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StartUpMethodExecutor.cs 369B

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  1. using JetBrains.Annotations;
  2. using UnityEditor;
  3. namespace JetBrains.Rider.Unity.Editor
  4. {
  5. // Do not rename this class while you don't rename startup command for dotTrace profiler
  6. [UsedImplicitly]
  7. internal static class StartUpMethodExecutor
  8. {
  9. [UsedImplicitly]
  10. public static void EnterPlayMode()
  11. {
  12. EditorApplication.isPlaying = true;
  13. }
  14. }
  15. }