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UnityEngine.AnimationModule.cpp 188KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. struct InvokerActionInvoker0
  9. {
  10. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
  11. {
  12. method->invoker_method(methodPtr, method, obj, NULL, NULL);
  13. }
  14. };
  15. template <typename T1>
  16. struct InvokerActionInvoker1;
  17. template <typename T1>
  18. struct InvokerActionInvoker1<T1*>
  19. {
  20. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
  21. {
  22. void* params[1] = { p1 };
  23. method->invoker_method(methodPtr, method, obj, params, NULL);
  24. }
  25. };
  26. // System.Delegate[]
  27. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  28. // System.IntPtr[]
  29. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  30. // System.Diagnostics.StackTrace[]
  31. struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
  32. // UnityEngine.Animation
  33. struct Animation_t6593B06C39E3B139808B19F2C719C860F3F61040;
  34. // UnityEngine.AnimationEvent
  35. struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174;
  36. // UnityEngine.AnimationState
  37. struct AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE;
  38. // UnityEngine.Animator
  39. struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883;
  40. // UnityEngine.AnimatorOverrideController
  41. struct AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493;
  42. // System.Delegate
  43. struct Delegate_t;
  44. // System.DelegateData
  45. struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
  46. // System.Collections.IDictionary
  47. struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
  48. // System.Collections.IEnumerator
  49. struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
  50. // System.InvalidCastException
  51. struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E;
  52. // System.InvalidOperationException
  53. struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB;
  54. // System.Reflection.MethodInfo
  55. struct MethodInfo_t;
  56. // UnityEngine.Object
  57. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
  58. // System.Runtime.Serialization.SafeSerializationManager
  59. struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
  60. // UnityEngine.ScriptableObject
  61. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
  62. // UnityEngine.StateMachineBehaviour
  63. struct StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7;
  64. // System.String
  65. struct String_t;
  66. // UnityEngine.TrackedReference
  67. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2;
  68. // System.ValueType
  69. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F;
  70. // System.Void
  71. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  72. // UnityEngine.Animation/Enumerator
  73. struct Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530;
  74. // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
  75. struct OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5;
  76. IL2CPP_EXTERN_C RuntimeClass* AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var;
  77. IL2CPP_EXTERN_C RuntimeClass* AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var;
  78. IL2CPP_EXTERN_C RuntimeClass* AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var;
  79. IL2CPP_EXTERN_C RuntimeClass* AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var;
  80. IL2CPP_EXTERN_C RuntimeClass* AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var;
  81. IL2CPP_EXTERN_C RuntimeClass* AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var;
  82. IL2CPP_EXTERN_C RuntimeClass* AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_il2cpp_TypeInfo_var;
  83. IL2CPP_EXTERN_C RuntimeClass* AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_il2cpp_TypeInfo_var;
  84. IL2CPP_EXTERN_C RuntimeClass* Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530_il2cpp_TypeInfo_var;
  85. IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var;
  86. IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var;
  87. IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var;
  88. IL2CPP_EXTERN_C String_t* _stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286;
  89. IL2CPP_EXTERN_C String_t* _stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C;
  90. IL2CPP_EXTERN_C String_t* _stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630;
  91. IL2CPP_EXTERN_C String_t* _stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018;
  92. IL2CPP_EXTERN_C String_t* _stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1;
  93. IL2CPP_EXTERN_C String_t* _stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665;
  94. IL2CPP_EXTERN_C String_t* _stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1;
  95. IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  96. IL2CPP_EXTERN_C String_t* _stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9;
  97. IL2CPP_EXTERN_C String_t* _stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2;
  98. IL2CPP_EXTERN_C const RuntimeMethod* AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6_RuntimeMethod_var;
  99. IL2CPP_EXTERN_C const RuntimeMethod* AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7_RuntimeMethod_var;
  100. IL2CPP_EXTERN_C const RuntimeMethod* AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940_RuntimeMethod_var;
  101. IL2CPP_EXTERN_C const RuntimeMethod* AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD_RuntimeMethod_var;
  102. IL2CPP_EXTERN_C const RuntimeMethod* AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F_RuntimeMethod_var;
  103. IL2CPP_EXTERN_C const RuntimeMethod* AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2_RuntimeMethod_var;
  104. IL2CPP_EXTERN_C const RuntimeMethod* AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247_RuntimeMethod_var;
  105. IL2CPP_EXTERN_C const RuntimeMethod* AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_RuntimeMethod_var;
  106. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_RuntimeMethod_var;
  107. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_RuntimeMethod_var;
  108. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_RuntimeMethod_var;
  109. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_RuntimeMethod_var;
  110. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_RuntimeMethod_var;
  111. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_RuntimeMethod_var;
  112. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_RuntimeMethod_var;
  113. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_RuntimeMethod_var;
  114. struct Delegate_t_marshaled_com;
  115. struct Delegate_t_marshaled_pinvoke;
  116. struct Exception_t_marshaled_com;
  117. struct Exception_t_marshaled_pinvoke;
  118. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;;
  119. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;
  120. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;;
  121. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;
  122. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;;
  123. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  124. IL2CPP_EXTERN_C_BEGIN
  125. IL2CPP_EXTERN_C_END
  126. #ifdef __clang__
  127. #pragma clang diagnostic push
  128. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  129. #pragma clang diagnostic ignored "-Wunused-variable"
  130. #endif
  131. // <Module>
  132. struct U3CModuleU3E_t8B36B9B16FF72CF5A0EBA03D2FA162E77C86534C
  133. {
  134. };
  135. // System.Attribute
  136. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
  137. {
  138. };
  139. // System.String
  140. struct String_t : public RuntimeObject
  141. {
  142. // System.Int32 System.String::_stringLength
  143. int32_t ____stringLength_4;
  144. // System.Char System.String::_firstChar
  145. Il2CppChar ____firstChar_5;
  146. };
  147. // System.ValueType
  148. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  149. {
  150. };
  151. // Native definition for P/Invoke marshalling of System.ValueType
  152. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  153. {
  154. };
  155. // Native definition for COM marshalling of System.ValueType
  156. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  157. {
  158. };
  159. // UnityEngine.Animation/Enumerator
  160. struct Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530 : public RuntimeObject
  161. {
  162. // UnityEngine.Animation UnityEngine.Animation/Enumerator::m_Outer
  163. Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* ___m_Outer_0;
  164. // System.Int32 UnityEngine.Animation/Enumerator::m_CurrentIndex
  165. int32_t ___m_CurrentIndex_1;
  166. };
  167. // UnityEngine.AnimatorClipInfo
  168. struct AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03
  169. {
  170. // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID
  171. int32_t ___m_ClipInstanceID_0;
  172. // System.Single UnityEngine.AnimatorClipInfo::m_Weight
  173. float ___m_Weight_1;
  174. };
  175. // UnityEngine.AnimatorStateInfo
  176. struct AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2
  177. {
  178. // System.Int32 UnityEngine.AnimatorStateInfo::m_Name
  179. int32_t ___m_Name_0;
  180. // System.Int32 UnityEngine.AnimatorStateInfo::m_Path
  181. int32_t ___m_Path_1;
  182. // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath
  183. int32_t ___m_FullPath_2;
  184. // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime
  185. float ___m_NormalizedTime_3;
  186. // System.Single UnityEngine.AnimatorStateInfo::m_Length
  187. float ___m_Length_4;
  188. // System.Single UnityEngine.AnimatorStateInfo::m_Speed
  189. float ___m_Speed_5;
  190. // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier
  191. float ___m_SpeedMultiplier_6;
  192. // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag
  193. int32_t ___m_Tag_7;
  194. // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop
  195. int32_t ___m_Loop_8;
  196. };
  197. // UnityEngine.AnimatorTransitionInfo
  198. struct AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD
  199. {
  200. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath
  201. int32_t ___m_FullPath_0;
  202. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName
  203. int32_t ___m_UserName_1;
  204. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name
  205. int32_t ___m_Name_2;
  206. // System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration
  207. bool ___m_HasFixedDuration_3;
  208. // System.Single UnityEngine.AnimatorTransitionInfo::m_Duration
  209. float ___m_Duration_4;
  210. // System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime
  211. float ___m_NormalizedTime_5;
  212. // System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState
  213. bool ___m_AnyState_6;
  214. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType
  215. int32_t ___m_TransitionType_7;
  216. };
  217. // Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo
  218. struct AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke
  219. {
  220. int32_t ___m_FullPath_0;
  221. int32_t ___m_UserName_1;
  222. int32_t ___m_Name_2;
  223. int32_t ___m_HasFixedDuration_3;
  224. float ___m_Duration_4;
  225. float ___m_NormalizedTime_5;
  226. int32_t ___m_AnyState_6;
  227. int32_t ___m_TransitionType_7;
  228. };
  229. // Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo
  230. struct AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com
  231. {
  232. int32_t ___m_FullPath_0;
  233. int32_t ___m_UserName_1;
  234. int32_t ___m_Name_2;
  235. int32_t ___m_HasFixedDuration_3;
  236. float ___m_Duration_4;
  237. float ___m_NormalizedTime_5;
  238. int32_t ___m_AnyState_6;
  239. int32_t ___m_TransitionType_7;
  240. };
  241. // System.Boolean
  242. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
  243. {
  244. // System.Boolean System.Boolean::m_value
  245. bool ___m_value_0;
  246. };
  247. // UnityEngine.Animations.DiscreteEvaluationAttribute
  248. struct DiscreteEvaluationAttribute_tF23FCB5AB01B394BF5BD84623364A965C90F8BB9 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  249. {
  250. };
  251. // System.Int32
  252. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
  253. {
  254. // System.Int32 System.Int32::m_value
  255. int32_t ___m_value_0;
  256. };
  257. // System.IntPtr
  258. struct IntPtr_t
  259. {
  260. // System.Void* System.IntPtr::m_value
  261. void* ___m_value_0;
  262. };
  263. // UnityEngine.Animations.NotKeyableAttribute
  264. struct NotKeyableAttribute_tDDB6B25B26F649E3CED893EE1E63B6DE66844483 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  265. {
  266. };
  267. // UnityEngine.Quaternion
  268. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
  269. {
  270. // System.Single UnityEngine.Quaternion::x
  271. float ___x_0;
  272. // System.Single UnityEngine.Quaternion::y
  273. float ___y_1;
  274. // System.Single UnityEngine.Quaternion::z
  275. float ___z_2;
  276. // System.Single UnityEngine.Quaternion::w
  277. float ___w_3;
  278. };
  279. // UnityEngine.SharedBetweenAnimatorsAttribute
  280. struct SharedBetweenAnimatorsAttribute_t44FFD5D3B5AEBB394182D66E2198FA398087449C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  281. {
  282. };
  283. // System.Single
  284. struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
  285. {
  286. // System.Single System.Single::m_value
  287. float ___m_value_0;
  288. };
  289. // UnityEngine.Vector3
  290. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
  291. {
  292. // System.Single UnityEngine.Vector3::x
  293. float ___x_2;
  294. // System.Single UnityEngine.Vector3::y
  295. float ___y_3;
  296. // System.Single UnityEngine.Vector3::z
  297. float ___z_4;
  298. };
  299. // System.Void
  300. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
  301. {
  302. union
  303. {
  304. struct
  305. {
  306. };
  307. uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
  308. };
  309. };
  310. // UnityEngine.Animations.AnimationHumanStream
  311. struct AnimationHumanStream_t31E8EAD3F7C2C29CAE7B4EFB87AA84ECC6DCC6EC
  312. {
  313. // System.IntPtr UnityEngine.Animations.AnimationHumanStream::stream
  314. intptr_t ___stream_0;
  315. };
  316. // UnityEngine.Animations.AnimationStream
  317. struct AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A
  318. {
  319. // System.UInt32 UnityEngine.Animations.AnimationStream::m_AnimatorBindingsVersion
  320. uint32_t ___m_AnimatorBindingsVersion_0;
  321. // System.IntPtr UnityEngine.Animations.AnimationStream::constant
  322. intptr_t ___constant_1;
  323. // System.IntPtr UnityEngine.Animations.AnimationStream::input
  324. intptr_t ___input_2;
  325. // System.IntPtr UnityEngine.Animations.AnimationStream::output
  326. intptr_t ___output_3;
  327. // System.IntPtr UnityEngine.Animations.AnimationStream::workspace
  328. intptr_t ___workspace_4;
  329. // System.IntPtr UnityEngine.Animations.AnimationStream::inputStreamAccessor
  330. intptr_t ___inputStreamAccessor_5;
  331. // System.IntPtr UnityEngine.Animations.AnimationStream::animationHandleBinder
  332. intptr_t ___animationHandleBinder_6;
  333. };
  334. // System.Delegate
  335. struct Delegate_t : public RuntimeObject
  336. {
  337. // System.IntPtr System.Delegate::method_ptr
  338. Il2CppMethodPointer ___method_ptr_0;
  339. // System.IntPtr System.Delegate::invoke_impl
  340. intptr_t ___invoke_impl_1;
  341. // System.Object System.Delegate::m_target
  342. RuntimeObject* ___m_target_2;
  343. // System.IntPtr System.Delegate::method
  344. intptr_t ___method_3;
  345. // System.IntPtr System.Delegate::delegate_trampoline
  346. intptr_t ___delegate_trampoline_4;
  347. // System.IntPtr System.Delegate::extra_arg
  348. intptr_t ___extra_arg_5;
  349. // System.IntPtr System.Delegate::method_code
  350. intptr_t ___method_code_6;
  351. // System.IntPtr System.Delegate::interp_method
  352. intptr_t ___interp_method_7;
  353. // System.IntPtr System.Delegate::interp_invoke_impl
  354. intptr_t ___interp_invoke_impl_8;
  355. // System.Reflection.MethodInfo System.Delegate::method_info
  356. MethodInfo_t* ___method_info_9;
  357. // System.Reflection.MethodInfo System.Delegate::original_method_info
  358. MethodInfo_t* ___original_method_info_10;
  359. // System.DelegateData System.Delegate::data
  360. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  361. // System.Boolean System.Delegate::method_is_virtual
  362. bool ___method_is_virtual_12;
  363. };
  364. // Native definition for P/Invoke marshalling of System.Delegate
  365. struct Delegate_t_marshaled_pinvoke
  366. {
  367. intptr_t ___method_ptr_0;
  368. intptr_t ___invoke_impl_1;
  369. Il2CppIUnknown* ___m_target_2;
  370. intptr_t ___method_3;
  371. intptr_t ___delegate_trampoline_4;
  372. intptr_t ___extra_arg_5;
  373. intptr_t ___method_code_6;
  374. intptr_t ___interp_method_7;
  375. intptr_t ___interp_invoke_impl_8;
  376. MethodInfo_t* ___method_info_9;
  377. MethodInfo_t* ___original_method_info_10;
  378. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  379. int32_t ___method_is_virtual_12;
  380. };
  381. // Native definition for COM marshalling of System.Delegate
  382. struct Delegate_t_marshaled_com
  383. {
  384. intptr_t ___method_ptr_0;
  385. intptr_t ___invoke_impl_1;
  386. Il2CppIUnknown* ___m_target_2;
  387. intptr_t ___method_3;
  388. intptr_t ___delegate_trampoline_4;
  389. intptr_t ___extra_arg_5;
  390. intptr_t ___method_code_6;
  391. intptr_t ___interp_method_7;
  392. intptr_t ___interp_invoke_impl_8;
  393. MethodInfo_t* ___method_info_9;
  394. MethodInfo_t* ___original_method_info_10;
  395. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  396. int32_t ___method_is_virtual_12;
  397. };
  398. // System.Exception
  399. struct Exception_t : public RuntimeObject
  400. {
  401. // System.String System.Exception::_className
  402. String_t* ____className_1;
  403. // System.String System.Exception::_message
  404. String_t* ____message_2;
  405. // System.Collections.IDictionary System.Exception::_data
  406. RuntimeObject* ____data_3;
  407. // System.Exception System.Exception::_innerException
  408. Exception_t* ____innerException_4;
  409. // System.String System.Exception::_helpURL
  410. String_t* ____helpURL_5;
  411. // System.Object System.Exception::_stackTrace
  412. RuntimeObject* ____stackTrace_6;
  413. // System.String System.Exception::_stackTraceString
  414. String_t* ____stackTraceString_7;
  415. // System.String System.Exception::_remoteStackTraceString
  416. String_t* ____remoteStackTraceString_8;
  417. // System.Int32 System.Exception::_remoteStackIndex
  418. int32_t ____remoteStackIndex_9;
  419. // System.Object System.Exception::_dynamicMethods
  420. RuntimeObject* ____dynamicMethods_10;
  421. // System.Int32 System.Exception::_HResult
  422. int32_t ____HResult_11;
  423. // System.String System.Exception::_source
  424. String_t* ____source_12;
  425. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  426. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  427. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  428. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  429. // System.IntPtr[] System.Exception::native_trace_ips
  430. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
  431. // System.Int32 System.Exception::caught_in_unmanaged
  432. int32_t ___caught_in_unmanaged_16;
  433. };
  434. // Native definition for P/Invoke marshalling of System.Exception
  435. struct Exception_t_marshaled_pinvoke
  436. {
  437. char* ____className_1;
  438. char* ____message_2;
  439. RuntimeObject* ____data_3;
  440. Exception_t_marshaled_pinvoke* ____innerException_4;
  441. char* ____helpURL_5;
  442. Il2CppIUnknown* ____stackTrace_6;
  443. char* ____stackTraceString_7;
  444. char* ____remoteStackTraceString_8;
  445. int32_t ____remoteStackIndex_9;
  446. Il2CppIUnknown* ____dynamicMethods_10;
  447. int32_t ____HResult_11;
  448. char* ____source_12;
  449. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  450. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  451. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  452. int32_t ___caught_in_unmanaged_16;
  453. };
  454. // Native definition for COM marshalling of System.Exception
  455. struct Exception_t_marshaled_com
  456. {
  457. Il2CppChar* ____className_1;
  458. Il2CppChar* ____message_2;
  459. RuntimeObject* ____data_3;
  460. Exception_t_marshaled_com* ____innerException_4;
  461. Il2CppChar* ____helpURL_5;
  462. Il2CppIUnknown* ____stackTrace_6;
  463. Il2CppChar* ____stackTraceString_7;
  464. Il2CppChar* ____remoteStackTraceString_8;
  465. int32_t ____remoteStackIndex_9;
  466. Il2CppIUnknown* ____dynamicMethods_10;
  467. int32_t ____HResult_11;
  468. Il2CppChar* ____source_12;
  469. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  470. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  471. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  472. int32_t ___caught_in_unmanaged_16;
  473. };
  474. // UnityEngine.HumanLimit
  475. struct HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E
  476. {
  477. // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min
  478. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Min_0;
  479. // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max
  480. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Max_1;
  481. // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center
  482. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_2;
  483. // System.Single UnityEngine.HumanLimit::m_AxisLength
  484. float ___m_AxisLength_3;
  485. // System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues
  486. int32_t ___m_UseDefaultValues_4;
  487. };
  488. // UnityEngine.Object
  489. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  490. {
  491. // System.IntPtr UnityEngine.Object::m_CachedPtr
  492. intptr_t ___m_CachedPtr_0;
  493. };
  494. // Native definition for P/Invoke marshalling of UnityEngine.Object
  495. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  496. {
  497. intptr_t ___m_CachedPtr_0;
  498. };
  499. // Native definition for COM marshalling of UnityEngine.Object
  500. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  501. {
  502. intptr_t ___m_CachedPtr_0;
  503. };
  504. // UnityEngine.Playables.PlayableHandle
  505. struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4
  506. {
  507. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  508. intptr_t ___m_Handle_0;
  509. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  510. uint32_t ___m_Version_1;
  511. };
  512. // UnityEngine.Playables.PlayableOutputHandle
  513. struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883
  514. {
  515. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  516. intptr_t ___m_Handle_0;
  517. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  518. uint32_t ___m_Version_1;
  519. };
  520. // UnityEngine.SkeletonBone
  521. struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126
  522. {
  523. // System.String UnityEngine.SkeletonBone::name
  524. String_t* ___name_0;
  525. // System.String UnityEngine.SkeletonBone::parentName
  526. String_t* ___parentName_1;
  527. // UnityEngine.Vector3 UnityEngine.SkeletonBone::position
  528. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_2;
  529. // UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation
  530. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_3;
  531. // UnityEngine.Vector3 UnityEngine.SkeletonBone::scale
  532. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale_4;
  533. };
  534. // Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone
  535. struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke
  536. {
  537. char* ___name_0;
  538. char* ___parentName_1;
  539. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_2;
  540. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_3;
  541. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale_4;
  542. };
  543. // Native definition for COM marshalling of UnityEngine.SkeletonBone
  544. struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com
  545. {
  546. Il2CppChar* ___name_0;
  547. Il2CppChar* ___parentName_1;
  548. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_2;
  549. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_3;
  550. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale_4;
  551. };
  552. // UnityEngine.TrackedReference
  553. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2 : public RuntimeObject
  554. {
  555. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  556. intptr_t ___m_Ptr_0;
  557. };
  558. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  559. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke
  560. {
  561. intptr_t ___m_Ptr_0;
  562. };
  563. // Native definition for COM marshalling of UnityEngine.TrackedReference
  564. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com
  565. {
  566. intptr_t ___m_Ptr_0;
  567. };
  568. // UnityEngine.Animations.AnimationClipPlayable
  569. struct AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969
  570. {
  571. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle
  572. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  573. };
  574. // UnityEngine.AnimationEvent
  575. struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174 : public RuntimeObject
  576. {
  577. // System.Single UnityEngine.AnimationEvent::m_Time
  578. float ___m_Time_0;
  579. // System.String UnityEngine.AnimationEvent::m_FunctionName
  580. String_t* ___m_FunctionName_1;
  581. // System.String UnityEngine.AnimationEvent::m_StringParameter
  582. String_t* ___m_StringParameter_2;
  583. // UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter
  584. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_ObjectReferenceParameter_3;
  585. // System.Single UnityEngine.AnimationEvent::m_FloatParameter
  586. float ___m_FloatParameter_4;
  587. // System.Int32 UnityEngine.AnimationEvent::m_IntParameter
  588. int32_t ___m_IntParameter_5;
  589. // System.Int32 UnityEngine.AnimationEvent::m_MessageOptions
  590. int32_t ___m_MessageOptions_6;
  591. // UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source
  592. int32_t ___m_Source_7;
  593. // UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender
  594. AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* ___m_StateSender_8;
  595. // UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo
  596. AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___m_AnimatorStateInfo_9;
  597. // UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo
  598. AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 ___m_AnimatorClipInfo_10;
  599. };
  600. // Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent
  601. struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke
  602. {
  603. float ___m_Time_0;
  604. char* ___m_FunctionName_1;
  605. char* ___m_StringParameter_2;
  606. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_ObjectReferenceParameter_3;
  607. float ___m_FloatParameter_4;
  608. int32_t ___m_IntParameter_5;
  609. int32_t ___m_MessageOptions_6;
  610. int32_t ___m_Source_7;
  611. AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* ___m_StateSender_8;
  612. AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___m_AnimatorStateInfo_9;
  613. AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 ___m_AnimatorClipInfo_10;
  614. };
  615. // Native definition for COM marshalling of UnityEngine.AnimationEvent
  616. struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com
  617. {
  618. float ___m_Time_0;
  619. Il2CppChar* ___m_FunctionName_1;
  620. Il2CppChar* ___m_StringParameter_2;
  621. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_ObjectReferenceParameter_3;
  622. float ___m_FloatParameter_4;
  623. int32_t ___m_IntParameter_5;
  624. int32_t ___m_MessageOptions_6;
  625. int32_t ___m_Source_7;
  626. AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* ___m_StateSender_8;
  627. AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___m_AnimatorStateInfo_9;
  628. AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 ___m_AnimatorClipInfo_10;
  629. };
  630. // UnityEngine.Animations.AnimationLayerMixerPlayable
  631. struct AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D
  632. {
  633. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle
  634. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  635. };
  636. // UnityEngine.Animations.AnimationMixerPlayable
  637. struct AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0
  638. {
  639. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle
  640. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  641. };
  642. // UnityEngine.Animations.AnimationMotionXToDeltaPlayable
  643. struct AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18
  644. {
  645. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle
  646. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  647. };
  648. // UnityEngine.Animations.AnimationOffsetPlayable
  649. struct AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4
  650. {
  651. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle
  652. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  653. };
  654. // UnityEngine.Animations.AnimationPlayableOutput
  655. struct AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E
  656. {
  657. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle
  658. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
  659. };
  660. // UnityEngine.Animations.AnimationPosePlayable
  661. struct AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C
  662. {
  663. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::m_Handle
  664. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  665. };
  666. // UnityEngine.Animations.AnimationRemoveScalePlayable
  667. struct AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD
  668. {
  669. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::m_Handle
  670. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  671. };
  672. // UnityEngine.Animations.AnimationScriptPlayable
  673. struct AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127
  674. {
  675. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::m_Handle
  676. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  677. };
  678. // UnityEngine.AnimationState
  679. struct AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE : public TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2
  680. {
  681. };
  682. // UnityEngine.Animations.AnimatorControllerPlayable
  683. struct AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A
  684. {
  685. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle
  686. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  687. };
  688. // UnityEngine.Component
  689. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  690. {
  691. };
  692. // UnityEngine.HumanBone
  693. struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8
  694. {
  695. // System.String UnityEngine.HumanBone::m_BoneName
  696. String_t* ___m_BoneName_0;
  697. // System.String UnityEngine.HumanBone::m_HumanName
  698. String_t* ___m_HumanName_1;
  699. // UnityEngine.HumanLimit UnityEngine.HumanBone::limit
  700. HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E ___limit_2;
  701. };
  702. // Native definition for P/Invoke marshalling of UnityEngine.HumanBone
  703. struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke
  704. {
  705. char* ___m_BoneName_0;
  706. char* ___m_HumanName_1;
  707. HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E ___limit_2;
  708. };
  709. // Native definition for COM marshalling of UnityEngine.HumanBone
  710. struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com
  711. {
  712. Il2CppChar* ___m_BoneName_0;
  713. Il2CppChar* ___m_HumanName_1;
  714. HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E ___limit_2;
  715. };
  716. // System.MulticastDelegate
  717. struct MulticastDelegate_t : public Delegate_t
  718. {
  719. // System.Delegate[] System.MulticastDelegate::delegates
  720. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
  721. };
  722. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  723. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  724. {
  725. Delegate_t_marshaled_pinvoke** ___delegates_13;
  726. };
  727. // Native definition for COM marshalling of System.MulticastDelegate
  728. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  729. {
  730. Delegate_t_marshaled_com** ___delegates_13;
  731. };
  732. // UnityEngine.RuntimeAnimatorController
  733. struct RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  734. {
  735. };
  736. // UnityEngine.ScriptableObject
  737. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  738. {
  739. };
  740. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  741. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  742. {
  743. };
  744. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  745. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  746. {
  747. };
  748. // System.SystemException
  749. struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
  750. {
  751. };
  752. // UnityEngine.AnimatorOverrideController
  753. struct AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493 : public RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254
  754. {
  755. // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback UnityEngine.AnimatorOverrideController::OnOverrideControllerDirty
  756. OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* ___OnOverrideControllerDirty_4;
  757. };
  758. // UnityEngine.Behaviour
  759. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  760. {
  761. };
  762. // System.InvalidCastException
  763. struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  764. {
  765. };
  766. // System.InvalidOperationException
  767. struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  768. {
  769. };
  770. // UnityEngine.StateMachineBehaviour
  771. struct StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
  772. {
  773. };
  774. // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
  775. struct OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5 : public MulticastDelegate_t
  776. {
  777. };
  778. // UnityEngine.Animation
  779. struct Animation_t6593B06C39E3B139808B19F2C719C860F3F61040 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  780. {
  781. };
  782. // UnityEngine.Animator
  783. struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  784. {
  785. };
  786. // <Module>
  787. // <Module>
  788. // System.String
  789. struct String_t_StaticFields
  790. {
  791. // System.String System.String::Empty
  792. String_t* ___Empty_6;
  793. };
  794. // System.String
  795. // System.ValueType
  796. // System.ValueType
  797. // UnityEngine.Animation/Enumerator
  798. // UnityEngine.Animation/Enumerator
  799. // UnityEngine.AnimatorClipInfo
  800. // UnityEngine.AnimatorClipInfo
  801. // UnityEngine.AnimatorStateInfo
  802. // UnityEngine.AnimatorStateInfo
  803. // UnityEngine.AnimatorTransitionInfo
  804. // UnityEngine.AnimatorTransitionInfo
  805. // System.Boolean
  806. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
  807. {
  808. // System.String System.Boolean::TrueString
  809. String_t* ___TrueString_5;
  810. // System.String System.Boolean::FalseString
  811. String_t* ___FalseString_6;
  812. };
  813. // System.Boolean
  814. // UnityEngine.Animations.DiscreteEvaluationAttribute
  815. // UnityEngine.Animations.DiscreteEvaluationAttribute
  816. // System.Int32
  817. // System.Int32
  818. // System.IntPtr
  819. struct IntPtr_t_StaticFields
  820. {
  821. // System.IntPtr System.IntPtr::Zero
  822. intptr_t ___Zero_1;
  823. };
  824. // System.IntPtr
  825. // UnityEngine.Animations.NotKeyableAttribute
  826. // UnityEngine.Animations.NotKeyableAttribute
  827. // UnityEngine.Quaternion
  828. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
  829. {
  830. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  831. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
  832. };
  833. // UnityEngine.Quaternion
  834. // UnityEngine.SharedBetweenAnimatorsAttribute
  835. // UnityEngine.SharedBetweenAnimatorsAttribute
  836. // System.Single
  837. // System.Single
  838. // UnityEngine.Vector3
  839. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
  840. {
  841. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  842. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
  843. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  844. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
  845. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  846. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
  847. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  848. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
  849. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  850. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
  851. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  852. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
  853. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  854. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
  855. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  856. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
  857. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  858. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
  859. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  860. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
  861. };
  862. // UnityEngine.Vector3
  863. // System.Void
  864. // System.Void
  865. // UnityEngine.Animations.AnimationHumanStream
  866. // UnityEngine.Animations.AnimationHumanStream
  867. // UnityEngine.Animations.AnimationStream
  868. // UnityEngine.Animations.AnimationStream
  869. // System.Delegate
  870. // System.Delegate
  871. // UnityEngine.HumanLimit
  872. // UnityEngine.HumanLimit
  873. // UnityEngine.Object
  874. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
  875. {
  876. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  877. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  878. };
  879. // UnityEngine.Object
  880. // UnityEngine.Playables.PlayableHandle
  881. struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields
  882. {
  883. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  884. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2;
  885. };
  886. // UnityEngine.Playables.PlayableHandle
  887. // UnityEngine.SkeletonBone
  888. // UnityEngine.SkeletonBone
  889. // UnityEngine.TrackedReference
  890. // UnityEngine.TrackedReference
  891. // UnityEngine.Animations.AnimationClipPlayable
  892. // UnityEngine.Animations.AnimationClipPlayable
  893. // UnityEngine.AnimationEvent
  894. // UnityEngine.AnimationEvent
  895. // UnityEngine.Animations.AnimationLayerMixerPlayable
  896. struct AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_StaticFields
  897. {
  898. // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable
  899. AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___m_NullPlayable_1;
  900. };
  901. // UnityEngine.Animations.AnimationLayerMixerPlayable
  902. // UnityEngine.Animations.AnimationMixerPlayable
  903. struct AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_StaticFields
  904. {
  905. // UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::m_NullPlayable
  906. AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___m_NullPlayable_1;
  907. };
  908. // UnityEngine.Animations.AnimationMixerPlayable
  909. // UnityEngine.Animations.AnimationMotionXToDeltaPlayable
  910. struct AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_StaticFields
  911. {
  912. // UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_NullPlayable
  913. AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___m_NullPlayable_1;
  914. };
  915. // UnityEngine.Animations.AnimationMotionXToDeltaPlayable
  916. // UnityEngine.Animations.AnimationOffsetPlayable
  917. struct AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_StaticFields
  918. {
  919. // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable
  920. AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___m_NullPlayable_1;
  921. };
  922. // UnityEngine.Animations.AnimationOffsetPlayable
  923. // UnityEngine.Animations.AnimationPlayableOutput
  924. // UnityEngine.Animations.AnimationPlayableOutput
  925. // UnityEngine.Animations.AnimationPosePlayable
  926. struct AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_StaticFields
  927. {
  928. // UnityEngine.Animations.AnimationPosePlayable UnityEngine.Animations.AnimationPosePlayable::m_NullPlayable
  929. AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___m_NullPlayable_1;
  930. };
  931. // UnityEngine.Animations.AnimationPosePlayable
  932. // UnityEngine.Animations.AnimationRemoveScalePlayable
  933. struct AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_StaticFields
  934. {
  935. // UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::m_NullPlayable
  936. AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___m_NullPlayable_1;
  937. };
  938. // UnityEngine.Animations.AnimationRemoveScalePlayable
  939. // UnityEngine.Animations.AnimationScriptPlayable
  940. struct AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_StaticFields
  941. {
  942. // UnityEngine.Animations.AnimationScriptPlayable UnityEngine.Animations.AnimationScriptPlayable::m_NullPlayable
  943. AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___m_NullPlayable_1;
  944. };
  945. // UnityEngine.Animations.AnimationScriptPlayable
  946. // UnityEngine.AnimationState
  947. // UnityEngine.AnimationState
  948. // UnityEngine.Animations.AnimatorControllerPlayable
  949. struct AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_StaticFields
  950. {
  951. // UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable
  952. AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___m_NullPlayable_1;
  953. };
  954. // UnityEngine.Animations.AnimatorControllerPlayable
  955. // UnityEngine.HumanBone
  956. // UnityEngine.HumanBone
  957. // UnityEngine.RuntimeAnimatorController
  958. // UnityEngine.RuntimeAnimatorController
  959. // UnityEngine.ScriptableObject
  960. // UnityEngine.ScriptableObject
  961. // UnityEngine.AnimatorOverrideController
  962. // UnityEngine.AnimatorOverrideController
  963. // System.InvalidCastException
  964. // System.InvalidCastException
  965. // System.InvalidOperationException
  966. // System.InvalidOperationException
  967. // UnityEngine.StateMachineBehaviour
  968. // UnityEngine.StateMachineBehaviour
  969. // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
  970. // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
  971. // UnityEngine.Animation
  972. // UnityEngine.Animation
  973. // UnityEngine.Animator
  974. // UnityEngine.Animator
  975. #ifdef __clang__
  976. #pragma clang diagnostic pop
  977. #endif
  978. // System.Delegate[]
  979. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
  980. {
  981. ALIGN_FIELD (8) Delegate_t* m_Items[1];
  982. inline Delegate_t* GetAt(il2cpp_array_size_t index) const
  983. {
  984. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  985. return m_Items[index];
  986. }
  987. inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
  988. {
  989. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  990. return m_Items + index;
  991. }
  992. inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
  993. {
  994. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  995. m_Items[index] = value;
  996. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  997. }
  998. inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
  999. {
  1000. return m_Items[index];
  1001. }
  1002. inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  1003. {
  1004. return m_Items + index;
  1005. }
  1006. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
  1007. {
  1008. m_Items[index] = value;
  1009. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1010. }
  1011. };
  1012. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled);
  1013. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled);
  1014. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled);
  1015. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled);
  1016. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled);
  1017. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled);
  1018. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
  1019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  1020. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
  1021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  1022. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
  1023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  1024. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>()
  1025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  1026. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
  1027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  1028. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
  1029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  1030. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
  1031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  1032. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
  1033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  1034. // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke()
  1035. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_inline (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method) ;
  1036. // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation)
  1037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mF3FB66377864673B8DAF14A36DB6D069B98A92F4 (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* ___0_outer, const RuntimeMethod* method) ;
  1038. // System.Void System.Object::.ctor()
  1039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  1040. // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32)
  1041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  1042. // System.Int32 UnityEngine.Animation::GetStateCount()
  1043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, const RuntimeMethod* method) ;
  1044. // System.Void UnityEngine.TrackedReference::.ctor()
  1045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackedReference__ctor_m0E498FD0AD5807B7B91CB0005170E522DAE3616A (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, const RuntimeMethod* method) ;
  1046. // System.Void UnityEngine.Animator::SetTriggerString(System.String)
  1047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  1048. // System.Void UnityEngine.Animator::ResetTriggerString(System.String)
  1049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  1050. // System.Void UnityEngine.ScriptableObject::.ctor()
  1051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ;
  1052. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  1053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  1054. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
  1055. inline bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
  1056. {
  1057. return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_gshared)(__this, method);
  1058. }
  1059. // System.Void System.InvalidCastException::.ctor(System.String)
  1060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644 (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  1061. // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  1062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
  1063. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
  1064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, const RuntimeMethod* method) ;
  1065. // System.Boolean System.ValueType::Equals(System.Object)
  1066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  1067. // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
  1068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___0_other, const RuntimeMethod* method) ;
  1069. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  1070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975 (const RuntimeMethod* method) ;
  1071. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
  1072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
  1073. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  1074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
  1075. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
  1076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, const RuntimeMethod* method) ;
  1077. // System.Void System.InvalidOperationException::.ctor(System.String)
  1078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  1079. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
  1080. inline bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
  1081. {
  1082. return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_gshared)(__this, method);
  1083. }
  1084. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  1085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method) ;
  1086. // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
  1087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___0_other, const RuntimeMethod* method) ;
  1088. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
  1089. inline bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
  1090. {
  1091. return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_gshared)(__this, method);
  1092. }
  1093. // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  1094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
  1095. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
  1096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, const RuntimeMethod* method) ;
  1097. // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
  1098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___0_other, const RuntimeMethod* method) ;
  1099. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>()
  1100. inline bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
  1101. {
  1102. return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_gshared)(__this, method);
  1103. }
  1104. // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  1105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
  1106. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
  1107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, const RuntimeMethod* method) ;
  1108. // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
  1109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___0_other, const RuntimeMethod* method) ;
  1110. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
  1111. inline bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
  1112. {
  1113. return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_gshared)(__this, method);
  1114. }
  1115. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetSingleLayerOptimizationInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
  1116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method) ;
  1117. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle,System.Boolean)
  1118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, bool ___1_singleLayerOptimization, const RuntimeMethod* method) ;
  1119. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
  1120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, const RuntimeMethod* method) ;
  1121. // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
  1122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___0_other, const RuntimeMethod* method) ;
  1123. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
  1124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, const RuntimeMethod* method) ;
  1125. // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
  1126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___0_other, const RuntimeMethod* method) ;
  1127. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
  1128. inline bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
  1129. {
  1130. return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_gshared)(__this, method);
  1131. }
  1132. // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  1133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
  1134. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
  1135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, const RuntimeMethod* method) ;
  1136. // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
  1137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3 (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___0_other, const RuntimeMethod* method) ;
  1138. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
  1139. inline bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
  1140. {
  1141. return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_gshared)(__this, method);
  1142. }
  1143. // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  1144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
  1145. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
  1146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, const RuntimeMethod* method) ;
  1147. // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
  1148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___0_other, const RuntimeMethod* method) ;
  1149. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
  1150. inline bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
  1151. {
  1152. return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_gshared)(__this, method);
  1153. }
  1154. // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  1155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7 (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
  1156. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
  1157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, const RuntimeMethod* method) ;
  1158. // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
  1159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___0_other, const RuntimeMethod* method) ;
  1160. #ifdef __clang__
  1161. #pragma clang diagnostic push
  1162. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1163. #pragma clang diagnostic ignored "-Wunused-variable"
  1164. #endif
  1165. #ifdef __clang__
  1166. #pragma clang diagnostic pop
  1167. #endif
  1168. #ifdef __clang__
  1169. #pragma clang diagnostic push
  1170. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1171. #pragma clang diagnostic ignored "-Wunused-variable"
  1172. #endif
  1173. // System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController)
  1174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorOverrideController_OnInvalidateOverrideController_mA6B0AA977505FDEFDD6BCA2E941FD3A18AE1AD23 (AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493* ___0_controller, const RuntimeMethod* method)
  1175. {
  1176. bool V_0 = false;
  1177. {
  1178. AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493* L_0 = ___0_controller;
  1179. NullCheck(L_0);
  1180. OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* L_1 = L_0->___OnOverrideControllerDirty_4;
  1181. V_0 = (bool)((!(((RuntimeObject*)(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  1182. bool L_2 = V_0;
  1183. if (!L_2)
  1184. {
  1185. goto IL_001a;
  1186. }
  1187. }
  1188. {
  1189. AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493* L_3 = ___0_controller;
  1190. NullCheck(L_3);
  1191. OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* L_4 = L_3->___OnOverrideControllerDirty_4;
  1192. NullCheck(L_4);
  1193. OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_inline(L_4, NULL);
  1194. }
  1195. IL_001a:
  1196. {
  1197. return;
  1198. }
  1199. }
  1200. #ifdef __clang__
  1201. #pragma clang diagnostic pop
  1202. #endif
  1203. #ifdef __clang__
  1204. #pragma clang diagnostic push
  1205. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1206. #pragma clang diagnostic ignored "-Wunused-variable"
  1207. #endif
  1208. void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_Multicast(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
  1209. {
  1210. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  1211. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  1212. for (il2cpp_array_size_t i = 0; i < length; i++)
  1213. {
  1214. OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* currentDelegate = reinterpret_cast<OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5*>(delegatesToInvoke[i]);
  1215. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  1216. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  1217. }
  1218. }
  1219. void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenInst(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
  1220. {
  1221. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  1222. ((FunctionPointerType)__this->___method_ptr_0)(method);
  1223. }
  1224. void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenStatic(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
  1225. {
  1226. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  1227. ((FunctionPointerType)__this->___method_ptr_0)(method);
  1228. }
  1229. void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenStaticInvoker(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
  1230. {
  1231. InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
  1232. }
  1233. void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_ClosedStaticInvoker(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
  1234. {
  1235. InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
  1236. }
  1237. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5 (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
  1238. {
  1239. typedef void (DEFAULT_CALL *PInvokeFunc)();
  1240. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  1241. // Native function invocation
  1242. il2cppPInvokeFunc();
  1243. }
  1244. // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr)
  1245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback__ctor_mA49B11AF24CB49A9B764058DB73CE221AE54E106 (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  1246. {
  1247. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  1248. __this->___method_3 = ___1_method;
  1249. __this->___m_target_2 = ___0_object;
  1250. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  1251. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  1252. __this->___method_code_6 = (intptr_t)__this;
  1253. if (MethodIsStatic((RuntimeMethod*)___1_method))
  1254. {
  1255. bool isOpen = parameterCount == 0;
  1256. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  1257. if (isOpen)
  1258. __this->___invoke_impl_1 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenStaticInvoker;
  1259. else
  1260. __this->___invoke_impl_1 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_ClosedStaticInvoker;
  1261. else
  1262. if (isOpen)
  1263. __this->___invoke_impl_1 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenStatic;
  1264. else
  1265. {
  1266. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  1267. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  1268. }
  1269. }
  1270. else
  1271. {
  1272. if (___0_object == NULL)
  1273. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  1274. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  1275. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  1276. }
  1277. __this->___extra_arg_5 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_Multicast;
  1278. }
  1279. // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke()
  1280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
  1281. {
  1282. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  1283. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  1284. }
  1285. #ifdef __clang__
  1286. #pragma clang diagnostic pop
  1287. #endif
  1288. #ifdef __clang__
  1289. #pragma clang diagnostic push
  1290. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1291. #pragma clang diagnostic ignored "-Wunused-variable"
  1292. #endif
  1293. // Conversion methods for marshalling of: UnityEngine.SkeletonBone
  1294. IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled)
  1295. {
  1296. marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.___name_0);
  1297. marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.___parentName_1);
  1298. marshaled.___position_2 = unmarshaled.___position_2;
  1299. marshaled.___rotation_3 = unmarshaled.___rotation_3;
  1300. marshaled.___scale_4 = unmarshaled.___scale_4;
  1301. }
  1302. IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_back(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled)
  1303. {
  1304. unmarshaled.___name_0 = il2cpp_codegen_marshal_string_result(marshaled.___name_0);
  1305. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___name_0));
  1306. unmarshaled.___parentName_1 = il2cpp_codegen_marshal_string_result(marshaled.___parentName_1);
  1307. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___parentName_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___parentName_1));
  1308. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_2;
  1309. memset((&unmarshaledposition_temp_2), 0, sizeof(unmarshaledposition_temp_2));
  1310. unmarshaledposition_temp_2 = marshaled.___position_2;
  1311. unmarshaled.___position_2 = unmarshaledposition_temp_2;
  1312. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledrotation_temp_3;
  1313. memset((&unmarshaledrotation_temp_3), 0, sizeof(unmarshaledrotation_temp_3));
  1314. unmarshaledrotation_temp_3 = marshaled.___rotation_3;
  1315. unmarshaled.___rotation_3 = unmarshaledrotation_temp_3;
  1316. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledscale_temp_4;
  1317. memset((&unmarshaledscale_temp_4), 0, sizeof(unmarshaledscale_temp_4));
  1318. unmarshaledscale_temp_4 = marshaled.___scale_4;
  1319. unmarshaled.___scale_4 = unmarshaledscale_temp_4;
  1320. }
  1321. // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
  1322. IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_cleanup(SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled)
  1323. {
  1324. il2cpp_codegen_marshal_free(marshaled.___name_0);
  1325. marshaled.___name_0 = NULL;
  1326. il2cpp_codegen_marshal_free(marshaled.___parentName_1);
  1327. marshaled.___parentName_1 = NULL;
  1328. }
  1329. // Conversion methods for marshalling of: UnityEngine.SkeletonBone
  1330. IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled)
  1331. {
  1332. marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___name_0);
  1333. marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___parentName_1);
  1334. marshaled.___position_2 = unmarshaled.___position_2;
  1335. marshaled.___rotation_3 = unmarshaled.___rotation_3;
  1336. marshaled.___scale_4 = unmarshaled.___scale_4;
  1337. }
  1338. IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_back(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled)
  1339. {
  1340. unmarshaled.___name_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___name_0);
  1341. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___name_0));
  1342. unmarshaled.___parentName_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1);
  1343. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___parentName_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1));
  1344. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_2;
  1345. memset((&unmarshaledposition_temp_2), 0, sizeof(unmarshaledposition_temp_2));
  1346. unmarshaledposition_temp_2 = marshaled.___position_2;
  1347. unmarshaled.___position_2 = unmarshaledposition_temp_2;
  1348. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledrotation_temp_3;
  1349. memset((&unmarshaledrotation_temp_3), 0, sizeof(unmarshaledrotation_temp_3));
  1350. unmarshaledrotation_temp_3 = marshaled.___rotation_3;
  1351. unmarshaled.___rotation_3 = unmarshaledrotation_temp_3;
  1352. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledscale_temp_4;
  1353. memset((&unmarshaledscale_temp_4), 0, sizeof(unmarshaledscale_temp_4));
  1354. unmarshaledscale_temp_4 = marshaled.___scale_4;
  1355. unmarshaled.___scale_4 = unmarshaledscale_temp_4;
  1356. }
  1357. // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
  1358. IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_cleanup(SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled)
  1359. {
  1360. il2cpp_codegen_marshal_free_bstring(marshaled.___name_0);
  1361. marshaled.___name_0 = NULL;
  1362. il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1);
  1363. marshaled.___parentName_1 = NULL;
  1364. }
  1365. #ifdef __clang__
  1366. #pragma clang diagnostic pop
  1367. #endif
  1368. #ifdef __clang__
  1369. #pragma clang diagnostic push
  1370. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1371. #pragma clang diagnostic ignored "-Wunused-variable"
  1372. #endif
  1373. #ifdef __clang__
  1374. #pragma clang diagnostic pop
  1375. #endif
  1376. #ifdef __clang__
  1377. #pragma clang diagnostic push
  1378. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1379. #pragma clang diagnostic ignored "-Wunused-variable"
  1380. #endif
  1381. // Conversion methods for marshalling of: UnityEngine.HumanBone
  1382. IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled)
  1383. {
  1384. marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.___m_BoneName_0);
  1385. marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.___m_HumanName_1);
  1386. marshaled.___limit_2 = unmarshaled.___limit_2;
  1387. }
  1388. IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_back(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled)
  1389. {
  1390. unmarshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0);
  1391. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_BoneName_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0));
  1392. unmarshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1);
  1393. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_HumanName_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1));
  1394. HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E unmarshaledlimit_temp_2;
  1395. memset((&unmarshaledlimit_temp_2), 0, sizeof(unmarshaledlimit_temp_2));
  1396. unmarshaledlimit_temp_2 = marshaled.___limit_2;
  1397. unmarshaled.___limit_2 = unmarshaledlimit_temp_2;
  1398. }
  1399. // Conversion method for clean up from marshalling of: UnityEngine.HumanBone
  1400. IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_cleanup(HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled)
  1401. {
  1402. il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0);
  1403. marshaled.___m_BoneName_0 = NULL;
  1404. il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1);
  1405. marshaled.___m_HumanName_1 = NULL;
  1406. }
  1407. // Conversion methods for marshalling of: UnityEngine.HumanBone
  1408. IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled)
  1409. {
  1410. marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_BoneName_0);
  1411. marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_HumanName_1);
  1412. marshaled.___limit_2 = unmarshaled.___limit_2;
  1413. }
  1414. IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_back(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled)
  1415. {
  1416. unmarshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0);
  1417. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_BoneName_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0));
  1418. unmarshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1);
  1419. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_HumanName_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1));
  1420. HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E unmarshaledlimit_temp_2;
  1421. memset((&unmarshaledlimit_temp_2), 0, sizeof(unmarshaledlimit_temp_2));
  1422. unmarshaledlimit_temp_2 = marshaled.___limit_2;
  1423. unmarshaled.___limit_2 = unmarshaledlimit_temp_2;
  1424. }
  1425. // Conversion method for clean up from marshalling of: UnityEngine.HumanBone
  1426. IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_cleanup(HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled)
  1427. {
  1428. il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0);
  1429. marshaled.___m_BoneName_0 = NULL;
  1430. il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1);
  1431. marshaled.___m_HumanName_1 = NULL;
  1432. }
  1433. #ifdef __clang__
  1434. #pragma clang diagnostic pop
  1435. #endif
  1436. #ifdef __clang__
  1437. #pragma clang diagnostic push
  1438. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1439. #pragma clang diagnostic ignored "-Wunused-variable"
  1440. #endif
  1441. #ifdef __clang__
  1442. #pragma clang diagnostic pop
  1443. #endif
  1444. #ifdef __clang__
  1445. #pragma clang diagnostic push
  1446. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1447. #pragma clang diagnostic ignored "-Wunused-variable"
  1448. #endif
  1449. // System.Collections.IEnumerator UnityEngine.Animation::GetEnumerator()
  1450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Animation_GetEnumerator_m247062F212D9C579DAE25D9BC86E4921DC5719E6 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, const RuntimeMethod* method)
  1451. {
  1452. static bool s_Il2CppMethodInitialized;
  1453. if (!s_Il2CppMethodInitialized)
  1454. {
  1455. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530_il2cpp_TypeInfo_var);
  1456. s_Il2CppMethodInitialized = true;
  1457. }
  1458. RuntimeObject* V_0 = NULL;
  1459. {
  1460. Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* L_0 = (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530*)il2cpp_codegen_object_new(Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530_il2cpp_TypeInfo_var);
  1461. NullCheck(L_0);
  1462. Enumerator__ctor_mF3FB66377864673B8DAF14A36DB6D069B98A92F4(L_0, __this, NULL);
  1463. V_0 = L_0;
  1464. goto IL_000a;
  1465. }
  1466. IL_000a:
  1467. {
  1468. RuntimeObject* L_1 = V_0;
  1469. return L_1;
  1470. }
  1471. }
  1472. // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32)
  1473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, int32_t ___0_index, const RuntimeMethod* method)
  1474. {
  1475. typedef AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* (*Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F_ftn) (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040*, int32_t);
  1476. static Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F_ftn _il2cpp_icall_func;
  1477. if (!_il2cpp_icall_func)
  1478. _il2cpp_icall_func = (Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateAtIndex(System.Int32)");
  1479. AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* icallRetVal = _il2cpp_icall_func(__this, ___0_index);
  1480. return icallRetVal;
  1481. }
  1482. // System.Int32 UnityEngine.Animation::GetStateCount()
  1483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, const RuntimeMethod* method)
  1484. {
  1485. typedef int32_t (*Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE_ftn) (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040*);
  1486. static Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE_ftn _il2cpp_icall_func;
  1487. if (!_il2cpp_icall_func)
  1488. _il2cpp_icall_func = (Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateCount()");
  1489. int32_t icallRetVal = _il2cpp_icall_func(__this);
  1490. return icallRetVal;
  1491. }
  1492. #ifdef __clang__
  1493. #pragma clang diagnostic pop
  1494. #endif
  1495. #ifdef __clang__
  1496. #pragma clang diagnostic push
  1497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1498. #pragma clang diagnostic ignored "-Wunused-variable"
  1499. #endif
  1500. // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation)
  1501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mF3FB66377864673B8DAF14A36DB6D069B98A92F4 (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* ___0_outer, const RuntimeMethod* method)
  1502. {
  1503. {
  1504. __this->___m_CurrentIndex_1 = (-1);
  1505. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  1506. Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* L_0 = ___0_outer;
  1507. __this->___m_Outer_0 = L_0;
  1508. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Outer_0), (void*)L_0);
  1509. return;
  1510. }
  1511. }
  1512. // System.Object UnityEngine.Animation/Enumerator::get_Current()
  1513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m4A17FE0020D4C8856EFC8EF531B99723FFB2B9DF (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, const RuntimeMethod* method)
  1514. {
  1515. RuntimeObject* V_0 = NULL;
  1516. {
  1517. Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* L_0 = __this->___m_Outer_0;
  1518. int32_t L_1 = __this->___m_CurrentIndex_1;
  1519. NullCheck(L_0);
  1520. AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* L_2;
  1521. L_2 = Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F(L_0, L_1, NULL);
  1522. V_0 = L_2;
  1523. goto IL_0015;
  1524. }
  1525. IL_0015:
  1526. {
  1527. RuntimeObject* L_3 = V_0;
  1528. return L_3;
  1529. }
  1530. }
  1531. // System.Boolean UnityEngine.Animation/Enumerator::MoveNext()
  1532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m82477C155D4F7CF98317C0EEC9F5070D196AA671 (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, const RuntimeMethod* method)
  1533. {
  1534. int32_t V_0 = 0;
  1535. bool V_1 = false;
  1536. {
  1537. Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* L_0 = __this->___m_Outer_0;
  1538. NullCheck(L_0);
  1539. int32_t L_1;
  1540. L_1 = Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE(L_0, NULL);
  1541. V_0 = L_1;
  1542. int32_t L_2 = __this->___m_CurrentIndex_1;
  1543. __this->___m_CurrentIndex_1 = ((int32_t)il2cpp_codegen_add(L_2, 1));
  1544. int32_t L_3 = __this->___m_CurrentIndex_1;
  1545. int32_t L_4 = V_0;
  1546. V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0);
  1547. goto IL_0027;
  1548. }
  1549. IL_0027:
  1550. {
  1551. bool L_5 = V_1;
  1552. return L_5;
  1553. }
  1554. }
  1555. // System.Void UnityEngine.Animation/Enumerator::Reset()
  1556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_m687381C45ECBBD052447FAC06ECE9760FF23DA63 (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, const RuntimeMethod* method)
  1557. {
  1558. {
  1559. __this->___m_CurrentIndex_1 = (-1);
  1560. return;
  1561. }
  1562. }
  1563. #ifdef __clang__
  1564. #pragma clang diagnostic pop
  1565. #endif
  1566. #ifdef __clang__
  1567. #pragma clang diagnostic push
  1568. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1569. #pragma clang diagnostic ignored "-Wunused-variable"
  1570. #endif
  1571. // System.Void UnityEngine.AnimationState::.ctor()
  1572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState__ctor_mB18C82530ADA40EE3BC245AAB0673941D78B779E (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* __this, const RuntimeMethod* method)
  1573. {
  1574. {
  1575. TrackedReference__ctor_m0E498FD0AD5807B7B91CB0005170E522DAE3616A(__this, NULL);
  1576. return;
  1577. }
  1578. }
  1579. #ifdef __clang__
  1580. #pragma clang diagnostic pop
  1581. #endif
  1582. #ifdef __clang__
  1583. #pragma clang diagnostic push
  1584. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1585. #pragma clang diagnostic ignored "-Wunused-variable"
  1586. #endif
  1587. // Conversion methods for marshalling of: UnityEngine.AnimationEvent
  1588. IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_pinvoke(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke& marshaled)
  1589. {
  1590. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  1591. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
  1592. }
  1593. IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_pinvoke_back(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke& marshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled)
  1594. {
  1595. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  1596. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
  1597. }
  1598. // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
  1599. IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_pinvoke_cleanup(AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke& marshaled)
  1600. {
  1601. }
  1602. // Conversion methods for marshalling of: UnityEngine.AnimationEvent
  1603. IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_com(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com& marshaled)
  1604. {
  1605. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  1606. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
  1607. }
  1608. IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_com_back(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com& marshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled)
  1609. {
  1610. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  1611. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
  1612. }
  1613. // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
  1614. IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_com_cleanup(AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com& marshaled)
  1615. {
  1616. }
  1617. // System.Void UnityEngine.AnimationEvent::.ctor()
  1618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationEvent__ctor_mBC954085B1D18B436D08E7ADE3458B91E208F3B2 (AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174* __this, const RuntimeMethod* method)
  1619. {
  1620. static bool s_Il2CppMethodInitialized;
  1621. if (!s_Il2CppMethodInitialized)
  1622. {
  1623. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  1624. s_Il2CppMethodInitialized = true;
  1625. }
  1626. {
  1627. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  1628. __this->___m_Time_0 = (0.0f);
  1629. __this->___m_FunctionName_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  1630. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FunctionName_1), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  1631. __this->___m_StringParameter_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  1632. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_StringParameter_2), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  1633. __this->___m_ObjectReferenceParameter_3 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
  1634. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectReferenceParameter_3), (void*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL);
  1635. __this->___m_FloatParameter_4 = (0.0f);
  1636. __this->___m_IntParameter_5 = 0;
  1637. __this->___m_MessageOptions_6 = 0;
  1638. __this->___m_Source_7 = 0;
  1639. __this->___m_StateSender_8 = (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*)NULL;
  1640. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_StateSender_8), (void*)(AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*)NULL);
  1641. return;
  1642. }
  1643. }
  1644. // System.String UnityEngine.AnimationEvent::get_stringParameter()
  1645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationEvent_get_stringParameter_mBD37923DF24A4D090FFA56C6FE2538D1815EBFE3 (AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174* __this, const RuntimeMethod* method)
  1646. {
  1647. String_t* V_0 = NULL;
  1648. {
  1649. String_t* L_0 = __this->___m_StringParameter_2;
  1650. V_0 = L_0;
  1651. goto IL_000a;
  1652. }
  1653. IL_000a:
  1654. {
  1655. String_t* L_1 = V_0;
  1656. return L_1;
  1657. }
  1658. }
  1659. // System.Single UnityEngine.AnimationEvent::get_floatParameter()
  1660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationEvent_get_floatParameter_m00CC143874DF66921808693FE6E56D27AAC07642 (AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174* __this, const RuntimeMethod* method)
  1661. {
  1662. float V_0 = 0.0f;
  1663. {
  1664. float L_0 = __this->___m_FloatParameter_4;
  1665. V_0 = L_0;
  1666. goto IL_000a;
  1667. }
  1668. IL_000a:
  1669. {
  1670. float L_1 = V_0;
  1671. return L_1;
  1672. }
  1673. }
  1674. // System.Int32 UnityEngine.AnimationEvent::get_intParameter()
  1675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationEvent_get_intParameter_mE1621E76D06F7ECC1F15E7A4ADE2C3DAF2EAFBC1 (AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174* __this, const RuntimeMethod* method)
  1676. {
  1677. int32_t V_0 = 0;
  1678. {
  1679. int32_t L_0 = __this->___m_IntParameter_5;
  1680. V_0 = L_0;
  1681. goto IL_000a;
  1682. }
  1683. IL_000a:
  1684. {
  1685. int32_t L_1 = V_0;
  1686. return L_1;
  1687. }
  1688. }
  1689. // UnityEngine.Object UnityEngine.AnimationEvent::get_objectReferenceParameter()
  1690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* AnimationEvent_get_objectReferenceParameter_m74F6A7AC3CE4FA8FF01F510506CB97EE261614EB (AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174* __this, const RuntimeMethod* method)
  1691. {
  1692. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  1693. {
  1694. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = __this->___m_ObjectReferenceParameter_3;
  1695. V_0 = L_0;
  1696. goto IL_000a;
  1697. }
  1698. IL_000a:
  1699. {
  1700. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
  1701. return L_1;
  1702. }
  1703. }
  1704. #ifdef __clang__
  1705. #pragma clang diagnostic pop
  1706. #endif
  1707. #ifdef __clang__
  1708. #pragma clang diagnostic push
  1709. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1710. #pragma clang diagnostic ignored "-Wunused-variable"
  1711. #endif
  1712. #ifdef __clang__
  1713. #pragma clang diagnostic pop
  1714. #endif
  1715. #ifdef __clang__
  1716. #pragma clang diagnostic push
  1717. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1718. #pragma clang diagnostic ignored "-Wunused-variable"
  1719. #endif
  1720. #ifdef __clang__
  1721. #pragma clang diagnostic pop
  1722. #endif
  1723. #ifdef __clang__
  1724. #pragma clang diagnostic push
  1725. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1726. #pragma clang diagnostic ignored "-Wunused-variable"
  1727. #endif
  1728. // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
  1729. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_pinvoke(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke& marshaled)
  1730. {
  1731. marshaled.___m_FullPath_0 = unmarshaled.___m_FullPath_0;
  1732. marshaled.___m_UserName_1 = unmarshaled.___m_UserName_1;
  1733. marshaled.___m_Name_2 = unmarshaled.___m_Name_2;
  1734. marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.___m_HasFixedDuration_3);
  1735. marshaled.___m_Duration_4 = unmarshaled.___m_Duration_4;
  1736. marshaled.___m_NormalizedTime_5 = unmarshaled.___m_NormalizedTime_5;
  1737. marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.___m_AnyState_6);
  1738. marshaled.___m_TransitionType_7 = unmarshaled.___m_TransitionType_7;
  1739. }
  1740. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_pinvoke_back(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled)
  1741. {
  1742. int32_t unmarshaledm_FullPath_temp_0 = 0;
  1743. unmarshaledm_FullPath_temp_0 = marshaled.___m_FullPath_0;
  1744. unmarshaled.___m_FullPath_0 = unmarshaledm_FullPath_temp_0;
  1745. int32_t unmarshaledm_UserName_temp_1 = 0;
  1746. unmarshaledm_UserName_temp_1 = marshaled.___m_UserName_1;
  1747. unmarshaled.___m_UserName_1 = unmarshaledm_UserName_temp_1;
  1748. int32_t unmarshaledm_Name_temp_2 = 0;
  1749. unmarshaledm_Name_temp_2 = marshaled.___m_Name_2;
  1750. unmarshaled.___m_Name_2 = unmarshaledm_Name_temp_2;
  1751. bool unmarshaledm_HasFixedDuration_temp_3 = false;
  1752. unmarshaledm_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
  1753. unmarshaled.___m_HasFixedDuration_3 = unmarshaledm_HasFixedDuration_temp_3;
  1754. float unmarshaledm_Duration_temp_4 = 0.0f;
  1755. unmarshaledm_Duration_temp_4 = marshaled.___m_Duration_4;
  1756. unmarshaled.___m_Duration_4 = unmarshaledm_Duration_temp_4;
  1757. float unmarshaledm_NormalizedTime_temp_5 = 0.0f;
  1758. unmarshaledm_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
  1759. unmarshaled.___m_NormalizedTime_5 = unmarshaledm_NormalizedTime_temp_5;
  1760. bool unmarshaledm_AnyState_temp_6 = false;
  1761. unmarshaledm_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
  1762. unmarshaled.___m_AnyState_6 = unmarshaledm_AnyState_temp_6;
  1763. int32_t unmarshaledm_TransitionType_temp_7 = 0;
  1764. unmarshaledm_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
  1765. unmarshaled.___m_TransitionType_7 = unmarshaledm_TransitionType_temp_7;
  1766. }
  1767. // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
  1768. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke& marshaled)
  1769. {
  1770. }
  1771. // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
  1772. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_com(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com& marshaled)
  1773. {
  1774. marshaled.___m_FullPath_0 = unmarshaled.___m_FullPath_0;
  1775. marshaled.___m_UserName_1 = unmarshaled.___m_UserName_1;
  1776. marshaled.___m_Name_2 = unmarshaled.___m_Name_2;
  1777. marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.___m_HasFixedDuration_3);
  1778. marshaled.___m_Duration_4 = unmarshaled.___m_Duration_4;
  1779. marshaled.___m_NormalizedTime_5 = unmarshaled.___m_NormalizedTime_5;
  1780. marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.___m_AnyState_6);
  1781. marshaled.___m_TransitionType_7 = unmarshaled.___m_TransitionType_7;
  1782. }
  1783. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_com_back(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com& marshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled)
  1784. {
  1785. int32_t unmarshaledm_FullPath_temp_0 = 0;
  1786. unmarshaledm_FullPath_temp_0 = marshaled.___m_FullPath_0;
  1787. unmarshaled.___m_FullPath_0 = unmarshaledm_FullPath_temp_0;
  1788. int32_t unmarshaledm_UserName_temp_1 = 0;
  1789. unmarshaledm_UserName_temp_1 = marshaled.___m_UserName_1;
  1790. unmarshaled.___m_UserName_1 = unmarshaledm_UserName_temp_1;
  1791. int32_t unmarshaledm_Name_temp_2 = 0;
  1792. unmarshaledm_Name_temp_2 = marshaled.___m_Name_2;
  1793. unmarshaled.___m_Name_2 = unmarshaledm_Name_temp_2;
  1794. bool unmarshaledm_HasFixedDuration_temp_3 = false;
  1795. unmarshaledm_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
  1796. unmarshaled.___m_HasFixedDuration_3 = unmarshaledm_HasFixedDuration_temp_3;
  1797. float unmarshaledm_Duration_temp_4 = 0.0f;
  1798. unmarshaledm_Duration_temp_4 = marshaled.___m_Duration_4;
  1799. unmarshaled.___m_Duration_4 = unmarshaledm_Duration_temp_4;
  1800. float unmarshaledm_NormalizedTime_temp_5 = 0.0f;
  1801. unmarshaledm_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
  1802. unmarshaled.___m_NormalizedTime_5 = unmarshaledm_NormalizedTime_temp_5;
  1803. bool unmarshaledm_AnyState_temp_6 = false;
  1804. unmarshaledm_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
  1805. unmarshaled.___m_AnyState_6 = unmarshaledm_AnyState_temp_6;
  1806. int32_t unmarshaledm_TransitionType_temp_7 = 0;
  1807. unmarshaledm_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
  1808. unmarshaled.___m_TransitionType_7 = unmarshaledm_TransitionType_temp_7;
  1809. }
  1810. // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
  1811. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_com_cleanup(AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com& marshaled)
  1812. {
  1813. }
  1814. #ifdef __clang__
  1815. #pragma clang diagnostic pop
  1816. #endif
  1817. #ifdef __clang__
  1818. #pragma clang diagnostic push
  1819. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1820. #pragma clang diagnostic ignored "-Wunused-variable"
  1821. #endif
  1822. // System.Void UnityEngine.Animator::SetTrigger(System.String)
  1823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_mC9CD54D627C8843EF6E159E167449D216EF6EB30 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method)
  1824. {
  1825. {
  1826. String_t* L_0 = ___0_name;
  1827. Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E(__this, L_0, NULL);
  1828. return;
  1829. }
  1830. }
  1831. // System.Void UnityEngine.Animator::ResetTrigger(System.String)
  1832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m8DCA67D5A6B56702E3FAD4E18243E194B71297CC (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method)
  1833. {
  1834. {
  1835. String_t* L_0 = ___0_name;
  1836. Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868(__this, L_0, NULL);
  1837. return;
  1838. }
  1839. }
  1840. // System.Boolean UnityEngine.Animator::get_hasBoundPlayables()
  1841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method)
  1842. {
  1843. typedef bool (*Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*);
  1844. static Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9_ftn _il2cpp_icall_func;
  1845. if (!_il2cpp_icall_func)
  1846. _il2cpp_icall_func = (Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasBoundPlayables()");
  1847. bool icallRetVal = _il2cpp_icall_func(__this);
  1848. return icallRetVal;
  1849. }
  1850. // System.Void UnityEngine.Animator::SetTriggerString(System.String)
  1851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method)
  1852. {
  1853. typedef void (*Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*);
  1854. static Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E_ftn _il2cpp_icall_func;
  1855. if (!_il2cpp_icall_func)
  1856. _il2cpp_icall_func = (Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerString(System.String)");
  1857. _il2cpp_icall_func(__this, ___0_name);
  1858. }
  1859. // System.Void UnityEngine.Animator::ResetTriggerString(System.String)
  1860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method)
  1861. {
  1862. typedef void (*Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*);
  1863. static Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868_ftn _il2cpp_icall_func;
  1864. if (!_il2cpp_icall_func)
  1865. _il2cpp_icall_func = (Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerString(System.String)");
  1866. _il2cpp_icall_func(__this, ___0_name);
  1867. }
  1868. #ifdef __clang__
  1869. #pragma clang diagnostic pop
  1870. #endif
  1871. #ifdef __clang__
  1872. #pragma clang diagnostic push
  1873. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1874. #pragma clang diagnostic ignored "-Wunused-variable"
  1875. #endif
  1876. #ifdef __clang__
  1877. #pragma clang diagnostic pop
  1878. #endif
  1879. #ifdef __clang__
  1880. #pragma clang diagnostic push
  1881. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1882. #pragma clang diagnostic ignored "-Wunused-variable"
  1883. #endif
  1884. // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  1885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_mB618EFE75A50CBAA3EE6471E64A3E2CA2A2C90FD (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method)
  1886. {
  1887. {
  1888. return;
  1889. }
  1890. }
  1891. // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  1892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mC1A83A4F693AF3AB51BC592A0CE525CE4F320D6B (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method)
  1893. {
  1894. {
  1895. return;
  1896. }
  1897. }
  1898. // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  1899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_mC113F0B2F53847F9A6755B82D0AC53C971171CFD (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method)
  1900. {
  1901. {
  1902. return;
  1903. }
  1904. }
  1905. // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  1906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_m7229D5EFBA432665B9046FC3C21D463FFD281978 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method)
  1907. {
  1908. {
  1909. return;
  1910. }
  1911. }
  1912. // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  1913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m310C17694D8D1B9D60D549259A39837F22FD3240 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method)
  1914. {
  1915. {
  1916. return;
  1917. }
  1918. }
  1919. // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32)
  1920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m0CEFF9E4946BFDC4F7066BEB4C961169DBC5073F (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, int32_t ___1_stateMachinePathHash, const RuntimeMethod* method)
  1921. {
  1922. {
  1923. return;
  1924. }
  1925. }
  1926. // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32)
  1927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m384B808E3961C6C2C375DF7487EF2B49E44E6CD7 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, int32_t ___1_stateMachinePathHash, const RuntimeMethod* method)
  1928. {
  1929. {
  1930. return;
  1931. }
  1932. }
  1933. // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  1934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_m491D81A9A64DE4AE02415A5909B74AE947EAE1B9 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method)
  1935. {
  1936. {
  1937. return;
  1938. }
  1939. }
  1940. // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  1941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mF3130BE7BDD7C8B2470303FB1986A336E47CC98C (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method)
  1942. {
  1943. {
  1944. return;
  1945. }
  1946. }
  1947. // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  1948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_mD47A506ACE251A6341115CBE5607D05C01747127 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method)
  1949. {
  1950. {
  1951. return;
  1952. }
  1953. }
  1954. // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  1955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_m1A01C10E754426572C7BBA7AA13044FDA372FDFC (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method)
  1956. {
  1957. {
  1958. return;
  1959. }
  1960. }
  1961. // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  1962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_mCE3B4C71868B564EE6BE4B8663535058705C3B72 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method)
  1963. {
  1964. {
  1965. return;
  1966. }
  1967. }
  1968. // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  1969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m0399B12419A4F990F41BD589C833E2D2C0076762 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, int32_t ___1_stateMachinePathHash, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___2_controller, const RuntimeMethod* method)
  1970. {
  1971. {
  1972. return;
  1973. }
  1974. }
  1975. // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  1976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_mF8BB1A8851B0699FC1D85F538E16EF12C08BBB93 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, int32_t ___1_stateMachinePathHash, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___2_controller, const RuntimeMethod* method)
  1977. {
  1978. {
  1979. return;
  1980. }
  1981. }
  1982. // System.Void UnityEngine.StateMachineBehaviour::.ctor()
  1983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour__ctor_m9663A75D1016E16D7E3A48E2D4E6466A041A00AB (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, const RuntimeMethod* method)
  1984. {
  1985. {
  1986. ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
  1987. return;
  1988. }
  1989. }
  1990. #ifdef __clang__
  1991. #pragma clang diagnostic pop
  1992. #endif
  1993. #ifdef __clang__
  1994. #pragma clang diagnostic push
  1995. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1996. #pragma clang diagnostic ignored "-Wunused-variable"
  1997. #endif
  1998. // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  1999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  2000. {
  2001. static bool s_Il2CppMethodInitialized;
  2002. if (!s_Il2CppMethodInitialized)
  2003. {
  2004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_RuntimeMethod_var);
  2005. s_Il2CppMethodInitialized = true;
  2006. }
  2007. bool V_0 = false;
  2008. bool V_1 = false;
  2009. {
  2010. bool L_0;
  2011. L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
  2012. V_0 = L_0;
  2013. bool L_1 = V_0;
  2014. if (!L_1)
  2015. {
  2016. goto IL_0027;
  2017. }
  2018. }
  2019. {
  2020. bool L_2;
  2021. L_2 = PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_RuntimeMethod_var);
  2022. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2023. bool L_3 = V_1;
  2024. if (!L_3)
  2025. {
  2026. goto IL_0026;
  2027. }
  2028. }
  2029. {
  2030. InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
  2031. NullCheck(L_4);
  2032. InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018)), NULL);
  2033. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2_RuntimeMethod_var)));
  2034. }
  2035. IL_0026:
  2036. {
  2037. }
  2038. IL_0027:
  2039. {
  2040. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle;
  2041. __this->___m_Handle_0 = L_5;
  2042. return;
  2043. }
  2044. }
  2045. IL2CPP_EXTERN_C void AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  2046. {
  2047. AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* _thisAdjusted;
  2048. int32_t _offset = 1;
  2049. _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD*>(__this + _offset);
  2050. AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2(_thisAdjusted, ___0_handle, method);
  2051. }
  2052. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
  2053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, const RuntimeMethod* method)
  2054. {
  2055. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  2056. memset((&V_0), 0, sizeof(V_0));
  2057. {
  2058. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  2059. V_0 = L_0;
  2060. goto IL_000a;
  2061. }
  2062. IL_000a:
  2063. {
  2064. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  2065. return L_1;
  2066. }
  2067. }
  2068. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  2069. {
  2070. AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* _thisAdjusted;
  2071. int32_t _offset = 1;
  2072. _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD*>(__this + _offset);
  2073. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  2074. _returnValue = AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6(_thisAdjusted, method);
  2075. return _returnValue;
  2076. }
  2077. // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
  2078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___0_other, const RuntimeMethod* method)
  2079. {
  2080. static bool s_Il2CppMethodInitialized;
  2081. if (!s_Il2CppMethodInitialized)
  2082. {
  2083. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var);
  2084. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2085. s_Il2CppMethodInitialized = true;
  2086. }
  2087. bool V_0 = false;
  2088. {
  2089. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  2090. L_0 = AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6((&___0_other), NULL);
  2091. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = L_0;
  2092. RuntimeObject* L_2 = Box(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var, &L_1);
  2093. Il2CppFakeBox<AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD> L_3(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var, __this);
  2094. bool L_4;
  2095. L_4 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_3), L_2, NULL);
  2096. V_0 = L_4;
  2097. goto IL_001c;
  2098. }
  2099. IL_001c:
  2100. {
  2101. bool L_5 = V_0;
  2102. return L_5;
  2103. }
  2104. }
  2105. IL2CPP_EXTERN_C bool AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327_AdjustorThunk (RuntimeObject* __this, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___0_other, const RuntimeMethod* method)
  2106. {
  2107. AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* _thisAdjusted;
  2108. int32_t _offset = 1;
  2109. _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD*>(__this + _offset);
  2110. bool _returnValue;
  2111. _returnValue = AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327(_thisAdjusted, ___0_other, method);
  2112. return _returnValue;
  2113. }
  2114. // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor()
  2115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__cctor_m42E614B0B33898D92DFE06CA6045698BE94DE633 (const RuntimeMethod* method)
  2116. {
  2117. static bool s_Il2CppMethodInitialized;
  2118. if (!s_Il2CppMethodInitialized)
  2119. {
  2120. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var);
  2121. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2122. s_Il2CppMethodInitialized = true;
  2123. }
  2124. {
  2125. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2126. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  2127. L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
  2128. AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD L_1;
  2129. memset((&L_1), 0, sizeof(L_1));
  2130. AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2((&L_1), L_0, /*hidden argument*/NULL);
  2131. ((AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_StaticFields*)il2cpp_codegen_static_fields_for(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
  2132. return;
  2133. }
  2134. }
  2135. #ifdef __clang__
  2136. #pragma clang diagnostic pop
  2137. #endif
  2138. #ifdef __clang__
  2139. #pragma clang diagnostic push
  2140. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2141. #pragma clang diagnostic ignored "-Wunused-variable"
  2142. #endif
  2143. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  2145. {
  2146. static bool s_Il2CppMethodInitialized;
  2147. if (!s_Il2CppMethodInitialized)
  2148. {
  2149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2150. s_Il2CppMethodInitialized = true;
  2151. }
  2152. {
  2153. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2154. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  2155. L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
  2156. __this->___m_Handle_0 = L_0;
  2157. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___0_handle;
  2158. AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4(__this, L_1, NULL);
  2159. return;
  2160. }
  2161. }
  2162. IL2CPP_EXTERN_C void AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  2163. {
  2164. AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted;
  2165. int32_t _offset = 1;
  2166. _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A*>(__this + _offset);
  2167. AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE(_thisAdjusted, ___0_handle, method);
  2168. }
  2169. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
  2170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, const RuntimeMethod* method)
  2171. {
  2172. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  2173. memset((&V_0), 0, sizeof(V_0));
  2174. {
  2175. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  2176. V_0 = L_0;
  2177. goto IL_000a;
  2178. }
  2179. IL_000a:
  2180. {
  2181. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  2182. return L_1;
  2183. }
  2184. }
  2185. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  2186. {
  2187. AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted;
  2188. int32_t _offset = 1;
  2189. _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A*>(__this + _offset);
  2190. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  2191. _returnValue = AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C(_thisAdjusted, method);
  2192. return _returnValue;
  2193. }
  2194. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
  2195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  2196. {
  2197. static bool s_Il2CppMethodInitialized;
  2198. if (!s_Il2CppMethodInitialized)
  2199. {
  2200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_RuntimeMethod_var);
  2201. s_Il2CppMethodInitialized = true;
  2202. }
  2203. bool V_0 = false;
  2204. bool V_1 = false;
  2205. bool V_2 = false;
  2206. {
  2207. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0);
  2208. bool L_1;
  2209. L_1 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098(L_0, NULL);
  2210. V_0 = L_1;
  2211. bool L_2 = V_0;
  2212. if (!L_2)
  2213. {
  2214. goto IL_001b;
  2215. }
  2216. }
  2217. {
  2218. InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_3 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
  2219. NullCheck(L_3);
  2220. InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665)), NULL);
  2221. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_RuntimeMethod_var)));
  2222. }
  2223. IL_001b:
  2224. {
  2225. bool L_4;
  2226. L_4 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
  2227. V_1 = L_4;
  2228. bool L_5 = V_1;
  2229. if (!L_5)
  2230. {
  2231. goto IL_0041;
  2232. }
  2233. }
  2234. {
  2235. bool L_6;
  2236. L_6 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_RuntimeMethod_var);
  2237. V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  2238. bool L_7 = V_2;
  2239. if (!L_7)
  2240. {
  2241. goto IL_0040;
  2242. }
  2243. }
  2244. {
  2245. InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_8 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
  2246. NullCheck(L_8);
  2247. InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2)), NULL);
  2248. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_RuntimeMethod_var)));
  2249. }
  2250. IL_0040:
  2251. {
  2252. }
  2253. IL_0041:
  2254. {
  2255. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_9 = ___0_handle;
  2256. __this->___m_Handle_0 = L_9;
  2257. return;
  2258. }
  2259. }
  2260. IL2CPP_EXTERN_C void AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  2261. {
  2262. AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted;
  2263. int32_t _offset = 1;
  2264. _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A*>(__this + _offset);
  2265. AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4(_thisAdjusted, ___0_handle, method);
  2266. }
  2267. // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
  2268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___0_other, const RuntimeMethod* method)
  2269. {
  2270. static bool s_Il2CppMethodInitialized;
  2271. if (!s_Il2CppMethodInitialized)
  2272. {
  2273. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2274. s_Il2CppMethodInitialized = true;
  2275. }
  2276. bool V_0 = false;
  2277. {
  2278. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  2279. L_0 = AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C(__this, NULL);
  2280. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
  2281. L_1 = AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C((&___0_other), NULL);
  2282. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2283. bool L_2;
  2284. L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
  2285. V_0 = L_2;
  2286. goto IL_0016;
  2287. }
  2288. IL_0016:
  2289. {
  2290. bool L_3 = V_0;
  2291. return L_3;
  2292. }
  2293. }
  2294. IL2CPP_EXTERN_C bool AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180_AdjustorThunk (RuntimeObject* __this, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___0_other, const RuntimeMethod* method)
  2295. {
  2296. AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted;
  2297. int32_t _offset = 1;
  2298. _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A*>(__this + _offset);
  2299. bool _returnValue;
  2300. _returnValue = AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180(_thisAdjusted, ___0_other, method);
  2301. return _returnValue;
  2302. }
  2303. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor()
  2304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m88506D1B15D609B818DFDC6B2BCFF42ABB41B090 (const RuntimeMethod* method)
  2305. {
  2306. static bool s_Il2CppMethodInitialized;
  2307. if (!s_Il2CppMethodInitialized)
  2308. {
  2309. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_il2cpp_TypeInfo_var);
  2310. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2311. s_Il2CppMethodInitialized = true;
  2312. }
  2313. {
  2314. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2315. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  2316. L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
  2317. AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A L_1;
  2318. memset((&L_1), 0, sizeof(L_1));
  2319. AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE((&L_1), L_0, /*hidden argument*/NULL);
  2320. ((AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
  2321. return;
  2322. }
  2323. }
  2324. #ifdef __clang__
  2325. #pragma clang diagnostic pop
  2326. #endif
  2327. #ifdef __clang__
  2328. #pragma clang diagnostic push
  2329. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2330. #pragma clang diagnostic ignored "-Wunused-variable"
  2331. #endif
  2332. // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  2334. {
  2335. static bool s_Il2CppMethodInitialized;
  2336. if (!s_Il2CppMethodInitialized)
  2337. {
  2338. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_RuntimeMethod_var);
  2339. s_Il2CppMethodInitialized = true;
  2340. }
  2341. bool V_0 = false;
  2342. bool V_1 = false;
  2343. {
  2344. bool L_0;
  2345. L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
  2346. V_0 = L_0;
  2347. bool L_1 = V_0;
  2348. if (!L_1)
  2349. {
  2350. goto IL_0027;
  2351. }
  2352. }
  2353. {
  2354. bool L_2;
  2355. L_2 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_RuntimeMethod_var);
  2356. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2357. bool L_3 = V_1;
  2358. if (!L_3)
  2359. {
  2360. goto IL_0026;
  2361. }
  2362. }
  2363. {
  2364. InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
  2365. NullCheck(L_4);
  2366. InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1)), NULL);
  2367. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD_RuntimeMethod_var)));
  2368. }
  2369. IL_0026:
  2370. {
  2371. }
  2372. IL_0027:
  2373. {
  2374. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle;
  2375. __this->___m_Handle_0 = L_5;
  2376. return;
  2377. }
  2378. }
  2379. IL2CPP_EXTERN_C void AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  2380. {
  2381. AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* _thisAdjusted;
  2382. int32_t _offset = 1;
  2383. _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4*>(__this + _offset);
  2384. AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD(_thisAdjusted, ___0_handle, method);
  2385. }
  2386. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
  2387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, const RuntimeMethod* method)
  2388. {
  2389. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  2390. memset((&V_0), 0, sizeof(V_0));
  2391. {
  2392. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  2393. V_0 = L_0;
  2394. goto IL_000a;
  2395. }
  2396. IL_000a:
  2397. {
  2398. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  2399. return L_1;
  2400. }
  2401. }
  2402. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  2403. {
  2404. AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* _thisAdjusted;
  2405. int32_t _offset = 1;
  2406. _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4*>(__this + _offset);
  2407. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  2408. _returnValue = AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78(_thisAdjusted, method);
  2409. return _returnValue;
  2410. }
  2411. // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
  2412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___0_other, const RuntimeMethod* method)
  2413. {
  2414. static bool s_Il2CppMethodInitialized;
  2415. if (!s_Il2CppMethodInitialized)
  2416. {
  2417. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
  2418. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2419. s_Il2CppMethodInitialized = true;
  2420. }
  2421. bool V_0 = false;
  2422. {
  2423. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  2424. L_0 = AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78((&___0_other), NULL);
  2425. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = L_0;
  2426. RuntimeObject* L_2 = Box(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var, &L_1);
  2427. Il2CppFakeBox<AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4> L_3(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var, __this);
  2428. bool L_4;
  2429. L_4 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_3), L_2, NULL);
  2430. V_0 = L_4;
  2431. goto IL_001c;
  2432. }
  2433. IL_001c:
  2434. {
  2435. bool L_5 = V_0;
  2436. return L_5;
  2437. }
  2438. }
  2439. IL2CPP_EXTERN_C bool AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270_AdjustorThunk (RuntimeObject* __this, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___0_other, const RuntimeMethod* method)
  2440. {
  2441. AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* _thisAdjusted;
  2442. int32_t _offset = 1;
  2443. _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4*>(__this + _offset);
  2444. bool _returnValue;
  2445. _returnValue = AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270(_thisAdjusted, ___0_other, method);
  2446. return _returnValue;
  2447. }
  2448. // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor()
  2449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m6F50D35CE1FAF52BD587DD3B440CBDE34A76B096 (const RuntimeMethod* method)
  2450. {
  2451. static bool s_Il2CppMethodInitialized;
  2452. if (!s_Il2CppMethodInitialized)
  2453. {
  2454. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
  2455. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2456. s_Il2CppMethodInitialized = true;
  2457. }
  2458. {
  2459. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2460. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  2461. L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
  2462. AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_1;
  2463. memset((&L_1), 0, sizeof(L_1));
  2464. AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD((&L_1), L_0, /*hidden argument*/NULL);
  2465. ((AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
  2466. return;
  2467. }
  2468. }
  2469. #ifdef __clang__
  2470. #pragma clang diagnostic pop
  2471. #endif
  2472. #ifdef __clang__
  2473. #pragma clang diagnostic push
  2474. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2475. #pragma clang diagnostic ignored "-Wunused-variable"
  2476. #endif
  2477. // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  2479. {
  2480. static bool s_Il2CppMethodInitialized;
  2481. if (!s_Il2CppMethodInitialized)
  2482. {
  2483. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_RuntimeMethod_var);
  2484. s_Il2CppMethodInitialized = true;
  2485. }
  2486. bool V_0 = false;
  2487. bool V_1 = false;
  2488. {
  2489. bool L_0;
  2490. L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
  2491. V_0 = L_0;
  2492. bool L_1 = V_0;
  2493. if (!L_1)
  2494. {
  2495. goto IL_0027;
  2496. }
  2497. }
  2498. {
  2499. bool L_2;
  2500. L_2 = PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_RuntimeMethod_var);
  2501. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2502. bool L_3 = V_1;
  2503. if (!L_3)
  2504. {
  2505. goto IL_0026;
  2506. }
  2507. }
  2508. {
  2509. InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
  2510. NullCheck(L_4);
  2511. InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C)), NULL);
  2512. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247_RuntimeMethod_var)));
  2513. }
  2514. IL_0026:
  2515. {
  2516. }
  2517. IL_0027:
  2518. {
  2519. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle;
  2520. __this->___m_Handle_0 = L_5;
  2521. return;
  2522. }
  2523. }
  2524. IL2CPP_EXTERN_C void AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  2525. {
  2526. AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* _thisAdjusted;
  2527. int32_t _offset = 1;
  2528. _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127*>(__this + _offset);
  2529. AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247(_thisAdjusted, ___0_handle, method);
  2530. }
  2531. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
  2532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, const RuntimeMethod* method)
  2533. {
  2534. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  2535. memset((&V_0), 0, sizeof(V_0));
  2536. {
  2537. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  2538. V_0 = L_0;
  2539. goto IL_000a;
  2540. }
  2541. IL_000a:
  2542. {
  2543. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  2544. return L_1;
  2545. }
  2546. }
  2547. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  2548. {
  2549. AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* _thisAdjusted;
  2550. int32_t _offset = 1;
  2551. _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127*>(__this + _offset);
  2552. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  2553. _returnValue = AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646(_thisAdjusted, method);
  2554. return _returnValue;
  2555. }
  2556. // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
  2557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___0_other, const RuntimeMethod* method)
  2558. {
  2559. static bool s_Il2CppMethodInitialized;
  2560. if (!s_Il2CppMethodInitialized)
  2561. {
  2562. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2563. s_Il2CppMethodInitialized = true;
  2564. }
  2565. bool V_0 = false;
  2566. {
  2567. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  2568. L_0 = AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646(__this, NULL);
  2569. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
  2570. L_1 = AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646((&___0_other), NULL);
  2571. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2572. bool L_2;
  2573. L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
  2574. V_0 = L_2;
  2575. goto IL_0016;
  2576. }
  2577. IL_0016:
  2578. {
  2579. bool L_3 = V_0;
  2580. return L_3;
  2581. }
  2582. }
  2583. IL2CPP_EXTERN_C bool AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4_AdjustorThunk (RuntimeObject* __this, AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___0_other, const RuntimeMethod* method)
  2584. {
  2585. AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* _thisAdjusted;
  2586. int32_t _offset = 1;
  2587. _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127*>(__this + _offset);
  2588. bool _returnValue;
  2589. _returnValue = AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4(_thisAdjusted, ___0_other, method);
  2590. return _returnValue;
  2591. }
  2592. // System.Void UnityEngine.Animations.AnimationScriptPlayable::.cctor()
  2593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__cctor_m5ED4D3FC06BC7A51D3A48B5611F759CB00F7CF54 (const RuntimeMethod* method)
  2594. {
  2595. static bool s_Il2CppMethodInitialized;
  2596. if (!s_Il2CppMethodInitialized)
  2597. {
  2598. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_il2cpp_TypeInfo_var);
  2599. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2600. s_Il2CppMethodInitialized = true;
  2601. }
  2602. {
  2603. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2604. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  2605. L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
  2606. AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 L_1;
  2607. memset((&L_1), 0, sizeof(L_1));
  2608. AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247((&L_1), L_0, /*hidden argument*/NULL);
  2609. ((AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_StaticFields*)il2cpp_codegen_static_fields_for(AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
  2610. return;
  2611. }
  2612. }
  2613. #ifdef __clang__
  2614. #pragma clang diagnostic pop
  2615. #endif
  2616. #ifdef __clang__
  2617. #pragma clang diagnostic push
  2618. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2619. #pragma clang diagnostic ignored "-Wunused-variable"
  2620. #endif
  2621. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle,System.Boolean)
  2622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, bool ___1_singleLayerOptimization, const RuntimeMethod* method)
  2623. {
  2624. static bool s_Il2CppMethodInitialized;
  2625. if (!s_Il2CppMethodInitialized)
  2626. {
  2627. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
  2628. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_RuntimeMethod_var);
  2629. s_Il2CppMethodInitialized = true;
  2630. }
  2631. bool V_0 = false;
  2632. bool V_1 = false;
  2633. {
  2634. bool L_0;
  2635. L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
  2636. V_0 = L_0;
  2637. bool L_1 = V_0;
  2638. if (!L_1)
  2639. {
  2640. goto IL_0030;
  2641. }
  2642. }
  2643. {
  2644. bool L_2;
  2645. L_2 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_RuntimeMethod_var);
  2646. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2647. bool L_3 = V_1;
  2648. if (!L_3)
  2649. {
  2650. goto IL_0026;
  2651. }
  2652. }
  2653. {
  2654. InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
  2655. NullCheck(L_4);
  2656. InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1)), NULL);
  2657. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6_RuntimeMethod_var)));
  2658. }
  2659. IL_0026:
  2660. {
  2661. bool L_5 = ___1_singleLayerOptimization;
  2662. il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
  2663. AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB((&___0_handle), L_5, NULL);
  2664. }
  2665. IL_0030:
  2666. {
  2667. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = ___0_handle;
  2668. __this->___m_Handle_0 = L_6;
  2669. return;
  2670. }
  2671. }
  2672. IL2CPP_EXTERN_C void AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, bool ___1_singleLayerOptimization, const RuntimeMethod* method)
  2673. {
  2674. AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* _thisAdjusted;
  2675. int32_t _offset = 1;
  2676. _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D*>(__this + _offset);
  2677. AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6(_thisAdjusted, ___0_handle, ___1_singleLayerOptimization, method);
  2678. }
  2679. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
  2680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, const RuntimeMethod* method)
  2681. {
  2682. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  2683. memset((&V_0), 0, sizeof(V_0));
  2684. {
  2685. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  2686. V_0 = L_0;
  2687. goto IL_000a;
  2688. }
  2689. IL_000a:
  2690. {
  2691. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  2692. return L_1;
  2693. }
  2694. }
  2695. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  2696. {
  2697. AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* _thisAdjusted;
  2698. int32_t _offset = 1;
  2699. _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D*>(__this + _offset);
  2700. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  2701. _returnValue = AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F(_thisAdjusted, method);
  2702. return _returnValue;
  2703. }
  2704. // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
  2705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___0_other, const RuntimeMethod* method)
  2706. {
  2707. static bool s_Il2CppMethodInitialized;
  2708. if (!s_Il2CppMethodInitialized)
  2709. {
  2710. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2711. s_Il2CppMethodInitialized = true;
  2712. }
  2713. bool V_0 = false;
  2714. {
  2715. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  2716. L_0 = AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F(__this, NULL);
  2717. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
  2718. L_1 = AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F((&___0_other), NULL);
  2719. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2720. bool L_2;
  2721. L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
  2722. V_0 = L_2;
  2723. goto IL_0016;
  2724. }
  2725. IL_0016:
  2726. {
  2727. bool L_3 = V_0;
  2728. return L_3;
  2729. }
  2730. }
  2731. IL2CPP_EXTERN_C bool AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970_AdjustorThunk (RuntimeObject* __this, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___0_other, const RuntimeMethod* method)
  2732. {
  2733. AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* _thisAdjusted;
  2734. int32_t _offset = 1;
  2735. _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D*>(__this + _offset);
  2736. bool _returnValue;
  2737. _returnValue = AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970(_thisAdjusted, ___0_other, method);
  2738. return _returnValue;
  2739. }
  2740. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetSingleLayerOptimizationInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
  2741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method)
  2742. {
  2743. typedef void (*AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool);
  2744. static AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB_ftn _il2cpp_icall_func;
  2745. if (!_il2cpp_icall_func)
  2746. _il2cpp_icall_func = (AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationLayerMixerPlayable::SetSingleLayerOptimizationInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)");
  2747. _il2cpp_icall_func(___0_handle, ___1_value);
  2748. }
  2749. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor()
  2750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_m27A78F2EB8840FFCC84901AB4E916ACCE8D8E49B (const RuntimeMethod* method)
  2751. {
  2752. static bool s_Il2CppMethodInitialized;
  2753. if (!s_Il2CppMethodInitialized)
  2754. {
  2755. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
  2756. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2757. s_Il2CppMethodInitialized = true;
  2758. }
  2759. {
  2760. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2761. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  2762. L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
  2763. AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_1;
  2764. memset((&L_1), 0, sizeof(L_1));
  2765. AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6((&L_1), L_0, (bool)1, /*hidden argument*/NULL);
  2766. ((AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
  2767. return;
  2768. }
  2769. }
  2770. #ifdef __clang__
  2771. #pragma clang diagnostic pop
  2772. #endif
  2773. #ifdef __clang__
  2774. #pragma clang diagnostic push
  2775. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2776. #pragma clang diagnostic ignored "-Wunused-variable"
  2777. #endif
  2778. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
  2779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, const RuntimeMethod* method)
  2780. {
  2781. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  2782. memset((&V_0), 0, sizeof(V_0));
  2783. {
  2784. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  2785. V_0 = L_0;
  2786. goto IL_000a;
  2787. }
  2788. IL_000a:
  2789. {
  2790. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  2791. return L_1;
  2792. }
  2793. }
  2794. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  2795. {
  2796. AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted;
  2797. int32_t _offset = 1;
  2798. _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969*>(__this + _offset);
  2799. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  2800. _returnValue = AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627(_thisAdjusted, method);
  2801. return _returnValue;
  2802. }
  2803. // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
  2804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___0_other, const RuntimeMethod* method)
  2805. {
  2806. static bool s_Il2CppMethodInitialized;
  2807. if (!s_Il2CppMethodInitialized)
  2808. {
  2809. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2810. s_Il2CppMethodInitialized = true;
  2811. }
  2812. bool V_0 = false;
  2813. {
  2814. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  2815. L_0 = AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627(__this, NULL);
  2816. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
  2817. L_1 = AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627((&___0_other), NULL);
  2818. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2819. bool L_2;
  2820. L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
  2821. V_0 = L_2;
  2822. goto IL_0016;
  2823. }
  2824. IL_0016:
  2825. {
  2826. bool L_3 = V_0;
  2827. return L_3;
  2828. }
  2829. }
  2830. IL2CPP_EXTERN_C bool AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4_AdjustorThunk (RuntimeObject* __this, AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___0_other, const RuntimeMethod* method)
  2831. {
  2832. AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted;
  2833. int32_t _offset = 1;
  2834. _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969*>(__this + _offset);
  2835. bool _returnValue;
  2836. _returnValue = AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4(_thisAdjusted, ___0_other, method);
  2837. return _returnValue;
  2838. }
  2839. #ifdef __clang__
  2840. #pragma clang diagnostic pop
  2841. #endif
  2842. #ifdef __clang__
  2843. #pragma clang diagnostic push
  2844. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2845. #pragma clang diagnostic ignored "-Wunused-variable"
  2846. #endif
  2847. #ifdef __clang__
  2848. #pragma clang diagnostic pop
  2849. #endif
  2850. #ifdef __clang__
  2851. #pragma clang diagnostic push
  2852. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2853. #pragma clang diagnostic ignored "-Wunused-variable"
  2854. #endif
  2855. // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  2857. {
  2858. static bool s_Il2CppMethodInitialized;
  2859. if (!s_Il2CppMethodInitialized)
  2860. {
  2861. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_RuntimeMethod_var);
  2862. s_Il2CppMethodInitialized = true;
  2863. }
  2864. bool V_0 = false;
  2865. bool V_1 = false;
  2866. {
  2867. bool L_0;
  2868. L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
  2869. V_0 = L_0;
  2870. bool L_1 = V_0;
  2871. if (!L_1)
  2872. {
  2873. goto IL_0027;
  2874. }
  2875. }
  2876. {
  2877. bool L_2;
  2878. L_2 = PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_RuntimeMethod_var);
  2879. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2880. bool L_3 = V_1;
  2881. if (!L_3)
  2882. {
  2883. goto IL_0026;
  2884. }
  2885. }
  2886. {
  2887. InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
  2888. NullCheck(L_4);
  2889. InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9)), NULL);
  2890. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F_RuntimeMethod_var)));
  2891. }
  2892. IL_0026:
  2893. {
  2894. }
  2895. IL_0027:
  2896. {
  2897. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle;
  2898. __this->___m_Handle_0 = L_5;
  2899. return;
  2900. }
  2901. }
  2902. IL2CPP_EXTERN_C void AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  2903. {
  2904. AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* _thisAdjusted;
  2905. int32_t _offset = 1;
  2906. _thisAdjusted = reinterpret_cast<AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C*>(__this + _offset);
  2907. AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F(_thisAdjusted, ___0_handle, method);
  2908. }
  2909. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
  2910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, const RuntimeMethod* method)
  2911. {
  2912. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  2913. memset((&V_0), 0, sizeof(V_0));
  2914. {
  2915. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  2916. V_0 = L_0;
  2917. goto IL_000a;
  2918. }
  2919. IL_000a:
  2920. {
  2921. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  2922. return L_1;
  2923. }
  2924. }
  2925. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  2926. {
  2927. AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* _thisAdjusted;
  2928. int32_t _offset = 1;
  2929. _thisAdjusted = reinterpret_cast<AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C*>(__this + _offset);
  2930. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  2931. _returnValue = AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B(_thisAdjusted, method);
  2932. return _returnValue;
  2933. }
  2934. // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
  2935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3 (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___0_other, const RuntimeMethod* method)
  2936. {
  2937. static bool s_Il2CppMethodInitialized;
  2938. if (!s_Il2CppMethodInitialized)
  2939. {
  2940. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var);
  2941. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2942. s_Il2CppMethodInitialized = true;
  2943. }
  2944. bool V_0 = false;
  2945. {
  2946. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  2947. L_0 = AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B((&___0_other), NULL);
  2948. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = L_0;
  2949. RuntimeObject* L_2 = Box(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var, &L_1);
  2950. Il2CppFakeBox<AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C> L_3(AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var, __this);
  2951. bool L_4;
  2952. L_4 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_3), L_2, NULL);
  2953. V_0 = L_4;
  2954. goto IL_001c;
  2955. }
  2956. IL_001c:
  2957. {
  2958. bool L_5 = V_0;
  2959. return L_5;
  2960. }
  2961. }
  2962. IL2CPP_EXTERN_C bool AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3_AdjustorThunk (RuntimeObject* __this, AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___0_other, const RuntimeMethod* method)
  2963. {
  2964. AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* _thisAdjusted;
  2965. int32_t _offset = 1;
  2966. _thisAdjusted = reinterpret_cast<AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C*>(__this + _offset);
  2967. bool _returnValue;
  2968. _returnValue = AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3(_thisAdjusted, ___0_other, method);
  2969. return _returnValue;
  2970. }
  2971. // System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor()
  2972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__cctor_mFA5FE84F06C8E9A89C07190055BC898525F897C4 (const RuntimeMethod* method)
  2973. {
  2974. static bool s_Il2CppMethodInitialized;
  2975. if (!s_Il2CppMethodInitialized)
  2976. {
  2977. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var);
  2978. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2979. s_Il2CppMethodInitialized = true;
  2980. }
  2981. {
  2982. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  2983. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  2984. L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
  2985. AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C L_1;
  2986. memset((&L_1), 0, sizeof(L_1));
  2987. AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F((&L_1), L_0, /*hidden argument*/NULL);
  2988. ((AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
  2989. return;
  2990. }
  2991. }
  2992. #ifdef __clang__
  2993. #pragma clang diagnostic pop
  2994. #endif
  2995. #ifdef __clang__
  2996. #pragma clang diagnostic push
  2997. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2998. #pragma clang diagnostic ignored "-Wunused-variable"
  2999. #endif
  3000. // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  3001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  3002. {
  3003. static bool s_Il2CppMethodInitialized;
  3004. if (!s_Il2CppMethodInitialized)
  3005. {
  3006. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_RuntimeMethod_var);
  3007. s_Il2CppMethodInitialized = true;
  3008. }
  3009. bool V_0 = false;
  3010. bool V_1 = false;
  3011. {
  3012. bool L_0;
  3013. L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
  3014. V_0 = L_0;
  3015. bool L_1 = V_0;
  3016. if (!L_1)
  3017. {
  3018. goto IL_0027;
  3019. }
  3020. }
  3021. {
  3022. bool L_2;
  3023. L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_RuntimeMethod_var);
  3024. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  3025. bool L_3 = V_1;
  3026. if (!L_3)
  3027. {
  3028. goto IL_0026;
  3029. }
  3030. }
  3031. {
  3032. InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
  3033. NullCheck(L_4);
  3034. InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630)), NULL);
  3035. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940_RuntimeMethod_var)));
  3036. }
  3037. IL_0026:
  3038. {
  3039. }
  3040. IL_0027:
  3041. {
  3042. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle;
  3043. __this->___m_Handle_0 = L_5;
  3044. return;
  3045. }
  3046. }
  3047. IL2CPP_EXTERN_C void AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  3048. {
  3049. AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* _thisAdjusted;
  3050. int32_t _offset = 1;
  3051. _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18*>(__this + _offset);
  3052. AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940(_thisAdjusted, ___0_handle, method);
  3053. }
  3054. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
  3055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, const RuntimeMethod* method)
  3056. {
  3057. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  3058. memset((&V_0), 0, sizeof(V_0));
  3059. {
  3060. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  3061. V_0 = L_0;
  3062. goto IL_000a;
  3063. }
  3064. IL_000a:
  3065. {
  3066. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  3067. return L_1;
  3068. }
  3069. }
  3070. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  3071. {
  3072. AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* _thisAdjusted;
  3073. int32_t _offset = 1;
  3074. _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18*>(__this + _offset);
  3075. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  3076. _returnValue = AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2(_thisAdjusted, method);
  3077. return _returnValue;
  3078. }
  3079. // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
  3080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___0_other, const RuntimeMethod* method)
  3081. {
  3082. static bool s_Il2CppMethodInitialized;
  3083. if (!s_Il2CppMethodInitialized)
  3084. {
  3085. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  3086. s_Il2CppMethodInitialized = true;
  3087. }
  3088. bool V_0 = false;
  3089. {
  3090. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  3091. L_0 = AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2(__this, NULL);
  3092. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
  3093. L_1 = AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2((&___0_other), NULL);
  3094. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  3095. bool L_2;
  3096. L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
  3097. V_0 = L_2;
  3098. goto IL_0016;
  3099. }
  3100. IL_0016:
  3101. {
  3102. bool L_3 = V_0;
  3103. return L_3;
  3104. }
  3105. }
  3106. IL2CPP_EXTERN_C bool AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC_AdjustorThunk (RuntimeObject* __this, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___0_other, const RuntimeMethod* method)
  3107. {
  3108. AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* _thisAdjusted;
  3109. int32_t _offset = 1;
  3110. _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18*>(__this + _offset);
  3111. bool _returnValue;
  3112. _returnValue = AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC(_thisAdjusted, ___0_other, method);
  3113. return _returnValue;
  3114. }
  3115. // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor()
  3116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__cctor_m4FC582F607F00D5E2A6B97219D2D4150AFA42AF1 (const RuntimeMethod* method)
  3117. {
  3118. static bool s_Il2CppMethodInitialized;
  3119. if (!s_Il2CppMethodInitialized)
  3120. {
  3121. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var);
  3122. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  3123. s_Il2CppMethodInitialized = true;
  3124. }
  3125. {
  3126. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  3127. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  3128. L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
  3129. AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 L_1;
  3130. memset((&L_1), 0, sizeof(L_1));
  3131. AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940((&L_1), L_0, /*hidden argument*/NULL);
  3132. ((AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
  3133. return;
  3134. }
  3135. }
  3136. #ifdef __clang__
  3137. #pragma clang diagnostic pop
  3138. #endif
  3139. #ifdef __clang__
  3140. #pragma clang diagnostic push
  3141. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3142. #pragma clang diagnostic ignored "-Wunused-variable"
  3143. #endif
  3144. // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  3145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7 (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  3146. {
  3147. static bool s_Il2CppMethodInitialized;
  3148. if (!s_Il2CppMethodInitialized)
  3149. {
  3150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_RuntimeMethod_var);
  3151. s_Il2CppMethodInitialized = true;
  3152. }
  3153. bool V_0 = false;
  3154. bool V_1 = false;
  3155. {
  3156. bool L_0;
  3157. L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
  3158. V_0 = L_0;
  3159. bool L_1 = V_0;
  3160. if (!L_1)
  3161. {
  3162. goto IL_0027;
  3163. }
  3164. }
  3165. {
  3166. bool L_2;
  3167. L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_RuntimeMethod_var);
  3168. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  3169. bool L_3 = V_1;
  3170. if (!L_3)
  3171. {
  3172. goto IL_0026;
  3173. }
  3174. }
  3175. {
  3176. InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
  3177. NullCheck(L_4);
  3178. InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286)), NULL);
  3179. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7_RuntimeMethod_var)));
  3180. }
  3181. IL_0026:
  3182. {
  3183. }
  3184. IL_0027:
  3185. {
  3186. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle;
  3187. __this->___m_Handle_0 = L_5;
  3188. return;
  3189. }
  3190. }
  3191. IL2CPP_EXTERN_C void AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  3192. {
  3193. AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* _thisAdjusted;
  3194. int32_t _offset = 1;
  3195. _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0*>(__this + _offset);
  3196. AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7(_thisAdjusted, ___0_handle, method);
  3197. }
  3198. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
  3199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, const RuntimeMethod* method)
  3200. {
  3201. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  3202. memset((&V_0), 0, sizeof(V_0));
  3203. {
  3204. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  3205. V_0 = L_0;
  3206. goto IL_000a;
  3207. }
  3208. IL_000a:
  3209. {
  3210. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  3211. return L_1;
  3212. }
  3213. }
  3214. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  3215. {
  3216. AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* _thisAdjusted;
  3217. int32_t _offset = 1;
  3218. _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0*>(__this + _offset);
  3219. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  3220. _returnValue = AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F(_thisAdjusted, method);
  3221. return _returnValue;
  3222. }
  3223. // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
  3224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___0_other, const RuntimeMethod* method)
  3225. {
  3226. static bool s_Il2CppMethodInitialized;
  3227. if (!s_Il2CppMethodInitialized)
  3228. {
  3229. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  3230. s_Il2CppMethodInitialized = true;
  3231. }
  3232. bool V_0 = false;
  3233. {
  3234. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  3235. L_0 = AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F(__this, NULL);
  3236. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
  3237. L_1 = AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F((&___0_other), NULL);
  3238. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  3239. bool L_2;
  3240. L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
  3241. V_0 = L_2;
  3242. goto IL_0016;
  3243. }
  3244. IL_0016:
  3245. {
  3246. bool L_3 = V_0;
  3247. return L_3;
  3248. }
  3249. }
  3250. IL2CPP_EXTERN_C bool AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E_AdjustorThunk (RuntimeObject* __this, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___0_other, const RuntimeMethod* method)
  3251. {
  3252. AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* _thisAdjusted;
  3253. int32_t _offset = 1;
  3254. _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0*>(__this + _offset);
  3255. bool _returnValue;
  3256. _returnValue = AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E(_thisAdjusted, ___0_other, method);
  3257. return _returnValue;
  3258. }
  3259. // System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor()
  3260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__cctor_m7D67E8E778387293AF1ACB1FDBE6ADA3E456A969 (const RuntimeMethod* method)
  3261. {
  3262. static bool s_Il2CppMethodInitialized;
  3263. if (!s_Il2CppMethodInitialized)
  3264. {
  3265. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
  3266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  3267. s_Il2CppMethodInitialized = true;
  3268. }
  3269. {
  3270. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  3271. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  3272. L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
  3273. AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_1;
  3274. memset((&L_1), 0, sizeof(L_1));
  3275. AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7((&L_1), L_0, /*hidden argument*/NULL);
  3276. ((AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
  3277. return;
  3278. }
  3279. }
  3280. #ifdef __clang__
  3281. #pragma clang diagnostic pop
  3282. #endif
  3283. #ifdef __clang__
  3284. #pragma clang diagnostic push
  3285. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3286. #pragma clang diagnostic ignored "-Wunused-variable"
  3287. #endif
  3288. #ifdef __clang__
  3289. #pragma clang diagnostic pop
  3290. #endif
  3291. #ifdef __clang__
  3292. #pragma clang diagnostic push
  3293. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3294. #pragma clang diagnostic ignored "-Wunused-variable"
  3295. #endif
  3296. #ifdef __clang__
  3297. #pragma clang diagnostic pop
  3298. #endif
  3299. #ifdef __clang__
  3300. #pragma clang diagnostic push
  3301. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3302. #pragma clang diagnostic ignored "-Wunused-variable"
  3303. #endif
  3304. #ifdef __clang__
  3305. #pragma clang diagnostic pop
  3306. #endif
  3307. #ifdef __clang__
  3308. #pragma clang diagnostic push
  3309. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3310. #pragma clang diagnostic ignored "-Wunused-variable"
  3311. #endif
  3312. #ifdef __clang__
  3313. #pragma clang diagnostic pop
  3314. #endif
  3315. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_inline (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
  3316. {
  3317. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  3318. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  3319. }