1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075 |
- #include "pch-cpp.hpp"
-
- #ifndef _MSC_VER
- # include <alloca.h>
- #else
- # include <malloc.h>
- #endif
-
-
- #include <limits>
-
-
-
- // System.Collections.Generic.List`1<UnityEngine.ParticleCollisionEvent>
- struct List_1_tC738A5621689A7678648746667E7F66D96D6B8FD;
- // UnityEngine.Mesh[]
- struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689;
- // UnityEngine.ParticleCollisionEvent[]
- struct ParticleCollisionEventU5BU5D_t38A3BDB80328B5E9131C909384B9942D5590DFF9;
- // UnityEngine.GameObject
- struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
- // UnityEngine.Mesh
- struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
- // UnityEngine.ParticleSystem
- struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1;
- // UnityEngine.ParticleSystemRenderer
- struct ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4;
- // System.Void
- struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
-
- IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var;
-
- struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689;
-
- IL2CPP_EXTERN_C_BEGIN
- IL2CPP_EXTERN_C_END
-
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
-
- // <Module>
- struct U3CModuleU3E_tD4D8152B1CC10B76FF3BD3BF122F926B6BF0D3EE
- {
- };
-
- // System.Collections.Generic.List`1<UnityEngine.ParticleCollisionEvent>
- struct List_1_tC738A5621689A7678648746667E7F66D96D6B8FD : public RuntimeObject
- {
- // T[] System.Collections.Generic.List`1::_items
- ParticleCollisionEventU5BU5D_t38A3BDB80328B5E9131C909384B9942D5590DFF9* ____items_1;
- // System.Int32 System.Collections.Generic.List`1::_size
- int32_t ____size_2;
- // System.Int32 System.Collections.Generic.List`1::_version
- int32_t ____version_3;
- // System.Object System.Collections.Generic.List`1::_syncRoot
- RuntimeObject* ____syncRoot_4;
- };
-
- // UnityEngine.ParticlePhysicsExtensions
- struct ParticlePhysicsExtensions_t5CE73C1F0DA675006185F9E2C2D89DB8185BCD18 : public RuntimeObject
- {
- };
-
- // UnityEngine.ParticleSystemExtensionsImpl
- struct ParticleSystemExtensionsImpl_t5E3FDA53C41B4B37F180179B1C0854ADD1B3D264 : public RuntimeObject
- {
- };
-
- // System.ValueType
- struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
- {
- };
- // Native definition for P/Invoke marshalling of System.ValueType
- struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of System.ValueType
- struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
- {
- };
-
- // UnityEngine.Color32
- struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
- {
- union
- {
- #pragma pack(push, tp, 1)
- struct
- {
- // System.Int32 UnityEngine.Color32::rgba
- int32_t ___rgba_0;
- };
- #pragma pack(pop, tp)
- struct
- {
- int32_t ___rgba_0_forAlignmentOnly;
- };
- #pragma pack(push, tp, 1)
- struct
- {
- // System.Byte UnityEngine.Color32::r
- uint8_t ___r_1;
- };
- #pragma pack(pop, tp)
- struct
- {
- uint8_t ___r_1_forAlignmentOnly;
- };
- #pragma pack(push, tp, 1)
- struct
- {
- char ___g_2_OffsetPadding[1];
- // System.Byte UnityEngine.Color32::g
- uint8_t ___g_2;
- };
- #pragma pack(pop, tp)
- struct
- {
- char ___g_2_OffsetPadding_forAlignmentOnly[1];
- uint8_t ___g_2_forAlignmentOnly;
- };
- #pragma pack(push, tp, 1)
- struct
- {
- char ___b_3_OffsetPadding[2];
- // System.Byte UnityEngine.Color32::b
- uint8_t ___b_3;
- };
- #pragma pack(pop, tp)
- struct
- {
- char ___b_3_OffsetPadding_forAlignmentOnly[2];
- uint8_t ___b_3_forAlignmentOnly;
- };
- #pragma pack(push, tp, 1)
- struct
- {
- char ___a_4_OffsetPadding[3];
- // System.Byte UnityEngine.Color32::a
- uint8_t ___a_4;
- };
- #pragma pack(pop, tp)
- struct
- {
- char ___a_4_OffsetPadding_forAlignmentOnly[3];
- uint8_t ___a_4_forAlignmentOnly;
- };
- };
- };
-
- // System.Int32
- struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
- {
- // System.Int32 System.Int32::m_value
- int32_t ___m_value_0;
- };
-
- // System.IntPtr
- struct IntPtr_t
- {
- // System.Void* System.IntPtr::m_value
- void* ___m_value_0;
- };
-
- // System.Single
- struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
- {
- // System.Single System.Single::m_value
- float ___m_value_0;
- };
-
- // System.UInt32
- struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
- {
- // System.UInt32 System.UInt32::m_value
- uint32_t ___m_value_0;
- };
-
- // UnityEngine.Vector3
- struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
- {
- // System.Single UnityEngine.Vector3::x
- float ___x_2;
- // System.Single UnityEngine.Vector3::y
- float ___y_3;
- // System.Single UnityEngine.Vector3::z
- float ___z_4;
- };
-
- // System.Void
- struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
- {
- union
- {
- struct
- {
- };
- uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
- };
- };
-
- // UnityEngine.Object
- struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
- {
- // System.IntPtr UnityEngine.Object::m_CachedPtr
- intptr_t ___m_CachedPtr_0;
- };
- // Native definition for P/Invoke marshalling of UnityEngine.Object
- struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
- {
- intptr_t ___m_CachedPtr_0;
- };
- // Native definition for COM marshalling of UnityEngine.Object
- struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
- {
- intptr_t ___m_CachedPtr_0;
- };
-
- // UnityEngine.ParticleCollisionEvent
- struct ParticleCollisionEvent_t9152F03D9336BAAFEAF1CCA498C0F156ABD19858
- {
- // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Intersection
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Intersection_0;
- // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Normal
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1;
- // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Velocity
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Velocity_2;
- // System.Int32 UnityEngine.ParticleCollisionEvent::m_ColliderInstanceID
- int32_t ___m_ColliderInstanceID_3;
- };
-
- // UnityEngine.ParticleSystem/Particle
- struct Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D
- {
- // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Position
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_0;
- // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Velocity
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Velocity_1;
- // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AnimatedVelocity
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AnimatedVelocity_2;
- // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_InitialVelocity
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_InitialVelocity_3;
- // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AxisOfRotation
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AxisOfRotation_4;
- // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Rotation
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Rotation_5;
- // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AngularVelocity
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AngularVelocity_6;
- // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_StartSize
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_StartSize_7;
- // UnityEngine.Color32 UnityEngine.ParticleSystem/Particle::m_StartColor
- Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_StartColor_8;
- // System.UInt32 UnityEngine.ParticleSystem/Particle::m_RandomSeed
- uint32_t ___m_RandomSeed_9;
- // System.UInt32 UnityEngine.ParticleSystem/Particle::m_ParentRandomSeed
- uint32_t ___m_ParentRandomSeed_10;
- // System.Single UnityEngine.ParticleSystem/Particle::m_Lifetime
- float ___m_Lifetime_11;
- // System.Single UnityEngine.ParticleSystem/Particle::m_StartLifetime
- float ___m_StartLifetime_12;
- // System.Int32 UnityEngine.ParticleSystem/Particle::m_MeshIndex
- int32_t ___m_MeshIndex_13;
- // System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator0
- float ___m_EmitAccumulator0_14;
- // System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator1
- float ___m_EmitAccumulator1_15;
- // System.UInt32 UnityEngine.ParticleSystem/Particle::m_Flags
- uint32_t ___m_Flags_16;
- };
-
- // UnityEngine.Component
- struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
- {
- };
-
- // UnityEngine.GameObject
- struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
- {
- };
-
- // UnityEngine.Mesh
- struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
- {
- };
-
- // UnityEngine.ParticleSystem/EmitParams
- struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0
- {
- // UnityEngine.ParticleSystem/Particle UnityEngine.ParticleSystem/EmitParams::m_Particle
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
- // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_PositionSet
- bool ___m_PositionSet_1;
- // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_VelocitySet
- bool ___m_VelocitySet_2;
- // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_AxisOfRotationSet
- bool ___m_AxisOfRotationSet_3;
- // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_RotationSet
- bool ___m_RotationSet_4;
- // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_AngularVelocitySet
- bool ___m_AngularVelocitySet_5;
- // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartSizeSet
- bool ___m_StartSizeSet_6;
- // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartColorSet
- bool ___m_StartColorSet_7;
- // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_RandomSeedSet
- bool ___m_RandomSeedSet_8;
- // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartLifetimeSet
- bool ___m_StartLifetimeSet_9;
- // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_MeshIndexSet
- bool ___m_MeshIndexSet_10;
- // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_ApplyShapeToPosition
- bool ___m_ApplyShapeToPosition_11;
- };
- // Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/EmitParams
- struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_pinvoke
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
- int32_t ___m_PositionSet_1;
- int32_t ___m_VelocitySet_2;
- int32_t ___m_AxisOfRotationSet_3;
- int32_t ___m_RotationSet_4;
- int32_t ___m_AngularVelocitySet_5;
- int32_t ___m_StartSizeSet_6;
- int32_t ___m_StartColorSet_7;
- int32_t ___m_RandomSeedSet_8;
- int32_t ___m_StartLifetimeSet_9;
- int32_t ___m_MeshIndexSet_10;
- int32_t ___m_ApplyShapeToPosition_11;
- };
- // Native definition for COM marshalling of UnityEngine.ParticleSystem/EmitParams
- struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_com
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
- int32_t ___m_PositionSet_1;
- int32_t ___m_VelocitySet_2;
- int32_t ___m_AxisOfRotationSet_3;
- int32_t ___m_RotationSet_4;
- int32_t ___m_AngularVelocitySet_5;
- int32_t ___m_StartSizeSet_6;
- int32_t ___m_StartColorSet_7;
- int32_t ___m_RandomSeedSet_8;
- int32_t ___m_StartLifetimeSet_9;
- int32_t ___m_MeshIndexSet_10;
- int32_t ___m_ApplyShapeToPosition_11;
- };
-
- // UnityEngine.ParticleSystem
- struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
- {
- };
-
- // UnityEngine.Renderer
- struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
- {
- };
-
- // UnityEngine.ParticleSystemRenderer
- struct ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4 : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
- {
- };
-
- // <Module>
-
- // <Module>
-
- // System.Collections.Generic.List`1<UnityEngine.ParticleCollisionEvent>
- struct List_1_tC738A5621689A7678648746667E7F66D96D6B8FD_StaticFields
- {
- // T[] System.Collections.Generic.List`1::s_emptyArray
- ParticleCollisionEventU5BU5D_t38A3BDB80328B5E9131C909384B9942D5590DFF9* ___s_emptyArray_5;
- };
-
- // System.Collections.Generic.List`1<UnityEngine.ParticleCollisionEvent>
-
- // UnityEngine.ParticlePhysicsExtensions
-
- // UnityEngine.ParticlePhysicsExtensions
-
- // UnityEngine.ParticleSystemExtensionsImpl
-
- // UnityEngine.ParticleSystemExtensionsImpl
-
- // UnityEngine.Color32
-
- // UnityEngine.Color32
-
- // System.Int32
-
- // System.Int32
-
- // System.Single
-
- // System.Single
-
- // System.UInt32
-
- // System.UInt32
-
- // UnityEngine.Vector3
- struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
- {
- // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
- // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
- // UnityEngine.Vector3 UnityEngine.Vector3::upVector
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
- // UnityEngine.Vector3 UnityEngine.Vector3::downVector
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
- // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
- // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
- // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
- // UnityEngine.Vector3 UnityEngine.Vector3::backVector
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
- // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
- // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
- };
-
- // UnityEngine.Vector3
-
- // System.Void
-
- // System.Void
-
- // UnityEngine.ParticleCollisionEvent
-
- // UnityEngine.ParticleCollisionEvent
-
- // UnityEngine.ParticleSystem/Particle
-
- // UnityEngine.ParticleSystem/Particle
-
- // UnityEngine.GameObject
-
- // UnityEngine.GameObject
-
- // UnityEngine.Mesh
-
- // UnityEngine.Mesh
-
- // UnityEngine.ParticleSystem/EmitParams
-
- // UnityEngine.ParticleSystem/EmitParams
-
- // UnityEngine.ParticleSystem
-
- // UnityEngine.ParticleSystem
-
- // UnityEngine.ParticleSystemRenderer
-
- // UnityEngine.ParticleSystemRenderer
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // UnityEngine.Mesh[]
- struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689 : public RuntimeArray
- {
- ALIGN_FIELD (8) Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* m_Items[1];
-
- inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* GetAt(il2cpp_array_size_t index) const
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items[index];
- }
- inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** GetAddressAt(il2cpp_array_size_t index)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items + index;
- }
- inline void SetAt(il2cpp_array_size_t index, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* value)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* GetAtUnchecked(il2cpp_array_size_t index) const
- {
- return m_Items[index];
- }
- inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** GetAddressAtUnchecked(il2cpp_array_size_t index)
- {
- return m_Items + index;
- }
- inline void SetAtUnchecked(il2cpp_array_size_t index, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* value)
- {
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- };
-
-
-
- // System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___0_count, const RuntimeMethod* method) ;
- // System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0* ___0_emitParams, int32_t ___1_count, const RuntimeMethod* method) ;
- // System.Void UnityEngine.ParticleSystem/Particle::set_position(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
- // System.Void UnityEngine.ParticleSystem/Particle::set_velocity(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
- // System.Void UnityEngine.ParticleSystem/Particle::set_lifetime(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method) ;
- // System.Void UnityEngine.ParticleSystem/Particle::set_startLifetime(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method) ;
- // System.Void UnityEngine.ParticleSystem/Particle::set_startSize(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method) ;
- // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
- // System.Void UnityEngine.ParticleSystem/Particle::set_rotation3D(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
- // System.Void UnityEngine.ParticleSystem/Particle::set_angularVelocity3D(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
- // System.Void UnityEngine.ParticleSystem/Particle::set_startColor(UnityEngine.Color32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_value, const RuntimeMethod* method) ;
- // System.Void UnityEngine.ParticleSystem/Particle::set_randomSeed(System.UInt32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, uint32_t ___0_value, const RuntimeMethod* method) ;
- // System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___0_particle, const RuntimeMethod* method) ;
- // System.Void UnityEngine.ParticleSystem/Particle::set_remainingLifetime(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method) ;
- // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
- // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
- // System.Int32 UnityEngine.ParticleSystemExtensionsImpl::GetCollisionEvents(UnityEngine.ParticleSystem,UnityEngine.GameObject,System.Collections.Generic.List`1<UnityEngine.ParticleCollisionEvent>)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemExtensionsImpl_GetCollisionEvents_mEEDB71C2FE85835660149E03178CFD1F503E15E3 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___0_ps, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___1_go, List_1_tC738A5621689A7678648746667E7F66D96D6B8FD* ___2_collisionEvents, const RuntimeMethod* method) ;
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.ParticleSystem::Emit(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m3E9E6359087607E84E0D4D35844D80D9452AD72D (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___0_count, const RuntimeMethod* method)
- {
- {
- int32_t L_0 = ___0_count;
- ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E(__this, L_0, NULL);
- return;
- }
- }
- // System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___0_count, const RuntimeMethod* method)
- {
- typedef void (*ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, int32_t);
- static ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Emit_Internal(System.Int32)");
- _il2cpp_icall_func(__this, ___0_count);
- }
- // System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/EmitParams,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m5AD1A3F02A19B61E3B0CC738FD498B52D19B65AA (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0 ___0_emitParams, int32_t ___1_count, const RuntimeMethod* method)
- {
- {
- int32_t L_0 = ___1_count;
- ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6(__this, (&___0_emitParams), L_0, NULL);
- return;
- }
- }
- // System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___0_particle, const RuntimeMethod* method)
- {
- typedef void (*ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*);
- static ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)");
- _il2cpp_icall_func(__this, ___0_particle);
- }
- // System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,UnityEngine.Color32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m27ED2FE38DEE11C9C98F7D30392BB5B39B6A16ED (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_velocity, float ___2_size, float ___3_lifetime, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___4_color, const RuntimeMethod* method)
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- il2cpp_codegen_initobj((&V_0), sizeof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D));
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position;
- Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E((&V_0), L_0, NULL);
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_velocity;
- Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B((&V_0), L_1, NULL);
- float L_2 = ___3_lifetime;
- Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911((&V_0), L_2, NULL);
- float L_3 = ___3_lifetime;
- Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77((&V_0), L_3, NULL);
- float L_4 = ___2_size;
- Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F((&V_0), L_4, NULL);
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
- L_5 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
- Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62((&V_0), L_5, NULL);
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
- L_6 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
- Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8((&V_0), L_6, NULL);
- Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_7 = ___4_color;
- Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538((&V_0), L_7, NULL);
- Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2((&V_0), 5, NULL);
- ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3(__this, (&V_0), NULL);
- return;
- }
- }
- // System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/Particle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m329091E7F55C972CE85A100CA624192AD8442688 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___0_particle, const RuntimeMethod* method)
- {
- {
- ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3(__this, (&___0_particle), NULL);
- return;
- }
- }
- // System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0* ___0_emitParams, int32_t ___1_count, const RuntimeMethod* method)
- {
- typedef void (*ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0*, int32_t);
- static ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)");
- _il2cpp_icall_func(__this, ___0_emitParams, ___1_count);
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.ParticleSystem/Particle::set_position(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
- {
- {
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
- __this->___m_Position_0 = L_0;
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
- Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E(_thisAdjusted, ___0_value, method);
- }
- // System.Void UnityEngine.ParticleSystem/Particle::set_velocity(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
- {
- {
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
- __this->___m_Velocity_1 = L_0;
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
- Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B(_thisAdjusted, ___0_value, method);
- }
- // System.Void UnityEngine.ParticleSystem/Particle::set_remainingLifetime(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method)
- {
- {
- float L_0 = ___0_value;
- __this->___m_Lifetime_11 = L_0;
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
- Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018(_thisAdjusted, ___0_value, method);
- }
- // System.Void UnityEngine.ParticleSystem/Particle::set_startLifetime(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method)
- {
- {
- float L_0 = ___0_value;
- __this->___m_StartLifetime_12 = L_0;
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
- Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77(_thisAdjusted, ___0_value, method);
- }
- // System.Void UnityEngine.ParticleSystem/Particle::set_startColor(UnityEngine.Color32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_value, const RuntimeMethod* method)
- {
- {
- Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0 = ___0_value;
- __this->___m_StartColor_8 = L_0;
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538_AdjustorThunk (RuntimeObject* __this, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_value, const RuntimeMethod* method)
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
- Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538(_thisAdjusted, ___0_value, method);
- }
- // System.Void UnityEngine.ParticleSystem/Particle::set_randomSeed(System.UInt32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, uint32_t ___0_value, const RuntimeMethod* method)
- {
- {
- uint32_t L_0 = ___0_value;
- __this->___m_RandomSeed_9 = L_0;
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2_AdjustorThunk (RuntimeObject* __this, uint32_t ___0_value, const RuntimeMethod* method)
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
- Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2(_thisAdjusted, ___0_value, method);
- }
- // System.Void UnityEngine.ParticleSystem/Particle::set_startSize(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method)
- {
- {
- float L_0 = ___0_value;
- float L_1 = ___0_value;
- float L_2 = ___0_value;
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
- memset((&L_3), 0, sizeof(L_3));
- Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
- __this->___m_StartSize_7 = L_3;
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
- Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F(_thisAdjusted, ___0_value, method);
- }
- // System.Void UnityEngine.ParticleSystem/Particle::set_rotation3D(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
- {
- {
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
- L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL);
- __this->___m_Rotation_5 = L_1;
- uint32_t L_2 = __this->___m_Flags_16;
- __this->___m_Flags_16 = ((int32_t)((int32_t)L_2|2));
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
- Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62(_thisAdjusted, ___0_value, method);
- }
- // System.Void UnityEngine.ParticleSystem/Particle::set_angularVelocity3D(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
- {
- {
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
- L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL);
- __this->___m_AngularVelocity_6 = L_1;
- uint32_t L_2 = __this->___m_Flags_16;
- __this->___m_Flags_16 = ((int32_t)((int32_t)L_2|2));
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
- Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8(_thisAdjusted, ___0_value, method);
- }
- // System.Void UnityEngine.ParticleSystem/Particle::set_lifetime(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___0_value, const RuntimeMethod* method)
- {
- {
- float L_0 = ___0_value;
- Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018(__this, L_0, NULL);
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
- Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911(_thisAdjusted, ___0_value, method);
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmitParams
- IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_pinvoke(const EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0& unmarshaled, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_pinvoke& marshaled)
- {
- marshaled.___m_Particle_0 = unmarshaled.___m_Particle_0;
- marshaled.___m_PositionSet_1 = static_cast<int32_t>(unmarshaled.___m_PositionSet_1);
- marshaled.___m_VelocitySet_2 = static_cast<int32_t>(unmarshaled.___m_VelocitySet_2);
- marshaled.___m_AxisOfRotationSet_3 = static_cast<int32_t>(unmarshaled.___m_AxisOfRotationSet_3);
- marshaled.___m_RotationSet_4 = static_cast<int32_t>(unmarshaled.___m_RotationSet_4);
- marshaled.___m_AngularVelocitySet_5 = static_cast<int32_t>(unmarshaled.___m_AngularVelocitySet_5);
- marshaled.___m_StartSizeSet_6 = static_cast<int32_t>(unmarshaled.___m_StartSizeSet_6);
- marshaled.___m_StartColorSet_7 = static_cast<int32_t>(unmarshaled.___m_StartColorSet_7);
- marshaled.___m_RandomSeedSet_8 = static_cast<int32_t>(unmarshaled.___m_RandomSeedSet_8);
- marshaled.___m_StartLifetimeSet_9 = static_cast<int32_t>(unmarshaled.___m_StartLifetimeSet_9);
- marshaled.___m_MeshIndexSet_10 = static_cast<int32_t>(unmarshaled.___m_MeshIndexSet_10);
- marshaled.___m_ApplyShapeToPosition_11 = static_cast<int32_t>(unmarshaled.___m_ApplyShapeToPosition_11);
- }
- IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_pinvoke_back(const EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_pinvoke& marshaled, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0& unmarshaled)
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D unmarshaledm_Particle_temp_0;
- memset((&unmarshaledm_Particle_temp_0), 0, sizeof(unmarshaledm_Particle_temp_0));
- unmarshaledm_Particle_temp_0 = marshaled.___m_Particle_0;
- unmarshaled.___m_Particle_0 = unmarshaledm_Particle_temp_0;
- bool unmarshaledm_PositionSet_temp_1 = false;
- unmarshaledm_PositionSet_temp_1 = static_cast<bool>(marshaled.___m_PositionSet_1);
- unmarshaled.___m_PositionSet_1 = unmarshaledm_PositionSet_temp_1;
- bool unmarshaledm_VelocitySet_temp_2 = false;
- unmarshaledm_VelocitySet_temp_2 = static_cast<bool>(marshaled.___m_VelocitySet_2);
- unmarshaled.___m_VelocitySet_2 = unmarshaledm_VelocitySet_temp_2;
- bool unmarshaledm_AxisOfRotationSet_temp_3 = false;
- unmarshaledm_AxisOfRotationSet_temp_3 = static_cast<bool>(marshaled.___m_AxisOfRotationSet_3);
- unmarshaled.___m_AxisOfRotationSet_3 = unmarshaledm_AxisOfRotationSet_temp_3;
- bool unmarshaledm_RotationSet_temp_4 = false;
- unmarshaledm_RotationSet_temp_4 = static_cast<bool>(marshaled.___m_RotationSet_4);
- unmarshaled.___m_RotationSet_4 = unmarshaledm_RotationSet_temp_4;
- bool unmarshaledm_AngularVelocitySet_temp_5 = false;
- unmarshaledm_AngularVelocitySet_temp_5 = static_cast<bool>(marshaled.___m_AngularVelocitySet_5);
- unmarshaled.___m_AngularVelocitySet_5 = unmarshaledm_AngularVelocitySet_temp_5;
- bool unmarshaledm_StartSizeSet_temp_6 = false;
- unmarshaledm_StartSizeSet_temp_6 = static_cast<bool>(marshaled.___m_StartSizeSet_6);
- unmarshaled.___m_StartSizeSet_6 = unmarshaledm_StartSizeSet_temp_6;
- bool unmarshaledm_StartColorSet_temp_7 = false;
- unmarshaledm_StartColorSet_temp_7 = static_cast<bool>(marshaled.___m_StartColorSet_7);
- unmarshaled.___m_StartColorSet_7 = unmarshaledm_StartColorSet_temp_7;
- bool unmarshaledm_RandomSeedSet_temp_8 = false;
- unmarshaledm_RandomSeedSet_temp_8 = static_cast<bool>(marshaled.___m_RandomSeedSet_8);
- unmarshaled.___m_RandomSeedSet_8 = unmarshaledm_RandomSeedSet_temp_8;
- bool unmarshaledm_StartLifetimeSet_temp_9 = false;
- unmarshaledm_StartLifetimeSet_temp_9 = static_cast<bool>(marshaled.___m_StartLifetimeSet_9);
- unmarshaled.___m_StartLifetimeSet_9 = unmarshaledm_StartLifetimeSet_temp_9;
- bool unmarshaledm_MeshIndexSet_temp_10 = false;
- unmarshaledm_MeshIndexSet_temp_10 = static_cast<bool>(marshaled.___m_MeshIndexSet_10);
- unmarshaled.___m_MeshIndexSet_10 = unmarshaledm_MeshIndexSet_temp_10;
- bool unmarshaledm_ApplyShapeToPosition_temp_11 = false;
- unmarshaledm_ApplyShapeToPosition_temp_11 = static_cast<bool>(marshaled.___m_ApplyShapeToPosition_11);
- unmarshaled.___m_ApplyShapeToPosition_11 = unmarshaledm_ApplyShapeToPosition_temp_11;
- }
- // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmitParams
- IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_pinvoke_cleanup(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_pinvoke& marshaled)
- {
- }
- // Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmitParams
- IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_com(const EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0& unmarshaled, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_com& marshaled)
- {
- marshaled.___m_Particle_0 = unmarshaled.___m_Particle_0;
- marshaled.___m_PositionSet_1 = static_cast<int32_t>(unmarshaled.___m_PositionSet_1);
- marshaled.___m_VelocitySet_2 = static_cast<int32_t>(unmarshaled.___m_VelocitySet_2);
- marshaled.___m_AxisOfRotationSet_3 = static_cast<int32_t>(unmarshaled.___m_AxisOfRotationSet_3);
- marshaled.___m_RotationSet_4 = static_cast<int32_t>(unmarshaled.___m_RotationSet_4);
- marshaled.___m_AngularVelocitySet_5 = static_cast<int32_t>(unmarshaled.___m_AngularVelocitySet_5);
- marshaled.___m_StartSizeSet_6 = static_cast<int32_t>(unmarshaled.___m_StartSizeSet_6);
- marshaled.___m_StartColorSet_7 = static_cast<int32_t>(unmarshaled.___m_StartColorSet_7);
- marshaled.___m_RandomSeedSet_8 = static_cast<int32_t>(unmarshaled.___m_RandomSeedSet_8);
- marshaled.___m_StartLifetimeSet_9 = static_cast<int32_t>(unmarshaled.___m_StartLifetimeSet_9);
- marshaled.___m_MeshIndexSet_10 = static_cast<int32_t>(unmarshaled.___m_MeshIndexSet_10);
- marshaled.___m_ApplyShapeToPosition_11 = static_cast<int32_t>(unmarshaled.___m_ApplyShapeToPosition_11);
- }
- IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_com_back(const EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_com& marshaled, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0& unmarshaled)
- {
- Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D unmarshaledm_Particle_temp_0;
- memset((&unmarshaledm_Particle_temp_0), 0, sizeof(unmarshaledm_Particle_temp_0));
- unmarshaledm_Particle_temp_0 = marshaled.___m_Particle_0;
- unmarshaled.___m_Particle_0 = unmarshaledm_Particle_temp_0;
- bool unmarshaledm_PositionSet_temp_1 = false;
- unmarshaledm_PositionSet_temp_1 = static_cast<bool>(marshaled.___m_PositionSet_1);
- unmarshaled.___m_PositionSet_1 = unmarshaledm_PositionSet_temp_1;
- bool unmarshaledm_VelocitySet_temp_2 = false;
- unmarshaledm_VelocitySet_temp_2 = static_cast<bool>(marshaled.___m_VelocitySet_2);
- unmarshaled.___m_VelocitySet_2 = unmarshaledm_VelocitySet_temp_2;
- bool unmarshaledm_AxisOfRotationSet_temp_3 = false;
- unmarshaledm_AxisOfRotationSet_temp_3 = static_cast<bool>(marshaled.___m_AxisOfRotationSet_3);
- unmarshaled.___m_AxisOfRotationSet_3 = unmarshaledm_AxisOfRotationSet_temp_3;
- bool unmarshaledm_RotationSet_temp_4 = false;
- unmarshaledm_RotationSet_temp_4 = static_cast<bool>(marshaled.___m_RotationSet_4);
- unmarshaled.___m_RotationSet_4 = unmarshaledm_RotationSet_temp_4;
- bool unmarshaledm_AngularVelocitySet_temp_5 = false;
- unmarshaledm_AngularVelocitySet_temp_5 = static_cast<bool>(marshaled.___m_AngularVelocitySet_5);
- unmarshaled.___m_AngularVelocitySet_5 = unmarshaledm_AngularVelocitySet_temp_5;
- bool unmarshaledm_StartSizeSet_temp_6 = false;
- unmarshaledm_StartSizeSet_temp_6 = static_cast<bool>(marshaled.___m_StartSizeSet_6);
- unmarshaled.___m_StartSizeSet_6 = unmarshaledm_StartSizeSet_temp_6;
- bool unmarshaledm_StartColorSet_temp_7 = false;
- unmarshaledm_StartColorSet_temp_7 = static_cast<bool>(marshaled.___m_StartColorSet_7);
- unmarshaled.___m_StartColorSet_7 = unmarshaledm_StartColorSet_temp_7;
- bool unmarshaledm_RandomSeedSet_temp_8 = false;
- unmarshaledm_RandomSeedSet_temp_8 = static_cast<bool>(marshaled.___m_RandomSeedSet_8);
- unmarshaled.___m_RandomSeedSet_8 = unmarshaledm_RandomSeedSet_temp_8;
- bool unmarshaledm_StartLifetimeSet_temp_9 = false;
- unmarshaledm_StartLifetimeSet_temp_9 = static_cast<bool>(marshaled.___m_StartLifetimeSet_9);
- unmarshaled.___m_StartLifetimeSet_9 = unmarshaledm_StartLifetimeSet_temp_9;
- bool unmarshaledm_MeshIndexSet_temp_10 = false;
- unmarshaledm_MeshIndexSet_temp_10 = static_cast<bool>(marshaled.___m_MeshIndexSet_10);
- unmarshaled.___m_MeshIndexSet_10 = unmarshaledm_MeshIndexSet_temp_10;
- bool unmarshaledm_ApplyShapeToPosition_temp_11 = false;
- unmarshaledm_ApplyShapeToPosition_temp_11 = static_cast<bool>(marshaled.___m_ApplyShapeToPosition_11);
- unmarshaled.___m_ApplyShapeToPosition_11 = unmarshaledm_ApplyShapeToPosition_temp_11;
- }
- // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmitParams
- IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_com_cleanup(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_com& marshaled)
- {
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Int32 UnityEngine.ParticleSystemExtensionsImpl::GetCollisionEvents(UnityEngine.ParticleSystem,UnityEngine.GameObject,System.Collections.Generic.List`1<UnityEngine.ParticleCollisionEvent>)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemExtensionsImpl_GetCollisionEvents_mEEDB71C2FE85835660149E03178CFD1F503E15E3 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___0_ps, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___1_go, List_1_tC738A5621689A7678648746667E7F66D96D6B8FD* ___2_collisionEvents, const RuntimeMethod* method)
- {
- typedef int32_t (*ParticleSystemExtensionsImpl_GetCollisionEvents_mEEDB71C2FE85835660149E03178CFD1F503E15E3_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, List_1_tC738A5621689A7678648746667E7F66D96D6B8FD*);
- static ParticleSystemExtensionsImpl_GetCollisionEvents_mEEDB71C2FE85835660149E03178CFD1F503E15E3_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleSystemExtensionsImpl_GetCollisionEvents_mEEDB71C2FE85835660149E03178CFD1F503E15E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemExtensionsImpl::GetCollisionEvents(UnityEngine.ParticleSystem,UnityEngine.GameObject,System.Collections.Generic.List`1<UnityEngine.ParticleCollisionEvent>)");
- int32_t icallRetVal = _il2cpp_icall_func(___0_ps, ___1_go, ___2_collisionEvents);
- return icallRetVal;
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Int32 UnityEngine.ParticlePhysicsExtensions::GetCollisionEvents(UnityEngine.ParticleSystem,UnityEngine.GameObject,System.Collections.Generic.List`1<UnityEngine.ParticleCollisionEvent>)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticlePhysicsExtensions_GetCollisionEvents_mD44421A4CC66ECB3D6FD5D9012FE6131D3DB74B7 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___0_ps, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___1_go, List_1_tC738A5621689A7678648746667E7F66D96D6B8FD* ___2_collisionEvents, const RuntimeMethod* method)
- {
- int32_t V_0 = 0;
- {
- ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___0_ps;
- GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = ___1_go;
- List_1_tC738A5621689A7678648746667E7F66D96D6B8FD* L_2 = ___2_collisionEvents;
- int32_t L_3;
- L_3 = ParticleSystemExtensionsImpl_GetCollisionEvents_mEEDB71C2FE85835660149E03178CFD1F503E15E3(L_0, L_1, L_2, NULL);
- V_0 = L_3;
- goto IL_000c;
- }
-
- IL_000c:
- {
- int32_t L_4 = V_0;
- return L_4;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Int32 UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[])
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_GetMeshes_m3CA9AA8947C7F0468F6C0B7F1344D747EA43D440 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___0_meshes, const RuntimeMethod* method)
- {
- typedef int32_t (*ParticleSystemRenderer_GetMeshes_m3CA9AA8947C7F0468F6C0B7F1344D747EA43D440_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689*);
- static ParticleSystemRenderer_GetMeshes_m3CA9AA8947C7F0468F6C0B7F1344D747EA43D440_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleSystemRenderer_GetMeshes_m3CA9AA8947C7F0468F6C0B7F1344D747EA43D440_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[])");
- int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_meshes);
- return icallRetVal;
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
- V_0 = L_0;
- goto IL_0009;
- }
-
- IL_0009:
- {
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
- return L_1;
- }
- }
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
- {
- {
- float L_0 = ___0_x;
- __this->___x_2 = L_0;
- float L_1 = ___1_y;
- __this->___y_3 = L_1;
- float L_2 = ___2_z;
- __this->___z_4 = L_2;
- return;
- }
- }
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
- {
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
- float L_1 = L_0.___x_2;
- float L_2 = ___1_d;
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
- float L_4 = L_3.___y_3;
- float L_5 = ___1_d;
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
- float L_7 = L_6.___z_4;
- float L_8 = ___1_d;
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
- memset((&L_9), 0, sizeof(L_9));
- Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
- V_0 = L_9;
- goto IL_0021;
- }
-
- IL_0021:
- {
- Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
- return L_10;
- }
- }
|