clang__
  11276. #pragma clang diagnostic push
  11277. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11278. #pragma clang diagnostic ignored "-Wunused-variable"
  11279. #endif
  11280. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerEnter()
  11281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11282. {
  11283. {
  11284. // public GameObject pointerEnter { get; set; }
  11285. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___U3CpointerEnterU3Ek__BackingField_2;
  11286. return L_0;
  11287. }
  11288. }
  11289. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerEnter(UnityEngine.GameObject)
  11290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_m2DA660C24CBDE9B83DF2B2D09D9AF0E94A770D17 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  11291. {
  11292. {
  11293. // public GameObject pointerEnter { get; set; }
  11294. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_value;
  11295. __this->___U3CpointerEnterU3Ek__BackingField_2 = L_0;
  11296. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CpointerEnterU3Ek__BackingField_2), (void*)L_0);
  11297. return;
  11298. }
  11299. }
  11300. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_lastPress()
  11301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_lastPress_m46720C62503214A44EE947679A8BA307BC2AEEDC (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11302. {
  11303. {
  11304. // public GameObject lastPress { get; private set; }
  11305. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___U3ClastPressU3Ek__BackingField_4;
  11306. return L_0;
  11307. }
  11308. }
  11309. // System.Void UnityEngine.EventSystems.PointerEventData::set_lastPress(UnityEngine.GameObject)
  11310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m0B9EDFBA95B410FBD8CA2A82306ED3EA6696AE64 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  11311. {
  11312. {
  11313. // public GameObject lastPress { get; private set; }
  11314. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_value;
  11315. __this->___U3ClastPressU3Ek__BackingField_4 = L_0;
  11316. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClastPressU3Ek__BackingField_4), (void*)L_0);
  11317. return;
  11318. }
  11319. }
  11320. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_rawPointerPress()
  11321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_rawPointerPress_m8B7A6235A116E26EDDBBDB24473BE0F9634C7B71 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11322. {
  11323. {
  11324. // public GameObject rawPointerPress { get; set; }
  11325. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___U3CrawPointerPressU3Ek__BackingField_5;
  11326. return L_0;
  11327. }
  11328. }
  11329. // System.Void UnityEngine.EventSystems.PointerEventData::set_rawPointerPress(UnityEngine.GameObject)
  11330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_mEEC4E3C7CD00F1DDCD3DA98DA5837E71BB8455E3 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  11331. {
  11332. {
  11333. // public GameObject rawPointerPress { get; set; }
  11334. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_value;
  11335. __this->___U3CrawPointerPressU3Ek__BackingField_5 = L_0;
  11336. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CrawPointerPressU3Ek__BackingField_5), (void*)L_0);
  11337. return;
  11338. }
  11339. }
  11340. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerDrag()
  11341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11342. {
  11343. {
  11344. // public GameObject pointerDrag { get; set; }
  11345. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___U3CpointerDragU3Ek__BackingField_6;
  11346. return L_0;
  11347. }
  11348. }
  11349. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerDrag(UnityEngine.GameObject)
  11350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m0E8D72362B07962843671C39ADC8F4D5E4915010 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  11351. {
  11352. {
  11353. // public GameObject pointerDrag { get; set; }
  11354. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_value;
  11355. __this->___U3CpointerDragU3Ek__BackingField_6 = L_0;
  11356. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CpointerDragU3Ek__BackingField_6), (void*)L_0);
  11357. return;
  11358. }
  11359. }
  11360. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerClick()
  11361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_pointerClick_m2AFE23543BC381EC734E85ADB16DD63BA2017FEB (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11362. {
  11363. {
  11364. // public GameObject pointerClick { get; set; }
  11365. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___U3CpointerClickU3Ek__BackingField_7;
  11366. return L_0;
  11367. }
  11368. }
  11369. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerClick(UnityEngine.GameObject)
  11370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerClick_m8FA5D91C9556A722BAE8ADBBB5353C79854D74C0 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  11371. {
  11372. {
  11373. // public GameObject pointerClick { get; set; }
  11374. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_value;
  11375. __this->___U3CpointerClickU3Ek__BackingField_7 = L_0;
  11376. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CpointerClickU3Ek__BackingField_7), (void*)L_0);
  11377. return;
  11378. }
  11379. }
  11380. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerCurrentRaycast()
  11381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11382. {
  11383. {
  11384. // public RaycastResult pointerCurrentRaycast { get; set; }
  11385. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_0 = __this->___U3CpointerCurrentRaycastU3Ek__BackingField_8;
  11386. return L_0;
  11387. }
  11388. }
  11389. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerCurrentRaycast(UnityEngine.EventSystems.RaycastResult)
  11390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m52E1E9E89BACACFA6E8F105191654C7E24A98667 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___0_value, const RuntimeMethod* method)
  11391. {
  11392. {
  11393. // public RaycastResult pointerCurrentRaycast { get; set; }
  11394. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_0 = ___0_value;
  11395. __this->___U3CpointerCurrentRaycastU3Ek__BackingField_8 = L_0;
  11396. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CpointerCurrentRaycastU3Ek__BackingField_8))->___m_GameObject_0), (void*)NULL);
  11397. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11398. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CpointerCurrentRaycastU3Ek__BackingField_8))->___module_1), (void*)NULL);
  11399. #endif
  11400. return;
  11401. }
  11402. }
  11403. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast()
  11404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11405. {
  11406. {
  11407. // public RaycastResult pointerPressRaycast { get; set; }
  11408. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_0 = __this->___U3CpointerPressRaycastU3Ek__BackingField_9;
  11409. return L_0;
  11410. }
  11411. }
  11412. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPressRaycast(UnityEngine.EventSystems.RaycastResult)
  11413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_m55CA127474B4CBCA795A9C872B7630AAF766F852 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___0_value, const RuntimeMethod* method)
  11414. {
  11415. {
  11416. // public RaycastResult pointerPressRaycast { get; set; }
  11417. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_0 = ___0_value;
  11418. __this->___U3CpointerPressRaycastU3Ek__BackingField_9 = L_0;
  11419. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CpointerPressRaycastU3Ek__BackingField_9))->___m_GameObject_0), (void*)NULL);
  11420. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11421. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CpointerPressRaycastU3Ek__BackingField_9))->___module_1), (void*)NULL);
  11422. #endif
  11423. return;
  11424. }
  11425. }
  11426. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_eligibleForClick()
  11427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_m4B01A1640C694FD7421BDFB19CF763BC85672C8E (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11428. {
  11429. {
  11430. // public bool eligibleForClick { get; set; }
  11431. bool L_0 = __this->___U3CeligibleForClickU3Ek__BackingField_11;
  11432. return L_0;
  11433. }
  11434. }
  11435. // System.Void UnityEngine.EventSystems.PointerEventData::set_eligibleForClick(System.Boolean)
  11436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m360125CB3E348F3CF64C39F163467A842E479C21 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method)
  11437. {
  11438. {
  11439. // public bool eligibleForClick { get; set; }
  11440. bool L_0 = ___0_value;
  11441. __this->___U3CeligibleForClickU3Ek__BackingField_11 = L_0;
  11442. return;
  11443. }
  11444. }
  11445. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_pointerId()
  11446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m81DDB468147FE75C1474C9C6C35753BB53A21275 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11447. {
  11448. {
  11449. // public int pointerId { get; set; }
  11450. int32_t L_0 = __this->___U3CpointerIdU3Ek__BackingField_12;
  11451. return L_0;
  11452. }
  11453. }
  11454. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerId(System.Int32)
  11455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m5B5FF54AB1DE7BD4454022A7C0535C618049BD9B (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  11456. {
  11457. {
  11458. // public int pointerId { get; set; }
  11459. int32_t L_0 = ___0_value;
  11460. __this->___U3CpointerIdU3Ek__BackingField_12 = L_0;
  11461. return;
  11462. }
  11463. }
  11464. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
  11465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11466. {
  11467. {
  11468. // public Vector2 position { get; set; }
  11469. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CpositionU3Ek__BackingField_13;
  11470. return L_0;
  11471. }
  11472. }
  11473. // System.Void UnityEngine.EventSystems.PointerEventData::set_position(UnityEngine.Vector2)
  11474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_position_m66E8DFE693F550372E6B085C6E2F887FDB092FAA (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  11475. {
  11476. {
  11477. // public Vector2 position { get; set; }
  11478. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  11479. __this->___U3CpositionU3Ek__BackingField_13 = L_0;
  11480. return;
  11481. }
  11482. }
  11483. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_delta()
  11484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_delta_m7DC87C01EAE1D10282C37842ED215FDBFE2C1C5B (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11485. {
  11486. {
  11487. // public Vector2 delta { get; set; }
  11488. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CdeltaU3Ek__BackingField_14;
  11489. return L_0;
  11490. }
  11491. }
  11492. // System.Void UnityEngine.EventSystems.PointerEventData::set_delta(UnityEngine.Vector2)
  11493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_delta_mD200AF7CCAEAD92D947091902AF864CB4ACE0F1D (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  11494. {
  11495. {
  11496. // public Vector2 delta { get; set; }
  11497. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  11498. __this->___U3CdeltaU3Ek__BackingField_14 = L_0;
  11499. return;
  11500. }
  11501. }
  11502. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_pressPosition()
  11503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_pressPosition_m8A6788DA6BF81481E4EBCBA2ED1838F786EBAE63 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11504. {
  11505. {
  11506. // public Vector2 pressPosition { get; set; }
  11507. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CpressPositionU3Ek__BackingField_15;
  11508. return L_0;
  11509. }
  11510. }
  11511. // System.Void UnityEngine.EventSystems.PointerEventData::set_pressPosition(UnityEngine.Vector2)
  11512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_m85544FBAB798DABE70067508294A6C4841A95379 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  11513. {
  11514. {
  11515. // public Vector2 pressPosition { get; set; }
  11516. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  11517. __this->___U3CpressPositionU3Ek__BackingField_15 = L_0;
  11518. return;
  11519. }
  11520. }
  11521. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::get_worldPosition()
  11522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 PointerEventData_get_worldPosition_m296F53ACF7665D00DE12A18E1A91E3FFDEB42101 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11523. {
  11524. {
  11525. // public Vector3 worldPosition { get; set; }
  11526. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___U3CworldPositionU3Ek__BackingField_16;
  11527. return L_0;
  11528. }
  11529. }
  11530. // System.Void UnityEngine.EventSystems.PointerEventData::set_worldPosition(UnityEngine.Vector3)
  11531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_worldPosition_m917BBBF297B2D89BB6836985D466A93B863899FA (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  11532. {
  11533. {
  11534. // public Vector3 worldPosition { get; set; }
  11535. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  11536. __this->___U3CworldPositionU3Ek__BackingField_16 = L_0;
  11537. return;
  11538. }
  11539. }
  11540. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::get_worldNormal()
  11541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 PointerEventData_get_worldNormal_m5C5939C06E4AAC48C134A59A9C8F03A6D6CD8884 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11542. {
  11543. {
  11544. // public Vector3 worldNormal { get; set; }
  11545. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___U3CworldNormalU3Ek__BackingField_17;
  11546. return L_0;
  11547. }
  11548. }
  11549. // System.Void UnityEngine.EventSystems.PointerEventData::set_worldNormal(UnityEngine.Vector3)
  11550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_worldNormal_mA342C6737631C9C902EFDF1F816AF5C6BE6B0EC7 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  11551. {
  11552. {
  11553. // public Vector3 worldNormal { get; set; }
  11554. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  11555. __this->___U3CworldNormalU3Ek__BackingField_17 = L_0;
  11556. return;
  11557. }
  11558. }
  11559. // System.Single UnityEngine.EventSystems.PointerEventData::get_clickTime()
  11560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m5ABE0298E8CEF28B6BD7E750E940756CD78AB96E (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11561. {
  11562. {
  11563. // public float clickTime { get; set; }
  11564. float L_0 = __this->___U3CclickTimeU3Ek__BackingField_18;
  11565. return L_0;
  11566. }
  11567. }
  11568. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickTime(System.Single)
  11569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_m93D27EB35F490AC9100369A23002F09148F85996 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method)
  11570. {
  11571. {
  11572. // public float clickTime { get; set; }
  11573. float L_0 = ___0_value;
  11574. __this->___U3CclickTimeU3Ek__BackingField_18 = L_0;
  11575. return;
  11576. }
  11577. }
  11578. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_clickCount()
  11579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_m3977011C09DB9F904B1AAC3708B821B8D6AC0F9F (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11580. {
  11581. {
  11582. // public int clickCount { get; set; }
  11583. int32_t L_0 = __this->___U3CclickCountU3Ek__BackingField_19;
  11584. return L_0;
  11585. }
  11586. }
  11587. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickCount(System.Int32)
  11588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_m0A87C2C367987492F310786DC9C3DF1616EA4D49 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  11589. {
  11590. {
  11591. // public int clickCount { get; set; }
  11592. int32_t L_0 = ___0_value;
  11593. __this->___U3CclickCountU3Ek__BackingField_19 = L_0;
  11594. return;
  11595. }
  11596. }
  11597. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta()
  11598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_scrollDelta_m38C419C3E84811D17D1A42973AF7B3A457B316EA (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11599. {
  11600. {
  11601. // public Vector2 scrollDelta { get; set; }
  11602. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CscrollDeltaU3Ek__BackingField_20;
  11603. return L_0;
  11604. }
  11605. }
  11606. // System.Void UnityEngine.EventSystems.PointerEventData::set_scrollDelta(UnityEngine.Vector2)
  11607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m58007CAE9A9B333B82C36B9E5431FBD926CB556C (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  11608. {
  11609. {
  11610. // public Vector2 scrollDelta { get; set; }
  11611. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  11612. __this->___U3CscrollDeltaU3Ek__BackingField_20 = L_0;
  11613. return;
  11614. }
  11615. }
  11616. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_useDragThreshold()
  11617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_m3ED1F39E71630C9AB1F340C92F8FA39AA489E1C5 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11618. {
  11619. {
  11620. // public bool useDragThreshold { get; set; }
  11621. bool L_0 = __this->___U3CuseDragThresholdU3Ek__BackingField_21;
  11622. return L_0;
  11623. }
  11624. }
  11625. // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean)
  11626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m63FE2034E4B240F1A0A902B1EB893B3DBA2D848B (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method)
  11627. {
  11628. {
  11629. // public bool useDragThreshold { get; set; }
  11630. bool L_0 = ___0_value;
  11631. __this->___U3CuseDragThresholdU3Ek__BackingField_21 = L_0;
  11632. return;
  11633. }
  11634. }
  11635. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_dragging()
  11636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_mE0AD837F228E3830D4A74657AD3D47F53F6C87E9 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11637. {
  11638. {
  11639. // public bool dragging { get; set; }
  11640. bool L_0 = __this->___U3CdraggingU3Ek__BackingField_22;
  11641. return L_0;
  11642. }
  11643. }
  11644. // System.Void UnityEngine.EventSystems.PointerEventData::set_dragging(System.Boolean)
  11645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_m43982B3F95F05986F40A736914CFBC45D2A9BB8E (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method)
  11646. {
  11647. {
  11648. // public bool dragging { get; set; }
  11649. bool L_0 = ___0_value;
  11650. __this->___U3CdraggingU3Ek__BackingField_22 = L_0;
  11651. return;
  11652. }
  11653. }
  11654. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  11655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11656. {
  11657. {
  11658. // public InputButton button { get; set; }
  11659. int32_t L_0 = __this->___U3CbuttonU3Ek__BackingField_23;
  11660. return L_0;
  11661. }
  11662. }
  11663. // System.Void UnityEngine.EventSystems.PointerEventData::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  11664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_button_m77DA0291BA43CB813FE83752D826AF3982C81601 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  11665. {
  11666. {
  11667. // public InputButton button { get; set; }
  11668. int32_t L_0 = ___0_value;
  11669. __this->___U3CbuttonU3Ek__BackingField_23 = L_0;
  11670. return;
  11671. }
  11672. }
  11673. // System.Single UnityEngine.EventSystems.PointerEventData::get_pressure()
  11674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEventData_get_pressure_m0745482FB0BD942F9615009C647765E3000F12C3 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11675. {
  11676. {
  11677. // public float pressure { get; set; }
  11678. float L_0 = __this->___U3CpressureU3Ek__BackingField_24;
  11679. return L_0;
  11680. }
  11681. }
  11682. // System.Void UnityEngine.EventSystems.PointerEventData::set_pressure(System.Single)
  11683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pressure_m4471D0EEC22789490EA12FE6521A620CF60A37CA (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method)
  11684. {
  11685. {
  11686. // public float pressure { get; set; }
  11687. float L_0 = ___0_value;
  11688. __this->___U3CpressureU3Ek__BackingField_24 = L_0;
  11689. return;
  11690. }
  11691. }
  11692. // System.Single UnityEngine.EventSystems.PointerEventData::get_tangentialPressure()
  11693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEventData_get_tangentialPressure_m76ED73E8545F01660D6196DCEBAA6C63DDDE374C (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11694. {
  11695. {
  11696. // public float tangentialPressure { get; set; }
  11697. float L_0 = __this->___U3CtangentialPressureU3Ek__BackingField_25;
  11698. return L_0;
  11699. }
  11700. }
  11701. // System.Void UnityEngine.EventSystems.PointerEventData::set_tangentialPressure(System.Single)
  11702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_tangentialPressure_m66792087B044033F0FF0FA4B2BA316233755EEF4 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method)
  11703. {
  11704. {
  11705. // public float tangentialPressure { get; set; }
  11706. float L_0 = ___0_value;
  11707. __this->___U3CtangentialPressureU3Ek__BackingField_25 = L_0;
  11708. return;
  11709. }
  11710. }
  11711. // System.Single UnityEngine.EventSystems.PointerEventData::get_altitudeAngle()
  11712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEventData_get_altitudeAngle_m3D72F9EF9FF2238B1FE2E6B5870F8B0DD14B90FE (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11713. {
  11714. {
  11715. // public float altitudeAngle { get; set; }
  11716. float L_0 = __this->___U3CaltitudeAngleU3Ek__BackingField_26;
  11717. return L_0;
  11718. }
  11719. }
  11720. // System.Void UnityEngine.EventSystems.PointerEventData::set_altitudeAngle(System.Single)
  11721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_altitudeAngle_m20F2AF2ADB0A20BF20C4B9A6AFE2566A0F4C8BD1 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method)
  11722. {
  11723. {
  11724. // public float altitudeAngle { get; set; }
  11725. float L_0 = ___0_value;
  11726. __this->___U3CaltitudeAngleU3Ek__BackingField_26 = L_0;
  11727. return;
  11728. }
  11729. }
  11730. // System.Single UnityEngine.EventSystems.PointerEventData::get_azimuthAngle()
  11731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEventData_get_azimuthAngle_mBFF5F23355EEAB911D8FF55965CCFF9CB3DD3F42 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11732. {
  11733. {
  11734. // public float azimuthAngle { get; set; }
  11735. float L_0 = __this->___U3CazimuthAngleU3Ek__BackingField_27;
  11736. return L_0;
  11737. }
  11738. }
  11739. // System.Void UnityEngine.EventSystems.PointerEventData::set_azimuthAngle(System.Single)
  11740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_azimuthAngle_mBE64BAD91A9A47E9D9163E25E9E0D1E677B0FC1B (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method)
  11741. {
  11742. {
  11743. // public float azimuthAngle { get; set; }
  11744. float L_0 = ___0_value;
  11745. __this->___U3CazimuthAngleU3Ek__BackingField_27 = L_0;
  11746. return;
  11747. }
  11748. }
  11749. // System.Single UnityEngine.EventSystems.PointerEventData::get_twist()
  11750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEventData_get_twist_m15A76D34614115A290B8FA90799752FBE00580B7 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11751. {
  11752. {
  11753. // public float twist { get; set; }
  11754. float L_0 = __this->___U3CtwistU3Ek__BackingField_28;
  11755. return L_0;
  11756. }
  11757. }
  11758. // System.Void UnityEngine.EventSystems.PointerEventData::set_twist(System.Single)
  11759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_twist_mE49469F4F730BA43906F2167E7ADDB9CB2F946E4 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method)
  11760. {
  11761. {
  11762. // public float twist { get; set; }
  11763. float L_0 = ___0_value;
  11764. __this->___U3CtwistU3Ek__BackingField_28 = L_0;
  11765. return;
  11766. }
  11767. }
  11768. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_radius()
  11769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_radius_mA89C671E5F8CA0D0684113CF05E7FAF2961BF7D0 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11770. {
  11771. {
  11772. // public Vector2 radius { get; set; }
  11773. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CradiusU3Ek__BackingField_29;
  11774. return L_0;
  11775. }
  11776. }
  11777. // System.Void UnityEngine.EventSystems.PointerEventData::set_radius(UnityEngine.Vector2)
  11778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_radius_mB2F29A6E8A14D1DE1162ECAB3398B539FEF83ABE (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  11779. {
  11780. {
  11781. // public Vector2 radius { get; set; }
  11782. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  11783. __this->___U3CradiusU3Ek__BackingField_29 = L_0;
  11784. return;
  11785. }
  11786. }
  11787. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_radiusVariance()
  11788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_radiusVariance_m5A3BC7FD6B455570A6535911E0F72F88B0F598BB (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11789. {
  11790. {
  11791. // public Vector2 radiusVariance { get; set; }
  11792. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CradiusVarianceU3Ek__BackingField_30;
  11793. return L_0;
  11794. }
  11795. }
  11796. // System.Void UnityEngine.EventSystems.PointerEventData::set_radiusVariance(UnityEngine.Vector2)
  11797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_radiusVariance_m62367BD7EE689AFF5BB5394D984E4AF026A2D15E (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  11798. {
  11799. {
  11800. // public Vector2 radiusVariance { get; set; }
  11801. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  11802. __this->___U3CradiusVarianceU3Ek__BackingField_30 = L_0;
  11803. return;
  11804. }
  11805. }
  11806. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_fullyExited()
  11807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_fullyExited_m8A648782FBCC4F948B2D6DEC3B35AFF59A7C794C (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11808. {
  11809. {
  11810. // public bool fullyExited { get; set; }
  11811. bool L_0 = __this->___U3CfullyExitedU3Ek__BackingField_31;
  11812. return L_0;
  11813. }
  11814. }
  11815. // System.Void UnityEngine.EventSystems.PointerEventData::set_fullyExited(System.Boolean)
  11816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_fullyExited_mDC23BED1E8A933E25E955A25109494A5D9F25C74 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method)
  11817. {
  11818. {
  11819. // public bool fullyExited { get; set; }
  11820. bool L_0 = ___0_value;
  11821. __this->___U3CfullyExitedU3Ek__BackingField_31 = L_0;
  11822. return;
  11823. }
  11824. }
  11825. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_reentered()
  11826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_reentered_m8B88B2F3A8C9FBBE878B458560F5BFF2D7DD142B (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11827. {
  11828. {
  11829. // public bool reentered { get; set; }
  11830. bool L_0 = __this->___U3CreenteredU3Ek__BackingField_32;
  11831. return L_0;
  11832. }
  11833. }
  11834. // System.Void UnityEngine.EventSystems.PointerEventData::set_reentered(System.Boolean)
  11835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_reentered_mE363C3D307806C3FF87DF730C14E82AF68A96D8A (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method)
  11836. {
  11837. {
  11838. // public bool reentered { get; set; }
  11839. bool L_0 = ___0_value;
  11840. __this->___U3CreenteredU3Ek__BackingField_32 = L_0;
  11841. return;
  11842. }
  11843. }
  11844. // System.Void UnityEngine.EventSystems.PointerEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  11845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData__ctor_m63837790B68893F0022CCEFEF26ADD55A975F71C (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___0_eventSystem, const RuntimeMethod* method)
  11846. {
  11847. static bool s_Il2CppMethodInitialized;
  11848. if (!s_Il2CppMethodInitialized)
  11849. {
  11850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m447372C1EF7141193B93090A77395B786C72C7BC_RuntimeMethod_var);
  11851. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B_il2cpp_TypeInfo_var);
  11852. s_Il2CppMethodInitialized = true;
  11853. }
  11854. {
  11855. // public List<GameObject> hovered = new List<GameObject>();
  11856. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_0 = (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*)il2cpp_codegen_object_new(List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B_il2cpp_TypeInfo_var);
  11857. NullCheck(L_0);
  11858. List_1__ctor_m447372C1EF7141193B93090A77395B786C72C7BC(L_0, List_1__ctor_m447372C1EF7141193B93090A77395B786C72C7BC_RuntimeMethod_var);
  11859. __this->___hovered_10 = L_0;
  11860. Il2CppCodeGenWriteBarrier((void**)(&__this->___hovered_10), (void*)L_0);
  11861. // public PointerEventData(EventSystem eventSystem) : base(eventSystem)
  11862. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_1 = ___0_eventSystem;
  11863. BaseEventData__ctor_mE51C4DB618D8661AB2527EC5DE4D563D2284F558(__this, L_1, NULL);
  11864. // eligibleForClick = false;
  11865. PointerEventData_set_eligibleForClick_m360125CB3E348F3CF64C39F163467A842E479C21_inline(__this, (bool)0, NULL);
  11866. // pointerId = -1;
  11867. PointerEventData_set_pointerId_m5B5FF54AB1DE7BD4454022A7C0535C618049BD9B_inline(__this, (-1), NULL);
  11868. // position = Vector2.zero; // Current position of the mouse or touch event
  11869. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  11870. L_2 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  11871. PointerEventData_set_position_m66E8DFE693F550372E6B085C6E2F887FDB092FAA_inline(__this, L_2, NULL);
  11872. // delta = Vector2.zero; // Delta since last update
  11873. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  11874. L_3 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  11875. PointerEventData_set_delta_mD200AF7CCAEAD92D947091902AF864CB4ACE0F1D_inline(__this, L_3, NULL);
  11876. // pressPosition = Vector2.zero; // Delta since the event started being tracked
  11877. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  11878. L_4 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  11879. PointerEventData_set_pressPosition_m85544FBAB798DABE70067508294A6C4841A95379_inline(__this, L_4, NULL);
  11880. // clickTime = 0.0f; // The last time a click event was sent out (used for double-clicks)
  11881. PointerEventData_set_clickTime_m93D27EB35F490AC9100369A23002F09148F85996_inline(__this, (0.0f), NULL);
  11882. // clickCount = 0; // Number of clicks in a row. 2 for a double-click for example.
  11883. PointerEventData_set_clickCount_m0A87C2C367987492F310786DC9C3DF1616EA4D49_inline(__this, 0, NULL);
  11884. // scrollDelta = Vector2.zero;
  11885. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  11886. L_5 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  11887. PointerEventData_set_scrollDelta_m58007CAE9A9B333B82C36B9E5431FBD926CB556C_inline(__this, L_5, NULL);
  11888. // useDragThreshold = true;
  11889. PointerEventData_set_useDragThreshold_m63FE2034E4B240F1A0A902B1EB893B3DBA2D848B_inline(__this, (bool)1, NULL);
  11890. // dragging = false;
  11891. PointerEventData_set_dragging_m43982B3F95F05986F40A736914CFBC45D2A9BB8E_inline(__this, (bool)0, NULL);
  11892. // button = InputButton.Left;
  11893. PointerEventData_set_button_m77DA0291BA43CB813FE83752D826AF3982C81601_inline(__this, 0, NULL);
  11894. // pressure = 0f;
  11895. PointerEventData_set_pressure_m4471D0EEC22789490EA12FE6521A620CF60A37CA_inline(__this, (0.0f), NULL);
  11896. // tangentialPressure = 0f;
  11897. PointerEventData_set_tangentialPressure_m66792087B044033F0FF0FA4B2BA316233755EEF4_inline(__this, (0.0f), NULL);
  11898. // altitudeAngle = 0f;
  11899. PointerEventData_set_altitudeAngle_m20F2AF2ADB0A20BF20C4B9A6AFE2566A0F4C8BD1_inline(__this, (0.0f), NULL);
  11900. // azimuthAngle = 0f;
  11901. PointerEventData_set_azimuthAngle_mBE64BAD91A9A47E9D9163E25E9E0D1E677B0FC1B_inline(__this, (0.0f), NULL);
  11902. // twist = 0f;
  11903. PointerEventData_set_twist_mE49469F4F730BA43906F2167E7ADDB9CB2F946E4_inline(__this, (0.0f), NULL);
  11904. // radius = Vector2.zero;
  11905. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  11906. L_6 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  11907. PointerEventData_set_radius_mB2F29A6E8A14D1DE1162ECAB3398B539FEF83ABE_inline(__this, L_6, NULL);
  11908. // radiusVariance = Vector2.zero;
  11909. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  11910. L_7 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  11911. PointerEventData_set_radiusVariance_m62367BD7EE689AFF5BB5394D984E4AF026A2D15E_inline(__this, L_7, NULL);
  11912. // }
  11913. return;
  11914. }
  11915. }
  11916. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsPointerMoving()
  11917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsPointerMoving_m281B3698E618D116F3D1E7473BADFAE5B67C834E (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11918. {
  11919. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  11920. memset((&V_0), 0, sizeof(V_0));
  11921. {
  11922. // return delta.sqrMagnitude > 0.0f;
  11923. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  11924. L_0 = PointerEventData_get_delta_m7DC87C01EAE1D10282C37842ED215FDBFE2C1C5B_inline(__this, NULL);
  11925. V_0 = L_0;
  11926. float L_1;
  11927. L_1 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&V_0), NULL);
  11928. return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0);
  11929. }
  11930. }
  11931. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsScrolling()
  11932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsScrolling_mFB78E050A248CDF5221482334808B82500D0A564 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11933. {
  11934. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  11935. memset((&V_0), 0, sizeof(V_0));
  11936. {
  11937. // return scrollDelta.sqrMagnitude > 0.0f;
  11938. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  11939. L_0 = PointerEventData_get_scrollDelta_m38C419C3E84811D17D1A42973AF7B3A457B316EA_inline(__this, NULL);
  11940. V_0 = L_0;
  11941. float L_1;
  11942. L_1 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&V_0), NULL);
  11943. return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0);
  11944. }
  11945. }
  11946. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_enterEventCamera()
  11947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* PointerEventData_get_enterEventCamera_m2EBF9CB2E5C1B169F6B6BB066C9CF5B99A7476CF (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11948. {
  11949. static bool s_Il2CppMethodInitialized;
  11950. if (!s_Il2CppMethodInitialized)
  11951. {
  11952. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11953. s_Il2CppMethodInitialized = true;
  11954. }
  11955. {
  11956. // get { return pointerCurrentRaycast.module == null ? null : pointerCurrentRaycast.module.eventCamera; }
  11957. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_0;
  11958. L_0 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(__this, NULL);
  11959. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_1 = L_0.___module_1;
  11960. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11961. bool L_2;
  11962. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  11963. if (L_2)
  11964. {
  11965. goto IL_0024;
  11966. }
  11967. }
  11968. {
  11969. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_3;
  11970. L_3 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(__this, NULL);
  11971. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_4 = L_3.___module_1;
  11972. NullCheck(L_4);
  11973. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5;
  11974. L_5 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_4);
  11975. return L_5;
  11976. }
  11977. IL_0024:
  11978. {
  11979. return (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL;
  11980. }
  11981. }
  11982. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_pressEventCamera()
  11983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* PointerEventData_get_pressEventCamera_m8D6A377D5CA730307D9F8ABB8656FFB8FCD56AE3 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  11984. {
  11985. static bool s_Il2CppMethodInitialized;
  11986. if (!s_Il2CppMethodInitialized)
  11987. {
  11988. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11989. s_Il2CppMethodInitialized = true;
  11990. }
  11991. {
  11992. // get { return pointerPressRaycast.module == null ? null : pointerPressRaycast.module.eventCamera; }
  11993. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_0;
  11994. L_0 = PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline(__this, NULL);
  11995. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_1 = L_0.___module_1;
  11996. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11997. bool L_2;
  11998. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  11999. if (L_2)
  12000. {
  12001. goto IL_0024;
  12002. }
  12003. }
  12004. {
  12005. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_3;
  12006. L_3 = PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline(__this, NULL);
  12007. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_4 = L_3.___module_1;
  12008. NullCheck(L_4);
  12009. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5;
  12010. L_5 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_4);
  12011. return L_5;
  12012. }
  12013. IL_0024:
  12014. {
  12015. return (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL;
  12016. }
  12017. }
  12018. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerPress()
  12019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_pointerPress_mEE815DDB67E40AA587090BCCE0E3CABA6405C50A (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  12020. {
  12021. {
  12022. // get { return m_PointerPress; }
  12023. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_PointerPress_3;
  12024. return L_0;
  12025. }
  12026. }
  12027. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPress(UnityEngine.GameObject)
  12028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPress_m51241AAA6E5F87ADEBBB8DB7D4452CE45200BEE8 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  12029. {
  12030. static bool s_Il2CppMethodInitialized;
  12031. if (!s_Il2CppMethodInitialized)
  12032. {
  12033. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  12034. s_Il2CppMethodInitialized = true;
  12035. }
  12036. {
  12037. // if (m_PointerPress == value)
  12038. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_PointerPress_3;
  12039. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = ___0_value;
  12040. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  12041. bool L_2;
  12042. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, L_1, NULL);
  12043. if (!L_2)
  12044. {
  12045. goto IL_000f;
  12046. }
  12047. }
  12048. {
  12049. // return;
  12050. return;
  12051. }
  12052. IL_000f:
  12053. {
  12054. // lastPress = m_PointerPress;
  12055. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = __this->___m_PointerPress_3;
  12056. PointerEventData_set_lastPress_m0B9EDFBA95B410FBD8CA2A82306ED3EA6696AE64_inline(__this, L_3, NULL);
  12057. // m_PointerPress = value;
  12058. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = ___0_value;
  12059. __this->___m_PointerPress_3 = L_4;
  12060. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PointerPress_3), (void*)L_4);
  12061. // }
  12062. return;
  12063. }
  12064. }
  12065. // System.String UnityEngine.EventSystems.PointerEventData::ToString()
  12066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PointerEventData_ToString_m49B5681669B6866A981884B774BC48E87D64B48D (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  12067. {
  12068. static bool s_Il2CppMethodInitialized;
  12069. if (!s_Il2CppMethodInitialized)
  12070. {
  12071. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  12072. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06A17D93E6D67BEA37EBBF3A9D7FC06B40689CD1);
  12073. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1EC5A90CC65C8BDA58643C956BA4E6F8E4436A5A);
  12074. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FDE48D43FDFF79D70DE4C76757AC588B51AF1F2);
  12075. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral495D4C60218BAD5538C974C04D9CD4FB8B7EC251);
  12076. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral709C1BE385364BF7215290F6C80B9E13ED6C07AB);
  12077. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral83952F2F926B6CE09028A693CFFB24D4EAD71048);
  12078. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9C5CA5F3D440697E7CE47F45B0AE3B6DB74C2054);
  12079. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAAD329BEE4AA4299DC498EF86EE4D802F5F77951);
  12080. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4610CC39459DAF86ACCA195657A89E174A44377);
  12081. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4705CCB6B015DADE9B7063D15E59D6BAE057C37);
  12082. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBA0B8A8F3B59A3EF510E986771C90FB46273A00);
  12083. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBC250738CF6553169DE970EACBEDFB060B58A41B);
  12084. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCB944CF13C6D7A748C94693FCC0D72CC49F506A6);
  12085. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDB1334B07CE2A0153E77054CF8FA3829A2097735);
  12086. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE719647F3D6AE731B77236BB9CEAE35C140505FD);
  12087. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralED54BEFF73D847631728E4B5FD6F62359E25783C);
  12088. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralED729CE3E8E8DA20DAF15510CF4F4A1A17CA6379);
  12089. s_Il2CppMethodInitialized = true;
  12090. }
  12091. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  12092. memset((&V_0), 0, sizeof(V_0));
  12093. bool V_1 = false;
  12094. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_2;
  12095. memset((&V_2), 0, sizeof(V_2));
  12096. float V_3 = 0.0f;
  12097. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B2_0 = NULL;
  12098. String_t* G_B2_1 = NULL;
  12099. StringBuilder_t* G_B2_2 = NULL;
  12100. StringBuilder_t* G_B2_3 = NULL;
  12101. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B1_0 = NULL;
  12102. String_t* G_B1_1 = NULL;
  12103. StringBuilder_t* G_B1_2 = NULL;
  12104. StringBuilder_t* G_B1_3 = NULL;
  12105. String_t* G_B3_0 = NULL;
  12106. String_t* G_B3_1 = NULL;
  12107. StringBuilder_t* G_B3_2 = NULL;
  12108. StringBuilder_t* G_B3_3 = NULL;
  12109. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B5_0 = NULL;
  12110. String_t* G_B5_1 = NULL;
  12111. StringBuilder_t* G_B5_2 = NULL;
  12112. StringBuilder_t* G_B5_3 = NULL;
  12113. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B4_0 = NULL;
  12114. String_t* G_B4_1 = NULL;
  12115. StringBuilder_t* G_B4_2 = NULL;
  12116. StringBuilder_t* G_B4_3 = NULL;
  12117. String_t* G_B6_0 = NULL;
  12118. String_t* G_B6_1 = NULL;
  12119. StringBuilder_t* G_B6_2 = NULL;
  12120. StringBuilder_t* G_B6_3 = NULL;
  12121. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B8_0 = NULL;
  12122. String_t* G_B8_1 = NULL;
  12123. StringBuilder_t* G_B8_2 = NULL;
  12124. StringBuilder_t* G_B8_3 = NULL;
  12125. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B7_0 = NULL;
  12126. String_t* G_B7_1 = NULL;
  12127. StringBuilder_t* G_B7_2 = NULL;
  12128. StringBuilder_t* G_B7_3 = NULL;
  12129. String_t* G_B9_0 = NULL;
  12130. String_t* G_B9_1 = NULL;
  12131. StringBuilder_t* G_B9_2 = NULL;
  12132. StringBuilder_t* G_B9_3 = NULL;
  12133. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B11_0 = NULL;
  12134. String_t* G_B11_1 = NULL;
  12135. StringBuilder_t* G_B11_2 = NULL;
  12136. StringBuilder_t* G_B11_3 = NULL;
  12137. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B10_0 = NULL;
  12138. String_t* G_B10_1 = NULL;
  12139. StringBuilder_t* G_B10_2 = NULL;
  12140. StringBuilder_t* G_B10_3 = NULL;
  12141. String_t* G_B12_0 = NULL;
  12142. String_t* G_B12_1 = NULL;
  12143. StringBuilder_t* G_B12_2 = NULL;
  12144. StringBuilder_t* G_B12_3 = NULL;
  12145. {
  12146. // var sb = new StringBuilder();
  12147. StringBuilder_t* L_0 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  12148. NullCheck(L_0);
  12149. StringBuilder__ctor_m1D99713357DE05DAFA296633639DB55F8C30587D(L_0, NULL);
  12150. // sb.AppendLine("<b>Position</b>: " + position);
  12151. StringBuilder_t* L_1 = L_0;
  12152. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  12153. L_2 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(__this, NULL);
  12154. V_0 = L_2;
  12155. String_t* L_3;
  12156. L_3 = Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27((&V_0), NULL);
  12157. String_t* L_4;
  12158. L_4 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralAAD329BEE4AA4299DC498EF86EE4D802F5F77951, L_3, NULL);
  12159. NullCheck(L_1);
  12160. StringBuilder_t* L_5;
  12161. L_5 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_1, L_4, NULL);
  12162. // sb.AppendLine("<b>delta</b>: " + delta);
  12163. StringBuilder_t* L_6 = L_1;
  12164. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  12165. L_7 = PointerEventData_get_delta_m7DC87C01EAE1D10282C37842ED215FDBFE2C1C5B_inline(__this, NULL);
  12166. V_0 = L_7;
  12167. String_t* L_8;
  12168. L_8 = Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27((&V_0), NULL);
  12169. String_t* L_9;
  12170. L_9 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralDB1334B07CE2A0153E77054CF8FA3829A2097735, L_8, NULL);
  12171. NullCheck(L_6);
  12172. StringBuilder_t* L_10;
  12173. L_10 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_6, L_9, NULL);
  12174. // sb.AppendLine("<b>eligibleForClick</b>: " + eligibleForClick);
  12175. StringBuilder_t* L_11 = L_6;
  12176. bool L_12;
  12177. L_12 = PointerEventData_get_eligibleForClick_m4B01A1640C694FD7421BDFB19CF763BC85672C8E_inline(__this, NULL);
  12178. V_1 = L_12;
  12179. String_t* L_13;
  12180. L_13 = Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63((&V_1), NULL);
  12181. String_t* L_14;
  12182. L_14 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralB4705CCB6B015DADE9B7063D15E59D6BAE057C37, L_13, NULL);
  12183. NullCheck(L_11);
  12184. StringBuilder_t* L_15;
  12185. L_15 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_11, L_14, NULL);
  12186. // sb.AppendLine("<b>pointerEnter</b>: " + pointerEnter);
  12187. StringBuilder_t* L_16 = L_11;
  12188. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_17;
  12189. L_17 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(__this, NULL);
  12190. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_18 = L_17;
  12191. G_B1_0 = L_18;
  12192. G_B1_1 = _stringLiteral9C5CA5F3D440697E7CE47F45B0AE3B6DB74C2054;
  12193. G_B1_2 = L_16;
  12194. G_B1_3 = L_16;
  12195. if (L_18)
  12196. {
  12197. G_B2_0 = L_18;
  12198. G_B2_1 = _stringLiteral9C5CA5F3D440697E7CE47F45B0AE3B6DB74C2054;
  12199. G_B2_2 = L_16;
  12200. G_B2_3 = L_16;
  12201. goto IL_0081;
  12202. }
  12203. }
  12204. {
  12205. G_B3_0 = ((String_t*)(NULL));
  12206. G_B3_1 = G_B1_1;
  12207. G_B3_2 = G_B1_2;
  12208. G_B3_3 = G_B1_3;
  12209. goto IL_0086;
  12210. }
  12211. IL_0081:
  12212. {
  12213. NullCheck(G_B2_0);
  12214. String_t* L_19;
  12215. L_19 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B2_0);
  12216. G_B3_0 = L_19;
  12217. G_B3_1 = G_B2_1;
  12218. G_B3_2 = G_B2_2;
  12219. G_B3_3 = G_B2_3;
  12220. }
  12221. IL_0086:
  12222. {
  12223. String_t* L_20;
  12224. L_20 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(G_B3_1, G_B3_0, NULL);
  12225. NullCheck(G_B3_2);
  12226. StringBuilder_t* L_21;
  12227. L_21 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(G_B3_2, L_20, NULL);
  12228. // sb.AppendLine("<b>pointerPress</b>: " + pointerPress);
  12229. StringBuilder_t* L_22 = G_B3_3;
  12230. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_23;
  12231. L_23 = PointerEventData_get_pointerPress_mEE815DDB67E40AA587090BCCE0E3CABA6405C50A_inline(__this, NULL);
  12232. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_24 = L_23;
  12233. G_B4_0 = L_24;
  12234. G_B4_1 = _stringLiteralBC250738CF6553169DE970EACBEDFB060B58A41B;
  12235. G_B4_2 = L_22;
  12236. G_B4_3 = L_22;
  12237. if (L_24)
  12238. {
  12239. G_B5_0 = L_24;
  12240. G_B5_1 = _stringLiteralBC250738CF6553169DE970EACBEDFB060B58A41B;
  12241. G_B5_2 = L_22;
  12242. G_B5_3 = L_22;
  12243. goto IL_00a4;
  12244. }
  12245. }
  12246. {
  12247. G_B6_0 = ((String_t*)(NULL));
  12248. G_B6_1 = G_B4_1;
  12249. G_B6_2 = G_B4_2;
  12250. G_B6_3 = G_B4_3;
  12251. goto IL_00a9;
  12252. }
  12253. IL_00a4:
  12254. {
  12255. NullCheck(G_B5_0);
  12256. String_t* L_25;
  12257. L_25 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B5_0);
  12258. G_B6_0 = L_25;
  12259. G_B6_1 = G_B5_1;
  12260. G_B6_2 = G_B5_2;
  12261. G_B6_3 = G_B5_3;
  12262. }
  12263. IL_00a9:
  12264. {
  12265. String_t* L_26;
  12266. L_26 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(G_B6_1, G_B6_0, NULL);
  12267. NullCheck(G_B6_2);
  12268. StringBuilder_t* L_27;
  12269. L_27 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(G_B6_2, L_26, NULL);
  12270. // sb.AppendLine("<b>lastPointerPress</b>: " + lastPress);
  12271. StringBuilder_t* L_28 = G_B6_3;
  12272. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_29;
  12273. L_29 = PointerEventData_get_lastPress_m46720C62503214A44EE947679A8BA307BC2AEEDC_inline(__this, NULL);
  12274. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_30 = L_29;
  12275. G_B7_0 = L_30;
  12276. G_B7_1 = _stringLiteral1EC5A90CC65C8BDA58643C956BA4E6F8E4436A5A;
  12277. G_B7_2 = L_28;
  12278. G_B7_3 = L_28;
  12279. if (L_30)
  12280. {
  12281. G_B8_0 = L_30;
  12282. G_B8_1 = _stringLiteral1EC5A90CC65C8BDA58643C956BA4E6F8E4436A5A;
  12283. G_B8_2 = L_28;
  12284. G_B8_3 = L_28;
  12285. goto IL_00c7;
  12286. }
  12287. }
  12288. {
  12289. G_B9_0 = ((String_t*)(NULL));
  12290. G_B9_1 = G_B7_1;
  12291. G_B9_2 = G_B7_2;
  12292. G_B9_3 = G_B7_3;
  12293. goto IL_00cc;
  12294. }
  12295. IL_00c7:
  12296. {
  12297. NullCheck(G_B8_0);
  12298. String_t* L_31;
  12299. L_31 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B8_0);
  12300. G_B9_0 = L_31;
  12301. G_B9_1 = G_B8_1;
  12302. G_B9_2 = G_B8_2;
  12303. G_B9_3 = G_B8_3;
  12304. }
  12305. IL_00cc:
  12306. {
  12307. String_t* L_32;
  12308. L_32 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(G_B9_1, G_B9_0, NULL);
  12309. NullCheck(G_B9_2);
  12310. StringBuilder_t* L_33;
  12311. L_33 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(G_B9_2, L_32, NULL);
  12312. // sb.AppendLine("<b>pointerDrag</b>: " + pointerDrag);
  12313. StringBuilder_t* L_34 = G_B9_3;
  12314. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_35;
  12315. L_35 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(__this, NULL);
  12316. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_36 = L_35;
  12317. G_B10_0 = L_36;
  12318. G_B10_1 = _stringLiteral06A17D93E6D67BEA37EBBF3A9D7FC06B40689CD1;
  12319. G_B10_2 = L_34;
  12320. G_B10_3 = L_34;
  12321. if (L_36)
  12322. {
  12323. G_B11_0 = L_36;
  12324. G_B11_1 = _stringLiteral06A17D93E6D67BEA37EBBF3A9D7FC06B40689CD1;
  12325. G_B11_2 = L_34;
  12326. G_B11_3 = L_34;
  12327. goto IL_00ea;
  12328. }
  12329. }
  12330. {
  12331. G_B12_0 = ((String_t*)(NULL));
  12332. G_B12_1 = G_B10_1;
  12333. G_B12_2 = G_B10_2;
  12334. G_B12_3 = G_B10_3;
  12335. goto IL_00ef;
  12336. }
  12337. IL_00ea:
  12338. {
  12339. NullCheck(G_B11_0);
  12340. String_t* L_37;
  12341. L_37 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B11_0);
  12342. G_B12_0 = L_37;
  12343. G_B12_1 = G_B11_1;
  12344. G_B12_2 = G_B11_2;
  12345. G_B12_3 = G_B11_3;
  12346. }
  12347. IL_00ef:
  12348. {
  12349. String_t* L_38;
  12350. L_38 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(G_B12_1, G_B12_0, NULL);
  12351. NullCheck(G_B12_2);
  12352. StringBuilder_t* L_39;
  12353. L_39 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(G_B12_2, L_38, NULL);
  12354. // sb.AppendLine("<b>Use Drag Threshold</b>: " + useDragThreshold);
  12355. StringBuilder_t* L_40 = G_B12_3;
  12356. bool L_41;
  12357. L_41 = PointerEventData_get_useDragThreshold_m3ED1F39E71630C9AB1F340C92F8FA39AA489E1C5_inline(__this, NULL);
  12358. V_1 = L_41;
  12359. String_t* L_42;
  12360. L_42 = Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63((&V_1), NULL);
  12361. String_t* L_43;
  12362. L_43 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteral709C1BE385364BF7215290F6C80B9E13ED6C07AB, L_42, NULL);
  12363. NullCheck(L_40);
  12364. StringBuilder_t* L_44;
  12365. L_44 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_40, L_43, NULL);
  12366. // sb.AppendLine("<b>Current Raycast:</b>");
  12367. StringBuilder_t* L_45 = L_40;
  12368. NullCheck(L_45);
  12369. StringBuilder_t* L_46;
  12370. L_46 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_45, _stringLiteral495D4C60218BAD5538C974C04D9CD4FB8B7EC251, NULL);
  12371. // sb.AppendLine(pointerCurrentRaycast.ToString());
  12372. StringBuilder_t* L_47 = L_45;
  12373. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_48;
  12374. L_48 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(__this, NULL);
  12375. V_2 = L_48;
  12376. String_t* L_49;
  12377. L_49 = RaycastResult_ToString_m0267000494B09783ABD507B9329ADB01FBBC5428((&V_2), NULL);
  12378. NullCheck(L_47);
  12379. StringBuilder_t* L_50;
  12380. L_50 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_47, L_49, NULL);
  12381. // sb.AppendLine("<b>Press Raycast:</b>");
  12382. StringBuilder_t* L_51 = L_47;
  12383. NullCheck(L_51);
  12384. StringBuilder_t* L_52;
  12385. L_52 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_51, _stringLiteral3FDE48D43FDFF79D70DE4C76757AC588B51AF1F2, NULL);
  12386. // sb.AppendLine(pointerPressRaycast.ToString());
  12387. StringBuilder_t* L_53 = L_51;
  12388. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_54;
  12389. L_54 = PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline(__this, NULL);
  12390. V_2 = L_54;
  12391. String_t* L_55;
  12392. L_55 = RaycastResult_ToString_m0267000494B09783ABD507B9329ADB01FBBC5428((&V_2), NULL);
  12393. NullCheck(L_53);
  12394. StringBuilder_t* L_56;
  12395. L_56 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_53, L_55, NULL);
  12396. // sb.AppendLine("<b>pressure</b>: " + pressure);
  12397. StringBuilder_t* L_57 = L_53;
  12398. float L_58;
  12399. L_58 = PointerEventData_get_pressure_m0745482FB0BD942F9615009C647765E3000F12C3_inline(__this, NULL);
  12400. V_3 = L_58;
  12401. String_t* L_59;
  12402. L_59 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&V_3), NULL);
  12403. String_t* L_60;
  12404. L_60 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralB4610CC39459DAF86ACCA195657A89E174A44377, L_59, NULL);
  12405. NullCheck(L_57);
  12406. StringBuilder_t* L_61;
  12407. L_61 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_57, L_60, NULL);
  12408. // sb.AppendLine("<b>tangentialPressure</b>: " + tangentialPressure);
  12409. StringBuilder_t* L_62 = L_57;
  12410. float L_63;
  12411. L_63 = PointerEventData_get_tangentialPressure_m76ED73E8545F01660D6196DCEBAA6C63DDDE374C_inline(__this, NULL);
  12412. V_3 = L_63;
  12413. String_t* L_64;
  12414. L_64 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&V_3), NULL);
  12415. String_t* L_65;
  12416. L_65 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralBBA0B8A8F3B59A3EF510E986771C90FB46273A00, L_64, NULL);
  12417. NullCheck(L_62);
  12418. StringBuilder_t* L_66;
  12419. L_66 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_62, L_65, NULL);
  12420. // sb.AppendLine("<b>altitudeAngle</b>: " + altitudeAngle);
  12421. StringBuilder_t* L_67 = L_62;
  12422. float L_68;
  12423. L_68 = PointerEventData_get_altitudeAngle_m3D72F9EF9FF2238B1FE2E6B5870F8B0DD14B90FE_inline(__this, NULL);
  12424. V_3 = L_68;
  12425. String_t* L_69;
  12426. L_69 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&V_3), NULL);
  12427. String_t* L_70;
  12428. L_70 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralED729CE3E8E8DA20DAF15510CF4F4A1A17CA6379, L_69, NULL);
  12429. NullCheck(L_67);
  12430. StringBuilder_t* L_71;
  12431. L_71 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_67, L_70, NULL);
  12432. // sb.AppendLine("<b>azimuthAngle</b>: " + azimuthAngle);
  12433. StringBuilder_t* L_72 = L_67;
  12434. float L_73;
  12435. L_73 = PointerEventData_get_azimuthAngle_mBFF5F23355EEAB911D8FF55965CCFF9CB3DD3F42_inline(__this, NULL);
  12436. V_3 = L_73;
  12437. String_t* L_74;
  12438. L_74 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&V_3), NULL);
  12439. String_t* L_75;
  12440. L_75 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralED54BEFF73D847631728E4B5FD6F62359E25783C, L_74, NULL);
  12441. NullCheck(L_72);
  12442. StringBuilder_t* L_76;
  12443. L_76 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_72, L_75, NULL);
  12444. // sb.AppendLine("<b>twist</b>: " + twist);
  12445. StringBuilder_t* L_77 = L_72;
  12446. float L_78;
  12447. L_78 = PointerEventData_get_twist_m15A76D34614115A290B8FA90799752FBE00580B7_inline(__this, NULL);
  12448. V_3 = L_78;
  12449. String_t* L_79;
  12450. L_79 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&V_3), NULL);
  12451. String_t* L_80;
  12452. L_80 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralCB944CF13C6D7A748C94693FCC0D72CC49F506A6, L_79, NULL);
  12453. NullCheck(L_77);
  12454. StringBuilder_t* L_81;
  12455. L_81 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_77, L_80, NULL);
  12456. // sb.AppendLine("<b>radius</b>: " + radius);
  12457. StringBuilder_t* L_82 = L_77;
  12458. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_83;
  12459. L_83 = PointerEventData_get_radius_mA89C671E5F8CA0D0684113CF05E7FAF2961BF7D0_inline(__this, NULL);
  12460. V_0 = L_83;
  12461. String_t* L_84;
  12462. L_84 = Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27((&V_0), NULL);
  12463. String_t* L_85;
  12464. L_85 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralE719647F3D6AE731B77236BB9CEAE35C140505FD, L_84, NULL);
  12465. NullCheck(L_82);
  12466. StringBuilder_t* L_86;
  12467. L_86 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_82, L_85, NULL);
  12468. // sb.AppendLine("<b>radiusVariance</b>: " + radiusVariance);
  12469. StringBuilder_t* L_87 = L_82;
  12470. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_88;
  12471. L_88 = PointerEventData_get_radiusVariance_m5A3BC7FD6B455570A6535911E0F72F88B0F598BB_inline(__this, NULL);
  12472. V_0 = L_88;
  12473. String_t* L_89;
  12474. L_89 = Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27((&V_0), NULL);
  12475. String_t* L_90;
  12476. L_90 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteral83952F2F926B6CE09028A693CFFB24D4EAD71048, L_89, NULL);
  12477. NullCheck(L_87);
  12478. StringBuilder_t* L_91;
  12479. L_91 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_87, L_90, NULL);
  12480. // return sb.ToString();
  12481. NullCheck(L_87);
  12482. String_t* L_92;
  12483. L_92 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_87);
  12484. return L_92;
  12485. }
  12486. }
  12487. #ifdef __clang__
  12488. #pragma clang diagnostic pop
  12489. #endif
  12490. #ifdef __clang__
  12491. #pragma clang diagnostic push
  12492. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12493. #pragma clang diagnostic ignored "-Wunused-variable"
  12494. #endif
  12495. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current()
  12496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016 (const RuntimeMethod* method)
  12497. {
  12498. static bool s_Il2CppMethodInitialized;
  12499. if (!s_Il2CppMethodInitialized)
  12500. {
  12501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  12502. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m4A71C17E55302D2FAE1A3E68F9B2131829FA80DB_RuntimeMethod_var);
  12503. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mC6D8545B680879430E005FFA6A71DCAD4902E1C1_RuntimeMethod_var);
  12504. s_Il2CppMethodInitialized = true;
  12505. }
  12506. {
  12507. // get { return m_EventSystems.Count > 0 ? m_EventSystems[0] : null; }
  12508. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  12509. List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* L_0 = ((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___m_EventSystems_6;
  12510. NullCheck(L_0);
  12511. int32_t L_1;
  12512. L_1 = List_1_get_Count_m4A71C17E55302D2FAE1A3E68F9B2131829FA80DB_inline(L_0, List_1_get_Count_m4A71C17E55302D2FAE1A3E68F9B2131829FA80DB_RuntimeMethod_var);
  12513. if ((((int32_t)L_1) > ((int32_t)0)))
  12514. {
  12515. goto IL_000f;
  12516. }
  12517. }
  12518. {
  12519. return (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707*)NULL;
  12520. }
  12521. IL_000f:
  12522. {
  12523. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  12524. List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* L_2 = ((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___m_EventSystems_6;
  12525. NullCheck(L_2);
  12526. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_3;
  12527. L_3 = List_1_get_Item_mC6D8545B680879430E005FFA6A71DCAD4902E1C1(L_2, 0, List_1_get_Item_mC6D8545B680879430E005FFA6A71DCAD4902E1C1_RuntimeMethod_var);
  12528. return L_3;
  12529. }
  12530. }
  12531. // System.Void UnityEngine.EventSystems.EventSystem::set_current(UnityEngine.EventSystems.EventSystem)
  12532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_set_current_mCAAA4D0C90542AF31D363CC4ACE4D615D5D28233 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___0_value, const RuntimeMethod* method)
  12533. {
  12534. static bool s_Il2CppMethodInitialized;
  12535. if (!s_Il2CppMethodInitialized)
  12536. {
  12537. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  12539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_IndexOf_mD395CBA5E8CAB522E8F3E3061877AAE555E0A21F_RuntimeMethod_var);
  12540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Insert_m959EF5351B9F819545562751FCC8227B11E22AD8_RuntimeMethod_var);
  12541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_mEA22AF56005A449E102C00710F3307753D35D1F6_RuntimeMethod_var);
  12542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6BCFE5E06B641A8978CC87B7FDAA9629C09C19);
  12543. s_Il2CppMethodInitialized = true;
  12544. }
  12545. int32_t V_0 = 0;
  12546. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* G_B5_0 = NULL;
  12547. String_t* G_B5_1 = NULL;
  12548. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* G_B4_0 = NULL;
  12549. String_t* G_B4_1 = NULL;
  12550. String_t* G_B6_0 = NULL;
  12551. String_t* G_B6_1 = NULL;
  12552. {
  12553. // int index = m_EventSystems.IndexOf(value);
  12554. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  12555. List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* L_0 = ((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___m_EventSystems_6;
  12556. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_1 = ___0_value;
  12557. NullCheck(L_0);
  12558. int32_t L_2;
  12559. L_2 = List_1_IndexOf_mD395CBA5E8CAB522E8F3E3061877AAE555E0A21F(L_0, L_1, List_1_IndexOf_mD395CBA5E8CAB522E8F3E3061877AAE555E0A21F_RuntimeMethod_var);
  12560. V_0 = L_2;
  12561. // if (index > 0)
  12562. int32_t L_3 = V_0;
  12563. if ((((int32_t)L_3) <= ((int32_t)0)))
  12564. {
  12565. goto IL_0028;
  12566. }
  12567. }
  12568. {
  12569. // m_EventSystems.RemoveAt(index);
  12570. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  12571. List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* L_4 = ((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___m_EventSystems_6;
  12572. int32_t L_5 = V_0;
  12573. NullCheck(L_4);
  12574. List_1_RemoveAt_mEA22AF56005A449E102C00710F3307753D35D1F6(L_4, L_5, List_1_RemoveAt_mEA22AF56005A449E102C00710F3307753D35D1F6_RuntimeMethod_var);
  12575. // m_EventSystems.Insert(0, value);
  12576. List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* L_6 = ((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___m_EventSystems_6;
  12577. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_7 = ___0_value;
  12578. NullCheck(L_6);
  12579. List_1_Insert_m959EF5351B9F819545562751FCC8227B11E22AD8(L_6, 0, L_7, List_1_Insert_m959EF5351B9F819545562751FCC8227B11E22AD8_RuntimeMethod_var);
  12580. return;
  12581. }
  12582. IL_0028:
  12583. {
  12584. // else if (index < 0)
  12585. int32_t L_8 = V_0;
  12586. if ((((int32_t)L_8) >= ((int32_t)0)))
  12587. {
  12588. goto IL_0048;
  12589. }
  12590. }
  12591. {
  12592. // Debug.LogError("Failed setting EventSystem.current to unknown EventSystem " + value);
  12593. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_9 = ___0_value;
  12594. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_10 = L_9;
  12595. G_B4_0 = L_10;
  12596. G_B4_1 = _stringLiteral8D6BCFE5E06B641A8978CC87B7FDAA9629C09C19;
  12597. if (L_10)
  12598. {
  12599. G_B5_0 = L_10;
  12600. G_B5_1 = _stringLiteral8D6BCFE5E06B641A8978CC87B7FDAA9629C09C19;
  12601. goto IL_0039;
  12602. }
  12603. }
  12604. {
  12605. G_B6_0 = ((String_t*)(NULL));
  12606. G_B6_1 = G_B4_1;
  12607. goto IL_003e;
  12608. }
  12609. IL_0039:
  12610. {
  12611. NullCheck(G_B5_0);
  12612. String_t* L_11;
  12613. L_11 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B5_0);
  12614. G_B6_0 = L_11;
  12615. G_B6_1 = G_B5_1;
  12616. }
  12617. IL_003e:
  12618. {
  12619. String_t* L_12;
  12620. L_12 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(G_B6_1, G_B6_0, NULL);
  12621. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12622. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_12, NULL);
  12623. }
  12624. IL_0048:
  12625. {
  12626. // }
  12627. return;
  12628. }
  12629. }
  12630. // System.Boolean UnityEngine.EventSystems.EventSystem::get_sendNavigationEvents()
  12631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_sendNavigationEvents_m8BA21E58E633B2C5B477E49DAABAD3C97A8158AF (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  12632. {
  12633. {
  12634. // get { return m_sendNavigationEvents; }
  12635. bool L_0 = __this->___m_sendNavigationEvents_8;
  12636. return L_0;
  12637. }
  12638. }
  12639. // System.Void UnityEngine.EventSystems.EventSystem::set_sendNavigationEvents(System.Boolean)
  12640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_set_sendNavigationEvents_m9309FBEDCBAA85162A202AADF3FDBB7A47D52D30 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, bool ___0_value, const RuntimeMethod* method)
  12641. {
  12642. {
  12643. // set { m_sendNavigationEvents = value; }
  12644. bool L_0 = ___0_value;
  12645. __this->___m_sendNavigationEvents_8 = L_0;
  12646. // set { m_sendNavigationEvents = value; }
  12647. return;
  12648. }
  12649. }
  12650. // System.Int32 UnityEngine.EventSystems.EventSystem::get_pixelDragThreshold()
  12651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t EventSystem_get_pixelDragThreshold_m2F7B0D1B5ACC63EB507FD7CCFE74F2B2804FF2E3 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  12652. {
  12653. {
  12654. // get { return m_DragThreshold; }
  12655. int32_t L_0 = __this->___m_DragThreshold_9;
  12656. return L_0;
  12657. }
  12658. }
  12659. // System.Void UnityEngine.EventSystems.EventSystem::set_pixelDragThreshold(System.Int32)
  12660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_set_pixelDragThreshold_m2D2A087B9A9992D7B624CDB98A6E30BE9D10EF63 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, int32_t ___0_value, const RuntimeMethod* method)
  12661. {
  12662. {
  12663. // set { m_DragThreshold = value; }
  12664. int32_t L_0 = ___0_value;
  12665. __this->___m_DragThreshold_9 = L_0;
  12666. // set { m_DragThreshold = value; }
  12667. return;
  12668. }
  12669. }
  12670. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::get_currentInputModule()
  12671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* EventSystem_get_currentInputModule_m30559FCECCCE1AAD97D801968B8BD1C483FBF7AC (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  12672. {
  12673. {
  12674. // get { return m_CurrentInputModule; }
  12675. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_0 = __this->___m_CurrentInputModule_5;
  12676. return L_0;
  12677. }
  12678. }
  12679. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_firstSelectedGameObject()
  12680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* EventSystem_get_firstSelectedGameObject_m15FB056EE7A99D8DD5891D40A6E3EF18719F0553 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  12681. {
  12682. {
  12683. // get { return m_FirstSelected; }
  12684. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_FirstSelected_7;
  12685. return L_0;
  12686. }
  12687. }
  12688. // System.Void UnityEngine.EventSystems.EventSystem::set_firstSelectedGameObject(UnityEngine.GameObject)
  12689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_set_firstSelectedGameObject_m626D151EC4AC93DE63E18689FDC13A03DCFB5AAE (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  12690. {
  12691. {
  12692. // set { m_FirstSelected = value; }
  12693. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_value;
  12694. __this->___m_FirstSelected_7 = L_0;
  12695. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FirstSelected_7), (void*)L_0);
  12696. // set { m_FirstSelected = value; }
  12697. return;
  12698. }
  12699. }
  12700. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject()
  12701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  12702. {
  12703. {
  12704. // get { return m_CurrentSelected; }
  12705. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_CurrentSelected_10;
  12706. return L_0;
  12707. }
  12708. }
  12709. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_lastSelectedGameObject()
  12710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* EventSystem_get_lastSelectedGameObject_m494BAB623DA90318F7B37C2FFEAD1D8E17FBE735 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  12711. {
  12712. {
  12713. // get { return null; }
  12714. return (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
  12715. }
  12716. }
  12717. // System.Boolean UnityEngine.EventSystems.EventSystem::get_isFocused()
  12718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_isFocused_mB0BB5BE03F7203A06D2F351ACD28BA177079104A (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  12719. {
  12720. {
  12721. // get { return m_HasFocus; }
  12722. bool L_0 = __this->___m_HasFocus_11;
  12723. return L_0;
  12724. }
  12725. }
  12726. // System.Void UnityEngine.EventSystems.EventSystem::.ctor()
  12727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem__ctor_mEEF6F5A0BCA90CC9AD827AA3F2522783B71C6E50 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  12728. {
  12729. static bool s_Il2CppMethodInitialized;
  12730. if (!s_Il2CppMethodInitialized)
  12731. {
  12732. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m5D05D99F085C71FEEE22BD4A1C168E4EBE86ECE3_RuntimeMethod_var);
  12733. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F_il2cpp_TypeInfo_var);
  12734. s_Il2CppMethodInitialized = true;
  12735. }
  12736. {
  12737. // private List<BaseInputModule> m_SystemInputModules = new List<BaseInputModule>();
  12738. List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* L_0 = (List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F*)il2cpp_codegen_object_new(List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F_il2cpp_TypeInfo_var);
  12739. NullCheck(L_0);
  12740. List_1__ctor_m5D05D99F085C71FEEE22BD4A1C168E4EBE86ECE3(L_0, List_1__ctor_m5D05D99F085C71FEEE22BD4A1C168E4EBE86ECE3_RuntimeMethod_var);
  12741. __this->___m_SystemInputModules_4 = L_0;
  12742. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SystemInputModules_4), (void*)L_0);
  12743. // private bool m_sendNavigationEvents = true;
  12744. __this->___m_sendNavigationEvents_8 = (bool)1;
  12745. // private int m_DragThreshold = 10;
  12746. __this->___m_DragThreshold_9 = ((int32_t)10);
  12747. // private bool m_HasFocus = true;
  12748. __this->___m_HasFocus_11 = (bool)1;
  12749. // protected EventSystem()
  12750. UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337(__this, NULL);
  12751. // {}
  12752. return;
  12753. }
  12754. }
  12755. // System.Void UnityEngine.EventSystems.EventSystem::UpdateModules()
  12756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_UpdateModules_m2D91F02D546D50094DDB25BF0228A987E2EAFF91 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  12757. {
  12758. static bool s_Il2CppMethodInitialized;
  12759. if (!s_Il2CppMethodInitialized)
  12760. {
  12761. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponents_TisBaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1_m861F588C20A9C5F4587028C0423B36D39726E4C5_RuntimeMethod_var);
  12762. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m23DAE9F6384DC4628548353457630B4F80EDDE55_RuntimeMethod_var);
  12763. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mA9741D09FD948C14DEA8CB2170127A3ED149307A_RuntimeMethod_var);
  12764. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6_RuntimeMethod_var);
  12765. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  12766. s_Il2CppMethodInitialized = true;
  12767. }
  12768. int32_t V_0 = 0;
  12769. {
  12770. // GetComponents(m_SystemInputModules);
  12771. List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* L_0 = __this->___m_SystemInputModules_4;
  12772. Component_GetComponents_TisBaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1_m861F588C20A9C5F4587028C0423B36D39726E4C5(__this, L_0, Component_GetComponents_TisBaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1_m861F588C20A9C5F4587028C0423B36D39726E4C5_RuntimeMethod_var);
  12773. // var systemInputModulesCount = m_SystemInputModules.Count;
  12774. List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* L_1 = __this->___m_SystemInputModules_4;
  12775. NullCheck(L_1);
  12776. int32_t L_2;
  12777. L_2 = List_1_get_Count_mA9741D09FD948C14DEA8CB2170127A3ED149307A_inline(L_1, List_1_get_Count_mA9741D09FD948C14DEA8CB2170127A3ED149307A_RuntimeMethod_var);
  12778. // for (int i = systemInputModulesCount - 1; i >= 0; i--)
  12779. V_0 = ((int32_t)il2cpp_codegen_subtract(L_2, 1));
  12780. goto IL_0052;
  12781. }
  12782. IL_001c:
  12783. {
  12784. // if (m_SystemInputModules[i] && m_SystemInputModules[i].IsActive())
  12785. List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* L_3 = __this->___m_SystemInputModules_4;
  12786. int32_t L_4 = V_0;
  12787. NullCheck(L_3);
  12788. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_5;
  12789. L_5 = List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6(L_3, L_4, List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6_RuntimeMethod_var);
  12790. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  12791. bool L_6;
  12792. L_6 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_5, NULL);
  12793. if (!L_6)
  12794. {
  12795. goto IL_0042;
  12796. }
  12797. }
  12798. {
  12799. List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* L_7 = __this->___m_SystemInputModules_4;
  12800. int32_t L_8 = V_0;
  12801. NullCheck(L_7);
  12802. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_9;
  12803. L_9 = List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6(L_7, L_8, List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6_RuntimeMethod_var);
  12804. NullCheck(L_9);
  12805. bool L_10;
  12806. L_10 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_9);
  12807. if (L_10)
  12808. {
  12809. goto IL_004e;
  12810. }
  12811. }
  12812. IL_0042:
  12813. {
  12814. // m_SystemInputModules.RemoveAt(i);
  12815. List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* L_11 = __this->___m_SystemInputModules_4;
  12816. int32_t L_12 = V_0;
  12817. NullCheck(L_11);
  12818. List_1_RemoveAt_m23DAE9F6384DC4628548353457630B4F80EDDE55(L_11, L_12, List_1_RemoveAt_m23DAE9F6384DC4628548353457630B4F80EDDE55_RuntimeMethod_var);
  12819. }
  12820. IL_004e:
  12821. {
  12822. // for (int i = systemInputModulesCount - 1; i >= 0; i--)
  12823. int32_t L_13 = V_0;
  12824. V_0 = ((int32_t)il2cpp_codegen_subtract(L_13, 1));
  12825. }
  12826. IL_0052:
  12827. {
  12828. // for (int i = systemInputModulesCount - 1; i >= 0; i--)
  12829. int32_t L_14 = V_0;
  12830. if ((((int32_t)L_14) >= ((int32_t)0)))
  12831. {
  12832. goto IL_001c;
  12833. }
  12834. }
  12835. {
  12836. // }
  12837. return;
  12838. }
  12839. }
  12840. // System.Boolean UnityEngine.EventSystems.EventSystem::get_alreadySelecting()
  12841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_alreadySelecting_m3DB9F620A5E2976EBF1362F95C05C12031BACCC4 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  12842. {
  12843. {
  12844. // get { return m_SelectionGuard; }
  12845. bool L_0 = __this->___m_SelectionGuard_12;
  12846. return L_0;
  12847. }
  12848. }
  12849. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  12850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m9675415B7B3FE13B35E2CCB220F0C8AF04ECA173 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_selected, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_pointer, const RuntimeMethod* method)
  12851. {
  12852. static bool s_Il2CppMethodInitialized;
  12853. if (!s_Il2CppMethodInitialized)
  12854. {
  12855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12856. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIDeselectHandler_t1DAC043FE4AC6C9BD4E0128AD5CAC1C84F4AF661_mF5887E085CDF21C7E46BCDEDDFAE8DAB8D6B2308_RuntimeMethod_var);
  12857. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D_m3F0363F6627EF6ECECB5439840122565E3A3086B_RuntimeMethod_var);
  12858. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  12859. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  12860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D7966737D63EC88E3F1482299F5E3DA9C325467);
  12861. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB481E1177ABCEDA2138821AE6FDCB1DE23CE4F7A);
  12862. s_Il2CppMethodInitialized = true;
  12863. }
  12864. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B3_0 = NULL;
  12865. String_t* G_B3_1 = NULL;
  12866. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B2_0 = NULL;
  12867. String_t* G_B2_1 = NULL;
  12868. String_t* G_B4_0 = NULL;
  12869. String_t* G_B4_1 = NULL;
  12870. {
  12871. // if (m_SelectionGuard)
  12872. bool L_0 = __this->___m_SelectionGuard_12;
  12873. if (!L_0)
  12874. {
  12875. goto IL_002a;
  12876. }
  12877. }
  12878. {
  12879. // Debug.LogError("Attempting to select " + selected + "while already selecting an object.");
  12880. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = ___0_selected;
  12881. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = L_1;
  12882. G_B2_0 = L_2;
  12883. G_B2_1 = _stringLiteral8D7966737D63EC88E3F1482299F5E3DA9C325467;
  12884. if (L_2)
  12885. {
  12886. G_B3_0 = L_2;
  12887. G_B3_1 = _stringLiteral8D7966737D63EC88E3F1482299F5E3DA9C325467;
  12888. goto IL_0015;
  12889. }
  12890. }
  12891. {
  12892. G_B4_0 = ((String_t*)(NULL));
  12893. G_B4_1 = G_B2_1;
  12894. goto IL_001a;
  12895. }
  12896. IL_0015:
  12897. {
  12898. NullCheck(G_B3_0);
  12899. String_t* L_3;
  12900. L_3 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B3_0);
  12901. G_B4_0 = L_3;
  12902. G_B4_1 = G_B3_1;
  12903. }
  12904. IL_001a:
  12905. {
  12906. String_t* L_4;
  12907. L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(G_B4_1, G_B4_0, _stringLiteralB481E1177ABCEDA2138821AE6FDCB1DE23CE4F7A, NULL);
  12908. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12909. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_4, NULL);
  12910. // return;
  12911. return;
  12912. }
  12913. IL_002a:
  12914. {
  12915. // m_SelectionGuard = true;
  12916. __this->___m_SelectionGuard_12 = (bool)1;
  12917. // if (selected == m_CurrentSelected)
  12918. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5 = ___0_selected;
  12919. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = __this->___m_CurrentSelected_10;
  12920. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  12921. bool L_7;
  12922. L_7 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_5, L_6, NULL);
  12923. if (!L_7)
  12924. {
  12925. goto IL_0047;
  12926. }
  12927. }
  12928. {
  12929. // m_SelectionGuard = false;
  12930. __this->___m_SelectionGuard_12 = (bool)0;
  12931. // return;
  12932. return;
  12933. }
  12934. IL_0047:
  12935. {
  12936. // ExecuteEvents.Execute(m_CurrentSelected, pointer, ExecuteEvents.deselectHandler);
  12937. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8 = __this->___m_CurrentSelected_10;
  12938. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_9 = ___1_pointer;
  12939. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  12940. EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690* L_10;
  12941. L_10 = ExecuteEvents_get_deselectHandler_m9CDD5F8B5269067CA38247DDD41B521A8FCEDFEF_inline(NULL);
  12942. bool L_11;
  12943. L_11 = ExecuteEvents_Execute_TisIDeselectHandler_t1DAC043FE4AC6C9BD4E0128AD5CAC1C84F4AF661_mF5887E085CDF21C7E46BCDEDDFAE8DAB8D6B2308(L_8, L_9, L_10, ExecuteEvents_Execute_TisIDeselectHandler_t1DAC043FE4AC6C9BD4E0128AD5CAC1C84F4AF661_mF5887E085CDF21C7E46BCDEDDFAE8DAB8D6B2308_RuntimeMethod_var);
  12944. // m_CurrentSelected = selected;
  12945. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_12 = ___0_selected;
  12946. __this->___m_CurrentSelected_10 = L_12;
  12947. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentSelected_10), (void*)L_12);
  12948. // ExecuteEvents.Execute(m_CurrentSelected, pointer, ExecuteEvents.selectHandler);
  12949. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_13 = __this->___m_CurrentSelected_10;
  12950. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_14 = ___1_pointer;
  12951. EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA* L_15;
  12952. L_15 = ExecuteEvents_get_selectHandler_mCF588328D11715E24BC54DF464EF4F3D694B3939_inline(NULL);
  12953. bool L_16;
  12954. L_16 = ExecuteEvents_Execute_TisISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D_m3F0363F6627EF6ECECB5439840122565E3A3086B(L_13, L_14, L_15, ExecuteEvents_Execute_TisISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D_m3F0363F6627EF6ECECB5439840122565E3A3086B_RuntimeMethod_var);
  12955. // m_SelectionGuard = false;
  12956. __this->___m_SelectionGuard_12 = (bool)0;
  12957. // }
  12958. return;
  12959. }
  12960. }
  12961. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::get_baseEventDataCache()
  12962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* EventSystem_get_baseEventDataCache_mF9AFC01C9D2B055F0816F6EEA2CC0011F1D82B7F (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  12963. {
  12964. static bool s_Il2CppMethodInitialized;
  12965. if (!s_Il2CppMethodInitialized)
  12966. {
  12967. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F_il2cpp_TypeInfo_var);
  12968. s_Il2CppMethodInitialized = true;
  12969. }
  12970. {
  12971. // if (m_DummyData == null)
  12972. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_0 = __this->___m_DummyData_13;
  12973. if (L_0)
  12974. {
  12975. goto IL_0014;
  12976. }
  12977. }
  12978. {
  12979. // m_DummyData = new BaseEventData(this);
  12980. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = (BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*)il2cpp_codegen_object_new(BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F_il2cpp_TypeInfo_var);
  12981. NullCheck(L_1);
  12982. BaseEventData__ctor_mE51C4DB618D8661AB2527EC5DE4D563D2284F558(L_1, __this, NULL);
  12983. __this->___m_DummyData_13 = L_1;
  12984. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DummyData_13), (void*)L_1);
  12985. }
  12986. IL_0014:
  12987. {
  12988. // return m_DummyData;
  12989. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_2 = __this->___m_DummyData_13;
  12990. return L_2;
  12991. }
  12992. }
  12993. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject)
  12994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m91382EAC4D552C672CC07BE7EB1481F156045280 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_selected, const RuntimeMethod* method)
  12995. {
  12996. {
  12997. // SetSelectedGameObject(selected, baseEventDataCache);
  12998. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_selected;
  12999. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1;
  13000. L_1 = EventSystem_get_baseEventDataCache_mF9AFC01C9D2B055F0816F6EEA2CC0011F1D82B7F(__this, NULL);
  13001. EventSystem_SetSelectedGameObject_m9675415B7B3FE13B35E2CCB220F0C8AF04ECA173(__this, L_0, L_1, NULL);
  13002. // }
  13003. return;
  13004. }
  13005. }
  13006. // System.Int32 UnityEngine.EventSystems.EventSystem::RaycastComparer(UnityEngine.EventSystems.RaycastResult,UnityEngine.EventSystems.RaycastResult)
  13007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t EventSystem_RaycastComparer_mBF2582FBEDA9A1B604EE4281C61CB5E3DF676795 (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___0_lhs, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___1_rhs, const RuntimeMethod* method)
  13008. {
  13009. static bool s_Il2CppMethodInitialized;
  13010. if (!s_Il2CppMethodInitialized)
  13011. {
  13012. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13013. s_Il2CppMethodInitialized = true;
  13014. }
  13015. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_0 = NULL;
  13016. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_1 = NULL;
  13017. int32_t V_2 = 0;
  13018. int32_t V_3 = 0;
  13019. int32_t V_4 = 0;
  13020. {
  13021. // if (lhs.module != rhs.module)
  13022. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_0 = ___0_lhs;
  13023. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_1 = L_0.___module_1;
  13024. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_2 = ___1_rhs;
  13025. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_3 = L_2.___module_1;
  13026. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13027. bool L_4;
  13028. L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, L_3, NULL);
  13029. if (!L_4)
  13030. {
  13031. goto IL_00de;
  13032. }
  13033. }
  13034. {
  13035. // var lhsEventCamera = lhs.module.eventCamera;
  13036. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_5 = ___0_lhs;
  13037. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_6 = L_5.___module_1;
  13038. NullCheck(L_6);
  13039. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_7;
  13040. L_7 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_6);
  13041. V_0 = L_7;
  13042. // var rhsEventCamera = rhs.module.eventCamera;
  13043. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_8 = ___1_rhs;
  13044. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_9 = L_8.___module_1;
  13045. NullCheck(L_9);
  13046. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_10;
  13047. L_10 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_9);
  13048. V_1 = L_10;
  13049. // if (lhsEventCamera != null && rhsEventCamera != null && lhsEventCamera.depth != rhsEventCamera.depth)
  13050. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_11 = V_0;
  13051. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13052. bool L_12;
  13053. L_12 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_11, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13054. if (!L_12)
  13055. {
  13056. goto IL_0070;
  13057. }
  13058. }
  13059. {
  13060. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_13 = V_1;
  13061. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13062. bool L_14;
  13063. L_14 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13064. if (!L_14)
  13065. {
  13066. goto IL_0070;
  13067. }
  13068. }
  13069. {
  13070. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_15 = V_0;
  13071. NullCheck(L_15);
  13072. float L_16;
  13073. L_16 = Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D(L_15, NULL);
  13074. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_17 = V_1;
  13075. NullCheck(L_17);
  13076. float L_18;
  13077. L_18 = Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D(L_17, NULL);
  13078. if ((((float)L_16) == ((float)L_18)))
  13079. {
  13080. goto IL_0070;
  13081. }
  13082. }
  13083. {
  13084. // if (lhsEventCamera.depth < rhsEventCamera.depth)
  13085. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_19 = V_0;
  13086. NullCheck(L_19);
  13087. float L_20;
  13088. L_20 = Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D(L_19, NULL);
  13089. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_21 = V_1;
  13090. NullCheck(L_21);
  13091. float L_22;
  13092. L_22 = Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D(L_21, NULL);
  13093. if ((!(((float)L_20) < ((float)L_22))))
  13094. {
  13095. goto IL_005e;
  13096. }
  13097. }
  13098. {
  13099. // return 1;
  13100. return 1;
  13101. }
  13102. IL_005e:
  13103. {
  13104. // if (lhsEventCamera.depth == rhsEventCamera.depth)
  13105. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_23 = V_0;
  13106. NullCheck(L_23);
  13107. float L_24;
  13108. L_24 = Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D(L_23, NULL);
  13109. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_25 = V_1;
  13110. NullCheck(L_25);
  13111. float L_26;
  13112. L_26 = Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D(L_25, NULL);
  13113. if ((!(((float)L_24) == ((float)L_26))))
  13114. {
  13115. goto IL_006e;
  13116. }
  13117. }
  13118. {
  13119. // return 0;
  13120. return 0;
  13121. }
  13122. IL_006e:
  13123. {
  13124. // return -1;
  13125. return (-1);
  13126. }
  13127. IL_0070:
  13128. {
  13129. // if (lhs.module.sortOrderPriority != rhs.module.sortOrderPriority)
  13130. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_27 = ___0_lhs;
  13131. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_28 = L_27.___module_1;
  13132. NullCheck(L_28);
  13133. int32_t L_29;
  13134. L_29 = VirtualFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_28);
  13135. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_30 = ___1_rhs;
  13136. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_31 = L_30.___module_1;
  13137. NullCheck(L_31);
  13138. int32_t L_32;
  13139. L_32 = VirtualFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_31);
  13140. if ((((int32_t)L_29) == ((int32_t)L_32)))
  13141. {
  13142. goto IL_00a7;
  13143. }
  13144. }
  13145. {
  13146. // return rhs.module.sortOrderPriority.CompareTo(lhs.module.sortOrderPriority);
  13147. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_33 = ___1_rhs;
  13148. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_34 = L_33.___module_1;
  13149. NullCheck(L_34);
  13150. int32_t L_35;
  13151. L_35 = VirtualFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_34);
  13152. V_2 = L_35;
  13153. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_36 = ___0_lhs;
  13154. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_37 = L_36.___module_1;
  13155. NullCheck(L_37);
  13156. int32_t L_38;
  13157. L_38 = VirtualFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_37);
  13158. int32_t L_39;
  13159. L_39 = Int32_CompareTo_mFA011811D4447442ED442B4A507BD4267621C586((&V_2), L_38, NULL);
  13160. return L_39;
  13161. }
  13162. IL_00a7:
  13163. {
  13164. // if (lhs.module.renderOrderPriority != rhs.module.renderOrderPriority)
  13165. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_40 = ___0_lhs;
  13166. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_41 = L_40.___module_1;
  13167. NullCheck(L_41);
  13168. int32_t L_42;
  13169. L_42 = VirtualFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_41);
  13170. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_43 = ___1_rhs;
  13171. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_44 = L_43.___module_1;
  13172. NullCheck(L_44);
  13173. int32_t L_45;
  13174. L_45 = VirtualFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_44);
  13175. if ((((int32_t)L_42) == ((int32_t)L_45)))
  13176. {
  13177. goto IL_00de;
  13178. }
  13179. }
  13180. {
  13181. // return rhs.module.renderOrderPriority.CompareTo(lhs.module.renderOrderPriority);
  13182. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_46 = ___1_rhs;
  13183. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_47 = L_46.___module_1;
  13184. NullCheck(L_47);
  13185. int32_t L_48;
  13186. L_48 = VirtualFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_47);
  13187. V_2 = L_48;
  13188. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_49 = ___0_lhs;
  13189. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_50 = L_49.___module_1;
  13190. NullCheck(L_50);
  13191. int32_t L_51;
  13192. L_51 = VirtualFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_50);
  13193. int32_t L_52;
  13194. L_52 = Int32_CompareTo_mFA011811D4447442ED442B4A507BD4267621C586((&V_2), L_51, NULL);
  13195. return L_52;
  13196. }
  13197. IL_00de:
  13198. {
  13199. // if (lhs.sortingLayer != rhs.sortingLayer)
  13200. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_53 = ___0_lhs;
  13201. int32_t L_54 = L_53.___sortingLayer_5;
  13202. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_55 = ___1_rhs;
  13203. int32_t L_56 = L_55.___sortingLayer_5;
  13204. if ((((int32_t)L_54) == ((int32_t)L_56)))
  13205. {
  13206. goto IL_010f;
  13207. }
  13208. }
  13209. {
  13210. // var rid = SortingLayer.GetLayerValueFromID(rhs.sortingLayer);
  13211. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_57 = ___1_rhs;
  13212. int32_t L_58 = L_57.___sortingLayer_5;
  13213. int32_t L_59;
  13214. L_59 = SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C(L_58, NULL);
  13215. V_3 = L_59;
  13216. // var lid = SortingLayer.GetLayerValueFromID(lhs.sortingLayer);
  13217. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_60 = ___0_lhs;
  13218. int32_t L_61 = L_60.___sortingLayer_5;
  13219. int32_t L_62;
  13220. L_62 = SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C(L_61, NULL);
  13221. V_4 = L_62;
  13222. // return rid.CompareTo(lid);
  13223. int32_t L_63 = V_4;
  13224. int32_t L_64;
  13225. L_64 = Int32_CompareTo_mFA011811D4447442ED442B4A507BD4267621C586((&V_3), L_63, NULL);
  13226. return L_64;
  13227. }
  13228. IL_010f:
  13229. {
  13230. // if (lhs.sortingOrder != rhs.sortingOrder)
  13231. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_65 = ___0_lhs;
  13232. int32_t L_66 = L_65.___sortingOrder_6;
  13233. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_67 = ___1_rhs;
  13234. int32_t L_68 = L_67.___sortingOrder_6;
  13235. if ((((int32_t)L_66) == ((int32_t)L_68)))
  13236. {
  13237. goto IL_0130;
  13238. }
  13239. }
  13240. {
  13241. // return rhs.sortingOrder.CompareTo(lhs.sortingOrder);
  13242. int32_t* L_69 = (&(&___1_rhs)->___sortingOrder_6);
  13243. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_70 = ___0_lhs;
  13244. int32_t L_71 = L_70.___sortingOrder_6;
  13245. int32_t L_72;
  13246. L_72 = Int32_CompareTo_mFA011811D4447442ED442B4A507BD4267621C586(L_69, L_71, NULL);
  13247. return L_72;
  13248. }
  13249. IL_0130:
  13250. {
  13251. // if (lhs.depth != rhs.depth && lhs.module.rootRaycaster == rhs.module.rootRaycaster)
  13252. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_73 = ___0_lhs;
  13253. int32_t L_74 = L_73.___depth_4;
  13254. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_75 = ___1_rhs;
  13255. int32_t L_76 = L_75.___depth_4;
  13256. if ((((int32_t)L_74) == ((int32_t)L_76)))
  13257. {
  13258. goto IL_016e;
  13259. }
  13260. }
  13261. {
  13262. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_77 = ___0_lhs;
  13263. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_78 = L_77.___module_1;
  13264. NullCheck(L_78);
  13265. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_79;
  13266. L_79 = BaseRaycaster_get_rootRaycaster_m63E20D85A8B9867AC196768924F8BE579668BF28(L_78, NULL);
  13267. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_80 = ___1_rhs;
  13268. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_81 = L_80.___module_1;
  13269. NullCheck(L_81);
  13270. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_82;
  13271. L_82 = BaseRaycaster_get_rootRaycaster_m63E20D85A8B9867AC196768924F8BE579668BF28(L_81, NULL);
  13272. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13273. bool L_83;
  13274. L_83 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_79, L_82, NULL);
  13275. if (!L_83)
  13276. {
  13277. goto IL_016e;
  13278. }
  13279. }
  13280. {
  13281. // return rhs.depth.CompareTo(lhs.depth);
  13282. int32_t* L_84 = (&(&___1_rhs)->___depth_4);
  13283. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_85 = ___0_lhs;
  13284. int32_t L_86 = L_85.___depth_4;
  13285. int32_t L_87;
  13286. L_87 = Int32_CompareTo_mFA011811D4447442ED442B4A507BD4267621C586(L_84, L_86, NULL);
  13287. return L_87;
  13288. }
  13289. IL_016e:
  13290. {
  13291. // if (lhs.distance != rhs.distance)
  13292. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_88 = ___0_lhs;
  13293. float L_89 = L_88.___distance_2;
  13294. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_90 = ___1_rhs;
  13295. float L_91 = L_90.___distance_2;
  13296. if ((((float)L_89) == ((float)L_91)))
  13297. {
  13298. goto IL_018f;
  13299. }
  13300. }
  13301. {
  13302. // return lhs.distance.CompareTo(rhs.distance);
  13303. float* L_92 = (&(&___0_lhs)->___distance_2);
  13304. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_93 = ___1_rhs;
  13305. float L_94 = L_93.___distance_2;
  13306. int32_t L_95;
  13307. L_95 = Single_CompareTo_m06F7868162EB392D3E99103D1A0BD27463C9E66F(L_92, L_94, NULL);
  13308. return L_95;
  13309. }
  13310. IL_018f:
  13311. {
  13312. // return lhs.index.CompareTo(rhs.index);
  13313. float* L_96 = (&(&___0_lhs)->___index_3);
  13314. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_97 = ___1_rhs;
  13315. float L_98 = L_97.___index_3;
  13316. int32_t L_99;
  13317. L_99 = Single_CompareTo_m06F7868162EB392D3E99103D1A0BD27463C9E66F(L_96, L_98, NULL);
  13318. return L_99;
  13319. }
  13320. }
  13321. // System.Void UnityEngine.EventSystems.EventSystem::RaycastAll(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  13322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_RaycastAll_mE93CC75909438D20D17A0EF98348A064FBFEA528 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, List_1_t8292C421BBB00D7661DC07462822936152BAB446* ___1_raycastResults, const RuntimeMethod* method)
  13323. {
  13324. static bool s_Il2CppMethodInitialized;
  13325. if (!s_Il2CppMethodInitialized)
  13326. {
  13327. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13328. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m88ECE219176F771E4C5F913CC01FFCF91E93E3D0_RuntimeMethod_var);
  13329. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Sort_m58ABF39C40B541D1F2EDDD8188C5216D2608B3BC_RuntimeMethod_var);
  13330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mBD9E514AE38BF6A31BE2054355A0ACC6003F6FFE_RuntimeMethod_var);
  13331. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m709A412335F9ACB6D852EE8D7B26AFE787895DCB_RuntimeMethod_var);
  13332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13333. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  13334. s_Il2CppMethodInitialized = true;
  13335. }
  13336. List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* V_0 = NULL;
  13337. int32_t V_1 = 0;
  13338. int32_t V_2 = 0;
  13339. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* V_3 = NULL;
  13340. {
  13341. // raycastResults.Clear();
  13342. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_0 = ___1_raycastResults;
  13343. NullCheck(L_0);
  13344. List_1_Clear_m88ECE219176F771E4C5F913CC01FFCF91E93E3D0_inline(L_0, List_1_Clear_m88ECE219176F771E4C5F913CC01FFCF91E93E3D0_RuntimeMethod_var);
  13345. // var modules = RaycasterManager.GetRaycasters();
  13346. il2cpp_codegen_runtime_class_init_inline(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  13347. List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* L_1;
  13348. L_1 = RaycasterManager_GetRaycasters_m876BA9CA8DB8E6D351DC4A97473753503B7017DE_inline(NULL);
  13349. V_0 = L_1;
  13350. // var modulesCount = modules.Count;
  13351. List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* L_2 = V_0;
  13352. NullCheck(L_2);
  13353. int32_t L_3;
  13354. L_3 = List_1_get_Count_mBD9E514AE38BF6A31BE2054355A0ACC6003F6FFE_inline(L_2, List_1_get_Count_mBD9E514AE38BF6A31BE2054355A0ACC6003F6FFE_RuntimeMethod_var);
  13355. V_1 = L_3;
  13356. // for (int i = 0; i < modulesCount; ++i)
  13357. V_2 = 0;
  13358. goto IL_003c;
  13359. }
  13360. IL_0017:
  13361. {
  13362. // var module = modules[i];
  13363. List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* L_4 = V_0;
  13364. int32_t L_5 = V_2;
  13365. NullCheck(L_4);
  13366. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_6;
  13367. L_6 = List_1_get_Item_m709A412335F9ACB6D852EE8D7B26AFE787895DCB(L_4, L_5, List_1_get_Item_m709A412335F9ACB6D852EE8D7B26AFE787895DCB_RuntimeMethod_var);
  13368. V_3 = L_6;
  13369. // if (module == null || !module.IsActive())
  13370. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_7 = V_3;
  13371. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13372. bool L_8;
  13373. L_8 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13374. if (L_8)
  13375. {
  13376. goto IL_0038;
  13377. }
  13378. }
  13379. {
  13380. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_9 = V_3;
  13381. NullCheck(L_9);
  13382. bool L_10;
  13383. L_10 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_9);
  13384. if (!L_10)
  13385. {
  13386. goto IL_0038;
  13387. }
  13388. }
  13389. {
  13390. // module.Raycast(eventData, raycastResults);
  13391. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_11 = V_3;
  13392. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_12 = ___0_eventData;
  13393. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_13 = ___1_raycastResults;
  13394. NullCheck(L_11);
  13395. VirtualActionInvoker2< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB*, List_1_t8292C421BBB00D7661DC07462822936152BAB446* >::Invoke(17 /* System.Void UnityEngine.EventSystems.BaseRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>) */, L_11, L_12, L_13);
  13396. }
  13397. IL_0038:
  13398. {
  13399. // for (int i = 0; i < modulesCount; ++i)
  13400. int32_t L_14 = V_2;
  13401. V_2 = ((int32_t)il2cpp_codegen_add(L_14, 1));
  13402. }
  13403. IL_003c:
  13404. {
  13405. // for (int i = 0; i < modulesCount; ++i)
  13406. int32_t L_15 = V_2;
  13407. int32_t L_16 = V_1;
  13408. if ((((int32_t)L_15) < ((int32_t)L_16)))
  13409. {
  13410. goto IL_0017;
  13411. }
  13412. }
  13413. {
  13414. // raycastResults.Sort(s_RaycastComparer);
  13415. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_17 = ___1_raycastResults;
  13416. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13417. Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC* L_18 = ((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___s_RaycastComparer_14;
  13418. NullCheck(L_17);
  13419. List_1_Sort_m58ABF39C40B541D1F2EDDD8188C5216D2608B3BC(L_17, L_18, List_1_Sort_m58ABF39C40B541D1F2EDDD8188C5216D2608B3BC_RuntimeMethod_var);
  13420. // }
  13421. return;
  13422. }
  13423. }
  13424. // System.Boolean UnityEngine.EventSystems.EventSystem::IsPointerOverGameObject()
  13425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_IsPointerOverGameObject_mC89BFEA46B0DA67F914B9B90356E63BFBE11EB38 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  13426. {
  13427. {
  13428. // return IsPointerOverGameObject(PointerInputModule.kMouseLeftId);
  13429. bool L_0;
  13430. L_0 = EventSystem_IsPointerOverGameObject_m238732B4FDEA343976D798FF04DB34C3221243C2(__this, (-1), NULL);
  13431. return L_0;
  13432. }
  13433. }
  13434. // System.Boolean UnityEngine.EventSystems.EventSystem::IsPointerOverGameObject(System.Int32)
  13435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_IsPointerOverGameObject_m238732B4FDEA343976D798FF04DB34C3221243C2 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, int32_t ___0_pointerId, const RuntimeMethod* method)
  13436. {
  13437. static bool s_Il2CppMethodInitialized;
  13438. if (!s_Il2CppMethodInitialized)
  13439. {
  13440. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13441. s_Il2CppMethodInitialized = true;
  13442. }
  13443. {
  13444. // return m_CurrentInputModule != null && m_CurrentInputModule.IsPointerOverGameObject(pointerId);
  13445. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_0 = __this->___m_CurrentInputModule_5;
  13446. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13447. bool L_1;
  13448. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13449. if (!L_1)
  13450. {
  13451. goto IL_001b;
  13452. }
  13453. }
  13454. {
  13455. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_2 = __this->___m_CurrentInputModule_5;
  13456. int32_t L_3 = ___0_pointerId;
  13457. NullCheck(L_2);
  13458. bool L_4;
  13459. L_4 = VirtualFuncInvoker1< bool, int32_t >::Invoke(20 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::IsPointerOverGameObject(System.Int32) */, L_2, L_3);
  13460. return L_4;
  13461. }
  13462. IL_001b:
  13463. {
  13464. return (bool)0;
  13465. }
  13466. }
  13467. // System.Boolean UnityEngine.EventSystems.EventSystem::get_isUIToolkitActiveEventSystem()
  13468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_isUIToolkitActiveEventSystem_m6FF1DA7E38D73742C5AEBF93C611723B9CC93FDE (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  13469. {
  13470. static bool s_Il2CppMethodInitialized;
  13471. if (!s_Il2CppMethodInitialized)
  13472. {
  13473. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13474. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13475. s_Il2CppMethodInitialized = true;
  13476. }
  13477. {
  13478. // s_UIToolkitOverride.activeEventSystem == this || s_UIToolkitOverride.activeEventSystem == null;
  13479. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13480. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0 = (&((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___s_UIToolkitOverride_15)->___activeEventSystem_0;
  13481. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13482. bool L_1;
  13483. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, __this, NULL);
  13484. if (L_1)
  13485. {
  13486. goto IL_0023;
  13487. }
  13488. }
  13489. {
  13490. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13491. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_2 = (&((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___s_UIToolkitOverride_15)->___activeEventSystem_0;
  13492. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13493. bool L_3;
  13494. L_3 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13495. return L_3;
  13496. }
  13497. IL_0023:
  13498. {
  13499. return (bool)1;
  13500. }
  13501. }
  13502. // System.Boolean UnityEngine.EventSystems.EventSystem::get_sendUIToolkitEvents()
  13503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_sendUIToolkitEvents_m7E11CCC27DFE797BC4DFAEAE2D1C94BF845B08C9 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  13504. {
  13505. static bool s_Il2CppMethodInitialized;
  13506. if (!s_Il2CppMethodInitialized)
  13507. {
  13508. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13509. s_Il2CppMethodInitialized = true;
  13510. }
  13511. {
  13512. // s_UIToolkitOverride.sendEvents && isUIToolkitActiveEventSystem;
  13513. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13514. bool L_0 = (&((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___s_UIToolkitOverride_15)->___sendEvents_1;
  13515. if (!L_0)
  13516. {
  13517. goto IL_0013;
  13518. }
  13519. }
  13520. {
  13521. bool L_1;
  13522. L_1 = EventSystem_get_isUIToolkitActiveEventSystem_m6FF1DA7E38D73742C5AEBF93C611723B9CC93FDE(__this, NULL);
  13523. return L_1;
  13524. }
  13525. IL_0013:
  13526. {
  13527. return (bool)0;
  13528. }
  13529. }
  13530. // System.Boolean UnityEngine.EventSystems.EventSystem::get_createUIToolkitPanelGameObjectsOnStart()
  13531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_createUIToolkitPanelGameObjectsOnStart_mD617E1B0EA52D750421DE03A8F131CF2F5831712 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  13532. {
  13533. static bool s_Il2CppMethodInitialized;
  13534. if (!s_Il2CppMethodInitialized)
  13535. {
  13536. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13537. s_Il2CppMethodInitialized = true;
  13538. }
  13539. {
  13540. // s_UIToolkitOverride.createPanelGameObjectsOnStart && isUIToolkitActiveEventSystem;
  13541. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13542. bool L_0 = (&((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___s_UIToolkitOverride_15)->___createPanelGameObjectsOnStart_2;
  13543. if (!L_0)
  13544. {
  13545. goto IL_0013;
  13546. }
  13547. }
  13548. {
  13549. bool L_1;
  13550. L_1 = EventSystem_get_isUIToolkitActiveEventSystem_m6FF1DA7E38D73742C5AEBF93C611723B9CC93FDE(__this, NULL);
  13551. return L_1;
  13552. }
  13553. IL_0013:
  13554. {
  13555. return (bool)0;
  13556. }
  13557. }
  13558. // System.Void UnityEngine.EventSystems.EventSystem::SetUITookitEventSystemOverride(UnityEngine.EventSystems.EventSystem,System.Boolean,System.Boolean)
  13559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetUITookitEventSystemOverride_m31B7776BD35EFB75371E2B860CF6E34FCDCD6A59 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___0_activeEventSystem, bool ___1_sendEvents, bool ___2_createPanelGameObjectsOnStart, const RuntimeMethod* method)
  13560. {
  13561. static bool s_Il2CppMethodInitialized;
  13562. if (!s_Il2CppMethodInitialized)
  13563. {
  13564. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13565. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13566. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  13567. s_Il2CppMethodInitialized = true;
  13568. }
  13569. UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182 V_0;
  13570. memset((&V_0), 0, sizeof(V_0));
  13571. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* G_B4_0 = NULL;
  13572. {
  13573. // UIElementsRuntimeUtility.UnregisterEventSystem(UIElementsRuntimeUtility.activeEventSystem);
  13574. il2cpp_codegen_runtime_class_init_inline(UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  13575. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0;
  13576. L_0 = UIElementsRuntimeUtility_get_activeEventSystem_mEE885CA6E7EB77FFDCE9A63B4E5C7963548233E0_inline(NULL);
  13577. UIElementsRuntimeUtility_UnregisterEventSystem_m4022148935EBB10319D90CAAB18B3B15C8D5771E(L_0, NULL);
  13578. // s_UIToolkitOverride = new UIToolkitOverrideConfig
  13579. // {
  13580. // activeEventSystem = activeEventSystem,
  13581. // sendEvents = sendEvents,
  13582. // createPanelGameObjectsOnStart = createPanelGameObjectsOnStart,
  13583. // };
  13584. il2cpp_codegen_initobj((&V_0), sizeof(UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182));
  13585. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_1 = ___0_activeEventSystem;
  13586. (&V_0)->___activeEventSystem_0 = L_1;
  13587. Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___activeEventSystem_0), (void*)L_1);
  13588. bool L_2 = ___1_sendEvents;
  13589. (&V_0)->___sendEvents_1 = L_2;
  13590. bool L_3 = ___2_createPanelGameObjectsOnStart;
  13591. (&V_0)->___createPanelGameObjectsOnStart_2 = L_3;
  13592. UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182 L_4 = V_0;
  13593. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13594. ((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___s_UIToolkitOverride_15 = L_4;
  13595. Il2CppCodeGenWriteBarrier((void**)&(((&((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___s_UIToolkitOverride_15))->___activeEventSystem_0), (void*)NULL);
  13596. // if (sendEvents)
  13597. bool L_5 = ___1_sendEvents;
  13598. if (!L_5)
  13599. {
  13600. goto IL_0051;
  13601. }
  13602. }
  13603. {
  13604. // var eventSystem = activeEventSystem != null ? activeEventSystem : EventSystem.current;
  13605. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_6 = ___0_activeEventSystem;
  13606. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13607. bool L_7;
  13608. L_7 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13609. if (L_7)
  13610. {
  13611. goto IL_0043;
  13612. }
  13613. }
  13614. {
  13615. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13616. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_8;
  13617. L_8 = EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016(NULL);
  13618. G_B4_0 = L_8;
  13619. goto IL_0044;
  13620. }
  13621. IL_0043:
  13622. {
  13623. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_9 = ___0_activeEventSystem;
  13624. G_B4_0 = L_9;
  13625. }
  13626. IL_0044:
  13627. {
  13628. // if (eventSystem.isActiveAndEnabled)
  13629. NullCheck(G_B4_0);
  13630. bool L_10;
  13631. L_10 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(G_B4_0, NULL);
  13632. if (!L_10)
  13633. {
  13634. goto IL_0051;
  13635. }
  13636. }
  13637. {
  13638. // UIElementsRuntimeUtility.RegisterEventSystem(activeEventSystem);
  13639. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_11 = ___0_activeEventSystem;
  13640. il2cpp_codegen_runtime_class_init_inline(UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  13641. UIElementsRuntimeUtility_RegisterEventSystem_m33E82DDE72D5EDBEFA1B6136E3BA211A90576893(L_11, NULL);
  13642. }
  13643. IL_0051:
  13644. {
  13645. // }
  13646. return;
  13647. }
  13648. }
  13649. // System.Void UnityEngine.EventSystems.EventSystem::CreateUIToolkitPanelGameObject(UnityEngine.UIElements.BaseRuntimePanel)
  13650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_CreateUIToolkitPanelGameObject_mFE582264FE41E29CA6BBCCA384E1B238671D3B4B (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* ___0_panel, const RuntimeMethod* method)
  13651. {
  13652. static bool s_Il2CppMethodInitialized;
  13653. if (!s_Il2CppMethodInitialized)
  13654. {
  13655. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  13656. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
  13657. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13658. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09_0_0_0_var);
  13659. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D_0_0_0_var);
  13660. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
  13661. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  13662. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass52_0_U3CCreateUIToolkitPanelGameObjectU3Eb__0_mF55A93A2665521B4BB521A1FABDC7B98D7F05999_RuntimeMethod_var);
  13663. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE_il2cpp_TypeInfo_var);
  13664. s_Il2CppMethodInitialized = true;
  13665. }
  13666. U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE* V_0 = NULL;
  13667. {
  13668. // if (panel.selectableGameObject == null)
  13669. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_0 = ___0_panel;
  13670. NullCheck(L_0);
  13671. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
  13672. L_1 = BaseRuntimePanel_get_selectableGameObject_m65B833EB1F9A3E071A5161AE94583D9609B930EF_inline(L_0, NULL);
  13673. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13674. bool L_2;
  13675. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13676. if (!L_2)
  13677. {
  13678. goto IL_0079;
  13679. }
  13680. }
  13681. {
  13682. U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE* L_3 = (U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE_il2cpp_TypeInfo_var);
  13683. NullCheck(L_3);
  13684. U3CU3Ec__DisplayClass52_0__ctor_m92802E6FD95BD7427E6265625035CAF19A8B061B(L_3, NULL);
  13685. V_0 = L_3;
  13686. // var go = new GameObject(panel.name, typeof(PanelEventHandler), typeof(PanelRaycaster));
  13687. U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE* L_4 = V_0;
  13688. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_5 = ___0_panel;
  13689. NullCheck(L_5);
  13690. String_t* L_6;
  13691. L_6 = Panel_get_name_mA94F3456379C6F6EF228067349CDBE3927BEA8ED(L_5, NULL);
  13692. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_7 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)2);
  13693. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_8 = L_7;
  13694. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_9 = { reinterpret_cast<intptr_t> (PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09_0_0_0_var) };
  13695. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  13696. Type_t* L_10;
  13697. L_10 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_9, NULL);
  13698. NullCheck(L_8);
  13699. ArrayElementTypeCheck (L_8, L_10);
  13700. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_10);
  13701. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_11 = L_8;
  13702. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D_0_0_0_var) };
  13703. Type_t* L_13;
  13704. L_13 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_12, NULL);
  13705. NullCheck(L_11);
  13706. ArrayElementTypeCheck (L_11, L_13);
  13707. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_13);
  13708. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)il2cpp_codegen_object_new(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
  13709. NullCheck(L_14);
  13710. GameObject__ctor_m721D643351E55308EA4F5F41B67D5446D11C61F0(L_14, L_6, L_11, NULL);
  13711. NullCheck(L_4);
  13712. L_4->___go_0 = L_14;
  13713. Il2CppCodeGenWriteBarrier((void**)(&L_4->___go_0), (void*)L_14);
  13714. // go.transform.SetParent(transform);
  13715. U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE* L_15 = V_0;
  13716. NullCheck(L_15);
  13717. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_16 = L_15->___go_0;
  13718. NullCheck(L_16);
  13719. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
  13720. L_17 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_16, NULL);
  13721. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18;
  13722. L_18 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  13723. NullCheck(L_17);
  13724. Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250(L_17, L_18, NULL);
  13725. // panel.selectableGameObject = go;
  13726. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_19 = ___0_panel;
  13727. U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE* L_20 = V_0;
  13728. NullCheck(L_20);
  13729. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_21 = L_20->___go_0;
  13730. NullCheck(L_19);
  13731. BaseRuntimePanel_set_selectableGameObject_m0953E1A50CD22B636B0C36895F3B9976E324A833(L_19, L_21, NULL);
  13732. // panel.destroyed += () => DestroyImmediate(go);
  13733. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_22 = ___0_panel;
  13734. U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE* L_23 = V_0;
  13735. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_24 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  13736. NullCheck(L_24);
  13737. Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_24, L_23, (intptr_t)((void*)U3CU3Ec__DisplayClass52_0_U3CCreateUIToolkitPanelGameObjectU3Eb__0_mF55A93A2665521B4BB521A1FABDC7B98D7F05999_RuntimeMethod_var), NULL);
  13738. NullCheck(L_22);
  13739. BaseRuntimePanel_add_destroyed_m7191C21A4B5662F3855824E4C516E0232A1C5C81(L_22, L_24, NULL);
  13740. }
  13741. IL_0079:
  13742. {
  13743. // }
  13744. return;
  13745. }
  13746. }
  13747. // System.Void UnityEngine.EventSystems.EventSystem::Start()
  13748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_Start_m392BF40F247855AA4D87C74F2CB5F9AC175F5556 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  13749. {
  13750. static bool s_Il2CppMethodInitialized;
  13751. if (!s_Il2CppMethodInitialized)
  13752. {
  13753. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514_il2cpp_TypeInfo_var);
  13754. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4_il2cpp_TypeInfo_var);
  13755. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m5F522A170F8E78225109622835A1ED8F1A94B243_RuntimeMethod_var);
  13756. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mBA36AD146491CAAF512A40D7F3009F3F501B3A19_RuntimeMethod_var);
  13757. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mA403B61665EA48A93CA41F99B3951C9E8B668655_RuntimeMethod_var);
  13758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_CreateUIToolkitPanelGameObject_mFE582264FE41E29CA6BBCCA384E1B238671D3B4B_RuntimeMethod_var);
  13759. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m0A49BD1D755F744764446BA2BDB86487C93219CF_RuntimeMethod_var);
  13760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  13761. s_Il2CppMethodInitialized = true;
  13762. }
  13763. Enumerator_t0D7BFF7BA0DCFB8FBD71A70BC578DD4E0645952A V_0;
  13764. memset((&V_0), 0, sizeof(V_0));
  13765. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* V_1 = NULL;
  13766. {
  13767. // base.Start();
  13768. UIBehaviour_Start_mB12643ED6D859CD3682B4BF5B9CA7F72E8A72B45(__this, NULL);
  13769. // if (createUIToolkitPanelGameObjectsOnStart)
  13770. bool L_0;
  13771. L_0 = EventSystem_get_createUIToolkitPanelGameObjectsOnStart_mD617E1B0EA52D750421DE03A8F131CF2F5831712(__this, NULL);
  13772. if (!L_0)
  13773. {
  13774. goto IL_0059;
  13775. }
  13776. }
  13777. {
  13778. // foreach (BaseRuntimePanel panel in UIElementsRuntimeUtility.GetSortedPlayerPanels())
  13779. il2cpp_codegen_runtime_class_init_inline(UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  13780. List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919* L_1;
  13781. L_1 = UIElementsRuntimeUtility_GetSortedPlayerPanels_m8D486E3150FBE718BB735B3680732AB3F7EDEF76(NULL);
  13782. NullCheck(L_1);
  13783. Enumerator_t0D7BFF7BA0DCFB8FBD71A70BC578DD4E0645952A L_2;
  13784. L_2 = List_1_GetEnumerator_m0A49BD1D755F744764446BA2BDB86487C93219CF(L_1, List_1_GetEnumerator_m0A49BD1D755F744764446BA2BDB86487C93219CF_RuntimeMethod_var);
  13785. V_0 = L_2;
  13786. }
  13787. {
  13788. auto __finallyBlock = il2cpp::utils::Finally([&]
  13789. {
  13790. FINALLY_003a:
  13791. {// begin finally (depth: 1)
  13792. Enumerator_Dispose_m5F522A170F8E78225109622835A1ED8F1A94B243((&V_0), Enumerator_Dispose_m5F522A170F8E78225109622835A1ED8F1A94B243_RuntimeMethod_var);
  13793. return;
  13794. }// end finally (depth: 1)
  13795. });
  13796. try
  13797. {// begin try (depth: 1)
  13798. {
  13799. goto IL_002f_1;
  13800. }
  13801. IL_001b_1:
  13802. {
  13803. // foreach (BaseRuntimePanel panel in UIElementsRuntimeUtility.GetSortedPlayerPanels())
  13804. Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9* L_3;
  13805. L_3 = Enumerator_get_Current_mA403B61665EA48A93CA41F99B3951C9E8B668655_inline((&V_0), Enumerator_get_Current_mA403B61665EA48A93CA41F99B3951C9E8B668655_RuntimeMethod_var);
  13806. V_1 = ((BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4*)CastclassClass((RuntimeObject*)L_3, BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4_il2cpp_TypeInfo_var));
  13807. // CreateUIToolkitPanelGameObject(panel);
  13808. BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* L_4 = V_1;
  13809. EventSystem_CreateUIToolkitPanelGameObject_mFE582264FE41E29CA6BBCCA384E1B238671D3B4B(__this, L_4, NULL);
  13810. }
  13811. IL_002f_1:
  13812. {
  13813. // foreach (BaseRuntimePanel panel in UIElementsRuntimeUtility.GetSortedPlayerPanels())
  13814. bool L_5;
  13815. L_5 = Enumerator_MoveNext_mBA36AD146491CAAF512A40D7F3009F3F501B3A19((&V_0), Enumerator_MoveNext_mBA36AD146491CAAF512A40D7F3009F3F501B3A19_RuntimeMethod_var);
  13816. if (L_5)
  13817. {
  13818. goto IL_001b_1;
  13819. }
  13820. }
  13821. {
  13822. goto IL_0048;
  13823. }
  13824. }// end try (depth: 1)
  13825. catch(Il2CppExceptionWrapper& e)
  13826. {
  13827. __finallyBlock.StoreException(e.ex);
  13828. }
  13829. }
  13830. IL_0048:
  13831. {
  13832. // UIElementsRuntimeUtility.onCreatePanel += CreateUIToolkitPanelGameObject;
  13833. Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514* L_6 = (Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514*)il2cpp_codegen_object_new(Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514_il2cpp_TypeInfo_var);
  13834. NullCheck(L_6);
  13835. Action_1__ctor_m667EAD9BECFFC8AA30410E6127CE7AA5E4096ED0(L_6, __this, (intptr_t)((void*)EventSystem_CreateUIToolkitPanelGameObject_mFE582264FE41E29CA6BBCCA384E1B238671D3B4B_RuntimeMethod_var), NULL);
  13836. il2cpp_codegen_runtime_class_init_inline(UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  13837. UIElementsRuntimeUtility_add_onCreatePanel_m9FCDF5B5B8A7D2D14B500C09B5FA3C56BBF09A17(L_6, NULL);
  13838. }
  13839. IL_0059:
  13840. {
  13841. // }
  13842. return;
  13843. }
  13844. }
  13845. // System.Void UnityEngine.EventSystems.EventSystem::OnDestroy()
  13846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_OnDestroy_m2DDC6C240ED981710CB6D91F143A9FF6A3230D14 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  13847. {
  13848. static bool s_Il2CppMethodInitialized;
  13849. if (!s_Il2CppMethodInitialized)
  13850. {
  13851. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514_il2cpp_TypeInfo_var);
  13852. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_CreateUIToolkitPanelGameObject_mFE582264FE41E29CA6BBCCA384E1B238671D3B4B_RuntimeMethod_var);
  13853. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  13854. s_Il2CppMethodInitialized = true;
  13855. }
  13856. {
  13857. // UIElementsRuntimeUtility.onCreatePanel -= CreateUIToolkitPanelGameObject;
  13858. Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514* L_0 = (Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514*)il2cpp_codegen_object_new(Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514_il2cpp_TypeInfo_var);
  13859. NullCheck(L_0);
  13860. Action_1__ctor_m667EAD9BECFFC8AA30410E6127CE7AA5E4096ED0(L_0, __this, (intptr_t)((void*)EventSystem_CreateUIToolkitPanelGameObject_mFE582264FE41E29CA6BBCCA384E1B238671D3B4B_RuntimeMethod_var), NULL);
  13861. il2cpp_codegen_runtime_class_init_inline(UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  13862. UIElementsRuntimeUtility_remove_onCreatePanel_m91E02C7D7E21528EFE8ECECBFB6A7936E8D5FA4B(L_0, NULL);
  13863. // base.OnDestroy();
  13864. UIBehaviour_OnDestroy_mF225CF9163823F19BE5E2B2735D35898A20D608B(__this, NULL);
  13865. // }
  13866. return;
  13867. }
  13868. }
  13869. // System.Void UnityEngine.EventSystems.EventSystem::OnEnable()
  13870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_OnEnable_m4A1E4BD3E26E6DD1150AF17B8A4E14DA9FDA2D9C (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  13871. {
  13872. static bool s_Il2CppMethodInitialized;
  13873. if (!s_Il2CppMethodInitialized)
  13874. {
  13875. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13876. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0F2953840C66949A6A45D89F9F41A47E323D4234_RuntimeMethod_var);
  13877. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  13878. s_Il2CppMethodInitialized = true;
  13879. }
  13880. {
  13881. // base.OnEnable();
  13882. UIBehaviour_OnEnable_m8989ABF5C038905A68E5536BED2E6FFAF8767FFC(__this, NULL);
  13883. // m_EventSystems.Add(this);
  13884. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13885. List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* L_0 = ((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___m_EventSystems_6;
  13886. NullCheck(L_0);
  13887. List_1_Add_m0F2953840C66949A6A45D89F9F41A47E323D4234_inline(L_0, __this, List_1_Add_m0F2953840C66949A6A45D89F9F41A47E323D4234_RuntimeMethod_var);
  13888. // if (sendUIToolkitEvents)
  13889. bool L_1;
  13890. L_1 = EventSystem_get_sendUIToolkitEvents_m7E11CCC27DFE797BC4DFAEAE2D1C94BF845B08C9(__this, NULL);
  13891. if (!L_1)
  13892. {
  13893. goto IL_001f;
  13894. }
  13895. }
  13896. {
  13897. // UIElementsRuntimeUtility.RegisterEventSystem(this);
  13898. il2cpp_codegen_runtime_class_init_inline(UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  13899. UIElementsRuntimeUtility_RegisterEventSystem_m33E82DDE72D5EDBEFA1B6136E3BA211A90576893(__this, NULL);
  13900. }
  13901. IL_001f:
  13902. {
  13903. // }
  13904. return;
  13905. }
  13906. }
  13907. // System.Void UnityEngine.EventSystems.EventSystem::OnDisable()
  13908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_OnDisable_m7667186DBAD79874E4B7CE04A5F0291C35FBE240 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  13909. {
  13910. static bool s_Il2CppMethodInitialized;
  13911. if (!s_Il2CppMethodInitialized)
  13912. {
  13913. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13914. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m91D8F452D34DDF91A3A4DD18784AD6E48934F2AB_RuntimeMethod_var);
  13915. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13916. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  13917. s_Il2CppMethodInitialized = true;
  13918. }
  13919. {
  13920. // UIElementsRuntimeUtility.UnregisterEventSystem(this);
  13921. il2cpp_codegen_runtime_class_init_inline(UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  13922. UIElementsRuntimeUtility_UnregisterEventSystem_m4022148935EBB10319D90CAAB18B3B15C8D5771E(__this, NULL);
  13923. // if (m_CurrentInputModule != null)
  13924. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_0 = __this->___m_CurrentInputModule_5;
  13925. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13926. bool L_1;
  13927. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13928. if (!L_1)
  13929. {
  13930. goto IL_0026;
  13931. }
  13932. }
  13933. {
  13934. // m_CurrentInputModule.DeactivateModule();
  13935. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_2 = __this->___m_CurrentInputModule_5;
  13936. NullCheck(L_2);
  13937. VirtualActionInvoker0::Invoke(22 /* System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule() */, L_2);
  13938. // m_CurrentInputModule = null;
  13939. __this->___m_CurrentInputModule_5 = (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1*)NULL;
  13940. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentInputModule_5), (void*)(BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1*)NULL);
  13941. }
  13942. IL_0026:
  13943. {
  13944. // m_EventSystems.Remove(this);
  13945. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  13946. List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* L_3 = ((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___m_EventSystems_6;
  13947. NullCheck(L_3);
  13948. bool L_4;
  13949. L_4 = List_1_Remove_m91D8F452D34DDF91A3A4DD18784AD6E48934F2AB(L_3, __this, List_1_Remove_m91D8F452D34DDF91A3A4DD18784AD6E48934F2AB_RuntimeMethod_var);
  13950. // base.OnDisable();
  13951. UIBehaviour_OnDisable_m18D5A0B93F65FB50F4D6CE8197EC07F3452C5DDE(__this, NULL);
  13952. // }
  13953. return;
  13954. }
  13955. }
  13956. // System.Void UnityEngine.EventSystems.EventSystem::TickModules()
  13957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_TickModules_mD3F159C0C33396BEB5789B633065005DE771028C (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  13958. {
  13959. static bool s_Il2CppMethodInitialized;
  13960. if (!s_Il2CppMethodInitialized)
  13961. {
  13962. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mA9741D09FD948C14DEA8CB2170127A3ED149307A_RuntimeMethod_var);
  13963. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6_RuntimeMethod_var);
  13964. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13965. s_Il2CppMethodInitialized = true;
  13966. }
  13967. int32_t V_0 = 0;
  13968. int32_t V_1 = 0;
  13969. {
  13970. // var systemInputModulesCount = m_SystemInputModules.Count;
  13971. List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* L_0 = __this->___m_SystemInputModules_4;
  13972. NullCheck(L_0);
  13973. int32_t L_1;
  13974. L_1 = List_1_get_Count_mA9741D09FD948C14DEA8CB2170127A3ED149307A_inline(L_0, List_1_get_Count_mA9741D09FD948C14DEA8CB2170127A3ED149307A_RuntimeMethod_var);
  13975. V_0 = L_1;
  13976. // for (var i = 0; i < systemInputModulesCount; i++)
  13977. V_1 = 0;
  13978. goto IL_0039;
  13979. }
  13980. IL_0010:
  13981. {
  13982. // if (m_SystemInputModules[i] != null)
  13983. List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* L_2 = __this->___m_SystemInputModules_4;
  13984. int32_t L_3 = V_1;
  13985. NullCheck(L_2);
  13986. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_4;
  13987. L_4 = List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6(L_2, L_3, List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6_RuntimeMethod_var);
  13988. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13989. bool L_5;
  13990. L_5 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13991. if (!L_5)
  13992. {
  13993. goto IL_0035;
  13994. }
  13995. }
  13996. {
  13997. // m_SystemInputModules[i].UpdateModule();
  13998. List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* L_6 = __this->___m_SystemInputModules_4;
  13999. int32_t L_7 = V_1;
  14000. NullCheck(L_6);
  14001. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_8;
  14002. L_8 = List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6(L_6, L_7, List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6_RuntimeMethod_var);
  14003. NullCheck(L_8);
  14004. VirtualActionInvoker0::Invoke(24 /* System.Void UnityEngine.EventSystems.BaseInputModule::UpdateModule() */, L_8);
  14005. }
  14006. IL_0035:
  14007. {
  14008. // for (var i = 0; i < systemInputModulesCount; i++)
  14009. int32_t L_9 = V_1;
  14010. V_1 = ((int32_t)il2cpp_codegen_add(L_9, 1));
  14011. }
  14012. IL_0039:
  14013. {
  14014. // for (var i = 0; i < systemInputModulesCount; i++)
  14015. int32_t L_10 = V_1;
  14016. int32_t L_11 = V_0;
  14017. if ((((int32_t)L_10) < ((int32_t)L_11)))
  14018. {
  14019. goto IL_0010;
  14020. }
  14021. }
  14022. {
  14023. // }
  14024. return;
  14025. }
  14026. }
  14027. // System.Void UnityEngine.EventSystems.EventSystem::OnApplicationFocus(System.Boolean)
  14028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_OnApplicationFocus_m85C0A5CBBCEC8D900365BDD4F3E3188ED0EE8DC9 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, bool ___0_hasFocus, const RuntimeMethod* method)
  14029. {
  14030. {
  14031. // m_HasFocus = hasFocus;
  14032. bool L_0 = ___0_hasFocus;
  14033. __this->___m_HasFocus_11 = L_0;
  14034. // if (!m_HasFocus)
  14035. bool L_1 = __this->___m_HasFocus_11;
  14036. if (L_1)
  14037. {
  14038. goto IL_0015;
  14039. }
  14040. }
  14041. {
  14042. // TickModules();
  14043. EventSystem_TickModules_mD3F159C0C33396BEB5789B633065005DE771028C(__this, NULL);
  14044. }
  14045. IL_0015:
  14046. {
  14047. // }
  14048. return;
  14049. }
  14050. }
  14051. // System.Void UnityEngine.EventSystems.EventSystem::Update()
  14052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_Update_m9D0AC1A7236F0DA1CCA0A8FFE0D8D33D960D433C (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  14053. {
  14054. static bool s_Il2CppMethodInitialized;
  14055. if (!s_Il2CppMethodInitialized)
  14056. {
  14057. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  14058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mA9741D09FD948C14DEA8CB2170127A3ED149307A_RuntimeMethod_var);
  14059. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6_RuntimeMethod_var);
  14060. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14061. s_Il2CppMethodInitialized = true;
  14062. }
  14063. bool V_0 = false;
  14064. int32_t V_1 = 0;
  14065. int32_t V_2 = 0;
  14066. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* V_3 = NULL;
  14067. int32_t V_4 = 0;
  14068. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* V_5 = NULL;
  14069. {
  14070. // if (current != this)
  14071. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  14072. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0;
  14073. L_0 = EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016(NULL);
  14074. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14075. bool L_1;
  14076. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, __this, NULL);
  14077. if (!L_1)
  14078. {
  14079. goto IL_000e;
  14080. }
  14081. }
  14082. {
  14083. // return;
  14084. return;
  14085. }
  14086. IL_000e:
  14087. {
  14088. // TickModules();
  14089. EventSystem_TickModules_mD3F159C0C33396BEB5789B633065005DE771028C(__this, NULL);
  14090. // bool changedModule = false;
  14091. V_0 = (bool)0;
  14092. // var systemInputModulesCount = m_SystemInputModules.Count;
  14093. List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* L_2 = __this->___m_SystemInputModules_4;
  14094. NullCheck(L_2);
  14095. int32_t L_3;
  14096. L_3 = List_1_get_Count_mA9741D09FD948C14DEA8CB2170127A3ED149307A_inline(L_2, List_1_get_Count_mA9741D09FD948C14DEA8CB2170127A3ED149307A_RuntimeMethod_var);
  14097. V_1 = L_3;
  14098. // for (var i = 0; i < systemInputModulesCount; i++)
  14099. V_2 = 0;
  14100. goto IL_0060;
  14101. }
  14102. IL_0026:
  14103. {
  14104. // var module = m_SystemInputModules[i];
  14105. List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* L_4 = __this->___m_SystemInputModules_4;
  14106. int32_t L_5 = V_2;
  14107. NullCheck(L_4);
  14108. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_6;
  14109. L_6 = List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6(L_4, L_5, List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6_RuntimeMethod_var);
  14110. V_3 = L_6;
  14111. // if (module.IsModuleSupported() && module.ShouldActivateModule())
  14112. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_7 = V_3;
  14113. NullCheck(L_7);
  14114. bool L_8;
  14115. L_8 = VirtualFuncInvoker0< bool >::Invoke(25 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::IsModuleSupported() */, L_7);
  14116. if (!L_8)
  14117. {
  14118. goto IL_005c;
  14119. }
  14120. }
  14121. {
  14122. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_9 = V_3;
  14123. NullCheck(L_9);
  14124. bool L_10;
  14125. L_10 = VirtualFuncInvoker0< bool >::Invoke(21 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::ShouldActivateModule() */, L_9);
  14126. if (!L_10)
  14127. {
  14128. goto IL_005c;
  14129. }
  14130. }
  14131. {
  14132. // if (m_CurrentInputModule != module)
  14133. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_11 = __this->___m_CurrentInputModule_5;
  14134. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_12 = V_3;
  14135. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14136. bool L_13;
  14137. L_13 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_11, L_12, NULL);
  14138. if (!L_13)
  14139. {
  14140. goto IL_0064;
  14141. }
  14142. }
  14143. {
  14144. // ChangeEventModule(module);
  14145. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_14 = V_3;
  14146. EventSystem_ChangeEventModule_m18F27ADCD2CF6656D771CB0413B7B4D768D38181(__this, L_14, NULL);
  14147. // changedModule = true;
  14148. V_0 = (bool)1;
  14149. // break;
  14150. goto IL_0064;
  14151. }
  14152. IL_005c:
  14153. {
  14154. // for (var i = 0; i < systemInputModulesCount; i++)
  14155. int32_t L_15 = V_2;
  14156. V_2 = ((int32_t)il2cpp_codegen_add(L_15, 1));
  14157. }
  14158. IL_0060:
  14159. {
  14160. // for (var i = 0; i < systemInputModulesCount; i++)
  14161. int32_t L_16 = V_2;
  14162. int32_t L_17 = V_1;
  14163. if ((((int32_t)L_16) < ((int32_t)L_17)))
  14164. {
  14165. goto IL_0026;
  14166. }
  14167. }
  14168. IL_0064:
  14169. {
  14170. // if (m_CurrentInputModule == null)
  14171. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_18 = __this->___m_CurrentInputModule_5;
  14172. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14173. bool L_19;
  14174. L_19 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_18, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  14175. if (!L_19)
  14176. {
  14177. goto IL_00a6;
  14178. }
  14179. }
  14180. {
  14181. // for (var i = 0; i < systemInputModulesCount; i++)
  14182. V_4 = 0;
  14183. goto IL_00a1;
  14184. }
  14185. IL_0077:
  14186. {
  14187. // var module = m_SystemInputModules[i];
  14188. List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* L_20 = __this->___m_SystemInputModules_4;
  14189. int32_t L_21 = V_4;
  14190. NullCheck(L_20);
  14191. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_22;
  14192. L_22 = List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6(L_20, L_21, List_1_get_Item_mACF1100B04593A3900794607D59A4024DBD118B6_RuntimeMethod_var);
  14193. V_5 = L_22;
  14194. // if (module.IsModuleSupported())
  14195. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_23 = V_5;
  14196. NullCheck(L_23);
  14197. bool L_24;
  14198. L_24 = VirtualFuncInvoker0< bool >::Invoke(25 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::IsModuleSupported() */, L_23);
  14199. if (!L_24)
  14200. {
  14201. goto IL_009b;
  14202. }
  14203. }
  14204. {
  14205. // ChangeEventModule(module);
  14206. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_25 = V_5;
  14207. EventSystem_ChangeEventModule_m18F27ADCD2CF6656D771CB0413B7B4D768D38181(__this, L_25, NULL);
  14208. // changedModule = true;
  14209. V_0 = (bool)1;
  14210. // break;
  14211. goto IL_00a6;
  14212. }
  14213. IL_009b:
  14214. {
  14215. // for (var i = 0; i < systemInputModulesCount; i++)
  14216. int32_t L_26 = V_4;
  14217. V_4 = ((int32_t)il2cpp_codegen_add(L_26, 1));
  14218. }
  14219. IL_00a1:
  14220. {
  14221. // for (var i = 0; i < systemInputModulesCount; i++)
  14222. int32_t L_27 = V_4;
  14223. int32_t L_28 = V_1;
  14224. if ((((int32_t)L_27) < ((int32_t)L_28)))
  14225. {
  14226. goto IL_0077;
  14227. }
  14228. }
  14229. IL_00a6:
  14230. {
  14231. // if (!changedModule && m_CurrentInputModule != null)
  14232. bool L_29 = V_0;
  14233. if (L_29)
  14234. {
  14235. goto IL_00c2;
  14236. }
  14237. }
  14238. {
  14239. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_30 = __this->___m_CurrentInputModule_5;
  14240. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14241. bool L_31;
  14242. L_31 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_30, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  14243. if (!L_31)
  14244. {
  14245. goto IL_00c2;
  14246. }
  14247. }
  14248. {
  14249. // m_CurrentInputModule.Process();
  14250. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_32 = __this->___m_CurrentInputModule_5;
  14251. NullCheck(L_32);
  14252. VirtualActionInvoker0::Invoke(17 /* System.Void UnityEngine.EventSystems.BaseInputModule::Process() */, L_32);
  14253. }
  14254. IL_00c2:
  14255. {
  14256. // }
  14257. return;
  14258. }
  14259. }
  14260. // System.Void UnityEngine.EventSystems.EventSystem::ChangeEventModule(UnityEngine.EventSystems.BaseInputModule)
  14261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_ChangeEventModule_m18F27ADCD2CF6656D771CB0413B7B4D768D38181 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* ___0_module, const RuntimeMethod* method)
  14262. {
  14263. static bool s_Il2CppMethodInitialized;
  14264. if (!s_Il2CppMethodInitialized)
  14265. {
  14266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14267. s_Il2CppMethodInitialized = true;
  14268. }
  14269. {
  14270. // if (m_CurrentInputModule == module)
  14271. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_0 = __this->___m_CurrentInputModule_5;
  14272. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_1 = ___0_module;
  14273. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14274. bool L_2;
  14275. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, L_1, NULL);
  14276. if (!L_2)
  14277. {
  14278. goto IL_000f;
  14279. }
  14280. }
  14281. {
  14282. // return;
  14283. return;
  14284. }
  14285. IL_000f:
  14286. {
  14287. // if (m_CurrentInputModule != null)
  14288. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_3 = __this->___m_CurrentInputModule_5;
  14289. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14290. bool L_4;
  14291. L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  14292. if (!L_4)
  14293. {
  14294. goto IL_0028;
  14295. }
  14296. }
  14297. {
  14298. // m_CurrentInputModule.DeactivateModule();
  14299. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_5 = __this->___m_CurrentInputModule_5;
  14300. NullCheck(L_5);
  14301. VirtualActionInvoker0::Invoke(22 /* System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule() */, L_5);
  14302. }
  14303. IL_0028:
  14304. {
  14305. // if (module != null)
  14306. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_6 = ___0_module;
  14307. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14308. bool L_7;
  14309. L_7 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  14310. if (!L_7)
  14311. {
  14312. goto IL_0037;
  14313. }
  14314. }
  14315. {
  14316. // module.ActivateModule();
  14317. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_8 = ___0_module;
  14318. NullCheck(L_8);
  14319. VirtualActionInvoker0::Invoke(23 /* System.Void UnityEngine.EventSystems.BaseInputModule::ActivateModule() */, L_8);
  14320. }
  14321. IL_0037:
  14322. {
  14323. // m_CurrentInputModule = module;
  14324. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_9 = ___0_module;
  14325. __this->___m_CurrentInputModule_5 = L_9;
  14326. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentInputModule_5), (void*)L_9);
  14327. // }
  14328. return;
  14329. }
  14330. }
  14331. // System.String UnityEngine.EventSystems.EventSystem::ToString()
  14332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* EventSystem_ToString_m0C3906BF8A1C2D7BCC31B09224890BC89B2AF35B (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  14333. {
  14334. static bool s_Il2CppMethodInitialized;
  14335. if (!s_Il2CppMethodInitialized)
  14336. {
  14337. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14338. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  14339. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB16AA06B63763841322A0E82B3DFC991782A196D);
  14340. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD0109970118495EB328C4BDC2E4B01CAF6261504);
  14341. s_Il2CppMethodInitialized = true;
  14342. }
  14343. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B2_0 = NULL;
  14344. String_t* G_B2_1 = NULL;
  14345. StringBuilder_t* G_B2_2 = NULL;
  14346. StringBuilder_t* G_B2_3 = NULL;
  14347. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B1_0 = NULL;
  14348. String_t* G_B1_1 = NULL;
  14349. StringBuilder_t* G_B1_2 = NULL;
  14350. StringBuilder_t* G_B1_3 = NULL;
  14351. String_t* G_B3_0 = NULL;
  14352. String_t* G_B3_1 = NULL;
  14353. StringBuilder_t* G_B3_2 = NULL;
  14354. StringBuilder_t* G_B3_3 = NULL;
  14355. StringBuilder_t* G_B5_0 = NULL;
  14356. StringBuilder_t* G_B5_1 = NULL;
  14357. StringBuilder_t* G_B4_0 = NULL;
  14358. StringBuilder_t* G_B4_1 = NULL;
  14359. String_t* G_B6_0 = NULL;
  14360. StringBuilder_t* G_B6_1 = NULL;
  14361. StringBuilder_t* G_B6_2 = NULL;
  14362. {
  14363. // var sb = new StringBuilder();
  14364. StringBuilder_t* L_0 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  14365. NullCheck(L_0);
  14366. StringBuilder__ctor_m1D99713357DE05DAFA296633639DB55F8C30587D(L_0, NULL);
  14367. // sb.AppendLine("<b>Selected:</b>" + currentSelectedGameObject);
  14368. StringBuilder_t* L_1 = L_0;
  14369. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2;
  14370. L_2 = EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline(__this, NULL);
  14371. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = L_2;
  14372. G_B1_0 = L_3;
  14373. G_B1_1 = _stringLiteralD0109970118495EB328C4BDC2E4B01CAF6261504;
  14374. G_B1_2 = L_1;
  14375. G_B1_3 = L_1;
  14376. if (L_3)
  14377. {
  14378. G_B2_0 = L_3;
  14379. G_B2_1 = _stringLiteralD0109970118495EB328C4BDC2E4B01CAF6261504;
  14380. G_B2_2 = L_1;
  14381. G_B2_3 = L_1;
  14382. goto IL_0018;
  14383. }
  14384. }
  14385. {
  14386. G_B3_0 = ((String_t*)(NULL));
  14387. G_B3_1 = G_B1_1;
  14388. G_B3_2 = G_B1_2;
  14389. G_B3_3 = G_B1_3;
  14390. goto IL_001d;
  14391. }
  14392. IL_0018:
  14393. {
  14394. NullCheck(G_B2_0);
  14395. String_t* L_4;
  14396. L_4 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B2_0);
  14397. G_B3_0 = L_4;
  14398. G_B3_1 = G_B2_1;
  14399. G_B3_2 = G_B2_2;
  14400. G_B3_3 = G_B2_3;
  14401. }
  14402. IL_001d:
  14403. {
  14404. String_t* L_5;
  14405. L_5 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(G_B3_1, G_B3_0, NULL);
  14406. NullCheck(G_B3_2);
  14407. StringBuilder_t* L_6;
  14408. L_6 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(G_B3_2, L_5, NULL);
  14409. // sb.AppendLine();
  14410. StringBuilder_t* L_7 = G_B3_3;
  14411. NullCheck(L_7);
  14412. StringBuilder_t* L_8;
  14413. L_8 = StringBuilder_AppendLine_m3BC704C4E6A8531027D8C9287D0AB2AA0188AC4E(L_7, NULL);
  14414. // sb.AppendLine();
  14415. StringBuilder_t* L_9 = L_7;
  14416. NullCheck(L_9);
  14417. StringBuilder_t* L_10;
  14418. L_10 = StringBuilder_AppendLine_m3BC704C4E6A8531027D8C9287D0AB2AA0188AC4E(L_9, NULL);
  14419. // sb.AppendLine(m_CurrentInputModule != null ? m_CurrentInputModule.ToString() : "No module");
  14420. StringBuilder_t* L_11 = L_9;
  14421. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_12 = __this->___m_CurrentInputModule_5;
  14422. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14423. bool L_13;
  14424. L_13 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_12, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  14425. G_B4_0 = L_11;
  14426. G_B4_1 = L_11;
  14427. if (L_13)
  14428. {
  14429. G_B5_0 = L_11;
  14430. G_B5_1 = L_11;
  14431. goto IL_004c;
  14432. }
  14433. }
  14434. {
  14435. G_B6_0 = _stringLiteralB16AA06B63763841322A0E82B3DFC991782A196D;
  14436. G_B6_1 = G_B4_0;
  14437. G_B6_2 = G_B4_1;
  14438. goto IL_0057;
  14439. }
  14440. IL_004c:
  14441. {
  14442. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_14 = __this->___m_CurrentInputModule_5;
  14443. NullCheck(L_14);
  14444. String_t* L_15;
  14445. L_15 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_14);
  14446. G_B6_0 = L_15;
  14447. G_B6_1 = G_B5_0;
  14448. G_B6_2 = G_B5_1;
  14449. }
  14450. IL_0057:
  14451. {
  14452. NullCheck(G_B6_1);
  14453. StringBuilder_t* L_16;
  14454. L_16 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(G_B6_1, G_B6_0, NULL);
  14455. // return sb.ToString();
  14456. NullCheck(G_B6_2);
  14457. String_t* L_17;
  14458. L_17 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B6_2);
  14459. return L_17;
  14460. }
  14461. }
  14462. // System.Void UnityEngine.EventSystems.EventSystem::.cctor()
  14463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem__cctor_mE933C88969E443D3DEE106C6E747F97F40D3B48F (const RuntimeMethod* method)
  14464. {
  14465. static bool s_Il2CppMethodInitialized;
  14466. if (!s_Il2CppMethodInitialized)
  14467. {
  14468. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC_il2cpp_TypeInfo_var);
  14469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_RaycastComparer_mBF2582FBEDA9A1B604EE4281C61CB5E3DF676795_RuntimeMethod_var);
  14470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  14471. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m6A7DBF9210C6D1591760F3FD77E2B765747817B6_RuntimeMethod_var);
  14472. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3_il2cpp_TypeInfo_var);
  14473. s_Il2CppMethodInitialized = true;
  14474. }
  14475. UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182 V_0;
  14476. memset((&V_0), 0, sizeof(V_0));
  14477. {
  14478. // private static List<EventSystem> m_EventSystems = new List<EventSystem>();
  14479. List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* L_0 = (List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3*)il2cpp_codegen_object_new(List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3_il2cpp_TypeInfo_var);
  14480. NullCheck(L_0);
  14481. List_1__ctor_m6A7DBF9210C6D1591760F3FD77E2B765747817B6(L_0, List_1__ctor_m6A7DBF9210C6D1591760F3FD77E2B765747817B6_RuntimeMethod_var);
  14482. ((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___m_EventSystems_6 = L_0;
  14483. Il2CppCodeGenWriteBarrier((void**)(&((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___m_EventSystems_6), (void*)L_0);
  14484. // private static readonly Comparison<RaycastResult> s_RaycastComparer = RaycastComparer;
  14485. Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC* L_1 = (Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC*)il2cpp_codegen_object_new(Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC_il2cpp_TypeInfo_var);
  14486. NullCheck(L_1);
  14487. Comparison_1__ctor_mB0FAEA6338392B1FCA83DB09FCA47090BA250E0F(L_1, NULL, (intptr_t)((void*)EventSystem_RaycastComparer_mBF2582FBEDA9A1B604EE4281C61CB5E3DF676795_RuntimeMethod_var), NULL);
  14488. ((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___s_RaycastComparer_14 = L_1;
  14489. Il2CppCodeGenWriteBarrier((void**)(&((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___s_RaycastComparer_14), (void*)L_1);
  14490. // private static UIToolkitOverrideConfig s_UIToolkitOverride = new UIToolkitOverrideConfig
  14491. // {
  14492. // activeEventSystem = null,
  14493. // sendEvents = true,
  14494. // createPanelGameObjectsOnStart = true
  14495. // };
  14496. il2cpp_codegen_initobj((&V_0), sizeof(UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182));
  14497. (&V_0)->___activeEventSystem_0 = (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707*)NULL;
  14498. Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___activeEventSystem_0), (void*)(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707*)NULL);
  14499. (&V_0)->___sendEvents_1 = (bool)1;
  14500. (&V_0)->___createPanelGameObjectsOnStart_2 = (bool)1;
  14501. UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182 L_2 = V_0;
  14502. ((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___s_UIToolkitOverride_15 = L_2;
  14503. Il2CppCodeGenWriteBarrier((void**)&(((&((EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var))->___s_UIToolkitOverride_15))->___activeEventSystem_0), (void*)NULL);
  14504. return;
  14505. }
  14506. }
  14507. #ifdef __clang__
  14508. #pragma clang diagnostic pop
  14509. #endif
  14510. #ifdef __clang__
  14511. #pragma clang diagnostic push
  14512. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14513. #pragma clang diagnostic ignored "-Wunused-variable"
  14514. #endif
  14515. // Conversion methods for marshalling of: UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
  14516. IL2CPP_EXTERN_C void UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshal_pinvoke(const UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182& unmarshaled, UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_pinvoke& marshaled)
  14517. {
  14518. Exception_t* ___activeEventSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'activeEventSystem' of type 'UIToolkitOverrideConfig': Reference type field marshaling is not supported.");
  14519. IL2CPP_RAISE_MANAGED_EXCEPTION(___activeEventSystem_0Exception, NULL);
  14520. }
  14521. IL2CPP_EXTERN_C void UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshal_pinvoke_back(const UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_pinvoke& marshaled, UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182& unmarshaled)
  14522. {
  14523. Exception_t* ___activeEventSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'activeEventSystem' of type 'UIToolkitOverrideConfig': Reference type field marshaling is not supported.");
  14524. IL2CPP_RAISE_MANAGED_EXCEPTION(___activeEventSystem_0Exception, NULL);
  14525. }
  14526. // Conversion method for clean up from marshalling of: UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
  14527. IL2CPP_EXTERN_C void UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshal_pinvoke_cleanup(UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_pinvoke& marshaled)
  14528. {
  14529. }
  14530. // Conversion methods for marshalling of: UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
  14531. IL2CPP_EXTERN_C void UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshal_com(const UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182& unmarshaled, UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_com& marshaled)
  14532. {
  14533. Exception_t* ___activeEventSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'activeEventSystem' of type 'UIToolkitOverrideConfig': Reference type field marshaling is not supported.");
  14534. IL2CPP_RAISE_MANAGED_EXCEPTION(___activeEventSystem_0Exception, NULL);
  14535. }
  14536. IL2CPP_EXTERN_C void UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshal_com_back(const UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_com& marshaled, UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182& unmarshaled)
  14537. {
  14538. Exception_t* ___activeEventSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'activeEventSystem' of type 'UIToolkitOverrideConfig': Reference type field marshaling is not supported.");
  14539. IL2CPP_RAISE_MANAGED_EXCEPTION(___activeEventSystem_0Exception, NULL);
  14540. }
  14541. // Conversion method for clean up from marshalling of: UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
  14542. IL2CPP_EXTERN_C void UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshal_com_cleanup(UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_com& marshaled)
  14543. {
  14544. }
  14545. #ifdef __clang__
  14546. #pragma clang diagnostic pop
  14547. #endif
  14548. #ifdef __clang__
  14549. #pragma clang diagnostic push
  14550. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14551. #pragma clang diagnostic ignored "-Wunused-variable"
  14552. #endif
  14553. // System.Void UnityEngine.EventSystems.EventSystem/<>c__DisplayClass52_0::.ctor()
  14554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass52_0__ctor_m92802E6FD95BD7427E6265625035CAF19A8B061B (U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE* __this, const RuntimeMethod* method)
  14555. {
  14556. {
  14557. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  14558. return;
  14559. }
  14560. }
  14561. // System.Void UnityEngine.EventSystems.EventSystem/<>c__DisplayClass52_0::<CreateUIToolkitPanelGameObject>b__0()
  14562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass52_0_U3CCreateUIToolkitPanelGameObjectU3Eb__0_mF55A93A2665521B4BB521A1FABDC7B98D7F05999 (U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE* __this, const RuntimeMethod* method)
  14563. {
  14564. static bool s_Il2CppMethodInitialized;
  14565. if (!s_Il2CppMethodInitialized)
  14566. {
  14567. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14568. s_Il2CppMethodInitialized = true;
  14569. }
  14570. {
  14571. // panel.destroyed += () => DestroyImmediate(go);
  14572. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___go_0;
  14573. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14574. Object_DestroyImmediate_m6336EBC83591A5DB64EC70C92132824C6E258705(L_0, NULL);
  14575. return;
  14576. }
  14577. }
  14578. #ifdef __clang__
  14579. #pragma clang diagnostic pop
  14580. #endif
  14581. #ifdef __clang__
  14582. #pragma clang diagnostic push
  14583. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14584. #pragma clang diagnostic ignored "-Wunused-variable"
  14585. #endif
  14586. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry> UnityEngine.EventSystems.EventTrigger::get_delegates()
  14587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* EventTrigger_get_delegates_m0EF6EB8D0AB4964C9AB563D74387B1D5366B9004 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, const RuntimeMethod* method)
  14588. {
  14589. {
  14590. // public List<Entry> delegates { get { return triggers; } set { triggers = value; } }
  14591. List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* L_0;
  14592. L_0 = EventTrigger_get_triggers_m2361511923086BCD40339097448A70AFB22C4647(__this, NULL);
  14593. return L_0;
  14594. }
  14595. }
  14596. // System.Void UnityEngine.EventSystems.EventTrigger::set_delegates(System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>)
  14597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_set_delegates_m47AE262A9A8E4F2F2824F2C877597DC4CE2A979A (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* ___0_value, const RuntimeMethod* method)
  14598. {
  14599. {
  14600. // public List<Entry> delegates { get { return triggers; } set { triggers = value; } }
  14601. List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* L_0 = ___0_value;
  14602. EventTrigger_set_triggers_m5F861F79BBA48C26CFB83BEA7E25580B21BDA815_inline(__this, L_0, NULL);
  14603. // public List<Entry> delegates { get { return triggers; } set { triggers = value; } }
  14604. return;
  14605. }
  14606. }
  14607. // System.Void UnityEngine.EventSystems.EventTrigger::.ctor()
  14608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger__ctor_m2A471D4099280D37183A1B668FF092B9517BA294 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, const RuntimeMethod* method)
  14609. {
  14610. {
  14611. // protected EventTrigger()
  14612. MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
  14613. // {}
  14614. return;
  14615. }
  14616. }
  14617. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry> UnityEngine.EventSystems.EventTrigger::get_triggers()
  14618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* EventTrigger_get_triggers_m2361511923086BCD40339097448A70AFB22C4647 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, const RuntimeMethod* method)
  14619. {
  14620. static bool s_Il2CppMethodInitialized;
  14621. if (!s_Il2CppMethodInitialized)
  14622. {
  14623. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7A9119D875AEFEC730410862ACAA4BA3A6EEC5FA_RuntimeMethod_var);
  14624. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440_il2cpp_TypeInfo_var);
  14625. s_Il2CppMethodInitialized = true;
  14626. }
  14627. {
  14628. // if (m_Delegates == null)
  14629. List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* L_0 = __this->___m_Delegates_4;
  14630. if (L_0)
  14631. {
  14632. goto IL_0013;
  14633. }
  14634. }
  14635. {
  14636. // m_Delegates = new List<Entry>();
  14637. List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* L_1 = (List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440*)il2cpp_codegen_object_new(List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440_il2cpp_TypeInfo_var);
  14638. NullCheck(L_1);
  14639. List_1__ctor_m7A9119D875AEFEC730410862ACAA4BA3A6EEC5FA(L_1, List_1__ctor_m7A9119D875AEFEC730410862ACAA4BA3A6EEC5FA_RuntimeMethod_var);
  14640. __this->___m_Delegates_4 = L_1;
  14641. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Delegates_4), (void*)L_1);
  14642. }
  14643. IL_0013:
  14644. {
  14645. // return m_Delegates;
  14646. List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* L_2 = __this->___m_Delegates_4;
  14647. return L_2;
  14648. }
  14649. }
  14650. // System.Void UnityEngine.EventSystems.EventTrigger::set_triggers(System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>)
  14651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_set_triggers_m5F861F79BBA48C26CFB83BEA7E25580B21BDA815 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* ___0_value, const RuntimeMethod* method)
  14652. {
  14653. {
  14654. // set { m_Delegates = value; }
  14655. List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* L_0 = ___0_value;
  14656. __this->___m_Delegates_4 = L_0;
  14657. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Delegates_4), (void*)L_0);
  14658. // set { m_Delegates = value; }
  14659. return;
  14660. }
  14661. }
  14662. // System.Void UnityEngine.EventSystems.EventTrigger::Execute(UnityEngine.EventSystems.EventTriggerType,UnityEngine.EventSystems.BaseEventData)
  14663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, int32_t ___0_id, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  14664. {
  14665. static bool s_Il2CppMethodInitialized;
  14666. if (!s_Il2CppMethodInitialized)
  14667. {
  14668. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mF7BDF732F24313E73AD5BD2E4A32C7ECD657F7E2_RuntimeMethod_var);
  14669. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m73B6BE2E5D532A5B54C1CFD22C6ED462A13C9DBA_RuntimeMethod_var);
  14670. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m2F130A58B680EA53FDE956184090404B10BF647C_RuntimeMethod_var);
  14671. s_Il2CppMethodInitialized = true;
  14672. }
  14673. int32_t V_0 = 0;
  14674. int32_t V_1 = 0;
  14675. Entry_t9B34433095405244EBB2447BBED208AF12286913* V_2 = NULL;
  14676. {
  14677. // var triggerCount = triggers.Count;
  14678. List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* L_0;
  14679. L_0 = EventTrigger_get_triggers_m2361511923086BCD40339097448A70AFB22C4647(__this, NULL);
  14680. NullCheck(L_0);
  14681. int32_t L_1;
  14682. L_1 = List_1_get_Count_mF7BDF732F24313E73AD5BD2E4A32C7ECD657F7E2_inline(L_0, List_1_get_Count_mF7BDF732F24313E73AD5BD2E4A32C7ECD657F7E2_RuntimeMethod_var);
  14683. // for (int i = 0, imax = triggers.Count; i < imax; ++i)
  14684. V_0 = 0;
  14685. // for (int i = 0, imax = triggers.Count; i < imax; ++i)
  14686. List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* L_2;
  14687. L_2 = EventTrigger_get_triggers_m2361511923086BCD40339097448A70AFB22C4647(__this, NULL);
  14688. NullCheck(L_2);
  14689. int32_t L_3;
  14690. L_3 = List_1_get_Count_mF7BDF732F24313E73AD5BD2E4A32C7ECD657F7E2_inline(L_2, List_1_get_Count_mF7BDF732F24313E73AD5BD2E4A32C7ECD657F7E2_RuntimeMethod_var);
  14691. V_1 = L_3;
  14692. goto IL_004a;
  14693. }
  14694. IL_001c:
  14695. {
  14696. // var ent = triggers[i];
  14697. List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* L_4;
  14698. L_4 = EventTrigger_get_triggers_m2361511923086BCD40339097448A70AFB22C4647(__this, NULL);
  14699. int32_t L_5 = V_0;
  14700. NullCheck(L_4);
  14701. Entry_t9B34433095405244EBB2447BBED208AF12286913* L_6;
  14702. L_6 = List_1_get_Item_m73B6BE2E5D532A5B54C1CFD22C6ED462A13C9DBA(L_4, L_5, List_1_get_Item_m73B6BE2E5D532A5B54C1CFD22C6ED462A13C9DBA_RuntimeMethod_var);
  14703. V_2 = L_6;
  14704. // if (ent.eventID == id && ent.callback != null)
  14705. Entry_t9B34433095405244EBB2447BBED208AF12286913* L_7 = V_2;
  14706. NullCheck(L_7);
  14707. int32_t L_8 = L_7->___eventID_0;
  14708. int32_t L_9 = ___0_id;
  14709. if ((!(((uint32_t)L_8) == ((uint32_t)L_9))))
  14710. {
  14711. goto IL_0046;
  14712. }
  14713. }
  14714. {
  14715. Entry_t9B34433095405244EBB2447BBED208AF12286913* L_10 = V_2;
  14716. NullCheck(L_10);
  14717. TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C* L_11 = L_10->___callback_1;
  14718. if (!L_11)
  14719. {
  14720. goto IL_0046;
  14721. }
  14722. }
  14723. {
  14724. // ent.callback.Invoke(eventData);
  14725. Entry_t9B34433095405244EBB2447BBED208AF12286913* L_12 = V_2;
  14726. NullCheck(L_12);
  14727. TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C* L_13 = L_12->___callback_1;
  14728. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_14 = ___1_eventData;
  14729. NullCheck(L_13);
  14730. UnityEvent_1_Invoke_m2F130A58B680EA53FDE956184090404B10BF647C(L_13, L_14, UnityEvent_1_Invoke_m2F130A58B680EA53FDE956184090404B10BF647C_RuntimeMethod_var);
  14731. }
  14732. IL_0046:
  14733. {
  14734. // for (int i = 0, imax = triggers.Count; i < imax; ++i)
  14735. int32_t L_15 = V_0;
  14736. V_0 = ((int32_t)il2cpp_codegen_add(L_15, 1));
  14737. }
  14738. IL_004a:
  14739. {
  14740. // for (int i = 0, imax = triggers.Count; i < imax; ++i)
  14741. int32_t L_16 = V_0;
  14742. int32_t L_17 = V_1;
  14743. if ((((int32_t)L_16) < ((int32_t)L_17)))
  14744. {
  14745. goto IL_001c;
  14746. }
  14747. }
  14748. {
  14749. // }
  14750. return;
  14751. }
  14752. }
  14753. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)
  14754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerEnter_m78A0620B719E345A02F2A628EBC1D08ADAA5FD89 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  14755. {
  14756. {
  14757. // Execute(EventTriggerType.PointerEnter, eventData);
  14758. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  14759. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, 0, L_0, NULL);
  14760. // }
  14761. return;
  14762. }
  14763. }
  14764. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerExit(UnityEngine.EventSystems.PointerEventData)
  14765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerExit_mF15D24467BCC9686CD9DC11C728632F7ED098BF4 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  14766. {
  14767. {
  14768. // Execute(EventTriggerType.PointerExit, eventData);
  14769. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  14770. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, 1, L_0, NULL);
  14771. // }
  14772. return;
  14773. }
  14774. }
  14775. // System.Void UnityEngine.EventSystems.EventTrigger::OnDrag(UnityEngine.EventSystems.PointerEventData)
  14776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnDrag_mD4E2457101987E2E96C251EDBBAD8960BED20874 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  14777. {
  14778. {
  14779. // Execute(EventTriggerType.Drag, eventData);
  14780. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  14781. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, 5, L_0, NULL);
  14782. // }
  14783. return;
  14784. }
  14785. }
  14786. // System.Void UnityEngine.EventSystems.EventTrigger::OnDrop(UnityEngine.EventSystems.PointerEventData)
  14787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnDrop_mF111804E0134C1C873156D4B22E8479CDDEC0C1B (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  14788. {
  14789. {
  14790. // Execute(EventTriggerType.Drop, eventData);
  14791. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  14792. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, 6, L_0, NULL);
  14793. // }
  14794. return;
  14795. }
  14796. }
  14797. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  14798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerDown_m91957FC65D1AE1C5FD6B0548682DEE1B4283ECC0 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  14799. {
  14800. {
  14801. // Execute(EventTriggerType.PointerDown, eventData);
  14802. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  14803. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, 2, L_0, NULL);
  14804. // }
  14805. return;
  14806. }
  14807. }
  14808. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerUp(UnityEngine.EventSystems.PointerEventData)
  14809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerUp_m63A37DEC73942B6C5863F79DED7A2BCDEF8B8DB6 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  14810. {
  14811. {
  14812. // Execute(EventTriggerType.PointerUp, eventData);
  14813. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  14814. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, 3, L_0, NULL);
  14815. // }
  14816. return;
  14817. }
  14818. }
  14819. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
  14820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerClick_m6006A8F9138007DF16AEA63968E865D8A2AF128E (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  14821. {
  14822. {
  14823. // Execute(EventTriggerType.PointerClick, eventData);
  14824. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  14825. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, 4, L_0, NULL);
  14826. // }
  14827. return;
  14828. }
  14829. }
  14830. // System.Void UnityEngine.EventSystems.EventTrigger::OnSelect(UnityEngine.EventSystems.BaseEventData)
  14831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnSelect_m191AD9E9C686FABEEF036AAC0D89F27D7BACC8E4 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_eventData, const RuntimeMethod* method)
  14832. {
  14833. {
  14834. // Execute(EventTriggerType.Select, eventData);
  14835. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_0 = ___0_eventData;
  14836. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, ((int32_t)9), L_0, NULL);
  14837. // }
  14838. return;
  14839. }
  14840. }
  14841. // System.Void UnityEngine.EventSystems.EventTrigger::OnDeselect(UnityEngine.EventSystems.BaseEventData)
  14842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnDeselect_m647B65049C6C332711233F0B2F72C99E4AE2DE46 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_eventData, const RuntimeMethod* method)
  14843. {
  14844. {
  14845. // Execute(EventTriggerType.Deselect, eventData);
  14846. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_0 = ___0_eventData;
  14847. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, ((int32_t)10), L_0, NULL);
  14848. // }
  14849. return;
  14850. }
  14851. }
  14852. // System.Void UnityEngine.EventSystems.EventTrigger::OnScroll(UnityEngine.EventSystems.PointerEventData)
  14853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnScroll_m45ED61FD7F6FAD70C71502A38D2479DEE50B1370 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  14854. {
  14855. {
  14856. // Execute(EventTriggerType.Scroll, eventData);
  14857. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  14858. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, 7, L_0, NULL);
  14859. // }
  14860. return;
  14861. }
  14862. }
  14863. // System.Void UnityEngine.EventSystems.EventTrigger::OnMove(UnityEngine.EventSystems.AxisEventData)
  14864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnMove_mEE11502B46693D5F5C8E23380E0DF0D4B75EE9CF (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* ___0_eventData, const RuntimeMethod* method)
  14865. {
  14866. {
  14867. // Execute(EventTriggerType.Move, eventData);
  14868. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_0 = ___0_eventData;
  14869. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, ((int32_t)11), L_0, NULL);
  14870. // }
  14871. return;
  14872. }
  14873. }
  14874. // System.Void UnityEngine.EventSystems.EventTrigger::OnUpdateSelected(UnityEngine.EventSystems.BaseEventData)
  14875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnUpdateSelected_mF5C79E9494D1F1F3D032FFB17B1D5B3701FB5BD7 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_eventData, const RuntimeMethod* method)
  14876. {
  14877. {
  14878. // Execute(EventTriggerType.UpdateSelected, eventData);
  14879. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_0 = ___0_eventData;
  14880. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, 8, L_0, NULL);
  14881. // }
  14882. return;
  14883. }
  14884. }
  14885. // System.Void UnityEngine.EventSystems.EventTrigger::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
  14886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnInitializePotentialDrag_mF57EC5149D92811696046CACFA2CD4422890AE78 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  14887. {
  14888. {
  14889. // Execute(EventTriggerType.InitializePotentialDrag, eventData);
  14890. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  14891. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, ((int32_t)12), L_0, NULL);
  14892. // }
  14893. return;
  14894. }
  14895. }
  14896. // System.Void UnityEngine.EventSystems.EventTrigger::OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
  14897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnBeginDrag_m370891394066DA8891BFA458D335A4B878988E7B (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  14898. {
  14899. {
  14900. // Execute(EventTriggerType.BeginDrag, eventData);
  14901. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  14902. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, ((int32_t)13), L_0, NULL);
  14903. // }
  14904. return;
  14905. }
  14906. }
  14907. // System.Void UnityEngine.EventSystems.EventTrigger::OnEndDrag(UnityEngine.EventSystems.PointerEventData)
  14908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnEndDrag_mFC87A35C4060855401A4C0C28612829D0894A8A8 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  14909. {
  14910. {
  14911. // Execute(EventTriggerType.EndDrag, eventData);
  14912. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  14913. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, ((int32_t)14), L_0, NULL);
  14914. // }
  14915. return;
  14916. }
  14917. }
  14918. // System.Void UnityEngine.EventSystems.EventTrigger::OnSubmit(UnityEngine.EventSystems.BaseEventData)
  14919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnSubmit_m2EC7EAB0AAD5AD0528511C8184A430FD91E95E0D (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_eventData, const RuntimeMethod* method)
  14920. {
  14921. {
  14922. // Execute(EventTriggerType.Submit, eventData);
  14923. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_0 = ___0_eventData;
  14924. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, ((int32_t)15), L_0, NULL);
  14925. // }
  14926. return;
  14927. }
  14928. }
  14929. // System.Void UnityEngine.EventSystems.EventTrigger::OnCancel(UnityEngine.EventSystems.BaseEventData)
  14930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnCancel_m17724FAA28975B06DDDE55D06716DE33A1788144 (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_eventData, const RuntimeMethod* method)
  14931. {
  14932. {
  14933. // Execute(EventTriggerType.Cancel, eventData);
  14934. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_0 = ___0_eventData;
  14935. EventTrigger_Execute_m8F637065284AB93B0D2C1090C63830AFD9CE25BE(__this, ((int32_t)16), L_0, NULL);
  14936. // }
  14937. return;
  14938. }
  14939. }
  14940. #ifdef __clang__
  14941. #pragma clang diagnostic pop
  14942. #endif
  14943. #ifdef __clang__
  14944. #pragma clang diagnostic push
  14945. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14946. #pragma clang diagnostic ignored "-Wunused-variable"
  14947. #endif
  14948. // System.Void UnityEngine.EventSystems.EventTrigger/TriggerEvent::.ctor()
  14949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TriggerEvent__ctor_mBC60D36344FFB96FBE826D229CE25D4C25E08440 (TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C* __this, const RuntimeMethod* method)
  14950. {
  14951. static bool s_Il2CppMethodInitialized;
  14952. if (!s_Il2CppMethodInitialized)
  14953. {
  14954. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mB475FD6BA1C41D56BD02E661756F1A8FBC703BA7_RuntimeMethod_var);
  14955. s_Il2CppMethodInitialized = true;
  14956. }
  14957. {
  14958. UnityEvent_1__ctor_mB475FD6BA1C41D56BD02E661756F1A8FBC703BA7(__this, UnityEvent_1__ctor_mB475FD6BA1C41D56BD02E661756F1A8FBC703BA7_RuntimeMethod_var);
  14959. return;
  14960. }
  14961. }
  14962. #ifdef __clang__
  14963. #pragma clang diagnostic pop
  14964. #endif
  14965. #ifdef __clang__
  14966. #pragma clang diagnostic push
  14967. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14968. #pragma clang diagnostic ignored "-Wunused-variable"
  14969. #endif
  14970. // System.Void UnityEngine.EventSystems.EventTrigger/Entry::.ctor()
  14971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Entry__ctor_m7325965EB4BD264BE16F837B6AA2693ECEDBB5E8 (Entry_t9B34433095405244EBB2447BBED208AF12286913* __this, const RuntimeMethod* method)
  14972. {
  14973. static bool s_Il2CppMethodInitialized;
  14974. if (!s_Il2CppMethodInitialized)
  14975. {
  14976. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C_il2cpp_TypeInfo_var);
  14977. s_Il2CppMethodInitialized = true;
  14978. }
  14979. {
  14980. // public EventTriggerType eventID = EventTriggerType.PointerClick;
  14981. __this->___eventID_0 = 4;
  14982. // public TriggerEvent callback = new TriggerEvent();
  14983. TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C* L_0 = (TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C*)il2cpp_codegen_object_new(TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C_il2cpp_TypeInfo_var);
  14984. NullCheck(L_0);
  14985. TriggerEvent__ctor_mBC60D36344FFB96FBE826D229CE25D4C25E08440(L_0, NULL);
  14986. __this->___callback_1 = L_0;
  14987. Il2CppCodeGenWriteBarrier((void**)(&__this->___callback_1), (void*)L_0);
  14988. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  14989. return;
  14990. }
  14991. }
  14992. #ifdef __clang__
  14993. #pragma clang diagnostic pop
  14994. #endif
  14995. #ifdef __clang__
  14996. #pragma clang diagnostic push
  14997. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14998. #pragma clang diagnostic ignored "-Wunused-variable"
  14999. #endif
  15000. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerMoveHandler,UnityEngine.EventSystems.BaseEventData)
  15001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m316D0EE5A1936BFFD9999F4C145722DC6C121FF7 (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15002. {
  15003. static bool s_Il2CppMethodInitialized;
  15004. if (!s_Il2CppMethodInitialized)
  15005. {
  15006. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15007. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15008. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_il2cpp_TypeInfo_var);
  15009. s_Il2CppMethodInitialized = true;
  15010. }
  15011. {
  15012. // handler.OnPointerMove(ValidateEventData<PointerEventData>(eventData));
  15013. RuntimeObject* L_0 = ___0_handler;
  15014. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15015. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15016. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2;
  15017. L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684(L_1, ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15018. NullCheck(L_0);
  15019. InterfaceActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerMoveHandler::OnPointerMove(UnityEngine.EventSystems.PointerEventData) */, IPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_il2cpp_TypeInfo_var, L_0, L_2);
  15020. // }
  15021. return;
  15022. }
  15023. }
  15024. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerEnterHandler,UnityEngine.EventSystems.BaseEventData)
  15025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m554281680E2DBC534055073ECCE46230E488A3E6 (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15026. {
  15027. static bool s_Il2CppMethodInitialized;
  15028. if (!s_Il2CppMethodInitialized)
  15029. {
  15030. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15031. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15032. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F_il2cpp_TypeInfo_var);
  15033. s_Il2CppMethodInitialized = true;
  15034. }
  15035. {
  15036. // handler.OnPointerEnter(ValidateEventData<PointerEventData>(eventData));
  15037. RuntimeObject* L_0 = ___0_handler;
  15038. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15039. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15040. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2;
  15041. L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684(L_1, ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15042. NullCheck(L_0);
  15043. InterfaceActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerEnterHandler::OnPointerEnter(UnityEngine.EventSystems.PointerEventData) */, IPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F_il2cpp_TypeInfo_var, L_0, L_2);
  15044. // }
  15045. return;
  15046. }
  15047. }
  15048. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerExitHandler,UnityEngine.EventSystems.BaseEventData)
  15049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m3DD6C7687A440E55EEF8B7D115DEF950728295B6 (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15050. {
  15051. static bool s_Il2CppMethodInitialized;
  15052. if (!s_Il2CppMethodInitialized)
  15053. {
  15054. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15055. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15056. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_il2cpp_TypeInfo_var);
  15057. s_Il2CppMethodInitialized = true;
  15058. }
  15059. {
  15060. // handler.OnPointerExit(ValidateEventData<PointerEventData>(eventData));
  15061. RuntimeObject* L_0 = ___0_handler;
  15062. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15063. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15064. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2;
  15065. L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684(L_1, ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15066. NullCheck(L_0);
  15067. InterfaceActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerExitHandler::OnPointerExit(UnityEngine.EventSystems.PointerEventData) */, IPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_il2cpp_TypeInfo_var, L_0, L_2);
  15068. // }
  15069. return;
  15070. }
  15071. }
  15072. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerDownHandler,UnityEngine.EventSystems.BaseEventData)
  15073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m36FF8B992CDB75A825077B7A52AA7BE72318B37F (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15074. {
  15075. static bool s_Il2CppMethodInitialized;
  15076. if (!s_Il2CppMethodInitialized)
  15077. {
  15078. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15079. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15080. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_il2cpp_TypeInfo_var);
  15081. s_Il2CppMethodInitialized = true;
  15082. }
  15083. {
  15084. // handler.OnPointerDown(ValidateEventData<PointerEventData>(eventData));
  15085. RuntimeObject* L_0 = ___0_handler;
  15086. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15087. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15088. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2;
  15089. L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684(L_1, ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15090. NullCheck(L_0);
  15091. InterfaceActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerDownHandler::OnPointerDown(UnityEngine.EventSystems.PointerEventData) */, IPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_il2cpp_TypeInfo_var, L_0, L_2);
  15092. // }
  15093. return;
  15094. }
  15095. }
  15096. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerUpHandler,UnityEngine.EventSystems.BaseEventData)
  15097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mD0811E5B0A4F7D5A88E7ACF0A845CA107485F579 (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15098. {
  15099. static bool s_Il2CppMethodInitialized;
  15100. if (!s_Il2CppMethodInitialized)
  15101. {
  15102. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15103. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15104. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_il2cpp_TypeInfo_var);
  15105. s_Il2CppMethodInitialized = true;
  15106. }
  15107. {
  15108. // handler.OnPointerUp(ValidateEventData<PointerEventData>(eventData));
  15109. RuntimeObject* L_0 = ___0_handler;
  15110. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15111. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15112. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2;
  15113. L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684(L_1, ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15114. NullCheck(L_0);
  15115. InterfaceActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerUpHandler::OnPointerUp(UnityEngine.EventSystems.PointerEventData) */, IPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_il2cpp_TypeInfo_var, L_0, L_2);
  15116. // }
  15117. return;
  15118. }
  15119. }
  15120. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData)
  15121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m512ACDD06180A73819570FED3C2BEE0F0E2DA3F2 (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15122. {
  15123. static bool s_Il2CppMethodInitialized;
  15124. if (!s_Il2CppMethodInitialized)
  15125. {
  15126. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15127. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15128. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_il2cpp_TypeInfo_var);
  15129. s_Il2CppMethodInitialized = true;
  15130. }
  15131. {
  15132. // handler.OnPointerClick(ValidateEventData<PointerEventData>(eventData));
  15133. RuntimeObject* L_0 = ___0_handler;
  15134. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15135. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15136. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2;
  15137. L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684(L_1, ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15138. NullCheck(L_0);
  15139. InterfaceActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerClickHandler::OnPointerClick(UnityEngine.EventSystems.PointerEventData) */, IPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_il2cpp_TypeInfo_var, L_0, L_2);
  15140. // }
  15141. return;
  15142. }
  15143. }
  15144. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IInitializePotentialDragHandler,UnityEngine.EventSystems.BaseEventData)
  15145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mCD88FE48772FC6DA5E9FE9CAF910402F63090C35 (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15146. {
  15147. static bool s_Il2CppMethodInitialized;
  15148. if (!s_Il2CppMethodInitialized)
  15149. {
  15150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15152. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_il2cpp_TypeInfo_var);
  15153. s_Il2CppMethodInitialized = true;
  15154. }
  15155. {
  15156. // handler.OnInitializePotentialDrag(ValidateEventData<PointerEventData>(eventData));
  15157. RuntimeObject* L_0 = ___0_handler;
  15158. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15159. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15160. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2;
  15161. L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684(L_1, ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15162. NullCheck(L_0);
  15163. InterfaceActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IInitializePotentialDragHandler::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData) */, IInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_il2cpp_TypeInfo_var, L_0, L_2);
  15164. // }
  15165. return;
  15166. }
  15167. }
  15168. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IBeginDragHandler,UnityEngine.EventSystems.BaseEventData)
  15169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m3F3FEE80AD62CF4207EDA55D6998B98DFF8FFB64 (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15170. {
  15171. static bool s_Il2CppMethodInitialized;
  15172. if (!s_Il2CppMethodInitialized)
  15173. {
  15174. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15175. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15176. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IBeginDragHandler_t0E0386CCAB531BD8291D12476D40D19AA98ED7EB_il2cpp_TypeInfo_var);
  15177. s_Il2CppMethodInitialized = true;
  15178. }
  15179. {
  15180. // handler.OnBeginDrag(ValidateEventData<PointerEventData>(eventData));
  15181. RuntimeObject* L_0 = ___0_handler;
  15182. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15183. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15184. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2;
  15185. L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684(L_1, ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15186. NullCheck(L_0);
  15187. InterfaceActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IBeginDragHandler::OnBeginDrag(UnityEngine.EventSystems.PointerEventData) */, IBeginDragHandler_t0E0386CCAB531BD8291D12476D40D19AA98ED7EB_il2cpp_TypeInfo_var, L_0, L_2);
  15188. // }
  15189. return;
  15190. }
  15191. }
  15192. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IDragHandler,UnityEngine.EventSystems.BaseEventData)
  15193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mBEB42D218E11F4B9834CAC70894631C305E6AF18 (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15194. {
  15195. static bool s_Il2CppMethodInitialized;
  15196. if (!s_Il2CppMethodInitialized)
  15197. {
  15198. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15199. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_il2cpp_TypeInfo_var);
  15201. s_Il2CppMethodInitialized = true;
  15202. }
  15203. {
  15204. // handler.OnDrag(ValidateEventData<PointerEventData>(eventData));
  15205. RuntimeObject* L_0 = ___0_handler;
  15206. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15207. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15208. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2;
  15209. L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684(L_1, ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15210. NullCheck(L_0);
  15211. InterfaceActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IDragHandler::OnDrag(UnityEngine.EventSystems.PointerEventData) */, IDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_il2cpp_TypeInfo_var, L_0, L_2);
  15212. // }
  15213. return;
  15214. }
  15215. }
  15216. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData)
  15217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m1A35D0185316601E2CE063420F4953C8D3D62D3A (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15218. {
  15219. static bool s_Il2CppMethodInitialized;
  15220. if (!s_Il2CppMethodInitialized)
  15221. {
  15222. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15223. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15224. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_il2cpp_TypeInfo_var);
  15225. s_Il2CppMethodInitialized = true;
  15226. }
  15227. {
  15228. // handler.OnEndDrag(ValidateEventData<PointerEventData>(eventData));
  15229. RuntimeObject* L_0 = ___0_handler;
  15230. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15231. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15232. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2;
  15233. L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684(L_1, ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15234. NullCheck(L_0);
  15235. InterfaceActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IEndDragHandler::OnEndDrag(UnityEngine.EventSystems.PointerEventData) */, IEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_il2cpp_TypeInfo_var, L_0, L_2);
  15236. // }
  15237. return;
  15238. }
  15239. }
  15240. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData)
  15241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m6DD01624C34CF22057ECF1B0C7E561006DA6D2F3 (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15242. {
  15243. static bool s_Il2CppMethodInitialized;
  15244. if (!s_Il2CppMethodInitialized)
  15245. {
  15246. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15247. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15248. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_il2cpp_TypeInfo_var);
  15249. s_Il2CppMethodInitialized = true;
  15250. }
  15251. {
  15252. // handler.OnDrop(ValidateEventData<PointerEventData>(eventData));
  15253. RuntimeObject* L_0 = ___0_handler;
  15254. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15255. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15256. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2;
  15257. L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684(L_1, ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15258. NullCheck(L_0);
  15259. InterfaceActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IDropHandler::OnDrop(UnityEngine.EventSystems.PointerEventData) */, IDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_il2cpp_TypeInfo_var, L_0, L_2);
  15260. // }
  15261. return;
  15262. }
  15263. }
  15264. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IScrollHandler,UnityEngine.EventSystems.BaseEventData)
  15265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m08AB6D464ED66E7D539C957D84076F79D8ED5563 (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15266. {
  15267. static bool s_Il2CppMethodInitialized;
  15268. if (!s_Il2CppMethodInitialized)
  15269. {
  15270. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F_il2cpp_TypeInfo_var);
  15273. s_Il2CppMethodInitialized = true;
  15274. }
  15275. {
  15276. // handler.OnScroll(ValidateEventData<PointerEventData>(eventData));
  15277. RuntimeObject* L_0 = ___0_handler;
  15278. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15279. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15280. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2;
  15281. L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684(L_1, ExecuteEvents_ValidateEventData_TisPointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_mF1CC601A9B55B857B9E07584D223CC9E0BB8A684_RuntimeMethod_var);
  15282. NullCheck(L_0);
  15283. InterfaceActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IScrollHandler::OnScroll(UnityEngine.EventSystems.PointerEventData) */, IScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F_il2cpp_TypeInfo_var, L_0, L_2);
  15284. // }
  15285. return;
  15286. }
  15287. }
  15288. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IUpdateSelectedHandler,UnityEngine.EventSystems.BaseEventData)
  15289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mF1F3202132B706B56AE43B19577758BCA4EAEB88 (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15290. {
  15291. static bool s_Il2CppMethodInitialized;
  15292. if (!s_Il2CppMethodInitialized)
  15293. {
  15294. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IUpdateSelectedHandler_tBBACEC3A6478F7DA4B682AFDA8CF59C6C3FCC9CC_il2cpp_TypeInfo_var);
  15295. s_Il2CppMethodInitialized = true;
  15296. }
  15297. {
  15298. // handler.OnUpdateSelected(eventData);
  15299. RuntimeObject* L_0 = ___0_handler;
  15300. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15301. NullCheck(L_0);
  15302. InterfaceActionInvoker1< BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IUpdateSelectedHandler::OnUpdateSelected(UnityEngine.EventSystems.BaseEventData) */, IUpdateSelectedHandler_tBBACEC3A6478F7DA4B682AFDA8CF59C6C3FCC9CC_il2cpp_TypeInfo_var, L_0, L_1);
  15303. // }
  15304. return;
  15305. }
  15306. }
  15307. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.ISelectHandler,UnityEngine.EventSystems.BaseEventData)
  15308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mBDDBAF4DEB956C013CD19E514088B6AC086783B2 (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15309. {
  15310. static bool s_Il2CppMethodInitialized;
  15311. if (!s_Il2CppMethodInitialized)
  15312. {
  15313. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D_il2cpp_TypeInfo_var);
  15314. s_Il2CppMethodInitialized = true;
  15315. }
  15316. {
  15317. // handler.OnSelect(eventData);
  15318. RuntimeObject* L_0 = ___0_handler;
  15319. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15320. NullCheck(L_0);
  15321. InterfaceActionInvoker1< BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* >::Invoke(0 /* System.Void UnityEngine.EventSystems.ISelectHandler::OnSelect(UnityEngine.EventSystems.BaseEventData) */, ISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D_il2cpp_TypeInfo_var, L_0, L_1);
  15322. // }
  15323. return;
  15324. }
  15325. }
  15326. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IDeselectHandler,UnityEngine.EventSystems.BaseEventData)
  15327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m070554B8CD391A49E8A51A4FC10C8CB8827E5627 (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15328. {
  15329. static bool s_Il2CppMethodInitialized;
  15330. if (!s_Il2CppMethodInitialized)
  15331. {
  15332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDeselectHandler_t1DAC043FE4AC6C9BD4E0128AD5CAC1C84F4AF661_il2cpp_TypeInfo_var);
  15333. s_Il2CppMethodInitialized = true;
  15334. }
  15335. {
  15336. // handler.OnDeselect(eventData);
  15337. RuntimeObject* L_0 = ___0_handler;
  15338. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15339. NullCheck(L_0);
  15340. InterfaceActionInvoker1< BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IDeselectHandler::OnDeselect(UnityEngine.EventSystems.BaseEventData) */, IDeselectHandler_t1DAC043FE4AC6C9BD4E0128AD5CAC1C84F4AF661_il2cpp_TypeInfo_var, L_0, L_1);
  15341. // }
  15342. return;
  15343. }
  15344. }
  15345. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IMoveHandler,UnityEngine.EventSystems.BaseEventData)
  15346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mBC94A654B65C6B14834E3CD0FF0472DB5445E2F2 (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15347. {
  15348. static bool s_Il2CppMethodInitialized;
  15349. if (!s_Il2CppMethodInitialized)
  15350. {
  15351. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ValidateEventData_TisAxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938_m80BB1F8ADE71FB047EC89D250431CE4090A8C37B_RuntimeMethod_var);
  15352. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15353. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IMoveHandler_t6C9BB42118BAEEDF258B967391CCCD6A5C7976AB_il2cpp_TypeInfo_var);
  15354. s_Il2CppMethodInitialized = true;
  15355. }
  15356. {
  15357. // handler.OnMove(ValidateEventData<AxisEventData>(eventData));
  15358. RuntimeObject* L_0 = ___0_handler;
  15359. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15360. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15361. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_2;
  15362. L_2 = ExecuteEvents_ValidateEventData_TisAxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938_m80BB1F8ADE71FB047EC89D250431CE4090A8C37B(L_1, ExecuteEvents_ValidateEventData_TisAxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938_m80BB1F8ADE71FB047EC89D250431CE4090A8C37B_RuntimeMethod_var);
  15363. NullCheck(L_0);
  15364. InterfaceActionInvoker1< AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* >::Invoke(0 /* System.Void UnityEngine.EventSystems.IMoveHandler::OnMove(UnityEngine.EventSystems.AxisEventData) */, IMoveHandler_t6C9BB42118BAEEDF258B967391CCCD6A5C7976AB_il2cpp_TypeInfo_var, L_0, L_2);
  15365. // }
  15366. return;
  15367. }
  15368. }
  15369. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.ISubmitHandler,UnityEngine.EventSystems.BaseEventData)
  15370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m6CE7DBF76F4858C3014295BB2EBBAD768EF5992E (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15371. {
  15372. static bool s_Il2CppMethodInitialized;
  15373. if (!s_Il2CppMethodInitialized)
  15374. {
  15375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ISubmitHandler_t284A0ACB300A060611C40F4E200B378CED930B75_il2cpp_TypeInfo_var);
  15376. s_Il2CppMethodInitialized = true;
  15377. }
  15378. {
  15379. // handler.OnSubmit(eventData);
  15380. RuntimeObject* L_0 = ___0_handler;
  15381. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15382. NullCheck(L_0);
  15383. InterfaceActionInvoker1< BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* >::Invoke(0 /* System.Void UnityEngine.EventSystems.ISubmitHandler::OnSubmit(UnityEngine.EventSystems.BaseEventData) */, ISubmitHandler_t284A0ACB300A060611C40F4E200B378CED930B75_il2cpp_TypeInfo_var, L_0, L_1);
  15384. // }
  15385. return;
  15386. }
  15387. }
  15388. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.ICancelHandler,UnityEngine.EventSystems.BaseEventData)
  15389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m30F76D861B01F5DE4671B93C23B57989889EC8AC (RuntimeObject* ___0_handler, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_eventData, const RuntimeMethod* method)
  15390. {
  15391. static bool s_Il2CppMethodInitialized;
  15392. if (!s_Il2CppMethodInitialized)
  15393. {
  15394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICancelHandler_t38E5C3314DB0B186ED23AC3FD6A774EDEC323244_il2cpp_TypeInfo_var);
  15395. s_Il2CppMethodInitialized = true;
  15396. }
  15397. {
  15398. // handler.OnCancel(eventData);
  15399. RuntimeObject* L_0 = ___0_handler;
  15400. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_1 = ___1_eventData;
  15401. NullCheck(L_0);
  15402. InterfaceActionInvoker1< BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* >::Invoke(0 /* System.Void UnityEngine.EventSystems.ICancelHandler::OnCancel(UnityEngine.EventSystems.BaseEventData) */, ICancelHandler_t38E5C3314DB0B186ED23AC3FD6A774EDEC323244_il2cpp_TypeInfo_var, L_0, L_1);
  15403. // }
  15404. return;
  15405. }
  15406. }
  15407. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerMoveHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerMoveHandler()
  15408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06* ExecuteEvents_get_pointerMoveHandler_m996E37A7026F03F8791EFBB69B72DE1FC4FA3A60 (const RuntimeMethod* method)
  15409. {
  15410. static bool s_Il2CppMethodInitialized;
  15411. if (!s_Il2CppMethodInitialized)
  15412. {
  15413. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15414. s_Il2CppMethodInitialized = true;
  15415. }
  15416. {
  15417. // get { return s_PointerMoveHandler; }
  15418. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15419. EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerMoveHandler_0;
  15420. return L_0;
  15421. }
  15422. }
  15423. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerEnterHandler()
  15424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9* ExecuteEvents_get_pointerEnterHandler_m9F921E3357CE38A925DF20E9CD94B4C3AEE9AE48 (const RuntimeMethod* method)
  15425. {
  15426. static bool s_Il2CppMethodInitialized;
  15427. if (!s_Il2CppMethodInitialized)
  15428. {
  15429. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15430. s_Il2CppMethodInitialized = true;
  15431. }
  15432. {
  15433. // get { return s_PointerEnterHandler; }
  15434. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15435. EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerEnterHandler_1;
  15436. return L_0;
  15437. }
  15438. }
  15439. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerExitHandler()
  15440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* ExecuteEvents_get_pointerExitHandler_m03735363884BC967C1B04246B51FE98886C9C6DE (const RuntimeMethod* method)
  15441. {
  15442. static bool s_Il2CppMethodInitialized;
  15443. if (!s_Il2CppMethodInitialized)
  15444. {
  15445. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15446. s_Il2CppMethodInitialized = true;
  15447. }
  15448. {
  15449. // get { return s_PointerExitHandler; }
  15450. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15451. EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerExitHandler_2;
  15452. return L_0;
  15453. }
  15454. }
  15455. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerDownHandler()
  15456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117* ExecuteEvents_get_pointerDownHandler_mA67CE33D32540939A273DB88D6456C7FE43C13EF (const RuntimeMethod* method)
  15457. {
  15458. static bool s_Il2CppMethodInitialized;
  15459. if (!s_Il2CppMethodInitialized)
  15460. {
  15461. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15462. s_Il2CppMethodInitialized = true;
  15463. }
  15464. {
  15465. // get { return s_PointerDownHandler; }
  15466. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15467. EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerDownHandler_3;
  15468. return L_0;
  15469. }
  15470. }
  15471. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerUpHandler()
  15472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8* ExecuteEvents_get_pointerUpHandler_m51B83B4AD7498D6F7A2CBD5F2331E91A37AE4CF2 (const RuntimeMethod* method)
  15473. {
  15474. static bool s_Il2CppMethodInitialized;
  15475. if (!s_Il2CppMethodInitialized)
  15476. {
  15477. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15478. s_Il2CppMethodInitialized = true;
  15479. }
  15480. {
  15481. // get { return s_PointerUpHandler; }
  15482. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15483. EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerUpHandler_4;
  15484. return L_0;
  15485. }
  15486. }
  15487. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerClickHandler()
  15488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E* ExecuteEvents_get_pointerClickHandler_m0017F9D1EAF7C02CDDB4C148C92D6685D88EA8D5 (const RuntimeMethod* method)
  15489. {
  15490. static bool s_Il2CppMethodInitialized;
  15491. if (!s_Il2CppMethodInitialized)
  15492. {
  15493. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15494. s_Il2CppMethodInitialized = true;
  15495. }
  15496. {
  15497. // get { return s_PointerClickHandler; }
  15498. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15499. EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerClickHandler_5;
  15500. return L_0;
  15501. }
  15502. }
  15503. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_initializePotentialDrag()
  15504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD* ExecuteEvents_get_initializePotentialDrag_m16F4CD40448FB1B78F6683AA26A9CC574F48AFBD (const RuntimeMethod* method)
  15505. {
  15506. static bool s_Il2CppMethodInitialized;
  15507. if (!s_Il2CppMethodInitialized)
  15508. {
  15509. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15510. s_Il2CppMethodInitialized = true;
  15511. }
  15512. {
  15513. // get { return s_InitializePotentialDragHandler; }
  15514. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15515. EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_InitializePotentialDragHandler_6;
  15516. return L_0;
  15517. }
  15518. }
  15519. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_beginDragHandler()
  15520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403* ExecuteEvents_get_beginDragHandler_mB0BEAC09E4A8F31438B07FE68A5BF7267FF8C2FC (const RuntimeMethod* method)
  15521. {
  15522. static bool s_Il2CppMethodInitialized;
  15523. if (!s_Il2CppMethodInitialized)
  15524. {
  15525. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15526. s_Il2CppMethodInitialized = true;
  15527. }
  15528. {
  15529. // get { return s_BeginDragHandler; }
  15530. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15531. EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_BeginDragHandler_7;
  15532. return L_0;
  15533. }
  15534. }
  15535. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_dragHandler()
  15536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E* ExecuteEvents_get_dragHandler_m9193926B9685C80C0560C2E105FF6150C4EAE507 (const RuntimeMethod* method)
  15537. {
  15538. static bool s_Il2CppMethodInitialized;
  15539. if (!s_Il2CppMethodInitialized)
  15540. {
  15541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15542. s_Il2CppMethodInitialized = true;
  15543. }
  15544. {
  15545. // get { return s_DragHandler; }
  15546. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15547. EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_DragHandler_8;
  15548. return L_0;
  15549. }
  15550. }
  15551. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_endDragHandler()
  15552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C* ExecuteEvents_get_endDragHandler_mE78FEEEAE114635E416FF1FE33C851E62B60555B (const RuntimeMethod* method)
  15553. {
  15554. static bool s_Il2CppMethodInitialized;
  15555. if (!s_Il2CppMethodInitialized)
  15556. {
  15557. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15558. s_Il2CppMethodInitialized = true;
  15559. }
  15560. {
  15561. // get { return s_EndDragHandler; }
  15562. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15563. EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_EndDragHandler_9;
  15564. return L_0;
  15565. }
  15566. }
  15567. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::get_dropHandler()
  15568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733* ExecuteEvents_get_dropHandler_m8E00FA7361DE68780ACEB365E6B14206A2180D03 (const RuntimeMethod* method)
  15569. {
  15570. static bool s_Il2CppMethodInitialized;
  15571. if (!s_Il2CppMethodInitialized)
  15572. {
  15573. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15574. s_Il2CppMethodInitialized = true;
  15575. }
  15576. {
  15577. // get { return s_DropHandler; }
  15578. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15579. EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_DropHandler_10;
  15580. return L_0;
  15581. }
  15582. }
  15583. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::get_scrollHandler()
  15584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65* ExecuteEvents_get_scrollHandler_m51E902070611D3F81AD5F1F5762AE2C48E84AFE2 (const RuntimeMethod* method)
  15585. {
  15586. static bool s_Il2CppMethodInitialized;
  15587. if (!s_Il2CppMethodInitialized)
  15588. {
  15589. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15590. s_Il2CppMethodInitialized = true;
  15591. }
  15592. {
  15593. // get { return s_ScrollHandler; }
  15594. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15595. EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_ScrollHandler_11;
  15596. return L_0;
  15597. }
  15598. }
  15599. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::get_updateSelectedHandler()
  15600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678* ExecuteEvents_get_updateSelectedHandler_m8AF7543437082AD4F5690AAA77F2623AE28C3D09 (const RuntimeMethod* method)
  15601. {
  15602. static bool s_Il2CppMethodInitialized;
  15603. if (!s_Il2CppMethodInitialized)
  15604. {
  15605. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15606. s_Il2CppMethodInitialized = true;
  15607. }
  15608. {
  15609. // get { return s_UpdateSelectedHandler; }
  15610. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15611. EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_UpdateSelectedHandler_12;
  15612. return L_0;
  15613. }
  15614. }
  15615. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler> UnityEngine.EventSystems.ExecuteEvents::get_selectHandler()
  15616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA* ExecuteEvents_get_selectHandler_mCF588328D11715E24BC54DF464EF4F3D694B3939 (const RuntimeMethod* method)
  15617. {
  15618. static bool s_Il2CppMethodInitialized;
  15619. if (!s_Il2CppMethodInitialized)
  15620. {
  15621. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15622. s_Il2CppMethodInitialized = true;
  15623. }
  15624. {
  15625. // get { return s_SelectHandler; }
  15626. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15627. EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_SelectHandler_13;
  15628. return L_0;
  15629. }
  15630. }
  15631. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> UnityEngine.EventSystems.ExecuteEvents::get_deselectHandler()
  15632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690* ExecuteEvents_get_deselectHandler_m9CDD5F8B5269067CA38247DDD41B521A8FCEDFEF (const RuntimeMethod* method)
  15633. {
  15634. static bool s_Il2CppMethodInitialized;
  15635. if (!s_Il2CppMethodInitialized)
  15636. {
  15637. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15638. s_Il2CppMethodInitialized = true;
  15639. }
  15640. {
  15641. // get { return s_DeselectHandler; }
  15642. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15643. EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_DeselectHandler_14;
  15644. return L_0;
  15645. }
  15646. }
  15647. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::get_moveHandler()
  15648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013* ExecuteEvents_get_moveHandler_mF717824AB0018BBED3C2DF3C67486E3B2B3836D2 (const RuntimeMethod* method)
  15649. {
  15650. static bool s_Il2CppMethodInitialized;
  15651. if (!s_Il2CppMethodInitialized)
  15652. {
  15653. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15654. s_Il2CppMethodInitialized = true;
  15655. }
  15656. {
  15657. // get { return s_MoveHandler; }
  15658. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15659. EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_MoveHandler_15;
  15660. return L_0;
  15661. }
  15662. }
  15663. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::get_submitHandler()
  15664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F* ExecuteEvents_get_submitHandler_mDCAAA40F0F6AEA385B375C1839B4DC37E5FC4A7A (const RuntimeMethod* method)
  15665. {
  15666. static bool s_Il2CppMethodInitialized;
  15667. if (!s_Il2CppMethodInitialized)
  15668. {
  15669. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15670. s_Il2CppMethodInitialized = true;
  15671. }
  15672. {
  15673. // get { return s_SubmitHandler; }
  15674. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15675. EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_SubmitHandler_16;
  15676. return L_0;
  15677. }
  15678. }
  15679. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::get_cancelHandler()
  15680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA* ExecuteEvents_get_cancelHandler_mBCDFD10C95FC2BBC5DC5A512FEA1BBEECC2DAE12 (const RuntimeMethod* method)
  15681. {
  15682. static bool s_Il2CppMethodInitialized;
  15683. if (!s_Il2CppMethodInitialized)
  15684. {
  15685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15686. s_Il2CppMethodInitialized = true;
  15687. }
  15688. {
  15689. // get { return s_CancelHandler; }
  15690. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15691. EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_CancelHandler_17;
  15692. return L_0;
  15693. }
  15694. }
  15695. // System.Void UnityEngine.EventSystems.ExecuteEvents::GetEventChain(UnityEngine.GameObject,System.Collections.Generic.IList`1<UnityEngine.Transform>)
  15696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_GetEventChain_m4FAD69B97B2D0AADFCA3AE06CA80E680B60632ED (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_root, RuntimeObject* ___1_eventChain, const RuntimeMethod* method)
  15697. {
  15698. static bool s_Il2CppMethodInitialized;
  15699. if (!s_Il2CppMethodInitialized)
  15700. {
  15701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_tE791D3D97E67566E2D6F93E0626CB84C78DB7E9E_il2cpp_TypeInfo_var);
  15702. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15703. s_Il2CppMethodInitialized = true;
  15704. }
  15705. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
  15706. {
  15707. // eventChain.Clear();
  15708. RuntimeObject* L_0 = ___1_eventChain;
  15709. NullCheck(L_0);
  15710. InterfaceActionInvoker0::Invoke(3 /* System.Void System.Collections.Generic.ICollection`1<UnityEngine.Transform>::Clear() */, ICollection_1_tE791D3D97E67566E2D6F93E0626CB84C78DB7E9E_il2cpp_TypeInfo_var, L_0);
  15711. // if (root == null)
  15712. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = ___0_root;
  15713. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15714. bool L_2;
  15715. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  15716. if (!L_2)
  15717. {
  15718. goto IL_0010;
  15719. }
  15720. }
  15721. {
  15722. // return;
  15723. return;
  15724. }
  15725. IL_0010:
  15726. {
  15727. // var t = root.transform;
  15728. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = ___0_root;
  15729. NullCheck(L_3);
  15730. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
  15731. L_4 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_3, NULL);
  15732. V_0 = L_4;
  15733. goto IL_0027;
  15734. }
  15735. IL_0019:
  15736. {
  15737. // eventChain.Add(t);
  15738. RuntimeObject* L_5 = ___1_eventChain;
  15739. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = V_0;
  15740. NullCheck(L_5);
  15741. InterfaceActionInvoker1< Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* >::Invoke(2 /* System.Void System.Collections.Generic.ICollection`1<UnityEngine.Transform>::Add(T) */, ICollection_1_tE791D3D97E67566E2D6F93E0626CB84C78DB7E9E_il2cpp_TypeInfo_var, L_5, L_6);
  15742. // t = t.parent;
  15743. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = V_0;
  15744. NullCheck(L_7);
  15745. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8;
  15746. L_8 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_7, NULL);
  15747. V_0 = L_8;
  15748. }
  15749. IL_0027:
  15750. {
  15751. // while (t != null)
  15752. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = V_0;
  15753. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15754. bool L_10;
  15755. L_10 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  15756. if (L_10)
  15757. {
  15758. goto IL_0019;
  15759. }
  15760. }
  15761. {
  15762. // }
  15763. return;
  15764. }
  15765. }
  15766. // System.Void UnityEngine.EventSystems.ExecuteEvents::.cctor()
  15767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents__cctor_mFF9D727E7E8EEEE34D6861D20720411F1CACE9C5 (const RuntimeMethod* method)
  15768. {
  15769. static bool s_Il2CppMethodInitialized;
  15770. if (!s_Il2CppMethodInitialized)
  15771. {
  15772. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117_il2cpp_TypeInfo_var);
  15773. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65_il2cpp_TypeInfo_var);
  15774. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013_il2cpp_TypeInfo_var);
  15775. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C_il2cpp_TypeInfo_var);
  15776. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E_il2cpp_TypeInfo_var);
  15777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9_il2cpp_TypeInfo_var);
  15778. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E_il2cpp_TypeInfo_var);
  15779. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403_il2cpp_TypeInfo_var);
  15780. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690_il2cpp_TypeInfo_var);
  15781. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD_il2cpp_TypeInfo_var);
  15782. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06_il2cpp_TypeInfo_var);
  15783. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8_il2cpp_TypeInfo_var);
  15784. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA_il2cpp_TypeInfo_var);
  15785. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916_il2cpp_TypeInfo_var);
  15786. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733_il2cpp_TypeInfo_var);
  15787. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678_il2cpp_TypeInfo_var);
  15788. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA_il2cpp_TypeInfo_var);
  15789. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F_il2cpp_TypeInfo_var);
  15790. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_m070554B8CD391A49E8A51A4FC10C8CB8827E5627_RuntimeMethod_var);
  15791. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_m08AB6D464ED66E7D539C957D84076F79D8ED5563_RuntimeMethod_var);
  15792. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_m1A35D0185316601E2CE063420F4953C8D3D62D3A_RuntimeMethod_var);
  15793. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_m30F76D861B01F5DE4671B93C23B57989889EC8AC_RuntimeMethod_var);
  15794. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_m316D0EE5A1936BFFD9999F4C145722DC6C121FF7_RuntimeMethod_var);
  15795. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_m36FF8B992CDB75A825077B7A52AA7BE72318B37F_RuntimeMethod_var);
  15796. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_m3DD6C7687A440E55EEF8B7D115DEF950728295B6_RuntimeMethod_var);
  15797. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_m3F3FEE80AD62CF4207EDA55D6998B98DFF8FFB64_RuntimeMethod_var);
  15798. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_m512ACDD06180A73819570FED3C2BEE0F0E2DA3F2_RuntimeMethod_var);
  15799. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_m554281680E2DBC534055073ECCE46230E488A3E6_RuntimeMethod_var);
  15800. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_m6CE7DBF76F4858C3014295BB2EBBAD768EF5992E_RuntimeMethod_var);
  15801. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_m6DD01624C34CF22057ECF1B0C7E561006DA6D2F3_RuntimeMethod_var);
  15802. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_mBC94A654B65C6B14834E3CD0FF0472DB5445E2F2_RuntimeMethod_var);
  15803. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_mBDDBAF4DEB956C013CD19E514088B6AC086783B2_RuntimeMethod_var);
  15804. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_mBEB42D218E11F4B9834CAC70894631C305E6AF18_RuntimeMethod_var);
  15805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_mCD88FE48772FC6DA5E9FE9CAF910402F63090C35_RuntimeMethod_var);
  15806. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_mD0811E5B0A4F7D5A88E7ACF0A845CA107485F579_RuntimeMethod_var);
  15807. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_mF1F3202132B706B56AE43B19577758BCA4EAEB88_RuntimeMethod_var);
  15808. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  15809. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mAB2DFCA15E16B709BBB33F98CB44C37E6E880973_RuntimeMethod_var);
  15810. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D_il2cpp_TypeInfo_var);
  15811. s_Il2CppMethodInitialized = true;
  15812. }
  15813. {
  15814. // private static readonly EventFunction<IPointerMoveHandler> s_PointerMoveHandler = Execute;
  15815. EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06* L_0 = (EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06*)il2cpp_codegen_object_new(EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06_il2cpp_TypeInfo_var);
  15816. NullCheck(L_0);
  15817. EventFunction_1__ctor_m8615BFB2F6FF095B997D9ACCB86E0EBE59936519(L_0, NULL, (intptr_t)((void*)ExecuteEvents_Execute_m316D0EE5A1936BFFD9999F4C145722DC6C121FF7_RuntimeMethod_var), NULL);
  15818. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerMoveHandler_0 = L_0;
  15819. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerMoveHandler_0), (void*)L_0);
  15820. // private static readonly EventFunction<IPointerEnterHandler> s_PointerEnterHandler = Execute;
  15821. EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9* L_1 = (EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9*)il2cpp_codegen_object_new(EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9_il2cpp_TypeInfo_var);
  15822. NullCheck(L_1);
  15823. EventFunction_1__ctor_m8F063442EA496629C6DD529DEBF42184A383823B(L_1, NULL, (intptr_t)((void*)ExecuteEvents_Execute_m554281680E2DBC534055073ECCE46230E488A3E6_RuntimeMethod_var), NULL);
  15824. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerEnterHandler_1 = L_1;
  15825. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerEnterHandler_1), (void*)L_1);
  15826. // private static readonly EventFunction<IPointerExitHandler> s_PointerExitHandler = Execute;
  15827. EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* L_2 = (EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916*)il2cpp_codegen_object_new(EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916_il2cpp_TypeInfo_var);
  15828. NullCheck(L_2);
  15829. EventFunction_1__ctor_mBE775DB34C4325716972DD3717D60CE6132E2BC5(L_2, NULL, (intptr_t)((void*)ExecuteEvents_Execute_m3DD6C7687A440E55EEF8B7D115DEF950728295B6_RuntimeMethod_var), NULL);
  15830. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerExitHandler_2 = L_2;
  15831. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerExitHandler_2), (void*)L_2);
  15832. // private static readonly EventFunction<IPointerDownHandler> s_PointerDownHandler = Execute;
  15833. EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117* L_3 = (EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117*)il2cpp_codegen_object_new(EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117_il2cpp_TypeInfo_var);
  15834. NullCheck(L_3);
  15835. EventFunction_1__ctor_m0887DD7CC2DE94DD5A8B5B8E7B1BA53DB6993C8C(L_3, NULL, (intptr_t)((void*)ExecuteEvents_Execute_m36FF8B992CDB75A825077B7A52AA7BE72318B37F_RuntimeMethod_var), NULL);
  15836. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerDownHandler_3 = L_3;
  15837. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerDownHandler_3), (void*)L_3);
  15838. // private static readonly EventFunction<IPointerUpHandler> s_PointerUpHandler = Execute;
  15839. EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8* L_4 = (EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8*)il2cpp_codegen_object_new(EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8_il2cpp_TypeInfo_var);
  15840. NullCheck(L_4);
  15841. EventFunction_1__ctor_m69F33B3515BC502485229E46A3D8D7B541B9B23E(L_4, NULL, (intptr_t)((void*)ExecuteEvents_Execute_mD0811E5B0A4F7D5A88E7ACF0A845CA107485F579_RuntimeMethod_var), NULL);
  15842. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerUpHandler_4 = L_4;
  15843. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerUpHandler_4), (void*)L_4);
  15844. // private static readonly EventFunction<IPointerClickHandler> s_PointerClickHandler = Execute;
  15845. EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E* L_5 = (EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E*)il2cpp_codegen_object_new(EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E_il2cpp_TypeInfo_var);
  15846. NullCheck(L_5);
  15847. EventFunction_1__ctor_mD9E103F30CD9D6E4EABBE1B2FDD28F9BC42BF74C(L_5, NULL, (intptr_t)((void*)ExecuteEvents_Execute_m512ACDD06180A73819570FED3C2BEE0F0E2DA3F2_RuntimeMethod_var), NULL);
  15848. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerClickHandler_5 = L_5;
  15849. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerClickHandler_5), (void*)L_5);
  15850. // private static readonly EventFunction<IInitializePotentialDragHandler> s_InitializePotentialDragHandler = Execute;
  15851. EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD* L_6 = (EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD*)il2cpp_codegen_object_new(EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD_il2cpp_TypeInfo_var);
  15852. NullCheck(L_6);
  15853. EventFunction_1__ctor_mB0E900EDF30BE8FE91220795A62A4DAE3D3E27A6(L_6, NULL, (intptr_t)((void*)ExecuteEvents_Execute_mCD88FE48772FC6DA5E9FE9CAF910402F63090C35_RuntimeMethod_var), NULL);
  15854. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_InitializePotentialDragHandler_6 = L_6;
  15855. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_InitializePotentialDragHandler_6), (void*)L_6);
  15856. // private static readonly EventFunction<IBeginDragHandler> s_BeginDragHandler = Execute;
  15857. EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403* L_7 = (EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403*)il2cpp_codegen_object_new(EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403_il2cpp_TypeInfo_var);
  15858. NullCheck(L_7);
  15859. EventFunction_1__ctor_m8863B1C775BC7CA4955C97D0D3A8ABFA5F1AE8B2(L_7, NULL, (intptr_t)((void*)ExecuteEvents_Execute_m3F3FEE80AD62CF4207EDA55D6998B98DFF8FFB64_RuntimeMethod_var), NULL);
  15860. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_BeginDragHandler_7 = L_7;
  15861. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_BeginDragHandler_7), (void*)L_7);
  15862. // private static readonly EventFunction<IDragHandler> s_DragHandler = Execute;
  15863. EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E* L_8 = (EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E*)il2cpp_codegen_object_new(EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E_il2cpp_TypeInfo_var);
  15864. NullCheck(L_8);
  15865. EventFunction_1__ctor_mBDAF7D35F27B0F590CFD94DCF3CD8088620598F5(L_8, NULL, (intptr_t)((void*)ExecuteEvents_Execute_mBEB42D218E11F4B9834CAC70894631C305E6AF18_RuntimeMethod_var), NULL);
  15866. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_DragHandler_8 = L_8;
  15867. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_DragHandler_8), (void*)L_8);
  15868. // private static readonly EventFunction<IEndDragHandler> s_EndDragHandler = Execute;
  15869. EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C* L_9 = (EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C*)il2cpp_codegen_object_new(EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C_il2cpp_TypeInfo_var);
  15870. NullCheck(L_9);
  15871. EventFunction_1__ctor_m9DC416A4819AEB7B3441CE52CF9298EFFA3ACE47(L_9, NULL, (intptr_t)((void*)ExecuteEvents_Execute_m1A35D0185316601E2CE063420F4953C8D3D62D3A_RuntimeMethod_var), NULL);
  15872. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_EndDragHandler_9 = L_9;
  15873. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_EndDragHandler_9), (void*)L_9);
  15874. // private static readonly EventFunction<IDropHandler> s_DropHandler = Execute;
  15875. EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733* L_10 = (EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733*)il2cpp_codegen_object_new(EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733_il2cpp_TypeInfo_var);
  15876. NullCheck(L_10);
  15877. EventFunction_1__ctor_mD117CE829AD4C6B3879680E8C2E415C1454BE6ED(L_10, NULL, (intptr_t)((void*)ExecuteEvents_Execute_m6DD01624C34CF22057ECF1B0C7E561006DA6D2F3_RuntimeMethod_var), NULL);
  15878. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_DropHandler_10 = L_10;
  15879. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_DropHandler_10), (void*)L_10);
  15880. // private static readonly EventFunction<IScrollHandler> s_ScrollHandler = Execute;
  15881. EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65* L_11 = (EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65*)il2cpp_codegen_object_new(EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65_il2cpp_TypeInfo_var);
  15882. NullCheck(L_11);
  15883. EventFunction_1__ctor_mB603A79374B5BC861255E37B443D7EC122E24F7F(L_11, NULL, (intptr_t)((void*)ExecuteEvents_Execute_m08AB6D464ED66E7D539C957D84076F79D8ED5563_RuntimeMethod_var), NULL);
  15884. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_ScrollHandler_11 = L_11;
  15885. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_ScrollHandler_11), (void*)L_11);
  15886. // private static readonly EventFunction<IUpdateSelectedHandler> s_UpdateSelectedHandler = Execute;
  15887. EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678* L_12 = (EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678*)il2cpp_codegen_object_new(EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678_il2cpp_TypeInfo_var);
  15888. NullCheck(L_12);
  15889. EventFunction_1__ctor_mD7AA369611F2B35A72D72FA81AB1D6E33AFE3334(L_12, NULL, (intptr_t)((void*)ExecuteEvents_Execute_mF1F3202132B706B56AE43B19577758BCA4EAEB88_RuntimeMethod_var), NULL);
  15890. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_UpdateSelectedHandler_12 = L_12;
  15891. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_UpdateSelectedHandler_12), (void*)L_12);
  15892. // private static readonly EventFunction<ISelectHandler> s_SelectHandler = Execute;
  15893. EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA* L_13 = (EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA*)il2cpp_codegen_object_new(EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA_il2cpp_TypeInfo_var);
  15894. NullCheck(L_13);
  15895. EventFunction_1__ctor_m6F84DC7E9838A5FBF70C102868EEAB462E0ACFE4(L_13, NULL, (intptr_t)((void*)ExecuteEvents_Execute_mBDDBAF4DEB956C013CD19E514088B6AC086783B2_RuntimeMethod_var), NULL);
  15896. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_SelectHandler_13 = L_13;
  15897. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_SelectHandler_13), (void*)L_13);
  15898. // private static readonly EventFunction<IDeselectHandler> s_DeselectHandler = Execute;
  15899. EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690* L_14 = (EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690*)il2cpp_codegen_object_new(EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690_il2cpp_TypeInfo_var);
  15900. NullCheck(L_14);
  15901. EventFunction_1__ctor_m43D4F0848F0914B452DB24F5A1DC08421A96E266(L_14, NULL, (intptr_t)((void*)ExecuteEvents_Execute_m070554B8CD391A49E8A51A4FC10C8CB8827E5627_RuntimeMethod_var), NULL);
  15902. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_DeselectHandler_14 = L_14;
  15903. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_DeselectHandler_14), (void*)L_14);
  15904. // private static readonly EventFunction<IMoveHandler> s_MoveHandler = Execute;
  15905. EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013* L_15 = (EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013*)il2cpp_codegen_object_new(EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013_il2cpp_TypeInfo_var);
  15906. NullCheck(L_15);
  15907. EventFunction_1__ctor_m8F66D9647856871DA7BD78F313198EC19D2609E4(L_15, NULL, (intptr_t)((void*)ExecuteEvents_Execute_mBC94A654B65C6B14834E3CD0FF0472DB5445E2F2_RuntimeMethod_var), NULL);
  15908. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_MoveHandler_15 = L_15;
  15909. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_MoveHandler_15), (void*)L_15);
  15910. // private static readonly EventFunction<ISubmitHandler> s_SubmitHandler = Execute;
  15911. EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F* L_16 = (EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F*)il2cpp_codegen_object_new(EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F_il2cpp_TypeInfo_var);
  15912. NullCheck(L_16);
  15913. EventFunction_1__ctor_m0B16B0B2CB59B5BBF3FF8C900B510DC04734124F(L_16, NULL, (intptr_t)((void*)ExecuteEvents_Execute_m6CE7DBF76F4858C3014295BB2EBBAD768EF5992E_RuntimeMethod_var), NULL);
  15914. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_SubmitHandler_16 = L_16;
  15915. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_SubmitHandler_16), (void*)L_16);
  15916. // private static readonly EventFunction<ICancelHandler> s_CancelHandler = Execute;
  15917. EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA* L_17 = (EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA*)il2cpp_codegen_object_new(EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA_il2cpp_TypeInfo_var);
  15918. NullCheck(L_17);
  15919. EventFunction_1__ctor_m4421FC2C41053E59F7483CB694162F07F57EEE99(L_17, NULL, (intptr_t)((void*)ExecuteEvents_Execute_m30F76D861B01F5DE4671B93C23B57989889EC8AC_RuntimeMethod_var), NULL);
  15920. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_CancelHandler_17 = L_17;
  15921. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_CancelHandler_17), (void*)L_17);
  15922. // private static readonly List<Transform> s_InternalTransformList = new List<Transform>(30);
  15923. List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D* L_18 = (List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D*)il2cpp_codegen_object_new(List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D_il2cpp_TypeInfo_var);
  15924. NullCheck(L_18);
  15925. List_1__ctor_mAB2DFCA15E16B709BBB33F98CB44C37E6E880973(L_18, ((int32_t)30), List_1__ctor_mAB2DFCA15E16B709BBB33F98CB44C37E6E880973_RuntimeMethod_var);
  15926. ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_InternalTransformList_18 = L_18;
  15927. Il2CppCodeGenWriteBarrier((void**)(&((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_InternalTransformList_18), (void*)L_18);
  15928. return;
  15929. }
  15930. }
  15931. #ifdef __clang__
  15932. #pragma clang diagnostic pop
  15933. #endif
  15934. #ifdef __clang__
  15935. #pragma clang diagnostic push
  15936. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15937. #pragma clang diagnostic ignored "-Wunused-variable"
  15938. #endif
  15939. // System.String UnityEngine.EventSystems.BaseInput::get_compositionString()
  15940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* BaseInput_get_compositionString_m2F5F37C4A3E1CBFB779113D038802AC2BA3E556E (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, const RuntimeMethod* method)
  15941. {
  15942. {
  15943. // get { return Input.compositionString; }
  15944. String_t* L_0;
  15945. L_0 = Input_get_compositionString_mC9E603E4FB61090827F77A3D509BF3AA0A48C9A9(NULL);
  15946. return L_0;
  15947. }
  15948. }
  15949. // UnityEngine.IMECompositionMode UnityEngine.EventSystems.BaseInput::get_imeCompositionMode()
  15950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInput_get_imeCompositionMode_m61F7F9CF12191DE6328F900458CB1886AEDA2B08 (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, const RuntimeMethod* method)
  15951. {
  15952. {
  15953. // get { return Input.imeCompositionMode; }
  15954. int32_t L_0;
  15955. L_0 = Input_get_imeCompositionMode_mAD9C0224B3845A9132D4265AF468FF203AA43BAC(NULL);
  15956. return L_0;
  15957. }
  15958. }
  15959. // System.Void UnityEngine.EventSystems.BaseInput::set_imeCompositionMode(UnityEngine.IMECompositionMode)
  15960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInput_set_imeCompositionMode_m10C9A03CA5BE2DD16C356603A1D03EE197B29085 (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, int32_t ___0_value, const RuntimeMethod* method)
  15961. {
  15962. {
  15963. // set { Input.imeCompositionMode = value; }
  15964. int32_t L_0 = ___0_value;
  15965. Input_set_imeCompositionMode_m0399964447DDFE54E04F516A01696862F7174C9A(L_0, NULL);
  15966. // set { Input.imeCompositionMode = value; }
  15967. return;
  15968. }
  15969. }
  15970. // UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_compositionCursorPos()
  15971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 BaseInput_get_compositionCursorPos_m40F062B6C5FB3667DE689AA06AA0CA5DD52DBF7C (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, const RuntimeMethod* method)
  15972. {
  15973. {
  15974. // get { return Input.compositionCursorPos; }
  15975. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  15976. L_0 = Input_get_compositionCursorPos_mE1E48997CA0C30D206D08FAF06455123D8D24D15(NULL);
  15977. return L_0;
  15978. }
  15979. }
  15980. // System.Void UnityEngine.EventSystems.BaseInput::set_compositionCursorPos(UnityEngine.Vector2)
  15981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInput_set_compositionCursorPos_m186F1B453469AC2FEE13F9B2144B1A59D4D7519E (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15982. {
  15983. {
  15984. // set { Input.compositionCursorPos = value; }
  15985. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  15986. Input_set_compositionCursorPos_m16A856BFBF1DAE42B0089696906F530334861E98(L_0, NULL);
  15987. // set { Input.compositionCursorPos = value; }
  15988. return;
  15989. }
  15990. }
  15991. // System.Boolean UnityEngine.EventSystems.BaseInput::get_mousePresent()
  15992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_get_mousePresent_mCB00324CF55402907B52C63213CF397E53D03E71 (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, const RuntimeMethod* method)
  15993. {
  15994. {
  15995. // get { return Input.mousePresent; }
  15996. bool L_0;
  15997. L_0 = Input_get_mousePresent_mAD77FFD987CD5B998AFAD4DAECADBC76034026BF(NULL);
  15998. return L_0;
  15999. }
  16000. }
  16001. // System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32)
  16002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_GetMouseButtonDown_m6276D605B7C48000F3D61BF56BE9E3B5F86398AF (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, int32_t ___0_button, const RuntimeMethod* method)
  16003. {
  16004. {
  16005. // return Input.GetMouseButtonDown(button);
  16006. int32_t L_0 = ___0_button;
  16007. bool L_1;
  16008. L_1 = Input_GetMouseButtonDown_m8DFC792D15FFF15D311614D5CC6C5D055E5A1DE3(L_0, NULL);
  16009. return L_1;
  16010. }
  16011. }
  16012. // System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonUp(System.Int32)
  16013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_GetMouseButtonUp_mBB470F97111BB7BCC1B543CD282F898C9033DAE4 (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, int32_t ___0_button, const RuntimeMethod* method)
  16014. {
  16015. {
  16016. // return Input.GetMouseButtonUp(button);
  16017. int32_t L_0 = ___0_button;
  16018. bool L_1;
  16019. L_1 = Input_GetMouseButtonUp_mBE89CC9C69BBEA9A863819E77EA54411B0476ED6(L_0, NULL);
  16020. return L_1;
  16021. }
  16022. }
  16023. // System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButton(System.Int32)
  16024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_GetMouseButton_mD6EAA726BE691C40052FEDBFF51AEAA1DACAAB57 (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, int32_t ___0_button, const RuntimeMethod* method)
  16025. {
  16026. {
  16027. // return Input.GetMouseButton(button);
  16028. int32_t L_0 = ___0_button;
  16029. bool L_1;
  16030. L_1 = Input_GetMouseButton_m4995DD4A2D4F916565C1B1B5AAF7DF17C126B3EA(L_0, NULL);
  16031. return L_1;
  16032. }
  16033. }
  16034. // UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition()
  16035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 BaseInput_get_mousePosition_mD75C96534C8B4EFF48A732F4826E6C9E09CB4540 (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, const RuntimeMethod* method)
  16036. {
  16037. {
  16038. // get { return Input.mousePosition; }
  16039. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  16040. L_0 = Input_get_mousePosition_mFF21FBD2647DAE2A23BD4C45571CA95D05A0A42C(NULL);
  16041. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  16042. L_1 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_0, NULL);
  16043. return L_1;
  16044. }
  16045. }
  16046. // UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mouseScrollDelta()
  16047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 BaseInput_get_mouseScrollDelta_mD764FCD7B05C6505AAB3161C3011A5EA51DEDC39 (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, const RuntimeMethod* method)
  16048. {
  16049. {
  16050. // get { return Input.mouseScrollDelta; }
  16051. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  16052. L_0 = Input_get_mouseScrollDelta_mD112408E9182AA0F529179FF31E21D8DCD5CFA74(NULL);
  16053. return L_0;
  16054. }
  16055. }
  16056. // System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported()
  16057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_get_touchSupported_mA46B82A5BCB1A1BE47FB15BD4ACD522694DBDC1C (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, const RuntimeMethod* method)
  16058. {
  16059. {
  16060. // get { return Input.touchSupported; }
  16061. bool L_0;
  16062. L_0 = Input_get_touchSupported_m2A4FA398A793861AE1BC5971A1363552AB33BEEF(NULL);
  16063. return L_0;
  16064. }
  16065. }
  16066. // System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount()
  16067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInput_get_touchCount_mCD103B50B46B7938389AE38F81C34F173B9F94FD (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, const RuntimeMethod* method)
  16068. {
  16069. {
  16070. // get { return Input.touchCount; }
  16071. int32_t L_0;
  16072. L_0 = Input_get_touchCount_m057388BFC67A0F4CA53764B1022867ED81D01E39(NULL);
  16073. return L_0;
  16074. }
  16075. }
  16076. // UnityEngine.Touch UnityEngine.EventSystems.BaseInput::GetTouch(System.Int32)
  16077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_t03E51455ED508492B3F278903A0114FA0E87B417 BaseInput_GetTouch_m1FA092A2BD2276B8F94A3058B3D8A9E301DDCBE6 (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, int32_t ___0_index, const RuntimeMethod* method)
  16078. {
  16079. {
  16080. // return Input.GetTouch(index);
  16081. int32_t L_0 = ___0_index;
  16082. Touch_t03E51455ED508492B3F278903A0114FA0E87B417 L_1;
  16083. L_1 = Input_GetTouch_m75D99FE801A94279874FA8DC6B6ADAD35F5123B1(L_0, NULL);
  16084. return L_1;
  16085. }
  16086. }
  16087. // System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String)
  16088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BaseInput_GetAxisRaw_m817F925099FC5D22086D616249C0CB5C7F21445B (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, String_t* ___0_axisName, const RuntimeMethod* method)
  16089. {
  16090. {
  16091. // return Input.GetAxisRaw(axisName);
  16092. String_t* L_0 = ___0_axisName;
  16093. float L_1;
  16094. L_1 = Input_GetAxisRaw_m47C0CF8E090561A2F407A4E11D5F2A45044EB8E4(L_0, NULL);
  16095. return L_1;
  16096. }
  16097. }
  16098. // System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String)
  16099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_GetButtonDown_m3B34561DB7A1E129F880B1E09CE8B844B1FF6FBC (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, String_t* ___0_buttonName, const RuntimeMethod* method)
  16100. {
  16101. {
  16102. // return Input.GetButtonDown(buttonName);
  16103. String_t* L_0 = ___0_buttonName;
  16104. bool L_1;
  16105. L_1 = Input_GetButtonDown_mEF5F80C9E8F04104E807D9CBD6F70CDB98751579(L_0, NULL);
  16106. return L_1;
  16107. }
  16108. }
  16109. // System.Void UnityEngine.EventSystems.BaseInput::.ctor()
  16110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInput__ctor_m7E497239A0A78CCAC04BE6EE9AA81D49D887787C (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* __this, const RuntimeMethod* method)
  16111. {
  16112. {
  16113. UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337(__this, NULL);
  16114. return;
  16115. }
  16116. }
  16117. #ifdef __clang__
  16118. #pragma clang diagnostic pop
  16119. #endif
  16120. #ifdef __clang__
  16121. #pragma clang diagnostic push
  16122. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16123. #pragma clang diagnostic ignored "-Wunused-variable"
  16124. #endif
  16125. // System.Boolean UnityEngine.EventSystems.BaseInputModule::get_sendPointerHoverToParent()
  16126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInputModule_get_sendPointerHoverToParent_m3C22EF19BA6E95672ACD15F7E3FCD11277EBBF47 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method)
  16127. {
  16128. {
  16129. // internal bool sendPointerHoverToParent { get { return m_SendPointerHoverToParent; } set { m_SendPointerHoverToParent = value; } }
  16130. bool L_0 = __this->___m_SendPointerHoverToParent_5;
  16131. return L_0;
  16132. }
  16133. }
  16134. // System.Void UnityEngine.EventSystems.BaseInputModule::set_sendPointerHoverToParent(System.Boolean)
  16135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_set_sendPointerHoverToParent_m1E97FE3C9AEECB53AFAB89429D6ABCFE7A9F1882 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, bool ___0_value, const RuntimeMethod* method)
  16136. {
  16137. {
  16138. // internal bool sendPointerHoverToParent { get { return m_SendPointerHoverToParent; } set { m_SendPointerHoverToParent = value; } }
  16139. bool L_0 = ___0_value;
  16140. __this->___m_SendPointerHoverToParent_5 = L_0;
  16141. // internal bool sendPointerHoverToParent { get { return m_SendPointerHoverToParent; } set { m_SendPointerHoverToParent = value; } }
  16142. return;
  16143. }
  16144. }
  16145. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_input()
  16146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method)
  16147. {
  16148. static bool s_Il2CppMethodInitialized;
  16149. if (!s_Il2CppMethodInitialized)
  16150. {
  16151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622_0_0_0_var);
  16152. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponents_TisBaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622_m848C2D9953D650A43288700EC75E98A9D9ACDC64_RuntimeMethod_var);
  16153. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisBaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622_m806BCC6ECD5CDF3BFD70F97C11B2B60215D82C2F_RuntimeMethod_var);
  16154. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16155. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  16156. s_Il2CppMethodInitialized = true;
  16157. }
  16158. BaseInputU5BU5D_t99ED00D58A3DAA7B297CEF303FD3C63D26EAD074* V_0 = NULL;
  16159. int32_t V_1 = 0;
  16160. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* V_2 = NULL;
  16161. {
  16162. // if (m_InputOverride != null)
  16163. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_0 = __this->___m_InputOverride_9;
  16164. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16165. bool L_1;
  16166. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16167. if (!L_1)
  16168. {
  16169. goto IL_0015;
  16170. }
  16171. }
  16172. {
  16173. // return m_InputOverride;
  16174. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_2 = __this->___m_InputOverride_9;
  16175. return L_2;
  16176. }
  16177. IL_0015:
  16178. {
  16179. // if (m_DefaultInput == null)
  16180. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_3 = __this->___m_DefaultInput_10;
  16181. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16182. bool L_4;
  16183. L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16184. if (!L_4)
  16185. {
  16186. goto IL_0084;
  16187. }
  16188. }
  16189. {
  16190. // var inputs = GetComponents<BaseInput>();
  16191. BaseInputU5BU5D_t99ED00D58A3DAA7B297CEF303FD3C63D26EAD074* L_5;
  16192. L_5 = Component_GetComponents_TisBaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622_m848C2D9953D650A43288700EC75E98A9D9ACDC64(__this, Component_GetComponents_TisBaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622_m848C2D9953D650A43288700EC75E98A9D9ACDC64_RuntimeMethod_var);
  16193. // foreach (var baseInput in inputs)
  16194. V_0 = L_5;
  16195. V_1 = 0;
  16196. goto IL_005f;
  16197. }
  16198. IL_002e:
  16199. {
  16200. // foreach (var baseInput in inputs)
  16201. BaseInputU5BU5D_t99ED00D58A3DAA7B297CEF303FD3C63D26EAD074* L_6 = V_0;
  16202. int32_t L_7 = V_1;
  16203. NullCheck(L_6);
  16204. int32_t L_8 = L_7;
  16205. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  16206. V_2 = L_9;
  16207. // if (baseInput != null && baseInput.GetType() == typeof(BaseInput))
  16208. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_10 = V_2;
  16209. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16210. bool L_11;
  16211. L_11 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16212. if (!L_11)
  16213. {
  16214. goto IL_005b;
  16215. }
  16216. }
  16217. {
  16218. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_12 = V_2;
  16219. NullCheck(L_12);
  16220. Type_t* L_13;
  16221. L_13 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_12, NULL);
  16222. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_14 = { reinterpret_cast<intptr_t> (BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622_0_0_0_var) };
  16223. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  16224. Type_t* L_15;
  16225. L_15 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_14, NULL);
  16226. bool L_16;
  16227. L_16 = Type_op_Equality_m99930A0E44E420A685FABA60E60BA1CC5FA0EBDC(L_13, L_15, NULL);
  16228. if (!L_16)
  16229. {
  16230. goto IL_005b;
  16231. }
  16232. }
  16233. {
  16234. // m_DefaultInput = baseInput;
  16235. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_17 = V_2;
  16236. __this->___m_DefaultInput_10 = L_17;
  16237. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DefaultInput_10), (void*)L_17);
  16238. // break;
  16239. goto IL_0065;
  16240. }
  16241. IL_005b:
  16242. {
  16243. int32_t L_18 = V_1;
  16244. V_1 = ((int32_t)il2cpp_codegen_add(L_18, 1));
  16245. }
  16246. IL_005f:
  16247. {
  16248. // foreach (var baseInput in inputs)
  16249. int32_t L_19 = V_1;
  16250. BaseInputU5BU5D_t99ED00D58A3DAA7B297CEF303FD3C63D26EAD074* L_20 = V_0;
  16251. NullCheck(L_20);
  16252. if ((((int32_t)L_19) < ((int32_t)((int32_t)(((RuntimeArray*)L_20)->max_length)))))
  16253. {
  16254. goto IL_002e;
  16255. }
  16256. }
  16257. IL_0065:
  16258. {
  16259. // if (m_DefaultInput == null)
  16260. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_21 = __this->___m_DefaultInput_10;
  16261. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16262. bool L_22;
  16263. L_22 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_21, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16264. if (!L_22)
  16265. {
  16266. goto IL_0084;
  16267. }
  16268. }
  16269. {
  16270. // m_DefaultInput = gameObject.AddComponent<BaseInput>();
  16271. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_23;
  16272. L_23 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  16273. NullCheck(L_23);
  16274. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_24;
  16275. L_24 = GameObject_AddComponent_TisBaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622_m806BCC6ECD5CDF3BFD70F97C11B2B60215D82C2F(L_23, GameObject_AddComponent_TisBaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622_m806BCC6ECD5CDF3BFD70F97C11B2B60215D82C2F_RuntimeMethod_var);
  16276. __this->___m_DefaultInput_10 = L_24;
  16277. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DefaultInput_10), (void*)L_24);
  16278. }
  16279. IL_0084:
  16280. {
  16281. // return m_DefaultInput;
  16282. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_25 = __this->___m_DefaultInput_10;
  16283. return L_25;
  16284. }
  16285. }
  16286. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_inputOverride()
  16287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* BaseInputModule_get_inputOverride_m92D66E309898C180BF887F6043CCE7AE63C6C44C (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method)
  16288. {
  16289. {
  16290. // get { return m_InputOverride; }
  16291. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_0 = __this->___m_InputOverride_9;
  16292. return L_0;
  16293. }
  16294. }
  16295. // System.Void UnityEngine.EventSystems.BaseInputModule::set_inputOverride(UnityEngine.EventSystems.BaseInput)
  16296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_set_inputOverride_m876BAC421A4BC40FB5873FC386E361C4CFA53987 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* ___0_value, const RuntimeMethod* method)
  16297. {
  16298. {
  16299. // set { m_InputOverride = value; }
  16300. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_0 = ___0_value;
  16301. __this->___m_InputOverride_9 = L_0;
  16302. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_InputOverride_9), (void*)L_0);
  16303. // set { m_InputOverride = value; }
  16304. return;
  16305. }
  16306. }
  16307. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::get_eventSystem()
  16308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method)
  16309. {
  16310. {
  16311. // get { return m_EventSystem; }
  16312. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0 = __this->___m_EventSystem_7;
  16313. return L_0;
  16314. }
  16315. }
  16316. // System.Void UnityEngine.EventSystems.BaseInputModule::OnEnable()
  16317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_OnEnable_m2F440F226F94D4D79905CD403F08C3AEEE99D965 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method)
  16318. {
  16319. static bool s_Il2CppMethodInitialized;
  16320. if (!s_Il2CppMethodInitialized)
  16321. {
  16322. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisEventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_mC0057F51AC54461AE48825268F70602D751EC73E_RuntimeMethod_var);
  16323. s_Il2CppMethodInitialized = true;
  16324. }
  16325. {
  16326. // base.OnEnable();
  16327. UIBehaviour_OnEnable_m8989ABF5C038905A68E5536BED2E6FFAF8767FFC(__this, NULL);
  16328. // m_EventSystem = GetComponent<EventSystem>();
  16329. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0;
  16330. L_0 = Component_GetComponent_TisEventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_mC0057F51AC54461AE48825268F70602D751EC73E(__this, Component_GetComponent_TisEventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_mC0057F51AC54461AE48825268F70602D751EC73E_RuntimeMethod_var);
  16331. __this->___m_EventSystem_7 = L_0;
  16332. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_EventSystem_7), (void*)L_0);
  16333. // m_EventSystem.UpdateModules();
  16334. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_1 = __this->___m_EventSystem_7;
  16335. NullCheck(L_1);
  16336. EventSystem_UpdateModules_m2D91F02D546D50094DDB25BF0228A987E2EAFF91(L_1, NULL);
  16337. // }
  16338. return;
  16339. }
  16340. }
  16341. // System.Void UnityEngine.EventSystems.BaseInputModule::OnDisable()
  16342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_OnDisable_m370643AD83FFAD10B9E67301355F63B4FF7FB389 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method)
  16343. {
  16344. {
  16345. // m_EventSystem.UpdateModules();
  16346. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0 = __this->___m_EventSystem_7;
  16347. NullCheck(L_0);
  16348. EventSystem_UpdateModules_m2D91F02D546D50094DDB25BF0228A987E2EAFF91(L_0, NULL);
  16349. // base.OnDisable();
  16350. UIBehaviour_OnDisable_m18D5A0B93F65FB50F4D6CE8197EC07F3452C5DDE(__this, NULL);
  16351. // }
  16352. return;
  16353. }
  16354. }
  16355. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.BaseInputModule::FindFirstRaycast(System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  16356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 BaseInputModule_FindFirstRaycast_mE07BDA14A7C9A8E3DFBFDAF449E5896597C9F6F5 (List_1_t8292C421BBB00D7661DC07462822936152BAB446* ___0_candidates, const RuntimeMethod* method)
  16357. {
  16358. static bool s_Il2CppMethodInitialized;
  16359. if (!s_Il2CppMethodInitialized)
  16360. {
  16361. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_RuntimeMethod_var);
  16362. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mD1048CD848E8C4A91EE63478805C4EF923CA82CA_RuntimeMethod_var);
  16363. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16364. s_Il2CppMethodInitialized = true;
  16365. }
  16366. int32_t V_0 = 0;
  16367. int32_t V_1 = 0;
  16368. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_2;
  16369. memset((&V_2), 0, sizeof(V_2));
  16370. {
  16371. // var candidatesCount = candidates.Count;
  16372. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_0 = ___0_candidates;
  16373. NullCheck(L_0);
  16374. int32_t L_1;
  16375. L_1 = List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_inline(L_0, List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_RuntimeMethod_var);
  16376. V_0 = L_1;
  16377. // for (var i = 0; i < candidatesCount; ++i)
  16378. V_1 = 0;
  16379. goto IL_002e;
  16380. }
  16381. IL_000b:
  16382. {
  16383. // if (candidates[i].gameObject == null)
  16384. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_2 = ___0_candidates;
  16385. int32_t L_3 = V_1;
  16386. NullCheck(L_2);
  16387. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_4;
  16388. L_4 = List_1_get_Item_mD1048CD848E8C4A91EE63478805C4EF923CA82CA(L_2, L_3, List_1_get_Item_mD1048CD848E8C4A91EE63478805C4EF923CA82CA_RuntimeMethod_var);
  16389. V_2 = L_4;
  16390. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5;
  16391. L_5 = RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline((&V_2), NULL);
  16392. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16393. bool L_6;
  16394. L_6 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16395. if (L_6)
  16396. {
  16397. goto IL_002a;
  16398. }
  16399. }
  16400. {
  16401. // return candidates[i];
  16402. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_7 = ___0_candidates;
  16403. int32_t L_8 = V_1;
  16404. NullCheck(L_7);
  16405. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_9;
  16406. L_9 = List_1_get_Item_mD1048CD848E8C4A91EE63478805C4EF923CA82CA(L_7, L_8, List_1_get_Item_mD1048CD848E8C4A91EE63478805C4EF923CA82CA_RuntimeMethod_var);
  16407. return L_9;
  16408. }
  16409. IL_002a:
  16410. {
  16411. // for (var i = 0; i < candidatesCount; ++i)
  16412. int32_t L_10 = V_1;
  16413. V_1 = ((int32_t)il2cpp_codegen_add(L_10, 1));
  16414. }
  16415. IL_002e:
  16416. {
  16417. // for (var i = 0; i < candidatesCount; ++i)
  16418. int32_t L_11 = V_1;
  16419. int32_t L_12 = V_0;
  16420. if ((((int32_t)L_11) < ((int32_t)L_12)))
  16421. {
  16422. goto IL_000b;
  16423. }
  16424. }
  16425. {
  16426. // return new RaycastResult();
  16427. il2cpp_codegen_initobj((&V_2), sizeof(RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023));
  16428. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_13 = V_2;
  16429. return L_13;
  16430. }
  16431. }
  16432. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.BaseInputModule::DetermineMoveDirection(System.Single,System.Single)
  16433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInputModule_DetermineMoveDirection_m8C99256812C74890B4F54BBCA5BE424A7D608E15 (float ___0_x, float ___1_y, const RuntimeMethod* method)
  16434. {
  16435. {
  16436. // return DetermineMoveDirection(x, y, 0.6f);
  16437. float L_0 = ___0_x;
  16438. float L_1 = ___1_y;
  16439. int32_t L_2;
  16440. L_2 = BaseInputModule_DetermineMoveDirection_m6461EE20A0418E30EFA13CD293A2B0E7A95DBA54(L_0, L_1, (0.600000024f), NULL);
  16441. return L_2;
  16442. }
  16443. }
  16444. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.BaseInputModule::DetermineMoveDirection(System.Single,System.Single,System.Single)
  16445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInputModule_DetermineMoveDirection_m6461EE20A0418E30EFA13CD293A2B0E7A95DBA54 (float ___0_x, float ___1_y, float ___2_deadZone, const RuntimeMethod* method)
  16446. {
  16447. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  16448. memset((&V_0), 0, sizeof(V_0));
  16449. {
  16450. // if (new Vector2(x, y).sqrMagnitude < deadZone * deadZone)
  16451. float L_0 = ___0_x;
  16452. float L_1 = ___1_y;
  16453. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  16454. memset((&L_2), 0, sizeof(L_2));
  16455. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  16456. V_0 = L_2;
  16457. float L_3;
  16458. L_3 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&V_0), NULL);
  16459. float L_4 = ___2_deadZone;
  16460. float L_5 = ___2_deadZone;
  16461. if ((!(((float)L_3) < ((float)((float)il2cpp_codegen_multiply(L_4, L_5))))))
  16462. {
  16463. goto IL_0016;
  16464. }
  16465. }
  16466. {
  16467. // return MoveDirection.None;
  16468. return (int32_t)(4);
  16469. }
  16470. IL_0016:
  16471. {
  16472. // if (Mathf.Abs(x) > Mathf.Abs(y))
  16473. float L_6 = ___0_x;
  16474. float L_7;
  16475. L_7 = fabsf(L_6);
  16476. float L_8 = ___1_y;
  16477. float L_9;
  16478. L_9 = fabsf(L_8);
  16479. if ((!(((float)L_7) > ((float)L_9))))
  16480. {
  16481. goto IL_0030;
  16482. }
  16483. }
  16484. {
  16485. // return x > 0 ? MoveDirection.Right : MoveDirection.Left;
  16486. float L_10 = ___0_x;
  16487. if ((((float)L_10) > ((float)(0.0f))))
  16488. {
  16489. goto IL_002e;
  16490. }
  16491. }
  16492. {
  16493. return (int32_t)(0);
  16494. }
  16495. IL_002e:
  16496. {
  16497. return (int32_t)(2);
  16498. }
  16499. IL_0030:
  16500. {
  16501. // return y > 0 ? MoveDirection.Up : MoveDirection.Down;
  16502. float L_11 = ___1_y;
  16503. if ((((float)L_11) > ((float)(0.0f))))
  16504. {
  16505. goto IL_003a;
  16506. }
  16507. }
  16508. {
  16509. return (int32_t)(3);
  16510. }
  16511. IL_003a:
  16512. {
  16513. return (int32_t)(1);
  16514. }
  16515. }
  16516. // UnityEngine.GameObject UnityEngine.EventSystems.BaseInputModule::FindCommonRoot(UnityEngine.GameObject,UnityEngine.GameObject)
  16517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* BaseInputModule_FindCommonRoot_mBCC0541CA6E2BCFF051B90FE34F4F00C28CDFA10 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_g1, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___1_g2, const RuntimeMethod* method)
  16518. {
  16519. static bool s_Il2CppMethodInitialized;
  16520. if (!s_Il2CppMethodInitialized)
  16521. {
  16522. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16523. s_Il2CppMethodInitialized = true;
  16524. }
  16525. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
  16526. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_1 = NULL;
  16527. {
  16528. // if (g1 == null || g2 == null)
  16529. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_g1;
  16530. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16531. bool L_1;
  16532. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16533. if (L_1)
  16534. {
  16535. goto IL_0012;
  16536. }
  16537. }
  16538. {
  16539. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = ___1_g2;
  16540. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16541. bool L_3;
  16542. L_3 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16543. if (!L_3)
  16544. {
  16545. goto IL_0014;
  16546. }
  16547. }
  16548. IL_0012:
  16549. {
  16550. // return null;
  16551. return (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
  16552. }
  16553. IL_0014:
  16554. {
  16555. // var t1 = g1.transform;
  16556. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = ___0_g1;
  16557. NullCheck(L_4);
  16558. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5;
  16559. L_5 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_4, NULL);
  16560. V_0 = L_5;
  16561. goto IL_004d;
  16562. }
  16563. IL_001d:
  16564. {
  16565. // var t2 = g2.transform;
  16566. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = ___1_g2;
  16567. NullCheck(L_6);
  16568. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7;
  16569. L_7 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_6, NULL);
  16570. V_1 = L_7;
  16571. goto IL_003d;
  16572. }
  16573. IL_0026:
  16574. {
  16575. // if (t1 == t2)
  16576. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = V_0;
  16577. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = V_1;
  16578. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16579. bool L_10;
  16580. L_10 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_8, L_9, NULL);
  16581. if (!L_10)
  16582. {
  16583. goto IL_0036;
  16584. }
  16585. }
  16586. {
  16587. // return t1.gameObject;
  16588. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11 = V_0;
  16589. NullCheck(L_11);
  16590. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_12;
  16591. L_12 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_11, NULL);
  16592. return L_12;
  16593. }
  16594. IL_0036:
  16595. {
  16596. // t2 = t2.parent;
  16597. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13 = V_1;
  16598. NullCheck(L_13);
  16599. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14;
  16600. L_14 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_13, NULL);
  16601. V_1 = L_14;
  16602. }
  16603. IL_003d:
  16604. {
  16605. // while (t2 != null)
  16606. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = V_1;
  16607. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16608. bool L_16;
  16609. L_16 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_15, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16610. if (L_16)
  16611. {
  16612. goto IL_0026;
  16613. }
  16614. }
  16615. {
  16616. // t1 = t1.parent;
  16617. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17 = V_0;
  16618. NullCheck(L_17);
  16619. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18;
  16620. L_18 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_17, NULL);
  16621. V_0 = L_18;
  16622. }
  16623. IL_004d:
  16624. {
  16625. // while (t1 != null)
  16626. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19 = V_0;
  16627. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16628. bool L_20;
  16629. L_20 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_19, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16630. if (L_20)
  16631. {
  16632. goto IL_001d;
  16633. }
  16634. }
  16635. {
  16636. // return null;
  16637. return (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
  16638. }
  16639. }
  16640. // System.Void UnityEngine.EventSystems.BaseInputModule::HandlePointerExitAndEnter(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  16641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_HandlePointerExitAndEnter_m0815F06EAF8F937916E0656D66A69844CB211298 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_currentPointerData, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___1_newEnterTarget, const RuntimeMethod* method)
  16642. {
  16643. static bool s_Il2CppMethodInitialized;
  16644. if (!s_Il2CppMethodInitialized)
  16645. {
  16646. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3_il2cpp_TypeInfo_var);
  16647. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F_m5FD94CEC31E280672B5C9C6095BD3B6235B9C70D_RuntimeMethod_var);
  16648. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m2A609779B668E51A5FE801BED084B579E15D561B_RuntimeMethod_var);
  16649. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_m6876A0C9BE3BDB14A115622664F1B5804EF61B15_RuntimeMethod_var);
  16650. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  16651. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentInParent_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m33A2601C5D3E027755778845E48FC5851FF1AEF8_RuntimeMethod_var);
  16652. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisIPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F_m96F8E3A7752C3E8D7D05BB9998F71D144A39E60C_RuntimeMethod_var);
  16653. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m43FBF207375C6E06B8C45ECE614F9B8008FB686E_RuntimeMethod_var);
  16654. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m32D399BDD753B5BD6CE27560249096418F3F0867_RuntimeMethod_var);
  16655. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_mCCE85D4D5326536C4B214C73D07030F4CCD18485_RuntimeMethod_var);
  16656. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m4C37ED2D928D63B80F55AF434730C2D64EEB9F22_RuntimeMethod_var);
  16657. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mE8DBE527F24D9CFED839C34216C475B716169979_RuntimeMethod_var);
  16658. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16659. s_Il2CppMethodInitialized = true;
  16660. }
  16661. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
  16662. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
  16663. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_2 = NULL;
  16664. int32_t V_3 = 0;
  16665. int32_t V_4 = 0;
  16666. int32_t V_5 = 0;
  16667. int32_t V_6 = 0;
  16668. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_7 = NULL;
  16669. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_8 = NULL;
  16670. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* G_B16_0 = NULL;
  16671. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* G_B15_0 = NULL;
  16672. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B17_0 = NULL;
  16673. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* G_B26_0 = NULL;
  16674. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* G_B25_0 = NULL;
  16675. int32_t G_B27_0 = 0;
  16676. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* G_B27_1 = NULL;
  16677. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* G_B38_0 = NULL;
  16678. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* G_B37_0 = NULL;
  16679. int32_t G_B39_0 = 0;
  16680. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* G_B39_1 = NULL;
  16681. {
  16682. // if (newEnterTarget == null || currentPointerData.pointerEnter == null)
  16683. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___1_newEnterTarget;
  16684. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16685. bool L_1;
  16686. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16687. if (L_1)
  16688. {
  16689. goto IL_0017;
  16690. }
  16691. }
  16692. {
  16693. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = ___0_currentPointerData;
  16694. NullCheck(L_2);
  16695. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3;
  16696. L_3 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(L_2, NULL);
  16697. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16698. bool L_4;
  16699. L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16700. if (!L_4)
  16701. {
  16702. goto IL_0088;
  16703. }
  16704. }
  16705. IL_0017:
  16706. {
  16707. // var hoveredCount = currentPointerData.hovered.Count;
  16708. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_5 = ___0_currentPointerData;
  16709. NullCheck(L_5);
  16710. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_6 = L_5->___hovered_10;
  16711. NullCheck(L_6);
  16712. int32_t L_7;
  16713. L_7 = List_1_get_Count_m4C37ED2D928D63B80F55AF434730C2D64EEB9F22_inline(L_6, List_1_get_Count_m4C37ED2D928D63B80F55AF434730C2D64EEB9F22_RuntimeMethod_var);
  16714. V_3 = L_7;
  16715. // for (var i = 0; i < hoveredCount; ++i)
  16716. V_4 = 0;
  16717. goto IL_0067;
  16718. }
  16719. IL_0028:
  16720. {
  16721. // currentPointerData.fullyExited = true;
  16722. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_8 = ___0_currentPointerData;
  16723. NullCheck(L_8);
  16724. PointerEventData_set_fullyExited_mDC23BED1E8A933E25E955A25109494A5D9F25C74_inline(L_8, (bool)1, NULL);
  16725. // ExecuteEvents.Execute(currentPointerData.hovered[i], currentPointerData, ExecuteEvents.pointerMoveHandler);
  16726. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_9 = ___0_currentPointerData;
  16727. NullCheck(L_9);
  16728. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_10 = L_9->___hovered_10;
  16729. int32_t L_11 = V_4;
  16730. NullCheck(L_10);
  16731. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_12;
  16732. L_12 = List_1_get_Item_mE8DBE527F24D9CFED839C34216C475B716169979(L_10, L_11, List_1_get_Item_mE8DBE527F24D9CFED839C34216C475B716169979_RuntimeMethod_var);
  16733. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_13 = ___0_currentPointerData;
  16734. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  16735. EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06* L_14;
  16736. L_14 = ExecuteEvents_get_pointerMoveHandler_m996E37A7026F03F8791EFBB69B72DE1FC4FA3A60_inline(NULL);
  16737. bool L_15;
  16738. L_15 = ExecuteEvents_Execute_TisIPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_m6876A0C9BE3BDB14A115622664F1B5804EF61B15(L_12, L_13, L_14, ExecuteEvents_Execute_TisIPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_m6876A0C9BE3BDB14A115622664F1B5804EF61B15_RuntimeMethod_var);
  16739. // ExecuteEvents.Execute(currentPointerData.hovered[i], currentPointerData, ExecuteEvents.pointerExitHandler);
  16740. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_16 = ___0_currentPointerData;
  16741. NullCheck(L_16);
  16742. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_17 = L_16->___hovered_10;
  16743. int32_t L_18 = V_4;
  16744. NullCheck(L_17);
  16745. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_19;
  16746. L_19 = List_1_get_Item_mE8DBE527F24D9CFED839C34216C475B716169979(L_17, L_18, List_1_get_Item_mE8DBE527F24D9CFED839C34216C475B716169979_RuntimeMethod_var);
  16747. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_20 = ___0_currentPointerData;
  16748. EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* L_21;
  16749. L_21 = ExecuteEvents_get_pointerExitHandler_m03735363884BC967C1B04246B51FE98886C9C6DE_inline(NULL);
  16750. bool L_22;
  16751. L_22 = ExecuteEvents_Execute_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m2A609779B668E51A5FE801BED084B579E15D561B(L_19, L_20, L_21, ExecuteEvents_Execute_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m2A609779B668E51A5FE801BED084B579E15D561B_RuntimeMethod_var);
  16752. // for (var i = 0; i < hoveredCount; ++i)
  16753. int32_t L_23 = V_4;
  16754. V_4 = ((int32_t)il2cpp_codegen_add(L_23, 1));
  16755. }
  16756. IL_0067:
  16757. {
  16758. // for (var i = 0; i < hoveredCount; ++i)
  16759. int32_t L_24 = V_4;
  16760. int32_t L_25 = V_3;
  16761. if ((((int32_t)L_24) < ((int32_t)L_25)))
  16762. {
  16763. goto IL_0028;
  16764. }
  16765. }
  16766. {
  16767. // currentPointerData.hovered.Clear();
  16768. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_26 = ___0_currentPointerData;
  16769. NullCheck(L_26);
  16770. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_27 = L_26->___hovered_10;
  16771. NullCheck(L_27);
  16772. List_1_Clear_m32D399BDD753B5BD6CE27560249096418F3F0867_inline(L_27, List_1_Clear_m32D399BDD753B5BD6CE27560249096418F3F0867_RuntimeMethod_var);
  16773. // if (newEnterTarget == null)
  16774. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_28 = ___1_newEnterTarget;
  16775. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16776. bool L_29;
  16777. L_29 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_28, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16778. if (!L_29)
  16779. {
  16780. goto IL_0088;
  16781. }
  16782. }
  16783. {
  16784. // currentPointerData.pointerEnter = null;
  16785. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_30 = ___0_currentPointerData;
  16786. NullCheck(L_30);
  16787. PointerEventData_set_pointerEnter_m2DA660C24CBDE9B83DF2B2D09D9AF0E94A770D17_inline(L_30, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  16788. // return;
  16789. return;
  16790. }
  16791. IL_0088:
  16792. {
  16793. // if (currentPointerData.pointerEnter == newEnterTarget && newEnterTarget)
  16794. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_31 = ___0_currentPointerData;
  16795. NullCheck(L_31);
  16796. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_32;
  16797. L_32 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(L_31, NULL);
  16798. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_33 = ___1_newEnterTarget;
  16799. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16800. bool L_34;
  16801. L_34 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_32, L_33, NULL);
  16802. if (!L_34)
  16803. {
  16804. goto IL_00de;
  16805. }
  16806. }
  16807. {
  16808. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_35 = ___1_newEnterTarget;
  16809. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16810. bool L_36;
  16811. L_36 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_35, NULL);
  16812. if (!L_36)
  16813. {
  16814. goto IL_00de;
  16815. }
  16816. }
  16817. {
  16818. // if (currentPointerData.IsPointerMoving())
  16819. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_37 = ___0_currentPointerData;
  16820. NullCheck(L_37);
  16821. bool L_38;
  16822. L_38 = PointerEventData_IsPointerMoving_m281B3698E618D116F3D1E7473BADFAE5B67C834E(L_37, NULL);
  16823. if (!L_38)
  16824. {
  16825. goto IL_00dd;
  16826. }
  16827. }
  16828. {
  16829. // var hoveredCount = currentPointerData.hovered.Count;
  16830. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_39 = ___0_currentPointerData;
  16831. NullCheck(L_39);
  16832. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_40 = L_39->___hovered_10;
  16833. NullCheck(L_40);
  16834. int32_t L_41;
  16835. L_41 = List_1_get_Count_m4C37ED2D928D63B80F55AF434730C2D64EEB9F22_inline(L_40, List_1_get_Count_m4C37ED2D928D63B80F55AF434730C2D64EEB9F22_RuntimeMethod_var);
  16836. V_5 = L_41;
  16837. // for (var i = 0; i < hoveredCount; ++i)
  16838. V_6 = 0;
  16839. goto IL_00d7;
  16840. }
  16841. IL_00b8:
  16842. {
  16843. // ExecuteEvents.Execute(currentPointerData.hovered[i], currentPointerData, ExecuteEvents.pointerMoveHandler);
  16844. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_42 = ___0_currentPointerData;
  16845. NullCheck(L_42);
  16846. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_43 = L_42->___hovered_10;
  16847. int32_t L_44 = V_6;
  16848. NullCheck(L_43);
  16849. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_45;
  16850. L_45 = List_1_get_Item_mE8DBE527F24D9CFED839C34216C475B716169979(L_43, L_44, List_1_get_Item_mE8DBE527F24D9CFED839C34216C475B716169979_RuntimeMethod_var);
  16851. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_46 = ___0_currentPointerData;
  16852. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  16853. EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06* L_47;
  16854. L_47 = ExecuteEvents_get_pointerMoveHandler_m996E37A7026F03F8791EFBB69B72DE1FC4FA3A60_inline(NULL);
  16855. bool L_48;
  16856. L_48 = ExecuteEvents_Execute_TisIPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_m6876A0C9BE3BDB14A115622664F1B5804EF61B15(L_45, L_46, L_47, ExecuteEvents_Execute_TisIPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_m6876A0C9BE3BDB14A115622664F1B5804EF61B15_RuntimeMethod_var);
  16857. // for (var i = 0; i < hoveredCount; ++i)
  16858. int32_t L_49 = V_6;
  16859. V_6 = ((int32_t)il2cpp_codegen_add(L_49, 1));
  16860. }
  16861. IL_00d7:
  16862. {
  16863. // for (var i = 0; i < hoveredCount; ++i)
  16864. int32_t L_50 = V_6;
  16865. int32_t L_51 = V_5;
  16866. if ((((int32_t)L_50) < ((int32_t)L_51)))
  16867. {
  16868. goto IL_00b8;
  16869. }
  16870. }
  16871. IL_00dd:
  16872. {
  16873. // return;
  16874. return;
  16875. }
  16876. IL_00de:
  16877. {
  16878. // GameObject commonRoot = FindCommonRoot(currentPointerData.pointerEnter, newEnterTarget);
  16879. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_52 = ___0_currentPointerData;
  16880. NullCheck(L_52);
  16881. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_53;
  16882. L_53 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(L_52, NULL);
  16883. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_54 = ___1_newEnterTarget;
  16884. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_55;
  16885. L_55 = BaseInputModule_FindCommonRoot_mBCC0541CA6E2BCFF051B90FE34F4F00C28CDFA10(L_53, L_54, NULL);
  16886. V_0 = L_55;
  16887. // GameObject pointerParent = ((Component)newEnterTarget.GetComponentInParent<IPointerExitHandler>())?.gameObject;
  16888. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_56 = ___1_newEnterTarget;
  16889. NullCheck(L_56);
  16890. RuntimeObject* L_57;
  16891. L_57 = GameObject_GetComponentInParent_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m33A2601C5D3E027755778845E48FC5851FF1AEF8(L_56, GameObject_GetComponentInParent_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m33A2601C5D3E027755778845E48FC5851FF1AEF8_RuntimeMethod_var);
  16892. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_58 = ((Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*)CastclassClass((RuntimeObject*)L_57, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3_il2cpp_TypeInfo_var));
  16893. G_B15_0 = L_58;
  16894. if (L_58)
  16895. {
  16896. G_B16_0 = L_58;
  16897. goto IL_00fd;
  16898. }
  16899. }
  16900. {
  16901. G_B17_0 = ((GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)(NULL));
  16902. goto IL_0102;
  16903. }
  16904. IL_00fd:
  16905. {
  16906. NullCheck(G_B16_0);
  16907. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_59;
  16908. L_59 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(G_B16_0, NULL);
  16909. G_B17_0 = L_59;
  16910. }
  16911. IL_0102:
  16912. {
  16913. V_1 = G_B17_0;
  16914. // if (currentPointerData.pointerEnter != null)
  16915. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_60 = ___0_currentPointerData;
  16916. NullCheck(L_60);
  16917. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_61;
  16918. L_61 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(L_60, NULL);
  16919. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16920. bool L_62;
  16921. L_62 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_61, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16922. if (!L_62)
  16923. {
  16924. goto IL_0207;
  16925. }
  16926. }
  16927. {
  16928. // Transform t = currentPointerData.pointerEnter.transform;
  16929. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_63 = ___0_currentPointerData;
  16930. NullCheck(L_63);
  16931. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_64;
  16932. L_64 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(L_63, NULL);
  16933. NullCheck(L_64);
  16934. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_65;
  16935. L_65 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_64, NULL);
  16936. V_7 = L_65;
  16937. goto IL_01fa;
  16938. }
  16939. IL_0126:
  16940. {
  16941. // if (m_SendPointerHoverToParent && commonRoot != null && commonRoot.transform == t)
  16942. bool L_66 = __this->___m_SendPointerHoverToParent_5;
  16943. if (!L_66)
  16944. {
  16945. goto IL_0149;
  16946. }
  16947. }
  16948. {
  16949. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_67 = V_0;
  16950. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16951. bool L_68;
  16952. L_68 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_67, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16953. if (!L_68)
  16954. {
  16955. goto IL_0149;
  16956. }
  16957. }
  16958. {
  16959. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_69 = V_0;
  16960. NullCheck(L_69);
  16961. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_70;
  16962. L_70 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_69, NULL);
  16963. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_71 = V_7;
  16964. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16965. bool L_72;
  16966. L_72 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_70, L_71, NULL);
  16967. if (L_72)
  16968. {
  16969. goto IL_0207;
  16970. }
  16971. }
  16972. IL_0149:
  16973. {
  16974. // if (!m_SendPointerHoverToParent && pointerParent == t.gameObject)
  16975. bool L_73 = __this->___m_SendPointerHoverToParent_5;
  16976. if (L_73)
  16977. {
  16978. goto IL_0163;
  16979. }
  16980. }
  16981. {
  16982. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_74 = V_1;
  16983. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_75 = V_7;
  16984. NullCheck(L_75);
  16985. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_76;
  16986. L_76 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_75, NULL);
  16987. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16988. bool L_77;
  16989. L_77 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_74, L_76, NULL);
  16990. if (L_77)
  16991. {
  16992. goto IL_0207;
  16993. }
  16994. }
  16995. IL_0163:
  16996. {
  16997. // currentPointerData.fullyExited = t.gameObject != commonRoot && currentPointerData.pointerEnter != newEnterTarget;
  16998. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_78 = ___0_currentPointerData;
  16999. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_79 = V_7;
  17000. NullCheck(L_79);
  17001. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_80;
  17002. L_80 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_79, NULL);
  17003. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_81 = V_0;
  17004. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17005. bool L_82;
  17006. L_82 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_80, L_81, NULL);
  17007. G_B25_0 = L_78;
  17008. if (!L_82)
  17009. {
  17010. G_B26_0 = L_78;
  17011. goto IL_0181;
  17012. }
  17013. }
  17014. {
  17015. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_83 = ___0_currentPointerData;
  17016. NullCheck(L_83);
  17017. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_84;
  17018. L_84 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(L_83, NULL);
  17019. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_85 = ___1_newEnterTarget;
  17020. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17021. bool L_86;
  17022. L_86 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_84, L_85, NULL);
  17023. G_B27_0 = ((int32_t)(L_86));
  17024. G_B27_1 = G_B25_0;
  17025. goto IL_0182;
  17026. }
  17027. IL_0181:
  17028. {
  17029. G_B27_0 = 0;
  17030. G_B27_1 = G_B26_0;
  17031. }
  17032. IL_0182:
  17033. {
  17034. NullCheck(G_B27_1);
  17035. PointerEventData_set_fullyExited_mDC23BED1E8A933E25E955A25109494A5D9F25C74_inline(G_B27_1, (bool)G_B27_0, NULL);
  17036. // ExecuteEvents.Execute(t.gameObject, currentPointerData, ExecuteEvents.pointerMoveHandler);
  17037. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_87 = V_7;
  17038. NullCheck(L_87);
  17039. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_88;
  17040. L_88 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_87, NULL);
  17041. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_89 = ___0_currentPointerData;
  17042. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  17043. EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06* L_90;
  17044. L_90 = ExecuteEvents_get_pointerMoveHandler_m996E37A7026F03F8791EFBB69B72DE1FC4FA3A60_inline(NULL);
  17045. bool L_91;
  17046. L_91 = ExecuteEvents_Execute_TisIPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_m6876A0C9BE3BDB14A115622664F1B5804EF61B15(L_88, L_89, L_90, ExecuteEvents_Execute_TisIPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_m6876A0C9BE3BDB14A115622664F1B5804EF61B15_RuntimeMethod_var);
  17047. // ExecuteEvents.Execute(t.gameObject, currentPointerData, ExecuteEvents.pointerExitHandler);
  17048. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_92 = V_7;
  17049. NullCheck(L_92);
  17050. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_93;
  17051. L_93 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_92, NULL);
  17052. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_94 = ___0_currentPointerData;
  17053. EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* L_95;
  17054. L_95 = ExecuteEvents_get_pointerExitHandler_m03735363884BC967C1B04246B51FE98886C9C6DE_inline(NULL);
  17055. bool L_96;
  17056. L_96 = ExecuteEvents_Execute_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m2A609779B668E51A5FE801BED084B579E15D561B(L_93, L_94, L_95, ExecuteEvents_Execute_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m2A609779B668E51A5FE801BED084B579E15D561B_RuntimeMethod_var);
  17057. // currentPointerData.hovered.Remove(t.gameObject);
  17058. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_97 = ___0_currentPointerData;
  17059. NullCheck(L_97);
  17060. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_98 = L_97->___hovered_10;
  17061. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_99 = V_7;
  17062. NullCheck(L_99);
  17063. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_100;
  17064. L_100 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_99, NULL);
  17065. NullCheck(L_98);
  17066. bool L_101;
  17067. L_101 = List_1_Remove_mCCE85D4D5326536C4B214C73D07030F4CCD18485(L_98, L_100, List_1_Remove_mCCE85D4D5326536C4B214C73D07030F4CCD18485_RuntimeMethod_var);
  17068. // if (m_SendPointerHoverToParent) t = t.parent;
  17069. bool L_102 = __this->___m_SendPointerHoverToParent_5;
  17070. if (!L_102)
  17071. {
  17072. goto IL_01d1;
  17073. }
  17074. }
  17075. {
  17076. // if (m_SendPointerHoverToParent) t = t.parent;
  17077. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_103 = V_7;
  17078. NullCheck(L_103);
  17079. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_104;
  17080. L_104 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_103, NULL);
  17081. V_7 = L_104;
  17082. }
  17083. IL_01d1:
  17084. {
  17085. // if (commonRoot != null && commonRoot.transform == t)
  17086. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_105 = V_0;
  17087. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17088. bool L_106;
  17089. L_106 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_105, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17090. if (!L_106)
  17091. {
  17092. goto IL_01e9;
  17093. }
  17094. }
  17095. {
  17096. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_107 = V_0;
  17097. NullCheck(L_107);
  17098. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_108;
  17099. L_108 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_107, NULL);
  17100. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_109 = V_7;
  17101. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17102. bool L_110;
  17103. L_110 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_108, L_109, NULL);
  17104. if (L_110)
  17105. {
  17106. goto IL_0207;
  17107. }
  17108. }
  17109. IL_01e9:
  17110. {
  17111. // if (!m_SendPointerHoverToParent) t = t.parent;
  17112. bool L_111 = __this->___m_SendPointerHoverToParent_5;
  17113. if (L_111)
  17114. {
  17115. goto IL_01fa;
  17116. }
  17117. }
  17118. {
  17119. // if (!m_SendPointerHoverToParent) t = t.parent;
  17120. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_112 = V_7;
  17121. NullCheck(L_112);
  17122. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_113;
  17123. L_113 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_112, NULL);
  17124. V_7 = L_113;
  17125. }
  17126. IL_01fa:
  17127. {
  17128. // while (t != null)
  17129. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_114 = V_7;
  17130. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17131. bool L_115;
  17132. L_115 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_114, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17133. if (L_115)
  17134. {
  17135. goto IL_0126;
  17136. }
  17137. }
  17138. IL_0207:
  17139. {
  17140. // var oldPointerEnter = currentPointerData.pointerEnter;
  17141. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_116 = ___0_currentPointerData;
  17142. NullCheck(L_116);
  17143. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_117;
  17144. L_117 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(L_116, NULL);
  17145. V_2 = L_117;
  17146. // currentPointerData.pointerEnter = newEnterTarget;
  17147. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_118 = ___0_currentPointerData;
  17148. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_119 = ___1_newEnterTarget;
  17149. NullCheck(L_118);
  17150. PointerEventData_set_pointerEnter_m2DA660C24CBDE9B83DF2B2D09D9AF0E94A770D17_inline(L_118, L_119, NULL);
  17151. // if (newEnterTarget != null)
  17152. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_120 = ___1_newEnterTarget;
  17153. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17154. bool L_121;
  17155. L_121 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_120, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17156. if (!L_121)
  17157. {
  17158. goto IL_02fb;
  17159. }
  17160. }
  17161. {
  17162. // Transform t = newEnterTarget.transform;
  17163. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_122 = ___1_newEnterTarget;
  17164. NullCheck(L_122);
  17165. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_123;
  17166. L_123 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_122, NULL);
  17167. V_8 = L_123;
  17168. goto IL_02ee;
  17169. }
  17170. IL_022e:
  17171. {
  17172. // currentPointerData.reentered = t.gameObject == commonRoot && t.gameObject != oldPointerEnter;
  17173. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_124 = ___0_currentPointerData;
  17174. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_125 = V_8;
  17175. NullCheck(L_125);
  17176. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_126;
  17177. L_126 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_125, NULL);
  17178. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_127 = V_0;
  17179. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17180. bool L_128;
  17181. L_128 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_126, L_127, NULL);
  17182. G_B37_0 = L_124;
  17183. if (!L_128)
  17184. {
  17185. G_B38_0 = L_124;
  17186. goto IL_024d;
  17187. }
  17188. }
  17189. {
  17190. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_129 = V_8;
  17191. NullCheck(L_129);
  17192. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_130;
  17193. L_130 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_129, NULL);
  17194. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_131 = V_2;
  17195. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17196. bool L_132;
  17197. L_132 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_130, L_131, NULL);
  17198. G_B39_0 = ((int32_t)(L_132));
  17199. G_B39_1 = G_B37_0;
  17200. goto IL_024e;
  17201. }
  17202. IL_024d:
  17203. {
  17204. G_B39_0 = 0;
  17205. G_B39_1 = G_B38_0;
  17206. }
  17207. IL_024e:
  17208. {
  17209. NullCheck(G_B39_1);
  17210. PointerEventData_set_reentered_mE363C3D307806C3FF87DF730C14E82AF68A96D8A_inline(G_B39_1, (bool)G_B39_0, NULL);
  17211. // if (m_SendPointerHoverToParent && currentPointerData.reentered)
  17212. bool L_133 = __this->___m_SendPointerHoverToParent_5;
  17213. if (!L_133)
  17214. {
  17215. goto IL_0266;
  17216. }
  17217. }
  17218. {
  17219. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_134 = ___0_currentPointerData;
  17220. NullCheck(L_134);
  17221. bool L_135;
  17222. L_135 = PointerEventData_get_reentered_m8B88B2F3A8C9FBBE878B458560F5BFF2D7DD142B_inline(L_134, NULL);
  17223. if (L_135)
  17224. {
  17225. goto IL_02fb;
  17226. }
  17227. }
  17228. IL_0266:
  17229. {
  17230. // ExecuteEvents.Execute(t.gameObject, currentPointerData, ExecuteEvents.pointerEnterHandler);
  17231. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_136 = V_8;
  17232. NullCheck(L_136);
  17233. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_137;
  17234. L_137 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_136, NULL);
  17235. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_138 = ___0_currentPointerData;
  17236. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  17237. EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9* L_139;
  17238. L_139 = ExecuteEvents_get_pointerEnterHandler_m9F921E3357CE38A925DF20E9CD94B4C3AEE9AE48_inline(NULL);
  17239. bool L_140;
  17240. L_140 = ExecuteEvents_Execute_TisIPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F_m5FD94CEC31E280672B5C9C6095BD3B6235B9C70D(L_137, L_138, L_139, ExecuteEvents_Execute_TisIPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F_m5FD94CEC31E280672B5C9C6095BD3B6235B9C70D_RuntimeMethod_var);
  17241. // ExecuteEvents.Execute(t.gameObject, currentPointerData, ExecuteEvents.pointerMoveHandler);
  17242. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_141 = V_8;
  17243. NullCheck(L_141);
  17244. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_142;
  17245. L_142 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_141, NULL);
  17246. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_143 = ___0_currentPointerData;
  17247. EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06* L_144;
  17248. L_144 = ExecuteEvents_get_pointerMoveHandler_m996E37A7026F03F8791EFBB69B72DE1FC4FA3A60_inline(NULL);
  17249. bool L_145;
  17250. L_145 = ExecuteEvents_Execute_TisIPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_m6876A0C9BE3BDB14A115622664F1B5804EF61B15(L_142, L_143, L_144, ExecuteEvents_Execute_TisIPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_m6876A0C9BE3BDB14A115622664F1B5804EF61B15_RuntimeMethod_var);
  17251. // currentPointerData.hovered.Add(t.gameObject);
  17252. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_146 = ___0_currentPointerData;
  17253. NullCheck(L_146);
  17254. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_147 = L_146->___hovered_10;
  17255. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_148 = V_8;
  17256. NullCheck(L_148);
  17257. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_149;
  17258. L_149 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_148, NULL);
  17259. NullCheck(L_147);
  17260. List_1_Add_m43FBF207375C6E06B8C45ECE614F9B8008FB686E_inline(L_147, L_149, List_1_Add_m43FBF207375C6E06B8C45ECE614F9B8008FB686E_RuntimeMethod_var);
  17261. // if (!m_SendPointerHoverToParent && t.gameObject.GetComponent<IPointerEnterHandler>() != null)
  17262. bool L_150 = __this->___m_SendPointerHoverToParent_5;
  17263. if (L_150)
  17264. {
  17265. goto IL_02b4;
  17266. }
  17267. }
  17268. {
  17269. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_151 = V_8;
  17270. NullCheck(L_151);
  17271. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_152;
  17272. L_152 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_151, NULL);
  17273. NullCheck(L_152);
  17274. RuntimeObject* L_153;
  17275. L_153 = GameObject_GetComponent_TisIPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F_m96F8E3A7752C3E8D7D05BB9998F71D144A39E60C(L_152, GameObject_GetComponent_TisIPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F_m96F8E3A7752C3E8D7D05BB9998F71D144A39E60C_RuntimeMethod_var);
  17276. if (L_153)
  17277. {
  17278. goto IL_02fb;
  17279. }
  17280. }
  17281. IL_02b4:
  17282. {
  17283. // if (m_SendPointerHoverToParent) t = t.parent;
  17284. bool L_154 = __this->___m_SendPointerHoverToParent_5;
  17285. if (!L_154)
  17286. {
  17287. goto IL_02c5;
  17288. }
  17289. }
  17290. {
  17291. // if (m_SendPointerHoverToParent) t = t.parent;
  17292. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_155 = V_8;
  17293. NullCheck(L_155);
  17294. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_156;
  17295. L_156 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_155, NULL);
  17296. V_8 = L_156;
  17297. }
  17298. IL_02c5:
  17299. {
  17300. // if (commonRoot != null && commonRoot.transform == t)
  17301. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_157 = V_0;
  17302. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17303. bool L_158;
  17304. L_158 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_157, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17305. if (!L_158)
  17306. {
  17307. goto IL_02dd;
  17308. }
  17309. }
  17310. {
  17311. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_159 = V_0;
  17312. NullCheck(L_159);
  17313. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_160;
  17314. L_160 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_159, NULL);
  17315. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_161 = V_8;
  17316. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17317. bool L_162;
  17318. L_162 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_160, L_161, NULL);
  17319. if (L_162)
  17320. {
  17321. goto IL_02fb;
  17322. }
  17323. }
  17324. IL_02dd:
  17325. {
  17326. // if (!m_SendPointerHoverToParent) t = t.parent;
  17327. bool L_163 = __this->___m_SendPointerHoverToParent_5;
  17328. if (L_163)
  17329. {
  17330. goto IL_02ee;
  17331. }
  17332. }
  17333. {
  17334. // if (!m_SendPointerHoverToParent) t = t.parent;
  17335. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_164 = V_8;
  17336. NullCheck(L_164);
  17337. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_165;
  17338. L_165 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_164, NULL);
  17339. V_8 = L_165;
  17340. }
  17341. IL_02ee:
  17342. {
  17343. // while (t != null)
  17344. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_166 = V_8;
  17345. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17346. bool L_167;
  17347. L_167 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_166, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17348. if (L_167)
  17349. {
  17350. goto IL_022e;
  17351. }
  17352. }
  17353. IL_02fb:
  17354. {
  17355. // }
  17356. return;
  17357. }
  17358. }
  17359. // UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::GetAxisEventData(System.Single,System.Single,System.Single)
  17360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* BaseInputModule_GetAxisEventData_m99FD46006BB2D8FD6D1E10F606886FE017955293 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, float ___0_x, float ___1_y, float ___2_moveDeadZone, const RuntimeMethod* method)
  17361. {
  17362. static bool s_Il2CppMethodInitialized;
  17363. if (!s_Il2CppMethodInitialized)
  17364. {
  17365. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938_il2cpp_TypeInfo_var);
  17366. s_Il2CppMethodInitialized = true;
  17367. }
  17368. {
  17369. // if (m_AxisEventData == null)
  17370. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_0 = __this->___m_AxisEventData_6;
  17371. if (L_0)
  17372. {
  17373. goto IL_0019;
  17374. }
  17375. }
  17376. {
  17377. // m_AxisEventData = new AxisEventData(eventSystem);
  17378. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_1;
  17379. L_1 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  17380. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_2 = (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938*)il2cpp_codegen_object_new(AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938_il2cpp_TypeInfo_var);
  17381. NullCheck(L_2);
  17382. AxisEventData__ctor_mD9AFBD293F84F7032BAC2BDCB47FF5A780418CC5(L_2, L_1, NULL);
  17383. __this->___m_AxisEventData_6 = L_2;
  17384. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AxisEventData_6), (void*)L_2);
  17385. }
  17386. IL_0019:
  17387. {
  17388. // m_AxisEventData.Reset();
  17389. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_3 = __this->___m_AxisEventData_6;
  17390. NullCheck(L_3);
  17391. VirtualActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_3);
  17392. // m_AxisEventData.moveVector = new Vector2(x, y);
  17393. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_4 = __this->___m_AxisEventData_6;
  17394. float L_5 = ___0_x;
  17395. float L_6 = ___1_y;
  17396. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  17397. memset((&L_7), 0, sizeof(L_7));
  17398. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_7), L_5, L_6, /*hidden argument*/NULL);
  17399. NullCheck(L_4);
  17400. AxisEventData_set_moveVector_mC744F8B3519A6EE5E60482E8FB39641181C62914_inline(L_4, L_7, NULL);
  17401. // m_AxisEventData.moveDir = DetermineMoveDirection(x, y, moveDeadZone);
  17402. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_8 = __this->___m_AxisEventData_6;
  17403. float L_9 = ___0_x;
  17404. float L_10 = ___1_y;
  17405. float L_11 = ___2_moveDeadZone;
  17406. int32_t L_12;
  17407. L_12 = BaseInputModule_DetermineMoveDirection_m6461EE20A0418E30EFA13CD293A2B0E7A95DBA54(L_9, L_10, L_11, NULL);
  17408. NullCheck(L_8);
  17409. AxisEventData_set_moveDir_mD82A8AEB52FEFAC48CA064BB77A381B9A3E1B24B_inline(L_8, L_12, NULL);
  17410. // return m_AxisEventData;
  17411. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_13 = __this->___m_AxisEventData_6;
  17412. return L_13;
  17413. }
  17414. }
  17415. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData()
  17416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* BaseInputModule_GetBaseEventData_mF750E3A63EC1080B933A2FA2CC21D683A68ED433 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method)
  17417. {
  17418. static bool s_Il2CppMethodInitialized;
  17419. if (!s_Il2CppMethodInitialized)
  17420. {
  17421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F_il2cpp_TypeInfo_var);
  17422. s_Il2CppMethodInitialized = true;
  17423. }
  17424. {
  17425. // if (m_BaseEventData == null)
  17426. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_0 = __this->___m_BaseEventData_8;
  17427. if (L_0)
  17428. {
  17429. goto IL_0019;
  17430. }
  17431. }
  17432. {
  17433. // m_BaseEventData = new BaseEventData(eventSystem);
  17434. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_1;
  17435. L_1 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  17436. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_2 = (BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F*)il2cpp_codegen_object_new(BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F_il2cpp_TypeInfo_var);
  17437. NullCheck(L_2);
  17438. BaseEventData__ctor_mE51C4DB618D8661AB2527EC5DE4D563D2284F558(L_2, L_1, NULL);
  17439. __this->___m_BaseEventData_8 = L_2;
  17440. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_BaseEventData_8), (void*)L_2);
  17441. }
  17442. IL_0019:
  17443. {
  17444. // m_BaseEventData.Reset();
  17445. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_3 = __this->___m_BaseEventData_8;
  17446. NullCheck(L_3);
  17447. VirtualActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_3);
  17448. // return m_BaseEventData;
  17449. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_4 = __this->___m_BaseEventData_8;
  17450. return L_4;
  17451. }
  17452. }
  17453. // System.Boolean UnityEngine.EventSystems.BaseInputModule::IsPointerOverGameObject(System.Int32)
  17454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInputModule_IsPointerOverGameObject_m1406F19FE6A3CAEECB2238427345E4CA32E1AD6F (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, int32_t ___0_pointerId, const RuntimeMethod* method)
  17455. {
  17456. {
  17457. // return false;
  17458. return (bool)0;
  17459. }
  17460. }
  17461. // System.Boolean UnityEngine.EventSystems.BaseInputModule::ShouldActivateModule()
  17462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInputModule_ShouldActivateModule_m51B70F9097EF7FEB20B62D4D775F7FEA853185A1 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method)
  17463. {
  17464. {
  17465. // return enabled && gameObject.activeInHierarchy;
  17466. bool L_0;
  17467. L_0 = Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1(__this, NULL);
  17468. if (!L_0)
  17469. {
  17470. goto IL_0014;
  17471. }
  17472. }
  17473. {
  17474. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
  17475. L_1 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  17476. NullCheck(L_1);
  17477. bool L_2;
  17478. L_2 = GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109(L_1, NULL);
  17479. return L_2;
  17480. }
  17481. IL_0014:
  17482. {
  17483. return (bool)0;
  17484. }
  17485. }
  17486. // System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule()
  17487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_DeactivateModule_mAE698307DADBE4DE8A26BD3DE5F3F7E3D75B385D (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method)
  17488. {
  17489. {
  17490. // {}
  17491. return;
  17492. }
  17493. }
  17494. // System.Void UnityEngine.EventSystems.BaseInputModule::ActivateModule()
  17495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_ActivateModule_m2C693E95727E13FDF06D54FA8762A040175AC3BA (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method)
  17496. {
  17497. {
  17498. // {}
  17499. return;
  17500. }
  17501. }
  17502. // System.Void UnityEngine.EventSystems.BaseInputModule::UpdateModule()
  17503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_UpdateModule_m201C2C266D80D7451D42E929A90EFC8C4B7358BE (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method)
  17504. {
  17505. {
  17506. // {}
  17507. return;
  17508. }
  17509. }
  17510. // System.Boolean UnityEngine.EventSystems.BaseInputModule::IsModuleSupported()
  17511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInputModule_IsModuleSupported_m60644A4C84A8B0FA66E204E20D149A0BCFAD27A2 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method)
  17512. {
  17513. {
  17514. // return true;
  17515. return (bool)1;
  17516. }
  17517. }
  17518. // System.Int32 UnityEngine.EventSystems.BaseInputModule::ConvertUIToolkitPointerId(UnityEngine.EventSystems.PointerEventData)
  17519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInputModule_ConvertUIToolkitPointerId_m067C6EDDF29815FE295111E95A38F66860D1E441 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_sourcePointerData, const RuntimeMethod* method)
  17520. {
  17521. static bool s_Il2CppMethodInitialized;
  17522. if (!s_Il2CppMethodInitialized)
  17523. {
  17524. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var);
  17525. s_Il2CppMethodInitialized = true;
  17526. }
  17527. {
  17528. // return sourcePointerData.pointerId < 0 ?
  17529. // UIElements.PointerId.mousePointerId :
  17530. // UIElements.PointerId.touchPointerIdBase + sourcePointerData.pointerId;
  17531. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_sourcePointerData;
  17532. NullCheck(L_0);
  17533. int32_t L_1;
  17534. L_1 = PointerEventData_get_pointerId_m81DDB468147FE75C1474C9C6C35753BB53A21275_inline(L_0, NULL);
  17535. if ((((int32_t)L_1) < ((int32_t)0)))
  17536. {
  17537. goto IL_0016;
  17538. }
  17539. }
  17540. {
  17541. il2cpp_codegen_runtime_class_init_inline(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var);
  17542. int32_t L_2 = ((PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_StaticFields*)il2cpp_codegen_static_fields_for(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var))->___touchPointerIdBase_3;
  17543. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_3 = ___0_sourcePointerData;
  17544. NullCheck(L_3);
  17545. int32_t L_4;
  17546. L_4 = PointerEventData_get_pointerId_m81DDB468147FE75C1474C9C6C35753BB53A21275_inline(L_3, NULL);
  17547. return ((int32_t)il2cpp_codegen_add(L_2, L_4));
  17548. }
  17549. IL_0016:
  17550. {
  17551. il2cpp_codegen_runtime_class_init_inline(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var);
  17552. int32_t L_5 = ((PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_StaticFields*)il2cpp_codegen_static_fields_for(PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var))->___mousePointerId_2;
  17553. return L_5;
  17554. }
  17555. }
  17556. // System.Void UnityEngine.EventSystems.BaseInputModule::.ctor()
  17557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule__ctor_m88DDBBE7BC4BB7170F5F8F00A0C9E2EC6328B819 (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method)
  17558. {
  17559. static bool s_Il2CppMethodInitialized;
  17560. if (!s_Il2CppMethodInitialized)
  17561. {
  17562. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m95532062701811F50E0B0270E05E27297B2B3A7B_RuntimeMethod_var);
  17563. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t8292C421BBB00D7661DC07462822936152BAB446_il2cpp_TypeInfo_var);
  17564. s_Il2CppMethodInitialized = true;
  17565. }
  17566. {
  17567. // protected List<RaycastResult> m_RaycastResultCache = new List<RaycastResult>();
  17568. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_0 = (List_1_t8292C421BBB00D7661DC07462822936152BAB446*)il2cpp_codegen_object_new(List_1_t8292C421BBB00D7661DC07462822936152BAB446_il2cpp_TypeInfo_var);
  17569. NullCheck(L_0);
  17570. List_1__ctor_m95532062701811F50E0B0270E05E27297B2B3A7B(L_0, List_1__ctor_m95532062701811F50E0B0270E05E27297B2B3A7B_RuntimeMethod_var);
  17571. __this->___m_RaycastResultCache_4 = L_0;
  17572. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RaycastResultCache_4), (void*)L_0);
  17573. // [SerializeField] private bool m_SendPointerHoverToParent = true;
  17574. __this->___m_SendPointerHoverToParent_5 = (bool)1;
  17575. UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337(__this, NULL);
  17576. return;
  17577. }
  17578. }
  17579. #ifdef __clang__
  17580. #pragma clang diagnostic pop
  17581. #endif
  17582. #ifdef __clang__
  17583. #pragma clang diagnostic push
  17584. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17585. #pragma clang diagnostic ignored "-Wunused-variable"
  17586. #endif
  17587. // System.Boolean UnityEngine.EventSystems.PointerInputModule::GetPointerData(System.Int32,UnityEngine.EventSystems.PointerEventData&,System.Boolean)
  17588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_GetPointerData_m8D1C52EE44136560312932072786A2B5AA2C8BE5 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, int32_t ___0_id, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB** ___1_data, bool ___2_create, const RuntimeMethod* method)
  17589. {
  17590. static bool s_Il2CppMethodInitialized;
  17591. if (!s_Il2CppMethodInitialized)
  17592. {
  17593. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_m305891EF95C72E701559AF35E8FEC63AB6F60FE3_RuntimeMethod_var);
  17594. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mCB659CC4F3197065FE376188D414B1985C1F02EB_RuntimeMethod_var);
  17595. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_il2cpp_TypeInfo_var);
  17596. s_Il2CppMethodInitialized = true;
  17597. }
  17598. {
  17599. // if (!m_PointerData.TryGetValue(id, out data) && create)
  17600. Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* L_0 = __this->___m_PointerData_15;
  17601. int32_t L_1 = ___0_id;
  17602. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB** L_2 = ___1_data;
  17603. NullCheck(L_0);
  17604. bool L_3;
  17605. L_3 = Dictionary_2_TryGetValue_mCB659CC4F3197065FE376188D414B1985C1F02EB(L_0, L_1, L_2, Dictionary_2_TryGetValue_mCB659CC4F3197065FE376188D414B1985C1F02EB_RuntimeMethod_var);
  17606. bool L_4 = ___2_create;
  17607. if (!((int32_t)(((((int32_t)L_3) == ((int32_t)0))? 1 : 0)&(int32_t)L_4)))
  17608. {
  17609. goto IL_0038;
  17610. }
  17611. }
  17612. {
  17613. // data = new PointerEventData(eventSystem)
  17614. // {
  17615. // pointerId = id,
  17616. // };
  17617. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB** L_5 = ___1_data;
  17618. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_6;
  17619. L_6 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  17620. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_7 = (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB*)il2cpp_codegen_object_new(PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_il2cpp_TypeInfo_var);
  17621. NullCheck(L_7);
  17622. PointerEventData__ctor_m63837790B68893F0022CCEFEF26ADD55A975F71C(L_7, L_6, NULL);
  17623. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_8 = L_7;
  17624. int32_t L_9 = ___0_id;
  17625. NullCheck(L_8);
  17626. PointerEventData_set_pointerId_m5B5FF54AB1DE7BD4454022A7C0535C618049BD9B_inline(L_8, L_9, NULL);
  17627. *((RuntimeObject**)L_5) = (RuntimeObject*)L_8;
  17628. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_5, (void*)(RuntimeObject*)L_8);
  17629. // m_PointerData.Add(id, data);
  17630. Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* L_10 = __this->___m_PointerData_15;
  17631. int32_t L_11 = ___0_id;
  17632. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB** L_12 = ___1_data;
  17633. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_13 = *((PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB**)L_12);
  17634. NullCheck(L_10);
  17635. Dictionary_2_Add_m305891EF95C72E701559AF35E8FEC63AB6F60FE3(L_10, L_11, L_13, Dictionary_2_Add_m305891EF95C72E701559AF35E8FEC63AB6F60FE3_RuntimeMethod_var);
  17636. // return true;
  17637. return (bool)1;
  17638. }
  17639. IL_0038:
  17640. {
  17641. // return false;
  17642. return (bool)0;
  17643. }
  17644. }
  17645. // System.Void UnityEngine.EventSystems.PointerInputModule::RemovePointerData(UnityEngine.EventSystems.PointerEventData)
  17646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_RemovePointerData_m012713A1B4511855549793D6BA2B7998134B1BE9 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_data, const RuntimeMethod* method)
  17647. {
  17648. static bool s_Il2CppMethodInitialized;
  17649. if (!s_Il2CppMethodInitialized)
  17650. {
  17651. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Remove_m0F563590CD7E2B91C7AC405B31C0C514C03EFB27_RuntimeMethod_var);
  17652. s_Il2CppMethodInitialized = true;
  17653. }
  17654. {
  17655. // m_PointerData.Remove(data.pointerId);
  17656. Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* L_0 = __this->___m_PointerData_15;
  17657. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_1 = ___0_data;
  17658. NullCheck(L_1);
  17659. int32_t L_2;
  17660. L_2 = PointerEventData_get_pointerId_m81DDB468147FE75C1474C9C6C35753BB53A21275_inline(L_1, NULL);
  17661. NullCheck(L_0);
  17662. bool L_3;
  17663. L_3 = Dictionary_2_Remove_m0F563590CD7E2B91C7AC405B31C0C514C03EFB27(L_0, L_2, Dictionary_2_Remove_m0F563590CD7E2B91C7AC405B31C0C514C03EFB27_RuntimeMethod_var);
  17664. // }
  17665. return;
  17666. }
  17667. }
  17668. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetTouchPointerEventData(UnityEngine.Touch,System.Boolean&,System.Boolean&)
  17669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* PointerInputModule_GetTouchPointerEventData_m55EBA8BD04214AAD8E98B9109D44610496A5B2E1 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, Touch_t03E51455ED508492B3F278903A0114FA0E87B417 ___0_input, bool* ___1_pressed, bool* ___2_released, const RuntimeMethod* method)
  17670. {
  17671. static bool s_Il2CppMethodInitialized;
  17672. if (!s_Il2CppMethodInitialized)
  17673. {
  17674. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m88ECE219176F771E4C5F913CC01FFCF91E93E3D0_RuntimeMethod_var);
  17675. s_Il2CppMethodInitialized = true;
  17676. }
  17677. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* V_0 = NULL;
  17678. bool V_1 = false;
  17679. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_2;
  17680. memset((&V_2), 0, sizeof(V_2));
  17681. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_3;
  17682. memset((&V_3), 0, sizeof(V_3));
  17683. bool* G_B2_0 = NULL;
  17684. bool* G_B1_0 = NULL;
  17685. int32_t G_B3_0 = 0;
  17686. bool* G_B3_1 = NULL;
  17687. bool* G_B5_0 = NULL;
  17688. bool* G_B4_0 = NULL;
  17689. int32_t G_B6_0 = 0;
  17690. bool* G_B6_1 = NULL;
  17691. {
  17692. // var created = GetPointerData(input.fingerId, out pointerData, true);
  17693. int32_t L_0;
  17694. L_0 = Touch_get_fingerId_mC1DCE93BFA0574960A3AE5329AE6C5F7E06962BD((&___0_input), NULL);
  17695. bool L_1;
  17696. L_1 = PointerInputModule_GetPointerData_m8D1C52EE44136560312932072786A2B5AA2C8BE5(__this, L_0, (&V_0), (bool)1, NULL);
  17697. V_1 = L_1;
  17698. // pointerData.Reset();
  17699. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = V_0;
  17700. NullCheck(L_2);
  17701. VirtualActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_2);
  17702. // pressed = created || (input.phase == TouchPhase.Began);
  17703. bool* L_3 = ___1_pressed;
  17704. bool L_4 = V_1;
  17705. G_B1_0 = L_3;
  17706. if (L_4)
  17707. {
  17708. G_B2_0 = L_3;
  17709. goto IL_0027;
  17710. }
  17711. }
  17712. {
  17713. int32_t L_5;
  17714. L_5 = Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0((&___0_input), NULL);
  17715. G_B3_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  17716. G_B3_1 = G_B1_0;
  17717. goto IL_0028;
  17718. }
  17719. IL_0027:
  17720. {
  17721. G_B3_0 = 1;
  17722. G_B3_1 = G_B2_0;
  17723. }
  17724. IL_0028:
  17725. {
  17726. *((int8_t*)G_B3_1) = (int8_t)G_B3_0;
  17727. // released = (input.phase == TouchPhase.Canceled) || (input.phase == TouchPhase.Ended);
  17728. bool* L_6 = ___2_released;
  17729. int32_t L_7;
  17730. L_7 = Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0((&___0_input), NULL);
  17731. G_B4_0 = L_6;
  17732. if ((((int32_t)L_7) == ((int32_t)4)))
  17733. {
  17734. G_B5_0 = L_6;
  17735. goto IL_0040;
  17736. }
  17737. }
  17738. {
  17739. int32_t L_8;
  17740. L_8 = Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0((&___0_input), NULL);
  17741. G_B6_0 = ((((int32_t)L_8) == ((int32_t)3))? 1 : 0);
  17742. G_B6_1 = G_B4_0;
  17743. goto IL_0041;
  17744. }
  17745. IL_0040:
  17746. {
  17747. G_B6_0 = 1;
  17748. G_B6_1 = G_B5_0;
  17749. }
  17750. IL_0041:
  17751. {
  17752. *((int8_t*)G_B6_1) = (int8_t)G_B6_0;
  17753. // if (created)
  17754. bool L_9 = V_1;
  17755. if (!L_9)
  17756. {
  17757. goto IL_0052;
  17758. }
  17759. }
  17760. {
  17761. // pointerData.position = input.position;
  17762. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_10 = V_0;
  17763. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
  17764. L_11 = Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A((&___0_input), NULL);
  17765. NullCheck(L_10);
  17766. PointerEventData_set_position_m66E8DFE693F550372E6B085C6E2F887FDB092FAA_inline(L_10, L_11, NULL);
  17767. }
  17768. IL_0052:
  17769. {
  17770. // if (pressed)
  17771. bool* L_12 = ___1_pressed;
  17772. int32_t L_13 = *((uint8_t*)L_12);
  17773. if (!L_13)
  17774. {
  17775. goto IL_0063;
  17776. }
  17777. }
  17778. {
  17779. // pointerData.delta = Vector2.zero;
  17780. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_14 = V_0;
  17781. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
  17782. L_15 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  17783. NullCheck(L_14);
  17784. PointerEventData_set_delta_mD200AF7CCAEAD92D947091902AF864CB4ACE0F1D_inline(L_14, L_15, NULL);
  17785. goto IL_007b;
  17786. }
  17787. IL_0063:
  17788. {
  17789. // pointerData.delta = input.position - pointerData.position;
  17790. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_16 = V_0;
  17791. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17;
  17792. L_17 = Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A((&___0_input), NULL);
  17793. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_18 = V_0;
  17794. NullCheck(L_18);
  17795. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19;
  17796. L_19 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_18, NULL);
  17797. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_20;
  17798. L_20 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_17, L_19, NULL);
  17799. NullCheck(L_16);
  17800. PointerEventData_set_delta_mD200AF7CCAEAD92D947091902AF864CB4ACE0F1D_inline(L_16, L_20, NULL);
  17801. }
  17802. IL_007b:
  17803. {
  17804. // pointerData.position = input.position;
  17805. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_21 = V_0;
  17806. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_22;
  17807. L_22 = Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A((&___0_input), NULL);
  17808. NullCheck(L_21);
  17809. PointerEventData_set_position_m66E8DFE693F550372E6B085C6E2F887FDB092FAA_inline(L_21, L_22, NULL);
  17810. // pointerData.button = PointerEventData.InputButton.Left;
  17811. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_23 = V_0;
  17812. NullCheck(L_23);
  17813. PointerEventData_set_button_m77DA0291BA43CB813FE83752D826AF3982C81601_inline(L_23, 0, NULL);
  17814. // if (input.phase == TouchPhase.Canceled)
  17815. int32_t L_24;
  17816. L_24 = Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0((&___0_input), NULL);
  17817. if ((!(((uint32_t)L_24) == ((uint32_t)4))))
  17818. {
  17819. goto IL_00aa;
  17820. }
  17821. }
  17822. {
  17823. // pointerData.pointerCurrentRaycast = new RaycastResult();
  17824. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_25 = V_0;
  17825. il2cpp_codegen_initobj((&V_2), sizeof(RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023));
  17826. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_26 = V_2;
  17827. NullCheck(L_25);
  17828. PointerEventData_set_pointerCurrentRaycast_m52E1E9E89BACACFA6E8F105191654C7E24A98667_inline(L_25, L_26, NULL);
  17829. goto IL_00da;
  17830. }
  17831. IL_00aa:
  17832. {
  17833. // eventSystem.RaycastAll(pointerData, m_RaycastResultCache);
  17834. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_27;
  17835. L_27 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  17836. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_28 = V_0;
  17837. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_29 = ((BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1*)__this)->___m_RaycastResultCache_4;
  17838. NullCheck(L_27);
  17839. EventSystem_RaycastAll_mE93CC75909438D20D17A0EF98348A064FBFEA528(L_27, L_28, L_29, NULL);
  17840. // var raycast = FindFirstRaycast(m_RaycastResultCache);
  17841. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_30 = ((BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1*)__this)->___m_RaycastResultCache_4;
  17842. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_31;
  17843. L_31 = BaseInputModule_FindFirstRaycast_mE07BDA14A7C9A8E3DFBFDAF449E5896597C9F6F5(L_30, NULL);
  17844. V_3 = L_31;
  17845. // pointerData.pointerCurrentRaycast = raycast;
  17846. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_32 = V_0;
  17847. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_33 = V_3;
  17848. NullCheck(L_32);
  17849. PointerEventData_set_pointerCurrentRaycast_m52E1E9E89BACACFA6E8F105191654C7E24A98667_inline(L_32, L_33, NULL);
  17850. // m_RaycastResultCache.Clear();
  17851. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_34 = ((BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1*)__this)->___m_RaycastResultCache_4;
  17852. NullCheck(L_34);
  17853. List_1_Clear_m88ECE219176F771E4C5F913CC01FFCF91E93E3D0_inline(L_34, List_1_Clear_m88ECE219176F771E4C5F913CC01FFCF91E93E3D0_RuntimeMethod_var);
  17854. }
  17855. IL_00da:
  17856. {
  17857. // pointerData.pressure = input.pressure;
  17858. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_35 = V_0;
  17859. float L_36;
  17860. L_36 = Touch_get_pressure_mB8214D0E920156CA4679BAC03E86106E8E4BDA5C((&___0_input), NULL);
  17861. NullCheck(L_35);
  17862. PointerEventData_set_pressure_m4471D0EEC22789490EA12FE6521A620CF60A37CA_inline(L_35, L_36, NULL);
  17863. // pointerData.altitudeAngle = input.altitudeAngle;
  17864. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_37 = V_0;
  17865. float L_38;
  17866. L_38 = Touch_get_altitudeAngle_m26DEF010E2CDC23F4FADE8E49A986D557C07D391((&___0_input), NULL);
  17867. NullCheck(L_37);
  17868. PointerEventData_set_altitudeAngle_m20F2AF2ADB0A20BF20C4B9A6AFE2566A0F4C8BD1_inline(L_37, L_38, NULL);
  17869. // pointerData.azimuthAngle = input.azimuthAngle;
  17870. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_39 = V_0;
  17871. float L_40;
  17872. L_40 = Touch_get_azimuthAngle_m2F11532183492E608922A2F9D9EC9AC31D34F490((&___0_input), NULL);
  17873. NullCheck(L_39);
  17874. PointerEventData_set_azimuthAngle_mBE64BAD91A9A47E9D9163E25E9E0D1E677B0FC1B_inline(L_39, L_40, NULL);
  17875. // pointerData.radius = Vector2.one * input.radius;
  17876. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_41 = V_0;
  17877. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_42;
  17878. L_42 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
  17879. float L_43;
  17880. L_43 = Touch_get_radius_m5BC9C50DABBB17B07742BAFC6CC36A6736AE7960((&___0_input), NULL);
  17881. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_44;
  17882. L_44 = Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE_inline(L_42, L_43, NULL);
  17883. NullCheck(L_41);
  17884. PointerEventData_set_radius_mB2F29A6E8A14D1DE1162ECAB3398B539FEF83ABE_inline(L_41, L_44, NULL);
  17885. // pointerData.radiusVariance = Vector2.one * input.radiusVariance;
  17886. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_45 = V_0;
  17887. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_46;
  17888. L_46 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
  17889. float L_47;
  17890. L_47 = Touch_get_radiusVariance_m6F54BE964B91C3B2F8FA2A483E1FDB644B282B21((&___0_input), NULL);
  17891. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_48;
  17892. L_48 = Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE_inline(L_46, L_47, NULL);
  17893. NullCheck(L_45);
  17894. PointerEventData_set_radiusVariance_m62367BD7EE689AFF5BB5394D984E4AF026A2D15E_inline(L_45, L_48, NULL);
  17895. // return pointerData;
  17896. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_49 = V_0;
  17897. return L_49;
  17898. }
  17899. }
  17900. // System.Void UnityEngine.EventSystems.PointerInputModule::CopyFromTo(UnityEngine.EventSystems.PointerEventData,UnityEngine.EventSystems.PointerEventData)
  17901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_CopyFromTo_m4302FE47F12B3B8C59A3790BD0ADF2BFAAEA9BFD (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_from, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___1_to, const RuntimeMethod* method)
  17902. {
  17903. {
  17904. // @to.position = @from.position;
  17905. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___1_to;
  17906. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_1 = ___0_from;
  17907. NullCheck(L_1);
  17908. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  17909. L_2 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_1, NULL);
  17910. NullCheck(L_0);
  17911. PointerEventData_set_position_m66E8DFE693F550372E6B085C6E2F887FDB092FAA_inline(L_0, L_2, NULL);
  17912. // @to.delta = @from.delta;
  17913. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_3 = ___1_to;
  17914. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_4 = ___0_from;
  17915. NullCheck(L_4);
  17916. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  17917. L_5 = PointerEventData_get_delta_m7DC87C01EAE1D10282C37842ED215FDBFE2C1C5B_inline(L_4, NULL);
  17918. NullCheck(L_3);
  17919. PointerEventData_set_delta_mD200AF7CCAEAD92D947091902AF864CB4ACE0F1D_inline(L_3, L_5, NULL);
  17920. // @to.scrollDelta = @from.scrollDelta;
  17921. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_6 = ___1_to;
  17922. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_7 = ___0_from;
  17923. NullCheck(L_7);
  17924. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  17925. L_8 = PointerEventData_get_scrollDelta_m38C419C3E84811D17D1A42973AF7B3A457B316EA_inline(L_7, NULL);
  17926. NullCheck(L_6);
  17927. PointerEventData_set_scrollDelta_m58007CAE9A9B333B82C36B9E5431FBD926CB556C_inline(L_6, L_8, NULL);
  17928. // @to.pointerCurrentRaycast = @from.pointerCurrentRaycast;
  17929. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_9 = ___1_to;
  17930. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_10 = ___0_from;
  17931. NullCheck(L_10);
  17932. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_11;
  17933. L_11 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(L_10, NULL);
  17934. NullCheck(L_9);
  17935. PointerEventData_set_pointerCurrentRaycast_m52E1E9E89BACACFA6E8F105191654C7E24A98667_inline(L_9, L_11, NULL);
  17936. // @to.pointerEnter = @from.pointerEnter;
  17937. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_12 = ___1_to;
  17938. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_13 = ___0_from;
  17939. NullCheck(L_13);
  17940. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14;
  17941. L_14 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(L_13, NULL);
  17942. NullCheck(L_12);
  17943. PointerEventData_set_pointerEnter_m2DA660C24CBDE9B83DF2B2D09D9AF0E94A770D17_inline(L_12, L_14, NULL);
  17944. // @to.pressure = @from.pressure;
  17945. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_15 = ___1_to;
  17946. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_16 = ___0_from;
  17947. NullCheck(L_16);
  17948. float L_17;
  17949. L_17 = PointerEventData_get_pressure_m0745482FB0BD942F9615009C647765E3000F12C3_inline(L_16, NULL);
  17950. NullCheck(L_15);
  17951. PointerEventData_set_pressure_m4471D0EEC22789490EA12FE6521A620CF60A37CA_inline(L_15, L_17, NULL);
  17952. // @to.tangentialPressure = @from.tangentialPressure;
  17953. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_18 = ___1_to;
  17954. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_19 = ___0_from;
  17955. NullCheck(L_19);
  17956. float L_20;
  17957. L_20 = PointerEventData_get_tangentialPressure_m76ED73E8545F01660D6196DCEBAA6C63DDDE374C_inline(L_19, NULL);
  17958. NullCheck(L_18);
  17959. PointerEventData_set_tangentialPressure_m66792087B044033F0FF0FA4B2BA316233755EEF4_inline(L_18, L_20, NULL);
  17960. // @to.altitudeAngle = @from.altitudeAngle;
  17961. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_21 = ___1_to;
  17962. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_22 = ___0_from;
  17963. NullCheck(L_22);
  17964. float L_23;
  17965. L_23 = PointerEventData_get_altitudeAngle_m3D72F9EF9FF2238B1FE2E6B5870F8B0DD14B90FE_inline(L_22, NULL);
  17966. NullCheck(L_21);
  17967. PointerEventData_set_altitudeAngle_m20F2AF2ADB0A20BF20C4B9A6AFE2566A0F4C8BD1_inline(L_21, L_23, NULL);
  17968. // @to.azimuthAngle = @from.azimuthAngle;
  17969. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_24 = ___1_to;
  17970. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_25 = ___0_from;
  17971. NullCheck(L_25);
  17972. float L_26;
  17973. L_26 = PointerEventData_get_azimuthAngle_mBFF5F23355EEAB911D8FF55965CCFF9CB3DD3F42_inline(L_25, NULL);
  17974. NullCheck(L_24);
  17975. PointerEventData_set_azimuthAngle_mBE64BAD91A9A47E9D9163E25E9E0D1E677B0FC1B_inline(L_24, L_26, NULL);
  17976. // @to.twist = @from.twist;
  17977. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_27 = ___1_to;
  17978. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_28 = ___0_from;
  17979. NullCheck(L_28);
  17980. float L_29;
  17981. L_29 = PointerEventData_get_twist_m15A76D34614115A290B8FA90799752FBE00580B7_inline(L_28, NULL);
  17982. NullCheck(L_27);
  17983. PointerEventData_set_twist_mE49469F4F730BA43906F2167E7ADDB9CB2F946E4_inline(L_27, L_29, NULL);
  17984. // @to.radius = @from.radius;
  17985. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_30 = ___1_to;
  17986. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_31 = ___0_from;
  17987. NullCheck(L_31);
  17988. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_32;
  17989. L_32 = PointerEventData_get_radius_mA89C671E5F8CA0D0684113CF05E7FAF2961BF7D0_inline(L_31, NULL);
  17990. NullCheck(L_30);
  17991. PointerEventData_set_radius_mB2F29A6E8A14D1DE1162ECAB3398B539FEF83ABE_inline(L_30, L_32, NULL);
  17992. // @to.radiusVariance = @from.radiusVariance;
  17993. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_33 = ___1_to;
  17994. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_34 = ___0_from;
  17995. NullCheck(L_34);
  17996. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_35;
  17997. L_35 = PointerEventData_get_radiusVariance_m5A3BC7FD6B455570A6535911E0F72F88B0F598BB_inline(L_34, NULL);
  17998. NullCheck(L_33);
  17999. PointerEventData_set_radiusVariance_m62367BD7EE689AFF5BB5394D984E4AF026A2D15E_inline(L_33, L_35, NULL);
  18000. // }
  18001. return;
  18002. }
  18003. }
  18004. // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.EventSystems.PointerInputModule::StateForMouseButton(System.Int32)
  18005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerInputModule_StateForMouseButton_mED5B48F98F706160F97A26511FB82BD84DBAB0CF (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, int32_t ___0_buttonId, const RuntimeMethod* method)
  18006. {
  18007. bool V_0 = false;
  18008. bool V_1 = false;
  18009. {
  18010. // var pressed = input.GetMouseButtonDown(buttonId);
  18011. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_0;
  18012. L_0 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  18013. int32_t L_1 = ___0_buttonId;
  18014. NullCheck(L_0);
  18015. bool L_2;
  18016. L_2 = VirtualFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_0, L_1);
  18017. V_0 = L_2;
  18018. // var released = input.GetMouseButtonUp(buttonId);
  18019. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_3;
  18020. L_3 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  18021. int32_t L_4 = ___0_buttonId;
  18022. NullCheck(L_3);
  18023. bool L_5;
  18024. L_5 = VirtualFuncInvoker1< bool, int32_t >::Invoke(24 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonUp(System.Int32) */, L_3, L_4);
  18025. V_1 = L_5;
  18026. // if (pressed && released)
  18027. bool L_6 = V_0;
  18028. bool L_7 = V_1;
  18029. if (!((int32_t)((int32_t)L_6&(int32_t)L_7)))
  18030. {
  18031. goto IL_0021;
  18032. }
  18033. }
  18034. {
  18035. // return PointerEventData.FramePressState.PressedAndReleased;
  18036. return (int32_t)(2);
  18037. }
  18038. IL_0021:
  18039. {
  18040. // if (pressed)
  18041. bool L_8 = V_0;
  18042. if (!L_8)
  18043. {
  18044. goto IL_0026;
  18045. }
  18046. }
  18047. {
  18048. // return PointerEventData.FramePressState.Pressed;
  18049. return (int32_t)(0);
  18050. }
  18051. IL_0026:
  18052. {
  18053. // if (released)
  18054. bool L_9 = V_1;
  18055. if (!L_9)
  18056. {
  18057. goto IL_002b;
  18058. }
  18059. }
  18060. {
  18061. // return PointerEventData.FramePressState.Released;
  18062. return (int32_t)(1);
  18063. }
  18064. IL_002b:
  18065. {
  18066. // return PointerEventData.FramePressState.NotChanged;
  18067. return (int32_t)(3);
  18068. }
  18069. }
  18070. // UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData()
  18071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* PointerInputModule_GetMousePointerEventData_m77052AB014196BA4E66C8BBE27EC9AF739031EFE (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, const RuntimeMethod* method)
  18072. {
  18073. {
  18074. // return GetMousePointerEventData(0);
  18075. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* L_0;
  18076. L_0 = VirtualFuncInvoker1< MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09*, int32_t >::Invoke(28 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, 0);
  18077. return L_0;
  18078. }
  18079. }
  18080. // UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32)
  18081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* PointerInputModule_GetMousePointerEventData_m8D8111399CF7077AEBE4836AC701DDDF3F5ADFC5 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, int32_t ___0_id, const RuntimeMethod* method)
  18082. {
  18083. static bool s_Il2CppMethodInitialized;
  18084. if (!s_Il2CppMethodInitialized)
  18085. {
  18086. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m88ECE219176F771E4C5F913CC01FFCF91E93E3D0_RuntimeMethod_var);
  18087. s_Il2CppMethodInitialized = true;
  18088. }
  18089. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* V_0 = NULL;
  18090. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  18091. memset((&V_1), 0, sizeof(V_1));
  18092. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_2;
  18093. memset((&V_2), 0, sizeof(V_2));
  18094. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* V_3 = NULL;
  18095. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* V_4 = NULL;
  18096. {
  18097. // var created = GetPointerData(kMouseLeftId, out leftData, true);
  18098. bool L_0;
  18099. L_0 = PointerInputModule_GetPointerData_m8D1C52EE44136560312932072786A2B5AA2C8BE5(__this, (-1), (&V_0), (bool)1, NULL);
  18100. // leftData.Reset();
  18101. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_1 = V_0;
  18102. NullCheck(L_1);
  18103. VirtualActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_1);
  18104. // if (created)
  18105. if (!L_0)
  18106. {
  18107. goto IL_0023;
  18108. }
  18109. }
  18110. {
  18111. // leftData.position = input.mousePosition;
  18112. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = V_0;
  18113. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_3;
  18114. L_3 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  18115. NullCheck(L_3);
  18116. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  18117. L_4 = VirtualFuncInvoker0< Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_3);
  18118. NullCheck(L_2);
  18119. PointerEventData_set_position_m66E8DFE693F550372E6B085C6E2F887FDB092FAA_inline(L_2, L_4, NULL);
  18120. }
  18121. IL_0023:
  18122. {
  18123. // Vector2 pos = input.mousePosition;
  18124. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_5;
  18125. L_5 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  18126. NullCheck(L_5);
  18127. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  18128. L_6 = VirtualFuncInvoker0< Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_5);
  18129. V_1 = L_6;
  18130. // if (Cursor.lockState == CursorLockMode.Locked)
  18131. int32_t L_7;
  18132. L_7 = Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632(NULL);
  18133. if ((!(((uint32_t)L_7) == ((uint32_t)1))))
  18134. {
  18135. goto IL_0059;
  18136. }
  18137. }
  18138. {
  18139. // leftData.position = new Vector2(-1.0f, -1.0f);
  18140. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_8 = V_0;
  18141. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
  18142. memset((&L_9), 0, sizeof(L_9));
  18143. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_9), (-1.0f), (-1.0f), /*hidden argument*/NULL);
  18144. NullCheck(L_8);
  18145. PointerEventData_set_position_m66E8DFE693F550372E6B085C6E2F887FDB092FAA_inline(L_8, L_9, NULL);
  18146. // leftData.delta = Vector2.zero;
  18147. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_10 = V_0;
  18148. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
  18149. L_11 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  18150. NullCheck(L_10);
  18151. PointerEventData_set_delta_mD200AF7CCAEAD92D947091902AF864CB4ACE0F1D_inline(L_10, L_11, NULL);
  18152. goto IL_0072;
  18153. }
  18154. IL_0059:
  18155. {
  18156. // leftData.delta = pos - leftData.position;
  18157. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_12 = V_0;
  18158. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_1;
  18159. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_14 = V_0;
  18160. NullCheck(L_14);
  18161. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
  18162. L_15 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_14, NULL);
  18163. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
  18164. L_16 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_13, L_15, NULL);
  18165. NullCheck(L_12);
  18166. PointerEventData_set_delta_mD200AF7CCAEAD92D947091902AF864CB4ACE0F1D_inline(L_12, L_16, NULL);
  18167. // leftData.position = pos;
  18168. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_17 = V_0;
  18169. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18 = V_1;
  18170. NullCheck(L_17);
  18171. PointerEventData_set_position_m66E8DFE693F550372E6B085C6E2F887FDB092FAA_inline(L_17, L_18, NULL);
  18172. }
  18173. IL_0072:
  18174. {
  18175. // leftData.scrollDelta = input.mouseScrollDelta;
  18176. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_19 = V_0;
  18177. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_20;
  18178. L_20 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  18179. NullCheck(L_20);
  18180. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21;
  18181. L_21 = VirtualFuncInvoker0< Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 >::Invoke(27 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mouseScrollDelta() */, L_20);
  18182. NullCheck(L_19);
  18183. PointerEventData_set_scrollDelta_m58007CAE9A9B333B82C36B9E5431FBD926CB556C_inline(L_19, L_21, NULL);
  18184. // leftData.button = PointerEventData.InputButton.Left;
  18185. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_22 = V_0;
  18186. NullCheck(L_22);
  18187. PointerEventData_set_button_m77DA0291BA43CB813FE83752D826AF3982C81601_inline(L_22, 0, NULL);
  18188. // eventSystem.RaycastAll(leftData, m_RaycastResultCache);
  18189. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_23;
  18190. L_23 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  18191. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_24 = V_0;
  18192. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_25 = ((BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1*)__this)->___m_RaycastResultCache_4;
  18193. NullCheck(L_23);
  18194. EventSystem_RaycastAll_mE93CC75909438D20D17A0EF98348A064FBFEA528(L_23, L_24, L_25, NULL);
  18195. // var raycast = FindFirstRaycast(m_RaycastResultCache);
  18196. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_26 = ((BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1*)__this)->___m_RaycastResultCache_4;
  18197. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_27;
  18198. L_27 = BaseInputModule_FindFirstRaycast_mE07BDA14A7C9A8E3DFBFDAF449E5896597C9F6F5(L_26, NULL);
  18199. V_2 = L_27;
  18200. // leftData.pointerCurrentRaycast = raycast;
  18201. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_28 = V_0;
  18202. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_29 = V_2;
  18203. NullCheck(L_28);
  18204. PointerEventData_set_pointerCurrentRaycast_m52E1E9E89BACACFA6E8F105191654C7E24A98667_inline(L_28, L_29, NULL);
  18205. // m_RaycastResultCache.Clear();
  18206. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_30 = ((BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1*)__this)->___m_RaycastResultCache_4;
  18207. NullCheck(L_30);
  18208. List_1_Clear_m88ECE219176F771E4C5F913CC01FFCF91E93E3D0_inline(L_30, List_1_Clear_m88ECE219176F771E4C5F913CC01FFCF91E93E3D0_RuntimeMethod_var);
  18209. // GetPointerData(kMouseRightId, out rightData, true);
  18210. bool L_31;
  18211. L_31 = PointerInputModule_GetPointerData_m8D1C52EE44136560312932072786A2B5AA2C8BE5(__this, ((int32_t)-2), (&V_3), (bool)1, NULL);
  18212. // rightData.Reset();
  18213. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_32 = V_3;
  18214. NullCheck(L_32);
  18215. VirtualActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_32);
  18216. // CopyFromTo(leftData, rightData);
  18217. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_33 = V_0;
  18218. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_34 = V_3;
  18219. PointerInputModule_CopyFromTo_m4302FE47F12B3B8C59A3790BD0ADF2BFAAEA9BFD(__this, L_33, L_34, NULL);
  18220. // rightData.button = PointerEventData.InputButton.Right;
  18221. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_35 = V_3;
  18222. NullCheck(L_35);
  18223. PointerEventData_set_button_m77DA0291BA43CB813FE83752D826AF3982C81601_inline(L_35, 1, NULL);
  18224. // GetPointerData(kMouseMiddleId, out middleData, true);
  18225. bool L_36;
  18226. L_36 = PointerInputModule_GetPointerData_m8D1C52EE44136560312932072786A2B5AA2C8BE5(__this, ((int32_t)-3), (&V_4), (bool)1, NULL);
  18227. // middleData.Reset();
  18228. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_37 = V_4;
  18229. NullCheck(L_37);
  18230. VirtualActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_37);
  18231. // CopyFromTo(leftData, middleData);
  18232. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_38 = V_0;
  18233. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_39 = V_4;
  18234. PointerInputModule_CopyFromTo_m4302FE47F12B3B8C59A3790BD0ADF2BFAAEA9BFD(__this, L_38, L_39, NULL);
  18235. // middleData.button = PointerEventData.InputButton.Middle;
  18236. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_40 = V_4;
  18237. NullCheck(L_40);
  18238. PointerEventData_set_button_m77DA0291BA43CB813FE83752D826AF3982C81601_inline(L_40, 2, NULL);
  18239. // m_MouseState.SetButtonState(PointerEventData.InputButton.Left, StateForMouseButton(0), leftData);
  18240. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* L_41 = __this->___m_MouseState_16;
  18241. int32_t L_42;
  18242. L_42 = PointerInputModule_StateForMouseButton_mED5B48F98F706160F97A26511FB82BD84DBAB0CF(__this, 0, NULL);
  18243. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_43 = V_0;
  18244. NullCheck(L_41);
  18245. MouseState_SetButtonState_m72DA468C8D10E76923FA5F993BBDBCFFF57E4326(L_41, 0, L_42, L_43, NULL);
  18246. // m_MouseState.SetButtonState(PointerEventData.InputButton.Right, StateForMouseButton(1), rightData);
  18247. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* L_44 = __this->___m_MouseState_16;
  18248. int32_t L_45;
  18249. L_45 = PointerInputModule_StateForMouseButton_mED5B48F98F706160F97A26511FB82BD84DBAB0CF(__this, 1, NULL);
  18250. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_46 = V_3;
  18251. NullCheck(L_44);
  18252. MouseState_SetButtonState_m72DA468C8D10E76923FA5F993BBDBCFFF57E4326(L_44, 1, L_45, L_46, NULL);
  18253. // m_MouseState.SetButtonState(PointerEventData.InputButton.Middle, StateForMouseButton(2), middleData);
  18254. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* L_47 = __this->___m_MouseState_16;
  18255. int32_t L_48;
  18256. L_48 = PointerInputModule_StateForMouseButton_mED5B48F98F706160F97A26511FB82BD84DBAB0CF(__this, 2, NULL);
  18257. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_49 = V_4;
  18258. NullCheck(L_47);
  18259. MouseState_SetButtonState_m72DA468C8D10E76923FA5F993BBDBCFFF57E4326(L_47, 2, L_48, L_49, NULL);
  18260. // return m_MouseState;
  18261. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* L_50 = __this->___m_MouseState_16;
  18262. return L_50;
  18263. }
  18264. }
  18265. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetLastPointerEventData(System.Int32)
  18266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* PointerInputModule_GetLastPointerEventData_m6355023718EB2DCF6D9C226A57B63B70CCEECAB4 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, int32_t ___0_id, const RuntimeMethod* method)
  18267. {
  18268. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* V_0 = NULL;
  18269. {
  18270. // GetPointerData(id, out data, false);
  18271. int32_t L_0 = ___0_id;
  18272. bool L_1;
  18273. L_1 = PointerInputModule_GetPointerData_m8D1C52EE44136560312932072786A2B5AA2C8BE5(__this, L_0, (&V_0), (bool)0, NULL);
  18274. // return data;
  18275. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = V_0;
  18276. return L_2;
  18277. }
  18278. }
  18279. // System.Boolean UnityEngine.EventSystems.PointerInputModule::ShouldStartDrag(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Boolean)
  18280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_ShouldStartDrag_m6260055DEAD5E28183E338BDA53C7F8A0521EC6B (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pressPos, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_currentPos, float ___2_threshold, bool ___3_useDragThreshold, const RuntimeMethod* method)
  18281. {
  18282. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  18283. memset((&V_0), 0, sizeof(V_0));
  18284. {
  18285. // if (!useDragThreshold)
  18286. bool L_0 = ___3_useDragThreshold;
  18287. if (L_0)
  18288. {
  18289. goto IL_0005;
  18290. }
  18291. }
  18292. {
  18293. // return true;
  18294. return (bool)1;
  18295. }
  18296. IL_0005:
  18297. {
  18298. // return (pressPos - currentPos).sqrMagnitude >= threshold * threshold;
  18299. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___0_pressPos;
  18300. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_currentPos;
  18301. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  18302. L_3 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_1, L_2, NULL);
  18303. V_0 = L_3;
  18304. float L_4;
  18305. L_4 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&V_0), NULL);
  18306. float L_5 = ___2_threshold;
  18307. float L_6 = ___2_threshold;
  18308. return (bool)((((int32_t)((!(((float)L_4) >= ((float)((float)il2cpp_codegen_multiply(L_5, L_6)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18309. }
  18310. }
  18311. // System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData)
  18312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ProcessMove_m3555F333D82A446C2354D8855034323BF7C9208A (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_pointerEvent, const RuntimeMethod* method)
  18313. {
  18314. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
  18315. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_1;
  18316. memset((&V_1), 0, sizeof(V_1));
  18317. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B3_0 = NULL;
  18318. {
  18319. // var targetGO = (Cursor.lockState == CursorLockMode.Locked ? null : pointerEvent.pointerCurrentRaycast.gameObject);
  18320. int32_t L_0;
  18321. L_0 = Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632(NULL);
  18322. if ((((int32_t)L_0) == ((int32_t)1)))
  18323. {
  18324. goto IL_0018;
  18325. }
  18326. }
  18327. {
  18328. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_1 = ___0_pointerEvent;
  18329. NullCheck(L_1);
  18330. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_2;
  18331. L_2 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(L_1, NULL);
  18332. V_1 = L_2;
  18333. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3;
  18334. L_3 = RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline((&V_1), NULL);
  18335. G_B3_0 = L_3;
  18336. goto IL_0019;
  18337. }
  18338. IL_0018:
  18339. {
  18340. G_B3_0 = ((GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)(NULL));
  18341. }
  18342. IL_0019:
  18343. {
  18344. V_0 = G_B3_0;
  18345. // HandlePointerExitAndEnter(pointerEvent, targetGO);
  18346. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_4 = ___0_pointerEvent;
  18347. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5 = V_0;
  18348. BaseInputModule_HandlePointerExitAndEnter_m0815F06EAF8F937916E0656D66A69844CB211298(__this, L_4, L_5, NULL);
  18349. // }
  18350. return;
  18351. }
  18352. }
  18353. // System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData)
  18354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ProcessDrag_m73FE39BFACC950DCA7FDD7BDC67F45484DC01207 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_pointerEvent, const RuntimeMethod* method)
  18355. {
  18356. static bool s_Il2CppMethodInitialized;
  18357. if (!s_Il2CppMethodInitialized)
  18358. {
  18359. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIBeginDragHandler_t0E0386CCAB531BD8291D12476D40D19AA98ED7EB_m1543843C77436B385445DCDE0E472112C8E40F87_RuntimeMethod_var);
  18360. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_mAE71323F63A667FE0A4F8B9B0E27C6012B28FFE8_RuntimeMethod_var);
  18361. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6_RuntimeMethod_var);
  18362. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  18363. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18364. s_Il2CppMethodInitialized = true;
  18365. }
  18366. {
  18367. // if (!pointerEvent.IsPointerMoving() ||
  18368. // Cursor.lockState == CursorLockMode.Locked ||
  18369. // pointerEvent.pointerDrag == null)
  18370. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_pointerEvent;
  18371. NullCheck(L_0);
  18372. bool L_1;
  18373. L_1 = PointerEventData_IsPointerMoving_m281B3698E618D116F3D1E7473BADFAE5B67C834E(L_0, NULL);
  18374. if (!L_1)
  18375. {
  18376. goto IL_001e;
  18377. }
  18378. }
  18379. {
  18380. int32_t L_2;
  18381. L_2 = Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632(NULL);
  18382. if ((((int32_t)L_2) == ((int32_t)1)))
  18383. {
  18384. goto IL_001e;
  18385. }
  18386. }
  18387. {
  18388. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_3 = ___0_pointerEvent;
  18389. NullCheck(L_3);
  18390. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4;
  18391. L_4 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_3, NULL);
  18392. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18393. bool L_5;
  18394. L_5 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18395. if (!L_5)
  18396. {
  18397. goto IL_001f;
  18398. }
  18399. }
  18400. IL_001e:
  18401. {
  18402. // return;
  18403. return;
  18404. }
  18405. IL_001f:
  18406. {
  18407. // if (!pointerEvent.dragging
  18408. // && ShouldStartDrag(pointerEvent.pressPosition, pointerEvent.position, eventSystem.pixelDragThreshold, pointerEvent.useDragThreshold))
  18409. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_6 = ___0_pointerEvent;
  18410. NullCheck(L_6);
  18411. bool L_7;
  18412. L_7 = PointerEventData_get_dragging_mE0AD837F228E3830D4A74657AD3D47F53F6C87E9_inline(L_6, NULL);
  18413. if (L_7)
  18414. {
  18415. goto IL_0065;
  18416. }
  18417. }
  18418. {
  18419. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_8 = ___0_pointerEvent;
  18420. NullCheck(L_8);
  18421. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
  18422. L_9 = PointerEventData_get_pressPosition_m8A6788DA6BF81481E4EBCBA2ED1838F786EBAE63_inline(L_8, NULL);
  18423. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_10 = ___0_pointerEvent;
  18424. NullCheck(L_10);
  18425. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
  18426. L_11 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_10, NULL);
  18427. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_12;
  18428. L_12 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  18429. NullCheck(L_12);
  18430. int32_t L_13;
  18431. L_13 = EventSystem_get_pixelDragThreshold_m2F7B0D1B5ACC63EB507FD7CCFE74F2B2804FF2E3_inline(L_12, NULL);
  18432. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_14 = ___0_pointerEvent;
  18433. NullCheck(L_14);
  18434. bool L_15;
  18435. L_15 = PointerEventData_get_useDragThreshold_m3ED1F39E71630C9AB1F340C92F8FA39AA489E1C5_inline(L_14, NULL);
  18436. bool L_16;
  18437. L_16 = PointerInputModule_ShouldStartDrag_m6260055DEAD5E28183E338BDA53C7F8A0521EC6B(L_9, L_11, ((float)L_13), L_15, NULL);
  18438. if (!L_16)
  18439. {
  18440. goto IL_0065;
  18441. }
  18442. }
  18443. {
  18444. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.beginDragHandler);
  18445. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_17 = ___0_pointerEvent;
  18446. NullCheck(L_17);
  18447. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_18;
  18448. L_18 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_17, NULL);
  18449. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_19 = ___0_pointerEvent;
  18450. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  18451. EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403* L_20;
  18452. L_20 = ExecuteEvents_get_beginDragHandler_mB0BEAC09E4A8F31438B07FE68A5BF7267FF8C2FC_inline(NULL);
  18453. bool L_21;
  18454. L_21 = ExecuteEvents_Execute_TisIBeginDragHandler_t0E0386CCAB531BD8291D12476D40D19AA98ED7EB_m1543843C77436B385445DCDE0E472112C8E40F87(L_18, L_19, L_20, ExecuteEvents_Execute_TisIBeginDragHandler_t0E0386CCAB531BD8291D12476D40D19AA98ED7EB_m1543843C77436B385445DCDE0E472112C8E40F87_RuntimeMethod_var);
  18455. // pointerEvent.dragging = true;
  18456. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_22 = ___0_pointerEvent;
  18457. NullCheck(L_22);
  18458. PointerEventData_set_dragging_m43982B3F95F05986F40A736914CFBC45D2A9BB8E_inline(L_22, (bool)1, NULL);
  18459. }
  18460. IL_0065:
  18461. {
  18462. // if (pointerEvent.dragging)
  18463. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_23 = ___0_pointerEvent;
  18464. NullCheck(L_23);
  18465. bool L_24;
  18466. L_24 = PointerEventData_get_dragging_mE0AD837F228E3830D4A74657AD3D47F53F6C87E9_inline(L_23, NULL);
  18467. if (!L_24)
  18468. {
  18469. goto IL_00b9;
  18470. }
  18471. }
  18472. {
  18473. // if (pointerEvent.pointerPress != pointerEvent.pointerDrag)
  18474. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_25 = ___0_pointerEvent;
  18475. NullCheck(L_25);
  18476. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_26;
  18477. L_26 = PointerEventData_get_pointerPress_mEE815DDB67E40AA587090BCCE0E3CABA6405C50A_inline(L_25, NULL);
  18478. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_27 = ___0_pointerEvent;
  18479. NullCheck(L_27);
  18480. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_28;
  18481. L_28 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_27, NULL);
  18482. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18483. bool L_29;
  18484. L_29 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_26, L_28, NULL);
  18485. if (!L_29)
  18486. {
  18487. goto IL_00a7;
  18488. }
  18489. }
  18490. {
  18491. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler);
  18492. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_30 = ___0_pointerEvent;
  18493. NullCheck(L_30);
  18494. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_31;
  18495. L_31 = PointerEventData_get_pointerPress_mEE815DDB67E40AA587090BCCE0E3CABA6405C50A_inline(L_30, NULL);
  18496. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_32 = ___0_pointerEvent;
  18497. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  18498. EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8* L_33;
  18499. L_33 = ExecuteEvents_get_pointerUpHandler_m51B83B4AD7498D6F7A2CBD5F2331E91A37AE4CF2_inline(NULL);
  18500. bool L_34;
  18501. L_34 = ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6(L_31, L_32, L_33, ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6_RuntimeMethod_var);
  18502. // pointerEvent.eligibleForClick = false;
  18503. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_35 = ___0_pointerEvent;
  18504. NullCheck(L_35);
  18505. PointerEventData_set_eligibleForClick_m360125CB3E348F3CF64C39F163467A842E479C21_inline(L_35, (bool)0, NULL);
  18506. // pointerEvent.pointerPress = null;
  18507. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_36 = ___0_pointerEvent;
  18508. NullCheck(L_36);
  18509. PointerEventData_set_pointerPress_m51241AAA6E5F87ADEBBB8DB7D4452CE45200BEE8(L_36, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  18510. // pointerEvent.rawPointerPress = null;
  18511. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_37 = ___0_pointerEvent;
  18512. NullCheck(L_37);
  18513. PointerEventData_set_rawPointerPress_mEEC4E3C7CD00F1DDCD3DA98DA5837E71BB8455E3_inline(L_37, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  18514. }
  18515. IL_00a7:
  18516. {
  18517. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.dragHandler);
  18518. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_38 = ___0_pointerEvent;
  18519. NullCheck(L_38);
  18520. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_39;
  18521. L_39 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_38, NULL);
  18522. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_40 = ___0_pointerEvent;
  18523. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  18524. EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E* L_41;
  18525. L_41 = ExecuteEvents_get_dragHandler_m9193926B9685C80C0560C2E105FF6150C4EAE507_inline(NULL);
  18526. bool L_42;
  18527. L_42 = ExecuteEvents_Execute_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_mAE71323F63A667FE0A4F8B9B0E27C6012B28FFE8(L_39, L_40, L_41, ExecuteEvents_Execute_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_mAE71323F63A667FE0A4F8B9B0E27C6012B28FFE8_RuntimeMethod_var);
  18528. }
  18529. IL_00b9:
  18530. {
  18531. // }
  18532. return;
  18533. }
  18534. }
  18535. // System.Boolean UnityEngine.EventSystems.PointerInputModule::IsPointerOverGameObject(System.Int32)
  18536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_IsPointerOverGameObject_mBDCC057426289D69D4C6E1EF7F6849C112171883 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, int32_t ___0_pointerId, const RuntimeMethod* method)
  18537. {
  18538. static bool s_Il2CppMethodInitialized;
  18539. if (!s_Il2CppMethodInitialized)
  18540. {
  18541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18542. s_Il2CppMethodInitialized = true;
  18543. }
  18544. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* V_0 = NULL;
  18545. {
  18546. // var lastPointer = GetLastPointerEventData(pointerId);
  18547. int32_t L_0 = ___0_pointerId;
  18548. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_1;
  18549. L_1 = PointerInputModule_GetLastPointerEventData_m6355023718EB2DCF6D9C226A57B63B70CCEECAB4(__this, L_0, NULL);
  18550. V_0 = L_1;
  18551. // if (lastPointer != null)
  18552. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = V_0;
  18553. if (!L_2)
  18554. {
  18555. goto IL_0018;
  18556. }
  18557. }
  18558. {
  18559. // return lastPointer.pointerEnter != null;
  18560. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_3 = V_0;
  18561. NullCheck(L_3);
  18562. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4;
  18563. L_4 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(L_3, NULL);
  18564. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18565. bool L_5;
  18566. L_5 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18567. return L_5;
  18568. }
  18569. IL_0018:
  18570. {
  18571. // return false;
  18572. return (bool)0;
  18573. }
  18574. }
  18575. // System.Void UnityEngine.EventSystems.PointerInputModule::ClearSelection()
  18576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ClearSelection_mC5852667E5B9CA97C2A4CAB3D7C907344511C1D2 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, const RuntimeMethod* method)
  18577. {
  18578. static bool s_Il2CppMethodInitialized;
  18579. if (!s_Il2CppMethodInitialized)
  18580. {
  18581. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Clear_mBB95A511CAA4D6BCF1D6EC54722BCA4DA4B37CF9_RuntimeMethod_var);
  18582. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_get_Values_m3B581D1E2D9D47BCC3513DC77CC6C6F8718F13DC_RuntimeMethod_var);
  18583. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m9FC32AA198E53E701EEAF271527A221A8F363A86_RuntimeMethod_var);
  18584. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mA415C7B94AC3728AFA7791318E9210FC5EEFAB58_RuntimeMethod_var);
  18585. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m8515E9D5662F47A89C296550439BBD4DA548AE6A_RuntimeMethod_var);
  18586. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ValueCollection_GetEnumerator_m0124B7611A2B03F480EB52872F7A1B24F0CA6EDC_RuntimeMethod_var);
  18587. s_Il2CppMethodInitialized = true;
  18588. }
  18589. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* V_0 = NULL;
  18590. Enumerator_t148E30607578AED3ECC6FF3C89DD895C757B1294 V_1;
  18591. memset((&V_1), 0, sizeof(V_1));
  18592. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* V_2 = NULL;
  18593. {
  18594. // var baseEventData = GetBaseEventData();
  18595. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_0;
  18596. L_0 = VirtualFuncInvoker0< BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  18597. V_0 = L_0;
  18598. // foreach (var pointer in m_PointerData.Values)
  18599. Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* L_1 = __this->___m_PointerData_15;
  18600. NullCheck(L_1);
  18601. ValueCollection_tE4A676F89CE73FFF8A0046F16CEAF380F9A9CA41* L_2;
  18602. L_2 = Dictionary_2_get_Values_m3B581D1E2D9D47BCC3513DC77CC6C6F8718F13DC(L_1, Dictionary_2_get_Values_m3B581D1E2D9D47BCC3513DC77CC6C6F8718F13DC_RuntimeMethod_var);
  18603. NullCheck(L_2);
  18604. Enumerator_t148E30607578AED3ECC6FF3C89DD895C757B1294 L_3;
  18605. L_3 = ValueCollection_GetEnumerator_m0124B7611A2B03F480EB52872F7A1B24F0CA6EDC(L_2, ValueCollection_GetEnumerator_m0124B7611A2B03F480EB52872F7A1B24F0CA6EDC_RuntimeMethod_var);
  18606. V_1 = L_3;
  18607. }
  18608. {
  18609. auto __finallyBlock = il2cpp::utils::Finally([&]
  18610. {
  18611. FINALLY_0035:
  18612. {// begin finally (depth: 1)
  18613. Enumerator_Dispose_m9FC32AA198E53E701EEAF271527A221A8F363A86((&V_1), Enumerator_Dispose_m9FC32AA198E53E701EEAF271527A221A8F363A86_RuntimeMethod_var);
  18614. return;
  18615. }// end finally (depth: 1)
  18616. });
  18617. try
  18618. {// begin try (depth: 1)
  18619. {
  18620. goto IL_002a_1;
  18621. }
  18622. IL_001a_1:
  18623. {
  18624. // foreach (var pointer in m_PointerData.Values)
  18625. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_4;
  18626. L_4 = Enumerator_get_Current_m8515E9D5662F47A89C296550439BBD4DA548AE6A_inline((&V_1), Enumerator_get_Current_m8515E9D5662F47A89C296550439BBD4DA548AE6A_RuntimeMethod_var);
  18627. V_2 = L_4;
  18628. // HandlePointerExitAndEnter(pointer, null);
  18629. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_5 = V_2;
  18630. BaseInputModule_HandlePointerExitAndEnter_m0815F06EAF8F937916E0656D66A69844CB211298(__this, L_5, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  18631. }
  18632. IL_002a_1:
  18633. {
  18634. // foreach (var pointer in m_PointerData.Values)
  18635. bool L_6;
  18636. L_6 = Enumerator_MoveNext_mA415C7B94AC3728AFA7791318E9210FC5EEFAB58((&V_1), Enumerator_MoveNext_mA415C7B94AC3728AFA7791318E9210FC5EEFAB58_RuntimeMethod_var);
  18637. if (L_6)
  18638. {
  18639. goto IL_001a_1;
  18640. }
  18641. }
  18642. {
  18643. goto IL_0043;
  18644. }
  18645. }// end try (depth: 1)
  18646. catch(Il2CppExceptionWrapper& e)
  18647. {
  18648. __finallyBlock.StoreException(e.ex);
  18649. }
  18650. }
  18651. IL_0043:
  18652. {
  18653. // m_PointerData.Clear();
  18654. Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* L_7 = __this->___m_PointerData_15;
  18655. NullCheck(L_7);
  18656. Dictionary_2_Clear_mBB95A511CAA4D6BCF1D6EC54722BCA4DA4B37CF9(L_7, Dictionary_2_Clear_mBB95A511CAA4D6BCF1D6EC54722BCA4DA4B37CF9_RuntimeMethod_var);
  18657. // eventSystem.SetSelectedGameObject(null, baseEventData);
  18658. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_8;
  18659. L_8 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  18660. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_9 = V_0;
  18661. NullCheck(L_8);
  18662. EventSystem_SetSelectedGameObject_m9675415B7B3FE13B35E2CCB220F0C8AF04ECA173(L_8, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, L_9, NULL);
  18663. // }
  18664. return;
  18665. }
  18666. }
  18667. // System.String UnityEngine.EventSystems.PointerInputModule::ToString()
  18668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PointerInputModule_ToString_m9C5DB37AC45C9F27B017E3B52C5CFE22F91CAF9D (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, const RuntimeMethod* method)
  18669. {
  18670. static bool s_Il2CppMethodInitialized;
  18671. if (!s_Il2CppMethodInitialized)
  18672. {
  18673. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_GetEnumerator_m5127D66D8AB03E7A21778DD898242C65F0EED034_RuntimeMethod_var);
  18674. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m939CB6214446517A933B0216F1C64AB86E291714_RuntimeMethod_var);
  18675. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m69F94D82492DD2778B91F594B491223C02265150_RuntimeMethod_var);
  18676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mEC2B6AFDB80F9344C20DF0D6A63925642A413615_RuntimeMethod_var);
  18677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_mB0B90B98092517427782C4EE347F7B8C1D24D0D8_RuntimeMethod_var);
  18678. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_m7810F6242E1CF0E943BE64217D93F2BABC60715D_RuntimeMethod_var);
  18679. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  18680. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE06F03979CE317849E31F0F481193E60F4E121C8);
  18681. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralED650AB7FFD78DC7116CF9662F8B7B237319848D);
  18682. s_Il2CppMethodInitialized = true;
  18683. }
  18684. StringBuilder_t* V_0 = NULL;
  18685. Enumerator_tAC6F215019B1EAEAEE81308CEBA6052DECD5EE7E V_1;
  18686. memset((&V_1), 0, sizeof(V_1));
  18687. KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296 V_2;
  18688. memset((&V_2), 0, sizeof(V_2));
  18689. int32_t V_3 = 0;
  18690. Type_t* G_B2_0 = NULL;
  18691. String_t* G_B2_1 = NULL;
  18692. Type_t* G_B1_0 = NULL;
  18693. String_t* G_B1_1 = NULL;
  18694. String_t* G_B3_0 = NULL;
  18695. String_t* G_B3_1 = NULL;
  18696. {
  18697. // var sb = new StringBuilder("<b>Pointer Input Module of type: </b>" + GetType());
  18698. Type_t* L_0;
  18699. L_0 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
  18700. Type_t* L_1 = L_0;
  18701. G_B1_0 = L_1;
  18702. G_B1_1 = _stringLiteralE06F03979CE317849E31F0F481193E60F4E121C8;
  18703. if (L_1)
  18704. {
  18705. G_B2_0 = L_1;
  18706. G_B2_1 = _stringLiteralE06F03979CE317849E31F0F481193E60F4E121C8;
  18707. goto IL_0012;
  18708. }
  18709. }
  18710. {
  18711. G_B3_0 = ((String_t*)(NULL));
  18712. G_B3_1 = G_B1_1;
  18713. goto IL_0017;
  18714. }
  18715. IL_0012:
  18716. {
  18717. NullCheck(G_B2_0);
  18718. String_t* L_2;
  18719. L_2 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B2_0);
  18720. G_B3_0 = L_2;
  18721. G_B3_1 = G_B2_1;
  18722. }
  18723. IL_0017:
  18724. {
  18725. String_t* L_3;
  18726. L_3 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(G_B3_1, G_B3_0, NULL);
  18727. StringBuilder_t* L_4 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  18728. NullCheck(L_4);
  18729. StringBuilder__ctor_mCD797D942316CB356205FD96415B0B7581CDAD60(L_4, L_3, NULL);
  18730. V_0 = L_4;
  18731. // sb.AppendLine();
  18732. StringBuilder_t* L_5 = V_0;
  18733. NullCheck(L_5);
  18734. StringBuilder_t* L_6;
  18735. L_6 = StringBuilder_AppendLine_m3BC704C4E6A8531027D8C9287D0AB2AA0188AC4E(L_5, NULL);
  18736. // foreach (var pointer in m_PointerData)
  18737. Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* L_7 = __this->___m_PointerData_15;
  18738. NullCheck(L_7);
  18739. Enumerator_tAC6F215019B1EAEAEE81308CEBA6052DECD5EE7E L_8;
  18740. L_8 = Dictionary_2_GetEnumerator_m5127D66D8AB03E7A21778DD898242C65F0EED034(L_7, Dictionary_2_GetEnumerator_m5127D66D8AB03E7A21778DD898242C65F0EED034_RuntimeMethod_var);
  18741. V_1 = L_8;
  18742. }
  18743. {
  18744. auto __finallyBlock = il2cpp::utils::Finally([&]
  18745. {
  18746. FINALLY_0086:
  18747. {// begin finally (depth: 1)
  18748. Enumerator_Dispose_m939CB6214446517A933B0216F1C64AB86E291714((&V_1), Enumerator_Dispose_m939CB6214446517A933B0216F1C64AB86E291714_RuntimeMethod_var);
  18749. return;
  18750. }// end finally (depth: 1)
  18751. });
  18752. try
  18753. {// begin try (depth: 1)
  18754. {
  18755. goto IL_007b_1;
  18756. }
  18757. IL_0037_1:
  18758. {
  18759. // foreach (var pointer in m_PointerData)
  18760. KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296 L_9;
  18761. L_9 = Enumerator_get_Current_mEC2B6AFDB80F9344C20DF0D6A63925642A413615_inline((&V_1), Enumerator_get_Current_mEC2B6AFDB80F9344C20DF0D6A63925642A413615_RuntimeMethod_var);
  18762. V_2 = L_9;
  18763. // if (pointer.Value == null)
  18764. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_10;
  18765. L_10 = KeyValuePair_2_get_Value_m7810F6242E1CF0E943BE64217D93F2BABC60715D_inline((&V_2), KeyValuePair_2_get_Value_m7810F6242E1CF0E943BE64217D93F2BABC60715D_RuntimeMethod_var);
  18766. if (!L_10)
  18767. {
  18768. goto IL_007b_1;
  18769. }
  18770. }
  18771. {
  18772. // sb.AppendLine("<B>Pointer:</b> " + pointer.Key);
  18773. StringBuilder_t* L_11 = V_0;
  18774. int32_t L_12;
  18775. L_12 = KeyValuePair_2_get_Key_mB0B90B98092517427782C4EE347F7B8C1D24D0D8_inline((&V_2), KeyValuePair_2_get_Key_mB0B90B98092517427782C4EE347F7B8C1D24D0D8_RuntimeMethod_var);
  18776. V_3 = L_12;
  18777. String_t* L_13;
  18778. L_13 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_3), NULL);
  18779. String_t* L_14;
  18780. L_14 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralED650AB7FFD78DC7116CF9662F8B7B237319848D, L_13, NULL);
  18781. NullCheck(L_11);
  18782. StringBuilder_t* L_15;
  18783. L_15 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_11, L_14, NULL);
  18784. // sb.AppendLine(pointer.Value.ToString());
  18785. StringBuilder_t* L_16 = V_0;
  18786. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_17;
  18787. L_17 = KeyValuePair_2_get_Value_m7810F6242E1CF0E943BE64217D93F2BABC60715D_inline((&V_2), KeyValuePair_2_get_Value_m7810F6242E1CF0E943BE64217D93F2BABC60715D_RuntimeMethod_var);
  18788. NullCheck(L_17);
  18789. String_t* L_18;
  18790. L_18 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_17);
  18791. NullCheck(L_16);
  18792. StringBuilder_t* L_19;
  18793. L_19 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_16, L_18, NULL);
  18794. }
  18795. IL_007b_1:
  18796. {
  18797. // foreach (var pointer in m_PointerData)
  18798. bool L_20;
  18799. L_20 = Enumerator_MoveNext_m69F94D82492DD2778B91F594B491223C02265150((&V_1), Enumerator_MoveNext_m69F94D82492DD2778B91F594B491223C02265150_RuntimeMethod_var);
  18800. if (L_20)
  18801. {
  18802. goto IL_0037_1;
  18803. }
  18804. }
  18805. {
  18806. goto IL_0094;
  18807. }
  18808. }// end try (depth: 1)
  18809. catch(Il2CppExceptionWrapper& e)
  18810. {
  18811. __finallyBlock.StoreException(e.ex);
  18812. }
  18813. }
  18814. IL_0094:
  18815. {
  18816. // return sb.ToString();
  18817. StringBuilder_t* L_21 = V_0;
  18818. NullCheck(L_21);
  18819. String_t* L_22;
  18820. L_22 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_21);
  18821. return L_22;
  18822. }
  18823. }
  18824. // System.Void UnityEngine.EventSystems.PointerInputModule::DeselectIfSelectionChanged(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  18825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_DeselectIfSelectionChanged_m8F111DD2317E33C4F0498F651BC52BD5C984A95B (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_currentOverGo, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_pointerEvent, const RuntimeMethod* method)
  18826. {
  18827. static bool s_Il2CppMethodInitialized;
  18828. if (!s_Il2CppMethodInitialized)
  18829. {
  18830. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D_m52B7AEEF7C492E4D682E977FFEC06325F230EE50_RuntimeMethod_var);
  18831. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  18832. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18833. s_Il2CppMethodInitialized = true;
  18834. }
  18835. {
  18836. // var selectHandlerGO = ExecuteEvents.GetEventHandler<ISelectHandler>(currentOverGo);
  18837. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_currentOverGo;
  18838. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  18839. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
  18840. L_1 = ExecuteEvents_GetEventHandler_TisISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D_m52B7AEEF7C492E4D682E977FFEC06325F230EE50(L_0, ExecuteEvents_GetEventHandler_TisISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D_m52B7AEEF7C492E4D682E977FFEC06325F230EE50_RuntimeMethod_var);
  18841. // if (selectHandlerGO != eventSystem.currentSelectedGameObject)
  18842. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_2;
  18843. L_2 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  18844. NullCheck(L_2);
  18845. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3;
  18846. L_3 = EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline(L_2, NULL);
  18847. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18848. bool L_4;
  18849. L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, L_3, NULL);
  18850. if (!L_4)
  18851. {
  18852. goto IL_0025;
  18853. }
  18854. }
  18855. {
  18856. // eventSystem.SetSelectedGameObject(null, pointerEvent);
  18857. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_5;
  18858. L_5 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  18859. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_6 = ___1_pointerEvent;
  18860. NullCheck(L_5);
  18861. EventSystem_SetSelectedGameObject_m9675415B7B3FE13B35E2CCB220F0C8AF04ECA173(L_5, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, L_6, NULL);
  18862. }
  18863. IL_0025:
  18864. {
  18865. // }
  18866. return;
  18867. }
  18868. }
  18869. // System.Void UnityEngine.EventSystems.PointerInputModule::.ctor()
  18870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule__ctor_mBF074492478BFC24F87EF2C941D6C11A8ACDAF11 (PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556* __this, const RuntimeMethod* method)
  18871. {
  18872. static bool s_Il2CppMethodInitialized;
  18873. if (!s_Il2CppMethodInitialized)
  18874. {
  18875. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m1D9661C57D08A16BB4A93388888AA1FFAB621320_RuntimeMethod_var);
  18876. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493_il2cpp_TypeInfo_var);
  18877. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09_il2cpp_TypeInfo_var);
  18878. s_Il2CppMethodInitialized = true;
  18879. }
  18880. {
  18881. // protected Dictionary<int, PointerEventData> m_PointerData = new Dictionary<int, PointerEventData>();
  18882. Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* L_0 = (Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493*)il2cpp_codegen_object_new(Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493_il2cpp_TypeInfo_var);
  18883. NullCheck(L_0);
  18884. Dictionary_2__ctor_m1D9661C57D08A16BB4A93388888AA1FFAB621320(L_0, Dictionary_2__ctor_m1D9661C57D08A16BB4A93388888AA1FFAB621320_RuntimeMethod_var);
  18885. __this->___m_PointerData_15 = L_0;
  18886. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PointerData_15), (void*)L_0);
  18887. // private readonly MouseState m_MouseState = new MouseState();
  18888. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* L_1 = (MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09*)il2cpp_codegen_object_new(MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09_il2cpp_TypeInfo_var);
  18889. NullCheck(L_1);
  18890. MouseState__ctor_mF4A8041A86E50D91202770E73CE0DAF12BB207D9(L_1, NULL);
  18891. __this->___m_MouseState_16 = L_1;
  18892. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_MouseState_16), (void*)L_1);
  18893. BaseInputModule__ctor_m88DDBBE7BC4BB7170F5F8F00A0C9E2EC6328B819(__this, NULL);
  18894. return;
  18895. }
  18896. }
  18897. #ifdef __clang__
  18898. #pragma clang diagnostic pop
  18899. #endif
  18900. #ifdef __clang__
  18901. #pragma clang diagnostic push
  18902. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18903. #pragma clang diagnostic ignored "-Wunused-variable"
  18904. #endif
  18905. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData UnityEngine.EventSystems.PointerInputModule/ButtonState::get_eventData()
  18906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* ButtonState_get_eventData_m4767730784143F1DCE06B6138658A31CBC5E155F (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* __this, const RuntimeMethod* method)
  18907. {
  18908. {
  18909. // get { return m_EventData; }
  18910. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_0 = __this->___m_EventData_1;
  18911. return L_0;
  18912. }
  18913. }
  18914. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_eventData(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData)
  18915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState_set_eventData_mA9D59CB9A1565A7D99569E87D88B90738FEF4E1F (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* __this, MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* ___0_value, const RuntimeMethod* method)
  18916. {
  18917. {
  18918. // set { m_EventData = value; }
  18919. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_0 = ___0_value;
  18920. __this->___m_EventData_1 = L_0;
  18921. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_EventData_1), (void*)L_0);
  18922. // set { m_EventData = value; }
  18923. return;
  18924. }
  18925. }
  18926. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerInputModule/ButtonState::get_button()
  18927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ButtonState_get_button_m2210A465432D0F990F2380B6357AD2FBA4A7540D (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* __this, const RuntimeMethod* method)
  18928. {
  18929. {
  18930. // get { return m_Button; }
  18931. int32_t L_0 = __this->___m_Button_0;
  18932. return L_0;
  18933. }
  18934. }
  18935. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  18936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState_set_button_mFAE3F16E2B027BD6B854F18E7C7C2D6CDAB023DE (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* __this, int32_t ___0_value, const RuntimeMethod* method)
  18937. {
  18938. {
  18939. // set { m_Button = value; }
  18940. int32_t L_0 = ___0_value;
  18941. __this->___m_Button_0 = L_0;
  18942. // set { m_Button = value; }
  18943. return;
  18944. }
  18945. }
  18946. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::.ctor()
  18947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState__ctor_m4D7C25C0E1FC598646FFBD436B9A2042DB41AC9E (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* __this, const RuntimeMethod* method)
  18948. {
  18949. {
  18950. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18951. return;
  18952. }
  18953. }
  18954. #ifdef __clang__
  18955. #pragma clang diagnostic pop
  18956. #endif
  18957. #ifdef __clang__
  18958. #pragma clang diagnostic push
  18959. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18960. #pragma clang diagnostic ignored "-Wunused-variable"
  18961. #endif
  18962. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseState::AnyPressesThisFrame()
  18963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseState_AnyPressesThisFrame_m4887FF61D58D641496B95C83710C8A4E841970F3 (MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* __this, const RuntimeMethod* method)
  18964. {
  18965. static bool s_Il2CppMethodInitialized;
  18966. if (!s_Il2CppMethodInitialized)
  18967. {
  18968. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m233342468962DDEB9AF56781CA53376E97591CA4_RuntimeMethod_var);
  18969. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m8ABD0D7036E193AF7F9275ABE1630C49E5002A24_RuntimeMethod_var);
  18970. s_Il2CppMethodInitialized = true;
  18971. }
  18972. int32_t V_0 = 0;
  18973. int32_t V_1 = 0;
  18974. {
  18975. // var trackedButtonsCount = m_TrackedButtons.Count;
  18976. List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* L_0 = __this->___m_TrackedButtons_0;
  18977. NullCheck(L_0);
  18978. int32_t L_1;
  18979. L_1 = List_1_get_Count_m233342468962DDEB9AF56781CA53376E97591CA4_inline(L_0, List_1_get_Count_m233342468962DDEB9AF56781CA53376E97591CA4_RuntimeMethod_var);
  18980. V_0 = L_1;
  18981. // for (int i = 0; i < trackedButtonsCount; i++)
  18982. V_1 = 0;
  18983. goto IL_002e;
  18984. }
  18985. IL_0010:
  18986. {
  18987. // if (m_TrackedButtons[i].eventData.PressedThisFrame())
  18988. List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* L_2 = __this->___m_TrackedButtons_0;
  18989. int32_t L_3 = V_1;
  18990. NullCheck(L_2);
  18991. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_4;
  18992. L_4 = List_1_get_Item_m8ABD0D7036E193AF7F9275ABE1630C49E5002A24(L_2, L_3, List_1_get_Item_m8ABD0D7036E193AF7F9275ABE1630C49E5002A24_RuntimeMethod_var);
  18993. NullCheck(L_4);
  18994. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_5;
  18995. L_5 = ButtonState_get_eventData_m4767730784143F1DCE06B6138658A31CBC5E155F_inline(L_4, NULL);
  18996. NullCheck(L_5);
  18997. bool L_6;
  18998. L_6 = MouseButtonEventData_PressedThisFrame_mEE5DC95537AAEB346C57DCA85917E0701A44388D(L_5, NULL);
  18999. if (!L_6)
  19000. {
  19001. goto IL_002a;
  19002. }
  19003. }
  19004. {
  19005. // return true;
  19006. return (bool)1;
  19007. }
  19008. IL_002a:
  19009. {
  19010. // for (int i = 0; i < trackedButtonsCount; i++)
  19011. int32_t L_7 = V_1;
  19012. V_1 = ((int32_t)il2cpp_codegen_add(L_7, 1));
  19013. }
  19014. IL_002e:
  19015. {
  19016. // for (int i = 0; i < trackedButtonsCount; i++)
  19017. int32_t L_8 = V_1;
  19018. int32_t L_9 = V_0;
  19019. if ((((int32_t)L_8) < ((int32_t)L_9)))
  19020. {
  19021. goto IL_0010;
  19022. }
  19023. }
  19024. {
  19025. // return false;
  19026. return (bool)0;
  19027. }
  19028. }
  19029. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseState::AnyReleasesThisFrame()
  19030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseState_AnyReleasesThisFrame_m4FBA37A12735418AD0970F11BC44850517B05E93 (MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* __this, const RuntimeMethod* method)
  19031. {
  19032. static bool s_Il2CppMethodInitialized;
  19033. if (!s_Il2CppMethodInitialized)
  19034. {
  19035. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m233342468962DDEB9AF56781CA53376E97591CA4_RuntimeMethod_var);
  19036. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m8ABD0D7036E193AF7F9275ABE1630C49E5002A24_RuntimeMethod_var);
  19037. s_Il2CppMethodInitialized = true;
  19038. }
  19039. int32_t V_0 = 0;
  19040. int32_t V_1 = 0;
  19041. {
  19042. // var trackedButtonsCount = m_TrackedButtons.Count;
  19043. List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* L_0 = __this->___m_TrackedButtons_0;
  19044. NullCheck(L_0);
  19045. int32_t L_1;
  19046. L_1 = List_1_get_Count_m233342468962DDEB9AF56781CA53376E97591CA4_inline(L_0, List_1_get_Count_m233342468962DDEB9AF56781CA53376E97591CA4_RuntimeMethod_var);
  19047. V_0 = L_1;
  19048. // for (int i = 0; i < trackedButtonsCount; i++)
  19049. V_1 = 0;
  19050. goto IL_002e;
  19051. }
  19052. IL_0010:
  19053. {
  19054. // if (m_TrackedButtons[i].eventData.ReleasedThisFrame())
  19055. List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* L_2 = __this->___m_TrackedButtons_0;
  19056. int32_t L_3 = V_1;
  19057. NullCheck(L_2);
  19058. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_4;
  19059. L_4 = List_1_get_Item_m8ABD0D7036E193AF7F9275ABE1630C49E5002A24(L_2, L_3, List_1_get_Item_m8ABD0D7036E193AF7F9275ABE1630C49E5002A24_RuntimeMethod_var);
  19060. NullCheck(L_4);
  19061. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_5;
  19062. L_5 = ButtonState_get_eventData_m4767730784143F1DCE06B6138658A31CBC5E155F_inline(L_4, NULL);
  19063. NullCheck(L_5);
  19064. bool L_6;
  19065. L_6 = MouseButtonEventData_ReleasedThisFrame_m5AD4F06D1CA6E0ACD6E84EEFAD4FB112098AFD51(L_5, NULL);
  19066. if (!L_6)
  19067. {
  19068. goto IL_002a;
  19069. }
  19070. }
  19071. {
  19072. // return true;
  19073. return (bool)1;
  19074. }
  19075. IL_002a:
  19076. {
  19077. // for (int i = 0; i < trackedButtonsCount; i++)
  19078. int32_t L_7 = V_1;
  19079. V_1 = ((int32_t)il2cpp_codegen_add(L_7, 1));
  19080. }
  19081. IL_002e:
  19082. {
  19083. // for (int i = 0; i < trackedButtonsCount; i++)
  19084. int32_t L_8 = V_1;
  19085. int32_t L_9 = V_0;
  19086. if ((((int32_t)L_8) < ((int32_t)L_9)))
  19087. {
  19088. goto IL_0010;
  19089. }
  19090. }
  19091. {
  19092. // return false;
  19093. return (bool)0;
  19094. }
  19095. }
  19096. // UnityEngine.EventSystems.PointerInputModule/ButtonState UnityEngine.EventSystems.PointerInputModule/MouseState::GetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton)
  19097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* MouseState_GetButtonState_mD25E7D214B0499DBBE3B3E532CD7085C1A021E51 (MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* __this, int32_t ___0_button, const RuntimeMethod* method)
  19098. {
  19099. static bool s_Il2CppMethodInitialized;
  19100. if (!s_Il2CppMethodInitialized)
  19101. {
  19102. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503_il2cpp_TypeInfo_var);
  19103. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0BDDD3FAAF7827914A1A2A6A7D24CFA755C8E1E0_RuntimeMethod_var);
  19104. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m233342468962DDEB9AF56781CA53376E97591CA4_RuntimeMethod_var);
  19105. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m8ABD0D7036E193AF7F9275ABE1630C49E5002A24_RuntimeMethod_var);
  19106. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154_il2cpp_TypeInfo_var);
  19107. s_Il2CppMethodInitialized = true;
  19108. }
  19109. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* V_0 = NULL;
  19110. int32_t V_1 = 0;
  19111. int32_t V_2 = 0;
  19112. {
  19113. // ButtonState tracked = null;
  19114. V_0 = (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503*)NULL;
  19115. // var trackedButtonsCount = m_TrackedButtons.Count;
  19116. List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* L_0 = __this->___m_TrackedButtons_0;
  19117. NullCheck(L_0);
  19118. int32_t L_1;
  19119. L_1 = List_1_get_Count_m233342468962DDEB9AF56781CA53376E97591CA4_inline(L_0, List_1_get_Count_m233342468962DDEB9AF56781CA53376E97591CA4_RuntimeMethod_var);
  19120. V_1 = L_1;
  19121. // for (int i = 0; i < trackedButtonsCount; i++)
  19122. V_2 = 0;
  19123. goto IL_0039;
  19124. }
  19125. IL_0012:
  19126. {
  19127. // if (m_TrackedButtons[i].button == button)
  19128. List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* L_2 = __this->___m_TrackedButtons_0;
  19129. int32_t L_3 = V_2;
  19130. NullCheck(L_2);
  19131. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_4;
  19132. L_4 = List_1_get_Item_m8ABD0D7036E193AF7F9275ABE1630C49E5002A24(L_2, L_3, List_1_get_Item_m8ABD0D7036E193AF7F9275ABE1630C49E5002A24_RuntimeMethod_var);
  19133. NullCheck(L_4);
  19134. int32_t L_5;
  19135. L_5 = ButtonState_get_button_m2210A465432D0F990F2380B6357AD2FBA4A7540D_inline(L_4, NULL);
  19136. int32_t L_6 = ___0_button;
  19137. if ((!(((uint32_t)L_5) == ((uint32_t)L_6))))
  19138. {
  19139. goto IL_0035;
  19140. }
  19141. }
  19142. {
  19143. // tracked = m_TrackedButtons[i];
  19144. List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* L_7 = __this->___m_TrackedButtons_0;
  19145. int32_t L_8 = V_2;
  19146. NullCheck(L_7);
  19147. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_9;
  19148. L_9 = List_1_get_Item_m8ABD0D7036E193AF7F9275ABE1630C49E5002A24(L_7, L_8, List_1_get_Item_m8ABD0D7036E193AF7F9275ABE1630C49E5002A24_RuntimeMethod_var);
  19149. V_0 = L_9;
  19150. // break;
  19151. goto IL_003d;
  19152. }
  19153. IL_0035:
  19154. {
  19155. // for (int i = 0; i < trackedButtonsCount; i++)
  19156. int32_t L_10 = V_2;
  19157. V_2 = ((int32_t)il2cpp_codegen_add(L_10, 1));
  19158. }
  19159. IL_0039:
  19160. {
  19161. // for (int i = 0; i < trackedButtonsCount; i++)
  19162. int32_t L_11 = V_2;
  19163. int32_t L_12 = V_1;
  19164. if ((((int32_t)L_11) < ((int32_t)L_12)))
  19165. {
  19166. goto IL_0012;
  19167. }
  19168. }
  19169. IL_003d:
  19170. {
  19171. // if (tracked == null)
  19172. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_13 = V_0;
  19173. if (L_13)
  19174. {
  19175. goto IL_0064;
  19176. }
  19177. }
  19178. {
  19179. // tracked = new ButtonState { button = button, eventData = new MouseButtonEventData() };
  19180. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_14 = (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503*)il2cpp_codegen_object_new(ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503_il2cpp_TypeInfo_var);
  19181. NullCheck(L_14);
  19182. ButtonState__ctor_m4D7C25C0E1FC598646FFBD436B9A2042DB41AC9E(L_14, NULL);
  19183. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_15 = L_14;
  19184. int32_t L_16 = ___0_button;
  19185. NullCheck(L_15);
  19186. ButtonState_set_button_mFAE3F16E2B027BD6B854F18E7C7C2D6CDAB023DE_inline(L_15, L_16, NULL);
  19187. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_17 = L_15;
  19188. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_18 = (MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154*)il2cpp_codegen_object_new(MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154_il2cpp_TypeInfo_var);
  19189. NullCheck(L_18);
  19190. MouseButtonEventData__ctor_m9EDAC7F39F1D3CFBB93403DDE620A5147C4469A2(L_18, NULL);
  19191. NullCheck(L_17);
  19192. ButtonState_set_eventData_mA9D59CB9A1565A7D99569E87D88B90738FEF4E1F_inline(L_17, L_18, NULL);
  19193. V_0 = L_17;
  19194. // m_TrackedButtons.Add(tracked);
  19195. List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* L_19 = __this->___m_TrackedButtons_0;
  19196. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_20 = V_0;
  19197. NullCheck(L_19);
  19198. List_1_Add_m0BDDD3FAAF7827914A1A2A6A7D24CFA755C8E1E0_inline(L_19, L_20, List_1_Add_m0BDDD3FAAF7827914A1A2A6A7D24CFA755C8E1E0_RuntimeMethod_var);
  19199. }
  19200. IL_0064:
  19201. {
  19202. // return tracked;
  19203. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_21 = V_0;
  19204. return L_21;
  19205. }
  19206. }
  19207. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::SetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton,UnityEngine.EventSystems.PointerEventData/FramePressState,UnityEngine.EventSystems.PointerEventData)
  19208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState_SetButtonState_m72DA468C8D10E76923FA5F993BBDBCFFF57E4326 (MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* __this, int32_t ___0_button, int32_t ___1_stateForMouseButton, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___2_data, const RuntimeMethod* method)
  19209. {
  19210. {
  19211. // var toModify = GetButtonState(button);
  19212. int32_t L_0 = ___0_button;
  19213. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_1;
  19214. L_1 = MouseState_GetButtonState_mD25E7D214B0499DBBE3B3E532CD7085C1A021E51(__this, L_0, NULL);
  19215. // toModify.eventData.buttonState = stateForMouseButton;
  19216. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_2 = L_1;
  19217. NullCheck(L_2);
  19218. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_3;
  19219. L_3 = ButtonState_get_eventData_m4767730784143F1DCE06B6138658A31CBC5E155F_inline(L_2, NULL);
  19220. int32_t L_4 = ___1_stateForMouseButton;
  19221. NullCheck(L_3);
  19222. L_3->___buttonState_0 = L_4;
  19223. // toModify.eventData.buttonData = data;
  19224. NullCheck(L_2);
  19225. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_5;
  19226. L_5 = ButtonState_get_eventData_m4767730784143F1DCE06B6138658A31CBC5E155F_inline(L_2, NULL);
  19227. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_6 = ___2_data;
  19228. NullCheck(L_5);
  19229. L_5->___buttonData_1 = L_6;
  19230. Il2CppCodeGenWriteBarrier((void**)(&L_5->___buttonData_1), (void*)L_6);
  19231. // }
  19232. return;
  19233. }
  19234. }
  19235. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::.ctor()
  19236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState__ctor_mF4A8041A86E50D91202770E73CE0DAF12BB207D9 (MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* __this, const RuntimeMethod* method)
  19237. {
  19238. static bool s_Il2CppMethodInitialized;
  19239. if (!s_Il2CppMethodInitialized)
  19240. {
  19241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m4E26266DF028F44B765A8CB0C5DA32AA2C04B209_RuntimeMethod_var);
  19242. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3_il2cpp_TypeInfo_var);
  19243. s_Il2CppMethodInitialized = true;
  19244. }
  19245. {
  19246. // private List<ButtonState> m_TrackedButtons = new List<ButtonState>();
  19247. List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* L_0 = (List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3*)il2cpp_codegen_object_new(List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3_il2cpp_TypeInfo_var);
  19248. NullCheck(L_0);
  19249. List_1__ctor_m4E26266DF028F44B765A8CB0C5DA32AA2C04B209(L_0, List_1__ctor_m4E26266DF028F44B765A8CB0C5DA32AA2C04B209_RuntimeMethod_var);
  19250. __this->___m_TrackedButtons_0 = L_0;
  19251. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TrackedButtons_0), (void*)L_0);
  19252. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  19253. return;
  19254. }
  19255. }
  19256. #ifdef __clang__
  19257. #pragma clang diagnostic pop
  19258. #endif
  19259. #ifdef __clang__
  19260. #pragma clang diagnostic push
  19261. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19262. #pragma clang diagnostic ignored "-Wunused-variable"
  19263. #endif
  19264. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::PressedThisFrame()
  19265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_PressedThisFrame_mEE5DC95537AAEB346C57DCA85917E0701A44388D (MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* __this, const RuntimeMethod* method)
  19266. {
  19267. {
  19268. // return buttonState == PointerEventData.FramePressState.Pressed || buttonState == PointerEventData.FramePressState.PressedAndReleased;
  19269. int32_t L_0 = __this->___buttonState_0;
  19270. if (!L_0)
  19271. {
  19272. goto IL_0012;
  19273. }
  19274. }
  19275. {
  19276. int32_t L_1 = __this->___buttonState_0;
  19277. return (bool)((((int32_t)L_1) == ((int32_t)2))? 1 : 0);
  19278. }
  19279. IL_0012:
  19280. {
  19281. return (bool)1;
  19282. }
  19283. }
  19284. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::ReleasedThisFrame()
  19285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_ReleasedThisFrame_m5AD4F06D1CA6E0ACD6E84EEFAD4FB112098AFD51 (MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* __this, const RuntimeMethod* method)
  19286. {
  19287. {
  19288. // return buttonState == PointerEventData.FramePressState.Released || buttonState == PointerEventData.FramePressState.PressedAndReleased;
  19289. int32_t L_0 = __this->___buttonState_0;
  19290. if ((((int32_t)L_0) == ((int32_t)1)))
  19291. {
  19292. goto IL_0013;
  19293. }
  19294. }
  19295. {
  19296. int32_t L_1 = __this->___buttonState_0;
  19297. return (bool)((((int32_t)L_1) == ((int32_t)2))? 1 : 0);
  19298. }
  19299. IL_0013:
  19300. {
  19301. return (bool)1;
  19302. }
  19303. }
  19304. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::.ctor()
  19305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseButtonEventData__ctor_m9EDAC7F39F1D3CFBB93403DDE620A5147C4469A2 (MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* __this, const RuntimeMethod* method)
  19306. {
  19307. {
  19308. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  19309. return;
  19310. }
  19311. }
  19312. #ifdef __clang__
  19313. #pragma clang diagnostic pop
  19314. #endif
  19315. #ifdef __clang__
  19316. #pragma clang diagnostic push
  19317. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19318. #pragma clang diagnostic ignored "-Wunused-variable"
  19319. #endif
  19320. // System.Void UnityEngine.EventSystems.StandaloneInputModule::.ctor()
  19321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule__ctor_m77BAC1DB71B81FFCD2791DE706BD4FE239F47C27 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  19322. {
  19323. static bool s_Il2CppMethodInitialized;
  19324. if (!s_Il2CppMethodInitialized)
  19325. {
  19326. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral190CDBBC7377A308B78E27EF91319FD2DA386895);
  19327. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A);
  19328. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E);
  19329. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral93717CD8FCD45BAB4F15D3BACC989A6A93BA2674);
  19330. s_Il2CppMethodInitialized = true;
  19331. }
  19332. {
  19333. // private string m_HorizontalAxis = "Horizontal";
  19334. __this->___m_HorizontalAxis_24 = _stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E;
  19335. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_HorizontalAxis_24), (void*)_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E);
  19336. // private string m_VerticalAxis = "Vertical";
  19337. __this->___m_VerticalAxis_25 = _stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A;
  19338. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VerticalAxis_25), (void*)_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A);
  19339. // private string m_SubmitButton = "Submit";
  19340. __this->___m_SubmitButton_26 = _stringLiteral190CDBBC7377A308B78E27EF91319FD2DA386895;
  19341. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SubmitButton_26), (void*)_stringLiteral190CDBBC7377A308B78E27EF91319FD2DA386895);
  19342. // private string m_CancelButton = "Cancel";
  19343. __this->___m_CancelButton_27 = _stringLiteral93717CD8FCD45BAB4F15D3BACC989A6A93BA2674;
  19344. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CancelButton_27), (void*)_stringLiteral93717CD8FCD45BAB4F15D3BACC989A6A93BA2674);
  19345. // private float m_InputActionsPerSecond = 10;
  19346. __this->___m_InputActionsPerSecond_28 = (10.0f);
  19347. // private float m_RepeatDelay = 0.5f;
  19348. __this->___m_RepeatDelay_29 = (0.5f);
  19349. // protected StandaloneInputModule()
  19350. PointerInputModule__ctor_mBF074492478BFC24F87EF2C941D6C11A8ACDAF11(__this, NULL);
  19351. // }
  19352. return;
  19353. }
  19354. }
  19355. // UnityEngine.EventSystems.StandaloneInputModule/InputMode UnityEngine.EventSystems.StandaloneInputModule::get_inputMode()
  19356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StandaloneInputModule_get_inputMode_m38D63EDD9DE39E7AFE1821BDE201625C292C66D9 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  19357. {
  19358. {
  19359. // get { return InputMode.Mouse; }
  19360. return (int32_t)(0);
  19361. }
  19362. }
  19363. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::get_allowActivationOnMobileDevice()
  19364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_get_allowActivationOnMobileDevice_m03E7DC8FCBE7B43A223EADABB454445C91664A1B (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  19365. {
  19366. {
  19367. // get { return m_ForceModuleActive; }
  19368. bool L_0 = __this->___m_ForceModuleActive_30;
  19369. return L_0;
  19370. }
  19371. }
  19372. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_allowActivationOnMobileDevice(System.Boolean)
  19373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_allowActivationOnMobileDevice_mFFFF3E19FBD199ED9BFAEC535E5BD11F5027FF25 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, bool ___0_value, const RuntimeMethod* method)
  19374. {
  19375. {
  19376. // set { m_ForceModuleActive = value; }
  19377. bool L_0 = ___0_value;
  19378. __this->___m_ForceModuleActive_30 = L_0;
  19379. // set { m_ForceModuleActive = value; }
  19380. return;
  19381. }
  19382. }
  19383. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::get_forceModuleActive()
  19384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_get_forceModuleActive_m381A5525E48FD280EB91ECEEEF138E7603C004B8 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  19385. {
  19386. {
  19387. // get { return m_ForceModuleActive; }
  19388. bool L_0 = __this->___m_ForceModuleActive_30;
  19389. return L_0;
  19390. }
  19391. }
  19392. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_forceModuleActive(System.Boolean)
  19393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_forceModuleActive_m4C3FD8550258266795D24863D8B531F2402500DD (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, bool ___0_value, const RuntimeMethod* method)
  19394. {
  19395. {
  19396. // set { m_ForceModuleActive = value; }
  19397. bool L_0 = ___0_value;
  19398. __this->___m_ForceModuleActive_30 = L_0;
  19399. // set { m_ForceModuleActive = value; }
  19400. return;
  19401. }
  19402. }
  19403. // System.Single UnityEngine.EventSystems.StandaloneInputModule::get_inputActionsPerSecond()
  19404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float StandaloneInputModule_get_inputActionsPerSecond_m584ABC794A3864BF91EEB27E62ED6E8081DEE0A5 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  19405. {
  19406. {
  19407. // get { return m_InputActionsPerSecond; }
  19408. float L_0 = __this->___m_InputActionsPerSecond_28;
  19409. return L_0;
  19410. }
  19411. }
  19412. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_inputActionsPerSecond(System.Single)
  19413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_inputActionsPerSecond_mF367AFA55FF576533999F2DFB60514D7247228FF (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, float ___0_value, const RuntimeMethod* method)
  19414. {
  19415. {
  19416. // set { m_InputActionsPerSecond = value; }
  19417. float L_0 = ___0_value;
  19418. __this->___m_InputActionsPerSecond_28 = L_0;
  19419. // set { m_InputActionsPerSecond = value; }
  19420. return;
  19421. }
  19422. }
  19423. // System.Single UnityEngine.EventSystems.StandaloneInputModule::get_repeatDelay()
  19424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float StandaloneInputModule_get_repeatDelay_mDB85393BD9AA45BF8C5B94F5E3A523F5480D1F6F (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  19425. {
  19426. {
  19427. // get { return m_RepeatDelay; }
  19428. float L_0 = __this->___m_RepeatDelay_29;
  19429. return L_0;
  19430. }
  19431. }
  19432. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_repeatDelay(System.Single)
  19433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_repeatDelay_m236DB6414CFAE01609187B97E955D95A32F0CB40 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, float ___0_value, const RuntimeMethod* method)
  19434. {
  19435. {
  19436. // set { m_RepeatDelay = value; }
  19437. float L_0 = ___0_value;
  19438. __this->___m_RepeatDelay_29 = L_0;
  19439. // set { m_RepeatDelay = value; }
  19440. return;
  19441. }
  19442. }
  19443. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_horizontalAxis()
  19444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_horizontalAxis_mDB47CA6F06F26837BBC4853877F69817590161F0 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  19445. {
  19446. {
  19447. // get { return m_HorizontalAxis; }
  19448. String_t* L_0 = __this->___m_HorizontalAxis_24;
  19449. return L_0;
  19450. }
  19451. }
  19452. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_horizontalAxis(System.String)
  19453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_horizontalAxis_mF71F2B0B425BD0455AF54F39EEEE43DD80DE27EC (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, String_t* ___0_value, const RuntimeMethod* method)
  19454. {
  19455. {
  19456. // set { m_HorizontalAxis = value; }
  19457. String_t* L_0 = ___0_value;
  19458. __this->___m_HorizontalAxis_24 = L_0;
  19459. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_HorizontalAxis_24), (void*)L_0);
  19460. // set { m_HorizontalAxis = value; }
  19461. return;
  19462. }
  19463. }
  19464. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_verticalAxis()
  19465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_verticalAxis_m5F00ECDA3B18F48BCBD6F9E7B4AD67A1F56CFAC2 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  19466. {
  19467. {
  19468. // get { return m_VerticalAxis; }
  19469. String_t* L_0 = __this->___m_VerticalAxis_25;
  19470. return L_0;
  19471. }
  19472. }
  19473. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_verticalAxis(System.String)
  19474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_verticalAxis_mB0FE6DC9517F0ABF0107F72FC04A322FD91C2AC0 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, String_t* ___0_value, const RuntimeMethod* method)
  19475. {
  19476. {
  19477. // set { m_VerticalAxis = value; }
  19478. String_t* L_0 = ___0_value;
  19479. __this->___m_VerticalAxis_25 = L_0;
  19480. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VerticalAxis_25), (void*)L_0);
  19481. // set { m_VerticalAxis = value; }
  19482. return;
  19483. }
  19484. }
  19485. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_submitButton()
  19486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_submitButton_mAF097B352341EB53A42F71052F3469F205243D40 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  19487. {
  19488. {
  19489. // get { return m_SubmitButton; }
  19490. String_t* L_0 = __this->___m_SubmitButton_26;
  19491. return L_0;
  19492. }
  19493. }
  19494. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_submitButton(System.String)
  19495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_submitButton_m571CB829C6D76AD062BA105D0903F08CEA0BCCC7 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, String_t* ___0_value, const RuntimeMethod* method)
  19496. {
  19497. {
  19498. // set { m_SubmitButton = value; }
  19499. String_t* L_0 = ___0_value;
  19500. __this->___m_SubmitButton_26 = L_0;
  19501. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SubmitButton_26), (void*)L_0);
  19502. // set { m_SubmitButton = value; }
  19503. return;
  19504. }
  19505. }
  19506. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_cancelButton()
  19507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_cancelButton_mE6F80897FDAA6D931803BF6C3A9E4A45877E5585 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  19508. {
  19509. {
  19510. // get { return m_CancelButton; }
  19511. String_t* L_0 = __this->___m_CancelButton_27;
  19512. return L_0;
  19513. }
  19514. }
  19515. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_cancelButton(System.String)
  19516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_cancelButton_m63A06532F16A21785B3BD5AD3B79509B4441B7EF (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, String_t* ___0_value, const RuntimeMethod* method)
  19517. {
  19518. {
  19519. // set { m_CancelButton = value; }
  19520. String_t* L_0 = ___0_value;
  19521. __this->___m_CancelButton_27 = L_0;
  19522. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CancelButton_27), (void*)L_0);
  19523. // set { m_CancelButton = value; }
  19524. return;
  19525. }
  19526. }
  19527. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldIgnoreEventsOnNoFocus()
  19528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m423AA5752E528E3B32F105EE2B341FCF5E9F8285 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  19529. {
  19530. {
  19531. // return true;
  19532. return (bool)1;
  19533. }
  19534. }
  19535. // System.Void UnityEngine.EventSystems.StandaloneInputModule::UpdateModule()
  19536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_UpdateModule_m8B42D289F6AB3EBE6071FB5B904A7449118EAA6B (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  19537. {
  19538. static bool s_Il2CppMethodInitialized;
  19539. if (!s_Il2CppMethodInitialized)
  19540. {
  19541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19542. s_Il2CppMethodInitialized = true;
  19543. }
  19544. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_0;
  19545. memset((&V_0), 0, sizeof(V_0));
  19546. {
  19547. // if (!eventSystem.isFocused && ShouldIgnoreEventsOnNoFocus())
  19548. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0;
  19549. L_0 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  19550. NullCheck(L_0);
  19551. bool L_1;
  19552. L_1 = EventSystem_get_isFocused_mB0BB5BE03F7203A06D2F351ACD28BA177079104A_inline(L_0, NULL);
  19553. if (L_1)
  19554. {
  19555. goto IL_0064;
  19556. }
  19557. }
  19558. {
  19559. bool L_2;
  19560. L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m423AA5752E528E3B32F105EE2B341FCF5E9F8285(__this, NULL);
  19561. if (!L_2)
  19562. {
  19563. goto IL_0064;
  19564. }
  19565. }
  19566. {
  19567. // if (m_InputPointerEvent != null && m_InputPointerEvent.pointerDrag != null && m_InputPointerEvent.dragging)
  19568. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_3 = __this->___m_InputPointerEvent_23;
  19569. if (!L_3)
  19570. {
  19571. goto IL_005c;
  19572. }
  19573. }
  19574. {
  19575. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_4 = __this->___m_InputPointerEvent_23;
  19576. NullCheck(L_4);
  19577. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5;
  19578. L_5 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_4, NULL);
  19579. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19580. bool L_6;
  19581. L_6 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  19582. if (!L_6)
  19583. {
  19584. goto IL_005c;
  19585. }
  19586. }
  19587. {
  19588. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_7 = __this->___m_InputPointerEvent_23;
  19589. NullCheck(L_7);
  19590. bool L_8;
  19591. L_8 = PointerEventData_get_dragging_mE0AD837F228E3830D4A74657AD3D47F53F6C87E9_inline(L_7, NULL);
  19592. if (!L_8)
  19593. {
  19594. goto IL_005c;
  19595. }
  19596. }
  19597. {
  19598. // ReleaseMouse(m_InputPointerEvent, m_InputPointerEvent.pointerCurrentRaycast.gameObject);
  19599. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_9 = __this->___m_InputPointerEvent_23;
  19600. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_10 = __this->___m_InputPointerEvent_23;
  19601. NullCheck(L_10);
  19602. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_11;
  19603. L_11 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(L_10, NULL);
  19604. V_0 = L_11;
  19605. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_12;
  19606. L_12 = RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline((&V_0), NULL);
  19607. StandaloneInputModule_ReleaseMouse_mC5C3083C356ACD5CD420A58662D99A6CACC5FAF5(__this, L_9, L_12, NULL);
  19608. }
  19609. IL_005c:
  19610. {
  19611. // m_InputPointerEvent = null;
  19612. __this->___m_InputPointerEvent_23 = (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB*)NULL;
  19613. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_InputPointerEvent_23), (void*)(PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB*)NULL);
  19614. // return;
  19615. return;
  19616. }
  19617. IL_0064:
  19618. {
  19619. // m_LastMousePosition = m_MousePosition;
  19620. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = __this->___m_MousePosition_21;
  19621. __this->___m_LastMousePosition_20 = L_13;
  19622. // m_MousePosition = input.mousePosition;
  19623. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_14;
  19624. L_14 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  19625. NullCheck(L_14);
  19626. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
  19627. L_15 = VirtualFuncInvoker0< Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_14);
  19628. __this->___m_MousePosition_21 = L_15;
  19629. // }
  19630. return;
  19631. }
  19632. }
  19633. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ReleaseMouse(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  19634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ReleaseMouse_mC5C3083C356ACD5CD420A58662D99A6CACC5FAF5 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_pointerEvent, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___1_currentOverGo, const RuntimeMethod* method)
  19635. {
  19636. static bool s_Il2CppMethodInitialized;
  19637. if (!s_Il2CppMethodInitialized)
  19638. {
  19639. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_m0C0E2A729F88D6AB5AC2B4FD9C4E33D181A52A57_RuntimeMethod_var);
  19640. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_m6AA443D4F53AF0FEBAC269F761A158635243467E_RuntimeMethod_var);
  19641. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m024FB23AA1DBB1B7A5E1935FA35A1E4FF57AC5F6_RuntimeMethod_var);
  19642. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6_RuntimeMethod_var);
  19643. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E_RuntimeMethod_var);
  19644. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  19645. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19646. s_Il2CppMethodInitialized = true;
  19647. }
  19648. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
  19649. {
  19650. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler);
  19651. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_pointerEvent;
  19652. NullCheck(L_0);
  19653. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
  19654. L_1 = PointerEventData_get_pointerPress_mEE815DDB67E40AA587090BCCE0E3CABA6405C50A_inline(L_0, NULL);
  19655. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = ___0_pointerEvent;
  19656. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  19657. EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8* L_3;
  19658. L_3 = ExecuteEvents_get_pointerUpHandler_m51B83B4AD7498D6F7A2CBD5F2331E91A37AE4CF2_inline(NULL);
  19659. bool L_4;
  19660. L_4 = ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6(L_1, L_2, L_3, ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6_RuntimeMethod_var);
  19661. // var pointerClickHandler = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  19662. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5 = ___1_currentOverGo;
  19663. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6;
  19664. L_6 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E(L_5, ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E_RuntimeMethod_var);
  19665. V_0 = L_6;
  19666. // if (pointerEvent.pointerClick == pointerClickHandler && pointerEvent.eligibleForClick)
  19667. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_7 = ___0_pointerEvent;
  19668. NullCheck(L_7);
  19669. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
  19670. L_8 = PointerEventData_get_pointerClick_m2AFE23543BC381EC734E85ADB16DD63BA2017FEB_inline(L_7, NULL);
  19671. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9 = V_0;
  19672. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19673. bool L_10;
  19674. L_10 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_8, L_9, NULL);
  19675. if (!L_10)
  19676. {
  19677. goto IL_0041;
  19678. }
  19679. }
  19680. {
  19681. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_11 = ___0_pointerEvent;
  19682. NullCheck(L_11);
  19683. bool L_12;
  19684. L_12 = PointerEventData_get_eligibleForClick_m4B01A1640C694FD7421BDFB19CF763BC85672C8E_inline(L_11, NULL);
  19685. if (!L_12)
  19686. {
  19687. goto IL_0041;
  19688. }
  19689. }
  19690. {
  19691. // ExecuteEvents.Execute(pointerEvent.pointerClick, pointerEvent, ExecuteEvents.pointerClickHandler);
  19692. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_13 = ___0_pointerEvent;
  19693. NullCheck(L_13);
  19694. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14;
  19695. L_14 = PointerEventData_get_pointerClick_m2AFE23543BC381EC734E85ADB16DD63BA2017FEB_inline(L_13, NULL);
  19696. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_15 = ___0_pointerEvent;
  19697. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  19698. EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E* L_16;
  19699. L_16 = ExecuteEvents_get_pointerClickHandler_m0017F9D1EAF7C02CDDB4C148C92D6685D88EA8D5_inline(NULL);
  19700. bool L_17;
  19701. L_17 = ExecuteEvents_Execute_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m024FB23AA1DBB1B7A5E1935FA35A1E4FF57AC5F6(L_14, L_15, L_16, ExecuteEvents_Execute_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m024FB23AA1DBB1B7A5E1935FA35A1E4FF57AC5F6_RuntimeMethod_var);
  19702. }
  19703. IL_0041:
  19704. {
  19705. // if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  19706. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_18 = ___0_pointerEvent;
  19707. NullCheck(L_18);
  19708. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_19;
  19709. L_19 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_18, NULL);
  19710. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19711. bool L_20;
  19712. L_20 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_19, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  19713. if (!L_20)
  19714. {
  19715. goto IL_0064;
  19716. }
  19717. }
  19718. {
  19719. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_21 = ___0_pointerEvent;
  19720. NullCheck(L_21);
  19721. bool L_22;
  19722. L_22 = PointerEventData_get_dragging_mE0AD837F228E3830D4A74657AD3D47F53F6C87E9_inline(L_21, NULL);
  19723. if (!L_22)
  19724. {
  19725. goto IL_0064;
  19726. }
  19727. }
  19728. {
  19729. // ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.dropHandler);
  19730. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_23 = ___1_currentOverGo;
  19731. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_24 = ___0_pointerEvent;
  19732. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  19733. EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733* L_25;
  19734. L_25 = ExecuteEvents_get_dropHandler_m8E00FA7361DE68780ACEB365E6B14206A2180D03_inline(NULL);
  19735. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_26;
  19736. L_26 = ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_m0C0E2A729F88D6AB5AC2B4FD9C4E33D181A52A57(L_23, L_24, L_25, ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_m0C0E2A729F88D6AB5AC2B4FD9C4E33D181A52A57_RuntimeMethod_var);
  19737. }
  19738. IL_0064:
  19739. {
  19740. // pointerEvent.eligibleForClick = false;
  19741. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_27 = ___0_pointerEvent;
  19742. NullCheck(L_27);
  19743. PointerEventData_set_eligibleForClick_m360125CB3E348F3CF64C39F163467A842E479C21_inline(L_27, (bool)0, NULL);
  19744. // pointerEvent.pointerPress = null;
  19745. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_28 = ___0_pointerEvent;
  19746. NullCheck(L_28);
  19747. PointerEventData_set_pointerPress_m51241AAA6E5F87ADEBBB8DB7D4452CE45200BEE8(L_28, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  19748. // pointerEvent.rawPointerPress = null;
  19749. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_29 = ___0_pointerEvent;
  19750. NullCheck(L_29);
  19751. PointerEventData_set_rawPointerPress_mEEC4E3C7CD00F1DDCD3DA98DA5837E71BB8455E3_inline(L_29, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  19752. // pointerEvent.pointerClick = null;
  19753. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_30 = ___0_pointerEvent;
  19754. NullCheck(L_30);
  19755. PointerEventData_set_pointerClick_m8FA5D91C9556A722BAE8ADBBB5353C79854D74C0_inline(L_30, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  19756. // if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  19757. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_31 = ___0_pointerEvent;
  19758. NullCheck(L_31);
  19759. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_32;
  19760. L_32 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_31, NULL);
  19761. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19762. bool L_33;
  19763. L_33 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_32, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  19764. if (!L_33)
  19765. {
  19766. goto IL_00a8;
  19767. }
  19768. }
  19769. {
  19770. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_34 = ___0_pointerEvent;
  19771. NullCheck(L_34);
  19772. bool L_35;
  19773. L_35 = PointerEventData_get_dragging_mE0AD837F228E3830D4A74657AD3D47F53F6C87E9_inline(L_34, NULL);
  19774. if (!L_35)
  19775. {
  19776. goto IL_00a8;
  19777. }
  19778. }
  19779. {
  19780. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.endDragHandler);
  19781. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_36 = ___0_pointerEvent;
  19782. NullCheck(L_36);
  19783. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_37;
  19784. L_37 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_36, NULL);
  19785. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_38 = ___0_pointerEvent;
  19786. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  19787. EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C* L_39;
  19788. L_39 = ExecuteEvents_get_endDragHandler_mE78FEEEAE114635E416FF1FE33C851E62B60555B_inline(NULL);
  19789. bool L_40;
  19790. L_40 = ExecuteEvents_Execute_TisIEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_m6AA443D4F53AF0FEBAC269F761A158635243467E(L_37, L_38, L_39, ExecuteEvents_Execute_TisIEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_m6AA443D4F53AF0FEBAC269F761A158635243467E_RuntimeMethod_var);
  19791. }
  19792. IL_00a8:
  19793. {
  19794. // pointerEvent.dragging = false;
  19795. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_41 = ___0_pointerEvent;
  19796. NullCheck(L_41);
  19797. PointerEventData_set_dragging_m43982B3F95F05986F40A736914CFBC45D2A9BB8E_inline(L_41, (bool)0, NULL);
  19798. // pointerEvent.pointerDrag = null;
  19799. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_42 = ___0_pointerEvent;
  19800. NullCheck(L_42);
  19801. PointerEventData_set_pointerDrag_m0E8D72362B07962843671C39ADC8F4D5E4915010_inline(L_42, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  19802. // if (currentOverGo != pointerEvent.pointerEnter)
  19803. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_43 = ___1_currentOverGo;
  19804. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_44 = ___0_pointerEvent;
  19805. NullCheck(L_44);
  19806. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_45;
  19807. L_45 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(L_44, NULL);
  19808. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19809. bool L_46;
  19810. L_46 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_43, L_45, NULL);
  19811. if (!L_46)
  19812. {
  19813. goto IL_00d4;
  19814. }
  19815. }
  19816. {
  19817. // HandlePointerExitAndEnter(pointerEvent, null);
  19818. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_47 = ___0_pointerEvent;
  19819. BaseInputModule_HandlePointerExitAndEnter_m0815F06EAF8F937916E0656D66A69844CB211298(__this, L_47, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  19820. // HandlePointerExitAndEnter(pointerEvent, currentOverGo);
  19821. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_48 = ___0_pointerEvent;
  19822. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_49 = ___1_currentOverGo;
  19823. BaseInputModule_HandlePointerExitAndEnter_m0815F06EAF8F937916E0656D66A69844CB211298(__this, L_48, L_49, NULL);
  19824. }
  19825. IL_00d4:
  19826. {
  19827. // m_InputPointerEvent = pointerEvent;
  19828. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_50 = ___0_pointerEvent;
  19829. __this->___m_InputPointerEvent_23 = L_50;
  19830. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_InputPointerEvent_23), (void*)L_50);
  19831. // }
  19832. return;
  19833. }
  19834. }
  19835. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldActivateModule()
  19836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldActivateModule_m6E9E205A37636246BFE65CAC33E1EF703A4D99AF (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  19837. {
  19838. bool V_0 = false;
  19839. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  19840. memset((&V_1), 0, sizeof(V_1));
  19841. {
  19842. // if (!base.ShouldActivateModule())
  19843. bool L_0;
  19844. L_0 = BaseInputModule_ShouldActivateModule_m51B70F9097EF7FEB20B62D4D775F7FEA853185A1(__this, NULL);
  19845. if (L_0)
  19846. {
  19847. goto IL_000a;
  19848. }
  19849. }
  19850. {
  19851. // return false;
  19852. return (bool)0;
  19853. }
  19854. IL_000a:
  19855. {
  19856. // var shouldActivate = m_ForceModuleActive;
  19857. bool L_1 = __this->___m_ForceModuleActive_30;
  19858. V_0 = L_1;
  19859. // shouldActivate |= input.GetButtonDown(m_SubmitButton);
  19860. bool L_2 = V_0;
  19861. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_3;
  19862. L_3 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  19863. String_t* L_4 = __this->___m_SubmitButton_26;
  19864. NullCheck(L_3);
  19865. bool L_5;
  19866. L_5 = VirtualFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_3, L_4);
  19867. V_0 = (bool)((int32_t)((int32_t)L_2|(int32_t)L_5));
  19868. // shouldActivate |= input.GetButtonDown(m_CancelButton);
  19869. bool L_6 = V_0;
  19870. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_7;
  19871. L_7 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  19872. String_t* L_8 = __this->___m_CancelButton_27;
  19873. NullCheck(L_7);
  19874. bool L_9;
  19875. L_9 = VirtualFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_7, L_8);
  19876. V_0 = (bool)((int32_t)((int32_t)L_6|(int32_t)L_9));
  19877. // shouldActivate |= !Mathf.Approximately(input.GetAxisRaw(m_HorizontalAxis), 0.0f);
  19878. bool L_10 = V_0;
  19879. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_11;
  19880. L_11 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  19881. String_t* L_12 = __this->___m_HorizontalAxis_24;
  19882. NullCheck(L_11);
  19883. float L_13;
  19884. L_13 = VirtualFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_11, L_12);
  19885. bool L_14;
  19886. L_14 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_13, (0.0f), NULL);
  19887. V_0 = (bool)((int32_t)((int32_t)L_10|((((int32_t)L_14) == ((int32_t)0))? 1 : 0)));
  19888. // shouldActivate |= !Mathf.Approximately(input.GetAxisRaw(m_VerticalAxis), 0.0f);
  19889. bool L_15 = V_0;
  19890. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_16;
  19891. L_16 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  19892. String_t* L_17 = __this->___m_VerticalAxis_25;
  19893. NullCheck(L_16);
  19894. float L_18;
  19895. L_18 = VirtualFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_16, L_17);
  19896. bool L_19;
  19897. L_19 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_18, (0.0f), NULL);
  19898. V_0 = (bool)((int32_t)((int32_t)L_15|((((int32_t)L_19) == ((int32_t)0))? 1 : 0)));
  19899. // shouldActivate |= (m_MousePosition - m_LastMousePosition).sqrMagnitude > 0.0f;
  19900. bool L_20 = V_0;
  19901. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21 = __this->___m_MousePosition_21;
  19902. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_22 = __this->___m_LastMousePosition_20;
  19903. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_23;
  19904. L_23 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_21, L_22, NULL);
  19905. V_1 = L_23;
  19906. float L_24;
  19907. L_24 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&V_1), NULL);
  19908. V_0 = (bool)((int32_t)((int32_t)L_20|((((float)L_24) > ((float)(0.0f)))? 1 : 0)));
  19909. // shouldActivate |= input.GetMouseButtonDown(0);
  19910. bool L_25 = V_0;
  19911. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_26;
  19912. L_26 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  19913. NullCheck(L_26);
  19914. bool L_27;
  19915. L_27 = VirtualFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_26, 0);
  19916. V_0 = (bool)((int32_t)((int32_t)L_25|(int32_t)L_27));
  19917. // if (input.touchCount > 0)
  19918. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_28;
  19919. L_28 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  19920. NullCheck(L_28);
  19921. int32_t L_29;
  19922. L_29 = VirtualFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_28);
  19923. if ((((int32_t)L_29) <= ((int32_t)0)))
  19924. {
  19925. goto IL_00bd;
  19926. }
  19927. }
  19928. {
  19929. // shouldActivate = true;
  19930. V_0 = (bool)1;
  19931. }
  19932. IL_00bd:
  19933. {
  19934. // return shouldActivate;
  19935. bool L_30 = V_0;
  19936. return L_30;
  19937. }
  19938. }
  19939. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ActivateModule()
  19940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ActivateModule_m1F28B8DB0FC20082694221BE5B1B275E9B7224BB (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  19941. {
  19942. static bool s_Il2CppMethodInitialized;
  19943. if (!s_Il2CppMethodInitialized)
  19944. {
  19945. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19946. s_Il2CppMethodInitialized = true;
  19947. }
  19948. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
  19949. {
  19950. // if (!eventSystem.isFocused && ShouldIgnoreEventsOnNoFocus())
  19951. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0;
  19952. L_0 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  19953. NullCheck(L_0);
  19954. bool L_1;
  19955. L_1 = EventSystem_get_isFocused_mB0BB5BE03F7203A06D2F351ACD28BA177079104A_inline(L_0, NULL);
  19956. if (L_1)
  19957. {
  19958. goto IL_0016;
  19959. }
  19960. }
  19961. {
  19962. bool L_2;
  19963. L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m423AA5752E528E3B32F105EE2B341FCF5E9F8285(__this, NULL);
  19964. if (!L_2)
  19965. {
  19966. goto IL_0016;
  19967. }
  19968. }
  19969. {
  19970. // return;
  19971. return;
  19972. }
  19973. IL_0016:
  19974. {
  19975. // base.ActivateModule();
  19976. BaseInputModule_ActivateModule_m2C693E95727E13FDF06D54FA8762A040175AC3BA(__this, NULL);
  19977. // m_MousePosition = input.mousePosition;
  19978. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_3;
  19979. L_3 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  19980. NullCheck(L_3);
  19981. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  19982. L_4 = VirtualFuncInvoker0< Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_3);
  19983. __this->___m_MousePosition_21 = L_4;
  19984. // m_LastMousePosition = input.mousePosition;
  19985. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_5;
  19986. L_5 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  19987. NullCheck(L_5);
  19988. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  19989. L_6 = VirtualFuncInvoker0< Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_5);
  19990. __this->___m_LastMousePosition_20 = L_6;
  19991. // var toSelect = eventSystem.currentSelectedGameObject;
  19992. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_7;
  19993. L_7 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  19994. NullCheck(L_7);
  19995. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
  19996. L_8 = EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline(L_7, NULL);
  19997. V_0 = L_8;
  19998. // if (toSelect == null)
  19999. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9 = V_0;
  20000. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20001. bool L_10;
  20002. L_10 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  20003. if (!L_10)
  20004. {
  20005. goto IL_005f;
  20006. }
  20007. }
  20008. {
  20009. // toSelect = eventSystem.firstSelectedGameObject;
  20010. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_11;
  20011. L_11 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  20012. NullCheck(L_11);
  20013. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_12;
  20014. L_12 = EventSystem_get_firstSelectedGameObject_m15FB056EE7A99D8DD5891D40A6E3EF18719F0553_inline(L_11, NULL);
  20015. V_0 = L_12;
  20016. }
  20017. IL_005f:
  20018. {
  20019. // eventSystem.SetSelectedGameObject(toSelect, GetBaseEventData());
  20020. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_13;
  20021. L_13 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  20022. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14 = V_0;
  20023. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_15;
  20024. L_15 = VirtualFuncInvoker0< BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  20025. NullCheck(L_13);
  20026. EventSystem_SetSelectedGameObject_m9675415B7B3FE13B35E2CCB220F0C8AF04ECA173(L_13, L_14, L_15, NULL);
  20027. // }
  20028. return;
  20029. }
  20030. }
  20031. // System.Void UnityEngine.EventSystems.StandaloneInputModule::DeactivateModule()
  20032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_DeactivateModule_m064C1EB615C0E0B0EDFC6F6F5079E55270DF1468 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  20033. {
  20034. {
  20035. // base.DeactivateModule();
  20036. BaseInputModule_DeactivateModule_mAE698307DADBE4DE8A26BD3DE5F3F7E3D75B385D(__this, NULL);
  20037. // ClearSelection();
  20038. PointerInputModule_ClearSelection_mC5852667E5B9CA97C2A4CAB3D7C907344511C1D2(__this, NULL);
  20039. // }
  20040. return;
  20041. }
  20042. }
  20043. // System.Void UnityEngine.EventSystems.StandaloneInputModule::Process()
  20044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_Process_mBD949CC45BBCAB5A0FAF5E24F3BB4C3B22FF3E81 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  20045. {
  20046. bool V_0 = false;
  20047. {
  20048. // if (!eventSystem.isFocused && ShouldIgnoreEventsOnNoFocus())
  20049. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0;
  20050. L_0 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  20051. NullCheck(L_0);
  20052. bool L_1;
  20053. L_1 = EventSystem_get_isFocused_mB0BB5BE03F7203A06D2F351ACD28BA177079104A_inline(L_0, NULL);
  20054. if (L_1)
  20055. {
  20056. goto IL_0016;
  20057. }
  20058. }
  20059. {
  20060. bool L_2;
  20061. L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m423AA5752E528E3B32F105EE2B341FCF5E9F8285(__this, NULL);
  20062. if (!L_2)
  20063. {
  20064. goto IL_0016;
  20065. }
  20066. }
  20067. {
  20068. // return;
  20069. return;
  20070. }
  20071. IL_0016:
  20072. {
  20073. // bool usedEvent = SendUpdateEventToSelectedObject();
  20074. bool L_3;
  20075. L_3 = StandaloneInputModule_SendUpdateEventToSelectedObject_mE1C4AEB5B19378C2BF97DD3EAF4AA9C0EC5E7520(__this, NULL);
  20076. V_0 = L_3;
  20077. // if (!ProcessTouchEvents() && input.mousePresent)
  20078. bool L_4;
  20079. L_4 = StandaloneInputModule_ProcessTouchEvents_m042FC6B13874B1EE6699BBB51F02FE3A435A25F0(__this, NULL);
  20080. if (L_4)
  20081. {
  20082. goto IL_0038;
  20083. }
  20084. }
  20085. {
  20086. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_5;
  20087. L_5 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  20088. NullCheck(L_5);
  20089. bool L_6;
  20090. L_6 = VirtualFuncInvoker0< bool >::Invoke(22 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_mousePresent() */, L_5);
  20091. if (!L_6)
  20092. {
  20093. goto IL_0038;
  20094. }
  20095. }
  20096. {
  20097. // ProcessMouseEvent();
  20098. StandaloneInputModule_ProcessMouseEvent_mCE1BA96E47D9A4448614CB9DAF5A406754F655DD(__this, NULL);
  20099. }
  20100. IL_0038:
  20101. {
  20102. // if (eventSystem.sendNavigationEvents)
  20103. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_7;
  20104. L_7 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  20105. NullCheck(L_7);
  20106. bool L_8;
  20107. L_8 = EventSystem_get_sendNavigationEvents_m8BA21E58E633B2C5B477E49DAABAD3C97A8158AF_inline(L_7, NULL);
  20108. if (!L_8)
  20109. {
  20110. goto IL_005b;
  20111. }
  20112. }
  20113. {
  20114. // if (!usedEvent)
  20115. bool L_9 = V_0;
  20116. if (L_9)
  20117. {
  20118. goto IL_0051;
  20119. }
  20120. }
  20121. {
  20122. // usedEvent |= SendMoveEventToSelectedObject();
  20123. bool L_10 = V_0;
  20124. bool L_11;
  20125. L_11 = StandaloneInputModule_SendMoveEventToSelectedObject_mC71D1E623B1DB82DC4E035277AC5FFA7CD64E981(__this, NULL);
  20126. V_0 = (bool)((int32_t)((int32_t)L_10|(int32_t)L_11));
  20127. }
  20128. IL_0051:
  20129. {
  20130. // if (!usedEvent)
  20131. bool L_12 = V_0;
  20132. if (L_12)
  20133. {
  20134. goto IL_005b;
  20135. }
  20136. }
  20137. {
  20138. // SendSubmitEventToSelectedObject();
  20139. bool L_13;
  20140. L_13 = StandaloneInputModule_SendSubmitEventToSelectedObject_m7121ACC09ABA46FF5CDDEAE7B26507BE06A2953F(__this, NULL);
  20141. }
  20142. IL_005b:
  20143. {
  20144. // }
  20145. return;
  20146. }
  20147. }
  20148. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchEvents()
  20149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ProcessTouchEvents_m042FC6B13874B1EE6699BBB51F02FE3A435A25F0 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  20150. {
  20151. int32_t V_0 = 0;
  20152. Touch_t03E51455ED508492B3F278903A0114FA0E87B417 V_1;
  20153. memset((&V_1), 0, sizeof(V_1));
  20154. bool V_2 = false;
  20155. bool V_3 = false;
  20156. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* V_4 = NULL;
  20157. {
  20158. // for (int i = 0; i < input.touchCount; ++i)
  20159. V_0 = 0;
  20160. goto IL_0053;
  20161. }
  20162. IL_0004:
  20163. {
  20164. // Touch touch = input.GetTouch(i);
  20165. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_0;
  20166. L_0 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  20167. int32_t L_1 = V_0;
  20168. NullCheck(L_0);
  20169. Touch_t03E51455ED508492B3F278903A0114FA0E87B417 L_2;
  20170. L_2 = VirtualFuncInvoker1< Touch_t03E51455ED508492B3F278903A0114FA0E87B417, int32_t >::Invoke(30 /* UnityEngine.Touch UnityEngine.EventSystems.BaseInput::GetTouch(System.Int32) */, L_0, L_1);
  20171. V_1 = L_2;
  20172. // if (touch.type == TouchType.Indirect)
  20173. int32_t L_3;
  20174. L_3 = Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745((&V_1), NULL);
  20175. if ((((int32_t)L_3) == ((int32_t)1)))
  20176. {
  20177. goto IL_004f;
  20178. }
  20179. }
  20180. {
  20181. // var pointer = GetTouchPointerEventData(touch, out pressed, out released);
  20182. Touch_t03E51455ED508492B3F278903A0114FA0E87B417 L_4 = V_1;
  20183. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_5;
  20184. L_5 = PointerInputModule_GetTouchPointerEventData_m55EBA8BD04214AAD8E98B9109D44610496A5B2E1(__this, L_4, (&V_3), (&V_2), NULL);
  20185. V_4 = L_5;
  20186. // ProcessTouchPress(pointer, pressed, released);
  20187. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_6 = V_4;
  20188. bool L_7 = V_3;
  20189. bool L_8 = V_2;
  20190. StandaloneInputModule_ProcessTouchPress_mD72A0807626DA04E47313F9553249DD4A32625E3(__this, L_6, L_7, L_8, NULL);
  20191. // if (!released)
  20192. bool L_9 = V_2;
  20193. if (L_9)
  20194. {
  20195. goto IL_0047;
  20196. }
  20197. }
  20198. {
  20199. // ProcessMove(pointer);
  20200. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_10 = V_4;
  20201. VirtualActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_10);
  20202. // ProcessDrag(pointer);
  20203. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_11 = V_4;
  20204. VirtualActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(30 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_11);
  20205. goto IL_004f;
  20206. }
  20207. IL_0047:
  20208. {
  20209. // RemovePointerData(pointer);
  20210. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_12 = V_4;
  20211. PointerInputModule_RemovePointerData_m012713A1B4511855549793D6BA2B7998134B1BE9(__this, L_12, NULL);
  20212. }
  20213. IL_004f:
  20214. {
  20215. // for (int i = 0; i < input.touchCount; ++i)
  20216. int32_t L_13 = V_0;
  20217. V_0 = ((int32_t)il2cpp_codegen_add(L_13, 1));
  20218. }
  20219. IL_0053:
  20220. {
  20221. // for (int i = 0; i < input.touchCount; ++i)
  20222. int32_t L_14 = V_0;
  20223. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_15;
  20224. L_15 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  20225. NullCheck(L_15);
  20226. int32_t L_16;
  20227. L_16 = VirtualFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_15);
  20228. if ((((int32_t)L_14) < ((int32_t)L_16)))
  20229. {
  20230. goto IL_0004;
  20231. }
  20232. }
  20233. {
  20234. // return input.touchCount > 0;
  20235. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_17;
  20236. L_17 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  20237. NullCheck(L_17);
  20238. int32_t L_18;
  20239. L_18 = VirtualFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_17);
  20240. return (bool)((((int32_t)L_18) > ((int32_t)0))? 1 : 0);
  20241. }
  20242. }
  20243. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  20244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessTouchPress_mD72A0807626DA04E47313F9553249DD4A32625E3 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_pointerEvent, bool ___1_pressed, bool ___2_released, const RuntimeMethod* method)
  20245. {
  20246. static bool s_Il2CppMethodInitialized;
  20247. if (!s_Il2CppMethodInitialized)
  20248. {
  20249. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_m0C0E2A729F88D6AB5AC2B4FD9C4E33D181A52A57_RuntimeMethod_var);
  20250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_mF031AC46543C02039764EDB1B0673DFA36B1F58C_RuntimeMethod_var);
  20251. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m50CEB3F041077A74C37270714BBF0CC3EB37DD92_RuntimeMethod_var);
  20252. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_m6AA443D4F53AF0FEBAC269F761A158635243467E_RuntimeMethod_var);
  20253. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_mABD9E1ECC8C04235760B3855DF03F2308F62071C_RuntimeMethod_var);
  20254. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m024FB23AA1DBB1B7A5E1935FA35A1E4FF57AC5F6_RuntimeMethod_var);
  20255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6_RuntimeMethod_var);
  20256. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_m9AA4E18082F53C60962F70D75570F1D400C37FBA_RuntimeMethod_var);
  20257. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E_RuntimeMethod_var);
  20258. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  20259. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20260. s_Il2CppMethodInitialized = true;
  20261. }
  20262. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
  20263. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_1;
  20264. memset((&V_1), 0, sizeof(V_1));
  20265. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_2 = NULL;
  20266. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_3 = NULL;
  20267. float V_4 = 0.0f;
  20268. int32_t V_5 = 0;
  20269. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_6 = NULL;
  20270. {
  20271. // var currentOverGo = pointerEvent.pointerCurrentRaycast.gameObject;
  20272. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_pointerEvent;
  20273. NullCheck(L_0);
  20274. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_1;
  20275. L_1 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(L_0, NULL);
  20276. V_1 = L_1;
  20277. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2;
  20278. L_2 = RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline((&V_1), NULL);
  20279. V_0 = L_2;
  20280. // if (pressed)
  20281. bool L_3 = ___1_pressed;
  20282. if (!L_3)
  20283. {
  20284. goto IL_012b;
  20285. }
  20286. }
  20287. {
  20288. // pointerEvent.eligibleForClick = true;
  20289. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_4 = ___0_pointerEvent;
  20290. NullCheck(L_4);
  20291. PointerEventData_set_eligibleForClick_m360125CB3E348F3CF64C39F163467A842E479C21_inline(L_4, (bool)1, NULL);
  20292. // pointerEvent.delta = Vector2.zero;
  20293. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_5 = ___0_pointerEvent;
  20294. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  20295. L_6 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  20296. NullCheck(L_5);
  20297. PointerEventData_set_delta_mD200AF7CCAEAD92D947091902AF864CB4ACE0F1D_inline(L_5, L_6, NULL);
  20298. // pointerEvent.dragging = false;
  20299. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_7 = ___0_pointerEvent;
  20300. NullCheck(L_7);
  20301. PointerEventData_set_dragging_m43982B3F95F05986F40A736914CFBC45D2A9BB8E_inline(L_7, (bool)0, NULL);
  20302. // pointerEvent.useDragThreshold = true;
  20303. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_8 = ___0_pointerEvent;
  20304. NullCheck(L_8);
  20305. PointerEventData_set_useDragThreshold_m63FE2034E4B240F1A0A902B1EB893B3DBA2D848B_inline(L_8, (bool)1, NULL);
  20306. // pointerEvent.pressPosition = pointerEvent.position;
  20307. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_9 = ___0_pointerEvent;
  20308. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_10 = ___0_pointerEvent;
  20309. NullCheck(L_10);
  20310. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
  20311. L_11 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_10, NULL);
  20312. NullCheck(L_9);
  20313. PointerEventData_set_pressPosition_m85544FBAB798DABE70067508294A6C4841A95379_inline(L_9, L_11, NULL);
  20314. // pointerEvent.pointerPressRaycast = pointerEvent.pointerCurrentRaycast;
  20315. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_12 = ___0_pointerEvent;
  20316. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_13 = ___0_pointerEvent;
  20317. NullCheck(L_13);
  20318. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_14;
  20319. L_14 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(L_13, NULL);
  20320. NullCheck(L_12);
  20321. PointerEventData_set_pointerPressRaycast_m55CA127474B4CBCA795A9C872B7630AAF766F852_inline(L_12, L_14, NULL);
  20322. // DeselectIfSelectionChanged(currentOverGo, pointerEvent);
  20323. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_15 = V_0;
  20324. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_16 = ___0_pointerEvent;
  20325. PointerInputModule_DeselectIfSelectionChanged_m8F111DD2317E33C4F0498F651BC52BD5C984A95B(__this, L_15, L_16, NULL);
  20326. // if (pointerEvent.pointerEnter != currentOverGo)
  20327. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_17 = ___0_pointerEvent;
  20328. NullCheck(L_17);
  20329. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_18;
  20330. L_18 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(L_17, NULL);
  20331. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_19 = V_0;
  20332. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20333. bool L_20;
  20334. L_20 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_18, L_19, NULL);
  20335. if (!L_20)
  20336. {
  20337. goto IL_0072;
  20338. }
  20339. }
  20340. {
  20341. // HandlePointerExitAndEnter(pointerEvent, currentOverGo);
  20342. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_21 = ___0_pointerEvent;
  20343. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_22 = V_0;
  20344. BaseInputModule_HandlePointerExitAndEnter_m0815F06EAF8F937916E0656D66A69844CB211298(__this, L_21, L_22, NULL);
  20345. // pointerEvent.pointerEnter = currentOverGo;
  20346. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_23 = ___0_pointerEvent;
  20347. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_24 = V_0;
  20348. NullCheck(L_23);
  20349. PointerEventData_set_pointerEnter_m2DA660C24CBDE9B83DF2B2D09D9AF0E94A770D17_inline(L_23, L_24, NULL);
  20350. }
  20351. IL_0072:
  20352. {
  20353. // var newPressed = ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.pointerDownHandler);
  20354. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_25 = V_0;
  20355. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_26 = ___0_pointerEvent;
  20356. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  20357. EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117* L_27;
  20358. L_27 = ExecuteEvents_get_pointerDownHandler_mA67CE33D32540939A273DB88D6456C7FE43C13EF_inline(NULL);
  20359. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_28;
  20360. L_28 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_mF031AC46543C02039764EDB1B0673DFA36B1F58C(L_25, L_26, L_27, ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_mF031AC46543C02039764EDB1B0673DFA36B1F58C_RuntimeMethod_var);
  20361. V_2 = L_28;
  20362. // var newClick = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  20363. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_29 = V_0;
  20364. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_30;
  20365. L_30 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E(L_29, ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E_RuntimeMethod_var);
  20366. V_3 = L_30;
  20367. // if (newPressed == null)
  20368. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_31 = V_2;
  20369. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20370. bool L_32;
  20371. L_32 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_31, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  20372. if (!L_32)
  20373. {
  20374. goto IL_0091;
  20375. }
  20376. }
  20377. {
  20378. // newPressed = newClick;
  20379. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_33 = V_3;
  20380. V_2 = L_33;
  20381. }
  20382. IL_0091:
  20383. {
  20384. // float time = Time.unscaledTime;
  20385. float L_34;
  20386. L_34 = Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503(NULL);
  20387. V_4 = L_34;
  20388. // if (newPressed == pointerEvent.lastPress)
  20389. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_35 = V_2;
  20390. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_36 = ___0_pointerEvent;
  20391. NullCheck(L_36);
  20392. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_37;
  20393. L_37 = PointerEventData_get_lastPress_m46720C62503214A44EE947679A8BA307BC2AEEDC_inline(L_36, NULL);
  20394. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20395. bool L_38;
  20396. L_38 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_35, L_37, NULL);
  20397. if (!L_38)
  20398. {
  20399. goto IL_00db;
  20400. }
  20401. }
  20402. {
  20403. // var diffTime = time - pointerEvent.clickTime;
  20404. float L_39 = V_4;
  20405. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_40 = ___0_pointerEvent;
  20406. NullCheck(L_40);
  20407. float L_41;
  20408. L_41 = PointerEventData_get_clickTime_m5ABE0298E8CEF28B6BD7E750E940756CD78AB96E_inline(L_40, NULL);
  20409. // if (diffTime < 0.3f)
  20410. if ((!(((float)((float)il2cpp_codegen_subtract(L_39, L_41))) < ((float)(0.300000012f)))))
  20411. {
  20412. goto IL_00ca;
  20413. }
  20414. }
  20415. {
  20416. // ++pointerEvent.clickCount;
  20417. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_42 = ___0_pointerEvent;
  20418. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_43 = L_42;
  20419. NullCheck(L_43);
  20420. int32_t L_44;
  20421. L_44 = PointerEventData_get_clickCount_m3977011C09DB9F904B1AAC3708B821B8D6AC0F9F_inline(L_43, NULL);
  20422. V_5 = ((int32_t)il2cpp_codegen_add(L_44, 1));
  20423. int32_t L_45 = V_5;
  20424. NullCheck(L_43);
  20425. PointerEventData_set_clickCount_m0A87C2C367987492F310786DC9C3DF1616EA4D49_inline(L_43, L_45, NULL);
  20426. goto IL_00d1;
  20427. }
  20428. IL_00ca:
  20429. {
  20430. // pointerEvent.clickCount = 1;
  20431. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_46 = ___0_pointerEvent;
  20432. NullCheck(L_46);
  20433. PointerEventData_set_clickCount_m0A87C2C367987492F310786DC9C3DF1616EA4D49_inline(L_46, 1, NULL);
  20434. }
  20435. IL_00d1:
  20436. {
  20437. // pointerEvent.clickTime = time;
  20438. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_47 = ___0_pointerEvent;
  20439. float L_48 = V_4;
  20440. NullCheck(L_47);
  20441. PointerEventData_set_clickTime_m93D27EB35F490AC9100369A23002F09148F85996_inline(L_47, L_48, NULL);
  20442. goto IL_00e2;
  20443. }
  20444. IL_00db:
  20445. {
  20446. // pointerEvent.clickCount = 1;
  20447. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_49 = ___0_pointerEvent;
  20448. NullCheck(L_49);
  20449. PointerEventData_set_clickCount_m0A87C2C367987492F310786DC9C3DF1616EA4D49_inline(L_49, 1, NULL);
  20450. }
  20451. IL_00e2:
  20452. {
  20453. // pointerEvent.pointerPress = newPressed;
  20454. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_50 = ___0_pointerEvent;
  20455. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_51 = V_2;
  20456. NullCheck(L_50);
  20457. PointerEventData_set_pointerPress_m51241AAA6E5F87ADEBBB8DB7D4452CE45200BEE8(L_50, L_51, NULL);
  20458. // pointerEvent.rawPointerPress = currentOverGo;
  20459. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_52 = ___0_pointerEvent;
  20460. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_53 = V_0;
  20461. NullCheck(L_52);
  20462. PointerEventData_set_rawPointerPress_mEEC4E3C7CD00F1DDCD3DA98DA5837E71BB8455E3_inline(L_52, L_53, NULL);
  20463. // pointerEvent.pointerClick = newClick;
  20464. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_54 = ___0_pointerEvent;
  20465. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_55 = V_3;
  20466. NullCheck(L_54);
  20467. PointerEventData_set_pointerClick_m8FA5D91C9556A722BAE8ADBBB5353C79854D74C0_inline(L_54, L_55, NULL);
  20468. // pointerEvent.clickTime = time;
  20469. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_56 = ___0_pointerEvent;
  20470. float L_57 = V_4;
  20471. NullCheck(L_56);
  20472. PointerEventData_set_clickTime_m93D27EB35F490AC9100369A23002F09148F85996_inline(L_56, L_57, NULL);
  20473. // pointerEvent.pointerDrag = ExecuteEvents.GetEventHandler<IDragHandler>(currentOverGo);
  20474. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_58 = ___0_pointerEvent;
  20475. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_59 = V_0;
  20476. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  20477. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_60;
  20478. L_60 = ExecuteEvents_GetEventHandler_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_m9AA4E18082F53C60962F70D75570F1D400C37FBA(L_59, ExecuteEvents_GetEventHandler_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_m9AA4E18082F53C60962F70D75570F1D400C37FBA_RuntimeMethod_var);
  20479. NullCheck(L_58);
  20480. PointerEventData_set_pointerDrag_m0E8D72362B07962843671C39ADC8F4D5E4915010_inline(L_58, L_60, NULL);
  20481. // if (pointerEvent.pointerDrag != null)
  20482. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_61 = ___0_pointerEvent;
  20483. NullCheck(L_61);
  20484. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_62;
  20485. L_62 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_61, NULL);
  20486. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20487. bool L_63;
  20488. L_63 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_62, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  20489. if (!L_63)
  20490. {
  20491. goto IL_012b;
  20492. }
  20493. }
  20494. {
  20495. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.initializePotentialDrag);
  20496. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_64 = ___0_pointerEvent;
  20497. NullCheck(L_64);
  20498. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_65;
  20499. L_65 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_64, NULL);
  20500. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_66 = ___0_pointerEvent;
  20501. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  20502. EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD* L_67;
  20503. L_67 = ExecuteEvents_get_initializePotentialDrag_m16F4CD40448FB1B78F6683AA26A9CC574F48AFBD_inline(NULL);
  20504. bool L_68;
  20505. L_68 = ExecuteEvents_Execute_TisIInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_mABD9E1ECC8C04235760B3855DF03F2308F62071C(L_65, L_66, L_67, ExecuteEvents_Execute_TisIInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_mABD9E1ECC8C04235760B3855DF03F2308F62071C_RuntimeMethod_var);
  20506. }
  20507. IL_012b:
  20508. {
  20509. // if (released)
  20510. bool L_69 = ___2_released;
  20511. if (!L_69)
  20512. {
  20513. goto IL_0202;
  20514. }
  20515. }
  20516. {
  20517. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler);
  20518. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_70 = ___0_pointerEvent;
  20519. NullCheck(L_70);
  20520. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_71;
  20521. L_71 = PointerEventData_get_pointerPress_mEE815DDB67E40AA587090BCCE0E3CABA6405C50A_inline(L_70, NULL);
  20522. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_72 = ___0_pointerEvent;
  20523. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  20524. EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8* L_73;
  20525. L_73 = ExecuteEvents_get_pointerUpHandler_m51B83B4AD7498D6F7A2CBD5F2331E91A37AE4CF2_inline(NULL);
  20526. bool L_74;
  20527. L_74 = ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6(L_71, L_72, L_73, ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6_RuntimeMethod_var);
  20528. // var pointerClickHandler = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  20529. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_75 = V_0;
  20530. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_76;
  20531. L_76 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E(L_75, ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E_RuntimeMethod_var);
  20532. V_6 = L_76;
  20533. // if (pointerEvent.pointerClick == pointerClickHandler && pointerEvent.eligibleForClick)
  20534. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_77 = ___0_pointerEvent;
  20535. NullCheck(L_77);
  20536. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_78;
  20537. L_78 = PointerEventData_get_pointerClick_m2AFE23543BC381EC734E85ADB16DD63BA2017FEB_inline(L_77, NULL);
  20538. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_79 = V_6;
  20539. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20540. bool L_80;
  20541. L_80 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_78, L_79, NULL);
  20542. if (!L_80)
  20543. {
  20544. goto IL_0174;
  20545. }
  20546. }
  20547. {
  20548. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_81 = ___0_pointerEvent;
  20549. NullCheck(L_81);
  20550. bool L_82;
  20551. L_82 = PointerEventData_get_eligibleForClick_m4B01A1640C694FD7421BDFB19CF763BC85672C8E_inline(L_81, NULL);
  20552. if (!L_82)
  20553. {
  20554. goto IL_0174;
  20555. }
  20556. }
  20557. {
  20558. // ExecuteEvents.Execute(pointerEvent.pointerClick, pointerEvent, ExecuteEvents.pointerClickHandler);
  20559. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_83 = ___0_pointerEvent;
  20560. NullCheck(L_83);
  20561. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_84;
  20562. L_84 = PointerEventData_get_pointerClick_m2AFE23543BC381EC734E85ADB16DD63BA2017FEB_inline(L_83, NULL);
  20563. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_85 = ___0_pointerEvent;
  20564. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  20565. EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E* L_86;
  20566. L_86 = ExecuteEvents_get_pointerClickHandler_m0017F9D1EAF7C02CDDB4C148C92D6685D88EA8D5_inline(NULL);
  20567. bool L_87;
  20568. L_87 = ExecuteEvents_Execute_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m024FB23AA1DBB1B7A5E1935FA35A1E4FF57AC5F6(L_84, L_85, L_86, ExecuteEvents_Execute_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m024FB23AA1DBB1B7A5E1935FA35A1E4FF57AC5F6_RuntimeMethod_var);
  20569. }
  20570. IL_0174:
  20571. {
  20572. // if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  20573. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_88 = ___0_pointerEvent;
  20574. NullCheck(L_88);
  20575. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_89;
  20576. L_89 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_88, NULL);
  20577. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20578. bool L_90;
  20579. L_90 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_89, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  20580. if (!L_90)
  20581. {
  20582. goto IL_0197;
  20583. }
  20584. }
  20585. {
  20586. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_91 = ___0_pointerEvent;
  20587. NullCheck(L_91);
  20588. bool L_92;
  20589. L_92 = PointerEventData_get_dragging_mE0AD837F228E3830D4A74657AD3D47F53F6C87E9_inline(L_91, NULL);
  20590. if (!L_92)
  20591. {
  20592. goto IL_0197;
  20593. }
  20594. }
  20595. {
  20596. // ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.dropHandler);
  20597. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_93 = V_0;
  20598. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_94 = ___0_pointerEvent;
  20599. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  20600. EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733* L_95;
  20601. L_95 = ExecuteEvents_get_dropHandler_m8E00FA7361DE68780ACEB365E6B14206A2180D03_inline(NULL);
  20602. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_96;
  20603. L_96 = ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_m0C0E2A729F88D6AB5AC2B4FD9C4E33D181A52A57(L_93, L_94, L_95, ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_m0C0E2A729F88D6AB5AC2B4FD9C4E33D181A52A57_RuntimeMethod_var);
  20604. }
  20605. IL_0197:
  20606. {
  20607. // pointerEvent.eligibleForClick = false;
  20608. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_97 = ___0_pointerEvent;
  20609. NullCheck(L_97);
  20610. PointerEventData_set_eligibleForClick_m360125CB3E348F3CF64C39F163467A842E479C21_inline(L_97, (bool)0, NULL);
  20611. // pointerEvent.pointerPress = null;
  20612. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_98 = ___0_pointerEvent;
  20613. NullCheck(L_98);
  20614. PointerEventData_set_pointerPress_m51241AAA6E5F87ADEBBB8DB7D4452CE45200BEE8(L_98, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  20615. // pointerEvent.rawPointerPress = null;
  20616. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_99 = ___0_pointerEvent;
  20617. NullCheck(L_99);
  20618. PointerEventData_set_rawPointerPress_mEEC4E3C7CD00F1DDCD3DA98DA5837E71BB8455E3_inline(L_99, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  20619. // pointerEvent.pointerClick = null;
  20620. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_100 = ___0_pointerEvent;
  20621. NullCheck(L_100);
  20622. PointerEventData_set_pointerClick_m8FA5D91C9556A722BAE8ADBBB5353C79854D74C0_inline(L_100, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  20623. // if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  20624. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_101 = ___0_pointerEvent;
  20625. NullCheck(L_101);
  20626. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_102;
  20627. L_102 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_101, NULL);
  20628. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20629. bool L_103;
  20630. L_103 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_102, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  20631. if (!L_103)
  20632. {
  20633. goto IL_01db;
  20634. }
  20635. }
  20636. {
  20637. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_104 = ___0_pointerEvent;
  20638. NullCheck(L_104);
  20639. bool L_105;
  20640. L_105 = PointerEventData_get_dragging_mE0AD837F228E3830D4A74657AD3D47F53F6C87E9_inline(L_104, NULL);
  20641. if (!L_105)
  20642. {
  20643. goto IL_01db;
  20644. }
  20645. }
  20646. {
  20647. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.endDragHandler);
  20648. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_106 = ___0_pointerEvent;
  20649. NullCheck(L_106);
  20650. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_107;
  20651. L_107 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_106, NULL);
  20652. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_108 = ___0_pointerEvent;
  20653. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  20654. EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C* L_109;
  20655. L_109 = ExecuteEvents_get_endDragHandler_mE78FEEEAE114635E416FF1FE33C851E62B60555B_inline(NULL);
  20656. bool L_110;
  20657. L_110 = ExecuteEvents_Execute_TisIEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_m6AA443D4F53AF0FEBAC269F761A158635243467E(L_107, L_108, L_109, ExecuteEvents_Execute_TisIEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_m6AA443D4F53AF0FEBAC269F761A158635243467E_RuntimeMethod_var);
  20658. }
  20659. IL_01db:
  20660. {
  20661. // pointerEvent.dragging = false;
  20662. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_111 = ___0_pointerEvent;
  20663. NullCheck(L_111);
  20664. PointerEventData_set_dragging_m43982B3F95F05986F40A736914CFBC45D2A9BB8E_inline(L_111, (bool)0, NULL);
  20665. // pointerEvent.pointerDrag = null;
  20666. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_112 = ___0_pointerEvent;
  20667. NullCheck(L_112);
  20668. PointerEventData_set_pointerDrag_m0E8D72362B07962843671C39ADC8F4D5E4915010_inline(L_112, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  20669. // ExecuteEvents.ExecuteHierarchy(pointerEvent.pointerEnter, pointerEvent, ExecuteEvents.pointerExitHandler);
  20670. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_113 = ___0_pointerEvent;
  20671. NullCheck(L_113);
  20672. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_114;
  20673. L_114 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(L_113, NULL);
  20674. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_115 = ___0_pointerEvent;
  20675. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  20676. EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* L_116;
  20677. L_116 = ExecuteEvents_get_pointerExitHandler_m03735363884BC967C1B04246B51FE98886C9C6DE_inline(NULL);
  20678. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_117;
  20679. L_117 = ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m50CEB3F041077A74C37270714BBF0CC3EB37DD92(L_114, L_115, L_116, ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m50CEB3F041077A74C37270714BBF0CC3EB37DD92_RuntimeMethod_var);
  20680. // pointerEvent.pointerEnter = null;
  20681. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_118 = ___0_pointerEvent;
  20682. NullCheck(L_118);
  20683. PointerEventData_set_pointerEnter_m2DA660C24CBDE9B83DF2B2D09D9AF0E94A770D17_inline(L_118, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  20684. }
  20685. IL_0202:
  20686. {
  20687. // m_InputPointerEvent = pointerEvent;
  20688. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_119 = ___0_pointerEvent;
  20689. __this->___m_InputPointerEvent_23 = L_119;
  20690. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_InputPointerEvent_23), (void*)L_119);
  20691. // }
  20692. return;
  20693. }
  20694. }
  20695. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendSubmitEventToSelectedObject()
  20696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendSubmitEventToSelectedObject_m7121ACC09ABA46FF5CDDEAE7B26507BE06A2953F (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  20697. {
  20698. static bool s_Il2CppMethodInitialized;
  20699. if (!s_Il2CppMethodInitialized)
  20700. {
  20701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisICancelHandler_t38E5C3314DB0B186ED23AC3FD6A774EDEC323244_m6BCE3E1FAE7620DC9F22722FA5CCE5AB35BAA5B0_RuntimeMethod_var);
  20702. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisISubmitHandler_t284A0ACB300A060611C40F4E200B378CED930B75_mA153EBDD6059AC5FF4C3ADD0A0628D816CD112CC_RuntimeMethod_var);
  20703. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  20704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20705. s_Il2CppMethodInitialized = true;
  20706. }
  20707. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* V_0 = NULL;
  20708. {
  20709. // if (eventSystem.currentSelectedGameObject == null)
  20710. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0;
  20711. L_0 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  20712. NullCheck(L_0);
  20713. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
  20714. L_1 = EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline(L_0, NULL);
  20715. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20716. bool L_2;
  20717. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  20718. if (!L_2)
  20719. {
  20720. goto IL_0015;
  20721. }
  20722. }
  20723. {
  20724. // return false;
  20725. return (bool)0;
  20726. }
  20727. IL_0015:
  20728. {
  20729. // var data = GetBaseEventData();
  20730. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_3;
  20731. L_3 = VirtualFuncInvoker0< BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  20732. V_0 = L_3;
  20733. // if (input.GetButtonDown(m_SubmitButton))
  20734. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_4;
  20735. L_4 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  20736. String_t* L_5 = __this->___m_SubmitButton_26;
  20737. NullCheck(L_4);
  20738. bool L_6;
  20739. L_6 = VirtualFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_4, L_5);
  20740. if (!L_6)
  20741. {
  20742. goto IL_0046;
  20743. }
  20744. }
  20745. {
  20746. // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, data, ExecuteEvents.submitHandler);
  20747. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_7;
  20748. L_7 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  20749. NullCheck(L_7);
  20750. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
  20751. L_8 = EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline(L_7, NULL);
  20752. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_9 = V_0;
  20753. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  20754. EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F* L_10;
  20755. L_10 = ExecuteEvents_get_submitHandler_mDCAAA40F0F6AEA385B375C1839B4DC37E5FC4A7A_inline(NULL);
  20756. bool L_11;
  20757. L_11 = ExecuteEvents_Execute_TisISubmitHandler_t284A0ACB300A060611C40F4E200B378CED930B75_mA153EBDD6059AC5FF4C3ADD0A0628D816CD112CC(L_8, L_9, L_10, ExecuteEvents_Execute_TisISubmitHandler_t284A0ACB300A060611C40F4E200B378CED930B75_mA153EBDD6059AC5FF4C3ADD0A0628D816CD112CC_RuntimeMethod_var);
  20758. }
  20759. IL_0046:
  20760. {
  20761. // if (input.GetButtonDown(m_CancelButton))
  20762. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_12;
  20763. L_12 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  20764. String_t* L_13 = __this->___m_CancelButton_27;
  20765. NullCheck(L_12);
  20766. bool L_14;
  20767. L_14 = VirtualFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_12, L_13);
  20768. if (!L_14)
  20769. {
  20770. goto IL_0070;
  20771. }
  20772. }
  20773. {
  20774. // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, data, ExecuteEvents.cancelHandler);
  20775. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_15;
  20776. L_15 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  20777. NullCheck(L_15);
  20778. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_16;
  20779. L_16 = EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline(L_15, NULL);
  20780. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_17 = V_0;
  20781. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  20782. EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA* L_18;
  20783. L_18 = ExecuteEvents_get_cancelHandler_mBCDFD10C95FC2BBC5DC5A512FEA1BBEECC2DAE12_inline(NULL);
  20784. bool L_19;
  20785. L_19 = ExecuteEvents_Execute_TisICancelHandler_t38E5C3314DB0B186ED23AC3FD6A774EDEC323244_m6BCE3E1FAE7620DC9F22722FA5CCE5AB35BAA5B0(L_16, L_17, L_18, ExecuteEvents_Execute_TisICancelHandler_t38E5C3314DB0B186ED23AC3FD6A774EDEC323244_m6BCE3E1FAE7620DC9F22722FA5CCE5AB35BAA5B0_RuntimeMethod_var);
  20786. }
  20787. IL_0070:
  20788. {
  20789. // return data.used;
  20790. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_20 = V_0;
  20791. NullCheck(L_20);
  20792. bool L_21;
  20793. L_21 = VirtualFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_20);
  20794. return L_21;
  20795. }
  20796. }
  20797. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::GetRawMoveVector()
  20798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 StandaloneInputModule_GetRawMoveVector_mFF583B1720780B7D8D2DD3248F947ED8D855610B (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  20799. {
  20800. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  20801. memset((&V_0), 0, sizeof(V_0));
  20802. {
  20803. // Vector2 move = Vector2.zero;
  20804. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  20805. L_0 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  20806. V_0 = L_0;
  20807. // move.x = input.GetAxisRaw(m_HorizontalAxis);
  20808. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_1;
  20809. L_1 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  20810. String_t* L_2 = __this->___m_HorizontalAxis_24;
  20811. NullCheck(L_1);
  20812. float L_3;
  20813. L_3 = VirtualFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_1, L_2);
  20814. (&V_0)->___x_0 = L_3;
  20815. // move.y = input.GetAxisRaw(m_VerticalAxis);
  20816. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_4;
  20817. L_4 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  20818. String_t* L_5 = __this->___m_VerticalAxis_25;
  20819. NullCheck(L_4);
  20820. float L_6;
  20821. L_6 = VirtualFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_4, L_5);
  20822. (&V_0)->___y_1 = L_6;
  20823. // if (input.GetButtonDown(m_HorizontalAxis))
  20824. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_7;
  20825. L_7 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  20826. String_t* L_8 = __this->___m_HorizontalAxis_24;
  20827. NullCheck(L_7);
  20828. bool L_9;
  20829. L_9 = VirtualFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_7, L_8);
  20830. if (!L_9)
  20831. {
  20832. goto IL_007b;
  20833. }
  20834. }
  20835. {
  20836. // if (move.x < 0)
  20837. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = V_0;
  20838. float L_11 = L_10.___x_0;
  20839. if ((!(((float)L_11) < ((float)(0.0f)))))
  20840. {
  20841. goto IL_0062;
  20842. }
  20843. }
  20844. {
  20845. // move.x = -1f;
  20846. (&V_0)->___x_0 = (-1.0f);
  20847. }
  20848. IL_0062:
  20849. {
  20850. // if (move.x > 0)
  20851. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12 = V_0;
  20852. float L_13 = L_12.___x_0;
  20853. if ((!(((float)L_13) > ((float)(0.0f)))))
  20854. {
  20855. goto IL_007b;
  20856. }
  20857. }
  20858. {
  20859. // move.x = 1f;
  20860. (&V_0)->___x_0 = (1.0f);
  20861. }
  20862. IL_007b:
  20863. {
  20864. // if (input.GetButtonDown(m_VerticalAxis))
  20865. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_14;
  20866. L_14 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  20867. String_t* L_15 = __this->___m_VerticalAxis_25;
  20868. NullCheck(L_14);
  20869. bool L_16;
  20870. L_16 = VirtualFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_14, L_15);
  20871. if (!L_16)
  20872. {
  20873. goto IL_00c0;
  20874. }
  20875. }
  20876. {
  20877. // if (move.y < 0)
  20878. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17 = V_0;
  20879. float L_18 = L_17.___y_1;
  20880. if ((!(((float)L_18) < ((float)(0.0f)))))
  20881. {
  20882. goto IL_00a7;
  20883. }
  20884. }
  20885. {
  20886. // move.y = -1f;
  20887. (&V_0)->___y_1 = (-1.0f);
  20888. }
  20889. IL_00a7:
  20890. {
  20891. // if (move.y > 0)
  20892. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19 = V_0;
  20893. float L_20 = L_19.___y_1;
  20894. if ((!(((float)L_20) > ((float)(0.0f)))))
  20895. {
  20896. goto IL_00c0;
  20897. }
  20898. }
  20899. {
  20900. // move.y = 1f;
  20901. (&V_0)->___y_1 = (1.0f);
  20902. }
  20903. IL_00c0:
  20904. {
  20905. // return move;
  20906. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21 = V_0;
  20907. return L_21;
  20908. }
  20909. }
  20910. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendMoveEventToSelectedObject()
  20911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendMoveEventToSelectedObject_mC71D1E623B1DB82DC4E035277AC5FFA7CD64E981 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  20912. {
  20913. static bool s_Il2CppMethodInitialized;
  20914. if (!s_Il2CppMethodInitialized)
  20915. {
  20916. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIMoveHandler_t6C9BB42118BAEEDF258B967391CCCD6A5C7976AB_m77205DFCC4110B95CC241F556BE89F612EFFD2CA_RuntimeMethod_var);
  20917. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  20918. s_Il2CppMethodInitialized = true;
  20919. }
  20920. float V_0 = 0.0f;
  20921. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  20922. memset((&V_1), 0, sizeof(V_1));
  20923. bool V_2 = false;
  20924. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* V_3 = NULL;
  20925. {
  20926. // float time = Time.unscaledTime;
  20927. float L_0;
  20928. L_0 = Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503(NULL);
  20929. V_0 = L_0;
  20930. // Vector2 movement = GetRawMoveVector();
  20931. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  20932. L_1 = StandaloneInputModule_GetRawMoveVector_mFF583B1720780B7D8D2DD3248F947ED8D855610B(__this, NULL);
  20933. V_1 = L_1;
  20934. // if (Mathf.Approximately(movement.x, 0f) && Mathf.Approximately(movement.y, 0f))
  20935. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_1;
  20936. float L_3 = L_2.___x_0;
  20937. bool L_4;
  20938. L_4 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_3, (0.0f), NULL);
  20939. if (!L_4)
  20940. {
  20941. goto IL_003a;
  20942. }
  20943. }
  20944. {
  20945. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_1;
  20946. float L_6 = L_5.___y_1;
  20947. bool L_7;
  20948. L_7 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_6, (0.0f), NULL);
  20949. if (!L_7)
  20950. {
  20951. goto IL_003a;
  20952. }
  20953. }
  20954. {
  20955. // m_ConsecutiveMoveCount = 0;
  20956. __this->___m_ConsecutiveMoveCount_19 = 0;
  20957. // return false;
  20958. return (bool)0;
  20959. }
  20960. IL_003a:
  20961. {
  20962. // bool similarDir = (Vector2.Dot(movement, m_LastMoveVector) > 0);
  20963. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_1;
  20964. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = __this->___m_LastMoveVector_18;
  20965. float L_10;
  20966. L_10 = Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline(L_8, L_9, NULL);
  20967. V_2 = (bool)((((float)L_10) > ((float)(0.0f)))? 1 : 0);
  20968. // if (similarDir && m_ConsecutiveMoveCount == 1)
  20969. bool L_11 = V_2;
  20970. if (!L_11)
  20971. {
  20972. goto IL_006c;
  20973. }
  20974. }
  20975. {
  20976. int32_t L_12 = __this->___m_ConsecutiveMoveCount_19;
  20977. if ((!(((uint32_t)L_12) == ((uint32_t)1))))
  20978. {
  20979. goto IL_006c;
  20980. }
  20981. }
  20982. {
  20983. // if (time <= m_PrevActionTime + m_RepeatDelay)
  20984. float L_13 = V_0;
  20985. float L_14 = __this->___m_PrevActionTime_17;
  20986. float L_15 = __this->___m_RepeatDelay_29;
  20987. if ((!(((float)L_13) <= ((float)((float)il2cpp_codegen_add(L_14, L_15))))))
  20988. {
  20989. goto IL_0084;
  20990. }
  20991. }
  20992. {
  20993. // return false;
  20994. return (bool)0;
  20995. }
  20996. IL_006c:
  20997. {
  20998. // if (time <= m_PrevActionTime + 1f / m_InputActionsPerSecond)
  20999. float L_16 = V_0;
  21000. float L_17 = __this->___m_PrevActionTime_17;
  21001. float L_18 = __this->___m_InputActionsPerSecond_28;
  21002. if ((!(((float)L_16) <= ((float)((float)il2cpp_codegen_add(L_17, ((float)((1.0f)/L_18))))))))
  21003. {
  21004. goto IL_0084;
  21005. }
  21006. }
  21007. {
  21008. // return false;
  21009. return (bool)0;
  21010. }
  21011. IL_0084:
  21012. {
  21013. // var axisEventData = GetAxisEventData(movement.x, movement.y, 0.6f);
  21014. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19 = V_1;
  21015. float L_20 = L_19.___x_0;
  21016. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21 = V_1;
  21017. float L_22 = L_21.___y_1;
  21018. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_23;
  21019. L_23 = VirtualFuncInvoker3< AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938*, float, float, float >::Invoke(18 /* UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::GetAxisEventData(System.Single,System.Single,System.Single) */, __this, L_20, L_22, (0.600000024f));
  21020. V_3 = L_23;
  21021. // if (axisEventData.moveDir != MoveDirection.None)
  21022. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_24 = V_3;
  21023. NullCheck(L_24);
  21024. int32_t L_25;
  21025. L_25 = AxisEventData_get_moveDir_mC8E219BB19708AC67C202C860DF2E6D08C29B8B9_inline(L_24, NULL);
  21026. if ((((int32_t)L_25) == ((int32_t)4)))
  21027. {
  21028. goto IL_00e4;
  21029. }
  21030. }
  21031. {
  21032. // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, axisEventData, ExecuteEvents.moveHandler);
  21033. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_26;
  21034. L_26 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  21035. NullCheck(L_26);
  21036. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_27;
  21037. L_27 = EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline(L_26, NULL);
  21038. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_28 = V_3;
  21039. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  21040. EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013* L_29;
  21041. L_29 = ExecuteEvents_get_moveHandler_mF717824AB0018BBED3C2DF3C67486E3B2B3836D2_inline(NULL);
  21042. bool L_30;
  21043. L_30 = ExecuteEvents_Execute_TisIMoveHandler_t6C9BB42118BAEEDF258B967391CCCD6A5C7976AB_m77205DFCC4110B95CC241F556BE89F612EFFD2CA(L_27, L_28, L_29, ExecuteEvents_Execute_TisIMoveHandler_t6C9BB42118BAEEDF258B967391CCCD6A5C7976AB_m77205DFCC4110B95CC241F556BE89F612EFFD2CA_RuntimeMethod_var);
  21044. // if (!similarDir)
  21045. bool L_31 = V_2;
  21046. if (L_31)
  21047. {
  21048. goto IL_00c6;
  21049. }
  21050. }
  21051. {
  21052. // m_ConsecutiveMoveCount = 0;
  21053. __this->___m_ConsecutiveMoveCount_19 = 0;
  21054. }
  21055. IL_00c6:
  21056. {
  21057. // m_ConsecutiveMoveCount++;
  21058. int32_t L_32 = __this->___m_ConsecutiveMoveCount_19;
  21059. __this->___m_ConsecutiveMoveCount_19 = ((int32_t)il2cpp_codegen_add(L_32, 1));
  21060. // m_PrevActionTime = time;
  21061. float L_33 = V_0;
  21062. __this->___m_PrevActionTime_17 = L_33;
  21063. // m_LastMoveVector = movement;
  21064. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_34 = V_1;
  21065. __this->___m_LastMoveVector_18 = L_34;
  21066. goto IL_00eb;
  21067. }
  21068. IL_00e4:
  21069. {
  21070. // m_ConsecutiveMoveCount = 0;
  21071. __this->___m_ConsecutiveMoveCount_19 = 0;
  21072. }
  21073. IL_00eb:
  21074. {
  21075. // return axisEventData.used;
  21076. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_35 = V_3;
  21077. NullCheck(L_35);
  21078. bool L_36;
  21079. L_36 = VirtualFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_35);
  21080. return L_36;
  21081. }
  21082. }
  21083. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent()
  21084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_mCE1BA96E47D9A4448614CB9DAF5A406754F655DD (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  21085. {
  21086. {
  21087. // ProcessMouseEvent(0);
  21088. StandaloneInputModule_ProcessMouseEvent_m8A8214EB9286BA31C18F515BCC3349DF740B2BBA(__this, 0, NULL);
  21089. // }
  21090. return;
  21091. }
  21092. }
  21093. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ForceAutoSelect()
  21094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ForceAutoSelect_m8A0FD9795D64CAF49AED184D30FA5C7AB6439C75 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  21095. {
  21096. {
  21097. // return false;
  21098. return (bool)0;
  21099. }
  21100. }
  21101. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent(System.Int32)
  21102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m8A8214EB9286BA31C18F515BCC3349DF740B2BBA (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, int32_t ___0_id, const RuntimeMethod* method)
  21103. {
  21104. static bool s_Il2CppMethodInitialized;
  21105. if (!s_Il2CppMethodInitialized)
  21106. {
  21107. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F_m764A9EE16005FFF9BB7A28EF762E6EB9CFDDA7B9_RuntimeMethod_var);
  21108. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F_m3BFE4214B6075DAE2F291E508DC912DC72262D2E_RuntimeMethod_var);
  21109. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  21110. s_Il2CppMethodInitialized = true;
  21111. }
  21112. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* V_0 = NULL;
  21113. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* V_1 = NULL;
  21114. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_2;
  21115. memset((&V_2), 0, sizeof(V_2));
  21116. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_3;
  21117. memset((&V_3), 0, sizeof(V_3));
  21118. {
  21119. // var mouseData = GetMousePointerEventData(id);
  21120. int32_t L_0 = ___0_id;
  21121. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* L_1;
  21122. L_1 = VirtualFuncInvoker1< MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09*, int32_t >::Invoke(28 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, L_0);
  21123. V_0 = L_1;
  21124. // var leftButtonData = mouseData.GetButtonState(PointerEventData.InputButton.Left).eventData;
  21125. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* L_2 = V_0;
  21126. NullCheck(L_2);
  21127. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_3;
  21128. L_3 = MouseState_GetButtonState_mD25E7D214B0499DBBE3B3E532CD7085C1A021E51(L_2, 0, NULL);
  21129. NullCheck(L_3);
  21130. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_4;
  21131. L_4 = ButtonState_get_eventData_m4767730784143F1DCE06B6138658A31CBC5E155F_inline(L_3, NULL);
  21132. V_1 = L_4;
  21133. // m_CurrentFocusedGameObject = leftButtonData.buttonData.pointerCurrentRaycast.gameObject;
  21134. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_5 = V_1;
  21135. NullCheck(L_5);
  21136. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_6 = L_5->___buttonData_1;
  21137. NullCheck(L_6);
  21138. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_7;
  21139. L_7 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(L_6, NULL);
  21140. V_2 = L_7;
  21141. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
  21142. L_8 = RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline((&V_2), NULL);
  21143. __this->___m_CurrentFocusedGameObject_22 = L_8;
  21144. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentFocusedGameObject_22), (void*)L_8);
  21145. // ProcessMousePress(leftButtonData);
  21146. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_9 = V_1;
  21147. StandaloneInputModule_ProcessMousePress_m24665E707FEF5C80719847D62A8A8AEABE27C6C5(__this, L_9, NULL);
  21148. // ProcessMove(leftButtonData.buttonData);
  21149. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_10 = V_1;
  21150. NullCheck(L_10);
  21151. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_11 = L_10->___buttonData_1;
  21152. VirtualActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_11);
  21153. // ProcessDrag(leftButtonData.buttonData);
  21154. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_12 = V_1;
  21155. NullCheck(L_12);
  21156. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_13 = L_12->___buttonData_1;
  21157. VirtualActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(30 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_13);
  21158. // ProcessMousePress(mouseData.GetButtonState(PointerEventData.InputButton.Right).eventData);
  21159. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* L_14 = V_0;
  21160. NullCheck(L_14);
  21161. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_15;
  21162. L_15 = MouseState_GetButtonState_mD25E7D214B0499DBBE3B3E532CD7085C1A021E51(L_14, 1, NULL);
  21163. NullCheck(L_15);
  21164. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_16;
  21165. L_16 = ButtonState_get_eventData_m4767730784143F1DCE06B6138658A31CBC5E155F_inline(L_15, NULL);
  21166. StandaloneInputModule_ProcessMousePress_m24665E707FEF5C80719847D62A8A8AEABE27C6C5(__this, L_16, NULL);
  21167. // ProcessDrag(mouseData.GetButtonState(PointerEventData.InputButton.Right).eventData.buttonData);
  21168. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* L_17 = V_0;
  21169. NullCheck(L_17);
  21170. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_18;
  21171. L_18 = MouseState_GetButtonState_mD25E7D214B0499DBBE3B3E532CD7085C1A021E51(L_17, 1, NULL);
  21172. NullCheck(L_18);
  21173. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_19;
  21174. L_19 = ButtonState_get_eventData_m4767730784143F1DCE06B6138658A31CBC5E155F_inline(L_18, NULL);
  21175. NullCheck(L_19);
  21176. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_20 = L_19->___buttonData_1;
  21177. VirtualActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(30 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_20);
  21178. // ProcessMousePress(mouseData.GetButtonState(PointerEventData.InputButton.Middle).eventData);
  21179. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* L_21 = V_0;
  21180. NullCheck(L_21);
  21181. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_22;
  21182. L_22 = MouseState_GetButtonState_mD25E7D214B0499DBBE3B3E532CD7085C1A021E51(L_21, 2, NULL);
  21183. NullCheck(L_22);
  21184. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_23;
  21185. L_23 = ButtonState_get_eventData_m4767730784143F1DCE06B6138658A31CBC5E155F_inline(L_22, NULL);
  21186. StandaloneInputModule_ProcessMousePress_m24665E707FEF5C80719847D62A8A8AEABE27C6C5(__this, L_23, NULL);
  21187. // ProcessDrag(mouseData.GetButtonState(PointerEventData.InputButton.Middle).eventData.buttonData);
  21188. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* L_24 = V_0;
  21189. NullCheck(L_24);
  21190. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_25;
  21191. L_25 = MouseState_GetButtonState_mD25E7D214B0499DBBE3B3E532CD7085C1A021E51(L_24, 2, NULL);
  21192. NullCheck(L_25);
  21193. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_26;
  21194. L_26 = ButtonState_get_eventData_m4767730784143F1DCE06B6138658A31CBC5E155F_inline(L_25, NULL);
  21195. NullCheck(L_26);
  21196. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_27 = L_26->___buttonData_1;
  21197. VirtualActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(30 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_27);
  21198. // if (!Mathf.Approximately(leftButtonData.buttonData.scrollDelta.sqrMagnitude, 0.0f))
  21199. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_28 = V_1;
  21200. NullCheck(L_28);
  21201. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_29 = L_28->___buttonData_1;
  21202. NullCheck(L_29);
  21203. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_30;
  21204. L_30 = PointerEventData_get_scrollDelta_m38C419C3E84811D17D1A42973AF7B3A457B316EA_inline(L_29, NULL);
  21205. V_3 = L_30;
  21206. float L_31;
  21207. L_31 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&V_3), NULL);
  21208. bool L_32;
  21209. L_32 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_31, (0.0f), NULL);
  21210. if (L_32)
  21211. {
  21212. goto IL_00e7;
  21213. }
  21214. }
  21215. {
  21216. // var scrollHandler = ExecuteEvents.GetEventHandler<IScrollHandler>(leftButtonData.buttonData.pointerCurrentRaycast.gameObject);
  21217. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_33 = V_1;
  21218. NullCheck(L_33);
  21219. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_34 = L_33->___buttonData_1;
  21220. NullCheck(L_34);
  21221. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_35;
  21222. L_35 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(L_34, NULL);
  21223. V_2 = L_35;
  21224. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_36;
  21225. L_36 = RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline((&V_2), NULL);
  21226. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  21227. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_37;
  21228. L_37 = ExecuteEvents_GetEventHandler_TisIScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F_m3BFE4214B6075DAE2F291E508DC912DC72262D2E(L_36, ExecuteEvents_GetEventHandler_TisIScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F_m3BFE4214B6075DAE2F291E508DC912DC72262D2E_RuntimeMethod_var);
  21229. // ExecuteEvents.ExecuteHierarchy(scrollHandler, leftButtonData.buttonData, ExecuteEvents.scrollHandler);
  21230. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_38 = V_1;
  21231. NullCheck(L_38);
  21232. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_39 = L_38->___buttonData_1;
  21233. EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65* L_40;
  21234. L_40 = ExecuteEvents_get_scrollHandler_m51E902070611D3F81AD5F1F5762AE2C48E84AFE2_inline(NULL);
  21235. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_41;
  21236. L_41 = ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F_m764A9EE16005FFF9BB7A28EF762E6EB9CFDDA7B9(L_37, L_39, L_40, ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F_m764A9EE16005FFF9BB7A28EF762E6EB9CFDDA7B9_RuntimeMethod_var);
  21237. }
  21238. IL_00e7:
  21239. {
  21240. // }
  21241. return;
  21242. }
  21243. }
  21244. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendUpdateEventToSelectedObject()
  21245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendUpdateEventToSelectedObject_mE1C4AEB5B19378C2BF97DD3EAF4AA9C0EC5E7520 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  21246. {
  21247. static bool s_Il2CppMethodInitialized;
  21248. if (!s_Il2CppMethodInitialized)
  21249. {
  21250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIUpdateSelectedHandler_tBBACEC3A6478F7DA4B682AFDA8CF59C6C3FCC9CC_m8AFB13536731ABE80F6AE964DA907EE6B27F055E_RuntimeMethod_var);
  21251. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  21252. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21253. s_Il2CppMethodInitialized = true;
  21254. }
  21255. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* V_0 = NULL;
  21256. {
  21257. // if (eventSystem.currentSelectedGameObject == null)
  21258. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0;
  21259. L_0 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  21260. NullCheck(L_0);
  21261. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
  21262. L_1 = EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline(L_0, NULL);
  21263. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21264. bool L_2;
  21265. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  21266. if (!L_2)
  21267. {
  21268. goto IL_0015;
  21269. }
  21270. }
  21271. {
  21272. // return false;
  21273. return (bool)0;
  21274. }
  21275. IL_0015:
  21276. {
  21277. // var data = GetBaseEventData();
  21278. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_3;
  21279. L_3 = VirtualFuncInvoker0< BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  21280. V_0 = L_3;
  21281. // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, data, ExecuteEvents.updateSelectedHandler);
  21282. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_4;
  21283. L_4 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  21284. NullCheck(L_4);
  21285. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5;
  21286. L_5 = EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline(L_4, NULL);
  21287. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_6 = V_0;
  21288. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  21289. EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678* L_7;
  21290. L_7 = ExecuteEvents_get_updateSelectedHandler_m8AF7543437082AD4F5690AAA77F2623AE28C3D09_inline(NULL);
  21291. bool L_8;
  21292. L_8 = ExecuteEvents_Execute_TisIUpdateSelectedHandler_tBBACEC3A6478F7DA4B682AFDA8CF59C6C3FCC9CC_m8AFB13536731ABE80F6AE964DA907EE6B27F055E(L_5, L_6, L_7, ExecuteEvents_Execute_TisIUpdateSelectedHandler_tBBACEC3A6478F7DA4B682AFDA8CF59C6C3FCC9CC_m8AFB13536731ABE80F6AE964DA907EE6B27F055E_RuntimeMethod_var);
  21293. // return data.used;
  21294. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* L_9 = V_0;
  21295. NullCheck(L_9);
  21296. bool L_10;
  21297. L_10 = VirtualFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_9);
  21298. return L_10;
  21299. }
  21300. }
  21301. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMousePress(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData)
  21302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMousePress_m24665E707FEF5C80719847D62A8A8AEABE27C6C5 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* ___0_data, const RuntimeMethod* method)
  21303. {
  21304. static bool s_Il2CppMethodInitialized;
  21305. if (!s_Il2CppMethodInitialized)
  21306. {
  21307. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_mF031AC46543C02039764EDB1B0673DFA36B1F58C_RuntimeMethod_var);
  21308. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_mABD9E1ECC8C04235760B3855DF03F2308F62071C_RuntimeMethod_var);
  21309. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_m9AA4E18082F53C60962F70D75570F1D400C37FBA_RuntimeMethod_var);
  21310. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E_RuntimeMethod_var);
  21311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  21312. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21313. s_Il2CppMethodInitialized = true;
  21314. }
  21315. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* V_0 = NULL;
  21316. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
  21317. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_2;
  21318. memset((&V_2), 0, sizeof(V_2));
  21319. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_3 = NULL;
  21320. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_4 = NULL;
  21321. float V_5 = 0.0f;
  21322. int32_t V_6 = 0;
  21323. {
  21324. // var pointerEvent = data.buttonData;
  21325. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_0 = ___0_data;
  21326. NullCheck(L_0);
  21327. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_1 = L_0->___buttonData_1;
  21328. V_0 = L_1;
  21329. // var currentOverGo = pointerEvent.pointerCurrentRaycast.gameObject;
  21330. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = V_0;
  21331. NullCheck(L_2);
  21332. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_3;
  21333. L_3 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(L_2, NULL);
  21334. V_2 = L_3;
  21335. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4;
  21336. L_4 = RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline((&V_2), NULL);
  21337. V_1 = L_4;
  21338. // if (data.PressedThisFrame())
  21339. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_5 = ___0_data;
  21340. NullCheck(L_5);
  21341. bool L_6;
  21342. L_6 = MouseButtonEventData_PressedThisFrame_mEE5DC95537AAEB346C57DCA85917E0701A44388D(L_5, NULL);
  21343. if (!L_6)
  21344. {
  21345. goto IL_0124;
  21346. }
  21347. }
  21348. {
  21349. // pointerEvent.eligibleForClick = true;
  21350. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_7 = V_0;
  21351. NullCheck(L_7);
  21352. PointerEventData_set_eligibleForClick_m360125CB3E348F3CF64C39F163467A842E479C21_inline(L_7, (bool)1, NULL);
  21353. // pointerEvent.delta = Vector2.zero;
  21354. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_8 = V_0;
  21355. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
  21356. L_9 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  21357. NullCheck(L_8);
  21358. PointerEventData_set_delta_mD200AF7CCAEAD92D947091902AF864CB4ACE0F1D_inline(L_8, L_9, NULL);
  21359. // pointerEvent.dragging = false;
  21360. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_10 = V_0;
  21361. NullCheck(L_10);
  21362. PointerEventData_set_dragging_m43982B3F95F05986F40A736914CFBC45D2A9BB8E_inline(L_10, (bool)0, NULL);
  21363. // pointerEvent.useDragThreshold = true;
  21364. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_11 = V_0;
  21365. NullCheck(L_11);
  21366. PointerEventData_set_useDragThreshold_m63FE2034E4B240F1A0A902B1EB893B3DBA2D848B_inline(L_11, (bool)1, NULL);
  21367. // pointerEvent.pressPosition = pointerEvent.position;
  21368. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_12 = V_0;
  21369. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_13 = V_0;
  21370. NullCheck(L_13);
  21371. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  21372. L_14 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_13, NULL);
  21373. NullCheck(L_12);
  21374. PointerEventData_set_pressPosition_m85544FBAB798DABE70067508294A6C4841A95379_inline(L_12, L_14, NULL);
  21375. // pointerEvent.pointerPressRaycast = pointerEvent.pointerCurrentRaycast;
  21376. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_15 = V_0;
  21377. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_16 = V_0;
  21378. NullCheck(L_16);
  21379. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_17;
  21380. L_17 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(L_16, NULL);
  21381. NullCheck(L_15);
  21382. PointerEventData_set_pointerPressRaycast_m55CA127474B4CBCA795A9C872B7630AAF766F852_inline(L_15, L_17, NULL);
  21383. // DeselectIfSelectionChanged(currentOverGo, pointerEvent);
  21384. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_18 = V_1;
  21385. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_19 = V_0;
  21386. PointerInputModule_DeselectIfSelectionChanged_m8F111DD2317E33C4F0498F651BC52BD5C984A95B(__this, L_18, L_19, NULL);
  21387. // var newPressed = ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.pointerDownHandler);
  21388. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_20 = V_1;
  21389. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_21 = V_0;
  21390. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  21391. EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117* L_22;
  21392. L_22 = ExecuteEvents_get_pointerDownHandler_mA67CE33D32540939A273DB88D6456C7FE43C13EF_inline(NULL);
  21393. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_23;
  21394. L_23 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_mF031AC46543C02039764EDB1B0673DFA36B1F58C(L_20, L_21, L_22, ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_mF031AC46543C02039764EDB1B0673DFA36B1F58C_RuntimeMethod_var);
  21395. V_3 = L_23;
  21396. // var newClick = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  21397. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_24 = V_1;
  21398. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_25;
  21399. L_25 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E(L_24, ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E_RuntimeMethod_var);
  21400. V_4 = L_25;
  21401. // if (newPressed == null)
  21402. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_26 = V_3;
  21403. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21404. bool L_27;
  21405. L_27 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_26, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  21406. if (!L_27)
  21407. {
  21408. goto IL_0082;
  21409. }
  21410. }
  21411. {
  21412. // newPressed = newClick;
  21413. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_28 = V_4;
  21414. V_3 = L_28;
  21415. }
  21416. IL_0082:
  21417. {
  21418. // float time = Time.unscaledTime;
  21419. float L_29;
  21420. L_29 = Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503(NULL);
  21421. V_5 = L_29;
  21422. // if (newPressed == pointerEvent.lastPress)
  21423. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_30 = V_3;
  21424. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_31 = V_0;
  21425. NullCheck(L_31);
  21426. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_32;
  21427. L_32 = PointerEventData_get_lastPress_m46720C62503214A44EE947679A8BA307BC2AEEDC_inline(L_31, NULL);
  21428. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21429. bool L_33;
  21430. L_33 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_30, L_32, NULL);
  21431. if (!L_33)
  21432. {
  21433. goto IL_00cc;
  21434. }
  21435. }
  21436. {
  21437. // var diffTime = time - pointerEvent.clickTime;
  21438. float L_34 = V_5;
  21439. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_35 = V_0;
  21440. NullCheck(L_35);
  21441. float L_36;
  21442. L_36 = PointerEventData_get_clickTime_m5ABE0298E8CEF28B6BD7E750E940756CD78AB96E_inline(L_35, NULL);
  21443. // if (diffTime < 0.3f)
  21444. if ((!(((float)((float)il2cpp_codegen_subtract(L_34, L_36))) < ((float)(0.300000012f)))))
  21445. {
  21446. goto IL_00bb;
  21447. }
  21448. }
  21449. {
  21450. // ++pointerEvent.clickCount;
  21451. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_37 = V_0;
  21452. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_38 = L_37;
  21453. NullCheck(L_38);
  21454. int32_t L_39;
  21455. L_39 = PointerEventData_get_clickCount_m3977011C09DB9F904B1AAC3708B821B8D6AC0F9F_inline(L_38, NULL);
  21456. V_6 = ((int32_t)il2cpp_codegen_add(L_39, 1));
  21457. int32_t L_40 = V_6;
  21458. NullCheck(L_38);
  21459. PointerEventData_set_clickCount_m0A87C2C367987492F310786DC9C3DF1616EA4D49_inline(L_38, L_40, NULL);
  21460. goto IL_00c2;
  21461. }
  21462. IL_00bb:
  21463. {
  21464. // pointerEvent.clickCount = 1;
  21465. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_41 = V_0;
  21466. NullCheck(L_41);
  21467. PointerEventData_set_clickCount_m0A87C2C367987492F310786DC9C3DF1616EA4D49_inline(L_41, 1, NULL);
  21468. }
  21469. IL_00c2:
  21470. {
  21471. // pointerEvent.clickTime = time;
  21472. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_42 = V_0;
  21473. float L_43 = V_5;
  21474. NullCheck(L_42);
  21475. PointerEventData_set_clickTime_m93D27EB35F490AC9100369A23002F09148F85996_inline(L_42, L_43, NULL);
  21476. goto IL_00d3;
  21477. }
  21478. IL_00cc:
  21479. {
  21480. // pointerEvent.clickCount = 1;
  21481. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_44 = V_0;
  21482. NullCheck(L_44);
  21483. PointerEventData_set_clickCount_m0A87C2C367987492F310786DC9C3DF1616EA4D49_inline(L_44, 1, NULL);
  21484. }
  21485. IL_00d3:
  21486. {
  21487. // pointerEvent.pointerPress = newPressed;
  21488. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_45 = V_0;
  21489. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_46 = V_3;
  21490. NullCheck(L_45);
  21491. PointerEventData_set_pointerPress_m51241AAA6E5F87ADEBBB8DB7D4452CE45200BEE8(L_45, L_46, NULL);
  21492. // pointerEvent.rawPointerPress = currentOverGo;
  21493. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_47 = V_0;
  21494. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_48 = V_1;
  21495. NullCheck(L_47);
  21496. PointerEventData_set_rawPointerPress_mEEC4E3C7CD00F1DDCD3DA98DA5837E71BB8455E3_inline(L_47, L_48, NULL);
  21497. // pointerEvent.pointerClick = newClick;
  21498. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_49 = V_0;
  21499. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_50 = V_4;
  21500. NullCheck(L_49);
  21501. PointerEventData_set_pointerClick_m8FA5D91C9556A722BAE8ADBBB5353C79854D74C0_inline(L_49, L_50, NULL);
  21502. // pointerEvent.clickTime = time;
  21503. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_51 = V_0;
  21504. float L_52 = V_5;
  21505. NullCheck(L_51);
  21506. PointerEventData_set_clickTime_m93D27EB35F490AC9100369A23002F09148F85996_inline(L_51, L_52, NULL);
  21507. // pointerEvent.pointerDrag = ExecuteEvents.GetEventHandler<IDragHandler>(currentOverGo);
  21508. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_53 = V_0;
  21509. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_54 = V_1;
  21510. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  21511. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_55;
  21512. L_55 = ExecuteEvents_GetEventHandler_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_m9AA4E18082F53C60962F70D75570F1D400C37FBA(L_54, ExecuteEvents_GetEventHandler_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_m9AA4E18082F53C60962F70D75570F1D400C37FBA_RuntimeMethod_var);
  21513. NullCheck(L_53);
  21514. PointerEventData_set_pointerDrag_m0E8D72362B07962843671C39ADC8F4D5E4915010_inline(L_53, L_55, NULL);
  21515. // if (pointerEvent.pointerDrag != null)
  21516. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_56 = V_0;
  21517. NullCheck(L_56);
  21518. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_57;
  21519. L_57 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_56, NULL);
  21520. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21521. bool L_58;
  21522. L_58 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_57, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  21523. if (!L_58)
  21524. {
  21525. goto IL_011d;
  21526. }
  21527. }
  21528. {
  21529. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.initializePotentialDrag);
  21530. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_59 = V_0;
  21531. NullCheck(L_59);
  21532. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_60;
  21533. L_60 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_59, NULL);
  21534. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_61 = V_0;
  21535. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  21536. EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD* L_62;
  21537. L_62 = ExecuteEvents_get_initializePotentialDrag_m16F4CD40448FB1B78F6683AA26A9CC574F48AFBD_inline(NULL);
  21538. bool L_63;
  21539. L_63 = ExecuteEvents_Execute_TisIInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_mABD9E1ECC8C04235760B3855DF03F2308F62071C(L_60, L_61, L_62, ExecuteEvents_Execute_TisIInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_mABD9E1ECC8C04235760B3855DF03F2308F62071C_RuntimeMethod_var);
  21540. }
  21541. IL_011d:
  21542. {
  21543. // m_InputPointerEvent = pointerEvent;
  21544. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_64 = V_0;
  21545. __this->___m_InputPointerEvent_23 = L_64;
  21546. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_InputPointerEvent_23), (void*)L_64);
  21547. }
  21548. IL_0124:
  21549. {
  21550. // if (data.ReleasedThisFrame())
  21551. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_65 = ___0_data;
  21552. NullCheck(L_65);
  21553. bool L_66;
  21554. L_66 = MouseButtonEventData_ReleasedThisFrame_m5AD4F06D1CA6E0ACD6E84EEFAD4FB112098AFD51(L_65, NULL);
  21555. if (!L_66)
  21556. {
  21557. goto IL_0134;
  21558. }
  21559. }
  21560. {
  21561. // ReleaseMouse(pointerEvent, currentOverGo);
  21562. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_67 = V_0;
  21563. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_68 = V_1;
  21564. StandaloneInputModule_ReleaseMouse_mC5C3083C356ACD5CD420A58662D99A6CACC5FAF5(__this, L_67, L_68, NULL);
  21565. }
  21566. IL_0134:
  21567. {
  21568. // }
  21569. return;
  21570. }
  21571. }
  21572. // UnityEngine.GameObject UnityEngine.EventSystems.StandaloneInputModule::GetCurrentFocusedGameObject()
  21573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* StandaloneInputModule_GetCurrentFocusedGameObject_m6E67A53E66DE554CCD13A943638815631A3E8E87 (StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530* __this, const RuntimeMethod* method)
  21574. {
  21575. {
  21576. // return m_CurrentFocusedGameObject;
  21577. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_CurrentFocusedGameObject_22;
  21578. return L_0;
  21579. }
  21580. }
  21581. #ifdef __clang__
  21582. #pragma clang diagnostic pop
  21583. #endif
  21584. #ifdef __clang__
  21585. #pragma clang diagnostic push
  21586. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21587. #pragma clang diagnostic ignored "-Wunused-variable"
  21588. #endif
  21589. // System.Void UnityEngine.EventSystems.TouchInputModule::.ctor()
  21590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule__ctor_mCBE23B5A3A8CE1CD042A061D7E070B04A45E3075 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method)
  21591. {
  21592. {
  21593. // protected TouchInputModule()
  21594. PointerInputModule__ctor_mBF074492478BFC24F87EF2C941D6C11A8ACDAF11(__this, NULL);
  21595. // {}
  21596. return;
  21597. }
  21598. }
  21599. // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_allowActivationOnStandalone()
  21600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_get_allowActivationOnStandalone_m2F9A65E10F7BE98D250CC3D6C9CABA3BCCE95995 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method)
  21601. {
  21602. {
  21603. // get { return m_ForceModuleActive; }
  21604. bool L_0 = __this->___m_ForceModuleActive_20;
  21605. return L_0;
  21606. }
  21607. }
  21608. // System.Void UnityEngine.EventSystems.TouchInputModule::set_allowActivationOnStandalone(System.Boolean)
  21609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_set_allowActivationOnStandalone_m5AB9798D9B6071B37FC67E0D1A81A58A0A59D7AD (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, bool ___0_value, const RuntimeMethod* method)
  21610. {
  21611. {
  21612. // set { m_ForceModuleActive = value; }
  21613. bool L_0 = ___0_value;
  21614. __this->___m_ForceModuleActive_20 = L_0;
  21615. // set { m_ForceModuleActive = value; }
  21616. return;
  21617. }
  21618. }
  21619. // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_forceModuleActive()
  21620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_get_forceModuleActive_m7200F7B6C80EDD69987615B8356B6B2497461FCA (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method)
  21621. {
  21622. {
  21623. // get { return m_ForceModuleActive; }
  21624. bool L_0 = __this->___m_ForceModuleActive_20;
  21625. return L_0;
  21626. }
  21627. }
  21628. // System.Void UnityEngine.EventSystems.TouchInputModule::set_forceModuleActive(System.Boolean)
  21629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_set_forceModuleActive_m32676A04010774CA55055EE93A05ED6C6388D2C2 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, bool ___0_value, const RuntimeMethod* method)
  21630. {
  21631. {
  21632. // set { m_ForceModuleActive = value; }
  21633. bool L_0 = ___0_value;
  21634. __this->___m_ForceModuleActive_20 = L_0;
  21635. // set { m_ForceModuleActive = value; }
  21636. return;
  21637. }
  21638. }
  21639. // System.Void UnityEngine.EventSystems.TouchInputModule::UpdateModule()
  21640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_UpdateModule_mE6F4F74D770ACFEF3C46611C71CBE705342EA608 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method)
  21641. {
  21642. static bool s_Il2CppMethodInitialized;
  21643. if (!s_Il2CppMethodInitialized)
  21644. {
  21645. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_m6AA443D4F53AF0FEBAC269F761A158635243467E_RuntimeMethod_var);
  21646. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  21647. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21648. s_Il2CppMethodInitialized = true;
  21649. }
  21650. {
  21651. // if (!eventSystem.isFocused)
  21652. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0;
  21653. L_0 = BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline(__this, NULL);
  21654. NullCheck(L_0);
  21655. bool L_1;
  21656. L_1 = EventSystem_get_isFocused_mB0BB5BE03F7203A06D2F351ACD28BA177079104A_inline(L_0, NULL);
  21657. if (L_1)
  21658. {
  21659. goto IL_0058;
  21660. }
  21661. }
  21662. {
  21663. // if (m_InputPointerEvent != null && m_InputPointerEvent.pointerDrag != null && m_InputPointerEvent.dragging)
  21664. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = __this->___m_InputPointerEvent_19;
  21665. if (!L_2)
  21666. {
  21667. goto IL_0051;
  21668. }
  21669. }
  21670. {
  21671. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_3 = __this->___m_InputPointerEvent_19;
  21672. NullCheck(L_3);
  21673. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4;
  21674. L_4 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_3, NULL);
  21675. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21676. bool L_5;
  21677. L_5 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  21678. if (!L_5)
  21679. {
  21680. goto IL_0051;
  21681. }
  21682. }
  21683. {
  21684. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_6 = __this->___m_InputPointerEvent_19;
  21685. NullCheck(L_6);
  21686. bool L_7;
  21687. L_7 = PointerEventData_get_dragging_mE0AD837F228E3830D4A74657AD3D47F53F6C87E9_inline(L_6, NULL);
  21688. if (!L_7)
  21689. {
  21690. goto IL_0051;
  21691. }
  21692. }
  21693. {
  21694. // ExecuteEvents.Execute(m_InputPointerEvent.pointerDrag, m_InputPointerEvent, ExecuteEvents.endDragHandler);
  21695. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_8 = __this->___m_InputPointerEvent_19;
  21696. NullCheck(L_8);
  21697. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9;
  21698. L_9 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_8, NULL);
  21699. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_10 = __this->___m_InputPointerEvent_19;
  21700. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  21701. EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C* L_11;
  21702. L_11 = ExecuteEvents_get_endDragHandler_mE78FEEEAE114635E416FF1FE33C851E62B60555B_inline(NULL);
  21703. bool L_12;
  21704. L_12 = ExecuteEvents_Execute_TisIEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_m6AA443D4F53AF0FEBAC269F761A158635243467E(L_9, L_10, L_11, ExecuteEvents_Execute_TisIEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_m6AA443D4F53AF0FEBAC269F761A158635243467E_RuntimeMethod_var);
  21705. }
  21706. IL_0051:
  21707. {
  21708. // m_InputPointerEvent = null;
  21709. __this->___m_InputPointerEvent_19 = (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB*)NULL;
  21710. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_InputPointerEvent_19), (void*)(PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB*)NULL);
  21711. }
  21712. IL_0058:
  21713. {
  21714. // m_LastMousePosition = m_MousePosition;
  21715. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = __this->___m_MousePosition_18;
  21716. __this->___m_LastMousePosition_17 = L_13;
  21717. // m_MousePosition = input.mousePosition;
  21718. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_14;
  21719. L_14 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  21720. NullCheck(L_14);
  21721. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
  21722. L_15 = VirtualFuncInvoker0< Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_14);
  21723. __this->___m_MousePosition_18 = L_15;
  21724. // }
  21725. return;
  21726. }
  21727. }
  21728. // System.Boolean UnityEngine.EventSystems.TouchInputModule::IsModuleSupported()
  21729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_IsModuleSupported_m795B5298EC90DC063A96147CF3B3287EC27C9799 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method)
  21730. {
  21731. {
  21732. // return forceModuleActive || input.touchSupported;
  21733. bool L_0;
  21734. L_0 = TouchInputModule_get_forceModuleActive_m7200F7B6C80EDD69987615B8356B6B2497461FCA_inline(__this, NULL);
  21735. if (L_0)
  21736. {
  21737. goto IL_0014;
  21738. }
  21739. }
  21740. {
  21741. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_1;
  21742. L_1 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  21743. NullCheck(L_1);
  21744. bool L_2;
  21745. L_2 = VirtualFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_1);
  21746. return L_2;
  21747. }
  21748. IL_0014:
  21749. {
  21750. return (bool)1;
  21751. }
  21752. }
  21753. // System.Boolean UnityEngine.EventSystems.TouchInputModule::ShouldActivateModule()
  21754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_ShouldActivateModule_m4B17231DE579430D27088D6592378FB7547ADBDC (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method)
  21755. {
  21756. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  21757. memset((&V_0), 0, sizeof(V_0));
  21758. {
  21759. // if (!base.ShouldActivateModule())
  21760. bool L_0;
  21761. L_0 = BaseInputModule_ShouldActivateModule_m51B70F9097EF7FEB20B62D4D775F7FEA853185A1(__this, NULL);
  21762. if (L_0)
  21763. {
  21764. goto IL_000a;
  21765. }
  21766. }
  21767. {
  21768. // return false;
  21769. return (bool)0;
  21770. }
  21771. IL_000a:
  21772. {
  21773. // if (m_ForceModuleActive)
  21774. bool L_1 = __this->___m_ForceModuleActive_20;
  21775. if (!L_1)
  21776. {
  21777. goto IL_0014;
  21778. }
  21779. }
  21780. {
  21781. // return true;
  21782. return (bool)1;
  21783. }
  21784. IL_0014:
  21785. {
  21786. // if (UseFakeInput())
  21787. bool L_2;
  21788. L_2 = TouchInputModule_UseFakeInput_m66A84384ADA044187F239B1CFC143C42E5E56774(__this, NULL);
  21789. if (!L_2)
  21790. {
  21791. goto IL_004a;
  21792. }
  21793. }
  21794. {
  21795. // bool wantsEnable = input.GetMouseButtonDown(0);
  21796. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_3;
  21797. L_3 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  21798. NullCheck(L_3);
  21799. bool L_4;
  21800. L_4 = VirtualFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_3, 0);
  21801. // wantsEnable |= (m_MousePosition - m_LastMousePosition).sqrMagnitude > 0.0f;
  21802. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = __this->___m_MousePosition_18;
  21803. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = __this->___m_LastMousePosition_17;
  21804. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  21805. L_7 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_5, L_6, NULL);
  21806. V_0 = L_7;
  21807. float L_8;
  21808. L_8 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&V_0), NULL);
  21809. // return wantsEnable;
  21810. return (bool)((int32_t)((int32_t)L_4|((((float)L_8) > ((float)(0.0f)))? 1 : 0)));
  21811. }
  21812. IL_004a:
  21813. {
  21814. // return input.touchCount > 0;
  21815. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_9;
  21816. L_9 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  21817. NullCheck(L_9);
  21818. int32_t L_10;
  21819. L_10 = VirtualFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_9);
  21820. return (bool)((((int32_t)L_10) > ((int32_t)0))? 1 : 0);
  21821. }
  21822. }
  21823. // System.Boolean UnityEngine.EventSystems.TouchInputModule::UseFakeInput()
  21824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_UseFakeInput_m66A84384ADA044187F239B1CFC143C42E5E56774 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method)
  21825. {
  21826. {
  21827. // return !input.touchSupported;
  21828. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_0;
  21829. L_0 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  21830. NullCheck(L_0);
  21831. bool L_1;
  21832. L_1 = VirtualFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_0);
  21833. return (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  21834. }
  21835. }
  21836. // System.Void UnityEngine.EventSystems.TouchInputModule::Process()
  21837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_Process_m3C0CB50AB7D9E92B519787F7742AE0976FB36841 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method)
  21838. {
  21839. {
  21840. // if (UseFakeInput())
  21841. bool L_0;
  21842. L_0 = TouchInputModule_UseFakeInput_m66A84384ADA044187F239B1CFC143C42E5E56774(__this, NULL);
  21843. if (!L_0)
  21844. {
  21845. goto IL_000f;
  21846. }
  21847. }
  21848. {
  21849. // FakeTouches();
  21850. TouchInputModule_FakeTouches_m264BF2C70234CD04B0162FE4CED673B1A77A84F9(__this, NULL);
  21851. return;
  21852. }
  21853. IL_000f:
  21854. {
  21855. // ProcessTouchEvents();
  21856. TouchInputModule_ProcessTouchEvents_mBB28D85996F6280141E39A462BC35EF01373E514(__this, NULL);
  21857. // }
  21858. return;
  21859. }
  21860. }
  21861. // System.Void UnityEngine.EventSystems.TouchInputModule::FakeTouches()
  21862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_FakeTouches_m264BF2C70234CD04B0162FE4CED673B1A77A84F9 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method)
  21863. {
  21864. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* V_0 = NULL;
  21865. {
  21866. // var pointerData = GetMousePointerEventData(0);
  21867. MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09* L_0;
  21868. L_0 = VirtualFuncInvoker1< MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09*, int32_t >::Invoke(28 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, 0);
  21869. // var leftPressData = pointerData.GetButtonState(PointerEventData.InputButton.Left).eventData;
  21870. NullCheck(L_0);
  21871. ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* L_1;
  21872. L_1 = MouseState_GetButtonState_mD25E7D214B0499DBBE3B3E532CD7085C1A021E51(L_0, 0, NULL);
  21873. NullCheck(L_1);
  21874. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_2;
  21875. L_2 = ButtonState_get_eventData_m4767730784143F1DCE06B6138658A31CBC5E155F_inline(L_1, NULL);
  21876. V_0 = L_2;
  21877. // if (leftPressData.PressedThisFrame())
  21878. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_3 = V_0;
  21879. NullCheck(L_3);
  21880. bool L_4;
  21881. L_4 = MouseButtonEventData_PressedThisFrame_mEE5DC95537AAEB346C57DCA85917E0701A44388D(L_3, NULL);
  21882. if (!L_4)
  21883. {
  21884. goto IL_002b;
  21885. }
  21886. }
  21887. {
  21888. // leftPressData.buttonData.delta = Vector2.zero;
  21889. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_5 = V_0;
  21890. NullCheck(L_5);
  21891. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_6 = L_5->___buttonData_1;
  21892. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  21893. L_7 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  21894. NullCheck(L_6);
  21895. PointerEventData_set_delta_mD200AF7CCAEAD92D947091902AF864CB4ACE0F1D_inline(L_6, L_7, NULL);
  21896. }
  21897. IL_002b:
  21898. {
  21899. // ProcessTouchPress(leftPressData.buttonData, leftPressData.PressedThisFrame(), leftPressData.ReleasedThisFrame());
  21900. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_8 = V_0;
  21901. NullCheck(L_8);
  21902. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_9 = L_8->___buttonData_1;
  21903. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_10 = V_0;
  21904. NullCheck(L_10);
  21905. bool L_11;
  21906. L_11 = MouseButtonEventData_PressedThisFrame_mEE5DC95537AAEB346C57DCA85917E0701A44388D(L_10, NULL);
  21907. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_12 = V_0;
  21908. NullCheck(L_12);
  21909. bool L_13;
  21910. L_13 = MouseButtonEventData_ReleasedThisFrame_m5AD4F06D1CA6E0ACD6E84EEFAD4FB112098AFD51(L_12, NULL);
  21911. TouchInputModule_ProcessTouchPress_m1DC51E52E6B419F02626EB567A60411A0FCFA517(__this, L_9, L_11, L_13, NULL);
  21912. // if (input.GetMouseButton(0))
  21913. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_14;
  21914. L_14 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  21915. NullCheck(L_14);
  21916. bool L_15;
  21917. L_15 = VirtualFuncInvoker1< bool, int32_t >::Invoke(25 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButton(System.Int32) */, L_14, 0);
  21918. if (!L_15)
  21919. {
  21920. goto IL_0069;
  21921. }
  21922. }
  21923. {
  21924. // ProcessMove(leftPressData.buttonData);
  21925. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_16 = V_0;
  21926. NullCheck(L_16);
  21927. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_17 = L_16->___buttonData_1;
  21928. VirtualActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_17);
  21929. // ProcessDrag(leftPressData.buttonData);
  21930. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_18 = V_0;
  21931. NullCheck(L_18);
  21932. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_19 = L_18->___buttonData_1;
  21933. VirtualActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(30 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_19);
  21934. }
  21935. IL_0069:
  21936. {
  21937. // }
  21938. return;
  21939. }
  21940. }
  21941. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchEvents()
  21942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchEvents_mBB28D85996F6280141E39A462BC35EF01373E514 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method)
  21943. {
  21944. int32_t V_0 = 0;
  21945. Touch_t03E51455ED508492B3F278903A0114FA0E87B417 V_1;
  21946. memset((&V_1), 0, sizeof(V_1));
  21947. bool V_2 = false;
  21948. bool V_3 = false;
  21949. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* V_4 = NULL;
  21950. {
  21951. // for (int i = 0; i < input.touchCount; ++i)
  21952. V_0 = 0;
  21953. goto IL_0053;
  21954. }
  21955. IL_0004:
  21956. {
  21957. // Touch touch = input.GetTouch(i);
  21958. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_0;
  21959. L_0 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  21960. int32_t L_1 = V_0;
  21961. NullCheck(L_0);
  21962. Touch_t03E51455ED508492B3F278903A0114FA0E87B417 L_2;
  21963. L_2 = VirtualFuncInvoker1< Touch_t03E51455ED508492B3F278903A0114FA0E87B417, int32_t >::Invoke(30 /* UnityEngine.Touch UnityEngine.EventSystems.BaseInput::GetTouch(System.Int32) */, L_0, L_1);
  21964. V_1 = L_2;
  21965. // if (touch.type == TouchType.Indirect)
  21966. int32_t L_3;
  21967. L_3 = Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745((&V_1), NULL);
  21968. if ((((int32_t)L_3) == ((int32_t)1)))
  21969. {
  21970. goto IL_004f;
  21971. }
  21972. }
  21973. {
  21974. // var pointer = GetTouchPointerEventData(touch, out pressed, out released);
  21975. Touch_t03E51455ED508492B3F278903A0114FA0E87B417 L_4 = V_1;
  21976. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_5;
  21977. L_5 = PointerInputModule_GetTouchPointerEventData_m55EBA8BD04214AAD8E98B9109D44610496A5B2E1(__this, L_4, (&V_3), (&V_2), NULL);
  21978. V_4 = L_5;
  21979. // ProcessTouchPress(pointer, pressed, released);
  21980. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_6 = V_4;
  21981. bool L_7 = V_3;
  21982. bool L_8 = V_2;
  21983. TouchInputModule_ProcessTouchPress_m1DC51E52E6B419F02626EB567A60411A0FCFA517(__this, L_6, L_7, L_8, NULL);
  21984. // if (!released)
  21985. bool L_9 = V_2;
  21986. if (L_9)
  21987. {
  21988. goto IL_0047;
  21989. }
  21990. }
  21991. {
  21992. // ProcessMove(pointer);
  21993. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_10 = V_4;
  21994. VirtualActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_10);
  21995. // ProcessDrag(pointer);
  21996. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_11 = V_4;
  21997. VirtualActionInvoker1< PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* >::Invoke(30 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_11);
  21998. goto IL_004f;
  21999. }
  22000. IL_0047:
  22001. {
  22002. // RemovePointerData(pointer);
  22003. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_12 = V_4;
  22004. PointerInputModule_RemovePointerData_m012713A1B4511855549793D6BA2B7998134B1BE9(__this, L_12, NULL);
  22005. }
  22006. IL_004f:
  22007. {
  22008. // for (int i = 0; i < input.touchCount; ++i)
  22009. int32_t L_13 = V_0;
  22010. V_0 = ((int32_t)il2cpp_codegen_add(L_13, 1));
  22011. }
  22012. IL_0053:
  22013. {
  22014. // for (int i = 0; i < input.touchCount; ++i)
  22015. int32_t L_14 = V_0;
  22016. BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622* L_15;
  22017. L_15 = BaseInputModule_get_input_mCB3F78528AA14A7AD7E957870DBB0152B4BF13FB(__this, NULL);
  22018. NullCheck(L_15);
  22019. int32_t L_16;
  22020. L_16 = VirtualFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_15);
  22021. if ((((int32_t)L_14) < ((int32_t)L_16)))
  22022. {
  22023. goto IL_0004;
  22024. }
  22025. }
  22026. {
  22027. // }
  22028. return;
  22029. }
  22030. }
  22031. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  22032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchPress_m1DC51E52E6B419F02626EB567A60411A0FCFA517 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_pointerEvent, bool ___1_pressed, bool ___2_released, const RuntimeMethod* method)
  22033. {
  22034. static bool s_Il2CppMethodInitialized;
  22035. if (!s_Il2CppMethodInitialized)
  22036. {
  22037. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_m0C0E2A729F88D6AB5AC2B4FD9C4E33D181A52A57_RuntimeMethod_var);
  22038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_mF031AC46543C02039764EDB1B0673DFA36B1F58C_RuntimeMethod_var);
  22039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m50CEB3F041077A74C37270714BBF0CC3EB37DD92_RuntimeMethod_var);
  22040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_m6AA443D4F53AF0FEBAC269F761A158635243467E_RuntimeMethod_var);
  22041. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_mABD9E1ECC8C04235760B3855DF03F2308F62071C_RuntimeMethod_var);
  22042. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m024FB23AA1DBB1B7A5E1935FA35A1E4FF57AC5F6_RuntimeMethod_var);
  22043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6_RuntimeMethod_var);
  22044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_m9AA4E18082F53C60962F70D75570F1D400C37FBA_RuntimeMethod_var);
  22045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E_RuntimeMethod_var);
  22046. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  22047. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22048. s_Il2CppMethodInitialized = true;
  22049. }
  22050. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
  22051. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_1;
  22052. memset((&V_1), 0, sizeof(V_1));
  22053. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_2 = NULL;
  22054. float V_3 = 0.0f;
  22055. int32_t V_4 = 0;
  22056. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_5 = NULL;
  22057. {
  22058. // var currentOverGo = pointerEvent.pointerCurrentRaycast.gameObject;
  22059. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_pointerEvent;
  22060. NullCheck(L_0);
  22061. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_1;
  22062. L_1 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(L_0, NULL);
  22063. V_1 = L_1;
  22064. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2;
  22065. L_2 = RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline((&V_1), NULL);
  22066. V_0 = L_2;
  22067. // if (pressed)
  22068. bool L_3 = ___1_pressed;
  22069. if (!L_3)
  22070. {
  22071. goto IL_0125;
  22072. }
  22073. }
  22074. {
  22075. // pointerEvent.eligibleForClick = true;
  22076. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_4 = ___0_pointerEvent;
  22077. NullCheck(L_4);
  22078. PointerEventData_set_eligibleForClick_m360125CB3E348F3CF64C39F163467A842E479C21_inline(L_4, (bool)1, NULL);
  22079. // pointerEvent.delta = Vector2.zero;
  22080. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_5 = ___0_pointerEvent;
  22081. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  22082. L_6 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  22083. NullCheck(L_5);
  22084. PointerEventData_set_delta_mD200AF7CCAEAD92D947091902AF864CB4ACE0F1D_inline(L_5, L_6, NULL);
  22085. // pointerEvent.dragging = false;
  22086. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_7 = ___0_pointerEvent;
  22087. NullCheck(L_7);
  22088. PointerEventData_set_dragging_m43982B3F95F05986F40A736914CFBC45D2A9BB8E_inline(L_7, (bool)0, NULL);
  22089. // pointerEvent.useDragThreshold = true;
  22090. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_8 = ___0_pointerEvent;
  22091. NullCheck(L_8);
  22092. PointerEventData_set_useDragThreshold_m63FE2034E4B240F1A0A902B1EB893B3DBA2D848B_inline(L_8, (bool)1, NULL);
  22093. // pointerEvent.pressPosition = pointerEvent.position;
  22094. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_9 = ___0_pointerEvent;
  22095. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_10 = ___0_pointerEvent;
  22096. NullCheck(L_10);
  22097. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
  22098. L_11 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_10, NULL);
  22099. NullCheck(L_9);
  22100. PointerEventData_set_pressPosition_m85544FBAB798DABE70067508294A6C4841A95379_inline(L_9, L_11, NULL);
  22101. // pointerEvent.pointerPressRaycast = pointerEvent.pointerCurrentRaycast;
  22102. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_12 = ___0_pointerEvent;
  22103. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_13 = ___0_pointerEvent;
  22104. NullCheck(L_13);
  22105. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_14;
  22106. L_14 = PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline(L_13, NULL);
  22107. NullCheck(L_12);
  22108. PointerEventData_set_pointerPressRaycast_m55CA127474B4CBCA795A9C872B7630AAF766F852_inline(L_12, L_14, NULL);
  22109. // DeselectIfSelectionChanged(currentOverGo, pointerEvent);
  22110. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_15 = V_0;
  22111. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_16 = ___0_pointerEvent;
  22112. PointerInputModule_DeselectIfSelectionChanged_m8F111DD2317E33C4F0498F651BC52BD5C984A95B(__this, L_15, L_16, NULL);
  22113. // if (pointerEvent.pointerEnter != currentOverGo)
  22114. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_17 = ___0_pointerEvent;
  22115. NullCheck(L_17);
  22116. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_18;
  22117. L_18 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(L_17, NULL);
  22118. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_19 = V_0;
  22119. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22120. bool L_20;
  22121. L_20 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_18, L_19, NULL);
  22122. if (!L_20)
  22123. {
  22124. goto IL_0072;
  22125. }
  22126. }
  22127. {
  22128. // HandlePointerExitAndEnter(pointerEvent, currentOverGo);
  22129. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_21 = ___0_pointerEvent;
  22130. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_22 = V_0;
  22131. BaseInputModule_HandlePointerExitAndEnter_m0815F06EAF8F937916E0656D66A69844CB211298(__this, L_21, L_22, NULL);
  22132. // pointerEvent.pointerEnter = currentOverGo;
  22133. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_23 = ___0_pointerEvent;
  22134. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_24 = V_0;
  22135. NullCheck(L_23);
  22136. PointerEventData_set_pointerEnter_m2DA660C24CBDE9B83DF2B2D09D9AF0E94A770D17_inline(L_23, L_24, NULL);
  22137. }
  22138. IL_0072:
  22139. {
  22140. // var newPressed = ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.pointerDownHandler);
  22141. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_25 = V_0;
  22142. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_26 = ___0_pointerEvent;
  22143. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  22144. EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117* L_27;
  22145. L_27 = ExecuteEvents_get_pointerDownHandler_mA67CE33D32540939A273DB88D6456C7FE43C13EF_inline(NULL);
  22146. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_28;
  22147. L_28 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_mF031AC46543C02039764EDB1B0673DFA36B1F58C(L_25, L_26, L_27, ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_mF031AC46543C02039764EDB1B0673DFA36B1F58C_RuntimeMethod_var);
  22148. V_2 = L_28;
  22149. // if (newPressed == null)
  22150. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_29 = V_2;
  22151. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22152. bool L_30;
  22153. L_30 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_29, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22154. if (!L_30)
  22155. {
  22156. goto IL_008f;
  22157. }
  22158. }
  22159. {
  22160. // newPressed = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  22161. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_31 = V_0;
  22162. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  22163. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_32;
  22164. L_32 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E(L_31, ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E_RuntimeMethod_var);
  22165. V_2 = L_32;
  22166. }
  22167. IL_008f:
  22168. {
  22169. // float time = Time.unscaledTime;
  22170. float L_33;
  22171. L_33 = Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503(NULL);
  22172. V_3 = L_33;
  22173. // if (newPressed == pointerEvent.lastPress)
  22174. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_34 = V_2;
  22175. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_35 = ___0_pointerEvent;
  22176. NullCheck(L_35);
  22177. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_36;
  22178. L_36 = PointerEventData_get_lastPress_m46720C62503214A44EE947679A8BA307BC2AEEDC_inline(L_35, NULL);
  22179. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22180. bool L_37;
  22181. L_37 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_34, L_36, NULL);
  22182. if (!L_37)
  22183. {
  22184. goto IL_00d6;
  22185. }
  22186. }
  22187. {
  22188. // var diffTime = time - pointerEvent.clickTime;
  22189. float L_38 = V_3;
  22190. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_39 = ___0_pointerEvent;
  22191. NullCheck(L_39);
  22192. float L_40;
  22193. L_40 = PointerEventData_get_clickTime_m5ABE0298E8CEF28B6BD7E750E940756CD78AB96E_inline(L_39, NULL);
  22194. // if (diffTime < 0.3f)
  22195. if ((!(((float)((float)il2cpp_codegen_subtract(L_38, L_40))) < ((float)(0.300000012f)))))
  22196. {
  22197. goto IL_00c6;
  22198. }
  22199. }
  22200. {
  22201. // ++pointerEvent.clickCount;
  22202. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_41 = ___0_pointerEvent;
  22203. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_42 = L_41;
  22204. NullCheck(L_42);
  22205. int32_t L_43;
  22206. L_43 = PointerEventData_get_clickCount_m3977011C09DB9F904B1AAC3708B821B8D6AC0F9F_inline(L_42, NULL);
  22207. V_4 = ((int32_t)il2cpp_codegen_add(L_43, 1));
  22208. int32_t L_44 = V_4;
  22209. NullCheck(L_42);
  22210. PointerEventData_set_clickCount_m0A87C2C367987492F310786DC9C3DF1616EA4D49_inline(L_42, L_44, NULL);
  22211. goto IL_00cd;
  22212. }
  22213. IL_00c6:
  22214. {
  22215. // pointerEvent.clickCount = 1;
  22216. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_45 = ___0_pointerEvent;
  22217. NullCheck(L_45);
  22218. PointerEventData_set_clickCount_m0A87C2C367987492F310786DC9C3DF1616EA4D49_inline(L_45, 1, NULL);
  22219. }
  22220. IL_00cd:
  22221. {
  22222. // pointerEvent.clickTime = time;
  22223. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_46 = ___0_pointerEvent;
  22224. float L_47 = V_3;
  22225. NullCheck(L_46);
  22226. PointerEventData_set_clickTime_m93D27EB35F490AC9100369A23002F09148F85996_inline(L_46, L_47, NULL);
  22227. goto IL_00dd;
  22228. }
  22229. IL_00d6:
  22230. {
  22231. // pointerEvent.clickCount = 1;
  22232. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_48 = ___0_pointerEvent;
  22233. NullCheck(L_48);
  22234. PointerEventData_set_clickCount_m0A87C2C367987492F310786DC9C3DF1616EA4D49_inline(L_48, 1, NULL);
  22235. }
  22236. IL_00dd:
  22237. {
  22238. // pointerEvent.pointerPress = newPressed;
  22239. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_49 = ___0_pointerEvent;
  22240. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_50 = V_2;
  22241. NullCheck(L_49);
  22242. PointerEventData_set_pointerPress_m51241AAA6E5F87ADEBBB8DB7D4452CE45200BEE8(L_49, L_50, NULL);
  22243. // pointerEvent.rawPointerPress = currentOverGo;
  22244. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_51 = ___0_pointerEvent;
  22245. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_52 = V_0;
  22246. NullCheck(L_51);
  22247. PointerEventData_set_rawPointerPress_mEEC4E3C7CD00F1DDCD3DA98DA5837E71BB8455E3_inline(L_51, L_52, NULL);
  22248. // pointerEvent.clickTime = time;
  22249. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_53 = ___0_pointerEvent;
  22250. float L_54 = V_3;
  22251. NullCheck(L_53);
  22252. PointerEventData_set_clickTime_m93D27EB35F490AC9100369A23002F09148F85996_inline(L_53, L_54, NULL);
  22253. // pointerEvent.pointerDrag = ExecuteEvents.GetEventHandler<IDragHandler>(currentOverGo);
  22254. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_55 = ___0_pointerEvent;
  22255. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_56 = V_0;
  22256. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  22257. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_57;
  22258. L_57 = ExecuteEvents_GetEventHandler_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_m9AA4E18082F53C60962F70D75570F1D400C37FBA(L_56, ExecuteEvents_GetEventHandler_TisIDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_m9AA4E18082F53C60962F70D75570F1D400C37FBA_RuntimeMethod_var);
  22259. NullCheck(L_55);
  22260. PointerEventData_set_pointerDrag_m0E8D72362B07962843671C39ADC8F4D5E4915010_inline(L_55, L_57, NULL);
  22261. // if (pointerEvent.pointerDrag != null)
  22262. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_58 = ___0_pointerEvent;
  22263. NullCheck(L_58);
  22264. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_59;
  22265. L_59 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_58, NULL);
  22266. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22267. bool L_60;
  22268. L_60 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_59, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22269. if (!L_60)
  22270. {
  22271. goto IL_011e;
  22272. }
  22273. }
  22274. {
  22275. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.initializePotentialDrag);
  22276. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_61 = ___0_pointerEvent;
  22277. NullCheck(L_61);
  22278. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_62;
  22279. L_62 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_61, NULL);
  22280. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_63 = ___0_pointerEvent;
  22281. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  22282. EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD* L_64;
  22283. L_64 = ExecuteEvents_get_initializePotentialDrag_m16F4CD40448FB1B78F6683AA26A9CC574F48AFBD_inline(NULL);
  22284. bool L_65;
  22285. L_65 = ExecuteEvents_Execute_TisIInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_mABD9E1ECC8C04235760B3855DF03F2308F62071C(L_62, L_63, L_64, ExecuteEvents_Execute_TisIInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_mABD9E1ECC8C04235760B3855DF03F2308F62071C_RuntimeMethod_var);
  22286. }
  22287. IL_011e:
  22288. {
  22289. // m_InputPointerEvent = pointerEvent;
  22290. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_66 = ___0_pointerEvent;
  22291. __this->___m_InputPointerEvent_19 = L_66;
  22292. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_InputPointerEvent_19), (void*)L_66);
  22293. }
  22294. IL_0125:
  22295. {
  22296. // if (released)
  22297. bool L_67 = ___2_released;
  22298. if (!L_67)
  22299. {
  22300. goto IL_01fe;
  22301. }
  22302. }
  22303. {
  22304. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler);
  22305. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_68 = ___0_pointerEvent;
  22306. NullCheck(L_68);
  22307. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_69;
  22308. L_69 = PointerEventData_get_pointerPress_mEE815DDB67E40AA587090BCCE0E3CABA6405C50A_inline(L_68, NULL);
  22309. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_70 = ___0_pointerEvent;
  22310. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  22311. EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8* L_71;
  22312. L_71 = ExecuteEvents_get_pointerUpHandler_m51B83B4AD7498D6F7A2CBD5F2331E91A37AE4CF2_inline(NULL);
  22313. bool L_72;
  22314. L_72 = ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6(L_69, L_70, L_71, ExecuteEvents_Execute_TisIPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_mBB70745D5D17BF6402CABEFF0F52911F88C197A6_RuntimeMethod_var);
  22315. // var pointerUpHandler = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  22316. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_73 = V_0;
  22317. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_74;
  22318. L_74 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E(L_73, ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m3363BED905E60A4545A8CA5B8C68BA709E99536E_RuntimeMethod_var);
  22319. V_5 = L_74;
  22320. // if (pointerEvent.pointerPress == pointerUpHandler && pointerEvent.eligibleForClick)
  22321. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_75 = ___0_pointerEvent;
  22322. NullCheck(L_75);
  22323. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_76;
  22324. L_76 = PointerEventData_get_pointerPress_mEE815DDB67E40AA587090BCCE0E3CABA6405C50A_inline(L_75, NULL);
  22325. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_77 = V_5;
  22326. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22327. bool L_78;
  22328. L_78 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_76, L_77, NULL);
  22329. if (!L_78)
  22330. {
  22331. goto IL_0170;
  22332. }
  22333. }
  22334. {
  22335. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_79 = ___0_pointerEvent;
  22336. NullCheck(L_79);
  22337. bool L_80;
  22338. L_80 = PointerEventData_get_eligibleForClick_m4B01A1640C694FD7421BDFB19CF763BC85672C8E_inline(L_79, NULL);
  22339. if (!L_80)
  22340. {
  22341. goto IL_0170;
  22342. }
  22343. }
  22344. {
  22345. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerClickHandler);
  22346. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_81 = ___0_pointerEvent;
  22347. NullCheck(L_81);
  22348. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_82;
  22349. L_82 = PointerEventData_get_pointerPress_mEE815DDB67E40AA587090BCCE0E3CABA6405C50A_inline(L_81, NULL);
  22350. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_83 = ___0_pointerEvent;
  22351. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  22352. EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E* L_84;
  22353. L_84 = ExecuteEvents_get_pointerClickHandler_m0017F9D1EAF7C02CDDB4C148C92D6685D88EA8D5_inline(NULL);
  22354. bool L_85;
  22355. L_85 = ExecuteEvents_Execute_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m024FB23AA1DBB1B7A5E1935FA35A1E4FF57AC5F6(L_82, L_83, L_84, ExecuteEvents_Execute_TisIPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_m024FB23AA1DBB1B7A5E1935FA35A1E4FF57AC5F6_RuntimeMethod_var);
  22356. goto IL_0193;
  22357. }
  22358. IL_0170:
  22359. {
  22360. // else if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  22361. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_86 = ___0_pointerEvent;
  22362. NullCheck(L_86);
  22363. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_87;
  22364. L_87 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_86, NULL);
  22365. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22366. bool L_88;
  22367. L_88 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_87, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22368. if (!L_88)
  22369. {
  22370. goto IL_0193;
  22371. }
  22372. }
  22373. {
  22374. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_89 = ___0_pointerEvent;
  22375. NullCheck(L_89);
  22376. bool L_90;
  22377. L_90 = PointerEventData_get_dragging_mE0AD837F228E3830D4A74657AD3D47F53F6C87E9_inline(L_89, NULL);
  22378. if (!L_90)
  22379. {
  22380. goto IL_0193;
  22381. }
  22382. }
  22383. {
  22384. // ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.dropHandler);
  22385. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_91 = V_0;
  22386. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_92 = ___0_pointerEvent;
  22387. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  22388. EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733* L_93;
  22389. L_93 = ExecuteEvents_get_dropHandler_m8E00FA7361DE68780ACEB365E6B14206A2180D03_inline(NULL);
  22390. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_94;
  22391. L_94 = ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_m0C0E2A729F88D6AB5AC2B4FD9C4E33D181A52A57(L_91, L_92, L_93, ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_m0C0E2A729F88D6AB5AC2B4FD9C4E33D181A52A57_RuntimeMethod_var);
  22392. }
  22393. IL_0193:
  22394. {
  22395. // pointerEvent.eligibleForClick = false;
  22396. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_95 = ___0_pointerEvent;
  22397. NullCheck(L_95);
  22398. PointerEventData_set_eligibleForClick_m360125CB3E348F3CF64C39F163467A842E479C21_inline(L_95, (bool)0, NULL);
  22399. // pointerEvent.pointerPress = null;
  22400. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_96 = ___0_pointerEvent;
  22401. NullCheck(L_96);
  22402. PointerEventData_set_pointerPress_m51241AAA6E5F87ADEBBB8DB7D4452CE45200BEE8(L_96, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  22403. // pointerEvent.rawPointerPress = null;
  22404. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_97 = ___0_pointerEvent;
  22405. NullCheck(L_97);
  22406. PointerEventData_set_rawPointerPress_mEEC4E3C7CD00F1DDCD3DA98DA5837E71BB8455E3_inline(L_97, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  22407. // if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  22408. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_98 = ___0_pointerEvent;
  22409. NullCheck(L_98);
  22410. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_99;
  22411. L_99 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_98, NULL);
  22412. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22413. bool L_100;
  22414. L_100 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_99, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22415. if (!L_100)
  22416. {
  22417. goto IL_01d0;
  22418. }
  22419. }
  22420. {
  22421. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_101 = ___0_pointerEvent;
  22422. NullCheck(L_101);
  22423. bool L_102;
  22424. L_102 = PointerEventData_get_dragging_mE0AD837F228E3830D4A74657AD3D47F53F6C87E9_inline(L_101, NULL);
  22425. if (!L_102)
  22426. {
  22427. goto IL_01d0;
  22428. }
  22429. }
  22430. {
  22431. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.endDragHandler);
  22432. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_103 = ___0_pointerEvent;
  22433. NullCheck(L_103);
  22434. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_104;
  22435. L_104 = PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline(L_103, NULL);
  22436. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_105 = ___0_pointerEvent;
  22437. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  22438. EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C* L_106;
  22439. L_106 = ExecuteEvents_get_endDragHandler_mE78FEEEAE114635E416FF1FE33C851E62B60555B_inline(NULL);
  22440. bool L_107;
  22441. L_107 = ExecuteEvents_Execute_TisIEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_m6AA443D4F53AF0FEBAC269F761A158635243467E(L_104, L_105, L_106, ExecuteEvents_Execute_TisIEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_m6AA443D4F53AF0FEBAC269F761A158635243467E_RuntimeMethod_var);
  22442. }
  22443. IL_01d0:
  22444. {
  22445. // pointerEvent.dragging = false;
  22446. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_108 = ___0_pointerEvent;
  22447. NullCheck(L_108);
  22448. PointerEventData_set_dragging_m43982B3F95F05986F40A736914CFBC45D2A9BB8E_inline(L_108, (bool)0, NULL);
  22449. // pointerEvent.pointerDrag = null;
  22450. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_109 = ___0_pointerEvent;
  22451. NullCheck(L_109);
  22452. PointerEventData_set_pointerDrag_m0E8D72362B07962843671C39ADC8F4D5E4915010_inline(L_109, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  22453. // ExecuteEvents.ExecuteHierarchy(pointerEvent.pointerEnter, pointerEvent, ExecuteEvents.pointerExitHandler);
  22454. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_110 = ___0_pointerEvent;
  22455. NullCheck(L_110);
  22456. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_111;
  22457. L_111 = PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline(L_110, NULL);
  22458. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_112 = ___0_pointerEvent;
  22459. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  22460. EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* L_113;
  22461. L_113 = ExecuteEvents_get_pointerExitHandler_m03735363884BC967C1B04246B51FE98886C9C6DE_inline(NULL);
  22462. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_114;
  22463. L_114 = ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m50CEB3F041077A74C37270714BBF0CC3EB37DD92(L_111, L_112, L_113, ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_m50CEB3F041077A74C37270714BBF0CC3EB37DD92_RuntimeMethod_var);
  22464. // pointerEvent.pointerEnter = null;
  22465. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_115 = ___0_pointerEvent;
  22466. NullCheck(L_115);
  22467. PointerEventData_set_pointerEnter_m2DA660C24CBDE9B83DF2B2D09D9AF0E94A770D17_inline(L_115, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  22468. // m_InputPointerEvent = pointerEvent;
  22469. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_116 = ___0_pointerEvent;
  22470. __this->___m_InputPointerEvent_19 = L_116;
  22471. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_InputPointerEvent_19), (void*)L_116);
  22472. }
  22473. IL_01fe:
  22474. {
  22475. // }
  22476. return;
  22477. }
  22478. }
  22479. // System.Void UnityEngine.EventSystems.TouchInputModule::DeactivateModule()
  22480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_DeactivateModule_m7CF377DBC376C3EC560523E76514E9F47CCC9DEE (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method)
  22481. {
  22482. {
  22483. // base.DeactivateModule();
  22484. BaseInputModule_DeactivateModule_mAE698307DADBE4DE8A26BD3DE5F3F7E3D75B385D(__this, NULL);
  22485. // ClearSelection();
  22486. PointerInputModule_ClearSelection_mC5852667E5B9CA97C2A4CAB3D7C907344511C1D2(__this, NULL);
  22487. // }
  22488. return;
  22489. }
  22490. }
  22491. // System.String UnityEngine.EventSystems.TouchInputModule::ToString()
  22492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchInputModule_ToString_m1AD08DB012D85A33FC0EA3322D5AA5EB98CD1956 (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method)
  22493. {
  22494. static bool s_Il2CppMethodInitialized;
  22495. if (!s_Il2CppMethodInitialized)
  22496. {
  22497. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_GetEnumerator_m5127D66D8AB03E7A21778DD898242C65F0EED034_RuntimeMethod_var);
  22498. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m939CB6214446517A933B0216F1C64AB86E291714_RuntimeMethod_var);
  22499. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m69F94D82492DD2778B91F594B491223C02265150_RuntimeMethod_var);
  22500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mEC2B6AFDB80F9344C20DF0D6A63925642A413615_RuntimeMethod_var);
  22501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_ToString_m5F8161F26E20B830F794E3C0B87C0570D011D4AD_RuntimeMethod_var);
  22502. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  22503. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral55489C2AE4CD8276F5514C1F5C0FC0E6C828316F);
  22504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9778C320E07EB86C3995D33DDB63310A2DC91762);
  22505. s_Il2CppMethodInitialized = true;
  22506. }
  22507. StringBuilder_t* V_0 = NULL;
  22508. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* V_1 = NULL;
  22509. Enumerator_tAC6F215019B1EAEAEE81308CEBA6052DECD5EE7E V_2;
  22510. memset((&V_2), 0, sizeof(V_2));
  22511. KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296 V_3;
  22512. memset((&V_3), 0, sizeof(V_3));
  22513. StringBuilder_t* G_B2_0 = NULL;
  22514. StringBuilder_t* G_B1_0 = NULL;
  22515. String_t* G_B3_0 = NULL;
  22516. StringBuilder_t* G_B3_1 = NULL;
  22517. {
  22518. // var sb = new StringBuilder();
  22519. StringBuilder_t* L_0 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  22520. NullCheck(L_0);
  22521. StringBuilder__ctor_m1D99713357DE05DAFA296633639DB55F8C30587D(L_0, NULL);
  22522. V_0 = L_0;
  22523. // sb.AppendLine(UseFakeInput() ? "Input: Faked" : "Input: Touch");
  22524. StringBuilder_t* L_1 = V_0;
  22525. bool L_2;
  22526. L_2 = TouchInputModule_UseFakeInput_m66A84384ADA044187F239B1CFC143C42E5E56774(__this, NULL);
  22527. G_B1_0 = L_1;
  22528. if (L_2)
  22529. {
  22530. G_B2_0 = L_1;
  22531. goto IL_0016;
  22532. }
  22533. }
  22534. {
  22535. G_B3_0 = _stringLiteral55489C2AE4CD8276F5514C1F5C0FC0E6C828316F;
  22536. G_B3_1 = G_B1_0;
  22537. goto IL_001b;
  22538. }
  22539. IL_0016:
  22540. {
  22541. G_B3_0 = _stringLiteral9778C320E07EB86C3995D33DDB63310A2DC91762;
  22542. G_B3_1 = G_B2_0;
  22543. }
  22544. IL_001b:
  22545. {
  22546. NullCheck(G_B3_1);
  22547. StringBuilder_t* L_3;
  22548. L_3 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(G_B3_1, G_B3_0, NULL);
  22549. // if (UseFakeInput())
  22550. bool L_4;
  22551. L_4 = TouchInputModule_UseFakeInput_m66A84384ADA044187F239B1CFC143C42E5E56774(__this, NULL);
  22552. if (!L_4)
  22553. {
  22554. goto IL_0043;
  22555. }
  22556. }
  22557. {
  22558. // var pointerData = GetLastPointerEventData(kMouseLeftId);
  22559. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_5;
  22560. L_5 = PointerInputModule_GetLastPointerEventData_m6355023718EB2DCF6D9C226A57B63B70CCEECAB4(__this, (-1), NULL);
  22561. V_1 = L_5;
  22562. // if (pointerData != null)
  22563. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_6 = V_1;
  22564. if (!L_6)
  22565. {
  22566. goto IL_0086;
  22567. }
  22568. }
  22569. {
  22570. // sb.AppendLine(pointerData.ToString());
  22571. StringBuilder_t* L_7 = V_0;
  22572. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_8 = V_1;
  22573. NullCheck(L_8);
  22574. String_t* L_9;
  22575. L_9 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8);
  22576. NullCheck(L_7);
  22577. StringBuilder_t* L_10;
  22578. L_10 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_7, L_9, NULL);
  22579. goto IL_0086;
  22580. }
  22581. IL_0043:
  22582. {
  22583. // foreach (var pointerEventData in m_PointerData)
  22584. Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* L_11 = ((PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556*)__this)->___m_PointerData_15;
  22585. NullCheck(L_11);
  22586. Enumerator_tAC6F215019B1EAEAEE81308CEBA6052DECD5EE7E L_12;
  22587. L_12 = Dictionary_2_GetEnumerator_m5127D66D8AB03E7A21778DD898242C65F0EED034(L_11, Dictionary_2_GetEnumerator_m5127D66D8AB03E7A21778DD898242C65F0EED034_RuntimeMethod_var);
  22588. V_2 = L_12;
  22589. }
  22590. {
  22591. auto __finallyBlock = il2cpp::utils::Finally([&]
  22592. {
  22593. FINALLY_0078:
  22594. {// begin finally (depth: 1)
  22595. Enumerator_Dispose_m939CB6214446517A933B0216F1C64AB86E291714((&V_2), Enumerator_Dispose_m939CB6214446517A933B0216F1C64AB86E291714_RuntimeMethod_var);
  22596. return;
  22597. }// end finally (depth: 1)
  22598. });
  22599. try
  22600. {// begin try (depth: 1)
  22601. {
  22602. goto IL_006d_1;
  22603. }
  22604. IL_0051_1:
  22605. {
  22606. // foreach (var pointerEventData in m_PointerData)
  22607. KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296 L_13;
  22608. L_13 = Enumerator_get_Current_mEC2B6AFDB80F9344C20DF0D6A63925642A413615_inline((&V_2), Enumerator_get_Current_mEC2B6AFDB80F9344C20DF0D6A63925642A413615_RuntimeMethod_var);
  22609. V_3 = L_13;
  22610. // sb.AppendLine(pointerEventData.ToString());
  22611. StringBuilder_t* L_14 = V_0;
  22612. String_t* L_15;
  22613. L_15 = KeyValuePair_2_ToString_m5F8161F26E20B830F794E3C0B87C0570D011D4AD((&V_3), KeyValuePair_2_ToString_m5F8161F26E20B830F794E3C0B87C0570D011D4AD_RuntimeMethod_var);
  22614. NullCheck(L_14);
  22615. StringBuilder_t* L_16;
  22616. L_16 = StringBuilder_AppendLine_mF75744CE941C63E33188E22E936B71A24D3CBF88(L_14, L_15, NULL);
  22617. }
  22618. IL_006d_1:
  22619. {
  22620. // foreach (var pointerEventData in m_PointerData)
  22621. bool L_17;
  22622. L_17 = Enumerator_MoveNext_m69F94D82492DD2778B91F594B491223C02265150((&V_2), Enumerator_MoveNext_m69F94D82492DD2778B91F594B491223C02265150_RuntimeMethod_var);
  22623. if (L_17)
  22624. {
  22625. goto IL_0051_1;
  22626. }
  22627. }
  22628. {
  22629. goto IL_0086;
  22630. }
  22631. }// end try (depth: 1)
  22632. catch(Il2CppExceptionWrapper& e)
  22633. {
  22634. __finallyBlock.StoreException(e.ex);
  22635. }
  22636. }
  22637. IL_0086:
  22638. {
  22639. // return sb.ToString();
  22640. StringBuilder_t* L_18 = V_0;
  22641. NullCheck(L_18);
  22642. String_t* L_19;
  22643. L_19 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_18);
  22644. return L_19;
  22645. }
  22646. }
  22647. #ifdef __clang__
  22648. #pragma clang diagnostic pop
  22649. #endif
  22650. #ifdef __clang__
  22651. #pragma clang diagnostic push
  22652. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22653. #pragma clang diagnostic ignored "-Wunused-variable"
  22654. #endif
  22655. // System.Void UnityEngine.EventSystems.RaycasterManager::AddRaycaster(UnityEngine.EventSystems.BaseRaycaster)
  22656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_AddRaycaster_mD2EE52F55FBDB3BEAAF583C4445D4D16B09B6350 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___0_baseRaycaster, const RuntimeMethod* method)
  22657. {
  22658. static bool s_Il2CppMethodInitialized;
  22659. if (!s_Il2CppMethodInitialized)
  22660. {
  22661. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m82AF5EAB1EA13F21CE5250B008E4EBCFEDAB6D53_RuntimeMethod_var);
  22662. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m1F747311B8D41F5857768B1D6D5C51C43CA8BE4C_RuntimeMethod_var);
  22663. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  22664. s_Il2CppMethodInitialized = true;
  22665. }
  22666. {
  22667. // if (s_Raycasters.Contains(baseRaycaster))
  22668. il2cpp_codegen_runtime_class_init_inline(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  22669. List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* L_0 = ((RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var))->___s_Raycasters_0;
  22670. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_1 = ___0_baseRaycaster;
  22671. NullCheck(L_0);
  22672. bool L_2;
  22673. L_2 = List_1_Contains_m1F747311B8D41F5857768B1D6D5C51C43CA8BE4C(L_0, L_1, List_1_Contains_m1F747311B8D41F5857768B1D6D5C51C43CA8BE4C_RuntimeMethod_var);
  22674. if (!L_2)
  22675. {
  22676. goto IL_000e;
  22677. }
  22678. }
  22679. {
  22680. // return;
  22681. return;
  22682. }
  22683. IL_000e:
  22684. {
  22685. // s_Raycasters.Add(baseRaycaster);
  22686. il2cpp_codegen_runtime_class_init_inline(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  22687. List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* L_3 = ((RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var))->___s_Raycasters_0;
  22688. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_4 = ___0_baseRaycaster;
  22689. NullCheck(L_3);
  22690. List_1_Add_m82AF5EAB1EA13F21CE5250B008E4EBCFEDAB6D53_inline(L_3, L_4, List_1_Add_m82AF5EAB1EA13F21CE5250B008E4EBCFEDAB6D53_RuntimeMethod_var);
  22691. // }
  22692. return;
  22693. }
  22694. }
  22695. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::GetRaycasters()
  22696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* RaycasterManager_GetRaycasters_m876BA9CA8DB8E6D351DC4A97473753503B7017DE (const RuntimeMethod* method)
  22697. {
  22698. static bool s_Il2CppMethodInitialized;
  22699. if (!s_Il2CppMethodInitialized)
  22700. {
  22701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  22702. s_Il2CppMethodInitialized = true;
  22703. }
  22704. {
  22705. // return s_Raycasters;
  22706. il2cpp_codegen_runtime_class_init_inline(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  22707. List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* L_0 = ((RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var))->___s_Raycasters_0;
  22708. return L_0;
  22709. }
  22710. }
  22711. // System.Void UnityEngine.EventSystems.RaycasterManager::RemoveRaycasters(UnityEngine.EventSystems.BaseRaycaster)
  22712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_RemoveRaycasters_m0800E0ACE007AD43B62D10C1029EC85E7DE28999 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___0_baseRaycaster, const RuntimeMethod* method)
  22713. {
  22714. static bool s_Il2CppMethodInitialized;
  22715. if (!s_Il2CppMethodInitialized)
  22716. {
  22717. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m1F747311B8D41F5857768B1D6D5C51C43CA8BE4C_RuntimeMethod_var);
  22718. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m585A9E471D1C60EE46BA224A58947647F1E2B83B_RuntimeMethod_var);
  22719. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  22720. s_Il2CppMethodInitialized = true;
  22721. }
  22722. {
  22723. // if (!s_Raycasters.Contains(baseRaycaster))
  22724. il2cpp_codegen_runtime_class_init_inline(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  22725. List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* L_0 = ((RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var))->___s_Raycasters_0;
  22726. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_1 = ___0_baseRaycaster;
  22727. NullCheck(L_0);
  22728. bool L_2;
  22729. L_2 = List_1_Contains_m1F747311B8D41F5857768B1D6D5C51C43CA8BE4C(L_0, L_1, List_1_Contains_m1F747311B8D41F5857768B1D6D5C51C43CA8BE4C_RuntimeMethod_var);
  22730. if (L_2)
  22731. {
  22732. goto IL_000e;
  22733. }
  22734. }
  22735. {
  22736. // return;
  22737. return;
  22738. }
  22739. IL_000e:
  22740. {
  22741. // s_Raycasters.Remove(baseRaycaster);
  22742. il2cpp_codegen_runtime_class_init_inline(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  22743. List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* L_3 = ((RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var))->___s_Raycasters_0;
  22744. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_4 = ___0_baseRaycaster;
  22745. NullCheck(L_3);
  22746. bool L_5;
  22747. L_5 = List_1_Remove_m585A9E471D1C60EE46BA224A58947647F1E2B83B(L_3, L_4, List_1_Remove_m585A9E471D1C60EE46BA224A58947647F1E2B83B_RuntimeMethod_var);
  22748. // }
  22749. return;
  22750. }
  22751. }
  22752. // System.Void UnityEngine.EventSystems.RaycasterManager::.cctor()
  22753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager__cctor_m06146026A557346F1469D15E855918E746125F90 (const RuntimeMethod* method)
  22754. {
  22755. static bool s_Il2CppMethodInitialized;
  22756. if (!s_Il2CppMethodInitialized)
  22757. {
  22758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m53B48CB7A08406A33847E0C3D9D7511DE8FB0D41_RuntimeMethod_var);
  22759. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t02E640552264E3DEAE676267B620815D33BCD0DF_il2cpp_TypeInfo_var);
  22760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  22761. s_Il2CppMethodInitialized = true;
  22762. }
  22763. {
  22764. // private static readonly List<BaseRaycaster> s_Raycasters = new List<BaseRaycaster>();
  22765. List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* L_0 = (List_1_t02E640552264E3DEAE676267B620815D33BCD0DF*)il2cpp_codegen_object_new(List_1_t02E640552264E3DEAE676267B620815D33BCD0DF_il2cpp_TypeInfo_var);
  22766. NullCheck(L_0);
  22767. List_1__ctor_m53B48CB7A08406A33847E0C3D9D7511DE8FB0D41(L_0, List_1__ctor_m53B48CB7A08406A33847E0C3D9D7511DE8FB0D41_RuntimeMethod_var);
  22768. ((RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var))->___s_Raycasters_0 = L_0;
  22769. Il2CppCodeGenWriteBarrier((void**)(&((RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var))->___s_Raycasters_0), (void*)L_0);
  22770. return;
  22771. }
  22772. }
  22773. #ifdef __clang__
  22774. #pragma clang diagnostic pop
  22775. #endif
  22776. #ifdef __clang__
  22777. #pragma clang diagnostic push
  22778. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22779. #pragma clang diagnostic ignored "-Wunused-variable"
  22780. #endif
  22781. // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_priority()
  22782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_priority_m79C109ECC138B84A60F9CFA40242628A8B29C838 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method)
  22783. {
  22784. {
  22785. // get { return 0; }
  22786. return 0;
  22787. }
  22788. }
  22789. // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority()
  22790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_sortOrderPriority_m4E0BEBF85F720AE4B7C78E99CCD786779C3E7226 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method)
  22791. {
  22792. {
  22793. // get { return int.MinValue; }
  22794. return ((int32_t)-2147483648LL);
  22795. }
  22796. }
  22797. // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority()
  22798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_renderOrderPriority_m03C407856FF76393AB6EE26FA173131B8F36CA66 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method)
  22799. {
  22800. {
  22801. // get { return int.MinValue; }
  22802. return ((int32_t)-2147483648LL);
  22803. }
  22804. }
  22805. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.BaseRaycaster::get_rootRaycaster()
  22806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* BaseRaycaster_get_rootRaycaster_m63E20D85A8B9867AC196768924F8BE579668BF28 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method)
  22807. {
  22808. static bool s_Il2CppMethodInitialized;
  22809. if (!s_Il2CppMethodInitialized)
  22810. {
  22811. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInParent_TisBaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832_mA869CA05E07609C8F435F1D779B138F3F2425F8C_RuntimeMethod_var);
  22812. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22813. s_Il2CppMethodInitialized = true;
  22814. }
  22815. BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799* V_0 = NULL;
  22816. {
  22817. // if (m_RootRaycaster == null)
  22818. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_0 = __this->___m_RootRaycaster_4;
  22819. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22820. bool L_1;
  22821. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22822. if (!L_1)
  22823. {
  22824. goto IL_0026;
  22825. }
  22826. }
  22827. {
  22828. // var baseRaycasters = GetComponentsInParent<BaseRaycaster>();
  22829. BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799* L_2;
  22830. L_2 = Component_GetComponentsInParent_TisBaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832_mA869CA05E07609C8F435F1D779B138F3F2425F8C(__this, Component_GetComponentsInParent_TisBaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832_mA869CA05E07609C8F435F1D779B138F3F2425F8C_RuntimeMethod_var);
  22831. V_0 = L_2;
  22832. // if (baseRaycasters.Length != 0)
  22833. BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799* L_3 = V_0;
  22834. NullCheck(L_3);
  22835. if (!(((RuntimeArray*)L_3)->max_length))
  22836. {
  22837. goto IL_0026;
  22838. }
  22839. }
  22840. {
  22841. // m_RootRaycaster = baseRaycasters[baseRaycasters.Length - 1];
  22842. BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799* L_4 = V_0;
  22843. BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799* L_5 = V_0;
  22844. NullCheck(L_5);
  22845. NullCheck(L_4);
  22846. int32_t L_6 = ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_5)->max_length)), 1));
  22847. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  22848. __this->___m_RootRaycaster_4 = L_7;
  22849. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RootRaycaster_4), (void*)L_7);
  22850. }
  22851. IL_0026:
  22852. {
  22853. // return m_RootRaycaster;
  22854. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_8 = __this->___m_RootRaycaster_4;
  22855. return L_8;
  22856. }
  22857. }
  22858. // System.String UnityEngine.EventSystems.BaseRaycaster::ToString()
  22859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* BaseRaycaster_ToString_m12811CE16AB7E07C949B78CDE309C4B2E44B5377 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method)
  22860. {
  22861. static bool s_Il2CppMethodInitialized;
  22862. if (!s_Il2CppMethodInitialized)
  22863. {
  22864. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var);
  22865. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2E8BE7BC315CC297C7A3C2864B3A2ED1BD553384);
  22866. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral70F1769C72FCAF144F53009F7DA60ED467C29635);
  22867. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral75B536F4B16F980DC1BE8BFB67378A32681C6F79);
  22868. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9D2B27E9061DE91A9190184698F3F04E23827CA1);
  22869. s_Il2CppMethodInitialized = true;
  22870. }
  22871. int32_t V_0 = 0;
  22872. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B2_0 = NULL;
  22873. int32_t G_B2_1 = 0;
  22874. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B2_2 = NULL;
  22875. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B2_3 = NULL;
  22876. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B1_0 = NULL;
  22877. int32_t G_B1_1 = 0;
  22878. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B1_2 = NULL;
  22879. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B1_3 = NULL;
  22880. String_t* G_B3_0 = NULL;
  22881. int32_t G_B3_1 = 0;
  22882. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B3_2 = NULL;
  22883. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B3_3 = NULL;
  22884. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B5_0 = NULL;
  22885. int32_t G_B5_1 = 0;
  22886. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B5_2 = NULL;
  22887. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B5_3 = NULL;
  22888. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B4_0 = NULL;
  22889. int32_t G_B4_1 = 0;
  22890. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B4_2 = NULL;
  22891. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B4_3 = NULL;
  22892. String_t* G_B6_0 = NULL;
  22893. int32_t G_B6_1 = 0;
  22894. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B6_2 = NULL;
  22895. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B6_3 = NULL;
  22896. {
  22897. // return "Name: " + gameObject + "\n" +
  22898. // "eventCamera: " + eventCamera + "\n" +
  22899. // "sortOrderPriority: " + sortOrderPriority + "\n" +
  22900. // "renderOrderPriority: " + renderOrderPriority;
  22901. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)8);
  22902. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = L_0;
  22903. NullCheck(L_1);
  22904. ArrayElementTypeCheck (L_1, _stringLiteral70F1769C72FCAF144F53009F7DA60ED467C29635);
  22905. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteral70F1769C72FCAF144F53009F7DA60ED467C29635);
  22906. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = L_1;
  22907. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3;
  22908. L_3 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  22909. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = L_3;
  22910. G_B1_0 = L_4;
  22911. G_B1_1 = 1;
  22912. G_B1_2 = L_2;
  22913. G_B1_3 = L_2;
  22914. if (L_4)
  22915. {
  22916. G_B2_0 = L_4;
  22917. G_B2_1 = 1;
  22918. G_B2_2 = L_2;
  22919. G_B2_3 = L_2;
  22920. goto IL_001d;
  22921. }
  22922. }
  22923. {
  22924. G_B3_0 = ((String_t*)(NULL));
  22925. G_B3_1 = G_B1_1;
  22926. G_B3_2 = G_B1_2;
  22927. G_B3_3 = G_B1_3;
  22928. goto IL_0022;
  22929. }
  22930. IL_001d:
  22931. {
  22932. NullCheck(G_B2_0);
  22933. String_t* L_5;
  22934. L_5 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B2_0);
  22935. G_B3_0 = L_5;
  22936. G_B3_1 = G_B2_1;
  22937. G_B3_2 = G_B2_2;
  22938. G_B3_3 = G_B2_3;
  22939. }
  22940. IL_0022:
  22941. {
  22942. NullCheck(G_B3_2);
  22943. ArrayElementTypeCheck (G_B3_2, G_B3_0);
  22944. (G_B3_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B3_1), (String_t*)G_B3_0);
  22945. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_6 = G_B3_3;
  22946. NullCheck(L_6);
  22947. ArrayElementTypeCheck (L_6, _stringLiteral9D2B27E9061DE91A9190184698F3F04E23827CA1);
  22948. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteral9D2B27E9061DE91A9190184698F3F04E23827CA1);
  22949. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_7 = L_6;
  22950. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_8;
  22951. L_8 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  22952. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9 = L_8;
  22953. G_B4_0 = L_9;
  22954. G_B4_1 = 3;
  22955. G_B4_2 = L_7;
  22956. G_B4_3 = L_7;
  22957. if (L_9)
  22958. {
  22959. G_B5_0 = L_9;
  22960. G_B5_1 = 3;
  22961. G_B5_2 = L_7;
  22962. G_B5_3 = L_7;
  22963. goto IL_003a;
  22964. }
  22965. }
  22966. {
  22967. G_B6_0 = ((String_t*)(NULL));
  22968. G_B6_1 = G_B4_1;
  22969. G_B6_2 = G_B4_2;
  22970. G_B6_3 = G_B4_3;
  22971. goto IL_003f;
  22972. }
  22973. IL_003a:
  22974. {
  22975. NullCheck(G_B5_0);
  22976. String_t* L_10;
  22977. L_10 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B5_0);
  22978. G_B6_0 = L_10;
  22979. G_B6_1 = G_B5_1;
  22980. G_B6_2 = G_B5_2;
  22981. G_B6_3 = G_B5_3;
  22982. }
  22983. IL_003f:
  22984. {
  22985. NullCheck(G_B6_2);
  22986. ArrayElementTypeCheck (G_B6_2, G_B6_0);
  22987. (G_B6_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B6_1), (String_t*)G_B6_0);
  22988. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_11 = G_B6_3;
  22989. NullCheck(L_11);
  22990. ArrayElementTypeCheck (L_11, _stringLiteral2E8BE7BC315CC297C7A3C2864B3A2ED1BD553384);
  22991. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteral2E8BE7BC315CC297C7A3C2864B3A2ED1BD553384);
  22992. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_12 = L_11;
  22993. int32_t L_13;
  22994. L_13 = VirtualFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, __this);
  22995. V_0 = L_13;
  22996. String_t* L_14;
  22997. L_14 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_0), NULL);
  22998. NullCheck(L_12);
  22999. ArrayElementTypeCheck (L_12, L_14);
  23000. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)L_14);
  23001. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = L_12;
  23002. NullCheck(L_15);
  23003. ArrayElementTypeCheck (L_15, _stringLiteral75B536F4B16F980DC1BE8BFB67378A32681C6F79);
  23004. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(6), (String_t*)_stringLiteral75B536F4B16F980DC1BE8BFB67378A32681C6F79);
  23005. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = L_15;
  23006. int32_t L_17;
  23007. L_17 = VirtualFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, __this);
  23008. V_0 = L_17;
  23009. String_t* L_18;
  23010. L_18 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_0), NULL);
  23011. NullCheck(L_16);
  23012. ArrayElementTypeCheck (L_16, L_18);
  23013. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(7), (String_t*)L_18);
  23014. String_t* L_19;
  23015. L_19 = String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A(L_16, NULL);
  23016. return L_19;
  23017. }
  23018. }
  23019. // System.Void UnityEngine.EventSystems.BaseRaycaster::OnEnable()
  23020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster_OnEnable_m87CCF1ACD4116BB8BC0D9DB427F5B07C6FDE3D96 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method)
  23021. {
  23022. static bool s_Il2CppMethodInitialized;
  23023. if (!s_Il2CppMethodInitialized)
  23024. {
  23025. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  23026. s_Il2CppMethodInitialized = true;
  23027. }
  23028. {
  23029. // base.OnEnable();
  23030. UIBehaviour_OnEnable_m8989ABF5C038905A68E5536BED2E6FFAF8767FFC(__this, NULL);
  23031. // RaycasterManager.AddRaycaster(this);
  23032. il2cpp_codegen_runtime_class_init_inline(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  23033. RaycasterManager_AddRaycaster_mD2EE52F55FBDB3BEAAF583C4445D4D16B09B6350(__this, NULL);
  23034. // }
  23035. return;
  23036. }
  23037. }
  23038. // System.Void UnityEngine.EventSystems.BaseRaycaster::OnDisable()
  23039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster_OnDisable_mC90A700D5F78DDAD0DD926983C2A8D7C50A5D880 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method)
  23040. {
  23041. static bool s_Il2CppMethodInitialized;
  23042. if (!s_Il2CppMethodInitialized)
  23043. {
  23044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  23045. s_Il2CppMethodInitialized = true;
  23046. }
  23047. {
  23048. // RaycasterManager.RemoveRaycasters(this);
  23049. il2cpp_codegen_runtime_class_init_inline(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  23050. RaycasterManager_RemoveRaycasters_m0800E0ACE007AD43B62D10C1029EC85E7DE28999(__this, NULL);
  23051. // base.OnDisable();
  23052. UIBehaviour_OnDisable_m18D5A0B93F65FB50F4D6CE8197EC07F3452C5DDE(__this, NULL);
  23053. // }
  23054. return;
  23055. }
  23056. }
  23057. // System.Void UnityEngine.EventSystems.BaseRaycaster::OnCanvasHierarchyChanged()
  23058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster_OnCanvasHierarchyChanged_m20A82CFED659012D1F052C5026B8294B44D99BD7 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method)
  23059. {
  23060. {
  23061. // base.OnCanvasHierarchyChanged();
  23062. UIBehaviour_OnCanvasHierarchyChanged_mCAC018CB33FA00E857288B64E3722226638A1229(__this, NULL);
  23063. // m_RootRaycaster = null;
  23064. __this->___m_RootRaycaster_4 = (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832*)NULL;
  23065. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RootRaycaster_4), (void*)(BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832*)NULL);
  23066. // }
  23067. return;
  23068. }
  23069. }
  23070. // System.Void UnityEngine.EventSystems.BaseRaycaster::OnTransformParentChanged()
  23071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster_OnTransformParentChanged_m121068CDDBC97032FF51C4ED944D4C126CB58F7F (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method)
  23072. {
  23073. {
  23074. // base.OnTransformParentChanged();
  23075. UIBehaviour_OnTransformParentChanged_mAD56D3C6049A1746F00DC2643D1666F7DE921384(__this, NULL);
  23076. // m_RootRaycaster = null;
  23077. __this->___m_RootRaycaster_4 = (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832*)NULL;
  23078. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RootRaycaster_4), (void*)(BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832*)NULL);
  23079. // }
  23080. return;
  23081. }
  23082. }
  23083. // System.Void UnityEngine.EventSystems.BaseRaycaster::.ctor()
  23084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster__ctor_m1B6A963368E54C1E450BE15FAF1AE082142A1683 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method)
  23085. {
  23086. {
  23087. UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337(__this, NULL);
  23088. return;
  23089. }
  23090. }
  23091. #ifdef __clang__
  23092. #pragma clang diagnostic pop
  23093. #endif
  23094. #ifdef __clang__
  23095. #pragma clang diagnostic push
  23096. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23097. #pragma clang diagnostic ignored "-Wunused-variable"
  23098. #endif
  23099. // System.Void UnityEngine.EventSystems.Physics2DRaycaster::.ctor()
  23100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics2DRaycaster__ctor_mF2F12F2AF9DDCA74EB09349D038A67F3D3F88CF9 (Physics2DRaycaster_t8E0FE5BD8DC96C60EE4BA334B0607B63A69761A7* __this, const RuntimeMethod* method)
  23101. {
  23102. {
  23103. // protected Physics2DRaycaster()
  23104. PhysicsRaycaster__ctor_mB7D4BAC26DC219A10060B35498EE9D5F05AD0E80(__this, NULL);
  23105. // {}
  23106. return;
  23107. }
  23108. }
  23109. // System.Void UnityEngine.EventSystems.Physics2DRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  23110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics2DRaycaster_Raycast_m9F6AA9C9DC7A34C01959F2053446D3FFCE567630 (Physics2DRaycaster_t8E0FE5BD8DC96C60EE4BA334B0607B63A69761A7* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, List_1_t8292C421BBB00D7661DC07462822936152BAB446* ___1_resultAppendList, const RuntimeMethod* method)
  23111. {
  23112. static bool s_Il2CppMethodInitialized;
  23113. if (!s_Il2CppMethodInitialized)
  23114. {
  23115. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_m026EB44DB6238F13E2AFBECF1FBBE924CB1B040A_RuntimeMethod_var);
  23116. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_RuntimeMethod_var);
  23117. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_RuntimeMethod_var);
  23118. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23119. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7_il2cpp_TypeInfo_var);
  23120. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B_il2cpp_TypeInfo_var);
  23121. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteShapeRenderer_tE998BB73CF661079736CCC23617E597AB230A4AC_il2cpp_TypeInfo_var);
  23122. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TilemapRenderer_t1A45FD335E86172CFBB77D657E1D6705A477A6CB_il2cpp_TypeInfo_var);
  23123. s_Il2CppMethodInitialized = true;
  23124. }
  23125. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
  23126. memset((&V_0), 0, sizeof(V_0));
  23127. float V_1 = 0.0f;
  23128. int32_t V_2 = 0;
  23129. int32_t V_3 = 0;
  23130. int32_t V_4 = 0;
  23131. int32_t V_5 = 0;
  23132. Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* V_6 = NULL;
  23133. Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* V_7 = NULL;
  23134. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_8;
  23135. memset((&V_8), 0, sizeof(V_8));
  23136. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_9;
  23137. memset((&V_9), 0, sizeof(V_9));
  23138. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* G_B22_0 = NULL;
  23139. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* G_B21_0 = NULL;
  23140. int32_t G_B23_0 = 0;
  23141. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* G_B23_1 = NULL;
  23142. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* G_B25_0 = NULL;
  23143. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* G_B24_0 = NULL;
  23144. int32_t G_B26_0 = 0;
  23145. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* G_B26_1 = NULL;
  23146. {
  23147. // Ray ray = new Ray();
  23148. il2cpp_codegen_initobj((&V_0), sizeof(Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00));
  23149. // float distanceToClipPlane = 0;
  23150. V_1 = (0.0f);
  23151. // int displayIndex = 0;
  23152. V_2 = 0;
  23153. // if (!ComputeRayAndDistance(eventData, ref ray, ref displayIndex, ref distanceToClipPlane))
  23154. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  23155. bool L_1;
  23156. L_1 = PhysicsRaycaster_ComputeRayAndDistance_mCFEFA9D83EC1E63393454E383FFFEF89E14C173B(__this, L_0, (&V_0), (&V_2), (&V_1), NULL);
  23157. if (L_1)
  23158. {
  23159. goto IL_0020;
  23160. }
  23161. }
  23162. {
  23163. // return;
  23164. return;
  23165. }
  23166. IL_0020:
  23167. {
  23168. // int hitCount = 0;
  23169. V_3 = 0;
  23170. // if (maxRayIntersections == 0)
  23171. int32_t L_2;
  23172. L_2 = PhysicsRaycaster_get_maxRayIntersections_mA06D0B5E291BCF94AE1EF4ED7B68890F39395911_inline(__this, NULL);
  23173. if (L_2)
  23174. {
  23175. goto IL_005f;
  23176. }
  23177. }
  23178. {
  23179. // if (ReflectionMethodsCache.Singleton.getRayIntersectionAll == null)
  23180. ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_3;
  23181. L_3 = ReflectionMethodsCache_get_Singleton_m77EFD7AC0043333E09987BD601113B810453C42B(NULL);
  23182. NullCheck(L_3);
  23183. GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* L_4 = L_3->___getRayIntersectionAll_4;
  23184. if (L_4)
  23185. {
  23186. goto IL_0037;
  23187. }
  23188. }
  23189. {
  23190. // return;
  23191. return;
  23192. }
  23193. IL_0037:
  23194. {
  23195. // m_Hits = ReflectionMethodsCache.Singleton.getRayIntersectionAll(ray, distanceToClipPlane, finalEventMask);
  23196. ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_5;
  23197. L_5 = ReflectionMethodsCache_get_Singleton_m77EFD7AC0043333E09987BD601113B810453C42B(NULL);
  23198. NullCheck(L_5);
  23199. GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* L_6 = L_5->___getRayIntersectionAll_4;
  23200. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_7 = V_0;
  23201. float L_8 = V_1;
  23202. int32_t L_9;
  23203. L_9 = PhysicsRaycaster_get_finalEventMask_m20AD2327FE81B38A5853B23970A587EAA2ECCB1B(__this, NULL);
  23204. NullCheck(L_6);
  23205. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* L_10;
  23206. L_10 = GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_inline(L_6, L_7, L_8, L_9, NULL);
  23207. __this->___m_Hits_11 = L_10;
  23208. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Hits_11), (void*)L_10);
  23209. // hitCount = m_Hits.Length;
  23210. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* L_11 = __this->___m_Hits_11;
  23211. NullCheck(L_11);
  23212. V_3 = ((int32_t)(((RuntimeArray*)L_11)->max_length));
  23213. goto IL_00b5;
  23214. }
  23215. IL_005f:
  23216. {
  23217. // if (ReflectionMethodsCache.Singleton.getRayIntersectionAllNonAlloc == null)
  23218. ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_12;
  23219. L_12 = ReflectionMethodsCache_get_Singleton_m77EFD7AC0043333E09987BD601113B810453C42B(NULL);
  23220. NullCheck(L_12);
  23221. GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* L_13 = L_12->___getRayIntersectionAllNonAlloc_5;
  23222. if (L_13)
  23223. {
  23224. goto IL_006c;
  23225. }
  23226. }
  23227. {
  23228. // return;
  23229. return;
  23230. }
  23231. IL_006c:
  23232. {
  23233. // if (m_LastMaxRayIntersections != m_MaxRayIntersections)
  23234. int32_t L_14 = ((PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD*)__this)->___m_LastMaxRayIntersections_9;
  23235. int32_t L_15 = ((PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD*)__this)->___m_MaxRayIntersections_8;
  23236. if ((((int32_t)L_14) == ((int32_t)L_15)))
  23237. {
  23238. goto IL_0097;
  23239. }
  23240. }
  23241. {
  23242. // m_Hits = new RaycastHit2D[maxRayIntersections];
  23243. int32_t L_16;
  23244. L_16 = PhysicsRaycaster_get_maxRayIntersections_mA06D0B5E291BCF94AE1EF4ED7B68890F39395911_inline(__this, NULL);
  23245. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* L_17 = (RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7*)(RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7*)SZArrayNew(RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7_il2cpp_TypeInfo_var, (uint32_t)L_16);
  23246. __this->___m_Hits_11 = L_17;
  23247. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Hits_11), (void*)L_17);
  23248. // m_LastMaxRayIntersections = m_MaxRayIntersections;
  23249. int32_t L_18 = ((PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD*)__this)->___m_MaxRayIntersections_8;
  23250. ((PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD*)__this)->___m_LastMaxRayIntersections_9 = L_18;
  23251. }
  23252. IL_0097:
  23253. {
  23254. // hitCount = ReflectionMethodsCache.Singleton.getRayIntersectionAllNonAlloc(ray, m_Hits, distanceToClipPlane, finalEventMask);
  23255. ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_19;
  23256. L_19 = ReflectionMethodsCache_get_Singleton_m77EFD7AC0043333E09987BD601113B810453C42B(NULL);
  23257. NullCheck(L_19);
  23258. GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* L_20 = L_19->___getRayIntersectionAllNonAlloc_5;
  23259. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_21 = V_0;
  23260. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* L_22 = __this->___m_Hits_11;
  23261. float L_23 = V_1;
  23262. int32_t L_24;
  23263. L_24 = PhysicsRaycaster_get_finalEventMask_m20AD2327FE81B38A5853B23970A587EAA2ECCB1B(__this, NULL);
  23264. NullCheck(L_20);
  23265. int32_t L_25;
  23266. L_25 = GetRayIntersectionAllNonAllocCallback_Invoke_mFAA36E9AF362DC72204EEF53B28DBFC3367D09A7_inline(L_20, L_21, L_22, L_23, L_24, NULL);
  23267. V_3 = L_25;
  23268. }
  23269. IL_00b5:
  23270. {
  23271. // if (hitCount != 0)
  23272. int32_t L_26 = V_3;
  23273. if (!L_26)
  23274. {
  23275. goto IL_0229;
  23276. }
  23277. }
  23278. {
  23279. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  23280. V_4 = 0;
  23281. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  23282. int32_t L_27 = V_3;
  23283. V_5 = L_27;
  23284. goto IL_0220;
  23285. }
  23286. IL_00c6:
  23287. {
  23288. // Renderer r2d = null;
  23289. V_6 = (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*)NULL;
  23290. // var rendererResult = m_Hits[b].collider.gameObject.GetComponent<Renderer>();
  23291. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* L_28 = __this->___m_Hits_11;
  23292. int32_t L_29 = V_4;
  23293. NullCheck(L_28);
  23294. Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* L_30;
  23295. L_30 = RaycastHit2D_get_collider_mB56DFCD16B708852EEBDBB490BC8665DBF7487FD(((L_28)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_29))), NULL);
  23296. NullCheck(L_30);
  23297. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_31;
  23298. L_31 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_30, NULL);
  23299. NullCheck(L_31);
  23300. Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_32;
  23301. L_32 = GameObject_GetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_m026EB44DB6238F13E2AFBECF1FBBE924CB1B040A(L_31, GameObject_GetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_m026EB44DB6238F13E2AFBECF1FBBE924CB1B040A_RuntimeMethod_var);
  23302. V_7 = L_32;
  23303. // if (rendererResult != null)
  23304. Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_33 = V_7;
  23305. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23306. bool L_34;
  23307. L_34 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_33, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23308. if (!L_34)
  23309. {
  23310. goto IL_0118;
  23311. }
  23312. }
  23313. {
  23314. // if (rendererResult is SpriteRenderer)
  23315. Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_35 = V_7;
  23316. if (!((SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B*)IsInstSealed((RuntimeObject*)L_35, SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B_il2cpp_TypeInfo_var)))
  23317. {
  23318. goto IL_00fe;
  23319. }
  23320. }
  23321. {
  23322. // r2d = rendererResult;
  23323. Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_36 = V_7;
  23324. V_6 = L_36;
  23325. }
  23326. IL_00fe:
  23327. {
  23328. // if (rendererResult is TilemapRenderer)
  23329. Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_37 = V_7;
  23330. if (!((TilemapRenderer_t1A45FD335E86172CFBB77D657E1D6705A477A6CB*)IsInstSealed((RuntimeObject*)L_37, TilemapRenderer_t1A45FD335E86172CFBB77D657E1D6705A477A6CB_il2cpp_TypeInfo_var)))
  23331. {
  23332. goto IL_010b;
  23333. }
  23334. }
  23335. {
  23336. // r2d = rendererResult;
  23337. Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_38 = V_7;
  23338. V_6 = L_38;
  23339. }
  23340. IL_010b:
  23341. {
  23342. // if (rendererResult is SpriteShapeRenderer)
  23343. Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_39 = V_7;
  23344. if (!((SpriteShapeRenderer_tE998BB73CF661079736CCC23617E597AB230A4AC*)IsInstClass((RuntimeObject*)L_39, SpriteShapeRenderer_tE998BB73CF661079736CCC23617E597AB230A4AC_il2cpp_TypeInfo_var)))
  23345. {
  23346. goto IL_0118;
  23347. }
  23348. }
  23349. {
  23350. // r2d = rendererResult;
  23351. Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_40 = V_7;
  23352. V_6 = L_40;
  23353. }
  23354. IL_0118:
  23355. {
  23356. // var result = new RaycastResult
  23357. // {
  23358. // gameObject = m_Hits[b].collider.gameObject,
  23359. // module = this,
  23360. // distance = Vector3.Distance(eventCamera.transform.position, m_Hits[b].point),
  23361. // worldPosition = m_Hits[b].point,
  23362. // worldNormal = m_Hits[b].normal,
  23363. // screenPosition = eventData.position,
  23364. // displayIndex = displayIndex,
  23365. // index = resultAppendList.Count,
  23366. // sortingLayer = r2d != null ? r2d.sortingLayerID : 0,
  23367. // sortingOrder = r2d != null ? r2d.sortingOrder : 0
  23368. // };
  23369. il2cpp_codegen_initobj((&V_9), sizeof(RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023));
  23370. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* L_41 = __this->___m_Hits_11;
  23371. int32_t L_42 = V_4;
  23372. NullCheck(L_41);
  23373. Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* L_43;
  23374. L_43 = RaycastHit2D_get_collider_mB56DFCD16B708852EEBDBB490BC8665DBF7487FD(((L_41)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_42))), NULL);
  23375. NullCheck(L_43);
  23376. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_44;
  23377. L_44 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_43, NULL);
  23378. RaycastResult_set_gameObject_mCFEB66C0E3F01AC5E55040FE8BEB16E40427BD9E_inline((&V_9), L_44, NULL);
  23379. (&V_9)->___module_1 = __this;
  23380. Il2CppCodeGenWriteBarrier((void**)(&(&V_9)->___module_1), (void*)__this);
  23381. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_45;
  23382. L_45 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  23383. NullCheck(L_45);
  23384. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_46;
  23385. L_46 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_45, NULL);
  23386. NullCheck(L_46);
  23387. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47;
  23388. L_47 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_46, NULL);
  23389. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* L_48 = __this->___m_Hits_11;
  23390. int32_t L_49 = V_4;
  23391. NullCheck(L_48);
  23392. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_50;
  23393. L_50 = RaycastHit2D_get_point_mB35E988E9E04328EFE926228A18334326721A36B(((L_48)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_49))), NULL);
  23394. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51;
  23395. L_51 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_50, NULL);
  23396. float L_52;
  23397. L_52 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_47, L_51, NULL);
  23398. (&V_9)->___distance_2 = L_52;
  23399. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* L_53 = __this->___m_Hits_11;
  23400. int32_t L_54 = V_4;
  23401. NullCheck(L_53);
  23402. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_55;
  23403. L_55 = RaycastHit2D_get_point_mB35E988E9E04328EFE926228A18334326721A36B(((L_53)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_54))), NULL);
  23404. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_56;
  23405. L_56 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_55, NULL);
  23406. (&V_9)->___worldPosition_7 = L_56;
  23407. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* L_57 = __this->___m_Hits_11;
  23408. int32_t L_58 = V_4;
  23409. NullCheck(L_57);
  23410. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_59;
  23411. L_59 = RaycastHit2D_get_normal_m75F1EBDE347BACEB5A6A6AA72543C740806AB5F2(((L_57)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_58))), NULL);
  23412. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_60;
  23413. L_60 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_59, NULL);
  23414. (&V_9)->___worldNormal_8 = L_60;
  23415. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_61 = ___0_eventData;
  23416. NullCheck(L_61);
  23417. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_62;
  23418. L_62 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_61, NULL);
  23419. (&V_9)->___screenPosition_9 = L_62;
  23420. int32_t L_63 = V_2;
  23421. (&V_9)->___displayIndex_10 = L_63;
  23422. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_64 = ___1_resultAppendList;
  23423. NullCheck(L_64);
  23424. int32_t L_65;
  23425. L_65 = List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_inline(L_64, List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_RuntimeMethod_var);
  23426. (&V_9)->___index_3 = ((float)L_65);
  23427. Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_66 = V_6;
  23428. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23429. bool L_67;
  23430. L_67 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_66, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23431. G_B21_0 = (&V_9);
  23432. if (L_67)
  23433. {
  23434. G_B22_0 = (&V_9);
  23435. goto IL_01e7;
  23436. }
  23437. }
  23438. {
  23439. G_B23_0 = 0;
  23440. G_B23_1 = G_B21_0;
  23441. goto IL_01ee;
  23442. }
  23443. IL_01e7:
  23444. {
  23445. Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_68 = V_6;
  23446. NullCheck(L_68);
  23447. int32_t L_69;
  23448. L_69 = Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92(L_68, NULL);
  23449. G_B23_0 = L_69;
  23450. G_B23_1 = G_B22_0;
  23451. }
  23452. IL_01ee:
  23453. {
  23454. G_B23_1->___sortingLayer_5 = G_B23_0;
  23455. Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_70 = V_6;
  23456. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23457. bool L_71;
  23458. L_71 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_70, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23459. G_B24_0 = (&V_9);
  23460. if (L_71)
  23461. {
  23462. G_B25_0 = (&V_9);
  23463. goto IL_0202;
  23464. }
  23465. }
  23466. {
  23467. G_B26_0 = 0;
  23468. G_B26_1 = G_B24_0;
  23469. goto IL_0209;
  23470. }
  23471. IL_0202:
  23472. {
  23473. Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_72 = V_6;
  23474. NullCheck(L_72);
  23475. int32_t L_73;
  23476. L_73 = Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA(L_72, NULL);
  23477. G_B26_0 = L_73;
  23478. G_B26_1 = G_B25_0;
  23479. }
  23480. IL_0209:
  23481. {
  23482. G_B26_1->___sortingOrder_6 = G_B26_0;
  23483. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_74 = V_9;
  23484. V_8 = L_74;
  23485. // resultAppendList.Add(result);
  23486. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_75 = ___1_resultAppendList;
  23487. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_76 = V_8;
  23488. NullCheck(L_75);
  23489. List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_inline(L_75, L_76, List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_RuntimeMethod_var);
  23490. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  23491. int32_t L_77 = V_4;
  23492. V_4 = ((int32_t)il2cpp_codegen_add(L_77, 1));
  23493. }
  23494. IL_0220:
  23495. {
  23496. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  23497. int32_t L_78 = V_4;
  23498. int32_t L_79 = V_5;
  23499. if ((((int32_t)L_78) < ((int32_t)L_79)))
  23500. {
  23501. goto IL_00c6;
  23502. }
  23503. }
  23504. IL_0229:
  23505. {
  23506. // }
  23507. return;
  23508. }
  23509. }
  23510. #ifdef __clang__
  23511. #pragma clang diagnostic pop
  23512. #endif
  23513. #ifdef __clang__
  23514. #pragma clang diagnostic push
  23515. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23516. #pragma clang diagnostic ignored "-Wunused-variable"
  23517. #endif
  23518. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::.ctor()
  23519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster__ctor_mB7D4BAC26DC219A10060B35498EE9D5F05AD0E80 (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, const RuntimeMethod* method)
  23520. {
  23521. {
  23522. // protected LayerMask m_EventMask = kNoEventMaskSet;
  23523. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0;
  23524. L_0 = LayerMask_op_Implicit_m01C8996A2CB2085328B9C33539C43139660D8222((-1), NULL);
  23525. __this->___m_EventMask_7 = L_0;
  23526. // protected PhysicsRaycaster()
  23527. BaseRaycaster__ctor_m1B6A963368E54C1E450BE15FAF1AE082142A1683(__this, NULL);
  23528. // {}
  23529. return;
  23530. }
  23531. }
  23532. // UnityEngine.Camera UnityEngine.EventSystems.PhysicsRaycaster::get_eventCamera()
  23533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* PhysicsRaycaster_get_eventCamera_m95026618116D1781A906DDE4AF9C415F2374013C (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, const RuntimeMethod* method)
  23534. {
  23535. static bool s_Il2CppMethodInitialized;
  23536. if (!s_Il2CppMethodInitialized)
  23537. {
  23538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m64AC6C06DD93C5FB249091FEC84FA8475457CCC4_RuntimeMethod_var);
  23539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23540. s_Il2CppMethodInitialized = true;
  23541. }
  23542. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B4_0 = NULL;
  23543. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B3_0 = NULL;
  23544. {
  23545. // if (m_EventCamera == null)
  23546. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = __this->___m_EventCamera_6;
  23547. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23548. bool L_1;
  23549. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23550. if (!L_1)
  23551. {
  23552. goto IL_001a;
  23553. }
  23554. }
  23555. {
  23556. // m_EventCamera = GetComponent<Camera>();
  23557. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2;
  23558. L_2 = Component_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m64AC6C06DD93C5FB249091FEC84FA8475457CCC4(__this, Component_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m64AC6C06DD93C5FB249091FEC84FA8475457CCC4_RuntimeMethod_var);
  23559. __this->___m_EventCamera_6 = L_2;
  23560. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_EventCamera_6), (void*)L_2);
  23561. }
  23562. IL_001a:
  23563. {
  23564. // return m_EventCamera ?? Camera.main;
  23565. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = __this->___m_EventCamera_6;
  23566. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = L_3;
  23567. G_B3_0 = L_4;
  23568. if (L_4)
  23569. {
  23570. G_B4_0 = L_4;
  23571. goto IL_0029;
  23572. }
  23573. }
  23574. {
  23575. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5;
  23576. L_5 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL);
  23577. G_B4_0 = L_5;
  23578. }
  23579. IL_0029:
  23580. {
  23581. return G_B4_0;
  23582. }
  23583. }
  23584. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_depth()
  23585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_depth_mCC2E924588088DB1DCA160765C09734D3C4F7F60 (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, const RuntimeMethod* method)
  23586. {
  23587. static bool s_Il2CppMethodInitialized;
  23588. if (!s_Il2CppMethodInitialized)
  23589. {
  23590. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23591. s_Il2CppMethodInitialized = true;
  23592. }
  23593. {
  23594. // get { return (eventCamera != null) ? (int)eventCamera.depth : 0xFFFFFF; }
  23595. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0;
  23596. L_0 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  23597. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23598. bool L_1;
  23599. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23600. if (L_1)
  23601. {
  23602. goto IL_0014;
  23603. }
  23604. }
  23605. {
  23606. return ((int32_t)16777215);
  23607. }
  23608. IL_0014:
  23609. {
  23610. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2;
  23611. L_2 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  23612. NullCheck(L_2);
  23613. float L_3;
  23614. L_3 = Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D(L_2, NULL);
  23615. return il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
  23616. }
  23617. }
  23618. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_finalEventMask()
  23619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_finalEventMask_m20AD2327FE81B38A5853B23970A587EAA2ECCB1B (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, const RuntimeMethod* method)
  23620. {
  23621. static bool s_Il2CppMethodInitialized;
  23622. if (!s_Il2CppMethodInitialized)
  23623. {
  23624. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23625. s_Il2CppMethodInitialized = true;
  23626. }
  23627. {
  23628. // get { return (eventCamera != null) ? eventCamera.cullingMask & m_EventMask : kNoEventMaskSet; }
  23629. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0;
  23630. L_0 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  23631. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23632. bool L_1;
  23633. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23634. if (L_1)
  23635. {
  23636. goto IL_0010;
  23637. }
  23638. }
  23639. {
  23640. return (-1);
  23641. }
  23642. IL_0010:
  23643. {
  23644. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2;
  23645. L_2 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  23646. NullCheck(L_2);
  23647. int32_t L_3;
  23648. L_3 = Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8(L_2, NULL);
  23649. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_4 = __this->___m_EventMask_7;
  23650. int32_t L_5;
  23651. L_5 = LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D(L_4, NULL);
  23652. return ((int32_t)(L_3&L_5));
  23653. }
  23654. }
  23655. // UnityEngine.LayerMask UnityEngine.EventSystems.PhysicsRaycaster::get_eventMask()
  23656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB PhysicsRaycaster_get_eventMask_mA8FE3884CD425BD59BD22784F4D5219159426DB9 (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, const RuntimeMethod* method)
  23657. {
  23658. {
  23659. // get { return m_EventMask; }
  23660. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_EventMask_7;
  23661. return L_0;
  23662. }
  23663. }
  23664. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::set_eventMask(UnityEngine.LayerMask)
  23665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_set_eventMask_mD5110BE565C7E3F1738369519D44587452CA056D (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___0_value, const RuntimeMethod* method)
  23666. {
  23667. {
  23668. // set { m_EventMask = value; }
  23669. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___0_value;
  23670. __this->___m_EventMask_7 = L_0;
  23671. // set { m_EventMask = value; }
  23672. return;
  23673. }
  23674. }
  23675. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_maxRayIntersections()
  23676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_mA06D0B5E291BCF94AE1EF4ED7B68890F39395911 (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, const RuntimeMethod* method)
  23677. {
  23678. {
  23679. // get { return m_MaxRayIntersections; }
  23680. int32_t L_0 = __this->___m_MaxRayIntersections_8;
  23681. return L_0;
  23682. }
  23683. }
  23684. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::set_maxRayIntersections(System.Int32)
  23685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_set_maxRayIntersections_mECCF07932870A3B5C8875AE6204FC1ECB2CE01F7 (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, int32_t ___0_value, const RuntimeMethod* method)
  23686. {
  23687. {
  23688. // set { m_MaxRayIntersections = value; }
  23689. int32_t L_0 = ___0_value;
  23690. __this->___m_MaxRayIntersections_8 = L_0;
  23691. // set { m_MaxRayIntersections = value; }
  23692. return;
  23693. }
  23694. }
  23695. // System.Boolean UnityEngine.EventSystems.PhysicsRaycaster::ComputeRayAndDistance(UnityEngine.EventSystems.PointerEventData,UnityEngine.Ray&,System.Int32&,System.Single&)
  23696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsRaycaster_ComputeRayAndDistance_mCFEFA9D83EC1E63393454E383FFFEF89E14C173B (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___1_ray, int32_t* ___2_eventDisplayIndex, float* ___3_distanceToClipPlane, const RuntimeMethod* method)
  23697. {
  23698. static bool s_Il2CppMethodInitialized;
  23699. if (!s_Il2CppMethodInitialized)
  23700. {
  23701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23702. s_Il2CppMethodInitialized = true;
  23703. }
  23704. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23705. memset((&V_0), 0, sizeof(V_0));
  23706. float V_1 = 0.0f;
  23707. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_2;
  23708. memset((&V_2), 0, sizeof(V_2));
  23709. float* G_B10_0 = NULL;
  23710. float* G_B9_0 = NULL;
  23711. float G_B11_0 = 0.0f;
  23712. float* G_B11_1 = NULL;
  23713. {
  23714. // if (eventCamera == null)
  23715. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0;
  23716. L_0 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  23717. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23718. bool L_1;
  23719. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23720. if (!L_1)
  23721. {
  23722. goto IL_0010;
  23723. }
  23724. }
  23725. {
  23726. // return false;
  23727. return (bool)0;
  23728. }
  23729. IL_0010:
  23730. {
  23731. // var eventPosition = MultipleDisplayUtilities.RelativeMouseAtScaled(eventData.position);
  23732. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = ___0_eventData;
  23733. NullCheck(L_2);
  23734. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  23735. L_3 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_2, NULL);
  23736. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  23737. L_4 = MultipleDisplayUtilities_RelativeMouseAtScaled_mE3B0EE3E697B4316CE8588D05F3A75E47A75A855(L_3, NULL);
  23738. V_0 = L_4;
  23739. // if (eventPosition != Vector3.zero)
  23740. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
  23741. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  23742. L_6 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  23743. bool L_7;
  23744. L_7 = Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF_inline(L_5, L_6, NULL);
  23745. if (!L_7)
  23746. {
  23747. goto IL_0043;
  23748. }
  23749. }
  23750. {
  23751. // eventDisplayIndex = (int)eventPosition.z;
  23752. int32_t* L_8 = ___2_eventDisplayIndex;
  23753. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_0;
  23754. float L_10 = L_9.___z_4;
  23755. *((int32_t*)L_8) = (int32_t)il2cpp_codegen_cast_double_to_int<int32_t>(L_10);
  23756. // if (eventDisplayIndex != eventCamera.targetDisplay)
  23757. int32_t* L_11 = ___2_eventDisplayIndex;
  23758. int32_t L_12 = *((int32_t*)L_11);
  23759. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_13;
  23760. L_13 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  23761. NullCheck(L_13);
  23762. int32_t L_14;
  23763. L_14 = Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80(L_13, NULL);
  23764. if ((((int32_t)L_12) == ((int32_t)L_14)))
  23765. {
  23766. goto IL_004f;
  23767. }
  23768. }
  23769. {
  23770. // return false;
  23771. return (bool)0;
  23772. }
  23773. IL_0043:
  23774. {
  23775. // eventPosition = eventData.position;
  23776. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_15 = ___0_eventData;
  23777. NullCheck(L_15);
  23778. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
  23779. L_16 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_15, NULL);
  23780. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17;
  23781. L_17 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_16, NULL);
  23782. V_0 = L_17;
  23783. }
  23784. IL_004f:
  23785. {
  23786. // if (!eventCamera.pixelRect.Contains(eventPosition))
  23787. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_18;
  23788. L_18 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  23789. NullCheck(L_18);
  23790. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_19;
  23791. L_19 = Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7(L_18, NULL);
  23792. V_2 = L_19;
  23793. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = V_0;
  23794. bool L_21;
  23795. L_21 = Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B((&V_2), L_20, NULL);
  23796. if (L_21)
  23797. {
  23798. goto IL_0067;
  23799. }
  23800. }
  23801. {
  23802. // return false;
  23803. return (bool)0;
  23804. }
  23805. IL_0067:
  23806. {
  23807. // ray = eventCamera.ScreenPointToRay(eventPosition);
  23808. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* L_22 = ___1_ray;
  23809. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_23;
  23810. L_23 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  23811. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_0;
  23812. NullCheck(L_23);
  23813. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_25;
  23814. L_25 = Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315(L_23, L_24, NULL);
  23815. *(Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*)L_22 = L_25;
  23816. // float projectionDirection = ray.direction.z;
  23817. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* L_26 = ___1_ray;
  23818. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27;
  23819. L_27 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086(L_26, NULL);
  23820. float L_28 = L_27.___z_4;
  23821. V_1 = L_28;
  23822. // distanceToClipPlane = Mathf.Approximately(0.0f, projectionDirection)
  23823. // ? Mathf.Infinity
  23824. // : Mathf.Abs((eventCamera.farClipPlane - eventCamera.nearClipPlane) / projectionDirection);
  23825. float* L_29 = ___3_distanceToClipPlane;
  23826. float L_30 = V_1;
  23827. bool L_31;
  23828. L_31 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline((0.0f), L_30, NULL);
  23829. G_B9_0 = L_29;
  23830. if (L_31)
  23831. {
  23832. G_B10_0 = L_29;
  23833. goto IL_00b4;
  23834. }
  23835. }
  23836. {
  23837. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_32;
  23838. L_32 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  23839. NullCheck(L_32);
  23840. float L_33;
  23841. L_33 = Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD(L_32, NULL);
  23842. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_34;
  23843. L_34 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  23844. NullCheck(L_34);
  23845. float L_35;
  23846. L_35 = Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013(L_34, NULL);
  23847. float L_36 = V_1;
  23848. float L_37;
  23849. L_37 = fabsf(((float)(((float)il2cpp_codegen_subtract(L_33, L_35))/L_36)));
  23850. G_B11_0 = L_37;
  23851. G_B11_1 = G_B9_0;
  23852. goto IL_00b9;
  23853. }
  23854. IL_00b4:
  23855. {
  23856. G_B11_0 = (std::numeric_limits<float>::infinity());
  23857. G_B11_1 = G_B10_0;
  23858. }
  23859. IL_00b9:
  23860. {
  23861. *((float*)G_B11_1) = (float)G_B11_0;
  23862. // return true;
  23863. return (bool)1;
  23864. }
  23865. }
  23866. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  23867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_Raycast_mB29925EB33102E9BEAA76658F8A59CA666C78B1A (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, List_1_t8292C421BBB00D7661DC07462822936152BAB446* ___1_resultAppendList, const RuntimeMethod* method)
  23868. {
  23869. static bool s_Il2CppMethodInitialized;
  23870. if (!s_Il2CppMethodInitialized)
  23871. {
  23872. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Sort_TisRaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_mBF83A49E9B1F007DD08F7E076AF45D2AED7A45EB_RuntimeMethod_var);
  23873. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_RuntimeMethod_var);
  23874. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_RuntimeMethod_var);
  23875. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1_il2cpp_TypeInfo_var);
  23876. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8_il2cpp_TypeInfo_var);
  23877. s_Il2CppMethodInitialized = true;
  23878. }
  23879. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
  23880. memset((&V_0), 0, sizeof(V_0));
  23881. int32_t V_1 = 0;
  23882. float V_2 = 0.0f;
  23883. int32_t V_3 = 0;
  23884. int32_t V_4 = 0;
  23885. int32_t V_5 = 0;
  23886. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_6;
  23887. memset((&V_6), 0, sizeof(V_6));
  23888. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_7;
  23889. memset((&V_7), 0, sizeof(V_7));
  23890. {
  23891. // Ray ray = new Ray();
  23892. il2cpp_codegen_initobj((&V_0), sizeof(Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00));
  23893. // int displayIndex = 0;
  23894. V_1 = 0;
  23895. // float distanceToClipPlane = 0;
  23896. V_2 = (0.0f);
  23897. // if (!ComputeRayAndDistance(eventData, ref ray, ref displayIndex, ref distanceToClipPlane))
  23898. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  23899. bool L_1;
  23900. L_1 = PhysicsRaycaster_ComputeRayAndDistance_mCFEFA9D83EC1E63393454E383FFFEF89E14C173B(__this, L_0, (&V_0), (&V_1), (&V_2), NULL);
  23901. if (L_1)
  23902. {
  23903. goto IL_0020;
  23904. }
  23905. }
  23906. {
  23907. // return;
  23908. return;
  23909. }
  23910. IL_0020:
  23911. {
  23912. // int hitCount = 0;
  23913. V_3 = 0;
  23914. // if (m_MaxRayIntersections == 0)
  23915. int32_t L_2 = __this->___m_MaxRayIntersections_8;
  23916. if (L_2)
  23917. {
  23918. goto IL_005f;
  23919. }
  23920. }
  23921. {
  23922. // if (ReflectionMethodsCache.Singleton.raycast3DAll == null)
  23923. ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_3;
  23924. L_3 = ReflectionMethodsCache_get_Singleton_m77EFD7AC0043333E09987BD601113B810453C42B(NULL);
  23925. NullCheck(L_3);
  23926. RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* L_4 = L_3->___raycast3DAll_1;
  23927. if (L_4)
  23928. {
  23929. goto IL_0037;
  23930. }
  23931. }
  23932. {
  23933. // return;
  23934. return;
  23935. }
  23936. IL_0037:
  23937. {
  23938. // m_Hits = ReflectionMethodsCache.Singleton.raycast3DAll(ray, distanceToClipPlane, finalEventMask);
  23939. ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_5;
  23940. L_5 = ReflectionMethodsCache_get_Singleton_m77EFD7AC0043333E09987BD601113B810453C42B(NULL);
  23941. NullCheck(L_5);
  23942. RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* L_6 = L_5->___raycast3DAll_1;
  23943. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_7 = V_0;
  23944. float L_8 = V_2;
  23945. int32_t L_9;
  23946. L_9 = PhysicsRaycaster_get_finalEventMask_m20AD2327FE81B38A5853B23970A587EAA2ECCB1B(__this, NULL);
  23947. NullCheck(L_6);
  23948. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* L_10;
  23949. L_10 = RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_inline(L_6, L_7, L_8, L_9, NULL);
  23950. __this->___m_Hits_10 = L_10;
  23951. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Hits_10), (void*)L_10);
  23952. // hitCount = m_Hits.Length;
  23953. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* L_11 = __this->___m_Hits_10;
  23954. NullCheck(L_11);
  23955. V_3 = ((int32_t)(((RuntimeArray*)L_11)->max_length));
  23956. goto IL_00b5;
  23957. }
  23958. IL_005f:
  23959. {
  23960. // if (ReflectionMethodsCache.Singleton.getRaycastNonAlloc == null)
  23961. ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_12;
  23962. L_12 = ReflectionMethodsCache_get_Singleton_m77EFD7AC0043333E09987BD601113B810453C42B(NULL);
  23963. NullCheck(L_12);
  23964. GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* L_13 = L_12->___getRaycastNonAlloc_2;
  23965. if (L_13)
  23966. {
  23967. goto IL_006c;
  23968. }
  23969. }
  23970. {
  23971. // return;
  23972. return;
  23973. }
  23974. IL_006c:
  23975. {
  23976. // if (m_LastMaxRayIntersections != m_MaxRayIntersections)
  23977. int32_t L_14 = __this->___m_LastMaxRayIntersections_9;
  23978. int32_t L_15 = __this->___m_MaxRayIntersections_8;
  23979. if ((((int32_t)L_14) == ((int32_t)L_15)))
  23980. {
  23981. goto IL_0097;
  23982. }
  23983. }
  23984. {
  23985. // m_Hits = new RaycastHit[m_MaxRayIntersections];
  23986. int32_t L_16 = __this->___m_MaxRayIntersections_8;
  23987. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* L_17 = (RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*)(RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*)SZArrayNew(RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8_il2cpp_TypeInfo_var, (uint32_t)L_16);
  23988. __this->___m_Hits_10 = L_17;
  23989. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Hits_10), (void*)L_17);
  23990. // m_LastMaxRayIntersections = m_MaxRayIntersections;
  23991. int32_t L_18 = __this->___m_MaxRayIntersections_8;
  23992. __this->___m_LastMaxRayIntersections_9 = L_18;
  23993. }
  23994. IL_0097:
  23995. {
  23996. // hitCount = ReflectionMethodsCache.Singleton.getRaycastNonAlloc(ray, m_Hits, distanceToClipPlane, finalEventMask);
  23997. ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_19;
  23998. L_19 = ReflectionMethodsCache_get_Singleton_m77EFD7AC0043333E09987BD601113B810453C42B(NULL);
  23999. NullCheck(L_19);
  24000. GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* L_20 = L_19->___getRaycastNonAlloc_2;
  24001. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_21 = V_0;
  24002. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* L_22 = __this->___m_Hits_10;
  24003. float L_23 = V_2;
  24004. int32_t L_24;
  24005. L_24 = PhysicsRaycaster_get_finalEventMask_m20AD2327FE81B38A5853B23970A587EAA2ECCB1B(__this, NULL);
  24006. NullCheck(L_20);
  24007. int32_t L_25;
  24008. L_25 = GetRaycastNonAllocCallback_Invoke_m36411365E9622819DAB93D0BB0F169FEE99F07D9_inline(L_20, L_21, L_22, L_23, L_24, NULL);
  24009. V_3 = L_25;
  24010. }
  24011. IL_00b5:
  24012. {
  24013. // if (hitCount != 0)
  24014. int32_t L_26 = V_3;
  24015. if (!L_26)
  24016. {
  24017. goto IL_01a3;
  24018. }
  24019. }
  24020. {
  24021. // if (hitCount > 1)
  24022. int32_t L_27 = V_3;
  24023. if ((((int32_t)L_27) <= ((int32_t)1)))
  24024. {
  24025. goto IL_00d1;
  24026. }
  24027. }
  24028. {
  24029. // System.Array.Sort(m_Hits, 0, hitCount, RaycastHitComparer.instance);
  24030. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* L_28 = __this->___m_Hits_10;
  24031. int32_t L_29 = V_3;
  24032. il2cpp_codegen_runtime_class_init_inline(RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1_il2cpp_TypeInfo_var);
  24033. RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1* L_30 = ((RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1_StaticFields*)il2cpp_codegen_static_fields_for(RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1_il2cpp_TypeInfo_var))->___instance_0;
  24034. Array_Sort_TisRaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_mBF83A49E9B1F007DD08F7E076AF45D2AED7A45EB(L_28, 0, L_29, L_30, Array_Sort_TisRaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_mBF83A49E9B1F007DD08F7E076AF45D2AED7A45EB_RuntimeMethod_var);
  24035. }
  24036. IL_00d1:
  24037. {
  24038. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  24039. V_4 = 0;
  24040. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  24041. int32_t L_31 = V_3;
  24042. V_5 = L_31;
  24043. goto IL_019a;
  24044. }
  24045. IL_00dc:
  24046. {
  24047. // var result = new RaycastResult
  24048. // {
  24049. // gameObject = m_Hits[b].collider.gameObject,
  24050. // module = this,
  24051. // distance = m_Hits[b].distance,
  24052. // worldPosition = m_Hits[b].point,
  24053. // worldNormal = m_Hits[b].normal,
  24054. // screenPosition = eventData.position,
  24055. // displayIndex = displayIndex,
  24056. // index = resultAppendList.Count,
  24057. // sortingLayer = 0,
  24058. // sortingOrder = 0
  24059. // };
  24060. il2cpp_codegen_initobj((&V_7), sizeof(RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023));
  24061. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* L_32 = __this->___m_Hits_10;
  24062. int32_t L_33 = V_4;
  24063. NullCheck(L_32);
  24064. Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_34;
  24065. L_34 = RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D(((L_32)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_33))), NULL);
  24066. NullCheck(L_34);
  24067. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_35;
  24068. L_35 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_34, NULL);
  24069. RaycastResult_set_gameObject_mCFEB66C0E3F01AC5E55040FE8BEB16E40427BD9E_inline((&V_7), L_35, NULL);
  24070. (&V_7)->___module_1 = __this;
  24071. Il2CppCodeGenWriteBarrier((void**)(&(&V_7)->___module_1), (void*)__this);
  24072. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* L_36 = __this->___m_Hits_10;
  24073. int32_t L_37 = V_4;
  24074. NullCheck(L_36);
  24075. float L_38;
  24076. L_38 = RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78(((L_36)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_37))), NULL);
  24077. (&V_7)->___distance_2 = L_38;
  24078. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* L_39 = __this->___m_Hits_10;
  24079. int32_t L_40 = V_4;
  24080. NullCheck(L_39);
  24081. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_41;
  24082. L_41 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39(((L_39)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_40))), NULL);
  24083. (&V_7)->___worldPosition_7 = L_41;
  24084. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* L_42 = __this->___m_Hits_10;
  24085. int32_t L_43 = V_4;
  24086. NullCheck(L_42);
  24087. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_44;
  24088. L_44 = RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5(((L_42)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_43))), NULL);
  24089. (&V_7)->___worldNormal_8 = L_44;
  24090. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_45 = ___0_eventData;
  24091. NullCheck(L_45);
  24092. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_46;
  24093. L_46 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_45, NULL);
  24094. (&V_7)->___screenPosition_9 = L_46;
  24095. int32_t L_47 = V_1;
  24096. (&V_7)->___displayIndex_10 = L_47;
  24097. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_48 = ___1_resultAppendList;
  24098. NullCheck(L_48);
  24099. int32_t L_49;
  24100. L_49 = List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_inline(L_48, List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_RuntimeMethod_var);
  24101. (&V_7)->___index_3 = ((float)L_49);
  24102. (&V_7)->___sortingLayer_5 = 0;
  24103. (&V_7)->___sortingOrder_6 = 0;
  24104. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_50 = V_7;
  24105. V_6 = L_50;
  24106. // resultAppendList.Add(result);
  24107. List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_51 = ___1_resultAppendList;
  24108. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_52 = V_6;
  24109. NullCheck(L_51);
  24110. List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_inline(L_51, L_52, List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_RuntimeMethod_var);
  24111. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  24112. int32_t L_53 = V_4;
  24113. V_4 = ((int32_t)il2cpp_codegen_add(L_53, 1));
  24114. }
  24115. IL_019a:
  24116. {
  24117. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  24118. int32_t L_54 = V_4;
  24119. int32_t L_55 = V_5;
  24120. if ((((int32_t)L_54) < ((int32_t)L_55)))
  24121. {
  24122. goto IL_00dc;
  24123. }
  24124. }
  24125. IL_01a3:
  24126. {
  24127. // }
  24128. return;
  24129. }
  24130. }
  24131. #ifdef __clang__
  24132. #pragma clang diagnostic pop
  24133. #endif
  24134. #ifdef __clang__
  24135. #pragma clang diagnostic push
  24136. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24137. #pragma clang diagnostic ignored "-Wunused-variable"
  24138. #endif
  24139. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer::Compare(UnityEngine.RaycastHit,UnityEngine.RaycastHit)
  24140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RaycastHitComparer_Compare_mB5B88FE52375A12B781682C712FE58193F417A03 (RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1* __this, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 ___0_x, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 ___1_y, const RuntimeMethod* method)
  24141. {
  24142. float V_0 = 0.0f;
  24143. {
  24144. // return x.distance.CompareTo(y.distance);
  24145. float L_0;
  24146. L_0 = RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78((&___0_x), NULL);
  24147. V_0 = L_0;
  24148. float L_1;
  24149. L_1 = RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78((&___1_y), NULL);
  24150. int32_t L_2;
  24151. L_2 = Single_CompareTo_m06F7868162EB392D3E99103D1A0BD27463C9E66F((&V_0), L_1, NULL);
  24152. return L_2;
  24153. }
  24154. }
  24155. // System.Void UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer::.ctor()
  24156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHitComparer__ctor_mAB0536EE515BF2BD1B29BE3B39E8BA9E9CFE97C3 (RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1* __this, const RuntimeMethod* method)
  24157. {
  24158. {
  24159. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  24160. return;
  24161. }
  24162. }
  24163. // System.Void UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer::.cctor()
  24164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHitComparer__cctor_m772D29066D594105261C78CDDB5724BE28A773FA (const RuntimeMethod* method)
  24165. {
  24166. static bool s_Il2CppMethodInitialized;
  24167. if (!s_Il2CppMethodInitialized)
  24168. {
  24169. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1_il2cpp_TypeInfo_var);
  24170. s_Il2CppMethodInitialized = true;
  24171. }
  24172. {
  24173. // public static RaycastHitComparer instance = new RaycastHitComparer();
  24174. RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1* L_0 = (RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1*)il2cpp_codegen_object_new(RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1_il2cpp_TypeInfo_var);
  24175. NullCheck(L_0);
  24176. RaycastHitComparer__ctor_mAB0536EE515BF2BD1B29BE3B39E8BA9E9CFE97C3(L_0, NULL);
  24177. ((RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1_StaticFields*)il2cpp_codegen_static_fields_for(RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1_il2cpp_TypeInfo_var))->___instance_0 = L_0;
  24178. Il2CppCodeGenWriteBarrier((void**)(&((RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1_StaticFields*)il2cpp_codegen_static_fields_for(RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1_il2cpp_TypeInfo_var))->___instance_0), (void*)L_0);
  24179. return;
  24180. }
  24181. }
  24182. #ifdef __clang__
  24183. #pragma clang diagnostic pop
  24184. #endif
  24185. #ifdef __clang__
  24186. #pragma clang diagnostic push
  24187. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24188. #pragma clang diagnostic ignored "-Wunused-variable"
  24189. #endif
  24190. // Conversion methods for marshalling of: UnityEngine.EventSystems.RaycastResult
  24191. IL2CPP_EXTERN_C void RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshal_pinvoke(const RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023& unmarshaled, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke& marshaled)
  24192. {
  24193. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  24194. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  24195. }
  24196. IL2CPP_EXTERN_C void RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshal_pinvoke_back(const RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke& marshaled, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023& unmarshaled)
  24197. {
  24198. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  24199. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  24200. }
  24201. // Conversion method for clean up from marshalling of: UnityEngine.EventSystems.RaycastResult
  24202. IL2CPP_EXTERN_C void RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshal_pinvoke_cleanup(RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke& marshaled)
  24203. {
  24204. }
  24205. // Conversion methods for marshalling of: UnityEngine.EventSystems.RaycastResult
  24206. IL2CPP_EXTERN_C void RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshal_com(const RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023& unmarshaled, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com& marshaled)
  24207. {
  24208. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  24209. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  24210. }
  24211. IL2CPP_EXTERN_C void RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshal_com_back(const RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com& marshaled, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023& unmarshaled)
  24212. {
  24213. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  24214. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  24215. }
  24216. // Conversion method for clean up from marshalling of: UnityEngine.EventSystems.RaycastResult
  24217. IL2CPP_EXTERN_C void RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshal_com_cleanup(RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com& marshaled)
  24218. {
  24219. }
  24220. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::get_gameObject()
  24221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1 (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* __this, const RuntimeMethod* method)
  24222. {
  24223. {
  24224. // get { return m_GameObject; }
  24225. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_GameObject_0;
  24226. return L_0;
  24227. }
  24228. }
  24229. IL2CPP_EXTERN_C GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24230. {
  24231. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* _thisAdjusted;
  24232. int32_t _offset = 1;
  24233. _thisAdjusted = reinterpret_cast<RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023*>(__this + _offset);
  24234. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* _returnValue;
  24235. _returnValue = RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline(_thisAdjusted, method);
  24236. return _returnValue;
  24237. }
  24238. // System.Void UnityEngine.EventSystems.RaycastResult::set_gameObject(UnityEngine.GameObject)
  24239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_mCFEB66C0E3F01AC5E55040FE8BEB16E40427BD9E (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  24240. {
  24241. {
  24242. // set { m_GameObject = value; }
  24243. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_value;
  24244. __this->___m_GameObject_0 = L_0;
  24245. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GameObject_0), (void*)L_0);
  24246. // set { m_GameObject = value; }
  24247. return;
  24248. }
  24249. }
  24250. IL2CPP_EXTERN_C void RaycastResult_set_gameObject_mCFEB66C0E3F01AC5E55040FE8BEB16E40427BD9E_AdjustorThunk (RuntimeObject* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  24251. {
  24252. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* _thisAdjusted;
  24253. int32_t _offset = 1;
  24254. _thisAdjusted = reinterpret_cast<RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023*>(__this + _offset);
  24255. RaycastResult_set_gameObject_mCFEB66C0E3F01AC5E55040FE8BEB16E40427BD9E_inline(_thisAdjusted, ___0_value, method);
  24256. }
  24257. // System.Boolean UnityEngine.EventSystems.RaycastResult::get_isValid()
  24258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RaycastResult_get_isValid_m69957B97C041A9E3FAF4ECA82BB8099C9FA171CE (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* __this, const RuntimeMethod* method)
  24259. {
  24260. static bool s_Il2CppMethodInitialized;
  24261. if (!s_Il2CppMethodInitialized)
  24262. {
  24263. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  24264. s_Il2CppMethodInitialized = true;
  24265. }
  24266. {
  24267. // get { return module != null && gameObject != null; }
  24268. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_0 = __this->___module_1;
  24269. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  24270. bool L_1;
  24271. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  24272. if (!L_1)
  24273. {
  24274. goto IL_001b;
  24275. }
  24276. }
  24277. {
  24278. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2;
  24279. L_2 = RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline(__this, NULL);
  24280. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  24281. bool L_3;
  24282. L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  24283. return L_3;
  24284. }
  24285. IL_001b:
  24286. {
  24287. return (bool)0;
  24288. }
  24289. }
  24290. IL2CPP_EXTERN_C bool RaycastResult_get_isValid_m69957B97C041A9E3FAF4ECA82BB8099C9FA171CE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24291. {
  24292. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* _thisAdjusted;
  24293. int32_t _offset = 1;
  24294. _thisAdjusted = reinterpret_cast<RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023*>(__this + _offset);
  24295. bool _returnValue;
  24296. _returnValue = RaycastResult_get_isValid_m69957B97C041A9E3FAF4ECA82BB8099C9FA171CE(_thisAdjusted, method);
  24297. return _returnValue;
  24298. }
  24299. // System.Void UnityEngine.EventSystems.RaycastResult::Clear()
  24300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_Clear_m0E9DA70AC69CF143CEA8428AFC5BA552F99643AE (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* __this, const RuntimeMethod* method)
  24301. {
  24302. {
  24303. // gameObject = null;
  24304. RaycastResult_set_gameObject_mCFEB66C0E3F01AC5E55040FE8BEB16E40427BD9E_inline(__this, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  24305. // module = null;
  24306. __this->___module_1 = (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832*)NULL;
  24307. Il2CppCodeGenWriteBarrier((void**)(&__this->___module_1), (void*)(BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832*)NULL);
  24308. // distance = 0;
  24309. __this->___distance_2 = (0.0f);
  24310. // index = 0;
  24311. __this->___index_3 = (0.0f);
  24312. // depth = 0;
  24313. __this->___depth_4 = 0;
  24314. // sortingLayer = 0;
  24315. __this->___sortingLayer_5 = 0;
  24316. // sortingOrder = 0;
  24317. __this->___sortingOrder_6 = 0;
  24318. // worldNormal = Vector3.up;
  24319. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24320. L_0 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL);
  24321. __this->___worldNormal_8 = L_0;
  24322. // worldPosition = Vector3.zero;
  24323. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24324. L_1 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  24325. __this->___worldPosition_7 = L_1;
  24326. // screenPosition = Vector3.zero;
  24327. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24328. L_2 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  24329. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  24330. L_3 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_2, NULL);
  24331. __this->___screenPosition_9 = L_3;
  24332. // }
  24333. return;
  24334. }
  24335. }
  24336. IL2CPP_EXTERN_C void RaycastResult_Clear_m0E9DA70AC69CF143CEA8428AFC5BA552F99643AE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24337. {
  24338. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* _thisAdjusted;
  24339. int32_t _offset = 1;
  24340. _thisAdjusted = reinterpret_cast<RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023*>(__this + _offset);
  24341. RaycastResult_Clear_m0E9DA70AC69CF143CEA8428AFC5BA552F99643AE(_thisAdjusted, method);
  24342. }
  24343. // System.String UnityEngine.EventSystems.RaycastResult::ToString()
  24344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RaycastResult_ToString_m0267000494B09783ABD507B9329ADB01FBBC5428 (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* __this, const RuntimeMethod* method)
  24345. {
  24346. static bool s_Il2CppMethodInitialized;
  24347. if (!s_Il2CppMethodInitialized)
  24348. {
  24349. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var);
  24350. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0F310FF3EBC19D65A536D81F5D8C7093E972DCA0);
  24351. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral12BA26D2F44E032136B3146CB230F4F45C5D45DE);
  24352. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral267CC871678BDBD934CBEA872CCB8F0C72D94E44);
  24353. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2A98949D28301C3B04EAD557512780C8D89A9607);
  24354. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2B2D9FCF87BC5B281C797365D6EE6332266A0B63);
  24355. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral30A589687C1FFF9D1706D115A0C664F2A49D9CEF);
  24356. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B1F6E5C644F13999A134C243088737884A6B5D2);
  24357. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral62105F6FE34556E3D1EE1FB639ABDA34F249420F);
  24358. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral70F1769C72FCAF144F53009F7DA60ED467C29635);
  24359. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral94A94F7BD0F52C17BB06F5A6BB4E316DC4B69DF8);
  24360. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC10E23F5AEEE6BB98CA98C5F6720ED7A4B1DE089);
  24361. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  24362. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralED69593F1852661D74AD04003C30B937EE7310BF);
  24363. s_Il2CppMethodInitialized = true;
  24364. }
  24365. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24366. memset((&V_0), 0, sizeof(V_0));
  24367. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  24368. memset((&V_1), 0, sizeof(V_1));
  24369. int32_t V_2 = 0;
  24370. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B4_0 = NULL;
  24371. int32_t G_B4_1 = 0;
  24372. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B4_2 = NULL;
  24373. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B4_3 = NULL;
  24374. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B3_0 = NULL;
  24375. int32_t G_B3_1 = 0;
  24376. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B3_2 = NULL;
  24377. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B3_3 = NULL;
  24378. String_t* G_B5_0 = NULL;
  24379. int32_t G_B5_1 = 0;
  24380. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B5_2 = NULL;
  24381. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B5_3 = NULL;
  24382. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* G_B7_0 = NULL;
  24383. int32_t G_B7_1 = 0;
  24384. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B7_2 = NULL;
  24385. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B7_3 = NULL;
  24386. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* G_B6_0 = NULL;
  24387. int32_t G_B6_1 = 0;
  24388. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B6_2 = NULL;
  24389. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B6_3 = NULL;
  24390. String_t* G_B8_0 = NULL;
  24391. int32_t G_B8_1 = 0;
  24392. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B8_2 = NULL;
  24393. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B8_3 = NULL;
  24394. {
  24395. // if (!isValid)
  24396. bool L_0;
  24397. L_0 = RaycastResult_get_isValid_m69957B97C041A9E3FAF4ECA82BB8099C9FA171CE(__this, NULL);
  24398. if (L_0)
  24399. {
  24400. goto IL_000e;
  24401. }
  24402. }
  24403. {
  24404. // return "";
  24405. return _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  24406. }
  24407. IL_000e:
  24408. {
  24409. // return "Name: " + gameObject + "\n" +
  24410. // "module: " + module + "\n" +
  24411. // "distance: " + distance + "\n" +
  24412. // "index: " + index + "\n" +
  24413. // "depth: " + depth + "\n" +
  24414. // "worldNormal: " + worldNormal + "\n" +
  24415. // "worldPosition: " + worldPosition + "\n" +
  24416. // "screenPosition: " + screenPosition + "\n" +
  24417. // "module.sortOrderPriority: " + module.sortOrderPriority + "\n" +
  24418. // "module.renderOrderPriority: " + module.renderOrderPriority + "\n" +
  24419. // "sortingLayer: " + sortingLayer + "\n" +
  24420. // "sortingOrder: " + sortingOrder;
  24421. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)((int32_t)24));
  24422. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = L_1;
  24423. NullCheck(L_2);
  24424. ArrayElementTypeCheck (L_2, _stringLiteral70F1769C72FCAF144F53009F7DA60ED467C29635);
  24425. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteral70F1769C72FCAF144F53009F7DA60ED467C29635);
  24426. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = L_2;
  24427. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4;
  24428. L_4 = RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline(__this, NULL);
  24429. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5 = L_4;
  24430. G_B3_0 = L_5;
  24431. G_B3_1 = 1;
  24432. G_B3_2 = L_3;
  24433. G_B3_3 = L_3;
  24434. if (L_5)
  24435. {
  24436. G_B4_0 = L_5;
  24437. G_B4_1 = 1;
  24438. G_B4_2 = L_3;
  24439. G_B4_3 = L_3;
  24440. goto IL_002c;
  24441. }
  24442. }
  24443. {
  24444. G_B5_0 = ((String_t*)(NULL));
  24445. G_B5_1 = G_B3_1;
  24446. G_B5_2 = G_B3_2;
  24447. G_B5_3 = G_B3_3;
  24448. goto IL_0031;
  24449. }
  24450. IL_002c:
  24451. {
  24452. NullCheck(G_B4_0);
  24453. String_t* L_6;
  24454. L_6 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B4_0);
  24455. G_B5_0 = L_6;
  24456. G_B5_1 = G_B4_1;
  24457. G_B5_2 = G_B4_2;
  24458. G_B5_3 = G_B4_3;
  24459. }
  24460. IL_0031:
  24461. {
  24462. NullCheck(G_B5_2);
  24463. ArrayElementTypeCheck (G_B5_2, G_B5_0);
  24464. (G_B5_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B5_1), (String_t*)G_B5_0);
  24465. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_7 = G_B5_3;
  24466. NullCheck(L_7);
  24467. ArrayElementTypeCheck (L_7, _stringLiteral12BA26D2F44E032136B3146CB230F4F45C5D45DE);
  24468. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteral12BA26D2F44E032136B3146CB230F4F45C5D45DE);
  24469. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_8 = L_7;
  24470. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_9 = __this->___module_1;
  24471. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_10 = L_9;
  24472. G_B6_0 = L_10;
  24473. G_B6_1 = 3;
  24474. G_B6_2 = L_8;
  24475. G_B6_3 = L_8;
  24476. if (L_10)
  24477. {
  24478. G_B7_0 = L_10;
  24479. G_B7_1 = 3;
  24480. G_B7_2 = L_8;
  24481. G_B7_3 = L_8;
  24482. goto IL_0049;
  24483. }
  24484. }
  24485. {
  24486. G_B8_0 = ((String_t*)(NULL));
  24487. G_B8_1 = G_B6_1;
  24488. G_B8_2 = G_B6_2;
  24489. G_B8_3 = G_B6_3;
  24490. goto IL_004e;
  24491. }
  24492. IL_0049:
  24493. {
  24494. NullCheck(G_B7_0);
  24495. String_t* L_11;
  24496. L_11 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B7_0);
  24497. G_B8_0 = L_11;
  24498. G_B8_1 = G_B7_1;
  24499. G_B8_2 = G_B7_2;
  24500. G_B8_3 = G_B7_3;
  24501. }
  24502. IL_004e:
  24503. {
  24504. NullCheck(G_B8_2);
  24505. ArrayElementTypeCheck (G_B8_2, G_B8_0);
  24506. (G_B8_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B8_1), (String_t*)G_B8_0);
  24507. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_12 = G_B8_3;
  24508. NullCheck(L_12);
  24509. ArrayElementTypeCheck (L_12, _stringLiteral94A94F7BD0F52C17BB06F5A6BB4E316DC4B69DF8);
  24510. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteral94A94F7BD0F52C17BB06F5A6BB4E316DC4B69DF8);
  24511. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_13 = L_12;
  24512. float* L_14 = (&__this->___distance_2);
  24513. String_t* L_15;
  24514. L_15 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_14, NULL);
  24515. NullCheck(L_13);
  24516. ArrayElementTypeCheck (L_13, L_15);
  24517. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)L_15);
  24518. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = L_13;
  24519. NullCheck(L_16);
  24520. ArrayElementTypeCheck (L_16, _stringLiteralC10E23F5AEEE6BB98CA98C5F6720ED7A4B1DE089);
  24521. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(6), (String_t*)_stringLiteralC10E23F5AEEE6BB98CA98C5F6720ED7A4B1DE089);
  24522. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = L_16;
  24523. float* L_18 = (&__this->___index_3);
  24524. String_t* L_19;
  24525. L_19 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_18, NULL);
  24526. NullCheck(L_17);
  24527. ArrayElementTypeCheck (L_17, L_19);
  24528. (L_17)->SetAt(static_cast<il2cpp_array_size_t>(7), (String_t*)L_19);
  24529. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_20 = L_17;
  24530. NullCheck(L_20);
  24531. ArrayElementTypeCheck (L_20, _stringLiteral4B1F6E5C644F13999A134C243088737884A6B5D2);
  24532. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(8), (String_t*)_stringLiteral4B1F6E5C644F13999A134C243088737884A6B5D2);
  24533. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = L_20;
  24534. int32_t* L_22 = (&__this->___depth_4);
  24535. String_t* L_23;
  24536. L_23 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5(L_22, NULL);
  24537. NullCheck(L_21);
  24538. ArrayElementTypeCheck (L_21, L_23);
  24539. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (String_t*)L_23);
  24540. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_24 = L_21;
  24541. NullCheck(L_24);
  24542. ArrayElementTypeCheck (L_24, _stringLiteral62105F6FE34556E3D1EE1FB639ABDA34F249420F);
  24543. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (String_t*)_stringLiteral62105F6FE34556E3D1EE1FB639ABDA34F249420F);
  24544. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_25 = L_24;
  24545. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26 = __this->___worldNormal_8;
  24546. V_0 = L_26;
  24547. String_t* L_27;
  24548. L_27 = Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE((&V_0), NULL);
  24549. NullCheck(L_25);
  24550. ArrayElementTypeCheck (L_25, L_27);
  24551. (L_25)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (String_t*)L_27);
  24552. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_28 = L_25;
  24553. NullCheck(L_28);
  24554. ArrayElementTypeCheck (L_28, _stringLiteral30A589687C1FFF9D1706D115A0C664F2A49D9CEF);
  24555. (L_28)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (String_t*)_stringLiteral30A589687C1FFF9D1706D115A0C664F2A49D9CEF);
  24556. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_29 = L_28;
  24557. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = __this->___worldPosition_7;
  24558. V_0 = L_30;
  24559. String_t* L_31;
  24560. L_31 = Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE((&V_0), NULL);
  24561. NullCheck(L_29);
  24562. ArrayElementTypeCheck (L_29, L_31);
  24563. (L_29)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (String_t*)L_31);
  24564. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_32 = L_29;
  24565. NullCheck(L_32);
  24566. ArrayElementTypeCheck (L_32, _stringLiteralED69593F1852661D74AD04003C30B937EE7310BF);
  24567. (L_32)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (String_t*)_stringLiteralED69593F1852661D74AD04003C30B937EE7310BF);
  24568. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_33 = L_32;
  24569. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_34 = __this->___screenPosition_9;
  24570. V_1 = L_34;
  24571. String_t* L_35;
  24572. L_35 = Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27((&V_1), NULL);
  24573. NullCheck(L_33);
  24574. ArrayElementTypeCheck (L_33, L_35);
  24575. (L_33)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (String_t*)L_35);
  24576. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_36 = L_33;
  24577. NullCheck(L_36);
  24578. ArrayElementTypeCheck (L_36, _stringLiteral267CC871678BDBD934CBEA872CCB8F0C72D94E44);
  24579. (L_36)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)16)), (String_t*)_stringLiteral267CC871678BDBD934CBEA872CCB8F0C72D94E44);
  24580. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_37 = L_36;
  24581. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_38 = __this->___module_1;
  24582. NullCheck(L_38);
  24583. int32_t L_39;
  24584. L_39 = VirtualFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_38);
  24585. V_2 = L_39;
  24586. String_t* L_40;
  24587. L_40 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_2), NULL);
  24588. NullCheck(L_37);
  24589. ArrayElementTypeCheck (L_37, L_40);
  24590. (L_37)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)17)), (String_t*)L_40);
  24591. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_41 = L_37;
  24592. NullCheck(L_41);
  24593. ArrayElementTypeCheck (L_41, _stringLiteral0F310FF3EBC19D65A536D81F5D8C7093E972DCA0);
  24594. (L_41)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)18)), (String_t*)_stringLiteral0F310FF3EBC19D65A536D81F5D8C7093E972DCA0);
  24595. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_42 = L_41;
  24596. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* L_43 = __this->___module_1;
  24597. NullCheck(L_43);
  24598. int32_t L_44;
  24599. L_44 = VirtualFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_43);
  24600. V_2 = L_44;
  24601. String_t* L_45;
  24602. L_45 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_2), NULL);
  24603. NullCheck(L_42);
  24604. ArrayElementTypeCheck (L_42, L_45);
  24605. (L_42)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)19)), (String_t*)L_45);
  24606. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_46 = L_42;
  24607. NullCheck(L_46);
  24608. ArrayElementTypeCheck (L_46, _stringLiteral2A98949D28301C3B04EAD557512780C8D89A9607);
  24609. (L_46)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)20)), (String_t*)_stringLiteral2A98949D28301C3B04EAD557512780C8D89A9607);
  24610. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_47 = L_46;
  24611. int32_t* L_48 = (&__this->___sortingLayer_5);
  24612. String_t* L_49;
  24613. L_49 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5(L_48, NULL);
  24614. NullCheck(L_47);
  24615. ArrayElementTypeCheck (L_47, L_49);
  24616. (L_47)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)21)), (String_t*)L_49);
  24617. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_50 = L_47;
  24618. NullCheck(L_50);
  24619. ArrayElementTypeCheck (L_50, _stringLiteral2B2D9FCF87BC5B281C797365D6EE6332266A0B63);
  24620. (L_50)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)22)), (String_t*)_stringLiteral2B2D9FCF87BC5B281C797365D6EE6332266A0B63);
  24621. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_51 = L_50;
  24622. int32_t* L_52 = (&__this->___sortingOrder_6);
  24623. String_t* L_53;
  24624. L_53 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5(L_52, NULL);
  24625. NullCheck(L_51);
  24626. ArrayElementTypeCheck (L_51, L_53);
  24627. (L_51)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)23)), (String_t*)L_53);
  24628. String_t* L_54;
  24629. L_54 = String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A(L_51, NULL);
  24630. return L_54;
  24631. }
  24632. }
  24633. IL2CPP_EXTERN_C String_t* RaycastResult_ToString_m0267000494B09783ABD507B9329ADB01FBBC5428_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24634. {
  24635. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* _thisAdjusted;
  24636. int32_t _offset = 1;
  24637. _thisAdjusted = reinterpret_cast<RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023*>(__this + _offset);
  24638. String_t* _returnValue;
  24639. _returnValue = RaycastResult_ToString_m0267000494B09783ABD507B9329ADB01FBBC5428(_thisAdjusted, method);
  24640. return _returnValue;
  24641. }
  24642. #ifdef __clang__
  24643. #pragma clang diagnostic pop
  24644. #endif
  24645. #ifdef __clang__
  24646. #pragma clang diagnostic push
  24647. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24648. #pragma clang diagnostic ignored "-Wunused-variable"
  24649. #endif
  24650. // System.Void UnityEngine.EventSystems.UIBehaviour::Awake()
  24651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_Awake_mDF9D1A4867C8E730C59A7CAE97709CA9B8F3A0F2 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method)
  24652. {
  24653. {
  24654. // {}
  24655. return;
  24656. }
  24657. }
  24658. // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable()
  24659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m8989ABF5C038905A68E5536BED2E6FFAF8767FFC (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method)
  24660. {
  24661. {
  24662. // {}
  24663. return;
  24664. }
  24665. }
  24666. // System.Void UnityEngine.EventSystems.UIBehaviour::Start()
  24667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_Start_mB12643ED6D859CD3682B4BF5B9CA7F72E8A72B45 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method)
  24668. {
  24669. {
  24670. // {}
  24671. return;
  24672. }
  24673. }
  24674. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable()
  24675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m18D5A0B93F65FB50F4D6CE8197EC07F3452C5DDE (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method)
  24676. {
  24677. {
  24678. // {}
  24679. return;
  24680. }
  24681. }
  24682. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDestroy()
  24683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDestroy_mF225CF9163823F19BE5E2B2735D35898A20D608B (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method)
  24684. {
  24685. {
  24686. // {}
  24687. return;
  24688. }
  24689. }
  24690. // System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive()
  24691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIBehaviour_IsActive_m9E79A0650C81204AF9A861BBBA8685D9563AE9C4 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method)
  24692. {
  24693. {
  24694. // return isActiveAndEnabled;
  24695. bool L_0;
  24696. L_0 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(__this, NULL);
  24697. return L_0;
  24698. }
  24699. }
  24700. // System.Void UnityEngine.EventSystems.UIBehaviour::OnRectTransformDimensionsChange()
  24701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnRectTransformDimensionsChange_m86A6D20E0EBF41CDB89DD1E87F23624263B68159 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method)
  24702. {
  24703. {
  24704. // {}
  24705. return;
  24706. }
  24707. }
  24708. // System.Void UnityEngine.EventSystems.UIBehaviour::OnBeforeTransformParentChanged()
  24709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnBeforeTransformParentChanged_m980EF41E33A7541BD6C65AEC305B25A19C9CA30F (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method)
  24710. {
  24711. {
  24712. // {}
  24713. return;
  24714. }
  24715. }
  24716. // System.Void UnityEngine.EventSystems.UIBehaviour::OnTransformParentChanged()
  24717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnTransformParentChanged_mAD56D3C6049A1746F00DC2643D1666F7DE921384 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method)
  24718. {
  24719. {
  24720. // {}
  24721. return;
  24722. }
  24723. }
  24724. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDidApplyAnimationProperties()
  24725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDidApplyAnimationProperties_mE011A7C92134E28AE2AF3A0EBFB2E4AB88ABE748 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method)
  24726. {
  24727. {
  24728. // {}
  24729. return;
  24730. }
  24731. }
  24732. // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasGroupChanged()
  24733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasGroupChanged_m592FA8BF5238E712E73E2D99258EE0DB6D88D84B (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method)
  24734. {
  24735. {
  24736. // {}
  24737. return;
  24738. }
  24739. }
  24740. // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasHierarchyChanged()
  24741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasHierarchyChanged_mCAC018CB33FA00E857288B64E3722226638A1229 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method)
  24742. {
  24743. {
  24744. // {}
  24745. return;
  24746. }
  24747. }
  24748. // System.Boolean UnityEngine.EventSystems.UIBehaviour::IsDestroyed()
  24749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIBehaviour_IsDestroyed_m2E9FFA28686D1C82697FB467002541CC58A06BCA (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method)
  24750. {
  24751. static bool s_Il2CppMethodInitialized;
  24752. if (!s_Il2CppMethodInitialized)
  24753. {
  24754. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  24755. s_Il2CppMethodInitialized = true;
  24756. }
  24757. {
  24758. // return this == null;
  24759. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  24760. bool L_0;
  24761. L_0 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(__this, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  24762. return L_0;
  24763. }
  24764. }
  24765. // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor()
  24766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method)
  24767. {
  24768. {
  24769. MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
  24770. return;
  24771. }
  24772. }
  24773. #ifdef __clang__
  24774. #pragma clang diagnostic pop
  24775. #endif
  24776. #ifdef __clang__
  24777. #pragma clang diagnostic push
  24778. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24779. #pragma clang diagnostic ignored "-Wunused-variable"
  24780. #endif
  24781. #ifdef __clang__
  24782. #pragma clang diagnostic pop
  24783. #endif
  24784. #ifdef __clang__
  24785. #pragma clang diagnostic push
  24786. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24787. #pragma clang diagnostic ignored "-Wunused-variable"
  24788. #endif
  24789. #ifdef __clang__
  24790. #pragma clang diagnostic pop
  24791. #endif
  24792. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  24793. {
  24794. {
  24795. float L_0 = ___0_x;
  24796. __this->___x_0 = L_0;
  24797. float L_1 = ___1_y;
  24798. __this->___y_1 = L_1;
  24799. return;
  24800. }
  24801. }
  24802. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB193CD8DA20DEB9E9F95CFEB5A2B1B9B3B7ECFEB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  24803. {
  24804. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  24805. memset((&V_0), 0, sizeof(V_0));
  24806. {
  24807. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  24808. float L_1 = L_0.___x_0;
  24809. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
  24810. float L_3 = L_2.___y_1;
  24811. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  24812. memset((&L_4), 0, sizeof(L_4));
  24813. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_4), L_1, L_3, (0.0f), (0.0f), /*hidden argument*/NULL);
  24814. V_0 = L_4;
  24815. goto IL_001f;
  24816. }
  24817. IL_001f:
  24818. {
  24819. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = V_0;
  24820. return L_5;
  24821. }
  24822. }
  24823. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  24824. {
  24825. {
  24826. float L_0 = ___0_r;
  24827. __this->___r_0 = L_0;
  24828. float L_1 = ___1_g;
  24829. __this->___g_1 = L_1;
  24830. float L_2 = ___2_b;
  24831. __this->___b_2 = L_2;
  24832. float L_3 = ___3_a;
  24833. __this->___a_3 = L_3;
  24834. return;
  24835. }
  24836. }
  24837. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  24838. {
  24839. float V_0 = 0.0f;
  24840. float V_1 = 0.0f;
  24841. bool V_2 = false;
  24842. {
  24843. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  24844. float L_1 = L_0.___x_0;
  24845. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  24846. float L_3 = L_2.___x_0;
  24847. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  24848. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  24849. float L_5 = L_4.___y_1;
  24850. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  24851. float L_7 = L_6.___y_1;
  24852. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  24853. float L_8 = V_0;
  24854. float L_9 = V_0;
  24855. float L_10 = V_1;
  24856. float L_11 = V_1;
  24857. V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  24858. goto IL_002e;
  24859. }
  24860. IL_002e:
  24861. {
  24862. bool L_12 = V_2;
  24863. return L_12;
  24864. }
  24865. }
  24866. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Shadow_get_effectColor_m6E7751BB8792C85BE9DAD0D133D787317D9CF59B_inline (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, const RuntimeMethod* method)
  24867. {
  24868. {
  24869. // get { return m_EffectColor; }
  24870. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_EffectColor_5;
  24871. return L_0;
  24872. }
  24873. }
  24874. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  24875. {
  24876. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
  24877. memset((&V_0), 0, sizeof(V_0));
  24878. {
  24879. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  24880. float L_1 = L_0.___r_0;
  24881. float L_2;
  24882. L_2 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_1, NULL);
  24883. float L_3;
  24884. L_3 = bankers_roundf(((float)il2cpp_codegen_multiply(L_2, (255.0f))));
  24885. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  24886. float L_5 = L_4.___g_1;
  24887. float L_6;
  24888. L_6 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_5, NULL);
  24889. float L_7;
  24890. L_7 = bankers_roundf(((float)il2cpp_codegen_multiply(L_6, (255.0f))));
  24891. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_c;
  24892. float L_9 = L_8.___b_2;
  24893. float L_10;
  24894. L_10 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_9, NULL);
  24895. float L_11;
  24896. L_11 = bankers_roundf(((float)il2cpp_codegen_multiply(L_10, (255.0f))));
  24897. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_c;
  24898. float L_13 = L_12.___a_3;
  24899. float L_14;
  24900. L_14 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_13, NULL);
  24901. float L_15;
  24902. L_15 = bankers_roundf(((float)il2cpp_codegen_multiply(L_14, (255.0f))));
  24903. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_16;
  24904. memset((&L_16), 0, sizeof(L_16));
  24905. Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_3), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_7), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_11), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_15), /*hidden argument*/NULL);
  24906. V_0 = L_16;
  24907. goto IL_0065;
  24908. }
  24909. IL_0065:
  24910. {
  24911. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_17 = V_0;
  24912. return L_17;
  24913. }
  24914. }
  24915. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F_inline (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, const RuntimeMethod* method)
  24916. {
  24917. {
  24918. // get { return m_EffectDistance; }
  24919. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_EffectDistance_6;
  24920. return L_0;
  24921. }
  24922. }
  24923. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorTween_get_startColor_m9E33FB5C5F76BCF49A3B20201CD8006DBFB46012_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  24924. {
  24925. {
  24926. // get { return m_StartColor; }
  24927. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_StartColor_1;
  24928. return L_0;
  24929. }
  24930. }
  24931. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorTween_set_startColor_mD22349343421BD44F0C31E537718ED53BE4850DA_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
  24932. {
  24933. {
  24934. // set { m_StartColor = value; }
  24935. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_value;
  24936. __this->___m_StartColor_1 = L_0;
  24937. // set { m_StartColor = value; }
  24938. return;
  24939. }
  24940. }
  24941. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorTween_get_targetColor_m240A7018BDC3B44AB44BA674AA16C39960BC23FF_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  24942. {
  24943. {
  24944. // get { return m_TargetColor; }
  24945. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_TargetColor_2;
  24946. return L_0;
  24947. }
  24948. }
  24949. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorTween_set_targetColor_m7D8E74B32AC3A9C17C3192096003B12A1500D749_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
  24950. {
  24951. {
  24952. // set { m_TargetColor = value; }
  24953. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_value;
  24954. __this->___m_TargetColor_2 = L_0;
  24955. // set { m_TargetColor = value; }
  24956. return;
  24957. }
  24958. }
  24959. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ColorTween_get_tweenMode_m06B83FB6E45A807F83FDD762A8241D478FD13F8B_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  24960. {
  24961. {
  24962. // get { return m_TweenMode; }
  24963. int32_t L_0 = __this->___m_TweenMode_3;
  24964. return L_0;
  24965. }
  24966. }
  24967. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorTween_set_tweenMode_m105EEB49F6632D6D105C63DA9919385233A5D4DE_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, int32_t ___0_value, const RuntimeMethod* method)
  24968. {
  24969. {
  24970. // set { m_TweenMode = value; }
  24971. int32_t L_0 = ___0_value;
  24972. __this->___m_TweenMode_3 = L_0;
  24973. // set { m_TweenMode = value; }
  24974. return;
  24975. }
  24976. }
  24977. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ColorTween_get_duration_m40D8F08C13FF2FE7583746934C6A017A93398548_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  24978. {
  24979. {
  24980. // get { return m_Duration; }
  24981. float L_0 = __this->___m_Duration_4;
  24982. return L_0;
  24983. }
  24984. }
  24985. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorTween_set_duration_m1C278AB5A90B5C108CEB4870CAC90A9A9EAC19CB_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, float ___0_value, const RuntimeMethod* method)
  24986. {
  24987. {
  24988. // set { m_Duration = value; }
  24989. float L_0 = ___0_value;
  24990. __this->___m_Duration_4 = L_0;
  24991. // set { m_Duration = value; }
  24992. return;
  24993. }
  24994. }
  24995. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ColorTween_get_ignoreTimeScale_mEDB15A4ADE3A0B9487D240964A7571247F974708_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  24996. {
  24997. {
  24998. // get { return m_IgnoreTimeScale; }
  24999. bool L_0 = __this->___m_IgnoreTimeScale_5;
  25000. return L_0;
  25001. }
  25002. }
  25003. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorTween_set_ignoreTimeScale_m060FF3CED06F73EA1F555A37999D61DC58F99927_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, bool ___0_value, const RuntimeMethod* method)
  25004. {
  25005. {
  25006. // set { m_IgnoreTimeScale = value; }
  25007. bool L_0 = ___0_value;
  25008. __this->___m_IgnoreTimeScale_5 = L_0;
  25009. // set { m_IgnoreTimeScale = value; }
  25010. return;
  25011. }
  25012. }
  25013. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_Lerp_mE79F87889843ECDC188E4CB5B5E1F1B2256E5EBE_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, float ___2_t, const RuntimeMethod* method)
  25014. {
  25015. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  25016. memset((&V_0), 0, sizeof(V_0));
  25017. {
  25018. float L_0 = ___2_t;
  25019. float L_1;
  25020. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  25021. ___2_t = L_1;
  25022. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_a;
  25023. float L_3 = L_2.___r_0;
  25024. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___1_b;
  25025. float L_5 = L_4.___r_0;
  25026. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_a;
  25027. float L_7 = L_6.___r_0;
  25028. float L_8 = ___2_t;
  25029. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_a;
  25030. float L_10 = L_9.___g_1;
  25031. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = ___1_b;
  25032. float L_12 = L_11.___g_1;
  25033. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_a;
  25034. float L_14 = L_13.___g_1;
  25035. float L_15 = ___2_t;
  25036. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = ___0_a;
  25037. float L_17 = L_16.___b_2;
  25038. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18 = ___1_b;
  25039. float L_19 = L_18.___b_2;
  25040. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20 = ___0_a;
  25041. float L_21 = L_20.___b_2;
  25042. float L_22 = ___2_t;
  25043. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23 = ___0_a;
  25044. float L_24 = L_23.___a_3;
  25045. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25 = ___1_b;
  25046. float L_26 = L_25.___a_3;
  25047. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_27 = ___0_a;
  25048. float L_28 = L_27.___a_3;
  25049. float L_29 = ___2_t;
  25050. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_30;
  25051. memset((&L_30), 0, sizeof(L_30));
  25052. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_30), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), ((float)il2cpp_codegen_add(L_24, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_26, L_28)), L_29)))), /*hidden argument*/NULL);
  25053. V_0 = L_30;
  25054. goto IL_0069;
  25055. }
  25056. IL_0069:
  25057. {
  25058. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_31 = V_0;
  25059. return L_31;
  25060. }
  25061. }
  25062. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ColorTween_GetIgnoreTimescale_m679C83012235779A37DCCD0AA75CD6B0DAE5BCFA_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  25063. {
  25064. {
  25065. // return m_IgnoreTimeScale;
  25066. bool L_0 = __this->___m_IgnoreTimeScale_5;
  25067. return L_0;
  25068. }
  25069. }
  25070. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ColorTween_GetDuration_mC40D6776769FDB79C7ADC42D59F059A2A9AE2F66_inline (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, const RuntimeMethod* method)
  25071. {
  25072. {
  25073. // return m_Duration;
  25074. float L_0 = __this->___m_Duration_4;
  25075. return L_0;
  25076. }
  25077. }
  25078. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FloatTween_get_startValue_mCA121483CCF4C8F10991BB3306E3F2769EBB3A3C_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method)
  25079. {
  25080. {
  25081. // get { return m_StartValue; }
  25082. float L_0 = __this->___m_StartValue_1;
  25083. return L_0;
  25084. }
  25085. }
  25086. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FloatTween_set_startValue_m43B55D74B7B34D9C32439D6004F306BFA18E4A1A_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, float ___0_value, const RuntimeMethod* method)
  25087. {
  25088. {
  25089. // set { m_StartValue = value; }
  25090. float L_0 = ___0_value;
  25091. __this->___m_StartValue_1 = L_0;
  25092. // set { m_StartValue = value; }
  25093. return;
  25094. }
  25095. }
  25096. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FloatTween_get_targetValue_m6EFBD9EAB206F145959832269DC24C4B68FEE6B1_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method)
  25097. {
  25098. {
  25099. // get { return m_TargetValue; }
  25100. float L_0 = __this->___m_TargetValue_2;
  25101. return L_0;
  25102. }
  25103. }
  25104. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FloatTween_set_targetValue_m4AE44CE862797E898CDE00A1B7D6A33CE0AFDCFB_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, float ___0_value, const RuntimeMethod* method)
  25105. {
  25106. {
  25107. // set { m_TargetValue = value; }
  25108. float L_0 = ___0_value;
  25109. __this->___m_TargetValue_2 = L_0;
  25110. // set { m_TargetValue = value; }
  25111. return;
  25112. }
  25113. }
  25114. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FloatTween_get_duration_mB1496D38A618FF8282205FD3AA14CA9C6D76454D_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method)
  25115. {
  25116. {
  25117. // get { return m_Duration; }
  25118. float L_0 = __this->___m_Duration_3;
  25119. return L_0;
  25120. }
  25121. }
  25122. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FloatTween_set_duration_m40E10A7B796B4B54FFB8DA3889B09557BEC98456_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, float ___0_value, const RuntimeMethod* method)
  25123. {
  25124. {
  25125. // set { m_Duration = value; }
  25126. float L_0 = ___0_value;
  25127. __this->___m_Duration_3 = L_0;
  25128. // set { m_Duration = value; }
  25129. return;
  25130. }
  25131. }
  25132. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FloatTween_get_ignoreTimeScale_m6F6BDCBD59C19E68572370F9FE3D7373B4212B3B_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method)
  25133. {
  25134. {
  25135. // get { return m_IgnoreTimeScale; }
  25136. bool L_0 = __this->___m_IgnoreTimeScale_4;
  25137. return L_0;
  25138. }
  25139. }
  25140. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FloatTween_set_ignoreTimeScale_m09041A4110040F9C86D24E1B4DED6E6B7FB206A8_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, bool ___0_value, const RuntimeMethod* method)
  25141. {
  25142. {
  25143. // set { m_IgnoreTimeScale = value; }
  25144. bool L_0 = ___0_value;
  25145. __this->___m_IgnoreTimeScale_4 = L_0;
  25146. // set { m_IgnoreTimeScale = value; }
  25147. return;
  25148. }
  25149. }
  25150. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method)
  25151. {
  25152. float V_0 = 0.0f;
  25153. {
  25154. float L_0 = ___0_a;
  25155. float L_1 = ___1_b;
  25156. float L_2 = ___0_a;
  25157. float L_3 = ___2_t;
  25158. float L_4;
  25159. L_4 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_3, NULL);
  25160. V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_4))));
  25161. goto IL_0010;
  25162. }
  25163. IL_0010:
  25164. {
  25165. float L_5 = V_0;
  25166. return L_5;
  25167. }
  25168. }
  25169. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FloatTween_GetIgnoreTimescale_mA2463285D4524B70A46776FC60C4F939B3BCD045_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method)
  25170. {
  25171. {
  25172. // return m_IgnoreTimeScale;
  25173. bool L_0 = __this->___m_IgnoreTimeScale_4;
  25174. return L_0;
  25175. }
  25176. }
  25177. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FloatTween_GetDuration_m3E981D91F15C36ED6F241117665E703F2BD2A6D4_inline (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, const RuntimeMethod* method)
  25178. {
  25179. {
  25180. // return m_Duration;
  25181. float L_0 = __this->___m_Duration_3;
  25182. return L_0;
  25183. }
  25184. }
  25185. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* BaseRuntimePanel_get_selectableGameObject_m65B833EB1F9A3E071A5161AE94583D9609B930EF_inline (BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* __this, const RuntimeMethod* method)
  25186. {
  25187. {
  25188. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_SelectableGameObject_46;
  25189. return L_0;
  25190. }
  25191. }
  25192. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* UIElementsRuntimeUtility_get_activeEventSystem_mEE885CA6E7EB77FFDCE9A63B4E5C7963548233E0_inline (const RuntimeMethod* method)
  25193. {
  25194. static bool s_Il2CppMethodInitialized;
  25195. if (!s_Il2CppMethodInitialized)
  25196. {
  25197. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  25198. s_Il2CppMethodInitialized = true;
  25199. }
  25200. {
  25201. il2cpp_codegen_runtime_class_init_inline(UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var);
  25202. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ((UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_StaticFields*)il2cpp_codegen_static_fields_for(UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var))->___U3CactiveEventSystemU3Ek__BackingField_7;
  25203. return L_0;
  25204. }
  25205. }
  25206. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 PointerEventData_get_pointerCurrentRaycast_m1C6B7D707CEE9C6574DD443289D90102EDC7A2C4_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25207. {
  25208. {
  25209. // public RaycastResult pointerCurrentRaycast { get; set; }
  25210. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_0 = __this->___U3CpointerCurrentRaycastU3Ek__BackingField_8;
  25211. return L_0;
  25212. }
  25213. }
  25214. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* RaycastResult_get_gameObject_m77014B442B9E2D10F2CC3AEEDC07AA95CDE1E2F1_inline (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* __this, const RuntimeMethod* method)
  25215. {
  25216. {
  25217. // get { return m_GameObject; }
  25218. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_GameObject_0;
  25219. return L_0;
  25220. }
  25221. }
  25222. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25223. {
  25224. {
  25225. // public RaycastResult pointerPressRaycast { get; set; }
  25226. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_0 = __this->___U3CpointerPressRaycastU3Ek__BackingField_9;
  25227. return L_0;
  25228. }
  25229. }
  25230. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEvent_get_pointerId_mD4E22379BC076C3D75E103BC55ACFBA81BEF59BE_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  25231. {
  25232. {
  25233. // public int pointerId { get; private set; }
  25234. int32_t L_0 = __this->___U3CpointerIdU3Ek__BackingField_0;
  25235. return L_0;
  25236. }
  25237. }
  25238. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 PointerEvent_get_position_m6CAC16F2273B6222BB18583B11B85BE3ECA8BB45_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  25239. {
  25240. {
  25241. // public Vector3 position { get; private set; }
  25242. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___U3CpositionU3Ek__BackingField_5;
  25243. return L_0;
  25244. }
  25245. }
  25246. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
  25247. {
  25248. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  25249. memset((&V_0), 0, sizeof(V_0));
  25250. {
  25251. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
  25252. float L_1 = L_0.___x_2;
  25253. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
  25254. float L_3 = L_2.___y_3;
  25255. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  25256. memset((&L_4), 0, sizeof(L_4));
  25257. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  25258. V_0 = L_4;
  25259. goto IL_0015;
  25260. }
  25261. IL_0015:
  25262. {
  25263. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  25264. return L_5;
  25265. }
  25266. }
  25267. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 AxisEventData_get_moveVector_m7979B5CF62B6B3B0C5F2DA8B328C499ED80ECC41_inline (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, const RuntimeMethod* method)
  25268. {
  25269. {
  25270. // public Vector2 moveVector { get; set; }
  25271. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CmoveVectorU3Ek__BackingField_2;
  25272. return L_0;
  25273. }
  25274. }
  25275. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_scrollDelta_m38C419C3E84811D17D1A42973AF7B3A457B316EA_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25276. {
  25277. {
  25278. // public Vector2 scrollDelta { get; set; }
  25279. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CscrollDeltaU3Ek__BackingField_20;
  25280. return L_0;
  25281. }
  25282. }
  25283. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  25284. {
  25285. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  25286. memset((&V_0), 0, sizeof(V_0));
  25287. {
  25288. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  25289. float L_1 = L_0.___x_0;
  25290. float L_2 = ___1_d;
  25291. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  25292. float L_4 = L_3.___y_1;
  25293. float L_5 = ___1_d;
  25294. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  25295. memset((&L_6), 0, sizeof(L_6));
  25296. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL);
  25297. V_0 = L_6;
  25298. goto IL_0019;
  25299. }
  25300. IL_0019:
  25301. {
  25302. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  25303. return L_7;
  25304. }
  25305. }
  25306. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  25307. {
  25308. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  25309. memset((&V_0), 0, sizeof(V_0));
  25310. {
  25311. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  25312. float L_1 = L_0.___x_0;
  25313. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
  25314. float L_3 = L_2.___y_1;
  25315. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  25316. memset((&L_4), 0, sizeof(L_4));
  25317. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  25318. V_0 = L_4;
  25319. goto IL_001a;
  25320. }
  25321. IL_001a:
  25322. {
  25323. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
  25324. return L_5;
  25325. }
  25326. }
  25327. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  25328. {
  25329. {
  25330. // get { return m_CurrentSelected; }
  25331. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_CurrentSelected_10;
  25332. return L_0;
  25333. }
  25334. }
  25335. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* EventSystem_get_currentInputModule_m30559FCECCCE1AAD97D801968B8BD1C483FBF7AC_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  25336. {
  25337. {
  25338. // get { return m_CurrentInputModule; }
  25339. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* L_0 = __this->___m_CurrentInputModule_5;
  25340. return L_0;
  25341. }
  25342. }
  25343. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 PointerEvent_get_deltaPosition_m185F5E48BD0879D48BADC520D64DDD68183B83D2_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  25344. {
  25345. {
  25346. // public Vector3 deltaPosition { get; private set; }
  25347. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___U3CdeltaPositionU3Ek__BackingField_7;
  25348. return L_0;
  25349. }
  25350. }
  25351. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEvent_get_modifiers_m31E21D875E7EF1A47DB29878AA76698B0047BD6D_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  25352. {
  25353. {
  25354. // public EventModifiers modifiers { get; private set; }
  25355. int32_t L_0 = __this->___U3CmodifiersU3Ek__BackingField_17;
  25356. return L_0;
  25357. }
  25358. }
  25359. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_pointerId_m1BFCE40A5AF978254069B94292CADC4B39CB4E6B_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  25360. {
  25361. {
  25362. // public int pointerId { get; private set; }
  25363. int32_t L_0 = ___0_value;
  25364. __this->___U3CpointerIdU3Ek__BackingField_0 = L_0;
  25365. return;
  25366. }
  25367. }
  25368. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_pointerType_m1BD8CE6C878A3FFB6441A60302634515525E1050_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, String_t* ___0_value, const RuntimeMethod* method)
  25369. {
  25370. {
  25371. // public string pointerType { get; private set; }
  25372. String_t* L_0 = ___0_value;
  25373. __this->___U3CpointerTypeU3Ek__BackingField_1 = L_0;
  25374. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CpointerTypeU3Ek__BackingField_1), (void*)L_0);
  25375. return;
  25376. }
  25377. }
  25378. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_isPrimary_m90DD30E4F4B1641C8F800C4EF04DF078F7F37D2E_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, bool ___0_value, const RuntimeMethod* method)
  25379. {
  25380. {
  25381. // public bool isPrimary { get; private set; }
  25382. bool L_0 = ___0_value;
  25383. __this->___U3CisPrimaryU3Ek__BackingField_2 = L_0;
  25384. return;
  25385. }
  25386. }
  25387. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25388. {
  25389. {
  25390. // public InputButton button { get; set; }
  25391. int32_t L_0 = __this->___U3CbuttonU3Ek__BackingField_23;
  25392. return L_0;
  25393. }
  25394. }
  25395. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_button_mBD5A4ADBC9FB28B3D78019091D0279C18AC5F248_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  25396. {
  25397. {
  25398. // public int button { get; private set; }
  25399. int32_t L_0 = ___0_value;
  25400. __this->___U3CbuttonU3Ek__BackingField_3 = L_0;
  25401. return;
  25402. }
  25403. }
  25404. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_m3977011C09DB9F904B1AAC3708B821B8D6AC0F9F_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25405. {
  25406. {
  25407. // public int clickCount { get; set; }
  25408. int32_t L_0 = __this->___U3CclickCountU3Ek__BackingField_19;
  25409. return L_0;
  25410. }
  25411. }
  25412. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_clickCount_m87C44B61E5E2154178CD4D4CD931C2C463971B89_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  25413. {
  25414. {
  25415. // public int clickCount { get; private set; }
  25416. int32_t L_0 = ___0_value;
  25417. __this->___U3CclickCountU3Ek__BackingField_9 = L_0;
  25418. return;
  25419. }
  25420. }
  25421. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25422. {
  25423. {
  25424. // public Vector2 position { get; set; }
  25425. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CpositionU3Ek__BackingField_13;
  25426. return L_0;
  25427. }
  25428. }
  25429. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
  25430. {
  25431. static bool s_Il2CppMethodInitialized;
  25432. if (!s_Il2CppMethodInitialized)
  25433. {
  25434. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  25435. s_Il2CppMethodInitialized = true;
  25436. }
  25437. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  25438. memset((&V_0), 0, sizeof(V_0));
  25439. {
  25440. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
  25441. V_0 = L_0;
  25442. goto IL_0009;
  25443. }
  25444. IL_0009:
  25445. {
  25446. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  25447. return L_1;
  25448. }
  25449. }
  25450. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  25451. {
  25452. bool V_0 = false;
  25453. {
  25454. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  25455. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_rhs;
  25456. bool L_2;
  25457. L_2 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_1, NULL);
  25458. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  25459. goto IL_000e;
  25460. }
  25461. IL_000e:
  25462. {
  25463. bool L_3 = V_0;
  25464. return L_3;
  25465. }
  25466. }
  25467. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_delta_m7DC87C01EAE1D10282C37842ED215FDBFE2C1C5B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25468. {
  25469. {
  25470. // public Vector2 delta { get; set; }
  25471. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CdeltaU3Ek__BackingField_14;
  25472. return L_0;
  25473. }
  25474. }
  25475. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_position_m24E0958379E88BDD173E563CC00B2523E77EE051_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  25476. {
  25477. {
  25478. // public Vector3 position { get; private set; }
  25479. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  25480. __this->___U3CpositionU3Ek__BackingField_5 = L_0;
  25481. return;
  25482. }
  25483. }
  25484. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_localPosition_m759E75018F6729AA6744C93A57907ACEB390727C_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  25485. {
  25486. {
  25487. // public Vector3 localPosition { get; private set; }
  25488. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  25489. __this->___U3ClocalPositionU3Ek__BackingField_6 = L_0;
  25490. return;
  25491. }
  25492. }
  25493. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_deltaPosition_m12E7B298A9EEDC1D623E72EA99758204F16B4A11_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  25494. {
  25495. {
  25496. // public Vector3 deltaPosition { get; private set; }
  25497. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  25498. __this->___U3CdeltaPositionU3Ek__BackingField_7 = L_0;
  25499. return;
  25500. }
  25501. }
  25502. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_deltaTime_mEECBC843D749F429B1F72559BB488BE17BBFC3E0_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method)
  25503. {
  25504. {
  25505. // public float deltaTime { get; private set; }
  25506. float L_0 = ___0_value;
  25507. __this->___U3CdeltaTimeU3Ek__BackingField_8 = L_0;
  25508. return;
  25509. }
  25510. }
  25511. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PointerEventData_get_pressure_m0745482FB0BD942F9615009C647765E3000F12C3_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25512. {
  25513. {
  25514. // public float pressure { get; set; }
  25515. float L_0 = __this->___U3CpressureU3Ek__BackingField_24;
  25516. return L_0;
  25517. }
  25518. }
  25519. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_pressure_m1D036CF601B6EEB97DBDB8DB75F0923D39303FD9_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method)
  25520. {
  25521. {
  25522. // public float pressure { get; private set; }
  25523. float L_0 = ___0_value;
  25524. __this->___U3CpressureU3Ek__BackingField_10 = L_0;
  25525. return;
  25526. }
  25527. }
  25528. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PointerEventData_get_tangentialPressure_m76ED73E8545F01660D6196DCEBAA6C63DDDE374C_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25529. {
  25530. {
  25531. // public float tangentialPressure { get; set; }
  25532. float L_0 = __this->___U3CtangentialPressureU3Ek__BackingField_25;
  25533. return L_0;
  25534. }
  25535. }
  25536. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_tangentialPressure_m7ADB233CDA686FCB10A995F2A6826EE5F54AB36D_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method)
  25537. {
  25538. {
  25539. // public float tangentialPressure { get; private set; }
  25540. float L_0 = ___0_value;
  25541. __this->___U3CtangentialPressureU3Ek__BackingField_11 = L_0;
  25542. return;
  25543. }
  25544. }
  25545. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PointerEventData_get_altitudeAngle_m3D72F9EF9FF2238B1FE2E6B5870F8B0DD14B90FE_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25546. {
  25547. {
  25548. // public float altitudeAngle { get; set; }
  25549. float L_0 = __this->___U3CaltitudeAngleU3Ek__BackingField_26;
  25550. return L_0;
  25551. }
  25552. }
  25553. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_altitudeAngle_m8B963C51BB5DB8A14A943F4B1BEC39B175ABABEB_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method)
  25554. {
  25555. {
  25556. // public float altitudeAngle { get; private set; }
  25557. float L_0 = ___0_value;
  25558. __this->___U3CaltitudeAngleU3Ek__BackingField_12 = L_0;
  25559. return;
  25560. }
  25561. }
  25562. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PointerEventData_get_azimuthAngle_mBFF5F23355EEAB911D8FF55965CCFF9CB3DD3F42_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25563. {
  25564. {
  25565. // public float azimuthAngle { get; set; }
  25566. float L_0 = __this->___U3CazimuthAngleU3Ek__BackingField_27;
  25567. return L_0;
  25568. }
  25569. }
  25570. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_azimuthAngle_m404D73D4BAF6C658A52B29DD2C1D5FBEDC174139_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method)
  25571. {
  25572. {
  25573. // public float azimuthAngle { get; private set; }
  25574. float L_0 = ___0_value;
  25575. __this->___U3CazimuthAngleU3Ek__BackingField_13 = L_0;
  25576. return;
  25577. }
  25578. }
  25579. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PointerEventData_get_twist_m15A76D34614115A290B8FA90799752FBE00580B7_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25580. {
  25581. {
  25582. // public float twist { get; set; }
  25583. float L_0 = __this->___U3CtwistU3Ek__BackingField_28;
  25584. return L_0;
  25585. }
  25586. }
  25587. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_twist_mCA0ECFFE48E1771A1540212CABB34326C7AD6B5D_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, float ___0_value, const RuntimeMethod* method)
  25588. {
  25589. {
  25590. // public float twist { get; private set; }
  25591. float L_0 = ___0_value;
  25592. __this->___U3CtwistU3Ek__BackingField_14 = L_0;
  25593. return;
  25594. }
  25595. }
  25596. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_radius_mA89C671E5F8CA0D0684113CF05E7FAF2961BF7D0_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25597. {
  25598. {
  25599. // public Vector2 radius { get; set; }
  25600. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CradiusU3Ek__BackingField_29;
  25601. return L_0;
  25602. }
  25603. }
  25604. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_radius_m387840E4830548F1B1DA865A5A062062D86590EC_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25605. {
  25606. {
  25607. // public Vector2 radius { get; private set; }
  25608. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  25609. __this->___U3CradiusU3Ek__BackingField_15 = L_0;
  25610. return;
  25611. }
  25612. }
  25613. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_radiusVariance_m5A3BC7FD6B455570A6535911E0F72F88B0F598BB_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25614. {
  25615. {
  25616. // public Vector2 radiusVariance { get; set; }
  25617. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CradiusVarianceU3Ek__BackingField_30;
  25618. return L_0;
  25619. }
  25620. }
  25621. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_radiusVariance_m2627A414E6EFAE8132E2B4FBAC008D830CF0458D_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25622. {
  25623. {
  25624. // public Vector2 radiusVariance { get; private set; }
  25625. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  25626. __this->___U3CradiusVarianceU3Ek__BackingField_16 = L_0;
  25627. return;
  25628. }
  25629. }
  25630. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_modifiers_mB339D7800998DB09F5D8B47B7DDD365897FD61C5_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  25631. {
  25632. {
  25633. // public EventModifiers modifiers { get; private set; }
  25634. int32_t L_0 = ___0_value;
  25635. __this->___U3CmodifiersU3Ek__BackingField_17 = L_0;
  25636. return;
  25637. }
  25638. }
  25639. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEvent_get_button_m72275A3B433F9433FAAC939B5776E908CBAC488C_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  25640. {
  25641. {
  25642. // public int button { get; private set; }
  25643. int32_t L_0 = __this->___U3CbuttonU3Ek__BackingField_3;
  25644. return L_0;
  25645. }
  25646. }
  25647. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEvent_get_clickCount_m1E9AE0EF81D8BC131012E0DEE2C4E169C8B1EE06_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, const RuntimeMethod* method)
  25648. {
  25649. {
  25650. // public int clickCount { get; private set; }
  25651. int32_t L_0 = __this->___U3CclickCountU3Ek__BackingField_9;
  25652. return L_0;
  25653. }
  25654. }
  25655. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
  25656. {
  25657. int32_t V_0 = 0;
  25658. int32_t G_B3_0 = 0;
  25659. {
  25660. int32_t L_0 = ___0_a;
  25661. int32_t L_1 = ___1_b;
  25662. if ((((int32_t)L_0) > ((int32_t)L_1)))
  25663. {
  25664. goto IL_0008;
  25665. }
  25666. }
  25667. {
  25668. int32_t L_2 = ___1_b;
  25669. G_B3_0 = L_2;
  25670. goto IL_0009;
  25671. }
  25672. IL_0008:
  25673. {
  25674. int32_t L_3 = ___0_a;
  25675. G_B3_0 = L_3;
  25676. }
  25677. IL_0009:
  25678. {
  25679. V_0 = G_B3_0;
  25680. goto IL_000c;
  25681. }
  25682. IL_000c:
  25683. {
  25684. int32_t L_4 = V_0;
  25685. return L_4;
  25686. }
  25687. }
  25688. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEvent_set_pressedButtons_m0B5199481431978AC07CFEAE090907BA5E70FA68_inline (PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  25689. {
  25690. {
  25691. // public int pressedButtons { get; private set; }
  25692. int32_t L_0 = ___0_value;
  25693. __this->___U3CpressedButtonsU3Ek__BackingField_4 = L_0;
  25694. return;
  25695. }
  25696. }
  25697. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float BaseRuntimePanel_get_sortingPriority_m7B035930943248B472823F7E8128928000002155_inline (BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* __this, const RuntimeMethod* method)
  25698. {
  25699. {
  25700. float L_0 = __this->___m_SortingPriority_49;
  25701. return L_0;
  25702. }
  25703. }
  25704. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BaseRuntimePanel_get_targetDisplay_mF2B0D9BB8A234F9273185DFAA4EC014E86CEDFD3_inline (BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* __this, const RuntimeMethod* method)
  25705. {
  25706. {
  25707. int32_t L_0 = __this->___U3CtargetDisplayU3Ek__BackingField_55;
  25708. return L_0;
  25709. }
  25710. }
  25711. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_mCFEB66C0E3F01AC5E55040FE8BEB16E40427BD9E_inline (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  25712. {
  25713. {
  25714. // set { m_GameObject = value; }
  25715. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_value;
  25716. __this->___m_GameObject_0 = L_0;
  25717. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GameObject_0), (void*)L_0);
  25718. // set { m_GameObject = value; }
  25719. return;
  25720. }
  25721. }
  25722. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method)
  25723. {
  25724. static bool s_Il2CppMethodInitialized;
  25725. if (!s_Il2CppMethodInitialized)
  25726. {
  25727. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  25728. s_Il2CppMethodInitialized = true;
  25729. }
  25730. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  25731. memset((&V_0), 0, sizeof(V_0));
  25732. {
  25733. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
  25734. V_0 = L_0;
  25735. goto IL_0009;
  25736. }
  25737. IL_0009:
  25738. {
  25739. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  25740. return L_1;
  25741. }
  25742. }
  25743. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AxisEventData_set_moveVector_mC744F8B3519A6EE5E60482E8FB39641181C62914_inline (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25744. {
  25745. {
  25746. // public Vector2 moveVector { get; set; }
  25747. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  25748. __this->___U3CmoveVectorU3Ek__BackingField_2 = L_0;
  25749. return;
  25750. }
  25751. }
  25752. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AxisEventData_set_moveDir_mD82A8AEB52FEFAC48CA064BB77A381B9A3E1B24B_inline (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, int32_t ___0_value, const RuntimeMethod* method)
  25753. {
  25754. {
  25755. // public MoveDirection moveDir { get; set; }
  25756. int32_t L_0 = ___0_value;
  25757. __this->___U3CmoveDirU3Ek__BackingField_3 = L_0;
  25758. return;
  25759. }
  25760. }
  25761. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m360125CB3E348F3CF64C39F163467A842E479C21_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method)
  25762. {
  25763. {
  25764. // public bool eligibleForClick { get; set; }
  25765. bool L_0 = ___0_value;
  25766. __this->___U3CeligibleForClickU3Ek__BackingField_11 = L_0;
  25767. return;
  25768. }
  25769. }
  25770. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m5B5FF54AB1DE7BD4454022A7C0535C618049BD9B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  25771. {
  25772. {
  25773. // public int pointerId { get; set; }
  25774. int32_t L_0 = ___0_value;
  25775. __this->___U3CpointerIdU3Ek__BackingField_12 = L_0;
  25776. return;
  25777. }
  25778. }
  25779. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_position_m66E8DFE693F550372E6B085C6E2F887FDB092FAA_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25780. {
  25781. {
  25782. // public Vector2 position { get; set; }
  25783. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  25784. __this->___U3CpositionU3Ek__BackingField_13 = L_0;
  25785. return;
  25786. }
  25787. }
  25788. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_delta_mD200AF7CCAEAD92D947091902AF864CB4ACE0F1D_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25789. {
  25790. {
  25791. // public Vector2 delta { get; set; }
  25792. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  25793. __this->___U3CdeltaU3Ek__BackingField_14 = L_0;
  25794. return;
  25795. }
  25796. }
  25797. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_m85544FBAB798DABE70067508294A6C4841A95379_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25798. {
  25799. {
  25800. // public Vector2 pressPosition { get; set; }
  25801. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  25802. __this->___U3CpressPositionU3Ek__BackingField_15 = L_0;
  25803. return;
  25804. }
  25805. }
  25806. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_m93D27EB35F490AC9100369A23002F09148F85996_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method)
  25807. {
  25808. {
  25809. // public float clickTime { get; set; }
  25810. float L_0 = ___0_value;
  25811. __this->___U3CclickTimeU3Ek__BackingField_18 = L_0;
  25812. return;
  25813. }
  25814. }
  25815. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_m0A87C2C367987492F310786DC9C3DF1616EA4D49_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  25816. {
  25817. {
  25818. // public int clickCount { get; set; }
  25819. int32_t L_0 = ___0_value;
  25820. __this->___U3CclickCountU3Ek__BackingField_19 = L_0;
  25821. return;
  25822. }
  25823. }
  25824. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m58007CAE9A9B333B82C36B9E5431FBD926CB556C_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25825. {
  25826. {
  25827. // public Vector2 scrollDelta { get; set; }
  25828. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  25829. __this->___U3CscrollDeltaU3Ek__BackingField_20 = L_0;
  25830. return;
  25831. }
  25832. }
  25833. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m63FE2034E4B240F1A0A902B1EB893B3DBA2D848B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method)
  25834. {
  25835. {
  25836. // public bool useDragThreshold { get; set; }
  25837. bool L_0 = ___0_value;
  25838. __this->___U3CuseDragThresholdU3Ek__BackingField_21 = L_0;
  25839. return;
  25840. }
  25841. }
  25842. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_m43982B3F95F05986F40A736914CFBC45D2A9BB8E_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method)
  25843. {
  25844. {
  25845. // public bool dragging { get; set; }
  25846. bool L_0 = ___0_value;
  25847. __this->___U3CdraggingU3Ek__BackingField_22 = L_0;
  25848. return;
  25849. }
  25850. }
  25851. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_button_m77DA0291BA43CB813FE83752D826AF3982C81601_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, int32_t ___0_value, const RuntimeMethod* method)
  25852. {
  25853. {
  25854. // public InputButton button { get; set; }
  25855. int32_t L_0 = ___0_value;
  25856. __this->___U3CbuttonU3Ek__BackingField_23 = L_0;
  25857. return;
  25858. }
  25859. }
  25860. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pressure_m4471D0EEC22789490EA12FE6521A620CF60A37CA_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method)
  25861. {
  25862. {
  25863. // public float pressure { get; set; }
  25864. float L_0 = ___0_value;
  25865. __this->___U3CpressureU3Ek__BackingField_24 = L_0;
  25866. return;
  25867. }
  25868. }
  25869. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_tangentialPressure_m66792087B044033F0FF0FA4B2BA316233755EEF4_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method)
  25870. {
  25871. {
  25872. // public float tangentialPressure { get; set; }
  25873. float L_0 = ___0_value;
  25874. __this->___U3CtangentialPressureU3Ek__BackingField_25 = L_0;
  25875. return;
  25876. }
  25877. }
  25878. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_altitudeAngle_m20F2AF2ADB0A20BF20C4B9A6AFE2566A0F4C8BD1_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method)
  25879. {
  25880. {
  25881. // public float altitudeAngle { get; set; }
  25882. float L_0 = ___0_value;
  25883. __this->___U3CaltitudeAngleU3Ek__BackingField_26 = L_0;
  25884. return;
  25885. }
  25886. }
  25887. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_azimuthAngle_mBE64BAD91A9A47E9D9163E25E9E0D1E677B0FC1B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method)
  25888. {
  25889. {
  25890. // public float azimuthAngle { get; set; }
  25891. float L_0 = ___0_value;
  25892. __this->___U3CazimuthAngleU3Ek__BackingField_27 = L_0;
  25893. return;
  25894. }
  25895. }
  25896. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_twist_mE49469F4F730BA43906F2167E7ADDB9CB2F946E4_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, float ___0_value, const RuntimeMethod* method)
  25897. {
  25898. {
  25899. // public float twist { get; set; }
  25900. float L_0 = ___0_value;
  25901. __this->___U3CtwistU3Ek__BackingField_28 = L_0;
  25902. return;
  25903. }
  25904. }
  25905. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_radius_mB2F29A6E8A14D1DE1162ECAB3398B539FEF83ABE_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25906. {
  25907. {
  25908. // public Vector2 radius { get; set; }
  25909. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  25910. __this->___U3CradiusU3Ek__BackingField_29 = L_0;
  25911. return;
  25912. }
  25913. }
  25914. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_radiusVariance_m62367BD7EE689AFF5BB5394D984E4AF026A2D15E_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25915. {
  25916. {
  25917. // public Vector2 radiusVariance { get; set; }
  25918. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  25919. __this->___U3CradiusVarianceU3Ek__BackingField_30 = L_0;
  25920. return;
  25921. }
  25922. }
  25923. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  25924. {
  25925. float V_0 = 0.0f;
  25926. {
  25927. float L_0 = __this->___x_0;
  25928. float L_1 = __this->___x_0;
  25929. float L_2 = __this->___y_1;
  25930. float L_3 = __this->___y_1;
  25931. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
  25932. goto IL_001f;
  25933. }
  25934. IL_001f:
  25935. {
  25936. float L_4 = V_0;
  25937. return L_4;
  25938. }
  25939. }
  25940. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m0B9EDFBA95B410FBD8CA2A82306ED3EA6696AE64_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  25941. {
  25942. {
  25943. // public GameObject lastPress { get; private set; }
  25944. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_value;
  25945. __this->___U3ClastPressU3Ek__BackingField_4 = L_0;
  25946. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClastPressU3Ek__BackingField_4), (void*)L_0);
  25947. return;
  25948. }
  25949. }
  25950. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_m4B01A1640C694FD7421BDFB19CF763BC85672C8E_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25951. {
  25952. {
  25953. // public bool eligibleForClick { get; set; }
  25954. bool L_0 = __this->___U3CeligibleForClickU3Ek__BackingField_11;
  25955. return L_0;
  25956. }
  25957. }
  25958. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_pointerEnter_m6CE76D5C0C36C4666CDDE348B57885C52D495A4B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25959. {
  25960. {
  25961. // public GameObject pointerEnter { get; set; }
  25962. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___U3CpointerEnterU3Ek__BackingField_2;
  25963. return L_0;
  25964. }
  25965. }
  25966. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_pointerPress_mEE815DDB67E40AA587090BCCE0E3CABA6405C50A_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25967. {
  25968. {
  25969. // get { return m_PointerPress; }
  25970. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_PointerPress_3;
  25971. return L_0;
  25972. }
  25973. }
  25974. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_lastPress_m46720C62503214A44EE947679A8BA307BC2AEEDC_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25975. {
  25976. {
  25977. // public GameObject lastPress { get; private set; }
  25978. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___U3ClastPressU3Ek__BackingField_4;
  25979. return L_0;
  25980. }
  25981. }
  25982. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_pointerDrag_m36BF08A32216845A8095C5F74DFE6C9959A11E96_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25983. {
  25984. {
  25985. // public GameObject pointerDrag { get; set; }
  25986. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___U3CpointerDragU3Ek__BackingField_6;
  25987. return L_0;
  25988. }
  25989. }
  25990. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_m3ED1F39E71630C9AB1F340C92F8FA39AA489E1C5_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  25991. {
  25992. {
  25993. // public bool useDragThreshold { get; set; }
  25994. bool L_0 = __this->___U3CuseDragThresholdU3Ek__BackingField_21;
  25995. return L_0;
  25996. }
  25997. }
  25998. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690* ExecuteEvents_get_deselectHandler_m9CDD5F8B5269067CA38247DDD41B521A8FCEDFEF_inline (const RuntimeMethod* method)
  25999. {
  26000. static bool s_Il2CppMethodInitialized;
  26001. if (!s_Il2CppMethodInitialized)
  26002. {
  26003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26004. s_Il2CppMethodInitialized = true;
  26005. }
  26006. {
  26007. // get { return s_DeselectHandler; }
  26008. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26009. EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_DeselectHandler_14;
  26010. return L_0;
  26011. }
  26012. }
  26013. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA* ExecuteEvents_get_selectHandler_mCF588328D11715E24BC54DF464EF4F3D694B3939_inline (const RuntimeMethod* method)
  26014. {
  26015. static bool s_Il2CppMethodInitialized;
  26016. if (!s_Il2CppMethodInitialized)
  26017. {
  26018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26019. s_Il2CppMethodInitialized = true;
  26020. }
  26021. {
  26022. // get { return s_SelectHandler; }
  26023. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26024. EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_SelectHandler_13;
  26025. return L_0;
  26026. }
  26027. }
  26028. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* RaycasterManager_GetRaycasters_m876BA9CA8DB8E6D351DC4A97473753503B7017DE_inline (const RuntimeMethod* method)
  26029. {
  26030. static bool s_Il2CppMethodInitialized;
  26031. if (!s_Il2CppMethodInitialized)
  26032. {
  26033. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  26034. s_Il2CppMethodInitialized = true;
  26035. }
  26036. {
  26037. // return s_Raycasters;
  26038. il2cpp_codegen_runtime_class_init_inline(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var);
  26039. List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* L_0 = ((RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_il2cpp_TypeInfo_var))->___s_Raycasters_0;
  26040. return L_0;
  26041. }
  26042. }
  26043. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EventTrigger_set_triggers_m5F861F79BBA48C26CFB83BEA7E25580B21BDA815_inline (EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B* __this, List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* ___0_value, const RuntimeMethod* method)
  26044. {
  26045. {
  26046. // set { m_Delegates = value; }
  26047. List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440* L_0 = ___0_value;
  26048. __this->___m_Delegates_4 = L_0;
  26049. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Delegates_4), (void*)L_0);
  26050. // set { m_Delegates = value; }
  26051. return;
  26052. }
  26053. }
  26054. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_fullyExited_mDC23BED1E8A933E25E955A25109494A5D9F25C74_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method)
  26055. {
  26056. {
  26057. // public bool fullyExited { get; set; }
  26058. bool L_0 = ___0_value;
  26059. __this->___U3CfullyExitedU3Ek__BackingField_31 = L_0;
  26060. return;
  26061. }
  26062. }
  26063. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06* ExecuteEvents_get_pointerMoveHandler_m996E37A7026F03F8791EFBB69B72DE1FC4FA3A60_inline (const RuntimeMethod* method)
  26064. {
  26065. static bool s_Il2CppMethodInitialized;
  26066. if (!s_Il2CppMethodInitialized)
  26067. {
  26068. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26069. s_Il2CppMethodInitialized = true;
  26070. }
  26071. {
  26072. // get { return s_PointerMoveHandler; }
  26073. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26074. EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerMoveHandler_0;
  26075. return L_0;
  26076. }
  26077. }
  26078. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* ExecuteEvents_get_pointerExitHandler_m03735363884BC967C1B04246B51FE98886C9C6DE_inline (const RuntimeMethod* method)
  26079. {
  26080. static bool s_Il2CppMethodInitialized;
  26081. if (!s_Il2CppMethodInitialized)
  26082. {
  26083. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26084. s_Il2CppMethodInitialized = true;
  26085. }
  26086. {
  26087. // get { return s_PointerExitHandler; }
  26088. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26089. EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerExitHandler_2;
  26090. return L_0;
  26091. }
  26092. }
  26093. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_m2DA660C24CBDE9B83DF2B2D09D9AF0E94A770D17_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  26094. {
  26095. {
  26096. // public GameObject pointerEnter { get; set; }
  26097. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_value;
  26098. __this->___U3CpointerEnterU3Ek__BackingField_2 = L_0;
  26099. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CpointerEnterU3Ek__BackingField_2), (void*)L_0);
  26100. return;
  26101. }
  26102. }
  26103. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_reentered_mE363C3D307806C3FF87DF730C14E82AF68A96D8A_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method)
  26104. {
  26105. {
  26106. // public bool reentered { get; set; }
  26107. bool L_0 = ___0_value;
  26108. __this->___U3CreenteredU3Ek__BackingField_32 = L_0;
  26109. return;
  26110. }
  26111. }
  26112. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_reentered_m8B88B2F3A8C9FBBE878B458560F5BFF2D7DD142B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  26113. {
  26114. {
  26115. // public bool reentered { get; set; }
  26116. bool L_0 = __this->___U3CreenteredU3Ek__BackingField_32;
  26117. return L_0;
  26118. }
  26119. }
  26120. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9* ExecuteEvents_get_pointerEnterHandler_m9F921E3357CE38A925DF20E9CD94B4C3AEE9AE48_inline (const RuntimeMethod* method)
  26121. {
  26122. static bool s_Il2CppMethodInitialized;
  26123. if (!s_Il2CppMethodInitialized)
  26124. {
  26125. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26126. s_Il2CppMethodInitialized = true;
  26127. }
  26128. {
  26129. // get { return s_PointerEnterHandler; }
  26130. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26131. EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerEnterHandler_1;
  26132. return L_0;
  26133. }
  26134. }
  26135. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* BaseInputModule_get_eventSystem_m341B2378F61A58D5432906B9EE1E12265E2FAB33_inline (BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* __this, const RuntimeMethod* method)
  26136. {
  26137. {
  26138. // get { return m_EventSystem; }
  26139. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0 = __this->___m_EventSystem_7;
  26140. return L_0;
  26141. }
  26142. }
  26143. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m81DDB468147FE75C1474C9C6C35753BB53A21275_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  26144. {
  26145. {
  26146. // public int pointerId { get; set; }
  26147. int32_t L_0 = __this->___U3CpointerIdU3Ek__BackingField_12;
  26148. return L_0;
  26149. }
  26150. }
  26151. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  26152. {
  26153. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  26154. memset((&V_0), 0, sizeof(V_0));
  26155. {
  26156. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  26157. float L_1 = L_0.___x_0;
  26158. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  26159. float L_3 = L_2.___x_0;
  26160. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  26161. float L_5 = L_4.___y_1;
  26162. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  26163. float L_7 = L_6.___y_1;
  26164. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  26165. memset((&L_8), 0, sizeof(L_8));
  26166. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
  26167. V_0 = L_8;
  26168. goto IL_0023;
  26169. }
  26170. IL_0023:
  26171. {
  26172. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  26173. return L_9;
  26174. }
  26175. }
  26176. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m52E1E9E89BACACFA6E8F105191654C7E24A98667_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___0_value, const RuntimeMethod* method)
  26177. {
  26178. {
  26179. // public RaycastResult pointerCurrentRaycast { get; set; }
  26180. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_0 = ___0_value;
  26181. __this->___U3CpointerCurrentRaycastU3Ek__BackingField_8 = L_0;
  26182. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CpointerCurrentRaycastU3Ek__BackingField_8))->___m_GameObject_0), (void*)NULL);
  26183. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  26184. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CpointerCurrentRaycastU3Ek__BackingField_8))->___module_1), (void*)NULL);
  26185. #endif
  26186. return;
  26187. }
  26188. }
  26189. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline (const RuntimeMethod* method)
  26190. {
  26191. static bool s_Il2CppMethodInitialized;
  26192. if (!s_Il2CppMethodInitialized)
  26193. {
  26194. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  26195. s_Il2CppMethodInitialized = true;
  26196. }
  26197. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  26198. memset((&V_0), 0, sizeof(V_0));
  26199. {
  26200. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
  26201. V_0 = L_0;
  26202. goto IL_0009;
  26203. }
  26204. IL_0009:
  26205. {
  26206. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  26207. return L_1;
  26208. }
  26209. }
  26210. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  26211. {
  26212. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  26213. memset((&V_0), 0, sizeof(V_0));
  26214. {
  26215. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  26216. float L_1 = L_0.___x_0;
  26217. float L_2 = ___1_d;
  26218. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  26219. float L_4 = L_3.___y_1;
  26220. float L_5 = ___1_d;
  26221. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  26222. memset((&L_6), 0, sizeof(L_6));
  26223. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
  26224. V_0 = L_6;
  26225. goto IL_0019;
  26226. }
  26227. IL_0019:
  26228. {
  26229. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  26230. return L_7;
  26231. }
  26232. }
  26233. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_mE0AD837F228E3830D4A74657AD3D47F53F6C87E9_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  26234. {
  26235. {
  26236. // public bool dragging { get; set; }
  26237. bool L_0 = __this->___U3CdraggingU3Ek__BackingField_22;
  26238. return L_0;
  26239. }
  26240. }
  26241. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_pressPosition_m8A6788DA6BF81481E4EBCBA2ED1838F786EBAE63_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  26242. {
  26243. {
  26244. // public Vector2 pressPosition { get; set; }
  26245. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CpressPositionU3Ek__BackingField_15;
  26246. return L_0;
  26247. }
  26248. }
  26249. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t EventSystem_get_pixelDragThreshold_m2F7B0D1B5ACC63EB507FD7CCFE74F2B2804FF2E3_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  26250. {
  26251. {
  26252. // get { return m_DragThreshold; }
  26253. int32_t L_0 = __this->___m_DragThreshold_9;
  26254. return L_0;
  26255. }
  26256. }
  26257. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403* ExecuteEvents_get_beginDragHandler_mB0BEAC09E4A8F31438B07FE68A5BF7267FF8C2FC_inline (const RuntimeMethod* method)
  26258. {
  26259. static bool s_Il2CppMethodInitialized;
  26260. if (!s_Il2CppMethodInitialized)
  26261. {
  26262. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26263. s_Il2CppMethodInitialized = true;
  26264. }
  26265. {
  26266. // get { return s_BeginDragHandler; }
  26267. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26268. EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_BeginDragHandler_7;
  26269. return L_0;
  26270. }
  26271. }
  26272. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8* ExecuteEvents_get_pointerUpHandler_m51B83B4AD7498D6F7A2CBD5F2331E91A37AE4CF2_inline (const RuntimeMethod* method)
  26273. {
  26274. static bool s_Il2CppMethodInitialized;
  26275. if (!s_Il2CppMethodInitialized)
  26276. {
  26277. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26278. s_Il2CppMethodInitialized = true;
  26279. }
  26280. {
  26281. // get { return s_PointerUpHandler; }
  26282. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26283. EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerUpHandler_4;
  26284. return L_0;
  26285. }
  26286. }
  26287. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_mEEC4E3C7CD00F1DDCD3DA98DA5837E71BB8455E3_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  26288. {
  26289. {
  26290. // public GameObject rawPointerPress { get; set; }
  26291. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_value;
  26292. __this->___U3CrawPointerPressU3Ek__BackingField_5 = L_0;
  26293. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CrawPointerPressU3Ek__BackingField_5), (void*)L_0);
  26294. return;
  26295. }
  26296. }
  26297. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E* ExecuteEvents_get_dragHandler_m9193926B9685C80C0560C2E105FF6150C4EAE507_inline (const RuntimeMethod* method)
  26298. {
  26299. static bool s_Il2CppMethodInitialized;
  26300. if (!s_Il2CppMethodInitialized)
  26301. {
  26302. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26303. s_Il2CppMethodInitialized = true;
  26304. }
  26305. {
  26306. // get { return s_DragHandler; }
  26307. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26308. EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_DragHandler_8;
  26309. return L_0;
  26310. }
  26311. }
  26312. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* ButtonState_get_eventData_m4767730784143F1DCE06B6138658A31CBC5E155F_inline (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* __this, const RuntimeMethod* method)
  26313. {
  26314. {
  26315. // get { return m_EventData; }
  26316. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_0 = __this->___m_EventData_1;
  26317. return L_0;
  26318. }
  26319. }
  26320. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ButtonState_get_button_m2210A465432D0F990F2380B6357AD2FBA4A7540D_inline (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* __this, const RuntimeMethod* method)
  26321. {
  26322. {
  26323. // get { return m_Button; }
  26324. int32_t L_0 = __this->___m_Button_0;
  26325. return L_0;
  26326. }
  26327. }
  26328. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ButtonState_set_button_mFAE3F16E2B027BD6B854F18E7C7C2D6CDAB023DE_inline (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* __this, int32_t ___0_value, const RuntimeMethod* method)
  26329. {
  26330. {
  26331. // set { m_Button = value; }
  26332. int32_t L_0 = ___0_value;
  26333. __this->___m_Button_0 = L_0;
  26334. // set { m_Button = value; }
  26335. return;
  26336. }
  26337. }
  26338. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ButtonState_set_eventData_mA9D59CB9A1565A7D99569E87D88B90738FEF4E1F_inline (ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503* __this, MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* ___0_value, const RuntimeMethod* method)
  26339. {
  26340. {
  26341. // set { m_EventData = value; }
  26342. MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* L_0 = ___0_value;
  26343. __this->___m_EventData_1 = L_0;
  26344. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_EventData_1), (void*)L_0);
  26345. // set { m_EventData = value; }
  26346. return;
  26347. }
  26348. }
  26349. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool EventSystem_get_isFocused_mB0BB5BE03F7203A06D2F351ACD28BA177079104A_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  26350. {
  26351. {
  26352. // get { return m_HasFocus; }
  26353. bool L_0 = __this->___m_HasFocus_11;
  26354. return L_0;
  26355. }
  26356. }
  26357. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PointerEventData_get_pointerClick_m2AFE23543BC381EC734E85ADB16DD63BA2017FEB_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  26358. {
  26359. {
  26360. // public GameObject pointerClick { get; set; }
  26361. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___U3CpointerClickU3Ek__BackingField_7;
  26362. return L_0;
  26363. }
  26364. }
  26365. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E* ExecuteEvents_get_pointerClickHandler_m0017F9D1EAF7C02CDDB4C148C92D6685D88EA8D5_inline (const RuntimeMethod* method)
  26366. {
  26367. static bool s_Il2CppMethodInitialized;
  26368. if (!s_Il2CppMethodInitialized)
  26369. {
  26370. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26371. s_Il2CppMethodInitialized = true;
  26372. }
  26373. {
  26374. // get { return s_PointerClickHandler; }
  26375. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26376. EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerClickHandler_5;
  26377. return L_0;
  26378. }
  26379. }
  26380. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733* ExecuteEvents_get_dropHandler_m8E00FA7361DE68780ACEB365E6B14206A2180D03_inline (const RuntimeMethod* method)
  26381. {
  26382. static bool s_Il2CppMethodInitialized;
  26383. if (!s_Il2CppMethodInitialized)
  26384. {
  26385. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26386. s_Il2CppMethodInitialized = true;
  26387. }
  26388. {
  26389. // get { return s_DropHandler; }
  26390. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26391. EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_DropHandler_10;
  26392. return L_0;
  26393. }
  26394. }
  26395. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerClick_m8FA5D91C9556A722BAE8ADBBB5353C79854D74C0_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  26396. {
  26397. {
  26398. // public GameObject pointerClick { get; set; }
  26399. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_value;
  26400. __this->___U3CpointerClickU3Ek__BackingField_7 = L_0;
  26401. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CpointerClickU3Ek__BackingField_7), (void*)L_0);
  26402. return;
  26403. }
  26404. }
  26405. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C* ExecuteEvents_get_endDragHandler_mE78FEEEAE114635E416FF1FE33C851E62B60555B_inline (const RuntimeMethod* method)
  26406. {
  26407. static bool s_Il2CppMethodInitialized;
  26408. if (!s_Il2CppMethodInitialized)
  26409. {
  26410. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26411. s_Il2CppMethodInitialized = true;
  26412. }
  26413. {
  26414. // get { return s_EndDragHandler; }
  26415. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26416. EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_EndDragHandler_9;
  26417. return L_0;
  26418. }
  26419. }
  26420. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m0E8D72362B07962843671C39ADC8F4D5E4915010_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method)
  26421. {
  26422. {
  26423. // public GameObject pointerDrag { get; set; }
  26424. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_value;
  26425. __this->___U3CpointerDragU3Ek__BackingField_6 = L_0;
  26426. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CpointerDragU3Ek__BackingField_6), (void*)L_0);
  26427. return;
  26428. }
  26429. }
  26430. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  26431. {
  26432. static bool s_Il2CppMethodInitialized;
  26433. if (!s_Il2CppMethodInitialized)
  26434. {
  26435. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
  26436. s_Il2CppMethodInitialized = true;
  26437. }
  26438. bool V_0 = false;
  26439. {
  26440. float L_0 = ___1_b;
  26441. float L_1 = ___0_a;
  26442. float L_2;
  26443. L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
  26444. float L_3 = ___0_a;
  26445. float L_4;
  26446. L_4 = fabsf(L_3);
  26447. float L_5 = ___1_b;
  26448. float L_6;
  26449. L_6 = fabsf(L_5);
  26450. float L_7;
  26451. L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL);
  26452. float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
  26453. float L_9;
  26454. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
  26455. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  26456. goto IL_0035;
  26457. }
  26458. IL_0035:
  26459. {
  26460. bool L_10 = V_0;
  26461. return L_10;
  26462. }
  26463. }
  26464. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* EventSystem_get_firstSelectedGameObject_m15FB056EE7A99D8DD5891D40A6E3EF18719F0553_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  26465. {
  26466. {
  26467. // get { return m_FirstSelected; }
  26468. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_FirstSelected_7;
  26469. return L_0;
  26470. }
  26471. }
  26472. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool EventSystem_get_sendNavigationEvents_m8BA21E58E633B2C5B477E49DAABAD3C97A8158AF_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  26473. {
  26474. {
  26475. // get { return m_sendNavigationEvents; }
  26476. bool L_0 = __this->___m_sendNavigationEvents_8;
  26477. return L_0;
  26478. }
  26479. }
  26480. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_m55CA127474B4CBCA795A9C872B7630AAF766F852_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___0_value, const RuntimeMethod* method)
  26481. {
  26482. {
  26483. // public RaycastResult pointerPressRaycast { get; set; }
  26484. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_0 = ___0_value;
  26485. __this->___U3CpointerPressRaycastU3Ek__BackingField_9 = L_0;
  26486. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CpointerPressRaycastU3Ek__BackingField_9))->___m_GameObject_0), (void*)NULL);
  26487. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  26488. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CpointerPressRaycastU3Ek__BackingField_9))->___module_1), (void*)NULL);
  26489. #endif
  26490. return;
  26491. }
  26492. }
  26493. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117* ExecuteEvents_get_pointerDownHandler_mA67CE33D32540939A273DB88D6456C7FE43C13EF_inline (const RuntimeMethod* method)
  26494. {
  26495. static bool s_Il2CppMethodInitialized;
  26496. if (!s_Il2CppMethodInitialized)
  26497. {
  26498. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26499. s_Il2CppMethodInitialized = true;
  26500. }
  26501. {
  26502. // get { return s_PointerDownHandler; }
  26503. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26504. EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_PointerDownHandler_3;
  26505. return L_0;
  26506. }
  26507. }
  26508. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m5ABE0298E8CEF28B6BD7E750E940756CD78AB96E_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  26509. {
  26510. {
  26511. // public float clickTime { get; set; }
  26512. float L_0 = __this->___U3CclickTimeU3Ek__BackingField_18;
  26513. return L_0;
  26514. }
  26515. }
  26516. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD* ExecuteEvents_get_initializePotentialDrag_m16F4CD40448FB1B78F6683AA26A9CC574F48AFBD_inline (const RuntimeMethod* method)
  26517. {
  26518. static bool s_Il2CppMethodInitialized;
  26519. if (!s_Il2CppMethodInitialized)
  26520. {
  26521. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26522. s_Il2CppMethodInitialized = true;
  26523. }
  26524. {
  26525. // get { return s_InitializePotentialDragHandler; }
  26526. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26527. EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_InitializePotentialDragHandler_6;
  26528. return L_0;
  26529. }
  26530. }
  26531. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F* ExecuteEvents_get_submitHandler_mDCAAA40F0F6AEA385B375C1839B4DC37E5FC4A7A_inline (const RuntimeMethod* method)
  26532. {
  26533. static bool s_Il2CppMethodInitialized;
  26534. if (!s_Il2CppMethodInitialized)
  26535. {
  26536. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26537. s_Il2CppMethodInitialized = true;
  26538. }
  26539. {
  26540. // get { return s_SubmitHandler; }
  26541. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26542. EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_SubmitHandler_16;
  26543. return L_0;
  26544. }
  26545. }
  26546. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA* ExecuteEvents_get_cancelHandler_mBCDFD10C95FC2BBC5DC5A512FEA1BBEECC2DAE12_inline (const RuntimeMethod* method)
  26547. {
  26548. static bool s_Il2CppMethodInitialized;
  26549. if (!s_Il2CppMethodInitialized)
  26550. {
  26551. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26552. s_Il2CppMethodInitialized = true;
  26553. }
  26554. {
  26555. // get { return s_CancelHandler; }
  26556. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26557. EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_CancelHandler_17;
  26558. return L_0;
  26559. }
  26560. }
  26561. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  26562. {
  26563. float V_0 = 0.0f;
  26564. {
  26565. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  26566. float L_1 = L_0.___x_0;
  26567. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  26568. float L_3 = L_2.___x_0;
  26569. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  26570. float L_5 = L_4.___y_1;
  26571. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  26572. float L_7 = L_6.___y_1;
  26573. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7))));
  26574. goto IL_001f;
  26575. }
  26576. IL_001f:
  26577. {
  26578. float L_8 = V_0;
  26579. return L_8;
  26580. }
  26581. }
  26582. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mC8E219BB19708AC67C202C860DF2E6D08C29B8B9_inline (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, const RuntimeMethod* method)
  26583. {
  26584. {
  26585. // public MoveDirection moveDir { get; set; }
  26586. int32_t L_0 = __this->___U3CmoveDirU3Ek__BackingField_3;
  26587. return L_0;
  26588. }
  26589. }
  26590. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013* ExecuteEvents_get_moveHandler_mF717824AB0018BBED3C2DF3C67486E3B2B3836D2_inline (const RuntimeMethod* method)
  26591. {
  26592. static bool s_Il2CppMethodInitialized;
  26593. if (!s_Il2CppMethodInitialized)
  26594. {
  26595. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26596. s_Il2CppMethodInitialized = true;
  26597. }
  26598. {
  26599. // get { return s_MoveHandler; }
  26600. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26601. EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_MoveHandler_15;
  26602. return L_0;
  26603. }
  26604. }
  26605. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65* ExecuteEvents_get_scrollHandler_m51E902070611D3F81AD5F1F5762AE2C48E84AFE2_inline (const RuntimeMethod* method)
  26606. {
  26607. static bool s_Il2CppMethodInitialized;
  26608. if (!s_Il2CppMethodInitialized)
  26609. {
  26610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26611. s_Il2CppMethodInitialized = true;
  26612. }
  26613. {
  26614. // get { return s_ScrollHandler; }
  26615. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26616. EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_ScrollHandler_11;
  26617. return L_0;
  26618. }
  26619. }
  26620. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678* ExecuteEvents_get_updateSelectedHandler_m8AF7543437082AD4F5690AAA77F2623AE28C3D09_inline (const RuntimeMethod* method)
  26621. {
  26622. static bool s_Il2CppMethodInitialized;
  26623. if (!s_Il2CppMethodInitialized)
  26624. {
  26625. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26626. s_Il2CppMethodInitialized = true;
  26627. }
  26628. {
  26629. // get { return s_UpdateSelectedHandler; }
  26630. il2cpp_codegen_runtime_class_init_inline(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var);
  26631. EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678* L_0 = ((ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var))->___s_UpdateSelectedHandler_12;
  26632. return L_0;
  26633. }
  26634. }
  26635. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchInputModule_get_forceModuleActive_m7200F7B6C80EDD69987615B8356B6B2497461FCA_inline (TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C* __this, const RuntimeMethod* method)
  26636. {
  26637. {
  26638. // get { return m_ForceModuleActive; }
  26639. bool L_0 = __this->___m_ForceModuleActive_20;
  26640. return L_0;
  26641. }
  26642. }
  26643. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_mA06D0B5E291BCF94AE1EF4ED7B68890F39395911_inline (PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD* __this, const RuntimeMethod* method)
  26644. {
  26645. {
  26646. // get { return m_MaxRayIntersections; }
  26647. int32_t L_0 = __this->___m_MaxRayIntersections_8;
  26648. return L_0;
  26649. }
  26650. }
  26651. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_inline (GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  26652. {
  26653. typedef RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* (*FunctionPointerType) (RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t, const RuntimeMethod*);
  26654. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_r, ___1_f, ___2_i, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  26655. }
  26656. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t GetRayIntersectionAllNonAllocCallback_Invoke_mFAA36E9AF362DC72204EEF53B28DBFC3367D09A7_inline (GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  26657. {
  26658. typedef int32_t (*FunctionPointerType) (RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7*, float, int32_t, const RuntimeMethod*);
  26659. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_r, ___1_results, ___2_f, ___3_i, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  26660. }
  26661. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  26662. {
  26663. static bool s_Il2CppMethodInitialized;
  26664. if (!s_Il2CppMethodInitialized)
  26665. {
  26666. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  26667. s_Il2CppMethodInitialized = true;
  26668. }
  26669. float V_0 = 0.0f;
  26670. float V_1 = 0.0f;
  26671. float V_2 = 0.0f;
  26672. float V_3 = 0.0f;
  26673. {
  26674. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  26675. float L_1 = L_0.___x_2;
  26676. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  26677. float L_3 = L_2.___x_2;
  26678. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  26679. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  26680. float L_5 = L_4.___y_3;
  26681. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  26682. float L_7 = L_6.___y_3;
  26683. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  26684. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  26685. float L_9 = L_8.___z_4;
  26686. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  26687. float L_11 = L_10.___z_4;
  26688. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  26689. float L_12 = V_0;
  26690. float L_13 = V_0;
  26691. float L_14 = V_1;
  26692. float L_15 = V_1;
  26693. float L_16 = V_2;
  26694. float L_17 = V_2;
  26695. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  26696. double L_18;
  26697. L_18 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))))));
  26698. V_3 = ((float)L_18);
  26699. goto IL_0040;
  26700. }
  26701. IL_0040:
  26702. {
  26703. float L_19 = V_3;
  26704. return L_19;
  26705. }
  26706. }
  26707. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_inline (RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  26708. {
  26709. typedef RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* (*FunctionPointerType) (RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t, const RuntimeMethod*);
  26710. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_r, ___1_f, ___2_i, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  26711. }
  26712. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t GetRaycastNonAllocCallback_Invoke_m36411365E9622819DAB93D0BB0F169FEE99F07D9_inline (GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  26713. {
  26714. typedef int32_t (*FunctionPointerType) (RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*, float, int32_t, const RuntimeMethod*);
  26715. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_r, ___1_results, ___2_f, ___3_i, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  26716. }
  26717. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline (const RuntimeMethod* method)
  26718. {
  26719. static bool s_Il2CppMethodInitialized;
  26720. if (!s_Il2CppMethodInitialized)
  26721. {
  26722. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  26723. s_Il2CppMethodInitialized = true;
  26724. }
  26725. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  26726. memset((&V_0), 0, sizeof(V_0));
  26727. {
  26728. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7;
  26729. V_0 = L_0;
  26730. goto IL_0009;
  26731. }
  26732. IL_0009:
  26733. {
  26734. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  26735. return L_1;
  26736. }
  26737. }
  26738. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_gshared_inline (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, const RuntimeMethod* method)
  26739. {
  26740. {
  26741. int32_t L_0 = (int32_t)__this->____size_2;
  26742. return L_0;
  26743. }
  26744. }
  26745. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m21493CD763CBCDBF96B24419D7C72B46F76663EB_gshared_inline (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___0_item, const RuntimeMethod* method)
  26746. {
  26747. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* V_0 = NULL;
  26748. int32_t V_1 = 0;
  26749. {
  26750. int32_t L_0 = (int32_t)__this->____version_3;
  26751. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  26752. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_1 = (UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F*)__this->____items_1;
  26753. V_0 = L_1;
  26754. int32_t L_2 = (int32_t)__this->____size_2;
  26755. V_1 = L_2;
  26756. int32_t L_3 = V_1;
  26757. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_4 = V_0;
  26758. NullCheck(L_4);
  26759. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  26760. {
  26761. goto IL_0034;
  26762. }
  26763. }
  26764. {
  26765. int32_t L_5 = V_1;
  26766. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  26767. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_6 = V_0;
  26768. int32_t L_7 = V_1;
  26769. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_8 = ___0_item;
  26770. NullCheck(L_6);
  26771. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207)L_8);
  26772. return;
  26773. }
  26774. IL_0034:
  26775. {
  26776. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_9 = ___0_item;
  26777. (( void (*) (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A*, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  26778. return;
  26779. }
  26780. }
  26781. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventBase_1_get_pressedButtons_mD44593EB9F5A5992961586234A01D44B871A1F64_gshared_inline (PointerEventBase_1_tCC99C5B34F8B8F012105435FC4A3CE4FD098045F* __this, const RuntimeMethod* method)
  26782. {
  26783. {
  26784. int32_t L_0 = (int32_t)__this->___U3CpressedButtonsU3Ek__BackingField_22;
  26785. return L_0;
  26786. }
  26787. }
  26788. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventBase_1_get_pointerId_mF0B5F3F2655036A39E6ECAB56386CADBFDF1CF99_gshared_inline (PointerEventBase_1_tCC99C5B34F8B8F012105435FC4A3CE4FD098045F* __this, const RuntimeMethod* method)
  26789. {
  26790. {
  26791. int32_t L_0 = (int32_t)__this->___U3CpointerIdU3Ek__BackingField_18;
  26792. return L_0;
  26793. }
  26794. }
  26795. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_gshared_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___0_item, const RuntimeMethod* method)
  26796. {
  26797. RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* V_0 = NULL;
  26798. int32_t V_1 = 0;
  26799. {
  26800. int32_t L_0 = (int32_t)__this->____version_3;
  26801. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  26802. RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* L_1 = (RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7*)__this->____items_1;
  26803. V_0 = L_1;
  26804. int32_t L_2 = (int32_t)__this->____size_2;
  26805. V_1 = L_2;
  26806. int32_t L_3 = V_1;
  26807. RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* L_4 = V_0;
  26808. NullCheck(L_4);
  26809. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  26810. {
  26811. goto IL_0034;
  26812. }
  26813. }
  26814. {
  26815. int32_t L_5 = V_1;
  26816. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  26817. RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* L_6 = V_0;
  26818. int32_t L_7 = V_1;
  26819. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_8 = ___0_item;
  26820. NullCheck(L_6);
  26821. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023)L_8);
  26822. return;
  26823. }
  26824. IL_0034:
  26825. {
  26826. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_9 = ___0_item;
  26827. (( void (*) (List_1_t8292C421BBB00D7661DC07462822936152BAB446*, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  26828. return;
  26829. }
  26830. }
  26831. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
  26832. {
  26833. {
  26834. int32_t L_0 = (int32_t)__this->____size_2;
  26835. return L_0;
  26836. }
  26837. }
  26838. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m88ECE219176F771E4C5F913CC01FFCF91E93E3D0_gshared_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, const RuntimeMethod* method)
  26839. {
  26840. int32_t V_0 = 0;
  26841. {
  26842. int32_t L_0 = (int32_t)__this->____version_3;
  26843. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  26844. if (!true)
  26845. {
  26846. goto IL_0035;
  26847. }
  26848. }
  26849. {
  26850. int32_t L_1 = (int32_t)__this->____size_2;
  26851. V_0 = L_1;
  26852. __this->____size_2 = 0;
  26853. int32_t L_2 = V_0;
  26854. if ((((int32_t)L_2) <= ((int32_t)0)))
  26855. {
  26856. goto IL_003c;
  26857. }
  26858. }
  26859. {
  26860. RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* L_3 = (RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7*)__this->____items_1;
  26861. int32_t L_4 = V_0;
  26862. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  26863. return;
  26864. }
  26865. IL_0035:
  26866. {
  26867. __this->____size_2 = 0;
  26868. }
  26869. IL_003c:
  26870. {
  26871. return;
  26872. }
  26873. }
  26874. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method)
  26875. {
  26876. {
  26877. RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3;
  26878. return L_0;
  26879. }
  26880. }
  26881. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
  26882. {
  26883. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  26884. int32_t V_1 = 0;
  26885. {
  26886. int32_t L_0 = (int32_t)__this->____version_3;
  26887. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  26888. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  26889. V_0 = L_1;
  26890. int32_t L_2 = (int32_t)__this->____size_2;
  26891. V_1 = L_2;
  26892. int32_t L_3 = V_1;
  26893. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
  26894. NullCheck(L_4);
  26895. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  26896. {
  26897. goto IL_0034;
  26898. }
  26899. }
  26900. {
  26901. int32_t L_5 = V_1;
  26902. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  26903. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
  26904. int32_t L_7 = V_1;
  26905. RuntimeObject* L_8 = ___0_item;
  26906. NullCheck(L_6);
  26907. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
  26908. return;
  26909. }
  26910. IL_0034:
  26911. {
  26912. RuntimeObject* L_9 = ___0_item;
  26913. (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  26914. return;
  26915. }
  26916. }
  26917. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_gshared_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, const RuntimeMethod* method)
  26918. {
  26919. {
  26920. int32_t L_0 = (int32_t)__this->____size_2;
  26921. return L_0;
  26922. }
  26923. }
  26924. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
  26925. {
  26926. int32_t V_0 = 0;
  26927. {
  26928. int32_t L_0 = (int32_t)__this->____version_3;
  26929. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  26930. if (!true)
  26931. {
  26932. goto IL_0035;
  26933. }
  26934. }
  26935. {
  26936. int32_t L_1 = (int32_t)__this->____size_2;
  26937. V_0 = L_1;
  26938. __this->____size_2 = 0;
  26939. int32_t L_2 = V_0;
  26940. if ((((int32_t)L_2) <= ((int32_t)0)))
  26941. {
  26942. goto IL_003c;
  26943. }
  26944. }
  26945. {
  26946. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  26947. int32_t L_4 = V_0;
  26948. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  26949. return;
  26950. }
  26951. IL_0035:
  26952. {
  26953. __this->____size_2 = 0;
  26954. }
  26955. IL_003c:
  26956. {
  26957. return;
  26958. }
  26959. }
  26960. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m1412A508E37D95E08FB60E8976FB75714BE934C1_gshared_inline (Enumerator_tC17DB73F53085145D57EE2A8168426239B0B569D* __this, const RuntimeMethod* method)
  26961. {
  26962. {
  26963. RuntimeObject* L_0 = (RuntimeObject*)__this->____currentValue_3;
  26964. return L_0;
  26965. }
  26966. }
  26967. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 Enumerator_get_Current_m90160D324DA0D9F5624A345F47D8E226A118911A_gshared_inline (Enumerator_tE92C1AC40A104A179B94F8A013728FD9314CFBD3* __this, const RuntimeMethod* method)
  26968. {
  26969. {
  26970. KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 L_0 = (KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3)__this->____current_3;
  26971. return L_0;
  26972. }
  26973. }
  26974. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_m8508BCECB0654E2E93B1A141382E2688ADE7EE7C_gshared_inline (KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3* __this, const RuntimeMethod* method)
  26975. {
  26976. {
  26977. RuntimeObject* L_0 = (RuntimeObject*)__this->___value_1;
  26978. return L_0;
  26979. }
  26980. }
  26981. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_mF0E6A8A455FA71BC8EA94E39C8848FB35A836841_gshared_inline (KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3* __this, const RuntimeMethod* method)
  26982. {
  26983. {
  26984. int32_t L_0 = (int32_t)__this->___key_0;
  26985. return L_0;
  26986. }
  26987. }
  26988. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  26989. {
  26990. {
  26991. float L_0 = ___0_x;
  26992. __this->___x_1 = L_0;
  26993. float L_1 = ___1_y;
  26994. __this->___y_2 = L_1;
  26995. float L_2 = ___2_z;
  26996. __this->___z_3 = L_2;
  26997. float L_3 = ___3_w;
  26998. __this->___w_4 = L_3;
  26999. return;
  27000. }
  27001. }
  27002. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method)
  27003. {
  27004. bool V_0 = false;
  27005. float V_1 = 0.0f;
  27006. bool V_2 = false;
  27007. {
  27008. float L_0 = ___0_value;
  27009. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  27010. bool L_1 = V_0;
  27011. if (!L_1)
  27012. {
  27013. goto IL_0015;
  27014. }
  27015. }
  27016. {
  27017. V_1 = (0.0f);
  27018. goto IL_002d;
  27019. }
  27020. IL_0015:
  27021. {
  27022. float L_2 = ___0_value;
  27023. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  27024. bool L_3 = V_2;
  27025. if (!L_3)
  27026. {
  27027. goto IL_0029;
  27028. }
  27029. }
  27030. {
  27031. V_1 = (1.0f);
  27032. goto IL_002d;
  27033. }
  27034. IL_0029:
  27035. {
  27036. float L_4 = ___0_value;
  27037. V_1 = L_4;
  27038. goto IL_002d;
  27039. }
  27040. IL_002d:
  27041. {
  27042. float L_5 = V_1;
  27043. return L_5;
  27044. }
  27045. }
  27046. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
  27047. {
  27048. {
  27049. __this->___rgba_0 = 0;
  27050. uint8_t L_0 = ___0_r;
  27051. __this->___r_1 = L_0;
  27052. uint8_t L_1 = ___1_g;
  27053. __this->___g_2 = L_1;
  27054. uint8_t L_2 = ___2_b;
  27055. __this->___b_3 = L_2;
  27056. uint8_t L_3 = ___3_a;
  27057. __this->___a_4 = L_3;
  27058. return;
  27059. }
  27060. }
  27061. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  27062. {
  27063. {
  27064. float L_0 = ___0_x;
  27065. __this->___x_2 = L_0;
  27066. float L_1 = ___1_y;
  27067. __this->___y_3 = L_1;
  27068. float L_2 = ___2_z;
  27069. __this->___z_4 = L_2;
  27070. return;
  27071. }
  27072. }
  27073. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  27074. {
  27075. float V_0 = 0.0f;
  27076. float V_1 = 0.0f;
  27077. float V_2 = 0.0f;
  27078. float V_3 = 0.0f;
  27079. bool V_4 = false;
  27080. {
  27081. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  27082. float L_1 = L_0.___x_2;
  27083. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  27084. float L_3 = L_2.___x_2;
  27085. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  27086. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  27087. float L_5 = L_4.___y_3;
  27088. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  27089. float L_7 = L_6.___y_3;
  27090. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  27091. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  27092. float L_9 = L_8.___z_4;
  27093. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  27094. float L_11 = L_10.___z_4;
  27095. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  27096. float L_12 = V_0;
  27097. float L_13 = V_0;
  27098. float L_14 = V_1;
  27099. float L_15 = V_1;
  27100. float L_16 = V_2;
  27101. float L_17 = V_2;
  27102. V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
  27103. float L_18 = V_3;
  27104. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  27105. goto IL_0043;
  27106. }
  27107. IL_0043:
  27108. {
  27109. bool L_19 = V_4;
  27110. return L_19;
  27111. }
  27112. }
  27113. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  27114. {
  27115. float V_0 = 0.0f;
  27116. float G_B3_0 = 0.0f;
  27117. {
  27118. float L_0 = ___0_a;
  27119. float L_1 = ___1_b;
  27120. if ((((float)L_0) > ((float)L_1)))
  27121. {
  27122. goto IL_0008;
  27123. }
  27124. }
  27125. {
  27126. float L_2 = ___1_b;
  27127. G_B3_0 = L_2;
  27128. goto IL_0009;
  27129. }
  27130. IL_0008:
  27131. {
  27132. float L_3 = ___0_a;
  27133. G_B3_0 = L_3;
  27134. }
  27135. IL_0009:
  27136. {
  27137. V_0 = G_B3_0;
  27138. goto IL_000c;
  27139. }
  27140. IL_000c:
  27141. {
  27142. float L_4 = V_0;
  27143. return L_4;
  27144. }
  27145. }