using UnityEngine;
namespace XCharts.Runtime
{
///
/// The mapping type of heatmap.
/// |热力图类型。通过颜色映射划分。
///
public enum HeatmapType
{
///
/// Data mapping type.By default, the second dimension data is used as the color map.
/// |数据映射型。默认用第2维数据作为颜色映射。要求数据至少有3个维度数据。
///
Data,
///
/// Number mapping type.The number of occurrences of a statistic in a divided grid, as a color map.
/// |个数映射型。统计数据在划分的格子中出现的次数,作为颜色映射。要求数据至少有2个维度数据。
///
Count
}
[System.Serializable]
[SerieHandler(typeof(HeatmapHandler), true)]
[DefaultAnimation(AnimationType.LeftToRight)]
[RequireChartComponent(typeof(VisualMap))]
[CoordOptions(typeof(GridCoord), typeof(PolarCoord))]
[SerieComponent(typeof(LabelStyle), typeof(EmphasisStyle), typeof(BlurStyle), typeof(SelectStyle))]
[SerieDataComponent(typeof(ItemStyle), typeof(LabelStyle), typeof(EmphasisStyle), typeof(BlurStyle), typeof(SelectStyle))]
[SerieDataExtraField()]
public class Heatmap : Serie, INeedSerieContainer
{
[SerializeField][Since("v3.3.0")] private HeatmapType m_HeatmapType = HeatmapType.Data;
///
/// The mapping type of heatmap.
/// |热力图类型。通过颜色映射划分。
///
public HeatmapType heatmapType
{
get { return m_HeatmapType; }
set { if (PropertyUtil.SetStruct(ref m_HeatmapType, value)) { SetVerticesDirty(); } }
}
public int containerIndex { get; internal set; }
public int containterInstanceId { get; internal set; }
public static Serie AddDefaultSerie(BaseChart chart, string serieName)
{
var serie = chart.AddSerie(serieName);
serie.itemStyle.show = true;
serie.itemStyle.borderWidth = 1;
serie.itemStyle.borderColor = Color.clear;
return serie;
}
}
}