using UnityEngine;
using UnityEngine.UI;
using XUGL;
namespace XCharts.Runtime
{
///
/// For polar coord
///
internal sealed partial class LineHandler
{
private PolarCoord m_SeriePolar;
private void UpdateSeriePolarContext()
{
if (m_SeriePolar == null)
return;
var needCheck = (chart.isPointerInChart && m_SeriePolar.IsPointerEnter()) || m_LegendEnter;
var lineWidth = 0f;
if (!needCheck)
{
if (m_LastCheckContextFlag != needCheck)
{
var needAnimation1 = false;
lineWidth = serie.lineStyle.GetWidth(chart.theme.serie.lineWidth);
m_LastCheckContextFlag = needCheck;
serie.context.pointerItemDataIndex = -1;
serie.context.pointerEnter = false;
serie.interact.SetValue(ref needAnimation1, lineWidth, false);
foreach (var serieData in serie.data)
{
var symbol = SerieHelper.GetSerieSymbol(serie, serieData);
var symbolSize = symbol.GetSize(serieData.data, chart.theme.serie.lineSymbolSize);
serieData.context.highlight = false;
serieData.interact.SetValue(ref needAnimation1, symbolSize);
}
if (needAnimation1)
{
if (SeriesHelper.IsStack(chart.series))
chart.RefreshTopPainter();
else
chart.RefreshPainter(serie);
}
}
return;
}
m_LastCheckContextFlag = needCheck;
var themeSymbolSize = chart.theme.serie.lineSymbolSize;
lineWidth = serie.lineStyle.GetWidth(chart.theme.serie.lineWidth);
var needInteract = false;
if (m_LegendEnter)
{
serie.context.pointerEnter = true;
serie.interact.SetValue(ref needInteract, lineWidth, true, chart.theme.serie.selectedRate);
for (int i = 0; i < serie.dataCount; i++)
{
var serieData = serie.data[i];
var size = SerieHelper.GetSysmbolSize(serie, serieData, chart.theme, themeSymbolSize, SerieState.Emphasis);
serieData.context.highlight = true;
serieData.interact.SetValue(ref needInteract, size);
}
}
else
{
serie.context.pointerItemDataIndex = -1;
serie.context.pointerEnter = false;
var dir = chart.pointerPos - new Vector2(m_SeriePolar.context.center.x, m_SeriePolar.context.center.y);
var pointerAngle = ChartHelper.GetAngle360(Vector2.up, dir);
for (int i = 0; i < serie.dataCount; i++)
{
var serieData = serie.data[i];
var angle0 = serieData.context.angle;
var angle1 = i >= serie.dataCount - 1 ? angle0 : serie.data[i + 1].context.angle;
if (pointerAngle >= angle0 && pointerAngle < angle1)
{
serie.context.pointerItemDataIndex = i;
serie.context.pointerEnter = true;
serieData.context.highlight = true;
}
else
{
serieData.context.highlight = false;
}
}
}
if (needInteract)
{
if (SeriesHelper.IsStack(chart.series))
chart.RefreshTopPainter();
else
chart.RefreshPainter(serie);
}
}
private void DrawPolarLine(VertexHelper vh, Serie serie)
{
var datas = serie.data;
if (datas.Count <= 0)
return;
m_SeriePolar = chart.GetChartComponent(serie.polarIndex);
if (m_SeriePolar == null)
return;
var m_AngleAxis = ComponentHelper.GetAngleAxis(chart.components, m_SeriePolar.index);
var m_RadiusAxis = ComponentHelper.GetRadiusAxis(chart.components, m_SeriePolar.index);
if (m_AngleAxis == null || m_RadiusAxis == null)
return;
var startAngle = m_AngleAxis.startAngle;
var firstSerieData = datas[0];
var lp = PolarHelper.UpdatePolarAngleAndPos(m_SeriePolar, m_AngleAxis, m_RadiusAxis, firstSerieData);
var cp = Vector3.zero;
var lineColor = SerieHelper.GetLineColor(serie, null, chart.theme, serie.context.colorIndex);
var lineWidth = serie.lineStyle.GetWidth(chart.theme.serie.lineWidth);
var currDetailProgress = 0f;
var totalDetailProgress = datas.Count;
serie.animation.InitProgress(currDetailProgress, totalDetailProgress);
var ltp = Vector3.zero;
var lbp = Vector3.zero;
var ntp = Vector3.zero;
var nbp = Vector3.zero;
var itp = Vector3.zero;
var ibp = Vector3.zero;
var clp = Vector3.zero;
var crp = Vector3.zero;
bool bitp = true, bibp = true;
if (datas.Count <= 2)
{
for (int i = 0; i < datas.Count; i++)
{
var serieData = datas[i];
cp = PolarHelper.UpdatePolarAngleAndPos(m_SeriePolar, m_AngleAxis, m_RadiusAxis, datas[i]);
serieData.context.position = cp;
serie.context.dataPoints.Add(cp);
}
UGL.DrawLine(vh, serie.context.dataPoints, lineWidth, lineColor, false, false);
}
else
{
for (int i = 1; i < datas.Count; i++)
{
if (serie.animation.CheckDetailBreak(i))
break;
var serieData = datas[i];
cp = PolarHelper.UpdatePolarAngleAndPos(m_SeriePolar, m_AngleAxis, m_RadiusAxis, datas[i]);
serieData.context.position = cp;
serie.context.dataPoints.Add(cp);
var np = i == datas.Count - 1 ? cp :
PolarHelper.UpdatePolarAngleAndPos(m_SeriePolar, m_AngleAxis, m_RadiusAxis, datas[i + 1]);
UGLHelper.GetLinePoints(lp, cp, np, lineWidth,
ref ltp, ref lbp,
ref ntp, ref nbp,
ref itp, ref ibp,
ref clp, ref crp,
ref bitp, ref bibp, i);
if (i == 1)
{
UGL.AddVertToVertexHelper(vh, ltp, lbp, lineColor, false);
}
if (bitp == bibp)
{
if (bitp)
UGL.AddVertToVertexHelper(vh, itp, ibp, lineColor, true);
else
{
UGL.AddVertToVertexHelper(vh, ltp, clp, lineColor, true);
UGL.AddVertToVertexHelper(vh, ltp, crp, lineColor, true);
}
}
else
{
if (bitp)
{
UGL.AddVertToVertexHelper(vh, itp, clp, lineColor, true);
UGL.AddVertToVertexHelper(vh, itp, crp, lineColor, true);
}
else if (bibp)
{
UGL.AddVertToVertexHelper(vh, clp, ibp, lineColor, true);
UGL.AddVertToVertexHelper(vh, crp, ibp, lineColor, true);
}
}
lp = cp;
}
}
if (!serie.animation.IsFinish())
{
serie.animation.CheckProgress(totalDetailProgress);
serie.animation.CheckSymbol(serie.symbol.GetSize(null, chart.theme.serie.lineSymbolSize));
chart.RefreshChart();
}
}
private void DrawPolarLineArrow(VertexHelper vh, Serie serie)
{
if (!serie.show || serie.lineArrow == null || !serie.lineArrow.show)
return;
if (serie.context.dataPoints.Count < 2)
return;
var lineColor = SerieHelper.GetLineColor(serie, null, chart.theme, serie.context.colorIndex);
var startPos = Vector3.zero;
var arrowPos = Vector3.zero;
var lineArrow = serie.lineArrow.arrow;
var dataPoints = serie.context.dataPoints;
switch (serie.lineArrow.position)
{
case LineArrow.Position.End:
if (dataPoints.Count < 3)
{
startPos = dataPoints[dataPoints.Count - 2];
arrowPos = dataPoints[dataPoints.Count - 1];
}
else
{
startPos = dataPoints[dataPoints.Count - 3];
arrowPos = dataPoints[dataPoints.Count - 2];
}
UGL.DrawArrow(vh, startPos, arrowPos, lineArrow.width, lineArrow.height,
lineArrow.offset, lineArrow.dent, lineArrow.GetColor(lineColor));
break;
case LineArrow.Position.Start:
startPos = dataPoints[1];
arrowPos = dataPoints[0];
UGL.DrawArrow(vh, startPos, arrowPos, lineArrow.width, lineArrow.height,
lineArrow.offset, lineArrow.dent, lineArrow.GetColor(lineColor));
break;
}
}
private void DrawPolarLineSymbol(VertexHelper vh)
{
for (int n = 0; n < chart.series.Count; n++)
{
var serie = chart.series[n];
if (!serie.show)
continue;
if (!(serie is Line))
continue;
var count = serie.dataCount;
float symbolBorder = 0f;
float[] cornerRadius = null;
Color32 symbolColor, symbolToColor, symbolEmptyColor, borderColor;
for (int i = 0; i < count; i++)
{
var serieData = serie.GetSerieData(i);
var state = SerieHelper.GetSerieState(serie, serieData, true);
var symbol = SerieHelper.GetSerieSymbol(serie, serieData, state);
if (ChartHelper.IsIngore(serieData.context.position))
continue;
if (!symbol.show || !symbol.ShowSymbol(i, count))
continue;
var symbolSize = SerieHelper.GetSysmbolSize(serie, serieData, chart.theme, chart.theme.serie.lineSymbolSize, state);
SerieHelper.GetItemColor(out symbolColor, out symbolToColor, out symbolEmptyColor, serie, serieData, chart.theme, n);
SerieHelper.GetSymbolInfo(out borderColor, out symbolBorder, out cornerRadius, serie, null, chart.theme, state);
symbolSize = serie.animation.GetSysmbolSize(symbolSize);
chart.DrawSymbol(vh, symbol.type, symbolSize, symbolBorder, serieData.context.position,
symbolColor, symbolToColor, symbolEmptyColor, borderColor, symbol.gap, cornerRadius);
}
}
}
}
}