{ "name": "com.unity.ide.rider", "displayName": "JetBrains Rider Editor", "description": "The JetBrains Rider Editor package provides an integration for using the JetBrains Rider IDE as a code editor for Unity. It adds support for generating .csproj files for code completion and auto-discovery of installations.", "version": "3.0.18", "unity": "2019.2", "unityRelease": "6f1", "dependencies": { "com.unity.ext.nunit": "1.0.6" }, "relatedPackages": { "com.unity.ide.rider.tests": "3.0.18" }, "_upm": { "changelog": "- fixes RIDER-74818 Unity doesn't get to play mode if Editor is not running and user starts debug or profiling\r\n- Improve performance of project generation - avoid using Directory.Exists\r\n- avoid doing ProjectGeneration twice on the first start-up" }, "upmCi": { "footprint": "31a8020715d94d80e3fb34a730cb70a177948af4" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.ide.rider@3.0/manual/index.html", "repository": { "url": "https://github.cds.internal.unity3d.com/unity/com.unity.ide.rider.git", "type": "git", "revision": "b40b39e6834c2915637f431d002d1f3dd8ec9ce5" } }