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- using System;
-
- namespace Unity.Burst.CompilerServices
- {
- /// <summary>
- /// Can be used to specify that a warning produced by Burst for a given
- /// method should be ignored.
- /// </summary>
- [AttributeUsage(AttributeTargets.Method, AllowMultiple = true)]
- public class IgnoreWarningAttribute : Attribute
- {
- /// <summary>
- /// Ignore a single warning produced by Burst.
- /// </summary>
- /// <param name="warning">The warning to ignore.</param>
- public IgnoreWarningAttribute(int warning) { }
- }
- }
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