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PhysicsControl.cs 332B

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. using UnityEngine.AdaptivePerformance;
  6. using UnityEngine.UI;
  7. public class PhysicsControl : MonoBehaviour
  8. {
  9. void Awake()
  10. {
  11. Physics.defaultSolverIterations = 16;
  12. Physics.defaultSolverVelocityIterations = 16;
  13. }
  14. }