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UnityEngine.ScreenCaptureModule_CodeGen.c 1.2KB

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  1. #include "pch-c.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include "codegen/il2cpp-codegen-metadata.h"
  8. // 0x00000001 System.Void UnityEngine.ScreenCapture::CaptureScreenshot(System.String)
  9. extern void ScreenCapture_CaptureScreenshot_m897B0264A202824D377CCD9A5221B164DE2CF9DE (void);
  10. // 0x00000002 System.Void UnityEngine.ScreenCapture::CaptureScreenshot(System.String,System.Int32,UnityEngine.ScreenCapture/StereoScreenCaptureMode)
  11. extern void ScreenCapture_CaptureScreenshot_m35F14D593665968FE8F449104B66CE35EB22344D (void);
  12. static Il2CppMethodPointer s_methodPointers[2] =
  13. {
  14. ScreenCapture_CaptureScreenshot_m897B0264A202824D377CCD9A5221B164DE2CF9DE,
  15. ScreenCapture_CaptureScreenshot_m35F14D593665968FE8F449104B66CE35EB22344D,
  16. };
  17. static const int32_t s_InvokerIndices[2] =
  18. {
  19. 8289,
  20. 7135,
  21. };
  22. IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_ScreenCaptureModule_CodeGenModule;
  23. const Il2CppCodeGenModule g_UnityEngine_ScreenCaptureModule_CodeGenModule =
  24. {
  25. "UnityEngine.ScreenCaptureModule.dll",
  26. 2,
  27. s_methodPointers,
  28. 0,
  29. NULL,
  30. s_InvokerIndices,
  31. 0,
  32. NULL,
  33. 0,
  34. NULL,
  35. 0,
  36. NULL,
  37. NULL,
  38. NULL, // module initializer,
  39. NULL,
  40. NULL,
  41. NULL,
  42. };