---
sidebar_position: 41
slug: /api
---
# API手册
## 所有类
- [AnimationStyleHelper](#animationstylehelper)
- [AxisContext](#axiscontext)
- [AxisHandler<T>](#axishandlert)
- [AxisHelper](#axishelper)
- [BarChart](#barchart)
- [BaseChart](#basechart)
- [BaseGraph](#basegraph)
- [CandlestickChart](#candlestickchart)
- [ChartCached](#chartcached)
- [ChartConst](#chartconst)
- [ChartDrawer](#chartdrawer)
- [ChartHelper](#charthelper)
- [ChartLabel](#chartlabel)
- [ChartObject](#chartobject)
- [CheckHelper](#checkhelper)
- [ColorUtil](#colorutil)
- [ComponentHandlerAttribute](#componenthandlerattribute)
- [ComponentHelper](#componenthelper)
- [CoordOptionsAttribute](#coordoptionsattribute)
- [DataZoomContext](#datazoomcontext)
- [DataZoomHelper](#datazoomhelper)
- [DateTimeUtil](#datetimeutil)
- [DefaultAnimationAttribute](#defaultanimationattribute)
- [DefineSymbolsUtil](#definesymbolsutil)
- [FormatterHelper](#formatterhelper)
- [GridCoordContext](#gridcoordcontext)
- [HeatmapChart](#heatmapchart)
- [IgnoreDoc](#ignoredoc)
- [InputHelper](#inputhelper)
- [InteractData](#interactdata)
- [LayerHelper](#layerhelper)
- [LegendContext](#legendcontext)
- [LegendHelper](#legendhelper)
- [LegendItem](#legenditem)
- [LineChart](#linechart)
- [ListFor](#listfor)
- [ListForComponent](#listforcomponent)
- [ListForSerie](#listforserie)
- [MainComponentContext](#maincomponentcontext)
- [MainComponentHandler](#maincomponenthandler)
- [MainComponentHandler<T>](#maincomponenthandlert)
- [MathUtil](#mathutil)
- [Painter](#painter)
- [ParallelChart](#parallelchart)
- [ParallelCoordContext](#parallelcoordcontext)
- [PieChart](#piechart)
- [PolarChart](#polarchart)
- [PolarCoordContext](#polarcoordcontext)
- [PropertyUtil](#propertyutil)
- [RadarChart](#radarchart)
- [RadarCoordContext](#radarcoordcontext)
- [ReflectionUtil](#reflectionutil)
- [RequireChartComponentAttribute](#requirechartcomponentattribute)
- [RingChart](#ringchart)
- [RuntimeUtil](#runtimeutil)
- [ScatterChart](#scatterchart)
- [SerieComponentAttribute](#seriecomponentattribute)
- [SerieContext](#seriecontext)
- [SerieConvertAttribute](#serieconvertattribute)
- [SerieDataComponentAttribute](#seriedatacomponentattribute)
- [SerieDataContext](#seriedatacontext)
- [SerieDataExtraFieldAttribute](#seriedataextrafieldattribute)
- [SerieEventData](#serieeventdata)
- [SerieEventDataPool](#serieeventdatapool)
- [SerieHandler](#seriehandler)
- [SerieHandler<T>](#seriehandlert)
- [SerieHandlerAttribute](#seriehandlerattribute)
- [SerieHelper](#seriehelper)
- [SerieLabelHelper](#serielabelhelper)
- [SerieLabelPool](#serielabelpool)
- [SerieParams](#serieparams)
- [SeriesHelper](#serieshelper)
- [SimplifiedBarChart](#simplifiedbarchart)
- [SimplifiedCandlestickChart](#simplifiedcandlestickchart)
- [SimplifiedLineChart](#simplifiedlinechart)
- [Since](#since)
- [SVG](#svg)
- [SVGImage](#svgimage)
- [SVGPath](#svgpath)
- [SVGPathSeg](#svgpathseg)
- [TooltipContext](#tooltipcontext)
- [TooltipData](#tooltipdata)
- [TooltipHelper](#tooltiphelper)
- [TooltipView](#tooltipview)
- [TooltipViewItem](#tooltipviewitem)
- [UGL](#ugl)
- [UGLExample](#uglexample)
- [UGLHelper](#uglhelper)
- [UIComponent](#uicomponent)
- [UIHelper](#uihelper)
- [VisualMapContext](#visualmapcontext)
- [VisualMapHelper](#visualmaphelper)
- [XChartsMgr](#xchartsmgr)
- [XCResourceImporterWindow](#xcresourceimporterwindow)
- [XCThemeMgr](#xcthememgr)
## AnimationStyleHelper
|public method|since|description|
|--|--|--|
|CheckDataAnimation()||public static float CheckDataAnimation(BaseChart chart, Serie serie, int dataIndex, float destProgress, float startPorgress = 0)|
|GetAnimationPosition()||public static bool GetAnimationPosition(AnimationStyle animation, bool isY, Vector3 lp, Vector3 cp, float progress, ref Vector3 ip)|
|UpdateAnimationType()||public static void UpdateAnimationType(AnimationStyle animation, AnimationType defaultType)|
|UpdateSerieAnimation()||public static void UpdateSerieAnimation(Serie serie)|
## AxisContext
Inherits or Implemented: [MainComponentContext](#maincomponentcontext)
## AxisHandler<T>
Inherits or Implemented: [MainComponentHandler](#maincomponenthandler)
## AxisHelper
|public method|since|description|
|--|--|--|
|AdjustCircleLabelPos()||public static void AdjustCircleLabelPos(ChartLabel txt, Vector3 pos, Vector3 cenPos, float txtHig, Vector3 offset)|
|AdjustMinMaxValue()||public static void AdjustMinMaxValue(Axis axis, ref double minValue, ref double maxValue, bool needFormat, double ceilRate = 0)
调整最大最小值 |
|AdjustRadiusAxisLabelPos()||public static void AdjustRadiusAxisLabelPos(ChartLabel txt, Vector3 pos, Vector3 cenPos, float txtHig, Vector3 offset)|
|GetAxisLineArrowOffset()||public static float GetAxisLineArrowOffset(Axis axis)
包含箭头偏移的轴线长度 |
|GetAxisPosition()||public static float GetAxisPosition(GridCoord grid, Axis axis, double value, int dataCount = 0, DataZoom dataZoom = null)|
|GetAxisPositionValue()||public static double GetAxisPositionValue(float xy, float axisLength, double axisRange, float axisStart, float axisOffset)|
|GetAxisPositionValue()||public static double GetAxisPositionValue(GridCoord grid, Axis axis, Vector3 pos)|
|GetAxisValueDistance()||public static float GetAxisValueDistance(GridCoord grid, Axis axis, float scaleWidth, double value)
获得数值value在坐标轴上相对起点的距离 |
|GetAxisValueLength()||public static float GetAxisValueLength(GridCoord grid, Axis axis, float scaleWidth, double value)
获得数值value在坐标轴上对应的长度 |
|GetAxisValuePosition()||public static float GetAxisValuePosition(GridCoord grid, Axis axis, float scaleWidth, double value)
获得数值value在坐标轴上的坐标位置 |
|GetAxisValueSplitIndex()||public static int GetAxisValueSplitIndex(Axis axis, double value, int totalSplitNumber = -1)
获得数值value在坐标轴上对应的split索引 |
|GetAxisXOrY()||public static float GetAxisXOrY(GridCoord grid, Axis axis, Axis relativedAxis)|
|GetDataWidth()||public static float GetDataWidth(Axis axis, float coordinateWidth, int dataCount, DataZoom dataZoom)
获得一个类目数据在坐标系中代表的宽度 |
|GetEachWidth()||public static float GetEachWidth(Axis axis, float coordinateWidth, DataZoom dataZoom = null)|
|GetScaleNumber()||public static int GetScaleNumber(Axis axis, float coordinateWidth, DataZoom dataZoom = null)
获得分割线条数 |
|GetScaleWidth()||public static float GetScaleWidth(Axis axis, float coordinateWidth, int index, DataZoom dataZoom = null)
获得分割段宽度 |
|GetSplitNumber()||public static int GetSplitNumber(Axis axis, float coordinateWid, DataZoom dataZoom)
获得分割段数 |
|GetTotalSplitGridNum()||public static int GetTotalSplitGridNum(Axis axis)
获得分割网格个数,包含次刻度 |
|GetXAxisXOrY()||public static float GetXAxisXOrY(GridCoord grid, Axis xAxis, Axis relativedAxis)|
|GetYAxisXOrY()||public static float GetYAxisXOrY(GridCoord grid, Axis yAxis, Axis relativedAxis)|
|NeedShowSplit()||public static bool NeedShowSplit(Axis axis)|
## BarChart
Inherits or Implemented: [BaseChart](#basechart)
## BaseChart
Inherits or Implemented: [BaseGraph](#basegraph),[ISerializationCallbackReceiver](#iserializationcallbackreceiver)
|public method|since|description|
|--|--|--|
|onAxisPointerValueChanged||public Action<Axis, double> onAxisPointerValueChanged
坐标轴变更数据索引时回调。参数:axis, dataIndex/dataValue |
|onDraw||public Action<VertexHelper> onDraw
自定义绘制回调。在绘制Serie前调用。 |
|onDrawAfterSerie||public Action<VertexHelper, Serie> onDrawAfterSerie
自定义Serie绘制回调。在每个Serie绘制完后调用。 |
|onDrawBeforeSerie||public Action<VertexHelper, Serie> onDrawBeforeSerie
自定义Serie绘制回调。在每个Serie绘制完前调用。 |
|onDrawTop||public Action<VertexHelper> onDrawTop
自定义Top层绘制回调。在绘制Tooltip前调用。 |
|onDrawUpper||public Action<VertexHelper> onDrawUpper
自定义Upper层绘制回调。在绘制Tooltip前调用。 |
|onInit||public Action onInit
图表的初始化完成回调。 |
|onLegendClick||public Action<Legend, int, string, bool> onLegendClick
点击图例按钮回调。参数:legendIndex, legendName, show |
|onLegendEnter||public Action<Legend, int, string> onLegendEnter
鼠标进入图例回调。参数:legendIndex, legendName |
|onLegendExit||public Action<Legend, int, string> onLegendExit
鼠标退出图例回调。参数:legendIndex, legendName |
|onPointerClickBar||public Action<PointerEventData, int> onPointerClickBar
点击柱形图柱条回调。参数:eventData, dataIndex |
|onPointerClickPie||public Action<PointerEventData, int, int> onPointerClickPie
点击饼图区域回调。参数:PointerEventData,SerieIndex,SerieDataIndex |
|onPointerEnterPie||public Action<int, int> onPointerEnterPie
鼠标进入和离开饼图区域回调,SerieDataIndex为-1时表示离开。参数:PointerEventData,SerieIndex,SerieDataIndex |
|onSerieClick|v3.6.0|public Action<SerieEventData> onSerieClick
鼠标点击Serie回调。 |
|onSerieDown|v3.6.0|public Action<SerieEventData> onSerieDown
鼠标按下Serie回调。 |
|onSerieEnter|v3.6.0|public Action<SerieEventData> onSerieEnter
鼠标进入Serie回调。 |
|onSerieExit|v3.6.0|public Action<SerieEventData> onSerieExit
鼠标离开Serie回调。 |
|onUpdate||public Action onUpdate
图表的Update回调。 |
|AddChartComponent()||public MainComponent AddChartComponent(Type type)|
|AddChartComponent<T>()||public T AddChartComponent<T>() where T : MainComponent|
|AddChartComponentWhenNoExist<T>()||public T AddChartComponentWhenNoExist<T>() where T : MainComponent|
|AddData()||public SerieData AddData(int serieIndex, DateTime time, double yValue, string dataName = null, string dataId = null)
添加(time,y)数据到指定的系列中。 |
|AddData()||public SerieData AddData(int serieIndex, double data, string dataName = null, string dataId = null)
添加一个数据到指定的系列中。 |
|AddData()||public SerieData AddData(int serieIndex, double indexOrTimestamp, double open, double close, double lowest, double heighest, string dataName = null, string dataId = null)|
|AddData()||public SerieData AddData(int serieIndex, double xValue, double yValue, string dataName = null, string dataId = null)
添加(x,y)数据到指定系列中。 |
|AddData()||public SerieData AddData(int serieIndex, List<double> multidimensionalData, string dataName = null, string dataId = null)
添加多维数据(x,y,z...)到指定的系列中。 |
|AddData()||public SerieData AddData(int serieIndex, params double[] multidimensionalData)
添加多维数据(x,y,z...)到指定的系列中。 |
|AddData()||public SerieData AddData(string serieName, DateTime time, double yValue, string dataName = null, string dataId = null)
添加(time,y)数据到指定的系列中。 |
|AddData()||public SerieData AddData(string serieName, double data, string dataName = null, string dataId = null)
If serieName doesn't exist in legend,will be add to legend. |
|AddData()||public SerieData AddData(string serieName, double indexOrTimestamp, double open, double close, double lowest, double heighest, string dataName = null, string dataId = null)|
|AddData()||public SerieData AddData(string serieName, double xValue, double yValue, string dataName = null, string dataId = null)
添加(x,y)数据到指定系列中。 |
|AddData()||public SerieData AddData(string serieName, List<double> multidimensionalData, string dataName = null, string dataId = null)
添加多维数据(x,y,z...)到指定的系列中。 |
|AddData()||public SerieData AddData(string serieName, params double[] multidimensionalData)
添加多维数据(x,y,z...)到指定的系列中。 |
|AddSerie<T>()||public T AddSerie<T>(string serieName = null, bool show = true, bool addToHead = false) where T : Serie|
|AddXAxisData()||public void AddXAxisData(string category, int xAxisIndex = 0)
添加一个类目数据到指定的x轴。 |
|AddXAxisIcon()||public void AddXAxisIcon(Sprite icon, int xAxisIndex = 0)
添加一个图标到指定的x轴。 |
|AddYAxisData()||public void AddYAxisData(string category, int yAxisIndex = 0)
添加一个类目数据到指定的y轴。 |
|AddYAxisIcon()||public void AddYAxisIcon(Sprite icon, int yAxisIndex = 0)
添加一个图标到指定的y轴。 |
|AnimationEnable()||public void AnimationEnable(bool flag)
启用或关闭起始动画。 |
|AnimationFadeIn()||public void AnimationFadeIn(bool reset = true)
开始渐入动画。 |
|AnimationFadeOut()||public void AnimationFadeOut()
开始渐出动画。 |
|AnimationPause()||public void AnimationPause()
暂停动画。 |
|AnimationReset()||public void AnimationReset()
重置动画。 |
|AnimationResume()||public void AnimationResume()
继续动画。 |
|CanAddChartComponent()||public bool CanAddChartComponent(Type type)|
|CanAddSerie()||public bool CanAddSerie(Type type)|
|CanAddSerie<T>()||public bool CanAddSerie<T>() where T : Serie|
|CanMultipleComponent()||public bool CanMultipleComponent(Type type)|
|ClampInChart()||public void ClampInChart(ref Vector3 pos)|
|ClampInGrid()||public Vector3 ClampInGrid(GridCoord grid, Vector3 pos)|
|ClearComponentData()||public virtual void ClearComponentData()
清空所有组件的数据。 |
|ClearData()||public virtual void ClearData()
清空所有组件和Serie的数据。注意:Serie只是清空数据,不会移除Serie。 |
|ClearSerieData()||public virtual void ClearSerieData()
清空所有serie的数据。 |
|ClickLegendButton()||public void ClickLegendButton(int legendIndex, string legendName, bool show)
点击图例按钮 |
|ConvertSerie()||public bool ConvertSerie(Serie serie, Type type)|
|ConvertSerie<T>()||public bool ConvertSerie<T>(Serie serie) where T : Serie|
|ConvertXYAxis()||public void ConvertXYAxis(int index)
转换X轴和Y轴的配置 |
|EnsureChartComponent<T>()|v3.6.0|public T EnsureChartComponent<T>() where T : MainComponent
确保图表有该组件,如果没有则添加。注意:有可能添加不成功。 |
|GenerateDefaultSerieName()||public string GenerateDefaultSerieName()|
|GetAllSerieDataCount()||public int GetAllSerieDataCount()|
|GetChartBackgroundColor()||public Color32 GetChartBackgroundColor()|
|GetChartComponent<T>()||public T GetChartComponent<T>(int index = 0) where T : MainComponent|
|GetChartComponentNum()||public int GetChartComponentNum(Type type)|
|GetChartComponentNum<T>()||public int GetChartComponentNum<T>() where T : MainComponent|
|GetChartComponents<T>()||public List<MainComponent> GetChartComponents<T>() where T : MainComponent|
|GetData()||public double GetData(int serieIndex, int dataIndex, int dimension = 1)|
|GetData()||public double GetData(string serieName, int dataIndex, int dimension = 1)|
|GetDataZoomOfAxis()||public DataZoom GetDataZoomOfAxis(Axis axis)|
|GetDataZoomOfSerie()||public void GetDataZoomOfSerie(Serie serie, out DataZoom xDataZoom, out DataZoom yDataZoom)|
|GetGrid()||public GridCoord GetGrid(Vector2 local)|
|GetGridOfDataZoom()||public GridCoord GetGridOfDataZoom(DataZoom dataZoom)|
|GetItemColor()||public Color32 GetItemColor(Serie serie)|
|GetItemColor()||public Color32 GetItemColor(Serie serie, SerieData serieData)|
|GetItemColor()||public Color32 GetItemColor(Serie serie, SerieData serieData, int colorIndex)|
|GetLegendRealShowNameColor()||public Color32 GetLegendRealShowNameColor(string name)|
|GetLegendRealShowNameIndex()||public int GetLegendRealShowNameIndex(string name)|
|GetMarkColor()||public Color32 GetMarkColor(Serie serie, SerieData serieData)
获得Serie的标识颜色。 |
|GetOrAddChartComponent<T>()||public T GetOrAddChartComponent<T>() where T : MainComponent|
|GetPainter()||public Painter GetPainter(int index)|
|GetSerie()||public Serie GetSerie(int serieIndex)|
|GetSerie()||public Serie GetSerie(string serieName)|
|GetSerie<T>()||public T GetSerie<T>() where T : Serie|
|GetSerie<T>()||public T GetSerie<T>(int serieIndex) where T : Serie|
|GetSerieBarGap<T>()||public float GetSerieBarGap<T>() where T : Serie|
|GetSerieBarRealCount<T>()||public int GetSerieBarRealCount<T>() where T : Serie|
|GetSerieIndexIfStack<T>()||public int GetSerieIndexIfStack<T>(Serie currSerie) where T : Serie|
|GetSerieSameStackTotalValue<T>()||public double GetSerieSameStackTotalValue<T>(string stack, int dataIndex) where T : Serie|
|GetSeriesMinMaxValue()||public virtual void GetSeriesMinMaxValue(Axis axis, int axisIndex, out double tempMinValue, out double tempMaxValue)|
|GetSerieTotalGap<T>()||public float GetSerieTotalGap<T>(float categoryWidth, float gap, int index) where T : Serie|
|GetSerieTotalWidth<T>()||public float GetSerieTotalWidth<T>(float categoryWidth, float gap, int realBarCount) where T : Serie|
|GetTitlePosition()||public Vector3 GetTitlePosition(Title title)|
|GetVisualMapOfSerie()||public VisualMap GetVisualMapOfSerie(Serie serie)|
|GetXDataZoomOfSerie()||public DataZoom GetXDataZoomOfSerie(Serie serie)|
|GetXLerpColor()||public Color32 GetXLerpColor(Color32 areaColor, Color32 areaToColor, Vector3 pos, GridCoord grid)|
|GetYLerpColor()||public Color32 GetYLerpColor(Color32 areaColor, Color32 areaToColor, Vector3 pos, GridCoord grid)|
|HasChartComponent()||public bool HasChartComponent(Type type)|
|HasChartComponent<T>()||public bool HasChartComponent<T>()|
|HasSerie()||public bool HasSerie(Type type)|
|HasSerie<T>()||public bool HasSerie<T>() where T : Serie|
|Init()||public void Init(bool defaultChart = true)|
|InitAxisRuntimeData()||public virtual void InitAxisRuntimeData(Axis axis) { }|
|InsertSerie()||public void InsertSerie(Serie serie, int index = -1, bool addToHead = false)|
|InsertSerie<T>()||public T InsertSerie<T>(int index, string serieName = null, bool show = true) where T : Serie|
|Internal_CheckAnimation()||public void Internal_CheckAnimation()|
|IsActiveByLegend()||public virtual bool IsActiveByLegend(string legendName)
获得指定图例名字的系列是否显示。 |
|IsAllAxisCategory()||public bool IsAllAxisCategory()
纯类目轴。 |
|IsAllAxisValue()||public bool IsAllAxisValue()
纯数值坐标轴(数值轴或对数轴)。 |
|IsInAnyGrid()||public bool IsInAnyGrid(Vector2 local)|
|IsInChart()||public bool IsInChart(float x, float y)|
|IsInChart()||public bool IsInChart(Vector2 local)
坐标是否在图表范围内 |
|IsSerieName()||public bool IsSerieName(string name)|
|MoveDownSerie()||public bool MoveDownSerie(int serieIndex)|
|MoveUpSerie()||public bool MoveUpSerie(int serieIndex)|
|OnAfterDeserialize()||public void OnAfterDeserialize()|
|OnBeforeSerialize()||public void OnBeforeSerialize()|
|OnBeginDrag()||public override void OnBeginDrag(PointerEventData eventData)|
|OnDataZoomRangeChanged()||public virtual void OnDataZoomRangeChanged(DataZoom dataZoom)|
|OnDrag()||public override void OnDrag(PointerEventData eventData)|
|OnEndDrag()||public override void OnEndDrag(PointerEventData eventData)|
|OnLegendButtonClick()||public virtual void OnLegendButtonClick(int index, string legendName, bool show)|
|OnLegendButtonEnter()||public virtual void OnLegendButtonEnter(int index, string legendName)|
|OnLegendButtonExit()||public virtual void OnLegendButtonExit(int index, string legendName)|
|OnPointerClick()||public override void OnPointerClick(PointerEventData eventData)|
|OnPointerDown()||public override void OnPointerDown(PointerEventData eventData)|
|OnPointerEnter()||public override void OnPointerEnter(PointerEventData eventData)|
|OnPointerExit()||public override void OnPointerExit(PointerEventData eventData)|
|OnPointerUp()||public override void OnPointerUp(PointerEventData eventData)|
|OnScroll()||public override void OnScroll(PointerEventData eventData)|
|RefreshBasePainter()||public void RefreshBasePainter()|
|RefreshChart()||public void RefreshChart()
在下一帧刷新整个图表。 |
|RefreshChart()||public void RefreshChart(int serieIndex)
在下一帧刷新图表的指定serie。 |
|RefreshChart()||public void RefreshChart(Serie serie)
在下一帧刷新图表的指定serie。 |
|RefreshDataZoom()||public void RefreshDataZoom()
在下一帧刷新DataZoom |
|RefreshGraph()||public override void RefreshGraph()|
|RefreshPainter()||public void RefreshPainter(int index)|
|RefreshPainter()||public void RefreshPainter(Serie serie)|
|RefreshTopPainter()||public void RefreshTopPainter()|
|RefreshUpperPainter()||public void RefreshUpperPainter()|
|RemoveAllChartComponent()||public void RemoveAllChartComponent()|
|RemoveAllSerie()|v3.2.0|public virtual void RemoveAllSerie()
移除所有的Serie。当确认只需要移除Serie时使用该接口,其他情况下一般用RemoveData()。 |
|RemoveChartComponent()||public bool RemoveChartComponent(MainComponent component)|
|RemoveChartComponent()||public bool RemoveChartComponent(Type type, int index = 0)|
|RemoveChartComponent<T>()||public bool RemoveChartComponent<T>(int index = 0)|
|RemoveChartComponents()||public int RemoveChartComponents(Type type)|
|RemoveChartComponents<T>()||public int RemoveChartComponents<T>()|
|RemoveData()||public virtual void RemoveData()
清空所有组件数据,并移除所有Serie。一般在图表重新初始化时使用。 注意:组件只清空数据部分,参数会保留不会被重置。 |
|RemoveData()||public virtual void RemoveData(string serieName)
清除指定系列名称的数据。 |
|RemoveSerie()||public void RemoveSerie(int serieIndex)|
|RemoveSerie()||public void RemoveSerie(Serie serie)|
|RemoveSerie()||public void RemoveSerie(string serieName)|
|RemoveSerie<T>()||public void RemoveSerie<T>() where T : Serie|
|ReplaceSerie()||public bool ReplaceSerie(Serie oldSerie, Serie newSerie)|
|ResetDataIndex()||public bool ResetDataIndex(int serieIndex)
重置serie的数据项索引。避免数据项索引异常。 |
|SetBasePainterMaterial()||public void SetBasePainterMaterial(Material material)
设置Base Painter的材质球 |
|SetMaxCache()||public void SetMaxCache(int maxCache)
设置可缓存的最大数据量。当数据量超过该值时,会自动删除第一个值再加入最新值。 |
|SetPainterActive()||public void SetPainterActive(int index, bool flag)|
|SetSerieActive()||public void SetSerieActive(int serieIndex, bool active)
设置指定系列是否显示。 |
|SetSerieActive()||public void SetSerieActive(Serie serie, bool active)|
|SetSerieActive()||public void SetSerieActive(string serieName, bool active)
设置指定系列是否显示。 |
|SetSeriePainterMaterial()||public void SetSeriePainterMaterial(Material material)
设置Serie Painter的材质球 |
|SetTopPainterMaterial()||public void SetTopPainterMaterial(Material material)
设置Top Painter的材质球 |
|SetUpperPainterMaterial()||public void SetUpperPainterMaterial(Material material)
设置Upper Painter的材质球 |
|TryAddChartComponent()||public bool TryAddChartComponent(Type type)|
|TryAddChartComponent<T>()||public bool TryAddChartComponent<T>() where T : MainComponent|
|TryAddChartComponent<T>()||public bool TryAddChartComponent<T>(out T component) where T : MainComponent|
|TryGetChartComponent<T>()||public bool TryGetChartComponent<T>(out T component, int index = 0)|
|UpdateData()||public bool UpdateData(int serieIndex, int dataIndex, double value)
更新指定系列中的指定索引数据。 |
|UpdateData()||public bool UpdateData(int serieIndex, int dataIndex, int dimension, double value)
更新指定系列指定索引指定维数的数据。维数从0开始。 |
|UpdateData()||public bool UpdateData(int serieIndex, int dataIndex, List<double> multidimensionalData)
更新指定系列指定索引的数据项的多维数据。 |
|UpdateData()||public bool UpdateData(string serieName, int dataIndex, double value)
更新指定系列中的指定索引数据。 |
|UpdateData()||public bool UpdateData(string serieName, int dataIndex, int dimension, double value)
更新指定系列指定索引指定维数的数据。维数从0开始。 |
|UpdateData()||public bool UpdateData(string serieName, int dataIndex, List<double> multidimensionalData)
更新指定系列指定索引的数据项的多维数据。 |
|UpdateDataName()||public bool UpdateDataName(int serieIndex, int dataIndex, string dataName)
更新指定系列中的指定索引数据名称。 |
|UpdateDataName()||public bool UpdateDataName(string serieName, int dataIndex, string dataName)
更新指定系列中的指定索引数据名称。 |
|UpdateLegendColor()||public virtual void UpdateLegendColor(string legendName, bool active)|
|UpdateTheme()||public bool UpdateTheme(ThemeType theme)
切换内置主题。 |
|UpdateTheme()||public void UpdateTheme(Theme theme)
切换图表主题。 |
|UpdateXAxisData()||public void UpdateXAxisData(int index, string category, int xAxisIndex = 0)
更新X轴类目数据。 |
|UpdateXAxisIcon()||public void UpdateXAxisIcon(int index, Sprite icon, int xAxisIndex = 0)
更新X轴图标。 |
|UpdateYAxisData()||public void UpdateYAxisData(int index, string category, int yAxisIndex = 0)
更新Y轴类目数据。 |
|UpdateYAxisIcon()||public void UpdateYAxisIcon(int index, Sprite icon, int yAxisIndex = 0)
更新Y轴图标。 |
## BaseGraph
Inherits or Implemented: [MaskableGraphic](#maskablegraphic),[IPointerDownHandler](#ipointerdownhandler),[IPointerUpHandler](#ipointeruphandler),[](#)
|public method|since|description|
|--|--|--|
|onBeginDrag||public Action<PointerEventData, BaseGraph> onBeginDrag
鼠标开始拖拽回调。 |
|onDrag||public Action<PointerEventData, BaseGraph> onDrag
鼠标拖拽回调。 |
|onEndDrag||public Action<PointerEventData, BaseGraph> onEndDrag
鼠标结束拖拽回调。 |
|onPointerClick||public Action<PointerEventData, BaseGraph> onPointerClick
鼠标点击回调。 |
|onPointerDown||public Action<PointerEventData, BaseGraph> onPointerDown
鼠标按下回调。 |
|onPointerEnter||public Action<PointerEventData, BaseGraph> onPointerEnter
鼠标进入回调。 |
|onPointerExit||public Action<PointerEventData, BaseGraph> onPointerExit
鼠标退出回调。 |
|onPointerUp||public Action<PointerEventData, BaseGraph> onPointerUp
鼠标弹起回调。 |
|onScroll||public Action<PointerEventData, BaseGraph> onScroll
鼠标滚动回调。 |
|CheckWarning()||public string CheckWarning()
检测警告信息。 |
|OnBeginDrag()||public virtual void OnBeginDrag(PointerEventData eventData)|
|OnDrag()||public virtual void OnDrag(PointerEventData eventData)|
|OnEndDrag()||public virtual void OnEndDrag(PointerEventData eventData)|
|OnPointerClick()||public virtual void OnPointerClick(PointerEventData eventData)|
|OnPointerDown()||public virtual void OnPointerDown(PointerEventData eventData)|
|OnPointerEnter()||public virtual void OnPointerEnter(PointerEventData eventData)|
|OnPointerExit()||public virtual void OnPointerExit(PointerEventData eventData)|
|OnPointerUp()||public virtual void OnPointerUp(PointerEventData eventData)|
|OnScroll()||public virtual void OnScroll(PointerEventData eventData)|
|RebuildChartObject()||public void RebuildChartObject()
移除并重新创建所有图表的Object。 |
|RefreshAllComponent()||public void RefreshAllComponent()|
|RefreshGraph()||public virtual void RefreshGraph()
在下一帧刷新图形。 |
|SaveAsImage()||public void SaveAsImage(string imageType = "png", string savePath = "")
保存图表为图片。 |
|ScreenPointToChartPoint()||public bool ScreenPointToChartPoint(Vector2 screenPoint, out Vector2 chartPoint)|
|SetPainterDirty()||public void SetPainterDirty()
重新初始化Painter |
|SetSize()||public virtual void SetSize(float width, float height)
设置图形的宽高(在非stretch pivot下才有效,其他情况需要自己调整RectTransform) |
## CandlestickChart
Inherits or Implemented: [BaseChart](#basechart)
## ChartCached
|public method|since|description|
|--|--|--|
|ColorToDotStr()||public static string ColorToDotStr(Color color)|
|ColorToStr()||public static string ColorToStr(Color color)|
|FloatToStr()||public static string FloatToStr(double value, string numericFormatter = "F", int precision = 0)|
|GetSerieLabelName()||public static string GetSerieLabelName(string prefix, int i, int j)|
|IntToStr()||public static string IntToStr(int value, string numericFormatter = "")|
|NumberToStr()||public static string NumberToStr(double value, string formatter)|
## ChartConst
## ChartDrawer
## ChartHelper
|public method|since|description|
|--|--|--|
|ActiveAllObject()||public static void ActiveAllObject(Transform parent, bool active, string match = null)|
|AddIcon()||public static Image AddIcon(string name, Transform parent, IconStyle iconStyle)|
|Cancat()||public static string Cancat(string str1, int i)|
|Cancat()||public static string Cancat(string str1, string str2)|
|ClearEventListener()||public static void ClearEventListener(GameObject obj)|
|CopyArray<T>()||public static bool CopyArray<T>(T[] toList, T[] fromList)|
|CopyList<T>()||public static bool CopyList<T>(List<T> toList, List<T> fromList)|
|DestoryGameObject()||public static void DestoryGameObject(GameObject go)|
|DestoryGameObject()||public static void DestoryGameObject(Transform parent, string childName)|
|DestoryGameObjectByMatch()||public static void DestoryGameObjectByMatch(Transform parent, string containString)|
|DestroyAllChildren()||public static void DestroyAllChildren(Transform parent)|
|EnsureComponent<T>()||public static T EnsureComponent<T>(GameObject gameObject) where T : Component
确保对象有指定的组件,如果没有则添加。 |
|EnsureComponent<T>()||public static T EnsureComponent<T>(Transform transform) where T : Component
确保对象有指定的组件,如果没有则添加。 |
|GetActualValue()||public static float GetActualValue(float valueOrRate, float total, float maxRate = 1.5f)|
|GetAngle360()||public static float GetAngle360(Vector2 from, Vector2 to)
获得0-360的角度(12点钟方向为0度) |
|GetBlurColor()||public static Color32 GetBlurColor(Color32 color, float a = 0.3f)|
|GetColor()||public static Color32 GetColor(string hexColorStr)|
|GetDire()||public static Vector3 GetDire(float angle, bool isDegree = false)|
|GetFullName()||public static string GetFullName(Transform transform)|
|GetHighlightColor()||public static Color32 GetHighlightColor(Color32 color, float rate = 0.8f)|
|GetLastValue()||public static Vector3 GetLastValue(List<Vector3> list)|
|GetMaxDivisibleValue()||public static double GetMaxDivisibleValue(double max, double ceilRate)|
|GetMaxLogValue()||public static double GetMaxLogValue(double value, float logBase, bool isLogBaseE, out int splitNumber)|
|GetMinDivisibleValue()||public static double GetMinDivisibleValue(double min, double ceilRate)|
|GetMinLogValue()||public static double GetMinLogValue(double value, float logBase, bool isLogBaseE, out int splitNumber)|
|GetOrAddComponent<T>()||public static T GetOrAddComponent<T>(GameObject gameObject) where T : Component|
|GetOrAddComponent<T>()||public static T GetOrAddComponent<T>(Transform transform) where T : Component|
|GetPointList()||public static void GetPointList(ref List<Vector3> posList, Vector3 sp, Vector3 ep, float k = 30f)|
|GetPos()||public static Vector3 GetPos(Vector3 center, float radius, float angle, bool isDegree = false)|
|GetPosition()||public static Vector3 GetPosition(Vector3 center, float angle, float radius)|
|GetSelectColor()||public static Color32 GetSelectColor(Color32 color, float rate = 0.8f)|
|GetVertialDire()||public static Vector3 GetVertialDire(Vector3 dire)|
|HideAllObject()||public static void HideAllObject(GameObject obj, string match = null)|
|HideAllObject()||public static void HideAllObject(Transform parent, string match = null)|
|IsClearColor()||public static bool IsClearColor(Color color)|
|IsClearColor()||public static bool IsClearColor(Color32 color)|
|IsColorAlphaZero()||public static bool IsColorAlphaZero(Color color)|
|IsEquals()||public static bool IsEquals(double d1, double d2)|
|IsEquals()||public static bool IsEquals(float d1, float d2)|
|IsIngore()||public static bool IsIngore(Vector3 pos)|
|IsInRect()||public static bool IsInRect(Vector3 pos, float xMin, float xMax, float yMin, float yMax)|
|IsPointInQuadrilateral()||public static bool IsPointInQuadrilateral(Vector3 P, Vector3 A, Vector3 B, Vector3 C, Vector3 D)|
|IsValueEqualsColor()||public static bool IsValueEqualsColor(Color color1, Color color2)|
|IsValueEqualsColor()||public static bool IsValueEqualsColor(Color32 color1, Color32 color2)|
|IsValueEqualsList<T>()||public static bool IsValueEqualsList<T>(List<T> list1, List<T> list2)|
|IsValueEqualsString()||public static bool IsValueEqualsString(string str1, string str2)|
|IsValueEqualsVector2()||public static bool IsValueEqualsVector2(Vector2 v1, Vector2 v2)|
|IsValueEqualsVector3()||public static bool IsValueEqualsVector3(Vector3 v1, Vector3 v2)|
|IsZeroVector()||public static bool IsZeroVector(Vector3 pos)|
|ParseFloatFromString()||public static List<float> ParseFloatFromString(string jsonData)|
|ParseStringFromString()||public static List<string> ParseStringFromString(string jsonData)|
|RemoveComponent<T>()||public static void RemoveComponent<T>(GameObject gameObject)|
|RotateRound()||public static Vector3 RotateRound(Vector3 position, Vector3 center, Vector3 axis, float angle)|
|SaveAsImage()||public static Texture2D SaveAsImage(RectTransform rectTransform, Canvas canvas, string imageType = "png", string path = "")|
|SetActive()||public static void SetActive(GameObject gameObject, bool active)|
|SetActive()||public static void SetActive(Image image, bool active)|
|SetActive()||public static void SetActive(Text text, bool active)|
|SetActive()||public static void SetActive(Transform transform, bool active)
通过设置scale实现是否显示,优化性能,减少GC |
|SetBackground()||public static void SetBackground(Image background, ImageStyle imageStyle)|
|SetColorOpacity()||public static void SetColorOpacity(ref Color32 color, float opacity)|
## ChartLabel
Inherits or Implemented: [Image](#image)
|public method|since|description|
|--|--|--|
|GetHeight()||public float GetHeight()|
|GetPosition()||public Vector3 GetPosition()|
|GetTextHeight()||public float GetTextHeight()|
|GetTextWidth()||public float GetTextWidth()|
|GetWidth()||public float GetWidth()|
|IsActive()||public override bool IsActive()|
|SetActive()||public void SetActive(bool flag)|
|SetIcon()||public void SetIcon(Image image)|
|SetIconActive()||public void SetIconActive(bool flag)|
|SetIconSize()||public void SetIconSize(float width, float height)|
|SetIconSprite()||public void SetIconSprite(Sprite sprite)|
|SetPadding()||public void SetPadding(float[] padding)|
|SetPosition()||public void SetPosition(Vector3 position)|
|SetRectPosition()||public void SetRectPosition(Vector3 position)|
|SetRotate()||public void SetRotate(float rotate)|
|SetSize()||public void SetSize(float width, float height)|
|SetText()||public bool SetText(string text)|
|SetTextActive()||public void SetTextActive(bool flag)|
|SetTextColor()||public void SetTextColor(Color color)|
|SetTextPadding()||public void SetTextPadding(TextPadding padding)|
|SetTextRotate()||public void SetTextRotate(float rotate)|
|UpdateIcon()||public void UpdateIcon(IconStyle iconStyle, Sprite sprite = null)|
## ChartObject
|public method|since|description|
|--|--|--|
|Destroy()||public virtual void Destroy()|
## CheckHelper
|public method|since|description|
|--|--|--|
|CheckChart()||public static string CheckChart(BaseChart chart)|
|CheckChart()||public static string CheckChart(BaseGraph chart)|
## ColorUtil
|public method|since|description|
|--|--|--|
|GetColor()||public static Color32 GetColor(string hexColorStr)
将字符串颜色值转成Color。 |
## ComponentHandlerAttribute
Inherits or Implemented: [Attribute](#attribute)
|public method|since|description|
|--|--|--|
|ComponentHandlerAttribute()||public ComponentHandlerAttribute(Type handler)|
|ComponentHandlerAttribute()||public ComponentHandlerAttribute(Type handler, bool allowMultiple)|
## ComponentHelper
|public method|since|description|
|--|--|--|
|GetAngleAxis()||public static AngleAxis GetAngleAxis(List<MainComponent> components, int polarIndex)|
|GetRadiusAxis()||public static RadiusAxis GetRadiusAxis(List<MainComponent> components, int polarIndex)|
|GetXAxisOnZeroOffset()||public static float GetXAxisOnZeroOffset(List<MainComponent> components, XAxis axis)|
|GetYAxisOnZeroOffset()||public static float GetYAxisOnZeroOffset(List<MainComponent> components, YAxis axis)|
|IsAnyCategoryOfYAxis()||public static bool IsAnyCategoryOfYAxis(List<MainComponent> components)|
## CoordOptionsAttribute
Inherits or Implemented: [Attribute](#attribute)
|public method|since|description|
|--|--|--|
|Contains<T>()||public bool Contains<T>() where T : CoordSystem|
|CoordOptionsAttribute()||public CoordOptionsAttribute(Type coord)|
|CoordOptionsAttribute()||public CoordOptionsAttribute(Type coord, Type coord2)|
|CoordOptionsAttribute()||public CoordOptionsAttribute(Type coord, Type coord2, Type coord3)|
|CoordOptionsAttribute()||public CoordOptionsAttribute(Type coord, Type coord2, Type coord3, Type coord4)|
## DataZoomContext
Inherits or Implemented: [MainComponentContext](#maincomponentcontext)
## DataZoomHelper
|public method|since|description|
|--|--|--|
|UpdateDataZoomRuntimeStartEndValue()||public static void UpdateDataZoomRuntimeStartEndValue(DataZoom dataZoom, Serie serie)|
|UpdateDataZoomRuntimeStartEndValue<T>()||public static void UpdateDataZoomRuntimeStartEndValue<T>(BaseChart chart) where T : Serie|
## DateTimeUtil
|public method|since|description|
|--|--|--|
|GetDateTime()||public static DateTime GetDateTime(int timestamp)|
|GetTimestamp()||public static int GetTimestamp()|
|GetTimestamp()||public static int GetTimestamp(DateTime time)|
## DefaultAnimationAttribute
Inherits or Implemented: [Attribute](#attribute)
|public method|since|description|
|--|--|--|
|DefaultAnimationAttribute()||public DefaultAnimationAttribute(AnimationType handler)|
## DefineSymbolsUtil
|public method|since|description|
|--|--|--|
|AddGlobalDefine()||public static void AddGlobalDefine(string symbol)|
|RemoveGlobalDefine()||public static void RemoveGlobalDefine(string symbol)|
## FormatterHelper
|public method|since|description|
|--|--|--|
|NeedFormat()||public static bool NeedFormat(string content)|
|ReplaceAxisLabelContent()||public static void ReplaceAxisLabelContent(ref string content, string numericFormatter, double value)|
|ReplaceAxisLabelContent()||public static void ReplaceAxisLabelContent(ref string content, string value)|
|TrimAndReplaceLine()||public static string TrimAndReplaceLine(string content)|
|TrimAndReplaceLine()||public static string TrimAndReplaceLine(StringBuilder sb)|
## GridCoordContext
Inherits or Implemented: [MainComponentContext](#maincomponentcontext)
## HeatmapChart
Inherits or Implemented: [BaseChart](#basechart)
## IgnoreDoc
Inherits or Implemented: [Attribute](#attribute)
|public method|since|description|
|--|--|--|
|IgnoreDoc()||public IgnoreDoc()|
## InputHelper
|public method|since|description|
|--|--|--|
|GetKeyDown()||public static bool GetKeyDown(KeyCode keyCode)|
|GetTouch()||public static Touch GetTouch(int v)|
## InteractData
|public method|since|description|
|--|--|--|
|Reset()||public void Reset()|
|SetColor()||public void SetColor(ref bool needInteract, Color32 color)|
|SetColor()||public void SetColor(ref bool needInteract, Color32 color, Color32 toColor)|
|SetValue()||public void SetValue(ref bool needInteract, float size)|
|SetValue()||public void SetValue(ref bool needInteract, float size, bool highlight, float rate = 1.3f)|
|SetValueAndColor()||public void SetValueAndColor(ref bool needInteract, float value, Color32 color)|
|SetValueAndColor()||public void SetValueAndColor(ref bool needInteract, float value, Color32 color, Color32 toColor)|
|TryGetColor()||public bool TryGetColor(ref Color32 color, ref bool interacting, float animationDuration = 250)|
|TryGetColor()||public bool TryGetColor(ref Color32 color, ref Color32 toColor, ref bool interacting, float animationDuration = 250)|
|TryGetValue()||public bool TryGetValue(ref float value, ref bool interacting, float animationDuration = 250)|
|TryGetValueAndColor()||public bool TryGetValueAndColor(ref float value, ref Color32 color, ref Color32 toColor, ref bool interacting, float animationDuration = 250)|
## LayerHelper
|public method|since|description|
|--|--|--|
|IsFixedWidthHeight()||public static bool IsFixedWidthHeight(RectTransform rt)|
|IsStretchPivot()||public static bool IsStretchPivot(RectTransform rt)|
## LegendContext
Inherits or Implemented: [MainComponentContext](#maincomponentcontext)
## LegendHelper
|public method|since|description|
|--|--|--|
|CheckDataHighlighted()||public static bool CheckDataHighlighted(Serie serie, string legendName, bool heighlight)|
|CheckDataShow()||public static bool CheckDataShow(Serie serie, string legendName, bool show)|
|GetContentColor()||public static Color GetContentColor(BaseChart chart, int legendIndex, string legendName, Legend legend, ThemeStyle theme, bool active)|
|GetIconColor()||public static Color GetIconColor(BaseChart chart, Legend legend, int readIndex, string legendName, bool active)|
|ResetItemPosition()||public static void ResetItemPosition(Legend legend, Vector3 chartPos, float chartWidth, float chartHeight)|
|SetLegendBackground()||public static void SetLegendBackground(Legend legend, ImageStyle style)|
## LegendItem
|public method|since|description|
|--|--|--|
|GetIconColor()||public Color GetIconColor()|
|GetIconRect()||public Rect GetIconRect()|
|SetActive()||public void SetActive(bool active)|
|SetBackground()||public void SetBackground(ImageStyle imageStyle)|
|SetButton()||public void SetButton(Button button)|
|SetContent()||public bool SetContent(string content)|
|SetContentBackgroundColor()||public void SetContentBackgroundColor(Color color)|
|SetContentColor()||public void SetContentColor(Color color)|
|SetContentPosition()||public void SetContentPosition(Vector3 offset)|
|SetIcon()||public void SetIcon(Image icon)|
|SetIconActive()||public void SetIconActive(bool active)|
|SetIconColor()||public void SetIconColor(Color color)|
|SetIconImage()||public void SetIconImage(Sprite image)|
|SetIconSize()||public void SetIconSize(float width, float height)|
|SetObject()||public void SetObject(GameObject obj)|
|SetPosition()||public void SetPosition(Vector3 position)|
|SetText()||public void SetText(ChartText text)|
|SetTextBackground()||public void SetTextBackground(Image image)|
## LineChart
Inherits or Implemented: [BaseChart](#basechart)
## ListFor
Inherits or Implemented: [Attribute](#attribute)
|public method|since|description|
|--|--|--|
|ListFor()||public ListFor(Type type)|
## ListForComponent
Inherits or Implemented: [ListFor](#listfor)
|public method|since|description|
|--|--|--|
|ListForComponent()||public ListForComponent(Type type) : base(type)|
## ListForSerie
Inherits or Implemented: [ListFor](#listfor)
|public method|since|description|
|--|--|--|
|ListForSerie()||public ListForSerie(Type type) : base(type)|
## MainComponentContext
## MainComponentHandler
|public method|since|description|
|--|--|--|
|CheckComponent()||public virtual void CheckComponent(StringBuilder sb) { }|
|DrawBase()||public virtual void DrawBase(VertexHelper vh) { }|
|DrawTop()||public virtual void DrawTop(VertexHelper vh) { }|
|DrawUpper()||public virtual void DrawUpper(VertexHelper vh) { }|
|InitComponent()||public virtual void InitComponent() { }|
|OnBeginDrag()||public virtual void OnBeginDrag(PointerEventData eventData) { }|
|OnDrag()||public virtual void OnDrag(PointerEventData eventData) { }|
|OnEndDrag()||public virtual void OnEndDrag(PointerEventData eventData) { }|
|OnPointerClick()||public virtual void OnPointerClick(PointerEventData eventData) { }|
|OnPointerDown()||public virtual void OnPointerDown(PointerEventData eventData) { }|
|OnPointerEnter()||public virtual void OnPointerEnter(PointerEventData eventData) { }|
|OnPointerExit()||public virtual void OnPointerExit(PointerEventData eventData) { }|
|OnPointerUp()||public virtual void OnPointerUp(PointerEventData eventData) { }|
|OnScroll()||public virtual void OnScroll(PointerEventData eventData) { }|
|OnSerieDataUpdate()||public virtual void OnSerieDataUpdate(int serieIndex) { }|
|RemoveComponent()||public virtual void RemoveComponent() { }|
|Update()||public virtual void Update() { }|
## MainComponentHandler<T>
Inherits or Implemented: [MainComponentHandler](#maincomponenthandler)
## MathUtil
|public method|since|description|
|--|--|--|
|Abs()||public static double Abs(double d)|
|Approximately()||public static bool Approximately(double a, double b)|
|Clamp()||public static double Clamp(double d, double min, double max)|
|Clamp01()||public static double Clamp01(double value)|
|GetPrecision()||public static int GetPrecision(double value)|
|IsInteger()||public static bool IsInteger(double value)|
|Lerp()||public static double Lerp(double a, double b, double t)|
## ObjectPool<T> where T
Inherits or Implemented: [new()](#new())
|public method|since|description|
|--|--|--|
|ClearAll()||public void ClearAll()|
|Get()||public T Get()|
|new()||public class ObjectPool<T> where T : new()|
|ObjectPool()||public ObjectPool(UnityAction<T> actionOnGet, UnityAction<T> actionOnRelease, bool newIfEmpty = true)|
|Release()||public void Release(T element)|
## Painter
Inherits or Implemented: [MaskableGraphic](#maskablegraphic)
|public method|since|description|
|--|--|--|
|onPopulateMesh||public Action<VertexHelper, Painter> onPopulateMesh|
|CheckRefresh()||public void CheckRefresh()|
|Init()||public void Init()|
|Refresh()||public void Refresh()|
|SetActive()||public void SetActive(bool flag, bool isDebugMode = false)|
## ParallelChart
Inherits or Implemented: [BaseChart](#basechart)
## ParallelCoordContext
Inherits or Implemented: [MainComponentContext](#maincomponentcontext)
## PieChart
Inherits or Implemented: [BaseChart](#basechart)
## PolarChart
Inherits or Implemented: [BaseChart](#basechart)
## PolarCoordContext
Inherits or Implemented: [MainComponentContext](#maincomponentcontext)
## PropertyUtil
|public method|since|description|
|--|--|--|
|SetClass<T>()||public static bool SetClass<T>(ref T currentValue, T newValue, bool notNull = false) where T : class|
|SetColor()||public static bool SetColor(ref Color currentValue, Color newValue)|
|SetColor()||public static bool SetColor(ref Color32 currentValue, Color32 newValue)|
|SetStruct<T>()||public static bool SetStruct<T>(ref T currentValue, T newValue) where T : struct|
## RadarChart
Inherits or Implemented: [BaseChart](#basechart)
## RadarCoordContext
Inherits or Implemented: [MainComponentContext](#maincomponentcontext)
## ReflectionUtil
|public method|since|description|
|--|--|--|
|DeepCloneSerializeField()||public static object DeepCloneSerializeField(object obj)|
|InvokeListAdd()||public static void InvokeListAdd(object obj, FieldInfo field, object item)|
|InvokeListAddTo<T>()||public static void InvokeListAddTo<T>(object obj, FieldInfo field, Action<T> callback)|
|InvokeListClear()||public static void InvokeListClear(object obj, FieldInfo field)|
|InvokeListCount()||public static int InvokeListCount(object obj, FieldInfo field)|
|InvokeListGet<T>()||public static T InvokeListGet<T>(object obj, FieldInfo field, int i)|
## RequireChartComponentAttribute
Inherits or Implemented: [Attribute](#attribute)
|public method|since|description|
|--|--|--|
|RequireChartComponentAttribute()||public RequireChartComponentAttribute(Type requiredComponent)|
|RequireChartComponentAttribute()||public RequireChartComponentAttribute(Type requiredComponent, Type requiredComponent2)|
|RequireChartComponentAttribute()||public RequireChartComponentAttribute(Type requiredComponent, Type requiredComponent2, Type requiredComponent3)|
## RingChart
Inherits or Implemented: [BaseChart](#basechart)
## RuntimeUtil
|public method|since|description|
|--|--|--|
|GetAllAssemblyTypes()||public static IEnumerable<Type> GetAllAssemblyTypes()|
|GetAllTypesDerivedFrom()||public static IEnumerable<Type> GetAllTypesDerivedFrom(Type type)|
|GetAllTypesDerivedFrom<T>()||public static IEnumerable<Type> GetAllTypesDerivedFrom<T>()|
|GetAttribute<T>()||public static T GetAttribute<T>(this MemberInfo type, bool check = true) where T : Attribute|
|GetAttribute<T>()||public static T GetAttribute<T>(this Type type, bool check = true) where T : Attribute|
|HasSubclass()||public static bool HasSubclass(Type type)|
## ScatterChart
Inherits or Implemented: [BaseChart](#basechart)
## SerieComponentAttribute
Inherits or Implemented: [Attribute](#attribute)
|public method|since|description|
|--|--|--|
|Contains()||public bool Contains(Type type)|
|Contains<T>()||public bool Contains<T>() where T : ISerieComponent|
|SerieComponentAttribute()||public SerieComponentAttribute()|
|SerieComponentAttribute()||public SerieComponentAttribute(Type type1)|
|SerieComponentAttribute()||public SerieComponentAttribute(Type type1, Type type2)|
|SerieComponentAttribute()||public SerieComponentAttribute(Type type1, Type type2, Type type3)|
|SerieComponentAttribute()||public SerieComponentAttribute(Type type1, Type type2, Type type3, Type type4)|
|SerieComponentAttribute()||public SerieComponentAttribute(Type type1, Type type2, Type type3, Type type4, Type type5)|
|SerieComponentAttribute()||public SerieComponentAttribute(Type type1, Type type2, Type type3, Type type4, Type type5, Type type6)|
|SerieComponentAttribute()||public SerieComponentAttribute(Type type1, Type type2, Type type3, Type type4, Type type5, Type type6, Type type7)|
## SerieContext
## SerieConvertAttribute
Inherits or Implemented: [Attribute](#attribute)
|public method|since|description|
|--|--|--|
|Contains()||public bool Contains(Type type)|
|Contains<T>()||public bool Contains<T>() where T : Serie|
|SerieConvertAttribute()||public SerieConvertAttribute(Type serie)|
|SerieConvertAttribute()||public SerieConvertAttribute(Type serie, Type serie2)|
|SerieConvertAttribute()||public SerieConvertAttribute(Type serie, Type serie2, Type serie3)|
|SerieConvertAttribute()||public SerieConvertAttribute(Type serie, Type serie2, Type serie3, Type serie4)|
## SerieDataComponentAttribute
Inherits or Implemented: [Attribute](#attribute)
|public method|since|description|
|--|--|--|
|Contains()||public bool Contains(Type type)|
|Contains<T>()||public bool Contains<T>() where T : ISerieComponent|
|SerieDataComponentAttribute()||public SerieDataComponentAttribute()|
|SerieDataComponentAttribute()||public SerieDataComponentAttribute(Type type1)|
|SerieDataComponentAttribute()||public SerieDataComponentAttribute(Type type1, Type type2)|
|SerieDataComponentAttribute()||public SerieDataComponentAttribute(Type type1, Type type2, Type type3)|
|SerieDataComponentAttribute()||public SerieDataComponentAttribute(Type type1, Type type2, Type type3, Type type4)|
|SerieDataComponentAttribute()||public SerieDataComponentAttribute(Type type1, Type type2, Type type3, Type type4, Type type5)|
|SerieDataComponentAttribute()||public SerieDataComponentAttribute(Type type1, Type type2, Type type3, Type type4, Type type5, Type type6)|
|SerieDataComponentAttribute()||public SerieDataComponentAttribute(Type type1, Type type2, Type type3, Type type4, Type type5, Type type6, Type type7)|
## SerieDataContext
|public method|since|description|
|--|--|--|
|Reset()||public void Reset()|
## SerieDataExtraFieldAttribute
Inherits or Implemented: [Attribute](#attribute)
|public method|since|description|
|--|--|--|
|Contains()||public bool Contains(string field)|
|SerieDataExtraFieldAttribute()||public SerieDataExtraFieldAttribute()|
|SerieDataExtraFieldAttribute()||public SerieDataExtraFieldAttribute(string field1)|
|SerieDataExtraFieldAttribute()||public SerieDataExtraFieldAttribute(string field1, string field2)|
|SerieDataExtraFieldAttribute()||public SerieDataExtraFieldAttribute(string field1, string field2, string field3)|
|SerieDataExtraFieldAttribute()||public SerieDataExtraFieldAttribute(string field1, string field2, string field3, string field4)|
|SerieDataExtraFieldAttribute()||public SerieDataExtraFieldAttribute(string field1, string field2, string field3, string field4, string field5)|
|SerieDataExtraFieldAttribute()||public SerieDataExtraFieldAttribute(string field1, string field2, string field3, string field4, string field5, string field6)|
|SerieDataExtraFieldAttribute()||public SerieDataExtraFieldAttribute(string field1, string field2, string field3, string field4, string field5, string field6, string field7)|
## SerieEventData
|public method|since|description|
|--|--|--|
|Reset()||public void Reset()|
## SerieEventDataPool
|public method|since|description|
|--|--|--|
|Get()||public static SerieEventData Get(Vector3 pos, int serieIndex, int dataIndex, int dimension, double value)|
|Release()||public static void Release(SerieEventData toRelease)|
## SerieHandler
|public method|since|description|
|--|--|--|
|CheckComponent()||public virtual void CheckComponent(StringBuilder sb) { }|
|DrawBase()||public virtual void DrawBase(VertexHelper vh) { }|
|DrawSerie()||public virtual void DrawSerie(VertexHelper vh) { }|
|DrawTop()||public virtual void DrawTop(VertexHelper vh) { }|
|DrawUpper()||public virtual void DrawUpper(VertexHelper vh) { }|
|InitComponent()||public virtual void InitComponent() { }|
|OnBeginDrag()||public virtual void OnBeginDrag(PointerEventData eventData) { }|
|OnDrag()||public virtual void OnDrag(PointerEventData eventData) { }|
|OnEndDrag()||public virtual void OnEndDrag(PointerEventData eventData) { }|
|OnLegendButtonClick()||public virtual void OnLegendButtonClick(int index, string legendName, bool show) { }|
|OnLegendButtonEnter()||public virtual void OnLegendButtonEnter(int index, string legendName) { }|
|OnLegendButtonExit()||public virtual void OnLegendButtonExit(int index, string legendName) { }|
|OnPointerClick()||public virtual void OnPointerClick(PointerEventData eventData) { }|
|OnPointerDown()||public virtual void OnPointerDown(PointerEventData eventData) { }|
|OnPointerEnter()||public virtual void OnPointerEnter(PointerEventData eventData) { }|
|OnPointerExit()||public virtual void OnPointerExit(PointerEventData eventData) { }|
|OnPointerUp()||public virtual void OnPointerUp(PointerEventData eventData) { }|
|OnScroll()||public virtual void OnScroll(PointerEventData eventData) { }|
|RefreshLabelInternal()||public virtual void RefreshLabelInternal() { }|
|RefreshLabelNextFrame()||public virtual void RefreshLabelNextFrame() { }|
|RemoveComponent()||public virtual void RemoveComponent() { }|
|Update()||public virtual void Update() { }|
|UpdateSerieContext()||public virtual void UpdateSerieContext() { }|
## SerieHandler<T>
Inherits or Implemented: [SerieHandler where T](#seriehandler where t),[Serie](#serie)
|public method|since|description|
|--|--|--|
|DrawLabelLineSymbol()||public void DrawLabelLineSymbol(VertexHelper vh, LabelLine labelLine, Vector3 startPos, Vector3 endPos, Color32 defaultColor)|
|GetPointerItemDataDimension()||public override int GetPointerItemDataDimension()|
|GetPointerItemDataIndex()||public override int GetPointerItemDataIndex()|
|GetSerieDataAutoColor()||public virtual Color GetSerieDataAutoColor(SerieData serieData)|
|GetSerieDataLabelOffset()||public virtual Vector3 GetSerieDataLabelOffset(SerieData serieData, LabelStyle label)|
|GetSerieDataLabelPosition()||public virtual Vector3 GetSerieDataLabelPosition(SerieData serieData, LabelStyle label)|
|GetSerieDataTitlePosition()||public virtual Vector3 GetSerieDataTitlePosition(SerieData serieData, TitleStyle titleStyle)|
|InitComponent()||public override void InitComponent()|
|OnLegendButtonClick()||public override void OnLegendButtonClick(int index, string legendName, bool show)|
|OnLegendButtonEnter()||public override void OnLegendButtonEnter(int index, string legendName)|
|OnLegendButtonExit()||public override void OnLegendButtonExit(int index, string legendName)|
|OnPointerClick()||public override void OnPointerClick(PointerEventData eventData)|
|OnPointerDown()||public override void OnPointerDown(PointerEventData eventData)|
|RefreshEndLabelInternal()||public virtual void RefreshEndLabelInternal()|
|RefreshLabelInternal()||public override void RefreshLabelInternal()|
|RefreshLabelNextFrame()||public override void RefreshLabelNextFrame()|
|RemoveComponent()||public override void RemoveComponent()|
|Update()||public override void Update()|
## SerieHandlerAttribute
Inherits or Implemented: [Attribute](#attribute)
|public method|since|description|
|--|--|--|
|SerieHandlerAttribute()||public SerieHandlerAttribute(Type handler)|
|SerieHandlerAttribute()||public SerieHandlerAttribute(Type handler, bool allowMultiple)|
## SerieHelper
|public method|since|description|
|--|--|--|
|CloneSerie<T>()||public static T CloneSerie<T>(Serie serie) where T : Serie|
|CopySerie()||public static void CopySerie(Serie oldSerie, Serie newSerie)|
|GetAllMinMaxData()||public static void GetAllMinMaxData(Serie serie, double ceilRate = 0, DataZoom dataZoom = null)|
|GetAreaStyle()||public static AreaStyle GetAreaStyle(Serie serie, SerieData serieData)|
|GetAverageData()||public static double GetAverageData(Serie serie, int dimension = 1, DataZoom dataZoom = null)|
|GetBlurStyle()||public static BlurStyle GetBlurStyle(Serie serie, SerieData serieData)|
|GetEmphasisStyle()||public static EmphasisStyle GetEmphasisStyle(Serie serie, SerieData serieData)|
|GetItemColor()||public static Color32 GetItemColor(Serie serie, SerieData serieData, ThemeStyle theme, int index, SerieState state = SerieState.Auto, bool opacity = true)|
|GetItemFormatter()||public static string GetItemFormatter(Serie serie, SerieData serieData, string defaultFormatter = null)|
|GetItemMarker()||public static string GetItemMarker(Serie serie, SerieData serieData, string defaultMarker = null)|
|GetItemStyle()||public static ItemStyle GetItemStyle(Serie serie, SerieData serieData, SerieState state = SerieState.Auto)|
|GetLineColor()||public static Color32 GetLineColor(Serie serie, SerieData serieData, ThemeStyle theme, int index, SerieState state = SerieState.Auto)|
|GetLineStyle()||public static LineStyle GetLineStyle(Serie serie, SerieData serieData)|
|GetMaxData()||public static double GetMaxData(Serie serie, int dimension = 1, DataZoom dataZoom = null)|
|GetMaxSerieData()||public static SerieData GetMaxSerieData(Serie serie, int dimension = 1, DataZoom dataZoom = null)|
|GetMedianData()||public static double GetMedianData(Serie serie, int dimension = 1, DataZoom dataZoom = null)|
|GetMinData()||public static double GetMinData(Serie serie, int dimension = 1, DataZoom dataZoom = null)|
|GetMinMaxData()||public static void GetMinMaxData(Serie serie, out double min, out double max, DataZoom dataZoom = null, int dimension = 0)
获得系列所有数据的最大最小值。 |
|GetMinSerieData()||public static SerieData GetMinSerieData(Serie serie, int dimension = 1, DataZoom dataZoom = null)|
|GetNumericFormatter()||public static string GetNumericFormatter(Serie serie, SerieData serieData, string defaultFormatter = null)|
|GetSelectStyle()||public static SelectStyle GetSelectStyle(Serie serie, SerieData serieData)|
|GetSerieLabel()||public static LabelStyle GetSerieLabel(Serie serie, SerieData serieData, SerieState state = SerieState.Auto)|
|GetSerieLabelLine()||public static LabelLine GetSerieLabelLine(Serie serie, SerieData serieData, SerieState state = SerieState.Auto)|
|GetSerieState()||public static SerieState GetSerieState(Serie serie)|
|GetSerieState()||public static SerieState GetSerieState(Serie serie, SerieData serieData, bool defaultSerieState = false)|
|GetSerieState()||public static SerieState GetSerieState(SerieData serieData)|
|GetSerieSymbol()||public static SerieSymbol GetSerieSymbol(Serie serie, SerieData serieData, SerieState state = SerieState.Auto)|
|GetStateStyle()||public static StateStyle GetStateStyle(Serie serie, SerieData serieData, SerieState state)|
|GetSysmbolSize()||public static float GetSysmbolSize(Serie serie, SerieData serieData, ThemeStyle theme, float defaultSize, SerieState state = SerieState.Auto)|
|GetTitleStyle()||public static TitleStyle GetTitleStyle(Serie serie, SerieData serieData)|
|IsAllZeroValue()||public static bool IsAllZeroValue(Serie serie, int dimension = 1)
系列指定维数的数据是否全部为0。 |
|IsDownPoint()||public static bool IsDownPoint(Serie serie, int index)|
|UpdateCenter()||public static void UpdateCenter(Serie serie, Vector3 chartPosition, float chartWidth, float chartHeight)
更新运行时中心点和半径 |
|UpdateFilterData()||public static void UpdateFilterData(Serie serie, DataZoom dataZoom)
根据dataZoom更新数据列表缓存 |
|UpdateMinMaxData()||public static void UpdateMinMaxData(Serie serie, int dimension, double ceilRate = 0, DataZoom dataZoom = null)
获得指定维数的最大最小值 |
|UpdateRect()||public static void UpdateRect(Serie serie, Vector3 chartPosition, float chartWidth, float chartHeight)|
|UpdateSerieRuntimeFilterData()||public static void UpdateSerieRuntimeFilterData(Serie serie, bool filterInvisible = true)|
## SerieLabelHelper
|public method|since|description|
|--|--|--|
|AvoidLabelOverlap()||public static void AvoidLabelOverlap(Serie serie, ComponentTheme theme)|
|CanShowLabel()||public static bool CanShowLabel(Serie serie, SerieData serieData, LabelStyle label, int dimesion)|
|GetLabelColor()||public static Color GetLabelColor(Serie serie, ThemeStyle theme, int index)|
|GetRealLabelPosition()||public static Vector3 GetRealLabelPosition(Serie serie, SerieData serieData, LabelStyle label, LabelLine labelLine)|
|SetGaugeLabelText()||public static void SetGaugeLabelText(Serie serie)|
|UpdatePieLabelPosition()||public static void UpdatePieLabelPosition(Serie serie, SerieData serieData)|
## SerieLabelPool
|public method|since|description|
|--|--|--|
|ClearAll()||public static void ClearAll()|
|Release()||public static void Release(GameObject element)|
|ReleaseAll()||public static void ReleaseAll(Transform parent)|
## SerieParams
## SeriesHelper
|public method|since|description|
|--|--|--|
|GetLastStackSerie()||public static Serie GetLastStackSerie(List<Serie> series, Serie serie)
获得上一个同堆叠且显示的serie。 |
|GetLegalSerieNameList()||public static List<string> GetLegalSerieNameList(List<Serie> series)|
|GetMaxSerieDataCount()||public static int GetMaxSerieDataCount(List<Serie> series)|
|GetNameColor()||public static Color GetNameColor(BaseChart chart, int index, string name)|
|GetStackSeries()||public static void GetStackSeries(List<Serie> series, ref Dictionary<int, List<Serie>> stackSeries)
获得堆叠系列列表 |
|IsAnyClipSerie()||public static bool IsAnyClipSerie(List<Serie> series)
是否有需裁剪的serie。 |
|IsLegalLegendName()||public static bool IsLegalLegendName(string name)|
|IsPercentStack<T>()||public static bool IsPercentStack<T>(List<Serie> series) where T : Serie
是否时百分比堆叠 |
|IsPercentStack<T>()||public static bool IsPercentStack<T>(List<Serie> series, string stackName) where T : Serie
是否时百分比堆叠 |
|IsStack()||public static bool IsStack(List<Serie> series)
是否由数据堆叠 |
|IsStack<T>()||public static bool IsStack<T>(List<Serie> series, string stackName) where T : Serie
是否堆叠 |
|UpdateSerieNameList()||public static void UpdateSerieNameList(BaseChart chart, ref List<string> serieNameList)
获得所有系列名,不包含空名字。 |
|UpdateStackDataList()||public static void UpdateStackDataList(List<Serie> series, Serie currSerie, DataZoom dataZoom, List<List<SerieData>> dataList)|
## SimplifiedBarChart
Inherits or Implemented: [BaseChart](#basechart)
## SimplifiedCandlestickChart
Inherits or Implemented: [BaseChart](#basechart)
## SimplifiedLineChart
Inherits or Implemented: [BaseChart](#basechart)
## Since
Inherits or Implemented: [Attribute](#attribute)
|public method|since|description|
|--|--|--|
|Since()||public Since(string version)|
## SVG
|public method|since|description|
|--|--|--|
|DrawPath()||public static void DrawPath(VertexHelper vh, string path)|
|DrawPath()||public static void DrawPath(VertexHelper vh, SVGPath path)|
|Test()||public static void Test(VertexHelper vh)|
## SVGImage
Inherits or Implemented: [MaskableGraphic](#maskablegraphic)
## SVGPath
|public method|since|description|
|--|--|--|
|AddSegment()||public void AddSegment(SVGPathSeg seg)|
|Draw()||public void Draw(VertexHelper vh)|
|Parse()||public static SVGPath Parse(string path)|
## SVGPathSeg
|public method|since|description|
|--|--|--|
|SVGPathSeg()||public SVGPathSeg(SVGPathSegType type)|
## TooltipContext
## TooltipData
## TooltipHelper
|public method|since|description|
|--|--|--|
|GetItemNumericFormatter()||public static string GetItemNumericFormatter(Tooltip tooltip, Serie serie, SerieData serieData)|
|GetLineColor()||public static Color32 GetLineColor(Tooltip tooltip, Color32 defaultColor)|
|IsIgnoreFormatter()||public static bool IsIgnoreFormatter(string itemFormatter)|
|LimitInRect()||public static void LimitInRect(Tooltip tooltip, Rect chartRect)|
## TooltipView
|public method|since|description|
|--|--|--|
|CreateView()||public static TooltipView CreateView(Tooltip tooltip, ThemeStyle theme, Transform parent)|
|GetCurrentPos()||public Vector3 GetCurrentPos()|
|GetTargetPos()||public Vector3 GetTargetPos()|
|Refresh()||public void Refresh()|
|SetActive()||public void SetActive(bool flag)|
|Update()||public void Update()|
|UpdatePosition()||public void UpdatePosition(Vector3 pos)|
## TooltipViewItem
## UGL
|public method|since|description|
|--|--|--|
|DrawDiamond()||public static void DrawDiamond(VertexHelper vh, Vector3 center, float size, Color32 color)
Draw a diamond. 画菱形(钻石形状) |
|DrawDiamond()||public static void DrawDiamond(VertexHelper vh, Vector3 center, float size, Color32 color, Color32 toColor)
Draw a diamond. 画菱形(钻石形状) |
|DrawEllipse()||public static void DrawEllipse(VertexHelper vh, Vector3 center, float w, float h, Color32 color, float smoothness = 1)|
|DrawLine()||public static void DrawLine(VertexHelper vh, List<Vector3> points, float width, Color32 color, bool smooth, bool closepath = false)|
|DrawLine()||public static void DrawLine(VertexHelper vh, Vector3 startPoint, Vector3 endPoint, float width, Color32 color)
Draw a line. 画直线 |
|DrawLine()||public static void DrawLine(VertexHelper vh, Vector3 startPoint, Vector3 endPoint, float width, Color32 color, Color32 toColor)
Draw a line. 画直线 |
|DrawPolygon()||public static void DrawPolygon(VertexHelper vh, List<Vector3> points, Color32 color)
填充任意多边形(目前只支持凸多边形) |
|DrawRectangle()||public static void DrawRectangle(VertexHelper vh, Rect rect, Color32 color)|
|DrawRectangle()||public static void DrawRectangle(VertexHelper vh, Rect rect, Color32 color, Color32 toColor)|
|DrawRectangle()||public static void DrawRectangle(VertexHelper vh, Rect rect, float border, Color32 color)|
|DrawRectangle()||public static void DrawRectangle(VertexHelper vh, Rect rect, float border, Color32 color, Color32 toColor)|
|DrawRectangle()||public static void DrawRectangle(VertexHelper vh, Vector3 p1, Vector3 p2, float radius, Color32 color)
Draw a rectangle. 画带长方形 |
|DrawSquare()||public static void DrawSquare(VertexHelper vh, Vector3 center, float radius, Color32 color)
Draw a square. 画正方形 |
|DrawSvgPath()||public static void DrawSvgPath(VertexHelper vh, string path)|
|DrawTriangle()||public static void DrawTriangle(VertexHelper vh, Vector3 pos, float size, Color32 color)|
|DrawTriangle()||public static void DrawTriangle(VertexHelper vh, Vector3 pos, float size, Color32 color, Color32 toColor)|
## UGLExample
Inherits or Implemented: [MaskableGraphic](#maskablegraphic)
## UGLHelper
|public method|since|description|
|--|--|--|
|GetAngle360()||public static float GetAngle360(Vector2 from, Vector2 to)
获得0-360的角度(12点钟方向为0度) |
|GetBezier()||public static Vector3 GetBezier(float t, Vector3 sp, Vector3 cp, Vector3 ep)|
|GetBezier2()||public static Vector3 GetBezier2(float t, Vector3 sp, Vector3 p1, Vector3 p2, Vector3 ep)|
|GetBezierList()||public static List<Vector3> GetBezierList(Vector3 sp, Vector3 ep, int segment, Vector3 cp)|
|GetDire()||public static Vector3 GetDire(float angle, bool isDegree = false)|
|GetIntersection()||public static bool GetIntersection(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4, ref Vector3 intersection)
获得两直线的交点 |
|GetPos()||public static Vector3 GetPos(Vector3 center, float radius, float angle, bool isDegree = false)|
|GetVertialDire()||public static Vector3 GetVertialDire(Vector3 dire)|
|IsClearColor()||public static bool IsClearColor(Color color)|
|IsClearColor()||public static bool IsClearColor(Color32 color)|
|IsPointInPolygon()||public static bool IsPointInPolygon(Vector3 p, List<Vector2> polyons)|
|IsPointInPolygon()||public static bool IsPointInPolygon(Vector3 p, List<Vector3> polyons)|
|IsPointInTriangle()||public static bool IsPointInTriangle(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 check)|
|IsValueEqualsColor()||public static bool IsValueEqualsColor(Color color1, Color color2)|
|IsValueEqualsColor()||public static bool IsValueEqualsColor(Color32 color1, Color32 color2)|
|IsValueEqualsList<T>()||public static bool IsValueEqualsList<T>(List<T> list1, List<T> list2)|
|IsValueEqualsString()||public static bool IsValueEqualsString(string str1, string str2)|
|IsValueEqualsVector2()||public static bool IsValueEqualsVector2(Vector2 v1, Vector2 v2)|
|IsValueEqualsVector3()||public static bool IsValueEqualsVector3(Vector3 v1, Vector2 v2)|
|IsValueEqualsVector3()||public static bool IsValueEqualsVector3(Vector3 v1, Vector3 v2)|
|IsZeroVector()||public static bool IsZeroVector(Vector3 pos)|
|RotateRound()||public static Vector3 RotateRound(Vector3 position, Vector3 center, Vector3 axis, float angle)|
## UIComponent
Inherits or Implemented: [BaseGraph](#basegraph)
|public method|since|description|
|--|--|--|
|UpdateTheme()||public bool UpdateTheme(ThemeType theme)
切换内置主题。 |
## UIHelper
|public method|since|description|
|--|--|--|
|GetBackgroundColor()||public static Color32 GetBackgroundColor(UIComponent component)|
## VisualMapContext
Inherits or Implemented: [MainComponentContext](#maincomponentcontext)
## VisualMapHelper
|public method|since|description|
|--|--|--|
|AutoSetLineMinMax()||public static void AutoSetLineMinMax(VisualMap visualMap, Serie serie, bool isY, Axis axis, Axis relativedAxis)|
|GetDimension()||public static int GetDimension(VisualMap visualMap, int defaultDimension)|
|IsNeedAreaGradient()||public static bool IsNeedAreaGradient(VisualMap visualMap)|
|IsNeedGradient()||public static bool IsNeedGradient(VisualMap visualMap)|
|IsNeedLineGradient()||public static bool IsNeedLineGradient(VisualMap visualMap)|
|SetMinMax()||public static void SetMinMax(VisualMap visualMap, double min, double max)|
## XChartsMgr
|public method|since|description|
|--|--|--|
|AddChart()||public static void AddChart(BaseChart chart)|
|ContainsChart()||public static bool ContainsChart(BaseChart chart)|
|ContainsChart()||public static bool ContainsChart(string chartName)|
|GetChart()||public static BaseChart GetChart(string chartName)|
|GetCharts()||public static List<BaseChart> GetCharts(string chartName)|
|GetPackageFullPath()||public static string GetPackageFullPath()|
|GetRepeatChartNameInfo()||public static string GetRepeatChartNameInfo(BaseChart chart, string chartName)|
|IsRepeatChartName()||public static bool IsRepeatChartName(BaseChart chart, string chartName = null)|
|RemoveAllChartObject()||public static void RemoveAllChartObject()|
|RemoveChart()||public static void RemoveChart(string chartName)|
## XCResourceImporterWindow
Inherits or Implemented: [UnityEditor.EditorWindow](#unityeditor.editorwindow)
|public method|since|description|
|--|--|--|
|ShowPackageImporterWindow()||public static void ShowPackageImporterWindow()|
## XCThemeMgr
|public method|since|description|
|--|--|--|
|AddTheme()||public static void AddTheme(Theme theme)|
|CheckReloadTheme()||public static void CheckReloadTheme()|
|ContainsTheme()||public static bool ContainsTheme(string themeName)|
|ExportTheme()||public static bool ExportTheme(Theme theme)|
|ExportTheme()||public static bool ExportTheme(Theme theme, string themeNewName)|
|GetAllThemeNames()||public static List<string> GetAllThemeNames()|
|GetTheme()||public static Theme GetTheme(string themeName)|
|GetTheme()||public static Theme GetTheme(ThemeType type)|
|GetThemeAssetPath()||public static string GetThemeAssetPath(string themeName)|
|GetThemeList()||public static List<Theme> GetThemeList()|
|LoadTheme()||public static Theme LoadTheme(string themeName)|
|LoadTheme()||public static Theme LoadTheme(ThemeType type)|
|ReloadThemeList()||public static void ReloadThemeList()
重新加载主题列表 |
|SwitchTheme()||public static void SwitchTheme(BaseChart chart, string themeName)|