#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct VirtualActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct VirtualActionInvoker5 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method); } }; template struct VirtualActionInvoker6 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, invokeData.method); } }; template struct VirtualActionInvoker7 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, invokeData.method); } }; template struct VirtualActionInvoker8 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method); } }; template struct VirtualActionInvoker9 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, invokeData.method); } }; template struct VirtualActionInvoker10 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, invokeData.method); } }; template struct VirtualActionInvoker11 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, invokeData.method); } }; template struct VirtualActionInvoker12 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, invokeData.method); } }; template struct VirtualActionInvoker13 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, invokeData.method); } }; template struct VirtualActionInvoker14 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, invokeData.method); } }; template struct VirtualActionInvoker15 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14, T15 p15) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct GenericVirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericVirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericVirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct GenericVirtualActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct GenericVirtualActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct GenericVirtualActionInvoker5 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method); } }; template struct GenericVirtualActionInvoker6 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, invokeData.method); } }; template struct GenericVirtualActionInvoker7 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, invokeData.method); } }; template struct GenericVirtualActionInvoker8 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method); } }; template struct GenericVirtualActionInvoker9 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, invokeData.method); } }; template struct GenericVirtualActionInvoker10 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, invokeData.method); } }; template struct GenericVirtualActionInvoker11 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, invokeData.method); } }; template struct GenericVirtualActionInvoker12 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, invokeData.method); } }; template struct GenericVirtualActionInvoker13 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, invokeData.method); } }; template struct GenericVirtualActionInvoker14 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, invokeData.method); } }; template struct GenericVirtualActionInvoker15 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14, T15 p15) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct InterfaceActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct InterfaceActionInvoker5 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method); } }; template struct InterfaceActionInvoker6 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, invokeData.method); } }; template struct InterfaceActionInvoker7 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, invokeData.method); } }; template struct InterfaceActionInvoker8 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method); } }; template struct InterfaceActionInvoker9 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, invokeData.method); } }; template struct InterfaceActionInvoker10 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, invokeData.method); } }; template struct InterfaceActionInvoker11 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, invokeData.method); } }; template struct InterfaceActionInvoker12 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, invokeData.method); } }; template struct InterfaceActionInvoker13 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, invokeData.method); } }; template struct InterfaceActionInvoker14 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, invokeData.method); } }; template struct InterfaceActionInvoker15 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14, T15 p15) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericInterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericInterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct GenericInterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct GenericInterfaceActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct GenericInterfaceActionInvoker5 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method); } }; template struct GenericInterfaceActionInvoker6 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, invokeData.method); } }; template struct GenericInterfaceActionInvoker7 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, invokeData.method); } }; template struct GenericInterfaceActionInvoker8 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method); } }; template struct GenericInterfaceActionInvoker9 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, invokeData.method); } }; template struct GenericInterfaceActionInvoker10 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, invokeData.method); } }; template struct GenericInterfaceActionInvoker11 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, invokeData.method); } }; template struct GenericInterfaceActionInvoker12 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, invokeData.method); } }; template struct GenericInterfaceActionInvoker13 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, invokeData.method); } }; template struct GenericInterfaceActionInvoker14 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, invokeData.method); } }; template struct GenericInterfaceActionInvoker15 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14, T15 p15) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, invokeData.method); } }; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1) { void* params[1] = { &p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1) { void* params[1] = { p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2 p2) { void* params[2] = { &p1, &p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2) { void* params[2] = { p1, &p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2* p2) { void* params[2] = { &p1, p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2) { void* params[2] = { p1, p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3 p3) { void* params[3] = { p1, &p2, &p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3* p3) { void* params[3] = { p1, &p2, p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3) { void* params[3] = { p1, p2, &p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3) { void* params[3] = { p1, p2, p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker4; template struct InvokerActionInvoker4 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3, T4 p4) { void* params[4] = { p1, p2, &p3, &p4 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker4 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3* p3, T4 p4) { void* params[4] = { p1, &p2, p3, &p4 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker4 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3, T4* p4) { void* params[4] = { p1, p2, &p3, p4 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker4 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4) { void* params[4] = { p1, p2, p3, p4 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker5; template struct InvokerActionInvoker5 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3, T4* p4, T5 p5) { void* params[5] = { p1, p2, &p3, p4, &p5 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker5 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4 p4, T5 p5) { void* params[5] = { p1, p2, p3, &p4, &p5 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker5 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5) { void* params[5] = { p1, p2, p3, p4, p5 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker6; template struct InvokerActionInvoker6 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6) { void* params[6] = { p1, p2, p3, p4, p5, p6 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker7; template struct InvokerActionInvoker7 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7) { void* params[7] = { p1, p2, p3, p4, p5, p6, p7 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker8; template struct InvokerActionInvoker8 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8) { void* params[8] = { p1, p2, p3, p4, p5, p6, p7, p8 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker9; template struct InvokerActionInvoker9 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9) { void* params[9] = { p1, p2, p3, p4, p5, p6, p7, p8, p9 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker10; template struct InvokerActionInvoker10 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10) { void* params[10] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker11; template struct InvokerActionInvoker11 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10, T11* p11) { void* params[11] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker12; template struct InvokerActionInvoker12 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10, T11* p11, T12* p12) { void* params[12] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker13; template struct InvokerActionInvoker13 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10, T11* p11, T12* p12, T13* p13) { void* params[13] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker14; template struct InvokerActionInvoker14 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10, T11* p11, T12* p12, T13* p13, T14* p14) { void* params[14] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker15; template struct InvokerActionInvoker15 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10, T11* p11, T12* p12, T13* p13, T14* p14, T15* p15) { void* params[15] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker16; template struct InvokerActionInvoker16 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10, T11* p11, T12* p12, T13* p13, T14* p14, T15* p15, T16* p16) { void* params[16] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker17; template struct InvokerActionInvoker17 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10, T11* p11, T12* p12, T13* p13, T14* p14, T15* p15, T16* p16, T17* p17) { void* params[17] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; // System.Linq.Enumerable/d__17`2 struct U3CSelectManyIteratorU3Ed__17_2_tB25EF93E4FE145DB1CE3B81C7854EAD9C5C38460; // UniWebViewAuthenticationFlow`1/d__9 struct U3CSendTokenRequestU3Ed__9_t19C64AE3325B8528E0076C178FA7CBD89AC17FA6; // System.Linq.Enumerable/d__31`1 struct U3CSkipIteratorU3Ed__31_1_t58E74A0C1789CE330172491EDCE6F0E532F18E3F; // UnityEngine.UI.CoroutineTween.TweenRunner`1/d__2 struct U3CStartU3Ed__2_t9658309751B877709F2F33E5F2E46BE104025E47; // TMPro.TweenRunner`1/d__2 struct U3CStartU3Ed__2_tC9423255CD49C2088D279B9AA846474D4B59D80D; // UnityEngine.UI.CoroutineTween.TweenRunner`1/d__2 struct U3CStartU3Ed__2_t623C57A50EEA01089DB79D6F1F1217F89E158FEB; // System.Linq.Enumerable/d__25`1 struct U3CTakeIteratorU3Ed__25_1_t2A8EA71A5DCED7EB2CD190B4B97A611C34A8C3A9; // Unity.VisualScripting.LinqUtility/d__3`1 struct U3CYieldU3Ed__3_1_t92CF1F1130D9D7984359B6350C8BB2E13904508F; // Unity.VisualScripting.GraphNest`2/d__41 struct U3Cget_deserializationDependenciesU3Ed__41_t0FF6ECD2B651AAB7084AE1A77635BE34015B0ABE; // Unity.VisualScripting.Absolute`1 struct Absolute_1_t4529B8D136363EACF4F03A2719D3D2B58D3E2B11; // Unity.VisualScripting.Absolute`1 struct Absolute_1_t77D20F8C30AE861A34B46988E6D5A4B547E3BA3E; // Unity.VisualScripting.Absolute`1 struct Absolute_1_t2D3E1D68B7CFE63789BEDD8294A7F713AD9FA19E; // Unity.VisualScripting.Absolute`1 struct Absolute_1_t2D6B0CE9A7BCF66FEB2D9FECB9D77961310530BC; // Unity.VisualScripting.Absolute`1 struct Absolute_1_t238132F9E56C287581E21782D8FB7F00384C1121; // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher struct ActionQueryMatcher_tB76860A856401075A2CF71D45AC72A9C0F1BB99E; // System.Action`1> struct Action_1_tFBCB1990A7771FEC61CA95B7B2C6D5885B8D9F43; // System.Action`1> struct Action_1_tE3E694A2F100A2CF4074391F82A671EDA972F099; // System.Action`1> struct Action_1_t47C0BA272769F8B64CF86FA4152CA320E87B5A4B; // System.Action`1> struct Action_1_tED22DF7F1703769EED2D011B58AC4C01A8E1FCE1; // System.Action`1> struct Action_1_t3D77A9AB70966C717D434B2808DE8581173F7B40; // System.Action`1> struct Action_1_t21EA33523F691BABEB9BCB0E487E8C00D8AC760A; // System.Action`1 struct Action_1_tF1C83113B027428EC02FDD6D3B91715E09E46CE9; // System.Action`1 struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C; // System.Action`1 struct Action_1_t676944A4ACFDAFCEF0AD8BE9C1AC84FAFD115094; // System.Action`1 struct Action_1_tC95790E55CF4D5C803FAD201917F7CB367351E3F; // System.Action`1 struct Action_1_t6F23E949C5B7B23A98CD4EE8560AA8A2266BDC22; // System.Action`1 struct Action_1_tA0F10A9285403FFE399C24B340DC3300881DE735; // System.Action`1 struct Action_1_t24480214D72F0AC177421B2545F4FE4C9AED1370; // System.Action`1 struct Action_1_t86D072B032BE6224AE97339E11155FE3C2852631; // System.Action`1 struct Action_1_t53FBC0BFE69883C647FC168F3E2591BE05BFBE1B; // System.Action`1 struct Action_1_tF34887870AF2F147CF17F9429D5F0821967635E4; // System.Action`1 struct Action_1_tE93FB4C0D4038FF8043F0B7B6A9CFB897E9E88C1; // System.Action`1 struct Action_1_t981ADB3D546655C41CBF61B0CB6DC0A30B7BB98A; // System.Action`1 struct Action_1_t3E204FA623329DFBFF10BB7E8E724E7921C2DB19; // System.Action`1 struct Action_1_tBA3B1F047564C0FEF4668E919B719CEDF49CD3B0; // System.Action`1 struct Action_1_t3BF302B6415E5D57439BB7D0DC24EE7F49A5E269; // System.Action`1 struct Action_1_t1858D4080123E1E76BDE359A376C07EB9404A8AD; // System.Action`1 struct Action_1_t720CD352BE4A24CBF2F8FC3C5A1528DBB961D6F2; // System.Action`1 struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404; // System.Action`1 struct Action_1_tC926860F20D428DA3E93D6FBA36420E904DD903B; // System.Action`1 struct Action_1_tBB5A52E9AEFBC4F0C8D94D39CAD16BCB6B8B5929; // System.Action`1 struct Action_1_t2DF1ED40E3084E997390FF52F462390882271FE2; // System.Action`1 struct Action_1_t138B53097F6755F546931F0B87469E19A8F66439; // System.Action`1 struct Action_1_t74470963B7BF428ADBD86F4612A68D1C1CB9E2A8; // System.Action`1 struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`1 struct Action_1_t61C27F4B095B300AFC6BC86F9E9B8C361A4D150B; // System.Action`1 struct Action_1_t12BAEB5431579FAA5D01B255D10326B609682EDB; // System.Action`1 struct Action_1_t3AB036595A53604CCD8C377624B7AF476C2CEDC7; // System.Action`1 struct Action_1_t1FF76B5CC80EAA31CEC8D151E64AD3FF2E61BAAC; // System.Action`1 struct Action_1_t39CC104F93D48513594959A5D74E69F27CB86D5E; // System.Action`1 struct Action_1_tB190FB6312D47E8191741EA92FB16E944FB8422E; // System.Action`1 struct Action_1_t03385AB239814E9CBE8F8EE1A653171DABEF4738; // System.Action`1 struct Action_1_t7D7D8AAD5A6C2503AD767CE28606E49F24A77310; // System.Action`1 struct Action_1_tB0037EB63A784B363B381F64BD4D0E1EB6D88FD6; // System.Action`1 struct Action_1_t9544EB93A9EF3B557A4A37F89E5E5CDF670EDF3A; // System.Action`1 struct Action_1_t92C5FDA781FC11766BA810CAA0C836E80A7FFE4C; // System.Action`1 struct Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A; // System.Action`1 struct Action_1_t3104132B6015C879F4B3C59428F1B9C5DAAE0FD3; // System.Action`1 struct Action_1_t01BBD70132EC9C777FD7A1202C563EB8CF818918; // System.Action`1 struct Action_1_t6D5F08ECE8E1419CFB2D849F9D5BFA0EEA07B0D7; // System.Action`1 struct Action_1_t0017BECCF03CD9F57758F6E00F11467544CAA765; // System.Action`1 struct Action_1_t8FDB42FA0057B33A522A9A961AFB57C008636F27; // System.Action`1 struct Action_1_t701048A3F596A40A59BF140B250A3AD5305BEC5C; // System.Action`1 struct Action_1_t473E1FC7B10AE23DF991B9F7A0798DA7743C7F49; // System.Action`1 struct Action_1_t3CA76D608A67A30E535C626537063BAF8FE972D0; // System.Action`1 struct Action_1_t42ADFE3801D27254F622BE4C06E4F1091DE42AFA; // System.Action`1 struct Action_1_t05F6A7FC9FBB588EC4A828E23375838E340354CB; // System.Action`1 struct Action_1_tB9951FC7E63341E8FF985E49D0A293DA6DDACC77; // System.Action`1 struct Action_1_t59246BF77C1095A0F51FE1BCDD0A2A914173131C; // System.Action`1 struct Action_1_t1F149523898B0E3185EF5726203627492497D292; // System.Action`1 struct Action_1_t2DE95E477A86F144593CC7965E86728C71D0E75D; // System.Action`1 struct Action_1_t831946BFD83EBA9DE498D3E682F1D4F14D17878D; // System.Action`1 struct Action_1_t2F07B42BD085A4AC03ECE5676157E93B9A344C1C; // System.Action`1 struct Action_1_t17E52B12DC24FA6C9DD52F87043C85BEA889BB81; // System.Action`1 struct Action_1_t2EDB30EAB747FDF563DD6410FC76AF861A09A0C2; // System.Action`1 struct Action_1_t84D0CA347FC997E1202ECA3ED828B057841444EF; // System.Action`1 struct Action_1_t8211FDBB28EEB761B566A466344EDAFA85BC3023; // System.Action`1 struct Action_1_tD6853AE3E3F5A447C9A30847AED2E283798FA394; // System.Action`1 struct Action_1_t43B3A21E3139B3E2E49698F940F979F37AD1E63E; // System.Action`1 struct Action_1_tE1AD1611397E2D6122749D18267D668A29E622D1; // System.Action`1 struct Action_1_t47A08C2475B65A166A7626041E34D5F3A2DE555B; // System.Action`1 struct Action_1_tBF3758489166E22D0E6CA6E6CC9D9BCA81E03AE2; // System.Action`1 struct Action_1_tCA07E7CAE14E2DB6F47853EE259BC57E86EDE6FE; // System.Action`1 struct Action_1_t4501483487EE874F237B6B25ACC1026A64FBF612; // System.Action`1 struct Action_1_tD0160E105457D40D8673BAC7E6B940058EE57412; // System.Action`1 struct Action_1_t07B51E619D6086C823891EB1C2B136515991901E; // System.Action`1 struct Action_1_tC08CABD73B553BC0216715761353DA85A6D117C4; // System.Action`1 struct Action_1_t50C12F092BCCA20D1AD73017A4C20105FDFD19A5; // System.Action`1 struct Action_1_tB7F1B5F533769D881E65801E06D2CCC1432252F0; // System.Action`1 struct Action_1_t3793E7A1159B713D14516F6069DF7EDBD0FC3946; // System.Action`1 struct Action_1_tE846873E8AF0F584F3644528A5CD5C7E27456AA8; // System.Action`1 struct Action_1_tEE47D4FA054A08FC7520BE3BF838F79D2A839963; // System.Action`1 struct Action_1_t06C50514757FB1F2E6C1CECF2DEB7CCA33D1586C; // System.Action`1 struct Action_1_t08F8D518A53CA02704C7EC1067DBB32A69370FBD; // System.Action`1 struct Action_1_t379316C9819CFBCB08A7E863B337CDC65C81A109; // System.Action`1 struct Action_1_t01C1B1795288DD342707547B43109CDAF81D5FD4; // System.Action`1 struct Action_1_t056FB23C2911679EFD99E438847C226611A2247F; // System.Action`1 struct Action_1_tAFC3339124756AC45D404621C0EE01CEF9577D1E; // System.Action`1 struct Action_1_t66C5360772D5503D6DBDB6F6B03252BA94E530B6; // System.Action`1 struct Action_1_tD8CB07CA58902BF665659519C88AFF6438B41EB7; // System.Action`1 struct Action_1_t8EAD502E8E39CF881F9DB10DDD25D6D7826B0CC8; // System.Action`1 struct Action_1_t63DCEED9607C167684DBEB821553B52F6E329264; // System.Action`1 struct Action_1_t49F19F6D8F6FE90ECA808F2608FB278D414DD05A; // System.Action`10 struct Action_10_t5C2AD0247914DCD87998909C82ACABE0B156261D; // System.Action`11 struct Action_11_t5FE337E8B0CE326677A5A55C3759B1129E430C3B; // System.Action`12 struct Action_12_t0EBE61F6DD6A4D58BA4EE339144F6DABC4F8A147; // System.Action`13 struct Action_13_t610B5D5AA949E46341797A95616C136C5B734312; // System.Action`14 struct Action_14_t37B9793F4D02BC1F93216F52D0188146376FAF4D; // System.Action`15 struct Action_15_tDAA0EF39C2980F031CC8C65156FCCCBD29FF5E03; // System.Action`16 struct Action_16_t055A854554B0D2CA3BFEDD6C4346E4F4BAF376D6; // System.Action`2 struct Action_2_t4E94B0FCA1084D7868DB11A50767A4916CA3D3FB; // System.Action`2 struct Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8; // System.Action`2 struct Action_2_tF55503802357CB8A9E95ED4B00CEEEE6BDEC9166; // System.Action`2 struct Action_2_t829FF86EEA250A853DF3A95B2C4DAC034707E20F; // System.Action`2 struct Action_2_t86B6B55EF9D981C9D41DE3956EE80B83BBCD7012; // System.Action`2 struct Action_2_t3497BE062DEFB3FE667783AD75222CEB992E465B; // System.Action`2 struct Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915; // System.Action`2 struct Action_2_t20E1B0E5A61C42E2C74B90596ED942D921D42DE1; // System.Action`2 struct Action_2_tAC461AE4F7B507965CE2E6A32853473F8C02CD75; // System.Action`2 struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B; // System.Action`2 struct Action_2_t96795EA3C89E06F9B479144D4AEBDFA5FE40A1D1; // System.Action`2 struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C; // System.Action`2 struct Action_2_tEF4CAC459102D1FC2B4C3B21CA90E86B3EE4C207; // System.Action`2> struct Action_2_t70E17A6F8F03189031C560482454FE2D87F496F2; // System.Action`2 struct Action_2_t3D17A1D20C72B9CE9271D2EA0C45406C0053F77F; // System.Action`3 struct Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452; // System.Action`3 struct Action_3_t3E14C5AE586D1A19350D32B719359B1F1EB79ABE; // System.Action`3 struct Action_3_t5511B0887751192C7A5C88C6E4F0367D9EC13A7A; // System.Action`3 struct Action_3_tCDB60724FE7702C8848DCEE7A25283B015D0DA58; // System.Data.Listeners`1/Action`4 struct Action_4_t7D895ADAA7142B1AA2A954C1E193B3CF08D36C48; // System.Data.Listeners`1/Action`4 struct Action_4_t2ABD5561A5580D4A0E12BDC44A7274E18C99D081; // System.Data.Listeners`1/Action`4 struct Action_4_t3096C7A549E6DC8808C9BE177EB2F99C32BE9AAD; // System.Action`4 struct Action_4_tE4E8D01BD1CCA2C2DEA4507F33298F7B4D3C2AD6; // System.Action`4 struct Action_4_tAF05E98E3DA1B2D4E4629E152AB8AE2793BEE120; // System.Action`5 struct Action_5_t76805E8F5201D0EBC27246C4BA95BC63288D06A0; // Unity.VisualScripting.Action`5 struct Action_5_tE93627DAAEDC60A02BF0C66EA0A6280923CC89C3; // System.Action`6 struct Action_6_tDAF1E18AB5601662F7F14B45019FF1E254331DD9; // Unity.VisualScripting.Action`6 struct Action_6_t9DDAA3F58974C32F73F4760F323501BC690C8EBB; // System.Action`7 struct Action_7_tF4A442D63CDA7B951D738D558308A83026F1F74B; // System.Action`8 struct Action_8_tFEF171D3408907A66B51D87C7B69C1E0095363C7; // System.Action`9 struct Action_9_tBDAE2424435D8D644A167BCD6EB0E6551861DDFB; // Unity.VisualScripting.Add`1 struct Add_1_tCFF7E239BEFEDCA80FA267F5AA539A9B8AF5588F; // Unity.VisualScripting.Add`1 struct Add_1_t8C91B1E42DB246ED5F342011F310A3B5BEC140EC; // Unity.VisualScripting.Add`1 struct Add_1_tAD9C131E198A1FE61DE7D91BB71B7891561C9DE5; // Unity.VisualScripting.Add`1 struct Add_1_tE2681296597AA0278E512EEF9366048F086B2CE8; // Unity.VisualScripting.Add`1 struct Add_1_t0FEAF76085A384DD52BE115AA7195C72510E87AF; // Unity.VisualScripting.Angle`1 struct Angle_1_t260FD36B3C0EDA05712BA8D0A96B063860655340; // Unity.VisualScripting.Angle`1 struct Angle_1_t49A2B8C64D4CACAEAA7889CA873A99A8851E41C9; // Unity.VisualScripting.Angle`1 struct Angle_1_t407EFE9A334631BC879B3A169C4F8CF14173B719; // UnityEngine.UIElements.UIR.BasicNode`1 struct BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3D5C4496A22EAD3D8DD55DCDFBB4F4E9BE8311FF; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t403063CE4960B4F46C688912237C6A27E550FF55; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574; // System.Func`1 struct Func_1_tD59A12717D79BFB403BF973694B1BE5B85474BD1; // System.Func`2 struct Func_2_tCF3029BCCA647C1B54318B688881E1742A230E8C; // System.Func`2 struct Func_2_tB98BB93B60A3562C54694B9F37AEBD38DE206A9C; // System.Func`2 struct Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84; // System.Func`2 struct Func_2_tAF4123F8D69F1A665BBB864E1C97131C05AEBBEB; // System.Func`2> struct Func_2_t9F45EF9F857977243C345F24571962D2521DB4A1; // System.Func`2 struct Func_2_tB5C40A90702B6A6A2E315FD927EEFC9FB69F2B12; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2; // Unity.VisualScripting.GraphNest`2 struct GraphNest_2_t809972B852D228243FC0FF238384E13D4D3924F5; // System.Collections.Generic.HashSet`1 struct HashSet_1_t015F1F38EE02675ACF63C72E1E1D832249BB06DA; // System.Collections.Generic.HashSet`1 struct HashSet_1_tAE2F12E55878645F5BE7C4D5603228A6FAB429C7; // System.Collections.Generic.ICollection`1 struct ICollection_1_tAEF1C056C36E7D5FEA74D8B3050426267827D51F; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFAD3AE9FE3CE1FB3CBB781C55DC57C986D71521E; // Unity.VisualScripting.IConnectionCollection`3 struct IConnectionCollection_3_t3FEDE29075183F9ACBC556BA0F14BF8852E55CD8; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t3E91F4BDB2DBF0144404AA172EA8C3ED5246BB2A; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t43D2E4BA9246755F293DFA74F001FB1A70A648FD; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tF175EE4608832085A0EE2A97DAE545B83F097888; // IUniWebViewAuthenticationFlow`1 struct IUniWebViewAuthenticationFlow_1_t293F054108E0C2B980DA18A497E96717F7296199; // Unity.VisualScripting.IUnitPortCollection`1 struct IUnitPortCollection_1_t3F6779B00496B9FD84FEF2783F509958D57F354E; // Unity.VisualScripting.IUnitPortCollection`1 struct IUnitPortCollection_1_t867A0E5526AAABA203704CD692FBEA4174C71C05; // Unity.VisualScripting.IUnitPortCollection`1 struct IUnitPortCollection_1_t3839C272AE6727AE9A1BAC110A75614EBFE42B31; // Unity.VisualScripting.IUnitPortCollection`1 struct IUnitPortCollection_1_t0F2047F1654080ECEB25DFDFAE47ED18B2E4C0F7; // Unity.VisualScripting.IUnitPortCollection`1 struct IUnitPortCollection_1_t3B86C97EE8F1E1DB05CEFB161850DF05862EAFD4; // Unity.VisualScripting.IUnitPortCollection`1 struct IUnitPortCollection_1_tA11C7DC2E90483113DB83CE13759F647978FFF63; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_tACA314578A3D994C07972DC55AA432618B441372; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260; // System.Collections.Generic.List`1 struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA; // System.Collections.Generic.List`1 struct List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576; // System.Collections.Generic.List`1 struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC; // System.Collections.Generic.List`1 struct List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_t365205E6BE687FCF41975C16741DD9C303C1C269; // System.Collections.Generic.List`1 struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95; // System.Predicate`1 struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12; // System.Predicate`1 struct Predicate_1_t7F48518B008C1472339EEEBABA3DE203FE1F26ED; // Unity.VisualScripting.Recursion`1 struct Recursion_1_tDFF1B549E70648F1694033FADF89F8F0EB28587D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // System.Net.WebCompletionSource`1/Result> struct Result_t9F723A00486BDFA09EDCB0A97E42BEBF4208D975; // System.Net.WebCompletionSource`1/Result struct Result_t420EC3DB7CBFF98E377E8BC8AEC581F7FCD7A141; // System.Collections.Generic.Stack`1 struct Stack_1_t3197E0F5EA36E611B259A88751D31FC2396FE4B6; // System.Threading.Tasks.TaskCompletionSource`1>> struct TaskCompletionSource_1_t09E1714EEC83862E4B42212713CABA6862D640E8; // System.Threading.Tasks.TaskCompletionSource`1> struct TaskCompletionSource_1_tA4EE8D4BD4731C829BD7882AE96EEA85F269C454; // System.Threading.Tasks.TaskFactory`1>> struct TaskFactory_1_t1250CDB0F29A84E18F548F93071DCF69DB5E2590; // System.Threading.Tasks.TaskFactory`1> struct TaskFactory_1_t1F352098B3956311DF121015636A3493A7CA173A; // System.Threading.Tasks.Task`1>> struct Task_1_t10C25AB590FF2042DAF1A95006EE40E44BEA911F; // System.Threading.Tasks.Task`1> struct Task_1_t97AD6E06503307BD6962E18D69C7CB9E86A6D1B8; // System.Threading.Tasks.Task`1> struct Task_1_tFF67A2EFF1771DDAF11A06438D12EF7597D0010D; // System.Threading.Tasks.Task`1 struct Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2; // UniWebViewAuthenticationFlow`1 struct UniWebViewAuthenticationFlow_1_t744CC351AF6BD3F671458E3DD99133F8C329CF64; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t68C95977A6405D46453CCCFD51F7CB3B90A6832D; // System.Net.WebCompletionSource`1> struct WebCompletionSource_1_t7AFD867FCF7F80D81BDF631399D2148D904F3160; // System.Net.WebCompletionSource`1 struct WebCompletionSource_1_t2AE63E6577070FC307452E64F67883294D70C2BD; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t4FC6419C796BBADFEC77D9CB97A3FB7B1C6D5CB8; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tDFE3104887D7AEB406BC646123D7C8AA698EB58A; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t568C72D6625FA05F854FF86F02910C531D98B72E; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t920355EC41DECEE4E1D5688CEA971923802FC9A3; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tE2C14BF5968870FDDD993014F93FDE3FC5572837; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t543192ACC732EF0DB4B419407C24CD12260A485B; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t4EA7859B72A26B20006E0BD02EC63611C4C71485; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tF2D26ADE6FCC1E97FB2FFC1DC56D63F08E711A3C; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t60D6EDC5438323017497721F3A8E4A0376F2B741; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t8EE2FFAAC9B7C301CF4690109183A2EFDFC5A20F; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tB3A736D4DE7E747B7C1B6CA7B36EB41FA6207653; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tFD0240910F0FF75CC94A141EDE346043BD9C179C; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_tA2540CF07A907BE88ADCEB3AF3785F9B00F1E760; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tF87CDE51588E78D4C87C144731581FB5284776E0; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t0DDECCB612303E94B577E5978AB4B36B5192AFB1; // UnityEngine.UIElements.Background[] struct BackgroundU5BU5D_t29762095DD694E79A85A59135735FF02E54C4B46; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // System.Decimal[] struct DecimalU5BU5D_t93BA0C88FA80728F73B792EE1A5199D0C060B615; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.UIElements.FontDefinition[] struct FontDefinitionU5BU5D_t31BDC3E2D72918B36F815F95F7CBA1F057E3DA39; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.Int32Enum[] struct Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.UIElements.Length[] struct LengthU5BU5D_t6E92E14664BA86924824C32A0BBE10AEC53C7FAE; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.UIElements.Rotate[] struct RotateU5BU5D_tD482C518713DEC5763C34C827A9B6DB565776772; // UnityEngine.UIElements.Scale[] struct ScaleU5BU5D_tE608175710457D7343DD849244BF59B58157F0EF; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] struct StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359; // UnityEngine.UIElements.StyleValueHandle[] struct StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE; // UnityEngine.UIElements.TextShadow[] struct TextShadowU5BU5D_tF37C87EBD3D8745BEDABCE2EA499DE16C15B5D8C; // UnityEngine.UIElements.TransformOrigin[] struct TransformOriginU5BU5D_t0BDBC9C8F1888009152284DC2903B3C289F826DA; // UnityEngine.UIElements.Translate[] struct TranslateU5BU5D_t9199DFD72A8EC5FA4C33D75E5F85242F9F97E358; // UnityEngine.UIElements.VisualElement[] struct VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF; // Unity.VisualScripting.FullSerializer.fsMetaProperty[] struct fsMetaPropertyU5BU5D_t03BF317FB567AFD189BDBDC0F128AC96E7D25F98; // Unity.VisualScripting.FullSerializer.Internal.fsVersionedType[] struct fsVersionedTypeU5BU5D_tF4A5B18C49769943892747B1A1040CAE86746E1F; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // AuthenticationResponseException struct AuthenticationResponseException_tA6BD7E208DA7392662D35C00A44316673835BF7C; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303; // System.Xml.Schema.BitSet struct BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // UnityEngine.Networking.CertificateHandler struct CertificateHandler_t148B524FA5DB39F3ABADB181CD420FC505C33804; // System.Threading.ContextCallback struct ContextCallback_tE8AFBDBFCC040FDA8DA8C1EEFE9BD66B16BDA007; // System.Linq.Expressions.Interpreter.DebugInfo struct DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.Networking.DownloadHandler struct DownloadHandler_t1B56C7D3F65D97A1E4B566A14A1E783EA8AE4EBB; // UnityEngine.UIElements.EventCallbackRegistry struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85; // System.Exception struct Exception_t; // System.Runtime.ExceptionServices.ExceptionDispatchInfo struct ExceptionDispatchInfo_tD7AF19E75FEC22F4A8329FD1E9EDF96615CB2757; // Unity.VisualScripting.Flow struct Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582; // Unity.VisualScripting.FlowGraph struct FlowGraph_tF9E42FECF535CD5BAB10F75672B5BCE285627A45; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // Unity.VisualScripting.GraphStack struct GraphStack_tD9049F5FB5F8D9E9CD80764D18067D0F87343E7C; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // System.Runtime.CompilerServices.IAsyncStateMachine struct IAsyncStateMachine_t0680C7F905C553076B552D5A1A6E39E2F0F36AA2; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // Unity.VisualScripting.IGraphNester struct IGraphNester_t51537569FA6937F8DCBA83364C357DCBD0C02E09; // Unity.VisualScripting.ISerializationDependency struct ISerializationDependency_t76DC6EDBA74C37AC621EC1DED673EC82AFA5629F; // UnityEngine.UIElements.ITreeViewItem struct ITreeViewItem_t0C5908872EA2842688BFFB2055D5096EC1EA9EFC; // Unity.VisualScripting.IUnit struct IUnit_tDD8B7D0F06EA3DB55DEBE4DF3CC85F4A63FBB98E; // UnityEngine.UIElements.InlineStyleAccess struct InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165; // System.Linq.Expressions.Interpreter.Instruction struct Instruction_t7ED95EF62BBC5003D30C1CE0FF8B1D79105A8998; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // System.Threading.ManualResetEvent struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // System.NotSupportedException struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.UIElements.UIR.Page struct Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9; // System.Text.RegularExpressions.Regex struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // System.Threading.SendOrPostCallback struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // System.Threading.Tasks.StackGuard struct StackGuard_tACE063A1B7374BDF4AD472DE4585D05AD8745352; // System.String struct String_t; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD; // UnityEngine.UIElements.StyleSheet struct StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428; // UnityEngine.UIElements.StyleValueCollection struct StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377; // UnityEngine.UIElements.StyleVariableContext struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527; // System.Threading.Tasks.TaskFactory struct TaskFactory_tF781BD37BE23917412AD83424D1497C7C1509DF0; // System.Threading.Tasks.TaskScheduler struct TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // System.Type struct Type_t; // UnityEngine.UIElements.UIR.UIRenderDevice struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302; // UniWebViewLogger struct UniWebViewLogger_tCC52C6CFEB27096E20A64A468F0522A8946E0F9B; // Unity.VisualScripting.Unit struct Unit_tEFDDF0DAD2C72D6F68E357D3530E23599F7D8191; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.Networking.UnityWebRequest struct UnityWebRequest_t6233B8E22992FC2364A831C1ACB033EF3260C39F; // UnityEngine.Networking.UnityWebRequestAsyncOperation struct UnityWebRequestAsyncOperation_t14BE94558FF3A2CFC2EFBE2511A3A88252042B8C; // UnityEngine.Networking.UploadHandler struct UploadHandler_t7E504B1A83346248A0C8C4AF73A893226CB83EF6; // System.Uri struct Uri_t1500A52B5F71A04F5D05C0852D0F2A0941842A0E; // Unity.VisualScripting.ValueInput struct ValueInput_t2F9A2AA29F683A1C27C273BF8AABA4C2D9851392; // Unity.VisualScripting.ValueOutput struct ValueOutput_tADDC9DBF6515A1572E876C3881B5F110DC5EBE1B; // Unity.VisualScripting.VariableDeclarations struct VariableDeclarations_t7701E0B99E3AED5CDC693ABFBDD6D1C73945B405; // UnityEngine.UIElements.VectorImage struct VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // System.Xml.XmlQualifiedName struct XmlQualifiedName_t2794880B373257E4108CC3F36D7373A343ACC5B9; // System.Xml.Schema.XmlSchemaObject struct XmlSchemaObject_t82CCD87AADB4BEF4E9DFE4C501F09EDA372AA19D; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback struct ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E; // TMPro.FloatTween/FloatTweenCallback struct FloatTweenCallback_t5348AE7D6567149477FA6C0B7A70DBCEA1E73C7E; // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback struct FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC; // System.Threading.Tasks.Task/ContingentProperties struct ContingentProperties_t3FA59480914505CEA917B1002EC675F29D0CB540; // UnityEngine.UIElements.UQuery/UQueryMatcher struct UQueryMatcher_tF8783F54BA397641240DA7025126F6301EF53FF8; // UnityEngine.UIElements.VisualElement/CustomStyleAccess struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1; // UnityEngine.UIElements.VisualElement/TypeData struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A; IL2CPP_EXTERN_C RuntimeClass* AuthenticationResponseException_tA6BD7E208DA7392662D35C00A44316673835BF7C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ElementPropertyPair_t4CBC92D2F951A9EB378EBFB6713B7566B0FA6814_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_t0FC20FF8C2E4818EC62830FC1839407381014B84_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral0A04B971B03DA607CE6C455184037B660CA89F78; IL2CPP_EXTERN_C String_t* _stringLiteral13B1B956E2F73D7942D59A9A0BC6BAC295CC8AB3; IL2CPP_EXTERN_C String_t* _stringLiteral15088A7C50E83E49058833A4287B3C2F1CD730D2; IL2CPP_EXTERN_C String_t* _stringLiteral31D04E8C4D10E3A47C7ADCCE009FF11BCDFA9728; IL2CPP_EXTERN_C String_t* _stringLiteral44685A6A9C9541AE091FD78EEE15F2C5AF3F3BB4; IL2CPP_EXTERN_C String_t* _stringLiteral4609D79FE2FAD95C38B6DA64FC671E8594984D4C; IL2CPP_EXTERN_C String_t* _stringLiteral71443AC7CF5CC108984A138188DE915E32441BB2; IL2CPP_EXTERN_C String_t* _stringLiteral803D03FD28839D5A4EC979D158FF62C2DFAC47BA; IL2CPP_EXTERN_C String_t* _stringLiteral973E45BE956FA22F81CFD78F2844932D2BB889FE; IL2CPP_EXTERN_C String_t* _stringLiteral9EB8464E9458801BFA7E4073DBC7EE9396755E52; IL2CPP_EXTERN_C String_t* _stringLiteralA9D5863F517419182BC44A13EEEE41DCDA1EF939; IL2CPP_EXTERN_C String_t* _stringLiteralEA04D4286952D44B4CB5C87E7D30E05FE4153434; IL2CPP_EXTERN_C String_t* _stringLiteralEBBC4050E1EDD6BBA573D46B2E168675200A5A1F; IL2CPP_EXTERN_C String_t* _stringLiteralFC341A1966AF28A9A7A26EDFB78ABBF7DE4D0E1F; IL2CPP_EXTERN_C const RuntimeMethod* Array_Resize_TisStylePropertyId_tA3B8A5213F5BA43F9C5443B27B165D744713BE69_m9BF76492ED8683330AA277A063C0B9A48E905880_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Resize_TisVisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_m1FD8B8EC7C3147920D03A8841C46D35C0C4E9F86_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_mAAA29FA753BE6A7A3F252BFCDADF2E7B1E39E5B9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Clear_m2AEAC064BE759E0BA880F22A285494C33D0826F2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Remove_m0EED74795AC6EBCE2805558743EF1A2923081043_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_m6E83484C163A8A5585D359DE67D60D9507F3A84E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_mE116CD7072B700E2B48D98E58EC32A2B812729F2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_set_Item_mBD90BD13E7F35B1B12BA85812435EA249913948E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m8B4DBDC79691B42BC30285509FCEB9855BDE695F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CSelectManyIteratorU3Ed__17_2_System_Collections_IEnumerator_Reset_mD3EF3FCFF487E193CEF556B21EC6226E896B599F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CSendTokenRequestU3Ed__9_System_Collections_IEnumerator_Reset_m2E52A070C428763A9E5FD0F5D162D561E12FC012_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CSkipIteratorU3Ed__31_1_System_Collections_IEnumerator_Reset_mC6B5EE1F45AAAC0B14C2E4925F67467F708212E0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CStartU3Ed__2_System_Collections_IEnumerator_Reset_m277B54F5F241ABED88C7A5EDFFC9DCB802BFEDA8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CStartU3Ed__2_System_Collections_IEnumerator_Reset_m40F8D57298F464D37ACA59B3E0FDE57233F1A637_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CStartU3Ed__2_System_Collections_IEnumerator_Reset_m64D83100E98E7B17D411F510BF48AF601D3D3E5D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CTakeIteratorU3Ed__25_1_System_Collections_IEnumerator_Reset_m6A950CF75F03FEF8B1D8FA3348E230835BA6BBFE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CWaitForCompletionU3Ed__15_MoveNext_m769C3BF7070F1A8EA3AA91166C23675D94750482_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CWaitForCompletionU3Ed__15_MoveNext_mFEFF97B1FDCCE6FCDD738D1BC19B28873B9AD9F4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CYieldU3Ed__3_1_System_Collections_IEnumerator_Reset_m7884F6D92C84C065EB45C4E6109FBDF33969CB6A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3Cget_deserializationDependenciesU3Ed__41_System_Collections_IEnumerator_Reset_m59B933DA110A903C624CFCC04F7F08FD0AB583F7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Unit_ValueOutput_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m039FDD20D7A16689873E8C7607CA53A0C40D7862_RuntimeMethod_var; struct CertificateHandler_t148B524FA5DB39F3ABADB181CD420FC505C33804_marshaled_com; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke; struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct DownloadHandler_t1B56C7D3F65D97A1E4B566A14A1E783EA8AE4EBB_marshaled_com; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D; struct UnityWebRequest_t6233B8E22992FC2364A831C1ACB033EF3260C39F_marshaled_com; struct UnityWebRequest_t6233B8E22992FC2364A831C1ACB033EF3260C39F_marshaled_pinvoke; struct UploadHandler_t7E504B1A83346248A0C8C4AF73A893226CB83EF6_marshaled_com; struct fsVersionedType_tE569BD045F7DEDEC2122CC6CC0023B62B95332E8_marshaled_com; struct fsVersionedType_tE569BD045F7DEDEC2122CC6CC0023B62B95332E8_marshaled_pinvoke; struct EmptyDataU5BU5D_t4FC6419C796BBADFEC77D9CB97A3FB7B1C6D5CB8; struct EmptyDataU5BU5D_tDFE3104887D7AEB406BC646123D7C8AA698EB58A; struct EmptyDataU5BU5D_t568C72D6625FA05F854FF86F02910C531D98B72E; struct EmptyDataU5BU5D_t920355EC41DECEE4E1D5688CEA971923802FC9A3; struct EmptyDataU5BU5D_tE2C14BF5968870FDDD993014F93FDE3FC5572837; struct EmptyDataU5BU5D_t543192ACC732EF0DB4B419407C24CD12260A485B; struct EmptyDataU5BU5D_t4EA7859B72A26B20006E0BD02EC63611C4C71485; struct EmptyDataU5BU5D_tF2D26ADE6FCC1E97FB2FFC1DC56D63F08E711A3C; struct EmptyDataU5BU5D_t60D6EDC5438323017497721F3A8E4A0376F2B741; struct EmptyDataU5BU5D_t8EE2FFAAC9B7C301CF4690109183A2EFDFC5A20F; struct EmptyDataU5BU5D_tB3A736D4DE7E747B7C1B6CA7B36EB41FA6207653; struct EmptyDataU5BU5D_tFD0240910F0FF75CC94A141EDE346043BD9C179C; struct StyleDataU5BU5D_tF87CDE51588E78D4C87C144731581FB5284776E0; struct TimingDataU5BU5D_t0DDECCB612303E94B577E5978AB4B36B5192AFB1; struct BackgroundU5BU5D_t29762095DD694E79A85A59135735FF02E54C4B46; struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct FontDefinitionU5BU5D_t31BDC3E2D72918B36F815F95F7CBA1F057E3DA39; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F; struct LengthU5BU5D_t6E92E14664BA86924824C32A0BBE10AEC53C7FAE; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct RotateU5BU5D_tD482C518713DEC5763C34C827A9B6DB565776772; struct ScaleU5BU5D_tE608175710457D7343DD849244BF59B58157F0EF; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; struct StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359; struct TextShadowU5BU5D_tF37C87EBD3D8745BEDABCE2EA499DE16C15B5D8C; struct TransformOriginU5BU5D_t0BDBC9C8F1888009152284DC2903B3C289F826DA; struct TranslateU5BU5D_t9199DFD72A8EC5FA4C33D75E5F85242F9F97E358; struct VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Linq.Enumerable/d__17`2 struct U3CSelectManyIteratorU3Ed__17_2_tB25EF93E4FE145DB1CE3B81C7854EAD9C5C38460 : public RuntimeObject { // System.Int32 System.Linq.Enumerable/d__17`2::<>1__state int32_t ___U3CU3E1__state_0; // TResult System.Linq.Enumerable/d__17`2::<>2__current RuntimeObject* ___U3CU3E2__current_1; // System.Int32 System.Linq.Enumerable/d__17`2::<>l__initialThreadId int32_t ___U3CU3El__initialThreadId_2; // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable/d__17`2::source RuntimeObject* ___source_3; // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable/d__17`2::<>3__source RuntimeObject* ___U3CU3E3__source_4; // System.Func`2> System.Linq.Enumerable/d__17`2::selector Func_2_t9F45EF9F857977243C345F24571962D2521DB4A1* ___selector_5; // System.Func`2> System.Linq.Enumerable/d__17`2::<>3__selector Func_2_t9F45EF9F857977243C345F24571962D2521DB4A1* ___U3CU3E3__selector_6; // System.Collections.Generic.IEnumerator`1 System.Linq.Enumerable/d__17`2::<>7__wrap1 RuntimeObject* ___U3CU3E7__wrap1_7; // System.Collections.Generic.IEnumerator`1 System.Linq.Enumerable/d__17`2::<>7__wrap2 RuntimeObject* ___U3CU3E7__wrap2_8; }; // UniWebViewAuthenticationFlow`1/d__9 struct U3CSendTokenRequestU3Ed__9_t19C64AE3325B8528E0076C178FA7CBD89AC17FA6 : public RuntimeObject { // System.Int32 UniWebViewAuthenticationFlow`1/d__9::<>1__state int32_t ___U3CU3E1__state_0; // System.Object UniWebViewAuthenticationFlow`1/d__9::<>2__current RuntimeObject* ___U3CU3E2__current_1; // UnityEngine.Networking.UnityWebRequest UniWebViewAuthenticationFlow`1/d__9::request UnityWebRequest_t6233B8E22992FC2364A831C1ACB033EF3260C39F* ___request_2; // System.Action`2 UniWebViewAuthenticationFlow`1/d__9::errorAction Action_2_t3497BE062DEFB3FE667783AD75222CEB992E465B* ___errorAction_3; // UniWebViewAuthenticationFlow`1 UniWebViewAuthenticationFlow`1/d__9::<>4__this UniWebViewAuthenticationFlow_1_t744CC351AF6BD3F671458E3DD99133F8C329CF64* ___U3CU3E4__this_4; // System.Action`1 UniWebViewAuthenticationFlow`1/d__9::finishAction Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___finishAction_5; // UnityEngine.Networking.UnityWebRequest UniWebViewAuthenticationFlow`1/d__9::5__2 UnityWebRequest_t6233B8E22992FC2364A831C1ACB033EF3260C39F* ___U3CwwwU3E5__2_6; }; // System.Linq.Enumerable/d__31`1 struct U3CSkipIteratorU3Ed__31_1_t58E74A0C1789CE330172491EDCE6F0E532F18E3F : public RuntimeObject { // System.Int32 System.Linq.Enumerable/d__31`1::<>1__state int32_t ___U3CU3E1__state_0; // TSource System.Linq.Enumerable/d__31`1::<>2__current RuntimeObject* ___U3CU3E2__current_1; // System.Int32 System.Linq.Enumerable/d__31`1::<>l__initialThreadId int32_t ___U3CU3El__initialThreadId_2; // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable/d__31`1::source RuntimeObject* ___source_3; // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable/d__31`1::<>3__source RuntimeObject* ___U3CU3E3__source_4; // System.Int32 System.Linq.Enumerable/d__31`1::count int32_t ___count_5; // System.Int32 System.Linq.Enumerable/d__31`1::<>3__count int32_t ___U3CU3E3__count_6; // System.Collections.Generic.IEnumerator`1 System.Linq.Enumerable/d__31`1::5__2 RuntimeObject* ___U3CeU3E5__2_7; }; // System.Linq.Enumerable/d__25`1 struct U3CTakeIteratorU3Ed__25_1_t2A8EA71A5DCED7EB2CD190B4B97A611C34A8C3A9 : public RuntimeObject { // System.Int32 System.Linq.Enumerable/d__25`1::<>1__state int32_t ___U3CU3E1__state_0; // TSource System.Linq.Enumerable/d__25`1::<>2__current RuntimeObject* ___U3CU3E2__current_1; // System.Int32 System.Linq.Enumerable/d__25`1::<>l__initialThreadId int32_t ___U3CU3El__initialThreadId_2; // System.Int32 System.Linq.Enumerable/d__25`1::count int32_t ___count_3; // System.Int32 System.Linq.Enumerable/d__25`1::<>3__count int32_t ___U3CU3E3__count_4; // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable/d__25`1::source RuntimeObject* ___source_5; // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable/d__25`1::<>3__source RuntimeObject* ___U3CU3E3__source_6; // System.Collections.Generic.IEnumerator`1 System.Linq.Enumerable/d__25`1::<>7__wrap1 RuntimeObject* ___U3CU3E7__wrap1_7; }; // Unity.VisualScripting.LinqUtility/d__3`1 struct U3CYieldU3Ed__3_1_t92CF1F1130D9D7984359B6350C8BB2E13904508F : public RuntimeObject { // System.Int32 Unity.VisualScripting.LinqUtility/d__3`1::<>1__state int32_t ___U3CU3E1__state_0; // T Unity.VisualScripting.LinqUtility/d__3`1::<>2__current RuntimeObject* ___U3CU3E2__current_1; // System.Int32 Unity.VisualScripting.LinqUtility/d__3`1::<>l__initialThreadId int32_t ___U3CU3El__initialThreadId_2; // T Unity.VisualScripting.LinqUtility/d__3`1::t RuntimeObject* ___t_3; // T Unity.VisualScripting.LinqUtility/d__3`1::<>3__t RuntimeObject* ___U3CU3E3__t_4; }; // Unity.VisualScripting.GraphNest`2/d__41 struct U3Cget_deserializationDependenciesU3Ed__41_t0FF6ECD2B651AAB7084AE1A77635BE34015B0ABE : public RuntimeObject { // System.Int32 Unity.VisualScripting.GraphNest`2/d__41::<>1__state int32_t ___U3CU3E1__state_0; // Unity.VisualScripting.ISerializationDependency Unity.VisualScripting.GraphNest`2/d__41::<>2__current RuntimeObject* ___U3CU3E2__current_1; // System.Int32 Unity.VisualScripting.GraphNest`2/d__41::<>l__initialThreadId int32_t ___U3CU3El__initialThreadId_2; // Unity.VisualScripting.GraphNest`2 Unity.VisualScripting.GraphNest`2/d__41::<>4__this GraphNest_2_t809972B852D228243FC0FF238384E13D4D3924F5* ___U3CU3E4__this_3; }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_tA2540CF07A907BE88ADCEB3AF3785F9B00F1E760* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_tACA314578A3D994C07972DC55AA432618B441372* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t68C95977A6405D46453CCCFD51F7CB3B90A6832D* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // Unity.VisualScripting.GraphNest`2 struct GraphNest_2_t809972B852D228243FC0FF238384E13D4D3924F5 : public RuntimeObject { // Unity.VisualScripting.IGraphNester Unity.VisualScripting.GraphNest`2::k__BackingField RuntimeObject* ___U3CnesterU3Ek__BackingField_0; // Unity.VisualScripting.GraphSource Unity.VisualScripting.GraphNest`2::_source int32_t ____source_1; // TMacro Unity.VisualScripting.GraphNest`2::_macro RuntimeObject* ____macro_2; // TGraph Unity.VisualScripting.GraphNest`2::_embed RuntimeObject* ____embed_3; // System.Action Unity.VisualScripting.GraphNest`2::beforeGraphChange Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___beforeGraphChange_4; // System.Action Unity.VisualScripting.GraphNest`2::afterGraphChange Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___afterGraphChange_5; }; // System.Collections.Generic.List`1 struct List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t365205E6BE687FCF41975C16741DD9C303C1C269 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Net.WebCompletionSource`1/Result struct Result_t420EC3DB7CBFF98E377E8BC8AEC581F7FCD7A141 : public RuntimeObject { // System.Net.WebCompletionSource`1/Status System.Net.WebCompletionSource`1/Result::k__BackingField int32_t ___U3CStatusU3Ek__BackingField_0; // System.Runtime.ExceptionServices.ExceptionDispatchInfo System.Net.WebCompletionSource`1/Result::k__BackingField ExceptionDispatchInfo_tD7AF19E75FEC22F4A8329FD1E9EDF96615CB2757* ___U3CErrorU3Ek__BackingField_1; // T System.Net.WebCompletionSource`1/Result::k__BackingField RuntimeObject* ___U3CArgumentU3Ek__BackingField_2; }; // System.Threading.Tasks.TaskCompletionSource`1>> struct TaskCompletionSource_1_t09E1714EEC83862E4B42212713CABA6862D640E8 : public RuntimeObject { // System.Threading.Tasks.Task`1 System.Threading.Tasks.TaskCompletionSource`1::_task Task_1_t10C25AB590FF2042DAF1A95006EE40E44BEA911F* ____task_0; }; // System.Threading.Tasks.TaskCompletionSource`1> struct TaskCompletionSource_1_tA4EE8D4BD4731C829BD7882AE96EEA85F269C454 : public RuntimeObject { // System.Threading.Tasks.Task`1 System.Threading.Tasks.TaskCompletionSource`1::_task Task_1_t97AD6E06503307BD6962E18D69C7CB9E86A6D1B8* ____task_0; }; // UniWebViewAuthenticationFlow`1 struct UniWebViewAuthenticationFlow_1_t744CC351AF6BD3F671458E3DD99133F8C329CF64 : public RuntimeObject { // IUniWebViewAuthenticationFlow`1 UniWebViewAuthenticationFlow`1::service RuntimeObject* ___service_0; }; // Unity.VisualScripting.UnitPort`3 struct UnitPort_3_t3120713700769DD514D6ED9ACFD105D4B583C09E : public RuntimeObject { // Unity.VisualScripting.IUnit Unity.VisualScripting.UnitPort`3::k__BackingField RuntimeObject* ___U3CunitU3Ek__BackingField_0; // System.String Unity.VisualScripting.UnitPort`3::k__BackingField String_t* ___U3CkeyU3Ek__BackingField_1; }; // Unity.VisualScripting.UnitPort`3 struct UnitPort_3_t3BDB6AF6AAF9927A0C940F08CFD19E645813CFB0 : public RuntimeObject { // Unity.VisualScripting.IUnit Unity.VisualScripting.UnitPort`3::k__BackingField RuntimeObject* ___U3CunitU3Ek__BackingField_0; // System.String Unity.VisualScripting.UnitPort`3::k__BackingField String_t* ___U3CkeyU3Ek__BackingField_1; }; // System.Net.WebCompletionSource`1> struct WebCompletionSource_1_t7AFD867FCF7F80D81BDF631399D2148D904F3160 : public RuntimeObject { // System.Threading.Tasks.TaskCompletionSource`1> System.Net.WebCompletionSource`1::completion TaskCompletionSource_1_t09E1714EEC83862E4B42212713CABA6862D640E8* ___completion_0; // System.Net.WebCompletionSource`1/Result System.Net.WebCompletionSource`1::currentResult Result_t9F723A00486BDFA09EDCB0A97E42BEBF4208D975* ___currentResult_1; }; // System.Net.WebCompletionSource`1 struct WebCompletionSource_1_t2AE63E6577070FC307452E64F67883294D70C2BD : public RuntimeObject { // System.Threading.Tasks.TaskCompletionSource`1> System.Net.WebCompletionSource`1::completion TaskCompletionSource_1_tA4EE8D4BD4731C829BD7882AE96EEA85F269C454* ___completion_0; // System.Net.WebCompletionSource`1/Result System.Net.WebCompletionSource`1::currentResult Result_t420EC3DB7CBFF98E377E8BC8AEC581F7FCD7A141* ___currentResult_1; }; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 : public RuntimeObject { // UnityEngine.UIElements.EventCallbackRegistry UnityEngine.UIElements.CallbackEventHandler::m_CallbackRegistry EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85* ___m_CallbackRegistry_0; }; // System.Runtime.ExceptionServices.ExceptionDispatchInfo struct ExceptionDispatchInfo_tD7AF19E75FEC22F4A8329FD1E9EDF96615CB2757 : public RuntimeObject { // System.Exception System.Runtime.ExceptionServices.ExceptionDispatchInfo::m_Exception Exception_t* ___m_Exception_0; // System.Object System.Runtime.ExceptionServices.ExceptionDispatchInfo::m_stackTrace RuntimeObject* ___m_stackTrace_1; }; // Unity.VisualScripting.Flow struct Flow_tC370BDFF173D53E274F883ED6ADAFE29B049C582 : public RuntimeObject { // Unity.VisualScripting.GraphStack Unity.VisualScripting.Flow::k__BackingField GraphStack_tD9049F5FB5F8D9E9CD80764D18067D0F87343E7C* ___U3CstackU3Ek__BackingField_0; // Unity.VisualScripting.Recursion`1 Unity.VisualScripting.Flow::recursion Recursion_1_tDFF1B549E70648F1694033FADF89F8F0EB28587D* ___recursion_1; // System.Collections.Generic.Dictionary`2 Unity.VisualScripting.Flow::locals Dictionary_2_t3D5C4496A22EAD3D8DD55DCDFBB4F4E9BE8311FF* ___locals_2; // Unity.VisualScripting.VariableDeclarations Unity.VisualScripting.Flow::variables VariableDeclarations_t7701E0B99E3AED5CDC693ABFBDD6D1C73945B405* ___variables_3; // System.Collections.Generic.Stack`1 Unity.VisualScripting.Flow::loops Stack_1_t3197E0F5EA36E611B259A88751D31FC2396FE4B6* ___loops_4; // System.Collections.Generic.HashSet`1 Unity.VisualScripting.Flow::preservedStacks HashSet_1_t015F1F38EE02675ACF63C72E1E1D832249BB06DA* ___preservedStacks_5; // UnityEngine.MonoBehaviour Unity.VisualScripting.Flow::k__BackingField MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___U3CcoroutineRunnerU3Ek__BackingField_6; // System.Collections.Generic.ICollection`1 Unity.VisualScripting.Flow::activeCoroutinesRegistry RuntimeObject* ___activeCoroutinesRegistry_7; // System.Boolean Unity.VisualScripting.Flow::coroutineStopRequested bool ___coroutineStopRequested_8; // System.Boolean Unity.VisualScripting.Flow::k__BackingField bool ___U3CisCoroutineU3Ek__BackingField_9; // System.Collections.IEnumerator Unity.VisualScripting.Flow::coroutineEnumerator RuntimeObject* ___coroutineEnumerator_10; // System.Boolean Unity.VisualScripting.Flow::k__BackingField bool ___U3CisPredictionU3Ek__BackingField_11; // System.Boolean Unity.VisualScripting.Flow::disposed bool ___disposed_12; // System.Int32 Unity.VisualScripting.Flow::loopIdentifier int32_t ___loopIdentifier_14; }; // UnityEngine.UIElements.StyleSheets.HierarchyTraversal struct HierarchyTraversal_t89B1D4664C1C066FEED9B372488A3F751CB6FE7D : public RuntimeObject { }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // System.Threading.Tasks.Task struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 : public RuntimeObject { // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_taskId int32_t ___m_taskId_1; // System.Delegate System.Threading.Tasks.Task::m_action Delegate_t* ___m_action_2; // System.Object System.Threading.Tasks.Task::m_stateObject RuntimeObject* ___m_stateObject_3; // System.Threading.Tasks.TaskScheduler System.Threading.Tasks.Task::m_taskScheduler TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E* ___m_taskScheduler_4; // System.Threading.Tasks.Task System.Threading.Tasks.Task::m_parent Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_parent_5; // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_stateFlags int32_t ___m_stateFlags_6; // System.Object modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_continuationObject RuntimeObject* ___m_continuationObject_7; // System.Threading.Tasks.Task/ContingentProperties modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_contingentProperties ContingentProperties_t3FA59480914505CEA917B1002EC675F29D0CB540* ___m_contingentProperties_10; }; // UniWebViewLogger struct UniWebViewLogger_tCC52C6CFEB27096E20A64A468F0522A8946E0F9B : public RuntimeObject { // UniWebViewLogger/Level UniWebViewLogger::level int32_t ___level_1; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject { }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t31AECFF735259A0FDFB7AA894944339927FD14A2 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint8_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tDEDE36731BCA4BBF0A258F5E9A0155E556B11BB3 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data int32_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t82117C0F9F1FB124A9CEB4215A5BB62387D6E5D2 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint16_t ___data_1; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Background> struct AnimationDataSet_2_t07C050B2EAC67E726A0EDE08E5279AEDE10CD2E1 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t4FC6419C796BBADFEC77D9CB97A3FB7B1C6D5CB8* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style BackgroundU5BU5D_t29762095DD694E79A85A59135735FF02E54C4B46* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.Color> struct AnimationDataSet_2_t5C2C52995428480EE498ED27BBDAFCCE55045703 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tDFE3104887D7AEB406BC646123D7C8AA698EB58A* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.FontDefinition> struct AnimationDataSet_2_t484294514C51AC5E0E440CDA5AF2A1043C53E0FC { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t568C72D6625FA05F854FF86F02910C531D98B72E* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style FontDefinitionU5BU5D_t31BDC3E2D72918B36F815F95F7CBA1F057E3DA39* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,System.Int32> struct AnimationDataSet_2_t4DB9D41C1AF8039FC6D44B76F29446F2BEC85A14 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t920355EC41DECEE4E1D5688CEA971923802FC9A3* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Length> struct AnimationDataSet_2_tC6CE5153E3EAA98BB106BC6F00B2A9DE6FD23D69 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tE2C14BF5968870FDDD993014F93FDE3FC5572837* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style LengthU5BU5D_t6E92E14664BA86924824C32A0BBE10AEC53C7FAE* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,System.Object> struct AnimationDataSet_2_t2AB6B1DCEF83474EFD60DF81EB5AC7788DA9AEE1 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t543192ACC732EF0DB4B419407C24CD12260A485B* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Rotate> struct AnimationDataSet_2_tC89D9008D3FFA8DFDC3145842EFEC11F9D8EBEAC { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t4EA7859B72A26B20006E0BD02EC63611C4C71485* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style RotateU5BU5D_tD482C518713DEC5763C34C827A9B6DB565776772* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Scale> struct AnimationDataSet_2_tF4CF89DB617BD2ACE24400B864B2FB32EADB9D04 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tF2D26ADE6FCC1E97FB2FFC1DC56D63F08E711A3C* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ScaleU5BU5D_tE608175710457D7343DD849244BF59B58157F0EF* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,System.Single> struct AnimationDataSet_2_t37FCD741F1DDE73FBF7D33FB969BB39D5F0EB530 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t60D6EDC5438323017497721F3A8E4A0376F2B741* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.TextShadow> struct AnimationDataSet_2_t41E105586D98932D715A57A47A3E21B5C3A7B340 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t8EE2FFAAC9B7C301CF4690109183A2EFDFC5A20F* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style TextShadowU5BU5D_tF37C87EBD3D8745BEDABCE2EA499DE16C15B5D8C* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.TransformOrigin> struct AnimationDataSet_2_t4532152E7A78B3E14F61FA9CA7C80BC1C3269D33 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tB3A736D4DE7E747B7C1B6CA7B36EB41FA6207653* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style TransformOriginU5BU5D_t0BDBC9C8F1888009152284DC2903B3C289F826DA* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Translate> struct AnimationDataSet_2_t9D395E96FBE02DA4D17B2E175F9B5C297C1BBAA8 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tFD0240910F0FF75CC94A141EDE346043BD9C179C* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style TranslateU5BU5D_t9199DFD72A8EC5FA4C33D75E5F85242F9F97E358* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_tA243970D144368E3CCB216CDCA976F7B00517D50 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t0DDECCB612303E94B577E5978AB4B36B5192AFB1* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tF87CDE51588E78D4C87C144731581FB5284776E0* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter>> struct ConfiguredTaskAwaiter_t16A4A813079B45925FCBF2ECD035C8502A9907BD { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t10C25AB590FF2042DAF1A95006EE40E44BEA911F* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter> struct ConfiguredTaskAwaiter_t8D0CE15BE48B848AFE3C796FB642F63B006F0E43 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t97AD6E06503307BD6962E18D69C7CB9E86A6D1B8* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t28A5A60199BBE7F1F31159301DD211EFDCF955E2 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t3ADF94D95DAB6657C31C89FBD83359BCC8B247EC { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t48DAAB7E0603E64673C08055B3C11B08F9AB5A83 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tF289285BF36F0D81770920F887D038CEE0FDE022 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t02ECBE01728C0979248845C107F3FCE871DDC9E3 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tB976A2FB38B5384D01F0E788A4C35E43321C374C { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tF13A138DEF2627A8D32807954AEF9E30615B8182 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t4FC1686BC526371087AD5A5B28DBE30D1ECDD533 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t4A4F82A772FE766AA090A0628F398EA4D55646F0 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t43DE49ADBBE9CFA603DCA7C5CDC998DE6DC976A1 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tA8769B9E6E130745DA8CFF6D496ED462ED74B44F { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t2CB75995D335E22F6BF31D1CB979DB1067C5025E { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tED1BB22234DD4A2FBA90416759D025535300EDCB { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA04FF6E7BE3D24B3E6351C63BF7229421DFE1259 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // System.Threading.Tasks.Task`1>> struct Task_1_t10C25AB590FF2042DAF1A95006EE40E44BEA911F : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result Result_t9F723A00486BDFA09EDCB0A97E42BEBF4208D975* ___m_result_22; }; // System.Threading.Tasks.Task`1> struct Task_1_t97AD6E06503307BD6962E18D69C7CB9E86A6D1B8 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result Result_t420EC3DB7CBFF98E377E8BC8AEC581F7FCD7A141* ___m_result_22; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t9A97DB81A0CFA7AC972B32A494B47406B711AD0D { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // System.ValueTuple`2 struct ValueTuple_2_t307FF872C9931F811F5573093B923498C2EFC798 { // T1 System.ValueTuple`2::Item1 bool ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tC3717D4552EE1E5FC27BFBA3F5155741BC04557A { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent struct AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D { // System.String UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent::Name String_t* ___Name_0; // System.Int32 UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent::Level int32_t ___Level_1; }; // Native definition for P/Invoke marshalling of UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent struct AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshaled_pinvoke { char* ___Name_0; int32_t ___Level_1; }; // Native definition for COM marshalling of UnityEngine.AdaptivePerformance.VisualScripting.AdaptivePerformanceScalerEvent struct AdaptivePerformanceScalerEvent_t4FB8CAC39F9A8788AB10F7B8E579B0A4FB56558D_marshaled_com { Il2CppChar* ___Name_0; int32_t ___Level_1; }; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE { // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start uint32_t ___start_0; // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size uint32_t ___size_1; // System.Object UnityEngine.UIElements.UIR.Alloc::handle RuntimeObject* ___handle_2; // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived bool ___shortLived_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // UnityEngine.UIElements.Angle struct Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC { // System.Single UnityEngine.UIElements.Angle::m_Value float ___m_Value_0; // UnityEngine.UIElements.Angle/Unit UnityEngine.UIElements.Angle::m_Unit int32_t ___m_Unit_1; }; // System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF { // System.Runtime.CompilerServices.IAsyncStateMachine System.Runtime.CompilerServices.AsyncMethodBuilderCore::m_stateMachine RuntimeObject* ___m_stateMachine_0; // System.Action System.Runtime.CompilerServices.AsyncMethodBuilderCore::m_defaultContextAction Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___m_defaultContextAction_1; }; // Native definition for P/Invoke marshalling of System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF_marshaled_pinvoke { RuntimeObject* ___m_stateMachine_0; Il2CppMethodPointer ___m_defaultContextAction_1; }; // Native definition for COM marshalling of System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF_marshaled_com { RuntimeObject* ___m_stateMachine_0; Il2CppMethodPointer ___m_defaultContextAction_1; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; // UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 { // UnityEngine.Texture2D UnityEngine.UIElements.Background::m_Texture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; // UnityEngine.Sprite UnityEngine.UIElements.Background::m_Sprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; // UnityEngine.RenderTexture UnityEngine.UIElements.Background::m_RenderTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.Background::m_VectorImage VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // UnityEngine.Rendering.BatchVisibility struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA { // System.Int32 UnityEngine.Rendering.BatchVisibility::offset int32_t ___offset_0; // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount int32_t ___instancesCount_1; // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount int32_t ___visibleCount_2; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1 { // UnityEngine.UIElements.StyleSheets.StylePropertyId UnityEngine.UIElements.ComputedTransitionProperty::id int32_t ___id_0; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::durationMs int32_t ___durationMs_1; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::delayMs int32_t ___delayMs_2; // System.Func`2 UnityEngine.UIElements.ComputedTransitionProperty::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // Unity.VisualScripting.CustomEventArgs struct CustomEventArgs_tD8C39EF85DE61DD1900BE32A1E3413E29D7ED652 { // System.String Unity.VisualScripting.CustomEventArgs::name String_t* ___name_0; // System.Object[] Unity.VisualScripting.CustomEventArgs::arguments ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___arguments_1; }; // Native definition for P/Invoke marshalling of Unity.VisualScripting.CustomEventArgs struct CustomEventArgs_tD8C39EF85DE61DD1900BE32A1E3413E29D7ED652_marshaled_pinvoke { char* ___name_0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___arguments_1; }; // Native definition for COM marshalling of Unity.VisualScripting.CustomEventArgs struct CustomEventArgs_tD8C39EF85DE61DD1900BE32A1E3413E29D7ED652_marshaled_com { Il2CppChar* ___name_0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___arguments_1; }; // System.DateTime struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D { // System.UInt64 System.DateTime::_dateData uint64_t ____dateData_46; }; // System.Decimal struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F { union { #pragma pack(push, tp, 1) struct { // System.Int32 System.Decimal::flags int32_t ___flags_8; }; #pragma pack(pop, tp) struct { int32_t ___flags_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___hi_9_OffsetPadding[4]; // System.Int32 System.Decimal::hi int32_t ___hi_9; }; #pragma pack(pop, tp) struct { char ___hi_9_OffsetPadding_forAlignmentOnly[4]; int32_t ___hi_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___lo_10_OffsetPadding[8]; // System.Int32 System.Decimal::lo int32_t ___lo_10; }; #pragma pack(pop, tp) struct { char ___lo_10_OffsetPadding_forAlignmentOnly[8]; int32_t ___lo_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___mid_11_OffsetPadding[12]; // System.Int32 System.Decimal::mid int32_t ___mid_11; }; #pragma pack(pop, tp) struct { char ___mid_11_OffsetPadding_forAlignmentOnly[12]; int32_t ___mid_11_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___ulomidLE_12_OffsetPadding[8]; // System.UInt64 System.Decimal::ulomidLE uint64_t ___ulomidLE_12; }; #pragma pack(pop, tp) struct { char ___ulomidLE_12_OffsetPadding_forAlignmentOnly[8]; uint64_t ___ulomidLE_12_forAlignmentOnly; }; }; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // UnityEngine.UIElements.UIR.DrawBufferRange struct DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 { // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::firstIndex int32_t ___firstIndex_0; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::indexCount int32_t ___indexCount_1; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::minIndexVal int32_t ___minIndexVal_2; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::vertsReferenced int32_t ___vertsReferenced_3; }; // UnityEngine.UIElements.EasingFunction struct EasingFunction_t5197D3B06056326A8B5C96032CDEBD5D3BDCA7A4 { // UnityEngine.UIElements.EasingMode UnityEngine.UIElements.EasingFunction::m_Mode int32_t ___m_Mode_0; }; // Unity.VisualScripting.EmptyEventArgs struct EmptyEventArgs_t2EF153F78311F355E9AE7BAE748576515674476F { union { struct { }; uint8_t EmptyEventArgs_t2EF153F78311F355E9AE7BAE748576515674476F__padding[1]; }; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // TMPro.FloatTween struct FloatTween_t4C6604C5D2B0B4B634B53D545A74431BAE3A98BE { // TMPro.FloatTween/FloatTweenCallback TMPro.FloatTween::m_Target FloatTweenCallback_t5348AE7D6567149477FA6C0B7A70DBCEA1E73C7E* ___m_Target_0; // System.Single TMPro.FloatTween::m_StartValue float ___m_StartValue_1; // System.Single TMPro.FloatTween::m_TargetValue float ___m_TargetValue_2; // System.Single TMPro.FloatTween::m_Duration float ___m_Duration_3; // System.Boolean TMPro.FloatTween::m_IgnoreTimeScale bool ___m_IgnoreTimeScale_4; }; // Native definition for P/Invoke marshalling of TMPro.FloatTween struct FloatTween_t4C6604C5D2B0B4B634B53D545A74431BAE3A98BE_marshaled_pinvoke { FloatTweenCallback_t5348AE7D6567149477FA6C0B7A70DBCEA1E73C7E* ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // Native definition for COM marshalling of TMPro.FloatTween struct FloatTween_t4C6604C5D2B0B4B634B53D545A74431BAE3A98BE_marshaled_com { FloatTweenCallback_t5348AE7D6567149477FA6C0B7A70DBCEA1E73C7E* ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A { // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback UnityEngine.UI.CoroutineTween.FloatTween::m_Target FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_StartValue float ___m_StartValue_1; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_TargetValue float ___m_TargetValue_2; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_Duration float ___m_Duration_3; // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::m_IgnoreTimeScale bool ___m_IgnoreTimeScale_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_pinvoke { FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_com { FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 : public CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 { // System.Boolean UnityEngine.UIElements.Focusable::k__BackingField bool ___U3CfocusableU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Focusable::k__BackingField int32_t ___U3CtabIndexU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Focusable::m_DelegatesFocus bool ___m_DelegatesFocus_3; // System.Boolean UnityEngine.UIElements.Focusable::m_ExcludeFromFocusRing bool ___m_ExcludeFromFocusRing_4; // System.Boolean UnityEngine.UIElements.Focusable::isIMGUIContainer bool ___isIMGUIContainer_5; }; // UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C { // UnityEngine.Font UnityEngine.UIElements.FontDefinition::m_Font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.UIElements.FontDefinition::m_FontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // UnityEngine.TextCore.GlyphRect struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D { // System.Int32 UnityEngine.TextCore.GlyphRect::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Height int32_t ___m_Height_3; }; // UnityEngine.TextCore.LowLevel.GlyphValueRecord struct GlyphValueRecord_t780927A39D46924E0D546A2AE5DDF1BB2B5A9C8E { // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XPlacement float ___m_XPlacement_0; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YPlacement float ___m_YPlacement_1; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XAdvance float ___m_XAdvance_2; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YAdvance float ___m_YAdvance_3; }; // System.Guid struct Guid_t { // System.Int32 System.Guid::_a int32_t ____a_1; // System.Int16 System.Guid::_b int16_t ____b_2; // System.Int16 System.Guid::_c int16_t ____c_3; // System.Byte System.Guid::_d uint8_t ____d_4; // System.Byte System.Guid::_e uint8_t ____e_5; // System.Byte System.Guid::_f uint8_t ____f_6; // System.Byte System.Guid::_g uint8_t ____g_7; // System.Byte System.Guid::_h uint8_t ____h_8; // System.Byte System.Guid::_i uint8_t ____i_9; // System.Byte System.Guid::_j uint8_t ____j_10; // System.Byte System.Guid::_k uint8_t ____k_11; }; // System.Int16 struct Int16_tB8EF286A9C33492FA6E6D6E67320BE93E794A175 { // System.Int16 System.Int16::m_value int16_t ___m_value_0; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321 { // System.String System.Linq.Expressions.Interpreter.InterpretedFrameInfo::_methodName String_t* ____methodName_0; // System.Linq.Expressions.Interpreter.DebugInfo System.Linq.Expressions.Interpreter.InterpretedFrameInfo::_debugInfo DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // Native definition for P/Invoke marshalling of System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321_marshaled_pinvoke { char* ____methodName_0; DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // Native definition for COM marshalling of System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321_marshaled_com { Il2CppChar* ____methodName_0; DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // UnityEngine.UIElements.Length struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 { // System.Single UnityEngine.UIElements.Length::m_Value float ___m_Value_1; // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit int32_t ___m_Unit_2; }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 { // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; }; // UnityEngine.UIElements.ManipulatorActivationFilter struct ManipulatorActivationFilter_t866A0295DA75EA271B30BDC1F9EEA2C4FDEB1A81 { // UnityEngine.UIElements.MouseButton UnityEngine.UIElements.ManipulatorActivationFilter::