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- using UnityEngine.TestTools;
-
- namespace UnityEditor.TestTools.TestRunner
- {
- internal class PostbuildCleanupAttributeFinder : AttributeFinderBase<IPostBuildCleanup, PostBuildCleanupAttribute>
- {
- public PostbuildCleanupAttributeFinder() : base(attribute => attribute.TargetClass) {}
- }
- }
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