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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.AdaptivePerformance;
- using UnityEngine.UI;
-
- public class PhysicsControl : MonoBehaviour
- {
- void Awake()
- {
- Physics.defaultSolverIterations = 16;
- Physics.defaultSolverVelocityIterations = 16;
- }
- }
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