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UnityEngine.GridModule.cpp 2.5KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. // System.Void
  9. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  10. IL2CPP_EXTERN_C_BEGIN
  11. IL2CPP_EXTERN_C_END
  12. #ifdef __clang__
  13. #pragma clang diagnostic push
  14. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15. #pragma clang diagnostic ignored "-Wunused-variable"
  16. #endif
  17. // <Module>
  18. struct U3CModuleU3E_t2C7BF608494A5C8FB8C8C4D318FB27BCF6CE322A
  19. {
  20. };
  21. // System.ValueType
  22. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  23. {
  24. };
  25. // Native definition for P/Invoke marshalling of System.ValueType
  26. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  27. {
  28. };
  29. // Native definition for COM marshalling of System.ValueType
  30. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  31. {
  32. };
  33. // System.IntPtr
  34. struct IntPtr_t
  35. {
  36. // System.Void* System.IntPtr::m_value
  37. void* ___m_value_0;
  38. };
  39. // UnityEngine.Object
  40. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  41. {
  42. // System.IntPtr UnityEngine.Object::m_CachedPtr
  43. intptr_t ___m_CachedPtr_0;
  44. };
  45. // Native definition for P/Invoke marshalling of UnityEngine.Object
  46. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  47. {
  48. intptr_t ___m_CachedPtr_0;
  49. };
  50. // Native definition for COM marshalling of UnityEngine.Object
  51. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  52. {
  53. intptr_t ___m_CachedPtr_0;
  54. };
  55. // UnityEngine.Component
  56. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  57. {
  58. };
  59. // UnityEngine.Behaviour
  60. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  61. {
  62. };
  63. // UnityEngine.GridLayout
  64. struct GridLayout_tAD661B1E1E57C16BE21C8C13432EA04FE1F0418B : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  65. {
  66. };
  67. // <Module>
  68. // <Module>
  69. // UnityEngine.GridLayout
  70. // UnityEngine.GridLayout
  71. #ifdef __clang__
  72. #pragma clang diagnostic pop
  73. #endif
  74. #ifdef __clang__
  75. #pragma clang diagnostic push
  76. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  77. #pragma clang diagnostic ignored "-Wunused-variable"
  78. #endif
  79. #ifdef __clang__
  80. #pragma clang diagnostic pop
  81. #endif
  82. #ifdef __clang__
  83. #pragma clang diagnostic push
  84. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  85. #pragma clang diagnostic ignored "-Wunused-variable"
  86. #endif
  87. #ifdef __clang__
  88. #pragma clang diagnostic pop
  89. #endif