#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualFuncInvoker4 { typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker7 { typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, invokeData.method); } }; template struct GenericInterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InvokerFuncInvoker2; template struct InvokerFuncInvoker2 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2) { R ret; void* params[2] = { p1, p2 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker3; template struct InvokerFuncInvoker3 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3) { R ret; void* params[3] = { p1, p2, p3 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; // System.Action`1 struct Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53; // System.Action`1 struct Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC; // System.Action`1 struct Action_1_tE55F8AC1EEC45D0C976E56B2950D65EC814C06E6; // System.Action`1 struct Action_1_t996DFD52B4BDA6CBE8058C13167C4D2B8C612CAA; // System.Action`1 struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`1 struct Action_1_tEFD4B3570567C07AE1CC4A2D290987F4347F2F01; // System.Action`1 struct Action_1_t05F6A7FC9FBB588EC4A828E23375838E340354CB; // System.Action`1 struct Action_1_t28FBAE79F893547A07D226BAE7DAF27C4568F7C9; // System.Action`2 struct Action_2_tEF4CAC459102D1FC2B4C3B21CA90E86B3EE4C207; // System.Action`2 struct Action_2_tCFAD9DC5CF83678682A1102DCD1B12DE9FCA395A; // UnityEngine.UIElements.UIR.BasicNodePool`1 struct BasicNodePool_1_tEF610BEFE1094E5737DC6F71292C727C8FFD0828; // UnityEngine.UIElements.UIR.BasicNode`1 struct BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t834D336DF500618699E81CE51EB7F877BDC3656A; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t00B3CBC13D1439C8660D9FC33442C5620590706F; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2E14D8B0F76748B5AE00AF497CE45177082B7DA6; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tF1C3BFA70D6875EEF369CE69E661C6B617B5BEC0; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2E2FD115F34FFA7AE5B80FD5398843049FCBF05E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5B5B38BB06341F50E1C75FB53208A2A66CAE57F7; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t1FFCCC98AE7C52F427D11F1609ED56BE1E4AEF88; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_tCE5E8F1D2A7EE5EC636D68025C6D899BD17EF38B; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t15E400616AB56B841F72D09E503D6377E8366E07; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t9C39FE4EC022094057ABE21E8D3B0DAF896F405C; // System.Func`1 struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457; // System.Func`1 struct Func_1_t19B4AA7D8A9D43C2117CE38228D976097D91CF6B; // System.Func`1 struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4; // System.Func`1 struct Func_1_t21422914E40DBAC34FD54D39D995588A4B7E7D63; // System.Func`2 struct Func_2_tDBD0E306D8C095961120C1B2350FD4A493D0D6C7; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2; // System.Func`2 struct Func_2_t87FB5A45506EB8DF671CF8BEB31A0FD5A00FA227; // System.Func`4 struct Func_4_t93A2D1B3300415C1167923C629725F6A8758E6B5; // System.Collections.Generic.HashSet`1 struct HashSet_1_t1E83A872D720F688A22A53879E9C48E0DE80B3BE; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t349E66EC5F09B881A8E52EE40A1AB9EC60E08E44; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tCEF1F6C69EA77DC2CEFABB0AC09506F177DC9164; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tAE94C8F24AD5B94D4EE85CA9FC59E3409D41CAF7; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t0BB5FD0478BB8CE71A945C9B46DE9166A57FCE00; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t0C79004BFE79D9DBCE6C2250109D31D468A9A68E; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t7C4D5109AFA642572467D1455E09003E4E2C3510; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t14B30992B4E4ECAC675CF3E95FA8CB2D9E4AB91E; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_tA27469E5F96F7C18DF2813DBA187A2BE9CA28D58; // UnityEngine.UIElements.UIR.LinkedPool`1 struct LinkedPool_1_t27505BB5E276B4361ACE769F2922D5FDC6742877; // UnityEngine.UIElements.UIR.LinkedPool`1 struct LinkedPool_1_t2089E962DBA7DCED47F5B21A93012A52E885E94F; // UnityEngine.UIElements.UIR.LinkedPool`1 struct LinkedPool_1_tC5395F299B7B9824571198DF9F00CAC6033CD7D6; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260; // System.Collections.Generic.List`1 struct List_1_t2F690D65CDFD8A655A39952668F912C3F99B0434; // System.Collections.Generic.List`1 struct List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3; // System.Collections.Generic.List`1 struct List_1_t4DF09B0E9A8F312FB7592EC9D366F0808C94DCE6; // System.Collections.Generic.List`1 struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_t365205E6BE687FCF41975C16741DD9C303C1C269; // System.Collections.Generic.List`1 struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F; // System.Collections.Generic.List`1 struct List_1_t686B3253BF1ECA33C528F281967CD2DA263C252E; // System.Collections.Generic.List`1 struct List_1_t05E80B72E11DAF32DE5C2209E33E4AA7D99CCE45; // System.Collections.Generic.List`1 struct List_1_t4EB7DA35FB6C543101A0C09A56EE4B652F4E1777; // System.Collections.Generic.List`1 struct List_1_t63B31A07921C5E19BCA9E85447E2260F37E3E777; // System.Collections.Generic.List`1 struct List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95; // System.Collections.Generic.List`1 struct List_1_tA2DA9358299C5C3E2E66D546D9B0E9089C3D7DBE; // System.Collections.Generic.List`1 struct List_1_t84B666107A8A3ECB0F5A24B0243137D056DA9165; // System.Collections.Generic.List`1 struct List_1_t3FD5514751EB43E4AB1C145E04BA259B6CD6C74E; // System.Collections.Generic.List`1 struct List_1_tBDD12EAD3C5C46706730C230F223EE020C6822D6; // System.Collections.Generic.List`1 struct List_1_t1E327CB749CA1F2F2DA41B2D4DFF57FD6BE0FF66; // System.Collections.Generic.List`1 struct List_1_t61096569E456190C1D695A123917128C0E1FB932; // System.Collections.Generic.List`1 struct List_1_tAF3B3F03351330B5C2EA012DB4C7E417DC6551AB; // System.Collections.Generic.List`1 struct List_1_t70EE7982F45810D4B024CF720D910E67974A3094; // System.Collections.Generic.List`1 struct List_1_t33D0D5DC1CC999D9E66584CFA3E5F86E9C719E8C; // System.Collections.Generic.List`1 struct List_1_t70BBA01AC05569034FEB9847D92E5F046528FBAF; // System.Collections.Generic.List`1 struct List_1_t3A511618E31C01BE3D1EA788ABB9AD6F354E8485; // UnityEngine.UIElements.ObjectPool`1> struct ObjectPool_1_t330A51752287ED087418126C388D21E9DBEF95C9; // UnityEngine.UIElements.ObjectPool`1> struct ObjectPool_1_t048E004E7532AED8FD10569876C6065B7527D2AE; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t7FDDBA964772905A89719355C6E4F07922AA0C78; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t45D3269B91BE59332E45568581C266DBBE543DB9; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t30C8F70D98C7F0227113800C031CF8E316BD7608; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tEA9E5136DCE87BF5FDC7E117132869969F52A700; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t8E105ADAB08C8A295C9659F4B4AC2EF1C98112CA; // System.Collections.Generic.Queue`1 struct Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // System.Collections.Generic.Stack`1 struct Stack_1_t3B750F239246A65B0BACFB807CBA1961CA8DE0A6; // System.Collections.Generic.Stack`1 struct Stack_1_t19851BEF370D35BCE2A6C3848C5148B09113067C; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t7ECE12D1C0C385835D77803906F54B792532FD39; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_tF8E164DB2A1FE613654370D348F4C3680DA42A03; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 struct UxmlEnumAttributeDescription_1_t3735F5ADC360FC4636F222E8B1F27F9E70DAEF4F; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 struct UxmlEnumAttributeDescription_1_tC4ABA6DF74F58C15F2597C1640A58CC16D9551B3; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 struct UxmlEnumAttributeDescription_1_tBBB2CDD127ABE7FAC6ED7B5CA5A3911FF0AF7CE4; // UnityEngine.UIElements.UxmlFactory`2 struct UxmlFactory_2_tA5B21BD283B57202633CBFD2ABB84CE9AD987DF2; // UnityEngine.UIElements.UxmlFactory`2 struct UxmlFactory_2_t8B529BB33B158D8CF1298056F781DA2F04D7194F; // UnityEngine.UIElements.Experimental.ValueAnimation`1 struct ValueAnimation_1_t639ABF37111B0184CCB3DE2F577E466F04B28FAC; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t174015ACA35495B64C85AA1548AB9AF993DA34C8; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t224892CABA59D88BB2891731151075759B513B52; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_tCFE10C0A17E843C90AF8D5CFDB49FC7B95E7696D; // UnityEngine.UIElements.VisualElement/VisualElementScheduledItem`1> struct VisualElementScheduledItem_1_tD42FE7CC16EA5F72781C077AE67929525F5AA1FE; // UnityEngine.UIElements.VisualElement/VisualElementScheduledItem`1 struct VisualElementScheduledItem_1_tB9293D05735488F1E23398BDE122644C9C7EB6BB; // UnityEngine.UIElements.VisualElement/VisualElementScheduledItem`1 struct VisualElementScheduledItem_1_tBBBFD9E425D8A2ECE1C614FC867E3D3127B37509; // System.WeakReference`1 struct WeakReference_1_tDC6E83496181D1BAFA3B89CBC00BCD0B64450257; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_tAB6DD8643F354E2C224351F29FE2B06BCD836645; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_tDB15EF1F629C11C27E0D16E78B951C1F6B3923A4; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t59A403FCC90494D8D162C5C96F3CEE9A432E5F09; // System.Collections.Generic.KeyValuePair`2[] struct KeyValuePair_2U5BU5D_t08FD13FB597B19940BEDC54974E7DE6FB8E54DEF; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.UIElements.StyleSheets.Dimension[] struct DimensionU5BU5D_t1EE1B3F9368D444E779CAB3E1CBD9959F8762F4B; // UnityEngine.UIElements.GradientSettings[] struct GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C; // UnityEngine.UIElements.IEventDispatchingStrategy[] struct IEventDispatchingStrategyU5BU5D_tFA34355B1D26B7562068B4D394A28C62295EBD97; // UnityEngine.UIElements.IPanel[] struct IPanelU5BU5D_tD30F2BC67981C0E88C866DB9A3ED728400B7A933; // UnityEngine.UIElements.Experimental.IValueAnimationUpdate[] struct IValueAnimationUpdateU5BU5D_t250909B263EE1BB62A80F2449EAD3709E83C5C78; // UnityEngine.UIElements.IVisualTreeUpdater[] struct IVisualTreeUpdaterU5BU5D_t9E9D948BC4F327DA519FEB2BCEC12FB7FD7C59E8; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Object[] struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A; // UnityEngine.UIElements.StyleSheets.ScalableImage[] struct ScalableImageU5BU5D_t8C989174900062AED19A057FDCF0529F8C594A52; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.UIElements.StyleComplexSelector[] struct StyleComplexSelectorU5BU5D_tF7B5239DE9BF477DECF97EFBA7CB1D71C45DB857; // UnityEngine.UIElements.StyleProperty[] struct StylePropertyU5BU5D_t1DEB0C869D51682C0583AA00CE776FE8B8C36783; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] struct StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359; // UnityEngine.UIElements.StyleRule[] struct StyleRuleU5BU5D_t7897A39D88CA043B2BFB5B28C53B41564EBA3AF3; // UnityEngine.UIElements.StyleSheets.StyleValue[] struct StyleValueU5BU5D_t544D1F13B44DC23CA765A18E32B7779768FDF0C8; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; // UnityEngine.UIElements.VectorImageVertex[] struct VectorImageVertexU5BU5D_tA19C37074824265F1A5684A6F2C156559455C1C4; // UnityEngine.UIElements.VisualElement[] struct VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF; // UnityEngine.UIElements.ClickDetector/ButtonClickStatus[] struct ButtonClickStatusU5BU5D_t9327A993382F70450196067EE5DED53834E9DB7B; // UnityEngine.UIElements.StyleSheet/ImportStruct[] struct ImportStructU5BU5D_t42D231FD5BB4B620965D7BED87D56D531B4C7AE9; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // UnityEngine.UIElements.UIR.Allocator2D struct Allocator2D_t5B53CF899C3FABD99F29602424924ACAB9E2A157; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F; // UnityEngine.UIElements.AtlasBase struct AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC; // UnityEngine.UIElements.AttachToPanelEvent struct AttachToPanelEvent_t95C0BC3DD37F324A7816CB2574B56D976C932B28; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA; // UnityEngine.UIElements.UIR.BaseShaderInfoStorage struct BaseShaderInfoStorage_tA4E5F167749C2492F7933E0B660BF9CF8F6716A2; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303; // UnityEngine.UIElements.BaseVisualTreeUpdater struct BaseVisualTreeUpdater_t234B0DC7D28731E61BA8215154765170E5D0AB41; // UnityEngine.Yoga.BaselineFunction struct BaselineFunction_t13AFADEF52F63320B2159C237635948AEB801679; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4; // UnityEngine.UIElements.ClickDetector struct ClickDetector_t6B5A82C99CFD12E051D8E84A7C8F7488355B8F31; // UnityEngine.UIElements.ClickEvent struct ClickEvent_t30651949F0BA68E61187B63F5D325323E92CC318; // UnityEngine.UIElements.ContextualMenuManager struct ContextualMenuManager_tEE3B1F33FFFD180705467CA625AEBA0F5D63154B; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.UIElements.DetachFromPanelEvent struct DetachFromPanelEvent_t5E26427B0E6AF96F0C522D1FCEDDC078D755E496; // UnityEngine.UIElements.DynamicAtlas struct DynamicAtlas_tA1A51ADBE1DBFD82F6D52D5CA4D09D82F89678A8; // UnityEngine.UIElements.DynamicAtlasCustomFilter struct DynamicAtlasCustomFilter_tD33BC519AF0B6E7D8C273CB64D900DF5FEB1E3C6; // UnityEngine.UIElements.DynamicAtlasPage struct DynamicAtlasPage_t11FF826FFD13D59816B4F99A0C21CF8205A68F6E; // UnityEngine.UIElements.ElementUnderPointer struct ElementUnderPointer_tB43AD64F79C6F06829D8B90318AF1A6BBE9C1904; // Microsoft.CodeAnalysis.EmbeddedAttribute struct EmbeddedAttribute_t54DF270ED07D6741FAAE3C11E26358CFF6702D03; // UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C; // UnityEngine.UIElements.EventCallbackRegistry struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85; // UnityEngine.UIElements.EventDispatcher struct EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398; // System.Exception struct Exception_t; // System.Text.RegularExpressions.ExclusiveReference struct ExclusiveReference_t411F04D4CC440EB7399290027E1BBABEF4C28837; // UnityEngine.UIElements.FocusController struct FocusController_t5D2E45F2CCBE3B7082DE4088EE03C2E8F736011A; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // UnityEngine.UIElements.GenericDropdownMenu struct GenericDropdownMenu_t4CD56B241F3F5667305283313EE5BB5DF7D0C6D1; // UnityEngine.UIElements.GetViewDataDictionary struct GetViewDataDictionary_tF745E6CC7E18A67630A2B294F0BBFB27C6E57638; // System.Collections.Hashtable struct Hashtable_tEFC3B6496E6747787D8BB761B51F2AE3A8CFFE2D; // UnityEngine.UIElements.HierarchyEvent struct HierarchyEvent_tB23E4347BC47656A014CA104A5B1DDC172A2A705; // UnityEngine.UIElements.ICursorManager struct ICursorManager_t78B026DED2559C62810B21C54C5F882457073A8B; // UnityEngine.UIElements.ICustomStyle struct ICustomStyle_t4385916BE4168875B5CC8B442752D4A1A6A69026; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // UnityEngine.UIElements.IEventHandler struct IEventHandler_tB1627CA1B7729F3E714572E69A79C91A1578C9A3; // UnityEngine.UIElements.IExperimentalFeatures struct IExperimentalFeatures_tD32314BADC09F85AB40EFCC83B87C65E65402937; // UnityEngine.UIElements.IFocusRing struct IFocusRing_t08BC753A7D9FFD5F88C58DF61E4FF056804CEC78; // UnityEngine.UIElements.IGenericMenu struct IGenericMenu_t8C71DC6E11979C75E95C24AFBADE19E47D53770B; // UnityEngine.UIElements.IMGUIContainer struct IMGUIContainer_t2BB1312DCDFA8AC98E9ADA9EA696F2328A598A26; // UnityEngine.UIElements.IPanel struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5; // UnityEngine.UIElements.IResolvedStyle struct IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89; // UnityEngine.UIElements.ISerializableJsonDictionary struct ISerializableJsonDictionary_tF3ACE88703D5968A97E7CC2CACDB1BBBF394A0A0; // UnityEngine.UIElements.IStyle struct IStyle_t4FD66C97CA5F46BFE328FED0C65277A37E0A89F7; // UnityEngine.UIElements.IStylePainter struct IStylePainter_t0B2A07F3DA2AD05641C95841817F32B352E464E6; // UnityEngine.UIElements.IStylePropertyAnimationSystem struct IStylePropertyAnimationSystem_t120D77C8BFB230CA7DBF45D3FB1F5AFBA0504DE2; // UnityEngine.UIElements.IStylePropertyAnimations struct IStylePropertyAnimations_tB90A36DDFC6923EE285E54A51D9B78316CE06764; // UnityEngine.UIElements.ITransform struct ITransform_tE5B8E1959EF1ABDE4E6DD44E9FB55EB043FCCDA4; // UnityEngine.UIElements.Experimental.ITransitionAnimations struct ITransitionAnimations_tF208F72EFDC2ED6EE348364C029FFF44E78CF8A6; // UnityEngine.UIElements.IUxmlAttributes struct IUxmlAttributes_t9B6679F04874117C59014DE49C35B1841F9A1DDE; // UnityEngine.UIElements.Experimental.IValueAnimationUpdate struct IValueAnimationUpdate_tD91305A3A7CACF4703A3FCB06D1D3349D4DDCE5B; // UnityEngine.UIElements.IVisualElementPanelActivatable struct IVisualElementPanelActivatable_t1534145F3AB53C9E6C85BA2DBAE04B9103F35CB0; // UnityEngine.UIElements.IVisualElementScheduledItem struct IVisualElementScheduledItem_t309F1A5445514122A9E3F64182D0D8A4DE34C48F; // UnityEngine.UIElements.IVisualElementScheduler struct IVisualElementScheduler_tA68650FA9218398E77265748741B091638336FD8; // UnityEngine.UIElements.IVisualTreeUpdater struct IVisualTreeUpdater_t4AF1E0B23A6AEFF024F1AC23815089B2495C7F06; // UnityEngine.UIElements.InlineStyleAccess struct InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // System.Runtime.CompilerServices.IsReadOnlyAttribute struct IsReadOnlyAttribute_t43C72B431AEE71EE45AB1CE6B987A80994B7B15E; // UnityEngine.UIElements.KeyboardNavigationManipulator struct KeyboardNavigationManipulator_t7E9BA3568ADC1660C4E09B924ECD457E33B835B3; // UnityEngine.UIElements.LoadResourceFunction struct LoadResourceFunction_tA999A2DDCB9CDCF68E4274A58336A39ABB7AF850; // UnityEngine.Yoga.Logger struct Logger_t092B1218ED93DD47180692D5761559B2054234A0; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.Yoga.MeasureFunction struct MeasureFunction_t60EBED1328F5328D4FA7E26335967E59E73B4D09; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.UIElements.MeshGenerationContext struct MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.UIElements.PointerDispatchState struct PointerDispatchState_t145BB8BB02690F87487325596E690295E39A383A; // UnityEngine.UIElements.PointerUpEvent struct PointerUpEvent_tCE779E8B94675B6A2758B82F6A84771CB26913D9; // UnityEngine.UIElements.PropagationPaths struct PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5; // System.Text.RegularExpressions.Regex struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772; // System.Text.RegularExpressions.RegexCode struct RegexCode_tA23175D9DA02AD6A79B073E10EC5D225372ED6C7; // System.Text.RegularExpressions.RegexRunnerFactory struct RegexRunnerFactory_t72373B672C7D8785F63516DDD88834F286AF41E7; // UnityEngine.UIElements.UIR.RenderChain struct RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // UnityEngine.UIElements.RepaintData struct RepaintData_t90534752135661579EC254884F550545D001B5EA; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.UIElements.SavePersistentViewData struct SavePersistentViewData_tFE77B8450170D95B16B3017D62F81F2139D4F716; // UnityEngine.UIElements.ScheduledItem struct ScheduledItem_t423152D61DCAD8E5EC98FB4DEFC04FB023EDADE0; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A; // UnityEngine.UIElements.ScrollView struct ScrollView_t7CE209084E084FAA0E8DF3CD8E3B8BB9EB27E8D9; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // System.String struct String_t; // System.Text.StringBuilder struct StringBuilder_t; // UnityEngine.UIElements.StyleSheets.StylePropertyReader struct StylePropertyReader_tA960AF3A0C411045E92E04E997D7EB2EF1B7552A; // UnityEngine.UIElements.StyleRule struct StyleRule_t69F0C0989004F85BBD9C72BC7A73F79BFE61651E; // UnityEngine.UIElements.StyleSheet struct StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428; // UnityEngine.UIElements.StyleValueCollection struct StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377; // UnityEngine.UIElements.StyleVariableContext struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.UIElements.UIR.TextureBlitter struct TextureBlitter_t8340FC58AD5F14B6A8DD133968F4C8427C79FCB7; // UnityEngine.UIElements.TextureRegistry struct TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B; // UnityEngine.UIElements.TimeMsFunction struct TimeMsFunction_t1893856976EB95CF5608ACC3642AD8B79994CA2B; // UnityEngine.UIElements.TimerEventScheduler struct TimerEventScheduler_tAF33EE8B1C54425235E4893B0C5088629FBE7862; // UnityEngine.UIElements.TooltipEvent struct TooltipEvent_t48F59E9AFAADF9D1B8A7A3A5CB8A49DA6D3E7187; // System.Type struct Type_t; // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter struct UIRStylePainter_t406D6C9F30B975CCE0D55D800B5A97504F26FEC8; // UnityEngine.UIElements.UIR.Implementation.UIRTextUpdatePainter struct UIRTextUpdatePainter_t4C6DD44519F677FBCFCB2B6D38C129BB8E21460F; // UnityEngine.UIElements.UIR.UIRenderDevice struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302; // UnityEngine.UIElements.UxmlAttributeDescription struct UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2; // UnityEngine.UIElements.UxmlBoolAttributeDescription struct UxmlBoolAttributeDescription_t86EA1242C539B39911E63699A4AE0C47918701CE; // UnityEngine.UIElements.UxmlIntAttributeDescription struct UxmlIntAttributeDescription_tFDF4F77C2CD7C4790E8E135B0F353699D19CB5B4; // UnityEngine.UIElements.UxmlStringAttributeDescription struct UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF; // UnityEngine.UIElements.UxmlTraits struct UxmlTraits_t3311A2EDB0705584A614B5511216DAD5279C4160; // UnityEngine.UIElements.UxmlTypeRestriction struct UxmlTypeRestriction_t2C4CE1ED76502CDF80010880E058AF0582910A92; // UnityEngine.UIElements.VectorImage struct VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC; // UnityEngine.UIElements.UIR.VectorImageManager struct VectorImageManager_tBABA8290D62F9BDB5DCE3CC8FDA877915D1DBFED; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualElementAnimationSystem struct VisualElementAnimationSystem_t234427A8D095436E29A167AF646B5B5B2908D5A7; // UnityEngine.UIElements.VisualElementPanelActivator struct VisualElementPanelActivator_t1CCD740B7D2995A4097A8FCF6ADCDD6B6A51B7DB; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // UnityEngine.UIElements.VisualTreeUpdater struct VisualTreeUpdater_tFDE7D9F9A146A26B2ED69565B7BD142B416AB9C9; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // System.WeakReference struct WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E; // UnityEngine.Yoga.YogaConfig struct YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // UnityEngine.UIElements.UIR.Allocator2D/Row struct Row_t5CAF04F94A4359C08ADDBA867B0817101F351999; // UnityEngine.UIElements.ClickDetector/ButtonClickStatus struct ButtonClickStatus_tD4248512DB59E16501C4DDB6EDC2C6DE04290470; // UnityEngine.UIElements.DynamicAtlas/TextureInfo struct TextureInfo_t1CEA0DD342E63322DEA32A9C25EB4B01AB000A9F; // UnityEngine.Font/FontTextureRebuildCallback struct FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1; // System.Text.RegularExpressions.Regex/CachedCodeEntry struct CachedCodeEntry_tE201C3AD65C234AD9ED7A78C95025824A7A9FF39; // UnityEngine.UIElements.VisualElement/<>c__DisplayClass435_0 struct U3CU3Ec__DisplayClass435_0_t6B2E6ADEB4CAA6D3EF7C12FEAB0B597723E828B3; // UnityEngine.UIElements.VisualElement/BaseVisualElementScheduledItem struct BaseVisualElementScheduledItem_t376DB199D747CB803406E18D7605C71CF5051C3A; // UnityEngine.UIElements.VisualElement/CustomStyleAccess struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1; // UnityEngine.UIElements.VisualElement/SimpleScheduledItem struct SimpleScheduledItem_t6BED951E3F0A3DFA5A48892825E119F166F4E186; // UnityEngine.UIElements.VisualElement/TimerStateScheduledItem struct TimerStateScheduledItem_tA96A0EB2212209318FC2B094995CE1989204C1D1; // UnityEngine.UIElements.VisualElement/TypeData struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A; // UnityEngine.UIElements.VisualElement/UxmlFactory struct UxmlFactory_t9EA8AA3760D36CB424435C9FEE3A253C597E4172; // UnityEngine.UIElements.VisualElement/UxmlTraits struct UxmlTraits_t45D4AB9B0148A110826C5201495FF23814A12E4B; // UnityEngine.UIElements.VisualTreeUpdater/UpdaterArray struct UpdaterArray_tF8D43D2A3598E7C17ABB5308E83FDECF1F36A449; IL2CPP_EXTERN_C RuntimeClass* Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_2_tCFAD9DC5CF83678682A1102DCD1B12DE9FCA395A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BitConverter_t6E99605185963BC12B3D369E13F2B88997E64A27_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ButtonClickStatus_tD4248512DB59E16501C4DDB6EDC2C6DE04290470_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ClickDetector_t6B5A82C99CFD12E051D8E84A7C8F7488355B8F31_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tF1C3BFA70D6875EEF369CE69E661C6B617B5BEC0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DropdownUtility_t1EE27ECEE1A5E2FE3BC8906272A8132D7BA45686_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DynamicAtlasPage_t11FF826FFD13D59816B4F99A0C21CF8205A68F6E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_1_t1D0AAEBCAF4B558F0F7FDDA7060BF68A5C648C10_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_1_t2637736704939772A86A2904BCFD1B314097DD1E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_1_t4941B5AE834AA028696C83756491CE8884F30DDE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_1_t49C5D050F7E36AA2230E042A0ACB06DE32E81034_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_1_t5C41C2E79AD8FCCF88671F3DBD081F10EFD3F846_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_1_t6C339E78DC90E37A13879F0EF1449D7E9412953C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_1_t7187CB27405B98ED004503ABE606225C50E656A0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_1_t7D3D212E8AD9C53105AAC51DBD4FA5F700586F68_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_1_t96C244E548BB513A57632B73B292C7E7C1CC404D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_1_t96FB7E88831163AE4AFA79A213CB7BBA6200DD94_il2cpp_TypeInfo_var; 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struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t2915620281D112A443FB14861757F697852D8729 { }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_tAB6DD8643F354E2C224351F29FE2B06BCD836645* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_t7C4D5109AFA642572467D1455E09003E4E2C3510* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t174015ACA35495B64C85AA1548AB9AF993DA34C8* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tF1C3BFA70D6875EEF369CE69E661C6B617B5BEC0 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_tDB15EF1F629C11C27E0D16E78B951C1F6B3923A4* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_t14B30992B4E4ECAC675CF3E95FA8CB2D9E4AB91E* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t224892CABA59D88BB2891731151075759B513B52* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t59A403FCC90494D8D162C5C96F3CEE9A432E5F09* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_tA27469E5F96F7C18DF2813DBA187A2BE9CA28D58* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_tCFE10C0A17E843C90AF8D5CFDB49FC7B95E7696D* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // UnityEngine.UIElements.UIR.LinkedPoolItem`1 struct LinkedPoolItem_1_tEE25C8B557C971B237ECBF0BA28C57C48372D9EF : public RuntimeObject { // T UnityEngine.UIElements.UIR.LinkedPoolItem`1::poolNext TextureInfo_t1CEA0DD342E63322DEA32A9C25EB4B01AB000A9F* ___poolNext_0; }; // UnityEngine.UIElements.UIR.LinkedPool`1 struct LinkedPool_1_tC5395F299B7B9824571198DF9F00CAC6033CD7D6 : public RuntimeObject { // System.Func`1 UnityEngine.UIElements.UIR.LinkedPool`1::m_CreateFunc Func_1_t21422914E40DBAC34FD54D39D995588A4B7E7D63* ___m_CreateFunc_0; // System.Action`1 UnityEngine.UIElements.UIR.LinkedPool`1::m_ResetAction Action_1_t28FBAE79F893547A07D226BAE7DAF27C4568F7C9* ___m_ResetAction_1; // System.Int32 UnityEngine.UIElements.UIR.LinkedPool`1::m_Limit int32_t ___m_Limit_2; // T UnityEngine.UIElements.UIR.LinkedPool`1::m_PoolFirst TextureInfo_t1CEA0DD342E63322DEA32A9C25EB4B01AB000A9F* ___m_PoolFirst_3; // System.Int32 UnityEngine.UIElements.UIR.LinkedPool`1::k__BackingField int32_t ___U3CCountU3Ek__BackingField_4; }; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items KeyValuePair_2U5BU5D_t08FD13FB597B19940BEDC54974E7DE6FB8E54DEF* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t4DF09B0E9A8F312FB7592EC9D366F0808C94DCE6 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items IPanelU5BU5D_tD30F2BC67981C0E88C866DB9A3ED728400B7A933* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items IValueAnimationUpdateU5BU5D_t250909B263EE1BB62A80F2449EAD3709E83C5C78* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t365205E6BE687FCF41975C16741DD9C303C1C269 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t686B3253BF1ECA33C528F281967CD2DA263C252E : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items StyleValueU5BU5D_t544D1F13B44DC23CA765A18E32B7779768FDF0C8* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tBDD12EAD3C5C46706730C230F223EE020C6822D6 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ButtonClickStatusU5BU5D_t9327A993382F70450196067EE5DED53834E9DB7B* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // UnityEngine.UIElements.UxmlFactory`2 struct UxmlFactory_2_t8B529BB33B158D8CF1298056F781DA2F04D7194F : public RuntimeObject { // TTraits UnityEngine.UIElements.UxmlFactory`2::m_Traits UxmlTraits_t45D4AB9B0148A110826C5201495FF23814A12E4B* ___m_Traits_0; }; // UnityEngine.UIElements.AtlasBase struct AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC : public RuntimeObject { // UnityEngine.UIElements.TextureRegistry UnityEngine.UIElements.AtlasBase::textureRegistry TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B* ___textureRegistry_0; }; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject { }; // UnityEngine.UIElements.BaseVisualTreeUpdater struct BaseVisualTreeUpdater_t234B0DC7D28731E61BA8215154765170E5D0AB41 : public RuntimeObject { // System.Action`1 UnityEngine.UIElements.BaseVisualTreeUpdater::panelChanged Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53* ___panelChanged_0; // UnityEngine.UIElements.BaseVisualElementPanel UnityEngine.UIElements.BaseVisualTreeUpdater::m_Panel BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303* ___m_Panel_1; }; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 : public RuntimeObject { // UnityEngine.UIElements.EventCallbackRegistry UnityEngine.UIElements.CallbackEventHandler::m_CallbackRegistry EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85* ___m_CallbackRegistry_0; }; // UnityEngine.UIElements.ClickDetector struct ClickDetector_t6B5A82C99CFD12E051D8E84A7C8F7488355B8F31 : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.UIElements.ClickDetector::m_ClickStatus List_1_tBDD12EAD3C5C46706730C230F223EE020C6822D6* ___m_ClickStatus_0; }; // UnityEngine.UIElements.DropdownUtility struct DropdownUtility_t1EE27ECEE1A5E2FE3BC8906272A8132D7BA45686 : public RuntimeObject { }; // UnityEngine.UIElements.EventDispatcher struct EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398 : public RuntimeObject { // UnityEngine.UIElements.ClickDetector UnityEngine.UIElements.EventDispatcher::m_ClickDetector ClickDetector_t6B5A82C99CFD12E051D8E84A7C8F7488355B8F31* ___m_ClickDetector_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.EventDispatcher::m_DispatchingStrategies List_1_t2F690D65CDFD8A655A39952668F912C3F99B0434* ___m_DispatchingStrategies_1; // System.Collections.Generic.Queue`1 UnityEngine.UIElements.EventDispatcher::m_Queue Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68* ___m_Queue_3; // UnityEngine.UIElements.PointerDispatchState UnityEngine.UIElements.EventDispatcher::k__BackingField PointerDispatchState_t145BB8BB02690F87487325596E690295E39A383A* ___U3CpointerStateU3Ek__BackingField_4; // System.UInt32 UnityEngine.UIElements.EventDispatcher::m_GateCount uint32_t ___m_GateCount_5; // System.Collections.Generic.Stack`1 UnityEngine.UIElements.EventDispatcher::m_DispatchContexts Stack_1_t19851BEF370D35BCE2A6C3848C5148B09113067C* ___m_DispatchContexts_6; // System.Boolean UnityEngine.UIElements.EventDispatcher::m_Immediate bool ___m_Immediate_8; // System.Boolean UnityEngine.UIElements.EventDispatcher::k__BackingField bool ___U3CprocessingEventsU3Ek__BackingField_9; }; // UnityEngine.UIElements.FocusController struct FocusController_t5D2E45F2CCBE3B7082DE4088EE03C2E8F736011A : public RuntimeObject { // UnityEngine.UIElements.IFocusRing UnityEngine.UIElements.FocusController::k__BackingField RuntimeObject* ___U3CfocusRingU3Ek__BackingField_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.FocusController::m_FocusedElements List_1_t1E327CB749CA1F2F2DA41B2D4DFF57FD6BE0FF66* ___m_FocusedElements_1; // UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusController::m_LastFocusedElement Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_LastFocusedElement_2; // UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusController::m_LastPendingFocusedElement Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_LastPendingFocusedElement_3; // System.Int32 UnityEngine.UIElements.FocusController::m_PendingFocusCount int32_t ___m_PendingFocusCount_4; // System.Int32 UnityEngine.UIElements.FocusController::k__BackingField int32_t ___U3CimguiKeyboardControlU3Ek__BackingField_5; }; // UnityEngine.UIElements.Experimental.Lerp struct Lerp_tF0268DF694BEE7164868F069396C705445FCB77D : public RuntimeObject { }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.UIElements.MeshGenerationContext struct MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62 : public RuntimeObject { // UnityEngine.UIElements.IStylePainter UnityEngine.UIElements.MeshGenerationContext::painter RuntimeObject* ___painter_0; }; // UnityEngine.UIElements.PointerId struct PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C : public RuntimeObject { }; // UnityEngine.UIElements.ProjectionUtils struct ProjectionUtils_t96C82C227042FBF48FD14AB1B9FD41EFD311EDED : public RuntimeObject { }; // UnityEngine.UIElements.ScheduledItem struct ScheduledItem_t423152D61DCAD8E5EC98FB4DEFC04FB023EDADE0 : public RuntimeObject { // System.Func`1 UnityEngine.UIElements.ScheduledItem::timerUpdateStopCondition Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___timerUpdateStopCondition_0; // System.Int64 UnityEngine.UIElements.ScheduledItem::k__BackingField int64_t ___U3CstartMsU3Ek__BackingField_3; // System.Int64 UnityEngine.UIElements.ScheduledItem::k__BackingField int64_t ___U3CdelayMsU3Ek__BackingField_4; // System.Int64 UnityEngine.UIElements.ScheduledItem::k__BackingField int64_t ___U3CintervalMsU3Ek__BackingField_5; // System.Int64 UnityEngine.UIElements.ScheduledItem::k__BackingField int64_t ___U3CendTimeMsU3Ek__BackingField_6; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // System.Text.StringBuilder struct StringBuilder_t : public RuntimeObject { // System.Char[] System.Text.StringBuilder::m_ChunkChars CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___m_ChunkChars_0; // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious StringBuilder_t* ___m_ChunkPrevious_1; // System.Int32 System.Text.StringBuilder::m_ChunkLength int32_t ___m_ChunkLength_2; // System.Int32 System.Text.StringBuilder::m_ChunkOffset int32_t ___m_ChunkOffset_3; // System.Int32 System.Text.StringBuilder::m_MaxCapacity int32_t ___m_MaxCapacity_4; }; // UnityEngine.UIElements.StyleRule struct StyleRule_t69F0C0989004F85BBD9C72BC7A73F79BFE61651E : public RuntimeObject { // UnityEngine.UIElements.StyleProperty[] UnityEngine.UIElements.StyleRule::m_Properties StylePropertyU5BU5D_t1DEB0C869D51682C0583AA00CE776FE8B8C36783* ___m_Properties_0; // System.Int32 UnityEngine.UIElements.StyleRule::line int32_t ___line_1; // System.Int32 UnityEngine.UIElements.StyleRule::customPropertiesCount int32_t ___customPropertiesCount_2; }; // UnityEngine.UIElements.StyleValueCollection struct StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377 : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.UIElements.StyleValueCollection::m_Values List_1_t686B3253BF1ECA33C528F281967CD2DA263C252E* ___m_Values_0; }; // UnityEngine.UIElements.StyleVariableContext struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527 : public RuntimeObject { // System.Int32 UnityEngine.UIElements.StyleVariableContext::m_VariableHash int32_t ___m_VariableHash_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.StyleVariableContext::m_Variables List_1_t4EB7DA35FB6C543101A0C09A56EE4B652F4E1777* ___m_Variables_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.StyleVariableContext::m_SortedHash List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_SortedHash_3; }; // UnityEngine.UIElements.TextureRegistry struct TextureRegistry_t888D6D46880722862102416F500D6784DDA46C1B : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.UIElements.TextureRegistry::m_Textures List_1_t33D0D5DC1CC999D9E66584CFA3E5F86E9C719E8C* ___m_Textures_0; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.TextureRegistry::m_TextureToId Dictionary_2_t2E14D8B0F76748B5AE00AF497CE45177082B7DA6* ___m_TextureToId_1; // System.Collections.Generic.Stack`1 UnityEngine.UIElements.TextureRegistry::m_FreeIds Stack_1_t3B750F239246A65B0BACFB807CBA1961CA8DE0A6* ___m_FreeIds_2; }; // UnityEngine.UIElements.UxmlAttributeDescription struct UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 : public RuntimeObject { // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; // System.String[] UnityEngine.UIElements.UxmlAttributeDescription::m_ObsoleteNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_ObsoleteNames_1; // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CtypeU3Ek__BackingField_2; // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CtypeNamespaceU3Ek__BackingField_3; // UnityEngine.UIElements.UxmlAttributeDescription/Use UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField int32_t ___U3CuseU3Ek__BackingField_4; // UnityEngine.UIElements.UxmlTypeRestriction UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField UxmlTypeRestriction_t2C4CE1ED76502CDF80010880E058AF0582910A92* ___U3CrestrictionU3Ek__BackingField_5; }; // UnityEngine.UIElements.UxmlTraits struct UxmlTraits_t3311A2EDB0705584A614B5511216DAD5279C4160 : public RuntimeObject { // System.Boolean UnityEngine.UIElements.UxmlTraits::k__BackingField bool ___U3CcanHaveAnyAttributeU3Ek__BackingField_0; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.UIElements.VisualElementPanelActivator struct VisualElementPanelActivator_t1CCD740B7D2995A4097A8FCF6ADCDD6B6A51B7DB : public RuntimeObject { // UnityEngine.UIElements.IVisualElementPanelActivatable UnityEngine.UIElements.VisualElementPanelActivator::m_Activatable RuntimeObject* ___m_Activatable_0; // System.Boolean UnityEngine.UIElements.VisualElementPanelActivator::k__BackingField bool ___U3CisActiveU3Ek__BackingField_1; // System.Boolean UnityEngine.UIElements.VisualElementPanelActivator::k__BackingField bool ___U3CisDetachingU3Ek__BackingField_2; }; // UnityEngine.UIElements.VisualTreeUpdater struct VisualTreeUpdater_tFDE7D9F9A146A26B2ED69565B7BD142B416AB9C9 : public RuntimeObject { // UnityEngine.UIElements.BaseVisualElementPanel UnityEngine.UIElements.VisualTreeUpdater::m_Panel BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303* ___m_Panel_0; // UnityEngine.UIElements.VisualTreeUpdater/UpdaterArray UnityEngine.UIElements.VisualTreeUpdater::m_UpdaterArray UpdaterArray_tF8D43D2A3598E7C17ABB5308E83FDECF1F36A449* ___m_UpdaterArray_1; }; // UnityEngine.UIElements.VisualElement/CustomStyleAccess struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.VisualElement/CustomStyleAccess::m_CustomProperties Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___m_CustomProperties_0; // System.Single UnityEngine.UIElements.VisualElement/CustomStyleAccess::m_DpiScaling float ___m_DpiScaling_1; }; // UnityEngine.UIElements.VisualElement/TypeData struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A : public RuntimeObject { // System.Type UnityEngine.UIElements.VisualElement/TypeData::k__BackingField Type_t* ___U3CtypeU3Ek__BackingField_0; // System.String UnityEngine.UIElements.VisualElement/TypeData::m_FullTypeName String_t* ___m_FullTypeName_1; // System.String UnityEngine.UIElements.VisualElement/TypeData::m_TypeName String_t* ___m_TypeName_2; }; // UnityEngine.UIElements.VisualTreeUpdater/UpdaterArray struct UpdaterArray_tF8D43D2A3598E7C17ABB5308E83FDECF1F36A449 : public RuntimeObject { // UnityEngine.UIElements.IVisualTreeUpdater[] UnityEngine.UIElements.VisualTreeUpdater/UpdaterArray::m_VisualTreeUpdaters IVisualTreeUpdaterU5BU5D_t9E9D948BC4F327DA519FEB2BCEC12FB7FD7C59E8* ___m_VisualTreeUpdaters_0; }; // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_tE4B20CAB5BCFEE711EB4A26F077DC700987C0C2D { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t6871E5DBF19AB4DC7E1134B32A03B7A458D52E9F { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t697913D630F101B4E464B7E9EA06368015C9C266 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t21332918528099194FD36C74FF0FA14696F39493 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t2F4206AD914A542566326F41DFB2E2A79639E2B4 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t6DA6A9F254D124ACEDCE61FF80970908A6715335 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t53F01DB17DD6900DF964560312FF648796485BDA { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t01584891E0B395EBB431AF255A7FB1D43CEBD7A7 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // System.Collections.Generic.List`1/Enumerator struct Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current int32_t ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current RuntimeObject* ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tB70AE61864AD2008C8CDDE421848AD69E69AE525 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ____current_3; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t7E7FEB7601A0E8158B43F2495CB02DBB211ADF51 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t1319594EE236701FE431CF2885AEB88373076DA8 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t3DD2EBD4E359AFE77C2974ECAA1DEE50E0FACEDC { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_tDDEAB09F1AAFEA72821D32D702E5349040FF46D9 { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t4ADD569E34B475D3DC8CA33E13A80CA59AA1C07D { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t7ECE12D1C0C385835D77803906F54B792532FD39 : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField bool ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_tF8E164DB2A1FE613654370D348F4C3680DA42A03 : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField int32_t ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_tDDECE3FD1D3B2A8B7E30588339B88652466D865F : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField int32_t ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_tD8728D2AC8F9232D2E6A83B327DC0258F2CEEFA2 : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField String_t* ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t0283B76D154AD35A7A9E20A51D77552E30A25785 : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField int32_t ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE { // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start uint32_t ___start_0; // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size uint32_t ___size_1; // System.Object UnityEngine.UIElements.UIR.Alloc::handle RuntimeObject* ___handle_2; // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived bool ___shortLived_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // UnityEngine.UIElements.Angle struct Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC { // System.Single UnityEngine.UIElements.Angle::m_Value float ___m_Value_0; // UnityEngine.UIElements.Angle/Unit UnityEngine.UIElements.Angle::m_Unit int32_t ___m_Unit_1; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; // UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 { // UnityEngine.Texture2D UnityEngine.UIElements.Background::m_Texture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; // UnityEngine.Sprite UnityEngine.UIElements.Background::m_Sprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; // UnityEngine.RenderTexture UnityEngine.UIElements.Background::m_RenderTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.Background::m_VectorImage VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // UnityEngine.UIElements.UIR.BitmapAllocator32 struct BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73 { // System.Int32 UnityEngine.UIElements.UIR.BitmapAllocator32::m_PageHeight int32_t ___m_PageHeight_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.UIR.BitmapAllocator32::m_Pages List_1_t3FD5514751EB43E4AB1C145E04BA259B6CD6C74E* ___m_Pages_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.UIR.BitmapAllocator32::m_AllocMap List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A* ___m_AllocMap_2; // System.Int32 UnityEngine.UIElements.UIR.BitmapAllocator32::m_EntryWidth int32_t ___m_EntryWidth_3; // System.Int32 UnityEngine.UIElements.UIR.BitmapAllocator32::m_EntryHeight int32_t ___m_EntryHeight_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.BitmapAllocator32 struct BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_pinvoke { int32_t ___m_PageHeight_0; List_1_t3FD5514751EB43E4AB1C145E04BA259B6CD6C74E* ___m_Pages_1; List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A* ___m_AllocMap_2; int32_t ___m_EntryWidth_3; int32_t ___m_EntryHeight_4; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.BitmapAllocator32 struct BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_com { int32_t ___m_PageHeight_0; List_1_t3FD5514751EB43E4AB1C145E04BA259B6CD6C74E* ___m_Pages_1; List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A* ___m_AllocMap_2; int32_t ___m_EntryWidth_3; int32_t ___m_EntryHeight_4; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // UnityEngine.UIElements.UIR.ChainBuilderStats struct ChainBuilderStats_t6E755490CE0B312AE16FEBC6734C7F2836A8067C { // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::elementsAdded uint32_t ___elementsAdded_0; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::elementsRemoved uint32_t ___elementsRemoved_1; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveClipUpdates uint32_t ___recursiveClipUpdates_2; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveClipUpdatesExpanded uint32_t ___recursiveClipUpdatesExpanded_3; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::nonRecursiveClipUpdates uint32_t ___nonRecursiveClipUpdates_4; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveTransformUpdates uint32_t ___recursiveTransformUpdates_5; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveTransformUpdatesExpanded uint32_t ___recursiveTransformUpdatesExpanded_6; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveOpacityUpdates uint32_t ___recursiveOpacityUpdates_7; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveOpacityUpdatesExpanded uint32_t ___recursiveOpacityUpdatesExpanded_8; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::colorUpdates uint32_t ___colorUpdates_9; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::colorUpdatesExpanded uint32_t ___colorUpdatesExpanded_10; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveVisualUpdates uint32_t ___recursiveVisualUpdates_11; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::recursiveVisualUpdatesExpanded uint32_t ___recursiveVisualUpdatesExpanded_12; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::nonRecursiveVisualUpdates uint32_t ___nonRecursiveVisualUpdates_13; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::dirtyProcessed uint32_t ___dirtyProcessed_14; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::nudgeTransformed uint32_t ___nudgeTransformed_15; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::boneTransformed uint32_t ___boneTransformed_16; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::skipTransformed uint32_t ___skipTransformed_17; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::visualUpdateTransformed uint32_t ___visualUpdateTransformed_18; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::updatedMeshAllocations uint32_t ___updatedMeshAllocations_19; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::newMeshAllocations uint32_t ___newMeshAllocations_20; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::groupTransformElementsChanged uint32_t ___groupTransformElementsChanged_21; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::immedateRenderersActive uint32_t ___immedateRenderersActive_22; // System.UInt32 UnityEngine.UIElements.UIR.ChainBuilderStats::textUpdates uint32_t ___textUpdates_23; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.CreationContext::k__BackingField VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.CreationContext::k__BackingField VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.CreationContext::k__BackingField Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; // System.Collections.Generic.List`1 UnityEngine.UIElements.CreationContext::k__BackingField List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // Native definition for COM marshalling of UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // UnityEngine.UIElements.DynamicAtlas struct DynamicAtlas_tA1A51ADBE1DBFD82F6D52D5CA4D09D82F89678A8 : public AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.DynamicAtlas::m_Database Dictionary_2_tF1C3BFA70D6875EEF369CE69E661C6B617B5BEC0* ___m_Database_1; // UnityEngine.UIElements.DynamicAtlasPage UnityEngine.UIElements.DynamicAtlas::m_PointPage DynamicAtlasPage_t11FF826FFD13D59816B4F99A0C21CF8205A68F6E* ___m_PointPage_2; // UnityEngine.UIElements.DynamicAtlasPage UnityEngine.UIElements.DynamicAtlas::m_BilinearPage DynamicAtlasPage_t11FF826FFD13D59816B4F99A0C21CF8205A68F6E* ___m_BilinearPage_3; // UnityEngine.ColorSpace UnityEngine.UIElements.DynamicAtlas::m_ColorSpace int32_t ___m_ColorSpace_4; // System.Collections.Generic.List`1 UnityEngine.UIElements.DynamicAtlas::m_Panels List_1_t4DF09B0E9A8F312FB7592EC9D366F0808C94DCE6* ___m_Panels_5; // System.Int32 UnityEngine.UIElements.DynamicAtlas::m_MinAtlasSize int32_t ___m_MinAtlasSize_6; // System.Int32 UnityEngine.UIElements.DynamicAtlas::m_MaxAtlasSize int32_t ___m_MaxAtlasSize_7; // System.Int32 UnityEngine.UIElements.DynamicAtlas::m_MaxSubTextureSize int32_t ___m_MaxSubTextureSize_8; // UnityEngine.UIElements.DynamicAtlasFilters UnityEngine.UIElements.DynamicAtlas::m_ActiveFilters int32_t ___m_ActiveFilters_9; // UnityEngine.UIElements.DynamicAtlasCustomFilter UnityEngine.UIElements.DynamicAtlas::m_CustomFilter DynamicAtlasCustomFilter_tD33BC519AF0B6E7D8C273CB64D900DF5FEB1E3C6* ___m_CustomFilter_10; }; // Microsoft.CodeAnalysis.EmbeddedAttribute struct EmbeddedAttribute_t54DF270ED07D6741FAAE3C11E26358CFF6702D03 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // UnityEngine.UIElements.EventDispatcherGate struct EventDispatcherGate_t75A9E135B6558D523DCFC5CF95B44F153A779097 { // UnityEngine.UIElements.EventDispatcher UnityEngine.UIElements.EventDispatcherGate::m_Dispatcher EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398* ___m_Dispatcher_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.EventDispatcherGate struct EventDispatcherGate_t75A9E135B6558D523DCFC5CF95B44F153A779097_marshaled_pinvoke { EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398* ___m_Dispatcher_0; }; // Native definition for COM marshalling of UnityEngine.UIElements.EventDispatcherGate struct EventDispatcherGate_t75A9E135B6558D523DCFC5CF95B44F153A779097_marshaled_com { EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398* ___m_Dispatcher_0; }; // UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8 { // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsMouseMoveU3Ek__BackingField_0; // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // Native definition for P/Invoke marshalling of UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8_marshaled_pinvoke { int32_t ___U3CwantsMouseMoveU3Ek__BackingField_0; int32_t ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; int32_t ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // Native definition for COM marshalling of UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8_marshaled_com { int32_t ___U3CwantsMouseMoveU3Ek__BackingField_0; int32_t ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; int32_t ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 : public CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 { // System.Boolean UnityEngine.UIElements.Focusable::k__BackingField bool ___U3CfocusableU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Focusable::k__BackingField int32_t ___U3CtabIndexU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Focusable::m_DelegatesFocus bool ___m_DelegatesFocus_3; // System.Boolean UnityEngine.UIElements.Focusable::m_ExcludeFromFocusRing bool ___m_ExcludeFromFocusRing_4; // System.Boolean UnityEngine.UIElements.Focusable::isIMGUIContainer bool ___isIMGUIContainer_5; }; // UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C { // UnityEngine.Font UnityEngine.UIElements.FontDefinition::m_Font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.UIElements.FontDefinition::m_FontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // UnityEngine.UIElements.StyleSheets.ImageSource struct ImageSource_t0990262FCFA5C1F3C695C53FB04A35F71CDD63B4 { // UnityEngine.Texture2D UnityEngine.UIElements.StyleSheets.ImageSource::texture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___texture_0; // UnityEngine.Sprite UnityEngine.UIElements.StyleSheets.ImageSource::sprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite_1; // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.StyleSheets.ImageSource::vectorImage VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___vectorImage_2; // UnityEngine.RenderTexture UnityEngine.UIElements.StyleSheets.ImageSource::renderTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___renderTexture_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StyleSheets.ImageSource struct ImageSource_t0990262FCFA5C1F3C695C53FB04A35F71CDD63B4_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite_1; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___vectorImage_2; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___renderTexture_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.StyleSheets.ImageSource struct ImageSource_t0990262FCFA5C1F3C695C53FB04A35F71CDD63B4_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite_1; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___vectorImage_2; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___renderTexture_3; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // System.Runtime.CompilerServices.IsReadOnlyAttribute struct IsReadOnlyAttribute_t43C72B431AEE71EE45AB1CE6B987A80994B7B15E : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // UnityEngine.UIElements.Length struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 { // System.Single UnityEngine.UIElements.Length::m_Value float ___m_Value_1; // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit int32_t ___m_Unit_2; }; // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682 { union { struct { }; uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1]; }; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; // UnityEngine.PropertyName struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 { // System.Int32 UnityEngine.PropertyName::id int32_t ___id_0; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // UnityEngine.RectInt struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 { // System.Int32 UnityEngine.RectInt::m_XMin int32_t ___m_XMin_0; // System.Int32 UnityEngine.RectInt::m_YMin int32_t ___m_YMin_1; // System.Int32 UnityEngine.RectInt::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.RectInt::m_Height int32_t ___m_Height_3; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.UIElements.Spacing struct Spacing_t127BED30D9E8BBB32F9FE049A11E65F1A914061E { // System.Single UnityEngine.UIElements.Spacing::left float ___left_0; // System.Single UnityEngine.UIElements.Spacing::top float ___top_1; // System.Single UnityEngine.UIElements.Spacing::right float ___right_2; // System.Single UnityEngine.UIElements.Spacing::bottom float ___bottom_3; }; // UnityEngine.UIElements.StyleFloat struct StyleFloat_t4A100BCCDC275C2302517C5858C9BE9EC43D4841 { // System.Single UnityEngine.UIElements.StyleFloat::m_Value float ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleFloat::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleValueHandle struct StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D { // UnityEngine.UIElements.StyleValueType UnityEngine.UIElements.StyleValueHandle::m_ValueType int32_t ___m_ValueType_0; // System.Int32 UnityEngine.UIElements.StyleValueHandle::valueIndex int32_t ___valueIndex_1; }; // UnityEngine.UIElements.Experimental.StyleValues struct StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A { // UnityEngine.UIElements.StyleValueCollection UnityEngine.UIElements.Experimental.StyleValues::m_StyleValues StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377* ___m_StyleValues_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Experimental.StyleValues struct StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A_marshaled_pinvoke { StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377* ___m_StyleValues_0; }; // Native definition for COM marshalling of UnityEngine.UIElements.Experimental.StyleValues struct StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A_marshaled_com { StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377* ___m_StyleValues_0; }; // UnityEngine.UIElements.TextureId struct TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 { // System.Int32 UnityEngine.UIElements.TextureId::m_Index int32_t ___m_Index_0; }; // System.TimeSpan struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A { // System.Int64 System.TimeSpan::_ticks int64_t ____ticks_22; }; // UnityEngine.UIElements.TimerState struct TimerState_t82C7C29B095D6ACDC06AC172C269E9D5F0508ECE { // System.Int64 UnityEngine.UIElements.TimerState::k__BackingField int64_t ___U3CstartU3Ek__BackingField_0; // System.Int64 UnityEngine.UIElements.TimerState::k__BackingField int64_t ___U3CnowU3Ek__BackingField_1; }; // System.UInt16 struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455 { // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; // UnityEngine.Vector2Int struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A { // System.Int32 UnityEngine.Vector2Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector2Int::m_Y int32_t ___m_Y_1; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; // UnityEngine.UIElements.VisualElementStyleSheetSet struct VisualElementStyleSheetSet_t01465769E0D9109A677300311A7058701873A23B { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElementStyleSheetSet::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualElementStyleSheetSet struct VisualElementStyleSheetSet_t01465769E0D9109A677300311A7058701873A23B_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_0; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualElementStyleSheetSet struct VisualElementStyleSheetSet_t01465769E0D9109A677300311A7058701873A23B_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_0; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.Yoga.YogaSize struct YogaSize_tA276812CB1E90E7AA2028A9474EA6EA46B3B38EA { // System.Single UnityEngine.Yoga.YogaSize::width float ___width_0; // System.Single UnityEngine.Yoga.YogaSize::height float ___height_1; }; // UnityEngine.UIElements.InlineStyleAccess/InlineRule struct InlineRule_t33A25EE06BCFCD5561E60223DF8544C8EF644C30 { // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.InlineStyleAccess/InlineRule::sheet StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; // UnityEngine.UIElements.StyleRule UnityEngine.UIElements.InlineStyleAccess/InlineRule::rule StyleRule_t69F0C0989004F85BBD9C72BC7A73F79BFE61651E* ___rule_1; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.InlineStyleAccess/InlineRule::propertyIds StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___propertyIds_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.InlineStyleAccess/InlineRule struct InlineRule_t33A25EE06BCFCD5561E60223DF8544C8EF644C30_marshaled_pinvoke { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; StyleRule_t69F0C0989004F85BBD9C72BC7A73F79BFE61651E* ___rule_1; int32_t* ___propertyIds_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.InlineStyleAccess/InlineRule struct InlineRule_t33A25EE06BCFCD5561E60223DF8544C8EF644C30_marshaled_com { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; StyleRule_t69F0C0989004F85BBD9C72BC7A73F79BFE61651E* ___rule_1; int32_t* ___propertyIds_2; }; // UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking struct DepthOrderedDirtyTracking_t7972148BB4524E0E788C8D94A005C3BAF8C189A4 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking::heads List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___heads_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking::tails List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___tails_1; // System.Int32[] UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking::minDepths Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___minDepths_2; // System.Int32[] UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking::maxDepths Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___maxDepths_3; // System.UInt32 UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking::dirtyID uint32_t ___dirtyID_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking struct DepthOrderedDirtyTracking_t7972148BB4524E0E788C8D94A005C3BAF8C189A4_marshaled_pinvoke { List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___heads_0; List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___tails_1; Il2CppSafeArray/*NONE*/* ___minDepths_2; Il2CppSafeArray/*NONE*/* ___maxDepths_3; uint32_t ___dirtyID_4; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChain/DepthOrderedDirtyTracking struct DepthOrderedDirtyTracking_t7972148BB4524E0E788C8D94A005C3BAF8C189A4_marshaled_com { List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___heads_0; List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___tails_1; Il2CppSafeArray/*NONE*/* ___minDepths_2; Il2CppSafeArray/*NONE*/* ___maxDepths_3; uint32_t ___dirtyID_4; }; // UnityEngine.UIElements.VisualElement/BaseVisualElementScheduledItem struct BaseVisualElementScheduledItem_t376DB199D747CB803406E18D7605C71CF5051C3A : public ScheduledItem_t423152D61DCAD8E5EC98FB4DEFC04FB023EDADE0 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement/BaseVisualElementScheduledItem::k__BackingField VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CelementU3Ek__BackingField_7; // System.Boolean UnityEngine.UIElements.VisualElement/BaseVisualElementScheduledItem::isScheduled bool ___isScheduled_8; // UnityEngine.UIElements.VisualElementPanelActivator UnityEngine.UIElements.VisualElement/BaseVisualElementScheduledItem::m_Activator VisualElementPanelActivator_t1CCD740B7D2995A4097A8FCF6ADCDD6B6A51B7DB* ___m_Activator_9; }; // UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement/Hierarchy::m_Owner VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // UnityEngine.UIElements.VisualElement/UxmlFactory struct UxmlFactory_t9EA8AA3760D36CB424435C9FEE3A253C597E4172 : public UxmlFactory_2_t8B529BB33B158D8CF1298056F781DA2F04D7194F { }; // UnityEngine.UIElements.VisualElement/UxmlTraits struct UxmlTraits_t45D4AB9B0148A110826C5201495FF23814A12E4B : public UxmlTraits_t3311A2EDB0705584A614B5511216DAD5279C4160 { // UnityEngine.UIElements.UxmlStringAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::m_Name UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF* ___m_Name_1; // UnityEngine.UIElements.UxmlStringAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::m_ViewDataKey UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF* ___m_ViewDataKey_2; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 UnityEngine.UIElements.VisualElement/UxmlTraits::m_PickingMode UxmlEnumAttributeDescription_1_tC4ABA6DF74F58C15F2597C1640A58CC16D9551B3* ___m_PickingMode_3; // UnityEngine.UIElements.UxmlStringAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::m_Tooltip UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF* ___m_Tooltip_4; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 UnityEngine.UIElements.VisualElement/UxmlTraits::m_UsageHints UxmlEnumAttributeDescription_1_tBBB2CDD127ABE7FAC6ED7B5CA5A3911FF0AF7CE4* ___m_UsageHints_5; // UnityEngine.UIElements.UxmlIntAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::k__BackingField UxmlIntAttributeDescription_tFDF4F77C2CD7C4790E8E135B0F353699D19CB5B4* ___U3CfocusIndexU3Ek__BackingField_6; // UnityEngine.UIElements.UxmlIntAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::m_TabIndex UxmlIntAttributeDescription_tFDF4F77C2CD7C4790E8E135B0F353699D19CB5B4* ___m_TabIndex_7; // UnityEngine.UIElements.UxmlBoolAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::k__BackingField UxmlBoolAttributeDescription_t86EA1242C539B39911E63699A4AE0C47918701CE* ___U3CfocusableU3Ek__BackingField_8; // UnityEngine.UIElements.UxmlStringAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::m_Class UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF* ___m_Class_9; // UnityEngine.UIElements.UxmlStringAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::m_ContentContainer UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF* ___m_ContentContainer_10; // UnityEngine.UIElements.UxmlStringAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::m_Style UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF* ___m_Style_11; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t7D311E49C5BFA7AD0E1B6BDE838D7428E2CEDA13 { // TKey System.Collections.Generic.KeyValuePair`2::key PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Nullable`1 struct Nullable_1_t289B423C698908385693F5BC7064867203FFC234 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value EventDispatcherGate_t75A9E135B6558D523DCFC5CF95B44F153A779097 ___value_1; }; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 struct UxmlEnumAttributeDescription_1_tC4ABA6DF74F58C15F2597C1640A58CC16D9551B3 : public TypedUxmlAttributeDescription_1_tDDECE3FD1D3B2A8B7E30588339B88652466D865F { }; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 struct UxmlEnumAttributeDescription_1_tBBB2CDD127ABE7FAC6ED7B5CA5A3911FF0AF7CE4 : public TypedUxmlAttributeDescription_1_t0283B76D154AD35A7A9E20A51D77552E30A25785 { }; // UnityEngine.UIElements.Experimental.ValueAnimation`1 struct ValueAnimation_1_t639ABF37111B0184CCB3DE2F577E466F04B28FAC : public RuntimeObject { // System.Int64 UnityEngine.UIElements.Experimental.ValueAnimation`1::m_StartTimeMs int64_t ___m_StartTimeMs_0; // System.Int32 UnityEngine.UIElements.Experimental.ValueAnimation`1::m_DurationMs int32_t ___m_DurationMs_1; // System.Func`2 UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___U3CeasingCurveU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField bool ___U3CisRunningU3Ek__BackingField_3; // System.Action UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___U3ConAnimationCompletedU3Ek__BackingField_4; // System.Boolean UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField bool ___U3CautoRecycleU3Ek__BackingField_5; // System.Boolean UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField bool ___U3CrecycledU3Ek__BackingField_6; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CownerU3Ek__BackingField_8; // System.Action`2 UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Action_2_tCFAD9DC5CF83678682A1102DCD1B12DE9FCA395A* ___U3CvalueUpdatedU3Ek__BackingField_9; // System.Func`2 UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Func_2_t87FB5A45506EB8DF671CF8BEB31A0FD5A00FA227* ___U3CinitialValueU3Ek__BackingField_10; // System.Func`4 UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Func_4_t93A2D1B3300415C1167923C629725F6A8758E6B5* ___U3CinterpolatorU3Ek__BackingField_11; // T UnityEngine.UIElements.Experimental.ValueAnimation`1::_from StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A ____from_12; // System.Boolean UnityEngine.UIElements.Experimental.ValueAnimation`1::fromValueSet bool ___fromValueSet_13; // T UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A ___U3CtoU3Ek__BackingField_14; }; // UnityEngine.UIElements.VisualElement/VisualElementScheduledItem`1> struct VisualElementScheduledItem_1_tD42FE7CC16EA5F72781C077AE67929525F5AA1FE : public BaseVisualElementScheduledItem_t376DB199D747CB803406E18D7605C71CF5051C3A { // ActionType UnityEngine.UIElements.VisualElement/VisualElementScheduledItem`1::updateEvent Action_1_t05F6A7FC9FBB588EC4A828E23375838E340354CB* ___updateEvent_10; }; // UnityEngine.UIElements.VisualElement/VisualElementScheduledItem`1 struct VisualElementScheduledItem_1_tB9293D05735488F1E23398BDE122644C9C7EB6BB : public BaseVisualElementScheduledItem_t376DB199D747CB803406E18D7605C71CF5051C3A { // ActionType UnityEngine.UIElements.VisualElement/VisualElementScheduledItem`1::updateEvent Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___updateEvent_10; }; // UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C { // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::inheritedData StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::layoutData StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::rareData StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transformData StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transitionData StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::visualData StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.ComputedStyle::yogaNode YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.ComputedStyle::customProperties Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; // System.Int64 UnityEngine.UIElements.ComputedStyle::matchingRulesHash int64_t ___matchingRulesHash_8; // System.Single UnityEngine.UIElements.ComputedStyle::dpiScaling float ___dpiScaling_9; // UnityEngine.UIElements.ComputedTransitionProperty[] UnityEngine.UIElements.ComputedStyle::computedTransitions ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82* ___computedTransitions_10; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_pinvoke { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke* ___computedTransitions_10; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_com { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com* ___computedTransitions_10; }; // UnityEngine.UIElements.Cursor struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82 { // UnityEngine.Texture2D UnityEngine.UIElements.Cursor::k__BackingField Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___U3CtextureU3Ek__BackingField_0; // UnityEngine.Vector2 UnityEngine.UIElements.Cursor::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ChotspotU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Cursor::k__BackingField int32_t ___U3CdefaultCursorIdU3Ek__BackingField_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Cursor struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___U3CtextureU3Ek__BackingField_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ChotspotU3Ek__BackingField_1; int32_t ___U3CdefaultCursorIdU3Ek__BackingField_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.Cursor struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___U3CtextureU3Ek__BackingField_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ChotspotU3Ek__BackingField_1; int32_t ___U3CdefaultCursorIdU3Ek__BackingField_2; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.UIElements.DynamicAtlasPage struct DynamicAtlasPage_t11FF826FFD13D59816B4F99A0C21CF8205A68F6E : public RuntimeObject { // UnityEngine.UIElements.TextureId UnityEngine.UIElements.DynamicAtlasPage::k__BackingField TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___U3CtextureIdU3Ek__BackingField_0; // UnityEngine.RenderTexture UnityEngine.UIElements.DynamicAtlasPage::k__BackingField RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___U3CatlasU3Ek__BackingField_1; // UnityEngine.RenderTextureFormat UnityEngine.UIElements.DynamicAtlasPage::k__BackingField int32_t ___U3CformatU3Ek__BackingField_2; // UnityEngine.FilterMode UnityEngine.UIElements.DynamicAtlasPage::k__BackingField int32_t ___U3CfilterModeU3Ek__BackingField_3; // UnityEngine.Vector2Int UnityEngine.UIElements.DynamicAtlasPage::k__BackingField Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___U3CminSizeU3Ek__BackingField_4; // UnityEngine.Vector2Int UnityEngine.UIElements.DynamicAtlasPage::k__BackingField Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___U3CmaxSizeU3Ek__BackingField_5; // System.Int32 UnityEngine.UIElements.DynamicAtlasPage::m_1Padding int32_t ___m_1Padding_6; // System.Int32 UnityEngine.UIElements.DynamicAtlasPage::m_2Padding int32_t ___m_2Padding_7; // UnityEngine.UIElements.UIR.Allocator2D UnityEngine.UIElements.DynamicAtlasPage::m_Allocator Allocator2D_t5B53CF899C3FABD99F29602424924ACAB9E2A157* ___m_Allocator_8; // UnityEngine.UIElements.UIR.TextureBlitter UnityEngine.UIElements.DynamicAtlasPage::m_Blitter TextureBlitter_t8340FC58AD5F14B6A8DD133968F4C8427C79FCB7* ___m_Blitter_9; // UnityEngine.Vector2Int UnityEngine.UIElements.DynamicAtlasPage::m_CurrentSize Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___m_CurrentSize_10; // System.Boolean UnityEngine.UIElements.DynamicAtlasPage::k__BackingField bool ___U3CdisposedU3Ek__BackingField_12; }; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C : public RuntimeObject { // System.Int64 UnityEngine.UIElements.EventBase::k__BackingField int64_t ___U3CtimestampU3Ek__BackingField_2; // System.UInt64 UnityEngine.UIElements.EventBase::k__BackingField uint64_t ___U3CeventIdU3Ek__BackingField_3; // System.UInt64 UnityEngine.UIElements.EventBase::k__BackingField uint64_t ___U3CtriggerEventIdU3Ek__BackingField_4; // UnityEngine.UIElements.EventBase/EventPropagation UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3CpropagationU3Ek__BackingField_5; // UnityEngine.UIElements.PropagationPaths UnityEngine.UIElements.EventBase::m_Path PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5* ___m_Path_6; // UnityEngine.UIElements.EventBase/LifeCycleStatus UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3ClifeCycleStatusU3Ek__BackingField_7; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::k__BackingField RuntimeObject* ___U3CleafTargetU3Ek__BackingField_8; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::m_Target RuntimeObject* ___m_Target_9; // System.Collections.Generic.List`1 UnityEngine.UIElements.EventBase::k__BackingField List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3* ___U3CskipElementsU3Ek__BackingField_10; // UnityEngine.UIElements.PropagationPhase UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3CpropagationPhaseU3Ek__BackingField_11; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::m_CurrentTarget RuntimeObject* ___m_CurrentTarget_12; // UnityEngine.Event UnityEngine.UIElements.EventBase::m_ImguiEvent Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___m_ImguiEvent_13; // UnityEngine.Vector2 UnityEngine.UIElements.EventBase::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CoriginalMousePositionU3Ek__BackingField_14; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // System.Runtime.InteropServices.GCHandle struct GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC { // System.IntPtr System.Runtime.InteropServices.GCHandle::handle intptr_t ___handle_0; }; // UnityEngine.UIElements.GenericDropdownMenu struct GenericDropdownMenu_t4CD56B241F3F5667305283313EE5BB5DF7D0C6D1 : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.UIElements.GenericDropdownMenu::m_Items List_1_t61096569E456190C1D695A123917128C0E1FB932* ___m_Items_7; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.GenericDropdownMenu::m_MenuContainer VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_MenuContainer_8; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.GenericDropdownMenu::m_OuterContainer VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_OuterContainer_9; // UnityEngine.UIElements.ScrollView UnityEngine.UIElements.GenericDropdownMenu::m_ScrollView ScrollView_t7CE209084E084FAA0E8DF3CD8E3B8BB9EB27E8D9* ___m_ScrollView_10; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.GenericDropdownMenu::m_PanelRootVisualContainer VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_PanelRootVisualContainer_11; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.GenericDropdownMenu::m_TargetElement VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_TargetElement_12; // UnityEngine.Rect UnityEngine.UIElements.GenericDropdownMenu::m_DesiredRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_DesiredRect_13; // UnityEngine.UIElements.KeyboardNavigationManipulator UnityEngine.UIElements.GenericDropdownMenu::m_NavigationManipulator KeyboardNavigationManipulator_t7E9BA3568ADC1660C4E09B924ECD457E33B835B3* ___m_NavigationManipulator_14; // UnityEngine.Vector2 UnityEngine.UIElements.GenericDropdownMenu::m_MousePosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_MousePosition_15; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7 { // System.Boolean UnityEngine.UIElements.PanelClearSettings::clearDepthStencil bool ___clearDepthStencil_0; // System.Boolean UnityEngine.UIElements.PanelClearSettings::clearColor bool ___clearColor_1; // UnityEngine.Color UnityEngine.UIElements.PanelClearSettings::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7_marshaled_pinvoke { int32_t ___clearDepthStencil_0; int32_t ___clearColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7_marshaled_com { int32_t ___clearDepthStencil_0; int32_t ___clearColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // Unity.Profiling.ProfilerMarker struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD { // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr intptr_t ___m_Ptr_0; }; // System.Text.RegularExpressions.Regex struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772 : public RuntimeObject { // System.TimeSpan System.Text.RegularExpressions.Regex::internalMatchTimeout TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___internalMatchTimeout_10; // System.String System.Text.RegularExpressions.Regex::pattern String_t* ___pattern_12; // System.Text.RegularExpressions.RegexOptions System.Text.RegularExpressions.Regex::roptions int32_t ___roptions_13; // System.Text.RegularExpressions.RegexRunnerFactory System.Text.RegularExpressions.Regex::factory RegexRunnerFactory_t72373B672C7D8785F63516DDD88834F286AF41E7* ___factory_14; // System.Collections.Hashtable System.Text.RegularExpressions.Regex::caps Hashtable_tEFC3B6496E6747787D8BB761B51F2AE3A8CFFE2D* ___caps_15; // System.Collections.Hashtable System.Text.RegularExpressions.Regex::capnames Hashtable_tEFC3B6496E6747787D8BB761B51F2AE3A8CFFE2D* ___capnames_16; // System.String[] System.Text.RegularExpressions.Regex::capslist StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___capslist_17; // System.Int32 System.Text.RegularExpressions.Regex::capsize int32_t ___capsize_18; // System.Text.RegularExpressions.ExclusiveReference System.Text.RegularExpressions.Regex::_runnerref ExclusiveReference_t411F04D4CC440EB7399290027E1BBABEF4C28837* ____runnerref_19; // System.WeakReference`1 System.Text.RegularExpressions.Regex::_replref WeakReference_1_tDC6E83496181D1BAFA3B89CBC00BCD0B64450257* ____replref_20; // System.Text.RegularExpressions.RegexCode System.Text.RegularExpressions.Regex::_code RegexCode_tA23175D9DA02AD6A79B073E10EC5D225372ED6C7* ____code_21; // System.Boolean System.Text.RegularExpressions.Regex::_refsInitialized bool ____refsInitialized_22; }; // UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prev VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::next VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::groupTransformAncestor VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::boneTransformAncestor VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevDirty VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextDirty VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::hierarchyDepth int32_t ___hierarchyDepth_6; // UnityEngine.UIElements.UIR.RenderDataDirtyTypes UnityEngine.UIElements.UIR.RenderChainVEData::dirtiedValues int32_t ___dirtiedValues_7; // System.UInt32 UnityEngine.UIElements.UIR.RenderChainVEData::dirtyID uint32_t ___dirtyID_8; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstClosingCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastClosingCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isInChain bool ___isInChain_13; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isHierarchyHidden bool ___isHierarchyHidden_14; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localFlipsWinding bool ___localFlipsWinding_15; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localTransformScaleZero bool ___localTransformScaleZero_16; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::worldFlipsWinding bool ___worldFlipsWinding_17; // UnityEngine.UIElements.UIR.Implementation.ClipMethod UnityEngine.UIElements.UIR.RenderChainVEData::clipMethod int32_t ___clipMethod_18; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenStencilRef int32_t ___childrenStencilRef_19; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenMaskDepth int32_t ___childrenMaskDepth_20; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::disableNudging bool ___disableNudging_21; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::usesLegacyText bool ___usesLegacyText_22; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::data MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::closingData MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; // UnityEngine.Matrix4x4 UnityEngine.UIElements.UIR.RenderChainVEData::verticesSpace Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVStart int32_t ___displacementUVStart_26; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVEnd int32_t ___displacementUVEnd_27; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::transformID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::clipRectID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::opacityID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::textCoreSettingsID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderLeftColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderTopColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderRightColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderBottomColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::tintColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; // System.Single UnityEngine.UIElements.UIR.RenderChainVEData::compositeOpacity float ___compositeOpacity_38; // UnityEngine.Color UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevText VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextText VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; // System.Collections.Generic.List`1 UnityEngine.UIElements.UIR.RenderChainVEData::textEntries List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; // UnityEngine.UIElements.UIR.BasicNode`1 UnityEngine.UIElements.UIR.RenderChainVEData::textures BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; int32_t ___hierarchyDepth_6; int32_t ___dirtiedValues_7; uint32_t ___dirtyID_8; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; int32_t ___isInChain_13; int32_t ___isHierarchyHidden_14; int32_t ___localFlipsWinding_15; int32_t ___localTransformScaleZero_16; int32_t ___worldFlipsWinding_17; int32_t ___clipMethod_18; int32_t ___childrenStencilRef_19; int32_t ___childrenMaskDepth_20; int32_t ___disableNudging_21; int32_t ___usesLegacyText_22; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; int32_t ___displacementUVStart_26; int32_t ___displacementUVEnd_27; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; float ___compositeOpacity_38; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; int32_t ___hierarchyDepth_6; int32_t ___dirtiedValues_7; uint32_t ___dirtyID_8; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; int32_t ___isInChain_13; int32_t ___isHierarchyHidden_14; int32_t ___localFlipsWinding_15; int32_t ___localTransformScaleZero_16; int32_t ___worldFlipsWinding_17; int32_t ___clipMethod_18; int32_t ___childrenStencilRef_19; int32_t ___childrenMaskDepth_20; int32_t ___disableNudging_21; int32_t ___usesLegacyText_22; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; int32_t ___displacementUVStart_26; int32_t ___displacementUVEnd_27; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; float ___compositeOpacity_38; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // UnityEngine.UIElements.Rotate struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7 { // UnityEngine.UIElements.Angle UnityEngine.UIElements.Rotate::m_Angle Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC ___m_Angle_0; // UnityEngine.Vector3 UnityEngine.UIElements.Rotate::m_Axis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Axis_1; // System.Boolean UnityEngine.UIElements.Rotate::m_IsNone bool ___m_IsNone_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Rotate struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_pinvoke { Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC ___m_Angle_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Axis_1; int32_t ___m_IsNone_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.Rotate struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_com { Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC ___m_Angle_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Axis_1; int32_t ___m_IsNone_2; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7 { // UnityEngine.Vector3 UnityEngine.UIElements.Scale::m_Scale Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; // System.Boolean UnityEngine.UIElements.Scale::m_IsNone bool ___m_IsNone_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_pinvoke { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; int32_t ___m_IsNone_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_com { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; int32_t ___m_IsNone_1; }; // UnityEngine.UIElements.StyleColor struct StyleColor_tFC32BA34A15742AC48D6AACF8A137A6F71F04910 { // UnityEngine.Color UnityEngine.UIElements.StyleColor::m_Value Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleColor::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleLength struct StyleLength_tF02B24735FC88BE29BEB36F7A87709CA28AF72D8 { // UnityEngine.UIElements.Length UnityEngine.UIElements.StyleLength::m_Value Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleLength::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleSheets.StylePropertyValue struct StylePropertyValue_tED32F617FABE99611B213BFCF9D1D909E7F141C2 { // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.StyleSheets.StylePropertyValue::sheet StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; // UnityEngine.UIElements.StyleValueHandle UnityEngine.UIElements.StyleSheets.StylePropertyValue::handle StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D ___handle_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StyleSheets.StylePropertyValue struct StylePropertyValue_tED32F617FABE99611B213BFCF9D1D909E7F141C2_marshaled_pinvoke { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D ___handle_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.StyleSheets.StylePropertyValue struct StylePropertyValue_tED32F617FABE99611B213BFCF9D1D909E7F141C2_marshaled_com { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D ___handle_1; }; // UnityEngine.UIElements.TextShadow struct TextShadow_t6BADF37AB90ABCB63859A225B58AC5A580950A05 { // UnityEngine.Vector2 UnityEngine.UIElements.TextShadow::offset Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___offset_0; // System.Single UnityEngine.UIElements.TextShadow::blurRadius float ___blurRadius_1; // UnityEngine.Color UnityEngine.UIElements.TextShadow::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // UnityEngine.UIElements.TransformOrigin struct TransformOrigin_tD11A368A96C0771398EBB4E6D435318AC0EF8502 { // UnityEngine.UIElements.Length UnityEngine.UIElements.TransformOrigin::m_X Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_X_0; // UnityEngine.UIElements.Length UnityEngine.UIElements.TransformOrigin::m_Y Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_Y_1; // System.Single UnityEngine.UIElements.TransformOrigin::m_Z float ___m_Z_2; }; // UnityEngine.UIElements.Translate struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E { // UnityEngine.UIElements.Length UnityEngine.UIElements.Translate::m_X Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_X_0; // UnityEngine.UIElements.Length UnityEngine.UIElements.Translate::m_Y Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_Y_1; // System.Single UnityEngine.UIElements.Translate::m_Z float ___m_Z_2; // System.Boolean UnityEngine.UIElements.Translate::m_isNone bool ___m_isNone_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Translate struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_pinvoke { Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_X_0; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_Y_1; float ___m_Z_2; int32_t ___m_isNone_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.Translate struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_com { Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_X_0; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_Y_1; float ___m_Z_2; int32_t ___m_isNone_3; }; // UnityEngine.UIElements.UxmlBoolAttributeDescription struct UxmlBoolAttributeDescription_t86EA1242C539B39911E63699A4AE0C47918701CE : public TypedUxmlAttributeDescription_1_t7ECE12D1C0C385835D77803906F54B792532FD39 { }; // UnityEngine.UIElements.UxmlIntAttributeDescription struct UxmlIntAttributeDescription_tFDF4F77C2CD7C4790E8E135B0F353699D19CB5B4 : public TypedUxmlAttributeDescription_1_tF8E164DB2A1FE613654370D348F4C3680DA42A03 { }; // UnityEngine.UIElements.UxmlStringAttributeDescription struct UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF : public TypedUxmlAttributeDescription_1_tD8728D2AC8F9232D2E6A83B327DC0258F2CEEFA2 { }; // UnityEngine.Yoga.YogaConfig struct YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345 : public RuntimeObject { // System.IntPtr UnityEngine.Yoga.YogaConfig::_ygConfig intptr_t ____ygConfig_1; // UnityEngine.Yoga.Logger UnityEngine.Yoga.YogaConfig::_logger Logger_t092B1218ED93DD47180692D5761559B2054234A0* ____logger_2; }; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA : public RuntimeObject { // System.IntPtr UnityEngine.Yoga.YogaNode::_ygNode intptr_t ____ygNode_0; // UnityEngine.Yoga.YogaConfig UnityEngine.Yoga.YogaNode::_config YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345* ____config_1; // System.WeakReference UnityEngine.Yoga.YogaNode::_parent WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E* ____parent_2; // System.Collections.Generic.List`1 UnityEngine.Yoga.YogaNode::_children List_1_t84B666107A8A3ECB0F5A24B0243137D056DA9165* ____children_3; // UnityEngine.Yoga.MeasureFunction UnityEngine.Yoga.YogaNode::_measureFunction MeasureFunction_t60EBED1328F5328D4FA7E26335967E59E73B4D09* ____measureFunction_4; // UnityEngine.Yoga.BaselineFunction UnityEngine.Yoga.YogaNode::_baselineFunction BaselineFunction_t13AFADEF52F63320B2159C237635948AEB801679* ____baselineFunction_5; // System.Object UnityEngine.Yoga.YogaNode::_data RuntimeObject* ____data_6; }; // UnityEngine.UIElements.UIR.Allocator2D/Alloc2D struct Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E { // UnityEngine.RectInt UnityEngine.UIElements.UIR.Allocator2D/Alloc2D::rect RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___rect_0; // UnityEngine.UIElements.UIR.Allocator2D/Row UnityEngine.UIElements.UIR.Allocator2D/Alloc2D::row Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___row_1; // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.Allocator2D/Alloc2D::alloc Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___alloc_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Allocator2D/Alloc2D struct Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshaled_pinvoke { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___rect_0; Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___row_1; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___alloc_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Allocator2D/Alloc2D struct Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshaled_com { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___rect_0; Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___row_1; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___alloc_2; }; // UnityEngine.UIElements.ClickDetector/ButtonClickStatus struct ButtonClickStatus_tD4248512DB59E16501C4DDB6EDC2C6DE04290470 : public RuntimeObject { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.ClickDetector/ButtonClickStatus::m_Target VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Target_0; // UnityEngine.Vector3 UnityEngine.UIElements.ClickDetector/ButtonClickStatus::m_PointerDownPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_PointerDownPosition_1; // System.Int64 UnityEngine.UIElements.ClickDetector/ButtonClickStatus::m_LastPointerDownTime int64_t ___m_LastPointerDownTime_2; // System.Int32 UnityEngine.UIElements.ClickDetector/ButtonClickStatus::m_ClickCount int32_t ___m_ClickCount_3; }; // Unity.Profiling.ProfilerMarker/AutoScope struct AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 { // System.IntPtr Unity.Profiling.ProfilerMarker/AutoScope::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.UIElements.VisualElement/<>c__DisplayClass435_0 struct U3CU3Ec__DisplayClass435_0_t6B2E6ADEB4CAA6D3EF7C12FEAB0B597723E828B3 : public RuntimeObject { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement/<>c__DisplayClass435_0::<>4__this VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CU3E4__this_0; // UnityEngine.UIElements.Experimental.StyleValues UnityEngine.UIElements.VisualElement/<>c__DisplayClass435_0::to StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A ___to_1; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t3BDDADBC1D58267000128C31AD0EB2BAAAEC6F22 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t8C644CD99134CBBFDB84260302CD495995488415 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_tE40FE9F8AB3B020689A80981F4566336B3EFA9B6 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t2637736704939772A86A2904BCFD1B314097DD1E : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_tA8F4CCB45CFF201C5BB301A14B9C4FC60522358C : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303 : public RuntimeObject { // System.Action`1 UnityEngine.UIElements.BaseVisualElementPanel::panelDisposed Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53* ___panelDisposed_0; // System.Single UnityEngine.UIElements.BaseVisualElementPanel::m_Scale float ___m_Scale_1; // UnityEngine.Yoga.YogaConfig UnityEngine.UIElements.BaseVisualElementPanel::yogaConfig YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345* ___yogaConfig_2; // System.Single UnityEngine.UIElements.BaseVisualElementPanel::m_PixelsPerPoint float ___m_PixelsPerPoint_3; // UnityEngine.UIElements.PanelClearSettings UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7 ___U3CclearSettingsU3Ek__BackingField_4; // System.Boolean UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField bool ___U3CduringLayoutPhaseU3Ek__BackingField_5; // UnityEngine.UIElements.RepaintData UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField RepaintData_t90534752135661579EC254884F550545D001B5EA* ___U3CrepaintDataU3Ek__BackingField_6; // UnityEngine.UIElements.ICursorManager UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField RuntimeObject* ___U3CcursorManagerU3Ek__BackingField_7; // UnityEngine.UIElements.ContextualMenuManager UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField ContextualMenuManager_tEE3B1F33FFFD180705467CA625AEBA0F5D63154B* ___U3CcontextualMenuManagerU3Ek__BackingField_8; // System.Boolean UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField bool ___U3CdisposedU3Ek__BackingField_9; // UnityEngine.UIElements.ElementUnderPointer UnityEngine.UIElements.BaseVisualElementPanel::m_TopElementUnderPointers ElementUnderPointer_tB43AD64F79C6F06829D8B90318AF1A6BBE9C1904* ___m_TopElementUnderPointers_10; // System.Action UnityEngine.UIElements.BaseVisualElementPanel::standardShaderChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___standardShaderChanged_11; // System.Action UnityEngine.UIElements.BaseVisualElementPanel::standardWorldSpaceShaderChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___standardWorldSpaceShaderChanged_12; // System.Action UnityEngine.UIElements.BaseVisualElementPanel::atlasChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___atlasChanged_13; // System.Action`1 UnityEngine.UIElements.BaseVisualElementPanel::updateMaterial Action_1_t996DFD52B4BDA6CBE8058C13167C4D2B8C612CAA* ___updateMaterial_14; // UnityEngine.UIElements.HierarchyEvent UnityEngine.UIElements.BaseVisualElementPanel::hierarchyChanged HierarchyEvent_tB23E4347BC47656A014CA104A5B1DDC172A2A705* ___hierarchyChanged_15; // System.Action`1 UnityEngine.UIElements.BaseVisualElementPanel::beforeUpdate Action_1_tE55F8AC1EEC45D0C976E56B2950D65EC814C06E6* ___beforeUpdate_16; }; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* ___m_FontTextureRebuildCallback_5; }; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { }; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.UIElements.StyleCursor struct StyleCursor_tE485E9D7E54AC3A3D514CD63313D77F75BD8C610 { // UnityEngine.UIElements.Cursor UnityEngine.UIElements.StyleCursor::m_Value Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82 ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleCursor::m_Keyword int32_t ___m_Keyword_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StyleCursor struct StyleCursor_tE485E9D7E54AC3A3D514CD63313D77F75BD8C610_marshaled_pinvoke { Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_pinvoke ___m_Value_0; int32_t ___m_Keyword_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.StyleCursor struct StyleCursor_tE485E9D7E54AC3A3D514CD63313D77F75BD8C610_marshaled_com { Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_com ___m_Value_0; int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleRotate struct StyleRotate_t59305F0FBB44EA70AE332ECF9279C270B3F2283B { // UnityEngine.UIElements.Rotate UnityEngine.UIElements.StyleRotate::m_Value Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7 ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleRotate::m_Keyword int32_t ___m_Keyword_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StyleRotate struct StyleRotate_t59305F0FBB44EA70AE332ECF9279C270B3F2283B_marshaled_pinvoke { Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_pinvoke ___m_Value_0; int32_t ___m_Keyword_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.StyleRotate struct StyleRotate_t59305F0FBB44EA70AE332ECF9279C270B3F2283B_marshaled_com { Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_com ___m_Value_0; int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleScale struct StyleScale_t45D687B313B39CD6FB3686ED44DECDDA402923BC { // UnityEngine.UIElements.Scale UnityEngine.UIElements.StyleScale::m_Value Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7 ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleScale::m_Keyword int32_t ___m_Keyword_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StyleScale struct StyleScale_t45D687B313B39CD6FB3686ED44DECDDA402923BC_marshaled_pinvoke { Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_pinvoke ___m_Value_0; int32_t ___m_Keyword_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.StyleScale struct StyleScale_t45D687B313B39CD6FB3686ED44DECDDA402923BC_marshaled_com { Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_com ___m_Value_0; int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleTextShadow struct StyleTextShadow_tCDDF1FE733ADBAA5ACA3B74620D4728E83F54252 { // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleTextShadow::m_Keyword int32_t ___m_Keyword_0; // UnityEngine.UIElements.TextShadow UnityEngine.UIElements.StyleTextShadow::m_Value TextShadow_t6BADF37AB90ABCB63859A225B58AC5A580950A05 ___m_Value_1; }; // UnityEngine.UIElements.StyleTransformOrigin struct StyleTransformOrigin_t708B2E73541ECAE23D286FE68D6BC2CCFAAB84A6 { // UnityEngine.UIElements.TransformOrigin UnityEngine.UIElements.StyleTransformOrigin::m_Value TransformOrigin_tD11A368A96C0771398EBB4E6D435318AC0EF8502 ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleTransformOrigin::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleTranslate struct StyleTranslate_tF9528CA4B45EE4EB2C4D294336A83D88DB6AF089 { // UnityEngine.UIElements.Translate UnityEngine.UIElements.StyleTranslate::m_Value Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleTranslate::m_Keyword int32_t ___m_Keyword_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StyleTranslate struct StyleTranslate_tF9528CA4B45EE4EB2C4D294336A83D88DB6AF089_marshaled_pinvoke { Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_pinvoke ___m_Value_0; int32_t ___m_Keyword_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.StyleTranslate struct StyleTranslate_tF9528CA4B45EE4EB2C4D294336A83D88DB6AF089_marshaled_com { Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_com ___m_Value_0; int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleSheets.StyleValue struct StyleValue_t56307594EC04E04EFBCC3220595B4AAD66FF93C5 { union { #pragma pack(push, tp, 1) struct { // UnityEngine.UIElements.StyleSheets.StylePropertyId UnityEngine.UIElements.StyleSheets.StyleValue::id int32_t ___id_0; }; #pragma pack(pop, tp) struct { int32_t ___id_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___keyword_1_OffsetPadding[4]; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleSheets.StyleValue::keyword int32_t ___keyword_1; }; #pragma pack(pop, tp) struct { char ___keyword_1_OffsetPadding_forAlignmentOnly[4]; int32_t ___keyword_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___number_2_OffsetPadding[8]; // System.Single UnityEngine.UIElements.StyleSheets.StyleValue::number float ___number_2; }; #pragma pack(pop, tp) struct { char ___number_2_OffsetPadding_forAlignmentOnly[8]; float ___number_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___length_3_OffsetPadding[8]; // UnityEngine.UIElements.Length UnityEngine.UIElements.StyleSheets.StyleValue::length Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___length_3; }; #pragma pack(pop, tp) struct { char ___length_3_OffsetPadding_forAlignmentOnly[8]; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___length_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___color_4_OffsetPadding[8]; // UnityEngine.Color UnityEngine.UIElements.StyleSheets.StyleValue::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_4; }; #pragma pack(pop, tp) struct { char ___color_4_OffsetPadding_forAlignmentOnly[8]; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___resource_5_OffsetPadding[8]; // System.Runtime.InteropServices.GCHandle UnityEngine.UIElements.StyleSheets.StyleValue::resource GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC ___resource_5; }; #pragma pack(pop, tp) struct { char ___resource_5_OffsetPadding_forAlignmentOnly[8]; GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC ___resource_5_forAlignmentOnly; }; }; }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; // UnityEngine.UIElements.UIRRepaintUpdater struct UIRRepaintUpdater_tA4093F3857EA96D9E5E9EFD7C18785C787E1408E : public BaseVisualTreeUpdater_t234B0DC7D28731E61BA8215154765170E5D0AB41 { // UnityEngine.UIElements.BaseVisualElementPanel UnityEngine.UIElements.UIRRepaintUpdater::attachedPanel BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303* ___attachedPanel_2; // UnityEngine.UIElements.UIR.RenderChain UnityEngine.UIElements.UIRRepaintUpdater::renderChain RenderChain_tCCA9360D5721E675E5632E4B2F4AF7CDC453E363* ___renderChain_3; // System.Boolean UnityEngine.UIElements.UIRRepaintUpdater::k__BackingField bool ___U3CdrawStatsU3Ek__BackingField_6; // System.Boolean UnityEngine.UIElements.UIRRepaintUpdater::k__BackingField bool ___U3CbreakBatchesU3Ek__BackingField_7; // System.Boolean UnityEngine.UIElements.UIRRepaintUpdater::k__BackingField bool ___U3CdisposedU3Ek__BackingField_8; }; // UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator struct UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF { // UnityEngine.UIElements.UIR.BaseShaderInfoStorage UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_Storage BaseShaderInfoStorage_tA4E5F167749C2492F7933E0B660BF9CF8F6716A2* ___m_Storage_0; // UnityEngine.UIElements.UIR.BitmapAllocator32 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_TransformAllocator BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73 ___m_TransformAllocator_1; // UnityEngine.UIElements.UIR.BitmapAllocator32 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_ClipRectAllocator BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73 ___m_ClipRectAllocator_2; // UnityEngine.UIElements.UIR.BitmapAllocator32 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_OpacityAllocator BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73 ___m_OpacityAllocator_3; // UnityEngine.UIElements.UIR.BitmapAllocator32 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_ColorAllocator BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73 ___m_ColorAllocator_4; // UnityEngine.UIElements.UIR.BitmapAllocator32 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_TextSettingsAllocator BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73 ___m_TextSettingsAllocator_5; // System.Boolean UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_StorageReallyCreated bool ___m_StorageReallyCreated_6; // System.Boolean UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_VertexTexturingEnabled bool ___m_VertexTexturingEnabled_7; // Unity.Collections.NativeArray`1 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_Transforms NativeArray_1_t7E7FEB7601A0E8158B43F2495CB02DBB211ADF51 ___m_Transforms_8; // Unity.Collections.NativeArray`1 UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator::m_ClipRects NativeArray_1_t1319594EE236701FE431CF2885AEB88373076DA8 ___m_ClipRects_9; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator struct UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_marshaled_pinvoke { BaseShaderInfoStorage_tA4E5F167749C2492F7933E0B660BF9CF8F6716A2* ___m_Storage_0; BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_pinvoke ___m_TransformAllocator_1; BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_pinvoke ___m_ClipRectAllocator_2; BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_pinvoke ___m_OpacityAllocator_3; BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_pinvoke ___m_ColorAllocator_4; BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_pinvoke ___m_TextSettingsAllocator_5; int32_t ___m_StorageReallyCreated_6; int32_t ___m_VertexTexturingEnabled_7; NativeArray_1_t7E7FEB7601A0E8158B43F2495CB02DBB211ADF51 ___m_Transforms_8; NativeArray_1_t1319594EE236701FE431CF2885AEB88373076DA8 ___m_ClipRects_9; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRVEShaderInfoAllocator struct UIRVEShaderInfoAllocator_t7A9BCF1924EA027462B8DBBAC7B15BCBCB5CC3BF_marshaled_com { BaseShaderInfoStorage_tA4E5F167749C2492F7933E0B660BF9CF8F6716A2* ___m_Storage_0; BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_com ___m_TransformAllocator_1; BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_com ___m_ClipRectAllocator_2; BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_com ___m_OpacityAllocator_3; BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_com ___m_ColorAllocator_4; BitmapAllocator32_t87110600670688D0E149D61E1BDA8F45ADC59C73_marshaled_com ___m_TextSettingsAllocator_5; int32_t ___m_StorageReallyCreated_6; int32_t ___m_VertexTexturingEnabled_7; NativeArray_1_t7E7FEB7601A0E8158B43F2495CB02DBB211ADF51 ___m_Transforms_8; NativeArray_1_t1319594EE236701FE431CF2885AEB88373076DA8 ___m_ClipRects_9; }; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115 : public Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 { // System.Int32 UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CUnityEngine_UIElements_IStylePropertyAnimations_runningAnimationCountU3Ek__BackingField_7; // System.Int32 UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CUnityEngine_UIElements_IStylePropertyAnimations_completedAnimationCountU3Ek__BackingField_8; // System.String UnityEngine.UIElements.VisualElement::m_Name String_t* ___m_Name_13; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::m_ClassList List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___m_ClassList_14; // System.Collections.Generic.List`1> UnityEngine.UIElements.VisualElement::m_PropertyBag List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260* ___m_PropertyBag_15; // UnityEngine.UIElements.VisualElementFlags UnityEngine.UIElements.VisualElement::m_Flags int32_t ___m_Flags_16; // System.String UnityEngine.UIElements.VisualElement::m_ViewDataKey String_t* ___m_ViewDataKey_17; // UnityEngine.UIElements.RenderHints UnityEngine.UIElements.VisualElement::m_RenderHints int32_t ___m_RenderHints_18; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::lastLayout Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lastLayout_19; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::lastPseudoPadding Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lastPseudoPadding_20; // UnityEngine.UIElements.UIR.RenderChainVEData UnityEngine.UIElements.VisualElement::renderChainData RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847 ___renderChainData_21; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_Layout Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_Layout_22; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_BoundingBox Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_BoundingBox_23; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldBoundingBox Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldBoundingBox_24; // UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement::m_WorldTransformCache Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldTransformCache_25; // UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement::m_WorldTransformInverseCache Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldTransformInverseCache_26; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldClip Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldClip_27; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldClipMinusGroup Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldClipMinusGroup_28; // System.Boolean UnityEngine.UIElements.VisualElement::m_WorldClipIsInfinite bool ___m_WorldClipIsInfinite_29; // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::triggerPseudoMask int32_t ___triggerPseudoMask_31; // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::dependencyPseudoMask int32_t ___dependencyPseudoMask_32; // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::m_PseudoStates int32_t ___m_PseudoStates_33; // System.Int32 UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CcontainedPointerIdsU3Ek__BackingField_34; // UnityEngine.UIElements.PickingMode UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CpickingModeU3Ek__BackingField_35; // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.VisualElement::k__BackingField YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___U3CyogaNodeU3Ek__BackingField_36; // UnityEngine.UIElements.ComputedStyle UnityEngine.UIElements.VisualElement::m_Style ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C ___m_Style_37; // UnityEngine.UIElements.StyleVariableContext UnityEngine.UIElements.VisualElement::variableContext StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527* ___variableContext_38; // System.Int32 UnityEngine.UIElements.VisualElement::inheritedStylesHash int32_t ___inheritedStylesHash_39; // System.UInt32 UnityEngine.UIElements.VisualElement::controlid uint32_t ___controlid_40; // System.Int32 UnityEngine.UIElements.VisualElement::imguiContainerDescendantCount int32_t ___imguiContainerDescendantCount_41; // System.Boolean UnityEngine.UIElements.VisualElement::k__BackingField bool ___U3CenabledSelfU3Ek__BackingField_42; // System.Action`1 UnityEngine.UIElements.VisualElement::k__BackingField Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B* ___U3CgenerateVisualContentU3Ek__BackingField_43; // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.VisualElement::k_GenerateVisualContentMarker ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___k_GenerateVisualContentMarker_44; // UnityEngine.UIElements.VisualElement/RenderTargetMode UnityEngine.UIElements.VisualElement::m_SubRenderTargetMode int32_t ___m_SubRenderTargetMode_45; // UnityEngine.Material UnityEngine.UIElements.VisualElement::m_defaultMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_defaultMaterial_47; // UnityEngine.UIElements.VisualElement/TypeData UnityEngine.UIElements.VisualElement::m_TypeData TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A* ___m_TypeData_49; // UnityEngine.UIElements.VisualElement/Hierarchy UnityEngine.UIElements.VisualElement::k__BackingField Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 ___U3ChierarchyU3Ek__BackingField_51; // System.Boolean UnityEngine.UIElements.VisualElement::k__BackingField bool ___U3CisRootVisualContainerU3Ek__BackingField_52; // System.Boolean UnityEngine.UIElements.VisualElement::k__BackingField bool ___U3CcacheAsBitmapU3Ek__BackingField_53; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement::m_PhysicalParent VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_PhysicalParent_54; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement::m_LogicalParent VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_LogicalParent_55; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::m_Children List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___m_Children_57; // UnityEngine.UIElements.BaseVisualElementPanel UnityEngine.UIElements.VisualElement::k__BackingField BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303* ___U3CelementPanelU3Ek__BackingField_58; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualElement::m_VisualTreeAssetSource VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___m_VisualTreeAssetSource_59; // UnityEngine.UIElements.InlineStyleAccess UnityEngine.UIElements.VisualElement::inlineStyleAccess InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165* ___inlineStyleAccess_61; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::styleSheetList List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F* ___styleSheetList_62; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::m_RunningAnimations List_1_t96E9133B70FB6765E6B138E810D33E18901715DA* ___m_RunningAnimations_64; }; // UnityEngine.UIElements.VisualElementAnimationSystem struct VisualElementAnimationSystem_t234427A8D095436E29A167AF646B5B5B2908D5A7 : public BaseVisualTreeUpdater_t234B0DC7D28731E61BA8215154765170E5D0AB41 { // System.Collections.Generic.HashSet`1 UnityEngine.UIElements.VisualElementAnimationSystem::m_Animations HashSet_1_t1E83A872D720F688A22A53879E9C48E0DE80B3BE* ___m_Animations_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElementAnimationSystem::m_IterationList List_1_t96E9133B70FB6765E6B138E810D33E18901715DA* ___m_IterationList_3; // System.Boolean UnityEngine.UIElements.VisualElementAnimationSystem::m_HasNewAnimations bool ___m_HasNewAnimations_4; // System.Boolean UnityEngine.UIElements.VisualElementAnimationSystem::m_IterationListDirty bool ___m_IterationListDirty_5; // System.Int64 UnityEngine.UIElements.VisualElementAnimationSystem::lastUpdate int64_t ___lastUpdate_10; }; // UnityEngine.UIElements.DynamicAtlas/TextureInfo struct TextureInfo_t1CEA0DD342E63322DEA32A9C25EB4B01AB000A9F : public LinkedPoolItem_1_tEE25C8B557C971B237ECBF0BA28C57C48372D9EF { // UnityEngine.UIElements.DynamicAtlasPage UnityEngine.UIElements.DynamicAtlas/TextureInfo::page DynamicAtlasPage_t11FF826FFD13D59816B4F99A0C21CF8205A68F6E* ___page_1; // System.Int32 UnityEngine.UIElements.DynamicAtlas/TextureInfo::counter int32_t ___counter_2; // UnityEngine.UIElements.UIR.Allocator2D/Alloc2D UnityEngine.UIElements.DynamicAtlas/TextureInfo::alloc Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E ___alloc_3; // UnityEngine.RectInt UnityEngine.UIElements.DynamicAtlas/TextureInfo::rect RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___rect_4; }; // UnityEngine.UIElements.VisualElement/SimpleScheduledItem struct SimpleScheduledItem_t6BED951E3F0A3DFA5A48892825E119F166F4E186 : public VisualElementScheduledItem_1_tB9293D05735488F1E23398BDE122644C9C7EB6BB { }; // UnityEngine.UIElements.VisualElement/TimerStateScheduledItem struct TimerStateScheduledItem_tA96A0EB2212209318FC2B094995CE1989204C1D1 : public VisualElementScheduledItem_1_tD42FE7CC16EA5F72781C077AE67929525F5AA1FE { }; // System.Action`1 struct Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53 : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t05F6A7FC9FBB588EC4A828E23375838E340354CB : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_tCFAD9DC5CF83678682A1102DCD1B12DE9FCA395A : public MulticastDelegate_t { }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tB72DF0A1B1C0AE8C401AAA543550E6B7F4F8E091 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t686B3253BF1ECA33C528F281967CD2DA263C252E* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current StyleValue_t56307594EC04E04EFBCC3220595B4AAD66FF93C5 ____current_3; }; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t1FFCCC98AE7C52F427D11F1609ED56BE1E4AEF88 : public MulticastDelegate_t { }; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_tCE5E8F1D2A7EE5EC636D68025C6D899BD17EF38B : public MulticastDelegate_t { }; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t9C39FE4EC022094057ABE21E8D3B0DAF896F405C : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_t19B4AA7D8A9D43C2117CE38228D976097D91CF6B : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4 : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2 : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_t87FB5A45506EB8DF671CF8BEB31A0FD5A00FA227 : public MulticastDelegate_t { }; // System.Func`4 struct Func_4_t93A2D1B3300415C1167923C629725F6A8758E6B5 : public MulticastDelegate_t { }; // UnityEngine.UIElements.PanelChangedEventBase`1 struct PanelChangedEventBase_1_t08E54FB461E77FFD76488075D78EFDBED77D44E3 : public EventBase_1_t3BDDADBC1D58267000128C31AD0EB2BAAAEC6F22 { // UnityEngine.UIElements.IPanel UnityEngine.UIElements.PanelChangedEventBase`1::k__BackingField RuntimeObject* ___U3CoriginPanelU3Ek__BackingField_18; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.PanelChangedEventBase`1::k__BackingField RuntimeObject* ___U3CdestinationPanelU3Ek__BackingField_19; }; // UnityEngine.UIElements.PanelChangedEventBase`1 struct PanelChangedEventBase_1_t2214183CD8DA6044ECE671FF1DA69DCB8DDC8C39 : public EventBase_1_tE40FE9F8AB3B020689A80981F4566336B3EFA9B6 { // UnityEngine.UIElements.IPanel UnityEngine.UIElements.PanelChangedEventBase`1::k__BackingField RuntimeObject* ___U3CoriginPanelU3Ek__BackingField_18; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.PanelChangedEventBase`1::k__BackingField RuntimeObject* ___U3CdestinationPanelU3Ek__BackingField_19; }; // UnityEngine.UIElements.PointerEventBase`1 struct PointerEventBase_1_tE7FD0B460EEC808CA9256F0071D67C920B0E1124 : public EventBase_1_t8C644CD99134CBBFDB84260302CD495995488415 { // System.Int32 UnityEngine.UIElements.PointerEventBase`1::k__BackingField int32_t ___U3CpointerIdU3Ek__BackingField_18; // System.String UnityEngine.UIElements.PointerEventBase`1::k__BackingField String_t* ___U3CpointerTypeU3Ek__BackingField_19; // System.Boolean UnityEngine.UIElements.PointerEventBase`1::k__BackingField bool ___U3CisPrimaryU3Ek__BackingField_20; // System.Int32 UnityEngine.UIElements.PointerEventBase`1::