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- using UnityEngine;
-
- namespace UnityEditor.TestTools.TestRunner.CommandLineTest
- {
- internal class ExitCallbacksDataHolder : ScriptableSingleton<ExitCallbacksDataHolder>
- {
- [SerializeField]
- public bool AnyTestsExecuted;
- [SerializeField]
- public bool RunFailed;
- }
- }
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