using UnityEngine; namespace XCharts.Runtime { /// /// The mapping type of heatmap. /// |热力图类型。通过颜色映射划分。 /// public enum HeatmapType { /// /// Data mapping type.By default, the second dimension data is used as the color map. /// |数据映射型。默认用第2维数据作为颜色映射。要求数据至少有3个维度数据。 /// Data, /// /// Number mapping type.The number of occurrences of a statistic in a divided grid, as a color map. /// |个数映射型。统计数据在划分的格子中出现的次数,作为颜色映射。要求数据至少有2个维度数据。 /// Count } [System.Serializable] [SerieHandler(typeof(HeatmapHandler), true)] [DefaultAnimation(AnimationType.LeftToRight)] [RequireChartComponent(typeof(VisualMap))] [CoordOptions(typeof(GridCoord), typeof(PolarCoord))] [SerieComponent(typeof(LabelStyle), typeof(EmphasisStyle), typeof(BlurStyle), typeof(SelectStyle))] [SerieDataComponent(typeof(ItemStyle), typeof(LabelStyle), typeof(EmphasisStyle), typeof(BlurStyle), typeof(SelectStyle))] [SerieDataExtraField()] public class Heatmap : Serie, INeedSerieContainer { [SerializeField][Since("v3.3.0")] private HeatmapType m_HeatmapType = HeatmapType.Data; /// /// The mapping type of heatmap. /// |热力图类型。通过颜色映射划分。 /// public HeatmapType heatmapType { get { return m_HeatmapType; } set { if (PropertyUtil.SetStruct(ref m_HeatmapType, value)) { SetVerticesDirty(); } } } public int containerIndex { get; internal set; } public int containterInstanceId { get; internal set; } public static Serie AddDefaultSerie(BaseChart chart, string serieName) { var serie = chart.AddSerie(serieName); serie.itemStyle.show = true; serie.itemStyle.borderWidth = 1; serie.itemStyle.borderColor = Color.clear; return serie; } } }