using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; using UnityEngine.Networking; using System.Text.RegularExpressions; using System.Data.SqlClient; using TMPro; using System; using System.IO; using ZXing; using ZXing.QrCode; using System.Net; using SimpleJSON; using System.ComponentModel; public class Main : MonoBehaviour { [SerializeField] GameObject 讀取面板; [SerializeField] TextMeshProUGUI 讀取; [SerializeField] GameObject 選單; [SerializeField] TextMeshProUGUI 伺服器; [SerializeField] Button 電子簽章_cb; [SerializeField] Button 個人照號管理_cb; [SerializeField] Button 點名_cb; [SerializeField] Button 庫存表_cb; [SerializeField] Button 生產排程表_cb; [SerializeField] Button 生產日報表_cb; [SerializeField] Button 出貨排程表_cb; [SerializeField] Button 出貨日報表_cb; [SerializeField] Button 庫存盤點_cb; [SerializeField] Button 庫存審查_cb; [SerializeField] Button 加班紀錄_cb; private List