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ImageTests.cs 19KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using NUnit.Framework;
  4. namespace UnityEngine.UI.Tests
  5. {
  6. [TestFixture]
  7. class ImageTests
  8. {
  9. Image m_Image;
  10. private Sprite m_Sprite;
  11. private Sprite m_OverrideSprite;
  12. Texture2D texture = new Texture2D(128, 128);
  13. Texture2D overrideTexture = new Texture2D(512, 512);
  14. bool m_dirtyVert;
  15. bool m_dirtyLayout;
  16. bool m_dirtyMaterial;
  17. Camera m_camera;
  18. GameObject m_CanvasRoot;
  19. [SetUp]
  20. public void TestSetup()
  21. {
  22. m_CanvasRoot = new GameObject("Canvas", typeof(RectTransform), typeof(Canvas));
  23. GameObject gameObject = new GameObject("Image", typeof(RectTransform), typeof(Image));
  24. gameObject.transform.SetParent(m_CanvasRoot.transform);
  25. m_camera = new GameObject("Camera", typeof(Camera)).GetComponent<Camera>();
  26. m_Image = gameObject.GetComponent<Image>();
  27. Color[] colors = new Color[128 * 128];
  28. for (int y = 0; y < 128; y++)
  29. for (int x = 0; x < 128; x++)
  30. colors[x + 128 * y] = new Color(0, 0, 0, 1 - x / 128f);
  31. texture.SetPixels(colors);
  32. texture.Apply();
  33. Color[] overrideColors = new Color[512 * 512];
  34. for (int y = 0; y < 512; y++)
  35. for (int x = 0; x < 512; x++)
  36. overrideColors[x + 512 * y] = new Color(0, 0, 0, y / 512f);
  37. overrideTexture.SetPixels(overrideColors);
  38. overrideTexture.Apply();
  39. m_Sprite = Sprite.Create(texture, new Rect(0, 0, 128, 128), new Vector2(0.5f, 0.5f), 100);
  40. m_OverrideSprite = Sprite.Create(overrideTexture, new Rect(0, 0, 512, 512), new Vector2(0.5f, 0.5f), 200);
  41. m_Image.rectTransform.anchoredPosition = new Vector2(0, 0);
  42. m_Image.rectTransform.sizeDelta = new Vector2(100, 100);
  43. m_Image.RegisterDirtyVerticesCallback(() => m_dirtyVert = true);
  44. m_Image.RegisterDirtyLayoutCallback(() => m_dirtyLayout = true);
  45. m_Image.RegisterDirtyMaterialCallback(() => m_dirtyMaterial = true);
  46. ResetDirtyFlags();
  47. }
  48. [TearDown]
  49. public void TearDown()
  50. {
  51. m_Image = null;
  52. m_Sprite = null;
  53. GameObject.DestroyImmediate(m_CanvasRoot);
  54. GameObject.DestroyImmediate(m_camera.gameObject);
  55. m_camera = null;
  56. }
  57. private void ResetDirtyFlags()
  58. {
  59. m_dirtyVert = m_dirtyLayout = m_dirtyMaterial = false;
  60. }
  61. [Test]
  62. public void SetTestSprite()
  63. {
  64. m_Image.sprite = m_Sprite;
  65. m_Image.overrideSprite = m_OverrideSprite;
  66. Assert.AreEqual(m_Sprite, m_Image.sprite);
  67. m_Image.sprite = null;
  68. Assert.AreEqual(null, m_Image.sprite);
  69. }
  70. [Test]
  71. public void TestPixelsPerUnit()
  72. {
  73. m_Image.sprite = m_Sprite;
  74. Assert.AreEqual(1.0f, m_Image.pixelsPerUnit);
  75. m_Image.overrideSprite = m_OverrideSprite;
  76. Assert.AreEqual(2.0f, m_Image.pixelsPerUnit);
  77. m_Image.overrideSprite = null;
  78. Assert.AreEqual(1.0f, m_Image.pixelsPerUnit);
  79. }
  80. [Test]
  81. public void RaycastOverImageWithoutASpriteReturnTrue()
  82. {
  83. m_Image.sprite = null;
  84. bool raycast = m_Image.Raycast(new Vector2(10, 10), m_camera);
  85. Assert.AreEqual(true, raycast);
  86. }
  87. [Test]
  88. [TestCase(0.0f, 1000, 1000)]
  89. [TestCase(1.0f, 1000, 1000)]
  90. [TestCase(0.0f, -1000, 1000)]
  91. [TestCase(1.0f, -1000, 1000)]
  92. [TestCase(0.0f, 1000, -1000)]
  93. [TestCase(1.0f, 1000, -1000)]
  94. [TestCase(0.0f, -1000, -1000)]
  95. [TestCase(1.0f, -1000, -1000)]
  96. public void RaycastOverImageWithoutASpriteReturnsTrueWithCoordinatesOutsideTheBoundaries(float alphaThreshold, float x, float y)
  97. {
  98. m_Image.alphaHitTestMinimumThreshold = 1.0f - alphaThreshold;
  99. bool raycast = m_Image.Raycast(new Vector2(x, y), m_camera);
  100. Assert.IsTrue(raycast);
  101. }
  102. [Test]
  103. public void RaycastOverImage_IgnoresDisabledCanvasGroup()
  104. {
  105. var canvasGroup = m_CanvasRoot.AddComponent<CanvasGroup>();
  106. canvasGroup.blocksRaycasts = false;
  107. canvasGroup.enabled = false;
  108. bool raycast = m_Image.Raycast(new Vector2(1000, 1000), m_camera);
  109. Assert.IsTrue(raycast);
  110. }
  111. [Test]
  112. public void SettingSpriteMarksAllAsDirty()
  113. {
  114. m_Image.sprite = m_Sprite;
  115. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  116. Assert.True(m_dirtyLayout, "Layout has not been dirtied");
  117. Assert.True(m_dirtyMaterial, "Material has not been dirtied");
  118. }
  119. [Test]
  120. public void SettingOverrideSpriteMarksAllAsDirty()
  121. {
  122. m_Image.overrideSprite = m_OverrideSprite;
  123. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  124. Assert.True(m_dirtyLayout, "Layout has not been dirtied");
  125. Assert.True(m_dirtyMaterial, "Material has not been dirtied");
  126. }
  127. [Test]
  128. public void SettingTypeMarksVerticesAsDirty()
  129. {
  130. m_Image.type = Image.Type.Filled;
  131. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  132. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  133. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  134. }
  135. [Test]
  136. public void SettingPreserveAspectMarksVerticesAsDirty()
  137. {
  138. m_Image.preserveAspect = true;
  139. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  140. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  141. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  142. }
  143. [Test]
  144. public void SettingFillCenterMarksVerticesAsDirty()
  145. {
  146. m_Image.fillCenter = false;
  147. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  148. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  149. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  150. }
  151. [Test]
  152. public void SettingFillMethodMarksVerticesAsDirty()
  153. {
  154. m_Image.fillMethod = Image.FillMethod.Horizontal;
  155. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  156. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  157. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  158. }
  159. [Test]
  160. public void SettingFillAmountMarksVerticesAsDirty()
  161. {
  162. m_Image.fillAmount = 0.5f;
  163. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  164. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  165. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  166. }
  167. [Test]
  168. public void SettingFillClockwiseMarksVerticesAsDirty()
  169. {
  170. m_Image.fillClockwise = false;
  171. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  172. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  173. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  174. }
  175. [Test]
  176. public void SettingFillOriginMarksVerticesAsDirty()
  177. {
  178. m_Image.fillOrigin = 1;
  179. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  180. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  181. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  182. }
  183. [Test]
  184. public void SettingEventAlphaThresholdMarksNothingAsDirty()
  185. {
  186. m_Image.alphaHitTestMinimumThreshold = 0.5f;
  187. Assert.False(m_dirtyVert, "Vertices have been dirtied");
  188. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  189. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  190. }
  191. [Test]
  192. public void OnAfterDeserializeMakeFillOriginZeroIfNotBetweenZeroAndThree()
  193. {
  194. for (int i = -10; i < 0; i++)
  195. {
  196. m_Image.fillOrigin = i;
  197. m_Image.OnAfterDeserialize();
  198. Assert.AreEqual(0, m_Image.fillOrigin);
  199. }
  200. for (int i = 0; i < 4; i++)
  201. {
  202. m_Image.fillOrigin = i;
  203. m_Image.OnAfterDeserialize();
  204. Assert.AreEqual(i, m_Image.fillOrigin);
  205. }
  206. for (int i = 4; i < 10; i++)
  207. {
  208. m_Image.fillOrigin = i;
  209. m_Image.OnAfterDeserialize();
  210. Assert.AreEqual(0, m_Image.fillOrigin);
  211. }
  212. }
  213. [Test]
  214. public void OnAfterDeserializeMakeFillOriginZeroIfFillOriginGreaterThan1AndFillMethodHorizontalOrVertical()
  215. {
  216. m_Image.fillMethod = Image.FillMethod.Horizontal;
  217. Image.FillMethod[] fillMethodsToTest = {Image.FillMethod.Horizontal, Image.FillMethod.Vertical};
  218. foreach (var fillMethod in fillMethodsToTest)
  219. {
  220. m_Image.fillMethod = fillMethod;
  221. for (int i = -10; i < 0; i++)
  222. {
  223. m_Image.fillOrigin = i;
  224. m_Image.OnAfterDeserialize();
  225. Assert.AreEqual(0, m_Image.fillOrigin);
  226. }
  227. for (int i = 0; i < 2; i++)
  228. {
  229. m_Image.fillOrigin = i;
  230. m_Image.OnAfterDeserialize();
  231. Assert.AreEqual(i, m_Image.fillOrigin);
  232. }
  233. for (int i = 2; i < 100; i++)
  234. {
  235. m_Image.fillOrigin = i;
  236. m_Image.OnAfterDeserialize();
  237. Assert.AreEqual(0, m_Image.fillOrigin);
  238. }
  239. }
  240. }
  241. [Test]
  242. public void OnAfterDeserializeClampsFillAmountBetweenZeroAndOne()
  243. {
  244. for (float f = -5; f < 0; f += 0.1f)
  245. {
  246. m_Image.fillAmount = f;
  247. m_Image.OnAfterDeserialize();
  248. Assert.AreEqual(0, m_Image.fillAmount);
  249. }
  250. for (float f = 0; f < 1; f += 0.1f)
  251. {
  252. m_Image.fillAmount = f;
  253. m_Image.OnAfterDeserialize();
  254. Assert.AreEqual(f, m_Image.fillAmount);
  255. }
  256. for (float f = 1; f < 5; f += 0.1f)
  257. {
  258. m_Image.fillAmount = f;
  259. m_Image.OnAfterDeserialize();
  260. Assert.AreEqual(1, m_Image.fillAmount);
  261. }
  262. }
  263. [Test]
  264. public void SetNativeSizeSetsAllAsDirtyAndSetsAnchorMaxAndSizeDeltaWhenOverrideSpriteIsNotNull()
  265. {
  266. m_Image.sprite = m_Sprite;
  267. m_Image.overrideSprite = m_OverrideSprite;
  268. m_Image.rectTransform.anchorMax = new Vector2(100, 100);
  269. m_Image.rectTransform.anchorMin = new Vector2(0, 0);
  270. m_Image.SetNativeSize();
  271. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  272. Assert.True(m_dirtyLayout, "Layout has not been dirtied");
  273. Assert.True(m_dirtyMaterial, "Material has not been dirtied");
  274. Assert.AreEqual(m_Image.rectTransform.anchorMin, m_Image.rectTransform.anchorMax);
  275. Assert.AreEqual(m_OverrideSprite.rect.size / m_Image.pixelsPerUnit, m_Image.rectTransform.sizeDelta);
  276. }
  277. [Test]
  278. public void OnPopulateMeshWhenNoOverrideSpritePresentDefersToGraphicImplementation()
  279. {
  280. m_OverrideSprite = null;
  281. m_Image.rectTransform.anchoredPosition = new Vector2(100, 452);
  282. m_Image.rectTransform.sizeDelta = new Vector2(881, 593);
  283. m_Image.color = new Color(0.1f, 0.2f, 0.8f, 0);
  284. VertexHelper vh = new VertexHelper();
  285. m_Image.InvokeOnPopulateMesh(vh);
  286. Assert.AreEqual(4, vh.currentVertCount);
  287. List<UIVertex> verts = new List<UIVertex>();
  288. vh.GetUIVertexStream(verts);
  289. // The vertices for the 2 triangles of the canvas
  290. UIVertex[] expectedVertices =
  291. {
  292. new UIVertex
  293. {
  294. color = m_Image.color,
  295. position = m_Image.rectTransform.rect.min,
  296. uv0 = new Vector2(0f, 0f),
  297. normal = new Vector3(0, 0, -1),
  298. tangent = new Vector4(1, 0, 0, -1)
  299. },
  300. new UIVertex
  301. {
  302. color = m_Image.color,
  303. position = new Vector3(m_Image.rectTransform.rect.xMin, m_Image.rectTransform.rect.yMax),
  304. uv0 = new Vector2(0f, 1f),
  305. normal = new Vector3(0, 0, -1),
  306. tangent = new Vector4(1, 0, 0, -1)
  307. },
  308. new UIVertex
  309. {
  310. color = m_Image.color,
  311. position = m_Image.rectTransform.rect.max,
  312. uv0 = new Vector2(1f, 1f),
  313. normal = new Vector3(0, 0, -1),
  314. tangent = new Vector4(1, 0, 0, -1)
  315. },
  316. new UIVertex
  317. {
  318. color = m_Image.color,
  319. position = m_Image.rectTransform.rect.max,
  320. uv0 = new Vector2(1f, 1f),
  321. normal = new Vector3(0, 0, -1),
  322. tangent = new Vector4(1, 0, 0, -1)
  323. },
  324. new UIVertex
  325. {
  326. color = m_Image.color,
  327. position = new Vector3(m_Image.rectTransform.rect.xMax, m_Image.rectTransform.rect.yMin),
  328. uv0 = new Vector2(1f, 0f),
  329. normal = new Vector3(0, 0, -1),
  330. tangent = new Vector4(1, 0, 0, -1)
  331. },
  332. new UIVertex
  333. {
  334. color = m_Image.color,
  335. position = m_Image.rectTransform.rect.min,
  336. uv0 = new Vector2(0f, 0f),
  337. normal = new Vector3(0, 0, -1),
  338. tangent = new Vector4(1, 0, 0, -1)
  339. },
  340. };
  341. for (int i = 0; i < verts.Count; i++)
  342. {
  343. Assert.AreEqual(expectedVertices[i], verts[i]);
  344. }
  345. }
  346. private void TestOnPopulateMeshTypeSimple(VertexHelper vh, Vector4 UVs)
  347. {
  348. List<UIVertex> verts = new List<UIVertex>();
  349. vh.GetUIVertexStream(verts);
  350. Assert.AreEqual(4, vh.currentVertCount);
  351. Assert.AreEqual(6, vh.currentIndexCount);
  352. var imgRect = m_Image.rectTransform.rect;
  353. Vector3[] expectedVertices =
  354. {
  355. imgRect.min,
  356. new Vector3(imgRect.xMin, imgRect.yMax),
  357. imgRect.max,
  358. imgRect.max,
  359. new Vector3(imgRect.xMax, imgRect.yMin),
  360. imgRect.min
  361. };
  362. Vector2[] expectedUV0s =
  363. {
  364. new Vector2(UVs.x, UVs.y),
  365. new Vector2(UVs.x, UVs.w),
  366. new Vector2(UVs.z, UVs.w),
  367. new Vector2(UVs.z, UVs.w),
  368. new Vector2(UVs.z, UVs.y),
  369. new Vector2(UVs.x, UVs.y),
  370. };
  371. var expectedNormal = new Vector3(0, 0, -1);
  372. var expectedTangent = new Vector4(1, 0, 0, -1);
  373. Color32 expectedColor = m_Image.color;
  374. Vector2 expectedUV1 = new Vector2(0, 0);
  375. for (int i = 0; i < 6; i++)
  376. {
  377. Assert.AreEqual(expectedVertices[i], verts[i].position);
  378. Assert.AreEqual(expectedUV0s[i], verts[i].uv0);
  379. Assert.AreEqual(expectedUV1, verts[i].uv1);
  380. Assert.AreEqual(expectedNormal, verts[i].normal);
  381. Assert.AreEqual(expectedTangent, verts[i].tangent);
  382. Assert.AreEqual(expectedColor, verts[i].color);
  383. }
  384. }
  385. [Test]
  386. public void OnPopulateMeshWithTypeTiledNoBorderGeneratesExpectedResults()
  387. {
  388. m_Image.sprite = m_Sprite;
  389. m_Image.sprite.texture.wrapMode = TextureWrapMode.Repeat;
  390. m_Image.type = Image.Type.Tiled;
  391. VertexHelper vh = new VertexHelper();
  392. m_Image.InvokeOnPopulateMesh(vh);
  393. Assert.AreEqual(4, vh.currentVertCount);
  394. Assert.AreEqual(6, vh.currentIndexCount);
  395. }
  396. [Test]
  397. public void MinWidthHeightAreZeroWithNoImage()
  398. {
  399. Assert.AreEqual(0, m_Image.minWidth);
  400. Assert.AreEqual(0, m_Image.minHeight);
  401. }
  402. [Test]
  403. public void FlexibleWidthHeightAreCorrectWithNoImage()
  404. {
  405. Assert.AreEqual(-1, m_Image.flexibleWidth);
  406. Assert.AreEqual(-1, m_Image.flexibleHeight);
  407. }
  408. [Test]
  409. public void PreferredWidthHeightAreCorrectWithNoImage()
  410. {
  411. Assert.AreEqual(0, m_Image.preferredWidth);
  412. Assert.AreEqual(0, m_Image.preferredHeight);
  413. }
  414. [Test]
  415. public void MinWidthHeightAreZeroWithImage()
  416. {
  417. m_Image.sprite = m_Sprite;
  418. Assert.AreEqual(0, m_Image.minWidth);
  419. Assert.AreEqual(0, m_Image.minHeight);
  420. }
  421. [Test]
  422. public void FlexibleWidthHeightAreCorrectWithImage()
  423. {
  424. m_Image.sprite = m_Sprite;
  425. Assert.AreEqual(-1, m_Image.flexibleWidth);
  426. Assert.AreEqual(-1, m_Image.flexibleHeight);
  427. }
  428. [Test]
  429. public void PreferredWidthHeightAreCorrectWithImage()
  430. {
  431. m_Image.sprite = m_Sprite;
  432. Assert.AreEqual(128, m_Image.preferredWidth);
  433. Assert.AreEqual(128, m_Image.preferredHeight);
  434. }
  435. [Test]
  436. public void MinWidthHeightAreZeroWithOverrideImage()
  437. {
  438. m_Image.sprite = m_Sprite;
  439. m_Image.overrideSprite = m_OverrideSprite;
  440. Assert.AreEqual(0, m_Image.minWidth);
  441. Assert.AreEqual(0, m_Image.minHeight);
  442. }
  443. [Test]
  444. public void FlexibleWidthHeightAreCorrectWithOverrideImage()
  445. {
  446. m_Image.sprite = m_Sprite;
  447. m_Image.overrideSprite = m_OverrideSprite;
  448. Assert.AreEqual(-1, m_Image.flexibleWidth);
  449. Assert.AreEqual(-1, m_Image.flexibleHeight);
  450. }
  451. [Test]
  452. public void PreferredWidthHeightAreCorrectWithOverrideImage()
  453. {
  454. m_Image.sprite = m_Sprite;
  455. m_Image.overrideSprite = m_OverrideSprite;
  456. Assert.AreEqual(256, m_Image.preferredWidth);
  457. Assert.AreEqual(256, m_Image.preferredHeight);
  458. }
  459. }
  460. }