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- {
- "name": "com.unity.ide.rider",
- "displayName": "JetBrains Rider Editor",
- "description": "The JetBrains Rider Editor package provides an integration for using the JetBrains Rider IDE as a code editor for Unity. It adds support for generating .csproj files for code completion and auto-discovery of installations.",
- "version": "3.0.18",
- "unity": "2019.2",
- "unityRelease": "6f1",
- "dependencies": {
- "com.unity.ext.nunit": "1.0.6"
- },
- "relatedPackages": {
- "com.unity.ide.rider.tests": "3.0.18"
- },
- "_upm": {
- "changelog": "- fixes RIDER-74818 Unity doesn't get to play mode if Editor is not running and user starts debug or profiling\r\n- Improve performance of project generation - avoid using Directory.Exists\r\n- avoid doing ProjectGeneration twice on the first start-up"
- },
- "upmCi": {
- "footprint": "31a8020715d94d80e3fb34a730cb70a177948af4"
- },
- "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.ide.rider@3.0/manual/index.html",
- "repository": {
- "url": "https://github.cds.internal.unity3d.com/unity/com.unity.ide.rider.git",
- "type": "git",
- "revision": "b40b39e6834c2915637f431d002d1f3dd8ec9ce5"
- }
- }
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