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UnityEngine.IMGUIModule1.cpp 182KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. struct VirtualActionInvoker0
  9. {
  10. typedef void (*Action)(void*, const RuntimeMethod*);
  11. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  12. {
  13. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  14. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  15. }
  16. };
  17. template <typename T1, typename T2>
  18. struct VirtualActionInvoker2
  19. {
  20. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  21. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  25. }
  26. };
  27. // System.Action`1<UnityEngine.Font>
  28. struct Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC;
  29. // System.Func`1<System.Boolean>
  30. struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457;
  31. // System.Func`2<System.Exception,System.Boolean>
  32. struct Func_2_tDDBE08B46BEFDD869DE0B97D023CB9C89674FED6;
  33. // System.Func`3<System.Int32,System.IntPtr,System.Boolean>
  34. struct Func_3_t2376B3D8C7A437FC32F21C4C4E4B3E7D2302007C;
  35. // System.Collections.Generic.List`1<UnityEngine.GUILayoutEntry>
  36. struct List_1_tA5BCD116CC751A5F35C7D3D7B96DC3A5D22B9C82;
  37. // System.Byte[]
  38. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  39. // System.IntPtr[]
  40. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  41. // System.Object[]
  42. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  43. // System.Diagnostics.StackTrace[]
  44. struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
  45. // System.Action
  46. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
  47. // System.Exception
  48. struct Exception_t;
  49. // UnityEngine.ExitGUIException
  50. struct ExitGUIException_tFF2EEEBACD9E5684D6112478EEF754B74D154549;
  51. // UnityEngine.Font
  52. struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6;
  53. // UnityEngine.GUIContent
  54. struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2;
  55. // UnityEngine.GUILayoutEntry
  56. struct GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F;
  57. // UnityEngine.GUILayoutGroup
  58. struct GUILayoutGroup_tD08496E80F283C290B5B90D7BFB3C9C7CC33CD8D;
  59. // UnityEngine.GUILayoutOption
  60. struct GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14;
  61. // UnityEngine.GUIScrollGroup
  62. struct GUIScrollGroup_t4D7230655A7D01ED9BD95916958E34AF09B21FE5;
  63. // UnityEngine.GUIStyle
  64. struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580;
  65. // UnityEngine.GUIStyleState
  66. struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95;
  67. // System.Collections.IDictionary
  68. struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
  69. // UnityEngine.RectOffset
  70. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5;
  71. // System.Runtime.Serialization.SafeSerializationManager
  72. struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
  73. // System.String
  74. struct String_t;
  75. // UnityEngine.Texture
  76. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
  77. // UnityEngine.Texture2D
  78. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
  79. // System.Void
  80. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  81. // UnityEngine.Font/FontTextureRebuildCallback
  82. struct FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1;
  83. IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
  84. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  85. IL2CPP_EXTERN_C RuntimeClass* GUILayoutGroup_tD08496E80F283C290B5B90D7BFB3C9C7CC33CD8D_il2cpp_TypeInfo_var;
  86. IL2CPP_EXTERN_C RuntimeClass* GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_il2cpp_TypeInfo_var;
  87. IL2CPP_EXTERN_C RuntimeClass* GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var;
  88. IL2CPP_EXTERN_C RuntimeClass* GUIUtility_tA20863F7281628086EFC61CF90CB52D20E1FD76A_il2cpp_TypeInfo_var;
  89. IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  90. IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var;
  91. IL2CPP_EXTERN_C RuntimeClass* RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_il2cpp_TypeInfo_var;
  92. IL2CPP_EXTERN_C String_t* _stringLiteral3D5EBA7CCD58DABCEC7A4FD33516FBE9E3482887;
  93. IL2CPP_EXTERN_C String_t* _stringLiteral427F9C39B825298A84F532F59ACB9D4467A1137C;
  94. struct Exception_t_marshaled_com;
  95. struct Exception_t_marshaled_pinvoke;
  96. struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95;;
  97. struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com;
  98. struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com;;
  99. struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke;
  100. struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke;;
  101. struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580;;
  102. struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_com;
  103. struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_com;;
  104. struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_pinvoke;
  105. struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_pinvoke;;
  106. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5;;
  107. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com;
  108. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com;;
  109. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke;
  110. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke;;
  111. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  112. IL2CPP_EXTERN_C_BEGIN
  113. IL2CPP_EXTERN_C_END
  114. #ifdef __clang__
  115. #pragma clang diagnostic push
  116. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  117. #pragma clang diagnostic ignored "-Wunused-variable"
  118. #endif
  119. // <PrivateImplementationDetails>
  120. struct U3CPrivateImplementationDetailsU3E_tCA0A4120E1B13462A402E739CE2DD9CA72BAC713 : public RuntimeObject
  121. {
  122. };
  123. // UnityEngine.GUIContent
  124. struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2 : public RuntimeObject
  125. {
  126. // System.String UnityEngine.GUIContent::m_Text
  127. String_t* ___m_Text_0;
  128. // UnityEngine.Texture UnityEngine.GUIContent::m_Image
  129. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_Image_1;
  130. // System.String UnityEngine.GUIContent::m_Tooltip
  131. String_t* ___m_Tooltip_2;
  132. };
  133. // Native definition for P/Invoke marshalling of UnityEngine.GUIContent
  134. struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2_marshaled_pinvoke
  135. {
  136. char* ___m_Text_0;
  137. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_Image_1;
  138. char* ___m_Tooltip_2;
  139. };
  140. // Native definition for COM marshalling of UnityEngine.GUIContent
  141. struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2_marshaled_com
  142. {
  143. Il2CppChar* ___m_Text_0;
  144. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_Image_1;
  145. Il2CppChar* ___m_Tooltip_2;
  146. };
  147. // UnityEngine.GUILayoutOption
  148. struct GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14 : public RuntimeObject
  149. {
  150. // UnityEngine.GUILayoutOption/Type UnityEngine.GUILayoutOption::type
  151. int32_t ___type_0;
  152. // System.Object UnityEngine.GUILayoutOption::value
  153. RuntimeObject* ___value_1;
  154. };
  155. // UnityEngine.GUIUtility
  156. struct GUIUtility_tA20863F7281628086EFC61CF90CB52D20E1FD76A : public RuntimeObject
  157. {
  158. };
  159. // System.String
  160. struct String_t : public RuntimeObject
  161. {
  162. // System.Int32 System.String::_stringLength
  163. int32_t ____stringLength_4;
  164. // System.Char System.String::_firstChar
  165. Il2CppChar ____firstChar_5;
  166. };
  167. // System.ValueType
  168. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  169. {
  170. };
  171. // Native definition for P/Invoke marshalling of System.ValueType
  172. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  173. {
  174. };
  175. // Native definition for COM marshalling of System.ValueType
  176. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  177. {
  178. };
  179. // System.Boolean
  180. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
  181. {
  182. // System.Boolean System.Boolean::m_value
  183. bool ___m_value_0;
  184. };
  185. // System.Char
  186. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
  187. {
  188. // System.Char System.Char::m_value
  189. Il2CppChar ___m_value_0;
  190. };
  191. // UnityEngine.Color
  192. struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
  193. {
  194. // System.Single UnityEngine.Color::r
  195. float ___r_0;
  196. // System.Single UnityEngine.Color::g
  197. float ___g_1;
  198. // System.Single UnityEngine.Color::b
  199. float ___b_2;
  200. // System.Single UnityEngine.Color::a
  201. float ___a_3;
  202. };
  203. // System.Int32
  204. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
  205. {
  206. // System.Int32 System.Int32::m_value
  207. int32_t ___m_value_0;
  208. };
  209. // System.IntPtr
  210. struct IntPtr_t
  211. {
  212. // System.Void* System.IntPtr::m_value
  213. void* ___m_value_0;
  214. };
  215. // UnityEngine.Rect
  216. struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
  217. {
  218. // System.Single UnityEngine.Rect::m_XMin
  219. float ___m_XMin_0;
  220. // System.Single UnityEngine.Rect::m_YMin
  221. float ___m_YMin_1;
  222. // System.Single UnityEngine.Rect::m_Width
  223. float ___m_Width_2;
  224. // System.Single UnityEngine.Rect::m_Height
  225. float ___m_Height_3;
  226. };
  227. // System.Single
  228. struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
  229. {
  230. // System.Single System.Single::m_value
  231. float ___m_value_0;
  232. };
  233. // System.UInt32
  234. struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
  235. {
  236. // System.UInt32 System.UInt32::m_value
  237. uint32_t ___m_value_0;
  238. };
  239. // UnityEngine.Vector2
  240. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
  241. {
  242. // System.Single UnityEngine.Vector2::x
  243. float ___x_0;
  244. // System.Single UnityEngine.Vector2::y
  245. float ___y_1;
  246. };
  247. // System.Void
  248. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
  249. {
  250. union
  251. {
  252. struct
  253. {
  254. };
  255. uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
  256. };
  257. };
  258. // System.Exception
  259. struct Exception_t : public RuntimeObject
  260. {
  261. // System.String System.Exception::_className
  262. String_t* ____className_1;
  263. // System.String System.Exception::_message
  264. String_t* ____message_2;
  265. // System.Collections.IDictionary System.Exception::_data
  266. RuntimeObject* ____data_3;
  267. // System.Exception System.Exception::_innerException
  268. Exception_t* ____innerException_4;
  269. // System.String System.Exception::_helpURL
  270. String_t* ____helpURL_5;
  271. // System.Object System.Exception::_stackTrace
  272. RuntimeObject* ____stackTrace_6;
  273. // System.String System.Exception::_stackTraceString
  274. String_t* ____stackTraceString_7;
  275. // System.String System.Exception::_remoteStackTraceString
  276. String_t* ____remoteStackTraceString_8;
  277. // System.Int32 System.Exception::_remoteStackIndex
  278. int32_t ____remoteStackIndex_9;
  279. // System.Object System.Exception::_dynamicMethods
  280. RuntimeObject* ____dynamicMethods_10;
  281. // System.Int32 System.Exception::_HResult
  282. int32_t ____HResult_11;
  283. // System.String System.Exception::_source
  284. String_t* ____source_12;
  285. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  286. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  287. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  288. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  289. // System.IntPtr[] System.Exception::native_trace_ips
  290. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
  291. // System.Int32 System.Exception::caught_in_unmanaged
  292. int32_t ___caught_in_unmanaged_16;
  293. };
  294. // Native definition for P/Invoke marshalling of System.Exception
  295. struct Exception_t_marshaled_pinvoke
  296. {
  297. char* ____className_1;
  298. char* ____message_2;
  299. RuntimeObject* ____data_3;
  300. Exception_t_marshaled_pinvoke* ____innerException_4;
  301. char* ____helpURL_5;
  302. Il2CppIUnknown* ____stackTrace_6;
  303. char* ____stackTraceString_7;
  304. char* ____remoteStackTraceString_8;
  305. int32_t ____remoteStackIndex_9;
  306. Il2CppIUnknown* ____dynamicMethods_10;
  307. int32_t ____HResult_11;
  308. char* ____source_12;
  309. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  310. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  311. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  312. int32_t ___caught_in_unmanaged_16;
  313. };
  314. // Native definition for COM marshalling of System.Exception
  315. struct Exception_t_marshaled_com
  316. {
  317. Il2CppChar* ____className_1;
  318. Il2CppChar* ____message_2;
  319. RuntimeObject* ____data_3;
  320. Exception_t_marshaled_com* ____innerException_4;
  321. Il2CppChar* ____helpURL_5;
  322. Il2CppIUnknown* ____stackTrace_6;
  323. Il2CppChar* ____stackTraceString_7;
  324. Il2CppChar* ____remoteStackTraceString_8;
  325. int32_t ____remoteStackIndex_9;
  326. Il2CppIUnknown* ____dynamicMethods_10;
  327. int32_t ____HResult_11;
  328. Il2CppChar* ____source_12;
  329. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  330. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  331. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  332. int32_t ___caught_in_unmanaged_16;
  333. };
  334. // UnityEngine.GUILayoutEntry
  335. struct GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F : public RuntimeObject
  336. {
  337. // System.Single UnityEngine.GUILayoutEntry::minWidth
  338. float ___minWidth_0;
  339. // System.Single UnityEngine.GUILayoutEntry::maxWidth
  340. float ___maxWidth_1;
  341. // System.Single UnityEngine.GUILayoutEntry::minHeight
  342. float ___minHeight_2;
  343. // System.Single UnityEngine.GUILayoutEntry::maxHeight
  344. float ___maxHeight_3;
  345. // UnityEngine.Rect UnityEngine.GUILayoutEntry::rect
  346. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_4;
  347. // System.Int32 UnityEngine.GUILayoutEntry::stretchWidth
  348. int32_t ___stretchWidth_5;
  349. // System.Int32 UnityEngine.GUILayoutEntry::stretchHeight
  350. int32_t ___stretchHeight_6;
  351. // System.Boolean UnityEngine.GUILayoutEntry::consideredForMargin
  352. bool ___consideredForMargin_7;
  353. // UnityEngine.GUIStyle UnityEngine.GUILayoutEntry::m_Style
  354. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___m_Style_8;
  355. };
  356. // UnityEngine.GUIStyleState
  357. struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95 : public RuntimeObject
  358. {
  359. // System.IntPtr UnityEngine.GUIStyleState::m_Ptr
  360. intptr_t ___m_Ptr_0;
  361. // UnityEngine.GUIStyle UnityEngine.GUIStyleState::m_SourceStyle
  362. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___m_SourceStyle_1;
  363. };
  364. // Native definition for P/Invoke marshalling of UnityEngine.GUIStyleState
  365. struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke
  366. {
  367. intptr_t ___m_Ptr_0;
  368. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_pinvoke* ___m_SourceStyle_1;
  369. };
  370. // Native definition for COM marshalling of UnityEngine.GUIStyleState
  371. struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com
  372. {
  373. intptr_t ___m_Ptr_0;
  374. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_com* ___m_SourceStyle_1;
  375. };
  376. // UnityEngine.Object
  377. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  378. {
  379. // System.IntPtr UnityEngine.Object::m_CachedPtr
  380. intptr_t ___m_CachedPtr_0;
  381. };
  382. // Native definition for P/Invoke marshalling of UnityEngine.Object
  383. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  384. {
  385. intptr_t ___m_CachedPtr_0;
  386. };
  387. // Native definition for COM marshalling of UnityEngine.Object
  388. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  389. {
  390. intptr_t ___m_CachedPtr_0;
  391. };
  392. // UnityEngine.RectOffset
  393. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5 : public RuntimeObject
  394. {
  395. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  396. intptr_t ___m_Ptr_0;
  397. // System.Object UnityEngine.RectOffset::m_SourceStyle
  398. RuntimeObject* ___m_SourceStyle_1;
  399. };
  400. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  401. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke
  402. {
  403. intptr_t ___m_Ptr_0;
  404. Il2CppIUnknown* ___m_SourceStyle_1;
  405. };
  406. // Native definition for COM marshalling of UnityEngine.RectOffset
  407. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com
  408. {
  409. intptr_t ___m_Ptr_0;
  410. Il2CppIUnknown* ___m_SourceStyle_1;
  411. };
  412. // UnityEngine.ExitGUIException
  413. struct ExitGUIException_tFF2EEEBACD9E5684D6112478EEF754B74D154549 : public Exception_t
  414. {
  415. };
  416. // UnityEngine.Font
  417. struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  418. {
  419. // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback
  420. FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* ___m_FontTextureRebuildCallback_5;
  421. };
  422. // UnityEngine.GUILayoutGroup
  423. struct GUILayoutGroup_tD08496E80F283C290B5B90D7BFB3C9C7CC33CD8D : public GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F
  424. {
  425. // System.Collections.Generic.List`1<UnityEngine.GUILayoutEntry> UnityEngine.GUILayoutGroup::entries
  426. List_1_tA5BCD116CC751A5F35C7D3D7B96DC3A5D22B9C82* ___entries_11;
  427. // System.Boolean UnityEngine.GUILayoutGroup::isVertical
  428. bool ___isVertical_12;
  429. // System.Boolean UnityEngine.GUILayoutGroup::resetCoords
  430. bool ___resetCoords_13;
  431. // System.Single UnityEngine.GUILayoutGroup::spacing
  432. float ___spacing_14;
  433. // System.Boolean UnityEngine.GUILayoutGroup::sameSize
  434. bool ___sameSize_15;
  435. // System.Boolean UnityEngine.GUILayoutGroup::isWindow
  436. bool ___isWindow_16;
  437. // System.Int32 UnityEngine.GUILayoutGroup::windowID
  438. int32_t ___windowID_17;
  439. // System.Int32 UnityEngine.GUILayoutGroup::m_Cursor
  440. int32_t ___m_Cursor_18;
  441. // System.Int32 UnityEngine.GUILayoutGroup::m_StretchableCountX
  442. int32_t ___m_StretchableCountX_19;
  443. // System.Int32 UnityEngine.GUILayoutGroup::m_StretchableCountY
  444. int32_t ___m_StretchableCountY_20;
  445. // System.Boolean UnityEngine.GUILayoutGroup::m_UserSpecifiedWidth
  446. bool ___m_UserSpecifiedWidth_21;
  447. // System.Boolean UnityEngine.GUILayoutGroup::m_UserSpecifiedHeight
  448. bool ___m_UserSpecifiedHeight_22;
  449. // System.Single UnityEngine.GUILayoutGroup::m_ChildMinWidth
  450. float ___m_ChildMinWidth_23;
  451. // System.Single UnityEngine.GUILayoutGroup::m_ChildMaxWidth
  452. float ___m_ChildMaxWidth_24;
  453. // System.Single UnityEngine.GUILayoutGroup::m_ChildMinHeight
  454. float ___m_ChildMinHeight_25;
  455. // System.Single UnityEngine.GUILayoutGroup::m_ChildMaxHeight
  456. float ___m_ChildMaxHeight_26;
  457. // System.Int32 UnityEngine.GUILayoutGroup::m_MarginLeft
  458. int32_t ___m_MarginLeft_27;
  459. // System.Int32 UnityEngine.GUILayoutGroup::m_MarginRight
  460. int32_t ___m_MarginRight_28;
  461. // System.Int32 UnityEngine.GUILayoutGroup::m_MarginTop
  462. int32_t ___m_MarginTop_29;
  463. // System.Int32 UnityEngine.GUILayoutGroup::m_MarginBottom
  464. int32_t ___m_MarginBottom_30;
  465. };
  466. // UnityEngine.GUIStyle
  467. struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580 : public RuntimeObject
  468. {
  469. // System.IntPtr UnityEngine.GUIStyle::m_Ptr
  470. intptr_t ___m_Ptr_0;
  471. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Normal
  472. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_Normal_1;
  473. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Hover
  474. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_Hover_2;
  475. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Active
  476. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_Active_3;
  477. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Focused
  478. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_Focused_4;
  479. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnNormal
  480. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_OnNormal_5;
  481. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnHover
  482. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_OnHover_6;
  483. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnActive
  484. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_OnActive_7;
  485. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnFocused
  486. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_OnFocused_8;
  487. // UnityEngine.RectOffset UnityEngine.GUIStyle::m_Border
  488. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___m_Border_9;
  489. // UnityEngine.RectOffset UnityEngine.GUIStyle::m_Padding
  490. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___m_Padding_10;
  491. // UnityEngine.RectOffset UnityEngine.GUIStyle::m_Margin
  492. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___m_Margin_11;
  493. // UnityEngine.RectOffset UnityEngine.GUIStyle::m_Overflow
  494. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___m_Overflow_12;
  495. // System.String UnityEngine.GUIStyle::m_Name
  496. String_t* ___m_Name_13;
  497. };
  498. // Native definition for P/Invoke marshalling of UnityEngine.GUIStyle
  499. struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_pinvoke
  500. {
  501. intptr_t ___m_Ptr_0;
  502. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_Normal_1;
  503. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_Hover_2;
  504. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_Active_3;
  505. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_Focused_4;
  506. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_OnNormal_5;
  507. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_OnHover_6;
  508. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_OnActive_7;
  509. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_OnFocused_8;
  510. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke ___m_Border_9;
  511. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke ___m_Padding_10;
  512. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke ___m_Margin_11;
  513. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke ___m_Overflow_12;
  514. char* ___m_Name_13;
  515. };
  516. // Native definition for COM marshalling of UnityEngine.GUIStyle
  517. struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_com
  518. {
  519. intptr_t ___m_Ptr_0;
  520. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_Normal_1;
  521. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_Hover_2;
  522. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_Active_3;
  523. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_Focused_4;
  524. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_OnNormal_5;
  525. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_OnHover_6;
  526. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_OnActive_7;
  527. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_OnFocused_8;
  528. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com* ___m_Border_9;
  529. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com* ___m_Padding_10;
  530. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com* ___m_Margin_11;
  531. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com* ___m_Overflow_12;
  532. Il2CppChar* ___m_Name_13;
  533. };
  534. // UnityEngine.Texture
  535. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  536. {
  537. };
  538. // UnityEngine.GUIScrollGroup
  539. struct GUIScrollGroup_t4D7230655A7D01ED9BD95916958E34AF09B21FE5 : public GUILayoutGroup_tD08496E80F283C290B5B90D7BFB3C9C7CC33CD8D
  540. {
  541. // System.Single UnityEngine.GUIScrollGroup::calcMinWidth
  542. float ___calcMinWidth_32;
  543. // System.Single UnityEngine.GUIScrollGroup::calcMaxWidth
  544. float ___calcMaxWidth_33;
  545. // System.Single UnityEngine.GUIScrollGroup::calcMinHeight
  546. float ___calcMinHeight_34;
  547. // System.Single UnityEngine.GUIScrollGroup::calcMaxHeight
  548. float ___calcMaxHeight_35;
  549. // System.Single UnityEngine.GUIScrollGroup::clientWidth
  550. float ___clientWidth_36;
  551. // System.Single UnityEngine.GUIScrollGroup::clientHeight
  552. float ___clientHeight_37;
  553. // System.Boolean UnityEngine.GUIScrollGroup::allowHorizontalScroll
  554. bool ___allowHorizontalScroll_38;
  555. // System.Boolean UnityEngine.GUIScrollGroup::allowVerticalScroll
  556. bool ___allowVerticalScroll_39;
  557. // System.Boolean UnityEngine.GUIScrollGroup::needsHorizontalScrollbar
  558. bool ___needsHorizontalScrollbar_40;
  559. // System.Boolean UnityEngine.GUIScrollGroup::needsVerticalScrollbar
  560. bool ___needsVerticalScrollbar_41;
  561. // UnityEngine.GUIStyle UnityEngine.GUIScrollGroup::horizontalScrollbar
  562. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___horizontalScrollbar_42;
  563. // UnityEngine.GUIStyle UnityEngine.GUIScrollGroup::verticalScrollbar
  564. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___verticalScrollbar_43;
  565. };
  566. // UnityEngine.Texture2D
  567. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  568. {
  569. };
  570. // <PrivateImplementationDetails>
  571. // <PrivateImplementationDetails>
  572. // UnityEngine.GUIContent
  573. struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2_StaticFields
  574. {
  575. // UnityEngine.GUIContent UnityEngine.GUIContent::s_Text
  576. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___s_Text_3;
  577. // UnityEngine.GUIContent UnityEngine.GUIContent::s_Image
  578. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___s_Image_4;
  579. // UnityEngine.GUIContent UnityEngine.GUIContent::s_TextImage
  580. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___s_TextImage_5;
  581. // UnityEngine.GUIContent UnityEngine.GUIContent::none
  582. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___none_6;
  583. };
  584. // UnityEngine.GUIContent
  585. // UnityEngine.GUILayoutOption
  586. // UnityEngine.GUILayoutOption
  587. // UnityEngine.GUIUtility
  588. struct GUIUtility_tA20863F7281628086EFC61CF90CB52D20E1FD76A_StaticFields
  589. {
  590. // System.Int32 UnityEngine.GUIUtility::s_ControlCount
  591. int32_t ___s_ControlCount_0;
  592. // System.Int32 UnityEngine.GUIUtility::s_SkinMode
  593. int32_t ___s_SkinMode_1;
  594. // System.Int32 UnityEngine.GUIUtility::s_OriginalID
  595. int32_t ___s_OriginalID_2;
  596. // System.Action UnityEngine.GUIUtility::takeCapture
  597. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___takeCapture_3;
  598. // System.Action UnityEngine.GUIUtility::releaseCapture
  599. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___releaseCapture_4;
  600. // System.Func`3<System.Int32,System.IntPtr,System.Boolean> UnityEngine.GUIUtility::processEvent
  601. Func_3_t2376B3D8C7A437FC32F21C4C4E4B3E7D2302007C* ___processEvent_5;
  602. // System.Action UnityEngine.GUIUtility::cleanupRoots
  603. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___cleanupRoots_6;
  604. // System.Func`2<System.Exception,System.Boolean> UnityEngine.GUIUtility::endContainerGUIFromException
  605. Func_2_tDDBE08B46BEFDD869DE0B97D023CB9C89674FED6* ___endContainerGUIFromException_7;
  606. // System.Action UnityEngine.GUIUtility::guiChanged
  607. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___guiChanged_8;
  608. // System.Boolean UnityEngine.GUIUtility::<guiIsExiting>k__BackingField
  609. bool ___U3CguiIsExitingU3Ek__BackingField_9;
  610. // System.Func`1<System.Boolean> UnityEngine.GUIUtility::s_HasCurrentWindowKeyFocusFunc
  611. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___s_HasCurrentWindowKeyFocusFunc_10;
  612. };
  613. // UnityEngine.GUIUtility
  614. // System.String
  615. struct String_t_StaticFields
  616. {
  617. // System.String System.String::Empty
  618. String_t* ___Empty_6;
  619. };
  620. // System.String
  621. // System.Boolean
  622. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
  623. {
  624. // System.String System.Boolean::TrueString
  625. String_t* ___TrueString_5;
  626. // System.String System.Boolean::FalseString
  627. String_t* ___FalseString_6;
  628. };
  629. // System.Boolean
  630. // System.Char
  631. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
  632. {
  633. // System.Byte[] System.Char::s_categoryForLatin1
  634. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
  635. };
  636. // System.Char
  637. // UnityEngine.Color
  638. // UnityEngine.Color
  639. // System.Int32
  640. // System.Int32
  641. // System.IntPtr
  642. struct IntPtr_t_StaticFields
  643. {
  644. // System.IntPtr System.IntPtr::Zero
  645. intptr_t ___Zero_1;
  646. };
  647. // System.IntPtr
  648. // UnityEngine.Rect
  649. // UnityEngine.Rect
  650. // System.Single
  651. // System.Single
  652. // System.UInt32
  653. // System.UInt32
  654. // UnityEngine.Vector2
  655. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
  656. {
  657. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  658. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
  659. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  660. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
  661. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  662. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
  663. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  664. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
  665. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  666. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
  667. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  668. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
  669. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  670. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
  671. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  672. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
  673. };
  674. // UnityEngine.Vector2
  675. // System.Void
  676. // System.Void
  677. // System.Exception
  678. struct Exception_t_StaticFields
  679. {
  680. // System.Object System.Exception::s_EDILock
  681. RuntimeObject* ___s_EDILock_0;
  682. };
  683. // System.Exception
  684. // UnityEngine.GUILayoutEntry
  685. struct GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F_StaticFields
  686. {
  687. // UnityEngine.Rect UnityEngine.GUILayoutEntry::kDummyRect
  688. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___kDummyRect_9;
  689. // System.Int32 UnityEngine.GUILayoutEntry::indent
  690. int32_t ___indent_10;
  691. };
  692. // UnityEngine.GUILayoutEntry
  693. // UnityEngine.GUIStyleState
  694. // UnityEngine.GUIStyleState
  695. // UnityEngine.RectOffset
  696. // UnityEngine.RectOffset
  697. // UnityEngine.ExitGUIException
  698. // UnityEngine.ExitGUIException
  699. // UnityEngine.Font
  700. struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6_StaticFields
  701. {
  702. // System.Action`1<UnityEngine.Font> UnityEngine.Font::textureRebuilt
  703. Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* ___textureRebuilt_4;
  704. };
  705. // UnityEngine.Font
  706. // UnityEngine.GUILayoutGroup
  707. struct GUILayoutGroup_tD08496E80F283C290B5B90D7BFB3C9C7CC33CD8D_StaticFields
  708. {
  709. // UnityEngine.GUILayoutEntry UnityEngine.GUILayoutGroup::none
  710. GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F* ___none_31;
  711. };
  712. // UnityEngine.GUILayoutGroup
  713. // UnityEngine.GUIStyle
  714. struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_StaticFields
  715. {
  716. // System.Boolean UnityEngine.GUIStyle::showKeyboardFocus
  717. bool ___showKeyboardFocus_14;
  718. // UnityEngine.GUIStyle UnityEngine.GUIStyle::s_None
  719. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___s_None_15;
  720. };
  721. // UnityEngine.GUIStyle
  722. // UnityEngine.GUIScrollGroup
  723. // UnityEngine.GUIScrollGroup
  724. // UnityEngine.Texture2D
  725. // UnityEngine.Texture2D
  726. #ifdef __clang__
  727. #pragma clang diagnostic pop
  728. #endif
  729. // System.Object[]
  730. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
  731. {
  732. ALIGN_FIELD (8) RuntimeObject* m_Items[1];
  733. inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
  734. {
  735. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  736. return m_Items[index];
  737. }
  738. inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
  739. {
  740. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  741. return m_Items + index;
  742. }
  743. inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
  744. {
  745. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  746. m_Items[index] = value;
  747. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  748. }
  749. inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
  750. {
  751. return m_Items[index];
  752. }
  753. inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
  754. {
  755. return m_Items + index;
  756. }
  757. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
  758. {
  759. m_Items[index] = value;
  760. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  761. }
  762. };
  763. IL2CPP_EXTERN_C void GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshal_pinvoke(const GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580& unmarshaled, GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_pinvoke& marshaled);
  764. IL2CPP_EXTERN_C void GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshal_pinvoke_back(const GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_pinvoke& marshaled, GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580& unmarshaled);
  765. IL2CPP_EXTERN_C void GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshal_pinvoke_cleanup(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_pinvoke& marshaled);
  766. IL2CPP_EXTERN_C void GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshal_com(const GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580& unmarshaled, GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_com& marshaled);
  767. IL2CPP_EXTERN_C void GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshal_com_back(const GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_com& marshaled, GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580& unmarshaled);
  768. IL2CPP_EXTERN_C void GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshal_com_cleanup(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_com& marshaled);
  769. IL2CPP_EXTERN_C void GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshal_pinvoke(const GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95& unmarshaled, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke& marshaled);
  770. IL2CPP_EXTERN_C void GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshal_pinvoke_back(const GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke& marshaled, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95& unmarshaled);
  771. IL2CPP_EXTERN_C void GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshal_pinvoke_cleanup(GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke& marshaled);
  772. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled);
  773. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled);
  774. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled);
  775. IL2CPP_EXTERN_C void GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshal_com(const GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95& unmarshaled, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com& marshaled);
  776. IL2CPP_EXTERN_C void GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshal_com_back(const GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com& marshaled, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95& unmarshaled);
  777. IL2CPP_EXTERN_C void GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshal_com_cleanup(GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com& marshaled);
  778. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled);
  779. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled);
  780. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled);
  781. // System.Void UnityEngine.GUILayoutGroup::.ctor()
  782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUILayoutGroup__ctor_m2AA89FAB5BB5BA76F4059D106A59E346739755D8 (GUILayoutGroup_tD08496E80F283C290B5B90D7BFB3C9C7CC33CD8D* __this, const RuntimeMethod* method) ;
  783. // System.Void UnityEngine.GUILayoutGroup::CalcWidth()
  784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUILayoutGroup_CalcWidth_mFA744462378028538F1E3AAB39CB6AF0FBB1851B (GUILayoutGroup_tD08496E80F283C290B5B90D7BFB3C9C7CC33CD8D* __this, const RuntimeMethod* method) ;
  785. // System.Single UnityEngine.GUIStyle::get_fixedWidth()
  786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GUIStyle_get_fixedWidth_m9CB5B4E096287F75F4E4E3376590C7C085E28DE8 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method) ;
  787. // UnityEngine.RectOffset UnityEngine.GUIStyle::get_margin()
  788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* GUIStyle_get_margin_mD0AABA2CB3FB0CFC3C414635E6225D3003315D1B (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method) ;
  789. // System.Int32 UnityEngine.RectOffset::get_left()
  790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  791. // System.Void UnityEngine.GUILayoutGroup::SetHorizontal(System.Single,System.Single)
  792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUILayoutGroup_SetHorizontal_m37D01CDDE4FAEDB20E0D469805EF96B878DFB5D5 (GUILayoutGroup_tD08496E80F283C290B5B90D7BFB3C9C7CC33CD8D* __this, float ___0_x, float ___1_width, const RuntimeMethod* method) ;
  793. // System.Void UnityEngine.Rect::set_width(System.Single)
  794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  795. // System.Void UnityEngine.GUILayoutGroup::CalcHeight()
  796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUILayoutGroup_CalcHeight_mAA9676BD80BAFC48F515ACA00E83FB7E9EE1FC2A (GUILayoutGroup_tD08496E80F283C290B5B90D7BFB3C9C7CC33CD8D* __this, const RuntimeMethod* method) ;
  797. // System.Single UnityEngine.GUIStyle::get_fixedHeight()
  798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GUIStyle_get_fixedHeight_m009155CF284509A87E6037D0A392A630FA728F7A (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method) ;
  799. // System.Int32 UnityEngine.RectOffset::get_top()
  800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  801. // System.Single UnityEngine.Rect::get_width()
  802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  803. // System.Single UnityEngine.Rect::get_x()
  804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  805. // System.Void UnityEngine.GUILayoutGroup::SetVertical(System.Single,System.Single)
  806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUILayoutGroup_SetVertical_m28ADC75A1C5148E22EDD149221535C4B97BC5FE2 (GUILayoutGroup_tD08496E80F283C290B5B90D7BFB3C9C7CC33CD8D* __this, float ___0_y, float ___1_height, const RuntimeMethod* method) ;
  807. // System.Void UnityEngine.Rect::set_height(System.Single)
  808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  809. // System.Void UnityEngine.GUIStyleState::get_textColor_Injected(UnityEngine.Color&)
  810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyleState_get_textColor_Injected_m55DB29652D707592794FB30170046797B113A17E (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ;
  811. // System.Void UnityEngine.GUIStyleState::set_textColor_Injected(UnityEngine.Color&)
  812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyleState_set_textColor_Injected_m2E95B96544D89BEC498DF24CB036903535EA8184 (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method) ;
  813. // System.Void System.Object::.ctor()
  814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  815. // System.IntPtr UnityEngine.GUIStyleState::Init()
  816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t GUIStyleState_Init_m0D3428E2BA3343F8AC49253DE3AAC54EF07F4873 (const RuntimeMethod* method) ;
  817. // System.Void UnityEngine.GUIStyleState::.ctor(UnityEngine.GUIStyle,System.IntPtr)
  818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyleState__ctor_m74536B867B0F57F8A7DC74E78018830A948E4555 (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* __this, GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___0_sourceStyle, intptr_t ___1_source, const RuntimeMethod* method) ;
  819. // System.Void System.Object::Finalize()
  820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  821. // System.Void UnityEngine.GUIStyleState::Cleanup()
  822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyleState_Cleanup_mF244B2DAEE9DE90A300E6B7D78F9547BBBE59826 (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* __this, const RuntimeMethod* method) ;
  823. // System.Void UnityEngine.GUIStyle::get_contentOffset_Injected(UnityEngine.Vector2&)
  824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_get_contentOffset_Injected_mA08F10C2DF4530E0FB902E36AE327C1452686C9D (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  825. // System.Void UnityEngine.GUIStyle::set_contentOffset_Injected(UnityEngine.Vector2&)
  826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_contentOffset_Injected_mB71B7952884AEC19A3946ACD4F3601F07A5533F4 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
  827. // System.Void UnityEngine.GUIStyle::Internal_Draw_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
  828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Internal_Draw_Injected_mF4A2332005788106B28CB306FAFF530BE251E09B (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_screenRect, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, bool ___2_isHover, bool ___3_isActive, bool ___4_on, bool ___5_hasKeyboardFocus, const RuntimeMethod* method) ;
  829. // System.Void UnityEngine.GUIStyle::Internal_Draw2_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,System.Int32,System.Boolean)
  830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Internal_Draw2_Injected_m83867C172C18ED83724AA6600EDE59C55277A138 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, int32_t ___2_controlID, bool ___3_on, const RuntimeMethod* method) ;
  831. // System.Void UnityEngine.GUIStyle::Internal_GetCursorPixelPosition_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,System.Int32,UnityEngine.Vector2&)
  832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Internal_GetCursorPixelPosition_Injected_m9B676ED0A70FE6CC55EC8795CD7348406A4FD815 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, int32_t ___2_cursorStringIndex, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___3_ret, const RuntimeMethod* method) ;
  833. // System.Int32 UnityEngine.GUIStyle::Internal_GetCursorStringIndex_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,UnityEngine.Vector2&)
  834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GUIStyle_Internal_GetCursorStringIndex_Injected_m4C0A3DEF8B90D9A866378C24BB3F7E0169CA12C9 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___2_cursorPixelPosition, const RuntimeMethod* method) ;
  835. // System.String UnityEngine.GUIStyle::Internal_GetSelectedRenderedText_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,System.Int32,System.Int32)
  836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GUIStyle_Internal_GetSelectedRenderedText_Injected_m1DE280FF00B670FB04D98786E87A7F18D72940E3 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_localPosition, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_mContent, int32_t ___2_selectIndex, int32_t ___3_cursorIndex, const RuntimeMethod* method) ;
  837. // System.Void UnityEngine.GUIStyle::Internal_CalcSize_Injected(UnityEngine.GUIContent,UnityEngine.Vector2&)
  838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Internal_CalcSize_Injected_m19617B2C5FF35B1B10B9D31058ABC1EABD31FF48 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___0_content, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_ret, const RuntimeMethod* method) ;
  839. // System.Void UnityEngine.GUIStyle::SetMouseTooltip_Injected(System.String,UnityEngine.Rect&)
  840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_SetMouseTooltip_Injected_m77EC0702533B68489605E0DE76A6761E1253CC71 (String_t* ___0_tooltip, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_screenRect, const RuntimeMethod* method) ;
  841. // System.IntPtr UnityEngine.GUIStyle::Internal_Create(UnityEngine.GUIStyle)
  842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t GUIStyle_Internal_Create_m2C5F872F6FE8C423759017DC72267D6AF637BC75 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___0_self, const RuntimeMethod* method) ;
  843. // System.Void UnityEngine.Debug::LogError(System.Object)
  844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  845. // UnityEngine.GUIStyle UnityEngine.GUISkin::get_error()
  846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* GUISkin_get_error_mB953A37C8F3296E529190A34E18506C735848C01 (const RuntimeMethod* method) ;
  847. // System.IntPtr UnityEngine.GUIStyle::Internal_Copy(UnityEngine.GUIStyle,UnityEngine.GUIStyle)
  848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t GUIStyle_Internal_Copy_mA4890B0E0133B4494B696F2F42712F393C508FC5 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___0_self, GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___1_other, const RuntimeMethod* method) ;
  849. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
  851. // System.Void UnityEngine.GUIStyle::Internal_Destroy(System.IntPtr)
  852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Internal_Destroy_mD93F2F454B69DB5C534AF9F4F6D847F955A39977 (intptr_t ___0_self, const RuntimeMethod* method) ;
  853. // System.String UnityEngine.GUIStyle::get_rawName()
  854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GUIStyle_get_rawName_m9C87EB1EA6CC5989EFF3567E85A2D0A3DF256782 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method) ;
  855. // System.Void UnityEngine.GUIStyle::set_rawName(System.String)
  856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_rawName_mF8928B91294B5DA15AF365C760BB1437CF507ED6 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  857. // System.IntPtr UnityEngine.GUIStyle::GetStyleStatePtr(System.Int32)
  858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t GUIStyle_GetStyleStatePtr_m60D51351B040299578007102C3857E8E8F14FAFB (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, int32_t ___0_idx, const RuntimeMethod* method) ;
  859. // UnityEngine.GUIStyleState UnityEngine.GUIStyleState::GetGUIStyleState(UnityEngine.GUIStyle,System.IntPtr)
  860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* GUIStyleState_GetGUIStyleState_m0B273F7909166249E3D98FA410C2D8A72091C7B1 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___0_sourceStyle, intptr_t ___1_source, const RuntimeMethod* method) ;
  861. // System.Void UnityEngine.GUIStyle::AssignStyleState(System.Int32,System.IntPtr)
  862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_AssignStyleState_m4045B83D91C7A1CB75B86224309BBB38C29D5800 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, int32_t ___0_idx, intptr_t ___1_srcStyleState, const RuntimeMethod* method) ;
  863. // System.IntPtr UnityEngine.GUIStyle::GetRectOffsetPtr(System.Int32)
  864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t GUIStyle_GetRectOffsetPtr_mCABE2CEFE5CDB942D464051BF8B0E043BCC59593 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, int32_t ___0_idx, const RuntimeMethod* method) ;
  865. // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
  866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, RuntimeObject* ___0_sourceStyle, intptr_t ___1_source, const RuntimeMethod* method) ;
  867. // System.Void UnityEngine.GUIStyle::AssignRectOffset(System.Int32,System.IntPtr)
  868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_AssignRectOffset_m5E532DA0461647A0C0E19345BEFF3B6AA25D204B (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, int32_t ___0_idx, intptr_t ___1_srcRectOffset, const RuntimeMethod* method) ;
  869. // System.Single UnityEngine.GUIStyle::Internal_GetLineHeight(System.IntPtr)
  870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GUIStyle_Internal_GetLineHeight_m3A90D425C25B10618B8A3D95AEF72FCB1C574B07 (intptr_t ___0_target, const RuntimeMethod* method) ;
  871. // System.Void UnityEngine.GUIStyle::Draw(UnityEngine.Rect,UnityEngine.GUIContent,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
  872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Draw_m3DBF8DC58719720455DFC818590D77752BA31008 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, int32_t ___2_controlId, bool ___3_isHover, bool ___4_isActive, bool ___5_on, bool ___6_hasKeyboardFocus, const RuntimeMethod* method) ;
  873. // System.Int32 UnityEngine.GUIUtility::get_hotControl()
  874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GUIUtility_get_hotControl_m6CD6AD33B46A9AFF2261E2C352DC7BAB4C20B026 (const RuntimeMethod* method) ;
  875. // System.Boolean UnityEngine.GUIUtility::HasKeyFocus(System.Int32)
  876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GUIUtility_HasKeyFocus_m6AD234443A7B2AB471E14BE141FC5E8ADD261A0F (int32_t ___0_controlID, const RuntimeMethod* method) ;
  877. // System.Void UnityEngine.GUIStyle::Internal_Draw(UnityEngine.Rect,UnityEngine.GUIContent,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
  878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Internal_Draw_mBEFC164F21949135F404FDA678F368FBA8074D50 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_screenRect, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, bool ___2_isHover, bool ___3_isActive, bool ___4_on, bool ___5_hasKeyboardFocus, const RuntimeMethod* method) ;
  879. // System.Void UnityEngine.GUIStyle::Internal_Draw2(UnityEngine.Rect,UnityEngine.GUIContent,System.Int32,System.Boolean)
  880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Internal_Draw2_mD1050A7750AAAEEEEFD4EB6C8C8AFB0591B1221D (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, int32_t ___2_controlID, bool ___3_on, const RuntimeMethod* method) ;
  881. // System.Void UnityEngine.GUIStyle::.ctor()
  882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle__ctor_mE15E33802C5A2EA787E445A6D424813E1D5B75A9 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method) ;
  883. // UnityEngine.Vector2 UnityEngine.GUIStyle::Internal_GetCursorPixelPosition(UnityEngine.Rect,UnityEngine.GUIContent,System.Int32)
  884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GUIStyle_Internal_GetCursorPixelPosition_m22C4D9AA182990942EA85B0EA834499EFA0CB0C4 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, int32_t ___2_cursorStringIndex, const RuntimeMethod* method) ;
  885. // System.Int32 UnityEngine.GUIStyle::Internal_GetCursorStringIndex(UnityEngine.Rect,UnityEngine.GUIContent,UnityEngine.Vector2)
  886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GUIStyle_Internal_GetCursorStringIndex_m88FFC09FCA6FD081C34ADC01F899D435AEFA2CC4 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_cursorPixelPosition, const RuntimeMethod* method) ;
  887. // UnityEngine.Vector2 UnityEngine.GUIStyle::Internal_CalcSize(UnityEngine.GUIContent)
  888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GUIStyle_Internal_CalcSize_m6B1D90CF09404B4969678627BE86D43B41C5AF33 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___0_content, const RuntimeMethod* method) ;
  889. // System.Single UnityEngine.GUIStyle::Internal_CalcHeight(UnityEngine.GUIContent,System.Single)
  890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GUIStyle_Internal_CalcHeight_m12AD4C5012F9E237FAB309CC6C84D3CB9145FF76 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___0_content, float ___1_width, const RuntimeMethod* method) ;
  891. // System.String UnityEngine.GUIStyle::get_name()
  892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GUIStyle_get_name_mDF9EF43C46A0B9431DAF4EB0CE1D18EA32E16B75 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method) ;
  893. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85 (String_t* ___0_fmt, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  895. // System.Void System.Exception::.ctor()
  896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m203319D1EA1274689B380A947B4ADC8445662B8F (Exception_t* __this, const RuntimeMethod* method) ;
  897. // System.Void UnityEngine.GUIUtility::set_guiIsExiting(System.Boolean)
  898. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void GUIUtility_set_guiIsExiting_m0DCDD09CD48330FD781C03D2EA20F973878A2BC5_inline (bool ___0_value, const RuntimeMethod* method) ;
  899. // System.Char System.String::get_Chars(System.Int32)
  900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_mC49DF0CD2D3BE7BE97B3AD9C995BE3094F8E36D3 (String_t* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  901. // System.Int32 System.String::get_Length()
  902. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ;
  903. #ifdef __clang__
  904. #pragma clang diagnostic push
  905. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  906. #pragma clang diagnostic ignored "-Wunused-variable"
  907. #endif
  908. // System.Void UnityEngine.GUIScrollGroup::.ctor()
  909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIScrollGroup__ctor_m95351A883B27B71698A4B84815CEA687D109F3FB (GUIScrollGroup_t4D7230655A7D01ED9BD95916958E34AF09B21FE5* __this, const RuntimeMethod* method)
  910. {
  911. static bool s_Il2CppMethodInitialized;
  912. if (!s_Il2CppMethodInitialized)
  913. {
  914. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUILayoutGroup_tD08496E80F283C290B5B90D7BFB3C9C7CC33CD8D_il2cpp_TypeInfo_var);
  915. s_Il2CppMethodInitialized = true;
  916. }
  917. {
  918. __this->___allowHorizontalScroll_38 = (bool)1;
  919. __this->___allowVerticalScroll_39 = (bool)1;
  920. il2cpp_codegen_runtime_class_init_inline(GUILayoutGroup_tD08496E80F283C290B5B90D7BFB3C9C7CC33CD8D_il2cpp_TypeInfo_var);
  921. GUILayoutGroup__ctor_m2AA89FAB5BB5BA76F4059D106A59E346739755D8(__this, NULL);
  922. return;
  923. }
  924. }
  925. // System.Void UnityEngine.GUIScrollGroup::CalcWidth()
  926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIScrollGroup_CalcWidth_m6B927DBF94A8940301A9FB64190403E5667712CE (GUIScrollGroup_t4D7230655A7D01ED9BD95916958E34AF09B21FE5* __this, const RuntimeMethod* method)
  927. {
  928. float V_0 = 0.0f;
  929. float V_1 = 0.0f;
  930. bool V_2 = false;
  931. bool V_3 = false;
  932. bool V_4 = false;
  933. bool V_5 = false;
  934. bool V_6 = false;
  935. {
  936. float L_0 = ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minWidth_0;
  937. V_0 = L_0;
  938. float L_1 = ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxWidth_1;
  939. V_1 = L_1;
  940. bool L_2 = __this->___allowHorizontalScroll_38;
  941. V_2 = L_2;
  942. bool L_3 = V_2;
  943. if (!L_3)
  944. {
  945. goto IL_0031;
  946. }
  947. }
  948. {
  949. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minWidth_0 = (0.0f);
  950. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxWidth_1 = (0.0f);
  951. }
  952. IL_0031:
  953. {
  954. GUILayoutGroup_CalcWidth_mFA744462378028538F1E3AAB39CB6AF0FBB1851B(__this, NULL);
  955. float L_4 = ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minWidth_0;
  956. __this->___calcMinWidth_32 = L_4;
  957. float L_5 = ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxWidth_1;
  958. __this->___calcMaxWidth_33 = L_5;
  959. bool L_6 = __this->___allowHorizontalScroll_38;
  960. V_3 = L_6;
  961. bool L_7 = V_3;
  962. if (!L_7)
  963. {
  964. goto IL_00b3;
  965. }
  966. }
  967. {
  968. float L_8 = ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minWidth_0;
  969. V_4 = (bool)((((float)L_8) > ((float)(32.0f)))? 1 : 0);
  970. bool L_9 = V_4;
  971. if (!L_9)
  972. {
  973. goto IL_0079;
  974. }
  975. }
  976. {
  977. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minWidth_0 = (32.0f);
  978. }
  979. IL_0079:
  980. {
  981. float L_10 = V_0;
  982. V_5 = (bool)((((int32_t)((((float)L_10) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  983. bool L_11 = V_5;
  984. if (!L_11)
  985. {
  986. goto IL_0091;
  987. }
  988. }
  989. {
  990. float L_12 = V_0;
  991. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minWidth_0 = L_12;
  992. }
  993. IL_0091:
  994. {
  995. float L_13 = V_1;
  996. V_6 = (bool)((((int32_t)((((float)L_13) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  997. bool L_14 = V_6;
  998. if (!L_14)
  999. {
  1000. goto IL_00b2;
  1001. }
  1002. }
  1003. {
  1004. float L_15 = V_1;
  1005. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxWidth_1 = L_15;
  1006. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___stretchWidth_5 = 0;
  1007. }
  1008. IL_00b2:
  1009. {
  1010. }
  1011. IL_00b3:
  1012. {
  1013. return;
  1014. }
  1015. }
  1016. // System.Void UnityEngine.GUIScrollGroup::SetHorizontal(System.Single,System.Single)
  1017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIScrollGroup_SetHorizontal_m31FCDD252E67D51FC954C8E2C358BA0EB3AD7601 (GUIScrollGroup_t4D7230655A7D01ED9BD95916958E34AF09B21FE5* __this, float ___0_x, float ___1_width, const RuntimeMethod* method)
  1018. {
  1019. float V_0 = 0.0f;
  1020. bool V_1 = false;
  1021. bool V_2 = false;
  1022. float G_B3_0 = 0.0f;
  1023. int32_t G_B6_0 = 0;
  1024. {
  1025. bool L_0 = __this->___needsVerticalScrollbar_41;
  1026. if (L_0)
  1027. {
  1028. goto IL_000c;
  1029. }
  1030. }
  1031. {
  1032. float L_1 = ___1_width;
  1033. G_B3_0 = L_1;
  1034. goto IL_002b;
  1035. }
  1036. IL_000c:
  1037. {
  1038. float L_2 = ___1_width;
  1039. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_3 = __this->___verticalScrollbar_43;
  1040. NullCheck(L_3);
  1041. float L_4;
  1042. L_4 = GUIStyle_get_fixedWidth_m9CB5B4E096287F75F4E4E3376590C7C085E28DE8(L_3, NULL);
  1043. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_5 = __this->___verticalScrollbar_43;
  1044. NullCheck(L_5);
  1045. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_6;
  1046. L_6 = GUIStyle_get_margin_mD0AABA2CB3FB0CFC3C414635E6225D3003315D1B(L_5, NULL);
  1047. NullCheck(L_6);
  1048. int32_t L_7;
  1049. L_7 = RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90(L_6, NULL);
  1050. G_B3_0 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(L_2, L_4)), ((float)L_7)));
  1051. }
  1052. IL_002b:
  1053. {
  1054. V_0 = G_B3_0;
  1055. bool L_8 = __this->___allowHorizontalScroll_38;
  1056. if (!L_8)
  1057. {
  1058. goto IL_003f;
  1059. }
  1060. }
  1061. {
  1062. float L_9 = V_0;
  1063. float L_10 = __this->___calcMinWidth_32;
  1064. G_B6_0 = ((((float)L_9) < ((float)L_10))? 1 : 0);
  1065. goto IL_0040;
  1066. }
  1067. IL_003f:
  1068. {
  1069. G_B6_0 = 0;
  1070. }
  1071. IL_0040:
  1072. {
  1073. V_1 = (bool)G_B6_0;
  1074. bool L_11 = V_1;
  1075. if (!L_11)
  1076. {
  1077. goto IL_008e;
  1078. }
  1079. }
  1080. {
  1081. __this->___needsHorizontalScrollbar_40 = (bool)1;
  1082. float L_12 = __this->___calcMinWidth_32;
  1083. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minWidth_0 = L_12;
  1084. float L_13 = __this->___calcMaxWidth_33;
  1085. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxWidth_1 = L_13;
  1086. float L_14 = ___0_x;
  1087. float L_15 = __this->___calcMinWidth_32;
  1088. GUILayoutGroup_SetHorizontal_m37D01CDDE4FAEDB20E0D469805EF96B878DFB5D5(__this, L_14, L_15, NULL);
  1089. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_16 = (&((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___rect_4);
  1090. float L_17 = ___1_width;
  1091. Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(L_16, L_17, NULL);
  1092. float L_18 = __this->___calcMinWidth_32;
  1093. __this->___clientWidth_36 = L_18;
  1094. goto IL_00d8;
  1095. }
  1096. IL_008e:
  1097. {
  1098. __this->___needsHorizontalScrollbar_40 = (bool)0;
  1099. bool L_19 = __this->___allowHorizontalScroll_38;
  1100. V_2 = L_19;
  1101. bool L_20 = V_2;
  1102. if (!L_20)
  1103. {
  1104. goto IL_00ba;
  1105. }
  1106. }
  1107. {
  1108. float L_21 = __this->___calcMinWidth_32;
  1109. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minWidth_0 = L_21;
  1110. float L_22 = __this->___calcMaxWidth_33;
  1111. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxWidth_1 = L_22;
  1112. }
  1113. IL_00ba:
  1114. {
  1115. float L_23 = ___0_x;
  1116. float L_24 = V_0;
  1117. GUILayoutGroup_SetHorizontal_m37D01CDDE4FAEDB20E0D469805EF96B878DFB5D5(__this, L_23, L_24, NULL);
  1118. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_25 = (&((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___rect_4);
  1119. float L_26 = ___1_width;
  1120. Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(L_25, L_26, NULL);
  1121. float L_27 = V_0;
  1122. __this->___clientWidth_36 = L_27;
  1123. }
  1124. IL_00d8:
  1125. {
  1126. return;
  1127. }
  1128. }
  1129. // System.Void UnityEngine.GUIScrollGroup::CalcHeight()
  1130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIScrollGroup_CalcHeight_mCB0CEC4871F6540145949E4CE8242172A75B2E5F (GUIScrollGroup_t4D7230655A7D01ED9BD95916958E34AF09B21FE5* __this, const RuntimeMethod* method)
  1131. {
  1132. float V_0 = 0.0f;
  1133. float V_1 = 0.0f;
  1134. bool V_2 = false;
  1135. bool V_3 = false;
  1136. float V_4 = 0.0f;
  1137. bool V_5 = false;
  1138. bool V_6 = false;
  1139. bool V_7 = false;
  1140. bool V_8 = false;
  1141. {
  1142. float L_0 = ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minHeight_2;
  1143. V_0 = L_0;
  1144. float L_1 = ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxHeight_3;
  1145. V_1 = L_1;
  1146. bool L_2 = __this->___allowVerticalScroll_39;
  1147. V_2 = L_2;
  1148. bool L_3 = V_2;
  1149. if (!L_3)
  1150. {
  1151. goto IL_0031;
  1152. }
  1153. }
  1154. {
  1155. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minHeight_2 = (0.0f);
  1156. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxHeight_3 = (0.0f);
  1157. }
  1158. IL_0031:
  1159. {
  1160. GUILayoutGroup_CalcHeight_mAA9676BD80BAFC48F515ACA00E83FB7E9EE1FC2A(__this, NULL);
  1161. float L_4 = ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minHeight_2;
  1162. __this->___calcMinHeight_34 = L_4;
  1163. float L_5 = ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxHeight_3;
  1164. __this->___calcMaxHeight_35 = L_5;
  1165. bool L_6 = __this->___needsHorizontalScrollbar_40;
  1166. V_3 = L_6;
  1167. bool L_7 = V_3;
  1168. if (!L_7)
  1169. {
  1170. goto IL_0099;
  1171. }
  1172. }
  1173. {
  1174. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_8 = __this->___horizontalScrollbar_42;
  1175. NullCheck(L_8);
  1176. float L_9;
  1177. L_9 = GUIStyle_get_fixedHeight_m009155CF284509A87E6037D0A392A630FA728F7A(L_8, NULL);
  1178. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_10 = __this->___horizontalScrollbar_42;
  1179. NullCheck(L_10);
  1180. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_11;
  1181. L_11 = GUIStyle_get_margin_mD0AABA2CB3FB0CFC3C414635E6225D3003315D1B(L_10, NULL);
  1182. NullCheck(L_11);
  1183. int32_t L_12;
  1184. L_12 = RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263(L_11, NULL);
  1185. V_4 = ((float)il2cpp_codegen_add(L_9, ((float)L_12)));
  1186. float L_13 = ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minHeight_2;
  1187. float L_14 = V_4;
  1188. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minHeight_2 = ((float)il2cpp_codegen_add(L_13, L_14));
  1189. float L_15 = ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxHeight_3;
  1190. float L_16 = V_4;
  1191. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxHeight_3 = ((float)il2cpp_codegen_add(L_15, L_16));
  1192. }
  1193. IL_0099:
  1194. {
  1195. bool L_17 = __this->___allowVerticalScroll_39;
  1196. V_5 = L_17;
  1197. bool L_18 = V_5;
  1198. if (!L_18)
  1199. {
  1200. goto IL_00fe;
  1201. }
  1202. }
  1203. {
  1204. float L_19 = ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minHeight_2;
  1205. V_6 = (bool)((((float)L_19) > ((float)(32.0f)))? 1 : 0);
  1206. bool L_20 = V_6;
  1207. if (!L_20)
  1208. {
  1209. goto IL_00c4;
  1210. }
  1211. }
  1212. {
  1213. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minHeight_2 = (32.0f);
  1214. }
  1215. IL_00c4:
  1216. {
  1217. float L_21 = V_0;
  1218. V_7 = (bool)((((int32_t)((((float)L_21) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  1219. bool L_22 = V_7;
  1220. if (!L_22)
  1221. {
  1222. goto IL_00dc;
  1223. }
  1224. }
  1225. {
  1226. float L_23 = V_0;
  1227. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minHeight_2 = L_23;
  1228. }
  1229. IL_00dc:
  1230. {
  1231. float L_24 = V_1;
  1232. V_8 = (bool)((((int32_t)((((float)L_24) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  1233. bool L_25 = V_8;
  1234. if (!L_25)
  1235. {
  1236. goto IL_00fd;
  1237. }
  1238. }
  1239. {
  1240. float L_26 = V_1;
  1241. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxHeight_3 = L_26;
  1242. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___stretchHeight_6 = 0;
  1243. }
  1244. IL_00fd:
  1245. {
  1246. }
  1247. IL_00fe:
  1248. {
  1249. return;
  1250. }
  1251. }
  1252. // System.Void UnityEngine.GUIScrollGroup::SetVertical(System.Single,System.Single)
  1253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIScrollGroup_SetVertical_m8609CD909413A7364781818DDE37A314D8795FD6 (GUIScrollGroup_t4D7230655A7D01ED9BD95916958E34AF09B21FE5* __this, float ___0_y, float ___1_height, const RuntimeMethod* method)
  1254. {
  1255. float V_0 = 0.0f;
  1256. bool V_1 = false;
  1257. bool V_2 = false;
  1258. float V_3 = 0.0f;
  1259. float V_4 = 0.0f;
  1260. bool V_5 = false;
  1261. float V_6 = 0.0f;
  1262. bool V_7 = false;
  1263. bool V_8 = false;
  1264. int32_t G_B5_0 = 0;
  1265. int32_t G_B9_0 = 0;
  1266. {
  1267. float L_0 = ___1_height;
  1268. V_0 = L_0;
  1269. bool L_1 = __this->___needsHorizontalScrollbar_40;
  1270. V_1 = L_1;
  1271. bool L_2 = V_1;
  1272. if (!L_2)
  1273. {
  1274. goto IL_002d;
  1275. }
  1276. }
  1277. {
  1278. float L_3 = V_0;
  1279. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_4 = __this->___horizontalScrollbar_42;
  1280. NullCheck(L_4);
  1281. float L_5;
  1282. L_5 = GUIStyle_get_fixedHeight_m009155CF284509A87E6037D0A392A630FA728F7A(L_4, NULL);
  1283. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_6 = __this->___horizontalScrollbar_42;
  1284. NullCheck(L_6);
  1285. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_7;
  1286. L_7 = GUIStyle_get_margin_mD0AABA2CB3FB0CFC3C414635E6225D3003315D1B(L_6, NULL);
  1287. NullCheck(L_7);
  1288. int32_t L_8;
  1289. L_8 = RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263(L_7, NULL);
  1290. V_0 = ((float)il2cpp_codegen_subtract(L_3, ((float)il2cpp_codegen_add(L_5, ((float)L_8)))));
  1291. }
  1292. IL_002d:
  1293. {
  1294. bool L_9 = __this->___allowVerticalScroll_39;
  1295. if (!L_9)
  1296. {
  1297. goto IL_0040;
  1298. }
  1299. }
  1300. {
  1301. float L_10 = V_0;
  1302. float L_11 = __this->___calcMinHeight_34;
  1303. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  1304. goto IL_0041;
  1305. }
  1306. IL_0040:
  1307. {
  1308. G_B5_0 = 0;
  1309. }
  1310. IL_0041:
  1311. {
  1312. V_2 = (bool)G_B5_0;
  1313. bool L_12 = V_2;
  1314. if (!L_12)
  1315. {
  1316. goto IL_0151;
  1317. }
  1318. }
  1319. {
  1320. bool L_13 = __this->___needsHorizontalScrollbar_40;
  1321. if (L_13)
  1322. {
  1323. goto IL_005c;
  1324. }
  1325. }
  1326. {
  1327. bool L_14 = __this->___needsVerticalScrollbar_41;
  1328. G_B9_0 = ((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  1329. goto IL_005d;
  1330. }
  1331. IL_005c:
  1332. {
  1333. G_B9_0 = 0;
  1334. }
  1335. IL_005d:
  1336. {
  1337. V_5 = (bool)G_B9_0;
  1338. bool L_15 = V_5;
  1339. if (!L_15)
  1340. {
  1341. goto IL_00f1;
  1342. }
  1343. }
  1344. {
  1345. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_16 = (&((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___rect_4);
  1346. float L_17;
  1347. L_17 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_16, NULL);
  1348. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_18 = __this->___verticalScrollbar_43;
  1349. NullCheck(L_18);
  1350. float L_19;
  1351. L_19 = GUIStyle_get_fixedWidth_m9CB5B4E096287F75F4E4E3376590C7C085E28DE8(L_18, NULL);
  1352. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_20 = __this->___verticalScrollbar_43;
  1353. NullCheck(L_20);
  1354. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_21;
  1355. L_21 = GUIStyle_get_margin_mD0AABA2CB3FB0CFC3C414635E6225D3003315D1B(L_20, NULL);
  1356. NullCheck(L_21);
  1357. int32_t L_22;
  1358. L_22 = RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90(L_21, NULL);
  1359. __this->___clientWidth_36 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(L_17, L_19)), ((float)L_22)));
  1360. float L_23 = __this->___clientWidth_36;
  1361. float L_24 = __this->___calcMinWidth_32;
  1362. V_7 = (bool)((((float)L_23) < ((float)L_24))? 1 : 0);
  1363. bool L_25 = V_7;
  1364. if (!L_25)
  1365. {
  1366. goto IL_00b6;
  1367. }
  1368. }
  1369. {
  1370. float L_26 = __this->___calcMinWidth_32;
  1371. __this->___clientWidth_36 = L_26;
  1372. }
  1373. IL_00b6:
  1374. {
  1375. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_27 = (&((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___rect_4);
  1376. float L_28;
  1377. L_28 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_27, NULL);
  1378. V_6 = L_28;
  1379. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_29 = (&((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___rect_4);
  1380. float L_30;
  1381. L_30 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(L_29, NULL);
  1382. float L_31 = __this->___clientWidth_36;
  1383. VirtualActionInvoker2< float, float >::Invoke(10 /* System.Void UnityEngine.GUILayoutEntry::SetHorizontal(System.Single,System.Single) */, __this, L_30, L_31);
  1384. VirtualActionInvoker0::Invoke(9 /* System.Void UnityEngine.GUILayoutEntry::CalcHeight() */, __this);
  1385. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_32 = (&((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___rect_4);
  1386. float L_33 = V_6;
  1387. Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(L_32, L_33, NULL);
  1388. }
  1389. IL_00f1:
  1390. {
  1391. float L_34 = ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minHeight_2;
  1392. V_3 = L_34;
  1393. float L_35 = ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxHeight_3;
  1394. V_4 = L_35;
  1395. float L_36 = __this->___calcMinHeight_34;
  1396. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minHeight_2 = L_36;
  1397. float L_37 = __this->___calcMaxHeight_35;
  1398. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxHeight_3 = L_37;
  1399. float L_38 = ___0_y;
  1400. float L_39 = __this->___calcMinHeight_34;
  1401. GUILayoutGroup_SetVertical_m28ADC75A1C5148E22EDD149221535C4B97BC5FE2(__this, L_38, L_39, NULL);
  1402. float L_40 = V_3;
  1403. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minHeight_2 = L_40;
  1404. float L_41 = V_4;
  1405. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxHeight_3 = L_41;
  1406. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_42 = (&((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___rect_4);
  1407. float L_43 = ___1_height;
  1408. Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(L_42, L_43, NULL);
  1409. float L_44 = __this->___calcMinHeight_34;
  1410. __this->___clientHeight_37 = L_44;
  1411. goto IL_0196;
  1412. }
  1413. IL_0151:
  1414. {
  1415. bool L_45 = __this->___allowVerticalScroll_39;
  1416. V_8 = L_45;
  1417. bool L_46 = V_8;
  1418. if (!L_46)
  1419. {
  1420. goto IL_0178;
  1421. }
  1422. }
  1423. {
  1424. float L_47 = __this->___calcMinHeight_34;
  1425. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___minHeight_2 = L_47;
  1426. float L_48 = __this->___calcMaxHeight_35;
  1427. ((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___maxHeight_3 = L_48;
  1428. }
  1429. IL_0178:
  1430. {
  1431. float L_49 = ___0_y;
  1432. float L_50 = V_0;
  1433. GUILayoutGroup_SetVertical_m28ADC75A1C5148E22EDD149221535C4B97BC5FE2(__this, L_49, L_50, NULL);
  1434. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_51 = (&((GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F*)__this)->___rect_4);
  1435. float L_52 = ___1_height;
  1436. Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(L_51, L_52, NULL);
  1437. float L_53 = V_0;
  1438. __this->___clientHeight_37 = L_53;
  1439. }
  1440. IL_0196:
  1441. {
  1442. return;
  1443. }
  1444. }
  1445. #ifdef __clang__
  1446. #pragma clang diagnostic pop
  1447. #endif
  1448. #ifdef __clang__
  1449. #pragma clang diagnostic push
  1450. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1451. #pragma clang diagnostic ignored "-Wunused-variable"
  1452. #endif
  1453. // Conversion methods for marshalling of: UnityEngine.GUIStyleState
  1454. IL2CPP_EXTERN_C void GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshal_pinvoke(const GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95& unmarshaled, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke& marshaled)
  1455. {
  1456. Exception_t* ___m_SourceStyle_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceStyle' of type 'GUIStyleState': Reference type field marshaling is not supported.");
  1457. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceStyle_1Exception, NULL);
  1458. }
  1459. IL2CPP_EXTERN_C void GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshal_pinvoke_back(const GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke& marshaled, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95& unmarshaled)
  1460. {
  1461. Exception_t* ___m_SourceStyle_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceStyle' of type 'GUIStyleState': Reference type field marshaling is not supported.");
  1462. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceStyle_1Exception, NULL);
  1463. }
  1464. // Conversion method for clean up from marshalling of: UnityEngine.GUIStyleState
  1465. IL2CPP_EXTERN_C void GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshal_pinvoke_cleanup(GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke& marshaled)
  1466. {
  1467. }
  1468. // Conversion methods for marshalling of: UnityEngine.GUIStyleState
  1469. IL2CPP_EXTERN_C void GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshal_com(const GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95& unmarshaled, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com& marshaled)
  1470. {
  1471. Exception_t* ___m_SourceStyle_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceStyle' of type 'GUIStyleState': Reference type field marshaling is not supported.");
  1472. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceStyle_1Exception, NULL);
  1473. }
  1474. IL2CPP_EXTERN_C void GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshal_com_back(const GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com& marshaled, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95& unmarshaled)
  1475. {
  1476. Exception_t* ___m_SourceStyle_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceStyle' of type 'GUIStyleState': Reference type field marshaling is not supported.");
  1477. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceStyle_1Exception, NULL);
  1478. }
  1479. // Conversion method for clean up from marshalling of: UnityEngine.GUIStyleState
  1480. IL2CPP_EXTERN_C void GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshal_com_cleanup(GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com& marshaled)
  1481. {
  1482. }
  1483. // UnityEngine.Texture2D UnityEngine.GUIStyleState::get_background()
  1484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* GUIStyleState_get_background_mE29B6D17E91BFD828E40B369C6CE336ECBCC18DD (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* __this, const RuntimeMethod* method)
  1485. {
  1486. typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*GUIStyleState_get_background_mE29B6D17E91BFD828E40B369C6CE336ECBCC18DD_ftn) (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95*);
  1487. static GUIStyleState_get_background_mE29B6D17E91BFD828E40B369C6CE336ECBCC18DD_ftn _il2cpp_icall_func;
  1488. if (!_il2cpp_icall_func)
  1489. _il2cpp_icall_func = (GUIStyleState_get_background_mE29B6D17E91BFD828E40B369C6CE336ECBCC18DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyleState::get_background()");
  1490. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(__this);
  1491. return icallRetVal;
  1492. }
  1493. // System.Void UnityEngine.GUIStyleState::set_background(UnityEngine.Texture2D)
  1494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyleState_set_background_mD92FC76F8956A8EBB022C3E8EA02822D79F451C4 (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* __this, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_value, const RuntimeMethod* method)
  1495. {
  1496. typedef void (*GUIStyleState_set_background_mD92FC76F8956A8EBB022C3E8EA02822D79F451C4_ftn) (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95*, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
  1497. static GUIStyleState_set_background_mD92FC76F8956A8EBB022C3E8EA02822D79F451C4_ftn _il2cpp_icall_func;
  1498. if (!_il2cpp_icall_func)
  1499. _il2cpp_icall_func = (GUIStyleState_set_background_mD92FC76F8956A8EBB022C3E8EA02822D79F451C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyleState::set_background(UnityEngine.Texture2D)");
  1500. _il2cpp_icall_func(__this, ___0_value);
  1501. }
  1502. // UnityEngine.Color UnityEngine.GUIStyleState::get_textColor()
  1503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GUIStyleState_get_textColor_m7075CE128C3959F3ADA15401D9E68595280282AF (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* __this, const RuntimeMethod* method)
  1504. {
  1505. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  1506. memset((&V_0), 0, sizeof(V_0));
  1507. {
  1508. GUIStyleState_get_textColor_Injected_m55DB29652D707592794FB30170046797B113A17E(__this, (&V_0), NULL);
  1509. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
  1510. return L_0;
  1511. }
  1512. }
  1513. // System.Void UnityEngine.GUIStyleState::set_textColor(UnityEngine.Color)
  1514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyleState_set_textColor_m5868D12858E6402247953BCCDDA7A543BE6084F1 (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
  1515. {
  1516. {
  1517. GUIStyleState_set_textColor_Injected_m2E95B96544D89BEC498DF24CB036903535EA8184(__this, (&___0_value), NULL);
  1518. return;
  1519. }
  1520. }
  1521. // System.IntPtr UnityEngine.GUIStyleState::Init()
  1522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t GUIStyleState_Init_m0D3428E2BA3343F8AC49253DE3AAC54EF07F4873 (const RuntimeMethod* method)
  1523. {
  1524. typedef intptr_t (*GUIStyleState_Init_m0D3428E2BA3343F8AC49253DE3AAC54EF07F4873_ftn) ();
  1525. static GUIStyleState_Init_m0D3428E2BA3343F8AC49253DE3AAC54EF07F4873_ftn _il2cpp_icall_func;
  1526. if (!_il2cpp_icall_func)
  1527. _il2cpp_icall_func = (GUIStyleState_Init_m0D3428E2BA3343F8AC49253DE3AAC54EF07F4873_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyleState::Init()");
  1528. intptr_t icallRetVal = _il2cpp_icall_func();
  1529. return icallRetVal;
  1530. }
  1531. // System.Void UnityEngine.GUIStyleState::Cleanup()
  1532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyleState_Cleanup_mF244B2DAEE9DE90A300E6B7D78F9547BBBE59826 (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* __this, const RuntimeMethod* method)
  1533. {
  1534. typedef void (*GUIStyleState_Cleanup_mF244B2DAEE9DE90A300E6B7D78F9547BBBE59826_ftn) (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95*);
  1535. static GUIStyleState_Cleanup_mF244B2DAEE9DE90A300E6B7D78F9547BBBE59826_ftn _il2cpp_icall_func;
  1536. if (!_il2cpp_icall_func)
  1537. _il2cpp_icall_func = (GUIStyleState_Cleanup_mF244B2DAEE9DE90A300E6B7D78F9547BBBE59826_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyleState::Cleanup()");
  1538. _il2cpp_icall_func(__this);
  1539. }
  1540. // System.Void UnityEngine.GUIStyleState::.ctor()
  1541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyleState__ctor_mD47FE21F7FD8D786F7E8E4E8C3DCA224F9237AD7 (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* __this, const RuntimeMethod* method)
  1542. {
  1543. {
  1544. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  1545. intptr_t L_0;
  1546. L_0 = GUIStyleState_Init_m0D3428E2BA3343F8AC49253DE3AAC54EF07F4873(NULL);
  1547. __this->___m_Ptr_0 = L_0;
  1548. return;
  1549. }
  1550. }
  1551. // System.Void UnityEngine.GUIStyleState::.ctor(UnityEngine.GUIStyle,System.IntPtr)
  1552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyleState__ctor_m74536B867B0F57F8A7DC74E78018830A948E4555 (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* __this, GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___0_sourceStyle, intptr_t ___1_source, const RuntimeMethod* method)
  1553. {
  1554. {
  1555. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  1556. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_0 = ___0_sourceStyle;
  1557. __this->___m_SourceStyle_1 = L_0;
  1558. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SourceStyle_1), (void*)L_0);
  1559. intptr_t L_1 = ___1_source;
  1560. __this->___m_Ptr_0 = L_1;
  1561. return;
  1562. }
  1563. }
  1564. // UnityEngine.GUIStyleState UnityEngine.GUIStyleState::GetGUIStyleState(UnityEngine.GUIStyle,System.IntPtr)
  1565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* GUIStyleState_GetGUIStyleState_m0B273F7909166249E3D98FA410C2D8A72091C7B1 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___0_sourceStyle, intptr_t ___1_source, const RuntimeMethod* method)
  1566. {
  1567. static bool s_Il2CppMethodInitialized;
  1568. if (!s_Il2CppMethodInitialized)
  1569. {
  1570. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_il2cpp_TypeInfo_var);
  1571. s_Il2CppMethodInitialized = true;
  1572. }
  1573. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_0 = NULL;
  1574. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_1 = NULL;
  1575. {
  1576. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_0 = ___0_sourceStyle;
  1577. intptr_t L_1 = ___1_source;
  1578. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_2 = (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95*)il2cpp_codegen_object_new(GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_il2cpp_TypeInfo_var);
  1579. NullCheck(L_2);
  1580. GUIStyleState__ctor_m74536B867B0F57F8A7DC74E78018830A948E4555(L_2, L_0, L_1, NULL);
  1581. V_0 = L_2;
  1582. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_3 = V_0;
  1583. V_1 = L_3;
  1584. goto IL_000d;
  1585. }
  1586. IL_000d:
  1587. {
  1588. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_4 = V_1;
  1589. return L_4;
  1590. }
  1591. }
  1592. // System.Void UnityEngine.GUIStyleState::Finalize()
  1593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyleState_Finalize_m5CC6FBD8C44AF1091CACD6F7032E73B1114765B2 (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* __this, const RuntimeMethod* method)
  1594. {
  1595. static bool s_Il2CppMethodInitialized;
  1596. if (!s_Il2CppMethodInitialized)
  1597. {
  1598. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  1599. s_Il2CppMethodInitialized = true;
  1600. }
  1601. bool V_0 = false;
  1602. {
  1603. }
  1604. {
  1605. auto __finallyBlock = il2cpp::utils::Finally([&]
  1606. {
  1607. FINALLY_0025:
  1608. {// begin finally (depth: 1)
  1609. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  1610. return;
  1611. }// end finally (depth: 1)
  1612. });
  1613. try
  1614. {// begin try (depth: 1)
  1615. {
  1616. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_0 = __this->___m_SourceStyle_1;
  1617. V_0 = (bool)((((RuntimeObject*)(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  1618. bool L_1 = V_0;
  1619. if (!L_1)
  1620. {
  1621. goto IL_0023_1;
  1622. }
  1623. }
  1624. {
  1625. GUIStyleState_Cleanup_mF244B2DAEE9DE90A300E6B7D78F9547BBBE59826(__this, NULL);
  1626. intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  1627. __this->___m_Ptr_0 = L_2;
  1628. }
  1629. IL_0023_1:
  1630. {
  1631. goto IL_002d;
  1632. }
  1633. }// end try (depth: 1)
  1634. catch(Il2CppExceptionWrapper& e)
  1635. {
  1636. __finallyBlock.StoreException(e.ex);
  1637. }
  1638. }
  1639. IL_002d:
  1640. {
  1641. return;
  1642. }
  1643. }
  1644. // System.Void UnityEngine.GUIStyleState::get_textColor_Injected(UnityEngine.Color&)
  1645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyleState_get_textColor_Injected_m55DB29652D707592794FB30170046797B113A17E (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method)
  1646. {
  1647. typedef void (*GUIStyleState_get_textColor_Injected_m55DB29652D707592794FB30170046797B113A17E_ftn) (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  1648. static GUIStyleState_get_textColor_Injected_m55DB29652D707592794FB30170046797B113A17E_ftn _il2cpp_icall_func;
  1649. if (!_il2cpp_icall_func)
  1650. _il2cpp_icall_func = (GUIStyleState_get_textColor_Injected_m55DB29652D707592794FB30170046797B113A17E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyleState::get_textColor_Injected(UnityEngine.Color&)");
  1651. _il2cpp_icall_func(__this, ___0_ret);
  1652. }
  1653. // System.Void UnityEngine.GUIStyleState::set_textColor_Injected(UnityEngine.Color&)
  1654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyleState_set_textColor_Injected_m2E95B96544D89BEC498DF24CB036903535EA8184 (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method)
  1655. {
  1656. typedef void (*GUIStyleState_set_textColor_Injected_m2E95B96544D89BEC498DF24CB036903535EA8184_ftn) (GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  1657. static GUIStyleState_set_textColor_Injected_m2E95B96544D89BEC498DF24CB036903535EA8184_ftn _il2cpp_icall_func;
  1658. if (!_il2cpp_icall_func)
  1659. _il2cpp_icall_func = (GUIStyleState_set_textColor_Injected_m2E95B96544D89BEC498DF24CB036903535EA8184_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyleState::set_textColor_Injected(UnityEngine.Color&)");
  1660. _il2cpp_icall_func(__this, ___0_value);
  1661. }
  1662. #ifdef __clang__
  1663. #pragma clang diagnostic pop
  1664. #endif
  1665. #ifdef __clang__
  1666. #pragma clang diagnostic push
  1667. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1668. #pragma clang diagnostic ignored "-Wunused-variable"
  1669. #endif
  1670. // Conversion methods for marshalling of: UnityEngine.GUIStyle
  1671. IL2CPP_EXTERN_C void GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshal_pinvoke(const GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580& unmarshaled, GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_pinvoke& marshaled)
  1672. {
  1673. Exception_t* ___m_Normal_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Normal' of type 'GUIStyle': Reference type field marshaling is not supported.");
  1674. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Normal_1Exception, NULL);
  1675. }
  1676. IL2CPP_EXTERN_C void GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshal_pinvoke_back(const GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_pinvoke& marshaled, GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580& unmarshaled)
  1677. {
  1678. Exception_t* ___m_Normal_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Normal' of type 'GUIStyle': Reference type field marshaling is not supported.");
  1679. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Normal_1Exception, NULL);
  1680. }
  1681. // Conversion method for clean up from marshalling of: UnityEngine.GUIStyle
  1682. IL2CPP_EXTERN_C void GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshal_pinvoke_cleanup(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_pinvoke& marshaled)
  1683. {
  1684. }
  1685. // Conversion methods for marshalling of: UnityEngine.GUIStyle
  1686. IL2CPP_EXTERN_C void GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshal_com(const GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580& unmarshaled, GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_com& marshaled)
  1687. {
  1688. Exception_t* ___m_Normal_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Normal' of type 'GUIStyle': Reference type field marshaling is not supported.");
  1689. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Normal_1Exception, NULL);
  1690. }
  1691. IL2CPP_EXTERN_C void GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshal_com_back(const GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_com& marshaled, GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580& unmarshaled)
  1692. {
  1693. Exception_t* ___m_Normal_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Normal' of type 'GUIStyle': Reference type field marshaling is not supported.");
  1694. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Normal_1Exception, NULL);
  1695. }
  1696. // Conversion method for clean up from marshalling of: UnityEngine.GUIStyle
  1697. IL2CPP_EXTERN_C void GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshal_com_cleanup(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_com& marshaled)
  1698. {
  1699. }
  1700. // System.String UnityEngine.GUIStyle::get_rawName()
  1701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GUIStyle_get_rawName_m9C87EB1EA6CC5989EFF3567E85A2D0A3DF256782 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  1702. {
  1703. typedef String_t* (*GUIStyle_get_rawName_m9C87EB1EA6CC5989EFF3567E85A2D0A3DF256782_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1704. static GUIStyle_get_rawName_m9C87EB1EA6CC5989EFF3567E85A2D0A3DF256782_ftn _il2cpp_icall_func;
  1705. if (!_il2cpp_icall_func)
  1706. _il2cpp_icall_func = (GUIStyle_get_rawName_m9C87EB1EA6CC5989EFF3567E85A2D0A3DF256782_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::get_rawName()");
  1707. String_t* icallRetVal = _il2cpp_icall_func(__this);
  1708. return icallRetVal;
  1709. }
  1710. // System.Void UnityEngine.GUIStyle::set_rawName(System.String)
  1711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_rawName_mF8928B91294B5DA15AF365C760BB1437CF507ED6 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, String_t* ___0_value, const RuntimeMethod* method)
  1712. {
  1713. typedef void (*GUIStyle_set_rawName_mF8928B91294B5DA15AF365C760BB1437CF507ED6_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, String_t*);
  1714. static GUIStyle_set_rawName_mF8928B91294B5DA15AF365C760BB1437CF507ED6_ftn _il2cpp_icall_func;
  1715. if (!_il2cpp_icall_func)
  1716. _il2cpp_icall_func = (GUIStyle_set_rawName_mF8928B91294B5DA15AF365C760BB1437CF507ED6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::set_rawName(System.String)");
  1717. _il2cpp_icall_func(__this, ___0_value);
  1718. }
  1719. // UnityEngine.Font UnityEngine.GUIStyle::get_font()
  1720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_tC95270EA3198038970422D78B74A7F2E218A96B6* GUIStyle_get_font_mBD123E375D357B37F8E1303F288517FD883C1117 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  1721. {
  1722. typedef Font_tC95270EA3198038970422D78B74A7F2E218A96B6* (*GUIStyle_get_font_mBD123E375D357B37F8E1303F288517FD883C1117_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1723. static GUIStyle_get_font_mBD123E375D357B37F8E1303F288517FD883C1117_ftn _il2cpp_icall_func;
  1724. if (!_il2cpp_icall_func)
  1725. _il2cpp_icall_func = (GUIStyle_get_font_mBD123E375D357B37F8E1303F288517FD883C1117_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::get_font()");
  1726. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* icallRetVal = _il2cpp_icall_func(__this);
  1727. return icallRetVal;
  1728. }
  1729. // System.Void UnityEngine.GUIStyle::set_font(UnityEngine.Font)
  1730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_font_m6C606026491FAFFAF4B7155AEBF778C1EDC73D33 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___0_value, const RuntimeMethod* method)
  1731. {
  1732. typedef void (*GUIStyle_set_font_m6C606026491FAFFAF4B7155AEBF778C1EDC73D33_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, Font_tC95270EA3198038970422D78B74A7F2E218A96B6*);
  1733. static GUIStyle_set_font_m6C606026491FAFFAF4B7155AEBF778C1EDC73D33_ftn _il2cpp_icall_func;
  1734. if (!_il2cpp_icall_func)
  1735. _il2cpp_icall_func = (GUIStyle_set_font_m6C606026491FAFFAF4B7155AEBF778C1EDC73D33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::set_font(UnityEngine.Font)");
  1736. _il2cpp_icall_func(__this, ___0_value);
  1737. }
  1738. // UnityEngine.ImagePosition UnityEngine.GUIStyle::get_imagePosition()
  1739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GUIStyle_get_imagePosition_m339AA340B169230E9795B61BEE4BB1EDAD6D95B4 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  1740. {
  1741. typedef int32_t (*GUIStyle_get_imagePosition_m339AA340B169230E9795B61BEE4BB1EDAD6D95B4_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1742. static GUIStyle_get_imagePosition_m339AA340B169230E9795B61BEE4BB1EDAD6D95B4_ftn _il2cpp_icall_func;
  1743. if (!_il2cpp_icall_func)
  1744. _il2cpp_icall_func = (GUIStyle_get_imagePosition_m339AA340B169230E9795B61BEE4BB1EDAD6D95B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::get_imagePosition()");
  1745. int32_t icallRetVal = _il2cpp_icall_func(__this);
  1746. return icallRetVal;
  1747. }
  1748. // System.Void UnityEngine.GUIStyle::set_imagePosition(UnityEngine.ImagePosition)
  1749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_imagePosition_m2BDD4A20EE5A034700C76BE20279452CE92C32A2 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, int32_t ___0_value, const RuntimeMethod* method)
  1750. {
  1751. typedef void (*GUIStyle_set_imagePosition_m2BDD4A20EE5A034700C76BE20279452CE92C32A2_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, int32_t);
  1752. static GUIStyle_set_imagePosition_m2BDD4A20EE5A034700C76BE20279452CE92C32A2_ftn _il2cpp_icall_func;
  1753. if (!_il2cpp_icall_func)
  1754. _il2cpp_icall_func = (GUIStyle_set_imagePosition_m2BDD4A20EE5A034700C76BE20279452CE92C32A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::set_imagePosition(UnityEngine.ImagePosition)");
  1755. _il2cpp_icall_func(__this, ___0_value);
  1756. }
  1757. // UnityEngine.TextAnchor UnityEngine.GUIStyle::get_alignment()
  1758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GUIStyle_get_alignment_mB650B3193AFBD4D1C2EB0A15C978A0FC3E377D2E (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  1759. {
  1760. typedef int32_t (*GUIStyle_get_alignment_mB650B3193AFBD4D1C2EB0A15C978A0FC3E377D2E_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1761. static GUIStyle_get_alignment_mB650B3193AFBD4D1C2EB0A15C978A0FC3E377D2E_ftn _il2cpp_icall_func;
  1762. if (!_il2cpp_icall_func)
  1763. _il2cpp_icall_func = (GUIStyle_get_alignment_mB650B3193AFBD4D1C2EB0A15C978A0FC3E377D2E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::get_alignment()");
  1764. int32_t icallRetVal = _il2cpp_icall_func(__this);
  1765. return icallRetVal;
  1766. }
  1767. // System.Void UnityEngine.GUIStyle::set_alignment(UnityEngine.TextAnchor)
  1768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_alignment_mEDC62A775C9551DBD1FEE4043F115E034EF12937 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, int32_t ___0_value, const RuntimeMethod* method)
  1769. {
  1770. typedef void (*GUIStyle_set_alignment_mEDC62A775C9551DBD1FEE4043F115E034EF12937_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, int32_t);
  1771. static GUIStyle_set_alignment_mEDC62A775C9551DBD1FEE4043F115E034EF12937_ftn _il2cpp_icall_func;
  1772. if (!_il2cpp_icall_func)
  1773. _il2cpp_icall_func = (GUIStyle_set_alignment_mEDC62A775C9551DBD1FEE4043F115E034EF12937_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::set_alignment(UnityEngine.TextAnchor)");
  1774. _il2cpp_icall_func(__this, ___0_value);
  1775. }
  1776. // System.Boolean UnityEngine.GUIStyle::get_wordWrap()
  1777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GUIStyle_get_wordWrap_mD0046078E78B0F8F1988E055B7EEB261FE8C69AD (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  1778. {
  1779. typedef bool (*GUIStyle_get_wordWrap_mD0046078E78B0F8F1988E055B7EEB261FE8C69AD_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1780. static GUIStyle_get_wordWrap_mD0046078E78B0F8F1988E055B7EEB261FE8C69AD_ftn _il2cpp_icall_func;
  1781. if (!_il2cpp_icall_func)
  1782. _il2cpp_icall_func = (GUIStyle_get_wordWrap_mD0046078E78B0F8F1988E055B7EEB261FE8C69AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::get_wordWrap()");
  1783. bool icallRetVal = _il2cpp_icall_func(__this);
  1784. return icallRetVal;
  1785. }
  1786. // System.Void UnityEngine.GUIStyle::set_wordWrap(System.Boolean)
  1787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_wordWrap_m7A232701F60F4EB8FAFA57F6BAF9F94731DD009C (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, bool ___0_value, const RuntimeMethod* method)
  1788. {
  1789. typedef void (*GUIStyle_set_wordWrap_m7A232701F60F4EB8FAFA57F6BAF9F94731DD009C_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, bool);
  1790. static GUIStyle_set_wordWrap_m7A232701F60F4EB8FAFA57F6BAF9F94731DD009C_ftn _il2cpp_icall_func;
  1791. if (!_il2cpp_icall_func)
  1792. _il2cpp_icall_func = (GUIStyle_set_wordWrap_m7A232701F60F4EB8FAFA57F6BAF9F94731DD009C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::set_wordWrap(System.Boolean)");
  1793. _il2cpp_icall_func(__this, ___0_value);
  1794. }
  1795. // UnityEngine.TextClipping UnityEngine.GUIStyle::get_clipping()
  1796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GUIStyle_get_clipping_mDF8B2F6EA1DC0E36268C6F58C2062442947AE3AE (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  1797. {
  1798. typedef int32_t (*GUIStyle_get_clipping_mDF8B2F6EA1DC0E36268C6F58C2062442947AE3AE_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1799. static GUIStyle_get_clipping_mDF8B2F6EA1DC0E36268C6F58C2062442947AE3AE_ftn _il2cpp_icall_func;
  1800. if (!_il2cpp_icall_func)
  1801. _il2cpp_icall_func = (GUIStyle_get_clipping_mDF8B2F6EA1DC0E36268C6F58C2062442947AE3AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::get_clipping()");
  1802. int32_t icallRetVal = _il2cpp_icall_func(__this);
  1803. return icallRetVal;
  1804. }
  1805. // System.Void UnityEngine.GUIStyle::set_clipping(UnityEngine.TextClipping)
  1806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_clipping_m02ABC9CACA7C439E73A5635D0EF401EB662204FA (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, int32_t ___0_value, const RuntimeMethod* method)
  1807. {
  1808. typedef void (*GUIStyle_set_clipping_m02ABC9CACA7C439E73A5635D0EF401EB662204FA_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, int32_t);
  1809. static GUIStyle_set_clipping_m02ABC9CACA7C439E73A5635D0EF401EB662204FA_ftn _il2cpp_icall_func;
  1810. if (!_il2cpp_icall_func)
  1811. _il2cpp_icall_func = (GUIStyle_set_clipping_m02ABC9CACA7C439E73A5635D0EF401EB662204FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::set_clipping(UnityEngine.TextClipping)");
  1812. _il2cpp_icall_func(__this, ___0_value);
  1813. }
  1814. // UnityEngine.Vector2 UnityEngine.GUIStyle::get_contentOffset()
  1815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GUIStyle_get_contentOffset_m1585F4928435114551C27889DE159EEF55345C70 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  1816. {
  1817. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  1818. memset((&V_0), 0, sizeof(V_0));
  1819. {
  1820. GUIStyle_get_contentOffset_Injected_mA08F10C2DF4530E0FB902E36AE327C1452686C9D(__this, (&V_0), NULL);
  1821. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  1822. return L_0;
  1823. }
  1824. }
  1825. // System.Void UnityEngine.GUIStyle::set_contentOffset(UnityEngine.Vector2)
  1826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_contentOffset_m550A9D4B3FA491B320F4B71F14C45A5785B18F24 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  1827. {
  1828. {
  1829. GUIStyle_set_contentOffset_Injected_mB71B7952884AEC19A3946ACD4F3601F07A5533F4(__this, (&___0_value), NULL);
  1830. return;
  1831. }
  1832. }
  1833. // System.Single UnityEngine.GUIStyle::get_fixedWidth()
  1834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GUIStyle_get_fixedWidth_m9CB5B4E096287F75F4E4E3376590C7C085E28DE8 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  1835. {
  1836. typedef float (*GUIStyle_get_fixedWidth_m9CB5B4E096287F75F4E4E3376590C7C085E28DE8_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1837. static GUIStyle_get_fixedWidth_m9CB5B4E096287F75F4E4E3376590C7C085E28DE8_ftn _il2cpp_icall_func;
  1838. if (!_il2cpp_icall_func)
  1839. _il2cpp_icall_func = (GUIStyle_get_fixedWidth_m9CB5B4E096287F75F4E4E3376590C7C085E28DE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::get_fixedWidth()");
  1840. float icallRetVal = _il2cpp_icall_func(__this);
  1841. return icallRetVal;
  1842. }
  1843. // System.Void UnityEngine.GUIStyle::set_fixedWidth(System.Single)
  1844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_fixedWidth_mDFF6B435A9891E731C20EA4ABE96B398694DB7CA (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, float ___0_value, const RuntimeMethod* method)
  1845. {
  1846. typedef void (*GUIStyle_set_fixedWidth_mDFF6B435A9891E731C20EA4ABE96B398694DB7CA_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, float);
  1847. static GUIStyle_set_fixedWidth_mDFF6B435A9891E731C20EA4ABE96B398694DB7CA_ftn _il2cpp_icall_func;
  1848. if (!_il2cpp_icall_func)
  1849. _il2cpp_icall_func = (GUIStyle_set_fixedWidth_mDFF6B435A9891E731C20EA4ABE96B398694DB7CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::set_fixedWidth(System.Single)");
  1850. _il2cpp_icall_func(__this, ___0_value);
  1851. }
  1852. // System.Single UnityEngine.GUIStyle::get_fixedHeight()
  1853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GUIStyle_get_fixedHeight_m009155CF284509A87E6037D0A392A630FA728F7A (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  1854. {
  1855. typedef float (*GUIStyle_get_fixedHeight_m009155CF284509A87E6037D0A392A630FA728F7A_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1856. static GUIStyle_get_fixedHeight_m009155CF284509A87E6037D0A392A630FA728F7A_ftn _il2cpp_icall_func;
  1857. if (!_il2cpp_icall_func)
  1858. _il2cpp_icall_func = (GUIStyle_get_fixedHeight_m009155CF284509A87E6037D0A392A630FA728F7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::get_fixedHeight()");
  1859. float icallRetVal = _il2cpp_icall_func(__this);
  1860. return icallRetVal;
  1861. }
  1862. // System.Void UnityEngine.GUIStyle::set_fixedHeight(System.Single)
  1863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_fixedHeight_mEFCEF484DA55BD34F89C392A38D0BF60B8943259 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, float ___0_value, const RuntimeMethod* method)
  1864. {
  1865. typedef void (*GUIStyle_set_fixedHeight_mEFCEF484DA55BD34F89C392A38D0BF60B8943259_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, float);
  1866. static GUIStyle_set_fixedHeight_mEFCEF484DA55BD34F89C392A38D0BF60B8943259_ftn _il2cpp_icall_func;
  1867. if (!_il2cpp_icall_func)
  1868. _il2cpp_icall_func = (GUIStyle_set_fixedHeight_mEFCEF484DA55BD34F89C392A38D0BF60B8943259_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::set_fixedHeight(System.Single)");
  1869. _il2cpp_icall_func(__this, ___0_value);
  1870. }
  1871. // System.Boolean UnityEngine.GUIStyle::get_stretchWidth()
  1872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GUIStyle_get_stretchWidth_m528FFD3EB3104D0322F2EADBBE7DBFF3FB34CB37 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  1873. {
  1874. typedef bool (*GUIStyle_get_stretchWidth_m528FFD3EB3104D0322F2EADBBE7DBFF3FB34CB37_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1875. static GUIStyle_get_stretchWidth_m528FFD3EB3104D0322F2EADBBE7DBFF3FB34CB37_ftn _il2cpp_icall_func;
  1876. if (!_il2cpp_icall_func)
  1877. _il2cpp_icall_func = (GUIStyle_get_stretchWidth_m528FFD3EB3104D0322F2EADBBE7DBFF3FB34CB37_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::get_stretchWidth()");
  1878. bool icallRetVal = _il2cpp_icall_func(__this);
  1879. return icallRetVal;
  1880. }
  1881. // System.Void UnityEngine.GUIStyle::set_stretchWidth(System.Boolean)
  1882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_stretchWidth_mA1880C36240B34EBAD585544CCE73224DA0B6A78 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, bool ___0_value, const RuntimeMethod* method)
  1883. {
  1884. typedef void (*GUIStyle_set_stretchWidth_mA1880C36240B34EBAD585544CCE73224DA0B6A78_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, bool);
  1885. static GUIStyle_set_stretchWidth_mA1880C36240B34EBAD585544CCE73224DA0B6A78_ftn _il2cpp_icall_func;
  1886. if (!_il2cpp_icall_func)
  1887. _il2cpp_icall_func = (GUIStyle_set_stretchWidth_mA1880C36240B34EBAD585544CCE73224DA0B6A78_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::set_stretchWidth(System.Boolean)");
  1888. _il2cpp_icall_func(__this, ___0_value);
  1889. }
  1890. // System.Boolean UnityEngine.GUIStyle::get_stretchHeight()
  1891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GUIStyle_get_stretchHeight_m5ACA8F9CD25746932719C927159A105AADA5061F (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  1892. {
  1893. typedef bool (*GUIStyle_get_stretchHeight_m5ACA8F9CD25746932719C927159A105AADA5061F_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1894. static GUIStyle_get_stretchHeight_m5ACA8F9CD25746932719C927159A105AADA5061F_ftn _il2cpp_icall_func;
  1895. if (!_il2cpp_icall_func)
  1896. _il2cpp_icall_func = (GUIStyle_get_stretchHeight_m5ACA8F9CD25746932719C927159A105AADA5061F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::get_stretchHeight()");
  1897. bool icallRetVal = _il2cpp_icall_func(__this);
  1898. return icallRetVal;
  1899. }
  1900. // System.Void UnityEngine.GUIStyle::set_stretchHeight(System.Boolean)
  1901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_stretchHeight_m51C55ED43AA4EDE125E0C423FA0D301E81C09378 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, bool ___0_value, const RuntimeMethod* method)
  1902. {
  1903. typedef void (*GUIStyle_set_stretchHeight_m51C55ED43AA4EDE125E0C423FA0D301E81C09378_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, bool);
  1904. static GUIStyle_set_stretchHeight_m51C55ED43AA4EDE125E0C423FA0D301E81C09378_ftn _il2cpp_icall_func;
  1905. if (!_il2cpp_icall_func)
  1906. _il2cpp_icall_func = (GUIStyle_set_stretchHeight_m51C55ED43AA4EDE125E0C423FA0D301E81C09378_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::set_stretchHeight(System.Boolean)");
  1907. _il2cpp_icall_func(__this, ___0_value);
  1908. }
  1909. // System.Int32 UnityEngine.GUIStyle::get_fontSize()
  1910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GUIStyle_get_fontSize_mBD6EEA6C9C09825DACE0395B1EC8D773FE94F8CF (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  1911. {
  1912. typedef int32_t (*GUIStyle_get_fontSize_mBD6EEA6C9C09825DACE0395B1EC8D773FE94F8CF_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1913. static GUIStyle_get_fontSize_mBD6EEA6C9C09825DACE0395B1EC8D773FE94F8CF_ftn _il2cpp_icall_func;
  1914. if (!_il2cpp_icall_func)
  1915. _il2cpp_icall_func = (GUIStyle_get_fontSize_mBD6EEA6C9C09825DACE0395B1EC8D773FE94F8CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::get_fontSize()");
  1916. int32_t icallRetVal = _il2cpp_icall_func(__this);
  1917. return icallRetVal;
  1918. }
  1919. // System.Void UnityEngine.GUIStyle::set_fontSize(System.Int32)
  1920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_fontSize_m7F6DFD61AC55072C95DC3825B77FAE3F75F1CCFF (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, int32_t ___0_value, const RuntimeMethod* method)
  1921. {
  1922. typedef void (*GUIStyle_set_fontSize_m7F6DFD61AC55072C95DC3825B77FAE3F75F1CCFF_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, int32_t);
  1923. static GUIStyle_set_fontSize_m7F6DFD61AC55072C95DC3825B77FAE3F75F1CCFF_ftn _il2cpp_icall_func;
  1924. if (!_il2cpp_icall_func)
  1925. _il2cpp_icall_func = (GUIStyle_set_fontSize_m7F6DFD61AC55072C95DC3825B77FAE3F75F1CCFF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::set_fontSize(System.Int32)");
  1926. _il2cpp_icall_func(__this, ___0_value);
  1927. }
  1928. // UnityEngine.FontStyle UnityEngine.GUIStyle::get_fontStyle()
  1929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GUIStyle_get_fontStyle_m9CFB0CCF194C6D7010325F24300B7BF21CE68FAE (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  1930. {
  1931. typedef int32_t (*GUIStyle_get_fontStyle_m9CFB0CCF194C6D7010325F24300B7BF21CE68FAE_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1932. static GUIStyle_get_fontStyle_m9CFB0CCF194C6D7010325F24300B7BF21CE68FAE_ftn _il2cpp_icall_func;
  1933. if (!_il2cpp_icall_func)
  1934. _il2cpp_icall_func = (GUIStyle_get_fontStyle_m9CFB0CCF194C6D7010325F24300B7BF21CE68FAE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::get_fontStyle()");
  1935. int32_t icallRetVal = _il2cpp_icall_func(__this);
  1936. return icallRetVal;
  1937. }
  1938. // System.Void UnityEngine.GUIStyle::set_fontStyle(UnityEngine.FontStyle)
  1939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_fontStyle_m4166D61FBF25225F4A85BBEABCECE3F2DCEE714D (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, int32_t ___0_value, const RuntimeMethod* method)
  1940. {
  1941. typedef void (*GUIStyle_set_fontStyle_m4166D61FBF25225F4A85BBEABCECE3F2DCEE714D_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, int32_t);
  1942. static GUIStyle_set_fontStyle_m4166D61FBF25225F4A85BBEABCECE3F2DCEE714D_ftn _il2cpp_icall_func;
  1943. if (!_il2cpp_icall_func)
  1944. _il2cpp_icall_func = (GUIStyle_set_fontStyle_m4166D61FBF25225F4A85BBEABCECE3F2DCEE714D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::set_fontStyle(UnityEngine.FontStyle)");
  1945. _il2cpp_icall_func(__this, ___0_value);
  1946. }
  1947. // System.Boolean UnityEngine.GUIStyle::get_richText()
  1948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GUIStyle_get_richText_m849DD36265E87291AC9FA304316CB730B866D550 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  1949. {
  1950. typedef bool (*GUIStyle_get_richText_m849DD36265E87291AC9FA304316CB730B866D550_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1951. static GUIStyle_get_richText_m849DD36265E87291AC9FA304316CB730B866D550_ftn _il2cpp_icall_func;
  1952. if (!_il2cpp_icall_func)
  1953. _il2cpp_icall_func = (GUIStyle_get_richText_m849DD36265E87291AC9FA304316CB730B866D550_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::get_richText()");
  1954. bool icallRetVal = _il2cpp_icall_func(__this);
  1955. return icallRetVal;
  1956. }
  1957. // System.Void UnityEngine.GUIStyle::set_richText(System.Boolean)
  1958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_richText_m44045419099BECD812230D338FBBD6642A589CCD (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, bool ___0_value, const RuntimeMethod* method)
  1959. {
  1960. typedef void (*GUIStyle_set_richText_m44045419099BECD812230D338FBBD6642A589CCD_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, bool);
  1961. static GUIStyle_set_richText_m44045419099BECD812230D338FBBD6642A589CCD_ftn _il2cpp_icall_func;
  1962. if (!_il2cpp_icall_func)
  1963. _il2cpp_icall_func = (GUIStyle_set_richText_m44045419099BECD812230D338FBBD6642A589CCD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::set_richText(System.Boolean)");
  1964. _il2cpp_icall_func(__this, ___0_value);
  1965. }
  1966. // System.IntPtr UnityEngine.GUIStyle::Internal_Create(UnityEngine.GUIStyle)
  1967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t GUIStyle_Internal_Create_m2C5F872F6FE8C423759017DC72267D6AF637BC75 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___0_self, const RuntimeMethod* method)
  1968. {
  1969. typedef intptr_t (*GUIStyle_Internal_Create_m2C5F872F6FE8C423759017DC72267D6AF637BC75_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1970. static GUIStyle_Internal_Create_m2C5F872F6FE8C423759017DC72267D6AF637BC75_ftn _il2cpp_icall_func;
  1971. if (!_il2cpp_icall_func)
  1972. _il2cpp_icall_func = (GUIStyle_Internal_Create_m2C5F872F6FE8C423759017DC72267D6AF637BC75_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::Internal_Create(UnityEngine.GUIStyle)");
  1973. intptr_t icallRetVal = _il2cpp_icall_func(___0_self);
  1974. return icallRetVal;
  1975. }
  1976. // System.IntPtr UnityEngine.GUIStyle::Internal_Copy(UnityEngine.GUIStyle,UnityEngine.GUIStyle)
  1977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t GUIStyle_Internal_Copy_mA4890B0E0133B4494B696F2F42712F393C508FC5 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___0_self, GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___1_other, const RuntimeMethod* method)
  1978. {
  1979. typedef intptr_t (*GUIStyle_Internal_Copy_mA4890B0E0133B4494B696F2F42712F393C508FC5_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*);
  1980. static GUIStyle_Internal_Copy_mA4890B0E0133B4494B696F2F42712F393C508FC5_ftn _il2cpp_icall_func;
  1981. if (!_il2cpp_icall_func)
  1982. _il2cpp_icall_func = (GUIStyle_Internal_Copy_mA4890B0E0133B4494B696F2F42712F393C508FC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::Internal_Copy(UnityEngine.GUIStyle,UnityEngine.GUIStyle)");
  1983. intptr_t icallRetVal = _il2cpp_icall_func(___0_self, ___1_other);
  1984. return icallRetVal;
  1985. }
  1986. // System.Void UnityEngine.GUIStyle::Internal_Destroy(System.IntPtr)
  1987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Internal_Destroy_mD93F2F454B69DB5C534AF9F4F6D847F955A39977 (intptr_t ___0_self, const RuntimeMethod* method)
  1988. {
  1989. typedef void (*GUIStyle_Internal_Destroy_mD93F2F454B69DB5C534AF9F4F6D847F955A39977_ftn) (intptr_t);
  1990. static GUIStyle_Internal_Destroy_mD93F2F454B69DB5C534AF9F4F6D847F955A39977_ftn _il2cpp_icall_func;
  1991. if (!_il2cpp_icall_func)
  1992. _il2cpp_icall_func = (GUIStyle_Internal_Destroy_mD93F2F454B69DB5C534AF9F4F6D847F955A39977_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::Internal_Destroy(System.IntPtr)");
  1993. _il2cpp_icall_func(___0_self);
  1994. }
  1995. // System.IntPtr UnityEngine.GUIStyle::GetStyleStatePtr(System.Int32)
  1996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t GUIStyle_GetStyleStatePtr_m60D51351B040299578007102C3857E8E8F14FAFB (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, int32_t ___0_idx, const RuntimeMethod* method)
  1997. {
  1998. typedef intptr_t (*GUIStyle_GetStyleStatePtr_m60D51351B040299578007102C3857E8E8F14FAFB_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, int32_t);
  1999. static GUIStyle_GetStyleStatePtr_m60D51351B040299578007102C3857E8E8F14FAFB_ftn _il2cpp_icall_func;
  2000. if (!_il2cpp_icall_func)
  2001. _il2cpp_icall_func = (GUIStyle_GetStyleStatePtr_m60D51351B040299578007102C3857E8E8F14FAFB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::GetStyleStatePtr(System.Int32)");
  2002. intptr_t icallRetVal = _il2cpp_icall_func(__this, ___0_idx);
  2003. return icallRetVal;
  2004. }
  2005. // System.Void UnityEngine.GUIStyle::AssignStyleState(System.Int32,System.IntPtr)
  2006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_AssignStyleState_m4045B83D91C7A1CB75B86224309BBB38C29D5800 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, int32_t ___0_idx, intptr_t ___1_srcStyleState, const RuntimeMethod* method)
  2007. {
  2008. typedef void (*GUIStyle_AssignStyleState_m4045B83D91C7A1CB75B86224309BBB38C29D5800_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, int32_t, intptr_t);
  2009. static GUIStyle_AssignStyleState_m4045B83D91C7A1CB75B86224309BBB38C29D5800_ftn _il2cpp_icall_func;
  2010. if (!_il2cpp_icall_func)
  2011. _il2cpp_icall_func = (GUIStyle_AssignStyleState_m4045B83D91C7A1CB75B86224309BBB38C29D5800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::AssignStyleState(System.Int32,System.IntPtr)");
  2012. _il2cpp_icall_func(__this, ___0_idx, ___1_srcStyleState);
  2013. }
  2014. // System.IntPtr UnityEngine.GUIStyle::GetRectOffsetPtr(System.Int32)
  2015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t GUIStyle_GetRectOffsetPtr_mCABE2CEFE5CDB942D464051BF8B0E043BCC59593 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, int32_t ___0_idx, const RuntimeMethod* method)
  2016. {
  2017. typedef intptr_t (*GUIStyle_GetRectOffsetPtr_mCABE2CEFE5CDB942D464051BF8B0E043BCC59593_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, int32_t);
  2018. static GUIStyle_GetRectOffsetPtr_mCABE2CEFE5CDB942D464051BF8B0E043BCC59593_ftn _il2cpp_icall_func;
  2019. if (!_il2cpp_icall_func)
  2020. _il2cpp_icall_func = (GUIStyle_GetRectOffsetPtr_mCABE2CEFE5CDB942D464051BF8B0E043BCC59593_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::GetRectOffsetPtr(System.Int32)");
  2021. intptr_t icallRetVal = _il2cpp_icall_func(__this, ___0_idx);
  2022. return icallRetVal;
  2023. }
  2024. // System.Void UnityEngine.GUIStyle::AssignRectOffset(System.Int32,System.IntPtr)
  2025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_AssignRectOffset_m5E532DA0461647A0C0E19345BEFF3B6AA25D204B (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, int32_t ___0_idx, intptr_t ___1_srcRectOffset, const RuntimeMethod* method)
  2026. {
  2027. typedef void (*GUIStyle_AssignRectOffset_m5E532DA0461647A0C0E19345BEFF3B6AA25D204B_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, int32_t, intptr_t);
  2028. static GUIStyle_AssignRectOffset_m5E532DA0461647A0C0E19345BEFF3B6AA25D204B_ftn _il2cpp_icall_func;
  2029. if (!_il2cpp_icall_func)
  2030. _il2cpp_icall_func = (GUIStyle_AssignRectOffset_m5E532DA0461647A0C0E19345BEFF3B6AA25D204B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::AssignRectOffset(System.Int32,System.IntPtr)");
  2031. _il2cpp_icall_func(__this, ___0_idx, ___1_srcRectOffset);
  2032. }
  2033. // System.Single UnityEngine.GUIStyle::Internal_GetLineHeight(System.IntPtr)
  2034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GUIStyle_Internal_GetLineHeight_m3A90D425C25B10618B8A3D95AEF72FCB1C574B07 (intptr_t ___0_target, const RuntimeMethod* method)
  2035. {
  2036. typedef float (*GUIStyle_Internal_GetLineHeight_m3A90D425C25B10618B8A3D95AEF72FCB1C574B07_ftn) (intptr_t);
  2037. static GUIStyle_Internal_GetLineHeight_m3A90D425C25B10618B8A3D95AEF72FCB1C574B07_ftn _il2cpp_icall_func;
  2038. if (!_il2cpp_icall_func)
  2039. _il2cpp_icall_func = (GUIStyle_Internal_GetLineHeight_m3A90D425C25B10618B8A3D95AEF72FCB1C574B07_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::Internal_GetLineHeight(System.IntPtr)");
  2040. float icallRetVal = _il2cpp_icall_func(___0_target);
  2041. return icallRetVal;
  2042. }
  2043. // System.Void UnityEngine.GUIStyle::Internal_Draw(UnityEngine.Rect,UnityEngine.GUIContent,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
  2044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Internal_Draw_mBEFC164F21949135F404FDA678F368FBA8074D50 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_screenRect, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, bool ___2_isHover, bool ___3_isActive, bool ___4_on, bool ___5_hasKeyboardFocus, const RuntimeMethod* method)
  2045. {
  2046. {
  2047. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_0 = ___1_content;
  2048. bool L_1 = ___2_isHover;
  2049. bool L_2 = ___3_isActive;
  2050. bool L_3 = ___4_on;
  2051. bool L_4 = ___5_hasKeyboardFocus;
  2052. GUIStyle_Internal_Draw_Injected_mF4A2332005788106B28CB306FAFF530BE251E09B(__this, (&___0_screenRect), L_0, L_1, L_2, L_3, L_4, NULL);
  2053. return;
  2054. }
  2055. }
  2056. // System.Void UnityEngine.GUIStyle::Internal_Draw2(UnityEngine.Rect,UnityEngine.GUIContent,System.Int32,System.Boolean)
  2057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Internal_Draw2_mD1050A7750AAAEEEEFD4EB6C8C8AFB0591B1221D (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, int32_t ___2_controlID, bool ___3_on, const RuntimeMethod* method)
  2058. {
  2059. {
  2060. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_0 = ___1_content;
  2061. int32_t L_1 = ___2_controlID;
  2062. bool L_2 = ___3_on;
  2063. GUIStyle_Internal_Draw2_Injected_m83867C172C18ED83724AA6600EDE59C55277A138(__this, (&___0_position), L_0, L_1, L_2, NULL);
  2064. return;
  2065. }
  2066. }
  2067. // UnityEngine.Vector2 UnityEngine.GUIStyle::Internal_GetCursorPixelPosition(UnityEngine.Rect,UnityEngine.GUIContent,System.Int32)
  2068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GUIStyle_Internal_GetCursorPixelPosition_m22C4D9AA182990942EA85B0EA834499EFA0CB0C4 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, int32_t ___2_cursorStringIndex, const RuntimeMethod* method)
  2069. {
  2070. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  2071. memset((&V_0), 0, sizeof(V_0));
  2072. {
  2073. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_0 = ___1_content;
  2074. int32_t L_1 = ___2_cursorStringIndex;
  2075. GUIStyle_Internal_GetCursorPixelPosition_Injected_m9B676ED0A70FE6CC55EC8795CD7348406A4FD815(__this, (&___0_position), L_0, L_1, (&V_0), NULL);
  2076. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0;
  2077. return L_2;
  2078. }
  2079. }
  2080. // System.Int32 UnityEngine.GUIStyle::Internal_GetCursorStringIndex(UnityEngine.Rect,UnityEngine.GUIContent,UnityEngine.Vector2)
  2081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GUIStyle_Internal_GetCursorStringIndex_m88FFC09FCA6FD081C34ADC01F899D435AEFA2CC4 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_cursorPixelPosition, const RuntimeMethod* method)
  2082. {
  2083. {
  2084. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_0 = ___1_content;
  2085. int32_t L_1;
  2086. L_1 = GUIStyle_Internal_GetCursorStringIndex_Injected_m4C0A3DEF8B90D9A866378C24BB3F7E0169CA12C9(__this, (&___0_position), L_0, (&___2_cursorPixelPosition), NULL);
  2087. return L_1;
  2088. }
  2089. }
  2090. // System.String UnityEngine.GUIStyle::Internal_GetSelectedRenderedText(UnityEngine.Rect,UnityEngine.GUIContent,System.Int32,System.Int32)
  2091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GUIStyle_Internal_GetSelectedRenderedText_m3F9EF55E4958D2C9DE62AC723DBC99EBB80DD002 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_localPosition, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_mContent, int32_t ___2_selectIndex, int32_t ___3_cursorIndex, const RuntimeMethod* method)
  2092. {
  2093. {
  2094. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_0 = ___1_mContent;
  2095. int32_t L_1 = ___2_selectIndex;
  2096. int32_t L_2 = ___3_cursorIndex;
  2097. String_t* L_3;
  2098. L_3 = GUIStyle_Internal_GetSelectedRenderedText_Injected_m1DE280FF00B670FB04D98786E87A7F18D72940E3(__this, (&___0_localPosition), L_0, L_1, L_2, NULL);
  2099. return L_3;
  2100. }
  2101. }
  2102. // UnityEngine.Vector2 UnityEngine.GUIStyle::Internal_CalcSize(UnityEngine.GUIContent)
  2103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GUIStyle_Internal_CalcSize_m6B1D90CF09404B4969678627BE86D43B41C5AF33 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___0_content, const RuntimeMethod* method)
  2104. {
  2105. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  2106. memset((&V_0), 0, sizeof(V_0));
  2107. {
  2108. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_0 = ___0_content;
  2109. GUIStyle_Internal_CalcSize_Injected_m19617B2C5FF35B1B10B9D31058ABC1EABD31FF48(__this, L_0, (&V_0), NULL);
  2110. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  2111. return L_1;
  2112. }
  2113. }
  2114. // System.Single UnityEngine.GUIStyle::Internal_CalcHeight(UnityEngine.GUIContent,System.Single)
  2115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GUIStyle_Internal_CalcHeight_m12AD4C5012F9E237FAB309CC6C84D3CB9145FF76 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___0_content, float ___1_width, const RuntimeMethod* method)
  2116. {
  2117. typedef float (*GUIStyle_Internal_CalcHeight_m12AD4C5012F9E237FAB309CC6C84D3CB9145FF76_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2*, float);
  2118. static GUIStyle_Internal_CalcHeight_m12AD4C5012F9E237FAB309CC6C84D3CB9145FF76_ftn _il2cpp_icall_func;
  2119. if (!_il2cpp_icall_func)
  2120. _il2cpp_icall_func = (GUIStyle_Internal_CalcHeight_m12AD4C5012F9E237FAB309CC6C84D3CB9145FF76_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::Internal_CalcHeight(UnityEngine.GUIContent,System.Single)");
  2121. float icallRetVal = _il2cpp_icall_func(__this, ___0_content, ___1_width);
  2122. return icallRetVal;
  2123. }
  2124. // System.Void UnityEngine.GUIStyle::SetMouseTooltip(System.String,UnityEngine.Rect)
  2125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_SetMouseTooltip_mFF3E22C7330AE180E83AB2929049BCD87B13B21E (String_t* ___0_tooltip, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_screenRect, const RuntimeMethod* method)
  2126. {
  2127. static bool s_Il2CppMethodInitialized;
  2128. if (!s_Il2CppMethodInitialized)
  2129. {
  2130. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  2131. s_Il2CppMethodInitialized = true;
  2132. }
  2133. {
  2134. String_t* L_0 = ___0_tooltip;
  2135. il2cpp_codegen_runtime_class_init_inline(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  2136. GUIStyle_SetMouseTooltip_Injected_m77EC0702533B68489605E0DE76A6761E1253CC71(L_0, (&___1_screenRect), NULL);
  2137. return;
  2138. }
  2139. }
  2140. // System.Boolean UnityEngine.GUIStyle::IsTooltipActive(System.String)
  2141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GUIStyle_IsTooltipActive_mAD93F97B98889CA47BF1305F3D4C87D5EE8DD777 (String_t* ___0_tooltip, const RuntimeMethod* method)
  2142. {
  2143. typedef bool (*GUIStyle_IsTooltipActive_mAD93F97B98889CA47BF1305F3D4C87D5EE8DD777_ftn) (String_t*);
  2144. static GUIStyle_IsTooltipActive_mAD93F97B98889CA47BF1305F3D4C87D5EE8DD777_ftn _il2cpp_icall_func;
  2145. if (!_il2cpp_icall_func)
  2146. _il2cpp_icall_func = (GUIStyle_IsTooltipActive_mAD93F97B98889CA47BF1305F3D4C87D5EE8DD777_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::IsTooltipActive(System.String)");
  2147. bool icallRetVal = _il2cpp_icall_func(___0_tooltip);
  2148. return icallRetVal;
  2149. }
  2150. // System.Void UnityEngine.GUIStyle::SetDefaultFont(UnityEngine.Font)
  2151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_SetDefaultFont_mD6B98375749805CA5084CA8C5D6A1295359AE0E3 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___0_font, const RuntimeMethod* method)
  2152. {
  2153. typedef void (*GUIStyle_SetDefaultFont_mD6B98375749805CA5084CA8C5D6A1295359AE0E3_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*);
  2154. static GUIStyle_SetDefaultFont_mD6B98375749805CA5084CA8C5D6A1295359AE0E3_ftn _il2cpp_icall_func;
  2155. if (!_il2cpp_icall_func)
  2156. _il2cpp_icall_func = (GUIStyle_SetDefaultFont_mD6B98375749805CA5084CA8C5D6A1295359AE0E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::SetDefaultFont(UnityEngine.Font)");
  2157. _il2cpp_icall_func(___0_font);
  2158. }
  2159. // System.Void UnityEngine.GUIStyle::.ctor()
  2160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle__ctor_mE15E33802C5A2EA787E445A6D424813E1D5B75A9 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2161. {
  2162. static bool s_Il2CppMethodInitialized;
  2163. if (!s_Il2CppMethodInitialized)
  2164. {
  2165. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  2166. s_Il2CppMethodInitialized = true;
  2167. }
  2168. {
  2169. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  2170. il2cpp_codegen_runtime_class_init_inline(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  2171. intptr_t L_0;
  2172. L_0 = GUIStyle_Internal_Create_m2C5F872F6FE8C423759017DC72267D6AF637BC75(__this, NULL);
  2173. __this->___m_Ptr_0 = L_0;
  2174. return;
  2175. }
  2176. }
  2177. // System.Void UnityEngine.GUIStyle::.ctor(UnityEngine.GUIStyle)
  2178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle__ctor_m17492C8BACB0D28C7701C11500A7132F11B5F04E (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___0_other, const RuntimeMethod* method)
  2179. {
  2180. static bool s_Il2CppMethodInitialized;
  2181. if (!s_Il2CppMethodInitialized)
  2182. {
  2183. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  2184. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  2185. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral427F9C39B825298A84F532F59ACB9D4467A1137C);
  2186. s_Il2CppMethodInitialized = true;
  2187. }
  2188. bool V_0 = false;
  2189. {
  2190. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  2191. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_0 = ___0_other;
  2192. V_0 = (bool)((((RuntimeObject*)(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  2193. bool L_1 = V_0;
  2194. if (!L_1)
  2195. {
  2196. goto IL_0024;
  2197. }
  2198. }
  2199. {
  2200. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  2201. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral427F9C39B825298A84F532F59ACB9D4467A1137C, NULL);
  2202. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_2;
  2203. L_2 = GUISkin_get_error_mB953A37C8F3296E529190A34E18506C735848C01(NULL);
  2204. ___0_other = L_2;
  2205. }
  2206. IL_0024:
  2207. {
  2208. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_3 = ___0_other;
  2209. il2cpp_codegen_runtime_class_init_inline(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  2210. intptr_t L_4;
  2211. L_4 = GUIStyle_Internal_Copy_mA4890B0E0133B4494B696F2F42712F393C508FC5(__this, L_3, NULL);
  2212. __this->___m_Ptr_0 = L_4;
  2213. return;
  2214. }
  2215. }
  2216. // System.Void UnityEngine.GUIStyle::Finalize()
  2217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Finalize_mFF6A6FBA538B711A6ED369DD83A41F25DE6EEE85 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2218. {
  2219. static bool s_Il2CppMethodInitialized;
  2220. if (!s_Il2CppMethodInitialized)
  2221. {
  2222. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  2223. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  2224. s_Il2CppMethodInitialized = true;
  2225. }
  2226. bool V_0 = false;
  2227. {
  2228. }
  2229. {
  2230. auto __finallyBlock = il2cpp::utils::Finally([&]
  2231. {
  2232. FINALLY_0031:
  2233. {// begin finally (depth: 1)
  2234. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  2235. return;
  2236. }// end finally (depth: 1)
  2237. });
  2238. try
  2239. {// begin try (depth: 1)
  2240. {
  2241. intptr_t L_0 = __this->___m_Ptr_0;
  2242. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  2243. bool L_2;
  2244. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  2245. V_0 = L_2;
  2246. bool L_3 = V_0;
  2247. if (!L_3)
  2248. {
  2249. goto IL_002f_1;
  2250. }
  2251. }
  2252. {
  2253. intptr_t L_4 = __this->___m_Ptr_0;
  2254. il2cpp_codegen_runtime_class_init_inline(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  2255. GUIStyle_Internal_Destroy_mD93F2F454B69DB5C534AF9F4F6D847F955A39977(L_4, NULL);
  2256. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  2257. __this->___m_Ptr_0 = L_5;
  2258. }
  2259. IL_002f_1:
  2260. {
  2261. goto IL_0039;
  2262. }
  2263. }// end try (depth: 1)
  2264. catch(Il2CppExceptionWrapper& e)
  2265. {
  2266. __finallyBlock.StoreException(e.ex);
  2267. }
  2268. }
  2269. IL_0039:
  2270. {
  2271. return;
  2272. }
  2273. }
  2274. // System.String UnityEngine.GUIStyle::get_name()
  2275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GUIStyle_get_name_mDF9EF43C46A0B9431DAF4EB0CE1D18EA32E16B75 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2276. {
  2277. String_t* V_0 = NULL;
  2278. String_t* V_1 = NULL;
  2279. String_t* G_B2_0 = NULL;
  2280. String_t* G_B1_0 = NULL;
  2281. {
  2282. String_t* L_0 = __this->___m_Name_13;
  2283. String_t* L_1 = L_0;
  2284. G_B1_0 = L_1;
  2285. if (L_1)
  2286. {
  2287. G_B2_0 = L_1;
  2288. goto IL_001a;
  2289. }
  2290. }
  2291. {
  2292. String_t* L_2;
  2293. L_2 = GUIStyle_get_rawName_m9C87EB1EA6CC5989EFF3567E85A2D0A3DF256782(__this, NULL);
  2294. String_t* L_3 = L_2;
  2295. V_0 = L_3;
  2296. __this->___m_Name_13 = L_3;
  2297. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Name_13), (void*)L_3);
  2298. String_t* L_4 = V_0;
  2299. G_B2_0 = L_4;
  2300. }
  2301. IL_001a:
  2302. {
  2303. V_1 = G_B2_0;
  2304. goto IL_001d;
  2305. }
  2306. IL_001d:
  2307. {
  2308. String_t* L_5 = V_1;
  2309. return L_5;
  2310. }
  2311. }
  2312. // System.Void UnityEngine.GUIStyle::set_name(System.String)
  2313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_name_mE618266DC07236117AAE05FE8D2B14A595FCF020 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, String_t* ___0_value, const RuntimeMethod* method)
  2314. {
  2315. {
  2316. String_t* L_0 = ___0_value;
  2317. __this->___m_Name_13 = L_0;
  2318. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Name_13), (void*)L_0);
  2319. String_t* L_1 = ___0_value;
  2320. GUIStyle_set_rawName_mF8928B91294B5DA15AF365C760BB1437CF507ED6(__this, L_1, NULL);
  2321. return;
  2322. }
  2323. }
  2324. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::get_normal()
  2325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* GUIStyle_get_normal_mDEA2808FBD692E505784BD9E521738B4321BCA8F (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2326. {
  2327. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_0 = NULL;
  2328. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_1 = NULL;
  2329. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B2_0 = NULL;
  2330. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B1_0 = NULL;
  2331. {
  2332. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = __this->___m_Normal_1;
  2333. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_1 = L_0;
  2334. G_B1_0 = L_1;
  2335. if (L_1)
  2336. {
  2337. G_B2_0 = L_1;
  2338. goto IL_0021;
  2339. }
  2340. }
  2341. {
  2342. intptr_t L_2;
  2343. L_2 = GUIStyle_GetStyleStatePtr_m60D51351B040299578007102C3857E8E8F14FAFB(__this, 0, NULL);
  2344. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_3;
  2345. L_3 = GUIStyleState_GetGUIStyleState_m0B273F7909166249E3D98FA410C2D8A72091C7B1(__this, L_2, NULL);
  2346. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_4 = L_3;
  2347. V_0 = L_4;
  2348. __this->___m_Normal_1 = L_4;
  2349. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Normal_1), (void*)L_4);
  2350. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_5 = V_0;
  2351. G_B2_0 = L_5;
  2352. }
  2353. IL_0021:
  2354. {
  2355. V_1 = G_B2_0;
  2356. goto IL_0024;
  2357. }
  2358. IL_0024:
  2359. {
  2360. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_6 = V_1;
  2361. return L_6;
  2362. }
  2363. }
  2364. // System.Void UnityEngine.GUIStyle::set_normal(UnityEngine.GUIStyleState)
  2365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_normal_m49E4DE73C04A22403E5833FB8085D6032FD115E4 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___0_value, const RuntimeMethod* method)
  2366. {
  2367. {
  2368. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = ___0_value;
  2369. NullCheck(L_0);
  2370. intptr_t L_1 = L_0->___m_Ptr_0;
  2371. GUIStyle_AssignStyleState_m4045B83D91C7A1CB75B86224309BBB38C29D5800(__this, 0, L_1, NULL);
  2372. return;
  2373. }
  2374. }
  2375. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::get_hover()
  2376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* GUIStyle_get_hover_m159CD4F6636D87CBBC4B721AAE62436B86576EBF (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2377. {
  2378. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_0 = NULL;
  2379. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_1 = NULL;
  2380. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B2_0 = NULL;
  2381. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B1_0 = NULL;
  2382. {
  2383. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = __this->___m_Hover_2;
  2384. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_1 = L_0;
  2385. G_B1_0 = L_1;
  2386. if (L_1)
  2387. {
  2388. G_B2_0 = L_1;
  2389. goto IL_0021;
  2390. }
  2391. }
  2392. {
  2393. intptr_t L_2;
  2394. L_2 = GUIStyle_GetStyleStatePtr_m60D51351B040299578007102C3857E8E8F14FAFB(__this, 1, NULL);
  2395. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_3;
  2396. L_3 = GUIStyleState_GetGUIStyleState_m0B273F7909166249E3D98FA410C2D8A72091C7B1(__this, L_2, NULL);
  2397. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_4 = L_3;
  2398. V_0 = L_4;
  2399. __this->___m_Hover_2 = L_4;
  2400. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Hover_2), (void*)L_4);
  2401. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_5 = V_0;
  2402. G_B2_0 = L_5;
  2403. }
  2404. IL_0021:
  2405. {
  2406. V_1 = G_B2_0;
  2407. goto IL_0024;
  2408. }
  2409. IL_0024:
  2410. {
  2411. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_6 = V_1;
  2412. return L_6;
  2413. }
  2414. }
  2415. // System.Void UnityEngine.GUIStyle::set_hover(UnityEngine.GUIStyleState)
  2416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_hover_mF9966DFBA33CDE07831CC67A7A946E0BF91C6B8D (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___0_value, const RuntimeMethod* method)
  2417. {
  2418. {
  2419. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = ___0_value;
  2420. NullCheck(L_0);
  2421. intptr_t L_1 = L_0->___m_Ptr_0;
  2422. GUIStyle_AssignStyleState_m4045B83D91C7A1CB75B86224309BBB38C29D5800(__this, 1, L_1, NULL);
  2423. return;
  2424. }
  2425. }
  2426. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::get_active()
  2427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* GUIStyle_get_active_m3ABA9E58666A1CFE6EEEB3707E86D58DFE062CCB (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2428. {
  2429. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_0 = NULL;
  2430. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_1 = NULL;
  2431. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B2_0 = NULL;
  2432. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B1_0 = NULL;
  2433. {
  2434. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = __this->___m_Active_3;
  2435. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_1 = L_0;
  2436. G_B1_0 = L_1;
  2437. if (L_1)
  2438. {
  2439. G_B2_0 = L_1;
  2440. goto IL_0021;
  2441. }
  2442. }
  2443. {
  2444. intptr_t L_2;
  2445. L_2 = GUIStyle_GetStyleStatePtr_m60D51351B040299578007102C3857E8E8F14FAFB(__this, 2, NULL);
  2446. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_3;
  2447. L_3 = GUIStyleState_GetGUIStyleState_m0B273F7909166249E3D98FA410C2D8A72091C7B1(__this, L_2, NULL);
  2448. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_4 = L_3;
  2449. V_0 = L_4;
  2450. __this->___m_Active_3 = L_4;
  2451. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Active_3), (void*)L_4);
  2452. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_5 = V_0;
  2453. G_B2_0 = L_5;
  2454. }
  2455. IL_0021:
  2456. {
  2457. V_1 = G_B2_0;
  2458. goto IL_0024;
  2459. }
  2460. IL_0024:
  2461. {
  2462. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_6 = V_1;
  2463. return L_6;
  2464. }
  2465. }
  2466. // System.Void UnityEngine.GUIStyle::set_active(UnityEngine.GUIStyleState)
  2467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_active_m6EA424C833B05ECBD008E2FB95B8CDB8C5CA3A5F (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___0_value, const RuntimeMethod* method)
  2468. {
  2469. {
  2470. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = ___0_value;
  2471. NullCheck(L_0);
  2472. intptr_t L_1 = L_0->___m_Ptr_0;
  2473. GUIStyle_AssignStyleState_m4045B83D91C7A1CB75B86224309BBB38C29D5800(__this, 2, L_1, NULL);
  2474. return;
  2475. }
  2476. }
  2477. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::get_onNormal()
  2478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* GUIStyle_get_onNormal_mC57654910263A858F67977F7F59430660C43A873 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2479. {
  2480. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_0 = NULL;
  2481. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_1 = NULL;
  2482. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B2_0 = NULL;
  2483. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B1_0 = NULL;
  2484. {
  2485. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = __this->___m_OnNormal_5;
  2486. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_1 = L_0;
  2487. G_B1_0 = L_1;
  2488. if (L_1)
  2489. {
  2490. G_B2_0 = L_1;
  2491. goto IL_0021;
  2492. }
  2493. }
  2494. {
  2495. intptr_t L_2;
  2496. L_2 = GUIStyle_GetStyleStatePtr_m60D51351B040299578007102C3857E8E8F14FAFB(__this, 4, NULL);
  2497. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_3;
  2498. L_3 = GUIStyleState_GetGUIStyleState_m0B273F7909166249E3D98FA410C2D8A72091C7B1(__this, L_2, NULL);
  2499. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_4 = L_3;
  2500. V_0 = L_4;
  2501. __this->___m_OnNormal_5 = L_4;
  2502. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnNormal_5), (void*)L_4);
  2503. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_5 = V_0;
  2504. G_B2_0 = L_5;
  2505. }
  2506. IL_0021:
  2507. {
  2508. V_1 = G_B2_0;
  2509. goto IL_0024;
  2510. }
  2511. IL_0024:
  2512. {
  2513. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_6 = V_1;
  2514. return L_6;
  2515. }
  2516. }
  2517. // System.Void UnityEngine.GUIStyle::set_onNormal(UnityEngine.GUIStyleState)
  2518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_onNormal_mF22EAD37D683F445EC1BAAB63BEB8F4247DD88B7 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___0_value, const RuntimeMethod* method)
  2519. {
  2520. {
  2521. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = ___0_value;
  2522. NullCheck(L_0);
  2523. intptr_t L_1 = L_0->___m_Ptr_0;
  2524. GUIStyle_AssignStyleState_m4045B83D91C7A1CB75B86224309BBB38C29D5800(__this, 4, L_1, NULL);
  2525. return;
  2526. }
  2527. }
  2528. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::get_onHover()
  2529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* GUIStyle_get_onHover_mBD29B1E3184279B9F94B12612E39B01D827063A2 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2530. {
  2531. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_0 = NULL;
  2532. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_1 = NULL;
  2533. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B2_0 = NULL;
  2534. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B1_0 = NULL;
  2535. {
  2536. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = __this->___m_OnHover_6;
  2537. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_1 = L_0;
  2538. G_B1_0 = L_1;
  2539. if (L_1)
  2540. {
  2541. G_B2_0 = L_1;
  2542. goto IL_0021;
  2543. }
  2544. }
  2545. {
  2546. intptr_t L_2;
  2547. L_2 = GUIStyle_GetStyleStatePtr_m60D51351B040299578007102C3857E8E8F14FAFB(__this, 5, NULL);
  2548. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_3;
  2549. L_3 = GUIStyleState_GetGUIStyleState_m0B273F7909166249E3D98FA410C2D8A72091C7B1(__this, L_2, NULL);
  2550. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_4 = L_3;
  2551. V_0 = L_4;
  2552. __this->___m_OnHover_6 = L_4;
  2553. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnHover_6), (void*)L_4);
  2554. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_5 = V_0;
  2555. G_B2_0 = L_5;
  2556. }
  2557. IL_0021:
  2558. {
  2559. V_1 = G_B2_0;
  2560. goto IL_0024;
  2561. }
  2562. IL_0024:
  2563. {
  2564. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_6 = V_1;
  2565. return L_6;
  2566. }
  2567. }
  2568. // System.Void UnityEngine.GUIStyle::set_onHover(UnityEngine.GUIStyleState)
  2569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_onHover_m3F31694B3E25336238A4C6577D54E851ABF92DA9 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___0_value, const RuntimeMethod* method)
  2570. {
  2571. {
  2572. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = ___0_value;
  2573. NullCheck(L_0);
  2574. intptr_t L_1 = L_0->___m_Ptr_0;
  2575. GUIStyle_AssignStyleState_m4045B83D91C7A1CB75B86224309BBB38C29D5800(__this, 5, L_1, NULL);
  2576. return;
  2577. }
  2578. }
  2579. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::get_onActive()
  2580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* GUIStyle_get_onActive_m3BEC45106115AC906D774C208E2C1F8FA3A52346 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2581. {
  2582. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_0 = NULL;
  2583. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_1 = NULL;
  2584. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B2_0 = NULL;
  2585. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B1_0 = NULL;
  2586. {
  2587. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = __this->___m_OnActive_7;
  2588. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_1 = L_0;
  2589. G_B1_0 = L_1;
  2590. if (L_1)
  2591. {
  2592. G_B2_0 = L_1;
  2593. goto IL_0021;
  2594. }
  2595. }
  2596. {
  2597. intptr_t L_2;
  2598. L_2 = GUIStyle_GetStyleStatePtr_m60D51351B040299578007102C3857E8E8F14FAFB(__this, 6, NULL);
  2599. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_3;
  2600. L_3 = GUIStyleState_GetGUIStyleState_m0B273F7909166249E3D98FA410C2D8A72091C7B1(__this, L_2, NULL);
  2601. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_4 = L_3;
  2602. V_0 = L_4;
  2603. __this->___m_OnActive_7 = L_4;
  2604. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnActive_7), (void*)L_4);
  2605. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_5 = V_0;
  2606. G_B2_0 = L_5;
  2607. }
  2608. IL_0021:
  2609. {
  2610. V_1 = G_B2_0;
  2611. goto IL_0024;
  2612. }
  2613. IL_0024:
  2614. {
  2615. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_6 = V_1;
  2616. return L_6;
  2617. }
  2618. }
  2619. // System.Void UnityEngine.GUIStyle::set_onActive(UnityEngine.GUIStyleState)
  2620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_onActive_m71326DBA6BD50B00566DE5256EFE169DE2A0691A (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___0_value, const RuntimeMethod* method)
  2621. {
  2622. {
  2623. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = ___0_value;
  2624. NullCheck(L_0);
  2625. intptr_t L_1 = L_0->___m_Ptr_0;
  2626. GUIStyle_AssignStyleState_m4045B83D91C7A1CB75B86224309BBB38C29D5800(__this, 6, L_1, NULL);
  2627. return;
  2628. }
  2629. }
  2630. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::get_focused()
  2631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* GUIStyle_get_focused_mF1FEDE20255342D519B02EFDB8FCCA5F54619269 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2632. {
  2633. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_0 = NULL;
  2634. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_1 = NULL;
  2635. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B2_0 = NULL;
  2636. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B1_0 = NULL;
  2637. {
  2638. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = __this->___m_Focused_4;
  2639. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_1 = L_0;
  2640. G_B1_0 = L_1;
  2641. if (L_1)
  2642. {
  2643. G_B2_0 = L_1;
  2644. goto IL_0021;
  2645. }
  2646. }
  2647. {
  2648. intptr_t L_2;
  2649. L_2 = GUIStyle_GetStyleStatePtr_m60D51351B040299578007102C3857E8E8F14FAFB(__this, 3, NULL);
  2650. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_3;
  2651. L_3 = GUIStyleState_GetGUIStyleState_m0B273F7909166249E3D98FA410C2D8A72091C7B1(__this, L_2, NULL);
  2652. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_4 = L_3;
  2653. V_0 = L_4;
  2654. __this->___m_Focused_4 = L_4;
  2655. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Focused_4), (void*)L_4);
  2656. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_5 = V_0;
  2657. G_B2_0 = L_5;
  2658. }
  2659. IL_0021:
  2660. {
  2661. V_1 = G_B2_0;
  2662. goto IL_0024;
  2663. }
  2664. IL_0024:
  2665. {
  2666. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_6 = V_1;
  2667. return L_6;
  2668. }
  2669. }
  2670. // System.Void UnityEngine.GUIStyle::set_focused(UnityEngine.GUIStyleState)
  2671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_focused_mD7A0C170347AFCDEA17104C255CA2B796E43618D (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___0_value, const RuntimeMethod* method)
  2672. {
  2673. {
  2674. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = ___0_value;
  2675. NullCheck(L_0);
  2676. intptr_t L_1 = L_0->___m_Ptr_0;
  2677. GUIStyle_AssignStyleState_m4045B83D91C7A1CB75B86224309BBB38C29D5800(__this, 3, L_1, NULL);
  2678. return;
  2679. }
  2680. }
  2681. // UnityEngine.GUIStyleState UnityEngine.GUIStyle::get_onFocused()
  2682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* GUIStyle_get_onFocused_m5C7DCD2C0797240690F2E103DFB21860B7DA0628 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2683. {
  2684. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_0 = NULL;
  2685. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* V_1 = NULL;
  2686. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B2_0 = NULL;
  2687. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* G_B1_0 = NULL;
  2688. {
  2689. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = __this->___m_OnFocused_8;
  2690. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_1 = L_0;
  2691. G_B1_0 = L_1;
  2692. if (L_1)
  2693. {
  2694. G_B2_0 = L_1;
  2695. goto IL_0021;
  2696. }
  2697. }
  2698. {
  2699. intptr_t L_2;
  2700. L_2 = GUIStyle_GetStyleStatePtr_m60D51351B040299578007102C3857E8E8F14FAFB(__this, 7, NULL);
  2701. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_3;
  2702. L_3 = GUIStyleState_GetGUIStyleState_m0B273F7909166249E3D98FA410C2D8A72091C7B1(__this, L_2, NULL);
  2703. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_4 = L_3;
  2704. V_0 = L_4;
  2705. __this->___m_OnFocused_8 = L_4;
  2706. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnFocused_8), (void*)L_4);
  2707. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_5 = V_0;
  2708. G_B2_0 = L_5;
  2709. }
  2710. IL_0021:
  2711. {
  2712. V_1 = G_B2_0;
  2713. goto IL_0024;
  2714. }
  2715. IL_0024:
  2716. {
  2717. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_6 = V_1;
  2718. return L_6;
  2719. }
  2720. }
  2721. // System.Void UnityEngine.GUIStyle::set_onFocused(UnityEngine.GUIStyleState)
  2722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_onFocused_m7CBF897A3977399A2D7C24A9F463B77FAEB467E2 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___0_value, const RuntimeMethod* method)
  2723. {
  2724. {
  2725. GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* L_0 = ___0_value;
  2726. NullCheck(L_0);
  2727. intptr_t L_1 = L_0->___m_Ptr_0;
  2728. GUIStyle_AssignStyleState_m4045B83D91C7A1CB75B86224309BBB38C29D5800(__this, 7, L_1, NULL);
  2729. return;
  2730. }
  2731. }
  2732. // UnityEngine.RectOffset UnityEngine.GUIStyle::get_border()
  2733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* GUIStyle_get_border_m0155A8D115DB5A640D0FC53E45D7B618F27CFDED (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2734. {
  2735. static bool s_Il2CppMethodInitialized;
  2736. if (!s_Il2CppMethodInitialized)
  2737. {
  2738. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_il2cpp_TypeInfo_var);
  2739. s_Il2CppMethodInitialized = true;
  2740. }
  2741. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* V_0 = NULL;
  2742. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* V_1 = NULL;
  2743. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* G_B2_0 = NULL;
  2744. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* G_B1_0 = NULL;
  2745. {
  2746. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_0 = __this->___m_Border_9;
  2747. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_1 = L_0;
  2748. G_B1_0 = L_1;
  2749. if (L_1)
  2750. {
  2751. G_B2_0 = L_1;
  2752. goto IL_0021;
  2753. }
  2754. }
  2755. {
  2756. intptr_t L_2;
  2757. L_2 = GUIStyle_GetRectOffsetPtr_mCABE2CEFE5CDB942D464051BF8B0E043BCC59593(__this, 0, NULL);
  2758. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_3 = (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*)il2cpp_codegen_object_new(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_il2cpp_TypeInfo_var);
  2759. NullCheck(L_3);
  2760. RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE(L_3, __this, L_2, NULL);
  2761. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_4 = L_3;
  2762. V_0 = L_4;
  2763. __this->___m_Border_9 = L_4;
  2764. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Border_9), (void*)L_4);
  2765. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_5 = V_0;
  2766. G_B2_0 = L_5;
  2767. }
  2768. IL_0021:
  2769. {
  2770. V_1 = G_B2_0;
  2771. goto IL_0024;
  2772. }
  2773. IL_0024:
  2774. {
  2775. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_6 = V_1;
  2776. return L_6;
  2777. }
  2778. }
  2779. // System.Void UnityEngine.GUIStyle::set_border(UnityEngine.RectOffset)
  2780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_border_mA11481A8F139D4403E0764E07F49516D390CC6A7 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___0_value, const RuntimeMethod* method)
  2781. {
  2782. {
  2783. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_0 = ___0_value;
  2784. NullCheck(L_0);
  2785. intptr_t L_1 = L_0->___m_Ptr_0;
  2786. GUIStyle_AssignRectOffset_m5E532DA0461647A0C0E19345BEFF3B6AA25D204B(__this, 0, L_1, NULL);
  2787. return;
  2788. }
  2789. }
  2790. // UnityEngine.RectOffset UnityEngine.GUIStyle::get_margin()
  2791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* GUIStyle_get_margin_mD0AABA2CB3FB0CFC3C414635E6225D3003315D1B (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2792. {
  2793. static bool s_Il2CppMethodInitialized;
  2794. if (!s_Il2CppMethodInitialized)
  2795. {
  2796. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_il2cpp_TypeInfo_var);
  2797. s_Il2CppMethodInitialized = true;
  2798. }
  2799. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* V_0 = NULL;
  2800. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* V_1 = NULL;
  2801. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* G_B2_0 = NULL;
  2802. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* G_B1_0 = NULL;
  2803. {
  2804. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_0 = __this->___m_Margin_11;
  2805. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_1 = L_0;
  2806. G_B1_0 = L_1;
  2807. if (L_1)
  2808. {
  2809. G_B2_0 = L_1;
  2810. goto IL_0021;
  2811. }
  2812. }
  2813. {
  2814. intptr_t L_2;
  2815. L_2 = GUIStyle_GetRectOffsetPtr_mCABE2CEFE5CDB942D464051BF8B0E043BCC59593(__this, 1, NULL);
  2816. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_3 = (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*)il2cpp_codegen_object_new(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_il2cpp_TypeInfo_var);
  2817. NullCheck(L_3);
  2818. RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE(L_3, __this, L_2, NULL);
  2819. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_4 = L_3;
  2820. V_0 = L_4;
  2821. __this->___m_Margin_11 = L_4;
  2822. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Margin_11), (void*)L_4);
  2823. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_5 = V_0;
  2824. G_B2_0 = L_5;
  2825. }
  2826. IL_0021:
  2827. {
  2828. V_1 = G_B2_0;
  2829. goto IL_0024;
  2830. }
  2831. IL_0024:
  2832. {
  2833. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_6 = V_1;
  2834. return L_6;
  2835. }
  2836. }
  2837. // System.Void UnityEngine.GUIStyle::set_margin(UnityEngine.RectOffset)
  2838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_margin_m9AAB6691C260ECD89195BE151F2ADDBF2E740C85 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___0_value, const RuntimeMethod* method)
  2839. {
  2840. {
  2841. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_0 = ___0_value;
  2842. NullCheck(L_0);
  2843. intptr_t L_1 = L_0->___m_Ptr_0;
  2844. GUIStyle_AssignRectOffset_m5E532DA0461647A0C0E19345BEFF3B6AA25D204B(__this, 1, L_1, NULL);
  2845. return;
  2846. }
  2847. }
  2848. // UnityEngine.RectOffset UnityEngine.GUIStyle::get_padding()
  2849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* GUIStyle_get_padding_m04E3210A51B2522158941AFA97ADC19C835987C2 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2850. {
  2851. static bool s_Il2CppMethodInitialized;
  2852. if (!s_Il2CppMethodInitialized)
  2853. {
  2854. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_il2cpp_TypeInfo_var);
  2855. s_Il2CppMethodInitialized = true;
  2856. }
  2857. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* V_0 = NULL;
  2858. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* V_1 = NULL;
  2859. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* G_B2_0 = NULL;
  2860. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* G_B1_0 = NULL;
  2861. {
  2862. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_0 = __this->___m_Padding_10;
  2863. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_1 = L_0;
  2864. G_B1_0 = L_1;
  2865. if (L_1)
  2866. {
  2867. G_B2_0 = L_1;
  2868. goto IL_0021;
  2869. }
  2870. }
  2871. {
  2872. intptr_t L_2;
  2873. L_2 = GUIStyle_GetRectOffsetPtr_mCABE2CEFE5CDB942D464051BF8B0E043BCC59593(__this, 2, NULL);
  2874. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_3 = (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*)il2cpp_codegen_object_new(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_il2cpp_TypeInfo_var);
  2875. NullCheck(L_3);
  2876. RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE(L_3, __this, L_2, NULL);
  2877. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_4 = L_3;
  2878. V_0 = L_4;
  2879. __this->___m_Padding_10 = L_4;
  2880. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Padding_10), (void*)L_4);
  2881. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_5 = V_0;
  2882. G_B2_0 = L_5;
  2883. }
  2884. IL_0021:
  2885. {
  2886. V_1 = G_B2_0;
  2887. goto IL_0024;
  2888. }
  2889. IL_0024:
  2890. {
  2891. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_6 = V_1;
  2892. return L_6;
  2893. }
  2894. }
  2895. // System.Void UnityEngine.GUIStyle::set_padding(UnityEngine.RectOffset)
  2896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_padding_m0C69415588C6032B372A48B1A1366CF43A083E14 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___0_value, const RuntimeMethod* method)
  2897. {
  2898. {
  2899. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_0 = ___0_value;
  2900. NullCheck(L_0);
  2901. intptr_t L_1 = L_0->___m_Ptr_0;
  2902. GUIStyle_AssignRectOffset_m5E532DA0461647A0C0E19345BEFF3B6AA25D204B(__this, 2, L_1, NULL);
  2903. return;
  2904. }
  2905. }
  2906. // UnityEngine.RectOffset UnityEngine.GUIStyle::get_overflow()
  2907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* GUIStyle_get_overflow_mE885FCA559878116F790C28EDF9D15362FDBE80D (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2908. {
  2909. static bool s_Il2CppMethodInitialized;
  2910. if (!s_Il2CppMethodInitialized)
  2911. {
  2912. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_il2cpp_TypeInfo_var);
  2913. s_Il2CppMethodInitialized = true;
  2914. }
  2915. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* V_0 = NULL;
  2916. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* V_1 = NULL;
  2917. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* G_B2_0 = NULL;
  2918. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* G_B1_0 = NULL;
  2919. {
  2920. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_0 = __this->___m_Overflow_12;
  2921. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_1 = L_0;
  2922. G_B1_0 = L_1;
  2923. if (L_1)
  2924. {
  2925. G_B2_0 = L_1;
  2926. goto IL_0021;
  2927. }
  2928. }
  2929. {
  2930. intptr_t L_2;
  2931. L_2 = GUIStyle_GetRectOffsetPtr_mCABE2CEFE5CDB942D464051BF8B0E043BCC59593(__this, 3, NULL);
  2932. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_3 = (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*)il2cpp_codegen_object_new(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_il2cpp_TypeInfo_var);
  2933. NullCheck(L_3);
  2934. RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE(L_3, __this, L_2, NULL);
  2935. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_4 = L_3;
  2936. V_0 = L_4;
  2937. __this->___m_Overflow_12 = L_4;
  2938. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Overflow_12), (void*)L_4);
  2939. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_5 = V_0;
  2940. G_B2_0 = L_5;
  2941. }
  2942. IL_0021:
  2943. {
  2944. V_1 = G_B2_0;
  2945. goto IL_0024;
  2946. }
  2947. IL_0024:
  2948. {
  2949. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_6 = V_1;
  2950. return L_6;
  2951. }
  2952. }
  2953. // System.Void UnityEngine.GUIStyle::set_overflow(UnityEngine.RectOffset)
  2954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_overflow_m0E7E6E1892655997FB97898E827A3473F8CE01CF (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___0_value, const RuntimeMethod* method)
  2955. {
  2956. {
  2957. RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* L_0 = ___0_value;
  2958. NullCheck(L_0);
  2959. intptr_t L_1 = L_0->___m_Ptr_0;
  2960. GUIStyle_AssignRectOffset_m5E532DA0461647A0C0E19345BEFF3B6AA25D204B(__this, 3, L_1, NULL);
  2961. return;
  2962. }
  2963. }
  2964. // System.Single UnityEngine.GUIStyle::get_lineHeight()
  2965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GUIStyle_get_lineHeight_mC814199D1ABA3CE38358BA70347562B0CDFEB96E (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  2966. {
  2967. static bool s_Il2CppMethodInitialized;
  2968. if (!s_Il2CppMethodInitialized)
  2969. {
  2970. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  2971. s_Il2CppMethodInitialized = true;
  2972. }
  2973. {
  2974. intptr_t L_0 = __this->___m_Ptr_0;
  2975. il2cpp_codegen_runtime_class_init_inline(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  2976. float L_1;
  2977. L_1 = GUIStyle_Internal_GetLineHeight_m3A90D425C25B10618B8A3D95AEF72FCB1C574B07(L_0, NULL);
  2978. float L_2;
  2979. L_2 = bankers_roundf(L_1);
  2980. return L_2;
  2981. }
  2982. }
  2983. // System.Void UnityEngine.GUIStyle::Draw(UnityEngine.Rect,UnityEngine.GUIContent,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
  2984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Draw_m7B978F5F5B576810CF8546142D23FD9990E002D8 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, bool ___2_isHover, bool ___3_isActive, bool ___4_on, bool ___5_hasKeyboardFocus, const RuntimeMethod* method)
  2985. {
  2986. {
  2987. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_position;
  2988. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_1 = ___1_content;
  2989. bool L_2 = ___2_isHover;
  2990. bool L_3 = ___3_isActive;
  2991. bool L_4 = ___4_on;
  2992. bool L_5 = ___5_hasKeyboardFocus;
  2993. GUIStyle_Draw_m3DBF8DC58719720455DFC818590D77752BA31008(__this, L_0, L_1, (-1), L_2, L_3, L_4, L_5, NULL);
  2994. return;
  2995. }
  2996. }
  2997. // System.Void UnityEngine.GUIStyle::Draw(UnityEngine.Rect,UnityEngine.GUIContent,System.Int32,System.Boolean,System.Boolean)
  2998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Draw_mACFC9CE57BD530BB6A9592149DD95108A8014406 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, int32_t ___2_controlID, bool ___3_on, bool ___4_hover, const RuntimeMethod* method)
  2999. {
  3000. {
  3001. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_position;
  3002. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_1 = ___1_content;
  3003. int32_t L_2 = ___2_controlID;
  3004. bool L_3 = ___4_hover;
  3005. int32_t L_4;
  3006. L_4 = GUIUtility_get_hotControl_m6CD6AD33B46A9AFF2261E2C352DC7BAB4C20B026(NULL);
  3007. int32_t L_5 = ___2_controlID;
  3008. bool L_6 = ___3_on;
  3009. int32_t L_7 = ___2_controlID;
  3010. bool L_8;
  3011. L_8 = GUIUtility_HasKeyFocus_m6AD234443A7B2AB471E14BE141FC5E8ADD261A0F(L_7, NULL);
  3012. GUIStyle_Draw_m3DBF8DC58719720455DFC818590D77752BA31008(__this, L_0, L_1, L_2, L_3, (bool)((((int32_t)L_4) == ((int32_t)L_5))? 1 : 0), L_6, L_8, NULL);
  3013. return;
  3014. }
  3015. }
  3016. // System.Void UnityEngine.GUIStyle::Draw(UnityEngine.Rect,UnityEngine.GUIContent,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
  3017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Draw_m3DBF8DC58719720455DFC818590D77752BA31008 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, int32_t ___2_controlId, bool ___3_isHover, bool ___4_isActive, bool ___5_on, bool ___6_hasKeyboardFocus, const RuntimeMethod* method)
  3018. {
  3019. bool V_0 = false;
  3020. {
  3021. int32_t L_0 = ___2_controlId;
  3022. V_0 = (bool)((((int32_t)L_0) == ((int32_t)(-1)))? 1 : 0);
  3023. bool L_1 = V_0;
  3024. if (!L_1)
  3025. {
  3026. goto IL_001d;
  3027. }
  3028. }
  3029. {
  3030. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_2 = ___0_position;
  3031. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_3 = ___1_content;
  3032. bool L_4 = ___3_isHover;
  3033. bool L_5 = ___4_isActive;
  3034. bool L_6 = ___5_on;
  3035. bool L_7 = ___6_hasKeyboardFocus;
  3036. GUIStyle_Internal_Draw_mBEFC164F21949135F404FDA678F368FBA8074D50(__this, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
  3037. goto IL_0029;
  3038. }
  3039. IL_001d:
  3040. {
  3041. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_8 = ___0_position;
  3042. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_9 = ___1_content;
  3043. int32_t L_10 = ___2_controlId;
  3044. bool L_11 = ___5_on;
  3045. GUIStyle_Internal_Draw2_mD1050A7750AAAEEEEFD4EB6C8C8AFB0591B1221D(__this, L_8, L_9, L_10, L_11, NULL);
  3046. }
  3047. IL_0029:
  3048. {
  3049. return;
  3050. }
  3051. }
  3052. // UnityEngine.GUIStyle UnityEngine.GUIStyle::get_none()
  3053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* GUIStyle_get_none_m808A9FE1F78920E4A29ED3484B99588B46D88938 (const RuntimeMethod* method)
  3054. {
  3055. static bool s_Il2CppMethodInitialized;
  3056. if (!s_Il2CppMethodInitialized)
  3057. {
  3058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  3059. s_Il2CppMethodInitialized = true;
  3060. }
  3061. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* G_B2_0 = NULL;
  3062. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* G_B1_0 = NULL;
  3063. {
  3064. il2cpp_codegen_runtime_class_init_inline(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  3065. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_0 = ((GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_StaticFields*)il2cpp_codegen_static_fields_for(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var))->___s_None_15;
  3066. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_1 = L_0;
  3067. G_B1_0 = L_1;
  3068. if (L_1)
  3069. {
  3070. G_B2_0 = L_1;
  3071. goto IL_0014;
  3072. }
  3073. }
  3074. {
  3075. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_2 = (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*)il2cpp_codegen_object_new(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  3076. NullCheck(L_2);
  3077. GUIStyle__ctor_mE15E33802C5A2EA787E445A6D424813E1D5B75A9(L_2, NULL);
  3078. GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* L_3 = L_2;
  3079. il2cpp_codegen_runtime_class_init_inline(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  3080. ((GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_StaticFields*)il2cpp_codegen_static_fields_for(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var))->___s_None_15 = L_3;
  3081. Il2CppCodeGenWriteBarrier((void**)(&((GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_StaticFields*)il2cpp_codegen_static_fields_for(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var))->___s_None_15), (void*)L_3);
  3082. G_B2_0 = L_3;
  3083. }
  3084. IL_0014:
  3085. {
  3086. return G_B2_0;
  3087. }
  3088. }
  3089. // UnityEngine.Vector2 UnityEngine.GUIStyle::GetCursorPixelPosition(UnityEngine.Rect,UnityEngine.GUIContent,System.Int32)
  3090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GUIStyle_GetCursorPixelPosition_m4FFBD3DC05CE503355DF01E57023AC349032CB2F (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, int32_t ___2_cursorStringIndex, const RuntimeMethod* method)
  3091. {
  3092. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  3093. memset((&V_0), 0, sizeof(V_0));
  3094. {
  3095. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_position;
  3096. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_1 = ___1_content;
  3097. int32_t L_2 = ___2_cursorStringIndex;
  3098. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  3099. L_3 = GUIStyle_Internal_GetCursorPixelPosition_m22C4D9AA182990942EA85B0EA834499EFA0CB0C4(__this, L_0, L_1, L_2, NULL);
  3100. V_0 = L_3;
  3101. goto IL_000d;
  3102. }
  3103. IL_000d:
  3104. {
  3105. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = V_0;
  3106. return L_4;
  3107. }
  3108. }
  3109. // System.Int32 UnityEngine.GUIStyle::GetCursorStringIndex(UnityEngine.Rect,UnityEngine.GUIContent,UnityEngine.Vector2)
  3110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GUIStyle_GetCursorStringIndex_m9EFA2EC2CF6ACB5B4EAF3E9C4BC356980CBB4515 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_cursorPixelPosition, const RuntimeMethod* method)
  3111. {
  3112. int32_t V_0 = 0;
  3113. {
  3114. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_position;
  3115. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_1 = ___1_content;
  3116. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___2_cursorPixelPosition;
  3117. int32_t L_3;
  3118. L_3 = GUIStyle_Internal_GetCursorStringIndex_m88FFC09FCA6FD081C34ADC01F899D435AEFA2CC4(__this, L_0, L_1, L_2, NULL);
  3119. V_0 = L_3;
  3120. goto IL_000d;
  3121. }
  3122. IL_000d:
  3123. {
  3124. int32_t L_4 = V_0;
  3125. return L_4;
  3126. }
  3127. }
  3128. // UnityEngine.Vector2 UnityEngine.GUIStyle::CalcSize(UnityEngine.GUIContent)
  3129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GUIStyle_CalcSize_m3015BAC288A5D6D29C0596ECE8117C8F9DFF9A76 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___0_content, const RuntimeMethod* method)
  3130. {
  3131. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  3132. memset((&V_0), 0, sizeof(V_0));
  3133. {
  3134. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_0 = ___0_content;
  3135. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  3136. L_1 = GUIStyle_Internal_CalcSize_m6B1D90CF09404B4969678627BE86D43B41C5AF33(__this, L_0, NULL);
  3137. V_0 = L_1;
  3138. goto IL_000b;
  3139. }
  3140. IL_000b:
  3141. {
  3142. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0;
  3143. return L_2;
  3144. }
  3145. }
  3146. // System.Single UnityEngine.GUIStyle::CalcHeight(UnityEngine.GUIContent,System.Single)
  3147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GUIStyle_CalcHeight_m57DA8F6020AE71B561ABCBCE74E0E58FD2ECC5E8 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___0_content, float ___1_width, const RuntimeMethod* method)
  3148. {
  3149. float V_0 = 0.0f;
  3150. {
  3151. GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_0 = ___0_content;
  3152. float L_1 = ___1_width;
  3153. float L_2;
  3154. L_2 = GUIStyle_Internal_CalcHeight_m12AD4C5012F9E237FAB309CC6C84D3CB9145FF76(__this, L_0, L_1, NULL);
  3155. V_0 = L_2;
  3156. goto IL_000c;
  3157. }
  3158. IL_000c:
  3159. {
  3160. float L_3 = V_0;
  3161. return L_3;
  3162. }
  3163. }
  3164. // System.String UnityEngine.GUIStyle::ToString()
  3165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GUIStyle_ToString_m41A8A58B4D9659047D06EF2A5AE5F170AE198ACF (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, const RuntimeMethod* method)
  3166. {
  3167. static bool s_Il2CppMethodInitialized;
  3168. if (!s_Il2CppMethodInitialized)
  3169. {
  3170. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  3171. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3D5EBA7CCD58DABCEC7A4FD33516FBE9E3482887);
  3172. s_Il2CppMethodInitialized = true;
  3173. }
  3174. String_t* V_0 = NULL;
  3175. {
  3176. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  3177. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  3178. String_t* L_2;
  3179. L_2 = GUIStyle_get_name_mDF9EF43C46A0B9431DAF4EB0CE1D18EA32E16B75(__this, NULL);
  3180. NullCheck(L_1);
  3181. ArrayElementTypeCheck (L_1, L_2);
  3182. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_2);
  3183. String_t* L_3;
  3184. L_3 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral3D5EBA7CCD58DABCEC7A4FD33516FBE9E3482887, L_1, NULL);
  3185. V_0 = L_3;
  3186. goto IL_001d;
  3187. }
  3188. IL_001d:
  3189. {
  3190. String_t* L_4 = V_0;
  3191. return L_4;
  3192. }
  3193. }
  3194. // System.Void UnityEngine.GUIStyle::.cctor()
  3195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle__cctor_m4B955524A4DAEAAF103D78D9316756CEFA16FB62 (const RuntimeMethod* method)
  3196. {
  3197. static bool s_Il2CppMethodInitialized;
  3198. if (!s_Il2CppMethodInitialized)
  3199. {
  3200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var);
  3201. s_Il2CppMethodInitialized = true;
  3202. }
  3203. {
  3204. ((GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_StaticFields*)il2cpp_codegen_static_fields_for(GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_il2cpp_TypeInfo_var))->___showKeyboardFocus_14 = (bool)1;
  3205. return;
  3206. }
  3207. }
  3208. // System.Void UnityEngine.GUIStyle::get_contentOffset_Injected(UnityEngine.Vector2&)
  3209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_get_contentOffset_Injected_mA08F10C2DF4530E0FB902E36AE327C1452686C9D (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  3210. {
  3211. typedef void (*GUIStyle_get_contentOffset_Injected_mA08F10C2DF4530E0FB902E36AE327C1452686C9D_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  3212. static GUIStyle_get_contentOffset_Injected_mA08F10C2DF4530E0FB902E36AE327C1452686C9D_ftn _il2cpp_icall_func;
  3213. if (!_il2cpp_icall_func)
  3214. _il2cpp_icall_func = (GUIStyle_get_contentOffset_Injected_mA08F10C2DF4530E0FB902E36AE327C1452686C9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::get_contentOffset_Injected(UnityEngine.Vector2&)");
  3215. _il2cpp_icall_func(__this, ___0_ret);
  3216. }
  3217. // System.Void UnityEngine.GUIStyle::set_contentOffset_Injected(UnityEngine.Vector2&)
  3218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_set_contentOffset_Injected_mB71B7952884AEC19A3946ACD4F3601F07A5533F4 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
  3219. {
  3220. typedef void (*GUIStyle_set_contentOffset_Injected_mB71B7952884AEC19A3946ACD4F3601F07A5533F4_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  3221. static GUIStyle_set_contentOffset_Injected_mB71B7952884AEC19A3946ACD4F3601F07A5533F4_ftn _il2cpp_icall_func;
  3222. if (!_il2cpp_icall_func)
  3223. _il2cpp_icall_func = (GUIStyle_set_contentOffset_Injected_mB71B7952884AEC19A3946ACD4F3601F07A5533F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::set_contentOffset_Injected(UnityEngine.Vector2&)");
  3224. _il2cpp_icall_func(__this, ___0_value);
  3225. }
  3226. // System.Void UnityEngine.GUIStyle::Internal_Draw_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
  3227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Internal_Draw_Injected_mF4A2332005788106B28CB306FAFF530BE251E09B (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_screenRect, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, bool ___2_isHover, bool ___3_isActive, bool ___4_on, bool ___5_hasKeyboardFocus, const RuntimeMethod* method)
  3228. {
  3229. typedef void (*GUIStyle_Internal_Draw_Injected_mF4A2332005788106B28CB306FAFF530BE251E09B_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2*, bool, bool, bool, bool);
  3230. static GUIStyle_Internal_Draw_Injected_mF4A2332005788106B28CB306FAFF530BE251E09B_ftn _il2cpp_icall_func;
  3231. if (!_il2cpp_icall_func)
  3232. _il2cpp_icall_func = (GUIStyle_Internal_Draw_Injected_mF4A2332005788106B28CB306FAFF530BE251E09B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::Internal_Draw_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,System.Boolean,System.Boolean,System.Boolean,System.Boolean)");
  3233. _il2cpp_icall_func(__this, ___0_screenRect, ___1_content, ___2_isHover, ___3_isActive, ___4_on, ___5_hasKeyboardFocus);
  3234. }
  3235. // System.Void UnityEngine.GUIStyle::Internal_Draw2_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,System.Int32,System.Boolean)
  3236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Internal_Draw2_Injected_m83867C172C18ED83724AA6600EDE59C55277A138 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, int32_t ___2_controlID, bool ___3_on, const RuntimeMethod* method)
  3237. {
  3238. typedef void (*GUIStyle_Internal_Draw2_Injected_m83867C172C18ED83724AA6600EDE59C55277A138_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2*, int32_t, bool);
  3239. static GUIStyle_Internal_Draw2_Injected_m83867C172C18ED83724AA6600EDE59C55277A138_ftn _il2cpp_icall_func;
  3240. if (!_il2cpp_icall_func)
  3241. _il2cpp_icall_func = (GUIStyle_Internal_Draw2_Injected_m83867C172C18ED83724AA6600EDE59C55277A138_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::Internal_Draw2_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,System.Int32,System.Boolean)");
  3242. _il2cpp_icall_func(__this, ___0_position, ___1_content, ___2_controlID, ___3_on);
  3243. }
  3244. // System.Void UnityEngine.GUIStyle::Internal_GetCursorPixelPosition_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,System.Int32,UnityEngine.Vector2&)
  3245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Internal_GetCursorPixelPosition_Injected_m9B676ED0A70FE6CC55EC8795CD7348406A4FD815 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, int32_t ___2_cursorStringIndex, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___3_ret, const RuntimeMethod* method)
  3246. {
  3247. typedef void (*GUIStyle_Internal_GetCursorPixelPosition_Injected_m9B676ED0A70FE6CC55EC8795CD7348406A4FD815_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2*, int32_t, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  3248. static GUIStyle_Internal_GetCursorPixelPosition_Injected_m9B676ED0A70FE6CC55EC8795CD7348406A4FD815_ftn _il2cpp_icall_func;
  3249. if (!_il2cpp_icall_func)
  3250. _il2cpp_icall_func = (GUIStyle_Internal_GetCursorPixelPosition_Injected_m9B676ED0A70FE6CC55EC8795CD7348406A4FD815_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::Internal_GetCursorPixelPosition_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,System.Int32,UnityEngine.Vector2&)");
  3251. _il2cpp_icall_func(__this, ___0_position, ___1_content, ___2_cursorStringIndex, ___3_ret);
  3252. }
  3253. // System.Int32 UnityEngine.GUIStyle::Internal_GetCursorStringIndex_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,UnityEngine.Vector2&)
  3254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GUIStyle_Internal_GetCursorStringIndex_Injected_m4C0A3DEF8B90D9A866378C24BB3F7E0169CA12C9 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_position, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_content, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___2_cursorPixelPosition, const RuntimeMethod* method)
  3255. {
  3256. typedef int32_t (*GUIStyle_Internal_GetCursorStringIndex_Injected_m4C0A3DEF8B90D9A866378C24BB3F7E0169CA12C9_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  3257. static GUIStyle_Internal_GetCursorStringIndex_Injected_m4C0A3DEF8B90D9A866378C24BB3F7E0169CA12C9_ftn _il2cpp_icall_func;
  3258. if (!_il2cpp_icall_func)
  3259. _il2cpp_icall_func = (GUIStyle_Internal_GetCursorStringIndex_Injected_m4C0A3DEF8B90D9A866378C24BB3F7E0169CA12C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::Internal_GetCursorStringIndex_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,UnityEngine.Vector2&)");
  3260. int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_position, ___1_content, ___2_cursorPixelPosition);
  3261. return icallRetVal;
  3262. }
  3263. // System.String UnityEngine.GUIStyle::Internal_GetSelectedRenderedText_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,System.Int32,System.Int32)
  3264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GUIStyle_Internal_GetSelectedRenderedText_Injected_m1DE280FF00B670FB04D98786E87A7F18D72940E3 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_localPosition, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___1_mContent, int32_t ___2_selectIndex, int32_t ___3_cursorIndex, const RuntimeMethod* method)
  3265. {
  3266. typedef String_t* (*GUIStyle_Internal_GetSelectedRenderedText_Injected_m1DE280FF00B670FB04D98786E87A7F18D72940E3_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2*, int32_t, int32_t);
  3267. static GUIStyle_Internal_GetSelectedRenderedText_Injected_m1DE280FF00B670FB04D98786E87A7F18D72940E3_ftn _il2cpp_icall_func;
  3268. if (!_il2cpp_icall_func)
  3269. _il2cpp_icall_func = (GUIStyle_Internal_GetSelectedRenderedText_Injected_m1DE280FF00B670FB04D98786E87A7F18D72940E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::Internal_GetSelectedRenderedText_Injected(UnityEngine.Rect&,UnityEngine.GUIContent,System.Int32,System.Int32)");
  3270. String_t* icallRetVal = _il2cpp_icall_func(__this, ___0_localPosition, ___1_mContent, ___2_selectIndex, ___3_cursorIndex);
  3271. return icallRetVal;
  3272. }
  3273. // System.Void UnityEngine.GUIStyle::Internal_CalcSize_Injected(UnityEngine.GUIContent,UnityEngine.Vector2&)
  3274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_Internal_CalcSize_Injected_m19617B2C5FF35B1B10B9D31058ABC1EABD31FF48 (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* __this, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___0_content, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_ret, const RuntimeMethod* method)
  3275. {
  3276. typedef void (*GUIStyle_Internal_CalcSize_Injected_m19617B2C5FF35B1B10B9D31058ABC1EABD31FF48_ftn) (GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580*, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  3277. static GUIStyle_Internal_CalcSize_Injected_m19617B2C5FF35B1B10B9D31058ABC1EABD31FF48_ftn _il2cpp_icall_func;
  3278. if (!_il2cpp_icall_func)
  3279. _il2cpp_icall_func = (GUIStyle_Internal_CalcSize_Injected_m19617B2C5FF35B1B10B9D31058ABC1EABD31FF48_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::Internal_CalcSize_Injected(UnityEngine.GUIContent,UnityEngine.Vector2&)");
  3280. _il2cpp_icall_func(__this, ___0_content, ___1_ret);
  3281. }
  3282. // System.Void UnityEngine.GUIStyle::SetMouseTooltip_Injected(System.String,UnityEngine.Rect&)
  3283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIStyle_SetMouseTooltip_Injected_m77EC0702533B68489605E0DE76A6761E1253CC71 (String_t* ___0_tooltip, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_screenRect, const RuntimeMethod* method)
  3284. {
  3285. typedef void (*GUIStyle_SetMouseTooltip_Injected_m77EC0702533B68489605E0DE76A6761E1253CC71_ftn) (String_t*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  3286. static GUIStyle_SetMouseTooltip_Injected_m77EC0702533B68489605E0DE76A6761E1253CC71_ftn _il2cpp_icall_func;
  3287. if (!_il2cpp_icall_func)
  3288. _il2cpp_icall_func = (GUIStyle_SetMouseTooltip_Injected_m77EC0702533B68489605E0DE76A6761E1253CC71_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUIStyle::SetMouseTooltip_Injected(System.String,UnityEngine.Rect&)");
  3289. _il2cpp_icall_func(___0_tooltip, ___1_screenRect);
  3290. }
  3291. #ifdef __clang__
  3292. #pragma clang diagnostic pop
  3293. #endif
  3294. #ifdef __clang__
  3295. #pragma clang diagnostic push
  3296. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3297. #pragma clang diagnostic ignored "-Wunused-variable"
  3298. #endif
  3299. // System.Void UnityEngine.ExitGUIException::.ctor()
  3300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExitGUIException__ctor_m345D7AD70E401C1AFD46E537CDCEC0F1C8BA342B (ExitGUIException_tFF2EEEBACD9E5684D6112478EEF754B74D154549* __this, const RuntimeMethod* method)
  3301. {
  3302. static bool s_Il2CppMethodInitialized;
  3303. if (!s_Il2CppMethodInitialized)
  3304. {
  3305. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  3306. s_Il2CppMethodInitialized = true;
  3307. }
  3308. {
  3309. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  3310. Exception__ctor_m203319D1EA1274689B380A947B4ADC8445662B8F(__this, NULL);
  3311. GUIUtility_set_guiIsExiting_m0DCDD09CD48330FD781C03D2EA20F973878A2BC5_inline((bool)1, NULL);
  3312. return;
  3313. }
  3314. }
  3315. #ifdef __clang__
  3316. #pragma clang diagnostic pop
  3317. #endif
  3318. #ifdef __clang__
  3319. #pragma clang diagnostic push
  3320. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3321. #pragma clang diagnostic ignored "-Wunused-variable"
  3322. #endif
  3323. // System.Void UnityEngine.GUILayoutOption::.ctor(UnityEngine.GUILayoutOption/Type,System.Object)
  3324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUILayoutOption__ctor_m4EF826EA43073869166C8D94A1D9EB7898ACC3AA (GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14* __this, int32_t ___0_type, RuntimeObject* ___1_value, const RuntimeMethod* method)
  3325. {
  3326. {
  3327. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  3328. int32_t L_0 = ___0_type;
  3329. __this->___type_0 = L_0;
  3330. RuntimeObject* L_1 = ___1_value;
  3331. __this->___value_1 = L_1;
  3332. Il2CppCodeGenWriteBarrier((void**)(&__this->___value_1), (void*)L_1);
  3333. return;
  3334. }
  3335. }
  3336. #ifdef __clang__
  3337. #pragma clang diagnostic pop
  3338. #endif
  3339. #ifdef __clang__
  3340. #pragma clang diagnostic push
  3341. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3342. #pragma clang diagnostic ignored "-Wunused-variable"
  3343. #endif
  3344. // System.UInt32 <PrivateImplementationDetails>::ComputeStringHash(System.String)
  3345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t U3CPrivateImplementationDetailsU3E_ComputeStringHash_m3791FADF6D0284BCC1AF6156A077038C2AA23055 (String_t* ___0_s, const RuntimeMethod* method)
  3346. {
  3347. uint32_t V_0 = 0;
  3348. int32_t V_1 = 0;
  3349. {
  3350. String_t* L_0 = ___0_s;
  3351. if (!L_0)
  3352. {
  3353. goto IL_002c;
  3354. }
  3355. }
  3356. {
  3357. V_0 = ((int32_t)-2128831035);
  3358. V_1 = 0;
  3359. goto IL_0021;
  3360. }
  3361. IL_000d:
  3362. {
  3363. String_t* L_1 = ___0_s;
  3364. int32_t L_2 = V_1;
  3365. NullCheck(L_1);
  3366. Il2CppChar L_3;
  3367. L_3 = String_get_Chars_mC49DF0CD2D3BE7BE97B3AD9C995BE3094F8E36D3(L_1, L_2, NULL);
  3368. uint32_t L_4 = V_0;
  3369. V_0 = ((int32_t)il2cpp_codegen_multiply(((int32_t)((int32_t)L_3^(int32_t)L_4)), ((int32_t)16777619)));
  3370. int32_t L_5 = V_1;
  3371. V_1 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  3372. }
  3373. IL_0021:
  3374. {
  3375. int32_t L_6 = V_1;
  3376. String_t* L_7 = ___0_s;
  3377. NullCheck(L_7);
  3378. int32_t L_8;
  3379. L_8 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_7, NULL);
  3380. if ((((int32_t)L_6) >= ((int32_t)L_8)))
  3381. {
  3382. goto IL_002c;
  3383. }
  3384. }
  3385. {
  3386. goto IL_000d;
  3387. }
  3388. IL_002c:
  3389. {
  3390. uint32_t L_9 = V_0;
  3391. return L_9;
  3392. }
  3393. }
  3394. #ifdef __clang__
  3395. #pragma clang diagnostic pop
  3396. #endif
  3397. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void GUIUtility_set_guiIsExiting_m0DCDD09CD48330FD781C03D2EA20F973878A2BC5_inline (bool ___0_value, const RuntimeMethod* method)
  3398. {
  3399. static bool s_Il2CppMethodInitialized;
  3400. if (!s_Il2CppMethodInitialized)
  3401. {
  3402. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUIUtility_tA20863F7281628086EFC61CF90CB52D20E1FD76A_il2cpp_TypeInfo_var);
  3403. s_Il2CppMethodInitialized = true;
  3404. }
  3405. {
  3406. bool L_0 = ___0_value;
  3407. ((GUIUtility_tA20863F7281628086EFC61CF90CB52D20E1FD76A_StaticFields*)il2cpp_codegen_static_fields_for(GUIUtility_tA20863F7281628086EFC61CF90CB52D20E1FD76A_il2cpp_TypeInfo_var))->___U3CguiIsExitingU3Ek__BackingField_9 = L_0;
  3408. return;
  3409. }
  3410. }
  3411. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method)
  3412. {
  3413. {
  3414. int32_t L_0 = __this->____stringLength_4;
  3415. return L_0;
  3416. }
  3417. }