Geen omschrijving
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UnityEngine.CoreModule.cpp 2.0MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. struct VirtualActionInvoker0
  9. {
  10. typedef void (*Action)(void*, const RuntimeMethod*);
  11. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  12. {
  13. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  14. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  15. }
  16. };
  17. template <typename T1>
  18. struct VirtualActionInvoker1
  19. {
  20. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  21. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  25. }
  26. };
  27. template <typename R>
  28. struct VirtualFuncInvoker0
  29. {
  30. typedef R (*Func)(void*, const RuntimeMethod*);
  31. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  32. {
  33. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  34. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  35. }
  36. };
  37. template <typename R, typename T1>
  38. struct VirtualFuncInvoker1
  39. {
  40. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  41. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  42. {
  43. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  44. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  45. }
  46. };
  47. template <typename R, typename T1, typename T2>
  48. struct VirtualFuncInvoker2
  49. {
  50. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  51. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  52. {
  53. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  54. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  55. }
  56. };
  57. template <typename R, typename T1, typename T2, typename T3>
  58. struct VirtualFuncInvoker3
  59. {
  60. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  61. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  62. {
  63. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  64. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  65. }
  66. };
  67. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
  68. struct VirtualFuncInvoker8
  69. {
  70. typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*);
  71. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8)
  72. {
  73. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  74. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method);
  75. }
  76. };
  77. struct InterfaceActionInvoker0
  78. {
  79. typedef void (*Action)(void*, const RuntimeMethod*);
  80. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  81. {
  82. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  83. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  84. }
  85. };
  86. template <typename T1, typename T2>
  87. struct InterfaceActionInvoker2
  88. {
  89. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  90. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  91. {
  92. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  93. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  94. }
  95. };
  96. template <typename T1, typename T2, typename T3>
  97. struct InterfaceActionInvoker3
  98. {
  99. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  100. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  101. {
  102. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  103. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  104. }
  105. };
  106. template <typename T1, typename T2, typename T3, typename T4>
  107. struct InterfaceActionInvoker4
  108. {
  109. typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  110. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  111. {
  112. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  113. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  114. }
  115. };
  116. template <typename R>
  117. struct InterfaceFuncInvoker0
  118. {
  119. typedef R (*Func)(void*, const RuntimeMethod*);
  120. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  121. {
  122. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  123. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  124. }
  125. };
  126. template <typename R, typename T1, typename T2>
  127. struct InterfaceFuncInvoker2
  128. {
  129. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  130. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  131. {
  132. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  133. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  134. }
  135. };
  136. struct InvokerActionInvoker0
  137. {
  138. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
  139. {
  140. method->invoker_method(methodPtr, method, obj, NULL, NULL);
  141. }
  142. };
  143. template <typename T1>
  144. struct InvokerActionInvoker1
  145. {
  146. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1)
  147. {
  148. void* params[1] = { &p1 };
  149. method->invoker_method(methodPtr, method, obj, params, NULL);
  150. }
  151. };
  152. template <typename T1>
  153. struct InvokerActionInvoker1<T1*>
  154. {
  155. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
  156. {
  157. void* params[1] = { p1 };
  158. method->invoker_method(methodPtr, method, obj, params, NULL);
  159. }
  160. };
  161. template <typename T1, typename T2>
  162. struct InvokerActionInvoker2;
  163. template <typename T1, typename T2>
  164. struct InvokerActionInvoker2<T1*, T2>
  165. {
  166. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
  167. {
  168. void* params[2] = { p1, &p2 };
  169. method->invoker_method(methodPtr, method, obj, params, NULL);
  170. }
  171. };
  172. template <typename T1, typename T2>
  173. struct InvokerActionInvoker2<T1*, T2*>
  174. {
  175. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
  176. {
  177. void* params[2] = { p1, p2 };
  178. method->invoker_method(methodPtr, method, obj, params, NULL);
  179. }
  180. };
  181. // System.Action`1<UnityEngine.AsyncOperation>
  182. struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB;
  183. // System.Action`1<UnityEngine.CustomRenderTexture>
  184. struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681;
  185. // System.Action`1<System.Object>
  186. struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
  187. // System.Action`1<UnityEngine.Texture>
  188. struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB;
  189. // System.Action`2<System.Object,System.Int32Enum>
  190. struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B;
  191. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  192. struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72;
  193. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>
  194. struct AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD;
  195. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  196. struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3;
  197. // System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding>
  198. struct Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54;
  199. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  200. struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28;
  201. // System.Collections.Generic.Dictionary`2<System.String,System.Int32>
  202. struct Dictionary_2_t5C8F46F5D57502270DD9E1DA8303B23C7FE85588;
  203. // System.Collections.Generic.Dictionary`2<System.String,System.Object>
  204. struct Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710;
  205. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs>
  206. struct EventHandler_1_tF46A0252BA462E35F6B72C69AB6C0F751E7443D7;
  207. // System.Func`1<System.Boolean>
  208. struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457;
  209. // System.Collections.Generic.IEnumerable`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  210. struct IEnumerable_1_tBA9822E764C7F9AD80E155F6777048133C78505B;
  211. // System.Collections.Generic.List`1<UnityEngine.Color32>
  212. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8;
  213. // System.Collections.Generic.List`1<UnityEngine.Component>
  214. struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4;
  215. // System.Collections.Generic.List`1<System.Int32>
  216. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
  217. // System.Collections.Generic.List`1<System.Object>
  218. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
  219. // System.Collections.Generic.List`1<System.String>
  220. struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD;
  221. // System.Collections.Generic.List`1<System.Type>
  222. struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72;
  223. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  224. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B;
  225. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  226. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317;
  227. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  228. struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A;
  229. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  230. struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4;
  231. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  232. struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A;
  233. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  234. struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C;
  235. // System.Boolean[]
  236. struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4;
  237. // System.Byte[]
  238. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  239. // UnityEngine.Camera[]
  240. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
  241. // System.Char[]
  242. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
  243. // UnityEngine.Color[]
  244. struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389;
  245. // UnityEngine.Color32[]
  246. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
  247. // UnityEngine.Component[]
  248. struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E;
  249. // System.Delegate[]
  250. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  251. // UnityEngine.DisallowMultipleComponent[]
  252. struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283;
  253. // UnityEngine.Display[]
  254. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
  255. // UnityEngine.ExecuteInEditMode[]
  256. struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2;
  257. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  258. struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8;
  259. // UnityEngine.FrameTiming[]
  260. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E;
  261. // System.Int32[]
  262. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  263. // System.IntPtr[]
  264. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  265. // UnityEngine.Keyframe[]
  266. struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3;
  267. // System.Object[]
  268. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  269. // UnityEngine.Object[]
  270. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
  271. // Unity.IO.LowLevel.Unsafe.Priority[]
  272. struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B;
  273. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  274. struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304;
  275. // UnityEngine.RequireComponent[]
  276. struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9;
  277. // System.Single[]
  278. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
  279. // System.Diagnostics.StackFrame[]
  280. struct StackFrameU5BU5D_tF4310E8FAB8C2853A3F0843921BF9FBEC18ABBF7;
  281. // System.Diagnostics.StackTrace[]
  282. struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
  283. // System.String[]
  284. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  285. // System.Type[]
  286. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  287. // System.UInt64[]
  288. struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299;
  289. // UnityEngine.Vector2[]
  290. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  291. // UnityEngine.Vector3[]
  292. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  293. // UnityEngine.Vector4[]
  294. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
  295. // UnityEngine.BeforeRenderHelper/OrderBlock[]
  296. struct OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88;
  297. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  298. struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577;
  299. // System.Action
  300. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
  301. // UnityEngine.AddComponentMenu
  302. struct AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3;
  303. // UnityEngine.AnimationCurve
  304. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354;
  305. // System.AppDomain
  306. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F;
  307. // System.ArgumentException
  308. struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
  309. // System.ArgumentNullException
  310. struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
  311. // System.ArgumentOutOfRangeException
  312. struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
  313. // System.AssemblyLoadEventHandler
  314. struct AssemblyLoadEventHandler_t74AF5FF25F520B9786A20D862AE69BE733774A42;
  315. // UnityEngine.AsyncOperation
  316. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C;
  317. // System.Attribute
  318. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
  319. // UnityEngine.Behaviour
  320. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
  321. // System.Reflection.Binder
  322. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
  323. // UnityEngine.BootConfigData
  324. struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23;
  325. // System.Byte
  326. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3;
  327. // System.Globalization.Calendar
  328. struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B;
  329. // UnityEngine.Camera
  330. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
  331. // JetBrains.Annotations.CanBeNullAttribute
  332. struct CanBeNullAttribute_t99CC786E4B2E46440D2A90CFE0FC0E1B3A37BCF7;
  333. // System.Globalization.CodePageDataItem
  334. struct CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2;
  335. // UnityEngine.Rendering.CommandBuffer
  336. struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7;
  337. // System.Globalization.CompareInfo
  338. struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57;
  339. // UnityEngine.Component
  340. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
  341. // UnityEngine.ContextMenu
  342. struct ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF;
  343. // UnityEngine.Coroutine
  344. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B;
  345. // UnityEngine.CreateAssetMenuAttribute
  346. struct CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E;
  347. // UnityEngine.Cubemap
  348. struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C;
  349. // UnityEngine.CubemapArray
  350. struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666;
  351. // UnityEngine.CullingGroup
  352. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7;
  353. // System.Globalization.CultureData
  354. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D;
  355. // System.Globalization.CultureInfo
  356. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0;
  357. // UnityEngine.CustomRenderTexture
  358. struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553;
  359. // UnityEngine.CustomYieldInstruction
  360. struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617;
  361. // System.Globalization.DateTimeFormatInfo
  362. struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A;
  363. // UnityEngine.DebugLogHandler
  364. struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179;
  365. // System.Text.DecoderFallback
  366. struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90;
  367. // System.Text.DecoderReplacementFallback
  368. struct DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0;
  369. // UnityEngine.DefaultExecutionOrder
  370. struct DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26;
  371. // System.Delegate
  372. struct Delegate_t;
  373. // System.DelegateData
  374. struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
  375. // UnityEngine.DisallowMultipleComponent
  376. struct DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333;
  377. // UnityEngine.Display
  378. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1;
  379. // Microsoft.CodeAnalysis.EmbeddedAttribute
  380. struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3;
  381. // System.Text.EncoderFallback
  382. struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293;
  383. // System.Text.EncoderReplacementFallback
  384. struct EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16;
  385. // System.Text.Encoding
  386. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095;
  387. // System.Enum
  388. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2;
  389. // System.EventHandler
  390. struct EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82;
  391. // System.Threading.EventWaitHandle
  392. struct EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E;
  393. // System.Exception
  394. struct Exception_t;
  395. // UnityEngine.ExcludeFromObjectFactoryAttribute
  396. struct ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0;
  397. // UnityEngine.ExcludeFromPresetAttribute
  398. struct ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD;
  399. // UnityEngine.ExecuteAlways
  400. struct ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896;
  401. // UnityEngine.ExecuteInEditMode
  402. struct ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD;
  403. // System.Threading.ExecutionContext
  404. struct ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710;
  405. // UnityEngine.ExtensionOfNativeClassAttribute
  406. struct ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD;
  407. // UnityEngine.GameObject
  408. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
  409. // UnityEngineInternal.GenericStack
  410. struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49;
  411. // UnityEngine.HelpURLAttribute
  412. struct HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D;
  413. // UnityEngine.HideInInspector
  414. struct HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76;
  415. // System.Collections.IDictionary
  416. struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
  417. // System.Collections.IEnumerator
  418. struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
  419. // System.IFormatProvider
  420. struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52;
  421. // System.Runtime.Serialization.IFormatterConverter
  422. struct IFormatterConverter_t726606DAC82C384B08C82471313C340968DDB609;
  423. // UnityEngine.ILogHandler
  424. struct ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1;
  425. // UnityEngine.ILogger
  426. struct ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42;
  427. // System.Security.Principal.IPrincipal
  428. struct IPrincipal_tE7AF5096287F6C3472585E124CB38FF2A51EAB5F;
  429. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  430. struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390;
  431. // System.IndexOutOfRangeException
  432. struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
  433. // UnityEngine.InspectorNameAttribute
  434. struct InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497;
  435. // System.Threading.InternalThread
  436. struct InternalThread_tF40B7BFCBD60C82BD8475A22FF5186CA10293687;
  437. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  438. struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576;
  439. // UnityEngine.Light
  440. struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
  441. // UnityEngine.LightingSettings
  442. struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84;
  443. // System.LocalDataStoreHolder
  444. struct LocalDataStoreHolder_t789DD474AE5141213C2105CE57830ECFC2D3C03F;
  445. // System.LocalDataStoreMgr
  446. struct LocalDataStoreMgr_t205F1783D5CC2B148E829B5882E5406FF9A3AC1E;
  447. // UnityEngine.Logger
  448. struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0;
  449. // System.Threading.ManualResetEvent
  450. struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158;
  451. // UnityEngine.Material
  452. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
  453. // UnityEngine.MaterialPropertyBlock
  454. struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D;
  455. // System.Reflection.MemberFilter
  456. struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
  457. // System.Reflection.MemberInfo
  458. struct MemberInfo_t;
  459. // UnityEngine.Mesh
  460. struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
  461. // UnityEngine.MeshFilter
  462. struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5;
  463. // UnityEngine.MeshRenderer
  464. struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE;
  465. // System.Reflection.MethodBase
  466. struct MethodBase_t;
  467. // System.Reflection.MethodInfo
  468. struct MethodInfo_t;
  469. // UnityEngine.MonoBehaviour
  470. struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
  471. // System.MulticastDelegate
  472. struct MulticastDelegate_t;
  473. // UnityEngine.MultilineAttribute
  474. struct MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301;
  475. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  476. struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21;
  477. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  478. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1;
  479. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  480. struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB;
  481. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  482. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C;
  483. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  484. struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F;
  485. // JetBrains.Annotations.NoEnumerationAttribute
  486. struct NoEnumerationAttribute_tC9A1D4EF27BFC2B779496BB7520074C4BB7386CA;
  487. // System.NotImplementedException
  488. struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8;
  489. // JetBrains.Annotations.NotNullAttribute
  490. struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819;
  491. // System.NullReferenceException
  492. struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB;
  493. // System.Globalization.NumberFormatInfo
  494. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472;
  495. // UnityEngine.Object
  496. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
  497. // System.Reflection.ParameterInfo
  498. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F;
  499. // UnityEngine.PlayerConnectionInternal
  500. struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9;
  501. // UnityEngine.PlayerPrefsException
  502. struct PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5;
  503. // UnityEngine.Scripting.PreserveAttribute
  504. struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751;
  505. // UnityEngine.PropertyAttribute
  506. struct PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0;
  507. // JetBrains.Annotations.PureAttribute
  508. struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997;
  509. // UnityEngine.RangeAttribute
  510. struct RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557;
  511. // UnityEngine.RectOffset
  512. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5;
  513. // UnityEngine.ReflectionProbe
  514. struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D;
  515. // UnityEngine.RenderTexture
  516. struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
  517. // UnityEngine.Renderer
  518. struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF;
  519. // UnityEngine.RequireComponent
  520. struct RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138;
  521. // System.ResolveEventHandler
  522. struct ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692;
  523. // UnityEngine.ResourcesAPI
  524. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95;
  525. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  526. struct RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C;
  527. // System.Runtime.Serialization.SafeSerializationManager
  528. struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
  529. // Microsoft.Win32.SafeHandles.SafeWaitHandle
  530. struct SafeWaitHandle_t58F5662CD56F6462A687198A64987F8980804449;
  531. // UnityEngine.ScriptableObject
  532. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
  533. // UnityEngine.SelectionBaseAttribute
  534. struct SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2;
  535. // System.Threading.SemaphoreSlim
  536. struct SemaphoreSlim_t0D5CB5685D9BFA5BF95CEC6E7395490F933E8DB2;
  537. // System.Threading.SendOrPostCallback
  538. struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E;
  539. // System.Runtime.Serialization.SerializationInfo
  540. struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37;
  541. // UnityEngine.SerializeField
  542. struct SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C;
  543. // UnityEngine.Shader
  544. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
  545. // UnityEngine.SpaceAttribute
  546. struct SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC;
  547. // System.Collections.Stack
  548. struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47;
  549. // System.Diagnostics.StackTrace
  550. struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853;
  551. // System.Diagnostics.Stopwatch
  552. struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043;
  553. // System.IO.Stream
  554. struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE;
  555. // System.String
  556. struct String_t;
  557. // System.Text.StringBuilder
  558. struct StringBuilder_t;
  559. // System.Threading.SynchronizationContext
  560. struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0;
  561. // UnityEngine.TextAreaAttribute
  562. struct TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39;
  563. // UnityEngine.TextAsset
  564. struct TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69;
  565. // System.Globalization.TextInfo
  566. struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4;
  567. // System.IO.TextWriter
  568. struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3;
  569. // UnityEngine.Texture
  570. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
  571. // UnityEngine.Texture2D
  572. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
  573. // UnityEngine.Texture2DArray
  574. struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA;
  575. // UnityEngine.Texture3D
  576. struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1;
  577. // System.Threading.Thread
  578. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F;
  579. // UnityEngine.TooltipAttribute
  580. struct TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C;
  581. // UnityEngine.TouchScreenKeyboard
  582. struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A;
  583. // UnityEngine.TrackedReference
  584. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2;
  585. // UnityEngine.Transform
  586. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
  587. // System.Type
  588. struct Type_t;
  589. // UnityEngineInternal.TypeInferenceRuleAttribute
  590. struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE;
  591. // System.Text.UTF32Encoding
  592. struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B;
  593. // System.Text.UTF8Encoding
  594. struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE;
  595. // System.UnhandledExceptionEventArgs
  596. struct UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0;
  597. // System.UnhandledExceptionEventHandler
  598. struct UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C;
  599. // System.Text.UnicodeEncoding
  600. struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0;
  601. // UnityEngine.Events.UnityAction
  602. struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
  603. // UnityEngine.UnityException
  604. struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067;
  605. // UnityEngine.UnityLogWriter
  606. struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6;
  607. // UnityEngine.UnitySynchronizationContext
  608. struct UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3;
  609. // JetBrains.Annotations.UsedImplicitlyAttribute
  610. struct UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC;
  611. // System.Void
  612. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  613. // UnityEngine.WaitForEndOfFrame
  614. struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663;
  615. // UnityEngine.WaitForSeconds
  616. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3;
  617. // UnityEngine.WaitForSecondsRealtime
  618. struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01;
  619. // UnityEngine.WaitUntil
  620. struct WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD;
  621. // UnityEngine.WaitWhile
  622. struct WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967;
  623. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  624. struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE;
  625. // UnityEngine.YieldInstruction
  626. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D;
  627. // UnityEngine.Camera/CameraCallback
  628. struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
  629. // UnityEngine.CullingGroup/StateChanged
  630. struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F;
  631. // UnityEngine.Display/DisplaysUpdatedDelegate
  632. struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68;
  633. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  634. struct PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02;
  635. // System.IO.Stream/ReadWriteTask
  636. struct ReadWriteTask_t0821BF49EE38596C7734E86E1A6A39D769BE2C05;
  637. // System.Text.UTF8Encoding/UTF8EncodingSealed
  638. struct UTF8EncodingSealed_tF97A34F40CABE9CE1C168967D60396F51C43DD36;
  639. // UnityEngine.UnhandledExceptionHandler/<>c
  640. struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D;
  641. IL2CPP_EXTERN_C RuntimeClass* Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var;
  642. IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var;
  643. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
  644. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
  645. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
  646. IL2CPP_EXTERN_C RuntimeClass* AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var;
  647. IL2CPP_EXTERN_C RuntimeClass* AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var;
  648. IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var;
  649. IL2CPP_EXTERN_C RuntimeClass* BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var;
  650. IL2CPP_EXTERN_C RuntimeClass* Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var;
  651. IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var;
  652. IL2CPP_EXTERN_C RuntimeClass* Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var;
  653. IL2CPP_EXTERN_C RuntimeClass* ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var;
  654. IL2CPP_EXTERN_C RuntimeClass* Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var;
  655. IL2CPP_EXTERN_C RuntimeClass* Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var;
  656. IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var;
  657. IL2CPP_EXTERN_C RuntimeClass* CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var;
  658. IL2CPP_EXTERN_C RuntimeClass* DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var;
  659. IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
  660. IL2CPP_EXTERN_C RuntimeClass* DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var;
  661. IL2CPP_EXTERN_C RuntimeClass* DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var;
  662. IL2CPP_EXTERN_C RuntimeClass* DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var;
  663. IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var;
  664. IL2CPP_EXTERN_C RuntimeClass* EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var;
  665. IL2CPP_EXTERN_C RuntimeClass* EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var;
  666. IL2CPP_EXTERN_C RuntimeClass* Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var;
  667. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  668. IL2CPP_EXTERN_C RuntimeClass* ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var;
  669. IL2CPP_EXTERN_C RuntimeClass* FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var;
  670. IL2CPP_EXTERN_C RuntimeClass* FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var;
  671. IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var;
  672. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var;
  673. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var;
  674. IL2CPP_EXTERN_C RuntimeClass* Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var;
  675. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
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  868. IL2CPP_EXTERN_C const RuntimeMethod* AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var;
  869. IL2CPP_EXTERN_C const RuntimeMethod* BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A_RuntimeMethod_var;
  870. IL2CPP_EXTERN_C const RuntimeMethod* Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var;
  871. IL2CPP_EXTERN_C const RuntimeMethod* Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D_RuntimeMethod_var;
  872. IL2CPP_EXTERN_C const RuntimeMethod* CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56_RuntimeMethod_var;
  873. IL2CPP_EXTERN_C const RuntimeMethod* CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37_RuntimeMethod_var;
  874. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA_RuntimeMethod_var;
  875. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var;
  876. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var;
  877. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9_RuntimeMethod_var;
  878. IL2CPP_EXTERN_C const RuntimeMethod* DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08_RuntimeMethod_var;
  879. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var;
  880. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_RuntimeMethod_var;
  881. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var;
  882. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var;
  883. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var;
  884. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var;
  885. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD_RuntimeMethod_var;
  896. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5_RuntimeMethod_var;
  897. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B_RuntimeMethod_var;
  898. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var;
  899. IL2CPP_EXTERN_C const RuntimeMethod* MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var;
  900. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_RuntimeMethod_var;
  901. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_RuntimeMethod_var;
  902. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_RuntimeMethod_var;
  903. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_RuntimeMethod_var;
  904. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var;
  905. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130_RuntimeMethod_var;
  906. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var;
  907. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var;
  908. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var;
  909. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689_RuntimeMethod_var;
  910. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var;
  911. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var;
  912. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var;
  913. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var;
  914. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var;
  915. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var;
  916. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var;
  917. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var;
  918. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var;
  919. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var;
  920. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D_RuntimeMethod_var;
  921. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var;
  922. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var;
  923. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var;
  924. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var;
  925. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var;
  926. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var;
  927. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var;
  928. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var;
  929. IL2CPP_EXTERN_C const RuntimeMethod* Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26_RuntimeMethod_var;
  930. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m86B2D0E8639DB4BE0A4EEA43F4BE6E6D5FB347CB_RuntimeMethod_var;
  931. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B_RuntimeMethod_var;
  932. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D_RuntimeMethod_var;
  933. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF_RuntimeMethod_var;
  934. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2_RuntimeMethod_var;
  935. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92_RuntimeMethod_var;
  936. IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256_RuntimeMethod_var;
  937. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var;
  938. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var;
  939. IL2CPP_EXTERN_C const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F_RuntimeMethod_var;
  940. IL2CPP_EXTERN_C const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var;
  941. IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860_RuntimeMethod_var;
  942. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED_RuntimeMethod_var;
  943. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var;
  944. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var;
  945. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D_RuntimeMethod_var;
  946. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var;
  947. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var;
  948. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31_RuntimeMethod_var;
  949. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C_RuntimeMethod_var;
  950. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var;
  951. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var;
  952. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466_RuntimeMethod_var;
  953. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var;
  954. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86_RuntimeMethod_var;
  955. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56_RuntimeMethod_var;
  956. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var;
  957. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var;
  958. IL2CPP_EXTERN_C const RuntimeMethod* TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF_RuntimeMethod_var;
  959. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var;
  960. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var;
  961. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var;
  962. IL2CPP_EXTERN_C const RuntimeType* DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var;
  963. IL2CPP_EXTERN_C const RuntimeType* ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var;
  964. IL2CPP_EXTERN_C const RuntimeType* ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var;
  965. IL2CPP_EXTERN_C const RuntimeType* MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var;
  966. IL2CPP_EXTERN_C const RuntimeType* RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var;
  967. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com;
  968. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke;
  969. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com;
  970. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke;
  971. struct Delegate_t_marshaled_com;
  972. struct Delegate_t_marshaled_pinvoke;
  973. struct Exception_t_marshaled_com;
  974. struct Exception_t_marshaled_pinvoke;
  975. struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A;
  976. struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C;
  977. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  978. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
  979. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
  980. struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389;
  981. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
  982. struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E;
  983. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  984. struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283;
  985. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
  986. struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2;
  987. struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8;
  988. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E;
  989. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  990. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  991. struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3;
  992. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  993. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
  994. struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C;
  995. struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364;
  996. struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B;
  997. struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304;
  998. struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9;
  999. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
  1000. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  1001. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  1002. struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299;
  1003. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  1004. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  1005. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
  1006. struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577;
  1007. IL2CPP_EXTERN_C_BEGIN
  1008. IL2CPP_EXTERN_C_END
  1009. #ifdef __clang__
  1010. #pragma clang diagnostic push
  1011. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1012. #pragma clang diagnostic ignored "-Wunused-variable"
  1013. #endif
  1014. // <Module>
  1015. struct U3CModuleU3E_t7C5D71B9800D53F6CCBEDD89DAAAA2BA48835865
  1016. {
  1017. };
  1018. // System.Collections.Generic.List`1<UnityEngine.Color32>
  1019. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8 : public RuntimeObject
  1020. {
  1021. // T[] System.Collections.Generic.List`1::_items
  1022. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ____items_1;
  1023. // System.Int32 System.Collections.Generic.List`1::_size
  1024. int32_t ____size_2;
  1025. // System.Int32 System.Collections.Generic.List`1::_version
  1026. int32_t ____version_3;
  1027. // System.Object System.Collections.Generic.List`1::_syncRoot
  1028. RuntimeObject* ____syncRoot_4;
  1029. };
  1030. // System.Collections.Generic.List`1<UnityEngine.Component>
  1031. struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4 : public RuntimeObject
  1032. {
  1033. // T[] System.Collections.Generic.List`1::_items
  1034. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* ____items_1;
  1035. // System.Int32 System.Collections.Generic.List`1::_size
  1036. int32_t ____size_2;
  1037. // System.Int32 System.Collections.Generic.List`1::_version
  1038. int32_t ____version_3;
  1039. // System.Object System.Collections.Generic.List`1::_syncRoot
  1040. RuntimeObject* ____syncRoot_4;
  1041. };
  1042. // System.Collections.Generic.List`1<System.Int32>
  1043. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
  1044. {
  1045. // T[] System.Collections.Generic.List`1::_items
  1046. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
  1047. // System.Int32 System.Collections.Generic.List`1::_size
  1048. int32_t ____size_2;
  1049. // System.Int32 System.Collections.Generic.List`1::_version
  1050. int32_t ____version_3;
  1051. // System.Object System.Collections.Generic.List`1::_syncRoot
  1052. RuntimeObject* ____syncRoot_4;
  1053. };
  1054. // System.Collections.Generic.List`1<System.Object>
  1055. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
  1056. {
  1057. // T[] System.Collections.Generic.List`1::_items
  1058. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
  1059. // System.Int32 System.Collections.Generic.List`1::_size
  1060. int32_t ____size_2;
  1061. // System.Int32 System.Collections.Generic.List`1::_version
  1062. int32_t ____version_3;
  1063. // System.Object System.Collections.Generic.List`1::_syncRoot
  1064. RuntimeObject* ____syncRoot_4;
  1065. };
  1066. // System.Collections.Generic.List`1<System.Type>
  1067. struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72 : public RuntimeObject
  1068. {
  1069. // T[] System.Collections.Generic.List`1::_items
  1070. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ____items_1;
  1071. // System.Int32 System.Collections.Generic.List`1::_size
  1072. int32_t ____size_2;
  1073. // System.Int32 System.Collections.Generic.List`1::_version
  1074. int32_t ____version_3;
  1075. // System.Object System.Collections.Generic.List`1::_syncRoot
  1076. RuntimeObject* ____syncRoot_4;
  1077. };
  1078. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  1079. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject
  1080. {
  1081. // T[] System.Collections.Generic.List`1::_items
  1082. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1;
  1083. // System.Int32 System.Collections.Generic.List`1::_size
  1084. int32_t ____size_2;
  1085. // System.Int32 System.Collections.Generic.List`1::_version
  1086. int32_t ____version_3;
  1087. // System.Object System.Collections.Generic.List`1::_syncRoot
  1088. RuntimeObject* ____syncRoot_4;
  1089. };
  1090. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  1091. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject
  1092. {
  1093. // T[] System.Collections.Generic.List`1::_items
  1094. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1;
  1095. // System.Int32 System.Collections.Generic.List`1::_size
  1096. int32_t ____size_2;
  1097. // System.Int32 System.Collections.Generic.List`1::_version
  1098. int32_t ____version_3;
  1099. // System.Object System.Collections.Generic.List`1::_syncRoot
  1100. RuntimeObject* ____syncRoot_4;
  1101. };
  1102. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  1103. struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A : public RuntimeObject
  1104. {
  1105. // T[] System.Collections.Generic.List`1::_items
  1106. OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ____items_1;
  1107. // System.Int32 System.Collections.Generic.List`1::_size
  1108. int32_t ____size_2;
  1109. // System.Int32 System.Collections.Generic.List`1::_version
  1110. int32_t ____version_3;
  1111. // System.Object System.Collections.Generic.List`1::_syncRoot
  1112. RuntimeObject* ____syncRoot_4;
  1113. };
  1114. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  1115. struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4 : public RuntimeObject
  1116. {
  1117. // T[] System.Collections.Generic.List`1::_items
  1118. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* ____items_1;
  1119. // System.Int32 System.Collections.Generic.List`1::_size
  1120. int32_t ____size_2;
  1121. // System.Int32 System.Collections.Generic.List`1::_version
  1122. int32_t ____version_3;
  1123. // System.Object System.Collections.Generic.List`1::_syncRoot
  1124. RuntimeObject* ____syncRoot_4;
  1125. };
  1126. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1127. struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626 : public RuntimeObject
  1128. {
  1129. // System.UInt64[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::TypeIDs
  1130. UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299* ___TypeIDs_0;
  1131. // Unity.IO.LowLevel.Unsafe.ProcessingState[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::States
  1132. ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304* ___States_1;
  1133. // Unity.IO.LowLevel.Unsafe.FileReadType[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::ReadTypes
  1134. FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8* ___ReadTypes_2;
  1135. // Unity.IO.LowLevel.Unsafe.Priority[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::PriorityLevels
  1136. PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B* ___PriorityLevels_3;
  1137. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::Subsystems
  1138. AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C* ___Subsystems_4;
  1139. };
  1140. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1141. struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke
  1142. {
  1143. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1144. int32_t* ___States_1;
  1145. int32_t* ___ReadTypes_2;
  1146. int32_t* ___PriorityLevels_3;
  1147. int32_t* ___Subsystems_4;
  1148. };
  1149. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1150. struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com
  1151. {
  1152. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1153. int32_t* ___States_1;
  1154. int32_t* ___ReadTypes_2;
  1155. int32_t* ___PriorityLevels_3;
  1156. int32_t* ___Subsystems_4;
  1157. };
  1158. // System.Attribute
  1159. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
  1160. {
  1161. };
  1162. // UnityEngine.AttributeHelperEngine
  1163. struct AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520 : public RuntimeObject
  1164. {
  1165. };
  1166. // UnityEngine.BeforeRenderHelper
  1167. struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62 : public RuntimeObject
  1168. {
  1169. };
  1170. // System.Reflection.Binder
  1171. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235 : public RuntimeObject
  1172. {
  1173. };
  1174. // UnityEngine.ClassLibraryInitializer
  1175. struct ClassLibraryInitializer_t53087373512DEFD62A146F5305B6D4C64FD925BF : public RuntimeObject
  1176. {
  1177. };
  1178. // System.Runtime.ConstrainedExecution.CriticalFinalizerObject
  1179. struct CriticalFinalizerObject_t1DCAB623CAEA6529A96F5F3EDE3C7048A6E313C9 : public RuntimeObject
  1180. {
  1181. };
  1182. // System.Globalization.CultureInfo
  1183. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject
  1184. {
  1185. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  1186. bool ___m_isReadOnly_3;
  1187. // System.Int32 System.Globalization.CultureInfo::cultureID
  1188. int32_t ___cultureID_4;
  1189. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  1190. int32_t ___parent_lcid_5;
  1191. // System.Int32 System.Globalization.CultureInfo::datetime_index
  1192. int32_t ___datetime_index_6;
  1193. // System.Int32 System.Globalization.CultureInfo::number_index
  1194. int32_t ___number_index_7;
  1195. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  1196. int32_t ___default_calendar_type_8;
  1197. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  1198. bool ___m_useUserOverride_9;
  1199. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  1200. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1201. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  1202. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1203. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  1204. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1205. // System.String System.Globalization.CultureInfo::m_name
  1206. String_t* ___m_name_13;
  1207. // System.String System.Globalization.CultureInfo::englishname
  1208. String_t* ___englishname_14;
  1209. // System.String System.Globalization.CultureInfo::nativename
  1210. String_t* ___nativename_15;
  1211. // System.String System.Globalization.CultureInfo::iso3lang
  1212. String_t* ___iso3lang_16;
  1213. // System.String System.Globalization.CultureInfo::iso2lang
  1214. String_t* ___iso2lang_17;
  1215. // System.String System.Globalization.CultureInfo::win3lang
  1216. String_t* ___win3lang_18;
  1217. // System.String System.Globalization.CultureInfo::territory
  1218. String_t* ___territory_19;
  1219. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  1220. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20;
  1221. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  1222. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1223. // System.Void* System.Globalization.CultureInfo::textinfo_data
  1224. void* ___textinfo_data_22;
  1225. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  1226. int32_t ___m_dataItem_23;
  1227. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  1228. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1229. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  1230. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25;
  1231. // System.Boolean System.Globalization.CultureInfo::constructed
  1232. bool ___constructed_26;
  1233. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  1234. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27;
  1235. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  1236. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28;
  1237. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  1238. bool ___m_isInherited_29;
  1239. };
  1240. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  1241. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke
  1242. {
  1243. int32_t ___m_isReadOnly_3;
  1244. int32_t ___cultureID_4;
  1245. int32_t ___parent_lcid_5;
  1246. int32_t ___datetime_index_6;
  1247. int32_t ___number_index_7;
  1248. int32_t ___default_calendar_type_8;
  1249. int32_t ___m_useUserOverride_9;
  1250. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1251. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1252. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1253. char* ___m_name_13;
  1254. char* ___englishname_14;
  1255. char* ___nativename_15;
  1256. char* ___iso3lang_16;
  1257. char* ___iso2lang_17;
  1258. char* ___win3lang_18;
  1259. char* ___territory_19;
  1260. char** ___native_calendar_names_20;
  1261. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1262. void* ___textinfo_data_22;
  1263. int32_t ___m_dataItem_23;
  1264. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1265. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25;
  1266. int32_t ___constructed_26;
  1267. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1268. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28;
  1269. int32_t ___m_isInherited_29;
  1270. };
  1271. // Native definition for COM marshalling of System.Globalization.CultureInfo
  1272. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com
  1273. {
  1274. int32_t ___m_isReadOnly_3;
  1275. int32_t ___cultureID_4;
  1276. int32_t ___parent_lcid_5;
  1277. int32_t ___datetime_index_6;
  1278. int32_t ___number_index_7;
  1279. int32_t ___default_calendar_type_8;
  1280. int32_t ___m_useUserOverride_9;
  1281. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1282. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1283. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1284. Il2CppChar* ___m_name_13;
  1285. Il2CppChar* ___englishname_14;
  1286. Il2CppChar* ___nativename_15;
  1287. Il2CppChar* ___iso3lang_16;
  1288. Il2CppChar* ___iso2lang_17;
  1289. Il2CppChar* ___win3lang_18;
  1290. Il2CppChar* ___territory_19;
  1291. Il2CppChar** ___native_calendar_names_20;
  1292. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1293. void* ___textinfo_data_22;
  1294. int32_t ___m_dataItem_23;
  1295. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1296. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25;
  1297. int32_t ___constructed_26;
  1298. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1299. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28;
  1300. int32_t ___m_isInherited_29;
  1301. };
  1302. // UnityEngine.Cursor
  1303. struct Cursor_t7E6B5D20DD5FBA63DB2F216E18280B92B5101DC4 : public RuntimeObject
  1304. {
  1305. };
  1306. // UnityEngine.CustomRenderTextureManager
  1307. struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD : public RuntimeObject
  1308. {
  1309. };
  1310. // UnityEngine.CustomYieldInstruction
  1311. struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617 : public RuntimeObject
  1312. {
  1313. };
  1314. // UnityEngine.Debug
  1315. struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F : public RuntimeObject
  1316. {
  1317. };
  1318. // UnityEngine.DebugLogHandler
  1319. struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179 : public RuntimeObject
  1320. {
  1321. };
  1322. // System.Text.DecoderFallback
  1323. struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90 : public RuntimeObject
  1324. {
  1325. };
  1326. // System.Text.EncoderFallback
  1327. struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293 : public RuntimeObject
  1328. {
  1329. };
  1330. // System.Text.Encoding
  1331. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095 : public RuntimeObject
  1332. {
  1333. // System.Int32 System.Text.Encoding::m_codePage
  1334. int32_t ___m_codePage_9;
  1335. // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem
  1336. CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2* ___dataItem_10;
  1337. // System.Boolean System.Text.Encoding::m_deserializedFromEverett
  1338. bool ___m_deserializedFromEverett_11;
  1339. // System.Boolean System.Text.Encoding::m_isReadOnly
  1340. bool ___m_isReadOnly_12;
  1341. // System.Text.EncoderFallback System.Text.Encoding::encoderFallback
  1342. EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___encoderFallback_13;
  1343. // System.Text.DecoderFallback System.Text.Encoding::decoderFallback
  1344. DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___decoderFallback_14;
  1345. };
  1346. // System.EventArgs
  1347. struct EventArgs_t37273F03EAC87217701DD431B190FBD84AD7C377 : public RuntimeObject
  1348. {
  1349. };
  1350. // UnityEngine.FrameTimingManager
  1351. struct FrameTimingManager_t2C03ADEF9B48CA24B71594C921673CA6283CBB05 : public RuntimeObject
  1352. {
  1353. };
  1354. // UnityEngine.GL
  1355. struct GL_t6DADDDEEA8D6A0E3199D23185414CD25C9F975B9 : public RuntimeObject
  1356. {
  1357. };
  1358. // UnityEngine.Graphics
  1359. struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C : public RuntimeObject
  1360. {
  1361. };
  1362. // Unity.Jobs.LowLevel.Unsafe.JobsUtility
  1363. struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C : public RuntimeObject
  1364. {
  1365. };
  1366. // UnityEngine.Logger
  1367. struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0 : public RuntimeObject
  1368. {
  1369. // UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
  1370. RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
  1371. // System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
  1372. bool ___U3ClogEnabledU3Ek__BackingField_1;
  1373. // UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
  1374. int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
  1375. };
  1376. // UnityEngine.ManagedStreamHelpers
  1377. struct ManagedStreamHelpers_t22DF8AAFFA97BDBA87CFF925CDA2937AA875FAB5 : public RuntimeObject
  1378. {
  1379. };
  1380. // System.MarshalByRefObject
  1381. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE : public RuntimeObject
  1382. {
  1383. // System.Object System.MarshalByRefObject::_identity
  1384. RuntimeObject* ____identity_0;
  1385. };
  1386. // Native definition for P/Invoke marshalling of System.MarshalByRefObject
  1387. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
  1388. {
  1389. Il2CppIUnknown* ____identity_0;
  1390. };
  1391. // Native definition for COM marshalling of System.MarshalByRefObject
  1392. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
  1393. {
  1394. Il2CppIUnknown* ____identity_0;
  1395. };
  1396. // System.Reflection.MemberInfo
  1397. struct MemberInfo_t : public RuntimeObject
  1398. {
  1399. };
  1400. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  1401. struct NativeArrayUnsafeUtility_tB4D8A974D44EE6F4B2C32D5D19861FB081F88FCE : public RuntimeObject
  1402. {
  1403. };
  1404. // Unity.Collections.NativeLeakDetection
  1405. struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946 : public RuntimeObject
  1406. {
  1407. };
  1408. // Unity.Collections.NativeSliceExtensions
  1409. struct NativeSliceExtensions_tA2B0303180122826FD5887061B8DBA5F342A726B : public RuntimeObject
  1410. {
  1411. };
  1412. // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
  1413. struct NativeSliceUnsafeUtility_tA7CBE88BA4246367450DB167A878F2FA408E10CD : public RuntimeObject
  1414. {
  1415. };
  1416. // UnityEngine.NoAllocHelpers
  1417. struct NoAllocHelpers_t5108A9272D2BFBFF50B14D2A1B5330A629180360 : public RuntimeObject
  1418. {
  1419. };
  1420. // System.Globalization.NumberFormatInfo
  1421. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472 : public RuntimeObject
  1422. {
  1423. // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
  1424. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___numberGroupSizes_1;
  1425. // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
  1426. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___currencyGroupSizes_2;
  1427. // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
  1428. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___percentGroupSizes_3;
  1429. // System.String System.Globalization.NumberFormatInfo::positiveSign
  1430. String_t* ___positiveSign_4;
  1431. // System.String System.Globalization.NumberFormatInfo::negativeSign
  1432. String_t* ___negativeSign_5;
  1433. // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
  1434. String_t* ___numberDecimalSeparator_6;
  1435. // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
  1436. String_t* ___numberGroupSeparator_7;
  1437. // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
  1438. String_t* ___currencyGroupSeparator_8;
  1439. // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
  1440. String_t* ___currencyDecimalSeparator_9;
  1441. // System.String System.Globalization.NumberFormatInfo::currencySymbol
  1442. String_t* ___currencySymbol_10;
  1443. // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
  1444. String_t* ___ansiCurrencySymbol_11;
  1445. // System.String System.Globalization.NumberFormatInfo::nanSymbol
  1446. String_t* ___nanSymbol_12;
  1447. // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
  1448. String_t* ___positiveInfinitySymbol_13;
  1449. // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
  1450. String_t* ___negativeInfinitySymbol_14;
  1451. // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
  1452. String_t* ___percentDecimalSeparator_15;
  1453. // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
  1454. String_t* ___percentGroupSeparator_16;
  1455. // System.String System.Globalization.NumberFormatInfo::percentSymbol
  1456. String_t* ___percentSymbol_17;
  1457. // System.String System.Globalization.NumberFormatInfo::perMilleSymbol
  1458. String_t* ___perMilleSymbol_18;
  1459. // System.String[] System.Globalization.NumberFormatInfo::nativeDigits
  1460. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___nativeDigits_19;
  1461. // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
  1462. int32_t ___m_dataItem_20;
  1463. // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
  1464. int32_t ___numberDecimalDigits_21;
  1465. // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
  1466. int32_t ___currencyDecimalDigits_22;
  1467. // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
  1468. int32_t ___currencyPositivePattern_23;
  1469. // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
  1470. int32_t ___currencyNegativePattern_24;
  1471. // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
  1472. int32_t ___numberNegativePattern_25;
  1473. // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
  1474. int32_t ___percentPositivePattern_26;
  1475. // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
  1476. int32_t ___percentNegativePattern_27;
  1477. // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
  1478. int32_t ___percentDecimalDigits_28;
  1479. // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
  1480. int32_t ___digitSubstitution_29;
  1481. // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
  1482. bool ___isReadOnly_30;
  1483. // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
  1484. bool ___m_useUserOverride_31;
  1485. // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
  1486. bool ___m_isInvariant_32;
  1487. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
  1488. bool ___validForParseAsNumber_33;
  1489. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
  1490. bool ___validForParseAsCurrency_34;
  1491. };
  1492. // System.Reflection.ParameterInfo
  1493. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F : public RuntimeObject
  1494. {
  1495. // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
  1496. int32_t ___AttrsImpl_0;
  1497. // System.Type System.Reflection.ParameterInfo::ClassImpl
  1498. Type_t* ___ClassImpl_1;
  1499. // System.Object System.Reflection.ParameterInfo::DefaultValueImpl
  1500. RuntimeObject* ___DefaultValueImpl_2;
  1501. // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
  1502. MemberInfo_t* ___MemberImpl_3;
  1503. // System.String System.Reflection.ParameterInfo::NameImpl
  1504. String_t* ___NameImpl_4;
  1505. // System.Int32 System.Reflection.ParameterInfo::PositionImpl
  1506. int32_t ___PositionImpl_5;
  1507. };
  1508. // Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo
  1509. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_pinvoke
  1510. {
  1511. int32_t ___AttrsImpl_0;
  1512. Type_t* ___ClassImpl_1;
  1513. Il2CppIUnknown* ___DefaultValueImpl_2;
  1514. MemberInfo_t* ___MemberImpl_3;
  1515. char* ___NameImpl_4;
  1516. int32_t ___PositionImpl_5;
  1517. };
  1518. // Native definition for COM marshalling of System.Reflection.ParameterInfo
  1519. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_com
  1520. {
  1521. int32_t ___AttrsImpl_0;
  1522. Type_t* ___ClassImpl_1;
  1523. Il2CppIUnknown* ___DefaultValueImpl_2;
  1524. MemberInfo_t* ___MemberImpl_3;
  1525. Il2CppChar* ___NameImpl_4;
  1526. int32_t ___PositionImpl_5;
  1527. };
  1528. // UnityEngine.PlayerConnectionInternal
  1529. struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9 : public RuntimeObject
  1530. {
  1531. };
  1532. // UnityEngine.PlayerPrefs
  1533. struct PlayerPrefs_t0C3401B2ABFDEB9EC8D083F9FB8B1EA4BEA01CDC : public RuntimeObject
  1534. {
  1535. };
  1536. // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
  1537. struct ProfilerUnsafeUtility_tA2A9FED06FF9F576E2A37A1D7823BD20C2A4A6C5 : public RuntimeObject
  1538. {
  1539. };
  1540. // UnityEngine.PropertyNameUtils
  1541. struct PropertyNameUtils_tD0E35B847C729B390FCAF66773BE1562A40D8CE5 : public RuntimeObject
  1542. {
  1543. };
  1544. // UnityEngine.Random
  1545. struct Random_tB04D5698DD305E21B04068E37738200CC59BF85A : public RuntimeObject
  1546. {
  1547. };
  1548. // UnityEngine.ResourcesAPI
  1549. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95 : public RuntimeObject
  1550. {
  1551. };
  1552. // UnityEngine.ScalableBufferManager
  1553. struct ScalableBufferManager_t40D4E0AF2D6D0DBBD6F9A48E56585F8A5AD60EE3 : public RuntimeObject
  1554. {
  1555. };
  1556. // UnityEngine.Screen
  1557. struct Screen_t463ADEF6A34914AB4442B9D1E913DE374345F186 : public RuntimeObject
  1558. {
  1559. };
  1560. // UnityEngine.ScriptingRuntime
  1561. struct ScriptingRuntime_t1CF989C84EC1393A8957DD10B8EF2246B3492227 : public RuntimeObject
  1562. {
  1563. };
  1564. // UnityEngine.ScriptingUtility
  1565. struct ScriptingUtility_t13E9F08C920118E7A141484F6ED4899B30B26388 : public RuntimeObject
  1566. {
  1567. };
  1568. // System.Runtime.Serialization.SerializationInfo
  1569. struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37 : public RuntimeObject
  1570. {
  1571. // System.String[] System.Runtime.Serialization.SerializationInfo::m_members
  1572. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_members_3;
  1573. // System.Object[] System.Runtime.Serialization.SerializationInfo::m_data
  1574. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_data_4;
  1575. // System.Type[] System.Runtime.Serialization.SerializationInfo::m_types
  1576. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___m_types_5;
  1577. // System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Runtime.Serialization.SerializationInfo::m_nameToIndex
  1578. Dictionary_2_t5C8F46F5D57502270DD9E1DA8303B23C7FE85588* ___m_nameToIndex_6;
  1579. // System.Int32 System.Runtime.Serialization.SerializationInfo::m_currMember
  1580. int32_t ___m_currMember_7;
  1581. // System.Runtime.Serialization.IFormatterConverter System.Runtime.Serialization.SerializationInfo::m_converter
  1582. RuntimeObject* ___m_converter_8;
  1583. // System.String System.Runtime.Serialization.SerializationInfo::m_fullTypeName
  1584. String_t* ___m_fullTypeName_9;
  1585. // System.String System.Runtime.Serialization.SerializationInfo::m_assemName
  1586. String_t* ___m_assemName_10;
  1587. // System.Type System.Runtime.Serialization.SerializationInfo::objectType
  1588. Type_t* ___objectType_11;
  1589. // System.Boolean System.Runtime.Serialization.SerializationInfo::isFullTypeNameSetExplicit
  1590. bool ___isFullTypeNameSetExplicit_12;
  1591. // System.Boolean System.Runtime.Serialization.SerializationInfo::isAssemblyNameSetExplicit
  1592. bool ___isAssemblyNameSetExplicit_13;
  1593. // System.Boolean System.Runtime.Serialization.SerializationInfo::requireSameTokenInPartialTrust
  1594. bool ___requireSameTokenInPartialTrust_14;
  1595. };
  1596. // UnityEngine.SetupCoroutine
  1597. struct SetupCoroutine_tE7F257B1A89A177FF1E5F2CB65E260E48EC2398E : public RuntimeObject
  1598. {
  1599. };
  1600. // System.Collections.Stack
  1601. struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47 : public RuntimeObject
  1602. {
  1603. // System.Object[] System.Collections.Stack::_array
  1604. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0;
  1605. // System.Int32 System.Collections.Stack::_size
  1606. int32_t ____size_1;
  1607. // System.Int32 System.Collections.Stack::_version
  1608. int32_t ____version_2;
  1609. // System.Object System.Collections.Stack::_syncRoot
  1610. RuntimeObject* ____syncRoot_3;
  1611. };
  1612. // System.Diagnostics.StackFrame
  1613. struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443 : public RuntimeObject
  1614. {
  1615. // System.Int32 System.Diagnostics.StackFrame::ilOffset
  1616. int32_t ___ilOffset_1;
  1617. // System.Int32 System.Diagnostics.StackFrame::nativeOffset
  1618. int32_t ___nativeOffset_2;
  1619. // System.Int64 System.Diagnostics.StackFrame::methodAddress
  1620. int64_t ___methodAddress_3;
  1621. // System.UInt32 System.Diagnostics.StackFrame::methodIndex
  1622. uint32_t ___methodIndex_4;
  1623. // System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase
  1624. MethodBase_t* ___methodBase_5;
  1625. // System.String System.Diagnostics.StackFrame::fileName
  1626. String_t* ___fileName_6;
  1627. // System.Int32 System.Diagnostics.StackFrame::lineNumber
  1628. int32_t ___lineNumber_7;
  1629. // System.Int32 System.Diagnostics.StackFrame::columnNumber
  1630. int32_t ___columnNumber_8;
  1631. // System.String System.Diagnostics.StackFrame::internalMethodName
  1632. String_t* ___internalMethodName_9;
  1633. };
  1634. // Native definition for P/Invoke marshalling of System.Diagnostics.StackFrame
  1635. struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443_marshaled_pinvoke
  1636. {
  1637. int32_t ___ilOffset_1;
  1638. int32_t ___nativeOffset_2;
  1639. int64_t ___methodAddress_3;
  1640. uint32_t ___methodIndex_4;
  1641. MethodBase_t* ___methodBase_5;
  1642. char* ___fileName_6;
  1643. int32_t ___lineNumber_7;
  1644. int32_t ___columnNumber_8;
  1645. char* ___internalMethodName_9;
  1646. };
  1647. // Native definition for COM marshalling of System.Diagnostics.StackFrame
  1648. struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443_marshaled_com
  1649. {
  1650. int32_t ___ilOffset_1;
  1651. int32_t ___nativeOffset_2;
  1652. int64_t ___methodAddress_3;
  1653. uint32_t ___methodIndex_4;
  1654. MethodBase_t* ___methodBase_5;
  1655. Il2CppChar* ___fileName_6;
  1656. int32_t ___lineNumber_7;
  1657. int32_t ___columnNumber_8;
  1658. Il2CppChar* ___internalMethodName_9;
  1659. };
  1660. // System.Diagnostics.StackTrace
  1661. struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853 : public RuntimeObject
  1662. {
  1663. // System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames
  1664. StackFrameU5BU5D_tF4310E8FAB8C2853A3F0843921BF9FBEC18ABBF7* ___frames_0;
  1665. // System.Diagnostics.StackTrace[] System.Diagnostics.StackTrace::captured_traces
  1666. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_1;
  1667. // System.Boolean System.Diagnostics.StackTrace::debug_info
  1668. bool ___debug_info_2;
  1669. };
  1670. // UnityEngine.StackTraceUtility
  1671. struct StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366 : public RuntimeObject
  1672. {
  1673. };
  1674. // System.Diagnostics.Stopwatch
  1675. struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043 : public RuntimeObject
  1676. {
  1677. // System.Int64 System.Diagnostics.Stopwatch::elapsed
  1678. int64_t ___elapsed_2;
  1679. // System.Int64 System.Diagnostics.Stopwatch::started
  1680. int64_t ___started_3;
  1681. // System.Boolean System.Diagnostics.Stopwatch::is_running
  1682. bool ___is_running_4;
  1683. };
  1684. // System.String
  1685. struct String_t : public RuntimeObject
  1686. {
  1687. // System.Int32 System.String::_stringLength
  1688. int32_t ____stringLength_4;
  1689. // System.Char System.String::_firstChar
  1690. Il2CppChar ____firstChar_5;
  1691. };
  1692. // System.Text.StringBuilder
  1693. struct StringBuilder_t : public RuntimeObject
  1694. {
  1695. // System.Char[] System.Text.StringBuilder::m_ChunkChars
  1696. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___m_ChunkChars_0;
  1697. // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
  1698. StringBuilder_t* ___m_ChunkPrevious_1;
  1699. // System.Int32 System.Text.StringBuilder::m_ChunkLength
  1700. int32_t ___m_ChunkLength_2;
  1701. // System.Int32 System.Text.StringBuilder::m_ChunkOffset
  1702. int32_t ___m_ChunkOffset_3;
  1703. // System.Int32 System.Text.StringBuilder::m_MaxCapacity
  1704. int32_t ___m_MaxCapacity_4;
  1705. };
  1706. // System.Threading.SynchronizationContext
  1707. struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0 : public RuntimeObject
  1708. {
  1709. // System.Threading.SynchronizationContextProperties System.Threading.SynchronizationContext::_props
  1710. int32_t ____props_0;
  1711. };
  1712. // UnityEngine.SystemInfo
  1713. struct SystemInfo_t7030C23EFD82ED40B819842D95077874903D51F4 : public RuntimeObject
  1714. {
  1715. };
  1716. // UnityEngine.Time
  1717. struct Time_t5D177897BAE15375F3FDC18D602D9D0075C1EE93 : public RuntimeObject
  1718. {
  1719. };
  1720. // UnityEngine.UnhandledExceptionHandler
  1721. struct UnhandledExceptionHandler_t6B66FAF89251974D972A5BDF3D12EA8C2B5FE7F7 : public RuntimeObject
  1722. {
  1723. };
  1724. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  1725. struct UnsafeUtility_tC3E6B7D52A973A81739E8BD97D6E757BA8371D46 : public RuntimeObject
  1726. {
  1727. };
  1728. // System.ValueType
  1729. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  1730. {
  1731. };
  1732. // Native definition for P/Invoke marshalling of System.ValueType
  1733. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  1734. {
  1735. };
  1736. // Native definition for COM marshalling of System.ValueType
  1737. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  1738. {
  1739. };
  1740. // UnityEngine.YieldInstruction
  1741. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject
  1742. {
  1743. };
  1744. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  1745. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  1746. {
  1747. };
  1748. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  1749. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  1750. {
  1751. };
  1752. // UnityEngine.TextAsset/EncodingUtility
  1753. struct EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B : public RuntimeObject
  1754. {
  1755. };
  1756. // UnityEngine.UnhandledExceptionHandler/<>c
  1757. struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D : public RuntimeObject
  1758. {
  1759. };
  1760. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  1761. struct KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3
  1762. {
  1763. // TKey System.Collections.Generic.KeyValuePair`2::key
  1764. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___key_0;
  1765. // TValue System.Collections.Generic.KeyValuePair`2::value
  1766. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___value_1;
  1767. };
  1768. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  1769. struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230
  1770. {
  1771. // TKey System.Collections.Generic.KeyValuePair`2::key
  1772. RuntimeObject* ___key_0;
  1773. // TValue System.Collections.Generic.KeyValuePair`2::value
  1774. RuntimeObject* ___value_1;
  1775. };
  1776. // UnityEngine.AddComponentMenu
  1777. struct AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1778. {
  1779. // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu
  1780. String_t* ___m_AddComponentMenu_0;
  1781. // System.Int32 UnityEngine.AddComponentMenu::m_Ordering
  1782. int32_t ___m_Ordering_1;
  1783. };
  1784. // UnityEngine.AssemblyIsEditorAssembly
  1785. struct AssemblyIsEditorAssembly_t7BF7A1CCE53214C7C4E752B0BE91459D6F36F2A8 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1786. {
  1787. };
  1788. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  1789. struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13
  1790. {
  1791. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetName>k__BackingField
  1792. String_t* ___U3CAssetNameU3Ek__BackingField_0;
  1793. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<FileName>k__BackingField
  1794. String_t* ___U3CFileNameU3Ek__BackingField_1;
  1795. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<OffsetBytes>k__BackingField
  1796. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  1797. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<SizeBytes>k__BackingField
  1798. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  1799. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetTypeId>k__BackingField
  1800. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  1801. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<CurrentBytesRead>k__BackingField
  1802. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  1803. // System.UInt32 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<BatchReadCount>k__BackingField
  1804. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  1805. // System.Boolean Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<IsBatchRead>k__BackingField
  1806. bool ___U3CIsBatchReadU3Ek__BackingField_7;
  1807. // Unity.IO.LowLevel.Unsafe.ProcessingState Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<State>k__BackingField
  1808. int32_t ___U3CStateU3Ek__BackingField_8;
  1809. // Unity.IO.LowLevel.Unsafe.FileReadType Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<ReadType>k__BackingField
  1810. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  1811. // Unity.IO.LowLevel.Unsafe.Priority Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<PriorityLevel>k__BackingField
  1812. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  1813. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<Subsystem>k__BackingField
  1814. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  1815. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<RequestTimeMicroseconds>k__BackingField
  1816. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  1817. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TimeInQueueMicroseconds>k__BackingField
  1818. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  1819. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TotalTimeMicroseconds>k__BackingField
  1820. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  1821. };
  1822. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  1823. struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke
  1824. {
  1825. char* ___U3CAssetNameU3Ek__BackingField_0;
  1826. char* ___U3CFileNameU3Ek__BackingField_1;
  1827. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  1828. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  1829. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  1830. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  1831. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  1832. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  1833. int32_t ___U3CStateU3Ek__BackingField_8;
  1834. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  1835. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  1836. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  1837. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  1838. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  1839. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  1840. };
  1841. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  1842. struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com
  1843. {
  1844. Il2CppChar* ___U3CAssetNameU3Ek__BackingField_0;
  1845. Il2CppChar* ___U3CFileNameU3Ek__BackingField_1;
  1846. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  1847. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  1848. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  1849. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  1850. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  1851. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  1852. int32_t ___U3CStateU3Ek__BackingField_8;
  1853. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  1854. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  1855. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  1856. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  1857. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  1858. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  1859. };
  1860. // System.Boolean
  1861. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
  1862. {
  1863. // System.Boolean System.Boolean::m_value
  1864. bool ___m_value_0;
  1865. };
  1866. // System.Byte
  1867. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
  1868. {
  1869. // System.Byte System.Byte::m_value
  1870. uint8_t ___m_value_0;
  1871. };
  1872. // JetBrains.Annotations.CanBeNullAttribute
  1873. struct CanBeNullAttribute_t99CC786E4B2E46440D2A90CFE0FC0E1B3A37BCF7 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1874. {
  1875. };
  1876. // System.Char
  1877. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
  1878. {
  1879. // System.Char System.Char::m_value
  1880. Il2CppChar ___m_value_0;
  1881. };
  1882. // UnityEngine.Color
  1883. struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
  1884. {
  1885. // System.Single UnityEngine.Color::r
  1886. float ___r_0;
  1887. // System.Single UnityEngine.Color::g
  1888. float ___g_1;
  1889. // System.Single UnityEngine.Color::b
  1890. float ___b_2;
  1891. // System.Single UnityEngine.Color::a
  1892. float ___a_3;
  1893. };
  1894. // UnityEngine.Color32
  1895. struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
  1896. {
  1897. union
  1898. {
  1899. #pragma pack(push, tp, 1)
  1900. struct
  1901. {
  1902. // System.Int32 UnityEngine.Color32::rgba
  1903. int32_t ___rgba_0;
  1904. };
  1905. #pragma pack(pop, tp)
  1906. struct
  1907. {
  1908. int32_t ___rgba_0_forAlignmentOnly;
  1909. };
  1910. #pragma pack(push, tp, 1)
  1911. struct
  1912. {
  1913. // System.Byte UnityEngine.Color32::r
  1914. uint8_t ___r_1;
  1915. };
  1916. #pragma pack(pop, tp)
  1917. struct
  1918. {
  1919. uint8_t ___r_1_forAlignmentOnly;
  1920. };
  1921. #pragma pack(push, tp, 1)
  1922. struct
  1923. {
  1924. char ___g_2_OffsetPadding[1];
  1925. // System.Byte UnityEngine.Color32::g
  1926. uint8_t ___g_2;
  1927. };
  1928. #pragma pack(pop, tp)
  1929. struct
  1930. {
  1931. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  1932. uint8_t ___g_2_forAlignmentOnly;
  1933. };
  1934. #pragma pack(push, tp, 1)
  1935. struct
  1936. {
  1937. char ___b_3_OffsetPadding[2];
  1938. // System.Byte UnityEngine.Color32::b
  1939. uint8_t ___b_3;
  1940. };
  1941. #pragma pack(pop, tp)
  1942. struct
  1943. {
  1944. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  1945. uint8_t ___b_3_forAlignmentOnly;
  1946. };
  1947. #pragma pack(push, tp, 1)
  1948. struct
  1949. {
  1950. char ___a_4_OffsetPadding[3];
  1951. // System.Byte UnityEngine.Color32::a
  1952. uint8_t ___a_4;
  1953. };
  1954. #pragma pack(pop, tp)
  1955. struct
  1956. {
  1957. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  1958. uint8_t ___a_4_forAlignmentOnly;
  1959. };
  1960. };
  1961. };
  1962. // UnityEngine.ContextMenu
  1963. struct ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1964. {
  1965. // System.String UnityEngine.ContextMenu::menuItem
  1966. String_t* ___menuItem_0;
  1967. // System.Boolean UnityEngine.ContextMenu::validate
  1968. bool ___validate_1;
  1969. // System.Int32 UnityEngine.ContextMenu::priority
  1970. int32_t ___priority_2;
  1971. };
  1972. // UnityEngine.CreateAssetMenuAttribute
  1973. struct CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1974. {
  1975. // System.String UnityEngine.CreateAssetMenuAttribute::<menuName>k__BackingField
  1976. String_t* ___U3CmenuNameU3Ek__BackingField_0;
  1977. // System.String UnityEngine.CreateAssetMenuAttribute::<fileName>k__BackingField
  1978. String_t* ___U3CfileNameU3Ek__BackingField_1;
  1979. // System.Int32 UnityEngine.CreateAssetMenuAttribute::<order>k__BackingField
  1980. int32_t ___U3CorderU3Ek__BackingField_2;
  1981. };
  1982. // UnityEngine.CullingGroupEvent
  1983. struct CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110
  1984. {
  1985. // System.Int32 UnityEngine.CullingGroupEvent::m_Index
  1986. int32_t ___m_Index_0;
  1987. // System.Byte UnityEngine.CullingGroupEvent::m_PrevState
  1988. uint8_t ___m_PrevState_1;
  1989. // System.Byte UnityEngine.CullingGroupEvent::m_ThisState
  1990. uint8_t ___m_ThisState_2;
  1991. };
  1992. // Unity.Collections.DeallocateOnJobCompletionAttribute
  1993. struct DeallocateOnJobCompletionAttribute_tE6E35FA1934402AF6385736161C983F1E6D3B1A0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1994. {
  1995. };
  1996. // System.Text.DecoderReplacementFallback
  1997. struct DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0 : public DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90
  1998. {
  1999. // System.String System.Text.DecoderReplacementFallback::_strDefault
  2000. String_t* ____strDefault_2;
  2001. };
  2002. // UnityEngine.DefaultExecutionOrder
  2003. struct DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2004. {
  2005. // System.Int32 UnityEngine.DefaultExecutionOrder::m_Order
  2006. int32_t ___m_Order_0;
  2007. };
  2008. // UnityEngine.DisallowMultipleComponent
  2009. struct DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2010. {
  2011. };
  2012. // System.Double
  2013. struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
  2014. {
  2015. // System.Double System.Double::m_value
  2016. double ___m_value_0;
  2017. };
  2018. // Microsoft.CodeAnalysis.EmbeddedAttribute
  2019. struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2020. {
  2021. };
  2022. // System.Text.EncoderReplacementFallback
  2023. struct EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16 : public EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293
  2024. {
  2025. // System.String System.Text.EncoderReplacementFallback::_strDefault
  2026. String_t* ____strDefault_2;
  2027. };
  2028. // System.Enum
  2029. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
  2030. {
  2031. };
  2032. // Native definition for P/Invoke marshalling of System.Enum
  2033. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
  2034. {
  2035. };
  2036. // Native definition for COM marshalling of System.Enum
  2037. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
  2038. {
  2039. };
  2040. // UnityEngine.ExcludeFromObjectFactoryAttribute
  2041. struct ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2042. {
  2043. };
  2044. // UnityEngine.ExcludeFromPresetAttribute
  2045. struct ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2046. {
  2047. };
  2048. // UnityEngine.ExecuteAlways
  2049. struct ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2050. {
  2051. };
  2052. // UnityEngine.ExecuteInEditMode
  2053. struct ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2054. {
  2055. };
  2056. // UnityEngine.ExtensionOfNativeClassAttribute
  2057. struct ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2058. {
  2059. };
  2060. // UnityEngine.FrameTiming
  2061. struct FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD
  2062. {
  2063. // System.UInt64 UnityEngine.FrameTiming::cpuTimePresentCalled
  2064. uint64_t ___cpuTimePresentCalled_0;
  2065. // System.Double UnityEngine.FrameTiming::cpuFrameTime
  2066. double ___cpuFrameTime_1;
  2067. // System.UInt64 UnityEngine.FrameTiming::cpuTimeFrameComplete
  2068. uint64_t ___cpuTimeFrameComplete_2;
  2069. // System.Double UnityEngine.FrameTiming::gpuFrameTime
  2070. double ___gpuFrameTime_3;
  2071. // System.Single UnityEngine.FrameTiming::heightScale
  2072. float ___heightScale_4;
  2073. // System.Single UnityEngine.FrameTiming::widthScale
  2074. float ___widthScale_5;
  2075. // System.UInt32 UnityEngine.FrameTiming::syncInterval
  2076. uint32_t ___syncInterval_6;
  2077. };
  2078. // UnityEngineInternal.GenericStack
  2079. struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49 : public Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47
  2080. {
  2081. };
  2082. // System.Guid
  2083. struct Guid_t
  2084. {
  2085. // System.Int32 System.Guid::_a
  2086. int32_t ____a_1;
  2087. // System.Int16 System.Guid::_b
  2088. int16_t ____b_2;
  2089. // System.Int16 System.Guid::_c
  2090. int16_t ____c_3;
  2091. // System.Byte System.Guid::_d
  2092. uint8_t ____d_4;
  2093. // System.Byte System.Guid::_e
  2094. uint8_t ____e_5;
  2095. // System.Byte System.Guid::_f
  2096. uint8_t ____f_6;
  2097. // System.Byte System.Guid::_g
  2098. uint8_t ____g_7;
  2099. // System.Byte System.Guid::_h
  2100. uint8_t ____h_8;
  2101. // System.Byte System.Guid::_i
  2102. uint8_t ____i_9;
  2103. // System.Byte System.Guid::_j
  2104. uint8_t ____j_10;
  2105. // System.Byte System.Guid::_k
  2106. uint8_t ____k_11;
  2107. };
  2108. // UnityEngine.HelpURLAttribute
  2109. struct HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2110. {
  2111. // System.String UnityEngine.HelpURLAttribute::m_Url
  2112. String_t* ___m_Url_0;
  2113. // System.Boolean UnityEngine.HelpURLAttribute::m_Dispatcher
  2114. bool ___m_Dispatcher_1;
  2115. // System.String UnityEngine.HelpURLAttribute::m_DispatchingFieldName
  2116. String_t* ___m_DispatchingFieldName_2;
  2117. };
  2118. // UnityEngine.HideInInspector
  2119. struct HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2120. {
  2121. };
  2122. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  2123. struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2124. {
  2125. };
  2126. // System.Int32
  2127. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
  2128. {
  2129. // System.Int32 System.Int32::m_value
  2130. int32_t ___m_value_0;
  2131. };
  2132. // System.Int64
  2133. struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3
  2134. {
  2135. // System.Int64 System.Int64::m_value
  2136. int64_t ___m_value_0;
  2137. };
  2138. // System.IntPtr
  2139. struct IntPtr_t
  2140. {
  2141. // System.Void* System.IntPtr::m_value
  2142. void* ___m_value_0;
  2143. };
  2144. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  2145. struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2146. {
  2147. };
  2148. // UnityEngine.Keyframe
  2149. struct Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0
  2150. {
  2151. // System.Single UnityEngine.Keyframe::m_Time
  2152. float ___m_Time_0;
  2153. // System.Single UnityEngine.Keyframe::m_Value
  2154. float ___m_Value_1;
  2155. // System.Single UnityEngine.Keyframe::m_InTangent
  2156. float ___m_InTangent_2;
  2157. // System.Single UnityEngine.Keyframe::m_OutTangent
  2158. float ___m_OutTangent_3;
  2159. // System.Int32 UnityEngine.Keyframe::m_WeightedMode
  2160. int32_t ___m_WeightedMode_4;
  2161. // System.Single UnityEngine.Keyframe::m_InWeight
  2162. float ___m_InWeight_5;
  2163. // System.Single UnityEngine.Keyframe::m_OutWeight
  2164. float ___m_OutWeight_6;
  2165. };
  2166. // UnityEngine.LayerMask
  2167. struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB
  2168. {
  2169. // System.Int32 UnityEngine.LayerMask::m_Mask
  2170. int32_t ___m_Mask_0;
  2171. };
  2172. // UnityEngine.LightBakingOutput
  2173. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90
  2174. {
  2175. // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
  2176. int32_t ___probeOcclusionLightIndex_0;
  2177. // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
  2178. int32_t ___occlusionMaskChannel_1;
  2179. // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
  2180. int32_t ___lightmapBakeType_2;
  2181. // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
  2182. int32_t ___mixedLightingMode_3;
  2183. // System.Boolean UnityEngine.LightBakingOutput::isBaked
  2184. bool ___isBaked_4;
  2185. };
  2186. // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
  2187. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke
  2188. {
  2189. int32_t ___probeOcclusionLightIndex_0;
  2190. int32_t ___occlusionMaskChannel_1;
  2191. int32_t ___lightmapBakeType_2;
  2192. int32_t ___mixedLightingMode_3;
  2193. int32_t ___isBaked_4;
  2194. };
  2195. // Native definition for COM marshalling of UnityEngine.LightBakingOutput
  2196. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com
  2197. {
  2198. int32_t ___probeOcclusionLightIndex_0;
  2199. int32_t ___occlusionMaskChannel_1;
  2200. int32_t ___lightmapBakeType_2;
  2201. int32_t ___mixedLightingMode_3;
  2202. int32_t ___isBaked_4;
  2203. };
  2204. // UnityEngine.Mathf
  2205. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
  2206. {
  2207. union
  2208. {
  2209. struct
  2210. {
  2211. };
  2212. uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
  2213. };
  2214. };
  2215. // UnityEngineInternal.MathfInternal
  2216. struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C
  2217. {
  2218. union
  2219. {
  2220. struct
  2221. {
  2222. };
  2223. uint8_t MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C__padding[1];
  2224. };
  2225. };
  2226. // UnityEngine.Matrix4x4
  2227. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
  2228. {
  2229. // System.Single UnityEngine.Matrix4x4::m00
  2230. float ___m00_0;
  2231. // System.Single UnityEngine.Matrix4x4::m10
  2232. float ___m10_1;
  2233. // System.Single UnityEngine.Matrix4x4::m20
  2234. float ___m20_2;
  2235. // System.Single UnityEngine.Matrix4x4::m30
  2236. float ___m30_3;
  2237. // System.Single UnityEngine.Matrix4x4::m01
  2238. float ___m01_4;
  2239. // System.Single UnityEngine.Matrix4x4::m11
  2240. float ___m11_5;
  2241. // System.Single UnityEngine.Matrix4x4::m21
  2242. float ___m21_6;
  2243. // System.Single UnityEngine.Matrix4x4::m31
  2244. float ___m31_7;
  2245. // System.Single UnityEngine.Matrix4x4::m02
  2246. float ___m02_8;
  2247. // System.Single UnityEngine.Matrix4x4::m12
  2248. float ___m12_9;
  2249. // System.Single UnityEngine.Matrix4x4::m22
  2250. float ___m22_10;
  2251. // System.Single UnityEngine.Matrix4x4::m32
  2252. float ___m32_11;
  2253. // System.Single UnityEngine.Matrix4x4::m03
  2254. float ___m03_12;
  2255. // System.Single UnityEngine.Matrix4x4::m13
  2256. float ___m13_13;
  2257. // System.Single UnityEngine.Matrix4x4::m23
  2258. float ___m23_14;
  2259. // System.Single UnityEngine.Matrix4x4::m33
  2260. float ___m33_15;
  2261. };
  2262. // System.Reflection.MethodBase
  2263. struct MethodBase_t : public MemberInfo_t
  2264. {
  2265. };
  2266. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  2267. struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2268. {
  2269. };
  2270. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  2271. struct NativeContainerIsAtomicWriteOnlyAttribute_tB074F4D4C28B817978594C13A2A0A17AE7B06B12 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2272. {
  2273. };
  2274. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  2275. struct NativeContainerIsReadOnlyAttribute_tD8103B76762C005DB6E664004655F0E3F89A339F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2276. {
  2277. };
  2278. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  2279. struct NativeContainerNeedsThreadIndexAttribute_tE9F4D7C2033327A5E0F75385719A720EFD709CA3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2280. {
  2281. };
  2282. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  2283. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2284. {
  2285. };
  2286. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  2287. struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2288. {
  2289. };
  2290. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  2291. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2292. {
  2293. };
  2294. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  2295. struct NativeDisableContainerSafetyRestrictionAttribute_t59B9519B53BA6A0DB7AA26788B26B89BB896B4CB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2296. {
  2297. };
  2298. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  2299. struct NativeDisableParallelForRestrictionAttribute_tF026817100093F97E5138F97CF9E229D3B0C29BD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2300. {
  2301. };
  2302. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  2303. struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2304. {
  2305. };
  2306. // Unity.Collections.NativeFixedLengthAttribute
  2307. struct NativeFixedLengthAttribute_tE27F957F709E44245234FA86702CDEE602B2B396 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2308. {
  2309. };
  2310. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  2311. struct NativeMatchesParallelForLengthAttribute_t6F03BE10E1201A44CDDAF75153E5AD3180077691 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2312. {
  2313. };
  2314. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  2315. struct NativeSetClassTypeToNullOnScheduleAttribute_tA3B7B281BF28DF35615DCC7A85E0FD02754A1446 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2316. {
  2317. };
  2318. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  2319. struct NativeSetThreadIndexAttribute_t2A00F63E24255CA22A3777C44EFBBF1371342328 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2320. {
  2321. };
  2322. // JetBrains.Annotations.NoEnumerationAttribute
  2323. struct NoEnumerationAttribute_tC9A1D4EF27BFC2B779496BB7520074C4BB7386CA : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2324. {
  2325. };
  2326. // JetBrains.Annotations.NotNullAttribute
  2327. struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2328. {
  2329. };
  2330. // System.Reflection.ParameterModifier
  2331. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510
  2332. {
  2333. // System.Boolean[] System.Reflection.ParameterModifier::_byRef
  2334. BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ____byRef_0;
  2335. };
  2336. // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
  2337. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_pinvoke
  2338. {
  2339. int32_t* ____byRef_0;
  2340. };
  2341. // Native definition for COM marshalling of System.Reflection.ParameterModifier
  2342. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_com
  2343. {
  2344. int32_t* ____byRef_0;
  2345. };
  2346. // UnityEngine.PreferBinarySerialization
  2347. struct PreferBinarySerialization_tC45A9D40023B540A12C675B8CD57BBCE0B88BDCE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2348. {
  2349. };
  2350. // UnityEngine.Scripting.PreserveAttribute
  2351. struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2352. {
  2353. };
  2354. // Unity.Profiling.ProfilerCategory
  2355. struct ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC
  2356. {
  2357. union
  2358. {
  2359. struct
  2360. {
  2361. union
  2362. {
  2363. #pragma pack(push, tp, 1)
  2364. struct
  2365. {
  2366. // System.UInt16 Unity.Profiling.ProfilerCategory::m_CategoryId
  2367. uint16_t ___m_CategoryId_0;
  2368. };
  2369. #pragma pack(pop, tp)
  2370. struct
  2371. {
  2372. uint16_t ___m_CategoryId_0_forAlignmentOnly;
  2373. };
  2374. };
  2375. };
  2376. uint8_t ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC__padding[2];
  2377. };
  2378. };
  2379. // Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData
  2380. struct ProfilerMarkerData_tC01B15D61B904B700E4DE1FFB3452F2C5C2789A2
  2381. {
  2382. union
  2383. {
  2384. struct
  2385. {
  2386. union
  2387. {
  2388. #pragma pack(push, tp, 1)
  2389. struct
  2390. {
  2391. // System.Byte Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::Type
  2392. uint8_t ___Type_0;
  2393. };
  2394. #pragma pack(pop, tp)
  2395. struct
  2396. {
  2397. uint8_t ___Type_0_forAlignmentOnly;
  2398. };
  2399. #pragma pack(push, tp, 1)
  2400. struct
  2401. {
  2402. char ___reserved0_1_OffsetPadding[1];
  2403. // System.Byte Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::reserved0
  2404. uint8_t ___reserved0_1;
  2405. };
  2406. #pragma pack(pop, tp)
  2407. struct
  2408. {
  2409. char ___reserved0_1_OffsetPadding_forAlignmentOnly[1];
  2410. uint8_t ___reserved0_1_forAlignmentOnly;
  2411. };
  2412. #pragma pack(push, tp, 1)
  2413. struct
  2414. {
  2415. char ___reserved1_2_OffsetPadding[2];
  2416. // System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::reserved1
  2417. uint16_t ___reserved1_2;
  2418. };
  2419. #pragma pack(pop, tp)
  2420. struct
  2421. {
  2422. char ___reserved1_2_OffsetPadding_forAlignmentOnly[2];
  2423. uint16_t ___reserved1_2_forAlignmentOnly;
  2424. };
  2425. #pragma pack(push, tp, 1)
  2426. struct
  2427. {
  2428. char ___Size_3_OffsetPadding[4];
  2429. // System.UInt32 Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::Size
  2430. uint32_t ___Size_3;
  2431. };
  2432. #pragma pack(pop, tp)
  2433. struct
  2434. {
  2435. char ___Size_3_OffsetPadding_forAlignmentOnly[4];
  2436. uint32_t ___Size_3_forAlignmentOnly;
  2437. };
  2438. #pragma pack(push, tp, 1)
  2439. struct
  2440. {
  2441. char ___Ptr_4_OffsetPadding[8];
  2442. // System.Void* Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::Ptr
  2443. void* ___Ptr_4;
  2444. };
  2445. #pragma pack(pop, tp)
  2446. struct
  2447. {
  2448. char ___Ptr_4_OffsetPadding_forAlignmentOnly[8];
  2449. void* ___Ptr_4_forAlignmentOnly;
  2450. };
  2451. };
  2452. };
  2453. uint8_t ProfilerMarkerData_tC01B15D61B904B700E4DE1FFB3452F2C5C2789A2__padding[16];
  2454. };
  2455. };
  2456. // UnityEngine.PropertyAttribute
  2457. struct PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2458. {
  2459. };
  2460. // UnityEngine.PropertyName
  2461. struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2
  2462. {
  2463. // System.Int32 UnityEngine.PropertyName::id
  2464. int32_t ___id_0;
  2465. };
  2466. // JetBrains.Annotations.PureAttribute
  2467. struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2468. {
  2469. };
  2470. // UnityEngine.Quaternion
  2471. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
  2472. {
  2473. // System.Single UnityEngine.Quaternion::x
  2474. float ___x_0;
  2475. // System.Single UnityEngine.Quaternion::y
  2476. float ___y_1;
  2477. // System.Single UnityEngine.Quaternion::z
  2478. float ___z_2;
  2479. // System.Single UnityEngine.Quaternion::w
  2480. float ___w_3;
  2481. };
  2482. // UnityEngine.RangeInt
  2483. struct RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268
  2484. {
  2485. // System.Int32 UnityEngine.RangeInt::start
  2486. int32_t ___start_0;
  2487. // System.Int32 UnityEngine.RangeInt::length
  2488. int32_t ___length_1;
  2489. };
  2490. // Unity.Collections.ReadOnlyAttribute
  2491. struct ReadOnlyAttribute_t890CAC7DF188F3F18CAED6DE8A0A03BA92BE5FB7 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2492. {
  2493. };
  2494. // UnityEngine.Rect
  2495. struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
  2496. {
  2497. // System.Single UnityEngine.Rect::m_XMin
  2498. float ___m_XMin_0;
  2499. // System.Single UnityEngine.Rect::m_YMin
  2500. float ___m_YMin_1;
  2501. // System.Single UnityEngine.Rect::m_Width
  2502. float ___m_Width_2;
  2503. // System.Single UnityEngine.Rect::m_Height
  2504. float ___m_Height_3;
  2505. };
  2506. // UnityEngine.RectInt
  2507. struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8
  2508. {
  2509. // System.Int32 UnityEngine.RectInt::m_XMin
  2510. int32_t ___m_XMin_0;
  2511. // System.Int32 UnityEngine.RectInt::m_YMin
  2512. int32_t ___m_YMin_1;
  2513. // System.Int32 UnityEngine.RectInt::m_Width
  2514. int32_t ___m_Width_2;
  2515. // System.Int32 UnityEngine.RectInt::m_Height
  2516. int32_t ___m_Height_3;
  2517. };
  2518. // UnityEngine.RenderTextureDescriptor
  2519. struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46
  2520. {
  2521. // System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
  2522. int32_t ___U3CwidthU3Ek__BackingField_0;
  2523. // System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
  2524. int32_t ___U3CheightU3Ek__BackingField_1;
  2525. // System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
  2526. int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
  2527. // System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
  2528. int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
  2529. // System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
  2530. int32_t ___U3CmipCountU3Ek__BackingField_4;
  2531. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
  2532. int32_t ____graphicsFormat_5;
  2533. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
  2534. int32_t ___U3CstencilFormatU3Ek__BackingField_6;
  2535. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<depthStencilFormat>k__BackingField
  2536. int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7;
  2537. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
  2538. int32_t ___U3CdimensionU3Ek__BackingField_8;
  2539. // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
  2540. int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
  2541. // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
  2542. int32_t ___U3CvrUsageU3Ek__BackingField_10;
  2543. // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
  2544. int32_t ____flags_11;
  2545. // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
  2546. int32_t ___U3CmemorylessU3Ek__BackingField_12;
  2547. };
  2548. // UnityEngine.RequireComponent
  2549. struct RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2550. {
  2551. // System.Type UnityEngine.RequireComponent::m_Type0
  2552. Type_t* ___m_Type0_0;
  2553. // System.Type UnityEngine.RequireComponent::m_Type1
  2554. Type_t* ___m_Type1_1;
  2555. // System.Type UnityEngine.RequireComponent::m_Type2
  2556. Type_t* ___m_Type2_2;
  2557. };
  2558. // UnityEngine.Resolution
  2559. struct Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525
  2560. {
  2561. // System.Int32 UnityEngine.Resolution::m_Width
  2562. int32_t ___m_Width_0;
  2563. // System.Int32 UnityEngine.Resolution::m_Height
  2564. int32_t ___m_Height_1;
  2565. // System.Int32 UnityEngine.Resolution::m_RefreshRate
  2566. int32_t ___m_RefreshRate_2;
  2567. };
  2568. // System.SByte
  2569. struct SByte_tFEFFEF5D2FEBF5207950AE6FAC150FC53B668DB5
  2570. {
  2571. // System.SByte System.SByte::m_value
  2572. int8_t ___m_value_0;
  2573. };
  2574. // UnityEngine.SceneManagement.Scene
  2575. struct Scene_tA1DC762B79745EB5140F054C884855B922318356
  2576. {
  2577. // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
  2578. int32_t ___m_Handle_0;
  2579. };
  2580. // UnityEngine.SelectionBaseAttribute
  2581. struct SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2582. {
  2583. };
  2584. // UnityEngine.SerializeField
  2585. struct SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2586. {
  2587. };
  2588. // UnityEngine.SerializeReference
  2589. struct SerializeReference_tBB7456E44C2BCDD1097858562D8E75FEC7EE6A98 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2590. {
  2591. };
  2592. // System.Single
  2593. struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
  2594. {
  2595. // System.Single System.Single::m_value
  2596. float ___m_value_0;
  2597. };
  2598. // System.IO.Stream
  2599. struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  2600. {
  2601. // System.IO.Stream/ReadWriteTask System.IO.Stream::_activeReadWriteTask
  2602. ReadWriteTask_t0821BF49EE38596C7734E86E1A6A39D769BE2C05* ____activeReadWriteTask_2;
  2603. // System.Threading.SemaphoreSlim System.IO.Stream::_asyncActiveSemaphore
  2604. SemaphoreSlim_t0D5CB5685D9BFA5BF95CEC6E7395490F933E8DB2* ____asyncActiveSemaphore_3;
  2605. };
  2606. // System.Runtime.Serialization.StreamingContext
  2607. struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677
  2608. {
  2609. // System.Object System.Runtime.Serialization.StreamingContext::m_additionalContext
  2610. RuntimeObject* ___m_additionalContext_0;
  2611. // System.Runtime.Serialization.StreamingContextStates System.Runtime.Serialization.StreamingContext::m_state
  2612. int32_t ___m_state_1;
  2613. };
  2614. // Native definition for P/Invoke marshalling of System.Runtime.Serialization.StreamingContext
  2615. struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677_marshaled_pinvoke
  2616. {
  2617. Il2CppIUnknown* ___m_additionalContext_0;
  2618. int32_t ___m_state_1;
  2619. };
  2620. // Native definition for COM marshalling of System.Runtime.Serialization.StreamingContext
  2621. struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677_marshaled_com
  2622. {
  2623. Il2CppIUnknown* ___m_additionalContext_0;
  2624. int32_t ___m_state_1;
  2625. };
  2626. // System.IO.TextWriter
  2627. struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3 : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  2628. {
  2629. // System.Char[] System.IO.TextWriter::CoreNewLine
  2630. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___CoreNewLine_3;
  2631. // System.String System.IO.TextWriter::CoreNewLineStr
  2632. String_t* ___CoreNewLineStr_4;
  2633. // System.IFormatProvider System.IO.TextWriter::_internalFormatProvider
  2634. RuntimeObject* ____internalFormatProvider_5;
  2635. };
  2636. // System.Threading.Thread
  2637. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F : public CriticalFinalizerObject_t1DCAB623CAEA6529A96F5F3EDE3C7048A6E313C9
  2638. {
  2639. // System.Threading.InternalThread System.Threading.Thread::internal_thread
  2640. InternalThread_tF40B7BFCBD60C82BD8475A22FF5186CA10293687* ___internal_thread_6;
  2641. // System.Object System.Threading.Thread::m_ThreadStartArg
  2642. RuntimeObject* ___m_ThreadStartArg_7;
  2643. // System.Object System.Threading.Thread::pending_exception
  2644. RuntimeObject* ___pending_exception_8;
  2645. // System.MulticastDelegate System.Threading.Thread::m_Delegate
  2646. MulticastDelegate_t* ___m_Delegate_10;
  2647. // System.Threading.ExecutionContext System.Threading.Thread::m_ExecutionContext
  2648. ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710* ___m_ExecutionContext_11;
  2649. // System.Boolean System.Threading.Thread::m_ExecutionContextBelongsToOuterScope
  2650. bool ___m_ExecutionContextBelongsToOuterScope_12;
  2651. // System.Security.Principal.IPrincipal System.Threading.Thread::principal
  2652. RuntimeObject* ___principal_13;
  2653. // System.Int32 System.Threading.Thread::principal_version
  2654. int32_t ___principal_version_14;
  2655. };
  2656. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  2657. struct TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1
  2658. {
  2659. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType
  2660. uint32_t ___keyboardType_0;
  2661. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection
  2662. uint32_t ___autocorrection_1;
  2663. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline
  2664. uint32_t ___multiline_2;
  2665. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure
  2666. uint32_t ___secure_3;
  2667. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert
  2668. uint32_t ___alert_4;
  2669. // System.Int32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::characterLimit
  2670. int32_t ___characterLimit_5;
  2671. };
  2672. // UnityEngineInternal.TypeInferenceRuleAttribute
  2673. struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2674. {
  2675. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule
  2676. String_t* ____rule_0;
  2677. };
  2678. // System.UInt16
  2679. struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
  2680. {
  2681. // System.UInt16 System.UInt16::m_value
  2682. uint16_t ___m_value_0;
  2683. };
  2684. // System.UInt32
  2685. struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
  2686. {
  2687. // System.UInt32 System.UInt32::m_value
  2688. uint32_t ___m_value_0;
  2689. };
  2690. // System.UInt64
  2691. struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
  2692. {
  2693. // System.UInt64 System.UInt64::m_value
  2694. uint64_t ___m_value_0;
  2695. };
  2696. // System.Text.UTF32Encoding
  2697. struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
  2698. {
  2699. // System.Boolean System.Text.UTF32Encoding::_emitUTF32ByteOrderMark
  2700. bool ____emitUTF32ByteOrderMark_20;
  2701. // System.Boolean System.Text.UTF32Encoding::_isThrowException
  2702. bool ____isThrowException_21;
  2703. // System.Boolean System.Text.UTF32Encoding::_bigEndian
  2704. bool ____bigEndian_22;
  2705. };
  2706. // System.Text.UTF8Encoding
  2707. struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
  2708. {
  2709. // System.Boolean System.Text.UTF8Encoding::_emitUTF8Identifier
  2710. bool ____emitUTF8Identifier_18;
  2711. // System.Boolean System.Text.UTF8Encoding::_isThrowException
  2712. bool ____isThrowException_19;
  2713. };
  2714. // System.UnhandledExceptionEventArgs
  2715. struct UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0 : public EventArgs_t37273F03EAC87217701DD431B190FBD84AD7C377
  2716. {
  2717. // System.Object System.UnhandledExceptionEventArgs::_exception
  2718. RuntimeObject* ____exception_1;
  2719. // System.Boolean System.UnhandledExceptionEventArgs::_isTerminating
  2720. bool ____isTerminating_2;
  2721. };
  2722. // System.Text.UnicodeEncoding
  2723. struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0 : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
  2724. {
  2725. // System.Boolean System.Text.UnicodeEncoding::isThrowException
  2726. bool ___isThrowException_20;
  2727. // System.Boolean System.Text.UnicodeEncoding::bigEndian
  2728. bool ___bigEndian_21;
  2729. // System.Boolean System.Text.UnicodeEncoding::byteOrderMark
  2730. bool ___byteOrderMark_22;
  2731. };
  2732. // UnityEngine.UnitySynchronizationContext
  2733. struct UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3 : public SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0
  2734. {
  2735. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
  2736. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___m_AsyncWorkQueue_1;
  2737. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_CurrentFrameWork
  2738. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___m_CurrentFrameWork_2;
  2739. // System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
  2740. int32_t ___m_MainThreadID_3;
  2741. // System.Int32 UnityEngine.UnitySynchronizationContext::m_TrackedCount
  2742. int32_t ___m_TrackedCount_4;
  2743. };
  2744. // JetBrains.Annotations.UsedImplicitlyAttribute
  2745. struct UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2746. {
  2747. // JetBrains.Annotations.ImplicitUseKindFlags JetBrains.Annotations.UsedImplicitlyAttribute::<UseKindFlags>k__BackingField
  2748. int32_t ___U3CUseKindFlagsU3Ek__BackingField_0;
  2749. // JetBrains.Annotations.ImplicitUseTargetFlags JetBrains.Annotations.UsedImplicitlyAttribute::<TargetFlags>k__BackingField
  2750. int32_t ___U3CTargetFlagsU3Ek__BackingField_1;
  2751. };
  2752. // UnityEngine.Vector2
  2753. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
  2754. {
  2755. // System.Single UnityEngine.Vector2::x
  2756. float ___x_0;
  2757. // System.Single UnityEngine.Vector2::y
  2758. float ___y_1;
  2759. };
  2760. // UnityEngine.Vector2Int
  2761. struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A
  2762. {
  2763. // System.Int32 UnityEngine.Vector2Int::m_X
  2764. int32_t ___m_X_0;
  2765. // System.Int32 UnityEngine.Vector2Int::m_Y
  2766. int32_t ___m_Y_1;
  2767. };
  2768. // UnityEngine.Vector3
  2769. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
  2770. {
  2771. // System.Single UnityEngine.Vector3::x
  2772. float ___x_2;
  2773. // System.Single UnityEngine.Vector3::y
  2774. float ___y_3;
  2775. // System.Single UnityEngine.Vector3::z
  2776. float ___z_4;
  2777. };
  2778. // UnityEngine.Vector4
  2779. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
  2780. {
  2781. // System.Single UnityEngine.Vector4::x
  2782. float ___x_1;
  2783. // System.Single UnityEngine.Vector4::y
  2784. float ___y_2;
  2785. // System.Single UnityEngine.Vector4::z
  2786. float ___z_3;
  2787. // System.Single UnityEngine.Vector4::w
  2788. float ___w_4;
  2789. };
  2790. // System.Void
  2791. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
  2792. {
  2793. union
  2794. {
  2795. struct
  2796. {
  2797. };
  2798. uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
  2799. };
  2800. };
  2801. // UnityEngine.WaitForEndOfFrame
  2802. struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2803. {
  2804. };
  2805. // UnityEngine.WaitForFixedUpdate
  2806. struct WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2807. {
  2808. };
  2809. // UnityEngine.WaitForSeconds
  2810. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2811. {
  2812. // System.Single UnityEngine.WaitForSeconds::m_Seconds
  2813. float ___m_Seconds_0;
  2814. };
  2815. // Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
  2816. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  2817. {
  2818. float ___m_Seconds_0;
  2819. };
  2820. // Native definition for COM marshalling of UnityEngine.WaitForSeconds
  2821. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  2822. {
  2823. float ___m_Seconds_0;
  2824. };
  2825. // UnityEngine.WaitForSecondsRealtime
  2826. struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01 : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
  2827. {
  2828. // System.Single UnityEngine.WaitForSecondsRealtime::<waitTime>k__BackingField
  2829. float ___U3CwaitTimeU3Ek__BackingField_0;
  2830. // System.Single UnityEngine.WaitForSecondsRealtime::m_WaitUntilTime
  2831. float ___m_WaitUntilTime_1;
  2832. };
  2833. // UnityEngine.WaitUntil
  2834. struct WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
  2835. {
  2836. // System.Func`1<System.Boolean> UnityEngine.WaitUntil::m_Predicate
  2837. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___m_Predicate_0;
  2838. };
  2839. // UnityEngine.WaitWhile
  2840. struct WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967 : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
  2841. {
  2842. // System.Func`1<System.Boolean> UnityEngine.WaitWhile::m_Predicate
  2843. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___m_Predicate_0;
  2844. };
  2845. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  2846. struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2847. {
  2848. };
  2849. // Unity.Collections.WriteOnlyAttribute
  2850. struct WriteOnlyAttribute_tA511334EC22E9DC68C519C579D5C15AD94EF1009 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2851. {
  2852. };
  2853. // UnityEngine.BeforeRenderHelper/OrderBlock
  2854. struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837
  2855. {
  2856. // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
  2857. int32_t ___order_0;
  2858. // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
  2859. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___callback_1;
  2860. };
  2861. // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  2862. struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke
  2863. {
  2864. int32_t ___order_0;
  2865. Il2CppMethodPointer ___callback_1;
  2866. };
  2867. // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  2868. struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com
  2869. {
  2870. int32_t ___order_0;
  2871. Il2CppMethodPointer ___callback_1;
  2872. };
  2873. // UnityEngine.Camera/RenderRequest
  2874. struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A
  2875. {
  2876. // UnityEngine.Camera/RenderRequestMode UnityEngine.Camera/RenderRequest::m_CameraRenderMode
  2877. int32_t ___m_CameraRenderMode_0;
  2878. // UnityEngine.RenderTexture UnityEngine.Camera/RenderRequest::m_ResultRT
  2879. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
  2880. // UnityEngine.Camera/RenderRequestOutputSpace UnityEngine.Camera/RenderRequest::m_OutputSpace
  2881. int32_t ___m_OutputSpace_2;
  2882. };
  2883. // Native definition for P/Invoke marshalling of UnityEngine.Camera/RenderRequest
  2884. struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke
  2885. {
  2886. int32_t ___m_CameraRenderMode_0;
  2887. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
  2888. int32_t ___m_OutputSpace_2;
  2889. };
  2890. // Native definition for COM marshalling of UnityEngine.Camera/RenderRequest
  2891. struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com
  2892. {
  2893. int32_t ___m_CameraRenderMode_0;
  2894. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
  2895. int32_t ___m_OutputSpace_2;
  2896. };
  2897. // UnityEngine.ScriptingUtility/TestClass
  2898. struct TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193
  2899. {
  2900. // System.Int32 UnityEngine.ScriptingUtility/TestClass::value
  2901. int32_t ___value_0;
  2902. };
  2903. // UnityEngine.UnitySynchronizationContext/WorkRequest
  2904. struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44
  2905. {
  2906. // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback
  2907. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___m_DelagateCallback_0;
  2908. // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState
  2909. RuntimeObject* ___m_DelagateState_1;
  2910. // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle
  2911. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
  2912. };
  2913. // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  2914. struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke
  2915. {
  2916. Il2CppMethodPointer ___m_DelagateCallback_0;
  2917. Il2CppIUnknown* ___m_DelagateState_1;
  2918. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
  2919. };
  2920. // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  2921. struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com
  2922. {
  2923. Il2CppMethodPointer ___m_DelagateCallback_0;
  2924. Il2CppIUnknown* ___m_DelagateState_1;
  2925. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
  2926. };
  2927. // UnityEngine.AnimationCurve
  2928. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject
  2929. {
  2930. // System.IntPtr UnityEngine.AnimationCurve::m_Ptr
  2931. intptr_t ___m_Ptr_0;
  2932. };
  2933. // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
  2934. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke
  2935. {
  2936. intptr_t ___m_Ptr_0;
  2937. };
  2938. // Native definition for COM marshalling of UnityEngine.AnimationCurve
  2939. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com
  2940. {
  2941. intptr_t ___m_Ptr_0;
  2942. };
  2943. // System.AppDomain
  2944. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  2945. {
  2946. // System.IntPtr System.AppDomain::_mono_app_domain
  2947. intptr_t ____mono_app_domain_1;
  2948. // System.Object System.AppDomain::_evidence
  2949. RuntimeObject* ____evidence_6;
  2950. // System.Object System.AppDomain::_granted
  2951. RuntimeObject* ____granted_7;
  2952. // System.Int32 System.AppDomain::_principalPolicy
  2953. int32_t ____principalPolicy_8;
  2954. // System.AssemblyLoadEventHandler System.AppDomain::AssemblyLoad
  2955. AssemblyLoadEventHandler_t74AF5FF25F520B9786A20D862AE69BE733774A42* ___AssemblyLoad_9;
  2956. // System.ResolveEventHandler System.AppDomain::AssemblyResolve
  2957. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___AssemblyResolve_10;
  2958. // System.EventHandler System.AppDomain::DomainUnload
  2959. EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82* ___DomainUnload_11;
  2960. // System.EventHandler System.AppDomain::ProcessExit
  2961. EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82* ___ProcessExit_12;
  2962. // System.ResolveEventHandler System.AppDomain::ResourceResolve
  2963. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___ResourceResolve_13;
  2964. // System.ResolveEventHandler System.AppDomain::TypeResolve
  2965. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___TypeResolve_14;
  2966. // System.UnhandledExceptionEventHandler System.AppDomain::UnhandledException
  2967. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___UnhandledException_15;
  2968. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs> System.AppDomain::FirstChanceException
  2969. EventHandler_1_tF46A0252BA462E35F6B72C69AB6C0F751E7443D7* ___FirstChanceException_16;
  2970. // System.Object System.AppDomain::_domain_manager
  2971. RuntimeObject* ____domain_manager_17;
  2972. // System.ResolveEventHandler System.AppDomain::ReflectionOnlyAssemblyResolve
  2973. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___ReflectionOnlyAssemblyResolve_18;
  2974. // System.Object System.AppDomain::_activation
  2975. RuntimeObject* ____activation_19;
  2976. // System.Object System.AppDomain::_applicationIdentity
  2977. RuntimeObject* ____applicationIdentity_20;
  2978. // System.Collections.Generic.List`1<System.String> System.AppDomain::compatibility_switch
  2979. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  2980. };
  2981. // Native definition for P/Invoke marshalling of System.AppDomain
  2982. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_marshaled_pinvoke : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
  2983. {
  2984. intptr_t ____mono_app_domain_1;
  2985. Il2CppIUnknown* ____evidence_6;
  2986. Il2CppIUnknown* ____granted_7;
  2987. int32_t ____principalPolicy_8;
  2988. Il2CppMethodPointer ___AssemblyLoad_9;
  2989. Il2CppMethodPointer ___AssemblyResolve_10;
  2990. Il2CppMethodPointer ___DomainUnload_11;
  2991. Il2CppMethodPointer ___ProcessExit_12;
  2992. Il2CppMethodPointer ___ResourceResolve_13;
  2993. Il2CppMethodPointer ___TypeResolve_14;
  2994. Il2CppMethodPointer ___UnhandledException_15;
  2995. Il2CppMethodPointer ___FirstChanceException_16;
  2996. Il2CppIUnknown* ____domain_manager_17;
  2997. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_18;
  2998. Il2CppIUnknown* ____activation_19;
  2999. Il2CppIUnknown* ____applicationIdentity_20;
  3000. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  3001. };
  3002. // Native definition for COM marshalling of System.AppDomain
  3003. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_marshaled_com : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
  3004. {
  3005. intptr_t ____mono_app_domain_1;
  3006. Il2CppIUnknown* ____evidence_6;
  3007. Il2CppIUnknown* ____granted_7;
  3008. int32_t ____principalPolicy_8;
  3009. Il2CppMethodPointer ___AssemblyLoad_9;
  3010. Il2CppMethodPointer ___AssemblyResolve_10;
  3011. Il2CppMethodPointer ___DomainUnload_11;
  3012. Il2CppMethodPointer ___ProcessExit_12;
  3013. Il2CppMethodPointer ___ResourceResolve_13;
  3014. Il2CppMethodPointer ___TypeResolve_14;
  3015. Il2CppMethodPointer ___UnhandledException_15;
  3016. Il2CppMethodPointer ___FirstChanceException_16;
  3017. Il2CppIUnknown* ____domain_manager_17;
  3018. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_18;
  3019. Il2CppIUnknown* ____activation_19;
  3020. Il2CppIUnknown* ____applicationIdentity_20;
  3021. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  3022. };
  3023. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  3024. struct AssetLoadingSubsystem_t16CE02097A0BE1FAB24960335EB524629CD31473
  3025. {
  3026. // System.Int32 Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem::value__
  3027. int32_t ___value___2;
  3028. };
  3029. // UnityEngine.AsyncOperation
  3030. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  3031. {
  3032. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  3033. intptr_t ___m_Ptr_0;
  3034. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  3035. Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* ___m_completeCallback_1;
  3036. };
  3037. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  3038. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  3039. {
  3040. intptr_t ___m_Ptr_0;
  3041. Il2CppMethodPointer ___m_completeCallback_1;
  3042. };
  3043. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  3044. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  3045. {
  3046. intptr_t ___m_Ptr_0;
  3047. Il2CppMethodPointer ___m_completeCallback_1;
  3048. };
  3049. // UnityEngine.BootConfigData
  3050. struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23 : public RuntimeObject
  3051. {
  3052. // System.IntPtr UnityEngine.BootConfigData::m_Ptr
  3053. intptr_t ___m_Ptr_0;
  3054. };
  3055. // UnityEngine.Bounds
  3056. struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
  3057. {
  3058. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  3059. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
  3060. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  3061. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
  3062. };
  3063. // UnityEngine.Rendering.CommandBuffer
  3064. struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject
  3065. {
  3066. // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
  3067. intptr_t ___m_Ptr_0;
  3068. };
  3069. // UnityEngine.Coroutine
  3070. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  3071. {
  3072. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  3073. intptr_t ___m_Ptr_0;
  3074. };
  3075. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  3076. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  3077. {
  3078. intptr_t ___m_Ptr_0;
  3079. };
  3080. // Native definition for COM marshalling of UnityEngine.Coroutine
  3081. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  3082. {
  3083. intptr_t ___m_Ptr_0;
  3084. };
  3085. // UnityEngine.CullingGroup
  3086. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7 : public RuntimeObject
  3087. {
  3088. // System.IntPtr UnityEngine.CullingGroup::m_Ptr
  3089. intptr_t ___m_Ptr_0;
  3090. // UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged
  3091. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* ___m_OnStateChanged_1;
  3092. };
  3093. // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup
  3094. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke
  3095. {
  3096. intptr_t ___m_Ptr_0;
  3097. Il2CppMethodPointer ___m_OnStateChanged_1;
  3098. };
  3099. // Native definition for COM marshalling of UnityEngine.CullingGroup
  3100. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com
  3101. {
  3102. intptr_t ___m_Ptr_0;
  3103. Il2CppMethodPointer ___m_OnStateChanged_1;
  3104. };
  3105. // System.Delegate
  3106. struct Delegate_t : public RuntimeObject
  3107. {
  3108. // System.IntPtr System.Delegate::method_ptr
  3109. Il2CppMethodPointer ___method_ptr_0;
  3110. // System.IntPtr System.Delegate::invoke_impl
  3111. intptr_t ___invoke_impl_1;
  3112. // System.Object System.Delegate::m_target
  3113. RuntimeObject* ___m_target_2;
  3114. // System.IntPtr System.Delegate::method
  3115. intptr_t ___method_3;
  3116. // System.IntPtr System.Delegate::delegate_trampoline
  3117. intptr_t ___delegate_trampoline_4;
  3118. // System.IntPtr System.Delegate::extra_arg
  3119. intptr_t ___extra_arg_5;
  3120. // System.IntPtr System.Delegate::method_code
  3121. intptr_t ___method_code_6;
  3122. // System.IntPtr System.Delegate::interp_method
  3123. intptr_t ___interp_method_7;
  3124. // System.IntPtr System.Delegate::interp_invoke_impl
  3125. intptr_t ___interp_invoke_impl_8;
  3126. // System.Reflection.MethodInfo System.Delegate::method_info
  3127. MethodInfo_t* ___method_info_9;
  3128. // System.Reflection.MethodInfo System.Delegate::original_method_info
  3129. MethodInfo_t* ___original_method_info_10;
  3130. // System.DelegateData System.Delegate::data
  3131. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  3132. // System.Boolean System.Delegate::method_is_virtual
  3133. bool ___method_is_virtual_12;
  3134. };
  3135. // Native definition for P/Invoke marshalling of System.Delegate
  3136. struct Delegate_t_marshaled_pinvoke
  3137. {
  3138. intptr_t ___method_ptr_0;
  3139. intptr_t ___invoke_impl_1;
  3140. Il2CppIUnknown* ___m_target_2;
  3141. intptr_t ___method_3;
  3142. intptr_t ___delegate_trampoline_4;
  3143. intptr_t ___extra_arg_5;
  3144. intptr_t ___method_code_6;
  3145. intptr_t ___interp_method_7;
  3146. intptr_t ___interp_invoke_impl_8;
  3147. MethodInfo_t* ___method_info_9;
  3148. MethodInfo_t* ___original_method_info_10;
  3149. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  3150. int32_t ___method_is_virtual_12;
  3151. };
  3152. // Native definition for COM marshalling of System.Delegate
  3153. struct Delegate_t_marshaled_com
  3154. {
  3155. intptr_t ___method_ptr_0;
  3156. intptr_t ___invoke_impl_1;
  3157. Il2CppIUnknown* ___m_target_2;
  3158. intptr_t ___method_3;
  3159. intptr_t ___delegate_trampoline_4;
  3160. intptr_t ___extra_arg_5;
  3161. intptr_t ___method_code_6;
  3162. intptr_t ___interp_method_7;
  3163. intptr_t ___interp_invoke_impl_8;
  3164. MethodInfo_t* ___method_info_9;
  3165. MethodInfo_t* ___original_method_info_10;
  3166. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  3167. int32_t ___method_is_virtual_12;
  3168. };
  3169. // UnityEngine.Display
  3170. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject
  3171. {
  3172. // System.IntPtr UnityEngine.Display::nativeDisplay
  3173. intptr_t ___nativeDisplay_0;
  3174. };
  3175. // System.Exception
  3176. struct Exception_t : public RuntimeObject
  3177. {
  3178. // System.String System.Exception::_className
  3179. String_t* ____className_1;
  3180. // System.String System.Exception::_message
  3181. String_t* ____message_2;
  3182. // System.Collections.IDictionary System.Exception::_data
  3183. RuntimeObject* ____data_3;
  3184. // System.Exception System.Exception::_innerException
  3185. Exception_t* ____innerException_4;
  3186. // System.String System.Exception::_helpURL
  3187. String_t* ____helpURL_5;
  3188. // System.Object System.Exception::_stackTrace
  3189. RuntimeObject* ____stackTrace_6;
  3190. // System.String System.Exception::_stackTraceString
  3191. String_t* ____stackTraceString_7;
  3192. // System.String System.Exception::_remoteStackTraceString
  3193. String_t* ____remoteStackTraceString_8;
  3194. // System.Int32 System.Exception::_remoteStackIndex
  3195. int32_t ____remoteStackIndex_9;
  3196. // System.Object System.Exception::_dynamicMethods
  3197. RuntimeObject* ____dynamicMethods_10;
  3198. // System.Int32 System.Exception::_HResult
  3199. int32_t ____HResult_11;
  3200. // System.String System.Exception::_source
  3201. String_t* ____source_12;
  3202. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  3203. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  3204. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  3205. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  3206. // System.IntPtr[] System.Exception::native_trace_ips
  3207. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
  3208. // System.Int32 System.Exception::caught_in_unmanaged
  3209. int32_t ___caught_in_unmanaged_16;
  3210. };
  3211. // Native definition for P/Invoke marshalling of System.Exception
  3212. struct Exception_t_marshaled_pinvoke
  3213. {
  3214. char* ____className_1;
  3215. char* ____message_2;
  3216. RuntimeObject* ____data_3;
  3217. Exception_t_marshaled_pinvoke* ____innerException_4;
  3218. char* ____helpURL_5;
  3219. Il2CppIUnknown* ____stackTrace_6;
  3220. char* ____stackTraceString_7;
  3221. char* ____remoteStackTraceString_8;
  3222. int32_t ____remoteStackIndex_9;
  3223. Il2CppIUnknown* ____dynamicMethods_10;
  3224. int32_t ____HResult_11;
  3225. char* ____source_12;
  3226. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  3227. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  3228. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  3229. int32_t ___caught_in_unmanaged_16;
  3230. };
  3231. // Native definition for COM marshalling of System.Exception
  3232. struct Exception_t_marshaled_com
  3233. {
  3234. Il2CppChar* ____className_1;
  3235. Il2CppChar* ____message_2;
  3236. RuntimeObject* ____data_3;
  3237. Exception_t_marshaled_com* ____innerException_4;
  3238. Il2CppChar* ____helpURL_5;
  3239. Il2CppIUnknown* ____stackTrace_6;
  3240. Il2CppChar* ____stackTraceString_7;
  3241. Il2CppChar* ____remoteStackTraceString_8;
  3242. int32_t ____remoteStackIndex_9;
  3243. Il2CppIUnknown* ____dynamicMethods_10;
  3244. int32_t ____HResult_11;
  3245. Il2CppChar* ____source_12;
  3246. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  3247. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  3248. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  3249. int32_t ___caught_in_unmanaged_16;
  3250. };
  3251. // Unity.IO.LowLevel.Unsafe.FileReadType
  3252. struct FileReadType_tCFC31639640BDB1F65BD8CB109A722747C947145
  3253. {
  3254. // System.Int32 Unity.IO.LowLevel.Unsafe.FileReadType::value__
  3255. int32_t ___value___2;
  3256. };
  3257. // UnityEngine.InspectorNameAttribute
  3258. struct InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3259. {
  3260. // System.String UnityEngine.InspectorNameAttribute::displayName
  3261. String_t* ___displayName_0;
  3262. };
  3263. // Unity.Jobs.JobHandle
  3264. struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08
  3265. {
  3266. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  3267. intptr_t ___jobGroup_0;
  3268. // System.Int32 Unity.Jobs.JobHandle::version
  3269. int32_t ___version_1;
  3270. };
  3271. // UnityEngine.MaterialPropertyBlock
  3272. struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject
  3273. {
  3274. // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
  3275. intptr_t ___m_Ptr_0;
  3276. };
  3277. // UnityEngine.MultilineAttribute
  3278. struct MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3279. {
  3280. // System.Int32 UnityEngine.MultilineAttribute::lines
  3281. int32_t ___lines_0;
  3282. };
  3283. // UnityEngine.Object
  3284. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  3285. {
  3286. // System.IntPtr UnityEngine.Object::m_CachedPtr
  3287. intptr_t ___m_CachedPtr_0;
  3288. };
  3289. // Native definition for P/Invoke marshalling of UnityEngine.Object
  3290. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3291. {
  3292. intptr_t ___m_CachedPtr_0;
  3293. };
  3294. // Native definition for COM marshalling of UnityEngine.Object
  3295. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3296. {
  3297. intptr_t ___m_CachedPtr_0;
  3298. };
  3299. // UnityEngine.Plane
  3300. struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C
  3301. {
  3302. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  3303. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_0;
  3304. // System.Single UnityEngine.Plane::m_Distance
  3305. float ___m_Distance_1;
  3306. };
  3307. // Unity.IO.LowLevel.Unsafe.Priority
  3308. struct Priority_t769409A2EFD44653EE7F1F47CAF002A6FAA12214
  3309. {
  3310. // System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__
  3311. int32_t ___value___2;
  3312. };
  3313. // Unity.IO.LowLevel.Unsafe.ProcessingState
  3314. struct ProcessingState_t10820A0F2C4361EF738FC9F09881334C28700FD8
  3315. {
  3316. // System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__
  3317. int32_t ___value___2;
  3318. };
  3319. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription
  3320. struct ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28
  3321. {
  3322. union
  3323. {
  3324. struct
  3325. {
  3326. union
  3327. {
  3328. #pragma pack(push, tp, 1)
  3329. struct
  3330. {
  3331. // System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Id
  3332. uint16_t ___Id_0;
  3333. };
  3334. #pragma pack(pop, tp)
  3335. struct
  3336. {
  3337. uint16_t ___Id_0_forAlignmentOnly;
  3338. };
  3339. #pragma pack(push, tp, 1)
  3340. struct
  3341. {
  3342. char ___Flags_1_OffsetPadding[2];
  3343. // System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Flags
  3344. uint16_t ___Flags_1;
  3345. };
  3346. #pragma pack(pop, tp)
  3347. struct
  3348. {
  3349. char ___Flags_1_OffsetPadding_forAlignmentOnly[2];
  3350. uint16_t ___Flags_1_forAlignmentOnly;
  3351. };
  3352. #pragma pack(push, tp, 1)
  3353. struct
  3354. {
  3355. char ___Color_2_OffsetPadding[4];
  3356. // UnityEngine.Color32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Color
  3357. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___Color_2;
  3358. };
  3359. #pragma pack(pop, tp)
  3360. struct
  3361. {
  3362. char ___Color_2_OffsetPadding_forAlignmentOnly[4];
  3363. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___Color_2_forAlignmentOnly;
  3364. };
  3365. #pragma pack(push, tp, 1)
  3366. struct
  3367. {
  3368. char ___reserved0_3_OffsetPadding[8];
  3369. // System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::reserved0
  3370. int32_t ___reserved0_3;
  3371. };
  3372. #pragma pack(pop, tp)
  3373. struct
  3374. {
  3375. char ___reserved0_3_OffsetPadding_forAlignmentOnly[8];
  3376. int32_t ___reserved0_3_forAlignmentOnly;
  3377. };
  3378. #pragma pack(push, tp, 1)
  3379. struct
  3380. {
  3381. char ___NameUtf8Len_4_OffsetPadding[12];
  3382. // System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::NameUtf8Len
  3383. int32_t ___NameUtf8Len_4;
  3384. };
  3385. #pragma pack(pop, tp)
  3386. struct
  3387. {
  3388. char ___NameUtf8Len_4_OffsetPadding_forAlignmentOnly[12];
  3389. int32_t ___NameUtf8Len_4_forAlignmentOnly;
  3390. };
  3391. #pragma pack(push, tp, 1)
  3392. struct
  3393. {
  3394. char ___NameUtf8_5_OffsetPadding[16];
  3395. // System.Byte* Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::NameUtf8
  3396. uint8_t* ___NameUtf8_5;
  3397. };
  3398. #pragma pack(pop, tp)
  3399. struct
  3400. {
  3401. char ___NameUtf8_5_OffsetPadding_forAlignmentOnly[16];
  3402. uint8_t* ___NameUtf8_5_forAlignmentOnly;
  3403. };
  3404. };
  3405. };
  3406. uint8_t ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28__padding[24];
  3407. };
  3408. };
  3409. // Unity.Profiling.ProfilerMarker
  3410. struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD
  3411. {
  3412. // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr
  3413. intptr_t ___m_Ptr_0;
  3414. };
  3415. // UnityEngine.RangeAttribute
  3416. struct RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3417. {
  3418. // System.Single UnityEngine.RangeAttribute::min
  3419. float ___min_0;
  3420. // System.Single UnityEngine.RangeAttribute::max
  3421. float ___max_1;
  3422. };
  3423. // UnityEngine.Ray
  3424. struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00
  3425. {
  3426. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  3427. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0;
  3428. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  3429. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1;
  3430. };
  3431. // UnityEngine.Ray2D
  3432. struct Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A
  3433. {
  3434. // UnityEngine.Vector2 UnityEngine.Ray2D::m_Origin
  3435. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Origin_0;
  3436. // UnityEngine.Vector2 UnityEngine.Ray2D::m_Direction
  3437. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Direction_1;
  3438. };
  3439. // UnityEngine.RectOffset
  3440. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5 : public RuntimeObject
  3441. {
  3442. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  3443. intptr_t ___m_Ptr_0;
  3444. // System.Object UnityEngine.RectOffset::m_SourceStyle
  3445. RuntimeObject* ___m_SourceStyle_1;
  3446. };
  3447. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  3448. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke
  3449. {
  3450. intptr_t ___m_Ptr_0;
  3451. Il2CppIUnknown* ___m_SourceStyle_1;
  3452. };
  3453. // Native definition for COM marshalling of UnityEngine.RectOffset
  3454. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com
  3455. {
  3456. intptr_t ___m_Ptr_0;
  3457. Il2CppIUnknown* ___m_SourceStyle_1;
  3458. };
  3459. // UnityEngine.RenderBuffer
  3460. struct RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551
  3461. {
  3462. // System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
  3463. int32_t ___m_RenderTextureInstanceID_0;
  3464. // System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
  3465. intptr_t ___m_BufferPtr_1;
  3466. };
  3467. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  3468. struct RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C : public PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751
  3469. {
  3470. // UnityEngine.RuntimeInitializeLoadType UnityEngine.RuntimeInitializeOnLoadMethodAttribute::m_LoadType
  3471. int32_t ___m_LoadType_0;
  3472. };
  3473. // System.RuntimeTypeHandle
  3474. struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
  3475. {
  3476. // System.IntPtr System.RuntimeTypeHandle::value
  3477. intptr_t ___value_0;
  3478. };
  3479. // UnityEngine.SpaceAttribute
  3480. struct SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3481. {
  3482. // System.Single UnityEngine.SpaceAttribute::height
  3483. float ___height_0;
  3484. };
  3485. // UnityEngine.TextAreaAttribute
  3486. struct TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3487. {
  3488. // System.Int32 UnityEngine.TextAreaAttribute::minLines
  3489. int32_t ___minLines_0;
  3490. // System.Int32 UnityEngine.TextAreaAttribute::maxLines
  3491. int32_t ___maxLines_1;
  3492. };
  3493. // UnityEngine.TooltipAttribute
  3494. struct TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3495. {
  3496. // System.String UnityEngine.TooltipAttribute::tooltip
  3497. String_t* ___tooltip_0;
  3498. };
  3499. // UnityEngine.TouchScreenKeyboard
  3500. struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A : public RuntimeObject
  3501. {
  3502. // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
  3503. intptr_t ___m_Ptr_0;
  3504. };
  3505. // UnityEngine.TrackedReference
  3506. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2 : public RuntimeObject
  3507. {
  3508. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  3509. intptr_t ___m_Ptr_0;
  3510. };
  3511. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  3512. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke
  3513. {
  3514. intptr_t ___m_Ptr_0;
  3515. };
  3516. // Native definition for COM marshalling of UnityEngine.TrackedReference
  3517. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com
  3518. {
  3519. intptr_t ___m_Ptr_0;
  3520. };
  3521. // UnityEngine.UnityLogWriter
  3522. struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6 : public TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3
  3523. {
  3524. };
  3525. // System.Threading.WaitHandle
  3526. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8 : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  3527. {
  3528. // System.IntPtr System.Threading.WaitHandle::waitHandle
  3529. intptr_t ___waitHandle_3;
  3530. // Microsoft.Win32.SafeHandles.SafeWaitHandle modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.WaitHandle::safeWaitHandle
  3531. SafeWaitHandle_t58F5662CD56F6462A687198A64987F8980804449* ___safeWaitHandle_4;
  3532. // System.Boolean System.Threading.WaitHandle::hasThreadAffinity
  3533. bool ___hasThreadAffinity_5;
  3534. };
  3535. // Native definition for P/Invoke marshalling of System.Threading.WaitHandle
  3536. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_marshaled_pinvoke : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
  3537. {
  3538. intptr_t ___waitHandle_3;
  3539. void* ___safeWaitHandle_4;
  3540. int32_t ___hasThreadAffinity_5;
  3541. };
  3542. // Native definition for COM marshalling of System.Threading.WaitHandle
  3543. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_marshaled_com : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
  3544. {
  3545. intptr_t ___waitHandle_3;
  3546. void* ___safeWaitHandle_4;
  3547. int32_t ___hasThreadAffinity_5;
  3548. };
  3549. // UnityEngine.Mesh/MeshData
  3550. struct MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC
  3551. {
  3552. // System.IntPtr UnityEngine.Mesh/MeshData::m_Ptr
  3553. intptr_t ___m_Ptr_0;
  3554. };
  3555. // Unity.Profiling.ProfilerMarker/AutoScope
  3556. struct AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139
  3557. {
  3558. // System.IntPtr Unity.Profiling.ProfilerMarker/AutoScope::m_Ptr
  3559. intptr_t ___m_Ptr_0;
  3560. };
  3561. // UnityEngine.Component
  3562. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3563. {
  3564. };
  3565. // System.Threading.EventWaitHandle
  3566. struct EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E : public WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8
  3567. {
  3568. };
  3569. // UnityEngine.FailedToLoadScriptObject
  3570. struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3571. {
  3572. };
  3573. // Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject
  3574. struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3575. {
  3576. };
  3577. // Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject
  3578. struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3579. {
  3580. };
  3581. // UnityEngine.GameObject
  3582. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3583. {
  3584. };
  3585. // UnityEngine.LightProbes
  3586. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3587. {
  3588. };
  3589. // Native definition for P/Invoke marshalling of UnityEngine.LightProbes
  3590. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3591. {
  3592. };
  3593. // Native definition for COM marshalling of UnityEngine.LightProbes
  3594. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3595. {
  3596. };
  3597. // UnityEngine.LightingSettings
  3598. struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3599. {
  3600. };
  3601. // UnityEngine.LightmapSettings
  3602. struct LightmapSettings_t4A8B84877D72CDE9D1D6920226259A5D0176EC11 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3603. {
  3604. };
  3605. // UnityEngine.Material
  3606. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3607. {
  3608. };
  3609. // UnityEngine.Mesh
  3610. struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3611. {
  3612. };
  3613. // System.MulticastDelegate
  3614. struct MulticastDelegate_t : public Delegate_t
  3615. {
  3616. // System.Delegate[] System.MulticastDelegate::delegates
  3617. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
  3618. };
  3619. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  3620. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  3621. {
  3622. Delegate_t_marshaled_pinvoke** ___delegates_13;
  3623. };
  3624. // Native definition for COM marshalling of System.MulticastDelegate
  3625. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  3626. {
  3627. Delegate_t_marshaled_com** ___delegates_13;
  3628. };
  3629. // UnityEngine.PlayerPrefsException
  3630. struct PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5 : public Exception_t
  3631. {
  3632. };
  3633. // UnityEngine.QualitySettings
  3634. struct QualitySettings_tDBD713439F753EF95C66BCCF809E3491BB5D1429 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3635. {
  3636. };
  3637. // UnityEngine.RenderSettings
  3638. struct RenderSettings_tACD37F27E5A5F95B1F77ABF35AC5591EA9C7F657 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3639. {
  3640. };
  3641. // UnityEngine.ScriptableObject
  3642. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3643. {
  3644. };
  3645. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  3646. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3647. {
  3648. };
  3649. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  3650. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3651. {
  3652. };
  3653. // UnityEngine.Shader
  3654. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3655. {
  3656. };
  3657. // System.SystemException
  3658. struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
  3659. {
  3660. };
  3661. // UnityEngine.TextAsset
  3662. struct TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3663. {
  3664. };
  3665. // UnityEngine.Texture
  3666. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3667. {
  3668. };
  3669. // System.Type
  3670. struct Type_t : public MemberInfo_t
  3671. {
  3672. // System.RuntimeTypeHandle System.Type::_impl
  3673. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
  3674. };
  3675. // UnityEngine.UnityException
  3676. struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067 : public Exception_t
  3677. {
  3678. };
  3679. // System.Action`1<UnityEngine.AsyncOperation>
  3680. struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB : public MulticastDelegate_t
  3681. {
  3682. };
  3683. // System.Action`1<UnityEngine.CustomRenderTexture>
  3684. struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681 : public MulticastDelegate_t
  3685. {
  3686. };
  3687. // System.Action`1<System.Object>
  3688. struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t
  3689. {
  3690. };
  3691. // System.Action`1<UnityEngine.Texture>
  3692. struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB : public MulticastDelegate_t
  3693. {
  3694. };
  3695. // System.Action`2<System.Object,System.Int32Enum>
  3696. struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B : public MulticastDelegate_t
  3697. {
  3698. };
  3699. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  3700. struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72 : public MulticastDelegate_t
  3701. {
  3702. };
  3703. // System.Func`1<System.Boolean>
  3704. struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t
  3705. {
  3706. };
  3707. // System.Action
  3708. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
  3709. {
  3710. };
  3711. // System.ArgumentException
  3712. struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3713. {
  3714. // System.String System.ArgumentException::_paramName
  3715. String_t* ____paramName_18;
  3716. };
  3717. // UnityEngine.Behaviour
  3718. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3719. {
  3720. };
  3721. // UnityEngine.Cubemap
  3722. struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3723. {
  3724. };
  3725. // UnityEngine.CubemapArray
  3726. struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3727. {
  3728. };
  3729. // System.IndexOutOfRangeException
  3730. struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3731. {
  3732. };
  3733. // System.Threading.ManualResetEvent
  3734. struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158 : public EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E
  3735. {
  3736. };
  3737. // UnityEngine.MeshFilter
  3738. struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3739. {
  3740. };
  3741. // System.NotImplementedException
  3742. struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3743. {
  3744. };
  3745. // System.NullReferenceException
  3746. struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3747. {
  3748. };
  3749. // UnityEngine.RenderTexture
  3750. struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3751. {
  3752. };
  3753. // UnityEngine.Renderer
  3754. struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3755. {
  3756. };
  3757. // System.Threading.SendOrPostCallback
  3758. struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E : public MulticastDelegate_t
  3759. {
  3760. };
  3761. // UnityEngine.Texture2D
  3762. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3763. {
  3764. };
  3765. // UnityEngine.Texture2DArray
  3766. struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3767. {
  3768. };
  3769. // UnityEngine.Texture3D
  3770. struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3771. {
  3772. };
  3773. // UnityEngine.Transform
  3774. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3775. {
  3776. };
  3777. // System.UnhandledExceptionEventHandler
  3778. struct UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C : public MulticastDelegate_t
  3779. {
  3780. };
  3781. // UnityEngine.Events.UnityAction
  3782. struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t
  3783. {
  3784. };
  3785. // UnityEngine.Camera/CameraCallback
  3786. struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD : public MulticastDelegate_t
  3787. {
  3788. };
  3789. // UnityEngine.CullingGroup/StateChanged
  3790. struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F : public MulticastDelegate_t
  3791. {
  3792. };
  3793. // UnityEngine.Display/DisplaysUpdatedDelegate
  3794. struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 : public MulticastDelegate_t
  3795. {
  3796. };
  3797. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  3798. struct PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02 : public MulticastDelegate_t
  3799. {
  3800. };
  3801. // System.ArgumentNullException
  3802. struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
  3803. {
  3804. };
  3805. // System.ArgumentOutOfRangeException
  3806. struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
  3807. {
  3808. // System.Object System.ArgumentOutOfRangeException::_actualValue
  3809. RuntimeObject* ____actualValue_19;
  3810. };
  3811. // UnityEngine.Camera
  3812. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3813. {
  3814. };
  3815. // UnityEngine.CustomRenderTexture
  3816. struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553 : public RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27
  3817. {
  3818. };
  3819. // UnityEngine.Light
  3820. struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3821. {
  3822. // System.Int32 UnityEngine.Light::m_BakedIndex
  3823. int32_t ___m_BakedIndex_4;
  3824. };
  3825. // UnityEngine.MeshRenderer
  3826. struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
  3827. {
  3828. };
  3829. // UnityEngine.MonoBehaviour
  3830. struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3831. {
  3832. };
  3833. // UnityEngine.ReflectionProbe
  3834. struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3835. {
  3836. };
  3837. // UnityEngine.SkinnedMeshRenderer
  3838. struct SkinnedMeshRenderer_t020C4E8648EA1C4C6BA5C41502919B387E7E1C2E : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
  3839. {
  3840. };
  3841. // <Module>
  3842. // <Module>
  3843. // System.Collections.Generic.List`1<UnityEngine.Color32>
  3844. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8_StaticFields
  3845. {
  3846. // T[] System.Collections.Generic.List`1::s_emptyArray
  3847. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___s_emptyArray_5;
  3848. };
  3849. // System.Collections.Generic.List`1<UnityEngine.Color32>
  3850. // System.Collections.Generic.List`1<UnityEngine.Component>
  3851. struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4_StaticFields
  3852. {
  3853. // T[] System.Collections.Generic.List`1::s_emptyArray
  3854. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* ___s_emptyArray_5;
  3855. };
  3856. // System.Collections.Generic.List`1<UnityEngine.Component>
  3857. // System.Collections.Generic.List`1<System.Int32>
  3858. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
  3859. {
  3860. // T[] System.Collections.Generic.List`1::s_emptyArray
  3861. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
  3862. };
  3863. // System.Collections.Generic.List`1<System.Int32>
  3864. // System.Collections.Generic.List`1<System.Object>
  3865. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
  3866. {
  3867. // T[] System.Collections.Generic.List`1::s_emptyArray
  3868. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
  3869. };
  3870. // System.Collections.Generic.List`1<System.Object>
  3871. // System.Collections.Generic.List`1<System.Type>
  3872. struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_StaticFields
  3873. {
  3874. // T[] System.Collections.Generic.List`1::s_emptyArray
  3875. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___s_emptyArray_5;
  3876. };
  3877. // System.Collections.Generic.List`1<System.Type>
  3878. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  3879. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_StaticFields
  3880. {
  3881. // T[] System.Collections.Generic.List`1::s_emptyArray
  3882. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_emptyArray_5;
  3883. };
  3884. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  3885. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  3886. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields
  3887. {
  3888. // T[] System.Collections.Generic.List`1::s_emptyArray
  3889. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5;
  3890. };
  3891. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  3892. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  3893. struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_StaticFields
  3894. {
  3895. // T[] System.Collections.Generic.List`1::s_emptyArray
  3896. OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ___s_emptyArray_5;
  3897. };
  3898. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  3899. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  3900. struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_StaticFields
  3901. {
  3902. // T[] System.Collections.Generic.List`1::s_emptyArray
  3903. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* ___s_emptyArray_5;
  3904. };
  3905. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  3906. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  3907. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  3908. // System.Attribute
  3909. // System.Attribute
  3910. // UnityEngine.AttributeHelperEngine
  3911. struct AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields
  3912. {
  3913. // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray
  3914. DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283* ____disallowMultipleComponentArray_0;
  3915. // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray
  3916. ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2* ____executeInEditModeArray_1;
  3917. // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray
  3918. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* ____requireComponentArray_2;
  3919. };
  3920. // UnityEngine.AttributeHelperEngine
  3921. // UnityEngine.BeforeRenderHelper
  3922. struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields
  3923. {
  3924. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks
  3925. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* ___s_OrderBlocks_0;
  3926. };
  3927. // UnityEngine.BeforeRenderHelper
  3928. // System.Reflection.Binder
  3929. // System.Reflection.Binder
  3930. // UnityEngine.ClassLibraryInitializer
  3931. // UnityEngine.ClassLibraryInitializer
  3932. // System.Globalization.CultureInfo
  3933. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields
  3934. {
  3935. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  3936. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0;
  3937. // System.Object System.Globalization.CultureInfo::shared_table_lock
  3938. RuntimeObject* ___shared_table_lock_1;
  3939. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  3940. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2;
  3941. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  3942. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34;
  3943. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  3944. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35;
  3945. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  3946. Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36;
  3947. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  3948. Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37;
  3949. // System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX
  3950. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38;
  3951. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  3952. bool ___IsTaiwanSku_39;
  3953. };
  3954. // System.Globalization.CultureInfo
  3955. // UnityEngine.Cursor
  3956. // UnityEngine.Cursor
  3957. // UnityEngine.CustomRenderTextureManager
  3958. struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields
  3959. {
  3960. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureLoaded
  3961. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureLoaded_0;
  3962. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureUnloaded
  3963. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureUnloaded_1;
  3964. };
  3965. // UnityEngine.CustomRenderTextureManager
  3966. // UnityEngine.CustomYieldInstruction
  3967. // UnityEngine.CustomYieldInstruction
  3968. // UnityEngine.Debug
  3969. struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields
  3970. {
  3971. // UnityEngine.ILogger UnityEngine.Debug::s_DefaultLogger
  3972. RuntimeObject* ___s_DefaultLogger_0;
  3973. // UnityEngine.ILogger UnityEngine.Debug::s_Logger
  3974. RuntimeObject* ___s_Logger_1;
  3975. };
  3976. // UnityEngine.Debug
  3977. // UnityEngine.DebugLogHandler
  3978. // UnityEngine.DebugLogHandler
  3979. // System.Text.DecoderFallback
  3980. struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90_StaticFields
  3981. {
  3982. // System.Text.DecoderFallback System.Text.DecoderFallback::s_replacementFallback
  3983. DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___s_replacementFallback_0;
  3984. // System.Text.DecoderFallback System.Text.DecoderFallback::s_exceptionFallback
  3985. DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___s_exceptionFallback_1;
  3986. };
  3987. // System.Text.DecoderFallback
  3988. // System.Text.EncoderFallback
  3989. struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293_StaticFields
  3990. {
  3991. // System.Text.EncoderFallback System.Text.EncoderFallback::s_replacementFallback
  3992. EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___s_replacementFallback_0;
  3993. // System.Text.EncoderFallback System.Text.EncoderFallback::s_exceptionFallback
  3994. EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___s_exceptionFallback_1;
  3995. };
  3996. // System.Text.EncoderFallback
  3997. // System.Text.Encoding
  3998. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095_StaticFields
  3999. {
  4000. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
  4001. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___defaultEncoding_0;
  4002. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
  4003. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___unicodeEncoding_1;
  4004. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode
  4005. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___bigEndianUnicode_2;
  4006. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
  4007. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf7Encoding_3;
  4008. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding
  4009. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf8Encoding_4;
  4010. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
  4011. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf32Encoding_5;
  4012. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
  4013. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___asciiEncoding_6;
  4014. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding
  4015. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___latin1Encoding_7;
  4016. // System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding> modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings
  4017. Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54* ___encodings_8;
  4018. // System.Object System.Text.Encoding::s_InternalSyncObject
  4019. RuntimeObject* ___s_InternalSyncObject_15;
  4020. };
  4021. // System.Text.Encoding
  4022. // UnityEngine.FrameTimingManager
  4023. // UnityEngine.FrameTimingManager
  4024. // UnityEngine.GL
  4025. // UnityEngine.GL
  4026. // UnityEngine.Graphics
  4027. struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields
  4028. {
  4029. // System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount
  4030. int32_t ___kMaxDrawMeshInstanceCount_0;
  4031. };
  4032. // UnityEngine.Graphics
  4033. // Unity.Jobs.LowLevel.Unsafe.JobsUtility
  4034. struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_StaticFields
  4035. {
  4036. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ Unity.Jobs.LowLevel.Unsafe.JobsUtility::PanicFunction
  4037. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* ___PanicFunction_0;
  4038. };
  4039. // Unity.Jobs.LowLevel.Unsafe.JobsUtility
  4040. // UnityEngine.Logger
  4041. // UnityEngine.Logger
  4042. // UnityEngine.ManagedStreamHelpers
  4043. // UnityEngine.ManagedStreamHelpers
  4044. // System.Reflection.MemberInfo
  4045. // System.Reflection.MemberInfo
  4046. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  4047. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  4048. // Unity.Collections.NativeLeakDetection
  4049. struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields
  4050. {
  4051. // System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode
  4052. int32_t ___s_NativeLeakDetectionMode_0;
  4053. };
  4054. // Unity.Collections.NativeLeakDetection
  4055. // Unity.Collections.NativeSliceExtensions
  4056. // Unity.Collections.NativeSliceExtensions
  4057. // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
  4058. // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
  4059. // UnityEngine.NoAllocHelpers
  4060. // UnityEngine.NoAllocHelpers
  4061. // System.Globalization.NumberFormatInfo
  4062. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472_StaticFields
  4063. {
  4064. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
  4065. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___invariantInfo_0;
  4066. };
  4067. // System.Globalization.NumberFormatInfo
  4068. // System.Reflection.ParameterInfo
  4069. // System.Reflection.ParameterInfo
  4070. // UnityEngine.PlayerConnectionInternal
  4071. // UnityEngine.PlayerConnectionInternal
  4072. // UnityEngine.PlayerPrefs
  4073. // UnityEngine.PlayerPrefs
  4074. // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
  4075. // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
  4076. // UnityEngine.PropertyNameUtils
  4077. // UnityEngine.PropertyNameUtils
  4078. // UnityEngine.Random
  4079. // UnityEngine.Random
  4080. // UnityEngine.ResourcesAPI
  4081. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields
  4082. {
  4083. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
  4084. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___s_DefaultAPI_0;
  4085. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
  4086. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___U3CoverrideAPIU3Ek__BackingField_1;
  4087. };
  4088. // UnityEngine.ResourcesAPI
  4089. // UnityEngine.ScalableBufferManager
  4090. // UnityEngine.ScalableBufferManager
  4091. // UnityEngine.Screen
  4092. // UnityEngine.Screen
  4093. // UnityEngine.ScriptingRuntime
  4094. // UnityEngine.ScriptingRuntime
  4095. // UnityEngine.ScriptingUtility
  4096. // UnityEngine.ScriptingUtility
  4097. // System.Runtime.Serialization.SerializationInfo
  4098. // System.Runtime.Serialization.SerializationInfo
  4099. // UnityEngine.SetupCoroutine
  4100. // UnityEngine.SetupCoroutine
  4101. // System.Collections.Stack
  4102. // System.Collections.Stack
  4103. // System.Diagnostics.StackFrame
  4104. // System.Diagnostics.StackFrame
  4105. // System.Diagnostics.StackTrace
  4106. struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_StaticFields
  4107. {
  4108. // System.Boolean System.Diagnostics.StackTrace::isAotidSet
  4109. bool ___isAotidSet_3;
  4110. // System.String System.Diagnostics.StackTrace::aotid
  4111. String_t* ___aotid_4;
  4112. };
  4113. // System.Diagnostics.StackTrace
  4114. // UnityEngine.StackTraceUtility
  4115. struct StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields
  4116. {
  4117. // System.String UnityEngine.StackTraceUtility::projectFolder
  4118. String_t* ___projectFolder_0;
  4119. };
  4120. // UnityEngine.StackTraceUtility
  4121. // System.Diagnostics.Stopwatch
  4122. struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_StaticFields
  4123. {
  4124. // System.Int64 System.Diagnostics.Stopwatch::Frequency
  4125. int64_t ___Frequency_0;
  4126. // System.Boolean System.Diagnostics.Stopwatch::IsHighResolution
  4127. bool ___IsHighResolution_1;
  4128. };
  4129. // System.Diagnostics.Stopwatch
  4130. // System.String
  4131. struct String_t_StaticFields
  4132. {
  4133. // System.String System.String::Empty
  4134. String_t* ___Empty_6;
  4135. };
  4136. // System.String
  4137. // System.Text.StringBuilder
  4138. // System.Text.StringBuilder
  4139. // System.Threading.SynchronizationContext
  4140. // System.Threading.SynchronizationContext
  4141. // UnityEngine.SystemInfo
  4142. // UnityEngine.SystemInfo
  4143. // UnityEngine.Time
  4144. // UnityEngine.Time
  4145. // UnityEngine.UnhandledExceptionHandler
  4146. // UnityEngine.UnhandledExceptionHandler
  4147. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  4148. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  4149. // UnityEngine.YieldInstruction
  4150. // UnityEngine.YieldInstruction
  4151. // UnityEngine.TextAsset/EncodingUtility
  4152. struct EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields
  4153. {
  4154. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[] UnityEngine.TextAsset/EncodingUtility::encodingLookup
  4155. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* ___encodingLookup_0;
  4156. // System.Text.Encoding UnityEngine.TextAsset/EncodingUtility::targetEncoding
  4157. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___targetEncoding_1;
  4158. };
  4159. // UnityEngine.TextAsset/EncodingUtility
  4160. // UnityEngine.UnhandledExceptionHandler/<>c
  4161. struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields
  4162. {
  4163. // UnityEngine.UnhandledExceptionHandler/<>c UnityEngine.UnhandledExceptionHandler/<>c::<>9
  4164. U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* ___U3CU3E9_0;
  4165. // System.UnhandledExceptionEventHandler UnityEngine.UnhandledExceptionHandler/<>c::<>9__0_0
  4166. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___U3CU3E9__0_0_1;
  4167. };
  4168. // UnityEngine.UnhandledExceptionHandler/<>c
  4169. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  4170. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  4171. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  4172. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  4173. // UnityEngine.AddComponentMenu
  4174. // UnityEngine.AddComponentMenu
  4175. // UnityEngine.AssemblyIsEditorAssembly
  4176. // UnityEngine.AssemblyIsEditorAssembly
  4177. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  4178. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  4179. // System.Boolean
  4180. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
  4181. {
  4182. // System.String System.Boolean::TrueString
  4183. String_t* ___TrueString_5;
  4184. // System.String System.Boolean::FalseString
  4185. String_t* ___FalseString_6;
  4186. };
  4187. // System.Boolean
  4188. // System.Byte
  4189. // System.Byte
  4190. // JetBrains.Annotations.CanBeNullAttribute
  4191. // JetBrains.Annotations.CanBeNullAttribute
  4192. // System.Char
  4193. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
  4194. {
  4195. // System.Byte[] System.Char::s_categoryForLatin1
  4196. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
  4197. };
  4198. // System.Char
  4199. // UnityEngine.Color
  4200. // UnityEngine.Color
  4201. // UnityEngine.Color32
  4202. // UnityEngine.Color32
  4203. // UnityEngine.ContextMenu
  4204. // UnityEngine.ContextMenu
  4205. // UnityEngine.CreateAssetMenuAttribute
  4206. // UnityEngine.CreateAssetMenuAttribute
  4207. // UnityEngine.CullingGroupEvent
  4208. // UnityEngine.CullingGroupEvent
  4209. // Unity.Collections.DeallocateOnJobCompletionAttribute
  4210. // Unity.Collections.DeallocateOnJobCompletionAttribute
  4211. // System.Text.DecoderReplacementFallback
  4212. // System.Text.DecoderReplacementFallback
  4213. // UnityEngine.DefaultExecutionOrder
  4214. // UnityEngine.DefaultExecutionOrder
  4215. // UnityEngine.DisallowMultipleComponent
  4216. // UnityEngine.DisallowMultipleComponent
  4217. // System.Double
  4218. // System.Double
  4219. // Microsoft.CodeAnalysis.EmbeddedAttribute
  4220. // Microsoft.CodeAnalysis.EmbeddedAttribute
  4221. // System.Text.EncoderReplacementFallback
  4222. // System.Text.EncoderReplacementFallback
  4223. // System.Enum
  4224. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
  4225. {
  4226. // System.Char[] System.Enum::enumSeperatorCharArray
  4227. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
  4228. };
  4229. // System.Enum
  4230. // UnityEngine.ExcludeFromObjectFactoryAttribute
  4231. // UnityEngine.ExcludeFromObjectFactoryAttribute
  4232. // UnityEngine.ExcludeFromPresetAttribute
  4233. // UnityEngine.ExcludeFromPresetAttribute
  4234. // UnityEngine.ExecuteAlways
  4235. // UnityEngine.ExecuteAlways
  4236. // UnityEngine.ExecuteInEditMode
  4237. // UnityEngine.ExecuteInEditMode
  4238. // UnityEngine.ExtensionOfNativeClassAttribute
  4239. // UnityEngine.ExtensionOfNativeClassAttribute
  4240. // UnityEngine.FrameTiming
  4241. // UnityEngine.FrameTiming
  4242. // UnityEngineInternal.GenericStack
  4243. // UnityEngineInternal.GenericStack
  4244. // System.Guid
  4245. struct Guid_t_StaticFields
  4246. {
  4247. // System.Guid System.Guid::Empty
  4248. Guid_t ___Empty_0;
  4249. };
  4250. // System.Guid
  4251. // UnityEngine.HelpURLAttribute
  4252. // UnityEngine.HelpURLAttribute
  4253. // UnityEngine.HideInInspector
  4254. // UnityEngine.HideInInspector
  4255. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  4256. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  4257. // System.Int32
  4258. // System.Int32
  4259. // System.Int64
  4260. // System.Int64
  4261. // System.IntPtr
  4262. struct IntPtr_t_StaticFields
  4263. {
  4264. // System.IntPtr System.IntPtr::Zero
  4265. intptr_t ___Zero_1;
  4266. };
  4267. // System.IntPtr
  4268. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  4269. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  4270. // UnityEngine.Keyframe
  4271. // UnityEngine.Keyframe
  4272. // UnityEngine.LayerMask
  4273. // UnityEngine.LayerMask
  4274. // UnityEngine.LightBakingOutput
  4275. // UnityEngine.LightBakingOutput
  4276. // UnityEngine.Mathf
  4277. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
  4278. {
  4279. // System.Single UnityEngine.Mathf::Epsilon
  4280. float ___Epsilon_0;
  4281. };
  4282. // UnityEngine.Mathf
  4283. // UnityEngineInternal.MathfInternal
  4284. struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields
  4285. {
  4286. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
  4287. float ___FloatMinNormal_0;
  4288. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
  4289. float ___FloatMinDenormal_1;
  4290. // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
  4291. bool ___IsFlushToZeroEnabled_2;
  4292. };
  4293. // UnityEngineInternal.MathfInternal
  4294. // UnityEngine.Matrix4x4
  4295. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
  4296. {
  4297. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  4298. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
  4299. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  4300. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
  4301. };
  4302. // UnityEngine.Matrix4x4
  4303. // System.Reflection.MethodBase
  4304. // System.Reflection.MethodBase
  4305. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  4306. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  4307. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  4308. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  4309. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  4310. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  4311. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  4312. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  4313. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  4314. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  4315. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  4316. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  4317. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  4318. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  4319. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  4320. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  4321. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  4322. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  4323. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  4324. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  4325. // Unity.Collections.NativeFixedLengthAttribute
  4326. // Unity.Collections.NativeFixedLengthAttribute
  4327. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  4328. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  4329. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  4330. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  4331. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  4332. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  4333. // JetBrains.Annotations.NoEnumerationAttribute
  4334. // JetBrains.Annotations.NoEnumerationAttribute
  4335. // JetBrains.Annotations.NotNullAttribute
  4336. // JetBrains.Annotations.NotNullAttribute
  4337. // System.Reflection.ParameterModifier
  4338. // System.Reflection.ParameterModifier
  4339. // UnityEngine.PreferBinarySerialization
  4340. // UnityEngine.PreferBinarySerialization
  4341. // UnityEngine.Scripting.PreserveAttribute
  4342. // UnityEngine.Scripting.PreserveAttribute
  4343. // Unity.Profiling.ProfilerCategory
  4344. // Unity.Profiling.ProfilerCategory
  4345. // Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData
  4346. // Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData
  4347. // UnityEngine.PropertyAttribute
  4348. // UnityEngine.PropertyAttribute
  4349. // UnityEngine.PropertyName
  4350. // UnityEngine.PropertyName
  4351. // JetBrains.Annotations.PureAttribute
  4352. // JetBrains.Annotations.PureAttribute
  4353. // UnityEngine.Quaternion
  4354. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
  4355. {
  4356. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  4357. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
  4358. };
  4359. // UnityEngine.Quaternion
  4360. // UnityEngine.RangeInt
  4361. // UnityEngine.RangeInt
  4362. // Unity.Collections.ReadOnlyAttribute
  4363. // Unity.Collections.ReadOnlyAttribute
  4364. // UnityEngine.Rect
  4365. // UnityEngine.Rect
  4366. // UnityEngine.RectInt
  4367. // UnityEngine.RectInt
  4368. // UnityEngine.RenderTextureDescriptor
  4369. // UnityEngine.RenderTextureDescriptor
  4370. // UnityEngine.RequireComponent
  4371. // UnityEngine.RequireComponent
  4372. // UnityEngine.Resolution
  4373. // UnityEngine.Resolution
  4374. // System.SByte
  4375. // System.SByte
  4376. // UnityEngine.SceneManagement.Scene
  4377. // UnityEngine.SceneManagement.Scene
  4378. // UnityEngine.SelectionBaseAttribute
  4379. // UnityEngine.SelectionBaseAttribute
  4380. // UnityEngine.SerializeField
  4381. // UnityEngine.SerializeField
  4382. // UnityEngine.SerializeReference
  4383. // UnityEngine.SerializeReference
  4384. // System.Single
  4385. // System.Single
  4386. // System.IO.Stream
  4387. struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE_StaticFields
  4388. {
  4389. // System.IO.Stream System.IO.Stream::Null
  4390. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___Null_1;
  4391. };
  4392. // System.IO.Stream
  4393. // System.Runtime.Serialization.StreamingContext
  4394. // System.Runtime.Serialization.StreamingContext
  4395. // System.IO.TextWriter
  4396. struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_StaticFields
  4397. {
  4398. // System.IO.TextWriter System.IO.TextWriter::Null
  4399. TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___Null_1;
  4400. // System.Char[] System.IO.TextWriter::s_coreNewLine
  4401. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___s_coreNewLine_2;
  4402. };
  4403. // System.IO.TextWriter
  4404. // System.Threading.Thread
  4405. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F_StaticFields
  4406. {
  4407. // System.LocalDataStoreMgr System.Threading.Thread::s_LocalDataStoreMgr
  4408. LocalDataStoreMgr_t205F1783D5CC2B148E829B5882E5406FF9A3AC1E* ___s_LocalDataStoreMgr_0;
  4409. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentCulture
  4410. AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD* ___s_asyncLocalCurrentCulture_4;
  4411. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentUICulture
  4412. AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD* ___s_asyncLocalCurrentUICulture_5;
  4413. };
  4414. // System.Threading.Thread
  4415. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F_ThreadStaticFields
  4416. {
  4417. // System.LocalDataStoreHolder System.Threading.Thread::s_LocalDataStore
  4418. LocalDataStoreHolder_t789DD474AE5141213C2105CE57830ECFC2D3C03F* ___s_LocalDataStore_1;
  4419. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentCulture
  4420. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___m_CurrentCulture_2;
  4421. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentUICulture
  4422. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___m_CurrentUICulture_3;
  4423. // System.Threading.Thread System.Threading.Thread::current_thread
  4424. Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* ___current_thread_9;
  4425. };
  4426. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  4427. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  4428. // UnityEngineInternal.TypeInferenceRuleAttribute
  4429. // UnityEngineInternal.TypeInferenceRuleAttribute
  4430. // System.UInt16
  4431. // System.UInt16
  4432. // System.UInt32
  4433. // System.UInt32
  4434. // System.UInt64
  4435. // System.UInt64
  4436. // System.Text.UTF32Encoding
  4437. struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_StaticFields
  4438. {
  4439. // System.Text.UTF32Encoding System.Text.UTF32Encoding::s_default
  4440. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* ___s_default_16;
  4441. // System.Text.UTF32Encoding System.Text.UTF32Encoding::s_bigEndianDefault
  4442. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* ___s_bigEndianDefault_17;
  4443. // System.Byte[] System.Text.UTF32Encoding::s_bigEndianPreamble
  4444. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_bigEndianPreamble_18;
  4445. // System.Byte[] System.Text.UTF32Encoding::s_littleEndianPreamble
  4446. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_littleEndianPreamble_19;
  4447. };
  4448. // System.Text.UTF32Encoding
  4449. // System.Text.UTF8Encoding
  4450. struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_StaticFields
  4451. {
  4452. // System.Text.UTF8Encoding/UTF8EncodingSealed System.Text.UTF8Encoding::s_default
  4453. UTF8EncodingSealed_tF97A34F40CABE9CE1C168967D60396F51C43DD36* ___s_default_16;
  4454. // System.Byte[] System.Text.UTF8Encoding::s_preamble
  4455. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_preamble_17;
  4456. };
  4457. // System.Text.UTF8Encoding
  4458. // System.UnhandledExceptionEventArgs
  4459. // System.UnhandledExceptionEventArgs
  4460. // System.Text.UnicodeEncoding
  4461. struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_StaticFields
  4462. {
  4463. // System.Text.UnicodeEncoding System.Text.UnicodeEncoding::s_bigEndianDefault
  4464. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* ___s_bigEndianDefault_16;
  4465. // System.Text.UnicodeEncoding System.Text.UnicodeEncoding::s_littleEndianDefault
  4466. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* ___s_littleEndianDefault_17;
  4467. // System.Byte[] System.Text.UnicodeEncoding::s_bigEndianPreamble
  4468. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_bigEndianPreamble_18;
  4469. // System.Byte[] System.Text.UnicodeEncoding::s_littleEndianPreamble
  4470. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_littleEndianPreamble_19;
  4471. // System.UInt64 System.Text.UnicodeEncoding::highLowPatternMask
  4472. uint64_t ___highLowPatternMask_23;
  4473. };
  4474. // System.Text.UnicodeEncoding
  4475. // UnityEngine.UnitySynchronizationContext
  4476. // UnityEngine.UnitySynchronizationContext
  4477. // JetBrains.Annotations.UsedImplicitlyAttribute
  4478. // JetBrains.Annotations.UsedImplicitlyAttribute
  4479. // UnityEngine.Vector2
  4480. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
  4481. {
  4482. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4483. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
  4484. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4485. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
  4486. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4487. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
  4488. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4489. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
  4490. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4491. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
  4492. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4493. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
  4494. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4495. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
  4496. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4497. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
  4498. };
  4499. // UnityEngine.Vector2
  4500. // UnityEngine.Vector2Int
  4501. struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields
  4502. {
  4503. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
  4504. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2;
  4505. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
  4506. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3;
  4507. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
  4508. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4;
  4509. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
  4510. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5;
  4511. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
  4512. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6;
  4513. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
  4514. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7;
  4515. };
  4516. // UnityEngine.Vector2Int
  4517. // UnityEngine.Vector3
  4518. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
  4519. {
  4520. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  4521. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
  4522. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  4523. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
  4524. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  4525. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
  4526. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  4527. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
  4528. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  4529. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
  4530. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  4531. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
  4532. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  4533. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
  4534. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  4535. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
  4536. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  4537. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
  4538. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  4539. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
  4540. };
  4541. // UnityEngine.Vector3
  4542. // UnityEngine.Vector4
  4543. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
  4544. {
  4545. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  4546. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
  4547. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  4548. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
  4549. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  4550. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
  4551. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  4552. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
  4553. };
  4554. // UnityEngine.Vector4
  4555. // System.Void
  4556. // System.Void
  4557. // UnityEngine.WaitForEndOfFrame
  4558. // UnityEngine.WaitForEndOfFrame
  4559. // UnityEngine.WaitForFixedUpdate
  4560. // UnityEngine.WaitForFixedUpdate
  4561. // UnityEngine.WaitForSeconds
  4562. // UnityEngine.WaitForSeconds
  4563. // UnityEngine.WaitForSecondsRealtime
  4564. // UnityEngine.WaitForSecondsRealtime
  4565. // UnityEngine.WaitUntil
  4566. // UnityEngine.WaitUntil
  4567. // UnityEngine.WaitWhile
  4568. // UnityEngine.WaitWhile
  4569. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  4570. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  4571. // Unity.Collections.WriteOnlyAttribute
  4572. // Unity.Collections.WriteOnlyAttribute
  4573. // UnityEngine.BeforeRenderHelper/OrderBlock
  4574. // UnityEngine.BeforeRenderHelper/OrderBlock
  4575. // UnityEngine.Camera/RenderRequest
  4576. // UnityEngine.Camera/RenderRequest
  4577. // UnityEngine.ScriptingUtility/TestClass
  4578. // UnityEngine.ScriptingUtility/TestClass
  4579. // UnityEngine.UnitySynchronizationContext/WorkRequest
  4580. // UnityEngine.UnitySynchronizationContext/WorkRequest
  4581. // UnityEngine.AnimationCurve
  4582. // UnityEngine.AnimationCurve
  4583. // System.AppDomain
  4584. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_StaticFields
  4585. {
  4586. // System.String System.AppDomain::_process_guid
  4587. String_t* ____process_guid_2;
  4588. };
  4589. // System.AppDomain
  4590. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_ThreadStaticFields
  4591. {
  4592. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::type_resolve_in_progress
  4593. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___type_resolve_in_progress_3;
  4594. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress
  4595. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___assembly_resolve_in_progress_4;
  4596. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress_refonly
  4597. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___assembly_resolve_in_progress_refonly_5;
  4598. };
  4599. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  4600. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  4601. // UnityEngine.AsyncOperation
  4602. // UnityEngine.AsyncOperation
  4603. // UnityEngine.BootConfigData
  4604. // UnityEngine.BootConfigData
  4605. // UnityEngine.Bounds
  4606. // UnityEngine.Bounds
  4607. // UnityEngine.Rendering.CommandBuffer
  4608. // UnityEngine.Rendering.CommandBuffer
  4609. // UnityEngine.Coroutine
  4610. // UnityEngine.Coroutine
  4611. // UnityEngine.CullingGroup
  4612. // UnityEngine.CullingGroup
  4613. // System.Delegate
  4614. // System.Delegate
  4615. // UnityEngine.Display
  4616. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields
  4617. {
  4618. // UnityEngine.Display[] UnityEngine.Display::displays
  4619. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1;
  4620. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  4621. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2;
  4622. // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget
  4623. int32_t ___m_ActiveEditorGameViewTarget_3;
  4624. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  4625. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_4;
  4626. };
  4627. // UnityEngine.Display
  4628. // System.Exception
  4629. struct Exception_t_StaticFields
  4630. {
  4631. // System.Object System.Exception::s_EDILock
  4632. RuntimeObject* ___s_EDILock_0;
  4633. };
  4634. // System.Exception
  4635. // Unity.IO.LowLevel.Unsafe.FileReadType
  4636. // Unity.IO.LowLevel.Unsafe.FileReadType
  4637. // UnityEngine.InspectorNameAttribute
  4638. // UnityEngine.InspectorNameAttribute
  4639. // Unity.Jobs.JobHandle
  4640. // Unity.Jobs.JobHandle
  4641. // UnityEngine.MaterialPropertyBlock
  4642. // UnityEngine.MaterialPropertyBlock
  4643. // UnityEngine.MultilineAttribute
  4644. // UnityEngine.MultilineAttribute
  4645. // UnityEngine.Object
  4646. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
  4647. {
  4648. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  4649. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  4650. };
  4651. // UnityEngine.Object
  4652. // UnityEngine.Plane
  4653. // UnityEngine.Plane
  4654. // Unity.IO.LowLevel.Unsafe.Priority
  4655. // Unity.IO.LowLevel.Unsafe.Priority
  4656. // Unity.IO.LowLevel.Unsafe.ProcessingState
  4657. // Unity.IO.LowLevel.Unsafe.ProcessingState
  4658. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription
  4659. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription
  4660. // Unity.Profiling.ProfilerMarker
  4661. // Unity.Profiling.ProfilerMarker
  4662. // UnityEngine.RangeAttribute
  4663. // UnityEngine.RangeAttribute
  4664. // UnityEngine.Ray
  4665. // UnityEngine.Ray
  4666. // UnityEngine.Ray2D
  4667. // UnityEngine.Ray2D
  4668. // UnityEngine.RectOffset
  4669. // UnityEngine.RectOffset
  4670. // UnityEngine.RenderBuffer
  4671. // UnityEngine.RenderBuffer
  4672. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  4673. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  4674. // System.RuntimeTypeHandle
  4675. // System.RuntimeTypeHandle
  4676. // UnityEngine.SpaceAttribute
  4677. // UnityEngine.SpaceAttribute
  4678. // UnityEngine.TextAreaAttribute
  4679. // UnityEngine.TextAreaAttribute
  4680. // UnityEngine.TooltipAttribute
  4681. // UnityEngine.TooltipAttribute
  4682. // UnityEngine.TouchScreenKeyboard
  4683. struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields
  4684. {
  4685. // System.Boolean UnityEngine.TouchScreenKeyboard::<disableInPlaceEditing>k__BackingField
  4686. bool ___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  4687. };
  4688. // UnityEngine.TouchScreenKeyboard
  4689. // UnityEngine.TrackedReference
  4690. // UnityEngine.TrackedReference
  4691. // UnityEngine.UnityLogWriter
  4692. // UnityEngine.UnityLogWriter
  4693. // System.Threading.WaitHandle
  4694. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_StaticFields
  4695. {
  4696. // System.IntPtr System.Threading.WaitHandle::InvalidHandle
  4697. intptr_t ___InvalidHandle_11;
  4698. };
  4699. // System.Threading.WaitHandle
  4700. // UnityEngine.Mesh/MeshData
  4701. // UnityEngine.Mesh/MeshData
  4702. // Unity.Profiling.ProfilerMarker/AutoScope
  4703. // Unity.Profiling.ProfilerMarker/AutoScope
  4704. // UnityEngine.Component
  4705. // UnityEngine.Component
  4706. // System.Threading.EventWaitHandle
  4707. // System.Threading.EventWaitHandle
  4708. // UnityEngine.FailedToLoadScriptObject
  4709. // UnityEngine.FailedToLoadScriptObject
  4710. // UnityEngine.GameObject
  4711. // UnityEngine.GameObject
  4712. // UnityEngine.LightProbes
  4713. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields
  4714. {
  4715. // System.Action UnityEngine.LightProbes::tetrahedralizationCompleted
  4716. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___tetrahedralizationCompleted_4;
  4717. // System.Action UnityEngine.LightProbes::needsRetetrahedralization
  4718. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___needsRetetrahedralization_5;
  4719. };
  4720. // UnityEngine.LightProbes
  4721. // UnityEngine.LightingSettings
  4722. // UnityEngine.LightingSettings
  4723. // UnityEngine.LightmapSettings
  4724. // UnityEngine.LightmapSettings
  4725. // UnityEngine.Material
  4726. // UnityEngine.Material
  4727. // UnityEngine.Mesh
  4728. // UnityEngine.Mesh
  4729. // UnityEngine.PlayerPrefsException
  4730. // UnityEngine.PlayerPrefsException
  4731. // UnityEngine.QualitySettings
  4732. // UnityEngine.QualitySettings
  4733. // UnityEngine.RenderSettings
  4734. // UnityEngine.RenderSettings
  4735. // UnityEngine.ScriptableObject
  4736. // UnityEngine.ScriptableObject
  4737. // UnityEngine.Shader
  4738. // UnityEngine.Shader
  4739. // UnityEngine.TextAsset
  4740. // UnityEngine.TextAsset
  4741. // UnityEngine.Texture
  4742. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
  4743. {
  4744. // System.Int32 UnityEngine.Texture::GenerateAllMips
  4745. int32_t ___GenerateAllMips_4;
  4746. };
  4747. // UnityEngine.Texture
  4748. // System.Type
  4749. struct Type_t_StaticFields
  4750. {
  4751. // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
  4752. Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
  4753. // System.Char System.Type::Delimiter
  4754. Il2CppChar ___Delimiter_1;
  4755. // System.Type[] System.Type::EmptyTypes
  4756. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
  4757. // System.Object System.Type::Missing
  4758. RuntimeObject* ___Missing_3;
  4759. // System.Reflection.MemberFilter System.Type::FilterAttribute
  4760. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
  4761. // System.Reflection.MemberFilter System.Type::FilterName
  4762. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
  4763. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  4764. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
  4765. };
  4766. // System.Type
  4767. // UnityEngine.UnityException
  4768. // UnityEngine.UnityException
  4769. // System.Action`1<UnityEngine.AsyncOperation>
  4770. // System.Action`1<UnityEngine.AsyncOperation>
  4771. // System.Action`1<UnityEngine.CustomRenderTexture>
  4772. // System.Action`1<UnityEngine.CustomRenderTexture>
  4773. // System.Action`1<System.Object>
  4774. // System.Action`1<System.Object>
  4775. // System.Action`1<UnityEngine.Texture>
  4776. // System.Action`1<UnityEngine.Texture>
  4777. // System.Action`2<System.Object,System.Int32Enum>
  4778. // System.Action`2<System.Object,System.Int32Enum>
  4779. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  4780. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  4781. // System.Func`1<System.Boolean>
  4782. // System.Func`1<System.Boolean>
  4783. // System.Action
  4784. // System.Action
  4785. // System.ArgumentException
  4786. // System.ArgumentException
  4787. // UnityEngine.Behaviour
  4788. // UnityEngine.Behaviour
  4789. // UnityEngine.Cubemap
  4790. // UnityEngine.Cubemap
  4791. // UnityEngine.CubemapArray
  4792. // UnityEngine.CubemapArray
  4793. // System.IndexOutOfRangeException
  4794. // System.IndexOutOfRangeException
  4795. // System.Threading.ManualResetEvent
  4796. // System.Threading.ManualResetEvent
  4797. // UnityEngine.MeshFilter
  4798. // UnityEngine.MeshFilter
  4799. // System.NotImplementedException
  4800. // System.NotImplementedException
  4801. // System.NullReferenceException
  4802. // System.NullReferenceException
  4803. // UnityEngine.RenderTexture
  4804. // UnityEngine.RenderTexture
  4805. // UnityEngine.Renderer
  4806. // UnityEngine.Renderer
  4807. // System.Threading.SendOrPostCallback
  4808. // System.Threading.SendOrPostCallback
  4809. // UnityEngine.Texture2D
  4810. // UnityEngine.Texture2D
  4811. // UnityEngine.Texture2DArray
  4812. // UnityEngine.Texture2DArray
  4813. // UnityEngine.Texture3D
  4814. // UnityEngine.Texture3D
  4815. // UnityEngine.Transform
  4816. // UnityEngine.Transform
  4817. // System.UnhandledExceptionEventHandler
  4818. // System.UnhandledExceptionEventHandler
  4819. // UnityEngine.Events.UnityAction
  4820. // UnityEngine.Events.UnityAction
  4821. // UnityEngine.Camera/CameraCallback
  4822. // UnityEngine.Camera/CameraCallback
  4823. // UnityEngine.CullingGroup/StateChanged
  4824. // UnityEngine.CullingGroup/StateChanged
  4825. // UnityEngine.Display/DisplaysUpdatedDelegate
  4826. // UnityEngine.Display/DisplaysUpdatedDelegate
  4827. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  4828. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  4829. // System.ArgumentNullException
  4830. // System.ArgumentNullException
  4831. // System.ArgumentOutOfRangeException
  4832. // System.ArgumentOutOfRangeException
  4833. // UnityEngine.Camera
  4834. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
  4835. {
  4836. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  4837. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
  4838. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  4839. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
  4840. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  4841. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
  4842. };
  4843. // UnityEngine.Camera
  4844. // UnityEngine.CustomRenderTexture
  4845. // UnityEngine.CustomRenderTexture
  4846. // UnityEngine.Light
  4847. // UnityEngine.Light
  4848. // UnityEngine.MeshRenderer
  4849. // UnityEngine.MeshRenderer
  4850. // UnityEngine.MonoBehaviour
  4851. // UnityEngine.MonoBehaviour
  4852. // UnityEngine.ReflectionProbe
  4853. struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields
  4854. {
  4855. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
  4856. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* ___reflectionProbeChanged_4;
  4857. // System.Action`1<UnityEngine.Texture> UnityEngine.ReflectionProbe::defaultReflectionTexture
  4858. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* ___defaultReflectionTexture_5;
  4859. };
  4860. // UnityEngine.ReflectionProbe
  4861. // UnityEngine.SkinnedMeshRenderer
  4862. // UnityEngine.SkinnedMeshRenderer
  4863. #ifdef __clang__
  4864. #pragma clang diagnostic pop
  4865. #endif
  4866. // System.Byte[]
  4867. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray
  4868. {
  4869. ALIGN_FIELD (8) uint8_t m_Items[1];
  4870. inline uint8_t GetAt(il2cpp_array_size_t index) const
  4871. {
  4872. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4873. return m_Items[index];
  4874. }
  4875. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  4876. {
  4877. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4878. return m_Items + index;
  4879. }
  4880. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  4881. {
  4882. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4883. m_Items[index] = value;
  4884. }
  4885. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  4886. {
  4887. return m_Items[index];
  4888. }
  4889. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4890. {
  4891. return m_Items + index;
  4892. }
  4893. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  4894. {
  4895. m_Items[index] = value;
  4896. }
  4897. };
  4898. // System.Delegate[]
  4899. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
  4900. {
  4901. ALIGN_FIELD (8) Delegate_t* m_Items[1];
  4902. inline Delegate_t* GetAt(il2cpp_array_size_t index) const
  4903. {
  4904. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4905. return m_Items[index];
  4906. }
  4907. inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
  4908. {
  4909. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4910. return m_Items + index;
  4911. }
  4912. inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
  4913. {
  4914. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4915. m_Items[index] = value;
  4916. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4917. }
  4918. inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
  4919. {
  4920. return m_Items[index];
  4921. }
  4922. inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4923. {
  4924. return m_Items + index;
  4925. }
  4926. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
  4927. {
  4928. m_Items[index] = value;
  4929. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4930. }
  4931. };
  4932. // System.UInt64[]
  4933. struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299 : public RuntimeArray
  4934. {
  4935. ALIGN_FIELD (8) uint64_t m_Items[1];
  4936. inline uint64_t GetAt(il2cpp_array_size_t index) const
  4937. {
  4938. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4939. return m_Items[index];
  4940. }
  4941. inline uint64_t* GetAddressAt(il2cpp_array_size_t index)
  4942. {
  4943. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4944. return m_Items + index;
  4945. }
  4946. inline void SetAt(il2cpp_array_size_t index, uint64_t value)
  4947. {
  4948. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4949. m_Items[index] = value;
  4950. }
  4951. inline uint64_t GetAtUnchecked(il2cpp_array_size_t index) const
  4952. {
  4953. return m_Items[index];
  4954. }
  4955. inline uint64_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4956. {
  4957. return m_Items + index;
  4958. }
  4959. inline void SetAtUnchecked(il2cpp_array_size_t index, uint64_t value)
  4960. {
  4961. m_Items[index] = value;
  4962. }
  4963. };
  4964. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  4965. struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304 : public RuntimeArray
  4966. {
  4967. ALIGN_FIELD (8) int32_t m_Items[1];
  4968. inline int32_t GetAt(il2cpp_array_size_t index) const
  4969. {
  4970. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4971. return m_Items[index];
  4972. }
  4973. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  4974. {
  4975. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4976. return m_Items + index;
  4977. }
  4978. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  4979. {
  4980. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4981. m_Items[index] = value;
  4982. }
  4983. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  4984. {
  4985. return m_Items[index];
  4986. }
  4987. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4988. {
  4989. return m_Items + index;
  4990. }
  4991. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  4992. {
  4993. m_Items[index] = value;
  4994. }
  4995. };
  4996. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  4997. struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8 : public RuntimeArray
  4998. {
  4999. ALIGN_FIELD (8) int32_t m_Items[1];
  5000. inline int32_t GetAt(il2cpp_array_size_t index) const
  5001. {
  5002. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5003. return m_Items[index];
  5004. }
  5005. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5006. {
  5007. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5008. return m_Items + index;
  5009. }
  5010. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5011. {
  5012. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5013. m_Items[index] = value;
  5014. }
  5015. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5016. {
  5017. return m_Items[index];
  5018. }
  5019. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5020. {
  5021. return m_Items + index;
  5022. }
  5023. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5024. {
  5025. m_Items[index] = value;
  5026. }
  5027. };
  5028. // Unity.IO.LowLevel.Unsafe.Priority[]
  5029. struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B : public RuntimeArray
  5030. {
  5031. ALIGN_FIELD (8) int32_t m_Items[1];
  5032. inline int32_t GetAt(il2cpp_array_size_t index) const
  5033. {
  5034. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5035. return m_Items[index];
  5036. }
  5037. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5038. {
  5039. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5040. return m_Items + index;
  5041. }
  5042. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5043. {
  5044. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5045. m_Items[index] = value;
  5046. }
  5047. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5048. {
  5049. return m_Items[index];
  5050. }
  5051. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5052. {
  5053. return m_Items + index;
  5054. }
  5055. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5056. {
  5057. m_Items[index] = value;
  5058. }
  5059. };
  5060. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  5061. struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C : public RuntimeArray
  5062. {
  5063. ALIGN_FIELD (8) int32_t m_Items[1];
  5064. inline int32_t GetAt(il2cpp_array_size_t index) const
  5065. {
  5066. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5067. return m_Items[index];
  5068. }
  5069. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5070. {
  5071. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5072. return m_Items + index;
  5073. }
  5074. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5075. {
  5076. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5077. m_Items[index] = value;
  5078. }
  5079. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5080. {
  5081. return m_Items[index];
  5082. }
  5083. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5084. {
  5085. return m_Items + index;
  5086. }
  5087. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5088. {
  5089. m_Items[index] = value;
  5090. }
  5091. };
  5092. // UnityEngine.Keyframe[]
  5093. struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3 : public RuntimeArray
  5094. {
  5095. ALIGN_FIELD (8) Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 m_Items[1];
  5096. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAt(il2cpp_array_size_t index) const
  5097. {
  5098. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5099. return m_Items[index];
  5100. }
  5101. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAt(il2cpp_array_size_t index)
  5102. {
  5103. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5104. return m_Items + index;
  5105. }
  5106. inline void SetAt(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value)
  5107. {
  5108. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5109. m_Items[index] = value;
  5110. }
  5111. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAtUnchecked(il2cpp_array_size_t index) const
  5112. {
  5113. return m_Items[index];
  5114. }
  5115. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5116. {
  5117. return m_Items + index;
  5118. }
  5119. inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value)
  5120. {
  5121. m_Items[index] = value;
  5122. }
  5123. };
  5124. // System.Object[]
  5125. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
  5126. {
  5127. ALIGN_FIELD (8) RuntimeObject* m_Items[1];
  5128. inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
  5129. {
  5130. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5131. return m_Items[index];
  5132. }
  5133. inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
  5134. {
  5135. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5136. return m_Items + index;
  5137. }
  5138. inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
  5139. {
  5140. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5141. m_Items[index] = value;
  5142. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5143. }
  5144. inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
  5145. {
  5146. return m_Items[index];
  5147. }
  5148. inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5149. {
  5150. return m_Items + index;
  5151. }
  5152. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
  5153. {
  5154. m_Items[index] = value;
  5155. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5156. }
  5157. };
  5158. // System.Char[]
  5159. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB : public RuntimeArray
  5160. {
  5161. ALIGN_FIELD (8) Il2CppChar m_Items[1];
  5162. inline Il2CppChar GetAt(il2cpp_array_size_t index) const
  5163. {
  5164. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5165. return m_Items[index];
  5166. }
  5167. inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
  5168. {
  5169. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5170. return m_Items + index;
  5171. }
  5172. inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
  5173. {
  5174. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5175. m_Items[index] = value;
  5176. }
  5177. inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
  5178. {
  5179. return m_Items[index];
  5180. }
  5181. inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5182. {
  5183. return m_Items + index;
  5184. }
  5185. inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
  5186. {
  5187. m_Items[index] = value;
  5188. }
  5189. };
  5190. // System.Int32[]
  5191. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
  5192. {
  5193. ALIGN_FIELD (8) int32_t m_Items[1];
  5194. inline int32_t GetAt(il2cpp_array_size_t index) const
  5195. {
  5196. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5197. return m_Items[index];
  5198. }
  5199. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5200. {
  5201. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5202. return m_Items + index;
  5203. }
  5204. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5205. {
  5206. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5207. m_Items[index] = value;
  5208. }
  5209. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5210. {
  5211. return m_Items[index];
  5212. }
  5213. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5214. {
  5215. return m_Items + index;
  5216. }
  5217. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5218. {
  5219. m_Items[index] = value;
  5220. }
  5221. };
  5222. // UnityEngine.Vector3[]
  5223. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
  5224. {
  5225. ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
  5226. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
  5227. {
  5228. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5229. return m_Items[index];
  5230. }
  5231. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
  5232. {
  5233. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5234. return m_Items + index;
  5235. }
  5236. inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
  5237. {
  5238. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5239. m_Items[index] = value;
  5240. }
  5241. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
  5242. {
  5243. return m_Items[index];
  5244. }
  5245. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5246. {
  5247. return m_Items + index;
  5248. }
  5249. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
  5250. {
  5251. m_Items[index] = value;
  5252. }
  5253. };
  5254. // UnityEngine.Vector4[]
  5255. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray
  5256. {
  5257. ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1];
  5258. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const
  5259. {
  5260. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5261. return m_Items[index];
  5262. }
  5263. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index)
  5264. {
  5265. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5266. return m_Items + index;
  5267. }
  5268. inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
  5269. {
  5270. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5271. m_Items[index] = value;
  5272. }
  5273. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const
  5274. {
  5275. return m_Items[index];
  5276. }
  5277. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5278. {
  5279. return m_Items + index;
  5280. }
  5281. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
  5282. {
  5283. m_Items[index] = value;
  5284. }
  5285. };
  5286. // UnityEngine.Vector2[]
  5287. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray
  5288. {
  5289. ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1];
  5290. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const
  5291. {
  5292. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5293. return m_Items[index];
  5294. }
  5295. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index)
  5296. {
  5297. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5298. return m_Items + index;
  5299. }
  5300. inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
  5301. {
  5302. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5303. m_Items[index] = value;
  5304. }
  5305. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const
  5306. {
  5307. return m_Items[index];
  5308. }
  5309. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5310. {
  5311. return m_Items + index;
  5312. }
  5313. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
  5314. {
  5315. m_Items[index] = value;
  5316. }
  5317. };
  5318. // UnityEngine.Color32[]
  5319. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259 : public RuntimeArray
  5320. {
  5321. ALIGN_FIELD (8) Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B m_Items[1];
  5322. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAt(il2cpp_array_size_t index) const
  5323. {
  5324. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5325. return m_Items[index];
  5326. }
  5327. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAt(il2cpp_array_size_t index)
  5328. {
  5329. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5330. return m_Items + index;
  5331. }
  5332. inline void SetAt(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
  5333. {
  5334. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5335. m_Items[index] = value;
  5336. }
  5337. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAtUnchecked(il2cpp_array_size_t index) const
  5338. {
  5339. return m_Items[index];
  5340. }
  5341. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5342. {
  5343. return m_Items + index;
  5344. }
  5345. inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
  5346. {
  5347. m_Items[index] = value;
  5348. }
  5349. };
  5350. // UnityEngine.Color[]
  5351. struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389 : public RuntimeArray
  5352. {
  5353. ALIGN_FIELD (8) Color_tD001788D726C3A7F1379BEED0260B9591F440C1F m_Items[1];
  5354. inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAt(il2cpp_array_size_t index) const
  5355. {
  5356. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5357. return m_Items[index];
  5358. }
  5359. inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAt(il2cpp_array_size_t index)
  5360. {
  5361. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5362. return m_Items + index;
  5363. }
  5364. inline void SetAt(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value)
  5365. {
  5366. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5367. m_Items[index] = value;
  5368. }
  5369. inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAtUnchecked(il2cpp_array_size_t index) const
  5370. {
  5371. return m_Items[index];
  5372. }
  5373. inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5374. {
  5375. return m_Items + index;
  5376. }
  5377. inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value)
  5378. {
  5379. m_Items[index] = value;
  5380. }
  5381. };
  5382. // System.String[]
  5383. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
  5384. {
  5385. ALIGN_FIELD (8) String_t* m_Items[1];
  5386. inline String_t* GetAt(il2cpp_array_size_t index) const
  5387. {
  5388. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5389. return m_Items[index];
  5390. }
  5391. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  5392. {
  5393. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5394. return m_Items + index;
  5395. }
  5396. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  5397. {
  5398. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5399. m_Items[index] = value;
  5400. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5401. }
  5402. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  5403. {
  5404. return m_Items[index];
  5405. }
  5406. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5407. {
  5408. return m_Items + index;
  5409. }
  5410. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  5411. {
  5412. m_Items[index] = value;
  5413. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5414. }
  5415. };
  5416. // System.IntPtr[]
  5417. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832 : public RuntimeArray
  5418. {
  5419. ALIGN_FIELD (8) intptr_t m_Items[1];
  5420. inline intptr_t GetAt(il2cpp_array_size_t index) const
  5421. {
  5422. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5423. return m_Items[index];
  5424. }
  5425. inline intptr_t* GetAddressAt(il2cpp_array_size_t index)
  5426. {
  5427. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5428. return m_Items + index;
  5429. }
  5430. inline void SetAt(il2cpp_array_size_t index, intptr_t value)
  5431. {
  5432. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5433. m_Items[index] = value;
  5434. }
  5435. inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const
  5436. {
  5437. return m_Items[index];
  5438. }
  5439. inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5440. {
  5441. return m_Items + index;
  5442. }
  5443. inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value)
  5444. {
  5445. m_Items[index] = value;
  5446. }
  5447. };
  5448. // UnityEngine.Display[]
  5449. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F : public RuntimeArray
  5450. {
  5451. ALIGN_FIELD (8) Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* m_Items[1];
  5452. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAt(il2cpp_array_size_t index) const
  5453. {
  5454. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5455. return m_Items[index];
  5456. }
  5457. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAt(il2cpp_array_size_t index)
  5458. {
  5459. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5460. return m_Items + index;
  5461. }
  5462. inline void SetAt(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
  5463. {
  5464. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5465. m_Items[index] = value;
  5466. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5467. }
  5468. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAtUnchecked(il2cpp_array_size_t index) const
  5469. {
  5470. return m_Items[index];
  5471. }
  5472. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5473. {
  5474. return m_Items + index;
  5475. }
  5476. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
  5477. {
  5478. m_Items[index] = value;
  5479. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5480. }
  5481. };
  5482. // UnityEngine.FrameTiming[]
  5483. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E : public RuntimeArray
  5484. {
  5485. ALIGN_FIELD (8) FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD m_Items[1];
  5486. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD GetAt(il2cpp_array_size_t index) const
  5487. {
  5488. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5489. return m_Items[index];
  5490. }
  5491. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD* GetAddressAt(il2cpp_array_size_t index)
  5492. {
  5493. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5494. return m_Items + index;
  5495. }
  5496. inline void SetAt(il2cpp_array_size_t index, FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD value)
  5497. {
  5498. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5499. m_Items[index] = value;
  5500. }
  5501. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD GetAtUnchecked(il2cpp_array_size_t index) const
  5502. {
  5503. return m_Items[index];
  5504. }
  5505. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5506. {
  5507. return m_Items + index;
  5508. }
  5509. inline void SetAtUnchecked(il2cpp_array_size_t index, FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD value)
  5510. {
  5511. m_Items[index] = value;
  5512. }
  5513. };
  5514. // System.Single[]
  5515. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray
  5516. {
  5517. ALIGN_FIELD (8) float m_Items[1];
  5518. inline float GetAt(il2cpp_array_size_t index) const
  5519. {
  5520. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5521. return m_Items[index];
  5522. }
  5523. inline float* GetAddressAt(il2cpp_array_size_t index)
  5524. {
  5525. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5526. return m_Items + index;
  5527. }
  5528. inline void SetAt(il2cpp_array_size_t index, float value)
  5529. {
  5530. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5531. m_Items[index] = value;
  5532. }
  5533. inline float GetAtUnchecked(il2cpp_array_size_t index) const
  5534. {
  5535. return m_Items[index];
  5536. }
  5537. inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5538. {
  5539. return m_Items + index;
  5540. }
  5541. inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
  5542. {
  5543. m_Items[index] = value;
  5544. }
  5545. };
  5546. // UnityEngine.Camera[]
  5547. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
  5548. {
  5549. ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
  5550. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
  5551. {
  5552. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5553. return m_Items[index];
  5554. }
  5555. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
  5556. {
  5557. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5558. return m_Items + index;
  5559. }
  5560. inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
  5561. {
  5562. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5563. m_Items[index] = value;
  5564. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5565. }
  5566. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
  5567. {
  5568. return m_Items[index];
  5569. }
  5570. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5571. {
  5572. return m_Items + index;
  5573. }
  5574. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
  5575. {
  5576. m_Items[index] = value;
  5577. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5578. }
  5579. };
  5580. // System.Type[]
  5581. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB : public RuntimeArray
  5582. {
  5583. ALIGN_FIELD (8) Type_t* m_Items[1];
  5584. inline Type_t* GetAt(il2cpp_array_size_t index) const
  5585. {
  5586. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5587. return m_Items[index];
  5588. }
  5589. inline Type_t** GetAddressAt(il2cpp_array_size_t index)
  5590. {
  5591. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5592. return m_Items + index;
  5593. }
  5594. inline void SetAt(il2cpp_array_size_t index, Type_t* value)
  5595. {
  5596. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5597. m_Items[index] = value;
  5598. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5599. }
  5600. inline Type_t* GetAtUnchecked(il2cpp_array_size_t index) const
  5601. {
  5602. return m_Items[index];
  5603. }
  5604. inline Type_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5605. {
  5606. return m_Items + index;
  5607. }
  5608. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t* value)
  5609. {
  5610. m_Items[index] = value;
  5611. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5612. }
  5613. };
  5614. // UnityEngine.RequireComponent[]
  5615. struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9 : public RuntimeArray
  5616. {
  5617. ALIGN_FIELD (8) RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* m_Items[1];
  5618. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* GetAt(il2cpp_array_size_t index) const
  5619. {
  5620. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5621. return m_Items[index];
  5622. }
  5623. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138** GetAddressAt(il2cpp_array_size_t index)
  5624. {
  5625. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5626. return m_Items + index;
  5627. }
  5628. inline void SetAt(il2cpp_array_size_t index, RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* value)
  5629. {
  5630. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5631. m_Items[index] = value;
  5632. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5633. }
  5634. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* GetAtUnchecked(il2cpp_array_size_t index) const
  5635. {
  5636. return m_Items[index];
  5637. }
  5638. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5639. {
  5640. return m_Items + index;
  5641. }
  5642. inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* value)
  5643. {
  5644. m_Items[index] = value;
  5645. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5646. }
  5647. };
  5648. // UnityEngine.DisallowMultipleComponent[]
  5649. struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283 : public RuntimeArray
  5650. {
  5651. ALIGN_FIELD (8) DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* m_Items[1];
  5652. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* GetAt(il2cpp_array_size_t index) const
  5653. {
  5654. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5655. return m_Items[index];
  5656. }
  5657. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333** GetAddressAt(il2cpp_array_size_t index)
  5658. {
  5659. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5660. return m_Items + index;
  5661. }
  5662. inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* value)
  5663. {
  5664. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5665. m_Items[index] = value;
  5666. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5667. }
  5668. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* GetAtUnchecked(il2cpp_array_size_t index) const
  5669. {
  5670. return m_Items[index];
  5671. }
  5672. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5673. {
  5674. return m_Items + index;
  5675. }
  5676. inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* value)
  5677. {
  5678. m_Items[index] = value;
  5679. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5680. }
  5681. };
  5682. // UnityEngine.ExecuteInEditMode[]
  5683. struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2 : public RuntimeArray
  5684. {
  5685. ALIGN_FIELD (8) ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* m_Items[1];
  5686. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* GetAt(il2cpp_array_size_t index) const
  5687. {
  5688. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5689. return m_Items[index];
  5690. }
  5691. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD** GetAddressAt(il2cpp_array_size_t index)
  5692. {
  5693. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5694. return m_Items + index;
  5695. }
  5696. inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* value)
  5697. {
  5698. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5699. m_Items[index] = value;
  5700. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5701. }
  5702. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* GetAtUnchecked(il2cpp_array_size_t index) const
  5703. {
  5704. return m_Items[index];
  5705. }
  5706. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5707. {
  5708. return m_Items + index;
  5709. }
  5710. inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* value)
  5711. {
  5712. m_Items[index] = value;
  5713. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5714. }
  5715. };
  5716. // UnityEngine.Component[]
  5717. struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E : public RuntimeArray
  5718. {
  5719. ALIGN_FIELD (8) Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* m_Items[1];
  5720. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GetAt(il2cpp_array_size_t index) const
  5721. {
  5722. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5723. return m_Items[index];
  5724. }
  5725. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** GetAddressAt(il2cpp_array_size_t index)
  5726. {
  5727. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5728. return m_Items + index;
  5729. }
  5730. inline void SetAt(il2cpp_array_size_t index, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* value)
  5731. {
  5732. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5733. m_Items[index] = value;
  5734. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5735. }
  5736. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GetAtUnchecked(il2cpp_array_size_t index) const
  5737. {
  5738. return m_Items[index];
  5739. }
  5740. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5741. {
  5742. return m_Items + index;
  5743. }
  5744. inline void SetAtUnchecked(il2cpp_array_size_t index, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* value)
  5745. {
  5746. m_Items[index] = value;
  5747. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5748. }
  5749. };
  5750. // UnityEngine.Object[]
  5751. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A : public RuntimeArray
  5752. {
  5753. ALIGN_FIELD (8) Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* m_Items[1];
  5754. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAt(il2cpp_array_size_t index) const
  5755. {
  5756. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5757. return m_Items[index];
  5758. }
  5759. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAt(il2cpp_array_size_t index)
  5760. {
  5761. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5762. return m_Items + index;
  5763. }
  5764. inline void SetAt(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
  5765. {
  5766. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5767. m_Items[index] = value;
  5768. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5769. }
  5770. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAtUnchecked(il2cpp_array_size_t index) const
  5771. {
  5772. return m_Items[index];
  5773. }
  5774. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5775. {
  5776. return m_Items + index;
  5777. }
  5778. inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
  5779. {
  5780. m_Items[index] = value;
  5781. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5782. }
  5783. };
  5784. // System.Reflection.ParameterModifier[]
  5785. struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364 : public RuntimeArray
  5786. {
  5787. ALIGN_FIELD (8) ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 m_Items[1];
  5788. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAt(il2cpp_array_size_t index) const
  5789. {
  5790. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5791. return m_Items[index];
  5792. }
  5793. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAt(il2cpp_array_size_t index)
  5794. {
  5795. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5796. return m_Items + index;
  5797. }
  5798. inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
  5799. {
  5800. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5801. m_Items[index] = value;
  5802. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  5803. }
  5804. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAtUnchecked(il2cpp_array_size_t index) const
  5805. {
  5806. return m_Items[index];
  5807. }
  5808. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5809. {
  5810. return m_Items + index;
  5811. }
  5812. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
  5813. {
  5814. m_Items[index] = value;
  5815. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  5816. }
  5817. };
  5818. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  5819. struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A : public RuntimeArray
  5820. {
  5821. ALIGN_FIELD (8) KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 m_Items[1];
  5822. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 GetAt(il2cpp_array_size_t index) const
  5823. {
  5824. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5825. return m_Items[index];
  5826. }
  5827. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* GetAddressAt(il2cpp_array_size_t index)
  5828. {
  5829. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5830. return m_Items + index;
  5831. }
  5832. inline void SetAt(il2cpp_array_size_t index, KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 value)
  5833. {
  5834. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5835. m_Items[index] = value;
  5836. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  5837. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5838. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  5839. #endif
  5840. }
  5841. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 GetAtUnchecked(il2cpp_array_size_t index) const
  5842. {
  5843. return m_Items[index];
  5844. }
  5845. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5846. {
  5847. return m_Items + index;
  5848. }
  5849. inline void SetAtUnchecked(il2cpp_array_size_t index, KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 value)
  5850. {
  5851. m_Items[index] = value;
  5852. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  5853. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5854. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  5855. #endif
  5856. }
  5857. };
  5858. // System.Reflection.ParameterInfo[]
  5859. struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C : public RuntimeArray
  5860. {
  5861. ALIGN_FIELD (8) ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* m_Items[1];
  5862. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAt(il2cpp_array_size_t index) const
  5863. {
  5864. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5865. return m_Items[index];
  5866. }
  5867. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAt(il2cpp_array_size_t index)
  5868. {
  5869. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5870. return m_Items + index;
  5871. }
  5872. inline void SetAt(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
  5873. {
  5874. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5875. m_Items[index] = value;
  5876. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5877. }
  5878. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAtUnchecked(il2cpp_array_size_t index) const
  5879. {
  5880. return m_Items[index];
  5881. }
  5882. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5883. {
  5884. return m_Items + index;
  5885. }
  5886. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
  5887. {
  5888. m_Items[index] = value;
  5889. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5890. }
  5891. };
  5892. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  5893. struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577 : public RuntimeArray
  5894. {
  5895. ALIGN_FIELD (8) WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 m_Items[1];
  5896. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 GetAt(il2cpp_array_size_t index) const
  5897. {
  5898. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5899. return m_Items[index];
  5900. }
  5901. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* GetAddressAt(il2cpp_array_size_t index)
  5902. {
  5903. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5904. return m_Items + index;
  5905. }
  5906. inline void SetAt(il2cpp_array_size_t index, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 value)
  5907. {
  5908. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5909. m_Items[index] = value;
  5910. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  5911. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5912. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  5913. #endif
  5914. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5915. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  5916. #endif
  5917. }
  5918. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 GetAtUnchecked(il2cpp_array_size_t index) const
  5919. {
  5920. return m_Items[index];
  5921. }
  5922. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5923. {
  5924. return m_Items + index;
  5925. }
  5926. inline void SetAtUnchecked(il2cpp_array_size_t index, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 value)
  5927. {
  5928. m_Items[index] = value;
  5929. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  5930. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5931. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  5932. #endif
  5933. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5934. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  5935. #endif
  5936. }
  5937. };
  5938. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  5939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ;
  5940. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
  5942. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  5943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ;
  5944. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
  5946. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
  5948. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  5949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method) ;
  5950. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___3_values, int32_t ___4_flags, const RuntimeMethod* method) ;
  5952. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  5953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_values, const RuntimeMethod* method) ;
  5954. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
  5956. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  5957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_values, const RuntimeMethod* method) ;
  5958. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
  5960. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  5961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_gshared (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_values, const RuntimeMethod* method) ;
  5962. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___3_values, int32_t ___4_start, int32_t ___5_length, int32_t ___6_flags, const RuntimeMethod* method) ;
  5964. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method) ;
  5966. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  5967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method) ;
  5968. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  5969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_values, const RuntimeMethod* method) ;
  5970. // System.Void System.Action`1<System.Object>::Invoke(T)
  5971. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  5972. // T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  5973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5974. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  5975. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ;
  5976. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  5977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ;
  5978. // System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(T1,T2)
  5979. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method) ;
  5980. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  5981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5982. // System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
  5983. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  5984. // T[] System.Collections.Generic.List`1<System.Object>::ToArray()
  5985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5986. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type)
  5987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m987EEA2563745684A839754DE06174858C9DCCC1_gshared (Type_t* ___0_klass, const RuntimeMethod* method) ;
  5988. // TResult System.Func`1<System.Boolean>::Invoke()
  5989. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method) ;
  5990. // TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key()
  5991. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method) ;
  5992. // TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value()
  5993. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method) ;
  5994. // System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::.ctor(TKey,TValue)
  5995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KeyValuePair_2__ctor_m0D5C3E0BE2D37252D3F4E0F0EA9A13C9458D4950_gshared (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, RuntimeObject* ___0_key, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  5996. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  5997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  5998. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(T)
  5999. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method) ;
  6000. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  6001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
  6002. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  6003. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method) ;
  6004. // T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  6005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  6006. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAt(System.Int32)
  6007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  6008. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  6009. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method) ;
  6010. // System.Void System.Attribute::.ctor()
  6011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
  6012. // System.String System.Enum::ToString()
  6013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6014. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  6015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___0_rule, const RuntimeMethod* method) ;
  6016. // System.Void System.Collections.Stack::.ctor()
  6017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7 (Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47* __this, const RuntimeMethod* method) ;
  6018. // System.Single System.Threading.Interlocked::CompareExchange(System.Single&,System.Single,System.Single)
  6019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Interlocked_CompareExchange_mC43CC89590F9D0D5C84ACCA469C4C92953D05AB3 (float* ___0_location1, float ___1_value, float ___2_comparand, const RuntimeMethod* method) ;
  6020. // System.IntPtr Unity.Profiling.ProfilerMarker::get_Handle()
  6021. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
  6022. // System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
  6023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method) ;
  6024. // System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
  6025. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  6026. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
  6027. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
  6028. // Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
  6029. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
  6030. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  6031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
  6032. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
  6033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7 (intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
  6034. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
  6035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409 (intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
  6036. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
  6037. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method) ;
  6038. // System.Void Unity.Profiling.ProfilerCategory::.ctor(System.UInt16)
  6039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, uint16_t ___0_category, const RuntimeMethod* method) ;
  6040. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription(System.UInt16)
  6041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391 (uint16_t ___0_categoryId, const RuntimeMethod* method) ;
  6042. // System.String Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::Utf8ToString(System.Byte*,System.Int32)
  6043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8 (uint8_t* ___0_chars, int32_t ___1_charsLen, const RuntimeMethod* method) ;
  6044. // System.String Unity.Profiling.ProfilerCategory::get_Name()
  6045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method) ;
  6046. // System.String Unity.Profiling.ProfilerCategory::ToString()
  6047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method) ;
  6048. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)
  6049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC (uint16_t ___0_categoryId, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28* ___1_ret, const RuntimeMethod* method) ;
  6050. // System.IntPtr System.IntPtr::op_Explicit(System.Void*)
  6051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D (void* ___0_value, const RuntimeMethod* method) ;
  6052. // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
  6053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77 (intptr_t ___0_source, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_destination, int32_t ___2_startIndex, int32_t ___3_length, const RuntimeMethod* method) ;
  6054. // System.Text.Encoding System.Text.Encoding::get_UTF8()
  6055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9 (const RuntimeMethod* method) ;
  6056. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke()
  6057. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) ;
  6058. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
  6059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B (void* ___0_destination, uint8_t ___1_value, int64_t ___2_size, const RuntimeMethod* method) ;
  6060. // System.Void JetBrains.Annotations.UsedImplicitlyAttribute::.ctor(JetBrains.Annotations.ImplicitUseKindFlags,JetBrains.Annotations.ImplicitUseTargetFlags)
  6061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UsedImplicitlyAttribute__ctor_m05635AB88E29C0EEE0648365D1CA57CD8FDBECC5 (UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC* __this, int32_t ___0_useKindFlags, int32_t ___1_targetFlags, const RuntimeMethod* method) ;
  6062. // System.Void System.Exception::.ctor(System.String)
  6063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  6064. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  6065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method) ;
  6066. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  6067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* __this, String_t* ___0_error, const RuntimeMethod* method) ;
  6068. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  6069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2 (String_t* ___0_key, String_t* ___1_defaultValue, const RuntimeMethod* method) ;
  6070. // System.Single UnityEngine.Keyframe::get_time()
  6071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6072. // System.Void UnityEngine.Keyframe::set_time(System.Single)
  6073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6074. // System.Single UnityEngine.Keyframe::get_value()
  6075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6076. // System.Void UnityEngine.Keyframe::set_value(System.Single)
  6077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6078. // System.Single UnityEngine.Keyframe::get_inTangent()
  6079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6080. // System.Void UnityEngine.Keyframe::set_inTangent(System.Single)
  6081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6082. // System.Single UnityEngine.Keyframe::get_outTangent()
  6083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6084. // System.Void UnityEngine.Keyframe::set_outTangent(System.Single)
  6085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6086. // System.Int32 UnityEngine.Keyframe::get_tangentModeInternal()
  6087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6088. // System.Int32 UnityEngine.Keyframe::get_tangentMode()
  6089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6090. // System.Void UnityEngine.Keyframe::set_tangentModeInternal(System.Int32)
  6091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6092. // System.Void UnityEngine.Keyframe::set_tangentMode(System.Int32)
  6093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6094. // System.Void System.Object::Finalize()
  6095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6096. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  6097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  6098. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
  6099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) ;
  6100. // System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
  6101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ;
  6102. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe)
  6103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method) ;
  6104. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)
  6105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___0_key, const RuntimeMethod* method) ;
  6106. // System.Void System.Object::.ctor()
  6107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6108. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  6109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ;
  6110. // System.Type System.Object::GetType()
  6111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6112. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  6113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_other, const RuntimeMethod* method) ;
  6114. // System.Boolean System.IntPtr::Equals(System.Object)
  6115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6116. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  6117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___0_other, const RuntimeMethod* method) ;
  6118. // System.Int32 System.IntPtr::GetHashCode()
  6119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ;
  6120. // System.String System.String::Format(System.String,System.Object[])
  6121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m918500C1EFB475181349A79989BB79BB36102894 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  6122. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  6123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C (int32_t ___0_level, int32_t ___1_options, String_t* ___2_msg, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_obj, const RuntimeMethod* method) ;
  6124. // System.Void System.ArgumentNullException::.ctor(System.String)
  6125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
  6126. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  6127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF (Exception_t* ___0_ex, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method) ;
  6128. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  6129. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline (const RuntimeMethod* method) ;
  6130. // System.String System.String::Format(System.String,System.Object,System.Object)
  6131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987 (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, const RuntimeMethod* method) ;
  6132. // System.Void UnityEngine.DebugLogHandler::.ctor()
  6133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method) ;
  6134. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  6135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_logHandler, const RuntimeMethod* method) ;
  6136. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
  6137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9 (String_t* ___0_s, const RuntimeMethod* method) ;
  6138. // System.Void UnityEngine.UnityLogWriter::.ctor()
  6139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method) ;
  6140. // System.Void System.Console::SetOut(System.IO.TextWriter)
  6141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Console_SetOut_mD75C5604C18C440B6C31B4F91B0944E0DD972BA1 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___0_newOut, const RuntimeMethod* method) ;
  6142. // System.String System.Char::ToString()
  6143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C (Il2CppChar* __this, const RuntimeMethod* method) ;
  6144. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  6145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40 (String_t* ___0_s, const RuntimeMethod* method) ;
  6146. // System.String System.String::CreateString(System.Char[],System.Int32,System.Int32)
  6147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6 (String_t* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___0_val, int32_t ___1_startIndex, int32_t ___2_length, const RuntimeMethod* method) ;
  6148. // System.Void System.IO.TextWriter::.ctor()
  6149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* __this, const RuntimeMethod* method) ;
  6150. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  6151. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) ;
  6152. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  6153. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method) ;
  6154. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  6155. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6156. // System.Boolean UnityEngine.Logger::get_logEnabled()
  6157. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
  6158. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  6159. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
  6160. // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
  6161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6 (const RuntimeMethod* method) ;
  6162. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  6163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, const RuntimeMethod* method) ;
  6164. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  6165. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
  6166. // System.String UnityEngine.Logger::GetString(System.Object)
  6167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6168. // System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
  6169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method) ;
  6170. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  6171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ;
  6172. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  6173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___0_ret, const RuntimeMethod* method) ;
  6174. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  6175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
  6176. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  6177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
  6178. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  6179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_m, const RuntimeMethod* method) ;
  6180. // System.Void UnityEngine.Object::.ctor()
  6181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  6182. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  6183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mono, const RuntimeMethod* method) ;
  6184. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  6185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) ;
  6186. // System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
  6187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_value, const RuntimeMethod* method) ;
  6188. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  6189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, String_t* ___1_paramName, const RuntimeMethod* method) ;
  6190. // System.Boolean UnityEngine.Mesh::get_canAccess()
  6191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6192. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String)
  6193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, RuntimeObject* ___1_actualValue, String_t* ___2_message, const RuntimeMethod* method) ;
  6194. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_arraySize, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method) ;
  6196. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  6197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_ch, const RuntimeMethod* method) ;
  6198. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  6199. inline Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method)
  6200. {
  6201. return (( Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared)(__this, ___0_channel, method);
  6202. }
  6203. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6204. inline void Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
  6205. {
  6206. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
  6207. }
  6208. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  6209. inline Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method)
  6210. {
  6211. return (( Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared)(__this, ___0_channel, method);
  6212. }
  6213. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6214. inline void Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
  6215. {
  6216. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
  6217. }
  6218. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6219. inline void Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
  6220. {
  6221. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
  6222. }
  6223. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  6224. inline Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method)
  6225. {
  6226. return (( Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared)(__this, ___0_channel, ___1_format, ___2_dim, method);
  6227. }
  6228. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6229. inline void Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___3_values, int32_t ___4_flags, const RuntimeMethod* method)
  6230. {
  6231. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_gshared)(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_flags, method);
  6232. }
  6233. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  6234. inline int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_values, const RuntimeMethod* method)
  6235. {
  6236. return (( int32_t (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_gshared)(___0_values, method);
  6237. }
  6238. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  6239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6240. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6242. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6243. inline void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
  6244. {
  6245. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method);
  6246. }
  6247. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  6248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6249. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6251. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  6252. inline int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_values, const RuntimeMethod* method)
  6253. {
  6254. return (( int32_t (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_gshared)(___0_values, method);
  6255. }
  6256. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  6257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6258. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6260. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6261. inline void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
  6262. {
  6263. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method);
  6264. }
  6265. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  6266. inline int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_values, const RuntimeMethod* method)
  6267. {
  6268. return (( int32_t (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_gshared)(___0_values, method);
  6269. }
  6270. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  6271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6272. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6274. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6275. inline void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___3_values, int32_t ___4_start, int32_t ___5_length, int32_t ___6_flags, const RuntimeMethod* method)
  6276. {
  6277. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared)(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_start, ___5_length, ___6_flags, method);
  6278. }
  6279. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  6280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method) ;
  6281. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
  6283. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6284. inline void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method)
  6285. {
  6286. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared)(__this, ___0_uvIndex, ___1_dim, ___2_uvs, ___3_start, ___4_length, ___5_flags, method);
  6287. }
  6288. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  6289. inline void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method)
  6290. {
  6291. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared)(__this, ___0_uvIndex, ___1_uvs, ___2_dim, method);
  6292. }
  6293. // System.String UnityEngine.Object::get_name()
  6294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  6295. // System.String System.String::Format(System.String,System.Object)
  6296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8 (String_t* ___0_format, RuntimeObject* ___1_arg0, const RuntimeMethod* method) ;
  6297. // System.Void UnityEngine.Debug::LogError(System.Object)
  6298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6299. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  6300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6301. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  6302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6303. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  6304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
  6305. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  6306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_errorAboutTriangles, const RuntimeMethod* method) ;
  6307. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
  6308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF (RuntimeArray* ___0_values, const RuntimeMethod* method) ;
  6309. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  6310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_indicesFormat, RuntimeArray* ___2_triangles, int32_t ___3_trianglesArrayLength, int32_t ___4_start, int32_t ___5_length, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) ;
  6311. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  6312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ;
  6313. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  6314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ;
  6315. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  6316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ;
  6317. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  6318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_valuesLength, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6319. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  6320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, RuntimeArray* ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) ;
  6321. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  6322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method) ;
  6323. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  6324. inline int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_values, const RuntimeMethod* method)
  6325. {
  6326. return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_gshared)(___0_values, method);
  6327. }
  6328. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  6329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method) ;
  6330. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  6331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ;
  6332. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  6333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24 (RuntimeObject* ___0_list, const RuntimeMethod* method) ;
  6334. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  6335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_keepVertexLayout, const RuntimeMethod* method) ;
  6336. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  6337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ;
  6338. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  6339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ;
  6340. // System.Void UnityEngine.Mesh::MarkDynamicImpl()
  6341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6342. // System.Int32 UnityEngine.Texture::GetDataWidth()
  6343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6344. // System.Void System.NotImplementedException::.ctor()
  6345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* __this, const RuntimeMethod* method) ;
  6346. // System.Int32 UnityEngine.Texture::GetDataHeight()
  6347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6348. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  6349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  6350. // System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
  6351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6352. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  6353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860 (int32_t ___0_format, const RuntimeMethod* method) ;
  6354. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  6355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56 (int32_t ___0_format, const RuntimeMethod* method) ;
  6356. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  6357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
  6358. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282 (int32_t ___0_format, const RuntimeMethod* method) ;
  6360. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  6361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
  6362. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  6363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
  6364. // System.Void UnityEngine.UnityException::.ctor(System.String)
  6365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  6366. // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) ;
  6368. // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
  6369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method) ;
  6370. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
  6371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_ret, const RuntimeMethod* method) ;
  6372. // System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  6373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method) ;
  6374. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  6375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, const RuntimeMethod* method) ;
  6376. // System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
  6377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A (int32_t ___0_value, const RuntimeMethod* method) ;
  6378. // System.Void UnityEngine.Texture::.ctor()
  6379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6380. // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  6381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
  6382. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  6383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB (int32_t ___0_format, const RuntimeMethod* method) ;
  6384. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) ;
  6386. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
  6387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6388. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  6389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_t, const RuntimeMethod* method) ;
  6390. // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
  6391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method) ;
  6392. // System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
  6393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_w, int32_t ___3_h, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_pixel, int32_t ___5_miplevel, int32_t ___6_frame, const RuntimeMethod* method) ;
  6394. // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
  6395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_blockWidth, int32_t ___3_blockHeight, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_colors, int32_t ___5_miplevel, const RuntimeMethod* method) ;
  6396. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
  6397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, const RuntimeMethod* method) ;
  6398. // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
  6399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ;
  6400. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  6401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ;
  6402. // System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
  6403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ;
  6404. // UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
  6405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6406. // System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  6407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) ;
  6408. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
  6409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ;
  6410. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  6411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) ;
  6412. // System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  6413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method) ;
  6414. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  6415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method) ;
  6416. // System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
  6417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ;
  6418. // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
  6419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ;
  6420. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6422. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  6423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
  6424. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13 (int32_t ___0_format, const RuntimeMethod* method) ;
  6426. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  6427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E (int32_t ___0_format, const RuntimeMethod* method) ;
  6428. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method) ;
  6430. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) ;
  6432. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6434. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  6435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, int32_t ___2_mipCount, intptr_t ___3_nativeTex, const RuntimeMethod* method) ;
  6436. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9 (int32_t ___0_flags, const RuntimeMethod* method) ;
  6438. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
  6439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) ;
  6440. // System.Void System.ArgumentException::.ctor(System.String)
  6441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  6442. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) ;
  6444. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) ;
  6446. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  6447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) ;
  6448. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56 (int32_t ___0_flags, const RuntimeMethod* method) ;
  6450. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) ;
  6452. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  6453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6454. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  6455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6456. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) ;
  6458. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) ;
  6460. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  6461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) ;
  6462. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  6463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
  6464. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D (int32_t ___0_flags, const RuntimeMethod* method) ;
  6466. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) ;
  6468. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  6469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
  6470. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  6471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, bool ___5_linear, const RuntimeMethod* method) ;
  6472. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) ;
  6474. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method) ;
  6476. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  6477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6478. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37 (int32_t ___0_flags, const RuntimeMethod* method) ;
  6480. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) ;
  6482. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  6483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method) ;
  6484. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
  6485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B (const RuntimeMethod* method) ;
  6486. // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
  6487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) ;
  6488. // System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
  6489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) ;
  6490. // System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
  6491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) ;
  6492. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
  6493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6494. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
  6495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6496. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  6497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ;
  6498. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  6499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_ret, const RuntimeMethod* method) ;
  6500. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
  6501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ;
  6502. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  6503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6504. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  6505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) ;
  6506. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  6507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6508. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  6509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  6510. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  6511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6512. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  6513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ;
  6514. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6516. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  6517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5 (int32_t ___0_depthBits, int32_t ___1_colorFormat, const RuntimeMethod* method) ;
  6518. // System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6520. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6522. // System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
  6523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_count, const RuntimeMethod* method) ;
  6524. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53 (int32_t ___0_format, const RuntimeMethod* method) ;
  6526. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  6527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_srgb, const RuntimeMethod* method) ;
  6528. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6530. // System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
  6531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, int32_t ___5_mipCount, const RuntimeMethod* method) ;
  6532. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  6533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6534. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  6535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ;
  6536. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  6537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB (int32_t ___0_renderTextureFormat, int32_t ___1_readWrite, const RuntimeMethod* method) ;
  6538. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32)
  6539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425 (int32_t ___0_minimumDepthBits, const RuntimeMethod* method) ;
  6540. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32)
  6541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321 (int32_t ___0_minimumDepthBits, int32_t ___1_minimumStencilBits, const RuntimeMethod* method) ;
  6542. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  6543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6544. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  6545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6546. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
  6547. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6548. // System.String System.String::Concat(System.String,System.String,System.String)
  6549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ;
  6550. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452 (int32_t ___0_format, const RuntimeMethod* method) ;
  6552. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC (int32_t ___0_format, const RuntimeMethod* method) ;
  6554. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  6555. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6556. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  6557. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6558. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  6559. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6560. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  6561. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6562. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
  6563. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6564. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  6565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5 (int32_t ___0_format, int32_t ___1_readWrite, const RuntimeMethod* method) ;
  6566. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  6567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
  6568. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  6569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6570. // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
  6571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ;
  6572. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
  6573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6574. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
  6575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method) ;
  6576. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  6577. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6578. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  6579. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6580. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  6581. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6582. // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
  6583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ;
  6584. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
  6585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6586. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
  6587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_colorFormat, int32_t ___4_antiAliasing, int32_t ___5_memorylessMode, int32_t ___6_vrUsage, bool ___7_useDynamicScale, const RuntimeMethod* method) ;
  6588. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
  6590. // System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
  6592. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  6593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
  6594. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
  6595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6596. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
  6597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6598. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_colorBuffer, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depthBuffer, int32_t ___2_mipLevel, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
  6600. // System.Void UnityEngine.Graphics::Internal_SetNullRT()
  6601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9 (const RuntimeMethod* method) ;
  6602. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
  6604. // System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
  6606. // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  6607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048 (const RuntimeMethod* method) ;
  6608. // System.Int32 UnityEngine.Resolution::get_width()
  6609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
  6610. // System.Int32 UnityEngine.Resolution::get_height()
  6611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
  6612. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  6613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85 (String_t* ___0_fmt, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  6614. // System.String UnityEngine.Resolution::ToString()
  6615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
  6616. // System.Void System.Action`1<UnityEngine.CustomRenderTexture>::Invoke(T)
  6617. inline void Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* __this, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_obj, const RuntimeMethod* method)
  6618. {
  6619. (( void (*) (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681*, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  6620. }
  6621. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  6622. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6623. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  6624. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6625. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  6626. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6627. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  6628. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6629. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  6630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method) ;
  6631. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  6632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6633. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  6634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6635. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6637. // System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6638. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6639. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94 (int32_t ___0_format, const RuntimeMethod* method) ;
  6641. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  6642. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6643. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  6644. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6645. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6647. // System.Void System.Action::Invoke()
  6648. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
  6649. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
  6650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ;
  6651. // System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
  6652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA (const RuntimeMethod* method) ;
  6653. // System.Void UnityEngine.MaterialPropertyBlock::Dispose()
  6654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) ;
  6655. // System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
  6656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E (intptr_t ___0_mpb, const RuntimeMethod* method) ;
  6657. // System.Void System.GC::SuppressFinalize(System.Object)
  6658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6659. // System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
  6660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) ;
  6661. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
  6662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ;
  6663. // System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
  6664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
  6665. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
  6666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ;
  6667. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
  6668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method) ;
  6669. // System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
  6670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___0_keepMemory, const RuntimeMethod* method) ;
  6671. // UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
  6672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279 (const RuntimeMethod* method) ;
  6673. // System.Void UnityEngine.Debug::Log(System.Object)
  6674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6675. // System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
  6676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E (int32_t ___0_orient, const RuntimeMethod* method) ;
  6677. // System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
  6678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB (int32_t ___0_orient, bool ___1_enabled, const RuntimeMethod* method) ;
  6679. // System.Void UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)
  6680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* ___0_ret, const RuntimeMethod* method) ;
  6681. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  6682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method) ;
  6683. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  6684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___1_shader, const RuntimeMethod* method) ;
  6685. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  6686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_source, const RuntimeMethod* method) ;
  6687. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  6688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, const RuntimeMethod* method) ;
  6689. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  6690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_attributeFlag, const RuntimeMethod* method) ;
  6691. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  6692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
  6693. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  6694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  6695. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  6696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method) ;
  6697. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  6698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
  6699. // System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
  6700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_currentSubShaderOnly, String_t* ___2_defaultValue, const RuntimeMethod* method) ;
  6701. // System.String[] UnityEngine.Material::GetShaderKeywords()
  6702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
  6703. // System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
  6704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_names, const RuntimeMethod* method) ;
  6705. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  6706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method) ;
  6707. // System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
  6708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method) ;
  6709. // System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  6710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method) ;
  6711. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  6712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) ;
  6713. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  6714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ;
  6715. // UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
  6716. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method) ;
  6717. // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
  6718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) ;
  6719. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  6720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
  6721. // System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  6722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
  6723. // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
  6724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
  6725. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  6726. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ;
  6727. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  6728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
  6729. // System.Void System.Threading.Monitor::Enter(System.Object)
  6730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6731. // System.Void System.Threading.Monitor::Exit(System.Object)
  6732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6733. // T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  6734. inline OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57 (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method)
  6735. {
  6736. return (( OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, int32_t, const RuntimeMethod*))List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared)(__this, ___0_index, method);
  6737. }
  6738. // System.Void UnityEngine.Events.UnityAction::Invoke()
  6739. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method) ;
  6740. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  6741. inline int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
  6742. {
  6743. return (( int32_t (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline)(__this, method);
  6744. }
  6745. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  6746. inline void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
  6747. {
  6748. (( void (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared)(__this, method);
  6749. }
  6750. // System.Void System.IntPtr::.ctor(System.Int32)
  6751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7 (intptr_t* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6752. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  6753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46 (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) ;
  6754. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  6755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) ;
  6756. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  6757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8 (int32_t ___0_x, int32_t ___1_y, int32_t* ___2_rx, int32_t* ___3_ry, const RuntimeMethod* method) ;
  6758. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  6759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___0_nativeDisplay, const RuntimeMethod* method) ;
  6760. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  6761. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) ;
  6762. // System.Void UnityEngine.Display::.ctor()
  6763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
  6764. // System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
  6765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  6766. // System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
  6767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242 (float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
  6768. // System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
  6769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method) ;
  6770. // System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
  6771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method) ;
  6772. // System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
  6773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_mat, const RuntimeMethod* method) ;
  6774. // System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
  6775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method) ;
  6776. // System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
  6777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ;
  6778. // System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  6779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ;
  6780. // System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
  6781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method) ;
  6782. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  6783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396 (const RuntimeMethod* method) ;
  6784. // System.String UnityEngine.SystemInfo::GetDeviceModel()
  6785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92 (const RuntimeMethod* method) ;
  6786. // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType()
  6787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612 (const RuntimeMethod* method) ;
  6788. // System.Boolean UnityEngine.SystemInfo::GetGraphicsMultiThreaded()
  6789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122 (const RuntimeMethod* method) ;
  6790. // System.Boolean System.Enum::IsDefined(System.Type,System.Object)
  6791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_IsDefined_m1C9A0C4F54B0538351585FF563A01091A6FE2F28 (Type_t* ___0_enumType, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  6792. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  6793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32 (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___0_value, const RuntimeMethod* method) ;
  6794. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  6795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB (int32_t ___0_format, const RuntimeMethod* method) ;
  6796. // System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
  6797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC (const RuntimeMethod* method) ;
  6798. // System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize()
  6799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115 (const RuntimeMethod* method) ;
  6800. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  6801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method) ;
  6802. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  6803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240 (Guid_t ___0_a, Guid_t ___1_b, const RuntimeMethod* method) ;
  6804. // System.String System.Guid::ToString(System.String)
  6805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833 (Guid_t* __this, String_t* ___0_format, const RuntimeMethod* method) ;
  6806. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  6807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
  6808. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  6809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
  6810. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  6811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940 (const RuntimeMethod* method) ;
  6812. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  6813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2 (String_t* ___0_messageId, const RuntimeMethod* method) ;
  6814. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  6815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2 (String_t* ___0_messageId, const RuntimeMethod* method) ;
  6816. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  6817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A (const RuntimeMethod* method) ;
  6818. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  6819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398 (const RuntimeMethod* method) ;
  6820. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  6821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8 (const RuntimeMethod* method) ;
  6822. // System.Void* System.IntPtr::ToPointer()
  6823. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) ;
  6824. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  6825. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) ;
  6826. // System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(T1,T2)
  6827. inline void Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* __this, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method)
  6828. {
  6829. (( void (*) (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t, const RuntimeMethod*))Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
  6830. }
  6831. // System.Void System.Action`1<UnityEngine.Texture>::Invoke(T)
  6832. inline void Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_obj, const RuntimeMethod* method)
  6833. {
  6834. (( void (*) (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  6835. }
  6836. // System.Void UnityEngine.Behaviour::.ctor()
  6837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
  6838. // System.Single[] UnityEngine.Camera::GetLayerCullDistances()
  6839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  6840. // System.Void UnityEngine.Camera::SetLayerCullDistances(System.Single[])
  6841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_d, const RuntimeMethod* method) ;
  6842. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  6843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
  6844. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  6845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) ;
  6846. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  6847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method) ;
  6848. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  6849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
  6850. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  6851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method) ;
  6852. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  6853. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method) ;
  6854. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  6855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ;
  6856. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  6857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ;
  6858. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  6859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB (const RuntimeMethod* method) ;
  6860. // System.Void System.NullReferenceException::.ctor()
  6861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, const RuntimeMethod* method) ;
  6862. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  6863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method) ;
  6864. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  6865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cam, const RuntimeMethod* method) ;
  6866. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  6867. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) ;
  6868. // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
  6869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675 (String_t* ___0_name, const RuntimeMethod* method) ;
  6870. // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
  6871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) ;
  6872. // System.Void UnityEngine.PropertyName::.ctor(System.String)
  6873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  6874. // System.Int32 UnityEngine.PropertyName::GetHashCode()
  6875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method) ;
  6876. // System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
  6877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) ;
  6878. // System.Boolean UnityEngine.PropertyName::Equals(System.Object)
  6879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  6880. // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
  6881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_lhs, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___1_rhs, const RuntimeMethod* method) ;
  6882. // System.String UnityEngine.PropertyName::ToString()
  6883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method) ;
  6884. // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  6885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B (String_t* ___0_name, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___1_ret, const RuntimeMethod* method) ;
  6886. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  6887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873 (const RuntimeMethod* method) ;
  6888. // System.Void UnityEngine.RectOffset::Destroy()
  6889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6890. // System.Void UnityEngine.RectOffset::set_left(System.Int32)
  6891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6892. // System.Void UnityEngine.RectOffset::set_right(System.Int32)
  6893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6894. // System.Void UnityEngine.RectOffset::set_top(System.Int32)
  6895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6896. // System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
  6897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6898. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  6899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6900. // System.Int32 UnityEngine.RectOffset::get_left()
  6901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6902. // System.String System.Int32::ToString(System.String,System.IFormatProvider)
  6903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8 (int32_t* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
  6904. // System.Int32 UnityEngine.RectOffset::get_right()
  6905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6906. // System.Int32 UnityEngine.RectOffset::get_top()
  6907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6908. // System.Int32 UnityEngine.RectOffset::get_bottom()
  6909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6910. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  6911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  6912. // System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
  6913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_ret, const RuntimeMethod* method) ;
  6914. // System.Int32 UnityEngine.RectInt::get_x()
  6915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6916. // System.Void UnityEngine.RectInt::set_x(System.Int32)
  6917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6918. // System.Int32 UnityEngine.RectInt::get_y()
  6919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6920. // System.Void UnityEngine.RectInt::set_y(System.Int32)
  6921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6922. // System.Int32 UnityEngine.RectInt::get_width()
  6923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6924. // System.Void UnityEngine.RectInt::set_width(System.Int32)
  6925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6926. // System.Int32 UnityEngine.RectInt::get_height()
  6927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6928. // System.Void UnityEngine.RectInt::set_height(System.Int32)
  6929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6930. // System.Int32 System.Math::Min(System.Int32,System.Int32)
  6931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52 (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
  6932. // System.Int32 UnityEngine.RectInt::get_xMin()
  6933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6934. // System.Int32 UnityEngine.RectInt::get_yMin()
  6935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6936. // System.Int32 System.Math::Max(System.Int32,System.Int32)
  6937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
  6938. // System.Int32 UnityEngine.RectInt::get_xMax()
  6939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6940. // System.Int32 UnityEngine.RectInt::get_yMax()
  6941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6942. // System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  6943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method) ;
  6944. // System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
  6945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ;
  6946. // System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
  6947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6948. // System.String UnityEngine.RectInt::ToString()
  6949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6950. // System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
  6951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ;
  6952. // UnityEngine.Vector3 UnityEngine.Plane::get_normal()
  6953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
  6954. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  6955. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  6956. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  6957. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  6958. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  6959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method) ;
  6960. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  6961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
  6962. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  6963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
  6964. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  6965. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  6966. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  6967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method) ;
  6968. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  6969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6970. // System.String UnityEngine.Plane::ToString()
  6971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
  6972. // System.Boolean System.String::IsNullOrEmpty(System.String)
  6973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478 (String_t* ___0_value, const RuntimeMethod* method) ;
  6974. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  6975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6976. // System.String System.Single::ToString(System.String,System.IFormatProvider)
  6977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE (float* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
  6978. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  6979. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  6980. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  6981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method) ;
  6982. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  6983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6984. // System.Int32 UnityEngine.Vector3::GetHashCode()
  6985. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  6986. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  6987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6988. // System.Int32 UnityEngine.Bounds::GetHashCode()
  6989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6990. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  6991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method) ;
  6992. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  6993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  6994. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  6995. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method) ;
  6996. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  6997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  6998. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  6999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  7000. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  7001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  7002. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  7003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  7004. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  7005. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
  7006. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  7007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  7008. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  7009. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
  7010. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  7011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  7012. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  7013. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  7014. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  7015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method) ;
  7016. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  7017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method) ;
  7018. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  7019. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  7020. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  7021. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  7022. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  7023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  7024. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  7025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7026. // System.String UnityEngine.Bounds::ToString()
  7027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  7028. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  7029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) ;
  7030. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  7031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method) ;
  7032. // System.Single UnityEngine.Rect::get_x()
  7033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7034. // System.Void UnityEngine.Rect::set_x(System.Single)
  7035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7036. // System.Single UnityEngine.Rect::get_y()
  7037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7038. // System.Void UnityEngine.Rect::set_y(System.Single)
  7039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7040. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  7041. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
  7042. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  7043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7044. // System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
  7045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7046. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  7047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7048. // System.Single UnityEngine.Rect::get_xMin()
  7049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7050. // System.Single UnityEngine.Rect::get_yMin()
  7051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7052. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  7053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7054. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  7055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7056. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  7057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7058. // System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
  7059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7060. // System.Single UnityEngine.Rect::get_xMax()
  7061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7062. // System.Single UnityEngine.Rect::get_yMax()
  7063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7064. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  7065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7066. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  7067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7068. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  7069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7070. // System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
  7071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7072. // System.Single UnityEngine.Rect::get_width()
  7073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7074. // System.Void UnityEngine.Rect::set_width(System.Single)
  7075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7076. // System.Single UnityEngine.Rect::get_height()
  7077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7078. // System.Void UnityEngine.Rect::set_height(System.Single)
  7079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7080. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  7081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7082. // System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
  7083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7084. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  7085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method) ;
  7086. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  7087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  7088. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  7089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ;
  7090. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  7091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method) ;
  7092. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  7093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method) ;
  7094. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  7095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method) ;
  7096. // System.Int32 System.Single::GetHashCode()
  7097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
  7098. // System.Int32 UnityEngine.Rect::GetHashCode()
  7099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7100. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  7101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ;
  7102. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  7103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7104. // System.Boolean System.Single::Equals(System.Single)
  7105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___0_obj, const RuntimeMethod* method) ;
  7106. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  7107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7108. // System.String UnityEngine.Rect::ToString()
  7109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7110. // UnityEngine.Vector2 UnityEngine.Ray2D::get_origin()
  7111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method) ;
  7112. // System.Void UnityEngine.Ray2D::set_origin(UnityEngine.Vector2)
  7113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7114. // UnityEngine.Vector2 UnityEngine.Ray2D::get_direction()
  7115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method) ;
  7116. // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
  7117. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7118. // System.Void UnityEngine.Ray2D::set_direction(UnityEngine.Vector2)
  7119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7120. // System.String UnityEngine.Ray2D::ToString(System.String,System.IFormatProvider)
  7121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7122. // System.String UnityEngine.Ray2D::ToString()
  7123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method) ;
  7124. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  7125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7126. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  7127. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  7128. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  7129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method) ;
  7130. // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3)
  7131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  7132. // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3)
  7133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  7134. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  7135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___0_distance, const RuntimeMethod* method) ;
  7136. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  7137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7138. // System.String UnityEngine.Ray::ToString()
  7139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
  7140. // System.Void UnityEngine.PropertyAttribute::.ctor()
  7141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0* __this, const RuntimeMethod* method) ;
  7142. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  7143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  7144. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  7145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) ;
  7146. // System.UInt32 System.Convert::ToUInt32(System.Object)
  7147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m43E1714EE10A586A708C133F3302844B7FF2E350 (RuntimeObject* ___0_value, const RuntimeMethod* method) ;
  7148. // System.UInt32 System.Convert::ToUInt32(System.Boolean)
  7149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06 (bool ___0_value, const RuntimeMethod* method) ;
  7150. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  7151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1 (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1* ___0_arguments, String_t* ___1_text, String_t* ___2_textPlaceholder, const RuntimeMethod* method) ;
  7152. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  7153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method) ;
  7154. // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
  7155. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline (const RuntimeMethod* method) ;
  7156. // System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()
  7157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7 (const RuntimeMethod* method) ;
  7158. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  7159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method) ;
  7160. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  7161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065 (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method) ;
  7162. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  7163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A (int32_t* ___0_start, int32_t* ___1_length, const RuntimeMethod* method) ;
  7164. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  7165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) ;
  7166. // System.Int32 System.String::get_Length()
  7167. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ;
  7168. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
  7169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ;
  7170. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  7171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA (int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method) ;
  7172. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  7173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___0_nativeHandle, const RuntimeMethod* method) ;
  7174. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  7175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271 (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
  7176. // System.Void UnityEngine.Component::.ctor()
  7177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  7178. // System.Void UnityEngine.UnityLogWriter::Init()
  7179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9 (const RuntimeMethod* method) ;
  7180. // System.Void UnityEngine.YieldInstruction::.ctor()
  7181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B (YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D* __this, const RuntimeMethod* method) ;
  7182. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  7183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ;
  7184. // System.Boolean System.Attribute::IsDefined(System.Reflection.MemberInfo,System.Type)
  7185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Attribute_IsDefined_m2EB6141EC7A5855CB8FCAE554ED52458C5475B86 (MemberInfo_t* ___0_element, Type_t* ___1_attributeType, const RuntimeMethod* method) ;
  7186. // System.Void System.Collections.Generic.List`1<System.Type>::.ctor()
  7187. inline void List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69 (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, const RuntimeMethod* method)
  7188. {
  7189. (( void (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  7190. }
  7191. // System.Void System.Collections.Generic.List`1<System.Type>::Add(T)
  7192. inline void List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, Type_t* ___0_item, const RuntimeMethod* method)
  7193. {
  7194. (( void (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, Type_t*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  7195. }
  7196. // T[] System.Collections.Generic.List`1<System.Type>::ToArray()
  7197. inline TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56 (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, const RuntimeMethod* method)
  7198. {
  7199. return (( TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method);
  7200. }
  7201. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  7202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF (Type_t* ___0_klass, const RuntimeMethod* method) ;
  7203. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type)
  7204. inline DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3 (Type_t* ___0_klass, const RuntimeMethod* method)
  7205. {
  7206. return (( DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* (*) (Type_t*, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m987EEA2563745684A839754DE06174858C9DCCC1_gshared)(___0_klass, method);
  7207. }
  7208. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  7209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, const RuntimeMethod* method) ;
  7210. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  7211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96 (PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751* __this, const RuntimeMethod* method) ;
  7212. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  7213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7214. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  7215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7216. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  7217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7218. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  7219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_useSearchTypeAsArrayReturnType, bool ___2_recursive, bool ___3_includeInactive, bool ___4_reverse, RuntimeObject* ___5_resultList, const RuntimeMethod* method) ;
  7220. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type,System.Boolean)
  7221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7222. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type,System.Boolean)
  7223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7224. // UnityEngine.Component UnityEngine.GameObject::TryGetComponentInternal(System.Type)
  7225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method) ;
  7226. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  7227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  7228. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  7229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method) ;
  7230. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  7231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_self, String_t* ___1_name, const RuntimeMethod* method) ;
  7232. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  7233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method) ;
  7234. // System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
  7235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method) ;
  7236. // System.Int32 UnityEngine.RangeInt::get_end()
  7237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63 (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, const RuntimeMethod* method) ;
  7238. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  7239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method) ;
  7240. // TResult System.Func`1<System.Boolean>::Invoke()
  7241. inline bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
  7242. {
  7243. return (( bool (*) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, const RuntimeMethod*))Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline)(__this, method);
  7244. }
  7245. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  7246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50 (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method) ;
  7247. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  7248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8 (const RuntimeMethod* method) ;
  7249. // System.Int64 System.IntPtr::ToInt64()
  7250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m0F81FB6FB08014074D4F5B915EDAB06A08552032 (intptr_t* __this, const RuntimeMethod* method) ;
  7251. // System.Void System.IntPtr::.ctor(System.Int64)
  7252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m2C033540A2F274766CF5C2A120587DD997E3F6DC (intptr_t* __this, int64_t ___0_value, const RuntimeMethod* method) ;
  7253. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  7254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF (intptr_t ___0_value, const RuntimeMethod* method) ;
  7255. // System.Int32 System.Object::GetHashCode()
  7256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m372C5A7AB16CAC13307C11C4256D706CE57E090C (RuntimeObject* __this, const RuntimeMethod* method) ;
  7257. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  7258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_lhs, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_rhs, const RuntimeMethod* method) ;
  7259. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  7260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_o, const RuntimeMethod* method) ;
  7261. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  7262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  7263. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  7264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  7265. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  7266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, String_t* ___1_name, const RuntimeMethod* method) ;
  7267. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  7268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26 (RuntimeObject* ___0_arg, String_t* ___1_message, const RuntimeMethod* method) ;
  7269. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  7270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_mF1EA68CD1F7EBCE765CD2FBDBE2CAB8DB2B5E57C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rot, const RuntimeMethod* method) ;
  7271. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  7272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, const RuntimeMethod* method) ;
  7273. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
  7274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_mE59E448EECCEA942068116402134600BB868076E (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___3_rot, const RuntimeMethod* method) ;
  7275. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  7276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, const RuntimeMethod* method) ;
  7277. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  7278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_instantiateInWorldSpace, const RuntimeMethod* method) ;
  7279. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
  7280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, const RuntimeMethod* method) ;
  7281. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  7282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_worldPositionStays, const RuntimeMethod* method) ;
  7283. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  7284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method) ;
  7285. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  7286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, bool ___1_allowDestroyingAssets, const RuntimeMethod* method) ;
  7287. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
  7288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7289. // UnityEngine.Object[] UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsInactive,UnityEngine.FindObjectsSortMode)
  7290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980 (Type_t* ___0_type, int32_t ___1_findObjectsInactive, int32_t ___2_sortMode, const RuntimeMethod* method) ;
  7291. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
  7292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m3F1266E2DA67B067B22A3105C8F86A4EECCFEC4A (Type_t* ___0_type, const RuntimeMethod* method) ;
  7293. // UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)
  7294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Resources_FindObjectsOfTypeAll_mECAB6322D6A605B60AF0598F6D81F169ACE74C00 (Type_t* ___0_type, const RuntimeMethod* method) ;
  7295. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  7296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  7297. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  7298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_rot, const RuntimeMethod* method) ;
  7299. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  7300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_rot, const RuntimeMethod* method) ;
  7301. // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
  7302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  7303. // System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(T)
  7304. inline void Action_1_Invoke_m1D35475B8639DAC98CB843FE398FE26FDA136D4C_inline (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* __this, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* ___0_obj, const RuntimeMethod* method)
  7305. {
  7306. (( void (*) (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  7307. }
  7308. // System.Int32 UnityEngine.LayerMask::get_value()
  7309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, const RuntimeMethod* method) ;
  7310. // System.Void UnityEngine.LayerMask::set_value(System.Int32)
  7311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7312. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  7313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method) ;
  7314. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  7315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_bytes, const RuntimeMethod* method) ;
  7316. // System.String UnityEngine.TextAsset::get_text()
  7317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method) ;
  7318. // TKey System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Key()
  7319. inline ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_inline (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, const RuntimeMethod* method)
  7320. {
  7321. return (( ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, const RuntimeMethod*))KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline)(__this, method);
  7322. }
  7323. // TValue System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Value()
  7324. inline Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_inline (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, const RuntimeMethod* method)
  7325. {
  7326. return (( Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, const RuntimeMethod*))KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline)(__this, method);
  7327. }
  7328. // System.Void System.Text.EncoderReplacementFallback::.ctor(System.String)
  7329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncoderReplacementFallback__ctor_mAE7F1C5BF4E5A1F6CF4F9E12A71A63DDD4077D18 (EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16* __this, String_t* ___0_replacement, const RuntimeMethod* method) ;
  7330. // System.Void System.Text.DecoderReplacementFallback::.ctor(System.String)
  7331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecoderReplacementFallback__ctor_mA73B628532B991FA39C2D7A1C5285CF93DC88F60 (DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0* __this, String_t* ___0_replacement, const RuntimeMethod* method) ;
  7332. // System.Text.Encoding System.Text.Encoding::GetEncoding(System.Int32,System.Text.EncoderFallback,System.Text.DecoderFallback)
  7333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_GetEncoding_m8C24242BD2B782DA33BBA33A63A3EA081AC733E7 (int32_t ___0_codepage, EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___1_encoderFallback, DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___2_decoderFallback, const RuntimeMethod* method) ;
  7334. // System.Void System.Text.UTF32Encoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  7335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4 (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* __this, bool ___0_bigEndian, bool ___1_byteOrderMark, bool ___2_throwOnInvalidCharacters, const RuntimeMethod* method) ;
  7336. // System.Void System.Text.UnicodeEncoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  7337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* __this, bool ___0_bigEndian, bool ___1_byteOrderMark, bool ___2_throwOnInvalidBytes, const RuntimeMethod* method) ;
  7338. // System.Void System.Text.UTF8Encoding::.ctor(System.Boolean,System.Boolean)
  7339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF8Encoding__ctor_m128F4B4A103E718AAB699E2D64011DB13F486726 (UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE* __this, bool ___0_encoderShouldEmitUTF8Identifier, bool ___1_throwOnInvalidBytes, const RuntimeMethod* method) ;
  7340. // System.Void System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::.ctor(TKey,TValue)
  7341. inline void KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822 (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_key, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___1_value, const RuntimeMethod* method)
  7342. {
  7343. (( void (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095*, const RuntimeMethod*))KeyValuePair_2__ctor_m0D5C3E0BE2D37252D3F4E0F0EA9A13C9458D4950_gshared)(__this, ___0_key, ___1_value, method);
  7344. }
  7345. // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  7346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_mC1FD97582EBBBAEA9558B374CEF53BC42C7A1F5F (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___0_x, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___1_y, const RuntimeMethod* method) ;
  7347. // System.Int32 System.IntPtr::op_Explicit(System.IntPtr)
  7348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_op_Explicit_mC33775570B5AC86421DABA8F8B9885DBFF49B02F (intptr_t ___0_value, const RuntimeMethod* method) ;
  7349. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  7350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0 (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___0_self, const RuntimeMethod* method) ;
  7351. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  7352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6 (Type_t* ___0_type, bool ___1_applyDefaultsAndReset, const RuntimeMethod* method) ;
  7353. // System.String System.String::Replace(System.String,System.String)
  7354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166 (String_t* __this, String_t* ___0_oldValue, String_t* ___1_newValue, const RuntimeMethod* method) ;
  7355. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  7356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6 (uint8_t* ___0_buffer, int32_t ___1_bufferMax, String_t* ___2_projectFolder, const RuntimeMethod* method) ;
  7357. // System.String System.String::CreateString(System.SByte*,System.Int32,System.Int32,System.Text.Encoding)
  7358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mA014E75717E6CE25BA9D641971AD637F70532339 (String_t* __this, int8_t* ___0_value, int32_t ___1_startIndex, int32_t ___2_length, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___3_enc, const RuntimeMethod* method) ;
  7359. // System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean)
  7360. IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480 (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* __this, int32_t ___0_skipFrames, bool ___1_fNeedFileInfo, const RuntimeMethod* method) ;
  7361. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  7362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* ___0_stackTrace, const RuntimeMethod* method) ;
  7363. // System.Void System.Text.StringBuilder::.ctor(System.Int32)
  7364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5 (StringBuilder_t* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  7365. // System.Type System.Exception::GetType()
  7366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Exception_GetType_mAD1230385BDC06119C339187CC37F22B6A79CF09 (Exception_t* __this, const RuntimeMethod* method) ;
  7367. // System.String System.String::Trim()
  7368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5 (String_t* __this, const RuntimeMethod* method) ;
  7369. // System.String System.String::Concat(System.String,System.String)
  7370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ;
  7371. // System.Exception System.Exception::get_InnerException()
  7372. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t* Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline (Exception_t* __this, const RuntimeMethod* method) ;
  7373. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  7374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m093934F71A9B351911EE46311674ED463B180006 (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, String_t* ___3_str3, const RuntimeMethod* method) ;
  7375. // System.Text.StringBuilder System.Text.StringBuilder::Append(System.String)
  7376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t* StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D (StringBuilder_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  7377. // System.Boolean System.String::op_Equality(System.String,System.String)
  7378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1 (String_t* ___0_a, String_t* ___1_b, const RuntimeMethod* method) ;
  7379. // System.Boolean System.String::StartsWith(System.String)
  7380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_StartsWith_mF75DBA1EB709811E711B44E26FF919C88A8E65C0 (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  7381. // System.String System.String::Substring(System.Int32,System.Int32)
  7382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE (String_t* __this, int32_t ___0_startIndex, int32_t ___1_length, const RuntimeMethod* method) ;
  7383. // System.String System.Int32::ToString()
  7384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ;
  7385. // System.Void System.Exception::set_HResult(System.Int32)
  7386. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline (Exception_t* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7387. // System.Void System.Exception::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
  7388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m412D5FC4D69035738F1DB88FD771ABD6B0E9E120 (Exception_t* __this, SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ___0_info, StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 ___1_context, const RuntimeMethod* method) ;
  7389. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean)
  7390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m963C5D6E8ECB19D41754EF3626E0707EC6812D02 (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, const RuntimeMethod* method) ;
  7391. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32)
  7392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m22CF01682EFB1927001E394DC4F378E4F6E131CF (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, int32_t ___2_priority, const RuntimeMethod* method) ;
  7393. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  7394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method) ;
  7395. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  7396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method) ;
  7397. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  7398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, float ___2_time, float ___3_repeatRate, const RuntimeMethod* method) ;
  7399. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  7400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method) ;
  7401. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  7402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method) ;
  7403. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  7404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  7405. // System.Void System.NullReferenceException::.ctor(System.String)
  7406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  7407. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  7408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  7409. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  7410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  7411. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  7412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_enumerator, const RuntimeMethod* method) ;
  7413. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  7414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method) ;
  7415. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  7416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method) ;
  7417. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  7418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method) ;
  7419. // System.AppDomain System.AppDomain::get_CurrentDomain()
  7420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* AppDomain_get_CurrentDomain_m38D86FD149C2C62AD0FAB0159D70ECB13D841667 (const RuntimeMethod* method) ;
  7421. // System.Void System.UnhandledExceptionEventHandler::.ctor(System.Object,System.IntPtr)
  7422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionEventHandler__ctor_m97305729C8FD4CB2370169FBEB8E4364A9EE803A (UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  7423. // System.Void System.AppDomain::add_UnhandledException(System.UnhandledExceptionEventHandler)
  7424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AppDomain_add_UnhandledException_m14767641F2904E88E142CA76D4EAD955E67354C7 (AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* __this, UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___0_value, const RuntimeMethod* method) ;
  7425. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
  7426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, const RuntimeMethod* method) ;
  7427. // System.Object System.UnhandledExceptionEventArgs::get_ExceptionObject()
  7428. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline (UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* __this, const RuntimeMethod* method) ;
  7429. // System.Void UnityEngine.Debug::LogException(System.Exception)
  7430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method) ;
  7431. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  7432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  7433. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  7434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510 (const RuntimeMethod* method) ;
  7435. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  7436. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method) ;
  7437. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  7438. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method) ;
  7439. // System.Void System.ArgumentNullException::.ctor(System.String,System.String)
  7440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155 (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ;
  7441. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  7442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, const RuntimeMethod* method) ;
  7443. // System.Int32 System.Array::get_Length()
  7444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_get_Length_m361285FB7CF44045DC369834D1CD01F72F94EF57 (RuntimeArray* __this, const RuntimeMethod* method) ;
  7445. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  7446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  7447. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  7448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method) ;
  7449. // System.Boolean UnityEngine.GameObject::TryGetComponent(System.Type,UnityEngine.Component&)
  7450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_mC89200887E029C940C0E16EDC0BC7DE0CCDD0CF2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** ___1_component, const RuntimeMethod* method) ;
  7451. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  7452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7453. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type,System.Boolean)
  7454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInParent_m532A5BDAC77606E0020105DD10EF667FB5947996 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7455. // UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type)
  7456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponents_m967DC44523FB7DB85C2D2433B1E53AB24BD551B2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method) ;
  7457. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  7458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_searchType, RuntimeObject* ___1_resultList, const RuntimeMethod* method) ;
  7459. // System.String UnityEngine.GameObject::get_tag()
  7460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
  7461. // System.Void UnityEngine.GameObject::set_tag(System.String)
  7462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  7463. // System.Boolean UnityEngine.GameObject::CompareTag(System.String)
  7464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_tag, const RuntimeMethod* method) ;
  7465. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  7466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method) ;
  7467. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  7468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method) ;
  7469. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  7470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_parameter, int32_t ___2_options, const RuntimeMethod* method) ;
  7471. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  7472. inline void List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  7473. {
  7474. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_gshared)(__this, ___0_capacity, method);
  7475. }
  7476. // System.Void System.Threading.SynchronizationContext::.ctor()
  7477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532 (SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* __this, const RuntimeMethod* method) ;
  7478. // System.Threading.Thread System.Threading.Thread::get_CurrentThread()
  7479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD (const RuntimeMethod* method) ;
  7480. // System.Int32 System.Threading.Thread::get_ManagedThreadId()
  7481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05 (Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* __this, const RuntimeMethod* method) ;
  7482. // System.Void System.Threading.SendOrPostCallback::Invoke(System.Object)
  7483. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline (SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* __this, RuntimeObject* ___0_state, const RuntimeMethod* method) ;
  7484. // System.Void System.Threading.ManualResetEvent::.ctor(System.Boolean)
  7485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManualResetEvent__ctor_m361CFCF6AC28BFFF5C8790DC2B5951791A1C4CEE (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* __this, bool ___0_initialState, const RuntimeMethod* method) ;
  7486. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  7487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method) ;
  7488. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(T)
  7489. inline void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method)
  7490. {
  7491. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44, const RuntimeMethod*))List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline)(__this, ___0_item, method);
  7492. }
  7493. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  7494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___0_queue, int32_t ___1_mainThreadID, const RuntimeMethod* method) ;
  7495. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  7496. inline void List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302 (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
  7497. {
  7498. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_gshared)(__this, ___0_collection, method);
  7499. }
  7500. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  7501. inline void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  7502. {
  7503. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, const RuntimeMethod*))List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline)(__this, method);
  7504. }
  7505. // T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  7506. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method)
  7507. {
  7508. return (( WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_gshared)(__this, ___0_index, method);
  7509. }
  7510. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAt(System.Int32)
  7511. inline void List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84 (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method)
  7512. {
  7513. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_gshared)(__this, ___0_index, method);
  7514. }
  7515. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  7516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, const RuntimeMethod* method) ;
  7517. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  7518. inline int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  7519. {
  7520. return (( int32_t (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, const RuntimeMethod*))List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline)(__this, method);
  7521. }
  7522. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  7523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, int32_t ___0_mainThreadID, const RuntimeMethod* method) ;
  7524. // System.Void System.Threading.SynchronizationContext::SetSynchronizationContext(System.Threading.SynchronizationContext)
  7525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext_SetSynchronizationContext_mE6B4D0711F4EA96C9B57574D4CF7BF2E65899A20 (SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* ___0_syncContext, const RuntimeMethod* method) ;
  7526. // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::get_Current()
  7527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82 (const RuntimeMethod* method) ;
  7528. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  7529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method) ;
  7530. // System.Void System.Diagnostics.Stopwatch::.ctor()
  7531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch__ctor_mAFE6B2F45CF1C3469EF6D5307972BC098B473D0A (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
  7532. // System.Void System.Diagnostics.Stopwatch::Start()
  7533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch_Start_m35906A38C7D336CF9DD35854C7E170D762A55915 (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
  7534. // System.Int64 System.Diagnostics.Stopwatch::get_ElapsedMilliseconds()
  7535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Stopwatch_get_ElapsedMilliseconds_m8D8E60ADEB47D008C06D8E57D28D41EAE07AECBF (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
  7536. // System.Void System.Threading.Thread::Sleep(System.Int32)
  7537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Thread_Sleep_m71DE163765BF465EC4A0163F2ED4D43143094549 (int32_t ___0_millisecondsTimeout, const RuntimeMethod* method) ;
  7538. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  7539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method) ;
  7540. // System.Boolean System.Threading.EventWaitHandle::Set()
  7541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventWaitHandle_Set_mDF98D67F214714A9590DF82A1C51D3D851281E4D (EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E* __this, const RuntimeMethod* method) ;
  7542. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  7543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  7544. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  7545. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7546. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  7547. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  7548. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  7549. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ;
  7550. // System.Single UnityEngine.Vector2::get_magnitude()
  7551. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7552. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  7553. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  7554. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  7555. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method) ;
  7556. // System.Void UnityEngine.Vector2::Normalize()
  7557. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7558. // System.String UnityEngine.Vector2::ToString()
  7559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7560. // System.Int32 UnityEngine.Vector2::GetHashCode()
  7561. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7562. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  7563. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method) ;
  7564. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  7565. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7566. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  7567. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7568. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  7569. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
  7570. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  7571. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method) ;
  7572. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  7573. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  7574. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  7575. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  7576. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  7577. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
  7578. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  7579. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  7580. // System.Int32 UnityEngine.Vector2Int::get_x()
  7581. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7582. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  7583. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7584. // System.Int32 UnityEngine.Vector2Int::get_y()
  7585. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7586. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  7587. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7588. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  7589. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method) ;
  7590. // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
  7591. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline (float ___0_f, const RuntimeMethod* method) ;
  7592. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  7593. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method) ;
  7594. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  7595. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7596. // System.Int32 System.Int32::GetHashCode()
  7597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ;
  7598. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  7599. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7600. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  7601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7602. // System.String UnityEngine.Vector2Int::ToString()
  7603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7604. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  7605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method) ;
  7606. // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
  7607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7608. // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
  7609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  7610. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  7611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7612. // System.Int32 UnityEngine.Vector4::GetHashCode()
  7613. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
  7614. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  7615. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7616. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  7617. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method) ;
  7618. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  7619. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7620. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  7621. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method) ;
  7622. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  7623. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
  7624. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
  7625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7626. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  7627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  7628. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  7629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  7630. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
  7631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
  7632. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  7633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7634. // System.String UnityEngine.Matrix4x4::ToString()
  7635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7636. // System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
  7637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0__unity_self, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
  7638. // UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
  7639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7640. // UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
  7641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7642. // System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  7643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_s, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_ret, const RuntimeMethod* method) ;
  7644. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  7645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method) ;
  7646. // System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  7647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_ret, const RuntimeMethod* method) ;
  7648. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
  7649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method) ;
  7650. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
  7651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7652. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  7653. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
  7654. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  7655. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
  7656. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  7657. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  7658. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  7659. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
  7660. // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
  7661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ;
  7662. #ifdef __clang__
  7663. #pragma clang diagnostic push
  7664. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7665. #pragma clang diagnostic ignored "-Wunused-variable"
  7666. #endif
  7667. #ifdef __clang__
  7668. #pragma clang diagnostic pop
  7669. #endif
  7670. #ifdef __clang__
  7671. #pragma clang diagnostic push
  7672. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7673. #pragma clang diagnostic ignored "-Wunused-variable"
  7674. #endif
  7675. // System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
  7676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmbeddedAttribute__ctor_m93D23E0241AEA98DE88285ECFB378AAD361CDC83 (EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3* __this, const RuntimeMethod* method)
  7677. {
  7678. {
  7679. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  7680. return;
  7681. }
  7682. }
  7683. #ifdef __clang__
  7684. #pragma clang diagnostic pop
  7685. #endif
  7686. #ifdef __clang__
  7687. #pragma clang diagnostic push
  7688. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7689. #pragma clang diagnostic ignored "-Wunused-variable"
  7690. #endif
  7691. // System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
  7692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IsReadOnlyAttribute__ctor_m627542EC70C984B1DB3E6F048AE53E121339B9BF (IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576* __this, const RuntimeMethod* method)
  7693. {
  7694. {
  7695. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  7696. return;
  7697. }
  7698. }
  7699. #ifdef __clang__
  7700. #pragma clang diagnostic pop
  7701. #endif
  7702. #ifdef __clang__
  7703. #pragma clang diagnostic push
  7704. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7705. #pragma clang diagnostic ignored "-Wunused-variable"
  7706. #endif
  7707. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
  7708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m356F2A18ACB338DE48EADD04E97C971C554EDDE0 (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, int32_t ___0_rule, const RuntimeMethod* method)
  7709. {
  7710. static bool s_Il2CppMethodInitialized;
  7711. if (!s_Il2CppMethodInitialized)
  7712. {
  7713. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var);
  7714. s_Il2CppMethodInitialized = true;
  7715. }
  7716. {
  7717. Il2CppFakeBox<int32_t> L_0(TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var, (&___0_rule));
  7718. String_t* L_1;
  7719. L_1 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_0), NULL);
  7720. TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D(__this, L_1, NULL);
  7721. return;
  7722. }
  7723. }
  7724. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  7725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___0_rule, const RuntimeMethod* method)
  7726. {
  7727. {
  7728. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  7729. String_t* L_0 = ___0_rule;
  7730. __this->____rule_0 = L_0;
  7731. Il2CppCodeGenWriteBarrier((void**)(&__this->____rule_0), (void*)L_0);
  7732. return;
  7733. }
  7734. }
  7735. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
  7736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TypeInferenceRuleAttribute_ToString_m009A152A07FC88BF49F1C72FC615F2FB7350F2BD (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, const RuntimeMethod* method)
  7737. {
  7738. String_t* V_0 = NULL;
  7739. {
  7740. String_t* L_0 = __this->____rule_0;
  7741. V_0 = L_0;
  7742. goto IL_000a;
  7743. }
  7744. IL_000a:
  7745. {
  7746. String_t* L_1 = V_0;
  7747. return L_1;
  7748. }
  7749. }
  7750. #ifdef __clang__
  7751. #pragma clang diagnostic pop
  7752. #endif
  7753. #ifdef __clang__
  7754. #pragma clang diagnostic push
  7755. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7756. #pragma clang diagnostic ignored "-Wunused-variable"
  7757. #endif
  7758. // System.Void UnityEngineInternal.GenericStack::.ctor()
  7759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericStack__ctor_mD21753D674298C09F3684F19DD42680323055586 (GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49* __this, const RuntimeMethod* method)
  7760. {
  7761. {
  7762. Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7(__this, NULL);
  7763. return;
  7764. }
  7765. }
  7766. #ifdef __clang__
  7767. #pragma clang diagnostic pop
  7768. #endif
  7769. #ifdef __clang__
  7770. #pragma clang diagnostic push
  7771. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7772. #pragma clang diagnostic ignored "-Wunused-variable"
  7773. #endif
  7774. // System.Void UnityEngineInternal.MathfInternal::.cctor()
  7775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MathfInternal__cctor_m405C235849BE19E6F82F403A518E0E2958F043AE (const RuntimeMethod* method)
  7776. {
  7777. static bool s_Il2CppMethodInitialized;
  7778. if (!s_Il2CppMethodInitialized)
  7779. {
  7780. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var);
  7781. s_Il2CppMethodInitialized = true;
  7782. }
  7783. {
  7784. il2cpp_codegen_memory_barrier();
  7785. ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinNormal_0 = (1.17549435E-38f);
  7786. il2cpp_codegen_memory_barrier();
  7787. ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1 = (1.40129846E-45f);
  7788. float L_0 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1;
  7789. il2cpp_codegen_memory_barrier();
  7790. float L_1;
  7791. L_1 = Interlocked_CompareExchange_mC43CC89590F9D0D5C84ACCA469C4C92953D05AB3((&((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1), L_0, (0.0f), NULL);
  7792. ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___IsFlushToZeroEnabled_2 = (bool)((((float)L_1) == ((float)(0.0f)))? 1 : 0);
  7793. return;
  7794. }
  7795. }
  7796. #ifdef __clang__
  7797. #pragma clang diagnostic pop
  7798. #endif
  7799. #ifdef __clang__
  7800. #pragma clang diagnostic push
  7801. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7802. #pragma clang diagnostic ignored "-Wunused-variable"
  7803. #endif
  7804. // System.IntPtr Unity.Profiling.ProfilerMarker::get_Handle()
  7805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845 (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  7806. {
  7807. {
  7808. intptr_t L_0 = __this->___m_Ptr_0;
  7809. return L_0;
  7810. }
  7811. }
  7812. IL2CPP_EXTERN_C intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7813. {
  7814. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
  7815. int32_t _offset = 1;
  7816. _thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
  7817. intptr_t _returnValue;
  7818. _returnValue = ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_inline(_thisAdjusted, method);
  7819. return _returnValue;
  7820. }
  7821. // System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
  7822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8 (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method)
  7823. {
  7824. {
  7825. String_t* L_0 = ___0_name;
  7826. intptr_t L_1;
  7827. L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL);
  7828. __this->___m_Ptr_0 = L_1;
  7829. return;
  7830. }
  7831. }
  7832. IL2CPP_EXTERN_C void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
  7833. {
  7834. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
  7835. int32_t _offset = 1;
  7836. _thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
  7837. ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline(_thisAdjusted, ___0_name, method);
  7838. }
  7839. // Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
  7840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  7841. {
  7842. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0;
  7843. memset((&V_0), 0, sizeof(V_0));
  7844. {
  7845. intptr_t L_0 = __this->___m_Ptr_0;
  7846. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1;
  7847. memset((&L_1), 0, sizeof(L_1));
  7848. AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL);
  7849. V_0 = L_1;
  7850. goto IL_000f;
  7851. }
  7852. IL_000f:
  7853. {
  7854. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0;
  7855. return L_2;
  7856. }
  7857. }
  7858. IL2CPP_EXTERN_C AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7859. {
  7860. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
  7861. int32_t _offset = 1;
  7862. _thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
  7863. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 _returnValue;
  7864. _returnValue = ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline(_thisAdjusted, method);
  7865. return _returnValue;
  7866. }
  7867. #ifdef __clang__
  7868. #pragma clang diagnostic pop
  7869. #endif
  7870. #ifdef __clang__
  7871. #pragma clang diagnostic push
  7872. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7873. #pragma clang diagnostic ignored "-Wunused-variable"
  7874. #endif
  7875. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
  7876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
  7877. {
  7878. static bool s_Il2CppMethodInitialized;
  7879. if (!s_Il2CppMethodInitialized)
  7880. {
  7881. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  7882. s_Il2CppMethodInitialized = true;
  7883. }
  7884. bool V_0 = false;
  7885. {
  7886. intptr_t L_0 = ___0_markerPtr;
  7887. __this->___m_Ptr_0 = L_0;
  7888. intptr_t L_1 = __this->___m_Ptr_0;
  7889. intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  7890. bool L_3;
  7891. L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
  7892. V_0 = L_3;
  7893. bool L_4 = V_0;
  7894. if (!L_4)
  7895. {
  7896. goto IL_0023;
  7897. }
  7898. }
  7899. {
  7900. intptr_t L_5 = ___0_markerPtr;
  7901. ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_5, NULL);
  7902. }
  7903. IL_0023:
  7904. {
  7905. return;
  7906. }
  7907. }
  7908. IL2CPP_EXTERN_C void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
  7909. {
  7910. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted;
  7911. int32_t _offset = 1;
  7912. _thisAdjusted = reinterpret_cast<AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139*>(__this + _offset);
  7913. AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline(_thisAdjusted, ___0_markerPtr, method);
  7914. }
  7915. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
  7916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method)
  7917. {
  7918. static bool s_Il2CppMethodInitialized;
  7919. if (!s_Il2CppMethodInitialized)
  7920. {
  7921. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  7922. s_Il2CppMethodInitialized = true;
  7923. }
  7924. bool V_0 = false;
  7925. {
  7926. intptr_t L_0 = __this->___m_Ptr_0;
  7927. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  7928. bool L_2;
  7929. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  7930. V_0 = L_2;
  7931. bool L_3 = V_0;
  7932. if (!L_3)
  7933. {
  7934. goto IL_0021;
  7935. }
  7936. }
  7937. {
  7938. intptr_t L_4 = __this->___m_Ptr_0;
  7939. ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_4, NULL);
  7940. }
  7941. IL_0021:
  7942. {
  7943. return;
  7944. }
  7945. }
  7946. IL2CPP_EXTERN_C void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7947. {
  7948. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted;
  7949. int32_t _offset = 1;
  7950. _thisAdjusted = reinterpret_cast<AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139*>(__this + _offset);
  7951. AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline(_thisAdjusted, method);
  7952. }
  7953. #ifdef __clang__
  7954. #pragma clang diagnostic pop
  7955. #endif
  7956. #ifdef __clang__
  7957. #pragma clang diagnostic push
  7958. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7959. #pragma clang diagnostic ignored "-Wunused-variable"
  7960. #endif
  7961. // System.Void Unity.Profiling.ProfilerCategory::.ctor(System.UInt16)
  7962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, uint16_t ___0_category, const RuntimeMethod* method)
  7963. {
  7964. {
  7965. uint16_t L_0 = ___0_category;
  7966. __this->___m_CategoryId_0 = L_0;
  7967. return;
  7968. }
  7969. }
  7970. IL2CPP_EXTERN_C void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298_AdjustorThunk (RuntimeObject* __this, uint16_t ___0_category, const RuntimeMethod* method)
  7971. {
  7972. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
  7973. int32_t _offset = 1;
  7974. _thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
  7975. ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298(_thisAdjusted, ___0_category, method);
  7976. }
  7977. // System.String Unity.Profiling.ProfilerCategory::get_Name()
  7978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method)
  7979. {
  7980. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 V_0;
  7981. memset((&V_0), 0, sizeof(V_0));
  7982. String_t* V_1 = NULL;
  7983. {
  7984. uint16_t L_0 = __this->___m_CategoryId_0;
  7985. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_1;
  7986. L_1 = ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391(L_0, NULL);
  7987. V_0 = L_1;
  7988. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_2 = V_0;
  7989. uint8_t* L_3 = L_2.___NameUtf8_5;
  7990. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_4 = V_0;
  7991. int32_t L_5 = L_4.___NameUtf8Len_4;
  7992. String_t* L_6;
  7993. L_6 = ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8(L_3, L_5, NULL);
  7994. V_1 = L_6;
  7995. goto IL_0021;
  7996. }
  7997. IL_0021:
  7998. {
  7999. String_t* L_7 = V_1;
  8000. return L_7;
  8001. }
  8002. }
  8003. IL2CPP_EXTERN_C String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  8004. {
  8005. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
  8006. int32_t _offset = 1;
  8007. _thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
  8008. String_t* _returnValue;
  8009. _returnValue = ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894(_thisAdjusted, method);
  8010. return _returnValue;
  8011. }
  8012. // System.String Unity.Profiling.ProfilerCategory::ToString()
  8013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method)
  8014. {
  8015. String_t* V_0 = NULL;
  8016. {
  8017. String_t* L_0;
  8018. L_0 = ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894(__this, NULL);
  8019. V_0 = L_0;
  8020. goto IL_000a;
  8021. }
  8022. IL_000a:
  8023. {
  8024. String_t* L_1 = V_0;
  8025. return L_1;
  8026. }
  8027. }
  8028. IL2CPP_EXTERN_C String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  8029. {
  8030. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
  8031. int32_t _offset = 1;
  8032. _thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
  8033. String_t* _returnValue;
  8034. _returnValue = ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541(_thisAdjusted, method);
  8035. return _returnValue;
  8036. }
  8037. // Unity.Profiling.ProfilerCategory Unity.Profiling.ProfilerCategory::get_Scripts()
  8038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ProfilerCategory_get_Scripts_m84B0F774438E512DFAF8FD21E0FBE76F00419AFE (const RuntimeMethod* method)
  8039. {
  8040. {
  8041. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_0;
  8042. memset((&L_0), 0, sizeof(L_0));
  8043. ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298((&L_0), (uint16_t)1, /*hidden argument*/NULL);
  8044. return L_0;
  8045. }
  8046. }
  8047. #ifdef __clang__
  8048. #pragma clang diagnostic pop
  8049. #endif
  8050. #ifdef __clang__
  8051. #pragma clang diagnostic push
  8052. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8053. #pragma clang diagnostic ignored "-Wunused-variable"
  8054. #endif
  8055. #ifdef __clang__
  8056. #pragma clang diagnostic pop
  8057. #endif
  8058. #ifdef __clang__
  8059. #pragma clang diagnostic push
  8060. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8061. #pragma clang diagnostic ignored "-Wunused-variable"
  8062. #endif
  8063. #ifdef __clang__
  8064. #pragma clang diagnostic pop
  8065. #endif
  8066. #ifdef __clang__
  8067. #pragma clang diagnostic push
  8068. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8069. #pragma clang diagnostic ignored "-Wunused-variable"
  8070. #endif
  8071. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription(System.UInt16)
  8072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391 (uint16_t ___0_categoryId, const RuntimeMethod* method)
  8073. {
  8074. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 V_0;
  8075. memset((&V_0), 0, sizeof(V_0));
  8076. {
  8077. uint16_t L_0 = ___0_categoryId;
  8078. ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC(L_0, (&V_0), NULL);
  8079. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_1 = V_0;
  8080. return L_1;
  8081. }
  8082. }
  8083. // System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
  8084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method)
  8085. {
  8086. typedef intptr_t (*ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn) (String_t*, uint16_t, uint16_t, int32_t);
  8087. static ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn _il2cpp_icall_func;
  8088. if (!_il2cpp_icall_func)
  8089. _il2cpp_icall_func = (ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)");
  8090. intptr_t icallRetVal = _il2cpp_icall_func(___0_name, ___1_categoryId, ___2_flags, ___3_metadataCount);
  8091. return icallRetVal;
  8092. }
  8093. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
  8094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7 (intptr_t ___0_markerPtr, const RuntimeMethod* method)
  8095. {
  8096. typedef void (*ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn) (intptr_t);
  8097. static ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn _il2cpp_icall_func;
  8098. if (!_il2cpp_icall_func)
  8099. _il2cpp_icall_func = (ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)");
  8100. _il2cpp_icall_func(___0_markerPtr);
  8101. }
  8102. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSampleWithMetadata(System.IntPtr,System.Int32,System.Void*)
  8103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325 (intptr_t ___0_markerPtr, int32_t ___1_metadataCount, void* ___2_metadata, const RuntimeMethod* method)
  8104. {
  8105. typedef void (*ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325_ftn) (intptr_t, int32_t, void*);
  8106. static ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325_ftn _il2cpp_icall_func;
  8107. if (!_il2cpp_icall_func)
  8108. _il2cpp_icall_func = (ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSampleWithMetadata(System.IntPtr,System.Int32,System.Void*)");
  8109. _il2cpp_icall_func(___0_markerPtr, ___1_metadataCount, ___2_metadata);
  8110. }
  8111. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
  8112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409 (intptr_t ___0_markerPtr, const RuntimeMethod* method)
  8113. {
  8114. typedef void (*ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn) (intptr_t);
  8115. static ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn _il2cpp_icall_func;
  8116. if (!_il2cpp_icall_func)
  8117. _il2cpp_icall_func = (ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)");
  8118. _il2cpp_icall_func(___0_markerPtr);
  8119. }
  8120. // System.String Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::Utf8ToString(System.Byte*,System.Int32)
  8121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8 (uint8_t* ___0_chars, int32_t ___1_charsLen, const RuntimeMethod* method)
  8122. {
  8123. static bool s_Il2CppMethodInitialized;
  8124. if (!s_Il2CppMethodInitialized)
  8125. {
  8126. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var);
  8127. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
  8128. s_Il2CppMethodInitialized = true;
  8129. }
  8130. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_0 = NULL;
  8131. bool V_1 = false;
  8132. String_t* V_2 = NULL;
  8133. {
  8134. uint8_t* L_0 = ___0_chars;
  8135. V_1 = (bool)((((intptr_t)L_0) == ((intptr_t)((uintptr_t)0)))? 1 : 0);
  8136. bool L_1 = V_1;
  8137. if (!L_1)
  8138. {
  8139. goto IL_000e;
  8140. }
  8141. }
  8142. {
  8143. V_2 = (String_t*)NULL;
  8144. goto IL_0034;
  8145. }
  8146. IL_000e:
  8147. {
  8148. int32_t L_2 = ___1_charsLen;
  8149. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)L_2);
  8150. V_0 = L_3;
  8151. uint8_t* L_4 = ___0_chars;
  8152. intptr_t L_5;
  8153. L_5 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)L_4, NULL);
  8154. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = V_0;
  8155. int32_t L_7 = ___1_charsLen;
  8156. il2cpp_codegen_runtime_class_init_inline(Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
  8157. Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77(L_5, L_6, 0, L_7, NULL);
  8158. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_8;
  8159. L_8 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
  8160. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_9 = V_0;
  8161. int32_t L_10 = ___1_charsLen;
  8162. NullCheck(L_8);
  8163. String_t* L_11;
  8164. L_11 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(46 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_8, L_9, 0, L_10);
  8165. V_2 = L_11;
  8166. goto IL_0034;
  8167. }
  8168. IL_0034:
  8169. {
  8170. String_t* L_12 = V_2;
  8171. return L_12;
  8172. }
  8173. }
  8174. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)
  8175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC (uint16_t ___0_categoryId, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28* ___1_ret, const RuntimeMethod* method)
  8176. {
  8177. typedef void (*ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn) (uint16_t, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28*);
  8178. static ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn _il2cpp_icall_func;
  8179. if (!_il2cpp_icall_func)
  8180. _il2cpp_icall_func = (ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)");
  8181. _il2cpp_icall_func(___0_categoryId, ___1_ret);
  8182. }
  8183. #ifdef __clang__
  8184. #pragma clang diagnostic pop
  8185. #endif
  8186. #ifdef __clang__
  8187. #pragma clang diagnostic push
  8188. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8189. #pragma clang diagnostic ignored "-Wunused-variable"
  8190. #endif
  8191. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  8192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA (const RuntimeMethod* method)
  8193. {
  8194. typedef void (*JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn) ();
  8195. static JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn _il2cpp_icall_func;
  8196. if (!_il2cpp_icall_func)
  8197. _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()");
  8198. _il2cpp_icall_func();
  8199. }
  8200. #ifdef __clang__
  8201. #pragma clang diagnostic pop
  8202. #endif
  8203. #ifdef __clang__
  8204. #pragma clang diagnostic push
  8205. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8206. #pragma clang diagnostic ignored "-Wunused-variable"
  8207. #endif
  8208. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::InvokePanicFunction()
  8209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_InvokePanicFunction_mDD3D5F9B1F0A26924CC82DB52E0561D32DC8E255 (const RuntimeMethod* method)
  8210. {
  8211. static bool s_Il2CppMethodInitialized;
  8212. if (!s_Il2CppMethodInitialized)
  8213. {
  8214. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var);
  8215. s_Il2CppMethodInitialized = true;
  8216. }
  8217. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* V_0 = NULL;
  8218. bool V_1 = false;
  8219. {
  8220. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_0 = ((JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_StaticFields*)il2cpp_codegen_static_fields_for(JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var))->___PanicFunction_0;
  8221. V_0 = L_0;
  8222. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_1 = V_0;
  8223. V_1 = (bool)((((RuntimeObject*)(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  8224. bool L_2 = V_1;
  8225. if (!L_2)
  8226. {
  8227. goto IL_0011;
  8228. }
  8229. }
  8230. {
  8231. goto IL_0018;
  8232. }
  8233. IL_0011:
  8234. {
  8235. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_3 = V_0;
  8236. NullCheck(L_3);
  8237. PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline(L_3, NULL);
  8238. }
  8239. IL_0018:
  8240. {
  8241. return;
  8242. }
  8243. }
  8244. #ifdef __clang__
  8245. #pragma clang diagnostic pop
  8246. #endif
  8247. #ifdef __clang__
  8248. #pragma clang diagnostic push
  8249. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8250. #pragma clang diagnostic ignored "-Wunused-variable"
  8251. #endif
  8252. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_Multicast(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8253. {
  8254. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  8255. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  8256. for (il2cpp_array_size_t i = 0; i < length; i++)
  8257. {
  8258. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* currentDelegate = reinterpret_cast<PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02*>(delegatesToInvoke[i]);
  8259. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  8260. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  8261. }
  8262. }
  8263. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenInst(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8264. {
  8265. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  8266. ((FunctionPointerType)__this->___method_ptr_0)(method);
  8267. }
  8268. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStatic(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8269. {
  8270. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  8271. ((FunctionPointerType)__this->___method_ptr_0)(method);
  8272. }
  8273. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStaticInvoker(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8274. {
  8275. InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
  8276. }
  8277. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_ClosedStaticInvoker(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8278. {
  8279. InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
  8280. }
  8281. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02 (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8282. {
  8283. typedef void (DEFAULT_CALL *PInvokeFunc)();
  8284. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  8285. // Native function invocation
  8286. il2cppPInvokeFunc();
  8287. }
  8288. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::.ctor(System.Object,System.IntPtr)
  8289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction___ctor_m17297514778BEA5F35E562880A6C317CF34856DF (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  8290. {
  8291. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  8292. __this->___method_3 = ___1_method;
  8293. __this->___m_target_2 = ___0_object;
  8294. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  8295. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  8296. __this->___method_code_6 = (intptr_t)__this;
  8297. if (MethodIsStatic((RuntimeMethod*)___1_method))
  8298. {
  8299. bool isOpen = parameterCount == 0;
  8300. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  8301. if (isOpen)
  8302. __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStaticInvoker;
  8303. else
  8304. __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_ClosedStaticInvoker;
  8305. else
  8306. if (isOpen)
  8307. __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStatic;
  8308. else
  8309. {
  8310. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  8311. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  8312. }
  8313. }
  8314. else
  8315. {
  8316. if (___0_object == NULL)
  8317. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  8318. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  8319. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  8320. }
  8321. __this->___extra_arg_5 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_Multicast;
  8322. }
  8323. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke()
  8324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8325. {
  8326. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  8327. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  8328. }
  8329. #ifdef __clang__
  8330. #pragma clang diagnostic pop
  8331. #endif
  8332. #ifdef __clang__
  8333. #pragma clang diagnostic push
  8334. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8335. #pragma clang diagnostic ignored "-Wunused-variable"
  8336. #endif
  8337. // System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor()
  8338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Il2CppEagerStaticClassConstructionAttribute__ctor_m124F17545F01CC678CE74870FC9EE5D4891EE935 (Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390* __this, const RuntimeMethod* method)
  8339. {
  8340. {
  8341. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  8342. return;
  8343. }
  8344. }
  8345. #ifdef __clang__
  8346. #pragma clang diagnostic pop
  8347. #endif
  8348. #ifdef __clang__
  8349. #pragma clang diagnostic push
  8350. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8351. #pragma clang diagnostic ignored "-Wunused-variable"
  8352. #endif
  8353. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8354. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled)
  8355. {
  8356. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string(unmarshaled.___U3CAssetNameU3Ek__BackingField_0);
  8357. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string(unmarshaled.___U3CFileNameU3Ek__BackingField_1);
  8358. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8359. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8360. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8361. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8362. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8363. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8364. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8;
  8365. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9;
  8366. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8367. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11;
  8368. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8369. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8370. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8371. }
  8372. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled)
  8373. {
  8374. unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8375. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  8376. unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8377. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  8378. uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  8379. unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8380. unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2;
  8381. uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  8382. unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8383. unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3;
  8384. uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  8385. unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8386. unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4;
  8387. uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  8388. unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8389. unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5;
  8390. uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  8391. unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8392. unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6;
  8393. bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  8394. unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8395. unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7;
  8396. int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0;
  8397. unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  8398. unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8;
  8399. int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0;
  8400. unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  8401. unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9;
  8402. int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  8403. unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8404. unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10;
  8405. int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0;
  8406. unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  8407. unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11;
  8408. double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  8409. unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8410. unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12;
  8411. double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  8412. unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8413. unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13;
  8414. double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  8415. unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8416. unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14;
  8417. }
  8418. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8419. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled)
  8420. {
  8421. il2cpp_codegen_marshal_free(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8422. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  8423. il2cpp_codegen_marshal_free(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8424. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  8425. }
  8426. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8427. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled)
  8428. {
  8429. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CAssetNameU3Ek__BackingField_0);
  8430. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CFileNameU3Ek__BackingField_1);
  8431. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8432. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8433. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8434. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8435. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8436. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8437. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8;
  8438. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9;
  8439. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8440. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11;
  8441. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8442. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8443. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8444. }
  8445. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled)
  8446. {
  8447. unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8448. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  8449. unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8450. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  8451. uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  8452. unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8453. unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2;
  8454. uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  8455. unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8456. unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3;
  8457. uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  8458. unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8459. unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4;
  8460. uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  8461. unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8462. unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5;
  8463. uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  8464. unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8465. unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6;
  8466. bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  8467. unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8468. unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7;
  8469. int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0;
  8470. unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  8471. unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8;
  8472. int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0;
  8473. unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  8474. unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9;
  8475. int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  8476. unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8477. unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10;
  8478. int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0;
  8479. unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  8480. unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11;
  8481. double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  8482. unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8483. unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12;
  8484. double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  8485. unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8486. unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13;
  8487. double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  8488. unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8489. unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14;
  8490. }
  8491. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8492. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled)
  8493. {
  8494. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8495. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  8496. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8497. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  8498. }
  8499. #ifdef __clang__
  8500. #pragma clang diagnostic pop
  8501. #endif
  8502. #ifdef __clang__
  8503. #pragma clang diagnostic push
  8504. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8505. #pragma clang diagnostic ignored "-Wunused-variable"
  8506. #endif
  8507. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8508. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled)
  8509. {
  8510. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0);
  8511. if (unmarshaled.___States_1 != NULL)
  8512. {
  8513. il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length;
  8514. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledStates_Length);
  8515. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++)
  8516. {
  8517. (marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8518. }
  8519. }
  8520. else
  8521. {
  8522. marshaled.___States_1 = NULL;
  8523. }
  8524. if (unmarshaled.___ReadTypes_2 != NULL)
  8525. {
  8526. il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length;
  8527. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledReadTypes_Length);
  8528. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++)
  8529. {
  8530. (marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8531. }
  8532. }
  8533. else
  8534. {
  8535. marshaled.___ReadTypes_2 = NULL;
  8536. }
  8537. if (unmarshaled.___PriorityLevels_3 != NULL)
  8538. {
  8539. il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length;
  8540. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledPriorityLevels_Length);
  8541. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++)
  8542. {
  8543. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8544. }
  8545. }
  8546. else
  8547. {
  8548. marshaled.___PriorityLevels_3 = NULL;
  8549. }
  8550. if (unmarshaled.___Subsystems_4 != NULL)
  8551. {
  8552. il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length;
  8553. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledSubsystems_Length);
  8554. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++)
  8555. {
  8556. (marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8557. }
  8558. }
  8559. else
  8560. {
  8561. marshaled.___Subsystems_4 = NULL;
  8562. }
  8563. }
  8564. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled)
  8565. {
  8566. static bool s_Il2CppMethodInitialized;
  8567. if (!s_Il2CppMethodInitialized)
  8568. {
  8569. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var);
  8570. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var);
  8571. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var);
  8572. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var);
  8573. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var);
  8574. s_Il2CppMethodInitialized = true;
  8575. }
  8576. unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0);
  8577. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  8578. if (marshaled.___States_1 != NULL)
  8579. {
  8580. if (unmarshaled.___States_1 == NULL)
  8581. {
  8582. unmarshaled.___States_1 = reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1));
  8583. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)));
  8584. }
  8585. il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length;
  8586. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8587. {
  8588. (unmarshaled.___States_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  8589. }
  8590. }
  8591. if (marshaled.___ReadTypes_2 != NULL)
  8592. {
  8593. if (unmarshaled.___ReadTypes_2 == NULL)
  8594. {
  8595. unmarshaled.___ReadTypes_2 = reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1));
  8596. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)));
  8597. }
  8598. il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length;
  8599. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8600. {
  8601. (unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  8602. }
  8603. }
  8604. if (marshaled.___PriorityLevels_3 != NULL)
  8605. {
  8606. if (unmarshaled.___PriorityLevels_3 == NULL)
  8607. {
  8608. unmarshaled.___PriorityLevels_3 = reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1));
  8609. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)));
  8610. }
  8611. il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length;
  8612. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8613. {
  8614. (unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  8615. }
  8616. }
  8617. if (marshaled.___Subsystems_4 != NULL)
  8618. {
  8619. if (unmarshaled.___Subsystems_4 == NULL)
  8620. {
  8621. unmarshaled.___Subsystems_4 = reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1));
  8622. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)));
  8623. }
  8624. il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length;
  8625. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8626. {
  8627. (unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  8628. }
  8629. }
  8630. }
  8631. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8632. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled)
  8633. {
  8634. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  8635. marshaled.___TypeIDs_0 = NULL;
  8636. if (marshaled.___States_1 != NULL)
  8637. {
  8638. il2cpp_codegen_marshal_free(marshaled.___States_1);
  8639. marshaled.___States_1 = NULL;
  8640. }
  8641. if (marshaled.___ReadTypes_2 != NULL)
  8642. {
  8643. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  8644. marshaled.___ReadTypes_2 = NULL;
  8645. }
  8646. if (marshaled.___PriorityLevels_3 != NULL)
  8647. {
  8648. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  8649. marshaled.___PriorityLevels_3 = NULL;
  8650. }
  8651. if (marshaled.___Subsystems_4 != NULL)
  8652. {
  8653. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  8654. marshaled.___Subsystems_4 = NULL;
  8655. }
  8656. }
  8657. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8658. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled)
  8659. {
  8660. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0);
  8661. if (unmarshaled.___States_1 != NULL)
  8662. {
  8663. il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length;
  8664. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledStates_Length);
  8665. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++)
  8666. {
  8667. (marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8668. }
  8669. }
  8670. else
  8671. {
  8672. marshaled.___States_1 = NULL;
  8673. }
  8674. if (unmarshaled.___ReadTypes_2 != NULL)
  8675. {
  8676. il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length;
  8677. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledReadTypes_Length);
  8678. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++)
  8679. {
  8680. (marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8681. }
  8682. }
  8683. else
  8684. {
  8685. marshaled.___ReadTypes_2 = NULL;
  8686. }
  8687. if (unmarshaled.___PriorityLevels_3 != NULL)
  8688. {
  8689. il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length;
  8690. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledPriorityLevels_Length);
  8691. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++)
  8692. {
  8693. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8694. }
  8695. }
  8696. else
  8697. {
  8698. marshaled.___PriorityLevels_3 = NULL;
  8699. }
  8700. if (unmarshaled.___Subsystems_4 != NULL)
  8701. {
  8702. il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length;
  8703. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledSubsystems_Length);
  8704. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++)
  8705. {
  8706. (marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8707. }
  8708. }
  8709. else
  8710. {
  8711. marshaled.___Subsystems_4 = NULL;
  8712. }
  8713. }
  8714. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled)
  8715. {
  8716. static bool s_Il2CppMethodInitialized;
  8717. if (!s_Il2CppMethodInitialized)
  8718. {
  8719. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var);
  8720. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var);
  8721. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var);
  8722. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var);
  8723. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var);
  8724. s_Il2CppMethodInitialized = true;
  8725. }
  8726. unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0);
  8727. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  8728. if (marshaled.___States_1 != NULL)
  8729. {
  8730. if (unmarshaled.___States_1 == NULL)
  8731. {
  8732. unmarshaled.___States_1 = reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1));
  8733. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)));
  8734. }
  8735. il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length;
  8736. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8737. {
  8738. (unmarshaled.___States_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  8739. }
  8740. }
  8741. if (marshaled.___ReadTypes_2 != NULL)
  8742. {
  8743. if (unmarshaled.___ReadTypes_2 == NULL)
  8744. {
  8745. unmarshaled.___ReadTypes_2 = reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1));
  8746. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)));
  8747. }
  8748. il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length;
  8749. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8750. {
  8751. (unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  8752. }
  8753. }
  8754. if (marshaled.___PriorityLevels_3 != NULL)
  8755. {
  8756. if (unmarshaled.___PriorityLevels_3 == NULL)
  8757. {
  8758. unmarshaled.___PriorityLevels_3 = reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1));
  8759. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)));
  8760. }
  8761. il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length;
  8762. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8763. {
  8764. (unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  8765. }
  8766. }
  8767. if (marshaled.___Subsystems_4 != NULL)
  8768. {
  8769. if (unmarshaled.___Subsystems_4 == NULL)
  8770. {
  8771. unmarshaled.___Subsystems_4 = reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1));
  8772. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)));
  8773. }
  8774. il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length;
  8775. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8776. {
  8777. (unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  8778. }
  8779. }
  8780. }
  8781. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8782. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled)
  8783. {
  8784. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  8785. marshaled.___TypeIDs_0 = NULL;
  8786. if (marshaled.___States_1 != NULL)
  8787. {
  8788. il2cpp_codegen_marshal_free(marshaled.___States_1);
  8789. marshaled.___States_1 = NULL;
  8790. }
  8791. if (marshaled.___ReadTypes_2 != NULL)
  8792. {
  8793. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  8794. marshaled.___ReadTypes_2 = NULL;
  8795. }
  8796. if (marshaled.___PriorityLevels_3 != NULL)
  8797. {
  8798. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  8799. marshaled.___PriorityLevels_3 = NULL;
  8800. }
  8801. if (marshaled.___Subsystems_4 != NULL)
  8802. {
  8803. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  8804. marshaled.___Subsystems_4 = NULL;
  8805. }
  8806. }
  8807. #ifdef __clang__
  8808. #pragma clang diagnostic pop
  8809. #endif
  8810. #ifdef __clang__
  8811. #pragma clang diagnostic push
  8812. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8813. #pragma clang diagnostic ignored "-Wunused-variable"
  8814. #endif
  8815. #ifdef __clang__
  8816. #pragma clang diagnostic pop
  8817. #endif
  8818. #ifdef __clang__
  8819. #pragma clang diagnostic push
  8820. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8821. #pragma clang diagnostic ignored "-Wunused-variable"
  8822. #endif
  8823. // System.Void Unity.Collections.NativeLeakDetection::Initialize()
  8824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m9784B14ACCA52F6AFBB23F0A10203977C941D092 (const RuntimeMethod* method)
  8825. {
  8826. static bool s_Il2CppMethodInitialized;
  8827. if (!s_Il2CppMethodInitialized)
  8828. {
  8829. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var);
  8830. s_Il2CppMethodInitialized = true;
  8831. }
  8832. {
  8833. ((NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var))->___s_NativeLeakDetectionMode_0 = 1;
  8834. return;
  8835. }
  8836. }
  8837. #ifdef __clang__
  8838. #pragma clang diagnostic pop
  8839. #endif
  8840. #ifdef __clang__
  8841. #pragma clang diagnostic push
  8842. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8843. #pragma clang diagnostic ignored "-Wunused-variable"
  8844. #endif
  8845. #ifdef __clang__
  8846. #pragma clang diagnostic pop
  8847. #endif
  8848. #ifdef __clang__
  8849. #pragma clang diagnostic push
  8850. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8851. #pragma clang diagnostic ignored "-Wunused-variable"
  8852. #endif
  8853. #ifdef __clang__
  8854. #pragma clang diagnostic pop
  8855. #endif
  8856. #ifdef __clang__
  8857. #pragma clang diagnostic push
  8858. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8859. #pragma clang diagnostic ignored "-Wunused-variable"
  8860. #endif
  8861. #ifdef __clang__
  8862. #pragma clang diagnostic pop
  8863. #endif
  8864. #ifdef __clang__
  8865. #pragma clang diagnostic push
  8866. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8867. #pragma clang diagnostic ignored "-Wunused-variable"
  8868. #endif
  8869. #ifdef __clang__
  8870. #pragma clang diagnostic pop
  8871. #endif
  8872. #ifdef __clang__
  8873. #pragma clang diagnostic push
  8874. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8875. #pragma clang diagnostic ignored "-Wunused-variable"
  8876. #endif
  8877. #ifdef __clang__
  8878. #pragma clang diagnostic pop
  8879. #endif
  8880. #ifdef __clang__
  8881. #pragma clang diagnostic push
  8882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8883. #pragma clang diagnostic ignored "-Wunused-variable"
  8884. #endif
  8885. #ifdef __clang__
  8886. #pragma clang diagnostic pop
  8887. #endif
  8888. #ifdef __clang__
  8889. #pragma clang diagnostic push
  8890. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8891. #pragma clang diagnostic ignored "-Wunused-variable"
  8892. #endif
  8893. // System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)
  8894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9 (int64_t ___0_size, int32_t ___1_alignment, int32_t ___2_allocator, const RuntimeMethod* method)
  8895. {
  8896. typedef void* (*UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn) (int64_t, int32_t, int32_t);
  8897. static UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn _il2cpp_icall_func;
  8898. if (!_il2cpp_icall_func)
  8899. _il2cpp_icall_func = (UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)");
  8900. void* icallRetVal = _il2cpp_icall_func(___0_size, ___1_alignment, ___2_allocator);
  8901. return icallRetVal;
  8902. }
  8903. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
  8904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1 (void* ___0_memory, int32_t ___1_allocator, const RuntimeMethod* method)
  8905. {
  8906. typedef void (*UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn) (void*, int32_t);
  8907. static UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn _il2cpp_icall_func;
  8908. if (!_il2cpp_icall_func)
  8909. _il2cpp_icall_func = (UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)");
  8910. _il2cpp_icall_func(___0_memory, ___1_allocator);
  8911. }
  8912. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
  8913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177 (void* ___0_destination, void* ___1_source, int64_t ___2_size, const RuntimeMethod* method)
  8914. {
  8915. typedef void (*UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn) (void*, void*, int64_t);
  8916. static UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn _il2cpp_icall_func;
  8917. if (!_il2cpp_icall_func)
  8918. _il2cpp_icall_func = (UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)");
  8919. _il2cpp_icall_func(___0_destination, ___1_source, ___2_size);
  8920. }
  8921. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)
  8922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90 (void* ___0_destination, int32_t ___1_destinationStride, void* ___2_source, int32_t ___3_sourceStride, int32_t ___4_elementSize, int32_t ___5_count, const RuntimeMethod* method)
  8923. {
  8924. typedef void (*UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn) (void*, int32_t, void*, int32_t, int32_t, int32_t);
  8925. static UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn _il2cpp_icall_func;
  8926. if (!_il2cpp_icall_func)
  8927. _il2cpp_icall_func = (UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)");
  8928. _il2cpp_icall_func(___0_destination, ___1_destinationStride, ___2_source, ___3_sourceStride, ___4_elementSize, ___5_count);
  8929. }
  8930. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
  8931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B (void* ___0_destination, uint8_t ___1_value, int64_t ___2_size, const RuntimeMethod* method)
  8932. {
  8933. typedef void (*UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn) (void*, uint8_t, int64_t);
  8934. static UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn _il2cpp_icall_func;
  8935. if (!_il2cpp_icall_func)
  8936. _il2cpp_icall_func = (UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)");
  8937. _il2cpp_icall_func(___0_destination, ___1_value, ___2_size);
  8938. }
  8939. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemClear(System.Void*,System.Int64)
  8940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemClear_m6C4377117084A11A667A567BC2F5E606A632A7C1 (void* ___0_destination, int64_t ___1_size, const RuntimeMethod* method)
  8941. {
  8942. {
  8943. void* L_0 = ___0_destination;
  8944. int64_t L_1 = ___1_size;
  8945. UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B(L_0, (uint8_t)0, L_1, NULL);
  8946. return;
  8947. }
  8948. }
  8949. #ifdef __clang__
  8950. #pragma clang diagnostic pop
  8951. #endif
  8952. #ifdef __clang__
  8953. #pragma clang diagnostic push
  8954. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8955. #pragma clang diagnostic ignored "-Wunused-variable"
  8956. #endif
  8957. #ifdef __clang__
  8958. #pragma clang diagnostic pop
  8959. #endif
  8960. #ifdef __clang__
  8961. #pragma clang diagnostic push
  8962. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8963. #pragma clang diagnostic ignored "-Wunused-variable"
  8964. #endif
  8965. #ifdef __clang__
  8966. #pragma clang diagnostic pop
  8967. #endif
  8968. #ifdef __clang__
  8969. #pragma clang diagnostic push
  8970. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8971. #pragma clang diagnostic ignored "-Wunused-variable"
  8972. #endif
  8973. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
  8974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_m9249B57B7D6F9E1D425EC32392FB975B8568AD9B (NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21* __this, const RuntimeMethod* method)
  8975. {
  8976. {
  8977. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  8978. return;
  8979. }
  8980. }
  8981. #ifdef __clang__
  8982. #pragma clang diagnostic pop
  8983. #endif
  8984. #ifdef __clang__
  8985. #pragma clang diagnostic push
  8986. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8987. #pragma clang diagnostic ignored "-Wunused-variable"
  8988. #endif
  8989. #ifdef __clang__
  8990. #pragma clang diagnostic pop
  8991. #endif
  8992. #ifdef __clang__
  8993. #pragma clang diagnostic push
  8994. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8995. #pragma clang diagnostic ignored "-Wunused-variable"
  8996. #endif
  8997. #ifdef __clang__
  8998. #pragma clang diagnostic pop
  8999. #endif
  9000. #ifdef __clang__
  9001. #pragma clang diagnostic push
  9002. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9003. #pragma clang diagnostic ignored "-Wunused-variable"
  9004. #endif
  9005. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
  9006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m340DBE8A3B007A450B4643E7350C29D92514B782 (NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C* __this, const RuntimeMethod* method)
  9007. {
  9008. {
  9009. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9010. return;
  9011. }
  9012. }
  9013. #ifdef __clang__
  9014. #pragma clang diagnostic pop
  9015. #endif
  9016. #ifdef __clang__
  9017. #pragma clang diagnostic push
  9018. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9019. #pragma clang diagnostic ignored "-Wunused-variable"
  9020. #endif
  9021. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
  9022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mBE27310D46174944DF46D01B8AE4BBE69DA94729 (NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1* __this, const RuntimeMethod* method)
  9023. {
  9024. {
  9025. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9026. return;
  9027. }
  9028. }
  9029. #ifdef __clang__
  9030. #pragma clang diagnostic pop
  9031. #endif
  9032. #ifdef __clang__
  9033. #pragma clang diagnostic push
  9034. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9035. #pragma clang diagnostic ignored "-Wunused-variable"
  9036. #endif
  9037. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
  9038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m40F59B7627032F45D2ED023BA9525EEF40660C27 (NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB* __this, const RuntimeMethod* method)
  9039. {
  9040. {
  9041. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9042. return;
  9043. }
  9044. }
  9045. #ifdef __clang__
  9046. #pragma clang diagnostic pop
  9047. #endif
  9048. #ifdef __clang__
  9049. #pragma clang diagnostic push
  9050. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9051. #pragma clang diagnostic ignored "-Wunused-variable"
  9052. #endif
  9053. #ifdef __clang__
  9054. #pragma clang diagnostic pop
  9055. #endif
  9056. #ifdef __clang__
  9057. #pragma clang diagnostic push
  9058. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9059. #pragma clang diagnostic ignored "-Wunused-variable"
  9060. #endif
  9061. #ifdef __clang__
  9062. #pragma clang diagnostic pop
  9063. #endif
  9064. #ifdef __clang__
  9065. #pragma clang diagnostic push
  9066. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9067. #pragma clang diagnostic ignored "-Wunused-variable"
  9068. #endif
  9069. // System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
  9070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteAccessRequiredAttribute__ctor_mB36E4CF6313543DEB0DFA64575446C5ABB6F4C8B (WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE* __this, const RuntimeMethod* method)
  9071. {
  9072. {
  9073. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9074. return;
  9075. }
  9076. }
  9077. #ifdef __clang__
  9078. #pragma clang diagnostic pop
  9079. #endif
  9080. #ifdef __clang__
  9081. #pragma clang diagnostic push
  9082. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9083. #pragma clang diagnostic ignored "-Wunused-variable"
  9084. #endif
  9085. // System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
  9086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m8E1BE43B9791FD4E5790060D6506003D35F081CC (NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F* __this, const RuntimeMethod* method)
  9087. {
  9088. {
  9089. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9090. return;
  9091. }
  9092. }
  9093. #ifdef __clang__
  9094. #pragma clang diagnostic pop
  9095. #endif
  9096. #ifdef __clang__
  9097. #pragma clang diagnostic push
  9098. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9099. #pragma clang diagnostic ignored "-Wunused-variable"
  9100. #endif
  9101. #ifdef __clang__
  9102. #pragma clang diagnostic pop
  9103. #endif
  9104. #ifdef __clang__
  9105. #pragma clang diagnostic push
  9106. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9107. #pragma clang diagnostic ignored "-Wunused-variable"
  9108. #endif
  9109. #ifdef __clang__
  9110. #pragma clang diagnostic pop
  9111. #endif
  9112. #ifdef __clang__
  9113. #pragma clang diagnostic push
  9114. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9115. #pragma clang diagnostic ignored "-Wunused-variable"
  9116. #endif
  9117. // System.Void JetBrains.Annotations.CanBeNullAttribute::.ctor()
  9118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanBeNullAttribute__ctor_mA155D2A988E88AD5FD4DB3FDD7704203BFDD41DF (CanBeNullAttribute_t99CC786E4B2E46440D2A90CFE0FC0E1B3A37BCF7* __this, const RuntimeMethod* method)
  9119. {
  9120. {
  9121. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9122. return;
  9123. }
  9124. }
  9125. #ifdef __clang__
  9126. #pragma clang diagnostic pop
  9127. #endif
  9128. #ifdef __clang__
  9129. #pragma clang diagnostic push
  9130. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9131. #pragma clang diagnostic ignored "-Wunused-variable"
  9132. #endif
  9133. // System.Void JetBrains.Annotations.NotNullAttribute::.ctor()
  9134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotNullAttribute__ctor_mBD764326957BF5036FB7217B794F6B48B73A6B51 (NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819* __this, const RuntimeMethod* method)
  9135. {
  9136. {
  9137. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9138. return;
  9139. }
  9140. }
  9141. #ifdef __clang__
  9142. #pragma clang diagnostic pop
  9143. #endif
  9144. #ifdef __clang__
  9145. #pragma clang diagnostic push
  9146. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9147. #pragma clang diagnostic ignored "-Wunused-variable"
  9148. #endif
  9149. // System.Void JetBrains.Annotations.UsedImplicitlyAttribute::.ctor()
  9150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UsedImplicitlyAttribute__ctor_m570B10AA783BF1A4AD8884A16F80CEDED9C4FC67 (UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC* __this, const RuntimeMethod* method)
  9151. {
  9152. {
  9153. UsedImplicitlyAttribute__ctor_m05635AB88E29C0EEE0648365D1CA57CD8FDBECC5(__this, 7, 1, NULL);
  9154. return;
  9155. }
  9156. }
  9157. // System.Void JetBrains.Annotations.UsedImplicitlyAttribute::.ctor(JetBrains.Annotations.ImplicitUseKindFlags,JetBrains.Annotations.ImplicitUseTargetFlags)
  9158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UsedImplicitlyAttribute__ctor_m05635AB88E29C0EEE0648365D1CA57CD8FDBECC5 (UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC* __this, int32_t ___0_useKindFlags, int32_t ___1_targetFlags, const RuntimeMethod* method)
  9159. {
  9160. {
  9161. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9162. int32_t L_0 = ___0_useKindFlags;
  9163. __this->___U3CUseKindFlagsU3Ek__BackingField_0 = L_0;
  9164. int32_t L_1 = ___1_targetFlags;
  9165. __this->___U3CTargetFlagsU3Ek__BackingField_1 = L_1;
  9166. return;
  9167. }
  9168. }
  9169. #ifdef __clang__
  9170. #pragma clang diagnostic pop
  9171. #endif
  9172. #ifdef __clang__
  9173. #pragma clang diagnostic push
  9174. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9175. #pragma clang diagnostic ignored "-Wunused-variable"
  9176. #endif
  9177. // System.Void JetBrains.Annotations.PureAttribute::.ctor()
  9178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PureAttribute__ctor_mEAFD7538811204E5F43B816F28B63FA197A6A09A (PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997* __this, const RuntimeMethod* method)
  9179. {
  9180. {
  9181. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9182. return;
  9183. }
  9184. }
  9185. #ifdef __clang__
  9186. #pragma clang diagnostic pop
  9187. #endif
  9188. #ifdef __clang__
  9189. #pragma clang diagnostic push
  9190. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9191. #pragma clang diagnostic ignored "-Wunused-variable"
  9192. #endif
  9193. // System.Void JetBrains.Annotations.NoEnumerationAttribute::.ctor()
  9194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoEnumerationAttribute__ctor_m0330C5F5603C296BC43813A8B74F8A80400F0FD7 (NoEnumerationAttribute_tC9A1D4EF27BFC2B779496BB7520074C4BB7386CA* __this, const RuntimeMethod* method)
  9195. {
  9196. {
  9197. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9198. return;
  9199. }
  9200. }
  9201. #ifdef __clang__
  9202. #pragma clang diagnostic pop
  9203. #endif
  9204. #ifdef __clang__
  9205. #pragma clang diagnostic push
  9206. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9207. #pragma clang diagnostic ignored "-Wunused-variable"
  9208. #endif
  9209. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  9210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* __this, String_t* ___0_error, const RuntimeMethod* method)
  9211. {
  9212. static bool s_Il2CppMethodInitialized;
  9213. if (!s_Il2CppMethodInitialized)
  9214. {
  9215. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  9216. s_Il2CppMethodInitialized = true;
  9217. }
  9218. {
  9219. String_t* L_0 = ___0_error;
  9220. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  9221. Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
  9222. return;
  9223. }
  9224. }
  9225. #ifdef __clang__
  9226. #pragma clang diagnostic pop
  9227. #endif
  9228. #ifdef __clang__
  9229. #pragma clang diagnostic push
  9230. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9231. #pragma clang diagnostic ignored "-Wunused-variable"
  9232. #endif
  9233. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  9234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method)
  9235. {
  9236. typedef bool (*PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn) (String_t*, String_t*);
  9237. static PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn _il2cpp_icall_func;
  9238. if (!_il2cpp_icall_func)
  9239. _il2cpp_icall_func = (PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)");
  9240. bool icallRetVal = _il2cpp_icall_func(___0_key, ___1_value);
  9241. return icallRetVal;
  9242. }
  9243. // System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
  9244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method)
  9245. {
  9246. bool V_0 = false;
  9247. {
  9248. String_t* L_0 = ___0_key;
  9249. String_t* L_1 = ___1_value;
  9250. bool L_2;
  9251. L_2 = PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238(L_0, L_1, NULL);
  9252. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  9253. bool L_3 = V_0;
  9254. if (!L_3)
  9255. {
  9256. goto IL_001a;
  9257. }
  9258. }
  9259. {
  9260. PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* L_4 = (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5_il2cpp_TypeInfo_var)));
  9261. NullCheck(L_4);
  9262. PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4A4C03580B87CA62119DAC9A0EE8D32779B4F031)), NULL);
  9263. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256_RuntimeMethod_var)));
  9264. }
  9265. IL_001a:
  9266. {
  9267. return;
  9268. }
  9269. }
  9270. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  9271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2 (String_t* ___0_key, String_t* ___1_defaultValue, const RuntimeMethod* method)
  9272. {
  9273. typedef String_t* (*PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn) (String_t*, String_t*);
  9274. static PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn _il2cpp_icall_func;
  9275. if (!_il2cpp_icall_func)
  9276. _il2cpp_icall_func = (PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetString(System.String,System.String)");
  9277. String_t* icallRetVal = _il2cpp_icall_func(___0_key, ___1_defaultValue);
  9278. return icallRetVal;
  9279. }
  9280. // System.String UnityEngine.PlayerPrefs::GetString(System.String)
  9281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mA4C9F842BF77E5572AB20EA087C7048F870D02AE (String_t* ___0_key, const RuntimeMethod* method)
  9282. {
  9283. static bool s_Il2CppMethodInitialized;
  9284. if (!s_Il2CppMethodInitialized)
  9285. {
  9286. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  9287. s_Il2CppMethodInitialized = true;
  9288. }
  9289. String_t* V_0 = NULL;
  9290. {
  9291. String_t* L_0 = ___0_key;
  9292. String_t* L_1;
  9293. L_1 = PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2(L_0, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
  9294. V_0 = L_1;
  9295. goto IL_000f;
  9296. }
  9297. IL_000f:
  9298. {
  9299. String_t* L_2 = V_0;
  9300. return L_2;
  9301. }
  9302. }
  9303. // System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String)
  9304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668 (String_t* ___0_key, const RuntimeMethod* method)
  9305. {
  9306. typedef bool (*PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn) (String_t*);
  9307. static PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn _il2cpp_icall_func;
  9308. if (!_il2cpp_icall_func)
  9309. _il2cpp_icall_func = (PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::HasKey(System.String)");
  9310. bool icallRetVal = _il2cpp_icall_func(___0_key);
  9311. return icallRetVal;
  9312. }
  9313. // System.Void UnityEngine.PlayerPrefs::DeleteKey(System.String)
  9314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_DeleteKey_mF3A7857B52DCEF4139843CD28716788624C2AD30 (String_t* ___0_key, const RuntimeMethod* method)
  9315. {
  9316. typedef void (*PlayerPrefs_DeleteKey_mF3A7857B52DCEF4139843CD28716788624C2AD30_ftn) (String_t*);
  9317. static PlayerPrefs_DeleteKey_mF3A7857B52DCEF4139843CD28716788624C2AD30_ftn _il2cpp_icall_func;
  9318. if (!_il2cpp_icall_func)
  9319. _il2cpp_icall_func = (PlayerPrefs_DeleteKey_mF3A7857B52DCEF4139843CD28716788624C2AD30_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::DeleteKey(System.String)");
  9320. _il2cpp_icall_func(___0_key);
  9321. }
  9322. // System.Void UnityEngine.PlayerPrefs::Save()
  9323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE (const RuntimeMethod* method)
  9324. {
  9325. typedef void (*PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn) ();
  9326. static PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn _il2cpp_icall_func;
  9327. if (!_il2cpp_icall_func)
  9328. _il2cpp_icall_func = (PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::Save()");
  9329. _il2cpp_icall_func();
  9330. }
  9331. #ifdef __clang__
  9332. #pragma clang diagnostic pop
  9333. #endif
  9334. #ifdef __clang__
  9335. #pragma clang diagnostic push
  9336. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9337. #pragma clang diagnostic ignored "-Wunused-variable"
  9338. #endif
  9339. // System.Single UnityEngine.Keyframe::get_time()
  9340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9341. {
  9342. float V_0 = 0.0f;
  9343. {
  9344. float L_0 = __this->___m_Time_0;
  9345. V_0 = L_0;
  9346. goto IL_000a;
  9347. }
  9348. IL_000a:
  9349. {
  9350. float L_1 = V_0;
  9351. return L_1;
  9352. }
  9353. }
  9354. IL2CPP_EXTERN_C float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9355. {
  9356. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9357. int32_t _offset = 1;
  9358. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9359. float _returnValue;
  9360. _returnValue = Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661(_thisAdjusted, method);
  9361. return _returnValue;
  9362. }
  9363. // System.Void UnityEngine.Keyframe::set_time(System.Single)
  9364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9365. {
  9366. {
  9367. float L_0 = ___0_value;
  9368. __this->___m_Time_0 = L_0;
  9369. return;
  9370. }
  9371. }
  9372. IL2CPP_EXTERN_C void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9373. {
  9374. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9375. int32_t _offset = 1;
  9376. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9377. Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6(_thisAdjusted, ___0_value, method);
  9378. }
  9379. // System.Single UnityEngine.Keyframe::get_value()
  9380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9381. {
  9382. float V_0 = 0.0f;
  9383. {
  9384. float L_0 = __this->___m_Value_1;
  9385. V_0 = L_0;
  9386. goto IL_000a;
  9387. }
  9388. IL_000a:
  9389. {
  9390. float L_1 = V_0;
  9391. return L_1;
  9392. }
  9393. }
  9394. IL2CPP_EXTERN_C float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9395. {
  9396. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9397. int32_t _offset = 1;
  9398. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9399. float _returnValue;
  9400. _returnValue = Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C(_thisAdjusted, method);
  9401. return _returnValue;
  9402. }
  9403. // System.Void UnityEngine.Keyframe::set_value(System.Single)
  9404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9405. {
  9406. {
  9407. float L_0 = ___0_value;
  9408. __this->___m_Value_1 = L_0;
  9409. return;
  9410. }
  9411. }
  9412. IL2CPP_EXTERN_C void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9413. {
  9414. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9415. int32_t _offset = 1;
  9416. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9417. Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431(_thisAdjusted, ___0_value, method);
  9418. }
  9419. // System.Single UnityEngine.Keyframe::get_inTangent()
  9420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9421. {
  9422. float V_0 = 0.0f;
  9423. {
  9424. float L_0 = __this->___m_InTangent_2;
  9425. V_0 = L_0;
  9426. goto IL_000a;
  9427. }
  9428. IL_000a:
  9429. {
  9430. float L_1 = V_0;
  9431. return L_1;
  9432. }
  9433. }
  9434. IL2CPP_EXTERN_C float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9435. {
  9436. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9437. int32_t _offset = 1;
  9438. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9439. float _returnValue;
  9440. _returnValue = Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE(_thisAdjusted, method);
  9441. return _returnValue;
  9442. }
  9443. // System.Void UnityEngine.Keyframe::set_inTangent(System.Single)
  9444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9445. {
  9446. {
  9447. float L_0 = ___0_value;
  9448. __this->___m_InTangent_2 = L_0;
  9449. return;
  9450. }
  9451. }
  9452. IL2CPP_EXTERN_C void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9453. {
  9454. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9455. int32_t _offset = 1;
  9456. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9457. Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363(_thisAdjusted, ___0_value, method);
  9458. }
  9459. // System.Single UnityEngine.Keyframe::get_outTangent()
  9460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9461. {
  9462. float V_0 = 0.0f;
  9463. {
  9464. float L_0 = __this->___m_OutTangent_3;
  9465. V_0 = L_0;
  9466. goto IL_000a;
  9467. }
  9468. IL_000a:
  9469. {
  9470. float L_1 = V_0;
  9471. return L_1;
  9472. }
  9473. }
  9474. IL2CPP_EXTERN_C float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9475. {
  9476. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9477. int32_t _offset = 1;
  9478. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9479. float _returnValue;
  9480. _returnValue = Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99(_thisAdjusted, method);
  9481. return _returnValue;
  9482. }
  9483. // System.Void UnityEngine.Keyframe::set_outTangent(System.Single)
  9484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9485. {
  9486. {
  9487. float L_0 = ___0_value;
  9488. __this->___m_OutTangent_3 = L_0;
  9489. return;
  9490. }
  9491. }
  9492. IL2CPP_EXTERN_C void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9493. {
  9494. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9495. int32_t _offset = 1;
  9496. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9497. Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE(_thisAdjusted, ___0_value, method);
  9498. }
  9499. // System.Int32 UnityEngine.Keyframe::get_tangentMode()
  9500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9501. {
  9502. int32_t V_0 = 0;
  9503. {
  9504. int32_t L_0;
  9505. L_0 = Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72(__this, NULL);
  9506. V_0 = L_0;
  9507. goto IL_000a;
  9508. }
  9509. IL_000a:
  9510. {
  9511. int32_t L_1 = V_0;
  9512. return L_1;
  9513. }
  9514. }
  9515. IL2CPP_EXTERN_C int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9516. {
  9517. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9518. int32_t _offset = 1;
  9519. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9520. int32_t _returnValue;
  9521. _returnValue = Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D(_thisAdjusted, method);
  9522. return _returnValue;
  9523. }
  9524. // System.Void UnityEngine.Keyframe::set_tangentMode(System.Int32)
  9525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method)
  9526. {
  9527. {
  9528. int32_t L_0 = ___0_value;
  9529. Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F(__this, L_0, NULL);
  9530. return;
  9531. }
  9532. }
  9533. IL2CPP_EXTERN_C void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  9534. {
  9535. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9536. int32_t _offset = 1;
  9537. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9538. Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81(_thisAdjusted, ___0_value, method);
  9539. }
  9540. // System.Int32 UnityEngine.Keyframe::get_tangentModeInternal()
  9541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9542. {
  9543. int32_t V_0 = 0;
  9544. {
  9545. V_0 = 0;
  9546. goto IL_0005;
  9547. }
  9548. IL_0005:
  9549. {
  9550. int32_t L_0 = V_0;
  9551. return L_0;
  9552. }
  9553. }
  9554. IL2CPP_EXTERN_C int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9555. {
  9556. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9557. int32_t _offset = 1;
  9558. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9559. int32_t _returnValue;
  9560. _returnValue = Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72(_thisAdjusted, method);
  9561. return _returnValue;
  9562. }
  9563. // System.Void UnityEngine.Keyframe::set_tangentModeInternal(System.Int32)
  9564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method)
  9565. {
  9566. {
  9567. return;
  9568. }
  9569. }
  9570. IL2CPP_EXTERN_C void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  9571. {
  9572. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9573. int32_t _offset = 1;
  9574. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9575. Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F(_thisAdjusted, ___0_value, method);
  9576. }
  9577. #ifdef __clang__
  9578. #pragma clang diagnostic pop
  9579. #endif
  9580. #ifdef __clang__
  9581. #pragma clang diagnostic push
  9582. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9583. #pragma clang diagnostic ignored "-Wunused-variable"
  9584. #endif
  9585. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  9586. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled)
  9587. {
  9588. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  9589. }
  9590. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled)
  9591. {
  9592. intptr_t unmarshaledm_Ptr_temp_0;
  9593. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  9594. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  9595. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  9596. }
  9597. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  9598. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled)
  9599. {
  9600. }
  9601. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  9602. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled)
  9603. {
  9604. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  9605. }
  9606. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled)
  9607. {
  9608. intptr_t unmarshaledm_Ptr_temp_0;
  9609. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  9610. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  9611. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  9612. }
  9613. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  9614. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled)
  9615. {
  9616. }
  9617. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  9618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296 (intptr_t ___0_ptr, const RuntimeMethod* method)
  9619. {
  9620. typedef void (*AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn) (intptr_t);
  9621. static AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn _il2cpp_icall_func;
  9622. if (!_il2cpp_icall_func)
  9623. _il2cpp_icall_func = (AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)");
  9624. _il2cpp_icall_func(___0_ptr);
  9625. }
  9626. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  9627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
  9628. {
  9629. typedef intptr_t (*AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn) (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*);
  9630. static AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn _il2cpp_icall_func;
  9631. if (!_il2cpp_icall_func)
  9632. _il2cpp_icall_func = (AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])");
  9633. intptr_t icallRetVal = _il2cpp_icall_func(___0_keys);
  9634. return icallRetVal;
  9635. }
  9636. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  9637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___0_other, const RuntimeMethod* method)
  9638. {
  9639. typedef bool (*AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, intptr_t);
  9640. static AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn _il2cpp_icall_func;
  9641. if (!_il2cpp_icall_func)
  9642. _il2cpp_icall_func = (AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)");
  9643. bool icallRetVal = _il2cpp_icall_func(__this, ___0_other);
  9644. return icallRetVal;
  9645. }
  9646. // System.Void UnityEngine.AnimationCurve::Finalize()
  9647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m803AC16166EE497C4DFA996B15692D91F4D04C3C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9648. {
  9649. {
  9650. }
  9651. {
  9652. auto __finallyBlock = il2cpp::utils::Finally([&]
  9653. {
  9654. FINALLY_0010:
  9655. {// begin finally (depth: 1)
  9656. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  9657. return;
  9658. }// end finally (depth: 1)
  9659. });
  9660. try
  9661. {// begin try (depth: 1)
  9662. intptr_t L_0 = __this->___m_Ptr_0;
  9663. AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296(L_0, NULL);
  9664. goto IL_0018;
  9665. }// end try (depth: 1)
  9666. catch(Il2CppExceptionWrapper& e)
  9667. {
  9668. __finallyBlock.StoreException(e.ex);
  9669. }
  9670. }
  9671. IL_0018:
  9672. {
  9673. return;
  9674. }
  9675. }
  9676. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::get_keys()
  9677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_get_keys_m34452C69464AB459C04BFFEA4F541F06B419AC4E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9678. {
  9679. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* V_0 = NULL;
  9680. {
  9681. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0;
  9682. L_0 = AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29(__this, NULL);
  9683. V_0 = L_0;
  9684. goto IL_000a;
  9685. }
  9686. IL_000a:
  9687. {
  9688. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_1 = V_0;
  9689. return L_1;
  9690. }
  9691. }
  9692. // System.Void UnityEngine.AnimationCurve::set_keys(UnityEngine.Keyframe[])
  9693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_keys_mBE1284B44CDBB1D8381177A3D581A6E71467F95C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_value, const RuntimeMethod* method)
  9694. {
  9695. {
  9696. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___0_value;
  9697. AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D(__this, L_0, NULL);
  9698. return;
  9699. }
  9700. }
  9701. // System.Int32 UnityEngine.AnimationCurve::AddKey(UnityEngine.Keyframe)
  9702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_mBB48B2229D76098019DDAA1F2BAAEFE59F47CCCC (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method)
  9703. {
  9704. int32_t V_0 = 0;
  9705. {
  9706. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_0 = ___0_key;
  9707. int32_t L_1;
  9708. L_1 = AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795(__this, L_0, NULL);
  9709. V_0 = L_1;
  9710. goto IL_000b;
  9711. }
  9712. IL_000b:
  9713. {
  9714. int32_t L_2 = V_0;
  9715. return L_2;
  9716. }
  9717. }
  9718. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe)
  9719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method)
  9720. {
  9721. {
  9722. int32_t L_0;
  9723. L_0 = AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13(__this, (&___0_key), NULL);
  9724. return L_0;
  9725. }
  9726. }
  9727. // System.Void UnityEngine.AnimationCurve::RemoveKey(System.Int32)
  9728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, const RuntimeMethod* method)
  9729. {
  9730. typedef void (*AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
  9731. static AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn _il2cpp_icall_func;
  9732. if (!_il2cpp_icall_func)
  9733. _il2cpp_icall_func = (AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::RemoveKey(System.Int32)");
  9734. _il2cpp_icall_func(__this, ___0_index);
  9735. }
  9736. // System.Int32 UnityEngine.AnimationCurve::get_length()
  9737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9738. {
  9739. typedef int32_t (*AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9740. static AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn _il2cpp_icall_func;
  9741. if (!_il2cpp_icall_func)
  9742. _il2cpp_icall_func = (AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_length()");
  9743. int32_t icallRetVal = _il2cpp_icall_func(__this);
  9744. return icallRetVal;
  9745. }
  9746. // System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
  9747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
  9748. {
  9749. typedef void (*AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*);
  9750. static AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn _il2cpp_icall_func;
  9751. if (!_il2cpp_icall_func)
  9752. _il2cpp_icall_func = (AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])");
  9753. _il2cpp_icall_func(__this, ___0_keys);
  9754. }
  9755. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
  9756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9757. {
  9758. typedef KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* (*AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9759. static AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn _il2cpp_icall_func;
  9760. if (!_il2cpp_icall_func)
  9761. _il2cpp_icall_func = (AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::GetKeys()");
  9762. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* icallRetVal = _il2cpp_icall_func(__this);
  9763. return icallRetVal;
  9764. }
  9765. // UnityEngine.WrapMode UnityEngine.AnimationCurve::get_preWrapMode()
  9766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9767. {
  9768. typedef int32_t (*AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9769. static AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn _il2cpp_icall_func;
  9770. if (!_il2cpp_icall_func)
  9771. _il2cpp_icall_func = (AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_preWrapMode()");
  9772. int32_t icallRetVal = _il2cpp_icall_func(__this);
  9773. return icallRetVal;
  9774. }
  9775. // System.Void UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)
  9776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_value, const RuntimeMethod* method)
  9777. {
  9778. typedef void (*AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
  9779. static AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn _il2cpp_icall_func;
  9780. if (!_il2cpp_icall_func)
  9781. _il2cpp_icall_func = (AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)");
  9782. _il2cpp_icall_func(__this, ___0_value);
  9783. }
  9784. // UnityEngine.WrapMode UnityEngine.AnimationCurve::get_postWrapMode()
  9785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9786. {
  9787. typedef int32_t (*AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9788. static AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn _il2cpp_icall_func;
  9789. if (!_il2cpp_icall_func)
  9790. _il2cpp_icall_func = (AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_postWrapMode()");
  9791. int32_t icallRetVal = _il2cpp_icall_func(__this);
  9792. return icallRetVal;
  9793. }
  9794. // System.Void UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)
  9795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_value, const RuntimeMethod* method)
  9796. {
  9797. typedef void (*AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
  9798. static AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn _il2cpp_icall_func;
  9799. if (!_il2cpp_icall_func)
  9800. _il2cpp_icall_func = (AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)");
  9801. _il2cpp_icall_func(__this, ___0_value);
  9802. }
  9803. // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
  9804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
  9805. {
  9806. {
  9807. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  9808. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___0_keys;
  9809. intptr_t L_1;
  9810. L_1 = AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05(L_0, NULL);
  9811. __this->___m_Ptr_0 = L_1;
  9812. return;
  9813. }
  9814. }
  9815. // System.Void UnityEngine.AnimationCurve::.ctor()
  9816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m0D976567166F92383307DC8EB8D7082CD34E226F (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9817. {
  9818. {
  9819. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  9820. intptr_t L_0;
  9821. L_0 = AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05((KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)NULL, NULL);
  9822. __this->___m_Ptr_0 = L_0;
  9823. return;
  9824. }
  9825. }
  9826. // System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
  9827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mE47717A57755581C546986799C9DBC64D98928A9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, RuntimeObject* ___0_o, const RuntimeMethod* method)
  9828. {
  9829. static bool s_Il2CppMethodInitialized;
  9830. if (!s_Il2CppMethodInitialized)
  9831. {
  9832. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
  9833. s_Il2CppMethodInitialized = true;
  9834. }
  9835. bool V_0 = false;
  9836. bool V_1 = false;
  9837. bool V_2 = false;
  9838. bool V_3 = false;
  9839. {
  9840. RuntimeObject* L_0 = ___0_o;
  9841. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  9842. bool L_1 = V_0;
  9843. if (!L_1)
  9844. {
  9845. goto IL_000e;
  9846. }
  9847. }
  9848. {
  9849. V_1 = (bool)0;
  9850. goto IL_0044;
  9851. }
  9852. IL_000e:
  9853. {
  9854. RuntimeObject* L_2 = ___0_o;
  9855. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0);
  9856. bool L_3 = V_2;
  9857. if (!L_3)
  9858. {
  9859. goto IL_001b;
  9860. }
  9861. }
  9862. {
  9863. V_1 = (bool)1;
  9864. goto IL_0044;
  9865. }
  9866. IL_001b:
  9867. {
  9868. RuntimeObject* L_4 = ___0_o;
  9869. NullCheck(L_4);
  9870. Type_t* L_5;
  9871. L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL);
  9872. Type_t* L_6;
  9873. L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
  9874. V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t*)L_5) == ((RuntimeObject*)(Type_t*)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  9875. bool L_7 = V_3;
  9876. if (!L_7)
  9877. {
  9878. goto IL_0035;
  9879. }
  9880. }
  9881. {
  9882. V_1 = (bool)0;
  9883. goto IL_0044;
  9884. }
  9885. IL_0035:
  9886. {
  9887. RuntimeObject* L_8 = ___0_o;
  9888. bool L_9;
  9889. L_9 = AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3(__this, ((AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)CastclassClass((RuntimeObject*)L_8, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var)), NULL);
  9890. V_1 = L_9;
  9891. goto IL_0044;
  9892. }
  9893. IL_0044:
  9894. {
  9895. bool L_10 = V_1;
  9896. return L_10;
  9897. }
  9898. }
  9899. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  9900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_other, const RuntimeMethod* method)
  9901. {
  9902. static bool s_Il2CppMethodInitialized;
  9903. if (!s_Il2CppMethodInitialized)
  9904. {
  9905. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  9906. s_Il2CppMethodInitialized = true;
  9907. }
  9908. bool V_0 = false;
  9909. bool V_1 = false;
  9910. bool V_2 = false;
  9911. bool V_3 = false;
  9912. {
  9913. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = ___0_other;
  9914. V_0 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  9915. bool L_1 = V_0;
  9916. if (!L_1)
  9917. {
  9918. goto IL_000e;
  9919. }
  9920. }
  9921. {
  9922. V_1 = (bool)0;
  9923. goto IL_0049;
  9924. }
  9925. IL_000e:
  9926. {
  9927. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_2 = ___0_other;
  9928. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_2))? 1 : 0);
  9929. bool L_3 = V_2;
  9930. if (!L_3)
  9931. {
  9932. goto IL_001b;
  9933. }
  9934. }
  9935. {
  9936. V_1 = (bool)1;
  9937. goto IL_0049;
  9938. }
  9939. IL_001b:
  9940. {
  9941. intptr_t* L_4 = (&__this->___m_Ptr_0);
  9942. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_5 = ___0_other;
  9943. NullCheck(L_5);
  9944. intptr_t L_6 = L_5->___m_Ptr_0;
  9945. intptr_t L_7 = L_6;
  9946. RuntimeObject* L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
  9947. bool L_9;
  9948. L_9 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_4, L_8, NULL);
  9949. V_3 = L_9;
  9950. bool L_10 = V_3;
  9951. if (!L_10)
  9952. {
  9953. goto IL_003a;
  9954. }
  9955. }
  9956. {
  9957. V_1 = (bool)1;
  9958. goto IL_0049;
  9959. }
  9960. IL_003a:
  9961. {
  9962. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_11 = ___0_other;
  9963. NullCheck(L_11);
  9964. intptr_t L_12 = L_11->___m_Ptr_0;
  9965. bool L_13;
  9966. L_13 = AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050(__this, L_12, NULL);
  9967. V_1 = L_13;
  9968. goto IL_0049;
  9969. }
  9970. IL_0049:
  9971. {
  9972. bool L_14 = V_1;
  9973. return L_14;
  9974. }
  9975. }
  9976. // System.Int32 UnityEngine.AnimationCurve::GetHashCode()
  9977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_m1AEBC4C469357E1FA2541CC4B8D2B39C284CF8F6 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9978. {
  9979. int32_t V_0 = 0;
  9980. {
  9981. intptr_t* L_0 = (&__this->___m_Ptr_0);
  9982. int32_t L_1;
  9983. L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
  9984. V_0 = L_1;
  9985. goto IL_000f;
  9986. }
  9987. IL_000f:
  9988. {
  9989. int32_t L_2 = V_0;
  9990. return L_2;
  9991. }
  9992. }
  9993. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)
  9994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___0_key, const RuntimeMethod* method)
  9995. {
  9996. typedef int32_t (*AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*);
  9997. static AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn _il2cpp_icall_func;
  9998. if (!_il2cpp_icall_func)
  9999. _il2cpp_icall_func = (AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)");
  10000. int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_key);
  10001. return icallRetVal;
  10002. }
  10003. #ifdef __clang__
  10004. #pragma clang diagnostic pop
  10005. #endif
  10006. #ifdef __clang__
  10007. #pragma clang diagnostic push
  10008. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10009. #pragma clang diagnostic ignored "-Wunused-variable"
  10010. #endif
  10011. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  10012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C (int32_t ___0_level, int32_t ___1_options, String_t* ___2_msg, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_obj, const RuntimeMethod* method)
  10013. {
  10014. typedef void (*DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn) (int32_t, int32_t, String_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  10015. static DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn _il2cpp_icall_func;
  10016. if (!_il2cpp_icall_func)
  10017. _il2cpp_icall_func = (DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)");
  10018. _il2cpp_icall_func(___0_level, ___1_options, ___2_msg, ___3_obj);
  10019. }
  10020. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  10021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF (Exception_t* ___0_ex, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method)
  10022. {
  10023. typedef void (*DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn) (Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  10024. static DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn _il2cpp_icall_func;
  10025. if (!_il2cpp_icall_func)
  10026. _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)");
  10027. _il2cpp_icall_func(___0_ex, ___1_obj);
  10028. }
  10029. // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  10030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_m216B169EF9B669F2ED4C59F6B9F326D4EBBDF821 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, int32_t ___0_logType, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, String_t* ___2_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___3_args, const RuntimeMethod* method)
  10031. {
  10032. {
  10033. int32_t L_0 = ___0_logType;
  10034. String_t* L_1 = ___2_format;
  10035. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___3_args;
  10036. String_t* L_3;
  10037. L_3 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(L_1, L_2, NULL);
  10038. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
  10039. DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C(L_0, 0, L_3, L_4, NULL);
  10040. return;
  10041. }
  10042. }
  10043. // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
  10044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10045. {
  10046. bool V_0 = false;
  10047. {
  10048. Exception_t* L_0 = ___0_exception;
  10049. V_0 = (bool)((((RuntimeObject*)(Exception_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10050. bool L_1 = V_0;
  10051. if (!L_1)
  10052. {
  10053. goto IL_0014;
  10054. }
  10055. }
  10056. {
  10057. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  10058. NullCheck(L_2);
  10059. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62)), NULL);
  10060. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08_RuntimeMethod_var)));
  10061. }
  10062. IL_0014:
  10063. {
  10064. Exception_t* L_3 = ___0_exception;
  10065. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
  10066. DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF(L_3, L_4, NULL);
  10067. return;
  10068. }
  10069. }
  10070. // System.Void UnityEngine.DebugLogHandler::.ctor()
  10071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method)
  10072. {
  10073. {
  10074. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  10075. return;
  10076. }
  10077. }
  10078. #ifdef __clang__
  10079. #pragma clang diagnostic pop
  10080. #endif
  10081. #ifdef __clang__
  10082. #pragma clang diagnostic push
  10083. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10084. #pragma clang diagnostic ignored "-Wunused-variable"
  10085. #endif
  10086. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  10087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1 (const RuntimeMethod* method)
  10088. {
  10089. static bool s_Il2CppMethodInitialized;
  10090. if (!s_Il2CppMethodInitialized)
  10091. {
  10092. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10093. s_Il2CppMethodInitialized = true;
  10094. }
  10095. {
  10096. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10097. RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1;
  10098. return L_0;
  10099. }
  10100. }
  10101. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  10102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6 (uint8_t* ___0_buffer, int32_t ___1_bufferMax, String_t* ___2_projectFolder, const RuntimeMethod* method)
  10103. {
  10104. typedef int32_t (*Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn) (uint8_t*, int32_t, String_t*);
  10105. static Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn _il2cpp_icall_func;
  10106. if (!_il2cpp_icall_func)
  10107. _il2cpp_icall_func = (Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)");
  10108. int32_t icallRetVal = _il2cpp_icall_func(___0_buffer, ___1_bufferMax, ___2_projectFolder);
  10109. return icallRetVal;
  10110. }
  10111. // System.Void UnityEngine.Debug::Log(System.Object)
  10112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10113. {
  10114. static bool s_Il2CppMethodInitialized;
  10115. if (!s_Il2CppMethodInitialized)
  10116. {
  10117. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10118. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10119. s_Il2CppMethodInitialized = true;
  10120. }
  10121. {
  10122. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10123. RuntimeObject* L_0;
  10124. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10125. RuntimeObject* L_1 = ___0_message;
  10126. NullCheck(L_0);
  10127. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1);
  10128. return;
  10129. }
  10130. }
  10131. // System.Void UnityEngine.Debug::Log(System.Object,UnityEngine.Object)
  10132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m06155ED25645EBBC06B4C8F05235EF41B1489C7E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10133. {
  10134. static bool s_Il2CppMethodInitialized;
  10135. if (!s_Il2CppMethodInitialized)
  10136. {
  10137. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10138. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10139. s_Il2CppMethodInitialized = true;
  10140. }
  10141. {
  10142. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10143. RuntimeObject* L_0;
  10144. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10145. RuntimeObject* L_1 = ___0_message;
  10146. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10147. NullCheck(L_0);
  10148. InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2);
  10149. return;
  10150. }
  10151. }
  10152. // System.Void UnityEngine.Debug::LogError(System.Object)
  10153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10154. {
  10155. static bool s_Il2CppMethodInitialized;
  10156. if (!s_Il2CppMethodInitialized)
  10157. {
  10158. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10159. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10160. s_Il2CppMethodInitialized = true;
  10161. }
  10162. {
  10163. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10164. RuntimeObject* L_0;
  10165. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10166. RuntimeObject* L_1 = ___0_message;
  10167. NullCheck(L_0);
  10168. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1);
  10169. return;
  10170. }
  10171. }
  10172. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  10173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10174. {
  10175. static bool s_Il2CppMethodInitialized;
  10176. if (!s_Il2CppMethodInitialized)
  10177. {
  10178. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10179. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10180. s_Il2CppMethodInitialized = true;
  10181. }
  10182. {
  10183. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10184. RuntimeObject* L_0;
  10185. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10186. RuntimeObject* L_1 = ___0_message;
  10187. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10188. NullCheck(L_0);
  10189. InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  10190. return;
  10191. }
  10192. }
  10193. // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
  10194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m96690322C941D23A125E5769C9803606859A707C (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
  10195. {
  10196. static bool s_Il2CppMethodInitialized;
  10197. if (!s_Il2CppMethodInitialized)
  10198. {
  10199. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10201. s_Il2CppMethodInitialized = true;
  10202. }
  10203. {
  10204. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10205. RuntimeObject* L_0;
  10206. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10207. String_t* L_1 = ___0_format;
  10208. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
  10209. NullCheck(L_0);
  10210. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  10211. return;
  10212. }
  10213. }
  10214. // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
  10215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m13C2B705E2899F85833797AA48E8416052FFAD5A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_context, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
  10216. {
  10217. static bool s_Il2CppMethodInitialized;
  10218. if (!s_Il2CppMethodInitialized)
  10219. {
  10220. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10221. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10222. s_Il2CppMethodInitialized = true;
  10223. }
  10224. {
  10225. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10226. RuntimeObject* L_0;
  10227. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10228. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_context;
  10229. String_t* L_2 = ___1_format;
  10230. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___2_args;
  10231. NullCheck(L_0);
  10232. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3);
  10233. return;
  10234. }
  10235. }
  10236. // System.Void UnityEngine.Debug::LogException(System.Exception)
  10237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method)
  10238. {
  10239. static bool s_Il2CppMethodInitialized;
  10240. if (!s_Il2CppMethodInitialized)
  10241. {
  10242. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10244. s_Il2CppMethodInitialized = true;
  10245. }
  10246. {
  10247. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10248. RuntimeObject* L_0;
  10249. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10250. Exception_t* L_1 = ___0_exception;
  10251. NullCheck(L_0);
  10252. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL);
  10253. return;
  10254. }
  10255. }
  10256. // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
  10257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498 (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10258. {
  10259. static bool s_Il2CppMethodInitialized;
  10260. if (!s_Il2CppMethodInitialized)
  10261. {
  10262. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10263. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10264. s_Il2CppMethodInitialized = true;
  10265. }
  10266. {
  10267. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10268. RuntimeObject* L_0;
  10269. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10270. Exception_t* L_1 = ___0_exception;
  10271. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10272. NullCheck(L_0);
  10273. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, L_2);
  10274. return;
  10275. }
  10276. }
  10277. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  10278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10279. {
  10280. static bool s_Il2CppMethodInitialized;
  10281. if (!s_Il2CppMethodInitialized)
  10282. {
  10283. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10284. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10285. s_Il2CppMethodInitialized = true;
  10286. }
  10287. {
  10288. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10289. RuntimeObject* L_0;
  10290. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10291. RuntimeObject* L_1 = ___0_message;
  10292. NullCheck(L_0);
  10293. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1);
  10294. return;
  10295. }
  10296. }
  10297. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  10298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10299. {
  10300. static bool s_Il2CppMethodInitialized;
  10301. if (!s_Il2CppMethodInitialized)
  10302. {
  10303. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10304. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10305. s_Il2CppMethodInitialized = true;
  10306. }
  10307. {
  10308. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10309. RuntimeObject* L_0;
  10310. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10311. RuntimeObject* L_1 = ___0_message;
  10312. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10313. NullCheck(L_0);
  10314. InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  10315. return;
  10316. }
  10317. }
  10318. // System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
  10319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_mD8224DEBCB6050F4E2BF55151F0C6A29B87DEFBC (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
  10320. {
  10321. static bool s_Il2CppMethodInitialized;
  10322. if (!s_Il2CppMethodInitialized)
  10323. {
  10324. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10325. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10326. s_Il2CppMethodInitialized = true;
  10327. }
  10328. {
  10329. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10330. RuntimeObject* L_0;
  10331. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10332. String_t* L_1 = ___0_format;
  10333. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
  10334. NullCheck(L_0);
  10335. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  10336. return;
  10337. }
  10338. }
  10339. // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
  10340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_mEC3E8902D2EF0D6CDC7D2643D75DF8A7A6F84713 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_context, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
  10341. {
  10342. static bool s_Il2CppMethodInitialized;
  10343. if (!s_Il2CppMethodInitialized)
  10344. {
  10345. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10346. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10347. s_Il2CppMethodInitialized = true;
  10348. }
  10349. {
  10350. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10351. RuntimeObject* L_0;
  10352. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10353. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_context;
  10354. String_t* L_2 = ___1_format;
  10355. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___2_args;
  10356. NullCheck(L_0);
  10357. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3);
  10358. return;
  10359. }
  10360. }
  10361. // System.Void UnityEngine.Debug::Assert(System.Boolean)
  10362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D (bool ___0_condition, const RuntimeMethod* method)
  10363. {
  10364. static bool s_Il2CppMethodInitialized;
  10365. if (!s_Il2CppMethodInitialized)
  10366. {
  10367. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
  10370. s_Il2CppMethodInitialized = true;
  10371. }
  10372. bool V_0 = false;
  10373. {
  10374. bool L_0 = ___0_condition;
  10375. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  10376. bool L_1 = V_0;
  10377. if (!L_1)
  10378. {
  10379. goto IL_001a;
  10380. }
  10381. }
  10382. {
  10383. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10384. RuntimeObject* L_2;
  10385. L_2 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10386. NullCheck(L_2);
  10387. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, _stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
  10388. }
  10389. IL_001a:
  10390. {
  10391. return;
  10392. }
  10393. }
  10394. // System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
  10395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mA460392021AC0A8210C9081E3C1C9652DBF32BF6 (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method)
  10396. {
  10397. static bool s_Il2CppMethodInitialized;
  10398. if (!s_Il2CppMethodInitialized)
  10399. {
  10400. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10402. s_Il2CppMethodInitialized = true;
  10403. }
  10404. bool V_0 = false;
  10405. {
  10406. bool L_0 = ___0_condition;
  10407. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  10408. bool L_1 = V_0;
  10409. if (!L_1)
  10410. {
  10411. goto IL_0016;
  10412. }
  10413. }
  10414. {
  10415. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10416. RuntimeObject* L_2;
  10417. L_2 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10418. String_t* L_3 = ___1_message;
  10419. NullCheck(L_2);
  10420. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, L_3);
  10421. }
  10422. IL_0016:
  10423. {
  10424. return;
  10425. }
  10426. }
  10427. // System.Void UnityEngine.Debug::LogAssertion(System.Object)
  10428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10429. {
  10430. static bool s_Il2CppMethodInitialized;
  10431. if (!s_Il2CppMethodInitialized)
  10432. {
  10433. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10434. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10435. s_Il2CppMethodInitialized = true;
  10436. }
  10437. {
  10438. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10439. RuntimeObject* L_0;
  10440. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10441. RuntimeObject* L_1 = ___0_message;
  10442. NullCheck(L_0);
  10443. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1);
  10444. return;
  10445. }
  10446. }
  10447. // System.Void UnityEngine.Debug::LogAssertionFormat(System.String,System.Object[])
  10448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertionFormat_mBA7469D6C6033C5D45F9B7F2578BFDE7EF1DB578 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
  10449. {
  10450. static bool s_Il2CppMethodInitialized;
  10451. if (!s_Il2CppMethodInitialized)
  10452. {
  10453. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10454. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10455. s_Il2CppMethodInitialized = true;
  10456. }
  10457. {
  10458. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10459. RuntimeObject* L_0;
  10460. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10461. String_t* L_1 = ___0_format;
  10462. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
  10463. NullCheck(L_0);
  10464. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1, L_2);
  10465. return;
  10466. }
  10467. }
  10468. // System.Boolean UnityEngine.Debug::get_isDebugBuild()
  10469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01 (const RuntimeMethod* method)
  10470. {
  10471. typedef bool (*Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01_ftn) ();
  10472. static Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01_ftn _il2cpp_icall_func;
  10473. if (!_il2cpp_icall_func)
  10474. _il2cpp_icall_func = (Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::get_isDebugBuild()");
  10475. bool icallRetVal = _il2cpp_icall_func();
  10476. return icallRetVal;
  10477. }
  10478. // System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
  10479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_mB78E42B7792823F50830A325BB1CF50C45FEAA8B (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method)
  10480. {
  10481. static bool s_Il2CppMethodInitialized;
  10482. if (!s_Il2CppMethodInitialized)
  10483. {
  10484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10485. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10486. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10487. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10488. s_Il2CppMethodInitialized = true;
  10489. }
  10490. bool V_0 = false;
  10491. bool V_1 = false;
  10492. Exception_t* V_2 = NULL;
  10493. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  10494. {
  10495. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10496. RuntimeObject* L_0;
  10497. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10498. NullCheck(L_0);
  10499. RuntimeObject* L_1;
  10500. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
  10501. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  10502. bool L_2 = V_0;
  10503. if (!L_2)
  10504. {
  10505. goto IL_001c;
  10506. }
  10507. }
  10508. {
  10509. V_1 = (bool)0;
  10510. goto IL_005e;
  10511. }
  10512. IL_001c:
  10513. {
  10514. }
  10515. try
  10516. {// begin try (depth: 1)
  10517. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10518. RuntimeObject* L_3;
  10519. L_3 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10520. Exception_t* L_4 = ___0_exception;
  10521. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___1_obj;
  10522. NullCheck(L_3);
  10523. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5);
  10524. goto IL_005a;
  10525. }// end try (depth: 1)
  10526. catch(Il2CppExceptionWrapper& e)
  10527. {
  10528. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  10529. {
  10530. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  10531. goto CATCH_002e;
  10532. }
  10533. throw e;
  10534. }
  10535. CATCH_002e:
  10536. {// begin catch(System.Exception)
  10537. V_2 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
  10538. il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
  10539. RuntimeObject* L_6 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))))->___s_DefaultLogger_0;
  10540. RuntimeObject* L_7;
  10541. L_7 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10542. NullCheck(L_7);
  10543. RuntimeObject* L_8;
  10544. L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_7);
  10545. NullCheck(L_8);
  10546. Type_t* L_9;
  10547. L_9 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_8, NULL);
  10548. Exception_t* L_10 = V_2;
  10549. String_t* L_11;
  10550. L_11 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral760203E13224A5DA5FB5B9D822A5C241EF35C453)), L_9, L_10, NULL);
  10551. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12 = ___1_obj;
  10552. NullCheck(L_6);
  10553. InterfaceActionInvoker2< String_t*, RuntimeObject* >::Invoke(4 /* System.Void UnityEngine.ILogger::LogError(System.String,System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_6, L_11, L_12);
  10554. V_1 = (bool)0;
  10555. IL2CPP_POP_ACTIVE_EXCEPTION();
  10556. goto IL_005e;
  10557. }// end catch (depth: 1)
  10558. IL_005a:
  10559. {
  10560. V_1 = (bool)1;
  10561. goto IL_005e;
  10562. }
  10563. IL_005e:
  10564. {
  10565. bool L_13 = V_1;
  10566. return L_13;
  10567. }
  10568. }
  10569. // System.Boolean UnityEngine.Debug::IsLoggingEnabled()
  10570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_IsLoggingEnabled_mAB371F62AA458AC5D6CF25ACD58A1C951F3EFD01 (const RuntimeMethod* method)
  10571. {
  10572. static bool s_Il2CppMethodInitialized;
  10573. if (!s_Il2CppMethodInitialized)
  10574. {
  10575. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10576. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10577. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10578. s_Il2CppMethodInitialized = true;
  10579. }
  10580. bool V_0 = false;
  10581. bool V_1 = false;
  10582. {
  10583. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10584. RuntimeObject* L_0;
  10585. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10586. NullCheck(L_0);
  10587. RuntimeObject* L_1;
  10588. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
  10589. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  10590. bool L_2 = V_0;
  10591. if (!L_2)
  10592. {
  10593. goto IL_0025;
  10594. }
  10595. }
  10596. {
  10597. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10598. RuntimeObject* L_3;
  10599. L_3 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10600. NullCheck(L_3);
  10601. bool L_4;
  10602. L_4 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_3);
  10603. V_1 = L_4;
  10604. goto IL_0032;
  10605. }
  10606. IL_0025:
  10607. {
  10608. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10609. RuntimeObject* L_5 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0;
  10610. NullCheck(L_5);
  10611. bool L_6;
  10612. L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_5);
  10613. V_1 = L_6;
  10614. goto IL_0032;
  10615. }
  10616. IL_0032:
  10617. {
  10618. bool L_7 = V_1;
  10619. return L_7;
  10620. }
  10621. }
  10622. // System.Void UnityEngine.Debug::.cctor()
  10623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m9D586A54F5AF4804DA5FEC7549187109B05F7831 (const RuntimeMethod* method)
  10624. {
  10625. static bool s_Il2CppMethodInitialized;
  10626. if (!s_Il2CppMethodInitialized)
  10627. {
  10628. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10629. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10630. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
  10631. s_Il2CppMethodInitialized = true;
  10632. }
  10633. {
  10634. DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_0 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10635. NullCheck(L_0);
  10636. DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_0, NULL);
  10637. Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_1 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
  10638. NullCheck(L_1);
  10639. Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_1, L_0, NULL);
  10640. ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0 = L_1;
  10641. Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0), (void*)L_1);
  10642. DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_2 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10643. NullCheck(L_2);
  10644. DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_2, NULL);
  10645. Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_3 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
  10646. NullCheck(L_3);
  10647. Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_3, L_2, NULL);
  10648. ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1 = L_3;
  10649. Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1), (void*)L_3);
  10650. return;
  10651. }
  10652. }
  10653. #ifdef __clang__
  10654. #pragma clang diagnostic pop
  10655. #endif
  10656. #ifdef __clang__
  10657. #pragma clang diagnostic push
  10658. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10659. #pragma clang diagnostic ignored "-Wunused-variable"
  10660. #endif
  10661. // System.Void UnityEngine.SerializeField::.ctor()
  10662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializeField__ctor_mD3D7B72B71C1F3F70060E2830710F48F965C753E (SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C* __this, const RuntimeMethod* method)
  10663. {
  10664. {
  10665. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  10666. return;
  10667. }
  10668. }
  10669. #ifdef __clang__
  10670. #pragma clang diagnostic pop
  10671. #endif
  10672. #ifdef __clang__
  10673. #pragma clang diagnostic push
  10674. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10675. #pragma clang diagnostic ignored "-Wunused-variable"
  10676. #endif
  10677. #ifdef __clang__
  10678. #pragma clang diagnostic pop
  10679. #endif
  10680. #ifdef __clang__
  10681. #pragma clang diagnostic push
  10682. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10683. #pragma clang diagnostic ignored "-Wunused-variable"
  10684. #endif
  10685. #ifdef __clang__
  10686. #pragma clang diagnostic pop
  10687. #endif
  10688. #ifdef __clang__
  10689. #pragma clang diagnostic push
  10690. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10691. #pragma clang diagnostic ignored "-Wunused-variable"
  10692. #endif
  10693. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  10694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40 (String_t* ___0_s, const RuntimeMethod* method)
  10695. {
  10696. bool V_0 = false;
  10697. {
  10698. String_t* L_0 = ___0_s;
  10699. V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10700. bool L_1 = V_0;
  10701. if (!L_1)
  10702. {
  10703. goto IL_000b;
  10704. }
  10705. }
  10706. {
  10707. goto IL_0012;
  10708. }
  10709. IL_000b:
  10710. {
  10711. String_t* L_2 = ___0_s;
  10712. UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9(L_2, NULL);
  10713. }
  10714. IL_0012:
  10715. {
  10716. return;
  10717. }
  10718. }
  10719. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
  10720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9 (String_t* ___0_s, const RuntimeMethod* method)
  10721. {
  10722. typedef void (*UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn) (String_t*);
  10723. static UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn _il2cpp_icall_func;
  10724. if (!_il2cpp_icall_func)
  10725. _il2cpp_icall_func = (UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)");
  10726. _il2cpp_icall_func(___0_s);
  10727. }
  10728. // System.Void UnityEngine.UnityLogWriter::Init()
  10729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9 (const RuntimeMethod* method)
  10730. {
  10731. static bool s_Il2CppMethodInitialized;
  10732. if (!s_Il2CppMethodInitialized)
  10733. {
  10734. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var);
  10735. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var);
  10736. s_Il2CppMethodInitialized = true;
  10737. }
  10738. {
  10739. UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* L_0 = (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6*)il2cpp_codegen_object_new(UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var);
  10740. NullCheck(L_0);
  10741. UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823(L_0, NULL);
  10742. il2cpp_codegen_runtime_class_init_inline(Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var);
  10743. Console_SetOut_mD75C5604C18C440B6C31B4F91B0944E0DD972BA1(L_0, NULL);
  10744. return;
  10745. }
  10746. }
  10747. // System.Void UnityEngine.UnityLogWriter::Write(System.Char)
  10748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m84C3CC2A39BCB227569A7CA862364347ED6D577B (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, Il2CppChar ___0_value, const RuntimeMethod* method)
  10749. {
  10750. {
  10751. String_t* L_0;
  10752. L_0 = Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C((&___0_value), NULL);
  10753. UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40(L_0, NULL);
  10754. return;
  10755. }
  10756. }
  10757. // System.Void UnityEngine.UnityLogWriter::Write(System.String)
  10758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m0B8D2EBA5EE6845949F89ADEEC46770E14BD2EA5 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, String_t* ___0_s, const RuntimeMethod* method)
  10759. {
  10760. {
  10761. String_t* L_0 = ___0_s;
  10762. UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40(L_0, NULL);
  10763. return;
  10764. }
  10765. }
  10766. // System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32)
  10767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_mAF2FA56268554F3AA26CBA5754F0A4BB951BC61F (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___0_buffer, int32_t ___1_index, int32_t ___2_count, const RuntimeMethod* method)
  10768. {
  10769. {
  10770. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* L_0 = ___0_buffer;
  10771. int32_t L_1 = ___1_index;
  10772. int32_t L_2 = ___2_count;
  10773. String_t* L_3;
  10774. L_3 = String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6(NULL, L_0, L_1, L_2, NULL);
  10775. UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9(L_3, NULL);
  10776. return;
  10777. }
  10778. }
  10779. // System.Void UnityEngine.UnityLogWriter::.ctor()
  10780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method)
  10781. {
  10782. static bool s_Il2CppMethodInitialized;
  10783. if (!s_Il2CppMethodInitialized)
  10784. {
  10785. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var);
  10786. s_Il2CppMethodInitialized = true;
  10787. }
  10788. {
  10789. il2cpp_codegen_runtime_class_init_inline(TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var);
  10790. TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84(__this, NULL);
  10791. return;
  10792. }
  10793. }
  10794. #ifdef __clang__
  10795. #pragma clang diagnostic pop
  10796. #endif
  10797. #ifdef __clang__
  10798. #pragma clang diagnostic push
  10799. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10800. #pragma clang diagnostic ignored "-Wunused-variable"
  10801. #endif
  10802. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  10803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_logHandler, const RuntimeMethod* method)
  10804. {
  10805. {
  10806. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  10807. RuntimeObject* L_0 = ___0_logHandler;
  10808. Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline(__this, L_0, NULL);
  10809. Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline(__this, (bool)1, NULL);
  10810. Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline(__this, 3, NULL);
  10811. return;
  10812. }
  10813. }
  10814. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  10815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  10816. {
  10817. {
  10818. RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0;
  10819. return L_0;
  10820. }
  10821. }
  10822. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  10823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
  10824. {
  10825. {
  10826. RuntimeObject* L_0 = ___0_value;
  10827. __this->___U3ClogHandlerU3Ek__BackingField_0 = L_0;
  10828. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0);
  10829. return;
  10830. }
  10831. }
  10832. // System.Boolean UnityEngine.Logger::get_logEnabled()
  10833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  10834. {
  10835. {
  10836. bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1;
  10837. return L_0;
  10838. }
  10839. }
  10840. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  10841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method)
  10842. {
  10843. {
  10844. bool L_0 = ___0_value;
  10845. __this->___U3ClogEnabledU3Ek__BackingField_1 = L_0;
  10846. return;
  10847. }
  10848. }
  10849. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  10850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  10851. {
  10852. {
  10853. int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2;
  10854. return L_0;
  10855. }
  10856. }
  10857. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  10858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method)
  10859. {
  10860. {
  10861. int32_t L_0 = ___0_value;
  10862. __this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0;
  10863. return;
  10864. }
  10865. }
  10866. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  10867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, const RuntimeMethod* method)
  10868. {
  10869. bool V_0 = false;
  10870. bool V_1 = false;
  10871. bool V_2 = false;
  10872. bool V_3 = false;
  10873. {
  10874. bool L_0;
  10875. L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL);
  10876. V_0 = L_0;
  10877. bool L_1 = V_0;
  10878. if (!L_1)
  10879. {
  10880. goto IL_0038;
  10881. }
  10882. }
  10883. {
  10884. int32_t L_2 = ___0_logType;
  10885. V_1 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0);
  10886. bool L_3 = V_1;
  10887. if (!L_3)
  10888. {
  10889. goto IL_0018;
  10890. }
  10891. }
  10892. {
  10893. V_2 = (bool)1;
  10894. goto IL_003c;
  10895. }
  10896. IL_0018:
  10897. {
  10898. int32_t L_4;
  10899. L_4 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL);
  10900. V_3 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  10901. bool L_5 = V_3;
  10902. if (!L_5)
  10903. {
  10904. goto IL_0037;
  10905. }
  10906. }
  10907. {
  10908. int32_t L_6 = ___0_logType;
  10909. int32_t L_7;
  10910. L_7 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL);
  10911. V_2 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  10912. goto IL_003c;
  10913. }
  10914. IL_0037:
  10915. {
  10916. }
  10917. IL_0038:
  10918. {
  10919. V_2 = (bool)0;
  10920. goto IL_003c;
  10921. }
  10922. IL_003c:
  10923. {
  10924. bool L_8 = V_2;
  10925. return L_8;
  10926. }
  10927. }
  10928. // System.String UnityEngine.Logger::GetString(System.Object)
  10929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10930. {
  10931. static bool s_Il2CppMethodInitialized;
  10932. if (!s_Il2CppMethodInitialized)
  10933. {
  10934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10935. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var);
  10936. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9);
  10937. s_Il2CppMethodInitialized = true;
  10938. }
  10939. RuntimeObject* V_0 = NULL;
  10940. bool V_1 = false;
  10941. String_t* V_2 = NULL;
  10942. bool V_3 = false;
  10943. {
  10944. RuntimeObject* L_0 = ___0_message;
  10945. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10946. bool L_1 = V_1;
  10947. if (!L_1)
  10948. {
  10949. goto IL_0012;
  10950. }
  10951. }
  10952. {
  10953. V_2 = _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9;
  10954. goto IL_003b;
  10955. }
  10956. IL_0012:
  10957. {
  10958. RuntimeObject* L_2 = ___0_message;
  10959. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_2, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var));
  10960. RuntimeObject* L_3 = V_0;
  10961. V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  10962. bool L_4 = V_3;
  10963. if (!L_4)
  10964. {
  10965. goto IL_0031;
  10966. }
  10967. }
  10968. {
  10969. RuntimeObject* L_5 = V_0;
  10970. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10971. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_6;
  10972. L_6 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  10973. NullCheck(L_5);
  10974. String_t* L_7;
  10975. L_7 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var, L_5, (String_t*)NULL, L_6);
  10976. V_2 = L_7;
  10977. goto IL_003b;
  10978. }
  10979. IL_0031:
  10980. {
  10981. RuntimeObject* L_8 = ___0_message;
  10982. NullCheck(L_8);
  10983. String_t* L_9;
  10984. L_9 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8);
  10985. V_2 = L_9;
  10986. goto IL_003b;
  10987. }
  10988. IL_003b:
  10989. {
  10990. String_t* L_10 = V_2;
  10991. return L_10;
  10992. }
  10993. }
  10994. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
  10995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, RuntimeObject* ___1_message, const RuntimeMethod* method)
  10996. {
  10997. static bool s_Il2CppMethodInitialized;
  10998. if (!s_Il2CppMethodInitialized)
  10999. {
  11000. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11001. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  11002. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  11003. s_Il2CppMethodInitialized = true;
  11004. }
  11005. bool V_0 = false;
  11006. {
  11007. int32_t L_0 = ___0_logType;
  11008. bool L_1;
  11009. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  11010. V_0 = L_1;
  11011. bool L_2 = V_0;
  11012. if (!L_2)
  11013. {
  11014. goto IL_002e;
  11015. }
  11016. }
  11017. {
  11018. RuntimeObject* L_3;
  11019. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11020. int32_t L_4 = ___0_logType;
  11021. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  11022. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5;
  11023. RuntimeObject* L_7 = ___1_message;
  11024. String_t* L_8;
  11025. L_8 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_7, NULL);
  11026. NullCheck(L_6);
  11027. ArrayElementTypeCheck (L_6, L_8);
  11028. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_8);
  11029. NullCheck(L_3);
  11030. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_6);
  11031. }
  11032. IL_002e:
  11033. {
  11034. return;
  11035. }
  11036. }
  11037. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
  11038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mF8C7E8A8CC31E04732044D73D2CB551D7CCB8995 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, RuntimeObject* ___1_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___2_context, const RuntimeMethod* method)
  11039. {
  11040. static bool s_Il2CppMethodInitialized;
  11041. if (!s_Il2CppMethodInitialized)
  11042. {
  11043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  11045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  11046. s_Il2CppMethodInitialized = true;
  11047. }
  11048. bool V_0 = false;
  11049. {
  11050. int32_t L_0 = ___0_logType;
  11051. bool L_1;
  11052. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  11053. V_0 = L_1;
  11054. bool L_2 = V_0;
  11055. if (!L_2)
  11056. {
  11057. goto IL_002e;
  11058. }
  11059. }
  11060. {
  11061. RuntimeObject* L_3;
  11062. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11063. int32_t L_4 = ___0_logType;
  11064. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___2_context;
  11065. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  11066. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_6;
  11067. RuntimeObject* L_8 = ___1_message;
  11068. String_t* L_9;
  11069. L_9 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_8, NULL);
  11070. NullCheck(L_7);
  11071. ArrayElementTypeCheck (L_7, L_9);
  11072. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  11073. NullCheck(L_3);
  11074. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_7);
  11075. }
  11076. IL_002e:
  11077. {
  11078. return;
  11079. }
  11080. }
  11081. // System.Void UnityEngine.Logger::LogError(System.String,System.Object)
  11082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogError_m4612980842D15256036F4EB16BADF13FD49F38F5 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, String_t* ___0_tag, RuntimeObject* ___1_message, const RuntimeMethod* method)
  11083. {
  11084. static bool s_Il2CppMethodInitialized;
  11085. if (!s_Il2CppMethodInitialized)
  11086. {
  11087. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11088. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  11089. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD);
  11090. s_Il2CppMethodInitialized = true;
  11091. }
  11092. bool V_0 = false;
  11093. {
  11094. bool L_0;
  11095. L_0 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, 0, NULL);
  11096. V_0 = L_0;
  11097. bool L_1 = V_0;
  11098. if (!L_1)
  11099. {
  11100. goto IL_0032;
  11101. }
  11102. }
  11103. {
  11104. RuntimeObject* L_2;
  11105. L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11106. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  11107. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_3;
  11108. String_t* L_5 = ___0_tag;
  11109. NullCheck(L_4);
  11110. ArrayElementTypeCheck (L_4, L_5);
  11111. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_5);
  11112. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_4;
  11113. RuntimeObject* L_7 = ___1_message;
  11114. String_t* L_8;
  11115. L_8 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_7, NULL);
  11116. NullCheck(L_6);
  11117. ArrayElementTypeCheck (L_6, L_8);
  11118. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
  11119. NullCheck(L_2);
  11120. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, 0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_6);
  11121. }
  11122. IL_0032:
  11123. {
  11124. return;
  11125. }
  11126. }
  11127. // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
  11128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m591AF39F0886DA44666068EDBBD3CCF07623CFBB (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  11129. {
  11130. static bool s_Il2CppMethodInitialized;
  11131. if (!s_Il2CppMethodInitialized)
  11132. {
  11133. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11134. s_Il2CppMethodInitialized = true;
  11135. }
  11136. bool V_0 = false;
  11137. {
  11138. bool L_0;
  11139. L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL);
  11140. V_0 = L_0;
  11141. bool L_1 = V_0;
  11142. if (!L_1)
  11143. {
  11144. goto IL_0019;
  11145. }
  11146. }
  11147. {
  11148. RuntimeObject* L_2;
  11149. L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11150. Exception_t* L_3 = ___0_exception;
  11151. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
  11152. NullCheck(L_2);
  11153. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, L_3, L_4);
  11154. }
  11155. IL_0019:
  11156. {
  11157. return;
  11158. }
  11159. }
  11160. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
  11161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m5A31966B8AA13AC1FFEC1DED42F56FA966459093 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
  11162. {
  11163. static bool s_Il2CppMethodInitialized;
  11164. if (!s_Il2CppMethodInitialized)
  11165. {
  11166. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11167. s_Il2CppMethodInitialized = true;
  11168. }
  11169. bool V_0 = false;
  11170. {
  11171. int32_t L_0 = ___0_logType;
  11172. bool L_1;
  11173. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  11174. V_0 = L_1;
  11175. bool L_2 = V_0;
  11176. if (!L_2)
  11177. {
  11178. goto IL_001c;
  11179. }
  11180. }
  11181. {
  11182. RuntimeObject* L_3;
  11183. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11184. int32_t L_4 = ___0_logType;
  11185. String_t* L_5 = ___1_format;
  11186. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = ___2_args;
  11187. NullCheck(L_3);
  11188. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, L_5, L_6);
  11189. }
  11190. IL_001c:
  11191. {
  11192. return;
  11193. }
  11194. }
  11195. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  11196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m776A546E755F914039AB8591E23D08510308DB4C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, String_t* ___2_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___3_args, const RuntimeMethod* method)
  11197. {
  11198. static bool s_Il2CppMethodInitialized;
  11199. if (!s_Il2CppMethodInitialized)
  11200. {
  11201. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11202. s_Il2CppMethodInitialized = true;
  11203. }
  11204. bool V_0 = false;
  11205. {
  11206. int32_t L_0 = ___0_logType;
  11207. bool L_1;
  11208. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  11209. V_0 = L_1;
  11210. bool L_2 = V_0;
  11211. if (!L_2)
  11212. {
  11213. goto IL_001d;
  11214. }
  11215. }
  11216. {
  11217. RuntimeObject* L_3;
  11218. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11219. int32_t L_4 = ___0_logType;
  11220. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___1_context;
  11221. String_t* L_6 = ___2_format;
  11222. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = ___3_args;
  11223. NullCheck(L_3);
  11224. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, L_6, L_7);
  11225. }
  11226. IL_001d:
  11227. {
  11228. return;
  11229. }
  11230. }
  11231. #ifdef __clang__
  11232. #pragma clang diagnostic pop
  11233. #endif
  11234. #ifdef __clang__
  11235. #pragma clang diagnostic push
  11236. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11237. #pragma clang diagnostic ignored "-Wunused-variable"
  11238. #endif
  11239. // System.Void UnityEngine.Cursor::SetCursor(UnityEngine.Texture2D,UnityEngine.Vector2,UnityEngine.CursorMode)
  11240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_m00781B5A9FDF84759E2D8869F08E6120062FCE86 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method)
  11241. {
  11242. {
  11243. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture;
  11244. int32_t L_1 = ___2_cursorMode;
  11245. Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8(L_0, (&___1_hotspot), L_1, NULL);
  11246. return;
  11247. }
  11248. }
  11249. // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
  11250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632 (const RuntimeMethod* method)
  11251. {
  11252. typedef int32_t (*Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn) ();
  11253. static Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn _il2cpp_icall_func;
  11254. if (!_il2cpp_icall_func)
  11255. _il2cpp_icall_func = (Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()");
  11256. int32_t icallRetVal = _il2cpp_icall_func();
  11257. return icallRetVal;
  11258. }
  11259. // System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
  11260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method)
  11261. {
  11262. typedef void (*Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t);
  11263. static Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn _il2cpp_icall_func;
  11264. if (!_il2cpp_icall_func)
  11265. _il2cpp_icall_func = (Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)");
  11266. _il2cpp_icall_func(___0_texture, ___1_hotspot, ___2_cursorMode);
  11267. }
  11268. #ifdef __clang__
  11269. #pragma clang diagnostic pop
  11270. #endif
  11271. #ifdef __clang__
  11272. #pragma clang diagnostic push
  11273. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11274. #pragma clang diagnostic ignored "-Wunused-variable"
  11275. #endif
  11276. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  11277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11278. {
  11279. typedef int32_t (*Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11280. static Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn _il2cpp_icall_func;
  11281. if (!_il2cpp_icall_func)
  11282. _il2cpp_icall_func = (Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()");
  11283. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11284. return icallRetVal;
  11285. }
  11286. // System.Single UnityEngine.Light::get_cookieSize()
  11287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11288. {
  11289. typedef float (*Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11290. static Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn _il2cpp_icall_func;
  11291. if (!_il2cpp_icall_func)
  11292. _il2cpp_icall_func = (Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()");
  11293. float icallRetVal = _il2cpp_icall_func(__this);
  11294. return icallRetVal;
  11295. }
  11296. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  11297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11298. {
  11299. typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11300. static Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn _il2cpp_icall_func;
  11301. if (!_il2cpp_icall_func)
  11302. _il2cpp_icall_func = (Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()");
  11303. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this);
  11304. return icallRetVal;
  11305. }
  11306. // UnityEngine.LightType UnityEngine.Light::get_type()
  11307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11308. {
  11309. typedef int32_t (*Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11310. static Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn _il2cpp_icall_func;
  11311. if (!_il2cpp_icall_func)
  11312. _il2cpp_icall_func = (Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()");
  11313. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11314. return icallRetVal;
  11315. }
  11316. // System.Single UnityEngine.Light::get_spotAngle()
  11317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11318. {
  11319. typedef float (*Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11320. static Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn _il2cpp_icall_func;
  11321. if (!_il2cpp_icall_func)
  11322. _il2cpp_icall_func = (Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()");
  11323. float icallRetVal = _il2cpp_icall_func(__this);
  11324. return icallRetVal;
  11325. }
  11326. // UnityEngine.Color UnityEngine.Light::get_color()
  11327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11328. {
  11329. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  11330. memset((&V_0), 0, sizeof(V_0));
  11331. {
  11332. Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A(__this, (&V_0), NULL);
  11333. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
  11334. return L_0;
  11335. }
  11336. }
  11337. // System.Single UnityEngine.Light::get_colorTemperature()
  11338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11339. {
  11340. typedef float (*Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11341. static Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn _il2cpp_icall_func;
  11342. if (!_il2cpp_icall_func)
  11343. _il2cpp_icall_func = (Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_colorTemperature()");
  11344. float icallRetVal = _il2cpp_icall_func(__this);
  11345. return icallRetVal;
  11346. }
  11347. // System.Boolean UnityEngine.Light::get_useColorTemperature()
  11348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11349. {
  11350. typedef bool (*Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11351. static Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn _il2cpp_icall_func;
  11352. if (!_il2cpp_icall_func)
  11353. _il2cpp_icall_func = (Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_useColorTemperature()");
  11354. bool icallRetVal = _il2cpp_icall_func(__this);
  11355. return icallRetVal;
  11356. }
  11357. // System.Single UnityEngine.Light::get_intensity()
  11358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11359. {
  11360. typedef float (*Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11361. static Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn _il2cpp_icall_func;
  11362. if (!_il2cpp_icall_func)
  11363. _il2cpp_icall_func = (Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()");
  11364. float icallRetVal = _il2cpp_icall_func(__this);
  11365. return icallRetVal;
  11366. }
  11367. // System.Single UnityEngine.Light::get_bounceIntensity()
  11368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11369. {
  11370. typedef float (*Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11371. static Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn _il2cpp_icall_func;
  11372. if (!_il2cpp_icall_func)
  11373. _il2cpp_icall_func = (Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()");
  11374. float icallRetVal = _il2cpp_icall_func(__this);
  11375. return icallRetVal;
  11376. }
  11377. // System.Single UnityEngine.Light::get_range()
  11378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11379. {
  11380. typedef float (*Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11381. static Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn _il2cpp_icall_func;
  11382. if (!_il2cpp_icall_func)
  11383. _il2cpp_icall_func = (Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()");
  11384. float icallRetVal = _il2cpp_icall_func(__this);
  11385. return icallRetVal;
  11386. }
  11387. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  11388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11389. {
  11390. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 V_0;
  11391. memset((&V_0), 0, sizeof(V_0));
  11392. {
  11393. Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185(__this, (&V_0), NULL);
  11394. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_0 = V_0;
  11395. return L_0;
  11396. }
  11397. }
  11398. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  11399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method)
  11400. {
  11401. typedef void (*Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  11402. static Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn _il2cpp_icall_func;
  11403. if (!_il2cpp_icall_func)
  11404. _il2cpp_icall_func = (Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)");
  11405. _il2cpp_icall_func(__this, ___0_ret);
  11406. }
  11407. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  11408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___0_ret, const RuntimeMethod* method)
  11409. {
  11410. typedef void (*Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90*);
  11411. static Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn _il2cpp_icall_func;
  11412. if (!_il2cpp_icall_func)
  11413. _il2cpp_icall_func = (Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)");
  11414. _il2cpp_icall_func(__this, ___0_ret);
  11415. }
  11416. #ifdef __clang__
  11417. #pragma clang diagnostic pop
  11418. #endif
  11419. #ifdef __clang__
  11420. #pragma clang diagnostic push
  11421. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11422. #pragma clang diagnostic ignored "-Wunused-variable"
  11423. #endif
  11424. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  11425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11426. {
  11427. typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11428. static Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn _il2cpp_icall_func;
  11429. if (!_il2cpp_icall_func)
  11430. _il2cpp_icall_func = (Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
  11431. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
  11432. return icallRetVal;
  11433. }
  11434. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  11435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11436. {
  11437. typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11438. static Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn _il2cpp_icall_func;
  11439. if (!_il2cpp_icall_func)
  11440. _il2cpp_icall_func = (Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()");
  11441. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
  11442. return icallRetVal;
  11443. }
  11444. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  11445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_m, const RuntimeMethod* method)
  11446. {
  11447. typedef void (*Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  11448. static Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn _il2cpp_icall_func;
  11449. if (!_il2cpp_icall_func)
  11450. _il2cpp_icall_func = (Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)");
  11451. _il2cpp_icall_func(__this, ___0_m);
  11452. }
  11453. // System.Boolean UnityEngine.Renderer::get_enabled()
  11454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11455. {
  11456. typedef bool (*Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11457. static Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn _il2cpp_icall_func;
  11458. if (!_il2cpp_icall_func)
  11459. _il2cpp_icall_func = (Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()");
  11460. bool icallRetVal = _il2cpp_icall_func(__this);
  11461. return icallRetVal;
  11462. }
  11463. // System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
  11464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, bool ___0_value, const RuntimeMethod* method)
  11465. {
  11466. typedef void (*Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, bool);
  11467. static Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn _il2cpp_icall_func;
  11468. if (!_il2cpp_icall_func)
  11469. _il2cpp_icall_func = (Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)");
  11470. _il2cpp_icall_func(__this, ___0_value);
  11471. }
  11472. // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
  11473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
  11474. {
  11475. typedef void (*Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
  11476. static Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn _il2cpp_icall_func;
  11477. if (!_il2cpp_icall_func)
  11478. _il2cpp_icall_func = (Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)");
  11479. _il2cpp_icall_func(__this, ___0_value);
  11480. }
  11481. // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
  11482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, bool ___0_value, const RuntimeMethod* method)
  11483. {
  11484. typedef void (*Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, bool);
  11485. static Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn _il2cpp_icall_func;
  11486. if (!_il2cpp_icall_func)
  11487. _il2cpp_icall_func = (Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)");
  11488. _il2cpp_icall_func(__this, ___0_value);
  11489. }
  11490. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  11491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11492. {
  11493. typedef int32_t (*Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11494. static Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn _il2cpp_icall_func;
  11495. if (!_il2cpp_icall_func)
  11496. _il2cpp_icall_func = (Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
  11497. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11498. return icallRetVal;
  11499. }
  11500. // System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
  11501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
  11502. {
  11503. typedef void (*Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
  11504. static Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn _il2cpp_icall_func;
  11505. if (!_il2cpp_icall_func)
  11506. _il2cpp_icall_func = (Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)");
  11507. _il2cpp_icall_func(__this, ___0_value);
  11508. }
  11509. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  11510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11511. {
  11512. typedef int32_t (*Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11513. static Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn _il2cpp_icall_func;
  11514. if (!_il2cpp_icall_func)
  11515. _il2cpp_icall_func = (Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
  11516. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11517. return icallRetVal;
  11518. }
  11519. // System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
  11520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
  11521. {
  11522. typedef void (*Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
  11523. static Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn _il2cpp_icall_func;
  11524. if (!_il2cpp_icall_func)
  11525. _il2cpp_icall_func = (Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)");
  11526. _il2cpp_icall_func(__this, ___0_value);
  11527. }
  11528. // UnityEngine.Material UnityEngine.Renderer::get_material()
  11529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_material_m5BA2A00816C4CC66580D4B2E409CF10718C15656 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11530. {
  11531. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
  11532. {
  11533. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
  11534. L_0 = Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189(__this, NULL);
  11535. V_0 = L_0;
  11536. goto IL_000a;
  11537. }
  11538. IL_000a:
  11539. {
  11540. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
  11541. return L_1;
  11542. }
  11543. }
  11544. // UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
  11545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_sharedMaterial_mA2E0CA0A564617FFC3E0E50947C6300082C35F81 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11546. {
  11547. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
  11548. {
  11549. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
  11550. L_0 = Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192(__this, NULL);
  11551. V_0 = L_0;
  11552. goto IL_000a;
  11553. }
  11554. IL_000a:
  11555. {
  11556. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
  11557. return L_1;
  11558. }
  11559. }
  11560. // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
  11561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m5E842F9A06CFB7B77656EB319881CB4B3E8E4288 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method)
  11562. {
  11563. {
  11564. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_value;
  11565. Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA(__this, L_0, NULL);
  11566. return;
  11567. }
  11568. }
  11569. #ifdef __clang__
  11570. #pragma clang diagnostic pop
  11571. #endif
  11572. #ifdef __clang__
  11573. #pragma clang diagnostic push
  11574. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11575. #pragma clang diagnostic ignored "-Wunused-variable"
  11576. #endif
  11577. #ifdef __clang__
  11578. #pragma clang diagnostic pop
  11579. #endif
  11580. #ifdef __clang__
  11581. #pragma clang diagnostic push
  11582. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11583. #pragma clang diagnostic ignored "-Wunused-variable"
  11584. #endif
  11585. // System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
  11586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_m6AA14C7B8A41C6BBCDE33338AAB96239048192A1 (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE* __this, const RuntimeMethod* method)
  11587. {
  11588. {
  11589. return;
  11590. }
  11591. }
  11592. #ifdef __clang__
  11593. #pragma clang diagnostic pop
  11594. #endif
  11595. #ifdef __clang__
  11596. #pragma clang diagnostic push
  11597. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11598. #pragma clang diagnostic ignored "-Wunused-variable"
  11599. #endif
  11600. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  11601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mono, const RuntimeMethod* method)
  11602. {
  11603. typedef void (*Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11604. static Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn _il2cpp_icall_func;
  11605. if (!_il2cpp_icall_func)
  11606. _il2cpp_icall_func = (Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
  11607. _il2cpp_icall_func(___0_mono);
  11608. }
  11609. // System.Void UnityEngine.Mesh::.ctor()
  11610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11611. {
  11612. static bool s_Il2CppMethodInitialized;
  11613. if (!s_Il2CppMethodInitialized)
  11614. {
  11615. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11616. s_Il2CppMethodInitialized = true;
  11617. }
  11618. {
  11619. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11620. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  11621. Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45(__this, NULL);
  11622. return;
  11623. }
  11624. }
  11625. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  11626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method)
  11627. {
  11628. typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, bool);
  11629. static Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn _il2cpp_icall_func;
  11630. if (!_il2cpp_icall_func)
  11631. _il2cpp_icall_func = (Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)");
  11632. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func(__this, ___0_submesh, ___1_applyBaseVertex);
  11633. return icallRetVal;
  11634. }
  11635. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  11636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, RuntimeArray* ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method)
  11637. {
  11638. typedef void (*Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, bool, int32_t);
  11639. static Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn _il2cpp_icall_func;
  11640. if (!_il2cpp_icall_func)
  11641. _il2cpp_icall_func = (Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)");
  11642. _il2cpp_icall_func(__this, ___0_submesh, ___1_topology, ___2_indicesFormat, ___3_indices, ___4_arrayStart, ___5_arraySize, ___6_calculateBounds, ___7_baseVertex);
  11643. }
  11644. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  11645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_ch, const RuntimeMethod* method)
  11646. {
  11647. typedef void (*Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
  11648. static Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn _il2cpp_icall_func;
  11649. if (!_il2cpp_icall_func)
  11650. _il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)");
  11651. _il2cpp_icall_func(__this, ___0_ch);
  11652. }
  11653. // System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
  11654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_attr, const RuntimeMethod* method)
  11655. {
  11656. typedef bool (*Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
  11657. static Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn _il2cpp_icall_func;
  11658. if (!_il2cpp_icall_func)
  11659. _il2cpp_icall_func = (Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)");
  11660. bool icallRetVal = _il2cpp_icall_func(__this, ___0_attr);
  11661. return icallRetVal;
  11662. }
  11663. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_arraySize, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method)
  11665. {
  11666. typedef void (*Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, int32_t, int32_t);
  11667. static Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn _il2cpp_icall_func;
  11668. if (!_il2cpp_icall_func)
  11669. _il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
  11670. _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_arraySize, ___5_valuesStart, ___6_valuesCount, ___7_flags);
  11671. }
  11672. // System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  11673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method)
  11674. {
  11675. typedef RuntimeArray* (*Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t);
  11676. static Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn _il2cpp_icall_func;
  11677. if (!_il2cpp_icall_func)
  11678. _il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)");
  11679. RuntimeArray* icallRetVal = _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim);
  11680. return icallRetVal;
  11681. }
  11682. // System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
  11683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, const RuntimeMethod* method)
  11684. {
  11685. typedef void (*Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*);
  11686. static Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn _il2cpp_icall_func;
  11687. if (!_il2cpp_icall_func)
  11688. _il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)");
  11689. _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim, ___3_values);
  11690. }
  11691. // System.Boolean UnityEngine.Mesh::get_canAccess()
  11692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11693. {
  11694. typedef bool (*Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11695. static Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn _il2cpp_icall_func;
  11696. if (!_il2cpp_icall_func)
  11697. _il2cpp_icall_func = (Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
  11698. bool icallRetVal = _il2cpp_icall_func(__this);
  11699. return icallRetVal;
  11700. }
  11701. // System.Int32 UnityEngine.Mesh::get_vertexCount()
  11702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11703. {
  11704. typedef int32_t (*Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11705. static Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn _il2cpp_icall_func;
  11706. if (!_il2cpp_icall_func)
  11707. _il2cpp_icall_func = (Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
  11708. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11709. return icallRetVal;
  11710. }
  11711. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  11712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11713. {
  11714. typedef int32_t (*Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11715. static Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn _il2cpp_icall_func;
  11716. if (!_il2cpp_icall_func)
  11717. _il2cpp_icall_func = (Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()");
  11718. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11719. return icallRetVal;
  11720. }
  11721. // UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
  11722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Mesh_get_bounds_m9E3A46226824676703990270A722A89A4860A100 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11723. {
  11724. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0;
  11725. memset((&V_0), 0, sizeof(V_0));
  11726. {
  11727. Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7(__this, (&V_0), NULL);
  11728. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0;
  11729. return L_0;
  11730. }
  11731. }
  11732. // System.Void UnityEngine.Mesh::set_bounds(UnityEngine.Bounds)
  11733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_m2E526E9B61ACA77D644C22A9D8EB49583012B54E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_value, const RuntimeMethod* method)
  11734. {
  11735. {
  11736. Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835(__this, (&___0_value), NULL);
  11737. return;
  11738. }
  11739. }
  11740. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  11741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_keepVertexLayout, const RuntimeMethod* method)
  11742. {
  11743. typedef void (*Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, bool);
  11744. static Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn _il2cpp_icall_func;
  11745. if (!_il2cpp_icall_func)
  11746. _il2cpp_icall_func = (Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
  11747. _il2cpp_icall_func(__this, ___0_keepVertexLayout);
  11748. }
  11749. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  11750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method)
  11751. {
  11752. typedef void (*Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
  11753. static Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn _il2cpp_icall_func;
  11754. if (!_il2cpp_icall_func)
  11755. _il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
  11756. _il2cpp_icall_func(__this, ___0_flags);
  11757. }
  11758. // System.Void UnityEngine.Mesh::MarkDynamicImpl()
  11759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11760. {
  11761. typedef void (*Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11762. static Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn _il2cpp_icall_func;
  11763. if (!_il2cpp_icall_func)
  11764. _il2cpp_icall_func = (Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::MarkDynamicImpl()");
  11765. _il2cpp_icall_func(__this);
  11766. }
  11767. // UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
  11768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689 (int32_t ___0_uvIndex, const RuntimeMethod* method)
  11769. {
  11770. bool V_0 = false;
  11771. int32_t V_1 = 0;
  11772. int32_t G_B3_0 = 0;
  11773. {
  11774. int32_t L_0 = ___0_uvIndex;
  11775. if ((((int32_t)L_0) < ((int32_t)0)))
  11776. {
  11777. goto IL_000b;
  11778. }
  11779. }
  11780. {
  11781. int32_t L_1 = ___0_uvIndex;
  11782. G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0);
  11783. goto IL_000c;
  11784. }
  11785. IL_000b:
  11786. {
  11787. G_B3_0 = 1;
  11788. }
  11789. IL_000c:
  11790. {
  11791. V_0 = (bool)G_B3_0;
  11792. bool L_2 = V_0;
  11793. if (!L_2)
  11794. {
  11795. goto IL_0020;
  11796. }
  11797. }
  11798. {
  11799. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  11800. NullCheck(L_3);
  11801. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), NULL);
  11802. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689_RuntimeMethod_var)));
  11803. }
  11804. IL_0020:
  11805. {
  11806. int32_t L_4 = ___0_uvIndex;
  11807. V_1 = ((int32_t)il2cpp_codegen_add(4, L_4));
  11808. goto IL_0026;
  11809. }
  11810. IL_0026:
  11811. {
  11812. int32_t L_5 = V_1;
  11813. return L_5;
  11814. }
  11815. }
  11816. // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
  11817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130 (int32_t ___0_channel, const RuntimeMethod* method)
  11818. {
  11819. bool V_0 = false;
  11820. int32_t V_1 = 0;
  11821. bool V_2 = false;
  11822. bool V_3 = false;
  11823. int32_t G_B3_0 = 0;
  11824. int32_t G_B8_0 = 0;
  11825. int32_t G_B13_0 = 0;
  11826. {
  11827. int32_t L_0 = ___0_channel;
  11828. if (!L_0)
  11829. {
  11830. goto IL_000a;
  11831. }
  11832. }
  11833. {
  11834. int32_t L_1 = ___0_channel;
  11835. G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
  11836. goto IL_000b;
  11837. }
  11838. IL_000a:
  11839. {
  11840. G_B3_0 = 1;
  11841. }
  11842. IL_000b:
  11843. {
  11844. V_0 = (bool)G_B3_0;
  11845. bool L_2 = V_0;
  11846. if (!L_2)
  11847. {
  11848. goto IL_0013;
  11849. }
  11850. }
  11851. {
  11852. V_1 = 3;
  11853. goto IL_004d;
  11854. }
  11855. IL_0013:
  11856. {
  11857. int32_t L_3 = ___0_channel;
  11858. if ((((int32_t)L_3) < ((int32_t)4)))
  11859. {
  11860. goto IL_0021;
  11861. }
  11862. }
  11863. {
  11864. int32_t L_4 = ___0_channel;
  11865. G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  11866. goto IL_0022;
  11867. }
  11868. IL_0021:
  11869. {
  11870. G_B8_0 = 0;
  11871. }
  11872. IL_0022:
  11873. {
  11874. V_2 = (bool)G_B8_0;
  11875. bool L_5 = V_2;
  11876. if (!L_5)
  11877. {
  11878. goto IL_002a;
  11879. }
  11880. }
  11881. {
  11882. V_1 = 2;
  11883. goto IL_004d;
  11884. }
  11885. IL_002a:
  11886. {
  11887. int32_t L_6 = ___0_channel;
  11888. if ((((int32_t)L_6) == ((int32_t)2)))
  11889. {
  11890. goto IL_0034;
  11891. }
  11892. }
  11893. {
  11894. int32_t L_7 = ___0_channel;
  11895. G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0);
  11896. goto IL_0035;
  11897. }
  11898. IL_0034:
  11899. {
  11900. G_B13_0 = 1;
  11901. }
  11902. IL_0035:
  11903. {
  11904. V_3 = (bool)G_B13_0;
  11905. bool L_8 = V_3;
  11906. if (!L_8)
  11907. {
  11908. goto IL_003d;
  11909. }
  11910. }
  11911. {
  11912. V_1 = 4;
  11913. goto IL_004d;
  11914. }
  11915. IL_003d:
  11916. {
  11917. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  11918. NullCheck(L_9);
  11919. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF)), NULL);
  11920. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130_RuntimeMethod_var)));
  11921. }
  11922. IL_004d:
  11923. {
  11924. int32_t L_10 = V_1;
  11925. return L_10;
  11926. }
  11927. }
  11928. // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_valuesArrayLength, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method)
  11930. {
  11931. bool V_0 = false;
  11932. bool V_1 = false;
  11933. bool V_2 = false;
  11934. bool V_3 = false;
  11935. bool V_4 = false;
  11936. bool V_5 = false;
  11937. int32_t G_B8_0 = 0;
  11938. {
  11939. bool L_0;
  11940. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  11941. V_0 = L_0;
  11942. bool L_1 = V_0;
  11943. if (!L_1)
  11944. {
  11945. goto IL_00c6;
  11946. }
  11947. }
  11948. {
  11949. int32_t L_2 = ___5_valuesStart;
  11950. V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
  11951. bool L_3 = V_1;
  11952. if (!L_3)
  11953. {
  11954. goto IL_002f;
  11955. }
  11956. }
  11957. {
  11958. int32_t L_4 = ___5_valuesStart;
  11959. int32_t L_5 = L_4;
  11960. RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_5);
  11961. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_7 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  11962. NullCheck(L_7);
  11963. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), NULL);
  11964. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  11965. }
  11966. IL_002f:
  11967. {
  11968. int32_t L_8 = ___6_valuesCount;
  11969. V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
  11970. bool L_9 = V_2;
  11971. if (!L_9)
  11972. {
  11973. goto IL_004f;
  11974. }
  11975. }
  11976. {
  11977. int32_t L_10 = ___6_valuesCount;
  11978. int32_t L_11 = L_10;
  11979. RuntimeObject* L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_11);
  11980. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_13 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  11981. NullCheck(L_13);
  11982. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), NULL);
  11983. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  11984. }
  11985. IL_004f:
  11986. {
  11987. int32_t L_14 = ___5_valuesStart;
  11988. int32_t L_15 = ___4_valuesArrayLength;
  11989. if ((((int32_t)L_14) < ((int32_t)L_15)))
  11990. {
  11991. goto IL_005c;
  11992. }
  11993. }
  11994. {
  11995. int32_t L_16 = ___6_valuesCount;
  11996. G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
  11997. goto IL_005d;
  11998. }
  11999. IL_005c:
  12000. {
  12001. G_B8_0 = 0;
  12002. }
  12003. IL_005d:
  12004. {
  12005. V_3 = (bool)G_B8_0;
  12006. bool L_17 = V_3;
  12007. if (!L_17)
  12008. {
  12009. goto IL_0078;
  12010. }
  12011. }
  12012. {
  12013. int32_t L_18 = ___5_valuesStart;
  12014. int32_t L_19 = L_18;
  12015. RuntimeObject* L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_19);
  12016. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_21 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12017. NullCheck(L_21);
  12018. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), NULL);
  12019. IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  12020. }
  12021. IL_0078:
  12022. {
  12023. int32_t L_22 = ___5_valuesStart;
  12024. int32_t L_23 = ___6_valuesCount;
  12025. int32_t L_24 = ___4_valuesArrayLength;
  12026. V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_22, L_23))) > ((int32_t)L_24))? 1 : 0);
  12027. bool L_25 = V_4;
  12028. if (!L_25)
  12029. {
  12030. goto IL_00a1;
  12031. }
  12032. }
  12033. {
  12034. int32_t L_26 = ___5_valuesStart;
  12035. int32_t L_27 = ___6_valuesCount;
  12036. int32_t L_28 = ((int32_t)il2cpp_codegen_add(L_26, L_27));
  12037. RuntimeObject* L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_28);
  12038. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12039. NullCheck(L_30);
  12040. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), NULL);
  12041. IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  12042. }
  12043. IL_00a1:
  12044. {
  12045. RuntimeArray* L_31 = ___3_values;
  12046. V_5 = (bool)((((RuntimeObject*)(RuntimeArray*)L_31) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  12047. bool L_32 = V_5;
  12048. if (!L_32)
  12049. {
  12050. goto IL_00af;
  12051. }
  12052. }
  12053. {
  12054. ___5_valuesStart = 0;
  12055. }
  12056. IL_00af:
  12057. {
  12058. int32_t L_33 = ___0_channel;
  12059. int32_t L_34 = ___1_format;
  12060. int32_t L_35 = ___2_dim;
  12061. RuntimeArray* L_36 = ___3_values;
  12062. int32_t L_37 = ___4_valuesArrayLength;
  12063. int32_t L_38 = ___5_valuesStart;
  12064. int32_t L_39 = ___6_valuesCount;
  12065. int32_t L_40 = ___7_flags;
  12066. Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, L_40, NULL);
  12067. goto IL_00ce;
  12068. }
  12069. IL_00c6:
  12070. {
  12071. int32_t L_41 = ___0_channel;
  12072. Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E(__this, L_41, NULL);
  12073. }
  12074. IL_00ce:
  12075. {
  12076. return;
  12077. }
  12078. }
  12079. // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
  12080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12081. {
  12082. static bool s_Il2CppMethodInitialized;
  12083. if (!s_Il2CppMethodInitialized)
  12084. {
  12085. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12086. s_Il2CppMethodInitialized = true;
  12087. }
  12088. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
  12089. {
  12090. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0;
  12091. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 0, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12092. V_0 = L_0;
  12093. goto IL_000b;
  12094. }
  12095. IL_000b:
  12096. {
  12097. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0;
  12098. return L_1;
  12099. }
  12100. }
  12101. // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
  12102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_value, const RuntimeMethod* method)
  12103. {
  12104. static bool s_Il2CppMethodInitialized;
  12105. if (!s_Il2CppMethodInitialized)
  12106. {
  12107. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12108. s_Il2CppMethodInitialized = true;
  12109. }
  12110. {
  12111. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_value;
  12112. Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81(__this, 0, L_0, 0, Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12113. return;
  12114. }
  12115. }
  12116. // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
  12117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_normals_m2B6B159B799E6E235EA651FCAB2E18EE5B18ED62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12118. {
  12119. static bool s_Il2CppMethodInitialized;
  12120. if (!s_Il2CppMethodInitialized)
  12121. {
  12122. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12123. s_Il2CppMethodInitialized = true;
  12124. }
  12125. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
  12126. {
  12127. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0;
  12128. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 1, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12129. V_0 = L_0;
  12130. goto IL_000b;
  12131. }
  12132. IL_000b:
  12133. {
  12134. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0;
  12135. return L_1;
  12136. }
  12137. }
  12138. // System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
  12139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_value, const RuntimeMethod* method)
  12140. {
  12141. static bool s_Il2CppMethodInitialized;
  12142. if (!s_Il2CppMethodInitialized)
  12143. {
  12144. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12145. s_Il2CppMethodInitialized = true;
  12146. }
  12147. {
  12148. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_value;
  12149. Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81(__this, 1, L_0, 0, Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12150. return;
  12151. }
  12152. }
  12153. // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
  12154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_get_tangents_mEA6C7BF6A2B9A8BD0E9A62963E048F973878299E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12155. {
  12156. static bool s_Il2CppMethodInitialized;
  12157. if (!s_Il2CppMethodInitialized)
  12158. {
  12159. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var);
  12160. s_Il2CppMethodInitialized = true;
  12161. }
  12162. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL;
  12163. {
  12164. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0;
  12165. L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B(__this, 2, Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var);
  12166. V_0 = L_0;
  12167. goto IL_000b;
  12168. }
  12169. IL_000b:
  12170. {
  12171. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = V_0;
  12172. return L_1;
  12173. }
  12174. }
  12175. // System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[])
  12176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_tangents_mF547B7E4F9C70FB7CD6168139180A70AD306169B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___0_value, const RuntimeMethod* method)
  12177. {
  12178. static bool s_Il2CppMethodInitialized;
  12179. if (!s_Il2CppMethodInitialized)
  12180. {
  12181. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var);
  12182. s_Il2CppMethodInitialized = true;
  12183. }
  12184. {
  12185. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___0_value;
  12186. Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8(__this, 2, L_0, 0, Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var);
  12187. return;
  12188. }
  12189. }
  12190. // System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
  12191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___0_value, const RuntimeMethod* method)
  12192. {
  12193. static bool s_Il2CppMethodInitialized;
  12194. if (!s_Il2CppMethodInitialized)
  12195. {
  12196. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12197. s_Il2CppMethodInitialized = true;
  12198. }
  12199. {
  12200. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___0_value;
  12201. Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 4, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12202. return;
  12203. }
  12204. }
  12205. // System.Void UnityEngine.Mesh::set_uv2(UnityEngine.Vector2[])
  12206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv2_m37B442C04EBB029C0AD9545C54F95D9BDAD8E9B5 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___0_value, const RuntimeMethod* method)
  12207. {
  12208. static bool s_Il2CppMethodInitialized;
  12209. if (!s_Il2CppMethodInitialized)
  12210. {
  12211. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12212. s_Il2CppMethodInitialized = true;
  12213. }
  12214. {
  12215. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___0_value;
  12216. Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 5, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12217. return;
  12218. }
  12219. }
  12220. // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
  12221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_get_colors32_mA230CB5687CDCCEA5527BD5A0640E9535CB640A2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12222. {
  12223. static bool s_Il2CppMethodInitialized;
  12224. if (!s_Il2CppMethodInitialized)
  12225. {
  12226. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var);
  12227. s_Il2CppMethodInitialized = true;
  12228. }
  12229. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* V_0 = NULL;
  12230. {
  12231. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0;
  12232. L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E(__this, 3, 2, 4, Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var);
  12233. V_0 = L_0;
  12234. goto IL_000d;
  12235. }
  12236. IL_000d:
  12237. {
  12238. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_1 = V_0;
  12239. return L_1;
  12240. }
  12241. }
  12242. // System.Void UnityEngine.Mesh::set_colors32(UnityEngine.Color32[])
  12243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors32_m0E4462B7A1D613E6FB15DD7584BCE5491C17820F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_value, const RuntimeMethod* method)
  12244. {
  12245. static bool s_Il2CppMethodInitialized;
  12246. if (!s_Il2CppMethodInitialized)
  12247. {
  12248. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var);
  12249. s_Il2CppMethodInitialized = true;
  12250. }
  12251. {
  12252. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_value;
  12253. Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F(__this, 3, 2, 4, L_0, 0, Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var);
  12254. return;
  12255. }
  12256. }
  12257. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  12258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, const RuntimeMethod* method)
  12259. {
  12260. static bool s_Il2CppMethodInitialized;
  12261. if (!s_Il2CppMethodInitialized)
  12262. {
  12263. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12264. s_Il2CppMethodInitialized = true;
  12265. }
  12266. {
  12267. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
  12268. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___0_inVertices;
  12269. int32_t L_2;
  12270. L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12271. Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F(__this, L_0, 0, L_2, NULL);
  12272. return;
  12273. }
  12274. }
  12275. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  12276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12277. {
  12278. {
  12279. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
  12280. int32_t L_1 = ___1_start;
  12281. int32_t L_2 = ___2_length;
  12282. Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA(__this, L_0, L_1, L_2, 0, NULL);
  12283. return;
  12284. }
  12285. }
  12286. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12288. {
  12289. static bool s_Il2CppMethodInitialized;
  12290. if (!s_Il2CppMethodInitialized)
  12291. {
  12292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12293. s_Il2CppMethodInitialized = true;
  12294. }
  12295. {
  12296. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
  12297. int32_t L_1 = ___1_start;
  12298. int32_t L_2 = ___2_length;
  12299. int32_t L_3 = ___3_flags;
  12300. Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 0, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12301. return;
  12302. }
  12303. }
  12304. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  12305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mB4072A4D2600768FD62BC9CAAFF8C43955A4A365 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, const RuntimeMethod* method)
  12306. {
  12307. static bool s_Il2CppMethodInitialized;
  12308. if (!s_Il2CppMethodInitialized)
  12309. {
  12310. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12311. s_Il2CppMethodInitialized = true;
  12312. }
  12313. {
  12314. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
  12315. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___0_inNormals;
  12316. int32_t L_2;
  12317. L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12318. Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29(__this, L_0, 0, L_2, NULL);
  12319. return;
  12320. }
  12321. }
  12322. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  12323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12324. {
  12325. {
  12326. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
  12327. int32_t L_1 = ___1_start;
  12328. int32_t L_2 = ___2_length;
  12329. Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51(__this, L_0, L_1, L_2, 0, NULL);
  12330. return;
  12331. }
  12332. }
  12333. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12335. {
  12336. static bool s_Il2CppMethodInitialized;
  12337. if (!s_Il2CppMethodInitialized)
  12338. {
  12339. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12340. s_Il2CppMethodInitialized = true;
  12341. }
  12342. {
  12343. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
  12344. int32_t L_1 = ___1_start;
  12345. int32_t L_2 = ___2_length;
  12346. int32_t L_3 = ___3_flags;
  12347. Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 1, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12348. return;
  12349. }
  12350. }
  12351. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
  12352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m0FAEBB1D9ACF3607640669AD70AD6BFACA9D3CBB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, const RuntimeMethod* method)
  12353. {
  12354. static bool s_Il2CppMethodInitialized;
  12355. if (!s_Il2CppMethodInitialized)
  12356. {
  12357. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12358. s_Il2CppMethodInitialized = true;
  12359. }
  12360. {
  12361. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
  12362. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___0_inTangents;
  12363. int32_t L_2;
  12364. L_2 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2(L_1, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12365. Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE(__this, L_0, 0, L_2, NULL);
  12366. return;
  12367. }
  12368. }
  12369. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  12370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12371. {
  12372. {
  12373. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
  12374. int32_t L_1 = ___1_start;
  12375. int32_t L_2 = ___2_length;
  12376. Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B(__this, L_0, L_1, L_2, 0, NULL);
  12377. return;
  12378. }
  12379. }
  12380. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12382. {
  12383. static bool s_Il2CppMethodInitialized;
  12384. if (!s_Il2CppMethodInitialized)
  12385. {
  12386. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var);
  12387. s_Il2CppMethodInitialized = true;
  12388. }
  12389. {
  12390. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
  12391. int32_t L_1 = ___1_start;
  12392. int32_t L_2 = ___2_length;
  12393. int32_t L_3 = ___3_flags;
  12394. Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4(__this, 2, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var);
  12395. return;
  12396. }
  12397. }
  12398. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
  12399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m4D4920186213CCC1DA28CD3C7BDBD13F0D00541F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, const RuntimeMethod* method)
  12400. {
  12401. static bool s_Il2CppMethodInitialized;
  12402. if (!s_Il2CppMethodInitialized)
  12403. {
  12404. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var);
  12405. s_Il2CppMethodInitialized = true;
  12406. }
  12407. {
  12408. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
  12409. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_1 = ___0_inColors;
  12410. int32_t L_2;
  12411. L_2 = NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F(L_1, NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var);
  12412. Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37(__this, L_0, 0, L_2, NULL);
  12413. return;
  12414. }
  12415. }
  12416. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  12417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12418. {
  12419. {
  12420. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
  12421. int32_t L_1 = ___1_start;
  12422. int32_t L_2 = ___2_length;
  12423. Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA(__this, L_0, L_1, L_2, 0, NULL);
  12424. return;
  12425. }
  12426. }
  12427. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12429. {
  12430. static bool s_Il2CppMethodInitialized;
  12431. if (!s_Il2CppMethodInitialized)
  12432. {
  12433. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var);
  12434. s_Il2CppMethodInitialized = true;
  12435. }
  12436. {
  12437. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
  12438. int32_t L_1 = ___1_start;
  12439. int32_t L_2 = ___2_length;
  12440. int32_t L_3 = ___3_flags;
  12441. Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46(__this, 3, 2, 4, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var);
  12442. return;
  12443. }
  12444. }
  12445. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  12446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method)
  12447. {
  12448. static bool s_Il2CppMethodInitialized;
  12449. if (!s_Il2CppMethodInitialized)
  12450. {
  12451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12452. s_Il2CppMethodInitialized = true;
  12453. }
  12454. {
  12455. int32_t L_0 = ___0_channel;
  12456. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12457. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_2 = ___1_uvs;
  12458. int32_t L_3;
  12459. L_3 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2(L_2, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12460. Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35(__this, L_0, L_1, 0, L_3, NULL);
  12461. return;
  12462. }
  12463. }
  12464. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  12465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method)
  12466. {
  12467. {
  12468. int32_t L_0 = ___0_channel;
  12469. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12470. int32_t L_2 = ___2_start;
  12471. int32_t L_3 = ___3_length;
  12472. Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9(__this, L_0, L_1, L_2, L_3, 0, NULL);
  12473. return;
  12474. }
  12475. }
  12476. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
  12478. {
  12479. static bool s_Il2CppMethodInitialized;
  12480. if (!s_Il2CppMethodInitialized)
  12481. {
  12482. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var);
  12483. s_Il2CppMethodInitialized = true;
  12484. }
  12485. {
  12486. int32_t L_0 = ___0_channel;
  12487. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12488. int32_t L_2 = ___2_start;
  12489. int32_t L_3 = ___3_length;
  12490. int32_t L_4 = ___4_flags;
  12491. Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131(__this, L_0, 4, L_1, L_2, L_3, L_4, Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var);
  12492. return;
  12493. }
  12494. }
  12495. // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  12496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method)
  12497. {
  12498. static bool s_Il2CppMethodInitialized;
  12499. if (!s_Il2CppMethodInitialized)
  12500. {
  12501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var);
  12502. s_Il2CppMethodInitialized = true;
  12503. }
  12504. {
  12505. int32_t L_0 = ___0_channel;
  12506. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12507. Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B(__this, L_0, L_1, 4, Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var);
  12508. return;
  12509. }
  12510. }
  12511. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  12512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12513. {
  12514. static bool s_Il2CppMethodInitialized;
  12515. if (!s_Il2CppMethodInitialized)
  12516. {
  12517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57);
  12519. s_Il2CppMethodInitialized = true;
  12520. }
  12521. {
  12522. String_t* L_0;
  12523. L_0 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
  12524. String_t* L_1;
  12525. L_1 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57, L_0, NULL);
  12526. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12527. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_1, NULL);
  12528. return;
  12529. }
  12530. }
  12531. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  12532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_errorAboutTriangles, const RuntimeMethod* method)
  12533. {
  12534. static bool s_Il2CppMethodInitialized;
  12535. if (!s_Il2CppMethodInitialized)
  12536. {
  12537. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD);
  12539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D);
  12540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3);
  12541. s_Il2CppMethodInitialized = true;
  12542. }
  12543. bool V_0 = false;
  12544. bool V_1 = false;
  12545. bool V_2 = false;
  12546. int32_t G_B5_0 = 0;
  12547. String_t* G_B8_0 = NULL;
  12548. String_t* G_B7_0 = NULL;
  12549. String_t* G_B9_0 = NULL;
  12550. String_t* G_B9_1 = NULL;
  12551. {
  12552. bool L_0;
  12553. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  12554. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  12555. bool L_1 = V_0;
  12556. if (!L_1)
  12557. {
  12558. goto IL_001a;
  12559. }
  12560. }
  12561. {
  12562. Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
  12563. V_1 = (bool)0;
  12564. goto IL_005a;
  12565. }
  12566. IL_001a:
  12567. {
  12568. int32_t L_2 = ___0_submesh;
  12569. if ((((int32_t)L_2) < ((int32_t)0)))
  12570. {
  12571. goto IL_002c;
  12572. }
  12573. }
  12574. {
  12575. int32_t L_3 = ___0_submesh;
  12576. int32_t L_4;
  12577. L_4 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
  12578. G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  12579. goto IL_002d;
  12580. }
  12581. IL_002c:
  12582. {
  12583. G_B5_0 = 1;
  12584. }
  12585. IL_002d:
  12586. {
  12587. V_2 = (bool)G_B5_0;
  12588. bool L_5 = V_2;
  12589. if (!L_5)
  12590. {
  12591. goto IL_0056;
  12592. }
  12593. }
  12594. {
  12595. bool L_6 = ___1_errorAboutTriangles;
  12596. G_B7_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  12597. if (L_6)
  12598. {
  12599. G_B8_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  12600. goto IL_0041;
  12601. }
  12602. }
  12603. {
  12604. G_B9_0 = _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD;
  12605. G_B9_1 = G_B7_0;
  12606. goto IL_0046;
  12607. }
  12608. IL_0041:
  12609. {
  12610. G_B9_0 = _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D;
  12611. G_B9_1 = G_B8_0;
  12612. }
  12613. IL_0046:
  12614. {
  12615. String_t* L_7;
  12616. L_7 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(G_B9_1, G_B9_0, NULL);
  12617. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12618. Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_7, __this, NULL);
  12619. V_1 = (bool)0;
  12620. goto IL_005a;
  12621. }
  12622. IL_0056:
  12623. {
  12624. V_1 = (bool)1;
  12625. goto IL_005a;
  12626. }
  12627. IL_005a:
  12628. {
  12629. bool L_8 = V_1;
  12630. return L_8;
  12631. }
  12632. }
  12633. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  12634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
  12635. {
  12636. bool V_0 = false;
  12637. {
  12638. int32_t L_0 = ___0_submesh;
  12639. bool L_1;
  12640. L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)1, NULL);
  12641. V_0 = L_1;
  12642. goto IL_000c;
  12643. }
  12644. IL_000c:
  12645. {
  12646. bool L_2 = V_0;
  12647. return L_2;
  12648. }
  12649. }
  12650. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  12651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
  12652. {
  12653. bool V_0 = false;
  12654. {
  12655. int32_t L_0 = ___0_submesh;
  12656. bool L_1;
  12657. L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)0, NULL);
  12658. V_0 = L_1;
  12659. goto IL_000c;
  12660. }
  12661. IL_000c:
  12662. {
  12663. bool L_2 = V_0;
  12664. return L_2;
  12665. }
  12666. }
  12667. // System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
  12668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_value, const RuntimeMethod* method)
  12669. {
  12670. bool V_0 = false;
  12671. {
  12672. bool L_0;
  12673. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  12674. V_0 = L_0;
  12675. bool L_1 = V_0;
  12676. if (!L_1)
  12677. {
  12678. goto IL_0026;
  12679. }
  12680. }
  12681. {
  12682. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = ___0_value;
  12683. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = ___0_value;
  12684. int32_t L_4;
  12685. L_4 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_3, NULL);
  12686. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5 = ___0_value;
  12687. int32_t L_6;
  12688. L_6 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_5, NULL);
  12689. Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, (-1), 1, (RuntimeArray*)L_2, L_4, 0, L_6, (bool)1, 0, NULL);
  12690. goto IL_002d;
  12691. }
  12692. IL_0026:
  12693. {
  12694. Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
  12695. }
  12696. IL_002d:
  12697. {
  12698. return;
  12699. }
  12700. }
  12701. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
  12702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
  12703. {
  12704. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
  12705. {
  12706. int32_t L_0 = ___0_submesh;
  12707. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1;
  12708. L_1 = Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183(__this, L_0, (bool)1, NULL);
  12709. V_0 = L_1;
  12710. goto IL_000c;
  12711. }
  12712. IL_000c:
  12713. {
  12714. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = V_0;
  12715. return L_2;
  12716. }
  12717. }
  12718. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  12719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method)
  12720. {
  12721. static bool s_Il2CppMethodInitialized;
  12722. if (!s_Il2CppMethodInitialized)
  12723. {
  12724. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
  12725. s_Il2CppMethodInitialized = true;
  12726. }
  12727. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
  12728. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* G_B3_0 = NULL;
  12729. {
  12730. int32_t L_0 = ___0_submesh;
  12731. bool L_1;
  12732. L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL);
  12733. if (L_1)
  12734. {
  12735. goto IL_0012;
  12736. }
  12737. }
  12738. {
  12739. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)0);
  12740. G_B3_0 = L_2;
  12741. goto IL_001a;
  12742. }
  12743. IL_0012:
  12744. {
  12745. int32_t L_3 = ___0_submesh;
  12746. bool L_4 = ___1_applyBaseVertex;
  12747. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5;
  12748. L_5 = Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739(__this, L_3, L_4, NULL);
  12749. G_B3_0 = L_5;
  12750. }
  12751. IL_001a:
  12752. {
  12753. V_0 = G_B3_0;
  12754. goto IL_001d;
  12755. }
  12756. IL_001d:
  12757. {
  12758. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
  12759. return L_6;
  12760. }
  12761. }
  12762. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  12763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_valuesLength, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12764. {
  12765. bool V_0 = false;
  12766. bool V_1 = false;
  12767. bool V_2 = false;
  12768. bool V_3 = false;
  12769. int32_t G_B7_0 = 0;
  12770. {
  12771. int32_t L_0 = ___1_start;
  12772. V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
  12773. bool L_1 = V_0;
  12774. if (!L_1)
  12775. {
  12776. goto IL_001f;
  12777. }
  12778. }
  12779. {
  12780. int32_t L_2 = ___1_start;
  12781. int32_t L_3 = L_2;
  12782. RuntimeObject* L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_3);
  12783. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12784. NullCheck(L_5);
  12785. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB)), NULL);
  12786. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12787. }
  12788. IL_001f:
  12789. {
  12790. int32_t L_6 = ___2_length;
  12791. V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0);
  12792. bool L_7 = V_1;
  12793. if (!L_7)
  12794. {
  12795. goto IL_003d;
  12796. }
  12797. }
  12798. {
  12799. int32_t L_8 = ___2_length;
  12800. int32_t L_9 = L_8;
  12801. RuntimeObject* L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_9);
  12802. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12803. NullCheck(L_11);
  12804. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF)), NULL);
  12805. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12806. }
  12807. IL_003d:
  12808. {
  12809. int32_t L_12 = ___1_start;
  12810. int32_t L_13 = ___0_valuesLength;
  12811. if ((((int32_t)L_12) < ((int32_t)L_13)))
  12812. {
  12813. goto IL_0047;
  12814. }
  12815. }
  12816. {
  12817. int32_t L_14 = ___2_length;
  12818. G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0);
  12819. goto IL_0048;
  12820. }
  12821. IL_0047:
  12822. {
  12823. G_B7_0 = 0;
  12824. }
  12825. IL_0048:
  12826. {
  12827. V_2 = (bool)G_B7_0;
  12828. bool L_15 = V_2;
  12829. if (!L_15)
  12830. {
  12831. goto IL_0062;
  12832. }
  12833. }
  12834. {
  12835. int32_t L_16 = ___1_start;
  12836. int32_t L_17 = L_16;
  12837. RuntimeObject* L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_17);
  12838. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_19 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12839. NullCheck(L_19);
  12840. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4)), NULL);
  12841. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12842. }
  12843. IL_0062:
  12844. {
  12845. int32_t L_20 = ___1_start;
  12846. int32_t L_21 = ___2_length;
  12847. int32_t L_22 = ___0_valuesLength;
  12848. V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_20, L_21))) > ((int32_t)L_22))? 1 : 0);
  12849. bool L_23 = V_3;
  12850. if (!L_23)
  12851. {
  12852. goto IL_0084;
  12853. }
  12854. }
  12855. {
  12856. int32_t L_24 = ___1_start;
  12857. int32_t L_25 = ___2_length;
  12858. int32_t L_26 = ((int32_t)il2cpp_codegen_add(L_24, L_25));
  12859. RuntimeObject* L_27 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_26);
  12860. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_28 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12861. NullCheck(L_28);
  12862. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D)), NULL);
  12863. IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12864. }
  12865. IL_0084:
  12866. {
  12867. return;
  12868. }
  12869. }
  12870. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  12871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_indicesFormat, RuntimeArray* ___2_triangles, int32_t ___3_trianglesArrayLength, int32_t ___4_start, int32_t ___5_length, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method)
  12872. {
  12873. {
  12874. int32_t L_0 = ___3_trianglesArrayLength;
  12875. int32_t L_1 = ___4_start;
  12876. int32_t L_2 = ___5_length;
  12877. Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_0, L_1, L_2, NULL);
  12878. int32_t L_3 = ___0_submesh;
  12879. int32_t L_4 = ___1_indicesFormat;
  12880. RuntimeArray* L_5 = ___2_triangles;
  12881. int32_t L_6 = ___4_start;
  12882. int32_t L_7 = ___5_length;
  12883. bool L_8 = ___6_calculateBounds;
  12884. int32_t L_9 = ___7_baseVertex;
  12885. Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, NULL);
  12886. return;
  12887. }
  12888. }
  12889. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
  12890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD495DA0B00DB0E60A2B7B500D644F4470C1D61DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, const RuntimeMethod* method)
  12891. {
  12892. {
  12893. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles;
  12894. int32_t L_1 = ___1_submesh;
  12895. Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB(__this, L_0, L_1, (bool)1, 0, NULL);
  12896. return;
  12897. }
  12898. }
  12899. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  12900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method)
  12901. {
  12902. static bool s_Il2CppMethodInitialized;
  12903. if (!s_Il2CppMethodInitialized)
  12904. {
  12905. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12906. s_Il2CppMethodInitialized = true;
  12907. }
  12908. {
  12909. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles;
  12910. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = ___0_triangles;
  12911. int32_t L_2;
  12912. L_2 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_1, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12913. int32_t L_3 = ___1_submesh;
  12914. bool L_4 = ___2_calculateBounds;
  12915. int32_t L_5 = ___3_baseVertex;
  12916. Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA(__this, L_0, 0, L_2, L_3, L_4, L_5, NULL);
  12917. return;
  12918. }
  12919. }
  12920. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  12921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method)
  12922. {
  12923. static bool s_Il2CppMethodInitialized;
  12924. if (!s_Il2CppMethodInitialized)
  12925. {
  12926. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12927. s_Il2CppMethodInitialized = true;
  12928. }
  12929. bool V_0 = false;
  12930. {
  12931. int32_t L_0 = ___3_submesh;
  12932. bool L_1;
  12933. L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL);
  12934. V_0 = L_1;
  12935. bool L_2 = V_0;
  12936. if (!L_2)
  12937. {
  12938. goto IL_0029;
  12939. }
  12940. }
  12941. {
  12942. int32_t L_3 = ___3_submesh;
  12943. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_4 = ___0_triangles;
  12944. RuntimeArray* L_5;
  12945. L_5 = NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24(L_4, NULL);
  12946. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_6 = ___0_triangles;
  12947. int32_t L_7;
  12948. L_7 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_6, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12949. int32_t L_8 = ___1_trianglesStart;
  12950. int32_t L_9 = ___2_trianglesLength;
  12951. bool L_10 = ___4_calculateBounds;
  12952. int32_t L_11 = ___5_baseVertex;
  12953. Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, NULL);
  12954. }
  12955. IL_0029:
  12956. {
  12957. return;
  12958. }
  12959. }
  12960. // System.Void UnityEngine.Mesh::Clear()
  12961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12962. {
  12963. {
  12964. Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62(__this, (bool)1, NULL);
  12965. return;
  12966. }
  12967. }
  12968. // System.Void UnityEngine.Mesh::RecalculateBounds()
  12969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12970. {
  12971. {
  12972. Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077(__this, 0, NULL);
  12973. return;
  12974. }
  12975. }
  12976. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  12977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method)
  12978. {
  12979. static bool s_Il2CppMethodInitialized;
  12980. if (!s_Il2CppMethodInitialized)
  12981. {
  12982. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12983. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C);
  12984. s_Il2CppMethodInitialized = true;
  12985. }
  12986. bool V_0 = false;
  12987. {
  12988. bool L_0;
  12989. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  12990. V_0 = L_0;
  12991. bool L_1 = V_0;
  12992. if (!L_1)
  12993. {
  12994. goto IL_0015;
  12995. }
  12996. }
  12997. {
  12998. int32_t L_2 = ___0_flags;
  12999. Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2(__this, L_2, NULL);
  13000. goto IL_002b;
  13001. }
  13002. IL_0015:
  13003. {
  13004. String_t* L_3;
  13005. L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
  13006. String_t* L_4;
  13007. L_4 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C, L_3, NULL);
  13008. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13009. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_4, NULL);
  13010. }
  13011. IL_002b:
  13012. {
  13013. return;
  13014. }
  13015. }
  13016. // System.Void UnityEngine.Mesh::MarkDynamic()
  13017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m718089940F240AFE625D6DC9DA4E6F20229CC322 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  13018. {
  13019. bool V_0 = false;
  13020. {
  13021. bool L_0;
  13022. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  13023. V_0 = L_0;
  13024. bool L_1 = V_0;
  13025. if (!L_1)
  13026. {
  13027. goto IL_0012;
  13028. }
  13029. }
  13030. {
  13031. Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857(__this, NULL);
  13032. }
  13033. IL_0012:
  13034. {
  13035. return;
  13036. }
  13037. }
  13038. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  13039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method)
  13040. {
  13041. typedef void (*Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
  13042. static Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn _il2cpp_icall_func;
  13043. if (!_il2cpp_icall_func)
  13044. _il2cpp_icall_func = (Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)");
  13045. _il2cpp_icall_func(__this, ___0_ret);
  13046. }
  13047. // System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
  13048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_value, const RuntimeMethod* method)
  13049. {
  13050. typedef void (*Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
  13051. static Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn _il2cpp_icall_func;
  13052. if (!_il2cpp_icall_func)
  13053. _il2cpp_icall_func = (Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)");
  13054. _il2cpp_icall_func(__this, ___0_value);
  13055. }
  13056. #ifdef __clang__
  13057. #pragma clang diagnostic pop
  13058. #endif
  13059. #ifdef __clang__
  13060. #pragma clang diagnostic push
  13061. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13062. #pragma clang diagnostic ignored "-Wunused-variable"
  13063. #endif
  13064. #ifdef __clang__
  13065. #pragma clang diagnostic pop
  13066. #endif
  13067. #ifdef __clang__
  13068. #pragma clang diagnostic push
  13069. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13070. #pragma clang diagnostic ignored "-Wunused-variable"
  13071. #endif
  13072. // System.Void UnityEngine.Texture::.ctor()
  13073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13074. {
  13075. static bool s_Il2CppMethodInitialized;
  13076. if (!s_Il2CppMethodInitialized)
  13077. {
  13078. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13079. s_Il2CppMethodInitialized = true;
  13080. }
  13081. {
  13082. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13083. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  13084. return;
  13085. }
  13086. }
  13087. // System.Int32 UnityEngine.Texture::GetDataWidth()
  13088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13089. {
  13090. typedef int32_t (*Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13091. static Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn _il2cpp_icall_func;
  13092. if (!_il2cpp_icall_func)
  13093. _il2cpp_icall_func = (Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataWidth()");
  13094. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13095. return icallRetVal;
  13096. }
  13097. // System.Int32 UnityEngine.Texture::GetDataHeight()
  13098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13099. {
  13100. typedef int32_t (*Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13101. static Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn _il2cpp_icall_func;
  13102. if (!_il2cpp_icall_func)
  13103. _il2cpp_icall_func = (Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataHeight()");
  13104. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13105. return icallRetVal;
  13106. }
  13107. // System.Int32 UnityEngine.Texture::get_width()
  13108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_m9569A27BA478BC380EBF83A53429F0E66E429108 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13109. {
  13110. int32_t V_0 = 0;
  13111. {
  13112. int32_t L_0;
  13113. L_0 = Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC(__this, NULL);
  13114. V_0 = L_0;
  13115. goto IL_000a;
  13116. }
  13117. IL_000a:
  13118. {
  13119. int32_t L_1 = V_0;
  13120. return L_1;
  13121. }
  13122. }
  13123. // System.Void UnityEngine.Texture::set_width(System.Int32)
  13124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
  13125. {
  13126. {
  13127. NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
  13128. NullCheck(L_0);
  13129. NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
  13130. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var)));
  13131. }
  13132. }
  13133. // System.Int32 UnityEngine.Texture::get_height()
  13134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_mE95D093681C11FD77191F51843F6615605A87258 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13135. {
  13136. int32_t V_0 = 0;
  13137. {
  13138. int32_t L_0;
  13139. L_0 = Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995(__this, NULL);
  13140. V_0 = L_0;
  13141. goto IL_000a;
  13142. }
  13143. IL_000a:
  13144. {
  13145. int32_t L_1 = V_0;
  13146. return L_1;
  13147. }
  13148. }
  13149. // System.Void UnityEngine.Texture::set_height(System.Int32)
  13150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
  13151. {
  13152. {
  13153. NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
  13154. NullCheck(L_0);
  13155. NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
  13156. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var)));
  13157. }
  13158. }
  13159. // System.Boolean UnityEngine.Texture::get_isReadable()
  13160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13161. {
  13162. typedef bool (*Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13163. static Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn _il2cpp_icall_func;
  13164. if (!_il2cpp_icall_func)
  13165. _il2cpp_icall_func = (Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()");
  13166. bool icallRetVal = _il2cpp_icall_func(__this);
  13167. return icallRetVal;
  13168. }
  13169. // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
  13170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13171. {
  13172. typedef int32_t (*Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13173. static Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn _il2cpp_icall_func;
  13174. if (!_il2cpp_icall_func)
  13175. _il2cpp_icall_func = (Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
  13176. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13177. return icallRetVal;
  13178. }
  13179. // UnityEngine.FilterMode UnityEngine.Texture::get_filterMode()
  13180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13181. {
  13182. typedef int32_t (*Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13183. static Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn _il2cpp_icall_func;
  13184. if (!_il2cpp_icall_func)
  13185. _il2cpp_icall_func = (Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_filterMode()");
  13186. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13187. return icallRetVal;
  13188. }
  13189. // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
  13190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
  13191. {
  13192. typedef void (*Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t);
  13193. static Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn _il2cpp_icall_func;
  13194. if (!_il2cpp_icall_func)
  13195. _il2cpp_icall_func = (Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)");
  13196. _il2cpp_icall_func(__this, ___0_value);
  13197. }
  13198. // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
  13199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Texture_get_texelSize_m05CA60DE53EF7CD5D2CBFA68B69B764E4D463359 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13200. {
  13201. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  13202. memset((&V_0), 0, sizeof(V_0));
  13203. {
  13204. Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18(__this, (&V_0), NULL);
  13205. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  13206. return L_0;
  13207. }
  13208. }
  13209. // System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
  13210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13211. {
  13212. typedef int32_t (*Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13213. static Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn _il2cpp_icall_func;
  13214. if (!_il2cpp_icall_func)
  13215. _il2cpp_icall_func = (Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetActiveTextureColorSpace()");
  13216. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13217. return icallRetVal;
  13218. }
  13219. // UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
  13220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13221. {
  13222. int32_t V_0 = 0;
  13223. int32_t G_B3_0 = 0;
  13224. {
  13225. int32_t L_0;
  13226. L_0 = Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B(__this, NULL);
  13227. if (!L_0)
  13228. {
  13229. goto IL_000c;
  13230. }
  13231. }
  13232. {
  13233. G_B3_0 = 0;
  13234. goto IL_000d;
  13235. }
  13236. IL_000c:
  13237. {
  13238. G_B3_0 = 1;
  13239. }
  13240. IL_000d:
  13241. {
  13242. V_0 = G_B3_0;
  13243. goto IL_0010;
  13244. }
  13245. IL_0010:
  13246. {
  13247. int32_t L_1 = V_0;
  13248. return L_1;
  13249. }
  13250. }
  13251. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  13252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, const RuntimeMethod* method)
  13253. {
  13254. static bool s_Il2CppMethodInitialized;
  13255. if (!s_Il2CppMethodInitialized)
  13256. {
  13257. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13258. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13259. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var);
  13260. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979);
  13261. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267);
  13262. s_Il2CppMethodInitialized = true;
  13263. }
  13264. bool V_0 = false;
  13265. bool V_1 = false;
  13266. bool V_2 = false;
  13267. int32_t G_B5_0 = 0;
  13268. {
  13269. int32_t L_0 = ___0_format;
  13270. bool L_1;
  13271. L_1 = SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860(L_0, NULL);
  13272. V_0 = L_1;
  13273. bool L_2 = V_0;
  13274. if (!L_2)
  13275. {
  13276. goto IL_0010;
  13277. }
  13278. }
  13279. {
  13280. V_1 = (bool)1;
  13281. goto IL_0071;
  13282. }
  13283. IL_0010:
  13284. {
  13285. int32_t L_3 = ___0_format;
  13286. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13287. bool L_4;
  13288. L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56(L_3, NULL);
  13289. if (!L_4)
  13290. {
  13291. goto IL_0026;
  13292. }
  13293. }
  13294. {
  13295. int32_t L_5 = ___0_format;
  13296. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13297. int32_t L_6;
  13298. L_6 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)0, NULL);
  13299. bool L_7;
  13300. L_7 = GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282(L_6, NULL);
  13301. G_B5_0 = ((int32_t)(L_7));
  13302. goto IL_0027;
  13303. }
  13304. IL_0026:
  13305. {
  13306. G_B5_0 = 0;
  13307. }
  13308. IL_0027:
  13309. {
  13310. V_2 = (bool)G_B5_0;
  13311. bool L_8 = V_2;
  13312. if (!L_8)
  13313. {
  13314. goto IL_004e;
  13315. }
  13316. }
  13317. {
  13318. Il2CppFakeBox<int32_t> L_9(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___0_format));
  13319. String_t* L_10;
  13320. L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
  13321. String_t* L_11;
  13322. L_11 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267, L_10, NULL);
  13323. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13324. Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_11, __this, NULL);
  13325. V_1 = (bool)1;
  13326. goto IL_0071;
  13327. }
  13328. IL_004e:
  13329. {
  13330. Il2CppFakeBox<int32_t> L_12(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___0_format));
  13331. String_t* L_13;
  13332. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  13333. String_t* L_14;
  13334. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979, L_13, NULL);
  13335. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13336. Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_14, __this, NULL);
  13337. V_1 = (bool)0;
  13338. goto IL_0071;
  13339. }
  13340. IL_0071:
  13341. {
  13342. bool L_15 = V_1;
  13343. return L_15;
  13344. }
  13345. }
  13346. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  13347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
  13348. {
  13349. static bool s_Il2CppMethodInitialized;
  13350. if (!s_Il2CppMethodInitialized)
  13351. {
  13352. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13353. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var);
  13354. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var);
  13355. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F);
  13356. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695);
  13357. s_Il2CppMethodInitialized = true;
  13358. }
  13359. bool V_0 = false;
  13360. bool V_1 = false;
  13361. bool V_2 = false;
  13362. int32_t G_B4_0 = 0;
  13363. int32_t G_B6_0 = 0;
  13364. {
  13365. int32_t L_0 = ___1_usage;
  13366. if ((((int32_t)L_0) == ((int32_t)4)))
  13367. {
  13368. goto IL_001a;
  13369. }
  13370. }
  13371. {
  13372. int32_t L_1 = ___0_format;
  13373. if ((((int32_t)L_1) == ((int32_t)((int32_t)143))))
  13374. {
  13375. goto IL_0017;
  13376. }
  13377. }
  13378. {
  13379. int32_t L_2 = ___0_format;
  13380. G_B4_0 = ((((int32_t)L_2) == ((int32_t)((int32_t)142)))? 1 : 0);
  13381. goto IL_0018;
  13382. }
  13383. IL_0017:
  13384. {
  13385. G_B4_0 = 1;
  13386. }
  13387. IL_0018:
  13388. {
  13389. G_B6_0 = G_B4_0;
  13390. goto IL_001b;
  13391. }
  13392. IL_001a:
  13393. {
  13394. G_B6_0 = 0;
  13395. }
  13396. IL_001b:
  13397. {
  13398. V_0 = (bool)G_B6_0;
  13399. bool L_3 = V_0;
  13400. if (!L_3)
  13401. {
  13402. goto IL_0042;
  13403. }
  13404. }
  13405. {
  13406. Il2CppFakeBox<int32_t> L_4(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___0_format));
  13407. String_t* L_5;
  13408. L_5 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_4), NULL);
  13409. String_t* L_6;
  13410. L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F, L_5, NULL);
  13411. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13412. Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_6, __this, NULL);
  13413. V_1 = (bool)0;
  13414. goto IL_0082;
  13415. }
  13416. IL_0042:
  13417. {
  13418. int32_t L_7 = ___0_format;
  13419. int32_t L_8 = ___1_usage;
  13420. bool L_9;
  13421. L_9 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_7, L_8, NULL);
  13422. V_2 = L_9;
  13423. bool L_10 = V_2;
  13424. if (!L_10)
  13425. {
  13426. goto IL_0052;
  13427. }
  13428. }
  13429. {
  13430. V_1 = (bool)1;
  13431. goto IL_0082;
  13432. }
  13433. IL_0052:
  13434. {
  13435. Il2CppFakeBox<int32_t> L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___0_format));
  13436. String_t* L_12;
  13437. L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL);
  13438. Il2CppFakeBox<int32_t> L_13(FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var, (&___1_usage));
  13439. String_t* L_14;
  13440. L_14 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_13), NULL);
  13441. String_t* L_15;
  13442. L_15 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695, L_12, L_14, NULL);
  13443. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13444. Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_15, __this, NULL);
  13445. V_1 = (bool)0;
  13446. goto IL_0082;
  13447. }
  13448. IL_0082:
  13449. {
  13450. bool L_16 = V_1;
  13451. return L_16;
  13452. }
  13453. }
  13454. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  13455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_t, const RuntimeMethod* method)
  13456. {
  13457. static bool s_Il2CppMethodInitialized;
  13458. if (!s_Il2CppMethodInitialized)
  13459. {
  13460. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13461. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09);
  13462. s_Il2CppMethodInitialized = true;
  13463. }
  13464. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL;
  13465. {
  13466. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_t;
  13467. NullCheck(L_0);
  13468. String_t* L_1;
  13469. L_1 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_0, NULL);
  13470. String_t* L_2;
  13471. L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09, L_1, NULL);
  13472. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_3 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13473. NullCheck(L_3);
  13474. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_3, L_2, NULL);
  13475. V_0 = L_3;
  13476. goto IL_0019;
  13477. }
  13478. IL_0019:
  13479. {
  13480. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_4 = V_0;
  13481. return L_4;
  13482. }
  13483. }
  13484. // UnityEngine.UnityException UnityEngine.Texture::CreateNativeArrayLengthOverflowException()
  13485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNativeArrayLengthOverflowException_m508BE4928B3768ED618EF1FA10E022F6FF12F870 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13486. {
  13487. static bool s_Il2CppMethodInitialized;
  13488. if (!s_Il2CppMethodInitialized)
  13489. {
  13490. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13491. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2AFECF563E430DC50FCDB077BD595CFA4087C4C5);
  13492. s_Il2CppMethodInitialized = true;
  13493. }
  13494. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL;
  13495. {
  13496. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_0 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13497. NullCheck(L_0);
  13498. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_0, _stringLiteral2AFECF563E430DC50FCDB077BD595CFA4087C4C5, NULL);
  13499. V_0 = L_0;
  13500. goto IL_000e;
  13501. }
  13502. IL_000e:
  13503. {
  13504. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_1 = V_0;
  13505. return L_1;
  13506. }
  13507. }
  13508. // System.Void UnityEngine.Texture::.cctor()
  13509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_mDE84772DB367950D96076B69BCF675ECC5819CE8 (const RuntimeMethod* method)
  13510. {
  13511. static bool s_Il2CppMethodInitialized;
  13512. if (!s_Il2CppMethodInitialized)
  13513. {
  13514. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  13515. s_Il2CppMethodInitialized = true;
  13516. }
  13517. {
  13518. ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4 = (-1);
  13519. return;
  13520. }
  13521. }
  13522. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  13523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  13524. {
  13525. typedef void (*Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  13526. static Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn _il2cpp_icall_func;
  13527. if (!_il2cpp_icall_func)
  13528. _il2cpp_icall_func = (Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)");
  13529. _il2cpp_icall_func(__this, ___0_ret);
  13530. }
  13531. #ifdef __clang__
  13532. #pragma clang diagnostic pop
  13533. #endif
  13534. #ifdef __clang__
  13535. #pragma clang diagnostic push
  13536. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13537. #pragma clang diagnostic ignored "-Wunused-variable"
  13538. #endif
  13539. // UnityEngine.TextureFormat UnityEngine.Texture2D::get_format()
  13540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  13541. {
  13542. typedef int32_t (*Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
  13543. static Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn _il2cpp_icall_func;
  13544. if (!_il2cpp_icall_func)
  13545. _il2cpp_icall_func = (Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_format()");
  13546. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13547. return icallRetVal;
  13548. }
  13549. // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
  13550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1 (const RuntimeMethod* method)
  13551. {
  13552. typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn) ();
  13553. static Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn _il2cpp_icall_func;
  13554. if (!_il2cpp_icall_func)
  13555. _il2cpp_icall_func = (Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
  13556. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func();
  13557. return icallRetVal;
  13558. }
  13559. // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  13560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method)
  13561. {
  13562. typedef bool (*Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
  13563. static Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn _il2cpp_icall_func;
  13564. if (!_il2cpp_icall_func)
  13565. _il2cpp_icall_func = (Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  13566. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_mipCount, ___4_format, ___5_flags, ___6_nativeTex);
  13567. return icallRetVal;
  13568. }
  13569. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  13570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method)
  13571. {
  13572. bool V_0 = false;
  13573. {
  13574. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_mono;
  13575. int32_t L_1 = ___1_w;
  13576. int32_t L_2 = ___2_h;
  13577. int32_t L_3 = ___3_mipCount;
  13578. int32_t L_4 = ___4_format;
  13579. int32_t L_5 = ___5_flags;
  13580. intptr_t L_6 = ___6_nativeTex;
  13581. bool L_7;
  13582. L_7 = Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
  13583. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  13584. bool L_8 = V_0;
  13585. if (!L_8)
  13586. {
  13587. goto IL_0022;
  13588. }
  13589. }
  13590. {
  13591. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  13592. NullCheck(L_9);
  13593. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
  13594. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31_RuntimeMethod_var)));
  13595. }
  13596. IL_0022:
  13597. {
  13598. return;
  13599. }
  13600. }
  13601. // System.Boolean UnityEngine.Texture2D::get_isReadable()
  13602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  13603. {
  13604. typedef bool (*Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
  13605. static Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn _il2cpp_icall_func;
  13606. if (!_il2cpp_icall_func)
  13607. _il2cpp_icall_func = (Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()");
  13608. bool icallRetVal = _il2cpp_icall_func(__this);
  13609. return icallRetVal;
  13610. }
  13611. // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
  13612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method)
  13613. {
  13614. typedef void (*Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, bool, bool);
  13615. static Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn _il2cpp_icall_func;
  13616. if (!_il2cpp_icall_func)
  13617. _il2cpp_icall_func = (Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)");
  13618. _il2cpp_icall_func(__this, ___0_updateMipmaps, ___1_makeNoLongerReadable);
  13619. }
  13620. // System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
  13621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
  13622. {
  13623. typedef bool (*Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t);
  13624. static Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn _il2cpp_icall_func;
  13625. if (!_il2cpp_icall_func)
  13626. _il2cpp_icall_func = (Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)");
  13627. bool icallRetVal = _il2cpp_icall_func(__this, ___0_width, ___1_height);
  13628. return icallRetVal;
  13629. }
  13630. // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
  13631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method)
  13632. {
  13633. {
  13634. int32_t L_0 = ___0_image;
  13635. int32_t L_1 = ___1_mip;
  13636. int32_t L_2 = ___2_x;
  13637. int32_t L_3 = ___3_y;
  13638. Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0(__this, L_0, L_1, L_2, L_3, (&___4_color), NULL);
  13639. return;
  13640. }
  13641. }
  13642. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
  13643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, const RuntimeMethod* method)
  13644. {
  13645. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  13646. memset((&V_0), 0, sizeof(V_0));
  13647. {
  13648. int32_t L_0 = ___0_image;
  13649. int32_t L_1 = ___1_mip;
  13650. float L_2 = ___2_u;
  13651. float L_3 = ___3_v;
  13652. Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07(__this, L_0, L_1, L_2, L_3, (&V_0), NULL);
  13653. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = V_0;
  13654. return L_4;
  13655. }
  13656. }
  13657. // System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  13658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
  13659. {
  13660. typedef bool (*Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, bool);
  13661. static Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn _il2cpp_icall_func;
  13662. if (!_il2cpp_icall_func)
  13663. _il2cpp_icall_func = (Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
  13664. bool icallRetVal = _il2cpp_icall_func(__this, ___0_width, ___1_height, ___2_format, ___3_hasMipMap);
  13665. return icallRetVal;
  13666. }
  13667. // System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  13668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
  13669. {
  13670. {
  13671. int32_t L_0 = ___1_destX;
  13672. int32_t L_1 = ___2_destY;
  13673. bool L_2 = ___3_recalculateMipMaps;
  13674. Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216(__this, (&___0_source), L_0, L_1, L_2, NULL);
  13675. return;
  13676. }
  13677. }
  13678. // System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
  13679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_w, int32_t ___3_h, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_pixel, int32_t ___5_miplevel, int32_t ___6_frame, const RuntimeMethod* method)
  13680. {
  13681. typedef void (*Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t, int32_t);
  13682. static Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn _il2cpp_icall_func;
  13683. if (!_il2cpp_icall_func)
  13684. _il2cpp_icall_func = (Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)");
  13685. _il2cpp_icall_func(__this, ___0_x, ___1_y, ___2_w, ___3_h, ___4_pixel, ___5_miplevel, ___6_frame);
  13686. }
  13687. // System.IntPtr UnityEngine.Texture2D::GetWritableImageData(System.Int32)
  13688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_frame, const RuntimeMethod* method)
  13689. {
  13690. typedef intptr_t (*Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t);
  13691. static Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn _il2cpp_icall_func;
  13692. if (!_il2cpp_icall_func)
  13693. _il2cpp_icall_func = (Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetWritableImageData(System.Int32)");
  13694. intptr_t icallRetVal = _il2cpp_icall_func(__this, ___0_frame);
  13695. return icallRetVal;
  13696. }
  13697. // System.UInt64 UnityEngine.Texture2D::GetRawImageDataSize()
  13698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  13699. {
  13700. typedef uint64_t (*Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
  13701. static Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn _il2cpp_icall_func;
  13702. if (!_il2cpp_icall_func)
  13703. _il2cpp_icall_func = (Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetRawImageDataSize()");
  13704. uint64_t icallRetVal = _il2cpp_icall_func(__this);
  13705. return icallRetVal;
  13706. }
  13707. // System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
  13708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method)
  13709. {
  13710. typedef void (*Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t);
  13711. static Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn _il2cpp_icall_func;
  13712. if (!_il2cpp_icall_func)
  13713. _il2cpp_icall_func = (Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)");
  13714. _il2cpp_icall_func(__this, ___0_colors, ___1_miplevel);
  13715. }
  13716. // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  13717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
  13718. {
  13719. bool V_0 = false;
  13720. bool V_1 = false;
  13721. bool V_2 = false;
  13722. bool V_3 = false;
  13723. bool V_4 = false;
  13724. int32_t G_B4_0 = 0;
  13725. int32_t G_B8_0 = 0;
  13726. int32_t G_B10_0 = 0;
  13727. {
  13728. int32_t L_0 = ___0_format;
  13729. bool L_1;
  13730. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  13731. V_0 = L_1;
  13732. bool L_2 = V_0;
  13733. V_1 = L_2;
  13734. bool L_3 = V_1;
  13735. if (!L_3)
  13736. {
  13737. goto IL_0058;
  13738. }
  13739. }
  13740. {
  13741. int32_t L_4 = ___0_format;
  13742. if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
  13743. {
  13744. goto IL_001e;
  13745. }
  13746. }
  13747. {
  13748. int32_t L_5 = ___0_format;
  13749. G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13750. goto IL_001f;
  13751. }
  13752. IL_001e:
  13753. {
  13754. G_B4_0 = 0;
  13755. }
  13756. IL_001f:
  13757. {
  13758. V_2 = (bool)G_B4_0;
  13759. bool L_6 = V_2;
  13760. if (!L_6)
  13761. {
  13762. goto IL_0035;
  13763. }
  13764. }
  13765. {
  13766. int32_t L_7 = ___1_width;
  13767. int32_t L_8 = ___2_height;
  13768. if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
  13769. {
  13770. goto IL_0032;
  13771. }
  13772. }
  13773. {
  13774. int32_t L_9 = ___1_width;
  13775. bool L_10;
  13776. L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
  13777. G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  13778. goto IL_0033;
  13779. }
  13780. IL_0032:
  13781. {
  13782. G_B8_0 = 1;
  13783. }
  13784. IL_0033:
  13785. {
  13786. G_B10_0 = G_B8_0;
  13787. goto IL_0036;
  13788. }
  13789. IL_0035:
  13790. {
  13791. G_B10_0 = 0;
  13792. }
  13793. IL_0036:
  13794. {
  13795. V_3 = (bool)G_B10_0;
  13796. bool L_11 = V_3;
  13797. if (!L_11)
  13798. {
  13799. goto IL_0057;
  13800. }
  13801. }
  13802. {
  13803. Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
  13804. String_t* L_13;
  13805. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  13806. String_t* L_14;
  13807. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
  13808. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  13809. NullCheck(L_15);
  13810. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
  13811. IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var)));
  13812. }
  13813. IL_0057:
  13814. {
  13815. }
  13816. IL_0058:
  13817. {
  13818. bool L_16 = V_0;
  13819. V_4 = L_16;
  13820. goto IL_005d;
  13821. }
  13822. IL_005d:
  13823. {
  13824. bool L_17 = V_4;
  13825. return L_17;
  13826. }
  13827. }
  13828. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
  13829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  13830. {
  13831. static bool s_Il2CppMethodInitialized;
  13832. if (!s_Il2CppMethodInitialized)
  13833. {
  13834. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13835. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  13836. s_Il2CppMethodInitialized = true;
  13837. }
  13838. int32_t V_0 = 0;
  13839. int32_t V_1 = 0;
  13840. bool V_2 = false;
  13841. bool V_3 = false;
  13842. int32_t G_B5_0 = 0;
  13843. {
  13844. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  13845. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  13846. int32_t L_0 = ___2_textureFormat;
  13847. int32_t L_1 = ___0_width;
  13848. int32_t L_2 = ___1_height;
  13849. bool L_3;
  13850. L_3 = Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4(__this, L_0, L_1, L_2, NULL);
  13851. V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  13852. bool L_4 = V_2;
  13853. if (!L_4)
  13854. {
  13855. goto IL_001a;
  13856. }
  13857. }
  13858. {
  13859. goto IL_004e;
  13860. }
  13861. IL_001a:
  13862. {
  13863. int32_t L_5 = ___2_textureFormat;
  13864. bool L_6 = ___4_linear;
  13865. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13866. int32_t L_7;
  13867. L_7 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL);
  13868. V_0 = L_7;
  13869. int32_t L_8 = ___3_mipCount;
  13870. if ((!(((uint32_t)L_8) == ((uint32_t)1))))
  13871. {
  13872. goto IL_002e;
  13873. }
  13874. }
  13875. {
  13876. G_B5_0 = 0;
  13877. goto IL_002f;
  13878. }
  13879. IL_002e:
  13880. {
  13881. G_B5_0 = 1;
  13882. }
  13883. IL_002f:
  13884. {
  13885. V_1 = G_B5_0;
  13886. int32_t L_9 = ___2_textureFormat;
  13887. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13888. bool L_10;
  13889. L_10 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_9, NULL);
  13890. V_3 = L_10;
  13891. bool L_11 = V_3;
  13892. if (!L_11)
  13893. {
  13894. goto IL_003f;
  13895. }
  13896. }
  13897. {
  13898. int32_t L_12 = V_1;
  13899. V_1 = ((int32_t)((int32_t)L_12|((int32_t)64)));
  13900. }
  13901. IL_003f:
  13902. {
  13903. int32_t L_13 = ___0_width;
  13904. int32_t L_14 = ___1_height;
  13905. int32_t L_15 = ___3_mipCount;
  13906. int32_t L_16 = V_0;
  13907. int32_t L_17 = V_1;
  13908. intptr_t L_18 = ___5_nativeTex;
  13909. Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31(__this, L_13, L_14, L_15, L_16, L_17, L_18, NULL);
  13910. }
  13911. IL_004e:
  13912. {
  13913. return;
  13914. }
  13915. }
  13916. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  13917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mB1445796B2A76B3D867B2603205F513AF494B9F3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method)
  13918. {
  13919. static bool s_Il2CppMethodInitialized;
  13920. if (!s_Il2CppMethodInitialized)
  13921. {
  13922. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  13923. s_Il2CppMethodInitialized = true;
  13924. }
  13925. {
  13926. int32_t L_0 = ___0_width;
  13927. int32_t L_1 = ___1_height;
  13928. int32_t L_2 = ___2_textureFormat;
  13929. int32_t L_3 = ___3_mipCount;
  13930. bool L_4 = ___4_linear;
  13931. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  13932. Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  13933. return;
  13934. }
  13935. }
  13936. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  13937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mECF60A9EC0638EC353C02C8E99B6B465D23BE917 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method)
  13938. {
  13939. static bool s_Il2CppMethodInitialized;
  13940. if (!s_Il2CppMethodInitialized)
  13941. {
  13942. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  13943. s_Il2CppMethodInitialized = true;
  13944. }
  13945. int32_t G_B2_0 = 0;
  13946. int32_t G_B2_1 = 0;
  13947. int32_t G_B2_2 = 0;
  13948. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B2_3 = NULL;
  13949. int32_t G_B1_0 = 0;
  13950. int32_t G_B1_1 = 0;
  13951. int32_t G_B1_2 = 0;
  13952. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B1_3 = NULL;
  13953. int32_t G_B3_0 = 0;
  13954. int32_t G_B3_1 = 0;
  13955. int32_t G_B3_2 = 0;
  13956. int32_t G_B3_3 = 0;
  13957. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B3_4 = NULL;
  13958. {
  13959. int32_t L_0 = ___0_width;
  13960. int32_t L_1 = ___1_height;
  13961. int32_t L_2 = ___2_textureFormat;
  13962. bool L_3 = ___3_mipChain;
  13963. G_B1_0 = L_2;
  13964. G_B1_1 = L_1;
  13965. G_B1_2 = L_0;
  13966. G_B1_3 = __this;
  13967. if (L_3)
  13968. {
  13969. G_B2_0 = L_2;
  13970. G_B2_1 = L_1;
  13971. G_B2_2 = L_0;
  13972. G_B2_3 = __this;
  13973. goto IL_000b;
  13974. }
  13975. }
  13976. {
  13977. G_B3_0 = 1;
  13978. G_B3_1 = G_B1_0;
  13979. G_B3_2 = G_B1_1;
  13980. G_B3_3 = G_B1_2;
  13981. G_B3_4 = G_B1_3;
  13982. goto IL_000c;
  13983. }
  13984. IL_000b:
  13985. {
  13986. G_B3_0 = (-1);
  13987. G_B3_1 = G_B2_0;
  13988. G_B3_2 = G_B2_1;
  13989. G_B3_3 = G_B2_2;
  13990. G_B3_4 = G_B2_3;
  13991. }
  13992. IL_000c:
  13993. {
  13994. intptr_t L_4 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  13995. Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, L_4, NULL);
  13996. return;
  13997. }
  13998. }
  13999. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
  14000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m3BA82E87442B7F69E118477069AE11101B9DF796 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
  14001. {
  14002. static bool s_Il2CppMethodInitialized;
  14003. if (!s_Il2CppMethodInitialized)
  14004. {
  14005. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14006. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14007. s_Il2CppMethodInitialized = true;
  14008. }
  14009. {
  14010. int32_t L_0 = ___0_width;
  14011. int32_t L_1 = ___1_height;
  14012. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14013. int32_t L_2 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  14014. intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14015. Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, 4, L_2, (bool)0, L_3, NULL);
  14016. return;
  14017. }
  14018. }
  14019. // System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color)
  14020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, const RuntimeMethod* method)
  14021. {
  14022. bool V_0 = false;
  14023. {
  14024. bool L_0;
  14025. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14026. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14027. bool L_1 = V_0;
  14028. if (!L_1)
  14029. {
  14030. goto IL_0016;
  14031. }
  14032. }
  14033. {
  14034. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14035. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14036. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var)));
  14037. }
  14038. IL_0016:
  14039. {
  14040. int32_t L_3 = ___0_x;
  14041. int32_t L_4 = ___1_y;
  14042. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___2_color;
  14043. Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA(__this, 0, 0, L_3, L_4, L_5, NULL);
  14044. return;
  14045. }
  14046. }
  14047. // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
  14048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_blockWidth, int32_t ___3_blockHeight, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_colors, int32_t ___5_miplevel, const RuntimeMethod* method)
  14049. {
  14050. bool V_0 = false;
  14051. {
  14052. bool L_0;
  14053. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14054. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14055. bool L_1 = V_0;
  14056. if (!L_1)
  14057. {
  14058. goto IL_0016;
  14059. }
  14060. }
  14061. {
  14062. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14063. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14064. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466_RuntimeMethod_var)));
  14065. }
  14066. IL_0016:
  14067. {
  14068. int32_t L_3 = ___0_x;
  14069. int32_t L_4 = ___1_y;
  14070. int32_t L_5 = ___2_blockWidth;
  14071. int32_t L_6 = ___3_blockHeight;
  14072. ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_7 = ___4_colors;
  14073. int32_t L_8 = ___5_miplevel;
  14074. Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9(__this, L_3, L_4, L_5, L_6, L_7, L_8, 0, NULL);
  14075. return;
  14076. }
  14077. }
  14078. // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[])
  14079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mAE0CDFA15FA96F840D7FFADC31405D8AF20D9073 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___0_colors, const RuntimeMethod* method)
  14080. {
  14081. {
  14082. int32_t L_0;
  14083. L_0 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, __this);
  14084. int32_t L_1;
  14085. L_1 = VirtualFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, __this);
  14086. ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_2 = ___0_colors;
  14087. Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466(__this, 0, 0, L_0, L_1, L_2, 0, NULL);
  14088. return;
  14089. }
  14090. }
  14091. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
  14092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, float ___0_u, float ___1_v, const RuntimeMethod* method)
  14093. {
  14094. bool V_0 = false;
  14095. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1;
  14096. memset((&V_1), 0, sizeof(V_1));
  14097. {
  14098. bool L_0;
  14099. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14100. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14101. bool L_1 = V_0;
  14102. if (!L_1)
  14103. {
  14104. goto IL_0016;
  14105. }
  14106. }
  14107. {
  14108. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14109. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14110. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var)));
  14111. }
  14112. IL_0016:
  14113. {
  14114. float L_3 = ___0_u;
  14115. float L_4 = ___1_v;
  14116. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
  14117. L_5 = Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B(__this, 0, 0, L_3, L_4, NULL);
  14118. V_1 = L_5;
  14119. goto IL_0023;
  14120. }
  14121. IL_0023:
  14122. {
  14123. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = V_1;
  14124. return L_6;
  14125. }
  14126. }
  14127. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  14128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method)
  14129. {
  14130. bool V_0 = false;
  14131. {
  14132. bool L_0;
  14133. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14134. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14135. bool L_1 = V_0;
  14136. if (!L_1)
  14137. {
  14138. goto IL_0016;
  14139. }
  14140. }
  14141. {
  14142. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14143. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14144. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var)));
  14145. }
  14146. IL_0016:
  14147. {
  14148. bool L_3 = ___0_updateMipmaps;
  14149. bool L_4 = ___1_makeNoLongerReadable;
  14150. Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA(__this, L_3, L_4, NULL);
  14151. return;
  14152. }
  14153. }
  14154. // System.Void UnityEngine.Texture2D::Apply()
  14155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mA014182C9EE0BBF6EEE3B286854F29E50EB972DC (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  14156. {
  14157. {
  14158. Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A(__this, (bool)1, (bool)0, NULL);
  14159. return;
  14160. }
  14161. }
  14162. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
  14163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
  14164. {
  14165. bool V_0 = false;
  14166. bool V_1 = false;
  14167. {
  14168. bool L_0;
  14169. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14170. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14171. bool L_1 = V_0;
  14172. if (!L_1)
  14173. {
  14174. goto IL_0016;
  14175. }
  14176. }
  14177. {
  14178. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14179. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14180. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var)));
  14181. }
  14182. IL_0016:
  14183. {
  14184. int32_t L_3 = ___0_width;
  14185. int32_t L_4 = ___1_height;
  14186. bool L_5;
  14187. L_5 = Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C(__this, L_3, L_4, NULL);
  14188. V_1 = L_5;
  14189. goto IL_0021;
  14190. }
  14191. IL_0021:
  14192. {
  14193. bool L_6 = V_1;
  14194. return L_6;
  14195. }
  14196. }
  14197. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  14198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
  14199. {
  14200. static bool s_Il2CppMethodInitialized;
  14201. if (!s_Il2CppMethodInitialized)
  14202. {
  14203. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14204. s_Il2CppMethodInitialized = true;
  14205. }
  14206. bool V_0 = false;
  14207. {
  14208. int32_t L_0 = ___0_width;
  14209. int32_t L_1 = ___1_height;
  14210. int32_t L_2 = ___2_format;
  14211. int32_t L_3;
  14212. L_3 = Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C(__this, NULL);
  14213. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14214. int32_t L_4;
  14215. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_2, (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0), NULL);
  14216. bool L_5 = ___3_hasMipMap;
  14217. bool L_6;
  14218. L_6 = Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327(__this, L_0, L_1, L_4, L_5, NULL);
  14219. V_0 = L_6;
  14220. goto IL_001d;
  14221. }
  14222. IL_001d:
  14223. {
  14224. bool L_7 = V_0;
  14225. return L_7;
  14226. }
  14227. }
  14228. // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32)
  14229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m6A784927A609BAE045AFCF77886AEEE72D19FB90 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
  14230. {
  14231. bool V_0 = false;
  14232. {
  14233. int32_t L_0 = ___0_width;
  14234. int32_t L_1 = ___1_height;
  14235. bool L_2;
  14236. L_2 = Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B(__this, L_0, L_1, NULL);
  14237. V_0 = L_2;
  14238. goto IL_000c;
  14239. }
  14240. IL_000c:
  14241. {
  14242. bool L_3 = V_0;
  14243. return L_3;
  14244. }
  14245. }
  14246. // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  14247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m80C2555F96D9952F9C3B57C53B231A64F3DBA605 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
  14248. {
  14249. bool V_0 = false;
  14250. {
  14251. int32_t L_0 = ___0_width;
  14252. int32_t L_1 = ___1_height;
  14253. int32_t L_2 = ___2_format;
  14254. bool L_3 = ___3_hasMipMap;
  14255. bool L_4;
  14256. L_4 = Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF(__this, L_0, L_1, L_2, L_3, NULL);
  14257. V_0 = L_4;
  14258. goto IL_000f;
  14259. }
  14260. IL_000f:
  14261. {
  14262. bool L_5 = V_0;
  14263. return L_5;
  14264. }
  14265. }
  14266. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  14267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
  14268. {
  14269. bool V_0 = false;
  14270. {
  14271. bool L_0;
  14272. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14273. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14274. bool L_1 = V_0;
  14275. if (!L_1)
  14276. {
  14277. goto IL_0016;
  14278. }
  14279. }
  14280. {
  14281. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14282. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14283. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C_RuntimeMethod_var)));
  14284. }
  14285. IL_0016:
  14286. {
  14287. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = ___0_source;
  14288. int32_t L_4 = ___1_destX;
  14289. int32_t L_5 = ___2_destY;
  14290. bool L_6 = ___3_recalculateMipMaps;
  14291. Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66(__this, L_3, L_4, L_5, L_6, NULL);
  14292. return;
  14293. }
  14294. }
  14295. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32)
  14296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m6B45DF7C051BF599C72ED09691F21A6C769EEBD9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, const RuntimeMethod* method)
  14297. {
  14298. {
  14299. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_source;
  14300. int32_t L_1 = ___1_destX;
  14301. int32_t L_2 = ___2_destY;
  14302. Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C(__this, L_0, L_1, L_2, (bool)1, NULL);
  14303. return;
  14304. }
  14305. }
  14306. // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
  14307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method)
  14308. {
  14309. {
  14310. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_colors;
  14311. int32_t L_1 = ___1_miplevel;
  14312. Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A(__this, L_0, L_1, NULL);
  14313. return;
  14314. }
  14315. }
  14316. // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[])
  14317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m169F9873A21FB8DECA24DC1B8F06FB23D13BEE2A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, const RuntimeMethod* method)
  14318. {
  14319. {
  14320. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_colors;
  14321. Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276(__this, L_0, 0, NULL);
  14322. return;
  14323. }
  14324. }
  14325. // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
  14326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method)
  14327. {
  14328. typedef void (*Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  14329. static Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn _il2cpp_icall_func;
  14330. if (!_il2cpp_icall_func)
  14331. _il2cpp_icall_func = (Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)");
  14332. _il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_x, ___3_y, ___4_color);
  14333. }
  14334. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
  14335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_ret, const RuntimeMethod* method)
  14336. {
  14337. typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, float, float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  14338. static Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn _il2cpp_icall_func;
  14339. if (!_il2cpp_icall_func)
  14340. _il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)");
  14341. _il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_u, ___3_v, ___4_ret);
  14342. }
  14343. // System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  14344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
  14345. {
  14346. typedef void (*Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, int32_t, int32_t, bool);
  14347. static Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn _il2cpp_icall_func;
  14348. if (!_il2cpp_icall_func)
  14349. _il2cpp_icall_func = (Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)");
  14350. _il2cpp_icall_func(__this, ___0_source, ___1_destX, ___2_destY, ___3_recalculateMipMaps);
  14351. }
  14352. #ifdef __clang__
  14353. #pragma clang diagnostic pop
  14354. #endif
  14355. #ifdef __clang__
  14356. #pragma clang diagnostic push
  14357. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14358. #pragma clang diagnostic ignored "-Wunused-variable"
  14359. #endif
  14360. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  14361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  14362. {
  14363. typedef bool (*Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, int32_t, int32_t, int32_t, int32_t, intptr_t);
  14364. static Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn _il2cpp_icall_func;
  14365. if (!_il2cpp_icall_func)
  14366. _il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  14367. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_ext, ___2_mipCount, ___3_format, ___4_flags, ___5_nativeTex);
  14368. return icallRetVal;
  14369. }
  14370. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  14371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  14372. {
  14373. bool V_0 = false;
  14374. {
  14375. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* L_0 = ___0_mono;
  14376. int32_t L_1 = ___1_ext;
  14377. int32_t L_2 = ___2_mipCount;
  14378. int32_t L_3 = ___3_format;
  14379. int32_t L_4 = ___4_flags;
  14380. intptr_t L_5 = ___5_nativeTex;
  14381. bool L_6;
  14382. L_6 = Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  14383. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  14384. bool L_7 = V_0;
  14385. if (!L_7)
  14386. {
  14387. goto IL_0020;
  14388. }
  14389. }
  14390. {
  14391. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14392. NullCheck(L_8);
  14393. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
  14394. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA_RuntimeMethod_var)));
  14395. }
  14396. IL_0020:
  14397. {
  14398. return;
  14399. }
  14400. }
  14401. // System.Boolean UnityEngine.Cubemap::get_isReadable()
  14402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, const RuntimeMethod* method)
  14403. {
  14404. typedef bool (*Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*);
  14405. static Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn _il2cpp_icall_func;
  14406. if (!_il2cpp_icall_func)
  14407. _il2cpp_icall_func = (Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()");
  14408. bool icallRetVal = _il2cpp_icall_func(__this);
  14409. return icallRetVal;
  14410. }
  14411. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
  14412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method)
  14413. {
  14414. bool V_0 = false;
  14415. bool V_1 = false;
  14416. bool V_2 = false;
  14417. bool V_3 = false;
  14418. bool V_4 = false;
  14419. int32_t G_B4_0 = 0;
  14420. int32_t G_B7_0 = 0;
  14421. {
  14422. int32_t L_0 = ___0_format;
  14423. bool L_1;
  14424. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  14425. V_0 = L_1;
  14426. bool L_2 = V_0;
  14427. V_1 = L_2;
  14428. bool L_3 = V_1;
  14429. if (!L_3)
  14430. {
  14431. goto IL_0051;
  14432. }
  14433. }
  14434. {
  14435. int32_t L_4 = ___0_format;
  14436. if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
  14437. {
  14438. goto IL_001e;
  14439. }
  14440. }
  14441. {
  14442. int32_t L_5 = ___0_format;
  14443. G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14444. goto IL_001f;
  14445. }
  14446. IL_001e:
  14447. {
  14448. G_B4_0 = 0;
  14449. }
  14450. IL_001f:
  14451. {
  14452. V_2 = (bool)G_B4_0;
  14453. bool L_6 = V_2;
  14454. if (!L_6)
  14455. {
  14456. goto IL_002e;
  14457. }
  14458. }
  14459. {
  14460. int32_t L_7 = ___1_width;
  14461. bool L_8;
  14462. L_8 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_7, NULL);
  14463. G_B7_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  14464. goto IL_002f;
  14465. }
  14466. IL_002e:
  14467. {
  14468. G_B7_0 = 0;
  14469. }
  14470. IL_002f:
  14471. {
  14472. V_3 = (bool)G_B7_0;
  14473. bool L_9 = V_3;
  14474. if (!L_9)
  14475. {
  14476. goto IL_0050;
  14477. }
  14478. }
  14479. {
  14480. Il2CppFakeBox<int32_t> L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
  14481. String_t* L_11;
  14482. L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
  14483. String_t* L_12;
  14484. L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL);
  14485. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14486. NullCheck(L_13);
  14487. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL);
  14488. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var)));
  14489. }
  14490. IL_0050:
  14491. {
  14492. }
  14493. IL_0051:
  14494. {
  14495. bool L_14 = V_0;
  14496. V_4 = L_14;
  14497. goto IL_0056;
  14498. }
  14499. IL_0056:
  14500. {
  14501. bool L_15 = V_4;
  14502. return L_15;
  14503. }
  14504. }
  14505. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  14506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method)
  14507. {
  14508. static bool s_Il2CppMethodInitialized;
  14509. if (!s_Il2CppMethodInitialized)
  14510. {
  14511. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14512. s_Il2CppMethodInitialized = true;
  14513. }
  14514. bool V_0 = false;
  14515. bool V_1 = false;
  14516. bool V_2 = false;
  14517. bool V_3 = false;
  14518. bool V_4 = false;
  14519. int32_t G_B4_0 = 0;
  14520. {
  14521. int32_t L_0 = ___0_format;
  14522. bool L_1;
  14523. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  14524. V_0 = L_1;
  14525. bool L_2 = V_0;
  14526. V_1 = L_2;
  14527. bool L_3 = V_1;
  14528. if (!L_3)
  14529. {
  14530. goto IL_0048;
  14531. }
  14532. }
  14533. {
  14534. int32_t L_4 = ___0_format;
  14535. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14536. bool L_5;
  14537. L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL);
  14538. V_2 = L_5;
  14539. bool L_6 = V_2;
  14540. if (!L_6)
  14541. {
  14542. goto IL_0025;
  14543. }
  14544. }
  14545. {
  14546. int32_t L_7 = ___1_width;
  14547. bool L_8;
  14548. L_8 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_7, NULL);
  14549. G_B4_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  14550. goto IL_0026;
  14551. }
  14552. IL_0025:
  14553. {
  14554. G_B4_0 = 0;
  14555. }
  14556. IL_0026:
  14557. {
  14558. V_3 = (bool)G_B4_0;
  14559. bool L_9 = V_3;
  14560. if (!L_9)
  14561. {
  14562. goto IL_0047;
  14563. }
  14564. }
  14565. {
  14566. Il2CppFakeBox<int32_t> L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format));
  14567. String_t* L_11;
  14568. L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
  14569. String_t* L_12;
  14570. L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL);
  14571. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14572. NullCheck(L_13);
  14573. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL);
  14574. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var)));
  14575. }
  14576. IL_0047:
  14577. {
  14578. }
  14579. IL_0048:
  14580. {
  14581. bool L_14 = V_0;
  14582. V_4 = L_14;
  14583. goto IL_004d;
  14584. }
  14585. IL_004d:
  14586. {
  14587. bool L_15 = V_4;
  14588. return L_15;
  14589. }
  14590. }
  14591. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3359CE12114733CB661B308AB0F73F65B14F4758 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method)
  14593. {
  14594. {
  14595. int32_t L_0 = ___0_width;
  14596. int32_t L_1 = ___1_format;
  14597. int32_t L_2;
  14598. L_2 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_1, NULL);
  14599. int32_t L_3 = ___2_flags;
  14600. Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B(__this, L_0, L_2, L_3, NULL);
  14601. return;
  14602. }
  14603. }
  14604. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method)
  14606. {
  14607. static bool s_Il2CppMethodInitialized;
  14608. if (!s_Il2CppMethodInitialized)
  14609. {
  14610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14611. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14612. s_Il2CppMethodInitialized = true;
  14613. }
  14614. bool V_0 = false;
  14615. {
  14616. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14617. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14618. int32_t L_0 = ___1_format;
  14619. int32_t L_1 = ___0_width;
  14620. bool L_2;
  14621. L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL);
  14622. V_0 = L_2;
  14623. bool L_3 = V_0;
  14624. if (!L_3)
  14625. {
  14626. goto IL_0028;
  14627. }
  14628. }
  14629. {
  14630. int32_t L_4 = ___0_width;
  14631. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14632. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  14633. int32_t L_6 = ___1_format;
  14634. int32_t L_7 = ___2_flags;
  14635. intptr_t L_8 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14636. Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_4, L_5, L_6, L_7, L_8, NULL);
  14637. }
  14638. IL_0028:
  14639. {
  14640. return;
  14641. }
  14642. }
  14643. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
  14644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m4C0C7AD2F162CF6D98856430F3C2A41CE57123E5 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_mipCount, const RuntimeMethod* method)
  14645. {
  14646. static bool s_Il2CppMethodInitialized;
  14647. if (!s_Il2CppMethodInitialized)
  14648. {
  14649. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14650. s_Il2CppMethodInitialized = true;
  14651. }
  14652. {
  14653. int32_t L_0 = ___0_width;
  14654. int32_t L_1 = ___1_format;
  14655. int32_t L_2 = ___2_mipCount;
  14656. intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14657. Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(__this, L_0, L_1, L_2, L_3, NULL);
  14658. return;
  14659. }
  14660. }
  14661. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  14662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m395695939CC8AE11ABC2EBEE0731AA09B9780DB3 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, int32_t ___3_mipCount, const RuntimeMethod* method)
  14663. {
  14664. static bool s_Il2CppMethodInitialized;
  14665. if (!s_Il2CppMethodInitialized)
  14666. {
  14667. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14668. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14669. s_Il2CppMethodInitialized = true;
  14670. }
  14671. bool V_0 = false;
  14672. {
  14673. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14674. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14675. int32_t L_0 = ___1_format;
  14676. int32_t L_1 = ___0_width;
  14677. bool L_2;
  14678. L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL);
  14679. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14680. bool L_3 = V_0;
  14681. if (!L_3)
  14682. {
  14683. goto IL_0019;
  14684. }
  14685. }
  14686. {
  14687. goto IL_0031;
  14688. }
  14689. IL_0019:
  14690. {
  14691. int32_t L_4 = ___2_flags;
  14692. Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9(L_4, NULL);
  14693. int32_t L_5 = ___0_width;
  14694. int32_t L_6 = ___3_mipCount;
  14695. int32_t L_7 = ___1_format;
  14696. int32_t L_8 = ___2_flags;
  14697. intptr_t L_9 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14698. Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_5, L_6, L_7, L_8, L_9, NULL);
  14699. }
  14700. IL_0031:
  14701. {
  14702. return;
  14703. }
  14704. }
  14705. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  14706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, int32_t ___2_mipCount, intptr_t ___3_nativeTex, const RuntimeMethod* method)
  14707. {
  14708. static bool s_Il2CppMethodInitialized;
  14709. if (!s_Il2CppMethodInitialized)
  14710. {
  14711. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14712. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14713. s_Il2CppMethodInitialized = true;
  14714. }
  14715. int32_t V_0 = 0;
  14716. int32_t V_1 = 0;
  14717. bool V_2 = false;
  14718. bool V_3 = false;
  14719. int32_t G_B5_0 = 0;
  14720. {
  14721. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14722. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14723. int32_t L_0 = ___1_textureFormat;
  14724. int32_t L_1 = ___0_width;
  14725. bool L_2;
  14726. L_2 = Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394(__this, L_0, L_1, NULL);
  14727. V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14728. bool L_3 = V_2;
  14729. if (!L_3)
  14730. {
  14731. goto IL_0019;
  14732. }
  14733. }
  14734. {
  14735. goto IL_004d;
  14736. }
  14737. IL_0019:
  14738. {
  14739. int32_t L_4 = ___1_textureFormat;
  14740. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14741. int32_t L_5;
  14742. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_4, (bool)0, NULL);
  14743. V_0 = L_5;
  14744. int32_t L_6 = ___2_mipCount;
  14745. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  14746. {
  14747. goto IL_0028;
  14748. }
  14749. }
  14750. {
  14751. G_B5_0 = 0;
  14752. goto IL_0029;
  14753. }
  14754. IL_0028:
  14755. {
  14756. G_B5_0 = 1;
  14757. }
  14758. IL_0029:
  14759. {
  14760. V_1 = G_B5_0;
  14761. int32_t L_7 = ___1_textureFormat;
  14762. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14763. bool L_8;
  14764. L_8 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_7, NULL);
  14765. V_3 = L_8;
  14766. bool L_9 = V_3;
  14767. if (!L_9)
  14768. {
  14769. goto IL_0039;
  14770. }
  14771. }
  14772. {
  14773. int32_t L_10 = V_1;
  14774. V_1 = ((int32_t)((int32_t)L_10|((int32_t)64)));
  14775. }
  14776. IL_0039:
  14777. {
  14778. int32_t L_11 = V_1;
  14779. Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9(L_11, NULL);
  14780. int32_t L_12 = ___0_width;
  14781. int32_t L_13 = ___2_mipCount;
  14782. int32_t L_14 = V_0;
  14783. int32_t L_15 = V_1;
  14784. intptr_t L_16 = ___3_nativeTex;
  14785. Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_12, L_13, L_14, L_15, L_16, NULL);
  14786. }
  14787. IL_004d:
  14788. {
  14789. return;
  14790. }
  14791. }
  14792. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  14793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD5E735B11F069D78C5AF0BE1DD36291A8F49785A (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, bool ___2_mipChain, intptr_t ___3_nativeTex, const RuntimeMethod* method)
  14794. {
  14795. int32_t G_B2_0 = 0;
  14796. int32_t G_B2_1 = 0;
  14797. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL;
  14798. int32_t G_B1_0 = 0;
  14799. int32_t G_B1_1 = 0;
  14800. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL;
  14801. int32_t G_B3_0 = 0;
  14802. int32_t G_B3_1 = 0;
  14803. int32_t G_B3_2 = 0;
  14804. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL;
  14805. {
  14806. int32_t L_0 = ___0_width;
  14807. int32_t L_1 = ___1_textureFormat;
  14808. bool L_2 = ___2_mipChain;
  14809. G_B1_0 = L_1;
  14810. G_B1_1 = L_0;
  14811. G_B1_2 = __this;
  14812. if (L_2)
  14813. {
  14814. G_B2_0 = L_1;
  14815. G_B2_1 = L_0;
  14816. G_B2_2 = __this;
  14817. goto IL_0009;
  14818. }
  14819. }
  14820. {
  14821. G_B3_0 = 1;
  14822. G_B3_1 = G_B1_0;
  14823. G_B3_2 = G_B1_1;
  14824. G_B3_3 = G_B1_2;
  14825. goto IL_000a;
  14826. }
  14827. IL_0009:
  14828. {
  14829. G_B3_0 = (-1);
  14830. G_B3_1 = G_B2_0;
  14831. G_B3_2 = G_B2_1;
  14832. G_B3_3 = G_B2_2;
  14833. }
  14834. IL_000a:
  14835. {
  14836. intptr_t L_3 = ___3_nativeTex;
  14837. Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
  14838. return;
  14839. }
  14840. }
  14841. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
  14842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m7FAD821CFD73DA99987C1FEBA363BB2FBF84C034 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, bool ___2_mipChain, const RuntimeMethod* method)
  14843. {
  14844. static bool s_Il2CppMethodInitialized;
  14845. if (!s_Il2CppMethodInitialized)
  14846. {
  14847. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14848. s_Il2CppMethodInitialized = true;
  14849. }
  14850. int32_t G_B2_0 = 0;
  14851. int32_t G_B2_1 = 0;
  14852. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL;
  14853. int32_t G_B1_0 = 0;
  14854. int32_t G_B1_1 = 0;
  14855. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL;
  14856. int32_t G_B3_0 = 0;
  14857. int32_t G_B3_1 = 0;
  14858. int32_t G_B3_2 = 0;
  14859. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL;
  14860. {
  14861. int32_t L_0 = ___0_width;
  14862. int32_t L_1 = ___1_textureFormat;
  14863. bool L_2 = ___2_mipChain;
  14864. G_B1_0 = L_1;
  14865. G_B1_1 = L_0;
  14866. G_B1_2 = __this;
  14867. if (L_2)
  14868. {
  14869. G_B2_0 = L_1;
  14870. G_B2_1 = L_0;
  14871. G_B2_2 = __this;
  14872. goto IL_0009;
  14873. }
  14874. }
  14875. {
  14876. G_B3_0 = 1;
  14877. G_B3_1 = G_B1_0;
  14878. G_B3_2 = G_B1_1;
  14879. G_B3_3 = G_B1_2;
  14880. goto IL_000a;
  14881. }
  14882. IL_0009:
  14883. {
  14884. G_B3_0 = (-1);
  14885. G_B3_1 = G_B2_0;
  14886. G_B3_2 = G_B2_1;
  14887. G_B3_3 = G_B2_2;
  14888. }
  14889. IL_000a:
  14890. {
  14891. intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14892. Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
  14893. return;
  14894. }
  14895. }
  14896. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9 (int32_t ___0_flags, const RuntimeMethod* method)
  14898. {
  14899. bool V_0 = false;
  14900. {
  14901. int32_t L_0 = ___0_flags;
  14902. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  14903. ___0_flags = L_1;
  14904. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  14905. bool L_2 = V_0;
  14906. if (!L_2)
  14907. {
  14908. goto IL_001a;
  14909. }
  14910. }
  14911. {
  14912. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  14913. NullCheck(L_3);
  14914. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), NULL);
  14915. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9_RuntimeMethod_var)));
  14916. }
  14917. IL_001a:
  14918. {
  14919. return;
  14920. }
  14921. }
  14922. #ifdef __clang__
  14923. #pragma clang diagnostic pop
  14924. #endif
  14925. #ifdef __clang__
  14926. #pragma clang diagnostic push
  14927. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14928. #pragma clang diagnostic ignored "-Wunused-variable"
  14929. #endif
  14930. // System.Boolean UnityEngine.Texture3D::get_isReadable()
  14931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, const RuntimeMethod* method)
  14932. {
  14933. typedef bool (*Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*);
  14934. static Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn _il2cpp_icall_func;
  14935. if (!_il2cpp_icall_func)
  14936. _il2cpp_icall_func = (Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()");
  14937. bool icallRetVal = _il2cpp_icall_func(__this);
  14938. return icallRetVal;
  14939. }
  14940. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  14941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method)
  14942. {
  14943. typedef bool (*Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
  14944. static Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn _il2cpp_icall_func;
  14945. if (!_il2cpp_icall_func)
  14946. _il2cpp_icall_func = (Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  14947. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_d, ___4_mipCount, ___5_format, ___6_flags, ___7_nativeTex);
  14948. return icallRetVal;
  14949. }
  14950. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  14951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method)
  14952. {
  14953. bool V_0 = false;
  14954. {
  14955. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* L_0 = ___0_mono;
  14956. int32_t L_1 = ___1_w;
  14957. int32_t L_2 = ___2_h;
  14958. int32_t L_3 = ___3_d;
  14959. int32_t L_4 = ___4_mipCount;
  14960. int32_t L_5 = ___5_format;
  14961. int32_t L_6 = ___6_flags;
  14962. intptr_t L_7 = ___7_nativeTex;
  14963. bool L_8;
  14964. L_8 = Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
  14965. V_0 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  14966. bool L_9 = V_0;
  14967. if (!L_9)
  14968. {
  14969. goto IL_0024;
  14970. }
  14971. }
  14972. {
  14973. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_10 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14974. NullCheck(L_10);
  14975. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
  14976. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86_RuntimeMethod_var)));
  14977. }
  14978. IL_0024:
  14979. {
  14980. return;
  14981. }
  14982. }
  14983. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mBF5766666A0CAAE44719627620B2BA7F99A14054 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  14985. {
  14986. {
  14987. int32_t L_0 = ___0_width;
  14988. int32_t L_1 = ___1_height;
  14989. int32_t L_2 = ___2_depth;
  14990. int32_t L_3 = ___3_format;
  14991. int32_t L_4;
  14992. L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
  14993. int32_t L_5 = ___4_flags;
  14994. Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F(__this, L_0, L_1, L_2, L_4, L_5, NULL);
  14995. return;
  14996. }
  14997. }
  14998. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  15000. {
  15001. static bool s_Il2CppMethodInitialized;
  15002. if (!s_Il2CppMethodInitialized)
  15003. {
  15004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15005. s_Il2CppMethodInitialized = true;
  15006. }
  15007. {
  15008. int32_t L_0 = ___0_width;
  15009. int32_t L_1 = ___1_height;
  15010. int32_t L_2 = ___2_depth;
  15011. int32_t L_3 = ___3_format;
  15012. int32_t L_4 = ___4_flags;
  15013. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15014. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  15015. Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  15016. return;
  15017. }
  15018. }
  15019. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  15020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method)
  15021. {
  15022. static bool s_Il2CppMethodInitialized;
  15023. if (!s_Il2CppMethodInitialized)
  15024. {
  15025. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  15026. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15027. s_Il2CppMethodInitialized = true;
  15028. }
  15029. bool V_0 = false;
  15030. {
  15031. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15032. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15033. int32_t L_0 = ___3_format;
  15034. bool L_1;
  15035. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  15036. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  15037. bool L_2 = V_0;
  15038. if (!L_2)
  15039. {
  15040. goto IL_001a;
  15041. }
  15042. }
  15043. {
  15044. goto IL_0037;
  15045. }
  15046. IL_001a:
  15047. {
  15048. int32_t L_3 = ___4_flags;
  15049. Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_3, NULL);
  15050. int32_t L_4 = ___0_width;
  15051. int32_t L_5 = ___1_height;
  15052. int32_t L_6 = ___2_depth;
  15053. int32_t L_7 = ___5_mipCount;
  15054. int32_t L_8 = ___3_format;
  15055. int32_t L_9 = ___4_flags;
  15056. intptr_t L_10 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  15057. Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL);
  15058. }
  15059. IL_0037:
  15060. {
  15061. return;
  15062. }
  15063. }
  15064. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  15065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  15066. {
  15067. static bool s_Il2CppMethodInitialized;
  15068. if (!s_Il2CppMethodInitialized)
  15069. {
  15070. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15071. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  15072. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15073. s_Il2CppMethodInitialized = true;
  15074. }
  15075. int32_t V_0 = 0;
  15076. int32_t V_1 = 0;
  15077. bool V_2 = false;
  15078. bool V_3 = false;
  15079. int32_t G_B5_0 = 0;
  15080. {
  15081. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15082. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15083. int32_t L_0 = ___3_textureFormat;
  15084. bool L_1;
  15085. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  15086. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  15087. bool L_2 = V_2;
  15088. if (!L_2)
  15089. {
  15090. goto IL_0019;
  15091. }
  15092. }
  15093. {
  15094. goto IL_0056;
  15095. }
  15096. IL_0019:
  15097. {
  15098. int32_t L_3 = ___3_textureFormat;
  15099. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15100. int32_t L_4;
  15101. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)0, NULL);
  15102. V_0 = L_4;
  15103. int32_t L_5 = ___4_mipCount;
  15104. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  15105. {
  15106. goto IL_002a;
  15107. }
  15108. }
  15109. {
  15110. G_B5_0 = 0;
  15111. goto IL_002b;
  15112. }
  15113. IL_002a:
  15114. {
  15115. G_B5_0 = 1;
  15116. }
  15117. IL_002b:
  15118. {
  15119. V_1 = G_B5_0;
  15120. int32_t L_6 = ___3_textureFormat;
  15121. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15122. bool L_7;
  15123. L_7 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_6, NULL);
  15124. V_3 = L_7;
  15125. bool L_8 = V_3;
  15126. if (!L_8)
  15127. {
  15128. goto IL_003c;
  15129. }
  15130. }
  15131. {
  15132. int32_t L_9 = V_1;
  15133. V_1 = ((int32_t)((int32_t)L_9|((int32_t)64)));
  15134. }
  15135. IL_003c:
  15136. {
  15137. int32_t L_10 = V_1;
  15138. Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_10, NULL);
  15139. int32_t L_11 = ___0_width;
  15140. int32_t L_12 = ___1_height;
  15141. int32_t L_13 = ___2_depth;
  15142. int32_t L_14 = ___4_mipCount;
  15143. int32_t L_15 = V_0;
  15144. int32_t L_16 = V_1;
  15145. intptr_t L_17 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  15146. Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL);
  15147. }
  15148. IL_0056:
  15149. {
  15150. return;
  15151. }
  15152. }
  15153. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  15154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  15155. {
  15156. static bool s_Il2CppMethodInitialized;
  15157. if (!s_Il2CppMethodInitialized)
  15158. {
  15159. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15160. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15161. s_Il2CppMethodInitialized = true;
  15162. }
  15163. int32_t V_0 = 0;
  15164. int32_t V_1 = 0;
  15165. bool V_2 = false;
  15166. bool V_3 = false;
  15167. int32_t G_B5_0 = 0;
  15168. {
  15169. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15170. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15171. int32_t L_0 = ___3_textureFormat;
  15172. bool L_1;
  15173. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  15174. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  15175. bool L_2 = V_2;
  15176. if (!L_2)
  15177. {
  15178. goto IL_0019;
  15179. }
  15180. }
  15181. {
  15182. goto IL_0053;
  15183. }
  15184. IL_0019:
  15185. {
  15186. int32_t L_3 = ___3_textureFormat;
  15187. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15188. int32_t L_4;
  15189. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)0, NULL);
  15190. V_0 = L_4;
  15191. int32_t L_5 = ___4_mipCount;
  15192. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  15193. {
  15194. goto IL_002a;
  15195. }
  15196. }
  15197. {
  15198. G_B5_0 = 0;
  15199. goto IL_002b;
  15200. }
  15201. IL_002a:
  15202. {
  15203. G_B5_0 = 1;
  15204. }
  15205. IL_002b:
  15206. {
  15207. V_1 = G_B5_0;
  15208. int32_t L_6 = ___3_textureFormat;
  15209. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15210. bool L_7;
  15211. L_7 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_6, NULL);
  15212. V_3 = L_7;
  15213. bool L_8 = V_3;
  15214. if (!L_8)
  15215. {
  15216. goto IL_003c;
  15217. }
  15218. }
  15219. {
  15220. int32_t L_9 = V_1;
  15221. V_1 = ((int32_t)((int32_t)L_9|((int32_t)64)));
  15222. }
  15223. IL_003c:
  15224. {
  15225. int32_t L_10 = V_1;
  15226. Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_10, NULL);
  15227. int32_t L_11 = ___0_width;
  15228. int32_t L_12 = ___1_height;
  15229. int32_t L_13 = ___2_depth;
  15230. int32_t L_14 = ___4_mipCount;
  15231. int32_t L_15 = V_0;
  15232. int32_t L_16 = V_1;
  15233. intptr_t L_17 = ___5_nativeTex;
  15234. Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL);
  15235. }
  15236. IL_0053:
  15237. {
  15238. return;
  15239. }
  15240. }
  15241. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  15242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m0026373ADF87B100336F82579802E7819A5DB0F2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, const RuntimeMethod* method)
  15243. {
  15244. int32_t G_B2_0 = 0;
  15245. int32_t G_B2_1 = 0;
  15246. int32_t G_B2_2 = 0;
  15247. int32_t G_B2_3 = 0;
  15248. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL;
  15249. int32_t G_B1_0 = 0;
  15250. int32_t G_B1_1 = 0;
  15251. int32_t G_B1_2 = 0;
  15252. int32_t G_B1_3 = 0;
  15253. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL;
  15254. int32_t G_B3_0 = 0;
  15255. int32_t G_B3_1 = 0;
  15256. int32_t G_B3_2 = 0;
  15257. int32_t G_B3_3 = 0;
  15258. int32_t G_B3_4 = 0;
  15259. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL;
  15260. {
  15261. int32_t L_0 = ___0_width;
  15262. int32_t L_1 = ___1_height;
  15263. int32_t L_2 = ___2_depth;
  15264. int32_t L_3 = ___3_textureFormat;
  15265. bool L_4 = ___4_mipChain;
  15266. G_B1_0 = L_3;
  15267. G_B1_1 = L_2;
  15268. G_B1_2 = L_1;
  15269. G_B1_3 = L_0;
  15270. G_B1_4 = __this;
  15271. if (L_4)
  15272. {
  15273. G_B2_0 = L_3;
  15274. G_B2_1 = L_2;
  15275. G_B2_2 = L_1;
  15276. G_B2_3 = L_0;
  15277. G_B2_4 = __this;
  15278. goto IL_000d;
  15279. }
  15280. }
  15281. {
  15282. G_B3_0 = 1;
  15283. G_B3_1 = G_B1_0;
  15284. G_B3_2 = G_B1_1;
  15285. G_B3_3 = G_B1_2;
  15286. G_B3_4 = G_B1_3;
  15287. G_B3_5 = G_B1_4;
  15288. goto IL_000e;
  15289. }
  15290. IL_000d:
  15291. {
  15292. G_B3_0 = (-1);
  15293. G_B3_1 = G_B2_0;
  15294. G_B3_2 = G_B2_1;
  15295. G_B3_3 = G_B2_2;
  15296. G_B3_4 = G_B2_3;
  15297. G_B3_5 = G_B2_4;
  15298. }
  15299. IL_000e:
  15300. {
  15301. Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, NULL);
  15302. return;
  15303. }
  15304. }
  15305. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  15306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD27F46A8B13B79866370D54112CB569B104886A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  15307. {
  15308. int32_t G_B2_0 = 0;
  15309. int32_t G_B2_1 = 0;
  15310. int32_t G_B2_2 = 0;
  15311. int32_t G_B2_3 = 0;
  15312. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL;
  15313. int32_t G_B1_0 = 0;
  15314. int32_t G_B1_1 = 0;
  15315. int32_t G_B1_2 = 0;
  15316. int32_t G_B1_3 = 0;
  15317. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL;
  15318. int32_t G_B3_0 = 0;
  15319. int32_t G_B3_1 = 0;
  15320. int32_t G_B3_2 = 0;
  15321. int32_t G_B3_3 = 0;
  15322. int32_t G_B3_4 = 0;
  15323. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL;
  15324. {
  15325. int32_t L_0 = ___0_width;
  15326. int32_t L_1 = ___1_height;
  15327. int32_t L_2 = ___2_depth;
  15328. int32_t L_3 = ___3_textureFormat;
  15329. bool L_4 = ___4_mipChain;
  15330. G_B1_0 = L_3;
  15331. G_B1_1 = L_2;
  15332. G_B1_2 = L_1;
  15333. G_B1_3 = L_0;
  15334. G_B1_4 = __this;
  15335. if (L_4)
  15336. {
  15337. G_B2_0 = L_3;
  15338. G_B2_1 = L_2;
  15339. G_B2_2 = L_1;
  15340. G_B2_3 = L_0;
  15341. G_B2_4 = __this;
  15342. goto IL_000d;
  15343. }
  15344. }
  15345. {
  15346. G_B3_0 = 1;
  15347. G_B3_1 = G_B1_0;
  15348. G_B3_2 = G_B1_1;
  15349. G_B3_3 = G_B1_2;
  15350. G_B3_4 = G_B1_3;
  15351. G_B3_5 = G_B1_4;
  15352. goto IL_000e;
  15353. }
  15354. IL_000d:
  15355. {
  15356. G_B3_0 = (-1);
  15357. G_B3_1 = G_B2_0;
  15358. G_B3_2 = G_B2_1;
  15359. G_B3_3 = G_B2_2;
  15360. G_B3_4 = G_B2_3;
  15361. G_B3_5 = G_B2_4;
  15362. }
  15363. IL_000e:
  15364. {
  15365. intptr_t L_5 = ___5_nativeTex;
  15366. Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
  15367. return;
  15368. }
  15369. }
  15370. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56 (int32_t ___0_flags, const RuntimeMethod* method)
  15372. {
  15373. bool V_0 = false;
  15374. {
  15375. int32_t L_0 = ___0_flags;
  15376. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  15377. ___0_flags = L_1;
  15378. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  15379. bool L_2 = V_0;
  15380. if (!L_2)
  15381. {
  15382. goto IL_001a;
  15383. }
  15384. }
  15385. {
  15386. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  15387. NullCheck(L_3);
  15388. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB13A454B4BEA015A31A39130BFED12123F412969)), NULL);
  15389. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56_RuntimeMethod_var)));
  15390. }
  15391. IL_001a:
  15392. {
  15393. return;
  15394. }
  15395. }
  15396. #ifdef __clang__
  15397. #pragma clang diagnostic pop
  15398. #endif
  15399. #ifdef __clang__
  15400. #pragma clang diagnostic push
  15401. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15402. #pragma clang diagnostic ignored "-Wunused-variable"
  15403. #endif
  15404. // System.Boolean UnityEngine.Texture2DArray::get_isReadable()
  15405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, const RuntimeMethod* method)
  15406. {
  15407. typedef bool (*Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*);
  15408. static Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn _il2cpp_icall_func;
  15409. if (!_il2cpp_icall_func)
  15410. _il2cpp_icall_func = (Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()");
  15411. bool icallRetVal = _il2cpp_icall_func(__this);
  15412. return icallRetVal;
  15413. }
  15414. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method)
  15416. {
  15417. typedef bool (*Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
  15418. static Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn _il2cpp_icall_func;
  15419. if (!_il2cpp_icall_func)
  15420. _il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  15421. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_d, ___4_mipCount, ___5_format, ___6_flags);
  15422. return icallRetVal;
  15423. }
  15424. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method)
  15426. {
  15427. bool V_0 = false;
  15428. {
  15429. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* L_0 = ___0_mono;
  15430. int32_t L_1 = ___1_w;
  15431. int32_t L_2 = ___2_h;
  15432. int32_t L_3 = ___3_d;
  15433. int32_t L_4 = ___4_mipCount;
  15434. int32_t L_5 = ___5_format;
  15435. int32_t L_6 = ___6_flags;
  15436. bool L_7;
  15437. L_7 = Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
  15438. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  15439. bool L_8 = V_0;
  15440. if (!L_8)
  15441. {
  15442. goto IL_0022;
  15443. }
  15444. }
  15445. {
  15446. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15447. NullCheck(L_9);
  15448. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D)), NULL);
  15449. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED_RuntimeMethod_var)));
  15450. }
  15451. IL_0022:
  15452. {
  15453. return;
  15454. }
  15455. }
  15456. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  15457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
  15458. {
  15459. bool V_0 = false;
  15460. bool V_1 = false;
  15461. bool V_2 = false;
  15462. bool V_3 = false;
  15463. bool V_4 = false;
  15464. int32_t G_B4_0 = 0;
  15465. int32_t G_B8_0 = 0;
  15466. int32_t G_B10_0 = 0;
  15467. {
  15468. int32_t L_0 = ___0_format;
  15469. bool L_1;
  15470. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  15471. V_0 = L_1;
  15472. bool L_2 = V_0;
  15473. V_1 = L_2;
  15474. bool L_3 = V_1;
  15475. if (!L_3)
  15476. {
  15477. goto IL_0058;
  15478. }
  15479. }
  15480. {
  15481. int32_t L_4 = ___0_format;
  15482. if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
  15483. {
  15484. goto IL_001e;
  15485. }
  15486. }
  15487. {
  15488. int32_t L_5 = ___0_format;
  15489. G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15490. goto IL_001f;
  15491. }
  15492. IL_001e:
  15493. {
  15494. G_B4_0 = 0;
  15495. }
  15496. IL_001f:
  15497. {
  15498. V_2 = (bool)G_B4_0;
  15499. bool L_6 = V_2;
  15500. if (!L_6)
  15501. {
  15502. goto IL_0035;
  15503. }
  15504. }
  15505. {
  15506. int32_t L_7 = ___1_width;
  15507. int32_t L_8 = ___2_height;
  15508. if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
  15509. {
  15510. goto IL_0032;
  15511. }
  15512. }
  15513. {
  15514. int32_t L_9 = ___1_width;
  15515. bool L_10;
  15516. L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
  15517. G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  15518. goto IL_0033;
  15519. }
  15520. IL_0032:
  15521. {
  15522. G_B8_0 = 1;
  15523. }
  15524. IL_0033:
  15525. {
  15526. G_B10_0 = G_B8_0;
  15527. goto IL_0036;
  15528. }
  15529. IL_0035:
  15530. {
  15531. G_B10_0 = 0;
  15532. }
  15533. IL_0036:
  15534. {
  15535. V_3 = (bool)G_B10_0;
  15536. bool L_11 = V_3;
  15537. if (!L_11)
  15538. {
  15539. goto IL_0057;
  15540. }
  15541. }
  15542. {
  15543. Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
  15544. String_t* L_13;
  15545. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  15546. String_t* L_14;
  15547. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
  15548. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15549. NullCheck(L_15);
  15550. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
  15551. IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var)));
  15552. }
  15553. IL_0057:
  15554. {
  15555. }
  15556. IL_0058:
  15557. {
  15558. bool L_16 = V_0;
  15559. V_4 = L_16;
  15560. goto IL_005d;
  15561. }
  15562. IL_005d:
  15563. {
  15564. bool L_17 = V_4;
  15565. return L_17;
  15566. }
  15567. }
  15568. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  15569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
  15570. {
  15571. static bool s_Il2CppMethodInitialized;
  15572. if (!s_Il2CppMethodInitialized)
  15573. {
  15574. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15575. s_Il2CppMethodInitialized = true;
  15576. }
  15577. bool V_0 = false;
  15578. bool V_1 = false;
  15579. bool V_2 = false;
  15580. bool V_3 = false;
  15581. bool V_4 = false;
  15582. int32_t G_B5_0 = 0;
  15583. int32_t G_B7_0 = 0;
  15584. {
  15585. int32_t L_0 = ___0_format;
  15586. bool L_1;
  15587. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  15588. V_0 = L_1;
  15589. bool L_2 = V_0;
  15590. V_1 = L_2;
  15591. bool L_3 = V_1;
  15592. if (!L_3)
  15593. {
  15594. goto IL_004f;
  15595. }
  15596. }
  15597. {
  15598. int32_t L_4 = ___0_format;
  15599. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15600. bool L_5;
  15601. L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL);
  15602. V_2 = L_5;
  15603. bool L_6 = V_2;
  15604. if (!L_6)
  15605. {
  15606. goto IL_002c;
  15607. }
  15608. }
  15609. {
  15610. int32_t L_7 = ___1_width;
  15611. int32_t L_8 = ___2_height;
  15612. if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
  15613. {
  15614. goto IL_0029;
  15615. }
  15616. }
  15617. {
  15618. int32_t L_9 = ___1_width;
  15619. bool L_10;
  15620. L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
  15621. G_B5_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  15622. goto IL_002a;
  15623. }
  15624. IL_0029:
  15625. {
  15626. G_B5_0 = 1;
  15627. }
  15628. IL_002a:
  15629. {
  15630. G_B7_0 = G_B5_0;
  15631. goto IL_002d;
  15632. }
  15633. IL_002c:
  15634. {
  15635. G_B7_0 = 0;
  15636. }
  15637. IL_002d:
  15638. {
  15639. V_3 = (bool)G_B7_0;
  15640. bool L_11 = V_3;
  15641. if (!L_11)
  15642. {
  15643. goto IL_004e;
  15644. }
  15645. }
  15646. {
  15647. Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format));
  15648. String_t* L_13;
  15649. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  15650. String_t* L_14;
  15651. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
  15652. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15653. NullCheck(L_15);
  15654. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
  15655. IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var)));
  15656. }
  15657. IL_004e:
  15658. {
  15659. }
  15660. IL_004f:
  15661. {
  15662. bool L_16 = V_0;
  15663. V_4 = L_16;
  15664. goto IL_0054;
  15665. }
  15666. IL_0054:
  15667. {
  15668. bool L_17 = V_4;
  15669. return L_17;
  15670. }
  15671. }
  15672. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mE60F3475E1987C78E2055BFDB60394D9CBDEA395 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  15674. {
  15675. {
  15676. int32_t L_0 = ___0_width;
  15677. int32_t L_1 = ___1_height;
  15678. int32_t L_2 = ___2_depth;
  15679. int32_t L_3 = ___3_format;
  15680. int32_t L_4;
  15681. L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
  15682. int32_t L_5 = ___4_flags;
  15683. Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0(__this, L_0, L_1, L_2, L_4, L_5, NULL);
  15684. return;
  15685. }
  15686. }
  15687. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  15689. {
  15690. static bool s_Il2CppMethodInitialized;
  15691. if (!s_Il2CppMethodInitialized)
  15692. {
  15693. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15694. s_Il2CppMethodInitialized = true;
  15695. }
  15696. {
  15697. int32_t L_0 = ___0_width;
  15698. int32_t L_1 = ___1_height;
  15699. int32_t L_2 = ___2_depth;
  15700. int32_t L_3 = ___3_format;
  15701. int32_t L_4 = ___4_flags;
  15702. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15703. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  15704. Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  15705. return;
  15706. }
  15707. }
  15708. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  15709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method)
  15710. {
  15711. static bool s_Il2CppMethodInitialized;
  15712. if (!s_Il2CppMethodInitialized)
  15713. {
  15714. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15715. s_Il2CppMethodInitialized = true;
  15716. }
  15717. bool V_0 = false;
  15718. {
  15719. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15720. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15721. int32_t L_0 = ___3_format;
  15722. int32_t L_1 = ___0_width;
  15723. int32_t L_2 = ___1_height;
  15724. bool L_3;
  15725. L_3 = Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921(__this, L_0, L_1, L_2, NULL);
  15726. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  15727. bool L_4 = V_0;
  15728. if (!L_4)
  15729. {
  15730. goto IL_001b;
  15731. }
  15732. }
  15733. {
  15734. goto IL_0033;
  15735. }
  15736. IL_001b:
  15737. {
  15738. int32_t L_5 = ___4_flags;
  15739. Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D(L_5, NULL);
  15740. int32_t L_6 = ___0_width;
  15741. int32_t L_7 = ___1_height;
  15742. int32_t L_8 = ___2_depth;
  15743. int32_t L_9 = ___5_mipCount;
  15744. int32_t L_10 = ___3_format;
  15745. int32_t L_11 = ___4_flags;
  15746. Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED(__this, L_6, L_7, L_8, L_9, L_10, L_11, NULL);
  15747. }
  15748. IL_0033:
  15749. {
  15750. return;
  15751. }
  15752. }
  15753. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  15754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, bool ___5_linear, const RuntimeMethod* method)
  15755. {
  15756. static bool s_Il2CppMethodInitialized;
  15757. if (!s_Il2CppMethodInitialized)
  15758. {
  15759. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15761. s_Il2CppMethodInitialized = true;
  15762. }
  15763. int32_t V_0 = 0;
  15764. int32_t V_1 = 0;
  15765. bool V_2 = false;
  15766. bool V_3 = false;
  15767. int32_t G_B5_0 = 0;
  15768. {
  15769. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15770. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15771. int32_t L_0 = ___3_textureFormat;
  15772. int32_t L_1 = ___0_width;
  15773. int32_t L_2 = ___1_height;
  15774. bool L_3;
  15775. L_3 = Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25(__this, L_0, L_1, L_2, NULL);
  15776. V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  15777. bool L_4 = V_2;
  15778. if (!L_4)
  15779. {
  15780. goto IL_001b;
  15781. }
  15782. }
  15783. {
  15784. goto IL_0057;
  15785. }
  15786. IL_001b:
  15787. {
  15788. int32_t L_5 = ___3_textureFormat;
  15789. bool L_6 = ___5_linear;
  15790. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15791. int32_t L_7;
  15792. L_7 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL);
  15793. V_0 = L_7;
  15794. int32_t L_8 = ___4_mipCount;
  15795. if ((!(((uint32_t)L_8) == ((uint32_t)1))))
  15796. {
  15797. goto IL_0030;
  15798. }
  15799. }
  15800. {
  15801. G_B5_0 = 0;
  15802. goto IL_0031;
  15803. }
  15804. IL_0030:
  15805. {
  15806. G_B5_0 = 1;
  15807. }
  15808. IL_0031:
  15809. {
  15810. V_1 = G_B5_0;
  15811. int32_t L_9 = ___3_textureFormat;
  15812. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15813. bool L_10;
  15814. L_10 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_9, NULL);
  15815. V_3 = L_10;
  15816. bool L_11 = V_3;
  15817. if (!L_11)
  15818. {
  15819. goto IL_0042;
  15820. }
  15821. }
  15822. {
  15823. int32_t L_12 = V_1;
  15824. V_1 = ((int32_t)((int32_t)L_12|((int32_t)64)));
  15825. }
  15826. IL_0042:
  15827. {
  15828. int32_t L_13 = V_1;
  15829. Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D(L_13, NULL);
  15830. int32_t L_14 = ___0_width;
  15831. int32_t L_15 = ___1_height;
  15832. int32_t L_16 = ___2_depth;
  15833. int32_t L_17 = ___4_mipCount;
  15834. int32_t L_18 = V_0;
  15835. int32_t L_19 = V_1;
  15836. Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED(__this, L_14, L_15, L_16, L_17, L_18, L_19, NULL);
  15837. }
  15838. IL_0057:
  15839. {
  15840. return;
  15841. }
  15842. }
  15843. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  15844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m815CEB6ACC6C586A3D696AFA09D78C5B1957F9C0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, bool ___5_linear, const RuntimeMethod* method)
  15845. {
  15846. int32_t G_B2_0 = 0;
  15847. int32_t G_B2_1 = 0;
  15848. int32_t G_B2_2 = 0;
  15849. int32_t G_B2_3 = 0;
  15850. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL;
  15851. int32_t G_B1_0 = 0;
  15852. int32_t G_B1_1 = 0;
  15853. int32_t G_B1_2 = 0;
  15854. int32_t G_B1_3 = 0;
  15855. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL;
  15856. int32_t G_B3_0 = 0;
  15857. int32_t G_B3_1 = 0;
  15858. int32_t G_B3_2 = 0;
  15859. int32_t G_B3_3 = 0;
  15860. int32_t G_B3_4 = 0;
  15861. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL;
  15862. {
  15863. int32_t L_0 = ___0_width;
  15864. int32_t L_1 = ___1_height;
  15865. int32_t L_2 = ___2_depth;
  15866. int32_t L_3 = ___3_textureFormat;
  15867. bool L_4 = ___4_mipChain;
  15868. G_B1_0 = L_3;
  15869. G_B1_1 = L_2;
  15870. G_B1_2 = L_1;
  15871. G_B1_3 = L_0;
  15872. G_B1_4 = __this;
  15873. if (L_4)
  15874. {
  15875. G_B2_0 = L_3;
  15876. G_B2_1 = L_2;
  15877. G_B2_2 = L_1;
  15878. G_B2_3 = L_0;
  15879. G_B2_4 = __this;
  15880. goto IL_000d;
  15881. }
  15882. }
  15883. {
  15884. G_B3_0 = 1;
  15885. G_B3_1 = G_B1_0;
  15886. G_B3_2 = G_B1_1;
  15887. G_B3_3 = G_B1_2;
  15888. G_B3_4 = G_B1_3;
  15889. G_B3_5 = G_B1_4;
  15890. goto IL_000e;
  15891. }
  15892. IL_000d:
  15893. {
  15894. G_B3_0 = (-1);
  15895. G_B3_1 = G_B2_0;
  15896. G_B3_2 = G_B2_1;
  15897. G_B3_3 = G_B2_2;
  15898. G_B3_4 = G_B2_3;
  15899. G_B3_5 = G_B2_4;
  15900. }
  15901. IL_000e:
  15902. {
  15903. bool L_5 = ___5_linear;
  15904. Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
  15905. return;
  15906. }
  15907. }
  15908. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  15909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m02B575835C1D88384829865AAC5A30228AB9C12C (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, const RuntimeMethod* method)
  15910. {
  15911. int32_t G_B2_0 = 0;
  15912. int32_t G_B2_1 = 0;
  15913. int32_t G_B2_2 = 0;
  15914. int32_t G_B2_3 = 0;
  15915. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL;
  15916. int32_t G_B1_0 = 0;
  15917. int32_t G_B1_1 = 0;
  15918. int32_t G_B1_2 = 0;
  15919. int32_t G_B1_3 = 0;
  15920. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL;
  15921. int32_t G_B3_0 = 0;
  15922. int32_t G_B3_1 = 0;
  15923. int32_t G_B3_2 = 0;
  15924. int32_t G_B3_3 = 0;
  15925. int32_t G_B3_4 = 0;
  15926. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL;
  15927. {
  15928. int32_t L_0 = ___0_width;
  15929. int32_t L_1 = ___1_height;
  15930. int32_t L_2 = ___2_depth;
  15931. int32_t L_3 = ___3_textureFormat;
  15932. bool L_4 = ___4_mipChain;
  15933. G_B1_0 = L_3;
  15934. G_B1_1 = L_2;
  15935. G_B1_2 = L_1;
  15936. G_B1_3 = L_0;
  15937. G_B1_4 = __this;
  15938. if (L_4)
  15939. {
  15940. G_B2_0 = L_3;
  15941. G_B2_1 = L_2;
  15942. G_B2_2 = L_1;
  15943. G_B2_3 = L_0;
  15944. G_B2_4 = __this;
  15945. goto IL_000d;
  15946. }
  15947. }
  15948. {
  15949. G_B3_0 = 1;
  15950. G_B3_1 = G_B1_0;
  15951. G_B3_2 = G_B1_1;
  15952. G_B3_3 = G_B1_2;
  15953. G_B3_4 = G_B1_3;
  15954. G_B3_5 = G_B1_4;
  15955. goto IL_000e;
  15956. }
  15957. IL_000d:
  15958. {
  15959. G_B3_0 = (-1);
  15960. G_B3_1 = G_B2_0;
  15961. G_B3_2 = G_B2_1;
  15962. G_B3_3 = G_B2_2;
  15963. G_B3_4 = G_B2_3;
  15964. G_B3_5 = G_B2_4;
  15965. }
  15966. IL_000e:
  15967. {
  15968. Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL);
  15969. return;
  15970. }
  15971. }
  15972. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D (int32_t ___0_flags, const RuntimeMethod* method)
  15974. {
  15975. bool V_0 = false;
  15976. {
  15977. int32_t L_0 = ___0_flags;
  15978. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  15979. ___0_flags = L_1;
  15980. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  15981. bool L_2 = V_0;
  15982. if (!L_2)
  15983. {
  15984. goto IL_001a;
  15985. }
  15986. }
  15987. {
  15988. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  15989. NullCheck(L_3);
  15990. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5687E7953A8B4365BDA0D22F006A819FDC651C4E)), NULL);
  15991. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D_RuntimeMethod_var)));
  15992. }
  15993. IL_001a:
  15994. {
  15995. return;
  15996. }
  15997. }
  15998. #ifdef __clang__
  15999. #pragma clang diagnostic pop
  16000. #endif
  16001. #ifdef __clang__
  16002. #pragma clang diagnostic push
  16003. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16004. #pragma clang diagnostic ignored "-Wunused-variable"
  16005. #endif
  16006. // System.Boolean UnityEngine.CubemapArray::get_isReadable()
  16007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, const RuntimeMethod* method)
  16008. {
  16009. typedef bool (*CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*);
  16010. static CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn _il2cpp_icall_func;
  16011. if (!_il2cpp_icall_func)
  16012. _il2cpp_icall_func = (CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()");
  16013. bool icallRetVal = _il2cpp_icall_func(__this);
  16014. return icallRetVal;
  16015. }
  16016. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  16017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method)
  16018. {
  16019. typedef bool (*CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, int32_t, int32_t, int32_t, int32_t, int32_t);
  16020. static CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn _il2cpp_icall_func;
  16021. if (!_il2cpp_icall_func)
  16022. _il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  16023. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_ext, ___2_count, ___3_mipCount, ___4_format, ___5_flags);
  16024. return icallRetVal;
  16025. }
  16026. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  16027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method)
  16028. {
  16029. bool V_0 = false;
  16030. {
  16031. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* L_0 = ___0_mono;
  16032. int32_t L_1 = ___1_ext;
  16033. int32_t L_2 = ___2_count;
  16034. int32_t L_3 = ___3_mipCount;
  16035. int32_t L_4 = ___4_format;
  16036. int32_t L_5 = ___5_flags;
  16037. bool L_6;
  16038. L_6 = CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  16039. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  16040. bool L_7 = V_0;
  16041. if (!L_7)
  16042. {
  16043. goto IL_0020;
  16044. }
  16045. }
  16046. {
  16047. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  16048. NullCheck(L_8);
  16049. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), NULL);
  16050. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56_RuntimeMethod_var)));
  16051. }
  16052. IL_0020:
  16053. {
  16054. return;
  16055. }
  16056. }
  16057. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  16058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m540A30E402A99397CC4A65A38954283C69FB9B75 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method)
  16059. {
  16060. {
  16061. int32_t L_0 = ___0_width;
  16062. int32_t L_1 = ___1_cubemapCount;
  16063. int32_t L_2 = ___2_format;
  16064. int32_t L_3;
  16065. L_3 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_2, NULL);
  16066. int32_t L_4 = ___3_flags;
  16067. CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676(__this, L_0, L_1, L_3, L_4, NULL);
  16068. return;
  16069. }
  16070. }
  16071. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  16072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method)
  16073. {
  16074. static bool s_Il2CppMethodInitialized;
  16075. if (!s_Il2CppMethodInitialized)
  16076. {
  16077. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16078. s_Il2CppMethodInitialized = true;
  16079. }
  16080. {
  16081. int32_t L_0 = ___0_width;
  16082. int32_t L_1 = ___1_cubemapCount;
  16083. int32_t L_2 = ___2_format;
  16084. int32_t L_3 = ___3_flags;
  16085. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16086. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16087. CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  16088. return;
  16089. }
  16090. }
  16091. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  16092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, const RuntimeMethod* method)
  16093. {
  16094. static bool s_Il2CppMethodInitialized;
  16095. if (!s_Il2CppMethodInitialized)
  16096. {
  16097. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16098. s_Il2CppMethodInitialized = true;
  16099. }
  16100. bool V_0 = false;
  16101. {
  16102. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16103. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16104. int32_t L_0 = ___2_format;
  16105. bool L_1;
  16106. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  16107. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  16108. bool L_2 = V_0;
  16109. if (!L_2)
  16110. {
  16111. goto IL_0019;
  16112. }
  16113. }
  16114. {
  16115. goto IL_002f;
  16116. }
  16117. IL_0019:
  16118. {
  16119. int32_t L_3 = ___3_flags;
  16120. CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37(L_3, NULL);
  16121. int32_t L_4 = ___0_width;
  16122. int32_t L_5 = ___1_cubemapCount;
  16123. int32_t L_6 = ___4_mipCount;
  16124. int32_t L_7 = ___2_format;
  16125. int32_t L_8 = ___3_flags;
  16126. CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56(__this, L_4, L_5, L_6, L_7, L_8, NULL);
  16127. }
  16128. IL_002f:
  16129. {
  16130. return;
  16131. }
  16132. }
  16133. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  16134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method)
  16135. {
  16136. static bool s_Il2CppMethodInitialized;
  16137. if (!s_Il2CppMethodInitialized)
  16138. {
  16139. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16140. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16141. s_Il2CppMethodInitialized = true;
  16142. }
  16143. int32_t V_0 = 0;
  16144. int32_t V_1 = 0;
  16145. bool V_2 = false;
  16146. bool V_3 = false;
  16147. int32_t G_B5_0 = 0;
  16148. {
  16149. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16150. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16151. int32_t L_0 = ___2_textureFormat;
  16152. bool L_1;
  16153. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  16154. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  16155. bool L_2 = V_2;
  16156. if (!L_2)
  16157. {
  16158. goto IL_0018;
  16159. }
  16160. }
  16161. {
  16162. goto IL_0051;
  16163. }
  16164. IL_0018:
  16165. {
  16166. int32_t L_3 = ___2_textureFormat;
  16167. bool L_4 = ___4_linear;
  16168. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16169. int32_t L_5;
  16170. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), NULL);
  16171. V_0 = L_5;
  16172. int32_t L_6 = ___3_mipCount;
  16173. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  16174. {
  16175. goto IL_002c;
  16176. }
  16177. }
  16178. {
  16179. G_B5_0 = 0;
  16180. goto IL_002d;
  16181. }
  16182. IL_002c:
  16183. {
  16184. G_B5_0 = 1;
  16185. }
  16186. IL_002d:
  16187. {
  16188. V_1 = G_B5_0;
  16189. int32_t L_7 = ___2_textureFormat;
  16190. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16191. bool L_8;
  16192. L_8 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_7, NULL);
  16193. V_3 = L_8;
  16194. bool L_9 = V_3;
  16195. if (!L_9)
  16196. {
  16197. goto IL_003d;
  16198. }
  16199. }
  16200. {
  16201. int32_t L_10 = V_1;
  16202. V_1 = ((int32_t)((int32_t)L_10|((int32_t)64)));
  16203. }
  16204. IL_003d:
  16205. {
  16206. int32_t L_11 = V_1;
  16207. CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37(L_11, NULL);
  16208. int32_t L_12 = ___0_width;
  16209. int32_t L_13 = ___1_cubemapCount;
  16210. int32_t L_14 = ___3_mipCount;
  16211. int32_t L_15 = V_0;
  16212. int32_t L_16 = V_1;
  16213. CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56(__this, L_12, L_13, L_14, L_15, L_16, NULL);
  16214. }
  16215. IL_0051:
  16216. {
  16217. return;
  16218. }
  16219. }
  16220. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  16221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m8F5B690A043EB48E7996148A50F243BF5FE3D65E (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, bool ___3_mipChain, bool ___4_linear, const RuntimeMethod* method)
  16222. {
  16223. int32_t G_B2_0 = 0;
  16224. int32_t G_B2_1 = 0;
  16225. int32_t G_B2_2 = 0;
  16226. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL;
  16227. int32_t G_B1_0 = 0;
  16228. int32_t G_B1_1 = 0;
  16229. int32_t G_B1_2 = 0;
  16230. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL;
  16231. int32_t G_B3_0 = 0;
  16232. int32_t G_B3_1 = 0;
  16233. int32_t G_B3_2 = 0;
  16234. int32_t G_B3_3 = 0;
  16235. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL;
  16236. {
  16237. int32_t L_0 = ___0_width;
  16238. int32_t L_1 = ___1_cubemapCount;
  16239. int32_t L_2 = ___2_textureFormat;
  16240. bool L_3 = ___3_mipChain;
  16241. G_B1_0 = L_2;
  16242. G_B1_1 = L_1;
  16243. G_B1_2 = L_0;
  16244. G_B1_3 = __this;
  16245. if (L_3)
  16246. {
  16247. G_B2_0 = L_2;
  16248. G_B2_1 = L_1;
  16249. G_B2_2 = L_0;
  16250. G_B2_3 = __this;
  16251. goto IL_000b;
  16252. }
  16253. }
  16254. {
  16255. G_B3_0 = 1;
  16256. G_B3_1 = G_B1_0;
  16257. G_B3_2 = G_B1_1;
  16258. G_B3_3 = G_B1_2;
  16259. G_B3_4 = G_B1_3;
  16260. goto IL_000c;
  16261. }
  16262. IL_000b:
  16263. {
  16264. G_B3_0 = (-1);
  16265. G_B3_1 = G_B2_0;
  16266. G_B3_2 = G_B2_1;
  16267. G_B3_3 = G_B2_2;
  16268. G_B3_4 = G_B2_3;
  16269. }
  16270. IL_000c:
  16271. {
  16272. bool L_4 = ___4_linear;
  16273. CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, NULL);
  16274. return;
  16275. }
  16276. }
  16277. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  16278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mF817A910C4140CA704BEA27D6111D1BAFD07E7F1 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method)
  16279. {
  16280. int32_t G_B2_0 = 0;
  16281. int32_t G_B2_1 = 0;
  16282. int32_t G_B2_2 = 0;
  16283. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL;
  16284. int32_t G_B1_0 = 0;
  16285. int32_t G_B1_1 = 0;
  16286. int32_t G_B1_2 = 0;
  16287. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL;
  16288. int32_t G_B3_0 = 0;
  16289. int32_t G_B3_1 = 0;
  16290. int32_t G_B3_2 = 0;
  16291. int32_t G_B3_3 = 0;
  16292. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL;
  16293. {
  16294. int32_t L_0 = ___0_width;
  16295. int32_t L_1 = ___1_cubemapCount;
  16296. int32_t L_2 = ___2_textureFormat;
  16297. bool L_3 = ___3_mipChain;
  16298. G_B1_0 = L_2;
  16299. G_B1_1 = L_1;
  16300. G_B1_2 = L_0;
  16301. G_B1_3 = __this;
  16302. if (L_3)
  16303. {
  16304. G_B2_0 = L_2;
  16305. G_B2_1 = L_1;
  16306. G_B2_2 = L_0;
  16307. G_B2_3 = __this;
  16308. goto IL_000b;
  16309. }
  16310. }
  16311. {
  16312. G_B3_0 = 1;
  16313. G_B3_1 = G_B1_0;
  16314. G_B3_2 = G_B1_1;
  16315. G_B3_3 = G_B1_2;
  16316. G_B3_4 = G_B1_3;
  16317. goto IL_000c;
  16318. }
  16319. IL_000b:
  16320. {
  16321. G_B3_0 = (-1);
  16322. G_B3_1 = G_B2_0;
  16323. G_B3_2 = G_B2_1;
  16324. G_B3_3 = G_B2_2;
  16325. G_B3_4 = G_B2_3;
  16326. }
  16327. IL_000c:
  16328. {
  16329. CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL);
  16330. return;
  16331. }
  16332. }
  16333. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  16334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37 (int32_t ___0_flags, const RuntimeMethod* method)
  16335. {
  16336. bool V_0 = false;
  16337. {
  16338. int32_t L_0 = ___0_flags;
  16339. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  16340. ___0_flags = L_1;
  16341. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  16342. bool L_2 = V_0;
  16343. if (!L_2)
  16344. {
  16345. goto IL_001a;
  16346. }
  16347. }
  16348. {
  16349. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  16350. NullCheck(L_3);
  16351. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), NULL);
  16352. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37_RuntimeMethod_var)));
  16353. }
  16354. IL_001a:
  16355. {
  16356. return;
  16357. }
  16358. }
  16359. #ifdef __clang__
  16360. #pragma clang diagnostic pop
  16361. #endif
  16362. #ifdef __clang__
  16363. #pragma clang diagnostic push
  16364. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16365. #pragma clang diagnostic ignored "-Wunused-variable"
  16366. #endif
  16367. // System.Int32 UnityEngine.RenderTexture::get_width()
  16368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16369. {
  16370. typedef int32_t (*RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16371. static RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn _il2cpp_icall_func;
  16372. if (!_il2cpp_icall_func)
  16373. _il2cpp_icall_func = (RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
  16374. int32_t icallRetVal = _il2cpp_icall_func(__this);
  16375. return icallRetVal;
  16376. }
  16377. // System.Void UnityEngine.RenderTexture::set_width(System.Int32)
  16378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16379. {
  16380. typedef void (*RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16381. static RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn _il2cpp_icall_func;
  16382. if (!_il2cpp_icall_func)
  16383. _il2cpp_icall_func = (RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
  16384. _il2cpp_icall_func(__this, ___0_value);
  16385. }
  16386. // System.Int32 UnityEngine.RenderTexture::get_height()
  16387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16388. {
  16389. typedef int32_t (*RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16390. static RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn _il2cpp_icall_func;
  16391. if (!_il2cpp_icall_func)
  16392. _il2cpp_icall_func = (RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
  16393. int32_t icallRetVal = _il2cpp_icall_func(__this);
  16394. return icallRetVal;
  16395. }
  16396. // System.Void UnityEngine.RenderTexture::set_height(System.Int32)
  16397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16398. {
  16399. typedef void (*RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16400. static RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn _il2cpp_icall_func;
  16401. if (!_il2cpp_icall_func)
  16402. _il2cpp_icall_func = (RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
  16403. _il2cpp_icall_func(__this, ___0_value);
  16404. }
  16405. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  16406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16407. {
  16408. typedef void (*RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16409. static RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn _il2cpp_icall_func;
  16410. if (!_il2cpp_icall_func)
  16411. _il2cpp_icall_func = (RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  16412. _il2cpp_icall_func(__this, ___0_value);
  16413. }
  16414. // System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  16415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16416. {
  16417. typedef void (*RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16418. static RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn _il2cpp_icall_func;
  16419. if (!_il2cpp_icall_func)
  16420. _il2cpp_icall_func = (RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  16421. _il2cpp_icall_func(__this, ___0_value);
  16422. }
  16423. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
  16424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B (const RuntimeMethod* method)
  16425. {
  16426. typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn) ();
  16427. static RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn _il2cpp_icall_func;
  16428. if (!_il2cpp_icall_func)
  16429. _il2cpp_icall_func = (RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetActive()");
  16430. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func();
  16431. return icallRetVal;
  16432. }
  16433. // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
  16434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
  16435. {
  16436. typedef void (*RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16437. static RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn _il2cpp_icall_func;
  16438. if (!_il2cpp_icall_func)
  16439. _il2cpp_icall_func = (RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)");
  16440. _il2cpp_icall_func(___0_rt);
  16441. }
  16442. // UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active()
  16443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_get_active_mA4434B3E79DEF2C01CAE0A53061598B16443C9E7 (const RuntimeMethod* method)
  16444. {
  16445. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
  16446. {
  16447. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0;
  16448. L_0 = RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B(NULL);
  16449. V_0 = L_0;
  16450. goto IL_0009;
  16451. }
  16452. IL_0009:
  16453. {
  16454. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1 = V_0;
  16455. return L_1;
  16456. }
  16457. }
  16458. // System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
  16459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_m5EE8E2327EF9B306C1425014CC34C41A8384E7AB (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_value, const RuntimeMethod* method)
  16460. {
  16461. {
  16462. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_value;
  16463. RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2(L_0, NULL);
  16464. return;
  16465. }
  16466. }
  16467. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
  16468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16469. {
  16470. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16471. memset((&V_0), 0, sizeof(V_0));
  16472. {
  16473. RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68(__this, (&V_0), NULL);
  16474. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0;
  16475. return L_0;
  16476. }
  16477. }
  16478. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
  16479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16480. {
  16481. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16482. memset((&V_0), 0, sizeof(V_0));
  16483. {
  16484. RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4(__this, (&V_0), NULL);
  16485. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0;
  16486. return L_0;
  16487. }
  16488. }
  16489. // System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
  16490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_count, const RuntimeMethod* method)
  16491. {
  16492. typedef void (*RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16493. static RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn _il2cpp_icall_func;
  16494. if (!_il2cpp_icall_func)
  16495. _il2cpp_icall_func = (RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetMipMapCount(System.Int32)");
  16496. _il2cpp_icall_func(__this, ___0_count);
  16497. }
  16498. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
  16499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16500. {
  16501. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16502. memset((&V_0), 0, sizeof(V_0));
  16503. {
  16504. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0;
  16505. L_0 = RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A(__this, NULL);
  16506. V_0 = L_0;
  16507. goto IL_000a;
  16508. }
  16509. IL_000a:
  16510. {
  16511. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0;
  16512. return L_1;
  16513. }
  16514. }
  16515. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
  16516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16517. {
  16518. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16519. memset((&V_0), 0, sizeof(V_0));
  16520. {
  16521. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0;
  16522. L_0 = RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B(__this, NULL);
  16523. V_0 = L_0;
  16524. goto IL_000a;
  16525. }
  16526. IL_000a:
  16527. {
  16528. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0;
  16529. return L_1;
  16530. }
  16531. }
  16532. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  16533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_srgb, const RuntimeMethod* method)
  16534. {
  16535. typedef void (*RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool);
  16536. static RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn _il2cpp_icall_func;
  16537. if (!_il2cpp_icall_func)
  16538. _il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
  16539. _il2cpp_icall_func(__this, ___0_srgb);
  16540. }
  16541. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  16542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
  16543. {
  16544. typedef void (*RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16545. static RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn _il2cpp_icall_func;
  16546. if (!_il2cpp_icall_func)
  16547. _il2cpp_icall_func = (RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
  16548. _il2cpp_icall_func(___0_rt);
  16549. }
  16550. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  16551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  16552. {
  16553. {
  16554. RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F(__this, (&___0_desc), NULL);
  16555. return;
  16556. }
  16557. }
  16558. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  16559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16560. {
  16561. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
  16562. memset((&V_0), 0, sizeof(V_0));
  16563. {
  16564. RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085(__this, (&V_0), NULL);
  16565. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = V_0;
  16566. return L_0;
  16567. }
  16568. }
  16569. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
  16570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  16571. {
  16572. {
  16573. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0;
  16574. L_0 = RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454((&___0_desc), NULL);
  16575. return L_0;
  16576. }
  16577. }
  16578. // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
  16579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_temp, const RuntimeMethod* method)
  16580. {
  16581. typedef void (*RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16582. static RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn _il2cpp_icall_func;
  16583. if (!_il2cpp_icall_func)
  16584. _il2cpp_icall_func = (RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)");
  16585. _il2cpp_icall_func(___0_temp);
  16586. }
  16587. // System.Void UnityEngine.RenderTexture::.ctor()
  16588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m731283139A246174F3F33B37991F9BFFBD29293D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16589. {
  16590. static bool s_Il2CppMethodInitialized;
  16591. if (!s_Il2CppMethodInitialized)
  16592. {
  16593. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16594. s_Il2CppMethodInitialized = true;
  16595. }
  16596. {
  16597. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16598. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16599. return;
  16600. }
  16601. }
  16602. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
  16603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m1CBDB7F13C2CE49A31EE654081F01C4F874EA5E3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  16604. {
  16605. static bool s_Il2CppMethodInitialized;
  16606. if (!s_Il2CppMethodInitialized)
  16607. {
  16608. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16609. s_Il2CppMethodInitialized = true;
  16610. }
  16611. {
  16612. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16613. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16614. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_desc;
  16615. RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_0, NULL);
  16616. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16617. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___0_desc;
  16618. RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_1, NULL);
  16619. return;
  16620. }
  16621. }
  16622. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
  16623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_textureToCopy, const RuntimeMethod* method)
  16624. {
  16625. static bool s_Il2CppMethodInitialized;
  16626. if (!s_Il2CppMethodInitialized)
  16627. {
  16628. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16629. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16630. s_Il2CppMethodInitialized = true;
  16631. }
  16632. bool V_0 = false;
  16633. {
  16634. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16635. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16636. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_textureToCopy;
  16637. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16638. bool L_1;
  16639. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16640. V_0 = L_1;
  16641. bool L_2 = V_0;
  16642. if (!L_2)
  16643. {
  16644. goto IL_001e;
  16645. }
  16646. }
  16647. {
  16648. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  16649. NullCheck(L_3);
  16650. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), NULL);
  16651. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var)));
  16652. }
  16653. IL_001e:
  16654. {
  16655. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4 = ___0_textureToCopy;
  16656. NullCheck(L_4);
  16657. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_5;
  16658. L_5 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_4, NULL);
  16659. RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_5, NULL);
  16660. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16661. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = ___0_textureToCopy;
  16662. NullCheck(L_6);
  16663. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_7;
  16664. L_7 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_6, NULL);
  16665. RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_7, NULL);
  16666. return;
  16667. }
  16668. }
  16669. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
  16670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m69A0AF5C6CCFFFB58D9F5A0C975D0272CA66684B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
  16671. {
  16672. {
  16673. int32_t L_0 = ___0_width;
  16674. int32_t L_1 = ___1_height;
  16675. int32_t L_2 = ___2_depth;
  16676. int32_t L_3 = ___3_format;
  16677. int32_t L_4;
  16678. L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
  16679. RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98(__this, L_0, L_1, L_2, L_4, NULL);
  16680. return;
  16681. }
  16682. }
  16683. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  16684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
  16685. {
  16686. static bool s_Il2CppMethodInitialized;
  16687. if (!s_Il2CppMethodInitialized)
  16688. {
  16689. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16690. s_Il2CppMethodInitialized = true;
  16691. }
  16692. {
  16693. int32_t L_0 = ___0_width;
  16694. int32_t L_1 = ___1_height;
  16695. int32_t L_2 = ___2_depth;
  16696. int32_t L_3 = ___3_format;
  16697. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16698. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16699. RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  16700. return;
  16701. }
  16702. }
  16703. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  16704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method)
  16705. {
  16706. static bool s_Il2CppMethodInitialized;
  16707. if (!s_Il2CppMethodInitialized)
  16708. {
  16709. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16710. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16711. s_Il2CppMethodInitialized = true;
  16712. }
  16713. bool V_0 = false;
  16714. {
  16715. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16716. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16717. int32_t L_0 = ___3_format;
  16718. bool L_1;
  16719. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 4, NULL);
  16720. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  16721. bool L_2 = V_0;
  16722. if (!L_2)
  16723. {
  16724. goto IL_001a;
  16725. }
  16726. }
  16727. {
  16728. goto IL_0060;
  16729. }
  16730. IL_001a:
  16731. {
  16732. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16733. int32_t L_3 = ___2_depth;
  16734. int32_t L_4 = ___3_format;
  16735. int32_t L_5;
  16736. L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
  16737. RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_5, NULL);
  16738. int32_t L_6 = ___0_width;
  16739. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16740. VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_6);
  16741. int32_t L_7 = ___1_height;
  16742. VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_7);
  16743. int32_t L_8 = ___3_format;
  16744. RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_8, NULL);
  16745. int32_t L_9 = ___4_mipCount;
  16746. RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_9, NULL);
  16747. int32_t L_10 = ___3_format;
  16748. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16749. bool L_11;
  16750. L_11 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_10, NULL);
  16751. RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_11, NULL);
  16752. }
  16753. IL_0060:
  16754. {
  16755. return;
  16756. }
  16757. }
  16758. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  16759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  16760. {
  16761. static bool s_Il2CppMethodInitialized;
  16762. if (!s_Il2CppMethodInitialized)
  16763. {
  16764. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16765. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16766. s_Il2CppMethodInitialized = true;
  16767. }
  16768. bool V_0 = false;
  16769. int32_t G_B3_0 = 0;
  16770. {
  16771. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16772. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16773. int32_t L_0 = ___2_colorFormat;
  16774. if (!L_0)
  16775. {
  16776. goto IL_0018;
  16777. }
  16778. }
  16779. {
  16780. int32_t L_1 = ___2_colorFormat;
  16781. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16782. bool L_2;
  16783. L_2 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_1, 4, NULL);
  16784. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  16785. goto IL_0019;
  16786. }
  16787. IL_0018:
  16788. {
  16789. G_B3_0 = 0;
  16790. }
  16791. IL_0019:
  16792. {
  16793. V_0 = (bool)G_B3_0;
  16794. bool L_3 = V_0;
  16795. if (!L_3)
  16796. {
  16797. goto IL_001f;
  16798. }
  16799. }
  16800. {
  16801. goto IL_005d;
  16802. }
  16803. IL_001f:
  16804. {
  16805. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16806. int32_t L_4 = ___0_width;
  16807. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16808. VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_4);
  16809. int32_t L_5 = ___1_height;
  16810. VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_5);
  16811. int32_t L_6 = ___3_depthStencilFormat;
  16812. RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_6, NULL);
  16813. int32_t L_7 = ___2_colorFormat;
  16814. RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_7, NULL);
  16815. int32_t L_8 = ___4_mipCount;
  16816. RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_8, NULL);
  16817. int32_t L_9 = ___2_colorFormat;
  16818. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16819. bool L_10;
  16820. L_10 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_9, NULL);
  16821. RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_10, NULL);
  16822. }
  16823. IL_005d:
  16824. {
  16825. return;
  16826. }
  16827. }
  16828. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
  16829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mD60FB2D8D9560774F2E21BAC0A0061CB17904EA3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
  16830. {
  16831. static bool s_Il2CppMethodInitialized;
  16832. if (!s_Il2CppMethodInitialized)
  16833. {
  16834. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16835. s_Il2CppMethodInitialized = true;
  16836. }
  16837. {
  16838. int32_t L_0 = ___0_width;
  16839. int32_t L_1 = ___1_height;
  16840. int32_t L_2 = ___2_colorFormat;
  16841. int32_t L_3 = ___3_depthStencilFormat;
  16842. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16843. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16844. RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  16845. return;
  16846. }
  16847. }
  16848. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  16849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m68A1B9CAA1BE0B597C5F4895C296E21502D0C962 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, const RuntimeMethod* method)
  16850. {
  16851. static bool s_Il2CppMethodInitialized;
  16852. if (!s_Il2CppMethodInitialized)
  16853. {
  16854. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16855. s_Il2CppMethodInitialized = true;
  16856. }
  16857. {
  16858. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16859. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16860. int32_t L_0 = ___0_width;
  16861. int32_t L_1 = ___1_height;
  16862. int32_t L_2 = ___2_depth;
  16863. int32_t L_3 = ___3_format;
  16864. int32_t L_4 = ___4_readWrite;
  16865. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16866. RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  16867. return;
  16868. }
  16869. }
  16870. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  16871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
  16872. {
  16873. static bool s_Il2CppMethodInitialized;
  16874. if (!s_Il2CppMethodInitialized)
  16875. {
  16876. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16877. s_Il2CppMethodInitialized = true;
  16878. }
  16879. {
  16880. int32_t L_0 = ___0_width;
  16881. int32_t L_1 = ___1_height;
  16882. int32_t L_2 = ___2_depth;
  16883. int32_t L_3 = ___3_format;
  16884. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16885. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16886. RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  16887. return;
  16888. }
  16889. }
  16890. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
  16891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m45EACC89DDF408948889586516B3CA7AA8B73BFA (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, const RuntimeMethod* method)
  16892. {
  16893. {
  16894. int32_t L_0 = ___0_width;
  16895. int32_t L_1 = ___1_height;
  16896. int32_t L_2 = ___2_depth;
  16897. RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4(__this, L_0, L_1, L_2, 7, NULL);
  16898. return;
  16899. }
  16900. }
  16901. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  16902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method)
  16903. {
  16904. static bool s_Il2CppMethodInitialized;
  16905. if (!s_Il2CppMethodInitialized)
  16906. {
  16907. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16908. s_Il2CppMethodInitialized = true;
  16909. }
  16910. {
  16911. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16912. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16913. int32_t L_0 = ___0_width;
  16914. int32_t L_1 = ___1_height;
  16915. int32_t L_2 = ___2_depth;
  16916. int32_t L_3 = ___3_format;
  16917. int32_t L_4 = ___4_mipCount;
  16918. RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, 0, L_4, NULL);
  16919. return;
  16920. }
  16921. }
  16922. // System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
  16923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, int32_t ___5_mipCount, const RuntimeMethod* method)
  16924. {
  16925. static bool s_Il2CppMethodInitialized;
  16926. if (!s_Il2CppMethodInitialized)
  16927. {
  16928. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16929. s_Il2CppMethodInitialized = true;
  16930. }
  16931. int32_t V_0 = 0;
  16932. int32_t V_1 = 0;
  16933. bool V_2 = false;
  16934. bool V_3 = false;
  16935. {
  16936. int32_t L_0 = ___3_format;
  16937. int32_t L_1 = ___4_readWrite;
  16938. int32_t L_2;
  16939. L_2 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(L_0, L_1, NULL);
  16940. V_0 = L_2;
  16941. int32_t L_3 = ___2_depth;
  16942. int32_t L_4 = V_0;
  16943. int32_t L_5;
  16944. L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
  16945. V_1 = L_5;
  16946. int32_t L_6 = V_0;
  16947. V_2 = (bool)((!(((uint32_t)L_6) <= ((uint32_t)0)))? 1 : 0);
  16948. bool L_7 = V_2;
  16949. if (!L_7)
  16950. {
  16951. goto IL_002e;
  16952. }
  16953. }
  16954. {
  16955. int32_t L_8 = V_0;
  16956. bool L_9;
  16957. L_9 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_8, 4, NULL);
  16958. V_3 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  16959. bool L_10 = V_3;
  16960. if (!L_10)
  16961. {
  16962. goto IL_002d;
  16963. }
  16964. }
  16965. {
  16966. goto IL_006b;
  16967. }
  16968. IL_002d:
  16969. {
  16970. }
  16971. IL_002e:
  16972. {
  16973. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16974. int32_t L_11 = ___0_width;
  16975. VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_11);
  16976. int32_t L_12 = ___1_height;
  16977. VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_12);
  16978. int32_t L_13 = V_1;
  16979. RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_13, NULL);
  16980. int32_t L_14 = V_0;
  16981. RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_14, NULL);
  16982. int32_t L_15 = ___5_mipCount;
  16983. RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_15, NULL);
  16984. int32_t L_16 = V_0;
  16985. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16986. bool L_17;
  16987. L_17 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_16, NULL);
  16988. RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_17, NULL);
  16989. }
  16990. IL_006b:
  16991. {
  16992. return;
  16993. }
  16994. }
  16995. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  16996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5 (int32_t ___0_depthBits, int32_t ___1_colorFormat, const RuntimeMethod* method)
  16997. {
  16998. static bool s_Il2CppMethodInitialized;
  16999. if (!s_Il2CppMethodInitialized)
  17000. {
  17001. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17002. s_Il2CppMethodInitialized = true;
  17003. }
  17004. int32_t V_0 = 0;
  17005. int32_t G_B3_0 = 0;
  17006. {
  17007. int32_t L_0 = ___1_colorFormat;
  17008. if ((((int32_t)L_0) == ((int32_t)((int32_t)143))))
  17009. {
  17010. goto IL_0011;
  17011. }
  17012. }
  17013. {
  17014. int32_t L_1 = ___0_depthBits;
  17015. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17016. int32_t L_2;
  17017. L_2 = GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425(L_1, NULL);
  17018. G_B3_0 = L_2;
  17019. goto IL_0018;
  17020. }
  17021. IL_0011:
  17022. {
  17023. int32_t L_3 = ___0_depthBits;
  17024. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17025. int32_t L_4;
  17026. L_4 = GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321(L_3, 0, NULL);
  17027. G_B3_0 = L_4;
  17028. }
  17029. IL_0018:
  17030. {
  17031. V_0 = G_B3_0;
  17032. goto IL_001b;
  17033. }
  17034. IL_001b:
  17035. {
  17036. int32_t L_5 = V_0;
  17037. return L_5;
  17038. }
  17039. }
  17040. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  17041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  17042. {
  17043. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
  17044. memset((&V_0), 0, sizeof(V_0));
  17045. {
  17046. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0;
  17047. L_0 = RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC(__this, NULL);
  17048. V_0 = L_0;
  17049. goto IL_000a;
  17050. }
  17051. IL_000a:
  17052. {
  17053. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = V_0;
  17054. return L_1;
  17055. }
  17056. }
  17057. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  17058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  17059. {
  17060. static bool s_Il2CppMethodInitialized;
  17061. if (!s_Il2CppMethodInitialized)
  17062. {
  17063. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17064. s_Il2CppMethodInitialized = true;
  17065. }
  17066. bool V_0 = false;
  17067. bool V_1 = false;
  17068. int32_t V_2 = 0;
  17069. bool V_3 = false;
  17070. bool V_4 = false;
  17071. bool V_5 = false;
  17072. bool V_6 = false;
  17073. bool V_7 = false;
  17074. bool V_8 = false;
  17075. bool V_9 = false;
  17076. int32_t G_B3_0 = 0;
  17077. int32_t G_B8_0 = 0;
  17078. int32_t G_B14_0 = 0;
  17079. int32_t G_B16_0 = 0;
  17080. int32_t G_B29_0 = 0;
  17081. int32_t G_B34_0 = 0;
  17082. int32_t G_B41_0 = 0;
  17083. int32_t G_B43_0 = 0;
  17084. {
  17085. int32_t L_0;
  17086. L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17087. if (L_0)
  17088. {
  17089. goto IL_0016;
  17090. }
  17091. }
  17092. {
  17093. int32_t L_1;
  17094. L_1 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17095. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  17096. goto IL_0017;
  17097. }
  17098. IL_0016:
  17099. {
  17100. G_B3_0 = 0;
  17101. }
  17102. IL_0017:
  17103. {
  17104. V_0 = (bool)G_B3_0;
  17105. bool L_2 = V_0;
  17106. if (!L_2)
  17107. {
  17108. goto IL_0026;
  17109. }
  17110. }
  17111. {
  17112. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17113. NullCheck(L_3);
  17114. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3B7FB21D2F74D4D79604124167AD335BC8716B19)), NULL);
  17115. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17116. }
  17117. IL_0026:
  17118. {
  17119. int32_t L_4;
  17120. L_4 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17121. if (!L_4)
  17122. {
  17123. goto IL_0041;
  17124. }
  17125. }
  17126. {
  17127. int32_t L_5;
  17128. L_5 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17129. bool L_6;
  17130. L_6 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_5, 4, NULL);
  17131. G_B8_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  17132. goto IL_0042;
  17133. }
  17134. IL_0041:
  17135. {
  17136. G_B8_0 = 0;
  17137. }
  17138. IL_0042:
  17139. {
  17140. V_1 = (bool)G_B8_0;
  17141. bool L_7 = V_1;
  17142. if (!L_7)
  17143. {
  17144. goto IL_0075;
  17145. }
  17146. }
  17147. {
  17148. int32_t L_8;
  17149. L_8 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17150. V_2 = L_8;
  17151. Il2CppFakeBox<int32_t> L_9(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
  17152. String_t* L_10;
  17153. L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
  17154. String_t* L_11;
  17155. L_11 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL);
  17156. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17157. NullCheck(L_12);
  17158. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_12, L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL);
  17159. IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17160. }
  17161. IL_0075:
  17162. {
  17163. int32_t L_13;
  17164. L_13 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17165. if (!L_13)
  17166. {
  17167. goto IL_00a0;
  17168. }
  17169. }
  17170. {
  17171. int32_t L_14;
  17172. L_14 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17173. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17174. bool L_15;
  17175. L_15 = GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452(L_14, NULL);
  17176. if (L_15)
  17177. {
  17178. goto IL_009d;
  17179. }
  17180. }
  17181. {
  17182. int32_t L_16;
  17183. L_16 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17184. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17185. bool L_17;
  17186. L_17 = GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC(L_16, NULL);
  17187. G_B14_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  17188. goto IL_009e;
  17189. }
  17190. IL_009d:
  17191. {
  17192. G_B14_0 = 0;
  17193. }
  17194. IL_009e:
  17195. {
  17196. G_B16_0 = G_B14_0;
  17197. goto IL_00a1;
  17198. }
  17199. IL_00a0:
  17200. {
  17201. G_B16_0 = 0;
  17202. }
  17203. IL_00a1:
  17204. {
  17205. V_3 = (bool)G_B16_0;
  17206. bool L_18 = V_3;
  17207. if (!L_18)
  17208. {
  17209. goto IL_00d4;
  17210. }
  17211. }
  17212. {
  17213. int32_t L_19;
  17214. L_19 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17215. V_2 = L_19;
  17216. Il2CppFakeBox<int32_t> L_20(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
  17217. String_t* L_21;
  17218. L_21 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_20), NULL);
  17219. String_t* L_22;
  17220. L_22 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7A9E674ED1A37C43BE5F22250F703295178E33F5)), L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL);
  17221. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_23 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17222. NullCheck(L_23);
  17223. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_23, L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2244E3CCD3E30E3930E9ED890F9124FD597DC065)), NULL);
  17224. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17225. }
  17226. IL_00d4:
  17227. {
  17228. int32_t L_24;
  17229. L_24 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&___0_desc), NULL);
  17230. V_4 = (bool)((((int32_t)((((int32_t)L_24) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17231. bool L_25 = V_4;
  17232. if (!L_25)
  17233. {
  17234. goto IL_00f7;
  17235. }
  17236. }
  17237. {
  17238. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_26 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17239. NullCheck(L_26);
  17240. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_26, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), NULL);
  17241. IL2CPP_RAISE_MANAGED_EXCEPTION(L_26, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17242. }
  17243. IL_00f7:
  17244. {
  17245. int32_t L_27;
  17246. L_27 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&___0_desc), NULL);
  17247. V_5 = (bool)((((int32_t)((((int32_t)L_27) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17248. bool L_28 = V_5;
  17249. if (!L_28)
  17250. {
  17251. goto IL_011a;
  17252. }
  17253. }
  17254. {
  17255. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_29 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17256. NullCheck(L_29);
  17257. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), NULL);
  17258. IL2CPP_RAISE_MANAGED_EXCEPTION(L_29, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17259. }
  17260. IL_011a:
  17261. {
  17262. int32_t L_30;
  17263. L_30 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___0_desc), NULL);
  17264. V_6 = (bool)((((int32_t)((((int32_t)L_30) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17265. bool L_31 = V_6;
  17266. if (!L_31)
  17267. {
  17268. goto IL_013d;
  17269. }
  17270. }
  17271. {
  17272. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_32 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17273. NullCheck(L_32);
  17274. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_32, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL);
  17275. IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17276. }
  17277. IL_013d:
  17278. {
  17279. int32_t L_33;
  17280. L_33 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17281. if ((((int32_t)L_33) == ((int32_t)1)))
  17282. {
  17283. goto IL_016a;
  17284. }
  17285. }
  17286. {
  17287. int32_t L_34;
  17288. L_34 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17289. if ((((int32_t)L_34) == ((int32_t)2)))
  17290. {
  17291. goto IL_016a;
  17292. }
  17293. }
  17294. {
  17295. int32_t L_35;
  17296. L_35 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17297. if ((((int32_t)L_35) == ((int32_t)4)))
  17298. {
  17299. goto IL_016a;
  17300. }
  17301. }
  17302. {
  17303. int32_t L_36;
  17304. L_36 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17305. G_B29_0 = ((((int32_t)((((int32_t)L_36) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17306. goto IL_016b;
  17307. }
  17308. IL_016a:
  17309. {
  17310. G_B29_0 = 0;
  17311. }
  17312. IL_016b:
  17313. {
  17314. V_7 = (bool)G_B29_0;
  17315. bool L_37 = V_7;
  17316. if (!L_37)
  17317. {
  17318. goto IL_0181;
  17319. }
  17320. }
  17321. {
  17322. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_38 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17323. NullCheck(L_38);
  17324. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_38, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), NULL);
  17325. IL2CPP_RAISE_MANAGED_EXCEPTION(L_38, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17326. }
  17327. IL_0181:
  17328. {
  17329. int32_t L_39;
  17330. L_39 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline((&___0_desc), NULL);
  17331. if ((!(((uint32_t)L_39) == ((uint32_t)6))))
  17332. {
  17333. goto IL_0199;
  17334. }
  17335. }
  17336. {
  17337. int32_t L_40;
  17338. L_40 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___0_desc), NULL);
  17339. G_B34_0 = ((!(((uint32_t)((int32_t)(L_40%6))) <= ((uint32_t)0)))? 1 : 0);
  17340. goto IL_019a;
  17341. }
  17342. IL_0199:
  17343. {
  17344. G_B34_0 = 0;
  17345. }
  17346. IL_019a:
  17347. {
  17348. V_8 = (bool)G_B34_0;
  17349. bool L_41 = V_8;
  17350. if (!L_41)
  17351. {
  17352. goto IL_01b0;
  17353. }
  17354. }
  17355. {
  17356. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_42 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17357. NullCheck(L_42);
  17358. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_42, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE346FCA480D938C6DF7AFF5910AC3A02E158E6E7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL);
  17359. IL2CPP_RAISE_MANAGED_EXCEPTION(L_42, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17360. }
  17361. IL_01b0:
  17362. {
  17363. int32_t L_43;
  17364. L_43 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17365. if ((((int32_t)L_43) == ((int32_t)((int32_t)143))))
  17366. {
  17367. goto IL_01eb;
  17368. }
  17369. }
  17370. {
  17371. int32_t L_44;
  17372. L_44 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17373. if ((((int32_t)L_44) == ((int32_t)((int32_t)142))))
  17374. {
  17375. goto IL_01eb;
  17376. }
  17377. }
  17378. {
  17379. int32_t L_45;
  17380. L_45 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17381. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17382. bool L_46;
  17383. L_46 = GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452(L_45, NULL);
  17384. if (L_46)
  17385. {
  17386. goto IL_01e8;
  17387. }
  17388. }
  17389. {
  17390. int32_t L_47;
  17391. L_47 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17392. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17393. bool L_48;
  17394. L_48 = GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC(L_47, NULL);
  17395. G_B41_0 = ((int32_t)(L_48));
  17396. goto IL_01e9;
  17397. }
  17398. IL_01e8:
  17399. {
  17400. G_B41_0 = 1;
  17401. }
  17402. IL_01e9:
  17403. {
  17404. G_B43_0 = G_B41_0;
  17405. goto IL_01ec;
  17406. }
  17407. IL_01eb:
  17408. {
  17409. G_B43_0 = 0;
  17410. }
  17411. IL_01ec:
  17412. {
  17413. V_9 = (bool)G_B43_0;
  17414. bool L_49 = V_9;
  17415. if (!L_49)
  17416. {
  17417. goto IL_0221;
  17418. }
  17419. }
  17420. {
  17421. int32_t L_50;
  17422. L_50 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17423. V_2 = L_50;
  17424. Il2CppFakeBox<int32_t> L_51(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
  17425. String_t* L_52;
  17426. L_52 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_51), NULL);
  17427. String_t* L_53;
  17428. L_53 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9B4B59F47AEE9C3CF1FDBD720F98630A45A0AD7D)), L_52, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), NULL);
  17429. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_54 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17430. NullCheck(L_54);
  17431. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_54, L_53, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL);
  17432. IL2CPP_RAISE_MANAGED_EXCEPTION(L_54, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17433. }
  17434. IL_0221:
  17435. {
  17436. return;
  17437. }
  17438. }
  17439. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  17440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB (int32_t ___0_renderTextureFormat, int32_t ___1_readWrite, const RuntimeMethod* method)
  17441. {
  17442. static bool s_Il2CppMethodInitialized;
  17443. if (!s_Il2CppMethodInitialized)
  17444. {
  17445. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17446. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17447. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var);
  17448. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143);
  17449. s_Il2CppMethodInitialized = true;
  17450. }
  17451. int32_t V_0 = 0;
  17452. int32_t V_1 = 0;
  17453. bool V_2 = false;
  17454. int32_t V_3 = 0;
  17455. {
  17456. int32_t L_0 = ___0_renderTextureFormat;
  17457. int32_t L_1 = ___1_readWrite;
  17458. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17459. int32_t L_2;
  17460. L_2 = GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5(L_0, L_1, NULL);
  17461. V_0 = L_2;
  17462. int32_t L_3 = V_0;
  17463. int32_t L_4;
  17464. L_4 = SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B(L_3, 4, NULL);
  17465. V_1 = L_4;
  17466. int32_t L_5 = V_0;
  17467. int32_t L_6 = V_1;
  17468. V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
  17469. bool L_7 = V_2;
  17470. if (!L_7)
  17471. {
  17472. goto IL_001e;
  17473. }
  17474. }
  17475. {
  17476. int32_t L_8 = V_0;
  17477. V_3 = L_8;
  17478. goto IL_004d;
  17479. }
  17480. IL_001e:
  17481. {
  17482. Il2CppFakeBox<int32_t> L_9(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_0));
  17483. String_t* L_10;
  17484. L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
  17485. Il2CppFakeBox<int32_t> L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_1));
  17486. String_t* L_12;
  17487. L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL);
  17488. String_t* L_13;
  17489. L_13 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_10, L_12, NULL);
  17490. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17491. Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_13, NULL);
  17492. int32_t L_14 = V_1;
  17493. V_3 = L_14;
  17494. goto IL_004d;
  17495. }
  17496. IL_004d:
  17497. {
  17498. int32_t L_15 = V_3;
  17499. return L_15;
  17500. }
  17501. }
  17502. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
  17503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  17504. {
  17505. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
  17506. {
  17507. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_desc;
  17508. RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_0, NULL);
  17509. RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23((&___0_desc), (bool)1, NULL);
  17510. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___0_desc;
  17511. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_2;
  17512. L_2 = RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63(L_1, NULL);
  17513. V_0 = L_2;
  17514. goto IL_001a;
  17515. }
  17516. IL_001a:
  17517. {
  17518. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = V_0;
  17519. return L_3;
  17520. }
  17521. }
  17522. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
  17523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_colorFormat, int32_t ___4_antiAliasing, int32_t ___5_memorylessMode, int32_t ___6_vrUsage, bool ___7_useDynamicScale, const RuntimeMethod* method)
  17524. {
  17525. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
  17526. memset((&V_0), 0, sizeof(V_0));
  17527. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_1 = NULL;
  17528. {
  17529. int32_t L_0 = ___0_width;
  17530. int32_t L_1 = ___1_height;
  17531. int32_t L_2 = ___3_colorFormat;
  17532. int32_t L_3 = ___2_depthBuffer;
  17533. int32_t L_4 = ___3_colorFormat;
  17534. int32_t L_5;
  17535. L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
  17536. RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692((&V_0), L_0, L_1, L_2, L_5, NULL);
  17537. int32_t L_6 = ___4_antiAliasing;
  17538. RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_6, NULL);
  17539. int32_t L_7 = ___5_memorylessMode;
  17540. RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline((&V_0), L_7, NULL);
  17541. int32_t L_8 = ___6_vrUsage;
  17542. RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline((&V_0), L_8, NULL);
  17543. bool L_9 = ___7_useDynamicScale;
  17544. RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A((&V_0), L_9, NULL);
  17545. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10 = V_0;
  17546. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_11;
  17547. L_11 = RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235(L_10, NULL);
  17548. V_1 = L_11;
  17549. goto IL_0043;
  17550. }
  17551. IL_0043:
  17552. {
  17553. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_12 = V_1;
  17554. return L_12;
  17555. }
  17556. }
  17557. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  17558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mDAD0D2A673F07BEC3B1A9555863E24A479E9BB11 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_format, const RuntimeMethod* method)
  17559. {
  17560. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
  17561. {
  17562. int32_t L_0 = ___0_width;
  17563. int32_t L_1 = ___1_height;
  17564. int32_t L_2 = ___2_depthBuffer;
  17565. int32_t L_3 = ___3_format;
  17566. int32_t L_4;
  17567. L_4 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(L_3, 0, NULL);
  17568. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5;
  17569. L_5 = RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22(L_0, L_1, L_2, L_4, 1, 0, 0, (bool)0, NULL);
  17570. V_0 = L_5;
  17571. goto IL_0017;
  17572. }
  17573. IL_0017:
  17574. {
  17575. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = V_0;
  17576. return L_6;
  17577. }
  17578. }
  17579. // System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
  17580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method)
  17581. {
  17582. typedef void (*RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
  17583. static RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn _il2cpp_icall_func;
  17584. if (!_il2cpp_icall_func)
  17585. _il2cpp_icall_func = (RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)");
  17586. _il2cpp_icall_func(__this, ___0_ret);
  17587. }
  17588. // System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
  17589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method)
  17590. {
  17591. typedef void (*RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
  17592. static RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn _il2cpp_icall_func;
  17593. if (!_il2cpp_icall_func)
  17594. _il2cpp_icall_func = (RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)");
  17595. _il2cpp_icall_func(__this, ___0_ret);
  17596. }
  17597. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  17598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method)
  17599. {
  17600. typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
  17601. static RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn _il2cpp_icall_func;
  17602. if (!_il2cpp_icall_func)
  17603. _il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  17604. _il2cpp_icall_func(__this, ___0_desc);
  17605. }
  17606. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  17607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_ret, const RuntimeMethod* method)
  17608. {
  17609. typedef void (*RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
  17610. static RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn _il2cpp_icall_func;
  17611. if (!_il2cpp_icall_func)
  17612. _il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  17613. _il2cpp_icall_func(__this, ___0_ret);
  17614. }
  17615. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
  17616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method)
  17617. {
  17618. typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn) (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
  17619. static RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn _il2cpp_icall_func;
  17620. if (!_il2cpp_icall_func)
  17621. _il2cpp_icall_func = (RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)");
  17622. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(___0_desc);
  17623. return icallRetVal;
  17624. }
  17625. #ifdef __clang__
  17626. #pragma clang diagnostic pop
  17627. #endif
  17628. #ifdef __clang__
  17629. #pragma clang diagnostic push
  17630. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17631. #pragma clang diagnostic ignored "-Wunused-variable"
  17632. #endif
  17633. #ifdef __clang__
  17634. #pragma clang diagnostic pop
  17635. #endif
  17636. #ifdef __clang__
  17637. #pragma clang diagnostic push
  17638. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17639. #pragma clang diagnostic ignored "-Wunused-variable"
  17640. #endif
  17641. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  17642. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled)
  17643. {
  17644. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0;
  17645. marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1;
  17646. marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2;
  17647. marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3;
  17648. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.___isBaked_4);
  17649. }
  17650. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled)
  17651. {
  17652. int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0;
  17653. unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  17654. unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0;
  17655. int32_t unmarshaledocclusionMaskChannel_temp_1 = 0;
  17656. unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  17657. unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1;
  17658. int32_t unmarshaledlightmapBakeType_temp_2 = 0;
  17659. unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  17660. unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2;
  17661. int32_t unmarshaledmixedLightingMode_temp_3 = 0;
  17662. unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  17663. unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3;
  17664. bool unmarshaledisBaked_temp_4 = false;
  17665. unmarshaledisBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  17666. unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4;
  17667. }
  17668. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  17669. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled)
  17670. {
  17671. }
  17672. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  17673. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled)
  17674. {
  17675. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0;
  17676. marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1;
  17677. marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2;
  17678. marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3;
  17679. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.___isBaked_4);
  17680. }
  17681. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled)
  17682. {
  17683. int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0;
  17684. unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  17685. unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0;
  17686. int32_t unmarshaledocclusionMaskChannel_temp_1 = 0;
  17687. unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  17688. unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1;
  17689. int32_t unmarshaledlightmapBakeType_temp_2 = 0;
  17690. unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  17691. unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2;
  17692. int32_t unmarshaledmixedLightingMode_temp_3 = 0;
  17693. unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  17694. unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3;
  17695. bool unmarshaledisBaked_temp_4 = false;
  17696. unmarshaledisBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  17697. unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4;
  17698. }
  17699. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  17700. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled)
  17701. {
  17702. }
  17703. #ifdef __clang__
  17704. #pragma clang diagnostic pop
  17705. #endif
  17706. #ifdef __clang__
  17707. #pragma clang diagnostic push
  17708. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17709. #pragma clang diagnostic ignored "-Wunused-variable"
  17710. #endif
  17711. // System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
  17712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m91485EC5EAB0DFED85197CF48DB2DD5C872695AC (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, const RuntimeMethod* method)
  17713. {
  17714. {
  17715. return;
  17716. }
  17717. }
  17718. // System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)
  17719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_value, const RuntimeMethod* method)
  17720. {
  17721. typedef void (*MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  17722. static MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn _il2cpp_icall_func;
  17723. if (!_il2cpp_icall_func)
  17724. _il2cpp_icall_func = (MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)");
  17725. _il2cpp_icall_func(__this, ___0_value);
  17726. }
  17727. #ifdef __clang__
  17728. #pragma clang diagnostic pop
  17729. #endif
  17730. #ifdef __clang__
  17731. #pragma clang diagnostic push
  17732. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17733. #pragma clang diagnostic ignored "-Wunused-variable"
  17734. #endif
  17735. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture)
  17736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_m995C0F14B97C5BF46CCF2E7EF410C1CC05C46409 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
  17737. {
  17738. static bool s_Il2CppMethodInitialized;
  17739. if (!s_Il2CppMethodInitialized)
  17740. {
  17741. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17742. s_Il2CppMethodInitialized = true;
  17743. }
  17744. {
  17745. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
  17746. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17747. Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2(L_0, 0, (-1), 0, NULL);
  17748. return;
  17749. }
  17750. }
  17751. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_colorBuffer, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depthBuffer, int32_t ___2_mipLevel, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
  17753. {
  17754. static bool s_Il2CppMethodInitialized;
  17755. if (!s_Il2CppMethodInitialized)
  17756. {
  17757. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17758. s_Il2CppMethodInitialized = true;
  17759. }
  17760. {
  17761. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = ___0_colorBuffer;
  17762. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = ___1_depthBuffer;
  17763. int32_t L_2 = ___2_mipLevel;
  17764. int32_t L_3 = ___3_face;
  17765. int32_t L_4 = ___4_depthSlice;
  17766. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17767. Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01(L_0, L_1, L_2, L_3, L_4, NULL);
  17768. return;
  17769. }
  17770. }
  17771. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method)
  17773. {
  17774. static bool s_Il2CppMethodInitialized;
  17775. if (!s_Il2CppMethodInitialized)
  17776. {
  17777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17778. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17779. s_Il2CppMethodInitialized = true;
  17780. }
  17781. bool V_0 = false;
  17782. {
  17783. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
  17784. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17785. bool L_1;
  17786. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  17787. V_0 = L_1;
  17788. bool L_2 = V_0;
  17789. if (!L_2)
  17790. {
  17791. goto IL_0022;
  17792. }
  17793. }
  17794. {
  17795. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = ___0_rt;
  17796. NullCheck(L_3);
  17797. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_4;
  17798. L_4 = RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0(L_3, NULL);
  17799. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5 = ___0_rt;
  17800. NullCheck(L_5);
  17801. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_6;
  17802. L_6 = RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5(L_5, NULL);
  17803. int32_t L_7 = ___1_mipLevel;
  17804. int32_t L_8 = ___2_face;
  17805. int32_t L_9 = ___3_depthSlice;
  17806. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17807. Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97(L_4, L_6, L_7, L_8, L_9, NULL);
  17808. goto IL_0028;
  17809. }
  17810. IL_0022:
  17811. {
  17812. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17813. Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9(NULL);
  17814. }
  17815. IL_0028:
  17816. {
  17817. return;
  17818. }
  17819. }
  17820. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method)
  17822. {
  17823. static bool s_Il2CppMethodInitialized;
  17824. if (!s_Il2CppMethodInitialized)
  17825. {
  17826. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17827. s_Il2CppMethodInitialized = true;
  17828. }
  17829. {
  17830. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
  17831. int32_t L_1 = ___1_mipLevel;
  17832. int32_t L_2 = ___2_face;
  17833. int32_t L_3 = ___3_depthSlice;
  17834. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17835. Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B(L_0, L_1, L_2, L_3, NULL);
  17836. return;
  17837. }
  17838. }
  17839. // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  17840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048 (const RuntimeMethod* method)
  17841. {
  17842. typedef int32_t (*Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn) ();
  17843. static Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn _il2cpp_icall_func;
  17844. if (!_il2cpp_icall_func)
  17845. _il2cpp_icall_func = (Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()");
  17846. int32_t icallRetVal = _il2cpp_icall_func();
  17847. return icallRetVal;
  17848. }
  17849. // System.Void UnityEngine.Graphics::Internal_SetNullRT()
  17850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9 (const RuntimeMethod* method)
  17851. {
  17852. typedef void (*Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn) ();
  17853. static Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn _il2cpp_icall_func;
  17854. if (!_il2cpp_icall_func)
  17855. _il2cpp_icall_func = (Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetNullRT()");
  17856. _il2cpp_icall_func();
  17857. }
  17858. // System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
  17860. {
  17861. static bool s_Il2CppMethodInitialized;
  17862. if (!s_Il2CppMethodInitialized)
  17863. {
  17864. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17865. s_Il2CppMethodInitialized = true;
  17866. }
  17867. {
  17868. int32_t L_0 = ___2_mip;
  17869. int32_t L_1 = ___3_face;
  17870. int32_t L_2 = ___4_depthSlice;
  17871. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17872. Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E((&___0_color), (&___1_depth), L_0, L_1, L_2, NULL);
  17873. return;
  17874. }
  17875. }
  17876. // System.Void UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
  17877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_buffer, const RuntimeMethod* method)
  17878. {
  17879. typedef void (*Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
  17880. static Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn _il2cpp_icall_func;
  17881. if (!_il2cpp_icall_func)
  17882. _il2cpp_icall_func = (Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)");
  17883. _il2cpp_icall_func(___0_buffer);
  17884. }
  17885. // System.Void UnityEngine.Graphics::.cctor()
  17886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics__cctor_m37525F50A7B79CDD75A1DFA2AEFFA998BCBDD94C (const RuntimeMethod* method)
  17887. {
  17888. static bool s_Il2CppMethodInitialized;
  17889. if (!s_Il2CppMethodInitialized)
  17890. {
  17891. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17892. s_Il2CppMethodInitialized = true;
  17893. }
  17894. {
  17895. int32_t L_0;
  17896. L_0 = Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048(NULL);
  17897. ((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))->___kMaxDrawMeshInstanceCount_0 = L_0;
  17898. return;
  17899. }
  17900. }
  17901. // System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
  17903. {
  17904. typedef void (*Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn) (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, int32_t, int32_t, int32_t);
  17905. static Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn _il2cpp_icall_func;
  17906. if (!_il2cpp_icall_func)
  17907. _il2cpp_icall_func = (Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)");
  17908. _il2cpp_icall_func(___0_color, ___1_depth, ___2_mip, ___3_face, ___4_depthSlice);
  17909. }
  17910. #ifdef __clang__
  17911. #pragma clang diagnostic pop
  17912. #endif
  17913. #ifdef __clang__
  17914. #pragma clang diagnostic push
  17915. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17916. #pragma clang diagnostic ignored "-Wunused-variable"
  17917. #endif
  17918. // System.Int32 UnityEngine.Resolution::get_width()
  17919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
  17920. {
  17921. int32_t V_0 = 0;
  17922. {
  17923. int32_t L_0 = __this->___m_Width_0;
  17924. V_0 = L_0;
  17925. goto IL_000a;
  17926. }
  17927. IL_000a:
  17928. {
  17929. int32_t L_1 = V_0;
  17930. return L_1;
  17931. }
  17932. }
  17933. IL2CPP_EXTERN_C int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17934. {
  17935. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
  17936. int32_t _offset = 1;
  17937. _thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
  17938. int32_t _returnValue;
  17939. _returnValue = Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24(_thisAdjusted, method);
  17940. return _returnValue;
  17941. }
  17942. // System.Int32 UnityEngine.Resolution::get_height()
  17943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
  17944. {
  17945. int32_t V_0 = 0;
  17946. {
  17947. int32_t L_0 = __this->___m_Height_1;
  17948. V_0 = L_0;
  17949. goto IL_000a;
  17950. }
  17951. IL_000a:
  17952. {
  17953. int32_t L_1 = V_0;
  17954. return L_1;
  17955. }
  17956. }
  17957. IL2CPP_EXTERN_C int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17958. {
  17959. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
  17960. int32_t _offset = 1;
  17961. _thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
  17962. int32_t _returnValue;
  17963. _returnValue = Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B(_thisAdjusted, method);
  17964. return _returnValue;
  17965. }
  17966. // System.String UnityEngine.Resolution::ToString()
  17967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
  17968. {
  17969. static bool s_Il2CppMethodInitialized;
  17970. if (!s_Il2CppMethodInitialized)
  17971. {
  17972. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  17973. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  17974. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627);
  17975. s_Il2CppMethodInitialized = true;
  17976. }
  17977. String_t* V_0 = NULL;
  17978. {
  17979. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
  17980. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  17981. int32_t L_2 = __this->___m_Width_0;
  17982. int32_t L_3 = L_2;
  17983. RuntimeObject* L_4 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_3);
  17984. NullCheck(L_1);
  17985. ArrayElementTypeCheck (L_1, L_4);
  17986. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
  17987. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
  17988. int32_t L_6 = __this->___m_Height_1;
  17989. int32_t L_7 = L_6;
  17990. RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7);
  17991. NullCheck(L_5);
  17992. ArrayElementTypeCheck (L_5, L_8);
  17993. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
  17994. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
  17995. int32_t L_10 = __this->___m_RefreshRate_2;
  17996. int32_t L_11 = L_10;
  17997. RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
  17998. NullCheck(L_9);
  17999. ArrayElementTypeCheck (L_9, L_12);
  18000. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
  18001. String_t* L_13;
  18002. L_13 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627, L_9, NULL);
  18003. V_0 = L_13;
  18004. goto IL_003e;
  18005. }
  18006. IL_003e:
  18007. {
  18008. String_t* L_14 = V_0;
  18009. return L_14;
  18010. }
  18011. }
  18012. IL2CPP_EXTERN_C String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18013. {
  18014. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
  18015. int32_t _offset = 1;
  18016. _thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
  18017. String_t* _returnValue;
  18018. _returnValue = Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34(_thisAdjusted, method);
  18019. return _returnValue;
  18020. }
  18021. #ifdef __clang__
  18022. #pragma clang diagnostic pop
  18023. #endif
  18024. #ifdef __clang__
  18025. #pragma clang diagnostic push
  18026. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18027. #pragma clang diagnostic ignored "-Wunused-variable"
  18028. #endif
  18029. #ifdef __clang__
  18030. #pragma clang diagnostic pop
  18031. #endif
  18032. #ifdef __clang__
  18033. #pragma clang diagnostic push
  18034. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18035. #pragma clang diagnostic ignored "-Wunused-variable"
  18036. #endif
  18037. // System.Single UnityEngine.QualitySettings::get_lodBias()
  18038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD (const RuntimeMethod* method)
  18039. {
  18040. typedef float (*QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD_ftn) ();
  18041. static QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD_ftn _il2cpp_icall_func;
  18042. if (!_il2cpp_icall_func)
  18043. _il2cpp_icall_func = (QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_lodBias()");
  18044. float icallRetVal = _il2cpp_icall_func();
  18045. return icallRetVal;
  18046. }
  18047. // System.Void UnityEngine.QualitySettings::set_lodBias(System.Single)
  18048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B (float ___0_value, const RuntimeMethod* method)
  18049. {
  18050. typedef void (*QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B_ftn) (float);
  18051. static QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B_ftn _il2cpp_icall_func;
  18052. if (!_il2cpp_icall_func)
  18053. _il2cpp_icall_func = (QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_lodBias(System.Single)");
  18054. _il2cpp_icall_func(___0_value);
  18055. }
  18056. // System.Int32 UnityEngine.QualitySettings::get_vSyncCount()
  18057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293 (const RuntimeMethod* method)
  18058. {
  18059. typedef int32_t (*QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn) ();
  18060. static QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn _il2cpp_icall_func;
  18061. if (!_il2cpp_icall_func)
  18062. _il2cpp_icall_func = (QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_vSyncCount()");
  18063. int32_t icallRetVal = _il2cpp_icall_func();
  18064. return icallRetVal;
  18065. }
  18066. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  18067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9 (const RuntimeMethod* method)
  18068. {
  18069. typedef int32_t (*QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn) ();
  18070. static QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn _il2cpp_icall_func;
  18071. if (!_il2cpp_icall_func)
  18072. _il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
  18073. int32_t icallRetVal = _il2cpp_icall_func();
  18074. return icallRetVal;
  18075. }
  18076. #ifdef __clang__
  18077. #pragma clang diagnostic pop
  18078. #endif
  18079. #ifdef __clang__
  18080. #pragma clang diagnostic push
  18081. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18082. #pragma clang diagnostic ignored "-Wunused-variable"
  18083. #endif
  18084. #ifdef __clang__
  18085. #pragma clang diagnostic pop
  18086. #endif
  18087. #ifdef __clang__
  18088. #pragma clang diagnostic push
  18089. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18090. #pragma clang diagnostic ignored "-Wunused-variable"
  18091. #endif
  18092. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture)
  18093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_m18ECD151BFA0492A839269B69A1CDCA444D0FF1F (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_source, const RuntimeMethod* method)
  18094. {
  18095. static bool s_Il2CppMethodInitialized;
  18096. if (!s_Il2CppMethodInitialized)
  18097. {
  18098. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var);
  18099. s_Il2CppMethodInitialized = true;
  18100. }
  18101. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL;
  18102. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL;
  18103. {
  18104. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureLoaded_0;
  18105. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0;
  18106. G_B1_0 = L_1;
  18107. if (L_1)
  18108. {
  18109. G_B2_0 = L_1;
  18110. goto IL_000b;
  18111. }
  18112. }
  18113. {
  18114. goto IL_0012;
  18115. }
  18116. IL_000b:
  18117. {
  18118. CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___0_source;
  18119. NullCheck(G_B2_0);
  18120. Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL);
  18121. }
  18122. IL_0012:
  18123. {
  18124. return;
  18125. }
  18126. }
  18127. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture)
  18128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m86253D77C4A01969A81716A470F3D67B079D58DC (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_source, const RuntimeMethod* method)
  18129. {
  18130. static bool s_Il2CppMethodInitialized;
  18131. if (!s_Il2CppMethodInitialized)
  18132. {
  18133. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var);
  18134. s_Il2CppMethodInitialized = true;
  18135. }
  18136. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL;
  18137. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL;
  18138. {
  18139. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureUnloaded_1;
  18140. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0;
  18141. G_B1_0 = L_1;
  18142. if (L_1)
  18143. {
  18144. G_B2_0 = L_1;
  18145. goto IL_000b;
  18146. }
  18147. }
  18148. {
  18149. goto IL_0012;
  18150. }
  18151. IL_000b:
  18152. {
  18153. CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___0_source;
  18154. NullCheck(G_B2_0);
  18155. Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL);
  18156. }
  18157. IL_0012:
  18158. {
  18159. return;
  18160. }
  18161. }
  18162. #ifdef __clang__
  18163. #pragma clang diagnostic pop
  18164. #endif
  18165. #ifdef __clang__
  18166. #pragma clang diagnostic push
  18167. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18168. #pragma clang diagnostic ignored "-Wunused-variable"
  18169. #endif
  18170. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  18171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18172. {
  18173. {
  18174. int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
  18175. return L_0;
  18176. }
  18177. }
  18178. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18179. {
  18180. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18181. int32_t _offset = 1;
  18182. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18183. int32_t _returnValue;
  18184. _returnValue = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(_thisAdjusted, method);
  18185. return _returnValue;
  18186. }
  18187. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  18188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18189. {
  18190. {
  18191. int32_t L_0 = ___0_value;
  18192. __this->___U3CwidthU3Ek__BackingField_0 = L_0;
  18193. return;
  18194. }
  18195. }
  18196. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18197. {
  18198. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18199. int32_t _offset = 1;
  18200. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18201. RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(_thisAdjusted, ___0_value, method);
  18202. }
  18203. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  18204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18205. {
  18206. {
  18207. int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
  18208. return L_0;
  18209. }
  18210. }
  18211. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18212. {
  18213. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18214. int32_t _offset = 1;
  18215. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18216. int32_t _returnValue;
  18217. _returnValue = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(_thisAdjusted, method);
  18218. return _returnValue;
  18219. }
  18220. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  18221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18222. {
  18223. {
  18224. int32_t L_0 = ___0_value;
  18225. __this->___U3CheightU3Ek__BackingField_1 = L_0;
  18226. return;
  18227. }
  18228. }
  18229. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18230. {
  18231. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18232. int32_t _offset = 1;
  18233. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18234. RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(_thisAdjusted, ___0_value, method);
  18235. }
  18236. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  18237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18238. {
  18239. {
  18240. int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
  18241. return L_0;
  18242. }
  18243. }
  18244. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18245. {
  18246. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18247. int32_t _offset = 1;
  18248. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18249. int32_t _returnValue;
  18250. _returnValue = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline(_thisAdjusted, method);
  18251. return _returnValue;
  18252. }
  18253. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  18254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18255. {
  18256. {
  18257. int32_t L_0 = ___0_value;
  18258. __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
  18259. return;
  18260. }
  18261. }
  18262. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18263. {
  18264. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18265. int32_t _offset = 1;
  18266. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18267. RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(_thisAdjusted, ___0_value, method);
  18268. }
  18269. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  18270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18271. {
  18272. {
  18273. int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
  18274. return L_0;
  18275. }
  18276. }
  18277. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18278. {
  18279. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18280. int32_t _offset = 1;
  18281. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18282. int32_t _returnValue;
  18283. _returnValue = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline(_thisAdjusted, method);
  18284. return _returnValue;
  18285. }
  18286. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  18287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18288. {
  18289. {
  18290. int32_t L_0 = ___0_value;
  18291. __this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
  18292. return;
  18293. }
  18294. }
  18295. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18296. {
  18297. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18298. int32_t _offset = 1;
  18299. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18300. RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(_thisAdjusted, ___0_value, method);
  18301. }
  18302. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  18303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18304. {
  18305. {
  18306. int32_t L_0 = ___0_value;
  18307. __this->___U3CmipCountU3Ek__BackingField_4 = L_0;
  18308. return;
  18309. }
  18310. }
  18311. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18312. {
  18313. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18314. int32_t _offset = 1;
  18315. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18316. RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(_thisAdjusted, ___0_value, method);
  18317. }
  18318. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  18319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18320. {
  18321. int32_t V_0 = 0;
  18322. {
  18323. int32_t L_0 = __this->____graphicsFormat_5;
  18324. V_0 = L_0;
  18325. goto IL_000a;
  18326. }
  18327. IL_000a:
  18328. {
  18329. int32_t L_1 = V_0;
  18330. return L_1;
  18331. }
  18332. }
  18333. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18334. {
  18335. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18336. int32_t _offset = 1;
  18337. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18338. int32_t _returnValue;
  18339. _returnValue = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(_thisAdjusted, method);
  18340. return _returnValue;
  18341. }
  18342. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  18343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18344. {
  18345. static bool s_Il2CppMethodInitialized;
  18346. if (!s_Il2CppMethodInitialized)
  18347. {
  18348. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18349. s_Il2CppMethodInitialized = true;
  18350. }
  18351. {
  18352. int32_t L_0 = ___0_value;
  18353. __this->____graphicsFormat_5 = L_0;
  18354. int32_t L_1 = ___0_value;
  18355. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18356. bool L_2;
  18357. L_2 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_1, NULL);
  18358. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_2, 4, NULL);
  18359. int32_t L_3;
  18360. L_3 = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(__this, NULL);
  18361. RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(__this, L_3, NULL);
  18362. return;
  18363. }
  18364. }
  18365. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18366. {
  18367. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18368. int32_t _offset = 1;
  18369. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18370. RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(_thisAdjusted, ___0_value, method);
  18371. }
  18372. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
  18373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18374. {
  18375. {
  18376. int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7;
  18377. return L_0;
  18378. }
  18379. }
  18380. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18381. {
  18382. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18383. int32_t _offset = 1;
  18384. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18385. int32_t _returnValue;
  18386. _returnValue = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(_thisAdjusted, method);
  18387. return _returnValue;
  18388. }
  18389. // System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  18390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18391. {
  18392. {
  18393. int32_t L_0 = ___0_value;
  18394. __this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0;
  18395. return;
  18396. }
  18397. }
  18398. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18399. {
  18400. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18401. int32_t _offset = 1;
  18402. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18403. RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(_thisAdjusted, ___0_value, method);
  18404. }
  18405. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  18406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18407. {
  18408. static bool s_Il2CppMethodInitialized;
  18409. if (!s_Il2CppMethodInitialized)
  18410. {
  18411. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18412. s_Il2CppMethodInitialized = true;
  18413. }
  18414. int32_t V_0 = 0;
  18415. {
  18416. int32_t L_0;
  18417. L_0 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(__this, NULL);
  18418. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18419. int32_t L_1;
  18420. L_1 = GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94(L_0, NULL);
  18421. V_0 = L_1;
  18422. goto IL_000f;
  18423. }
  18424. IL_000f:
  18425. {
  18426. int32_t L_2 = V_0;
  18427. return L_2;
  18428. }
  18429. }
  18430. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18431. {
  18432. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18433. int32_t _offset = 1;
  18434. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18435. int32_t _returnValue;
  18436. _returnValue = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(_thisAdjusted, method);
  18437. return _returnValue;
  18438. }
  18439. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  18440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18441. {
  18442. {
  18443. int32_t L_0 = ___0_value;
  18444. int32_t L_1;
  18445. L_1 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL);
  18446. int32_t L_2;
  18447. L_2 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_0, L_1, NULL);
  18448. RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_2, NULL);
  18449. return;
  18450. }
  18451. }
  18452. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18453. {
  18454. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18455. int32_t _offset = 1;
  18456. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18457. RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(_thisAdjusted, ___0_value, method);
  18458. }
  18459. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
  18460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18461. {
  18462. {
  18463. int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
  18464. return L_0;
  18465. }
  18466. }
  18467. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18468. {
  18469. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18470. int32_t _offset = 1;
  18471. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18472. int32_t _returnValue;
  18473. _returnValue = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline(_thisAdjusted, method);
  18474. return _returnValue;
  18475. }
  18476. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  18477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18478. {
  18479. {
  18480. int32_t L_0 = ___0_value;
  18481. __this->___U3CdimensionU3Ek__BackingField_8 = L_0;
  18482. return;
  18483. }
  18484. }
  18485. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18486. {
  18487. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18488. int32_t _offset = 1;
  18489. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18490. RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(_thisAdjusted, ___0_value, method);
  18491. }
  18492. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  18493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18494. {
  18495. {
  18496. int32_t L_0 = ___0_value;
  18497. __this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0;
  18498. return;
  18499. }
  18500. }
  18501. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18502. {
  18503. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18504. int32_t _offset = 1;
  18505. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18506. RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(_thisAdjusted, ___0_value, method);
  18507. }
  18508. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  18509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18510. {
  18511. {
  18512. int32_t L_0 = ___0_value;
  18513. __this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
  18514. return;
  18515. }
  18516. }
  18517. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18518. {
  18519. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18520. int32_t _offset = 1;
  18521. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18522. RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(_thisAdjusted, ___0_value, method);
  18523. }
  18524. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  18525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18526. {
  18527. {
  18528. int32_t L_0 = ___0_value;
  18529. __this->___U3CmemorylessU3Ek__BackingField_12 = L_0;
  18530. return;
  18531. }
  18532. }
  18533. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18534. {
  18535. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18536. int32_t _offset = 1;
  18537. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18538. RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(_thisAdjusted, ___0_value, method);
  18539. }
  18540. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
  18541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
  18542. {
  18543. static bool s_Il2CppMethodInitialized;
  18544. if (!s_Il2CppMethodInitialized)
  18545. {
  18546. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  18547. s_Il2CppMethodInitialized = true;
  18548. }
  18549. {
  18550. int32_t L_0 = ___0_width;
  18551. int32_t L_1 = ___1_height;
  18552. int32_t L_2 = ___2_colorFormat;
  18553. int32_t L_3 = ___3_depthStencilFormat;
  18554. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  18555. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  18556. RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  18557. return;
  18558. }
  18559. }
  18560. IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
  18561. {
  18562. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18563. int32_t _offset = 1;
  18564. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18565. RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthStencilFormat, method);
  18566. }
  18567. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  18568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  18569. {
  18570. {
  18571. il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46));
  18572. __this->____flags_11 = ((int32_t)130);
  18573. int32_t L_0 = ___0_width;
  18574. RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(__this, L_0, NULL);
  18575. int32_t L_1 = ___1_height;
  18576. RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(__this, L_1, NULL);
  18577. RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(__this, 1, NULL);
  18578. RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(__this, 1, NULL);
  18579. int32_t L_2 = ___2_colorFormat;
  18580. RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL);
  18581. int32_t L_3 = ___3_depthStencilFormat;
  18582. RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_3, NULL);
  18583. int32_t L_4 = ___4_mipCount;
  18584. RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(__this, L_4, NULL);
  18585. RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(__this, 2, NULL);
  18586. RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(__this, 2, NULL);
  18587. RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(__this, 0, NULL);
  18588. RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(__this, 0, NULL);
  18589. return;
  18590. }
  18591. }
  18592. IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  18593. {
  18594. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18595. int32_t _offset = 1;
  18596. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18597. RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthStencilFormat, ___4_mipCount, method);
  18598. }
  18599. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  18600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method)
  18601. {
  18602. bool V_0 = false;
  18603. {
  18604. bool L_0 = ___0_value;
  18605. V_0 = L_0;
  18606. bool L_1 = V_0;
  18607. if (!L_1)
  18608. {
  18609. goto IL_0018;
  18610. }
  18611. }
  18612. {
  18613. int32_t L_2 = __this->____flags_11;
  18614. int32_t L_3 = ___1_flag;
  18615. __this->____flags_11 = ((int32_t)((int32_t)L_2|(int32_t)L_3));
  18616. goto IL_0029;
  18617. }
  18618. IL_0018:
  18619. {
  18620. int32_t L_4 = __this->____flags_11;
  18621. int32_t L_5 = ___1_flag;
  18622. __this->____flags_11 = ((int32_t)((int32_t)L_4&(int32_t)((~L_5))));
  18623. }
  18624. IL_0029:
  18625. {
  18626. return;
  18627. }
  18628. }
  18629. IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424_AdjustorThunk (RuntimeObject* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method)
  18630. {
  18631. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18632. int32_t _offset = 1;
  18633. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18634. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(_thisAdjusted, ___0_value, ___1_flag, method);
  18635. }
  18636. // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
  18637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method)
  18638. {
  18639. {
  18640. bool L_0 = ___0_value;
  18641. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)32), NULL);
  18642. return;
  18643. }
  18644. }
  18645. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  18646. {
  18647. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18648. int32_t _offset = 1;
  18649. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18650. RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23(_thisAdjusted, ___0_value, method);
  18651. }
  18652. // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
  18653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method)
  18654. {
  18655. {
  18656. bool L_0 = ___0_value;
  18657. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)1024), NULL);
  18658. return;
  18659. }
  18660. }
  18661. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  18662. {
  18663. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18664. int32_t _offset = 1;
  18665. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18666. RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A(_thisAdjusted, ___0_value, method);
  18667. }
  18668. #ifdef __clang__
  18669. #pragma clang diagnostic pop
  18670. #endif
  18671. #ifdef __clang__
  18672. #pragma clang diagnostic push
  18673. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18674. #pragma clang diagnostic ignored "-Wunused-variable"
  18675. #endif
  18676. #ifdef __clang__
  18677. #pragma clang diagnostic pop
  18678. #endif
  18679. #ifdef __clang__
  18680. #pragma clang diagnostic push
  18681. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18682. #pragma clang diagnostic ignored "-Wunused-variable"
  18683. #endif
  18684. // Conversion methods for marshalling of: UnityEngine.LightProbes
  18685. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled)
  18686. {
  18687. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  18688. }
  18689. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled)
  18690. {
  18691. intptr_t unmarshaledm_CachedPtr_temp_0;
  18692. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  18693. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  18694. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  18695. }
  18696. // Conversion method for clean up from marshalling of: UnityEngine.LightProbes
  18697. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled)
  18698. {
  18699. }
  18700. // Conversion methods for marshalling of: UnityEngine.LightProbes
  18701. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled)
  18702. {
  18703. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  18704. }
  18705. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled)
  18706. {
  18707. intptr_t unmarshaledm_CachedPtr_temp_0;
  18708. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  18709. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  18710. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  18711. }
  18712. // Conversion method for clean up from marshalling of: UnityEngine.LightProbes
  18713. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled)
  18714. {
  18715. }
  18716. // System.Void UnityEngine.LightProbes::Internal_CallTetrahedralizationCompletedFunction()
  18717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallTetrahedralizationCompletedFunction_m491992F2C5429BCA63C2076F29BBEE7B10BA54CB (const RuntimeMethod* method)
  18718. {
  18719. static bool s_Il2CppMethodInitialized;
  18720. if (!s_Il2CppMethodInitialized)
  18721. {
  18722. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var);
  18723. s_Il2CppMethodInitialized = true;
  18724. }
  18725. bool V_0 = false;
  18726. {
  18727. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4;
  18728. V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  18729. bool L_1 = V_0;
  18730. if (!L_1)
  18731. {
  18732. goto IL_0018;
  18733. }
  18734. }
  18735. {
  18736. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4;
  18737. NullCheck(L_2);
  18738. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
  18739. }
  18740. IL_0018:
  18741. {
  18742. return;
  18743. }
  18744. }
  18745. // System.Void UnityEngine.LightProbes::Internal_CallNeedsRetetrahedralizationFunction()
  18746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallNeedsRetetrahedralizationFunction_m72321DC24BB3DDFFABCEC02F72A5BE5826B829FE (const RuntimeMethod* method)
  18747. {
  18748. static bool s_Il2CppMethodInitialized;
  18749. if (!s_Il2CppMethodInitialized)
  18750. {
  18751. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var);
  18752. s_Il2CppMethodInitialized = true;
  18753. }
  18754. bool V_0 = false;
  18755. {
  18756. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5;
  18757. V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  18758. bool L_1 = V_0;
  18759. if (!L_1)
  18760. {
  18761. goto IL_0018;
  18762. }
  18763. }
  18764. {
  18765. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5;
  18766. NullCheck(L_2);
  18767. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
  18768. }
  18769. IL_0018:
  18770. {
  18771. return;
  18772. }
  18773. }
  18774. #ifdef __clang__
  18775. #pragma clang diagnostic pop
  18776. #endif
  18777. #ifdef __clang__
  18778. #pragma clang diagnostic push
  18779. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18780. #pragma clang diagnostic ignored "-Wunused-variable"
  18781. #endif
  18782. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
  18783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method)
  18784. {
  18785. bool V_0 = false;
  18786. bool V_1 = false;
  18787. bool V_2 = false;
  18788. {
  18789. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___1_values;
  18790. V_0 = (bool)((((RuntimeObject*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  18791. bool L_1 = V_0;
  18792. if (!L_1)
  18793. {
  18794. goto IL_0014;
  18795. }
  18796. }
  18797. {
  18798. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  18799. NullCheck(L_2);
  18800. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
  18801. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
  18802. }
  18803. IL_0014:
  18804. {
  18805. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___1_values;
  18806. NullCheck(L_3);
  18807. V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
  18808. bool L_4 = V_1;
  18809. if (!L_4)
  18810. {
  18811. goto IL_0028;
  18812. }
  18813. }
  18814. {
  18815. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  18816. NullCheck(L_5);
  18817. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
  18818. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
  18819. }
  18820. IL_0028:
  18821. {
  18822. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = ___1_values;
  18823. NullCheck(L_6);
  18824. int32_t L_7 = ___2_count;
  18825. V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
  18826. bool L_8 = V_2;
  18827. if (!L_8)
  18828. {
  18829. goto IL_003d;
  18830. }
  18831. }
  18832. {
  18833. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  18834. NullCheck(L_9);
  18835. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
  18836. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
  18837. }
  18838. IL_003d:
  18839. {
  18840. int32_t L_10 = ___0_name;
  18841. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_11 = ___1_values;
  18842. int32_t L_12 = ___2_count;
  18843. MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981(__this, L_10, L_11, L_12, NULL);
  18844. return;
  18845. }
  18846. }
  18847. // System.Void UnityEngine.MaterialPropertyBlock::.ctor()
  18848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  18849. {
  18850. {
  18851. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18852. intptr_t L_0;
  18853. L_0 = MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA(NULL);
  18854. __this->___m_Ptr_0 = L_0;
  18855. return;
  18856. }
  18857. }
  18858. // System.Void UnityEngine.MaterialPropertyBlock::Finalize()
  18859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Finalize_m39FFB2D5E0348431D63EE94E263032CA6C7040BF (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  18860. {
  18861. {
  18862. }
  18863. {
  18864. auto __finallyBlock = il2cpp::utils::Finally([&]
  18865. {
  18866. FINALLY_000b:
  18867. {// begin finally (depth: 1)
  18868. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  18869. return;
  18870. }// end finally (depth: 1)
  18871. });
  18872. try
  18873. {// begin try (depth: 1)
  18874. MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3(__this, NULL);
  18875. goto IL_0013;
  18876. }// end try (depth: 1)
  18877. catch(Il2CppExceptionWrapper& e)
  18878. {
  18879. __finallyBlock.StoreException(e.ex);
  18880. }
  18881. }
  18882. IL_0013:
  18883. {
  18884. return;
  18885. }
  18886. }
  18887. // System.Void UnityEngine.MaterialPropertyBlock::Dispose()
  18888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  18889. {
  18890. static bool s_Il2CppMethodInitialized;
  18891. if (!s_Il2CppMethodInitialized)
  18892. {
  18893. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  18894. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  18895. s_Il2CppMethodInitialized = true;
  18896. }
  18897. bool V_0 = false;
  18898. {
  18899. intptr_t L_0 = __this->___m_Ptr_0;
  18900. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  18901. bool L_2;
  18902. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  18903. V_0 = L_2;
  18904. bool L_3 = V_0;
  18905. if (!L_3)
  18906. {
  18907. goto IL_002e;
  18908. }
  18909. }
  18910. {
  18911. intptr_t L_4 = __this->___m_Ptr_0;
  18912. MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E(L_4, NULL);
  18913. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  18914. __this->___m_Ptr_0 = L_5;
  18915. }
  18916. IL_002e:
  18917. {
  18918. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  18919. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  18920. return;
  18921. }
  18922. }
  18923. // System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single)
  18924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method)
  18925. {
  18926. {
  18927. int32_t L_0 = ___0_nameID;
  18928. float L_1 = ___1_value;
  18929. MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8(__this, L_0, L_1, NULL);
  18930. return;
  18931. }
  18932. }
  18933. // System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4)
  18934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
  18935. {
  18936. {
  18937. int32_t L_0 = ___0_nameID;
  18938. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_value;
  18939. MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1(__this, L_0, L_1, NULL);
  18940. return;
  18941. }
  18942. }
  18943. // System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture)
  18944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  18945. {
  18946. {
  18947. int32_t L_0 = ___0_nameID;
  18948. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value;
  18949. MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95(__this, L_0, L_1, NULL);
  18950. return;
  18951. }
  18952. }
  18953. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[])
  18954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m5C0A3017A7EA9EE5F01295E346EA72D70A8BD682 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, const RuntimeMethod* method)
  18955. {
  18956. {
  18957. int32_t L_0 = ___0_nameID;
  18958. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___1_values;
  18959. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___1_values;
  18960. NullCheck(L_2);
  18961. MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709(__this, L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
  18962. return;
  18963. }
  18964. }
  18965. // System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
  18966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method)
  18967. {
  18968. typedef void (*MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, float);
  18969. static MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn _il2cpp_icall_func;
  18970. if (!_il2cpp_icall_func)
  18971. _il2cpp_icall_func = (MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)");
  18972. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  18973. }
  18974. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
  18975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
  18976. {
  18977. {
  18978. int32_t L_0 = ___0_name;
  18979. MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875(__this, L_0, (&___1_value), NULL);
  18980. return;
  18981. }
  18982. }
  18983. // System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
  18984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  18985. {
  18986. typedef void (*MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  18987. static MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn _il2cpp_icall_func;
  18988. if (!_il2cpp_icall_func)
  18989. _il2cpp_icall_func = (MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)");
  18990. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  18991. }
  18992. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
  18993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method)
  18994. {
  18995. typedef void (*MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t);
  18996. static MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn _il2cpp_icall_func;
  18997. if (!_il2cpp_icall_func)
  18998. _il2cpp_icall_func = (MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)");
  18999. _il2cpp_icall_func(__this, ___0_name, ___1_values, ___2_count);
  19000. }
  19001. // System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
  19002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA (const RuntimeMethod* method)
  19003. {
  19004. typedef intptr_t (*MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn) ();
  19005. static MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn _il2cpp_icall_func;
  19006. if (!_il2cpp_icall_func)
  19007. _il2cpp_icall_func = (MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::CreateImpl()");
  19008. intptr_t icallRetVal = _il2cpp_icall_func();
  19009. return icallRetVal;
  19010. }
  19011. // System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
  19012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E (intptr_t ___0_mpb, const RuntimeMethod* method)
  19013. {
  19014. typedef void (*MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn) (intptr_t);
  19015. static MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn _il2cpp_icall_func;
  19016. if (!_il2cpp_icall_func)
  19017. _il2cpp_icall_func = (MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)");
  19018. _il2cpp_icall_func(___0_mpb);
  19019. }
  19020. // System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
  19021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___0_keepMemory, const RuntimeMethod* method)
  19022. {
  19023. typedef void (*MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, bool);
  19024. static MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn _il2cpp_icall_func;
  19025. if (!_il2cpp_icall_func)
  19026. _il2cpp_icall_func = (MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)");
  19027. _il2cpp_icall_func(__this, ___0_keepMemory);
  19028. }
  19029. // System.Void UnityEngine.MaterialPropertyBlock::Clear()
  19030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m83CE1CC476A80F162FC89DBF6C2C78659B6E1253 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  19031. {
  19032. {
  19033. MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4(__this, (bool)1, NULL);
  19034. return;
  19035. }
  19036. }
  19037. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
  19038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method)
  19039. {
  19040. typedef void (*MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
  19041. static MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn _il2cpp_icall_func;
  19042. if (!_il2cpp_icall_func)
  19043. _il2cpp_icall_func = (MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)");
  19044. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19045. }
  19046. #ifdef __clang__
  19047. #pragma clang diagnostic pop
  19048. #endif
  19049. #ifdef __clang__
  19050. #pragma clang diagnostic push
  19051. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19052. #pragma clang diagnostic ignored "-Wunused-variable"
  19053. #endif
  19054. // System.Int32 UnityEngine.Screen::get_width()
  19055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9 (const RuntimeMethod* method)
  19056. {
  19057. typedef int32_t (*Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn) ();
  19058. static Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn _il2cpp_icall_func;
  19059. if (!_il2cpp_icall_func)
  19060. _il2cpp_icall_func = (Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
  19061. int32_t icallRetVal = _il2cpp_icall_func();
  19062. return icallRetVal;
  19063. }
  19064. // System.Int32 UnityEngine.Screen::get_height()
  19065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9 (const RuntimeMethod* method)
  19066. {
  19067. typedef int32_t (*Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn) ();
  19068. static Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn _il2cpp_icall_func;
  19069. if (!_il2cpp_icall_func)
  19070. _il2cpp_icall_func = (Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
  19071. int32_t icallRetVal = _il2cpp_icall_func();
  19072. return icallRetVal;
  19073. }
  19074. // System.Single UnityEngine.Screen::get_dpi()
  19075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E (const RuntimeMethod* method)
  19076. {
  19077. typedef float (*Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn) ();
  19078. static Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn _il2cpp_icall_func;
  19079. if (!_il2cpp_icall_func)
  19080. _il2cpp_icall_func = (Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
  19081. float icallRetVal = _il2cpp_icall_func();
  19082. return icallRetVal;
  19083. }
  19084. // System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
  19085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E (int32_t ___0_orient, const RuntimeMethod* method)
  19086. {
  19087. typedef void (*Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn) (int32_t);
  19088. static Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn _il2cpp_icall_func;
  19089. if (!_il2cpp_icall_func)
  19090. _il2cpp_icall_func = (Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)");
  19091. _il2cpp_icall_func(___0_orient);
  19092. }
  19093. // UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
  19094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279 (const RuntimeMethod* method)
  19095. {
  19096. typedef int32_t (*Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn) ();
  19097. static Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn _il2cpp_icall_func;
  19098. if (!_il2cpp_icall_func)
  19099. _il2cpp_icall_func = (Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::GetScreenOrientation()");
  19100. int32_t icallRetVal = _il2cpp_icall_func();
  19101. return icallRetVal;
  19102. }
  19103. // UnityEngine.ScreenOrientation UnityEngine.Screen::get_orientation()
  19104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_orientation_mA6B22A441187D50831B2B18CA48A8F64BD1BD89E (const RuntimeMethod* method)
  19105. {
  19106. int32_t V_0 = 0;
  19107. {
  19108. int32_t L_0;
  19109. L_0 = Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279(NULL);
  19110. V_0 = L_0;
  19111. goto IL_0009;
  19112. }
  19113. IL_0009:
  19114. {
  19115. int32_t L_1 = V_0;
  19116. return L_1;
  19117. }
  19118. }
  19119. // System.Void UnityEngine.Screen::set_orientation(UnityEngine.ScreenOrientation)
  19120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_orientation_mFCC880DDE7D3916DD8DA84E546F4743EEE773C4D (int32_t ___0_value, const RuntimeMethod* method)
  19121. {
  19122. static bool s_Il2CppMethodInitialized;
  19123. if (!s_Il2CppMethodInitialized)
  19124. {
  19125. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19126. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6CA41DCDC696417928C9E8E181D7652A472ABD93);
  19127. s_Il2CppMethodInitialized = true;
  19128. }
  19129. bool V_0 = false;
  19130. {
  19131. int32_t L_0 = ___0_value;
  19132. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  19133. bool L_1 = V_0;
  19134. if (!L_1)
  19135. {
  19136. goto IL_0019;
  19137. }
  19138. }
  19139. {
  19140. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19141. Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(_stringLiteral6CA41DCDC696417928C9E8E181D7652A472ABD93, NULL);
  19142. ___0_value = 5;
  19143. }
  19144. IL_0019:
  19145. {
  19146. int32_t L_2 = ___0_value;
  19147. Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E(L_2, NULL);
  19148. return;
  19149. }
  19150. }
  19151. // System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
  19152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB (int32_t ___0_orient, bool ___1_enabled, const RuntimeMethod* method)
  19153. {
  19154. typedef void (*Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn) (int32_t, bool);
  19155. static Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn _il2cpp_icall_func;
  19156. if (!_il2cpp_icall_func)
  19157. _il2cpp_icall_func = (Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)");
  19158. _il2cpp_icall_func(___0_orient, ___1_enabled);
  19159. }
  19160. // System.Void UnityEngine.Screen::set_autorotateToPortrait(System.Boolean)
  19161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToPortrait_m42E3A0FB93AB61609F9A1E774B028A90C5791634 (bool ___0_value, const RuntimeMethod* method)
  19162. {
  19163. {
  19164. bool L_0 = ___0_value;
  19165. Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB(1, L_0, NULL);
  19166. return;
  19167. }
  19168. }
  19169. // UnityEngine.Resolution UnityEngine.Screen::get_currentResolution()
  19170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 Screen_get_currentResolution_m8FE4C43E4F6EF28E0B85EB94B6C69D1EC5687CCD (const RuntimeMethod* method)
  19171. {
  19172. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 V_0;
  19173. memset((&V_0), 0, sizeof(V_0));
  19174. {
  19175. Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50((&V_0), NULL);
  19176. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 L_0 = V_0;
  19177. return L_0;
  19178. }
  19179. }
  19180. // System.Boolean UnityEngine.Screen::get_fullScreen()
  19181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C (const RuntimeMethod* method)
  19182. {
  19183. typedef bool (*Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn) ();
  19184. static Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn _il2cpp_icall_func;
  19185. if (!_il2cpp_icall_func)
  19186. _il2cpp_icall_func = (Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreen()");
  19187. bool icallRetVal = _il2cpp_icall_func();
  19188. return icallRetVal;
  19189. }
  19190. // System.Void UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)
  19191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* ___0_ret, const RuntimeMethod* method)
  19192. {
  19193. typedef void (*Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50_ftn) (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*);
  19194. static Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50_ftn _il2cpp_icall_func;
  19195. if (!_il2cpp_icall_func)
  19196. _il2cpp_icall_func = (Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)");
  19197. _il2cpp_icall_func(___0_ret);
  19198. }
  19199. #ifdef __clang__
  19200. #pragma clang diagnostic pop
  19201. #endif
  19202. #ifdef __clang__
  19203. #pragma clang diagnostic push
  19204. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19205. #pragma clang diagnostic ignored "-Wunused-variable"
  19206. #endif
  19207. // UnityEngine.Shader UnityEngine.Shader::Find(System.String)
  19208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_Find_m183AA54F78320212DDEC811592F98456898A41C5 (String_t* ___0_name, const RuntimeMethod* method)
  19209. {
  19210. static bool s_Il2CppMethodInitialized;
  19211. if (!s_Il2CppMethodInitialized)
  19212. {
  19213. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  19214. s_Il2CppMethodInitialized = true;
  19215. }
  19216. {
  19217. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  19218. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
  19219. L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL);
  19220. String_t* L_1 = ___0_name;
  19221. NullCheck(L_0);
  19222. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_2;
  19223. L_2 = VirtualFuncInvoker1< Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, String_t* >::Invoke(5 /* UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String) */, L_0, L_1);
  19224. return L_2;
  19225. }
  19226. }
  19227. // System.Int32 UnityEngine.Shader::TagToID(System.String)
  19228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9 (String_t* ___0_name, const RuntimeMethod* method)
  19229. {
  19230. typedef int32_t (*Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn) (String_t*);
  19231. static Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn _il2cpp_icall_func;
  19232. if (!_il2cpp_icall_func)
  19233. _il2cpp_icall_func = (Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::TagToID(System.String)");
  19234. int32_t icallRetVal = _il2cpp_icall_func(___0_name);
  19235. return icallRetVal;
  19236. }
  19237. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  19238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method)
  19239. {
  19240. typedef int32_t (*Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn) (String_t*);
  19241. static Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn _il2cpp_icall_func;
  19242. if (!_il2cpp_icall_func)
  19243. _il2cpp_icall_func = (Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
  19244. int32_t icallRetVal = _il2cpp_icall_func(___0_name);
  19245. return icallRetVal;
  19246. }
  19247. // System.Void UnityEngine.Shader::.ctor()
  19248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader__ctor_m2BD5A93728781AEF4DCA08F3BCC93C0A62B864C1 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
  19249. {
  19250. static bool s_Il2CppMethodInitialized;
  19251. if (!s_Il2CppMethodInitialized)
  19252. {
  19253. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19254. s_Il2CppMethodInitialized = true;
  19255. }
  19256. {
  19257. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19258. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19259. return;
  19260. }
  19261. }
  19262. #ifdef __clang__
  19263. #pragma clang diagnostic pop
  19264. #endif
  19265. #ifdef __clang__
  19266. #pragma clang diagnostic push
  19267. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19268. #pragma clang diagnostic ignored "-Wunused-variable"
  19269. #endif
  19270. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  19271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___1_shader, const RuntimeMethod* method)
  19272. {
  19273. typedef void (*Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
  19274. static Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn _il2cpp_icall_func;
  19275. if (!_il2cpp_icall_func)
  19276. _il2cpp_icall_func = (Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)");
  19277. _il2cpp_icall_func(___0_self, ___1_shader);
  19278. }
  19279. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  19280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_source, const RuntimeMethod* method)
  19281. {
  19282. typedef void (*Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19283. static Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn _il2cpp_icall_func;
  19284. if (!_il2cpp_icall_func)
  19285. _il2cpp_icall_func = (Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)");
  19286. _il2cpp_icall_func(___0_self, ___1_source);
  19287. }
  19288. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  19289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, const RuntimeMethod* method)
  19290. {
  19291. typedef void (*Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19292. static Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn _il2cpp_icall_func;
  19293. if (!_il2cpp_icall_func)
  19294. _il2cpp_icall_func = (Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)");
  19295. _il2cpp_icall_func(___0_self);
  19296. }
  19297. // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
  19298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___0_shader, const RuntimeMethod* method)
  19299. {
  19300. static bool s_Il2CppMethodInitialized;
  19301. if (!s_Il2CppMethodInitialized)
  19302. {
  19303. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19304. s_Il2CppMethodInitialized = true;
  19305. }
  19306. {
  19307. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19308. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19309. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = ___0_shader;
  19310. Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B(__this, L_0, NULL);
  19311. return;
  19312. }
  19313. }
  19314. // System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
  19315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mFCC42FB90257F1E8F7516A8640A79C465A39961C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_source, const RuntimeMethod* method)
  19316. {
  19317. static bool s_Il2CppMethodInitialized;
  19318. if (!s_Il2CppMethodInitialized)
  19319. {
  19320. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19321. s_Il2CppMethodInitialized = true;
  19322. }
  19323. {
  19324. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19325. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19326. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_source;
  19327. Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B(__this, L_0, NULL);
  19328. return;
  19329. }
  19330. }
  19331. // System.Void UnityEngine.Material::.ctor(System.String)
  19332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mF1676C2EE42E6BCE74AC3C90E207A35E515D1FD8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_contents, const RuntimeMethod* method)
  19333. {
  19334. static bool s_Il2CppMethodInitialized;
  19335. if (!s_Il2CppMethodInitialized)
  19336. {
  19337. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19338. s_Il2CppMethodInitialized = true;
  19339. }
  19340. {
  19341. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19342. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19343. Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A(__this, NULL);
  19344. return;
  19345. }
  19346. }
  19347. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  19348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19349. {
  19350. static bool s_Il2CppMethodInitialized;
  19351. if (!s_Il2CppMethodInitialized)
  19352. {
  19353. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  19354. s_Il2CppMethodInitialized = true;
  19355. }
  19356. int32_t V_0 = 0;
  19357. bool V_1 = false;
  19358. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_2 = NULL;
  19359. {
  19360. int32_t L_0;
  19361. L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL);
  19362. V_0 = L_0;
  19363. int32_t L_1 = V_0;
  19364. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  19365. bool L_2 = V_1;
  19366. if (!L_2)
  19367. {
  19368. goto IL_0022;
  19369. }
  19370. }
  19371. {
  19372. int32_t L_3 = V_0;
  19373. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4;
  19374. L_4 = Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191(__this, L_3, NULL);
  19375. V_2 = L_4;
  19376. goto IL_0030;
  19377. }
  19378. IL_0022:
  19379. {
  19380. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5;
  19381. L_5 = Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, NULL);
  19382. V_2 = L_5;
  19383. goto IL_0030;
  19384. }
  19385. IL_0030:
  19386. {
  19387. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = V_2;
  19388. return L_6;
  19389. }
  19390. }
  19391. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  19392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_attributeFlag, const RuntimeMethod* method)
  19393. {
  19394. typedef int32_t (*Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19395. static Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn _il2cpp_icall_func;
  19396. if (!_il2cpp_icall_func)
  19397. _il2cpp_icall_func = (Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)");
  19398. int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_attributeFlag);
  19399. return icallRetVal;
  19400. }
  19401. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  19402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19403. {
  19404. typedef bool (*Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19405. static Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn _il2cpp_icall_func;
  19406. if (!_il2cpp_icall_func)
  19407. _il2cpp_icall_func = (Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)");
  19408. bool icallRetVal = _il2cpp_icall_func(__this, ___0_nameID);
  19409. return icallRetVal;
  19410. }
  19411. // System.Boolean UnityEngine.Material::HasProperty(System.String)
  19412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
  19413. {
  19414. bool V_0 = false;
  19415. {
  19416. String_t* L_0 = ___0_name;
  19417. int32_t L_1;
  19418. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19419. bool L_2;
  19420. L_2 = Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222(__this, L_1, NULL);
  19421. V_0 = L_2;
  19422. goto IL_0010;
  19423. }
  19424. IL_0010:
  19425. {
  19426. bool L_3 = V_0;
  19427. return L_3;
  19428. }
  19429. }
  19430. // System.Void UnityEngine.Material::set_renderQueue(System.Int32)
  19431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_value, const RuntimeMethod* method)
  19432. {
  19433. typedef void (*Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19434. static Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn _il2cpp_icall_func;
  19435. if (!_il2cpp_icall_func)
  19436. _il2cpp_icall_func = (Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_renderQueue(System.Int32)");
  19437. _il2cpp_icall_func(__this, ___0_value);
  19438. }
  19439. // System.Void UnityEngine.Material::EnableKeyword(System.String)
  19440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method)
  19441. {
  19442. typedef void (*Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
  19443. static Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn _il2cpp_icall_func;
  19444. if (!_il2cpp_icall_func)
  19445. _il2cpp_icall_func = (Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)");
  19446. _il2cpp_icall_func(__this, ___0_keyword);
  19447. }
  19448. // System.Void UnityEngine.Material::DisableKeyword(System.String)
  19449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method)
  19450. {
  19451. typedef void (*Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
  19452. static Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn _il2cpp_icall_func;
  19453. if (!_il2cpp_icall_func)
  19454. _il2cpp_icall_func = (Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)");
  19455. _il2cpp_icall_func(__this, ___0_keyword);
  19456. }
  19457. // System.Int32 UnityEngine.Material::get_passCount()
  19458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19459. {
  19460. typedef int32_t (*Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19461. static Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn _il2cpp_icall_func;
  19462. if (!_il2cpp_icall_func)
  19463. _il2cpp_icall_func = (Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_passCount()");
  19464. int32_t icallRetVal = _il2cpp_icall_func(__this);
  19465. return icallRetVal;
  19466. }
  19467. // System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
  19468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_currentSubShaderOnly, String_t* ___2_defaultValue, const RuntimeMethod* method)
  19469. {
  19470. typedef String_t* (*Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*, bool, String_t*);
  19471. static Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn _il2cpp_icall_func;
  19472. if (!_il2cpp_icall_func)
  19473. _il2cpp_icall_func = (Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)");
  19474. String_t* icallRetVal = _il2cpp_icall_func(__this, ___0_tag, ___1_currentSubShaderOnly, ___2_defaultValue);
  19475. return icallRetVal;
  19476. }
  19477. // System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
  19478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m0B37070270E231B88808DB1B3F9EF4C1851627D4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_searchFallbacks, const RuntimeMethod* method)
  19479. {
  19480. static bool s_Il2CppMethodInitialized;
  19481. if (!s_Il2CppMethodInitialized)
  19482. {
  19483. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19484. s_Il2CppMethodInitialized = true;
  19485. }
  19486. String_t* V_0 = NULL;
  19487. {
  19488. String_t* L_0 = ___0_tag;
  19489. bool L_1 = ___1_searchFallbacks;
  19490. String_t* L_2;
  19491. L_2 = Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B(__this, L_0, (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0), _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
  19492. V_0 = L_2;
  19493. goto IL_0014;
  19494. }
  19495. IL_0014:
  19496. {
  19497. String_t* L_3 = V_0;
  19498. return L_3;
  19499. }
  19500. }
  19501. // System.Boolean UnityEngine.Material::SetPass(System.Int32)
  19502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_pass, const RuntimeMethod* method)
  19503. {
  19504. typedef bool (*Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19505. static Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn _il2cpp_icall_func;
  19506. if (!_il2cpp_icall_func)
  19507. _il2cpp_icall_func = (Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetPass(System.Int32)");
  19508. bool icallRetVal = _il2cpp_icall_func(__this, ___0_pass);
  19509. return icallRetVal;
  19510. }
  19511. // System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
  19512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_mat, const RuntimeMethod* method)
  19513. {
  19514. typedef void (*Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19515. static Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn _il2cpp_icall_func;
  19516. if (!_il2cpp_icall_func)
  19517. _il2cpp_icall_func = (Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)");
  19518. _il2cpp_icall_func(__this, ___0_mat);
  19519. }
  19520. // System.String[] UnityEngine.Material::GetShaderKeywords()
  19521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19522. {
  19523. typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19524. static Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn _il2cpp_icall_func;
  19525. if (!_il2cpp_icall_func)
  19526. _il2cpp_icall_func = (Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetShaderKeywords()");
  19527. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(__this);
  19528. return icallRetVal;
  19529. }
  19530. // System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
  19531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_names, const RuntimeMethod* method)
  19532. {
  19533. typedef void (*Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*);
  19534. static Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn _il2cpp_icall_func;
  19535. if (!_il2cpp_icall_func)
  19536. _il2cpp_icall_func = (Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetShaderKeywords(System.String[])");
  19537. _il2cpp_icall_func(__this, ___0_names);
  19538. }
  19539. // System.String[] UnityEngine.Material::get_shaderKeywords()
  19540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_get_shaderKeywords_m11982F09EED6BB0A892342E1A72AEA470C44B105 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19541. {
  19542. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_0 = NULL;
  19543. {
  19544. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0;
  19545. L_0 = Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456(__this, NULL);
  19546. V_0 = L_0;
  19547. goto IL_000a;
  19548. }
  19549. IL_000a:
  19550. {
  19551. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = V_0;
  19552. return L_1;
  19553. }
  19554. }
  19555. // System.Void UnityEngine.Material::set_shaderKeywords(System.String[])
  19556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_mD650CF82B2DBB75F001E373E2E1ACA30876F3AB8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_value, const RuntimeMethod* method)
  19557. {
  19558. {
  19559. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ___0_value;
  19560. Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8(__this, L_0, NULL);
  19561. return;
  19562. }
  19563. }
  19564. // System.Int32 UnityEngine.Material::ComputeCRC()
  19565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19566. {
  19567. typedef int32_t (*Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19568. static Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn _il2cpp_icall_func;
  19569. if (!_il2cpp_icall_func)
  19570. _il2cpp_icall_func = (Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ComputeCRC()");
  19571. int32_t icallRetVal = _il2cpp_icall_func(__this);
  19572. return icallRetVal;
  19573. }
  19574. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  19575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method)
  19576. {
  19577. typedef void (*Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, float);
  19578. static Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn _il2cpp_icall_func;
  19579. if (!_il2cpp_icall_func)
  19580. _il2cpp_icall_func = (Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)");
  19581. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19582. }
  19583. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  19584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
  19585. {
  19586. {
  19587. int32_t L_0 = ___0_name;
  19588. Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A(__this, L_0, (&___1_value), NULL);
  19589. return;
  19590. }
  19591. }
  19592. // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
  19593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method)
  19594. {
  19595. {
  19596. int32_t L_0 = ___0_name;
  19597. Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E(__this, L_0, (&___1_value), NULL);
  19598. return;
  19599. }
  19600. }
  19601. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  19602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  19603. {
  19604. typedef void (*Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  19605. static Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn _il2cpp_icall_func;
  19606. if (!_il2cpp_icall_func)
  19607. _il2cpp_icall_func = (Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)");
  19608. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19609. }
  19610. // System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  19611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
  19612. {
  19613. typedef float (*Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19614. static Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn _il2cpp_icall_func;
  19615. if (!_il2cpp_icall_func)
  19616. _il2cpp_icall_func = (Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatImpl(System.Int32)");
  19617. float icallRetVal = _il2cpp_icall_func(__this, ___0_name);
  19618. return icallRetVal;
  19619. }
  19620. // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
  19621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
  19622. {
  19623. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  19624. memset((&V_0), 0, sizeof(V_0));
  19625. {
  19626. int32_t L_0 = ___0_name;
  19627. Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4(__this, L_0, (&V_0), NULL);
  19628. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  19629. return L_1;
  19630. }
  19631. }
  19632. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  19633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
  19634. {
  19635. typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19636. static Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn _il2cpp_icall_func;
  19637. if (!_il2cpp_icall_func)
  19638. _il2cpp_icall_func = (Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)");
  19639. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this, ___0_name);
  19640. return icallRetVal;
  19641. }
  19642. // System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
  19643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method)
  19644. {
  19645. {
  19646. String_t* L_0 = ___0_name;
  19647. int32_t L_1;
  19648. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19649. float L_2 = ___1_value;
  19650. Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_1, L_2, NULL);
  19651. return;
  19652. }
  19653. }
  19654. // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
  19655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m3ECFD92072347A8620254F014865984FA68211A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method)
  19656. {
  19657. {
  19658. int32_t L_0 = ___0_nameID;
  19659. float L_1 = ___1_value;
  19660. Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_0, L_1, NULL);
  19661. return;
  19662. }
  19663. }
  19664. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  19665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
  19666. {
  19667. {
  19668. int32_t L_0 = ___0_nameID;
  19669. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___1_value;
  19670. Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_1, NULL);
  19671. return;
  19672. }
  19673. }
  19674. // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
  19675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
  19676. {
  19677. {
  19678. int32_t L_0 = ___0_nameID;
  19679. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_value;
  19680. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
  19681. L_2 = Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline(L_1, NULL);
  19682. Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_2, NULL);
  19683. return;
  19684. }
  19685. }
  19686. // System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4)
  19687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m668579C6402F88BFEF769D39E484BAD4CE6B0067 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method)
  19688. {
  19689. {
  19690. int32_t L_0 = ___0_nameID;
  19691. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_value;
  19692. Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3(__this, L_0, L_1, NULL);
  19693. return;
  19694. }
  19695. }
  19696. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  19697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  19698. {
  19699. {
  19700. int32_t L_0 = ___0_nameID;
  19701. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value;
  19702. Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9(__this, L_0, L_1, NULL);
  19703. return;
  19704. }
  19705. }
  19706. // System.Single UnityEngine.Material::GetFloat(System.String)
  19707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m2A77F10E6AA13EA3FA56166EFEA897115A14FA5A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
  19708. {
  19709. float V_0 = 0.0f;
  19710. {
  19711. String_t* L_0 = ___0_name;
  19712. int32_t L_1;
  19713. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19714. float L_2;
  19715. L_2 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_1, NULL);
  19716. V_0 = L_2;
  19717. goto IL_0010;
  19718. }
  19719. IL_0010:
  19720. {
  19721. float L_3 = V_0;
  19722. return L_3;
  19723. }
  19724. }
  19725. // System.Single UnityEngine.Material::GetFloat(System.Int32)
  19726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m52462F4AEDE20758BFB592B11DE83A79D2774932 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19727. {
  19728. float V_0 = 0.0f;
  19729. {
  19730. int32_t L_0 = ___0_nameID;
  19731. float L_1;
  19732. L_1 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_0, NULL);
  19733. V_0 = L_1;
  19734. goto IL_000b;
  19735. }
  19736. IL_000b:
  19737. {
  19738. float L_2 = V_0;
  19739. return L_2;
  19740. }
  19741. }
  19742. // UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
  19743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mCCC62F29234C5D2D9B19EE2D7DA46A4573AFA765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19744. {
  19745. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  19746. memset((&V_0), 0, sizeof(V_0));
  19747. {
  19748. int32_t L_0 = ___0_nameID;
  19749. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
  19750. L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL);
  19751. V_0 = L_1;
  19752. goto IL_000b;
  19753. }
  19754. IL_000b:
  19755. {
  19756. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = V_0;
  19757. return L_2;
  19758. }
  19759. }
  19760. // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
  19761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Material_GetVector_mFE0366FDCB87331910BCE5E234030C20A25484A2 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19762. {
  19763. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  19764. memset((&V_0), 0, sizeof(V_0));
  19765. {
  19766. int32_t L_0 = ___0_nameID;
  19767. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
  19768. L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL);
  19769. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  19770. L_2 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_1, NULL);
  19771. V_0 = L_2;
  19772. goto IL_0010;
  19773. }
  19774. IL_0010:
  19775. {
  19776. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = V_0;
  19777. return L_3;
  19778. }
  19779. }
  19780. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  19781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
  19782. {
  19783. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
  19784. {
  19785. String_t* L_0 = ___0_name;
  19786. int32_t L_1;
  19787. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19788. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2;
  19789. L_2 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_1, NULL);
  19790. V_0 = L_2;
  19791. goto IL_0010;
  19792. }
  19793. IL_0010:
  19794. {
  19795. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = V_0;
  19796. return L_3;
  19797. }
  19798. }
  19799. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  19800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19801. {
  19802. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
  19803. {
  19804. int32_t L_0 = ___0_nameID;
  19805. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1;
  19806. L_1 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_0, NULL);
  19807. V_0 = L_1;
  19808. goto IL_000b;
  19809. }
  19810. IL_000b:
  19811. {
  19812. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = V_0;
  19813. return L_2;
  19814. }
  19815. }
  19816. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  19817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method)
  19818. {
  19819. typedef void (*Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  19820. static Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn _il2cpp_icall_func;
  19821. if (!_il2cpp_icall_func)
  19822. _il2cpp_icall_func = (Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
  19823. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19824. }
  19825. // System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
  19826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method)
  19827. {
  19828. typedef void (*Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  19829. static Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn _il2cpp_icall_func;
  19830. if (!_il2cpp_icall_func)
  19831. _il2cpp_icall_func = (Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)");
  19832. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19833. }
  19834. // System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  19835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method)
  19836. {
  19837. typedef void (*Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  19838. static Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn _il2cpp_icall_func;
  19839. if (!_il2cpp_icall_func)
  19840. _il2cpp_icall_func = (Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
  19841. _il2cpp_icall_func(__this, ___0_name, ___1_ret);
  19842. }
  19843. #ifdef __clang__
  19844. #pragma clang diagnostic pop
  19845. #endif
  19846. #ifdef __clang__
  19847. #pragma clang diagnostic push
  19848. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19849. #pragma clang diagnostic ignored "-Wunused-variable"
  19850. #endif
  19851. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  19852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5 (const RuntimeMethod* method)
  19853. {
  19854. static bool s_Il2CppMethodInitialized;
  19855. if (!s_Il2CppMethodInitialized)
  19856. {
  19857. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19858. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var);
  19859. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var);
  19860. s_Il2CppMethodInitialized = true;
  19861. }
  19862. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* V_0 = NULL;
  19863. int32_t V_1 = 0;
  19864. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
  19865. bool V_3 = false;
  19866. bool V_4 = false;
  19867. {
  19868. il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19869. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
  19870. V_0 = L_0;
  19871. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_1 = V_0;
  19872. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
  19873. }
  19874. {
  19875. auto __finallyBlock = il2cpp::utils::Finally([&]
  19876. {
  19877. FINALLY_004f:
  19878. {// begin finally (depth: 1)
  19879. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_2 = V_0;
  19880. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
  19881. return;
  19882. }// end finally (depth: 1)
  19883. });
  19884. try
  19885. {// begin try (depth: 1)
  19886. {
  19887. V_1 = 0;
  19888. goto IL_0039_1;
  19889. }
  19890. IL_0013_1:
  19891. {
  19892. il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19893. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_3 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
  19894. int32_t L_4 = V_1;
  19895. NullCheck(L_3);
  19896. OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_5;
  19897. L_5 = List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57(L_3, L_4, List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var);
  19898. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = L_5.___callback_1;
  19899. V_2 = L_6;
  19900. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_2;
  19901. V_3 = (bool)((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_7) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  19902. bool L_8 = V_3;
  19903. if (!L_8)
  19904. {
  19905. goto IL_0034_1;
  19906. }
  19907. }
  19908. {
  19909. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_2;
  19910. NullCheck(L_9);
  19911. UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_9, NULL);
  19912. }
  19913. IL_0034_1:
  19914. {
  19915. int32_t L_10 = V_1;
  19916. V_1 = ((int32_t)il2cpp_codegen_add(L_10, 1));
  19917. }
  19918. IL_0039_1:
  19919. {
  19920. int32_t L_11 = V_1;
  19921. il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19922. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_12 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
  19923. NullCheck(L_12);
  19924. int32_t L_13;
  19925. L_13 = List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline(L_12, List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var);
  19926. V_4 = (bool)((((int32_t)L_11) < ((int32_t)L_13))? 1 : 0);
  19927. bool L_14 = V_4;
  19928. if (L_14)
  19929. {
  19930. goto IL_0013_1;
  19931. }
  19932. }
  19933. {
  19934. goto IL_0057;
  19935. }
  19936. }// end try (depth: 1)
  19937. catch(Il2CppExceptionWrapper& e)
  19938. {
  19939. __finallyBlock.StoreException(e.ex);
  19940. }
  19941. }
  19942. IL_0057:
  19943. {
  19944. return;
  19945. }
  19946. }
  19947. // System.Void UnityEngine.BeforeRenderHelper::.cctor()
  19948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_m1BA6EA4EC2C3720A5966A677530FC51FE683EF44 (const RuntimeMethod* method)
  19949. {
  19950. static bool s_Il2CppMethodInitialized;
  19951. if (!s_Il2CppMethodInitialized)
  19952. {
  19953. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19954. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var);
  19955. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var);
  19956. s_Il2CppMethodInitialized = true;
  19957. }
  19958. {
  19959. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*)il2cpp_codegen_object_new(List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var);
  19960. NullCheck(L_0);
  19961. List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B(L_0, List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var);
  19962. ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0 = L_0;
  19963. Il2CppCodeGenWriteBarrier((void**)(&((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0), (void*)L_0);
  19964. return;
  19965. }
  19966. }
  19967. #ifdef __clang__
  19968. #pragma clang diagnostic pop
  19969. #endif
  19970. #ifdef __clang__
  19971. #pragma clang diagnostic push
  19972. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19973. #pragma clang diagnostic ignored "-Wunused-variable"
  19974. #endif
  19975. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  19976. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled)
  19977. {
  19978. marshaled.___order_0 = unmarshaled.___order_0;
  19979. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___callback_1));
  19980. }
  19981. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled)
  19982. {
  19983. static bool s_Il2CppMethodInitialized;
  19984. if (!s_Il2CppMethodInitialized)
  19985. {
  19986. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  19987. s_Il2CppMethodInitialized = true;
  19988. }
  19989. int32_t unmarshaledorder_temp_0 = 0;
  19990. unmarshaledorder_temp_0 = marshaled.___order_0;
  19991. unmarshaled.___order_0 = unmarshaledorder_temp_0;
  19992. unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  19993. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
  19994. }
  19995. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  19996. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled)
  19997. {
  19998. }
  19999. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  20000. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled)
  20001. {
  20002. marshaled.___order_0 = unmarshaled.___order_0;
  20003. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___callback_1));
  20004. }
  20005. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled)
  20006. {
  20007. static bool s_Il2CppMethodInitialized;
  20008. if (!s_Il2CppMethodInitialized)
  20009. {
  20010. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  20011. s_Il2CppMethodInitialized = true;
  20012. }
  20013. int32_t unmarshaledorder_temp_0 = 0;
  20014. unmarshaledorder_temp_0 = marshaled.___order_0;
  20015. unmarshaled.___order_0 = unmarshaledorder_temp_0;
  20016. unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  20017. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
  20018. }
  20019. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  20020. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled)
  20021. {
  20022. }
  20023. #ifdef __clang__
  20024. #pragma clang diagnostic pop
  20025. #endif
  20026. #ifdef __clang__
  20027. #pragma clang diagnostic push
  20028. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20029. #pragma clang diagnostic ignored "-Wunused-variable"
  20030. #endif
  20031. // System.Void UnityEngine.Display::.ctor()
  20032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  20033. {
  20034. {
  20035. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  20036. intptr_t L_0;
  20037. memset((&L_0), 0, sizeof(L_0));
  20038. IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7((&L_0), 0, /*hidden argument*/NULL);
  20039. __this->___nativeDisplay_0 = L_0;
  20040. return;
  20041. }
  20042. }
  20043. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  20044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___0_nativeDisplay, const RuntimeMethod* method)
  20045. {
  20046. {
  20047. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  20048. intptr_t L_0 = ___0_nativeDisplay;
  20049. __this->___nativeDisplay_0 = L_0;
  20050. return;
  20051. }
  20052. }
  20053. // System.Int32 UnityEngine.Display::get_renderingWidth()
  20054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  20055. {
  20056. static bool s_Il2CppMethodInitialized;
  20057. if (!s_Il2CppMethodInitialized)
  20058. {
  20059. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20060. s_Il2CppMethodInitialized = true;
  20061. }
  20062. int32_t V_0 = 0;
  20063. int32_t V_1 = 0;
  20064. int32_t V_2 = 0;
  20065. {
  20066. V_0 = 0;
  20067. V_1 = 0;
  20068. intptr_t L_0 = __this->___nativeDisplay_0;
  20069. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20070. Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46(L_0, (&V_0), (&V_1), NULL);
  20071. int32_t L_1 = V_0;
  20072. V_2 = L_1;
  20073. goto IL_0019;
  20074. }
  20075. IL_0019:
  20076. {
  20077. int32_t L_2 = V_2;
  20078. return L_2;
  20079. }
  20080. }
  20081. // System.Int32 UnityEngine.Display::get_renderingHeight()
  20082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  20083. {
  20084. static bool s_Il2CppMethodInitialized;
  20085. if (!s_Il2CppMethodInitialized)
  20086. {
  20087. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20088. s_Il2CppMethodInitialized = true;
  20089. }
  20090. int32_t V_0 = 0;
  20091. int32_t V_1 = 0;
  20092. int32_t V_2 = 0;
  20093. {
  20094. V_0 = 0;
  20095. V_1 = 0;
  20096. intptr_t L_0 = __this->___nativeDisplay_0;
  20097. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20098. Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46(L_0, (&V_0), (&V_1), NULL);
  20099. int32_t L_1 = V_1;
  20100. V_2 = L_1;
  20101. goto IL_0019;
  20102. }
  20103. IL_0019:
  20104. {
  20105. int32_t L_2 = V_2;
  20106. return L_2;
  20107. }
  20108. }
  20109. // System.Int32 UnityEngine.Display::get_systemWidth()
  20110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  20111. {
  20112. static bool s_Il2CppMethodInitialized;
  20113. if (!s_Il2CppMethodInitialized)
  20114. {
  20115. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20116. s_Il2CppMethodInitialized = true;
  20117. }
  20118. int32_t V_0 = 0;
  20119. int32_t V_1 = 0;
  20120. int32_t V_2 = 0;
  20121. {
  20122. V_0 = 0;
  20123. V_1 = 0;
  20124. intptr_t L_0 = __this->___nativeDisplay_0;
  20125. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20126. Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D(L_0, (&V_0), (&V_1), NULL);
  20127. int32_t L_1 = V_0;
  20128. V_2 = L_1;
  20129. goto IL_0019;
  20130. }
  20131. IL_0019:
  20132. {
  20133. int32_t L_2 = V_2;
  20134. return L_2;
  20135. }
  20136. }
  20137. // System.Int32 UnityEngine.Display::get_systemHeight()
  20138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  20139. {
  20140. static bool s_Il2CppMethodInitialized;
  20141. if (!s_Il2CppMethodInitialized)
  20142. {
  20143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20144. s_Il2CppMethodInitialized = true;
  20145. }
  20146. int32_t V_0 = 0;
  20147. int32_t V_1 = 0;
  20148. int32_t V_2 = 0;
  20149. {
  20150. V_0 = 0;
  20151. V_1 = 0;
  20152. intptr_t L_0 = __this->___nativeDisplay_0;
  20153. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20154. Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D(L_0, (&V_0), (&V_1), NULL);
  20155. int32_t L_1 = V_1;
  20156. V_2 = L_1;
  20157. goto IL_0019;
  20158. }
  20159. IL_0019:
  20160. {
  20161. int32_t L_2 = V_2;
  20162. return L_2;
  20163. }
  20164. }
  20165. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  20166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inputMouseCoordinates, const RuntimeMethod* method)
  20167. {
  20168. static bool s_Il2CppMethodInitialized;
  20169. if (!s_Il2CppMethodInitialized)
  20170. {
  20171. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20172. s_Il2CppMethodInitialized = true;
  20173. }
  20174. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  20175. memset((&V_0), 0, sizeof(V_0));
  20176. int32_t V_1 = 0;
  20177. int32_t V_2 = 0;
  20178. int32_t V_3 = 0;
  20179. int32_t V_4 = 0;
  20180. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5;
  20181. memset((&V_5), 0, sizeof(V_5));
  20182. {
  20183. V_1 = 0;
  20184. V_2 = 0;
  20185. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inputMouseCoordinates;
  20186. float L_1 = L_0.___x_2;
  20187. V_3 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  20188. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_inputMouseCoordinates;
  20189. float L_3 = L_2.___y_3;
  20190. V_4 = il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
  20191. int32_t L_4 = V_3;
  20192. int32_t L_5 = V_4;
  20193. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20194. int32_t L_6;
  20195. L_6 = Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8(L_4, L_5, (&V_1), (&V_2), NULL);
  20196. (&V_0)->___z_4 = ((float)L_6);
  20197. int32_t L_7 = V_1;
  20198. (&V_0)->___x_2 = ((float)L_7);
  20199. int32_t L_8 = V_2;
  20200. (&V_0)->___y_3 = ((float)L_8);
  20201. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_0;
  20202. V_5 = L_9;
  20203. goto IL_0041;
  20204. }
  20205. IL_0041:
  20206. {
  20207. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_5;
  20208. return L_10;
  20209. }
  20210. }
  20211. // UnityEngine.Display UnityEngine.Display::get_main()
  20212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C (const RuntimeMethod* method)
  20213. {
  20214. static bool s_Il2CppMethodInitialized;
  20215. if (!s_Il2CppMethodInitialized)
  20216. {
  20217. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20218. s_Il2CppMethodInitialized = true;
  20219. }
  20220. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* V_0 = NULL;
  20221. {
  20222. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20223. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2;
  20224. V_0 = L_0;
  20225. goto IL_0009;
  20226. }
  20227. IL_0009:
  20228. {
  20229. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_1 = V_0;
  20230. return L_1;
  20231. }
  20232. }
  20233. // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
  20234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m8FB39A95A6DAE41CD0194BECB71B80B79A2E6B88 (IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___0_nativeDisplay, const RuntimeMethod* method)
  20235. {
  20236. static bool s_Il2CppMethodInitialized;
  20237. if (!s_Il2CppMethodInitialized)
  20238. {
  20239. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var);
  20240. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20241. s_Il2CppMethodInitialized = true;
  20242. }
  20243. bool V_0 = false;
  20244. int32_t V_1 = 0;
  20245. bool V_2 = false;
  20246. {
  20247. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_0 = ___0_nativeDisplay;
  20248. NullCheck(L_0);
  20249. V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0);
  20250. bool L_1 = V_0;
  20251. if (!L_1)
  20252. {
  20253. goto IL_000c;
  20254. }
  20255. }
  20256. {
  20257. goto IL_0046;
  20258. }
  20259. IL_000c:
  20260. {
  20261. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_2 = ___0_nativeDisplay;
  20262. NullCheck(L_2);
  20263. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)));
  20264. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20265. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_3;
  20266. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_3);
  20267. V_1 = 0;
  20268. goto IL_0030;
  20269. }
  20270. IL_001d:
  20271. {
  20272. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20273. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_4 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  20274. int32_t L_5 = V_1;
  20275. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_6 = ___0_nativeDisplay;
  20276. int32_t L_7 = V_1;
  20277. NullCheck(L_6);
  20278. int32_t L_8 = L_7;
  20279. intptr_t L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  20280. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_10 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20281. NullCheck(L_10);
  20282. Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156(L_10, L_9, NULL);
  20283. NullCheck(L_4);
  20284. ArrayElementTypeCheck (L_4, L_10);
  20285. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(L_5), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_10);
  20286. int32_t L_11 = V_1;
  20287. V_1 = ((int32_t)il2cpp_codegen_add(L_11, 1));
  20288. }
  20289. IL_0030:
  20290. {
  20291. int32_t L_12 = V_1;
  20292. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_13 = ___0_nativeDisplay;
  20293. NullCheck(L_13);
  20294. V_2 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length))))? 1 : 0);
  20295. bool L_14 = V_2;
  20296. if (L_14)
  20297. {
  20298. goto IL_001d;
  20299. }
  20300. }
  20301. {
  20302. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20303. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_15 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  20304. NullCheck(L_15);
  20305. int32_t L_16 = 0;
  20306. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_17 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
  20307. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_17;
  20308. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_17);
  20309. }
  20310. IL_0046:
  20311. {
  20312. return;
  20313. }
  20314. }
  20315. // System.Void UnityEngine.Display::FireDisplaysUpdated()
  20316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_mF99580245BC4B28765E06B57611C52A0497E9994 (const RuntimeMethod* method)
  20317. {
  20318. static bool s_Il2CppMethodInitialized;
  20319. if (!s_Il2CppMethodInitialized)
  20320. {
  20321. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20322. s_Il2CppMethodInitialized = true;
  20323. }
  20324. bool V_0 = false;
  20325. {
  20326. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20327. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4;
  20328. V_0 = (bool)((!(((RuntimeObject*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  20329. bool L_1 = V_0;
  20330. if (!L_1)
  20331. {
  20332. goto IL_0018;
  20333. }
  20334. }
  20335. {
  20336. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20337. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_2 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4;
  20338. NullCheck(L_2);
  20339. DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline(L_2, NULL);
  20340. }
  20341. IL_0018:
  20342. {
  20343. return;
  20344. }
  20345. }
  20346. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  20347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method)
  20348. {
  20349. typedef void (*Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn) (intptr_t, int32_t*, int32_t*);
  20350. static Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn _il2cpp_icall_func;
  20351. if (!_il2cpp_icall_func)
  20352. _il2cpp_icall_func = (Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  20353. _il2cpp_icall_func(___0_nativeDisplay, ___1_w, ___2_h);
  20354. }
  20355. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  20356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46 (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method)
  20357. {
  20358. typedef void (*Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn) (intptr_t, int32_t*, int32_t*);
  20359. static Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn _il2cpp_icall_func;
  20360. if (!_il2cpp_icall_func)
  20361. _il2cpp_icall_func = (Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  20362. _il2cpp_icall_func(___0_nativeDisplay, ___1_w, ___2_h);
  20363. }
  20364. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  20365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8 (int32_t ___0_x, int32_t ___1_y, int32_t* ___2_rx, int32_t* ___3_ry, const RuntimeMethod* method)
  20366. {
  20367. typedef int32_t (*Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn) (int32_t, int32_t, int32_t*, int32_t*);
  20368. static Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn _il2cpp_icall_func;
  20369. if (!_il2cpp_icall_func)
  20370. _il2cpp_icall_func = (Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)");
  20371. int32_t icallRetVal = _il2cpp_icall_func(___0_x, ___1_y, ___2_rx, ___3_ry);
  20372. return icallRetVal;
  20373. }
  20374. // System.Void UnityEngine.Display::.cctor()
  20375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_mC3998EEB2068A145697B8B6E65DF16BA7FED52CB (const RuntimeMethod* method)
  20376. {
  20377. static bool s_Il2CppMethodInitialized;
  20378. if (!s_Il2CppMethodInitialized)
  20379. {
  20380. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var);
  20381. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20382. s_Il2CppMethodInitialized = true;
  20383. }
  20384. {
  20385. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_0 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)1);
  20386. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_1 = L_0;
  20387. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_2 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20388. NullCheck(L_2);
  20389. Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF(L_2, NULL);
  20390. NullCheck(L_1);
  20391. ArrayElementTypeCheck (L_1, L_2);
  20392. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_2);
  20393. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_1;
  20394. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_1);
  20395. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  20396. NullCheck(L_3);
  20397. int32_t L_4 = 0;
  20398. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  20399. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_5;
  20400. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_5);
  20401. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___m_ActiveEditorGameViewTarget_3 = (-1);
  20402. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4 = (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL;
  20403. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4), (void*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL);
  20404. return;
  20405. }
  20406. }
  20407. #ifdef __clang__
  20408. #pragma clang diagnostic pop
  20409. #endif
  20410. #ifdef __clang__
  20411. #pragma clang diagnostic push
  20412. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20413. #pragma clang diagnostic ignored "-Wunused-variable"
  20414. #endif
  20415. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20416. {
  20417. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  20418. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  20419. for (il2cpp_array_size_t i = 0; i < length; i++)
  20420. {
  20421. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* currentDelegate = reinterpret_cast<DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*>(delegatesToInvoke[i]);
  20422. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  20423. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  20424. }
  20425. }
  20426. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenInst(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20427. {
  20428. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  20429. ((FunctionPointerType)__this->___method_ptr_0)(method);
  20430. }
  20431. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStatic(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20432. {
  20433. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  20434. ((FunctionPointerType)__this->___method_ptr_0)(method);
  20435. }
  20436. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20437. {
  20438. InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
  20439. }
  20440. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20441. {
  20442. InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
  20443. }
  20444. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20445. {
  20446. typedef void (DEFAULT_CALL *PInvokeFunc)();
  20447. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  20448. // Native function invocation
  20449. il2cppPInvokeFunc();
  20450. }
  20451. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
  20452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_mCF8A6ABE7CCC32908022E0AB13ED3BF1EBD2719D (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  20453. {
  20454. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  20455. __this->___method_3 = ___1_method;
  20456. __this->___m_target_2 = ___0_object;
  20457. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  20458. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  20459. __this->___method_code_6 = (intptr_t)__this;
  20460. if (MethodIsStatic((RuntimeMethod*)___1_method))
  20461. {
  20462. bool isOpen = parameterCount == 0;
  20463. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  20464. if (isOpen)
  20465. __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker;
  20466. else
  20467. __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker;
  20468. else
  20469. if (isOpen)
  20470. __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStatic;
  20471. else
  20472. {
  20473. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  20474. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  20475. }
  20476. }
  20477. else
  20478. {
  20479. if (___0_object == NULL)
  20480. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  20481. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  20482. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  20483. }
  20484. __this->___extra_arg_5 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast;
  20485. }
  20486. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  20487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20488. {
  20489. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  20490. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  20491. }
  20492. #ifdef __clang__
  20493. #pragma clang diagnostic pop
  20494. #endif
  20495. #ifdef __clang__
  20496. #pragma clang diagnostic push
  20497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20498. #pragma clang diagnostic ignored "-Wunused-variable"
  20499. #endif
  20500. // System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)
  20501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  20502. {
  20503. typedef void (*GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn) (float, float, float);
  20504. static GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn _il2cpp_icall_func;
  20505. if (!_il2cpp_icall_func)
  20506. _il2cpp_icall_func = (GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)");
  20507. _il2cpp_icall_func(___0_x, ___1_y, ___2_z);
  20508. }
  20509. // System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
  20510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  20511. {
  20512. typedef void (*GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn) (float, float, float);
  20513. static GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn _il2cpp_icall_func;
  20514. if (!_il2cpp_icall_func)
  20515. _il2cpp_icall_func = (GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)");
  20516. _il2cpp_icall_func(___0_x, ___1_y, ___2_z);
  20517. }
  20518. // System.Void UnityEngine.GL::TexCoord2(System.Single,System.Single)
  20519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord2_mBD9A9E6D397F8669FAE40DA950AB1FD7D674D1FB (float ___0_x, float ___1_y, const RuntimeMethod* method)
  20520. {
  20521. {
  20522. float L_0 = ___0_x;
  20523. float L_1 = ___1_y;
  20524. GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111(L_0, L_1, (0.0f), NULL);
  20525. return;
  20526. }
  20527. }
  20528. // System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
  20529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242 (float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  20530. {
  20531. typedef void (*GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn) (float, float, float, float);
  20532. static GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn _il2cpp_icall_func;
  20533. if (!_il2cpp_icall_func)
  20534. _il2cpp_icall_func = (GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)");
  20535. _il2cpp_icall_func(___0_r, ___1_g, ___2_b, ___3_a);
  20536. }
  20537. // System.Void UnityEngine.GL::Color(UnityEngine.Color)
  20538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Color_mE2D27D8FCA9B5E07ECC15574BCBCBA16E6E0CB3E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  20539. {
  20540. {
  20541. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  20542. float L_1 = L_0.___r_0;
  20543. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
  20544. float L_3 = L_2.___g_1;
  20545. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  20546. float L_5 = L_4.___b_2;
  20547. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
  20548. float L_7 = L_6.___a_3;
  20549. GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242(L_1, L_3, L_5, L_7, NULL);
  20550. return;
  20551. }
  20552. }
  20553. // System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
  20554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method)
  20555. {
  20556. {
  20557. GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029((&___0_m), NULL);
  20558. return;
  20559. }
  20560. }
  20561. // System.Void UnityEngine.GL::set_modelview(UnityEngine.Matrix4x4)
  20562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_modelview_mCAE007CC5BE38316397954370950EB43991FBBD4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method)
  20563. {
  20564. {
  20565. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_value;
  20566. GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278(L_0, NULL);
  20567. return;
  20568. }
  20569. }
  20570. // System.Void UnityEngine.GL::PushMatrix()
  20571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09 (const RuntimeMethod* method)
  20572. {
  20573. typedef void (*GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn) ();
  20574. static GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn _il2cpp_icall_func;
  20575. if (!_il2cpp_icall_func)
  20576. _il2cpp_icall_func = (GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PushMatrix()");
  20577. _il2cpp_icall_func();
  20578. }
  20579. // System.Void UnityEngine.GL::PopMatrix()
  20580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855 (const RuntimeMethod* method)
  20581. {
  20582. typedef void (*GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn) ();
  20583. static GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn _il2cpp_icall_func;
  20584. if (!_il2cpp_icall_func)
  20585. _il2cpp_icall_func = (GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PopMatrix()");
  20586. _il2cpp_icall_func();
  20587. }
  20588. // System.Void UnityEngine.GL::LoadOrtho()
  20589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC (const RuntimeMethod* method)
  20590. {
  20591. typedef void (*GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn) ();
  20592. static GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn _il2cpp_icall_func;
  20593. if (!_il2cpp_icall_func)
  20594. _il2cpp_icall_func = (GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadOrtho()");
  20595. _il2cpp_icall_func();
  20596. }
  20597. // System.Void UnityEngine.GL::LoadProjectionMatrix(UnityEngine.Matrix4x4)
  20598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_m4310EBD83BF1858124306A227C18FF52152718BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_mat, const RuntimeMethod* method)
  20599. {
  20600. {
  20601. GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C((&___0_mat), NULL);
  20602. return;
  20603. }
  20604. }
  20605. // System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
  20606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method)
  20607. {
  20608. typedef void (*GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn) (float, float, float, float);
  20609. static GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn _il2cpp_icall_func;
  20610. if (!_il2cpp_icall_func)
  20611. _il2cpp_icall_func = (GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)");
  20612. _il2cpp_icall_func(___0_left, ___1_right, ___2_bottom, ___3_top);
  20613. }
  20614. // System.Void UnityEngine.GL::LoadPixelMatrix(System.Single,System.Single,System.Single,System.Single)
  20615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadPixelMatrix_mF1C5A4508C5F110512C116A5DDE7AB0483FE961A (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method)
  20616. {
  20617. {
  20618. float L_0 = ___0_left;
  20619. float L_1 = ___1_right;
  20620. float L_2 = ___2_bottom;
  20621. float L_3 = ___3_top;
  20622. GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC(L_0, L_1, L_2, L_3, NULL);
  20623. return;
  20624. }
  20625. }
  20626. // System.Void UnityEngine.GL::Begin(System.Int32)
  20627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7 (int32_t ___0_mode, const RuntimeMethod* method)
  20628. {
  20629. typedef void (*GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn) (int32_t);
  20630. static GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn _il2cpp_icall_func;
  20631. if (!_il2cpp_icall_func)
  20632. _il2cpp_icall_func = (GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Begin(System.Int32)");
  20633. _il2cpp_icall_func(___0_mode);
  20634. }
  20635. // System.Void UnityEngine.GL::End()
  20636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36 (const RuntimeMethod* method)
  20637. {
  20638. typedef void (*GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn) ();
  20639. static GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn _il2cpp_icall_func;
  20640. if (!_il2cpp_icall_func)
  20641. _il2cpp_icall_func = (GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::End()");
  20642. _il2cpp_icall_func();
  20643. }
  20644. // System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  20645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
  20646. {
  20647. {
  20648. bool L_0 = ___0_clearDepth;
  20649. bool L_1 = ___1_clearColor;
  20650. float L_2 = ___3_depth;
  20651. GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED(L_0, L_1, (&___2_backgroundColor), L_2, NULL);
  20652. return;
  20653. }
  20654. }
  20655. // System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  20656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Clear_m49FFE8774C00488FD65A2638F7D02E67325923FA (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
  20657. {
  20658. {
  20659. bool L_0 = ___0_clearDepth;
  20660. bool L_1 = ___1_clearColor;
  20661. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___2_backgroundColor;
  20662. float L_3 = ___3_depth;
  20663. GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4(L_0, L_1, L_2, L_3, NULL);
  20664. return;
  20665. }
  20666. }
  20667. // System.Void UnityEngine.GL::Viewport(UnityEngine.Rect)
  20668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_mA93DBAE1018A273684A07C8B8B444EFFBF2B38B7 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_pixelRect, const RuntimeMethod* method)
  20669. {
  20670. {
  20671. GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E((&___0_pixelRect), NULL);
  20672. return;
  20673. }
  20674. }
  20675. // System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
  20676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method)
  20677. {
  20678. typedef void (*GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  20679. static GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn _il2cpp_icall_func;
  20680. if (!_il2cpp_icall_func)
  20681. _il2cpp_icall_func = (GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)");
  20682. _il2cpp_icall_func(___0_m);
  20683. }
  20684. // System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
  20685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_mat, const RuntimeMethod* method)
  20686. {
  20687. typedef void (*GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  20688. static GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn _il2cpp_icall_func;
  20689. if (!_il2cpp_icall_func)
  20690. _il2cpp_icall_func = (GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)");
  20691. _il2cpp_icall_func(___0_mat);
  20692. }
  20693. // System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
  20694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
  20695. {
  20696. typedef void (*GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn) (bool, bool, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*, float);
  20697. static GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn _il2cpp_icall_func;
  20698. if (!_il2cpp_icall_func)
  20699. _il2cpp_icall_func = (GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)");
  20700. _il2cpp_icall_func(___0_clearDepth, ___1_clearColor, ___2_backgroundColor, ___3_depth);
  20701. }
  20702. // System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
  20703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method)
  20704. {
  20705. typedef void (*GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn) (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  20706. static GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn _il2cpp_icall_func;
  20707. if (!_il2cpp_icall_func)
  20708. _il2cpp_icall_func = (GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)");
  20709. _il2cpp_icall_func(___0_pixelRect);
  20710. }
  20711. #ifdef __clang__
  20712. #pragma clang diagnostic pop
  20713. #endif
  20714. #ifdef __clang__
  20715. #pragma clang diagnostic push
  20716. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20717. #pragma clang diagnostic ignored "-Wunused-variable"
  20718. #endif
  20719. // System.Single UnityEngine.ScalableBufferManager::get_widthScaleFactor()
  20720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC (const RuntimeMethod* method)
  20721. {
  20722. typedef float (*ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn) ();
  20723. static ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn _il2cpp_icall_func;
  20724. if (!_il2cpp_icall_func)
  20725. _il2cpp_icall_func = (ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::get_widthScaleFactor()");
  20726. float icallRetVal = _il2cpp_icall_func();
  20727. return icallRetVal;
  20728. }
  20729. // System.Single UnityEngine.ScalableBufferManager::get_heightScaleFactor()
  20730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B (const RuntimeMethod* method)
  20731. {
  20732. typedef float (*ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn) ();
  20733. static ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn _il2cpp_icall_func;
  20734. if (!_il2cpp_icall_func)
  20735. _il2cpp_icall_func = (ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::get_heightScaleFactor()");
  20736. float icallRetVal = _il2cpp_icall_func();
  20737. return icallRetVal;
  20738. }
  20739. // System.Void UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)
  20740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A (float ___0_widthScale, float ___1_heightScale, const RuntimeMethod* method)
  20741. {
  20742. typedef void (*ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn) (float, float);
  20743. static ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn _il2cpp_icall_func;
  20744. if (!_il2cpp_icall_func)
  20745. _il2cpp_icall_func = (ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)");
  20746. _il2cpp_icall_func(___0_widthScale, ___1_heightScale);
  20747. }
  20748. #ifdef __clang__
  20749. #pragma clang diagnostic pop
  20750. #endif
  20751. #ifdef __clang__
  20752. #pragma clang diagnostic push
  20753. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20754. #pragma clang diagnostic ignored "-Wunused-variable"
  20755. #endif
  20756. #ifdef __clang__
  20757. #pragma clang diagnostic pop
  20758. #endif
  20759. #ifdef __clang__
  20760. #pragma clang diagnostic push
  20761. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20762. #pragma clang diagnostic ignored "-Wunused-variable"
  20763. #endif
  20764. // System.Void UnityEngine.FrameTimingManager::CaptureFrameTimings()
  20765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B (const RuntimeMethod* method)
  20766. {
  20767. typedef void (*FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B_ftn) ();
  20768. static FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B_ftn _il2cpp_icall_func;
  20769. if (!_il2cpp_icall_func)
  20770. _il2cpp_icall_func = (FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.FrameTimingManager::CaptureFrameTimings()");
  20771. _il2cpp_icall_func();
  20772. }
  20773. // System.UInt32 UnityEngine.FrameTimingManager::GetLatestTimings(System.UInt32,UnityEngine.FrameTiming[])
  20774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7 (uint32_t ___0_numFrames, FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E* ___1_timings, const RuntimeMethod* method)
  20775. {
  20776. typedef uint32_t (*FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7_ftn) (uint32_t, FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E*);
  20777. static FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7_ftn _il2cpp_icall_func;
  20778. if (!_il2cpp_icall_func)
  20779. _il2cpp_icall_func = (FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.FrameTimingManager::GetLatestTimings(System.UInt32,UnityEngine.FrameTiming[])");
  20780. uint32_t icallRetVal = _il2cpp_icall_func(___0_numFrames, ___1_timings);
  20781. return icallRetVal;
  20782. }
  20783. #ifdef __clang__
  20784. #pragma clang diagnostic pop
  20785. #endif
  20786. #ifdef __clang__
  20787. #pragma clang diagnostic push
  20788. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20789. #pragma clang diagnostic ignored "-Wunused-variable"
  20790. #endif
  20791. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
  20792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_mC8B13A7D2F34699EDDA4F7629F117C76F0C865FA (const RuntimeMethod* method)
  20793. {
  20794. int32_t V_0 = 0;
  20795. {
  20796. int32_t L_0;
  20797. L_0 = SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396(NULL);
  20798. V_0 = L_0;
  20799. goto IL_0009;
  20800. }
  20801. IL_0009:
  20802. {
  20803. int32_t L_1 = V_0;
  20804. return L_1;
  20805. }
  20806. }
  20807. // System.String UnityEngine.SystemInfo::get_deviceModel()
  20808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceModel_m308FFBADED4BF6CB34C318A0BBDA762D09A7F185 (const RuntimeMethod* method)
  20809. {
  20810. String_t* V_0 = NULL;
  20811. {
  20812. String_t* L_0;
  20813. L_0 = SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92(NULL);
  20814. V_0 = L_0;
  20815. goto IL_0009;
  20816. }
  20817. IL_0009:
  20818. {
  20819. String_t* L_1 = V_0;
  20820. return L_1;
  20821. }
  20822. }
  20823. // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
  20824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545 (const RuntimeMethod* method)
  20825. {
  20826. int32_t V_0 = 0;
  20827. {
  20828. int32_t L_0;
  20829. L_0 = SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612(NULL);
  20830. V_0 = L_0;
  20831. goto IL_0009;
  20832. }
  20833. IL_0009:
  20834. {
  20835. int32_t L_1 = V_0;
  20836. return L_1;
  20837. }
  20838. }
  20839. // System.Boolean UnityEngine.SystemInfo::get_graphicsMultiThreaded()
  20840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsMultiThreaded_m64EB05A6E20E1128246404063FDD6EC902F06458 (const RuntimeMethod* method)
  20841. {
  20842. bool V_0 = false;
  20843. {
  20844. bool L_0;
  20845. L_0 = SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122(NULL);
  20846. V_0 = L_0;
  20847. goto IL_0009;
  20848. }
  20849. IL_0009:
  20850. {
  20851. bool L_1 = V_0;
  20852. return L_1;
  20853. }
  20854. }
  20855. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  20856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32 (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___0_value, const RuntimeMethod* method)
  20857. {
  20858. static bool s_Il2CppMethodInitialized;
  20859. if (!s_Il2CppMethodInitialized)
  20860. {
  20861. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
  20862. s_Il2CppMethodInitialized = true;
  20863. }
  20864. bool V_0 = false;
  20865. bool V_1 = false;
  20866. {
  20867. Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_0 = ___0_value;
  20868. NullCheck(L_0);
  20869. Type_t* L_1;
  20870. L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_0, NULL);
  20871. Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_2 = ___0_value;
  20872. il2cpp_codegen_runtime_class_init_inline(Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
  20873. bool L_3;
  20874. L_3 = Enum_IsDefined_m1C9A0C4F54B0538351585FF563A01091A6FE2F28(L_1, L_2, NULL);
  20875. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  20876. bool L_4 = V_0;
  20877. if (!L_4)
  20878. {
  20879. goto IL_0018;
  20880. }
  20881. }
  20882. {
  20883. V_1 = (bool)0;
  20884. goto IL_001c;
  20885. }
  20886. IL_0018:
  20887. {
  20888. V_1 = (bool)1;
  20889. goto IL_001c;
  20890. }
  20891. IL_001c:
  20892. {
  20893. bool L_5 = V_1;
  20894. return L_5;
  20895. }
  20896. }
  20897. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  20898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860 (int32_t ___0_format, const RuntimeMethod* method)
  20899. {
  20900. static bool s_Il2CppMethodInitialized;
  20901. if (!s_Il2CppMethodInitialized)
  20902. {
  20903. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var);
  20904. s_Il2CppMethodInitialized = true;
  20905. }
  20906. bool V_0 = false;
  20907. bool V_1 = false;
  20908. {
  20909. int32_t L_0 = ___0_format;
  20910. int32_t L_1 = L_0;
  20911. RuntimeObject* L_2 = Box(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, &L_1);
  20912. bool L_3;
  20913. L_3 = SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)L_2, NULL);
  20914. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  20915. bool L_4 = V_0;
  20916. if (!L_4)
  20917. {
  20918. goto IL_001e;
  20919. }
  20920. }
  20921. {
  20922. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  20923. NullCheck(L_5);
  20924. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C858C708A53B482CEA9BA62F9D7A0CC6A5E3F09)), NULL);
  20925. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860_RuntimeMethod_var)));
  20926. }
  20927. IL_001e:
  20928. {
  20929. int32_t L_6 = ___0_format;
  20930. bool L_7;
  20931. L_7 = SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB(L_6, NULL);
  20932. V_1 = L_7;
  20933. goto IL_0027;
  20934. }
  20935. IL_0027:
  20936. {
  20937. bool L_8 = V_1;
  20938. return L_8;
  20939. }
  20940. }
  20941. // System.Int32 UnityEngine.SystemInfo::get_maxTextureSize()
  20942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxTextureSize_mEE557C09643222591C6F4D3F561D7A60CD403991 (const RuntimeMethod* method)
  20943. {
  20944. int32_t V_0 = 0;
  20945. {
  20946. int32_t L_0;
  20947. L_0 = SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC(NULL);
  20948. V_0 = L_0;
  20949. goto IL_0009;
  20950. }
  20951. IL_0009:
  20952. {
  20953. int32_t L_1 = V_0;
  20954. return L_1;
  20955. }
  20956. }
  20957. // System.Int32 UnityEngine.SystemInfo::get_maxRenderTextureSize()
  20958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxRenderTextureSize_mD9AB6274BEAC0CDCF9AF26B3DC19CD57E548A6FE (const RuntimeMethod* method)
  20959. {
  20960. int32_t V_0 = 0;
  20961. {
  20962. int32_t L_0;
  20963. L_0 = SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115(NULL);
  20964. V_0 = L_0;
  20965. goto IL_0009;
  20966. }
  20967. IL_0009:
  20968. {
  20969. int32_t L_1 = V_0;
  20970. return L_1;
  20971. }
  20972. }
  20973. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  20974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396 (const RuntimeMethod* method)
  20975. {
  20976. typedef int32_t (*SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn) ();
  20977. static SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn _il2cpp_icall_func;
  20978. if (!_il2cpp_icall_func)
  20979. _il2cpp_icall_func = (SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystemFamily()");
  20980. int32_t icallRetVal = _il2cpp_icall_func();
  20981. return icallRetVal;
  20982. }
  20983. // System.String UnityEngine.SystemInfo::GetDeviceModel()
  20984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92 (const RuntimeMethod* method)
  20985. {
  20986. typedef String_t* (*SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn) ();
  20987. static SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn _il2cpp_icall_func;
  20988. if (!_il2cpp_icall_func)
  20989. _il2cpp_icall_func = (SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceModel()");
  20990. String_t* icallRetVal = _il2cpp_icall_func();
  20991. return icallRetVal;
  20992. }
  20993. // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType()
  20994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612 (const RuntimeMethod* method)
  20995. {
  20996. typedef int32_t (*SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn) ();
  20997. static SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn _il2cpp_icall_func;
  20998. if (!_il2cpp_icall_func)
  20999. _il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceType()");
  21000. int32_t icallRetVal = _il2cpp_icall_func();
  21001. return icallRetVal;
  21002. }
  21003. // System.Boolean UnityEngine.SystemInfo::GetGraphicsMultiThreaded()
  21004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122 (const RuntimeMethod* method)
  21005. {
  21006. typedef bool (*SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122_ftn) ();
  21007. static SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122_ftn _il2cpp_icall_func;
  21008. if (!_il2cpp_icall_func)
  21009. _il2cpp_icall_func = (SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsMultiThreaded()");
  21010. bool icallRetVal = _il2cpp_icall_func();
  21011. return icallRetVal;
  21012. }
  21013. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  21014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB (int32_t ___0_format, const RuntimeMethod* method)
  21015. {
  21016. typedef bool (*SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn) (int32_t);
  21017. static SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn _il2cpp_icall_func;
  21018. if (!_il2cpp_icall_func)
  21019. _il2cpp_icall_func = (SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)");
  21020. bool icallRetVal = _il2cpp_icall_func(___0_format);
  21021. return icallRetVal;
  21022. }
  21023. // System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
  21024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC (const RuntimeMethod* method)
  21025. {
  21026. typedef int32_t (*SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn) ();
  21027. static SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn _il2cpp_icall_func;
  21028. if (!_il2cpp_icall_func)
  21029. _il2cpp_icall_func = (SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxTextureSize()");
  21030. int32_t icallRetVal = _il2cpp_icall_func();
  21031. return icallRetVal;
  21032. }
  21033. // System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize()
  21034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115 (const RuntimeMethod* method)
  21035. {
  21036. typedef int32_t (*SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn) ();
  21037. static SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn _il2cpp_icall_func;
  21038. if (!_il2cpp_icall_func)
  21039. _il2cpp_icall_func = (SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxRenderTextureSize()");
  21040. int32_t icallRetVal = _il2cpp_icall_func();
  21041. return icallRetVal;
  21042. }
  21043. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  21044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
  21045. {
  21046. typedef bool (*SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn) (int32_t, int32_t);
  21047. static SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn _il2cpp_icall_func;
  21048. if (!_il2cpp_icall_func)
  21049. _il2cpp_icall_func = (SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  21050. bool icallRetVal = _il2cpp_icall_func(___0_format, ___1_usage);
  21051. return icallRetVal;
  21052. }
  21053. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  21054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
  21055. {
  21056. typedef int32_t (*SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn) (int32_t, int32_t);
  21057. static SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn _il2cpp_icall_func;
  21058. if (!_il2cpp_icall_func)
  21059. _il2cpp_icall_func = (SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  21060. int32_t icallRetVal = _il2cpp_icall_func(___0_format, ___1_usage);
  21061. return icallRetVal;
  21062. }
  21063. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  21064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E (int32_t ___0_format, const RuntimeMethod* method)
  21065. {
  21066. typedef int32_t (*SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn) (int32_t);
  21067. static SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn _il2cpp_icall_func;
  21068. if (!_il2cpp_icall_func)
  21069. _il2cpp_icall_func = (SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)");
  21070. int32_t icallRetVal = _il2cpp_icall_func(___0_format);
  21071. return icallRetVal;
  21072. }
  21073. #ifdef __clang__
  21074. #pragma clang diagnostic pop
  21075. #endif
  21076. #ifdef __clang__
  21077. #pragma clang diagnostic push
  21078. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21079. #pragma clang diagnostic ignored "-Wunused-variable"
  21080. #endif
  21081. // System.Single UnityEngine.Random::Range(System.Single,System.Single)
  21082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494 (float ___0_minInclusive, float ___1_maxInclusive, const RuntimeMethod* method)
  21083. {
  21084. typedef float (*Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn) (float, float);
  21085. static Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn _il2cpp_icall_func;
  21086. if (!_il2cpp_icall_func)
  21087. _il2cpp_icall_func = (Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)");
  21088. float icallRetVal = _il2cpp_icall_func(___0_minInclusive, ___1_maxInclusive);
  21089. return icallRetVal;
  21090. }
  21091. // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
  21092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_m6763D9767F033357F88B6637F048F4ACA4123B68 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method)
  21093. {
  21094. int32_t V_0 = 0;
  21095. {
  21096. int32_t L_0 = ___0_minInclusive;
  21097. int32_t L_1 = ___1_maxExclusive;
  21098. int32_t L_2;
  21099. L_2 = Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37(L_0, L_1, NULL);
  21100. V_0 = L_2;
  21101. goto IL_000b;
  21102. }
  21103. IL_000b:
  21104. {
  21105. int32_t L_3 = V_0;
  21106. return L_3;
  21107. }
  21108. }
  21109. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  21110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method)
  21111. {
  21112. typedef int32_t (*Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn) (int32_t, int32_t);
  21113. static Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn _il2cpp_icall_func;
  21114. if (!_il2cpp_icall_func)
  21115. _il2cpp_icall_func = (Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)");
  21116. int32_t icallRetVal = _il2cpp_icall_func(___0_minInclusive, ___1_maxExclusive);
  21117. return icallRetVal;
  21118. }
  21119. #ifdef __clang__
  21120. #pragma clang diagnostic pop
  21121. #endif
  21122. #ifdef __clang__
  21123. #pragma clang diagnostic push
  21124. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21125. #pragma clang diagnostic ignored "-Wunused-variable"
  21126. #endif
  21127. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
  21128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21129. {
  21130. static bool s_Il2CppMethodInitialized;
  21131. if (!s_Il2CppMethodInitialized)
  21132. {
  21133. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  21134. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21135. s_Il2CppMethodInitialized = true;
  21136. }
  21137. bool V_0 = false;
  21138. {
  21139. Guid_t L_0 = ___0_messageId;
  21140. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
  21141. bool L_2;
  21142. L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
  21143. V_0 = L_2;
  21144. bool L_3 = V_0;
  21145. if (!L_3)
  21146. {
  21147. goto IL_001c;
  21148. }
  21149. }
  21150. {
  21151. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  21152. NullCheck(L_4);
  21153. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), NULL);
  21154. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2_RuntimeMethod_var)));
  21155. }
  21156. IL_001c:
  21157. {
  21158. String_t* L_5;
  21159. L_5 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21160. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___1_data;
  21161. int32_t L_7 = ___2_playerId;
  21162. PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620(L_5, L_6, L_7, NULL);
  21163. return;
  21164. }
  21165. }
  21166. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
  21167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21168. {
  21169. static bool s_Il2CppMethodInitialized;
  21170. if (!s_Il2CppMethodInitialized)
  21171. {
  21172. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  21173. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21174. s_Il2CppMethodInitialized = true;
  21175. }
  21176. bool V_0 = false;
  21177. bool V_1 = false;
  21178. {
  21179. Guid_t L_0 = ___0_messageId;
  21180. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
  21181. bool L_2;
  21182. L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
  21183. V_0 = L_2;
  21184. bool L_3 = V_0;
  21185. if (!L_3)
  21186. {
  21187. goto IL_001c;
  21188. }
  21189. }
  21190. {
  21191. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  21192. NullCheck(L_4);
  21193. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), NULL);
  21194. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92_RuntimeMethod_var)));
  21195. }
  21196. IL_001c:
  21197. {
  21198. String_t* L_5;
  21199. L_5 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21200. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___1_data;
  21201. int32_t L_7 = ___2_playerId;
  21202. bool L_8;
  21203. L_8 = PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6(L_5, L_6, L_7, NULL);
  21204. V_1 = L_8;
  21205. goto IL_0032;
  21206. }
  21207. IL_0032:
  21208. {
  21209. bool L_9 = V_1;
  21210. return L_9;
  21211. }
  21212. }
  21213. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
  21214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_m81154E92307248D79B91A1C1EA75BEF458573D02 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21215. {
  21216. {
  21217. PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940(NULL);
  21218. return;
  21219. }
  21220. }
  21221. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
  21222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m75ADFE89F806D7CCDA39F4BEB6E13F98789EC3A4 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
  21223. {
  21224. static bool s_Il2CppMethodInitialized;
  21225. if (!s_Il2CppMethodInitialized)
  21226. {
  21227. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21228. s_Il2CppMethodInitialized = true;
  21229. }
  21230. {
  21231. String_t* L_0;
  21232. L_0 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21233. PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2(L_0, NULL);
  21234. return;
  21235. }
  21236. }
  21237. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
  21238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m52F310CFE97694C751D5B1FEC47D42C544CB221B (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
  21239. {
  21240. static bool s_Il2CppMethodInitialized;
  21241. if (!s_Il2CppMethodInitialized)
  21242. {
  21243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21244. s_Il2CppMethodInitialized = true;
  21245. }
  21246. {
  21247. String_t* L_0;
  21248. L_0 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21249. PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2(L_0, NULL);
  21250. return;
  21251. }
  21252. }
  21253. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
  21254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_m2DF230DCAD67005FD0517D836520E73944A6CF71 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21255. {
  21256. {
  21257. PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A(NULL);
  21258. return;
  21259. }
  21260. }
  21261. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
  21262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m6C83428E73F46078BA1407A17A69702BC8F34956 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21263. {
  21264. bool V_0 = false;
  21265. {
  21266. bool L_0;
  21267. L_0 = PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398(NULL);
  21268. V_0 = L_0;
  21269. goto IL_0009;
  21270. }
  21271. IL_0009:
  21272. {
  21273. bool L_1 = V_0;
  21274. return L_1;
  21275. }
  21276. }
  21277. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
  21278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m6143241C82774D473C8979A05BE0CE3ADAF37F98 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21279. {
  21280. {
  21281. PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8(NULL);
  21282. return;
  21283. }
  21284. }
  21285. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  21286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398 (const RuntimeMethod* method)
  21287. {
  21288. typedef bool (*PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn) ();
  21289. static PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn _il2cpp_icall_func;
  21290. if (!_il2cpp_icall_func)
  21291. _il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()");
  21292. bool icallRetVal = _il2cpp_icall_func();
  21293. return icallRetVal;
  21294. }
  21295. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  21296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A (const RuntimeMethod* method)
  21297. {
  21298. typedef void (*PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn) ();
  21299. static PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn _il2cpp_icall_func;
  21300. if (!_il2cpp_icall_func)
  21301. _il2cpp_icall_func = (PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()");
  21302. _il2cpp_icall_func();
  21303. }
  21304. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  21305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2 (String_t* ___0_messageId, const RuntimeMethod* method)
  21306. {
  21307. typedef void (*PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn) (String_t*);
  21308. static PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn _il2cpp_icall_func;
  21309. if (!_il2cpp_icall_func)
  21310. _il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)");
  21311. _il2cpp_icall_func(___0_messageId);
  21312. }
  21313. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  21314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2 (String_t* ___0_messageId, const RuntimeMethod* method)
  21315. {
  21316. typedef void (*PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn) (String_t*);
  21317. static PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn _il2cpp_icall_func;
  21318. if (!_il2cpp_icall_func)
  21319. _il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)");
  21320. _il2cpp_icall_func(___0_messageId);
  21321. }
  21322. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  21323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21324. {
  21325. typedef void (*PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn) (String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t);
  21326. static PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn _il2cpp_icall_func;
  21327. if (!_il2cpp_icall_func)
  21328. _il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)");
  21329. _il2cpp_icall_func(___0_messageId, ___1_data, ___2_playerId);
  21330. }
  21331. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  21332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21333. {
  21334. typedef bool (*PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn) (String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t);
  21335. static PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn _il2cpp_icall_func;
  21336. if (!_il2cpp_icall_func)
  21337. _il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)");
  21338. bool icallRetVal = _il2cpp_icall_func(___0_messageId, ___1_data, ___2_playerId);
  21339. return icallRetVal;
  21340. }
  21341. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  21342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940 (const RuntimeMethod* method)
  21343. {
  21344. typedef void (*PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn) ();
  21345. static PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn _il2cpp_icall_func;
  21346. if (!_il2cpp_icall_func)
  21347. _il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()");
  21348. _il2cpp_icall_func();
  21349. }
  21350. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  21351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8 (const RuntimeMethod* method)
  21352. {
  21353. typedef void (*PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn) ();
  21354. static PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn _il2cpp_icall_func;
  21355. if (!_il2cpp_icall_func)
  21356. _il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()");
  21357. _il2cpp_icall_func();
  21358. }
  21359. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  21360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21361. {
  21362. {
  21363. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  21364. return;
  21365. }
  21366. }
  21367. #ifdef __clang__
  21368. #pragma clang diagnostic pop
  21369. #endif
  21370. #ifdef __clang__
  21371. #pragma clang diagnostic push
  21372. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21373. #pragma clang diagnostic ignored "-Wunused-variable"
  21374. #endif
  21375. #ifdef __clang__
  21376. #pragma clang diagnostic pop
  21377. #endif
  21378. #ifdef __clang__
  21379. #pragma clang diagnostic push
  21380. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21381. #pragma clang diagnostic ignored "-Wunused-variable"
  21382. #endif
  21383. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  21384. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled)
  21385. {
  21386. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  21387. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_OnStateChanged_1));
  21388. }
  21389. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled)
  21390. {
  21391. static bool s_Il2CppMethodInitialized;
  21392. if (!s_Il2CppMethodInitialized)
  21393. {
  21394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21395. s_Il2CppMethodInitialized = true;
  21396. }
  21397. intptr_t unmarshaledm_Ptr_temp_0;
  21398. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  21399. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21400. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  21401. unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21402. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var));
  21403. }
  21404. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  21405. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled)
  21406. {
  21407. }
  21408. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  21409. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled)
  21410. {
  21411. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  21412. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_OnStateChanged_1));
  21413. }
  21414. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled)
  21415. {
  21416. static bool s_Il2CppMethodInitialized;
  21417. if (!s_Il2CppMethodInitialized)
  21418. {
  21419. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21420. s_Il2CppMethodInitialized = true;
  21421. }
  21422. intptr_t unmarshaledm_Ptr_temp_0;
  21423. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  21424. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21425. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  21426. unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21427. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var));
  21428. }
  21429. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  21430. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled)
  21431. {
  21432. }
  21433. // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
  21434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m90EC6607039ADA3126DD4650881B3E38BA30D4C1 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* ___0_cullingGroup, intptr_t ___1_eventsPtr, int32_t ___2_count, const RuntimeMethod* method)
  21435. {
  21436. CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* V_0 = NULL;
  21437. bool V_1 = false;
  21438. int32_t V_2 = 0;
  21439. bool V_3 = false;
  21440. {
  21441. void* L_0;
  21442. L_0 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___1_eventsPtr), NULL);
  21443. V_0 = (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)L_0;
  21444. CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_1 = ___0_cullingGroup;
  21445. NullCheck(L_1);
  21446. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_2 = L_1->___m_OnStateChanged_1;
  21447. V_1 = (bool)((((RuntimeObject*)(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  21448. bool L_3 = V_1;
  21449. if (!L_3)
  21450. {
  21451. goto IL_0018;
  21452. }
  21453. }
  21454. {
  21455. goto IL_0044;
  21456. }
  21457. IL_0018:
  21458. {
  21459. V_2 = 0;
  21460. goto IL_003c;
  21461. }
  21462. IL_001c:
  21463. {
  21464. CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_4 = ___0_cullingGroup;
  21465. NullCheck(L_4);
  21466. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_5 = L_4->___m_OnStateChanged_1;
  21467. CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* L_6 = V_0;
  21468. int32_t L_7 = V_2;
  21469. uint32_t L_8 = sizeof(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110);
  21470. CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 L_9 = (*(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)((CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)il2cpp_codegen_add((intptr_t)L_6, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_7), (int32_t)L_8)))));
  21471. NullCheck(L_5);
  21472. StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline(L_5, L_9, NULL);
  21473. int32_t L_10 = V_2;
  21474. V_2 = ((int32_t)il2cpp_codegen_add(L_10, 1));
  21475. }
  21476. IL_003c:
  21477. {
  21478. int32_t L_11 = V_2;
  21479. int32_t L_12 = ___2_count;
  21480. V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
  21481. bool L_13 = V_3;
  21482. if (L_13)
  21483. {
  21484. goto IL_001c;
  21485. }
  21486. }
  21487. IL_0044:
  21488. {
  21489. return;
  21490. }
  21491. }
  21492. #ifdef __clang__
  21493. #pragma clang diagnostic pop
  21494. #endif
  21495. #ifdef __clang__
  21496. #pragma clang diagnostic push
  21497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21498. #pragma clang diagnostic ignored "-Wunused-variable"
  21499. #endif
  21500. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21501. {
  21502. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  21503. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  21504. for (il2cpp_array_size_t i = 0; i < length; i++)
  21505. {
  21506. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* currentDelegate = reinterpret_cast<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*>(delegatesToInvoke[i]);
  21507. typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21508. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  21509. }
  21510. }
  21511. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenInst(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21512. {
  21513. typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21514. ((FunctionPointerType)__this->___method_ptr_0)(___0_sphere, method);
  21515. }
  21516. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStatic(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21517. {
  21518. typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21519. ((FunctionPointerType)__this->___method_ptr_0)(___0_sphere, method);
  21520. }
  21521. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21522. {
  21523. InvokerActionInvoker1< CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_sphere);
  21524. }
  21525. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21526. {
  21527. InvokerActionInvoker2< RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_sphere);
  21528. }
  21529. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21530. {
  21531. typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110);
  21532. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  21533. // Native function invocation
  21534. il2cppPInvokeFunc(___0_sphere);
  21535. }
  21536. // System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
  21537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged__ctor_m1D704B739C7C0F0D91873D24D10A92942826F0C9 (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  21538. {
  21539. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  21540. __this->___method_3 = ___1_method;
  21541. __this->___m_target_2 = ___0_object;
  21542. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  21543. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  21544. __this->___method_code_6 = (intptr_t)__this;
  21545. if (MethodIsStatic((RuntimeMethod*)___1_method))
  21546. {
  21547. bool isOpen = parameterCount == 1;
  21548. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  21549. if (isOpen)
  21550. __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker;
  21551. else
  21552. __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker;
  21553. else
  21554. if (isOpen)
  21555. __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStatic;
  21556. else
  21557. {
  21558. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  21559. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  21560. }
  21561. }
  21562. else
  21563. {
  21564. if (___0_object == NULL)
  21565. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  21566. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  21567. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  21568. }
  21569. __this->___extra_arg_5 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast;
  21570. }
  21571. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  21572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21573. {
  21574. typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21575. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  21576. }
  21577. #ifdef __clang__
  21578. #pragma clang diagnostic pop
  21579. #endif
  21580. #ifdef __clang__
  21581. #pragma clang diagnostic push
  21582. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21583. #pragma clang diagnostic ignored "-Wunused-variable"
  21584. #endif
  21585. // System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
  21586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_m10D7A2D70D6814FD80DAEC78E09268D7ADA98C7E (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___0_probe, int32_t ___1_probeEvent, const RuntimeMethod* method)
  21587. {
  21588. static bool s_Il2CppMethodInitialized;
  21589. if (!s_Il2CppMethodInitialized)
  21590. {
  21591. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var);
  21592. s_Il2CppMethodInitialized = true;
  21593. }
  21594. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* V_0 = NULL;
  21595. bool V_1 = false;
  21596. {
  21597. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___reflectionProbeChanged_4;
  21598. V_0 = L_0;
  21599. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_1 = V_0;
  21600. V_1 = (bool)((!(((RuntimeObject*)(Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  21601. bool L_2 = V_1;
  21602. if (!L_2)
  21603. {
  21604. goto IL_0018;
  21605. }
  21606. }
  21607. {
  21608. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_3 = V_0;
  21609. ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* L_4 = ___0_probe;
  21610. int32_t L_5 = ___1_probeEvent;
  21611. NullCheck(L_3);
  21612. Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline(L_3, L_4, L_5, NULL);
  21613. }
  21614. IL_0018:
  21615. {
  21616. return;
  21617. }
  21618. }
  21619. // System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Texture)
  21620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m7CF493CA345676C58B735C0AE506A248037BE89B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_defaultReflectionCubemap, const RuntimeMethod* method)
  21621. {
  21622. static bool s_Il2CppMethodInitialized;
  21623. if (!s_Il2CppMethodInitialized)
  21624. {
  21625. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var);
  21626. s_Il2CppMethodInitialized = true;
  21627. }
  21628. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* V_0 = NULL;
  21629. bool V_1 = false;
  21630. {
  21631. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___defaultReflectionTexture_5;
  21632. V_0 = L_0;
  21633. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_1 = V_0;
  21634. V_1 = (bool)((!(((RuntimeObject*)(Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  21635. bool L_2 = V_1;
  21636. if (!L_2)
  21637. {
  21638. goto IL_0017;
  21639. }
  21640. }
  21641. {
  21642. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_3 = V_0;
  21643. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = ___0_defaultReflectionCubemap;
  21644. NullCheck(L_3);
  21645. Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline(L_3, L_4, NULL);
  21646. }
  21647. IL_0017:
  21648. {
  21649. return;
  21650. }
  21651. }
  21652. #ifdef __clang__
  21653. #pragma clang diagnostic pop
  21654. #endif
  21655. #ifdef __clang__
  21656. #pragma clang diagnostic push
  21657. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21658. #pragma clang diagnostic ignored "-Wunused-variable"
  21659. #endif
  21660. // System.Void UnityEngine.Camera::.ctor()
  21661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_m6D8568D99066C871656AC9A712A43D96A413BEBA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21662. {
  21663. {
  21664. Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
  21665. return;
  21666. }
  21667. }
  21668. // System.Single UnityEngine.Camera::get_nearClipPlane()
  21669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21670. {
  21671. typedef float (*Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21672. static Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn _il2cpp_icall_func;
  21673. if (!_il2cpp_icall_func)
  21674. _il2cpp_icall_func = (Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()");
  21675. float icallRetVal = _il2cpp_icall_func(__this);
  21676. return icallRetVal;
  21677. }
  21678. // System.Single UnityEngine.Camera::get_farClipPlane()
  21679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21680. {
  21681. typedef float (*Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21682. static Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn _il2cpp_icall_func;
  21683. if (!_il2cpp_icall_func)
  21684. _il2cpp_icall_func = (Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()");
  21685. float icallRetVal = _il2cpp_icall_func(__this);
  21686. return icallRetVal;
  21687. }
  21688. // System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
  21689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___0_value, const RuntimeMethod* method)
  21690. {
  21691. typedef void (*Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
  21692. static Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn _il2cpp_icall_func;
  21693. if (!_il2cpp_icall_func)
  21694. _il2cpp_icall_func = (Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_farClipPlane(System.Single)");
  21695. _il2cpp_icall_func(__this, ___0_value);
  21696. }
  21697. // System.Single UnityEngine.Camera::get_depth()
  21698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21699. {
  21700. typedef float (*Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21701. static Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn _il2cpp_icall_func;
  21702. if (!_il2cpp_icall_func)
  21703. _il2cpp_icall_func = (Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()");
  21704. float icallRetVal = _il2cpp_icall_func(__this);
  21705. return icallRetVal;
  21706. }
  21707. // System.Int32 UnityEngine.Camera::get_cullingMask()
  21708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21709. {
  21710. typedef int32_t (*Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21711. static Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn _il2cpp_icall_func;
  21712. if (!_il2cpp_icall_func)
  21713. _il2cpp_icall_func = (Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()");
  21714. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21715. return icallRetVal;
  21716. }
  21717. // System.Int32 UnityEngine.Camera::get_eventMask()
  21718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21719. {
  21720. typedef int32_t (*Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21721. static Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn _il2cpp_icall_func;
  21722. if (!_il2cpp_icall_func)
  21723. _il2cpp_icall_func = (Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()");
  21724. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21725. return icallRetVal;
  21726. }
  21727. // System.Single[] UnityEngine.Camera::GetLayerCullDistances()
  21728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21729. {
  21730. typedef SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* (*Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21731. static Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn _il2cpp_icall_func;
  21732. if (!_il2cpp_icall_func)
  21733. _il2cpp_icall_func = (Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetLayerCullDistances()");
  21734. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* icallRetVal = _il2cpp_icall_func(__this);
  21735. return icallRetVal;
  21736. }
  21737. // System.Void UnityEngine.Camera::SetLayerCullDistances(System.Single[])
  21738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_d, const RuntimeMethod* method)
  21739. {
  21740. typedef void (*Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*);
  21741. static Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn _il2cpp_icall_func;
  21742. if (!_il2cpp_icall_func)
  21743. _il2cpp_icall_func = (Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetLayerCullDistances(System.Single[])");
  21744. _il2cpp_icall_func(__this, ___0_d);
  21745. }
  21746. // System.Single[] UnityEngine.Camera::get_layerCullDistances()
  21747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_get_layerCullDistances_m4D86AC0001E2A5697803433A168A3AA1D794CBCB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21748. {
  21749. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_0 = NULL;
  21750. {
  21751. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0;
  21752. L_0 = Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC(__this, NULL);
  21753. V_0 = L_0;
  21754. goto IL_000a;
  21755. }
  21756. IL_000a:
  21757. {
  21758. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = V_0;
  21759. return L_1;
  21760. }
  21761. }
  21762. // System.Void UnityEngine.Camera::set_layerCullDistances(System.Single[])
  21763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_value, const RuntimeMethod* method)
  21764. {
  21765. bool V_0 = false;
  21766. {
  21767. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = ___0_value;
  21768. NullCheck(L_0);
  21769. V_0 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))) == ((int32_t)((int32_t)32)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21770. bool L_1 = V_0;
  21771. if (!L_1)
  21772. {
  21773. goto IL_001a;
  21774. }
  21775. }
  21776. {
  21777. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  21778. NullCheck(L_2);
  21779. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2077D9DD579B3CDC2A15581F1F4F99A309160262)), NULL);
  21780. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D_RuntimeMethod_var)));
  21781. }
  21782. IL_001a:
  21783. {
  21784. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___0_value;
  21785. Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9(__this, L_3, NULL);
  21786. return;
  21787. }
  21788. }
  21789. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  21790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21791. {
  21792. typedef int32_t (*Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21793. static Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn _il2cpp_icall_func;
  21794. if (!_il2cpp_icall_func)
  21795. _il2cpp_icall_func = (Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()");
  21796. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21797. return icallRetVal;
  21798. }
  21799. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  21800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21801. {
  21802. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  21803. memset((&V_0), 0, sizeof(V_0));
  21804. {
  21805. Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3(__this, (&V_0), NULL);
  21806. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
  21807. return L_0;
  21808. }
  21809. }
  21810. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  21811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21812. {
  21813. typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21814. static Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn _il2cpp_icall_func;
  21815. if (!_il2cpp_icall_func)
  21816. _il2cpp_icall_func = (Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()");
  21817. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(__this);
  21818. return icallRetVal;
  21819. }
  21820. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  21821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21822. {
  21823. typedef int32_t (*Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21824. static Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn _il2cpp_icall_func;
  21825. if (!_il2cpp_icall_func)
  21826. _il2cpp_icall_func = (Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()");
  21827. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21828. return icallRetVal;
  21829. }
  21830. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  21831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method)
  21832. {
  21833. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  21834. memset((&V_0), 0, sizeof(V_0));
  21835. {
  21836. int32_t L_0 = ___1_eye;
  21837. Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64(__this, (&___0_position), L_0, (&V_0), NULL);
  21838. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  21839. return L_1;
  21840. }
  21841. }
  21842. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  21843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m26B4C8945C3B5731F1CC5944CFD96BF17126BAA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
  21844. {
  21845. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  21846. memset((&V_0), 0, sizeof(V_0));
  21847. {
  21848. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position;
  21849. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  21850. L_1 = Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657(__this, L_0, 2, NULL);
  21851. V_0 = L_1;
  21852. goto IL_000c;
  21853. }
  21854. IL_000c:
  21855. {
  21856. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  21857. return L_2;
  21858. }
  21859. }
  21860. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
  21861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ScreenToViewportPoint_m8907015773080F63D1034CEDEDEA4AF14FB2F3C5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
  21862. {
  21863. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  21864. memset((&V_0), 0, sizeof(V_0));
  21865. {
  21866. Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2(__this, (&___0_position), (&V_0), NULL);
  21867. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  21868. return L_0;
  21869. }
  21870. }
  21871. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  21872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method)
  21873. {
  21874. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
  21875. memset((&V_0), 0, sizeof(V_0));
  21876. {
  21877. int32_t L_0 = ___1_eye;
  21878. Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59(__this, (&___0_pos), L_0, (&V_0), NULL);
  21879. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1 = V_0;
  21880. return L_1;
  21881. }
  21882. }
  21883. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  21884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method)
  21885. {
  21886. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
  21887. memset((&V_0), 0, sizeof(V_0));
  21888. {
  21889. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
  21890. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  21891. L_1 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_0, NULL);
  21892. int32_t L_2 = ___1_eye;
  21893. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_3;
  21894. L_3 = Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC(__this, L_1, L_2, NULL);
  21895. V_0 = L_3;
  21896. goto IL_0011;
  21897. }
  21898. IL_0011:
  21899. {
  21900. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_4 = V_0;
  21901. return L_4;
  21902. }
  21903. }
  21904. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  21905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, const RuntimeMethod* method)
  21906. {
  21907. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
  21908. memset((&V_0), 0, sizeof(V_0));
  21909. {
  21910. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
  21911. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1;
  21912. L_1 = Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B(__this, L_0, 2, NULL);
  21913. V_0 = L_1;
  21914. goto IL_000c;
  21915. }
  21916. IL_000c:
  21917. {
  21918. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_2 = V_0;
  21919. return L_2;
  21920. }
  21921. }
  21922. // UnityEngine.Camera UnityEngine.Camera::get_main()
  21923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF (const RuntimeMethod* method)
  21924. {
  21925. typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn) ();
  21926. static Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn _il2cpp_icall_func;
  21927. if (!_il2cpp_icall_func)
  21928. _il2cpp_icall_func = (Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()");
  21929. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func();
  21930. return icallRetVal;
  21931. }
  21932. // UnityEngine.Camera UnityEngine.Camera::get_current()
  21933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3 (const RuntimeMethod* method)
  21934. {
  21935. typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn) ();
  21936. static Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn _il2cpp_icall_func;
  21937. if (!_il2cpp_icall_func)
  21938. _il2cpp_icall_func = (Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_current()");
  21939. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func();
  21940. return icallRetVal;
  21941. }
  21942. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  21943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB (const RuntimeMethod* method)
  21944. {
  21945. typedef int32_t (*Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn) ();
  21946. static Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn _il2cpp_icall_func;
  21947. if (!_il2cpp_icall_func)
  21948. _il2cpp_icall_func = (Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()");
  21949. int32_t icallRetVal = _il2cpp_icall_func();
  21950. return icallRetVal;
  21951. }
  21952. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  21953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cam, const RuntimeMethod* method)
  21954. {
  21955. typedef int32_t (*Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn) (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*);
  21956. static Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn _il2cpp_icall_func;
  21957. if (!_il2cpp_icall_func)
  21958. _il2cpp_icall_func = (Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])");
  21959. int32_t icallRetVal = _il2cpp_icall_func(___0_cam);
  21960. return icallRetVal;
  21961. }
  21962. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  21963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method)
  21964. {
  21965. int32_t V_0 = 0;
  21966. {
  21967. int32_t L_0;
  21968. L_0 = Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB(NULL);
  21969. V_0 = L_0;
  21970. goto IL_0009;
  21971. }
  21972. IL_0009:
  21973. {
  21974. int32_t L_1 = V_0;
  21975. return L_1;
  21976. }
  21977. }
  21978. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  21979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4 (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cameras, const RuntimeMethod* method)
  21980. {
  21981. bool V_0 = false;
  21982. bool V_1 = false;
  21983. int32_t V_2 = 0;
  21984. {
  21985. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_0 = ___0_cameras;
  21986. V_0 = (bool)((((RuntimeObject*)(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  21987. bool L_1 = V_0;
  21988. if (!L_1)
  21989. {
  21990. goto IL_000f;
  21991. }
  21992. }
  21993. {
  21994. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  21995. NullCheck(L_2);
  21996. NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752(L_2, NULL);
  21997. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var)));
  21998. }
  21999. IL_000f:
  22000. {
  22001. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_3 = ___0_cameras;
  22002. NullCheck(L_3);
  22003. int32_t L_4;
  22004. L_4 = Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC(NULL);
  22005. V_1 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) < ((int32_t)L_4))? 1 : 0);
  22006. bool L_5 = V_1;
  22007. if (!L_5)
  22008. {
  22009. goto IL_0028;
  22010. }
  22011. }
  22012. {
  22013. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  22014. NullCheck(L_6);
  22015. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493)), NULL);
  22016. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var)));
  22017. }
  22018. IL_0028:
  22019. {
  22020. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_7 = ___0_cameras;
  22021. int32_t L_8;
  22022. L_8 = Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C(L_7, NULL);
  22023. V_2 = L_8;
  22024. goto IL_0031;
  22025. }
  22026. IL_0031:
  22027. {
  22028. int32_t L_9 = V_2;
  22029. return L_9;
  22030. }
  22031. }
  22032. // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
  22033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_mE55D48DC9F94241A79F59C53FCEC0E6B81FB2CA6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22034. {
  22035. static bool s_Il2CppMethodInitialized;
  22036. if (!s_Il2CppMethodInitialized)
  22037. {
  22038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
  22039. s_Il2CppMethodInitialized = true;
  22040. }
  22041. bool V_0 = false;
  22042. {
  22043. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4;
  22044. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  22045. bool L_1 = V_0;
  22046. if (!L_1)
  22047. {
  22048. goto IL_0019;
  22049. }
  22050. }
  22051. {
  22052. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4;
  22053. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
  22054. NullCheck(L_2);
  22055. CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
  22056. }
  22057. IL_0019:
  22058. {
  22059. return;
  22060. }
  22061. }
  22062. // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
  22063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_m543170A0D796CFF44B97DAC68C2208F061143ADA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22064. {
  22065. static bool s_Il2CppMethodInitialized;
  22066. if (!s_Il2CppMethodInitialized)
  22067. {
  22068. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
  22069. s_Il2CppMethodInitialized = true;
  22070. }
  22071. bool V_0 = false;
  22072. {
  22073. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5;
  22074. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  22075. bool L_1 = V_0;
  22076. if (!L_1)
  22077. {
  22078. goto IL_0019;
  22079. }
  22080. }
  22081. {
  22082. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5;
  22083. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
  22084. NullCheck(L_2);
  22085. CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
  22086. }
  22087. IL_0019:
  22088. {
  22089. return;
  22090. }
  22091. }
  22092. // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
  22093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_m5C39B4A52A27EE6D9FC15A44518B60CEEDCA6EF5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22094. {
  22095. static bool s_Il2CppMethodInitialized;
  22096. if (!s_Il2CppMethodInitialized)
  22097. {
  22098. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
  22099. s_Il2CppMethodInitialized = true;
  22100. }
  22101. bool V_0 = false;
  22102. {
  22103. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6;
  22104. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  22105. bool L_1 = V_0;
  22106. if (!L_1)
  22107. {
  22108. goto IL_0019;
  22109. }
  22110. }
  22111. {
  22112. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6;
  22113. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
  22114. NullCheck(L_2);
  22115. CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
  22116. }
  22117. IL_0019:
  22118. {
  22119. return;
  22120. }
  22121. }
  22122. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  22123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
  22124. {
  22125. typedef void (*Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  22126. static Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn _il2cpp_icall_func;
  22127. if (!_il2cpp_icall_func)
  22128. _il2cpp_icall_func = (Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)");
  22129. _il2cpp_icall_func(__this, ___0_ret);
  22130. }
  22131. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  22132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method)
  22133. {
  22134. typedef void (*Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  22135. static Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn _il2cpp_icall_func;
  22136. if (!_il2cpp_icall_func)
  22137. _il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
  22138. _il2cpp_icall_func(__this, ___0_position, ___1_eye, ___2_ret);
  22139. }
  22140. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  22141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
  22142. {
  22143. typedef void (*Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  22144. static Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn _il2cpp_icall_func;
  22145. if (!_il2cpp_icall_func)
  22146. _il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  22147. _il2cpp_icall_func(__this, ___0_position, ___1_ret);
  22148. }
  22149. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  22150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method)
  22151. {
  22152. typedef void (*Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*);
  22153. static Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn _il2cpp_icall_func;
  22154. if (!_il2cpp_icall_func)
  22155. _il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)");
  22156. _il2cpp_icall_func(__this, ___0_pos, ___1_eye, ___2_ret);
  22157. }
  22158. #ifdef __clang__
  22159. #pragma clang diagnostic pop
  22160. #endif
  22161. #ifdef __clang__
  22162. #pragma clang diagnostic push
  22163. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22164. #pragma clang diagnostic ignored "-Wunused-variable"
  22165. #endif
  22166. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  22167. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled)
  22168. {
  22169. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22170. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22171. }
  22172. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled)
  22173. {
  22174. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22175. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22176. }
  22177. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  22178. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled)
  22179. {
  22180. }
  22181. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  22182. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled)
  22183. {
  22184. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22185. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22186. }
  22187. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled)
  22188. {
  22189. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22190. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22191. }
  22192. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  22193. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled)
  22194. {
  22195. }
  22196. #ifdef __clang__
  22197. #pragma clang diagnostic pop
  22198. #endif
  22199. #ifdef __clang__
  22200. #pragma clang diagnostic push
  22201. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22202. #pragma clang diagnostic ignored "-Wunused-variable"
  22203. #endif
  22204. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22205. {
  22206. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  22207. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  22208. for (il2cpp_array_size_t i = 0; i < length; i++)
  22209. {
  22210. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* currentDelegate = reinterpret_cast<CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*>(delegatesToInvoke[i]);
  22211. typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22212. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  22213. }
  22214. }
  22215. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenInst(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22216. {
  22217. NullCheck(___0_cam);
  22218. typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22219. ((FunctionPointerType)__this->___method_ptr_0)(___0_cam, method);
  22220. }
  22221. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStatic(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22222. {
  22223. typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22224. ((FunctionPointerType)__this->___method_ptr_0)(___0_cam, method);
  22225. }
  22226. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22227. {
  22228. InvokerActionInvoker1< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_cam);
  22229. }
  22230. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22231. {
  22232. InvokerActionInvoker2< RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_cam);
  22233. }
  22234. // System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
  22235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_mB48D13F30E749B551E4692E4F2D762C375F62B41 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  22236. {
  22237. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  22238. __this->___method_3 = ___1_method;
  22239. __this->___m_target_2 = ___0_object;
  22240. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  22241. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  22242. __this->___method_code_6 = (intptr_t)__this;
  22243. if (MethodIsStatic((RuntimeMethod*)___1_method))
  22244. {
  22245. bool isOpen = parameterCount == 1;
  22246. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  22247. if (isOpen)
  22248. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker;
  22249. else
  22250. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker;
  22251. else
  22252. if (isOpen)
  22253. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStatic;
  22254. else
  22255. {
  22256. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  22257. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  22258. }
  22259. }
  22260. else
  22261. {
  22262. bool isOpen = parameterCount == 0;
  22263. if (isOpen)
  22264. {
  22265. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenInst;
  22266. }
  22267. else
  22268. {
  22269. if (___0_object == NULL)
  22270. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  22271. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  22272. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  22273. }
  22274. }
  22275. __this->___extra_arg_5 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast;
  22276. }
  22277. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  22278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22279. {
  22280. typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22281. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  22282. }
  22283. #ifdef __clang__
  22284. #pragma clang diagnostic pop
  22285. #endif
  22286. #ifdef __clang__
  22287. #pragma clang diagnostic push
  22288. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22289. #pragma clang diagnostic ignored "-Wunused-variable"
  22290. #endif
  22291. // System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe()
  22292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightingSettings_LightingSettingsDontStripMe_mA06509B760BA1A7DDB4CC3CE584DC2C3E1FE0237 (LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84* __this, const RuntimeMethod* method)
  22293. {
  22294. {
  22295. return;
  22296. }
  22297. }
  22298. #ifdef __clang__
  22299. #pragma clang diagnostic pop
  22300. #endif
  22301. #ifdef __clang__
  22302. #pragma clang diagnostic push
  22303. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22304. #pragma clang diagnostic ignored "-Wunused-variable"
  22305. #endif
  22306. // System.Void UnityEngine.PropertyName::.ctor(System.String)
  22307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, String_t* ___0_name, const RuntimeMethod* method)
  22308. {
  22309. {
  22310. String_t* L_0 = ___0_name;
  22311. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1;
  22312. L_1 = PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675(L_0, NULL);
  22313. PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F(__this, L_1, NULL);
  22314. return;
  22315. }
  22316. }
  22317. IL2CPP_EXTERN_C void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
  22318. {
  22319. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22320. int32_t _offset = 1;
  22321. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22322. PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778(_thisAdjusted, ___0_name, method);
  22323. }
  22324. // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
  22325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22326. {
  22327. {
  22328. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_other;
  22329. int32_t L_1 = L_0.___id_0;
  22330. __this->___id_0 = L_1;
  22331. return;
  22332. }
  22333. }
  22334. IL2CPP_EXTERN_C void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F_AdjustorThunk (RuntimeObject* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22335. {
  22336. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22337. int32_t _offset = 1;
  22338. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22339. PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F(_thisAdjusted, ___0_other, method);
  22340. }
  22341. // System.Boolean UnityEngine.PropertyName::IsNullOrEmpty(UnityEngine.PropertyName)
  22342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_IsNullOrEmpty_m80390EB235EF6A983214067BF86BCD6DBA2D1AEB (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_prop, const RuntimeMethod* method)
  22343. {
  22344. bool V_0 = false;
  22345. {
  22346. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_prop;
  22347. int32_t L_1 = L_0.___id_0;
  22348. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  22349. goto IL_000d;
  22350. }
  22351. IL_000d:
  22352. {
  22353. bool L_2 = V_0;
  22354. return L_2;
  22355. }
  22356. }
  22357. // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
  22358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_lhs, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___1_rhs, const RuntimeMethod* method)
  22359. {
  22360. bool V_0 = false;
  22361. {
  22362. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_lhs;
  22363. int32_t L_1 = L_0.___id_0;
  22364. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_2 = ___1_rhs;
  22365. int32_t L_3 = L_2.___id_0;
  22366. V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0);
  22367. goto IL_0012;
  22368. }
  22369. IL_0012:
  22370. {
  22371. bool L_4 = V_0;
  22372. return L_4;
  22373. }
  22374. }
  22375. // System.Int32 UnityEngine.PropertyName::GetHashCode()
  22376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method)
  22377. {
  22378. int32_t V_0 = 0;
  22379. {
  22380. int32_t L_0 = __this->___id_0;
  22381. V_0 = L_0;
  22382. goto IL_000a;
  22383. }
  22384. IL_000a:
  22385. {
  22386. int32_t L_1 = V_0;
  22387. return L_1;
  22388. }
  22389. }
  22390. IL2CPP_EXTERN_C int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22391. {
  22392. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22393. int32_t _offset = 1;
  22394. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22395. int32_t _returnValue;
  22396. _returnValue = PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378(_thisAdjusted, method);
  22397. return _returnValue;
  22398. }
  22399. // System.Boolean UnityEngine.PropertyName::Equals(System.Object)
  22400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  22401. {
  22402. static bool s_Il2CppMethodInitialized;
  22403. if (!s_Il2CppMethodInitialized)
  22404. {
  22405. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var);
  22406. s_Il2CppMethodInitialized = true;
  22407. }
  22408. bool V_0 = false;
  22409. int32_t G_B3_0 = 0;
  22410. {
  22411. RuntimeObject* L_0 = ___0_other;
  22412. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var)))
  22413. {
  22414. goto IL_0017;
  22415. }
  22416. }
  22417. {
  22418. RuntimeObject* L_1 = ___0_other;
  22419. bool L_2;
  22420. L_2 = PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E(__this, ((*(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)((PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)UnBox(L_1, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var)))), NULL);
  22421. G_B3_0 = ((int32_t)(L_2));
  22422. goto IL_0018;
  22423. }
  22424. IL_0017:
  22425. {
  22426. G_B3_0 = 0;
  22427. }
  22428. IL_0018:
  22429. {
  22430. V_0 = (bool)G_B3_0;
  22431. goto IL_001b;
  22432. }
  22433. IL_001b:
  22434. {
  22435. bool L_3 = V_0;
  22436. return L_3;
  22437. }
  22438. }
  22439. IL2CPP_EXTERN_C bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  22440. {
  22441. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22442. int32_t _offset = 1;
  22443. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22444. bool _returnValue;
  22445. _returnValue = PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143(_thisAdjusted, ___0_other, method);
  22446. return _returnValue;
  22447. }
  22448. // System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
  22449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22450. {
  22451. bool V_0 = false;
  22452. {
  22453. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = (*(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)__this);
  22454. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1 = ___0_other;
  22455. bool L_2;
  22456. L_2 = PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC(L_0, L_1, NULL);
  22457. V_0 = L_2;
  22458. goto IL_0010;
  22459. }
  22460. IL_0010:
  22461. {
  22462. bool L_3 = V_0;
  22463. return L_3;
  22464. }
  22465. }
  22466. IL2CPP_EXTERN_C bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E_AdjustorThunk (RuntimeObject* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22467. {
  22468. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22469. int32_t _offset = 1;
  22470. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22471. bool _returnValue;
  22472. _returnValue = PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E(_thisAdjusted, ___0_other, method);
  22473. return _returnValue;
  22474. }
  22475. // UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.String)
  22476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyName_op_Implicit_m45CBB51D96B85B596D3094636A335CD475E10F4F (String_t* ___0_name, const RuntimeMethod* method)
  22477. {
  22478. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 V_0;
  22479. memset((&V_0), 0, sizeof(V_0));
  22480. {
  22481. String_t* L_0 = ___0_name;
  22482. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1;
  22483. memset((&L_1), 0, sizeof(L_1));
  22484. PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778((&L_1), L_0, /*hidden argument*/NULL);
  22485. V_0 = L_1;
  22486. goto IL_000a;
  22487. }
  22488. IL_000a:
  22489. {
  22490. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_2 = V_0;
  22491. return L_2;
  22492. }
  22493. }
  22494. // System.String UnityEngine.PropertyName::ToString()
  22495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method)
  22496. {
  22497. static bool s_Il2CppMethodInitialized;
  22498. if (!s_Il2CppMethodInitialized)
  22499. {
  22500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  22501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C);
  22502. s_Il2CppMethodInitialized = true;
  22503. }
  22504. String_t* V_0 = NULL;
  22505. {
  22506. int32_t L_0 = __this->___id_0;
  22507. int32_t L_1 = L_0;
  22508. RuntimeObject* L_2 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_1);
  22509. String_t* L_3;
  22510. L_3 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C, L_2, NULL);
  22511. V_0 = L_3;
  22512. goto IL_0019;
  22513. }
  22514. IL_0019:
  22515. {
  22516. String_t* L_4 = V_0;
  22517. return L_4;
  22518. }
  22519. }
  22520. IL2CPP_EXTERN_C String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22521. {
  22522. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22523. int32_t _offset = 1;
  22524. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22525. String_t* _returnValue;
  22526. _returnValue = PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0(_thisAdjusted, method);
  22527. return _returnValue;
  22528. }
  22529. #ifdef __clang__
  22530. #pragma clang diagnostic pop
  22531. #endif
  22532. #ifdef __clang__
  22533. #pragma clang diagnostic push
  22534. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22535. #pragma clang diagnostic ignored "-Wunused-variable"
  22536. #endif
  22537. // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
  22538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675 (String_t* ___0_name, const RuntimeMethod* method)
  22539. {
  22540. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 V_0;
  22541. memset((&V_0), 0, sizeof(V_0));
  22542. {
  22543. String_t* L_0 = ___0_name;
  22544. PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B(L_0, (&V_0), NULL);
  22545. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1 = V_0;
  22546. return L_1;
  22547. }
  22548. }
  22549. // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  22550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B (String_t* ___0_name, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___1_ret, const RuntimeMethod* method)
  22551. {
  22552. typedef void (*PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn) (String_t*, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*);
  22553. static PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn _il2cpp_icall_func;
  22554. if (!_il2cpp_icall_func)
  22555. _il2cpp_icall_func = (PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)");
  22556. _il2cpp_icall_func(___0_name, ___1_ret);
  22557. }
  22558. #ifdef __clang__
  22559. #pragma clang diagnostic pop
  22560. #endif
  22561. #ifdef __clang__
  22562. #pragma clang diagnostic push
  22563. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22564. #pragma clang diagnostic ignored "-Wunused-variable"
  22565. #endif
  22566. // Conversion methods for marshalling of: UnityEngine.RectOffset
  22567. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled)
  22568. {
  22569. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  22570. if (unmarshaled.___m_SourceStyle_1 != NULL)
  22571. {
  22572. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22573. {
  22574. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1));
  22575. (marshaled.___m_SourceStyle_1)->AddRef();
  22576. }
  22577. else
  22578. {
  22579. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___m_SourceStyle_1);
  22580. }
  22581. }
  22582. else
  22583. {
  22584. marshaled.___m_SourceStyle_1 = NULL;
  22585. }
  22586. }
  22587. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled)
  22588. {
  22589. static bool s_Il2CppMethodInitialized;
  22590. if (!s_Il2CppMethodInitialized)
  22591. {
  22592. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  22593. s_Il2CppMethodInitialized = true;
  22594. }
  22595. intptr_t unmarshaledm_Ptr_temp_0;
  22596. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  22597. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22598. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  22599. if (marshaled.___m_SourceStyle_1 != NULL)
  22600. {
  22601. unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var);
  22602. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  22603. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22604. {
  22605. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  22606. }
  22607. }
  22608. else
  22609. {
  22610. unmarshaled.___m_SourceStyle_1 = NULL;
  22611. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL);
  22612. }
  22613. }
  22614. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  22615. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled)
  22616. {
  22617. if (marshaled.___m_SourceStyle_1 != NULL)
  22618. {
  22619. (marshaled.___m_SourceStyle_1)->Release();
  22620. marshaled.___m_SourceStyle_1 = NULL;
  22621. }
  22622. }
  22623. // Conversion methods for marshalling of: UnityEngine.RectOffset
  22624. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled)
  22625. {
  22626. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  22627. if (unmarshaled.___m_SourceStyle_1 != NULL)
  22628. {
  22629. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22630. {
  22631. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1));
  22632. (marshaled.___m_SourceStyle_1)->AddRef();
  22633. }
  22634. else
  22635. {
  22636. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___m_SourceStyle_1);
  22637. }
  22638. }
  22639. else
  22640. {
  22641. marshaled.___m_SourceStyle_1 = NULL;
  22642. }
  22643. }
  22644. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled)
  22645. {
  22646. static bool s_Il2CppMethodInitialized;
  22647. if (!s_Il2CppMethodInitialized)
  22648. {
  22649. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  22650. s_Il2CppMethodInitialized = true;
  22651. }
  22652. intptr_t unmarshaledm_Ptr_temp_0;
  22653. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  22654. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22655. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  22656. if (marshaled.___m_SourceStyle_1 != NULL)
  22657. {
  22658. unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var);
  22659. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  22660. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22661. {
  22662. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  22663. }
  22664. }
  22665. else
  22666. {
  22667. unmarshaled.___m_SourceStyle_1 = NULL;
  22668. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL);
  22669. }
  22670. }
  22671. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  22672. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled)
  22673. {
  22674. if (marshaled.___m_SourceStyle_1 != NULL)
  22675. {
  22676. (marshaled.___m_SourceStyle_1)->Release();
  22677. marshaled.___m_SourceStyle_1 = NULL;
  22678. }
  22679. }
  22680. // System.Void UnityEngine.RectOffset::.ctor()
  22681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m7DB8E8EDDB814824299F9EF661DAFA32854F0CC9 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22682. {
  22683. {
  22684. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  22685. intptr_t L_0;
  22686. L_0 = RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873(NULL);
  22687. __this->___m_Ptr_0 = L_0;
  22688. return;
  22689. }
  22690. }
  22691. // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
  22692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, RuntimeObject* ___0_sourceStyle, intptr_t ___1_source, const RuntimeMethod* method)
  22693. {
  22694. {
  22695. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  22696. RuntimeObject* L_0 = ___0_sourceStyle;
  22697. __this->___m_SourceStyle_1 = L_0;
  22698. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SourceStyle_1), (void*)L_0);
  22699. intptr_t L_1 = ___1_source;
  22700. __this->___m_Ptr_0 = L_1;
  22701. return;
  22702. }
  22703. }
  22704. // System.Void UnityEngine.RectOffset::Finalize()
  22705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_mF43E63CF652D658B255D033A099CAED2C4262FBC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22706. {
  22707. bool V_0 = false;
  22708. {
  22709. }
  22710. {
  22711. auto __finallyBlock = il2cpp::utils::Finally([&]
  22712. {
  22713. FINALLY_0018:
  22714. {// begin finally (depth: 1)
  22715. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  22716. return;
  22717. }// end finally (depth: 1)
  22718. });
  22719. try
  22720. {// begin try (depth: 1)
  22721. {
  22722. RuntimeObject* L_0 = __this->___m_SourceStyle_1;
  22723. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22724. bool L_1 = V_0;
  22725. if (!L_1)
  22726. {
  22727. goto IL_0016_1;
  22728. }
  22729. }
  22730. {
  22731. RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70(__this, NULL);
  22732. }
  22733. IL_0016_1:
  22734. {
  22735. goto IL_0020;
  22736. }
  22737. }// end try (depth: 1)
  22738. catch(Il2CppExceptionWrapper& e)
  22739. {
  22740. __finallyBlock.StoreException(e.ex);
  22741. }
  22742. }
  22743. IL_0020:
  22744. {
  22745. return;
  22746. }
  22747. }
  22748. // System.Void UnityEngine.RectOffset::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  22749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m30E309D1C1C0864870686683EF1FCA8DA791D179 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_left, int32_t ___1_right, int32_t ___2_top, int32_t ___3_bottom, const RuntimeMethod* method)
  22750. {
  22751. {
  22752. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  22753. intptr_t L_0;
  22754. L_0 = RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873(NULL);
  22755. __this->___m_Ptr_0 = L_0;
  22756. int32_t L_1 = ___0_left;
  22757. RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0(__this, L_1, NULL);
  22758. int32_t L_2 = ___1_right;
  22759. RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588(__this, L_2, NULL);
  22760. int32_t L_3 = ___2_top;
  22761. RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207(__this, L_3, NULL);
  22762. int32_t L_4 = ___3_bottom;
  22763. RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83(__this, L_4, NULL);
  22764. return;
  22765. }
  22766. }
  22767. // System.String UnityEngine.RectOffset::ToString()
  22768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m8FAEA1A73C37F5827D0444EB4A8C5BA0781506F8 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22769. {
  22770. String_t* V_0 = NULL;
  22771. {
  22772. String_t* L_0;
  22773. L_0 = RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  22774. V_0 = L_0;
  22775. goto IL_000c;
  22776. }
  22777. IL_000c:
  22778. {
  22779. String_t* L_1 = V_0;
  22780. return L_1;
  22781. }
  22782. }
  22783. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  22784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  22785. {
  22786. static bool s_Il2CppMethodInitialized;
  22787. if (!s_Il2CppMethodInitialized)
  22788. {
  22789. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  22790. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  22791. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C);
  22792. s_Il2CppMethodInitialized = true;
  22793. }
  22794. bool V_0 = false;
  22795. int32_t V_1 = 0;
  22796. String_t* V_2 = NULL;
  22797. {
  22798. RuntimeObject* L_0 = ___1_formatProvider;
  22799. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22800. bool L_1 = V_0;
  22801. if (!L_1)
  22802. {
  22803. goto IL_0015;
  22804. }
  22805. }
  22806. {
  22807. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  22808. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
  22809. L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  22810. NullCheck(L_2);
  22811. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
  22812. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  22813. ___1_formatProvider = L_3;
  22814. }
  22815. IL_0015:
  22816. {
  22817. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  22818. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  22819. int32_t L_6;
  22820. L_6 = RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90(__this, NULL);
  22821. V_1 = L_6;
  22822. String_t* L_7 = ___0_format;
  22823. RuntimeObject* L_8 = ___1_formatProvider;
  22824. String_t* L_9;
  22825. L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
  22826. NullCheck(L_5);
  22827. ArrayElementTypeCheck (L_5, L_9);
  22828. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  22829. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
  22830. int32_t L_11;
  22831. L_11 = RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF(__this, NULL);
  22832. V_1 = L_11;
  22833. String_t* L_12 = ___0_format;
  22834. RuntimeObject* L_13 = ___1_formatProvider;
  22835. String_t* L_14;
  22836. L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
  22837. NullCheck(L_10);
  22838. ArrayElementTypeCheck (L_10, L_14);
  22839. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
  22840. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
  22841. int32_t L_16;
  22842. L_16 = RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263(__this, NULL);
  22843. V_1 = L_16;
  22844. String_t* L_17 = ___0_format;
  22845. RuntimeObject* L_18 = ___1_formatProvider;
  22846. String_t* L_19;
  22847. L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL);
  22848. NullCheck(L_15);
  22849. ArrayElementTypeCheck (L_15, L_19);
  22850. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
  22851. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
  22852. int32_t L_21;
  22853. L_21 = RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B(__this, NULL);
  22854. V_1 = L_21;
  22855. String_t* L_22 = ___0_format;
  22856. RuntimeObject* L_23 = ___1_formatProvider;
  22857. String_t* L_24;
  22858. L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL);
  22859. NullCheck(L_20);
  22860. ArrayElementTypeCheck (L_20, L_24);
  22861. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
  22862. String_t* L_25;
  22863. L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C, L_20, NULL);
  22864. V_2 = L_25;
  22865. goto IL_0074;
  22866. }
  22867. IL_0074:
  22868. {
  22869. String_t* L_26 = V_2;
  22870. return L_26;
  22871. }
  22872. }
  22873. // System.Void UnityEngine.RectOffset::Destroy()
  22874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22875. {
  22876. static bool s_Il2CppMethodInitialized;
  22877. if (!s_Il2CppMethodInitialized)
  22878. {
  22879. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  22880. s_Il2CppMethodInitialized = true;
  22881. }
  22882. bool V_0 = false;
  22883. {
  22884. intptr_t L_0 = __this->___m_Ptr_0;
  22885. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  22886. bool L_2;
  22887. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  22888. V_0 = L_2;
  22889. bool L_3 = V_0;
  22890. if (!L_3)
  22891. {
  22892. goto IL_002e;
  22893. }
  22894. }
  22895. {
  22896. intptr_t L_4 = __this->___m_Ptr_0;
  22897. RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1(L_4, NULL);
  22898. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  22899. __this->___m_Ptr_0 = L_5;
  22900. }
  22901. IL_002e:
  22902. {
  22903. return;
  22904. }
  22905. }
  22906. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  22907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873 (const RuntimeMethod* method)
  22908. {
  22909. typedef intptr_t (*RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn) ();
  22910. static RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn _il2cpp_icall_func;
  22911. if (!_il2cpp_icall_func)
  22912. _il2cpp_icall_func = (RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
  22913. intptr_t icallRetVal = _il2cpp_icall_func();
  22914. return icallRetVal;
  22915. }
  22916. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  22917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1 (intptr_t ___0_ptr, const RuntimeMethod* method)
  22918. {
  22919. typedef void (*RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn) (intptr_t);
  22920. static RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn _il2cpp_icall_func;
  22921. if (!_il2cpp_icall_func)
  22922. _il2cpp_icall_func = (RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
  22923. _il2cpp_icall_func(___0_ptr);
  22924. }
  22925. // System.Int32 UnityEngine.RectOffset::get_left()
  22926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22927. {
  22928. typedef int32_t (*RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22929. static RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn _il2cpp_icall_func;
  22930. if (!_il2cpp_icall_func)
  22931. _il2cpp_icall_func = (RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
  22932. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22933. return icallRetVal;
  22934. }
  22935. // System.Void UnityEngine.RectOffset::set_left(System.Int32)
  22936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  22937. {
  22938. typedef void (*RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  22939. static RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn _il2cpp_icall_func;
  22940. if (!_il2cpp_icall_func)
  22941. _il2cpp_icall_func = (RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_left(System.Int32)");
  22942. _il2cpp_icall_func(__this, ___0_value);
  22943. }
  22944. // System.Int32 UnityEngine.RectOffset::get_right()
  22945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22946. {
  22947. typedef int32_t (*RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22948. static RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn _il2cpp_icall_func;
  22949. if (!_il2cpp_icall_func)
  22950. _il2cpp_icall_func = (RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
  22951. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22952. return icallRetVal;
  22953. }
  22954. // System.Void UnityEngine.RectOffset::set_right(System.Int32)
  22955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  22956. {
  22957. typedef void (*RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  22958. static RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn _il2cpp_icall_func;
  22959. if (!_il2cpp_icall_func)
  22960. _il2cpp_icall_func = (RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_right(System.Int32)");
  22961. _il2cpp_icall_func(__this, ___0_value);
  22962. }
  22963. // System.Int32 UnityEngine.RectOffset::get_top()
  22964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22965. {
  22966. typedef int32_t (*RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22967. static RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn _il2cpp_icall_func;
  22968. if (!_il2cpp_icall_func)
  22969. _il2cpp_icall_func = (RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
  22970. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22971. return icallRetVal;
  22972. }
  22973. // System.Void UnityEngine.RectOffset::set_top(System.Int32)
  22974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  22975. {
  22976. typedef void (*RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  22977. static RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn _il2cpp_icall_func;
  22978. if (!_il2cpp_icall_func)
  22979. _il2cpp_icall_func = (RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_top(System.Int32)");
  22980. _il2cpp_icall_func(__this, ___0_value);
  22981. }
  22982. // System.Int32 UnityEngine.RectOffset::get_bottom()
  22983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22984. {
  22985. typedef int32_t (*RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22986. static RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn _il2cpp_icall_func;
  22987. if (!_il2cpp_icall_func)
  22988. _il2cpp_icall_func = (RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
  22989. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22990. return icallRetVal;
  22991. }
  22992. // System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
  22993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  22994. {
  22995. typedef void (*RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  22996. static RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn _il2cpp_icall_func;
  22997. if (!_il2cpp_icall_func)
  22998. _il2cpp_icall_func = (RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_bottom(System.Int32)");
  22999. _il2cpp_icall_func(__this, ___0_value);
  23000. }
  23001. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  23002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  23003. {
  23004. typedef int32_t (*RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  23005. static RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn _il2cpp_icall_func;
  23006. if (!_il2cpp_icall_func)
  23007. _il2cpp_icall_func = (RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
  23008. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23009. return icallRetVal;
  23010. }
  23011. // System.Int32 UnityEngine.RectOffset::get_vertical()
  23012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  23013. {
  23014. typedef int32_t (*RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  23015. static RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn _il2cpp_icall_func;
  23016. if (!_il2cpp_icall_func)
  23017. _il2cpp_icall_func = (RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
  23018. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23019. return icallRetVal;
  23020. }
  23021. // UnityEngine.Rect UnityEngine.RectOffset::Remove(UnityEngine.Rect)
  23022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectOffset_Remove_mC21D85A2BA4D0246FEC0B6C5F3C2D293CD41DB3D (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method)
  23023. {
  23024. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  23025. memset((&V_0), 0, sizeof(V_0));
  23026. {
  23027. RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0(__this, (&___0_rect), (&V_0), NULL);
  23028. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
  23029. return L_0;
  23030. }
  23031. }
  23032. // System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
  23033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_ret, const RuntimeMethod* method)
  23034. {
  23035. typedef void (*RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  23036. static RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn _il2cpp_icall_func;
  23037. if (!_il2cpp_icall_func)
  23038. _il2cpp_icall_func = (RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)");
  23039. _il2cpp_icall_func(__this, ___0_rect, ___1_ret);
  23040. }
  23041. #ifdef __clang__
  23042. #pragma clang diagnostic pop
  23043. #endif
  23044. #ifdef __clang__
  23045. #pragma clang diagnostic push
  23046. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23047. #pragma clang diagnostic ignored "-Wunused-variable"
  23048. #endif
  23049. // System.Int32 UnityEngine.RectInt::get_x()
  23050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23051. {
  23052. int32_t V_0 = 0;
  23053. {
  23054. int32_t L_0 = __this->___m_XMin_0;
  23055. V_0 = L_0;
  23056. goto IL_000a;
  23057. }
  23058. IL_000a:
  23059. {
  23060. int32_t L_1 = V_0;
  23061. return L_1;
  23062. }
  23063. }
  23064. IL2CPP_EXTERN_C int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23065. {
  23066. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23067. int32_t _offset = 1;
  23068. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23069. int32_t _returnValue;
  23070. _returnValue = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(_thisAdjusted, method);
  23071. return _returnValue;
  23072. }
  23073. // System.Void UnityEngine.RectInt::set_x(System.Int32)
  23074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23075. {
  23076. {
  23077. int32_t L_0 = ___0_value;
  23078. __this->___m_XMin_0 = L_0;
  23079. return;
  23080. }
  23081. }
  23082. IL2CPP_EXTERN_C void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  23083. {
  23084. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23085. int32_t _offset = 1;
  23086. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23087. RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075(_thisAdjusted, ___0_value, method);
  23088. }
  23089. // System.Int32 UnityEngine.RectInt::get_y()
  23090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23091. {
  23092. int32_t V_0 = 0;
  23093. {
  23094. int32_t L_0 = __this->___m_YMin_1;
  23095. V_0 = L_0;
  23096. goto IL_000a;
  23097. }
  23098. IL_000a:
  23099. {
  23100. int32_t L_1 = V_0;
  23101. return L_1;
  23102. }
  23103. }
  23104. IL2CPP_EXTERN_C int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23105. {
  23106. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23107. int32_t _offset = 1;
  23108. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23109. int32_t _returnValue;
  23110. _returnValue = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(_thisAdjusted, method);
  23111. return _returnValue;
  23112. }
  23113. // System.Void UnityEngine.RectInt::set_y(System.Int32)
  23114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23115. {
  23116. {
  23117. int32_t L_0 = ___0_value;
  23118. __this->___m_YMin_1 = L_0;
  23119. return;
  23120. }
  23121. }
  23122. IL2CPP_EXTERN_C void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  23123. {
  23124. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23125. int32_t _offset = 1;
  23126. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23127. RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D(_thisAdjusted, ___0_value, method);
  23128. }
  23129. // System.Int32 UnityEngine.RectInt::get_width()
  23130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23131. {
  23132. int32_t V_0 = 0;
  23133. {
  23134. int32_t L_0 = __this->___m_Width_2;
  23135. V_0 = L_0;
  23136. goto IL_000a;
  23137. }
  23138. IL_000a:
  23139. {
  23140. int32_t L_1 = V_0;
  23141. return L_1;
  23142. }
  23143. }
  23144. IL2CPP_EXTERN_C int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23145. {
  23146. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23147. int32_t _offset = 1;
  23148. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23149. int32_t _returnValue;
  23150. _returnValue = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(_thisAdjusted, method);
  23151. return _returnValue;
  23152. }
  23153. // System.Void UnityEngine.RectInt::set_width(System.Int32)
  23154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23155. {
  23156. {
  23157. int32_t L_0 = ___0_value;
  23158. __this->___m_Width_2 = L_0;
  23159. return;
  23160. }
  23161. }
  23162. IL2CPP_EXTERN_C void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  23163. {
  23164. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23165. int32_t _offset = 1;
  23166. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23167. RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C(_thisAdjusted, ___0_value, method);
  23168. }
  23169. // System.Int32 UnityEngine.RectInt::get_height()
  23170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23171. {
  23172. int32_t V_0 = 0;
  23173. {
  23174. int32_t L_0 = __this->___m_Height_3;
  23175. V_0 = L_0;
  23176. goto IL_000a;
  23177. }
  23178. IL_000a:
  23179. {
  23180. int32_t L_1 = V_0;
  23181. return L_1;
  23182. }
  23183. }
  23184. IL2CPP_EXTERN_C int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23185. {
  23186. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23187. int32_t _offset = 1;
  23188. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23189. int32_t _returnValue;
  23190. _returnValue = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(_thisAdjusted, method);
  23191. return _returnValue;
  23192. }
  23193. // System.Void UnityEngine.RectInt::set_height(System.Int32)
  23194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23195. {
  23196. {
  23197. int32_t L_0 = ___0_value;
  23198. __this->___m_Height_3 = L_0;
  23199. return;
  23200. }
  23201. }
  23202. IL2CPP_EXTERN_C void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  23203. {
  23204. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23205. int32_t _offset = 1;
  23206. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23207. RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6(_thisAdjusted, ___0_value, method);
  23208. }
  23209. // System.Int32 UnityEngine.RectInt::get_xMin()
  23210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23211. {
  23212. static bool s_Il2CppMethodInitialized;
  23213. if (!s_Il2CppMethodInitialized)
  23214. {
  23215. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23216. s_Il2CppMethodInitialized = true;
  23217. }
  23218. int32_t V_0 = 0;
  23219. {
  23220. int32_t L_0 = __this->___m_XMin_0;
  23221. int32_t L_1 = __this->___m_XMin_0;
  23222. int32_t L_2 = __this->___m_Width_2;
  23223. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23224. int32_t L_3;
  23225. L_3 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23226. V_0 = L_3;
  23227. goto IL_001c;
  23228. }
  23229. IL_001c:
  23230. {
  23231. int32_t L_4 = V_0;
  23232. return L_4;
  23233. }
  23234. }
  23235. IL2CPP_EXTERN_C int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23236. {
  23237. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23238. int32_t _offset = 1;
  23239. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23240. int32_t _returnValue;
  23241. _returnValue = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(_thisAdjusted, method);
  23242. return _returnValue;
  23243. }
  23244. // System.Int32 UnityEngine.RectInt::get_yMin()
  23245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23246. {
  23247. static bool s_Il2CppMethodInitialized;
  23248. if (!s_Il2CppMethodInitialized)
  23249. {
  23250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23251. s_Il2CppMethodInitialized = true;
  23252. }
  23253. int32_t V_0 = 0;
  23254. {
  23255. int32_t L_0 = __this->___m_YMin_1;
  23256. int32_t L_1 = __this->___m_YMin_1;
  23257. int32_t L_2 = __this->___m_Height_3;
  23258. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23259. int32_t L_3;
  23260. L_3 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23261. V_0 = L_3;
  23262. goto IL_001c;
  23263. }
  23264. IL_001c:
  23265. {
  23266. int32_t L_4 = V_0;
  23267. return L_4;
  23268. }
  23269. }
  23270. IL2CPP_EXTERN_C int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23271. {
  23272. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23273. int32_t _offset = 1;
  23274. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23275. int32_t _returnValue;
  23276. _returnValue = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(_thisAdjusted, method);
  23277. return _returnValue;
  23278. }
  23279. // System.Int32 UnityEngine.RectInt::get_xMax()
  23280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23281. {
  23282. static bool s_Il2CppMethodInitialized;
  23283. if (!s_Il2CppMethodInitialized)
  23284. {
  23285. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23286. s_Il2CppMethodInitialized = true;
  23287. }
  23288. int32_t V_0 = 0;
  23289. {
  23290. int32_t L_0 = __this->___m_XMin_0;
  23291. int32_t L_1 = __this->___m_XMin_0;
  23292. int32_t L_2 = __this->___m_Width_2;
  23293. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23294. int32_t L_3;
  23295. L_3 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23296. V_0 = L_3;
  23297. goto IL_001c;
  23298. }
  23299. IL_001c:
  23300. {
  23301. int32_t L_4 = V_0;
  23302. return L_4;
  23303. }
  23304. }
  23305. IL2CPP_EXTERN_C int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23306. {
  23307. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23308. int32_t _offset = 1;
  23309. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23310. int32_t _returnValue;
  23311. _returnValue = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(_thisAdjusted, method);
  23312. return _returnValue;
  23313. }
  23314. // System.Int32 UnityEngine.RectInt::get_yMax()
  23315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23316. {
  23317. static bool s_Il2CppMethodInitialized;
  23318. if (!s_Il2CppMethodInitialized)
  23319. {
  23320. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23321. s_Il2CppMethodInitialized = true;
  23322. }
  23323. int32_t V_0 = 0;
  23324. {
  23325. int32_t L_0 = __this->___m_YMin_1;
  23326. int32_t L_1 = __this->___m_YMin_1;
  23327. int32_t L_2 = __this->___m_Height_3;
  23328. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23329. int32_t L_3;
  23330. L_3 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23331. V_0 = L_3;
  23332. goto IL_001c;
  23333. }
  23334. IL_001c:
  23335. {
  23336. int32_t L_4 = V_0;
  23337. return L_4;
  23338. }
  23339. }
  23340. IL2CPP_EXTERN_C int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23341. {
  23342. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23343. int32_t _offset = 1;
  23344. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23345. int32_t _returnValue;
  23346. _returnValue = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(_thisAdjusted, method);
  23347. return _returnValue;
  23348. }
  23349. // System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  23350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method)
  23351. {
  23352. {
  23353. int32_t L_0 = ___0_xMin;
  23354. __this->___m_XMin_0 = L_0;
  23355. int32_t L_1 = ___1_yMin;
  23356. __this->___m_YMin_1 = L_1;
  23357. int32_t L_2 = ___2_width;
  23358. __this->___m_Width_2 = L_2;
  23359. int32_t L_3 = ___3_height;
  23360. __this->___m_Height_3 = L_3;
  23361. return;
  23362. }
  23363. }
  23364. IL2CPP_EXTERN_C void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42_AdjustorThunk (RuntimeObject* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method)
  23365. {
  23366. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23367. int32_t _offset = 1;
  23368. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23369. RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42(_thisAdjusted, ___0_xMin, ___1_yMin, ___2_width, ___3_height, method);
  23370. }
  23371. // System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
  23372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23373. {
  23374. bool V_0 = false;
  23375. int32_t G_B5_0 = 0;
  23376. {
  23377. int32_t L_0;
  23378. L_0 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B((&___0_other), NULL);
  23379. int32_t L_1;
  23380. L_1 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(__this, NULL);
  23381. if ((((int32_t)L_0) >= ((int32_t)L_1)))
  23382. {
  23383. goto IL_003f;
  23384. }
  23385. }
  23386. {
  23387. int32_t L_2;
  23388. L_2 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0((&___0_other), NULL);
  23389. int32_t L_3;
  23390. L_3 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(__this, NULL);
  23391. if ((((int32_t)L_2) <= ((int32_t)L_3)))
  23392. {
  23393. goto IL_003f;
  23394. }
  23395. }
  23396. {
  23397. int32_t L_4;
  23398. L_4 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B((&___0_other), NULL);
  23399. int32_t L_5;
  23400. L_5 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(__this, NULL);
  23401. if ((((int32_t)L_4) >= ((int32_t)L_5)))
  23402. {
  23403. goto IL_003f;
  23404. }
  23405. }
  23406. {
  23407. int32_t L_6;
  23408. L_6 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44((&___0_other), NULL);
  23409. int32_t L_7;
  23410. L_7 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(__this, NULL);
  23411. G_B5_0 = ((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0);
  23412. goto IL_0040;
  23413. }
  23414. IL_003f:
  23415. {
  23416. G_B5_0 = 0;
  23417. }
  23418. IL_0040:
  23419. {
  23420. V_0 = (bool)G_B5_0;
  23421. goto IL_0043;
  23422. }
  23423. IL_0043:
  23424. {
  23425. bool L_8 = V_0;
  23426. return L_8;
  23427. }
  23428. }
  23429. IL2CPP_EXTERN_C bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23430. {
  23431. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23432. int32_t _offset = 1;
  23433. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23434. bool _returnValue;
  23435. _returnValue = RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE(_thisAdjusted, ___0_other, method);
  23436. return _returnValue;
  23437. }
  23438. // System.String UnityEngine.RectInt::ToString()
  23439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23440. {
  23441. String_t* V_0 = NULL;
  23442. {
  23443. String_t* L_0;
  23444. L_0 = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  23445. V_0 = L_0;
  23446. goto IL_000c;
  23447. }
  23448. IL_000c:
  23449. {
  23450. String_t* L_1 = V_0;
  23451. return L_1;
  23452. }
  23453. }
  23454. IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23455. {
  23456. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23457. int32_t _offset = 1;
  23458. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23459. String_t* _returnValue;
  23460. _returnValue = RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386(_thisAdjusted, method);
  23461. return _returnValue;
  23462. }
  23463. // System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
  23464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23465. {
  23466. static bool s_Il2CppMethodInitialized;
  23467. if (!s_Il2CppMethodInitialized)
  23468. {
  23469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  23471. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
  23472. s_Il2CppMethodInitialized = true;
  23473. }
  23474. bool V_0 = false;
  23475. int32_t V_1 = 0;
  23476. String_t* V_2 = NULL;
  23477. {
  23478. RuntimeObject* L_0 = ___1_formatProvider;
  23479. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  23480. bool L_1 = V_0;
  23481. if (!L_1)
  23482. {
  23483. goto IL_0015;
  23484. }
  23485. }
  23486. {
  23487. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23488. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
  23489. L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  23490. NullCheck(L_2);
  23491. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
  23492. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  23493. ___1_formatProvider = L_3;
  23494. }
  23495. IL_0015:
  23496. {
  23497. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  23498. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  23499. int32_t L_6;
  23500. L_6 = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(__this, NULL);
  23501. V_1 = L_6;
  23502. String_t* L_7 = ___0_format;
  23503. RuntimeObject* L_8 = ___1_formatProvider;
  23504. String_t* L_9;
  23505. L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
  23506. NullCheck(L_5);
  23507. ArrayElementTypeCheck (L_5, L_9);
  23508. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  23509. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
  23510. int32_t L_11;
  23511. L_11 = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(__this, NULL);
  23512. V_1 = L_11;
  23513. String_t* L_12 = ___0_format;
  23514. RuntimeObject* L_13 = ___1_formatProvider;
  23515. String_t* L_14;
  23516. L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
  23517. NullCheck(L_10);
  23518. ArrayElementTypeCheck (L_10, L_14);
  23519. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
  23520. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
  23521. int32_t L_16;
  23522. L_16 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(__this, NULL);
  23523. V_1 = L_16;
  23524. String_t* L_17 = ___0_format;
  23525. RuntimeObject* L_18 = ___1_formatProvider;
  23526. String_t* L_19;
  23527. L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL);
  23528. NullCheck(L_15);
  23529. ArrayElementTypeCheck (L_15, L_19);
  23530. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
  23531. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
  23532. int32_t L_21;
  23533. L_21 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(__this, NULL);
  23534. V_1 = L_21;
  23535. String_t* L_22 = ___0_format;
  23536. RuntimeObject* L_23 = ___1_formatProvider;
  23537. String_t* L_24;
  23538. L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL);
  23539. NullCheck(L_20);
  23540. ArrayElementTypeCheck (L_20, L_24);
  23541. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
  23542. String_t* L_25;
  23543. L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_20, NULL);
  23544. V_2 = L_25;
  23545. goto IL_0074;
  23546. }
  23547. IL_0074:
  23548. {
  23549. String_t* L_26 = V_2;
  23550. return L_26;
  23551. }
  23552. }
  23553. IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23554. {
  23555. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23556. int32_t _offset = 1;
  23557. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23558. String_t* _returnValue;
  23559. _returnValue = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  23560. return _returnValue;
  23561. }
  23562. // System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
  23563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23564. {
  23565. bool V_0 = false;
  23566. int32_t G_B5_0 = 0;
  23567. {
  23568. int32_t L_0 = __this->___m_XMin_0;
  23569. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_1 = ___0_other;
  23570. int32_t L_2 = L_1.___m_XMin_0;
  23571. if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
  23572. {
  23573. goto IL_003b;
  23574. }
  23575. }
  23576. {
  23577. int32_t L_3 = __this->___m_YMin_1;
  23578. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_4 = ___0_other;
  23579. int32_t L_5 = L_4.___m_YMin_1;
  23580. if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
  23581. {
  23582. goto IL_003b;
  23583. }
  23584. }
  23585. {
  23586. int32_t L_6 = __this->___m_Width_2;
  23587. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_7 = ___0_other;
  23588. int32_t L_8 = L_7.___m_Width_2;
  23589. if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
  23590. {
  23591. goto IL_003b;
  23592. }
  23593. }
  23594. {
  23595. int32_t L_9 = __this->___m_Height_3;
  23596. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_10 = ___0_other;
  23597. int32_t L_11 = L_10.___m_Height_3;
  23598. G_B5_0 = ((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0);
  23599. goto IL_003c;
  23600. }
  23601. IL_003b:
  23602. {
  23603. G_B5_0 = 0;
  23604. }
  23605. IL_003c:
  23606. {
  23607. V_0 = (bool)G_B5_0;
  23608. goto IL_003f;
  23609. }
  23610. IL_003f:
  23611. {
  23612. bool L_12 = V_0;
  23613. return L_12;
  23614. }
  23615. }
  23616. IL2CPP_EXTERN_C bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23617. {
  23618. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23619. int32_t _offset = 1;
  23620. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23621. bool _returnValue;
  23622. _returnValue = RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96(_thisAdjusted, ___0_other, method);
  23623. return _returnValue;
  23624. }
  23625. #ifdef __clang__
  23626. #pragma clang diagnostic pop
  23627. #endif
  23628. #ifdef __clang__
  23629. #pragma clang diagnostic push
  23630. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23631. #pragma clang diagnostic ignored "-Wunused-variable"
  23632. #endif
  23633. // UnityEngine.Vector3 UnityEngine.Plane::get_normal()
  23634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
  23635. {
  23636. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23637. memset((&V_0), 0, sizeof(V_0));
  23638. {
  23639. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Normal_0;
  23640. V_0 = L_0;
  23641. goto IL_000a;
  23642. }
  23643. IL_000a:
  23644. {
  23645. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  23646. return L_1;
  23647. }
  23648. }
  23649. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23650. {
  23651. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23652. int32_t _offset = 1;
  23653. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23654. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  23655. _returnValue = Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB(_thisAdjusted, method);
  23656. return _returnValue;
  23657. }
  23658. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  23659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method)
  23660. {
  23661. {
  23662. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inNormal;
  23663. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  23664. L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
  23665. __this->___m_Normal_0 = L_1;
  23666. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___m_Normal_0;
  23667. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_inPoint;
  23668. float L_4;
  23669. L_4 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_2, L_3, NULL);
  23670. __this->___m_Distance_1 = ((-L_4));
  23671. return;
  23672. }
  23673. }
  23674. IL2CPP_EXTERN_C void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method)
  23675. {
  23676. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23677. int32_t _offset = 1;
  23678. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23679. Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2(_thisAdjusted, ___0_inNormal, ___1_inPoint, method);
  23680. }
  23681. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  23682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method)
  23683. {
  23684. float V_0 = 0.0f;
  23685. float V_1 = 0.0f;
  23686. bool V_2 = false;
  23687. bool V_3 = false;
  23688. {
  23689. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  23690. L_0 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&___0_ray), NULL);
  23691. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Normal_0;
  23692. float L_2;
  23693. L_2 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_0, L_1, NULL);
  23694. V_0 = L_2;
  23695. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  23696. L_3 = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6((&___0_ray), NULL);
  23697. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___m_Normal_0;
  23698. float L_5;
  23699. L_5 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_3, L_4, NULL);
  23700. float L_6 = __this->___m_Distance_1;
  23701. V_1 = ((float)il2cpp_codegen_subtract(((-L_5)), L_6));
  23702. float L_7 = V_0;
  23703. bool L_8;
  23704. L_8 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_7, (0.0f), NULL);
  23705. V_2 = L_8;
  23706. bool L_9 = V_2;
  23707. if (!L_9)
  23708. {
  23709. goto IL_004a;
  23710. }
  23711. }
  23712. {
  23713. float* L_10 = ___1_enter;
  23714. *((float*)L_10) = (float)(0.0f);
  23715. V_3 = (bool)0;
  23716. goto IL_005b;
  23717. }
  23718. IL_004a:
  23719. {
  23720. float* L_11 = ___1_enter;
  23721. float L_12 = V_1;
  23722. float L_13 = V_0;
  23723. *((float*)L_11) = (float)((float)(L_12/L_13));
  23724. float* L_14 = ___1_enter;
  23725. float L_15 = *((float*)L_14);
  23726. V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
  23727. goto IL_005b;
  23728. }
  23729. IL_005b:
  23730. {
  23731. bool L_16 = V_3;
  23732. return L_16;
  23733. }
  23734. }
  23735. IL2CPP_EXTERN_C bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0_AdjustorThunk (RuntimeObject* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method)
  23736. {
  23737. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23738. int32_t _offset = 1;
  23739. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23740. bool _returnValue;
  23741. _returnValue = Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0(_thisAdjusted, ___0_ray, ___1_enter, method);
  23742. return _returnValue;
  23743. }
  23744. // System.String UnityEngine.Plane::ToString()
  23745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
  23746. {
  23747. String_t* V_0 = NULL;
  23748. {
  23749. String_t* L_0;
  23750. L_0 = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  23751. V_0 = L_0;
  23752. goto IL_000c;
  23753. }
  23754. IL_000c:
  23755. {
  23756. String_t* L_1 = V_0;
  23757. return L_1;
  23758. }
  23759. }
  23760. IL2CPP_EXTERN_C String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23761. {
  23762. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23763. int32_t _offset = 1;
  23764. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23765. String_t* _returnValue;
  23766. _returnValue = Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A(_thisAdjusted, method);
  23767. return _returnValue;
  23768. }
  23769. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  23770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23771. {
  23772. static bool s_Il2CppMethodInitialized;
  23773. if (!s_Il2CppMethodInitialized)
  23774. {
  23775. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23776. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  23777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4);
  23778. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  23779. s_Il2CppMethodInitialized = true;
  23780. }
  23781. bool V_0 = false;
  23782. bool V_1 = false;
  23783. String_t* V_2 = NULL;
  23784. {
  23785. String_t* L_0 = ___0_format;
  23786. bool L_1;
  23787. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  23788. V_0 = L_1;
  23789. bool L_2 = V_0;
  23790. if (!L_2)
  23791. {
  23792. goto IL_0012;
  23793. }
  23794. }
  23795. {
  23796. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  23797. }
  23798. IL_0012:
  23799. {
  23800. RuntimeObject* L_3 = ___1_formatProvider;
  23801. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  23802. bool L_4 = V_1;
  23803. if (!L_4)
  23804. {
  23805. goto IL_0026;
  23806. }
  23807. }
  23808. {
  23809. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23810. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  23811. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  23812. NullCheck(L_5);
  23813. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  23814. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  23815. ___1_formatProvider = L_6;
  23816. }
  23817. IL_0026:
  23818. {
  23819. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  23820. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  23821. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Normal_0);
  23822. String_t* L_10 = ___0_format;
  23823. RuntimeObject* L_11 = ___1_formatProvider;
  23824. String_t* L_12;
  23825. L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
  23826. NullCheck(L_8);
  23827. ArrayElementTypeCheck (L_8, L_12);
  23828. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  23829. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  23830. float* L_14 = (&__this->___m_Distance_1);
  23831. String_t* L_15 = ___0_format;
  23832. RuntimeObject* L_16 = ___1_formatProvider;
  23833. String_t* L_17;
  23834. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  23835. NullCheck(L_13);
  23836. ArrayElementTypeCheck (L_13, L_17);
  23837. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  23838. String_t* L_18;
  23839. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4, L_13, NULL);
  23840. V_2 = L_18;
  23841. goto IL_0059;
  23842. }
  23843. IL_0059:
  23844. {
  23845. String_t* L_19 = V_2;
  23846. return L_19;
  23847. }
  23848. }
  23849. IL2CPP_EXTERN_C String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23850. {
  23851. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23852. int32_t _offset = 1;
  23853. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23854. String_t* _returnValue;
  23855. _returnValue = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  23856. return _returnValue;
  23857. }
  23858. #ifdef __clang__
  23859. #pragma clang diagnostic pop
  23860. #endif
  23861. #ifdef __clang__
  23862. #pragma clang diagnostic push
  23863. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23864. #pragma clang diagnostic ignored "-Wunused-variable"
  23865. #endif
  23866. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  23867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
  23868. {
  23869. {
  23870. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_center;
  23871. __this->___m_Center_0 = L_0;
  23872. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_size;
  23873. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  23874. L_2 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, (0.5f), NULL);
  23875. __this->___m_Extents_1 = L_2;
  23876. return;
  23877. }
  23878. }
  23879. IL2CPP_EXTERN_C void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
  23880. {
  23881. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23882. int32_t _offset = 1;
  23883. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23884. Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A(_thisAdjusted, ___0_center, ___1_size, method);
  23885. }
  23886. // System.Int32 UnityEngine.Bounds::GetHashCode()
  23887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  23888. {
  23889. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23890. memset((&V_0), 0, sizeof(V_0));
  23891. int32_t V_1 = 0;
  23892. {
  23893. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  23894. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  23895. V_0 = L_0;
  23896. int32_t L_1;
  23897. L_1 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL);
  23898. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  23899. L_2 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  23900. V_0 = L_2;
  23901. int32_t L_3;
  23902. L_3 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL);
  23903. V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  23904. goto IL_002f;
  23905. }
  23906. IL_002f:
  23907. {
  23908. int32_t L_4 = V_1;
  23909. return L_4;
  23910. }
  23911. }
  23912. IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23913. {
  23914. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23915. int32_t _offset = 1;
  23916. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23917. int32_t _returnValue;
  23918. _returnValue = Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172(_thisAdjusted, method);
  23919. return _returnValue;
  23920. }
  23921. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  23922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  23923. {
  23924. static bool s_Il2CppMethodInitialized;
  23925. if (!s_Il2CppMethodInitialized)
  23926. {
  23927. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var);
  23928. s_Il2CppMethodInitialized = true;
  23929. }
  23930. bool V_0 = false;
  23931. bool V_1 = false;
  23932. {
  23933. RuntimeObject* L_0 = ___0_other;
  23934. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23935. bool L_1 = V_0;
  23936. if (!L_1)
  23937. {
  23938. goto IL_0015;
  23939. }
  23940. }
  23941. {
  23942. V_1 = (bool)0;
  23943. goto IL_0024;
  23944. }
  23945. IL_0015:
  23946. {
  23947. RuntimeObject* L_2 = ___0_other;
  23948. bool L_3;
  23949. L_3 = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(__this, ((*(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)((Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)UnBox(L_2, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var)))), NULL);
  23950. V_1 = L_3;
  23951. goto IL_0024;
  23952. }
  23953. IL_0024:
  23954. {
  23955. bool L_4 = V_1;
  23956. return L_4;
  23957. }
  23958. }
  23959. IL2CPP_EXTERN_C bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  23960. {
  23961. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23962. int32_t _offset = 1;
  23963. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23964. bool _returnValue;
  23965. _returnValue = Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC(_thisAdjusted, ___0_other, method);
  23966. return _returnValue;
  23967. }
  23968. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  23969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method)
  23970. {
  23971. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23972. memset((&V_0), 0, sizeof(V_0));
  23973. bool V_1 = false;
  23974. int32_t G_B3_0 = 0;
  23975. {
  23976. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  23977. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  23978. V_0 = L_0;
  23979. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  23980. L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_other), NULL);
  23981. bool L_2;
  23982. L_2 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_1, NULL);
  23983. if (!L_2)
  23984. {
  23985. goto IL_002f;
  23986. }
  23987. }
  23988. {
  23989. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  23990. L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  23991. V_0 = L_3;
  23992. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  23993. L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_other), NULL);
  23994. bool L_5;
  23995. L_5 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_4, NULL);
  23996. G_B3_0 = ((int32_t)(L_5));
  23997. goto IL_0030;
  23998. }
  23999. IL_002f:
  24000. {
  24001. G_B3_0 = 0;
  24002. }
  24003. IL_0030:
  24004. {
  24005. V_1 = (bool)G_B3_0;
  24006. goto IL_0033;
  24007. }
  24008. IL_0033:
  24009. {
  24010. bool L_6 = V_1;
  24011. return L_6;
  24012. }
  24013. }
  24014. IL2CPP_EXTERN_C bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB_AdjustorThunk (RuntimeObject* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method)
  24015. {
  24016. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24017. int32_t _offset = 1;
  24018. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24019. bool _returnValue;
  24020. _returnValue = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(_thisAdjusted, ___0_other, method);
  24021. return _returnValue;
  24022. }
  24023. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  24024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24025. {
  24026. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24027. memset((&V_0), 0, sizeof(V_0));
  24028. {
  24029. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Center_0;
  24030. V_0 = L_0;
  24031. goto IL_000a;
  24032. }
  24033. IL_000a:
  24034. {
  24035. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  24036. return L_1;
  24037. }
  24038. }
  24039. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24040. {
  24041. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24042. int32_t _offset = 1;
  24043. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24044. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24045. _returnValue = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(_thisAdjusted, method);
  24046. return _returnValue;
  24047. }
  24048. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  24049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24050. {
  24051. {
  24052. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  24053. __this->___m_Center_0 = L_0;
  24054. return;
  24055. }
  24056. }
  24057. IL2CPP_EXTERN_C void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24058. {
  24059. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24060. int32_t _offset = 1;
  24061. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24062. Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(_thisAdjusted, ___0_value, method);
  24063. }
  24064. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  24065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24066. {
  24067. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24068. memset((&V_0), 0, sizeof(V_0));
  24069. {
  24070. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1;
  24071. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24072. L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (2.0f), NULL);
  24073. V_0 = L_1;
  24074. goto IL_0014;
  24075. }
  24076. IL_0014:
  24077. {
  24078. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  24079. return L_2;
  24080. }
  24081. }
  24082. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24083. {
  24084. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24085. int32_t _offset = 1;
  24086. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24087. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24088. _returnValue = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(_thisAdjusted, method);
  24089. return _returnValue;
  24090. }
  24091. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  24092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24093. {
  24094. {
  24095. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  24096. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24097. L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.5f), NULL);
  24098. __this->___m_Extents_1 = L_1;
  24099. return;
  24100. }
  24101. }
  24102. IL2CPP_EXTERN_C void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24103. {
  24104. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24105. int32_t _offset = 1;
  24106. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24107. Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128(_thisAdjusted, ___0_value, method);
  24108. }
  24109. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  24110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24111. {
  24112. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24113. memset((&V_0), 0, sizeof(V_0));
  24114. {
  24115. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1;
  24116. V_0 = L_0;
  24117. goto IL_000a;
  24118. }
  24119. IL_000a:
  24120. {
  24121. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  24122. return L_1;
  24123. }
  24124. }
  24125. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24126. {
  24127. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24128. int32_t _offset = 1;
  24129. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24130. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24131. _returnValue = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(_thisAdjusted, method);
  24132. return _returnValue;
  24133. }
  24134. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  24135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24136. {
  24137. {
  24138. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  24139. __this->___m_Extents_1 = L_0;
  24140. return;
  24141. }
  24142. }
  24143. IL2CPP_EXTERN_C void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24144. {
  24145. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24146. int32_t _offset = 1;
  24147. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24148. Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(_thisAdjusted, ___0_value, method);
  24149. }
  24150. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  24151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24152. {
  24153. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24154. memset((&V_0), 0, sizeof(V_0));
  24155. {
  24156. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24157. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  24158. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24159. L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  24160. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24161. L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL);
  24162. V_0 = L_2;
  24163. goto IL_0015;
  24164. }
  24165. IL_0015:
  24166. {
  24167. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
  24168. return L_3;
  24169. }
  24170. }
  24171. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24172. {
  24173. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24174. int32_t _offset = 1;
  24175. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24176. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24177. _returnValue = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(_thisAdjusted, method);
  24178. return _returnValue;
  24179. }
  24180. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  24181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24182. {
  24183. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24184. memset((&V_0), 0, sizeof(V_0));
  24185. {
  24186. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24187. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  24188. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24189. L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  24190. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24191. L_2 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_0, L_1, NULL);
  24192. V_0 = L_2;
  24193. goto IL_0015;
  24194. }
  24195. IL_0015:
  24196. {
  24197. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
  24198. return L_3;
  24199. }
  24200. }
  24201. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24202. {
  24203. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24204. int32_t _offset = 1;
  24205. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24206. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24207. _returnValue = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(_thisAdjusted, method);
  24208. return _returnValue;
  24209. }
  24210. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  24211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method)
  24212. {
  24213. bool V_0 = false;
  24214. int32_t G_B3_0 = 0;
  24215. {
  24216. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24217. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_lhs), NULL);
  24218. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24219. L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___1_rhs), NULL);
  24220. bool L_2;
  24221. L_2 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_1, NULL);
  24222. if (!L_2)
  24223. {
  24224. goto IL_002b;
  24225. }
  24226. }
  24227. {
  24228. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  24229. L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_lhs), NULL);
  24230. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  24231. L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___1_rhs), NULL);
  24232. bool L_5;
  24233. L_5 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_3, L_4, NULL);
  24234. G_B3_0 = ((int32_t)(L_5));
  24235. goto IL_002c;
  24236. }
  24237. IL_002b:
  24238. {
  24239. G_B3_0 = 0;
  24240. }
  24241. IL_002c:
  24242. {
  24243. V_0 = (bool)G_B3_0;
  24244. goto IL_002f;
  24245. }
  24246. IL_002f:
  24247. {
  24248. bool L_6 = V_0;
  24249. return L_6;
  24250. }
  24251. }
  24252. // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
  24253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_mBE4883EFEDADB40B7243DC1F19BD01B5908CD2E0 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method)
  24254. {
  24255. bool V_0 = false;
  24256. {
  24257. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = ___0_lhs;
  24258. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_1 = ___1_rhs;
  24259. bool L_2;
  24260. L_2 = Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33(L_0, L_1, NULL);
  24261. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  24262. goto IL_000e;
  24263. }
  24264. IL_000e:
  24265. {
  24266. bool L_3 = V_0;
  24267. return L_3;
  24268. }
  24269. }
  24270. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  24271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method)
  24272. {
  24273. {
  24274. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_max;
  24275. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_min;
  24276. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24277. L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL);
  24278. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  24279. L_3 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_2, (0.5f), NULL);
  24280. Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(__this, L_3, NULL);
  24281. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_min;
  24282. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  24283. L_5 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  24284. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  24285. L_6 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_4, L_5, NULL);
  24286. Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(__this, L_6, NULL);
  24287. return;
  24288. }
  24289. }
  24290. IL2CPP_EXTERN_C void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method)
  24291. {
  24292. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24293. int32_t _offset = 1;
  24294. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24295. Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(_thisAdjusted, ___0_min, ___1_max, method);
  24296. }
  24297. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  24298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  24299. {
  24300. {
  24301. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24302. L_0 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(__this, NULL);
  24303. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
  24304. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24305. L_2 = Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline(L_0, L_1, NULL);
  24306. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  24307. L_3 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(__this, NULL);
  24308. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
  24309. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  24310. L_5 = Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline(L_3, L_4, NULL);
  24311. Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(__this, L_2, L_5, NULL);
  24312. return;
  24313. }
  24314. }
  24315. IL2CPP_EXTERN_C void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  24316. {
  24317. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24318. int32_t _offset = 1;
  24319. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24320. Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F(_thisAdjusted, ___0_point, method);
  24321. }
  24322. // System.String UnityEngine.Bounds::ToString()
  24323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24324. {
  24325. String_t* V_0 = NULL;
  24326. {
  24327. String_t* L_0;
  24328. L_0 = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  24329. V_0 = L_0;
  24330. goto IL_000c;
  24331. }
  24332. IL_000c:
  24333. {
  24334. String_t* L_1 = V_0;
  24335. return L_1;
  24336. }
  24337. }
  24338. IL2CPP_EXTERN_C String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24339. {
  24340. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24341. int32_t _offset = 1;
  24342. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24343. String_t* _returnValue;
  24344. _returnValue = Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2(_thisAdjusted, method);
  24345. return _returnValue;
  24346. }
  24347. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  24348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  24349. {
  24350. static bool s_Il2CppMethodInitialized;
  24351. if (!s_Il2CppMethodInitialized)
  24352. {
  24353. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  24354. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  24355. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  24356. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35);
  24357. s_Il2CppMethodInitialized = true;
  24358. }
  24359. bool V_0 = false;
  24360. bool V_1 = false;
  24361. String_t* V_2 = NULL;
  24362. {
  24363. String_t* L_0 = ___0_format;
  24364. bool L_1;
  24365. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  24366. V_0 = L_1;
  24367. bool L_2 = V_0;
  24368. if (!L_2)
  24369. {
  24370. goto IL_0012;
  24371. }
  24372. }
  24373. {
  24374. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  24375. }
  24376. IL_0012:
  24377. {
  24378. RuntimeObject* L_3 = ___1_formatProvider;
  24379. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  24380. bool L_4 = V_1;
  24381. if (!L_4)
  24382. {
  24383. goto IL_0026;
  24384. }
  24385. }
  24386. {
  24387. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  24388. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  24389. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  24390. NullCheck(L_5);
  24391. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  24392. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  24393. ___1_formatProvider = L_6;
  24394. }
  24395. IL_0026:
  24396. {
  24397. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  24398. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  24399. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Center_0);
  24400. String_t* L_10 = ___0_format;
  24401. RuntimeObject* L_11 = ___1_formatProvider;
  24402. String_t* L_12;
  24403. L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
  24404. NullCheck(L_8);
  24405. ArrayElementTypeCheck (L_8, L_12);
  24406. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  24407. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  24408. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Extents_1);
  24409. String_t* L_15 = ___0_format;
  24410. RuntimeObject* L_16 = ___1_formatProvider;
  24411. String_t* L_17;
  24412. L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL);
  24413. NullCheck(L_13);
  24414. ArrayElementTypeCheck (L_13, L_17);
  24415. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  24416. String_t* L_18;
  24417. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35, L_13, NULL);
  24418. V_2 = L_18;
  24419. goto IL_0059;
  24420. }
  24421. IL_0059:
  24422. {
  24423. String_t* L_19 = V_2;
  24424. return L_19;
  24425. }
  24426. }
  24427. IL2CPP_EXTERN_C String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  24428. {
  24429. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24430. int32_t _offset = 1;
  24431. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24432. String_t* _returnValue;
  24433. _returnValue = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  24434. return _returnValue;
  24435. }
  24436. #ifdef __clang__
  24437. #pragma clang diagnostic pop
  24438. #endif
  24439. #ifdef __clang__
  24440. #pragma clang diagnostic push
  24441. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24442. #pragma clang diagnostic ignored "-Wunused-variable"
  24443. #endif
  24444. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  24445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method)
  24446. {
  24447. {
  24448. float L_0 = ___0_x;
  24449. __this->___m_XMin_0 = L_0;
  24450. float L_1 = ___1_y;
  24451. __this->___m_YMin_1 = L_1;
  24452. float L_2 = ___2_width;
  24453. __this->___m_Width_2 = L_2;
  24454. float L_3 = ___3_height;
  24455. __this->___m_Height_3 = L_3;
  24456. return;
  24457. }
  24458. }
  24459. IL2CPP_EXTERN_C void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method)
  24460. {
  24461. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24462. int32_t _offset = 1;
  24463. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24464. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23(_thisAdjusted, ___0_x, ___1_y, ___2_width, ___3_height, method);
  24465. }
  24466. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  24467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method)
  24468. {
  24469. {
  24470. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_position;
  24471. float L_1 = L_0.___x_0;
  24472. __this->___m_XMin_0 = L_1;
  24473. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_position;
  24474. float L_3 = L_2.___y_1;
  24475. __this->___m_YMin_1 = L_3;
  24476. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_size;
  24477. float L_5 = L_4.___x_0;
  24478. __this->___m_Width_2 = L_5;
  24479. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_size;
  24480. float L_7 = L_6.___y_1;
  24481. __this->___m_Height_3 = L_7;
  24482. return;
  24483. }
  24484. }
  24485. IL2CPP_EXTERN_C void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method)
  24486. {
  24487. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24488. int32_t _offset = 1;
  24489. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24490. Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675(_thisAdjusted, ___0_position, ___1_size, method);
  24491. }
  24492. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  24493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D (const RuntimeMethod* method)
  24494. {
  24495. {
  24496. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0;
  24497. memset((&L_0), 0, sizeof(L_0));
  24498. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  24499. return L_0;
  24500. }
  24501. }
  24502. // UnityEngine.Rect UnityEngine.Rect::MinMaxRect(System.Single,System.Single,System.Single,System.Single)
  24503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_MinMaxRect_m540D2DD8C255D276AD4AE06D9CCA2A667EFA39E5 (float ___0_xmin, float ___1_ymin, float ___2_xmax, float ___3_ymax, const RuntimeMethod* method)
  24504. {
  24505. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  24506. memset((&V_0), 0, sizeof(V_0));
  24507. {
  24508. float L_0 = ___0_xmin;
  24509. float L_1 = ___1_ymin;
  24510. float L_2 = ___2_xmax;
  24511. float L_3 = ___0_xmin;
  24512. float L_4 = ___3_ymax;
  24513. float L_5 = ___1_ymin;
  24514. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
  24515. memset((&L_6), 0, sizeof(L_6));
  24516. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_6), L_0, L_1, ((float)il2cpp_codegen_subtract(L_2, L_3)), ((float)il2cpp_codegen_subtract(L_4, L_5)), /*hidden argument*/NULL);
  24517. V_0 = L_6;
  24518. goto IL_0011;
  24519. }
  24520. IL_0011:
  24521. {
  24522. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = V_0;
  24523. return L_7;
  24524. }
  24525. }
  24526. // System.Single UnityEngine.Rect::get_x()
  24527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24528. {
  24529. float V_0 = 0.0f;
  24530. {
  24531. float L_0 = __this->___m_XMin_0;
  24532. V_0 = L_0;
  24533. goto IL_000a;
  24534. }
  24535. IL_000a:
  24536. {
  24537. float L_1 = V_0;
  24538. return L_1;
  24539. }
  24540. }
  24541. IL2CPP_EXTERN_C float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24542. {
  24543. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24544. int32_t _offset = 1;
  24545. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24546. float _returnValue;
  24547. _returnValue = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(_thisAdjusted, method);
  24548. return _returnValue;
  24549. }
  24550. // System.Void UnityEngine.Rect::set_x(System.Single)
  24551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24552. {
  24553. {
  24554. float L_0 = ___0_value;
  24555. __this->___m_XMin_0 = L_0;
  24556. return;
  24557. }
  24558. }
  24559. IL2CPP_EXTERN_C void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24560. {
  24561. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24562. int32_t _offset = 1;
  24563. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24564. Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406(_thisAdjusted, ___0_value, method);
  24565. }
  24566. // System.Single UnityEngine.Rect::get_y()
  24567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24568. {
  24569. float V_0 = 0.0f;
  24570. {
  24571. float L_0 = __this->___m_YMin_1;
  24572. V_0 = L_0;
  24573. goto IL_000a;
  24574. }
  24575. IL_000a:
  24576. {
  24577. float L_1 = V_0;
  24578. return L_1;
  24579. }
  24580. }
  24581. IL2CPP_EXTERN_C float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24582. {
  24583. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24584. int32_t _offset = 1;
  24585. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24586. float _returnValue;
  24587. _returnValue = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(_thisAdjusted, method);
  24588. return _returnValue;
  24589. }
  24590. // System.Void UnityEngine.Rect::set_y(System.Single)
  24591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24592. {
  24593. {
  24594. float L_0 = ___0_value;
  24595. __this->___m_YMin_1 = L_0;
  24596. return;
  24597. }
  24598. }
  24599. IL2CPP_EXTERN_C void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24600. {
  24601. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24602. int32_t _offset = 1;
  24603. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24604. Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629(_thisAdjusted, ___0_value, method);
  24605. }
  24606. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  24607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24608. {
  24609. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24610. memset((&V_0), 0, sizeof(V_0));
  24611. {
  24612. float L_0 = __this->___m_XMin_0;
  24613. float L_1 = __this->___m_YMin_1;
  24614. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24615. memset((&L_2), 0, sizeof(L_2));
  24616. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24617. V_0 = L_2;
  24618. goto IL_0015;
  24619. }
  24620. IL_0015:
  24621. {
  24622. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24623. return L_3;
  24624. }
  24625. }
  24626. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24627. {
  24628. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24629. int32_t _offset = 1;
  24630. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24631. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24632. _returnValue = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38(_thisAdjusted, method);
  24633. return _returnValue;
  24634. }
  24635. // System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
  24636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24637. {
  24638. {
  24639. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24640. float L_1 = L_0.___x_0;
  24641. __this->___m_XMin_0 = L_1;
  24642. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24643. float L_3 = L_2.___y_1;
  24644. __this->___m_YMin_1 = L_3;
  24645. return;
  24646. }
  24647. }
  24648. IL2CPP_EXTERN_C void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24649. {
  24650. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24651. int32_t _offset = 1;
  24652. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24653. Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05(_thisAdjusted, ___0_value, method);
  24654. }
  24655. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  24656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24657. {
  24658. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24659. memset((&V_0), 0, sizeof(V_0));
  24660. {
  24661. float L_0;
  24662. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  24663. float L_1 = __this->___m_Width_2;
  24664. float L_2;
  24665. L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  24666. float L_3 = __this->___m_Height_3;
  24667. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  24668. memset((&L_4), 0, sizeof(L_4));
  24669. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((float)il2cpp_codegen_add(L_0, ((float)(L_1/(2.0f))))), ((float)il2cpp_codegen_add(L_2, ((float)(L_3/(2.0f))))), /*hidden argument*/NULL);
  24670. V_0 = L_4;
  24671. goto IL_002f;
  24672. }
  24673. IL_002f:
  24674. {
  24675. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  24676. return L_5;
  24677. }
  24678. }
  24679. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24680. {
  24681. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24682. int32_t _offset = 1;
  24683. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24684. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24685. _returnValue = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C(_thisAdjusted, method);
  24686. return _returnValue;
  24687. }
  24688. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  24689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24690. {
  24691. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24692. memset((&V_0), 0, sizeof(V_0));
  24693. {
  24694. float L_0;
  24695. L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  24696. float L_1;
  24697. L_1 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  24698. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24699. memset((&L_2), 0, sizeof(L_2));
  24700. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24701. V_0 = L_2;
  24702. goto IL_0015;
  24703. }
  24704. IL_0015:
  24705. {
  24706. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24707. return L_3;
  24708. }
  24709. }
  24710. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24711. {
  24712. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24713. int32_t _offset = 1;
  24714. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24715. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24716. _returnValue = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC(_thisAdjusted, method);
  24717. return _returnValue;
  24718. }
  24719. // System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
  24720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24721. {
  24722. {
  24723. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24724. float L_1 = L_0.___x_0;
  24725. Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(__this, L_1, NULL);
  24726. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24727. float L_3 = L_2.___y_1;
  24728. Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(__this, L_3, NULL);
  24729. return;
  24730. }
  24731. }
  24732. IL2CPP_EXTERN_C void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24733. {
  24734. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24735. int32_t _offset = 1;
  24736. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24737. Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253(_thisAdjusted, ___0_value, method);
  24738. }
  24739. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  24740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24741. {
  24742. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24743. memset((&V_0), 0, sizeof(V_0));
  24744. {
  24745. float L_0;
  24746. L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  24747. float L_1;
  24748. L_1 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  24749. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24750. memset((&L_2), 0, sizeof(L_2));
  24751. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24752. V_0 = L_2;
  24753. goto IL_0015;
  24754. }
  24755. IL_0015:
  24756. {
  24757. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24758. return L_3;
  24759. }
  24760. }
  24761. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24762. {
  24763. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24764. int32_t _offset = 1;
  24765. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24766. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24767. _returnValue = Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167(_thisAdjusted, method);
  24768. return _returnValue;
  24769. }
  24770. // System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
  24771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24772. {
  24773. {
  24774. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24775. float L_1 = L_0.___x_0;
  24776. Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(__this, L_1, NULL);
  24777. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24778. float L_3 = L_2.___y_1;
  24779. Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(__this, L_3, NULL);
  24780. return;
  24781. }
  24782. }
  24783. IL2CPP_EXTERN_C void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24784. {
  24785. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24786. int32_t _offset = 1;
  24787. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24788. Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0(_thisAdjusted, ___0_value, method);
  24789. }
  24790. // System.Single UnityEngine.Rect::get_width()
  24791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24792. {
  24793. float V_0 = 0.0f;
  24794. {
  24795. float L_0 = __this->___m_Width_2;
  24796. V_0 = L_0;
  24797. goto IL_000a;
  24798. }
  24799. IL_000a:
  24800. {
  24801. float L_1 = V_0;
  24802. return L_1;
  24803. }
  24804. }
  24805. IL2CPP_EXTERN_C float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24806. {
  24807. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24808. int32_t _offset = 1;
  24809. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24810. float _returnValue;
  24811. _returnValue = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(_thisAdjusted, method);
  24812. return _returnValue;
  24813. }
  24814. // System.Void UnityEngine.Rect::set_width(System.Single)
  24815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24816. {
  24817. {
  24818. float L_0 = ___0_value;
  24819. __this->___m_Width_2 = L_0;
  24820. return;
  24821. }
  24822. }
  24823. IL2CPP_EXTERN_C void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24824. {
  24825. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24826. int32_t _offset = 1;
  24827. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24828. Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(_thisAdjusted, ___0_value, method);
  24829. }
  24830. // System.Single UnityEngine.Rect::get_height()
  24831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24832. {
  24833. float V_0 = 0.0f;
  24834. {
  24835. float L_0 = __this->___m_Height_3;
  24836. V_0 = L_0;
  24837. goto IL_000a;
  24838. }
  24839. IL_000a:
  24840. {
  24841. float L_1 = V_0;
  24842. return L_1;
  24843. }
  24844. }
  24845. IL2CPP_EXTERN_C float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24846. {
  24847. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24848. int32_t _offset = 1;
  24849. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24850. float _returnValue;
  24851. _returnValue = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(_thisAdjusted, method);
  24852. return _returnValue;
  24853. }
  24854. // System.Void UnityEngine.Rect::set_height(System.Single)
  24855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24856. {
  24857. {
  24858. float L_0 = ___0_value;
  24859. __this->___m_Height_3 = L_0;
  24860. return;
  24861. }
  24862. }
  24863. IL2CPP_EXTERN_C void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24864. {
  24865. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24866. int32_t _offset = 1;
  24867. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24868. Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(_thisAdjusted, ___0_value, method);
  24869. }
  24870. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  24871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24872. {
  24873. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24874. memset((&V_0), 0, sizeof(V_0));
  24875. {
  24876. float L_0 = __this->___m_Width_2;
  24877. float L_1 = __this->___m_Height_3;
  24878. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24879. memset((&L_2), 0, sizeof(L_2));
  24880. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24881. V_0 = L_2;
  24882. goto IL_0015;
  24883. }
  24884. IL_0015:
  24885. {
  24886. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24887. return L_3;
  24888. }
  24889. }
  24890. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24891. {
  24892. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24893. int32_t _offset = 1;
  24894. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24895. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24896. _returnValue = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267(_thisAdjusted, method);
  24897. return _returnValue;
  24898. }
  24899. // System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
  24900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24901. {
  24902. {
  24903. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24904. float L_1 = L_0.___x_0;
  24905. __this->___m_Width_2 = L_1;
  24906. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24907. float L_3 = L_2.___y_1;
  24908. __this->___m_Height_3 = L_3;
  24909. return;
  24910. }
  24911. }
  24912. IL2CPP_EXTERN_C void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24913. {
  24914. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24915. int32_t _offset = 1;
  24916. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24917. Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA(_thisAdjusted, ___0_value, method);
  24918. }
  24919. // System.Single UnityEngine.Rect::get_xMin()
  24920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24921. {
  24922. float V_0 = 0.0f;
  24923. {
  24924. float L_0 = __this->___m_XMin_0;
  24925. V_0 = L_0;
  24926. goto IL_000a;
  24927. }
  24928. IL_000a:
  24929. {
  24930. float L_1 = V_0;
  24931. return L_1;
  24932. }
  24933. }
  24934. IL2CPP_EXTERN_C float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24935. {
  24936. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24937. int32_t _offset = 1;
  24938. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24939. float _returnValue;
  24940. _returnValue = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(_thisAdjusted, method);
  24941. return _returnValue;
  24942. }
  24943. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  24944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24945. {
  24946. float V_0 = 0.0f;
  24947. {
  24948. float L_0;
  24949. L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  24950. V_0 = L_0;
  24951. float L_1 = ___0_value;
  24952. __this->___m_XMin_0 = L_1;
  24953. float L_2 = V_0;
  24954. float L_3 = __this->___m_XMin_0;
  24955. __this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_2, L_3));
  24956. return;
  24957. }
  24958. }
  24959. IL2CPP_EXTERN_C void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24960. {
  24961. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24962. int32_t _offset = 1;
  24963. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24964. Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(_thisAdjusted, ___0_value, method);
  24965. }
  24966. // System.Single UnityEngine.Rect::get_yMin()
  24967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24968. {
  24969. float V_0 = 0.0f;
  24970. {
  24971. float L_0 = __this->___m_YMin_1;
  24972. V_0 = L_0;
  24973. goto IL_000a;
  24974. }
  24975. IL_000a:
  24976. {
  24977. float L_1 = V_0;
  24978. return L_1;
  24979. }
  24980. }
  24981. IL2CPP_EXTERN_C float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24982. {
  24983. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24984. int32_t _offset = 1;
  24985. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24986. float _returnValue;
  24987. _returnValue = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(_thisAdjusted, method);
  24988. return _returnValue;
  24989. }
  24990. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  24991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24992. {
  24993. float V_0 = 0.0f;
  24994. {
  24995. float L_0;
  24996. L_0 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  24997. V_0 = L_0;
  24998. float L_1 = ___0_value;
  24999. __this->___m_YMin_1 = L_1;
  25000. float L_2 = V_0;
  25001. float L_3 = __this->___m_YMin_1;
  25002. __this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_2, L_3));
  25003. return;
  25004. }
  25005. }
  25006. IL2CPP_EXTERN_C void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  25007. {
  25008. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25009. int32_t _offset = 1;
  25010. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25011. Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(_thisAdjusted, ___0_value, method);
  25012. }
  25013. // System.Single UnityEngine.Rect::get_xMax()
  25014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  25015. {
  25016. float V_0 = 0.0f;
  25017. {
  25018. float L_0 = __this->___m_Width_2;
  25019. float L_1 = __this->___m_XMin_0;
  25020. V_0 = ((float)il2cpp_codegen_add(L_0, L_1));
  25021. goto IL_0011;
  25022. }
  25023. IL_0011:
  25024. {
  25025. float L_2 = V_0;
  25026. return L_2;
  25027. }
  25028. }
  25029. IL2CPP_EXTERN_C float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25030. {
  25031. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25032. int32_t _offset = 1;
  25033. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25034. float _returnValue;
  25035. _returnValue = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(_thisAdjusted, method);
  25036. return _returnValue;
  25037. }
  25038. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  25039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  25040. {
  25041. {
  25042. float L_0 = ___0_value;
  25043. float L_1 = __this->___m_XMin_0;
  25044. __this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_0, L_1));
  25045. return;
  25046. }
  25047. }
  25048. IL2CPP_EXTERN_C void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  25049. {
  25050. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25051. int32_t _offset = 1;
  25052. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25053. Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(_thisAdjusted, ___0_value, method);
  25054. }
  25055. // System.Single UnityEngine.Rect::get_yMax()
  25056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  25057. {
  25058. float V_0 = 0.0f;
  25059. {
  25060. float L_0 = __this->___m_Height_3;
  25061. float L_1 = __this->___m_YMin_1;
  25062. V_0 = ((float)il2cpp_codegen_add(L_0, L_1));
  25063. goto IL_0011;
  25064. }
  25065. IL_0011:
  25066. {
  25067. float L_2 = V_0;
  25068. return L_2;
  25069. }
  25070. }
  25071. IL2CPP_EXTERN_C float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25072. {
  25073. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25074. int32_t _offset = 1;
  25075. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25076. float _returnValue;
  25077. _returnValue = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(_thisAdjusted, method);
  25078. return _returnValue;
  25079. }
  25080. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  25081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  25082. {
  25083. {
  25084. float L_0 = ___0_value;
  25085. float L_1 = __this->___m_YMin_1;
  25086. __this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_0, L_1));
  25087. return;
  25088. }
  25089. }
  25090. IL2CPP_EXTERN_C void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  25091. {
  25092. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25093. int32_t _offset = 1;
  25094. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25095. Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(_thisAdjusted, ___0_value, method);
  25096. }
  25097. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  25098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method)
  25099. {
  25100. bool V_0 = false;
  25101. int32_t G_B5_0 = 0;
  25102. {
  25103. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_point;
  25104. float L_1 = L_0.___x_0;
  25105. float L_2;
  25106. L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  25107. if ((!(((float)L_1) >= ((float)L_2))))
  25108. {
  25109. goto IL_003b;
  25110. }
  25111. }
  25112. {
  25113. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_point;
  25114. float L_4 = L_3.___x_0;
  25115. float L_5;
  25116. L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  25117. if ((!(((float)L_4) < ((float)L_5))))
  25118. {
  25119. goto IL_003b;
  25120. }
  25121. }
  25122. {
  25123. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_point;
  25124. float L_7 = L_6.___y_1;
  25125. float L_8;
  25126. L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  25127. if ((!(((float)L_7) >= ((float)L_8))))
  25128. {
  25129. goto IL_003b;
  25130. }
  25131. }
  25132. {
  25133. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_point;
  25134. float L_10 = L_9.___y_1;
  25135. float L_11;
  25136. L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  25137. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  25138. goto IL_003c;
  25139. }
  25140. IL_003b:
  25141. {
  25142. G_B5_0 = 0;
  25143. }
  25144. IL_003c:
  25145. {
  25146. V_0 = (bool)G_B5_0;
  25147. goto IL_003f;
  25148. }
  25149. IL_003f:
  25150. {
  25151. bool L_12 = V_0;
  25152. return L_12;
  25153. }
  25154. }
  25155. IL2CPP_EXTERN_C bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method)
  25156. {
  25157. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25158. int32_t _offset = 1;
  25159. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25160. bool _returnValue;
  25161. _returnValue = Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B(_thisAdjusted, ___0_point, method);
  25162. return _returnValue;
  25163. }
  25164. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  25165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  25166. {
  25167. bool V_0 = false;
  25168. int32_t G_B5_0 = 0;
  25169. {
  25170. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_point;
  25171. float L_1 = L_0.___x_2;
  25172. float L_2;
  25173. L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  25174. if ((!(((float)L_1) >= ((float)L_2))))
  25175. {
  25176. goto IL_003b;
  25177. }
  25178. }
  25179. {
  25180. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_point;
  25181. float L_4 = L_3.___x_2;
  25182. float L_5;
  25183. L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  25184. if ((!(((float)L_4) < ((float)L_5))))
  25185. {
  25186. goto IL_003b;
  25187. }
  25188. }
  25189. {
  25190. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_point;
  25191. float L_7 = L_6.___y_3;
  25192. float L_8;
  25193. L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  25194. if ((!(((float)L_7) >= ((float)L_8))))
  25195. {
  25196. goto IL_003b;
  25197. }
  25198. }
  25199. {
  25200. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_point;
  25201. float L_10 = L_9.___y_3;
  25202. float L_11;
  25203. L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  25204. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  25205. goto IL_003c;
  25206. }
  25207. IL_003b:
  25208. {
  25209. G_B5_0 = 0;
  25210. }
  25211. IL_003c:
  25212. {
  25213. V_0 = (bool)G_B5_0;
  25214. goto IL_003f;
  25215. }
  25216. IL_003f:
  25217. {
  25218. bool L_12 = V_0;
  25219. return L_12;
  25220. }
  25221. }
  25222. IL2CPP_EXTERN_C bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  25223. {
  25224. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25225. int32_t _offset = 1;
  25226. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25227. bool _returnValue;
  25228. _returnValue = Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B(_thisAdjusted, ___0_point, method);
  25229. return _returnValue;
  25230. }
  25231. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  25232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method)
  25233. {
  25234. bool V_0 = false;
  25235. float V_1 = 0.0f;
  25236. bool V_2 = false;
  25237. float V_3 = 0.0f;
  25238. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_4;
  25239. memset((&V_4), 0, sizeof(V_4));
  25240. {
  25241. float L_0;
  25242. L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_rect), NULL);
  25243. float L_1;
  25244. L_1 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_rect), NULL);
  25245. V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0);
  25246. bool L_2 = V_0;
  25247. if (!L_2)
  25248. {
  25249. goto IL_0037;
  25250. }
  25251. }
  25252. {
  25253. float L_3;
  25254. L_3 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_rect), NULL);
  25255. V_1 = L_3;
  25256. float L_4;
  25257. L_4 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_rect), NULL);
  25258. Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19((&___0_rect), L_4, NULL);
  25259. float L_5 = V_1;
  25260. Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D((&___0_rect), L_5, NULL);
  25261. }
  25262. IL_0037:
  25263. {
  25264. float L_6;
  25265. L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_rect), NULL);
  25266. float L_7;
  25267. L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL);
  25268. V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
  25269. bool L_8 = V_2;
  25270. if (!L_8)
  25271. {
  25272. goto IL_006d;
  25273. }
  25274. }
  25275. {
  25276. float L_9;
  25277. L_9 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_rect), NULL);
  25278. V_3 = L_9;
  25279. float L_10;
  25280. L_10 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL);
  25281. Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE((&___0_rect), L_10, NULL);
  25282. float L_11 = V_3;
  25283. Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B((&___0_rect), L_11, NULL);
  25284. }
  25285. IL_006d:
  25286. {
  25287. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_12 = ___0_rect;
  25288. V_4 = L_12;
  25289. goto IL_0072;
  25290. }
  25291. IL_0072:
  25292. {
  25293. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_13 = V_4;
  25294. return L_13;
  25295. }
  25296. }
  25297. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  25298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25299. {
  25300. bool V_0 = false;
  25301. int32_t G_B5_0 = 0;
  25302. {
  25303. float L_0;
  25304. L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_other), NULL);
  25305. float L_1;
  25306. L_1 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  25307. if ((!(((float)L_0) > ((float)L_1))))
  25308. {
  25309. goto IL_003f;
  25310. }
  25311. }
  25312. {
  25313. float L_2;
  25314. L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_other), NULL);
  25315. float L_3;
  25316. L_3 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  25317. if ((!(((float)L_2) < ((float)L_3))))
  25318. {
  25319. goto IL_003f;
  25320. }
  25321. }
  25322. {
  25323. float L_4;
  25324. L_4 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_other), NULL);
  25325. float L_5;
  25326. L_5 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  25327. if ((!(((float)L_4) > ((float)L_5))))
  25328. {
  25329. goto IL_003f;
  25330. }
  25331. }
  25332. {
  25333. float L_6;
  25334. L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_other), NULL);
  25335. float L_7;
  25336. L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  25337. G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
  25338. goto IL_0040;
  25339. }
  25340. IL_003f:
  25341. {
  25342. G_B5_0 = 0;
  25343. }
  25344. IL_0040:
  25345. {
  25346. V_0 = (bool)G_B5_0;
  25347. goto IL_0043;
  25348. }
  25349. IL_0043:
  25350. {
  25351. bool L_8 = V_0;
  25352. return L_8;
  25353. }
  25354. }
  25355. IL2CPP_EXTERN_C bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25356. {
  25357. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25358. int32_t _offset = 1;
  25359. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25360. bool _returnValue;
  25361. _returnValue = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572(_thisAdjusted, ___0_other, method);
  25362. return _returnValue;
  25363. }
  25364. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  25365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method)
  25366. {
  25367. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  25368. memset((&V_0), 0, sizeof(V_0));
  25369. bool V_1 = false;
  25370. bool V_2 = false;
  25371. {
  25372. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = (*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)__this);
  25373. V_0 = L_0;
  25374. bool L_1 = ___1_allowInverse;
  25375. V_1 = L_1;
  25376. bool L_2 = V_1;
  25377. if (!L_2)
  25378. {
  25379. goto IL_001e;
  25380. }
  25381. }
  25382. {
  25383. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = V_0;
  25384. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
  25385. L_4 = Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9(L_3, NULL);
  25386. V_0 = L_4;
  25387. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = ___0_other;
  25388. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
  25389. L_6 = Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9(L_5, NULL);
  25390. ___0_other = L_6;
  25391. }
  25392. IL_001e:
  25393. {
  25394. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = ___0_other;
  25395. bool L_8;
  25396. L_8 = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572((&V_0), L_7, NULL);
  25397. V_2 = L_8;
  25398. goto IL_0029;
  25399. }
  25400. IL_0029:
  25401. {
  25402. bool L_9 = V_2;
  25403. return L_9;
  25404. }
  25405. }
  25406. IL2CPP_EXTERN_C bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method)
  25407. {
  25408. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25409. int32_t _offset = 1;
  25410. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25411. bool _returnValue;
  25412. _returnValue = Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41(_thisAdjusted, ___0_other, ___1_allowInverse, method);
  25413. return _returnValue;
  25414. }
  25415. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  25416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_mB5D7316EB50B1DDA9324F4BE6741DFF6A673137D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method)
  25417. {
  25418. bool V_0 = false;
  25419. {
  25420. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_lhs;
  25421. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rhs;
  25422. bool L_2;
  25423. L_2 = Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F(L_0, L_1, NULL);
  25424. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  25425. goto IL_000e;
  25426. }
  25427. IL_000e:
  25428. {
  25429. bool L_3 = V_0;
  25430. return L_3;
  25431. }
  25432. }
  25433. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  25434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method)
  25435. {
  25436. bool V_0 = false;
  25437. int32_t G_B5_0 = 0;
  25438. {
  25439. float L_0;
  25440. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_lhs), NULL);
  25441. float L_1;
  25442. L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___1_rhs), NULL);
  25443. if ((!(((float)L_0) == ((float)L_1))))
  25444. {
  25445. goto IL_0043;
  25446. }
  25447. }
  25448. {
  25449. float L_2;
  25450. L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_lhs), NULL);
  25451. float L_3;
  25452. L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___1_rhs), NULL);
  25453. if ((!(((float)L_2) == ((float)L_3))))
  25454. {
  25455. goto IL_0043;
  25456. }
  25457. }
  25458. {
  25459. float L_4;
  25460. L_4 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_lhs), NULL);
  25461. float L_5;
  25462. L_5 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___1_rhs), NULL);
  25463. if ((!(((float)L_4) == ((float)L_5))))
  25464. {
  25465. goto IL_0043;
  25466. }
  25467. }
  25468. {
  25469. float L_6;
  25470. L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_lhs), NULL);
  25471. float L_7;
  25472. L_7 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___1_rhs), NULL);
  25473. G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
  25474. goto IL_0044;
  25475. }
  25476. IL_0043:
  25477. {
  25478. G_B5_0 = 0;
  25479. }
  25480. IL_0044:
  25481. {
  25482. V_0 = (bool)G_B5_0;
  25483. goto IL_0047;
  25484. }
  25485. IL_0047:
  25486. {
  25487. bool L_8 = V_0;
  25488. return L_8;
  25489. }
  25490. }
  25491. // System.Int32 UnityEngine.Rect::GetHashCode()
  25492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  25493. {
  25494. float V_0 = 0.0f;
  25495. int32_t V_1 = 0;
  25496. {
  25497. float L_0;
  25498. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  25499. V_0 = L_0;
  25500. int32_t L_1;
  25501. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25502. float L_2;
  25503. L_2 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
  25504. V_0 = L_2;
  25505. int32_t L_3;
  25506. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25507. float L_4;
  25508. L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  25509. V_0 = L_4;
  25510. int32_t L_5;
  25511. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25512. float L_6;
  25513. L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
  25514. V_0 = L_6;
  25515. int32_t L_7;
  25516. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25517. V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  25518. goto IL_0045;
  25519. }
  25520. IL_0045:
  25521. {
  25522. int32_t L_8 = V_1;
  25523. return L_8;
  25524. }
  25525. }
  25526. IL2CPP_EXTERN_C int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25527. {
  25528. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25529. int32_t _offset = 1;
  25530. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25531. int32_t _returnValue;
  25532. _returnValue = Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1(_thisAdjusted, method);
  25533. return _returnValue;
  25534. }
  25535. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  25536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  25537. {
  25538. static bool s_Il2CppMethodInitialized;
  25539. if (!s_Il2CppMethodInitialized)
  25540. {
  25541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var);
  25542. s_Il2CppMethodInitialized = true;
  25543. }
  25544. bool V_0 = false;
  25545. bool V_1 = false;
  25546. {
  25547. RuntimeObject* L_0 = ___0_other;
  25548. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25549. bool L_1 = V_0;
  25550. if (!L_1)
  25551. {
  25552. goto IL_0015;
  25553. }
  25554. }
  25555. {
  25556. V_1 = (bool)0;
  25557. goto IL_0024;
  25558. }
  25559. IL_0015:
  25560. {
  25561. RuntimeObject* L_2 = ___0_other;
  25562. bool L_3;
  25563. L_3 = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(__this, ((*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)((Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)UnBox(L_2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var)))), NULL);
  25564. V_1 = L_3;
  25565. goto IL_0024;
  25566. }
  25567. IL_0024:
  25568. {
  25569. bool L_4 = V_1;
  25570. return L_4;
  25571. }
  25572. }
  25573. IL2CPP_EXTERN_C bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  25574. {
  25575. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25576. int32_t _offset = 1;
  25577. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25578. bool _returnValue;
  25579. _returnValue = Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8(_thisAdjusted, ___0_other, method);
  25580. return _returnValue;
  25581. }
  25582. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  25583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25584. {
  25585. float V_0 = 0.0f;
  25586. bool V_1 = false;
  25587. int32_t G_B5_0 = 0;
  25588. {
  25589. float L_0;
  25590. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  25591. V_0 = L_0;
  25592. float L_1;
  25593. L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_other), NULL);
  25594. bool L_2;
  25595. L_2 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_1, NULL);
  25596. if (!L_2)
  25597. {
  25598. goto IL_005d;
  25599. }
  25600. }
  25601. {
  25602. float L_3;
  25603. L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  25604. V_0 = L_3;
  25605. float L_4;
  25606. L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_other), NULL);
  25607. bool L_5;
  25608. L_5 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_4, NULL);
  25609. if (!L_5)
  25610. {
  25611. goto IL_005d;
  25612. }
  25613. }
  25614. {
  25615. float L_6;
  25616. L_6 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
  25617. V_0 = L_6;
  25618. float L_7;
  25619. L_7 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_other), NULL);
  25620. bool L_8;
  25621. L_8 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_7, NULL);
  25622. if (!L_8)
  25623. {
  25624. goto IL_005d;
  25625. }
  25626. }
  25627. {
  25628. float L_9;
  25629. L_9 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
  25630. V_0 = L_9;
  25631. float L_10;
  25632. L_10 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_other), NULL);
  25633. bool L_11;
  25634. L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_10, NULL);
  25635. G_B5_0 = ((int32_t)(L_11));
  25636. goto IL_005e;
  25637. }
  25638. IL_005d:
  25639. {
  25640. G_B5_0 = 0;
  25641. }
  25642. IL_005e:
  25643. {
  25644. V_1 = (bool)G_B5_0;
  25645. goto IL_0061;
  25646. }
  25647. IL_0061:
  25648. {
  25649. bool L_12 = V_1;
  25650. return L_12;
  25651. }
  25652. }
  25653. IL2CPP_EXTERN_C bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25654. {
  25655. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25656. int32_t _offset = 1;
  25657. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25658. bool _returnValue;
  25659. _returnValue = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(_thisAdjusted, ___0_other, method);
  25660. return _returnValue;
  25661. }
  25662. // System.String UnityEngine.Rect::ToString()
  25663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  25664. {
  25665. String_t* V_0 = NULL;
  25666. {
  25667. String_t* L_0;
  25668. L_0 = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  25669. V_0 = L_0;
  25670. goto IL_000c;
  25671. }
  25672. IL_000c:
  25673. {
  25674. String_t* L_1 = V_0;
  25675. return L_1;
  25676. }
  25677. }
  25678. IL2CPP_EXTERN_C String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25679. {
  25680. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25681. int32_t _offset = 1;
  25682. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25683. String_t* _returnValue;
  25684. _returnValue = Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10(_thisAdjusted, method);
  25685. return _returnValue;
  25686. }
  25687. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  25688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  25689. {
  25690. static bool s_Il2CppMethodInitialized;
  25691. if (!s_Il2CppMethodInitialized)
  25692. {
  25693. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  25694. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  25695. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
  25696. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  25697. s_Il2CppMethodInitialized = true;
  25698. }
  25699. bool V_0 = false;
  25700. bool V_1 = false;
  25701. float V_2 = 0.0f;
  25702. String_t* V_3 = NULL;
  25703. {
  25704. String_t* L_0 = ___0_format;
  25705. bool L_1;
  25706. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  25707. V_0 = L_1;
  25708. bool L_2 = V_0;
  25709. if (!L_2)
  25710. {
  25711. goto IL_0012;
  25712. }
  25713. }
  25714. {
  25715. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  25716. }
  25717. IL_0012:
  25718. {
  25719. RuntimeObject* L_3 = ___1_formatProvider;
  25720. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  25721. bool L_4 = V_1;
  25722. if (!L_4)
  25723. {
  25724. goto IL_0026;
  25725. }
  25726. }
  25727. {
  25728. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  25729. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  25730. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  25731. NullCheck(L_5);
  25732. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  25733. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  25734. ___1_formatProvider = L_6;
  25735. }
  25736. IL_0026:
  25737. {
  25738. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  25739. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  25740. float L_9;
  25741. L_9 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  25742. V_2 = L_9;
  25743. String_t* L_10 = ___0_format;
  25744. RuntimeObject* L_11 = ___1_formatProvider;
  25745. String_t* L_12;
  25746. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_10, L_11, NULL);
  25747. NullCheck(L_8);
  25748. ArrayElementTypeCheck (L_8, L_12);
  25749. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  25750. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  25751. float L_14;
  25752. L_14 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  25753. V_2 = L_14;
  25754. String_t* L_15 = ___0_format;
  25755. RuntimeObject* L_16 = ___1_formatProvider;
  25756. String_t* L_17;
  25757. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_15, L_16, NULL);
  25758. NullCheck(L_13);
  25759. ArrayElementTypeCheck (L_13, L_17);
  25760. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  25761. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  25762. float L_19;
  25763. L_19 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
  25764. V_2 = L_19;
  25765. String_t* L_20 = ___0_format;
  25766. RuntimeObject* L_21 = ___1_formatProvider;
  25767. String_t* L_22;
  25768. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_20, L_21, NULL);
  25769. NullCheck(L_18);
  25770. ArrayElementTypeCheck (L_18, L_22);
  25771. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  25772. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
  25773. float L_24;
  25774. L_24 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
  25775. V_2 = L_24;
  25776. String_t* L_25 = ___0_format;
  25777. RuntimeObject* L_26 = ___1_formatProvider;
  25778. String_t* L_27;
  25779. L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_25, L_26, NULL);
  25780. NullCheck(L_23);
  25781. ArrayElementTypeCheck (L_23, L_27);
  25782. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
  25783. String_t* L_28;
  25784. L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_23, NULL);
  25785. V_3 = L_28;
  25786. goto IL_0085;
  25787. }
  25788. IL_0085:
  25789. {
  25790. String_t* L_29 = V_3;
  25791. return L_29;
  25792. }
  25793. }
  25794. IL2CPP_EXTERN_C String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  25795. {
  25796. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25797. int32_t _offset = 1;
  25798. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25799. String_t* _returnValue;
  25800. _returnValue = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  25801. return _returnValue;
  25802. }
  25803. #ifdef __clang__
  25804. #pragma clang diagnostic pop
  25805. #endif
  25806. #ifdef __clang__
  25807. #pragma clang diagnostic push
  25808. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25809. #pragma clang diagnostic ignored "-Wunused-variable"
  25810. #endif
  25811. // UnityEngine.Vector2 UnityEngine.Ray2D::get_origin()
  25812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method)
  25813. {
  25814. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  25815. memset((&V_0), 0, sizeof(V_0));
  25816. {
  25817. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Origin_0;
  25818. V_0 = L_0;
  25819. goto IL_000a;
  25820. }
  25821. IL_000a:
  25822. {
  25823. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  25824. return L_1;
  25825. }
  25826. }
  25827. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25828. {
  25829. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25830. int32_t _offset = 1;
  25831. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25832. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  25833. _returnValue = Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC(_thisAdjusted, method);
  25834. return _returnValue;
  25835. }
  25836. // System.Void UnityEngine.Ray2D::set_origin(UnityEngine.Vector2)
  25837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25838. {
  25839. {
  25840. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  25841. __this->___m_Origin_0 = L_0;
  25842. return;
  25843. }
  25844. }
  25845. IL2CPP_EXTERN_C void Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25846. {
  25847. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25848. int32_t _offset = 1;
  25849. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25850. Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9(_thisAdjusted, ___0_value, method);
  25851. }
  25852. // UnityEngine.Vector2 UnityEngine.Ray2D::get_direction()
  25853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method)
  25854. {
  25855. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  25856. memset((&V_0), 0, sizeof(V_0));
  25857. {
  25858. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Direction_1;
  25859. V_0 = L_0;
  25860. goto IL_000a;
  25861. }
  25862. IL_000a:
  25863. {
  25864. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  25865. return L_1;
  25866. }
  25867. }
  25868. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25869. {
  25870. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25871. int32_t _offset = 1;
  25872. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25873. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  25874. _returnValue = Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325(_thisAdjusted, method);
  25875. return _returnValue;
  25876. }
  25877. // System.Void UnityEngine.Ray2D::set_direction(UnityEngine.Vector2)
  25878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25879. {
  25880. {
  25881. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  25882. L_0 = Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline((&___0_value), NULL);
  25883. __this->___m_Direction_1 = L_0;
  25884. return;
  25885. }
  25886. }
  25887. IL2CPP_EXTERN_C void Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25888. {
  25889. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25890. int32_t _offset = 1;
  25891. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25892. Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF(_thisAdjusted, ___0_value, method);
  25893. }
  25894. // System.String UnityEngine.Ray2D::ToString()
  25895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method)
  25896. {
  25897. String_t* V_0 = NULL;
  25898. {
  25899. String_t* L_0;
  25900. L_0 = Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  25901. V_0 = L_0;
  25902. goto IL_000c;
  25903. }
  25904. IL_000c:
  25905. {
  25906. String_t* L_1 = V_0;
  25907. return L_1;
  25908. }
  25909. }
  25910. IL2CPP_EXTERN_C String_t* Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25911. {
  25912. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25913. int32_t _offset = 1;
  25914. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25915. String_t* _returnValue;
  25916. _returnValue = Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953(_thisAdjusted, method);
  25917. return _returnValue;
  25918. }
  25919. // System.String UnityEngine.Ray2D::ToString(System.String,System.IFormatProvider)
  25920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  25921. {
  25922. static bool s_Il2CppMethodInitialized;
  25923. if (!s_Il2CppMethodInitialized)
  25924. {
  25925. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  25926. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  25927. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  25928. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
  25929. s_Il2CppMethodInitialized = true;
  25930. }
  25931. bool V_0 = false;
  25932. bool V_1 = false;
  25933. String_t* V_2 = NULL;
  25934. {
  25935. String_t* L_0 = ___0_format;
  25936. bool L_1;
  25937. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  25938. V_0 = L_1;
  25939. bool L_2 = V_0;
  25940. if (!L_2)
  25941. {
  25942. goto IL_0012;
  25943. }
  25944. }
  25945. {
  25946. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  25947. }
  25948. IL_0012:
  25949. {
  25950. RuntimeObject* L_3 = ___1_formatProvider;
  25951. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  25952. bool L_4 = V_1;
  25953. if (!L_4)
  25954. {
  25955. goto IL_0026;
  25956. }
  25957. }
  25958. {
  25959. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  25960. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  25961. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  25962. NullCheck(L_5);
  25963. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  25964. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  25965. ___1_formatProvider = L_6;
  25966. }
  25967. IL_0026:
  25968. {
  25969. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  25970. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  25971. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_9 = (&__this->___m_Origin_0);
  25972. String_t* L_10 = ___0_format;
  25973. RuntimeObject* L_11 = ___1_formatProvider;
  25974. String_t* L_12;
  25975. L_12 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(L_9, L_10, L_11, NULL);
  25976. NullCheck(L_8);
  25977. ArrayElementTypeCheck (L_8, L_12);
  25978. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  25979. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  25980. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_14 = (&__this->___m_Direction_1);
  25981. String_t* L_15 = ___0_format;
  25982. RuntimeObject* L_16 = ___1_formatProvider;
  25983. String_t* L_17;
  25984. L_17 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(L_14, L_15, L_16, NULL);
  25985. NullCheck(L_13);
  25986. ArrayElementTypeCheck (L_13, L_17);
  25987. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  25988. String_t* L_18;
  25989. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_13, NULL);
  25990. V_2 = L_18;
  25991. goto IL_0059;
  25992. }
  25993. IL_0059:
  25994. {
  25995. String_t* L_19 = V_2;
  25996. return L_19;
  25997. }
  25998. }
  25999. IL2CPP_EXTERN_C String_t* Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  26000. {
  26001. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  26002. int32_t _offset = 1;
  26003. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  26004. String_t* _returnValue;
  26005. _returnValue = Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  26006. return _returnValue;
  26007. }
  26008. #ifdef __clang__
  26009. #pragma clang diagnostic pop
  26010. #endif
  26011. #ifdef __clang__
  26012. #pragma clang diagnostic push
  26013. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26014. #pragma clang diagnostic ignored "-Wunused-variable"
  26015. #endif
  26016. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  26017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method)
  26018. {
  26019. {
  26020. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_origin;
  26021. __this->___m_Origin_0 = L_0;
  26022. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  26023. L_1 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___1_direction), NULL);
  26024. __this->___m_Direction_1 = L_1;
  26025. return;
  26026. }
  26027. }
  26028. IL2CPP_EXTERN_C void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method)
  26029. {
  26030. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26031. int32_t _offset = 1;
  26032. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26033. Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C(_thisAdjusted, ___0_origin, ___1_direction, method);
  26034. }
  26035. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  26036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
  26037. {
  26038. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  26039. memset((&V_0), 0, sizeof(V_0));
  26040. {
  26041. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0;
  26042. V_0 = L_0;
  26043. goto IL_000a;
  26044. }
  26045. IL_000a:
  26046. {
  26047. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  26048. return L_1;
  26049. }
  26050. }
  26051. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26052. {
  26053. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26054. int32_t _offset = 1;
  26055. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26056. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  26057. _returnValue = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6(_thisAdjusted, method);
  26058. return _returnValue;
  26059. }
  26060. // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3)
  26061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  26062. {
  26063. {
  26064. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  26065. __this->___m_Origin_0 = L_0;
  26066. return;
  26067. }
  26068. }
  26069. IL2CPP_EXTERN_C void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  26070. {
  26071. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26072. int32_t _offset = 1;
  26073. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26074. Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D(_thisAdjusted, ___0_value, method);
  26075. }
  26076. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  26077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
  26078. {
  26079. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  26080. memset((&V_0), 0, sizeof(V_0));
  26081. {
  26082. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Direction_1;
  26083. V_0 = L_0;
  26084. goto IL_000a;
  26085. }
  26086. IL_000a:
  26087. {
  26088. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  26089. return L_1;
  26090. }
  26091. }
  26092. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26093. {
  26094. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26095. int32_t _offset = 1;
  26096. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26097. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  26098. _returnValue = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086(_thisAdjusted, method);
  26099. return _returnValue;
  26100. }
  26101. // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3)
  26102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  26103. {
  26104. {
  26105. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  26106. L_0 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___0_value), NULL);
  26107. __this->___m_Direction_1 = L_0;
  26108. return;
  26109. }
  26110. }
  26111. IL2CPP_EXTERN_C void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  26112. {
  26113. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26114. int32_t _offset = 1;
  26115. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26116. Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98(_thisAdjusted, ___0_value, method);
  26117. }
  26118. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  26119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___0_distance, const RuntimeMethod* method)
  26120. {
  26121. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  26122. memset((&V_0), 0, sizeof(V_0));
  26123. {
  26124. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0;
  26125. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Direction_1;
  26126. float L_2 = ___0_distance;
  26127. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  26128. L_3 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, L_2, NULL);
  26129. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  26130. L_4 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_0, L_3, NULL);
  26131. V_0 = L_4;
  26132. goto IL_001b;
  26133. }
  26134. IL_001b:
  26135. {
  26136. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
  26137. return L_5;
  26138. }
  26139. }
  26140. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF_AdjustorThunk (RuntimeObject* __this, float ___0_distance, const RuntimeMethod* method)
  26141. {
  26142. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26143. int32_t _offset = 1;
  26144. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26145. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  26146. _returnValue = Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF(_thisAdjusted, ___0_distance, method);
  26147. return _returnValue;
  26148. }
  26149. // System.String UnityEngine.Ray::ToString()
  26150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
  26151. {
  26152. String_t* V_0 = NULL;
  26153. {
  26154. String_t* L_0;
  26155. L_0 = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  26156. V_0 = L_0;
  26157. goto IL_000c;
  26158. }
  26159. IL_000c:
  26160. {
  26161. String_t* L_1 = V_0;
  26162. return L_1;
  26163. }
  26164. }
  26165. IL2CPP_EXTERN_C String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26166. {
  26167. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26168. int32_t _offset = 1;
  26169. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26170. String_t* _returnValue;
  26171. _returnValue = Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5(_thisAdjusted, method);
  26172. return _returnValue;
  26173. }
  26174. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  26175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  26176. {
  26177. static bool s_Il2CppMethodInitialized;
  26178. if (!s_Il2CppMethodInitialized)
  26179. {
  26180. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  26181. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  26182. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  26183. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
  26184. s_Il2CppMethodInitialized = true;
  26185. }
  26186. bool V_0 = false;
  26187. bool V_1 = false;
  26188. String_t* V_2 = NULL;
  26189. {
  26190. String_t* L_0 = ___0_format;
  26191. bool L_1;
  26192. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  26193. V_0 = L_1;
  26194. bool L_2 = V_0;
  26195. if (!L_2)
  26196. {
  26197. goto IL_0012;
  26198. }
  26199. }
  26200. {
  26201. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  26202. }
  26203. IL_0012:
  26204. {
  26205. RuntimeObject* L_3 = ___1_formatProvider;
  26206. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  26207. bool L_4 = V_1;
  26208. if (!L_4)
  26209. {
  26210. goto IL_0026;
  26211. }
  26212. }
  26213. {
  26214. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  26215. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  26216. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  26217. NullCheck(L_5);
  26218. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  26219. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  26220. ___1_formatProvider = L_6;
  26221. }
  26222. IL_0026:
  26223. {
  26224. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  26225. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  26226. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Origin_0);
  26227. String_t* L_10 = ___0_format;
  26228. RuntimeObject* L_11 = ___1_formatProvider;
  26229. String_t* L_12;
  26230. L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
  26231. NullCheck(L_8);
  26232. ArrayElementTypeCheck (L_8, L_12);
  26233. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  26234. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  26235. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Direction_1);
  26236. String_t* L_15 = ___0_format;
  26237. RuntimeObject* L_16 = ___1_formatProvider;
  26238. String_t* L_17;
  26239. L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL);
  26240. NullCheck(L_13);
  26241. ArrayElementTypeCheck (L_13, L_17);
  26242. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  26243. String_t* L_18;
  26244. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_13, NULL);
  26245. V_2 = L_18;
  26246. goto IL_0059;
  26247. }
  26248. IL_0059:
  26249. {
  26250. String_t* L_19 = V_2;
  26251. return L_19;
  26252. }
  26253. }
  26254. IL2CPP_EXTERN_C String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  26255. {
  26256. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26257. int32_t _offset = 1;
  26258. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26259. String_t* _returnValue;
  26260. _returnValue = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  26261. return _returnValue;
  26262. }
  26263. #ifdef __clang__
  26264. #pragma clang diagnostic pop
  26265. #endif
  26266. #ifdef __clang__
  26267. #pragma clang diagnostic push
  26268. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26269. #pragma clang diagnostic ignored "-Wunused-variable"
  26270. #endif
  26271. // System.Void UnityEngine.PropertyAttribute::.ctor()
  26272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0* __this, const RuntimeMethod* method)
  26273. {
  26274. {
  26275. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  26276. return;
  26277. }
  26278. }
  26279. #ifdef __clang__
  26280. #pragma clang diagnostic pop
  26281. #endif
  26282. #ifdef __clang__
  26283. #pragma clang diagnostic push
  26284. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26285. #pragma clang diagnostic ignored "-Wunused-variable"
  26286. #endif
  26287. // System.Void UnityEngine.InspectorNameAttribute::.ctor(System.String)
  26288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InspectorNameAttribute__ctor_mCAA369ED478B033D540656991D781208244CBC8B (InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497* __this, String_t* ___0_displayName, const RuntimeMethod* method)
  26289. {
  26290. {
  26291. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26292. String_t* L_0 = ___0_displayName;
  26293. __this->___displayName_0 = L_0;
  26294. Il2CppCodeGenWriteBarrier((void**)(&__this->___displayName_0), (void*)L_0);
  26295. return;
  26296. }
  26297. }
  26298. #ifdef __clang__
  26299. #pragma clang diagnostic pop
  26300. #endif
  26301. #ifdef __clang__
  26302. #pragma clang diagnostic push
  26303. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26304. #pragma clang diagnostic ignored "-Wunused-variable"
  26305. #endif
  26306. // System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
  26307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m9DA2380A6739B9D40E142C81E691BEBC7A79116F (TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C* __this, String_t* ___0_tooltip, const RuntimeMethod* method)
  26308. {
  26309. {
  26310. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26311. String_t* L_0 = ___0_tooltip;
  26312. __this->___tooltip_0 = L_0;
  26313. Il2CppCodeGenWriteBarrier((void**)(&__this->___tooltip_0), (void*)L_0);
  26314. return;
  26315. }
  26316. }
  26317. #ifdef __clang__
  26318. #pragma clang diagnostic pop
  26319. #endif
  26320. #ifdef __clang__
  26321. #pragma clang diagnostic push
  26322. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26323. #pragma clang diagnostic ignored "-Wunused-variable"
  26324. #endif
  26325. // System.Void UnityEngine.SpaceAttribute::.ctor()
  26326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mD1981FDED1C938017DBD5557E292408BC8F2618E (SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC* __this, const RuntimeMethod* method)
  26327. {
  26328. {
  26329. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26330. __this->___height_0 = (8.0f);
  26331. return;
  26332. }
  26333. }
  26334. // System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
  26335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mAA6E6B2811F7585F504FB0C06D52ABF82F560290 (SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC* __this, float ___0_height, const RuntimeMethod* method)
  26336. {
  26337. {
  26338. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26339. float L_0 = ___0_height;
  26340. __this->___height_0 = L_0;
  26341. return;
  26342. }
  26343. }
  26344. #ifdef __clang__
  26345. #pragma clang diagnostic pop
  26346. #endif
  26347. #ifdef __clang__
  26348. #pragma clang diagnostic push
  26349. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26350. #pragma clang diagnostic ignored "-Wunused-variable"
  26351. #endif
  26352. // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
  26353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mFB67BD2663AD5B0D79F5E2D7E494FA8FCB21C6FF (RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557* __this, float ___0_min, float ___1_max, const RuntimeMethod* method)
  26354. {
  26355. {
  26356. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26357. float L_0 = ___0_min;
  26358. __this->___min_0 = L_0;
  26359. float L_1 = ___1_max;
  26360. __this->___max_1 = L_1;
  26361. return;
  26362. }
  26363. }
  26364. #ifdef __clang__
  26365. #pragma clang diagnostic pop
  26366. #endif
  26367. #ifdef __clang__
  26368. #pragma clang diagnostic push
  26369. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26370. #pragma clang diagnostic ignored "-Wunused-variable"
  26371. #endif
  26372. // System.Void UnityEngine.MultilineAttribute::.ctor()
  26373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultilineAttribute__ctor_m5BAEA5EB5EB078477AC5007100DE70EC06F95BBE (MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301* __this, const RuntimeMethod* method)
  26374. {
  26375. {
  26376. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26377. __this->___lines_0 = 3;
  26378. return;
  26379. }
  26380. }
  26381. #ifdef __clang__
  26382. #pragma clang diagnostic pop
  26383. #endif
  26384. #ifdef __clang__
  26385. #pragma clang diagnostic push
  26386. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26387. #pragma clang diagnostic ignored "-Wunused-variable"
  26388. #endif
  26389. // System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
  26390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextAreaAttribute__ctor_m5FEE25A73C001A99BC7A86895A0B88CF64FD6FA4 (TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39* __this, int32_t ___0_minLines, int32_t ___1_maxLines, const RuntimeMethod* method)
  26391. {
  26392. {
  26393. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26394. int32_t L_0 = ___0_minLines;
  26395. __this->___minLines_0 = L_0;
  26396. int32_t L_1 = ___1_maxLines;
  26397. __this->___maxLines_1 = L_1;
  26398. return;
  26399. }
  26400. }
  26401. #ifdef __clang__
  26402. #pragma clang diagnostic pop
  26403. #endif
  26404. #ifdef __clang__
  26405. #pragma clang diagnostic push
  26406. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26407. #pragma clang diagnostic ignored "-Wunused-variable"
  26408. #endif
  26409. // System.Single UnityEngine.Time::get_time()
  26410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B (const RuntimeMethod* method)
  26411. {
  26412. typedef float (*Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn) ();
  26413. static Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn _il2cpp_icall_func;
  26414. if (!_il2cpp_icall_func)
  26415. _il2cpp_icall_func = (Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_time()");
  26416. float icallRetVal = _il2cpp_icall_func();
  26417. return icallRetVal;
  26418. }
  26419. // System.Single UnityEngine.Time::get_deltaTime()
  26420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865 (const RuntimeMethod* method)
  26421. {
  26422. typedef float (*Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn) ();
  26423. static Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn _il2cpp_icall_func;
  26424. if (!_il2cpp_icall_func)
  26425. _il2cpp_icall_func = (Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()");
  26426. float icallRetVal = _il2cpp_icall_func();
  26427. return icallRetVal;
  26428. }
  26429. // System.Single UnityEngine.Time::get_unscaledTime()
  26430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503 (const RuntimeMethod* method)
  26431. {
  26432. typedef float (*Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn) ();
  26433. static Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn _il2cpp_icall_func;
  26434. if (!_il2cpp_icall_func)
  26435. _il2cpp_icall_func = (Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()");
  26436. float icallRetVal = _il2cpp_icall_func();
  26437. return icallRetVal;
  26438. }
  26439. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  26440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5 (const RuntimeMethod* method)
  26441. {
  26442. typedef float (*Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn) ();
  26443. static Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn _il2cpp_icall_func;
  26444. if (!_il2cpp_icall_func)
  26445. _il2cpp_icall_func = (Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()");
  26446. float icallRetVal = _il2cpp_icall_func();
  26447. return icallRetVal;
  26448. }
  26449. // System.Single UnityEngine.Time::get_fixedDeltaTime()
  26450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381 (const RuntimeMethod* method)
  26451. {
  26452. typedef float (*Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn) ();
  26453. static Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn _il2cpp_icall_func;
  26454. if (!_il2cpp_icall_func)
  26455. _il2cpp_icall_func = (Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedDeltaTime()");
  26456. float icallRetVal = _il2cpp_icall_func();
  26457. return icallRetVal;
  26458. }
  26459. // System.Void UnityEngine.Time::set_fixedDeltaTime(System.Single)
  26460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F (float ___0_value, const RuntimeMethod* method)
  26461. {
  26462. typedef void (*Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn) (float);
  26463. static Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn _il2cpp_icall_func;
  26464. if (!_il2cpp_icall_func)
  26465. _il2cpp_icall_func = (Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_fixedDeltaTime(System.Single)");
  26466. _il2cpp_icall_func(___0_value);
  26467. }
  26468. // System.Int32 UnityEngine.Time::get_frameCount()
  26469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667 (const RuntimeMethod* method)
  26470. {
  26471. typedef int32_t (*Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn) ();
  26472. static Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn _il2cpp_icall_func;
  26473. if (!_il2cpp_icall_func)
  26474. _il2cpp_icall_func = (Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_frameCount()");
  26475. int32_t icallRetVal = _il2cpp_icall_func();
  26476. return icallRetVal;
  26477. }
  26478. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  26479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510 (const RuntimeMethod* method)
  26480. {
  26481. typedef float (*Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn) ();
  26482. static Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn _il2cpp_icall_func;
  26483. if (!_il2cpp_icall_func)
  26484. _il2cpp_icall_func = (Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()");
  26485. float icallRetVal = _il2cpp_icall_func();
  26486. return icallRetVal;
  26487. }
  26488. #ifdef __clang__
  26489. #pragma clang diagnostic pop
  26490. #endif
  26491. #ifdef __clang__
  26492. #pragma clang diagnostic push
  26493. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26494. #pragma clang diagnostic ignored "-Wunused-variable"
  26495. #endif
  26496. #ifdef __clang__
  26497. #pragma clang diagnostic pop
  26498. #endif
  26499. #ifdef __clang__
  26500. #pragma clang diagnostic push
  26501. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26502. #pragma clang diagnostic ignored "-Wunused-variable"
  26503. #endif
  26504. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  26505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70 (intptr_t ___0_ptr, const RuntimeMethod* method)
  26506. {
  26507. typedef void (*TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn) (intptr_t);
  26508. static TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn _il2cpp_icall_func;
  26509. if (!_il2cpp_icall_func)
  26510. _il2cpp_icall_func = (TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)");
  26511. _il2cpp_icall_func(___0_ptr);
  26512. }
  26513. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  26514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26515. {
  26516. static bool s_Il2CppMethodInitialized;
  26517. if (!s_Il2CppMethodInitialized)
  26518. {
  26519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  26520. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  26521. s_Il2CppMethodInitialized = true;
  26522. }
  26523. bool V_0 = false;
  26524. {
  26525. intptr_t L_0 = __this->___m_Ptr_0;
  26526. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  26527. bool L_2;
  26528. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  26529. V_0 = L_2;
  26530. bool L_3 = V_0;
  26531. if (!L_3)
  26532. {
  26533. goto IL_002e;
  26534. }
  26535. }
  26536. {
  26537. intptr_t L_4 = __this->___m_Ptr_0;
  26538. TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70(L_4, NULL);
  26539. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  26540. __this->___m_Ptr_0 = L_5;
  26541. }
  26542. IL_002e:
  26543. {
  26544. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  26545. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  26546. return;
  26547. }
  26548. }
  26549. // System.Void UnityEngine.TouchScreenKeyboard::Finalize()
  26550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_mCAFC1635D50B4AF9EEBFB0A5DC1D5027A2FEAA6B (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26551. {
  26552. {
  26553. }
  26554. {
  26555. auto __finallyBlock = il2cpp::utils::Finally([&]
  26556. {
  26557. FINALLY_000b:
  26558. {// begin finally (depth: 1)
  26559. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  26560. return;
  26561. }// end finally (depth: 1)
  26562. });
  26563. try
  26564. {// begin try (depth: 1)
  26565. TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD(__this, NULL);
  26566. goto IL_0013;
  26567. }// end try (depth: 1)
  26568. catch(Il2CppExceptionWrapper& e)
  26569. {
  26570. __finallyBlock.StoreException(e.ex);
  26571. }
  26572. }
  26573. IL_0013:
  26574. {
  26575. return;
  26576. }
  26577. }
  26578. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  26579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method)
  26580. {
  26581. static bool s_Il2CppMethodInitialized;
  26582. if (!s_Il2CppMethodInitialized)
  26583. {
  26584. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
  26585. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboardType_t3F5A06315B263282460BE67DE01393B6FB3780C1_il2cpp_TypeInfo_var);
  26586. s_Il2CppMethodInitialized = true;
  26587. }
  26588. TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1 V_0;
  26589. memset((&V_0), 0, sizeof(V_0));
  26590. {
  26591. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  26592. il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1));
  26593. int32_t L_0 = ___1_keyboardType;
  26594. int32_t L_1 = L_0;
  26595. RuntimeObject* L_2 = Box(TouchScreenKeyboardType_t3F5A06315B263282460BE67DE01393B6FB3780C1_il2cpp_TypeInfo_var, &L_1);
  26596. il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
  26597. uint32_t L_3;
  26598. L_3 = Convert_ToUInt32_m43E1714EE10A586A708C133F3302844B7FF2E350(L_2, NULL);
  26599. (&V_0)->___keyboardType_0 = L_3;
  26600. bool L_4 = ___2_autocorrection;
  26601. uint32_t L_5;
  26602. L_5 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_4, NULL);
  26603. (&V_0)->___autocorrection_1 = L_5;
  26604. bool L_6 = ___3_multiline;
  26605. uint32_t L_7;
  26606. L_7 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_6, NULL);
  26607. (&V_0)->___multiline_2 = L_7;
  26608. bool L_8 = ___4_secure;
  26609. uint32_t L_9;
  26610. L_9 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_8, NULL);
  26611. (&V_0)->___secure_3 = L_9;
  26612. bool L_10 = ___5_alert;
  26613. uint32_t L_11;
  26614. L_11 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_10, NULL);
  26615. (&V_0)->___alert_4 = L_11;
  26616. int32_t L_12 = ___7_characterLimit;
  26617. (&V_0)->___characterLimit_5 = L_12;
  26618. String_t* L_13 = ___0_text;
  26619. String_t* L_14 = ___6_textPlaceholder;
  26620. intptr_t L_15;
  26621. L_15 = TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1((&V_0), L_13, L_14, NULL);
  26622. __this->___m_Ptr_0 = L_15;
  26623. return;
  26624. }
  26625. }
  26626. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  26627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1 (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1* ___0_arguments, String_t* ___1_text, String_t* ___2_textPlaceholder, const RuntimeMethod* method)
  26628. {
  26629. typedef intptr_t (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn) (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1*, String_t*, String_t*);
  26630. static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn _il2cpp_icall_func;
  26631. if (!_il2cpp_icall_func)
  26632. _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)");
  26633. intptr_t icallRetVal = _il2cpp_icall_func(___0_arguments, ___1_text, ___2_textPlaceholder);
  26634. return icallRetVal;
  26635. }
  26636. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
  26637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_mCFAC95CA6CAA06B4E21F42E3C40A39668D6B438E (const RuntimeMethod* method)
  26638. {
  26639. int32_t V_0 = 0;
  26640. int32_t V_1 = 0;
  26641. int32_t V_2 = 0;
  26642. bool V_3 = false;
  26643. {
  26644. int32_t L_0;
  26645. L_0 = Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138(NULL);
  26646. V_0 = L_0;
  26647. int32_t L_1 = V_0;
  26648. V_2 = L_1;
  26649. int32_t L_2 = V_2;
  26650. V_1 = L_2;
  26651. int32_t L_3 = V_1;
  26652. if ((((int32_t)L_3) > ((int32_t)((int32_t)11))))
  26653. {
  26654. goto IL_001d;
  26655. }
  26656. }
  26657. {
  26658. int32_t L_4 = V_1;
  26659. if ((((int32_t)L_4) == ((int32_t)8)))
  26660. {
  26661. goto IL_0058;
  26662. }
  26663. }
  26664. {
  26665. goto IL_0016;
  26666. }
  26667. IL_0016:
  26668. {
  26669. int32_t L_5 = V_1;
  26670. if ((((int32_t)L_5) == ((int32_t)((int32_t)11))))
  26671. {
  26672. goto IL_0058;
  26673. }
  26674. }
  26675. {
  26676. goto IL_005c;
  26677. }
  26678. IL_001d:
  26679. {
  26680. int32_t L_6 = V_1;
  26681. if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, ((int32_t)18)))) > ((uint32_t)2))))
  26682. {
  26683. goto IL_0058;
  26684. }
  26685. }
  26686. {
  26687. goto IL_0026;
  26688. }
  26689. IL_0026:
  26690. {
  26691. int32_t L_7 = V_1;
  26692. if ((((int32_t)L_7) == ((int32_t)((int32_t)25))))
  26693. {
  26694. goto IL_0058;
  26695. }
  26696. }
  26697. {
  26698. goto IL_002d;
  26699. }
  26700. IL_002d:
  26701. {
  26702. int32_t L_8 = V_1;
  26703. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_8, ((int32_t)31))))
  26704. {
  26705. case 0:
  26706. {
  26707. goto IL_0058;
  26708. }
  26709. case 1:
  26710. {
  26711. goto IL_0058;
  26712. }
  26713. case 2:
  26714. {
  26715. goto IL_005c;
  26716. }
  26717. case 3:
  26718. {
  26719. goto IL_0058;
  26720. }
  26721. case 4:
  26722. {
  26723. goto IL_005c;
  26724. }
  26725. case 5:
  26726. {
  26727. goto IL_0058;
  26728. }
  26729. case 6:
  26730. {
  26731. goto IL_0058;
  26732. }
  26733. case 7:
  26734. {
  26735. goto IL_0058;
  26736. }
  26737. }
  26738. }
  26739. {
  26740. goto IL_005c;
  26741. }
  26742. IL_0058:
  26743. {
  26744. V_3 = (bool)1;
  26745. goto IL_0060;
  26746. }
  26747. IL_005c:
  26748. {
  26749. V_3 = (bool)0;
  26750. goto IL_0060;
  26751. }
  26752. IL_0060:
  26753. {
  26754. bool L_9 = V_3;
  26755. return L_9;
  26756. }
  26757. }
  26758. // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
  26759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252 (const RuntimeMethod* method)
  26760. {
  26761. static bool s_Il2CppMethodInitialized;
  26762. if (!s_Il2CppMethodInitialized)
  26763. {
  26764. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  26765. s_Il2CppMethodInitialized = true;
  26766. }
  26767. {
  26768. bool L_0 = ((TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var))->___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  26769. return L_0;
  26770. }
  26771. }
  26772. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
  26773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isInPlaceEditingAllowed_mE57CDF32437DD1DCDC665072457C91DD31EB93D0 (const RuntimeMethod* method)
  26774. {
  26775. bool V_0 = false;
  26776. bool V_1 = false;
  26777. {
  26778. bool L_0;
  26779. L_0 = TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline(NULL);
  26780. V_0 = L_0;
  26781. bool L_1 = V_0;
  26782. if (!L_1)
  26783. {
  26784. goto IL_000e;
  26785. }
  26786. }
  26787. {
  26788. V_1 = (bool)0;
  26789. goto IL_0016;
  26790. }
  26791. IL_000e:
  26792. {
  26793. bool L_2;
  26794. L_2 = TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7(NULL);
  26795. V_1 = L_2;
  26796. goto IL_0016;
  26797. }
  26798. IL_0016:
  26799. {
  26800. bool L_3 = V_1;
  26801. return L_3;
  26802. }
  26803. }
  26804. // System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()
  26805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7 (const RuntimeMethod* method)
  26806. {
  26807. typedef bool (*TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn) ();
  26808. static TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn _il2cpp_icall_func;
  26809. if (!_il2cpp_icall_func)
  26810. _il2cpp_icall_func = (TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()");
  26811. bool icallRetVal = _il2cpp_icall_func();
  26812. return icallRetVal;
  26813. }
  26814. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  26815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065 (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method)
  26816. {
  26817. static bool s_Il2CppMethodInitialized;
  26818. if (!s_Il2CppMethodInitialized)
  26819. {
  26820. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  26821. s_Il2CppMethodInitialized = true;
  26822. }
  26823. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* V_0 = NULL;
  26824. {
  26825. String_t* L_0 = ___0_text;
  26826. int32_t L_1 = ___1_keyboardType;
  26827. bool L_2 = ___2_autocorrection;
  26828. bool L_3 = ___3_multiline;
  26829. bool L_4 = ___4_secure;
  26830. bool L_5 = ___5_alert;
  26831. String_t* L_6 = ___6_textPlaceholder;
  26832. int32_t L_7 = ___7_characterLimit;
  26833. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_8 = (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*)il2cpp_codegen_object_new(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  26834. NullCheck(L_8);
  26835. TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861(L_8, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
  26836. V_0 = L_8;
  26837. goto IL_0015;
  26838. }
  26839. IL_0015:
  26840. {
  26841. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_9 = V_0;
  26842. return L_9;
  26843. }
  26844. }
  26845. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean)
  26846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_mE24AE590A477F9D027537FD170B1DC02627C4D7E (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, const RuntimeMethod* method)
  26847. {
  26848. static bool s_Il2CppMethodInitialized;
  26849. if (!s_Il2CppMethodInitialized)
  26850. {
  26851. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  26852. s_Il2CppMethodInitialized = true;
  26853. }
  26854. int32_t V_0 = 0;
  26855. String_t* V_1 = NULL;
  26856. bool V_2 = false;
  26857. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* V_3 = NULL;
  26858. {
  26859. V_0 = 0;
  26860. V_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  26861. V_2 = (bool)0;
  26862. String_t* L_0 = ___0_text;
  26863. int32_t L_1 = ___1_keyboardType;
  26864. bool L_2 = ___2_autocorrection;
  26865. bool L_3 = ___3_multiline;
  26866. bool L_4 = ___4_secure;
  26867. bool L_5 = V_2;
  26868. String_t* L_6 = V_1;
  26869. int32_t L_7 = V_0;
  26870. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_8;
  26871. L_8 = TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
  26872. V_3 = L_8;
  26873. goto IL_001c;
  26874. }
  26875. IL_001c:
  26876. {
  26877. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_9 = V_3;
  26878. return L_9;
  26879. }
  26880. }
  26881. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  26882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26883. {
  26884. typedef String_t* (*TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26885. static TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn _il2cpp_icall_func;
  26886. if (!_il2cpp_icall_func)
  26887. _il2cpp_icall_func = (TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()");
  26888. String_t* icallRetVal = _il2cpp_icall_func(__this);
  26889. return icallRetVal;
  26890. }
  26891. // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
  26892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_value, const RuntimeMethod* method)
  26893. {
  26894. typedef void (*TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, String_t*);
  26895. static TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn _il2cpp_icall_func;
  26896. if (!_il2cpp_icall_func)
  26897. _il2cpp_icall_func = (TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)");
  26898. _il2cpp_icall_func(__this, ___0_value);
  26899. }
  26900. // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
  26901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299 (bool ___0_value, const RuntimeMethod* method)
  26902. {
  26903. typedef void (*TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn) (bool);
  26904. static TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn _il2cpp_icall_func;
  26905. if (!_il2cpp_icall_func)
  26906. _il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)");
  26907. _il2cpp_icall_func(___0_value);
  26908. }
  26909. // System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
  26910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26911. {
  26912. typedef bool (*TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26913. static TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn _il2cpp_icall_func;
  26914. if (!_il2cpp_icall_func)
  26915. _il2cpp_icall_func = (TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_active()");
  26916. bool icallRetVal = _il2cpp_icall_func(__this);
  26917. return icallRetVal;
  26918. }
  26919. // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
  26920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, bool ___0_value, const RuntimeMethod* method)
  26921. {
  26922. typedef void (*TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, bool);
  26923. static TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn _il2cpp_icall_func;
  26924. if (!_il2cpp_icall_func)
  26925. _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)");
  26926. _il2cpp_icall_func(__this, ___0_value);
  26927. }
  26928. // UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status()
  26929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26930. {
  26931. typedef int32_t (*TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26932. static TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn _il2cpp_icall_func;
  26933. if (!_il2cpp_icall_func)
  26934. _il2cpp_icall_func = (TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_status()");
  26935. int32_t icallRetVal = _il2cpp_icall_func(__this);
  26936. return icallRetVal;
  26937. }
  26938. // System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
  26939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, int32_t ___0_value, const RuntimeMethod* method)
  26940. {
  26941. typedef void (*TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, int32_t);
  26942. static TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn _il2cpp_icall_func;
  26943. if (!_il2cpp_icall_func)
  26944. _il2cpp_icall_func = (TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)");
  26945. _il2cpp_icall_func(__this, ___0_value);
  26946. }
  26947. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
  26948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26949. {
  26950. typedef bool (*TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26951. static TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn _il2cpp_icall_func;
  26952. if (!_il2cpp_icall_func)
  26953. _il2cpp_icall_func = (TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canGetSelection()");
  26954. bool icallRetVal = _il2cpp_icall_func(__this);
  26955. return icallRetVal;
  26956. }
  26957. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
  26958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26959. {
  26960. typedef bool (*TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26961. static TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn _il2cpp_icall_func;
  26962. if (!_il2cpp_icall_func)
  26963. _il2cpp_icall_func = (TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canSetSelection()");
  26964. bool icallRetVal = _il2cpp_icall_func(__this);
  26965. return icallRetVal;
  26966. }
  26967. // UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
  26968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 TouchScreenKeyboard_get_selection_m1D44C9A8D4EA91F61706F048ED318E537DC46AB2 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26969. {
  26970. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 V_0;
  26971. memset((&V_0), 0, sizeof(V_0));
  26972. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 V_1;
  26973. memset((&V_1), 0, sizeof(V_1));
  26974. {
  26975. int32_t* L_0 = (&(&V_0)->___start_0);
  26976. int32_t* L_1 = (&(&V_0)->___length_1);
  26977. TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A(L_0, L_1, NULL);
  26978. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_2 = V_0;
  26979. V_1 = L_2;
  26980. goto IL_0019;
  26981. }
  26982. IL_0019:
  26983. {
  26984. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_3 = V_1;
  26985. return L_3;
  26986. }
  26987. }
  26988. // System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
  26989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 ___0_value, const RuntimeMethod* method)
  26990. {
  26991. bool V_0 = false;
  26992. int32_t G_B4_0 = 0;
  26993. {
  26994. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_0 = ___0_value;
  26995. int32_t L_1 = L_0.___start_0;
  26996. if ((((int32_t)L_1) < ((int32_t)0)))
  26997. {
  26998. goto IL_002f;
  26999. }
  27000. }
  27001. {
  27002. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_2 = ___0_value;
  27003. int32_t L_3 = L_2.___length_1;
  27004. if ((((int32_t)L_3) < ((int32_t)0)))
  27005. {
  27006. goto IL_002f;
  27007. }
  27008. }
  27009. {
  27010. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_4 = ___0_value;
  27011. int32_t L_5 = L_4.___start_0;
  27012. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_6 = ___0_value;
  27013. int32_t L_7 = L_6.___length_1;
  27014. String_t* L_8;
  27015. L_8 = TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E(__this, NULL);
  27016. NullCheck(L_8);
  27017. int32_t L_9;
  27018. L_9 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_8, NULL);
  27019. G_B4_0 = ((((int32_t)((int32_t)il2cpp_codegen_add(L_5, L_7))) > ((int32_t)L_9))? 1 : 0);
  27020. goto IL_0030;
  27021. }
  27022. IL_002f:
  27023. {
  27024. G_B4_0 = 1;
  27025. }
  27026. IL_0030:
  27027. {
  27028. V_0 = (bool)G_B4_0;
  27029. bool L_10 = V_0;
  27030. if (!L_10)
  27031. {
  27032. goto IL_0044;
  27033. }
  27034. }
  27035. {
  27036. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  27037. NullCheck(L_11);
  27038. ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4FEEB8D75A2FD285E0FC86F7E4104FA3A7AA777D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral55AA1B195D5120564E8695CBFB7EA94B52F7EC06)), NULL);
  27039. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF_RuntimeMethod_var)));
  27040. }
  27041. IL_0044:
  27042. {
  27043. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_12 = ___0_value;
  27044. int32_t L_13 = L_12.___start_0;
  27045. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_14 = ___0_value;
  27046. int32_t L_15 = L_14.___length_1;
  27047. TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA(L_13, L_15, NULL);
  27048. return;
  27049. }
  27050. }
  27051. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  27052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A (int32_t* ___0_start, int32_t* ___1_length, const RuntimeMethod* method)
  27053. {
  27054. typedef void (*TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn) (int32_t*, int32_t*);
  27055. static TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn _il2cpp_icall_func;
  27056. if (!_il2cpp_icall_func)
  27057. _il2cpp_icall_func = (TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)");
  27058. _il2cpp_icall_func(___0_start, ___1_length);
  27059. }
  27060. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  27061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA (int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
  27062. {
  27063. typedef void (*TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn) (int32_t, int32_t);
  27064. static TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn _il2cpp_icall_func;
  27065. if (!_il2cpp_icall_func)
  27066. _il2cpp_icall_func = (TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)");
  27067. _il2cpp_icall_func(___0_start, ___1_length);
  27068. }
  27069. #ifdef __clang__
  27070. #pragma clang diagnostic pop
  27071. #endif
  27072. #ifdef __clang__
  27073. #pragma clang diagnostic push
  27074. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27075. #pragma clang diagnostic ignored "-Wunused-variable"
  27076. #endif
  27077. // UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
  27078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* BootConfigData_WrapBootConfigData_m47132663C7FB94C3CA9627E5955C1848165AEF72 (intptr_t ___0_nativeHandle, const RuntimeMethod* method)
  27079. {
  27080. static bool s_Il2CppMethodInitialized;
  27081. if (!s_Il2CppMethodInitialized)
  27082. {
  27083. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var);
  27084. s_Il2CppMethodInitialized = true;
  27085. }
  27086. BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* V_0 = NULL;
  27087. {
  27088. intptr_t L_0 = ___0_nativeHandle;
  27089. BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_1 = (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23*)il2cpp_codegen_object_new(BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var);
  27090. NullCheck(L_1);
  27091. BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A(L_1, L_0, NULL);
  27092. V_0 = L_1;
  27093. goto IL_000a;
  27094. }
  27095. IL_000a:
  27096. {
  27097. BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_2 = V_0;
  27098. return L_2;
  27099. }
  27100. }
  27101. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  27102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___0_nativeHandle, const RuntimeMethod* method)
  27103. {
  27104. static bool s_Il2CppMethodInitialized;
  27105. if (!s_Il2CppMethodInitialized)
  27106. {
  27107. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  27108. s_Il2CppMethodInitialized = true;
  27109. }
  27110. bool V_0 = false;
  27111. {
  27112. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  27113. intptr_t L_0 = ___0_nativeHandle;
  27114. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  27115. bool L_2;
  27116. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  27117. V_0 = L_2;
  27118. bool L_3 = V_0;
  27119. if (!L_3)
  27120. {
  27121. goto IL_0022;
  27122. }
  27123. }
  27124. {
  27125. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  27126. NullCheck(L_4);
  27127. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635)), NULL);
  27128. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A_RuntimeMethod_var)));
  27129. }
  27130. IL_0022:
  27131. {
  27132. intptr_t L_5 = ___0_nativeHandle;
  27133. __this->___m_Ptr_0 = L_5;
  27134. return;
  27135. }
  27136. }
  27137. #ifdef __clang__
  27138. #pragma clang diagnostic pop
  27139. #endif
  27140. #ifdef __clang__
  27141. #pragma clang diagnostic push
  27142. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27143. #pragma clang diagnostic ignored "-Wunused-variable"
  27144. #endif
  27145. // System.Boolean UnityEngine.Behaviour::get_enabled()
  27146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
  27147. {
  27148. typedef bool (*Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*);
  27149. static Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn _il2cpp_icall_func;
  27150. if (!_il2cpp_icall_func)
  27151. _il2cpp_icall_func = (Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()");
  27152. bool icallRetVal = _il2cpp_icall_func(__this);
  27153. return icallRetVal;
  27154. }
  27155. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  27156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, bool ___0_value, const RuntimeMethod* method)
  27157. {
  27158. typedef void (*Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*, bool);
  27159. static Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn _il2cpp_icall_func;
  27160. if (!_il2cpp_icall_func)
  27161. _il2cpp_icall_func = (Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)");
  27162. _il2cpp_icall_func(__this, ___0_value);
  27163. }
  27164. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  27165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
  27166. {
  27167. typedef bool (*Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*);
  27168. static Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn _il2cpp_icall_func;
  27169. if (!_il2cpp_icall_func)
  27170. _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()");
  27171. bool icallRetVal = _il2cpp_icall_func(__this);
  27172. return icallRetVal;
  27173. }
  27174. // System.Void UnityEngine.Behaviour::.ctor()
  27175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
  27176. {
  27177. {
  27178. Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL);
  27179. return;
  27180. }
  27181. }
  27182. #ifdef __clang__
  27183. #pragma clang diagnostic pop
  27184. #endif
  27185. #ifdef __clang__
  27186. #pragma clang diagnostic push
  27187. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27188. #pragma clang diagnostic ignored "-Wunused-variable"
  27189. #endif
  27190. // System.Void UnityEngine.ClassLibraryInitializer::Init()
  27191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m0B7E37DD365582370981A7697AB7273F7A20FF0A (const RuntimeMethod* method)
  27192. {
  27193. {
  27194. UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9(NULL);
  27195. return;
  27196. }
  27197. }
  27198. #ifdef __clang__
  27199. #pragma clang diagnostic pop
  27200. #endif
  27201. #ifdef __clang__
  27202. #pragma clang diagnostic push
  27203. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27204. #pragma clang diagnostic ignored "-Wunused-variable"
  27205. #endif
  27206. // System.Void UnityEngine.WaitForEndOfFrame::.ctor()
  27207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_m4AF7E576C01E6B04443BB898B1AE5D645F7D45AB (WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663* __this, const RuntimeMethod* method)
  27208. {
  27209. {
  27210. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  27211. return;
  27212. }
  27213. }
  27214. #ifdef __clang__
  27215. #pragma clang diagnostic pop
  27216. #endif
  27217. #ifdef __clang__
  27218. #pragma clang diagnostic push
  27219. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27220. #pragma clang diagnostic ignored "-Wunused-variable"
  27221. #endif
  27222. // System.Void UnityEngine.SelectionBaseAttribute::.ctor()
  27223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_m6B586E58B9F8CF4D6ADF3802179F67174301F063 (SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2* __this, const RuntimeMethod* method)
  27224. {
  27225. {
  27226. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  27227. return;
  27228. }
  27229. }
  27230. #ifdef __clang__
  27231. #pragma clang diagnostic pop
  27232. #endif
  27233. #ifdef __clang__
  27234. #pragma clang diagnostic push
  27235. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27236. #pragma clang diagnostic ignored "-Wunused-variable"
  27237. #endif
  27238. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  27239. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled)
  27240. {
  27241. }
  27242. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke_back(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled)
  27243. {
  27244. }
  27245. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  27246. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke_cleanup(YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled)
  27247. {
  27248. }
  27249. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  27250. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled)
  27251. {
  27252. }
  27253. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com_back(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled)
  27254. {
  27255. }
  27256. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  27257. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com_cleanup(YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled)
  27258. {
  27259. }
  27260. // System.Void UnityEngine.YieldInstruction::.ctor()
  27261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B (YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D* __this, const RuntimeMethod* method)
  27262. {
  27263. {
  27264. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  27265. return;
  27266. }
  27267. }
  27268. #ifdef __clang__
  27269. #pragma clang diagnostic pop
  27270. #endif
  27271. #ifdef __clang__
  27272. #pragma clang diagnostic push
  27273. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27274. #pragma clang diagnostic ignored "-Wunused-variable"
  27275. #endif
  27276. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  27277. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled)
  27278. {
  27279. marshaled.___m_Seconds_0 = unmarshaled.___m_Seconds_0;
  27280. }
  27281. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke_back(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled)
  27282. {
  27283. float unmarshaledm_Seconds_temp_0 = 0.0f;
  27284. unmarshaledm_Seconds_temp_0 = marshaled.___m_Seconds_0;
  27285. unmarshaled.___m_Seconds_0 = unmarshaledm_Seconds_temp_0;
  27286. }
  27287. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  27288. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke_cleanup(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled)
  27289. {
  27290. }
  27291. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  27292. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled)
  27293. {
  27294. marshaled.___m_Seconds_0 = unmarshaled.___m_Seconds_0;
  27295. }
  27296. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com_back(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled)
  27297. {
  27298. float unmarshaledm_Seconds_temp_0 = 0.0f;
  27299. unmarshaledm_Seconds_temp_0 = marshaled.___m_Seconds_0;
  27300. unmarshaled.___m_Seconds_0 = unmarshaledm_Seconds_temp_0;
  27301. }
  27302. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  27303. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com_cleanup(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled)
  27304. {
  27305. }
  27306. // System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
  27307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC (WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* __this, float ___0_seconds, const RuntimeMethod* method)
  27308. {
  27309. {
  27310. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  27311. float L_0 = ___0_seconds;
  27312. __this->___m_Seconds_0 = L_0;
  27313. return;
  27314. }
  27315. }
  27316. #ifdef __clang__
  27317. #pragma clang diagnostic pop
  27318. #endif
  27319. #ifdef __clang__
  27320. #pragma clang diagnostic push
  27321. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27322. #pragma clang diagnostic ignored "-Wunused-variable"
  27323. #endif
  27324. // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
  27325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m699E7A570CBD00B81273CDFB539E1437D8A0E7DC (Type_t* ___0_type, const RuntimeMethod* method)
  27326. {
  27327. static bool s_Il2CppMethodInitialized;
  27328. if (!s_Il2CppMethodInitialized)
  27329. {
  27330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var);
  27331. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
  27332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27333. s_Il2CppMethodInitialized = true;
  27334. }
  27335. Type_t* V_0 = NULL;
  27336. bool V_1 = false;
  27337. bool V_2 = false;
  27338. Type_t* V_3 = NULL;
  27339. int32_t G_B7_0 = 0;
  27340. {
  27341. V_0 = (Type_t*)NULL;
  27342. goto IL_0025;
  27343. }
  27344. IL_0005:
  27345. {
  27346. Type_t* L_0 = ___0_type;
  27347. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var) };
  27348. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27349. Type_t* L_2;
  27350. L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
  27351. bool L_3;
  27352. L_3 = Attribute_IsDefined_m2EB6141EC7A5855CB8FCAE554ED52458C5475B86(L_0, L_2, NULL);
  27353. V_1 = L_3;
  27354. bool L_4 = V_1;
  27355. if (!L_4)
  27356. {
  27357. goto IL_001c;
  27358. }
  27359. }
  27360. {
  27361. Type_t* L_5 = ___0_type;
  27362. V_0 = L_5;
  27363. }
  27364. IL_001c:
  27365. {
  27366. Type_t* L_6 = ___0_type;
  27367. NullCheck(L_6);
  27368. Type_t* L_7;
  27369. L_7 = VirtualFuncInvoker0< Type_t* >::Invoke(112 /* System.Type System.Type::get_BaseType() */, L_6);
  27370. ___0_type = L_7;
  27371. }
  27372. IL_0025:
  27373. {
  27374. Type_t* L_8 = ___0_type;
  27375. if (!L_8)
  27376. {
  27377. goto IL_003a;
  27378. }
  27379. }
  27380. {
  27381. Type_t* L_9 = ___0_type;
  27382. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_10 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27383. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27384. Type_t* L_11;
  27385. L_11 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_10, NULL);
  27386. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_9) == ((RuntimeObject*)(Type_t*)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27387. goto IL_003b;
  27388. }
  27389. IL_003a:
  27390. {
  27391. G_B7_0 = 0;
  27392. }
  27393. IL_003b:
  27394. {
  27395. V_2 = (bool)G_B7_0;
  27396. bool L_12 = V_2;
  27397. if (L_12)
  27398. {
  27399. goto IL_0005;
  27400. }
  27401. }
  27402. {
  27403. Type_t* L_13 = V_0;
  27404. V_3 = L_13;
  27405. goto IL_0043;
  27406. }
  27407. IL_0043:
  27408. {
  27409. Type_t* L_14 = V_3;
  27410. return L_14;
  27411. }
  27412. }
  27413. // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
  27414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* AttributeHelperEngine_GetRequiredComponents_m40EADB1A403020D292A62108D295B67111F10738 (Type_t* ___0_klass, const RuntimeMethod* method)
  27415. {
  27416. static bool s_Il2CppMethodInitialized;
  27417. if (!s_Il2CppMethodInitialized)
  27418. {
  27419. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var);
  27421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var);
  27422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var);
  27423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
  27424. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var);
  27425. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var);
  27426. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
  27427. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27428. s_Il2CppMethodInitialized = true;
  27429. }
  27430. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* V_0 = NULL;
  27431. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* V_1 = NULL;
  27432. Type_t* V_2 = NULL;
  27433. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* V_3 = NULL;
  27434. int32_t V_4 = 0;
  27435. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* V_5 = NULL;
  27436. bool V_6 = false;
  27437. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_7 = NULL;
  27438. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_8 = NULL;
  27439. bool V_9 = false;
  27440. bool V_10 = false;
  27441. bool V_11 = false;
  27442. bool V_12 = false;
  27443. bool V_13 = false;
  27444. bool V_14 = false;
  27445. int32_t G_B6_0 = 0;
  27446. int32_t G_B22_0 = 0;
  27447. {
  27448. V_0 = (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)NULL;
  27449. goto IL_0109;
  27450. }
  27451. IL_0008:
  27452. {
  27453. Type_t* L_0 = ___0_klass;
  27454. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var) };
  27455. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27456. Type_t* L_2;
  27457. L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
  27458. NullCheck(L_0);
  27459. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
  27460. L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  27461. V_1 = ((RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var));
  27462. Type_t* L_4 = ___0_klass;
  27463. NullCheck(L_4);
  27464. Type_t* L_5;
  27465. L_5 = VirtualFuncInvoker0< Type_t* >::Invoke(112 /* System.Type System.Type::get_BaseType() */, L_4);
  27466. V_2 = L_5;
  27467. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_6 = V_1;
  27468. V_3 = L_6;
  27469. V_4 = 0;
  27470. goto IL_00fb;
  27471. }
  27472. IL_0032:
  27473. {
  27474. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_7 = V_3;
  27475. int32_t L_8 = V_4;
  27476. NullCheck(L_7);
  27477. int32_t L_9 = L_8;
  27478. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
  27479. V_5 = L_10;
  27480. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_11 = V_0;
  27481. if (L_11)
  27482. {
  27483. goto IL_0051;
  27484. }
  27485. }
  27486. {
  27487. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_12 = V_1;
  27488. NullCheck(L_12);
  27489. if ((!(((uint32_t)((int32_t)(((RuntimeArray*)L_12)->max_length))) == ((uint32_t)1))))
  27490. {
  27491. goto IL_0051;
  27492. }
  27493. }
  27494. {
  27495. Type_t* L_13 = V_2;
  27496. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_14 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27497. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27498. Type_t* L_15;
  27499. L_15 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_14, NULL);
  27500. G_B6_0 = ((((RuntimeObject*)(Type_t*)L_13) == ((RuntimeObject*)(Type_t*)L_15))? 1 : 0);
  27501. goto IL_0052;
  27502. }
  27503. IL_0051:
  27504. {
  27505. G_B6_0 = 0;
  27506. }
  27507. IL_0052:
  27508. {
  27509. V_6 = (bool)G_B6_0;
  27510. bool L_16 = V_6;
  27511. if (!L_16)
  27512. {
  27513. goto IL_0088;
  27514. }
  27515. }
  27516. {
  27517. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_17 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)3);
  27518. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_18 = L_17;
  27519. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_19 = V_5;
  27520. NullCheck(L_19);
  27521. Type_t* L_20 = L_19->___m_Type0_0;
  27522. NullCheck(L_18);
  27523. ArrayElementTypeCheck (L_18, L_20);
  27524. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_20);
  27525. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_21 = L_18;
  27526. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_22 = V_5;
  27527. NullCheck(L_22);
  27528. Type_t* L_23 = L_22->___m_Type1_1;
  27529. NullCheck(L_21);
  27530. ArrayElementTypeCheck (L_21, L_23);
  27531. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_23);
  27532. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_24 = L_21;
  27533. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_25 = V_5;
  27534. NullCheck(L_25);
  27535. Type_t* L_26 = L_25->___m_Type2_2;
  27536. NullCheck(L_24);
  27537. ArrayElementTypeCheck (L_24, L_26);
  27538. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_26);
  27539. V_7 = L_24;
  27540. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_27 = V_7;
  27541. V_8 = L_27;
  27542. goto IL_0141;
  27543. }
  27544. IL_0088:
  27545. {
  27546. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_28 = V_0;
  27547. V_9 = (bool)((((RuntimeObject*)(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)L_28) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  27548. bool L_29 = V_9;
  27549. if (!L_29)
  27550. {
  27551. goto IL_0099;
  27552. }
  27553. }
  27554. {
  27555. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_30 = (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)il2cpp_codegen_object_new(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var);
  27556. NullCheck(L_30);
  27557. List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69(L_30, List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var);
  27558. V_0 = L_30;
  27559. }
  27560. IL_0099:
  27561. {
  27562. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_31 = V_5;
  27563. NullCheck(L_31);
  27564. Type_t* L_32 = L_31->___m_Type0_0;
  27565. V_10 = (bool)((!(((RuntimeObject*)(Type_t*)L_32) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  27566. bool L_33 = V_10;
  27567. if (!L_33)
  27568. {
  27569. goto IL_00b7;
  27570. }
  27571. }
  27572. {
  27573. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_34 = V_0;
  27574. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_35 = V_5;
  27575. NullCheck(L_35);
  27576. Type_t* L_36 = L_35->___m_Type0_0;
  27577. NullCheck(L_34);
  27578. List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_34, L_36, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27579. }
  27580. IL_00b7:
  27581. {
  27582. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_37 = V_5;
  27583. NullCheck(L_37);
  27584. Type_t* L_38 = L_37->___m_Type1_1;
  27585. V_11 = (bool)((!(((RuntimeObject*)(Type_t*)L_38) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  27586. bool L_39 = V_11;
  27587. if (!L_39)
  27588. {
  27589. goto IL_00d5;
  27590. }
  27591. }
  27592. {
  27593. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_40 = V_0;
  27594. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_41 = V_5;
  27595. NullCheck(L_41);
  27596. Type_t* L_42 = L_41->___m_Type1_1;
  27597. NullCheck(L_40);
  27598. List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_40, L_42, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27599. }
  27600. IL_00d5:
  27601. {
  27602. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_43 = V_5;
  27603. NullCheck(L_43);
  27604. Type_t* L_44 = L_43->___m_Type2_2;
  27605. V_12 = (bool)((!(((RuntimeObject*)(Type_t*)L_44) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  27606. bool L_45 = V_12;
  27607. if (!L_45)
  27608. {
  27609. goto IL_00f3;
  27610. }
  27611. }
  27612. {
  27613. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_46 = V_0;
  27614. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_47 = V_5;
  27615. NullCheck(L_47);
  27616. Type_t* L_48 = L_47->___m_Type2_2;
  27617. NullCheck(L_46);
  27618. List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_46, L_48, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27619. }
  27620. IL_00f3:
  27621. {
  27622. int32_t L_49 = V_4;
  27623. V_4 = ((int32_t)il2cpp_codegen_add(L_49, 1));
  27624. }
  27625. IL_00fb:
  27626. {
  27627. int32_t L_50 = V_4;
  27628. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_51 = V_3;
  27629. NullCheck(L_51);
  27630. if ((((int32_t)L_50) < ((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length)))))
  27631. {
  27632. goto IL_0032;
  27633. }
  27634. }
  27635. {
  27636. Type_t* L_52 = V_2;
  27637. ___0_klass = L_52;
  27638. }
  27639. IL_0109:
  27640. {
  27641. Type_t* L_53 = ___0_klass;
  27642. if (!L_53)
  27643. {
  27644. goto IL_011e;
  27645. }
  27646. }
  27647. {
  27648. Type_t* L_54 = ___0_klass;
  27649. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_55 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27650. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27651. Type_t* L_56;
  27652. L_56 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_55, NULL);
  27653. G_B22_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_54) == ((RuntimeObject*)(Type_t*)L_56))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27654. goto IL_011f;
  27655. }
  27656. IL_011e:
  27657. {
  27658. G_B22_0 = 0;
  27659. }
  27660. IL_011f:
  27661. {
  27662. V_13 = (bool)G_B22_0;
  27663. bool L_57 = V_13;
  27664. if (L_57)
  27665. {
  27666. goto IL_0008;
  27667. }
  27668. }
  27669. {
  27670. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_58 = V_0;
  27671. V_14 = (bool)((((RuntimeObject*)(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)L_58) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  27672. bool L_59 = V_14;
  27673. if (!L_59)
  27674. {
  27675. goto IL_0137;
  27676. }
  27677. }
  27678. {
  27679. V_8 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)NULL;
  27680. goto IL_0141;
  27681. }
  27682. IL_0137:
  27683. {
  27684. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_60 = V_0;
  27685. NullCheck(L_60);
  27686. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_61;
  27687. L_61 = List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56(L_60, List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var);
  27688. V_8 = L_61;
  27689. goto IL_0141;
  27690. }
  27691. IL_0141:
  27692. {
  27693. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_62 = V_8;
  27694. return L_62;
  27695. }
  27696. }
  27697. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  27698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF (Type_t* ___0_klass, const RuntimeMethod* method)
  27699. {
  27700. static bool s_Il2CppMethodInitialized;
  27701. if (!s_Il2CppMethodInitialized)
  27702. {
  27703. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var);
  27704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var);
  27705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27706. s_Il2CppMethodInitialized = true;
  27707. }
  27708. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  27709. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_1 = NULL;
  27710. bool V_2 = false;
  27711. int32_t V_3 = 0;
  27712. bool V_4 = false;
  27713. {
  27714. Type_t* L_0 = ___0_klass;
  27715. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var) };
  27716. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27717. Type_t* L_2;
  27718. L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
  27719. NullCheck(L_0);
  27720. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
  27721. L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  27722. V_0 = L_3;
  27723. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
  27724. NullCheck(L_4);
  27725. V_2 = (bool)((!(((uint32_t)(((RuntimeArray*)L_4)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  27726. bool L_5 = V_2;
  27727. if (!L_5)
  27728. {
  27729. goto IL_0020;
  27730. }
  27731. }
  27732. {
  27733. V_3 = 2;
  27734. goto IL_0045;
  27735. }
  27736. IL_0020:
  27737. {
  27738. Type_t* L_6 = ___0_klass;
  27739. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var) };
  27740. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27741. Type_t* L_8;
  27742. L_8 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_7, NULL);
  27743. NullCheck(L_6);
  27744. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9;
  27745. L_9 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_6, L_8, (bool)0);
  27746. V_1 = L_9;
  27747. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = V_1;
  27748. NullCheck(L_10);
  27749. V_4 = (bool)((!(((uint32_t)(((RuntimeArray*)L_10)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  27750. bool L_11 = V_4;
  27751. if (!L_11)
  27752. {
  27753. goto IL_0041;
  27754. }
  27755. }
  27756. {
  27757. V_3 = 1;
  27758. goto IL_0045;
  27759. }
  27760. IL_0041:
  27761. {
  27762. V_3 = 0;
  27763. goto IL_0045;
  27764. }
  27765. IL_0045:
  27766. {
  27767. int32_t L_12 = V_3;
  27768. return L_12;
  27769. }
  27770. }
  27771. // System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
  27772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_CheckIsEditorScript_m096C287F38FC9802504C6FBE079A28667358FF37 (Type_t* ___0_klass, const RuntimeMethod* method)
  27773. {
  27774. static bool s_Il2CppMethodInitialized;
  27775. if (!s_Il2CppMethodInitialized)
  27776. {
  27777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27778. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
  27779. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27780. s_Il2CppMethodInitialized = true;
  27781. }
  27782. int32_t V_0 = 0;
  27783. bool V_1 = false;
  27784. int32_t V_2 = 0;
  27785. bool V_3 = false;
  27786. int32_t G_B7_0 = 0;
  27787. {
  27788. goto IL_0020;
  27789. }
  27790. IL_0003:
  27791. {
  27792. Type_t* L_0 = ___0_klass;
  27793. il2cpp_codegen_runtime_class_init_inline(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27794. int32_t L_1;
  27795. L_1 = AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF(L_0, NULL);
  27796. V_0 = L_1;
  27797. int32_t L_2 = V_0;
  27798. V_1 = (bool)((((int32_t)L_2) > ((int32_t)0))? 1 : 0);
  27799. bool L_3 = V_1;
  27800. if (!L_3)
  27801. {
  27802. goto IL_0017;
  27803. }
  27804. }
  27805. {
  27806. int32_t L_4 = V_0;
  27807. V_2 = L_4;
  27808. goto IL_003e;
  27809. }
  27810. IL_0017:
  27811. {
  27812. Type_t* L_5 = ___0_klass;
  27813. NullCheck(L_5);
  27814. Type_t* L_6;
  27815. L_6 = VirtualFuncInvoker0< Type_t* >::Invoke(112 /* System.Type System.Type::get_BaseType() */, L_5);
  27816. ___0_klass = L_6;
  27817. }
  27818. IL_0020:
  27819. {
  27820. Type_t* L_7 = ___0_klass;
  27821. if (!L_7)
  27822. {
  27823. goto IL_0035;
  27824. }
  27825. }
  27826. {
  27827. Type_t* L_8 = ___0_klass;
  27828. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_9 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27829. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27830. Type_t* L_10;
  27831. L_10 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_9, NULL);
  27832. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_8) == ((RuntimeObject*)(Type_t*)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27833. goto IL_0036;
  27834. }
  27835. IL_0035:
  27836. {
  27837. G_B7_0 = 0;
  27838. }
  27839. IL_0036:
  27840. {
  27841. V_3 = (bool)G_B7_0;
  27842. bool L_11 = V_3;
  27843. if (L_11)
  27844. {
  27845. goto IL_0003;
  27846. }
  27847. }
  27848. {
  27849. V_2 = 0;
  27850. goto IL_003e;
  27851. }
  27852. IL_003e:
  27853. {
  27854. int32_t L_12 = V_2;
  27855. return L_12;
  27856. }
  27857. }
  27858. // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
  27859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_mF88FB3280A2C5AF1FE51080021A616C3437CE053 (Type_t* ___0_klass, const RuntimeMethod* method)
  27860. {
  27861. static bool s_Il2CppMethodInitialized;
  27862. if (!s_Il2CppMethodInitialized)
  27863. {
  27864. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var);
  27865. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27866. s_Il2CppMethodInitialized = true;
  27867. }
  27868. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* V_0 = NULL;
  27869. bool V_1 = false;
  27870. int32_t V_2 = 0;
  27871. {
  27872. Type_t* L_0 = ___0_klass;
  27873. il2cpp_codegen_runtime_class_init_inline(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27874. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_1;
  27875. L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3(L_0, AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var);
  27876. V_0 = L_1;
  27877. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_2 = V_0;
  27878. V_1 = (bool)((((RuntimeObject*)(DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  27879. bool L_3 = V_1;
  27880. if (!L_3)
  27881. {
  27882. goto IL_0014;
  27883. }
  27884. }
  27885. {
  27886. V_2 = 0;
  27887. goto IL_001d;
  27888. }
  27889. IL_0014:
  27890. {
  27891. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_4 = V_0;
  27892. NullCheck(L_4);
  27893. int32_t L_5;
  27894. L_5 = DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF(L_4, NULL);
  27895. V_2 = L_5;
  27896. goto IL_001d;
  27897. }
  27898. IL_001d:
  27899. {
  27900. int32_t L_6 = V_2;
  27901. return L_6;
  27902. }
  27903. }
  27904. // System.Void UnityEngine.AttributeHelperEngine::.cctor()
  27905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_m24142033410C104D41A37E17A88149062046CA81 (const RuntimeMethod* method)
  27906. {
  27907. static bool s_Il2CppMethodInitialized;
  27908. if (!s_Il2CppMethodInitialized)
  27909. {
  27910. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27911. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var);
  27912. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var);
  27913. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var);
  27914. s_Il2CppMethodInitialized = true;
  27915. }
  27916. {
  27917. DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283* L_0 = (DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283*)(DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283*)SZArrayNew(DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var, (uint32_t)1);
  27918. ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____disallowMultipleComponentArray_0 = L_0;
  27919. Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____disallowMultipleComponentArray_0), (void*)L_0);
  27920. ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2* L_1 = (ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2*)(ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2*)SZArrayNew(ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var, (uint32_t)1);
  27921. ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____executeInEditModeArray_1 = L_1;
  27922. Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____executeInEditModeArray_1), (void*)L_1);
  27923. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_2 = (RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)(RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)SZArrayNew(RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var, (uint32_t)1);
  27924. ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____requireComponentArray_2 = L_2;
  27925. Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____requireComponentArray_2), (void*)L_2);
  27926. return;
  27927. }
  27928. }
  27929. #ifdef __clang__
  27930. #pragma clang diagnostic pop
  27931. #endif
  27932. #ifdef __clang__
  27933. #pragma clang diagnostic push
  27934. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27935. #pragma clang diagnostic ignored "-Wunused-variable"
  27936. #endif
  27937. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
  27938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_m11E2CC84855B5C6E95A279E1A6D2342506CD9DCA (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, const RuntimeMethod* method)
  27939. {
  27940. {
  27941. PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96(__this, NULL);
  27942. RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10(__this, 0, NULL);
  27943. return;
  27944. }
  27945. }
  27946. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
  27947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mA563B1C8896C6490F88C060E13950DB600577352 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_loadType, const RuntimeMethod* method)
  27948. {
  27949. {
  27950. PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96(__this, NULL);
  27951. int32_t L_0 = ___0_loadType;
  27952. RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10(__this, L_0, NULL);
  27953. return;
  27954. }
  27955. }
  27956. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  27957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_value, const RuntimeMethod* method)
  27958. {
  27959. {
  27960. int32_t L_0 = ___0_value;
  27961. __this->___m_LoadType_0 = L_0;
  27962. return;
  27963. }
  27964. }
  27965. #ifdef __clang__
  27966. #pragma clang diagnostic pop
  27967. #endif
  27968. #ifdef __clang__
  27969. #pragma clang diagnostic push
  27970. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27971. #pragma clang diagnostic ignored "-Wunused-variable"
  27972. #endif
  27973. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  27974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  27975. {
  27976. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*);
  27977. static GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn _il2cpp_icall_func;
  27978. if (!_il2cpp_icall_func)
  27979. _il2cpp_icall_func = (GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)");
  27980. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type);
  27981. return icallRetVal;
  27982. }
  27983. // System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)
  27984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
  27985. {
  27986. typedef void (*GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, intptr_t);
  27987. static GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn _il2cpp_icall_func;
  27988. if (!_il2cpp_icall_func)
  27989. _il2cpp_icall_func = (GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)");
  27990. _il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
  27991. }
  27992. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  27993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  27994. {
  27995. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool);
  27996. static GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn _il2cpp_icall_func;
  27997. if (!_il2cpp_icall_func)
  27998. _il2cpp_icall_func = (GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)");
  27999. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_includeInactive);
  28000. return icallRetVal;
  28001. }
  28002. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type)
  28003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInChildren_m29091882C8D5FDCDD7C7634D8BC740ED6B464A27 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28004. {
  28005. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  28006. {
  28007. Type_t* L_0 = ___0_type;
  28008. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  28009. L_1 = GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5(__this, L_0, (bool)0, NULL);
  28010. V_0 = L_1;
  28011. goto IL_000c;
  28012. }
  28013. IL_000c:
  28014. {
  28015. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  28016. return L_2;
  28017. }
  28018. }
  28019. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  28020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  28021. {
  28022. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool);
  28023. static GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn _il2cpp_icall_func;
  28024. if (!_il2cpp_icall_func)
  28025. _il2cpp_icall_func = (GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)");
  28026. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_includeInactive);
  28027. return icallRetVal;
  28028. }
  28029. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  28030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInParent_mF95624B94F64F33D83D6B5CAB4B01655E345053B (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28031. {
  28032. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  28033. {
  28034. Type_t* L_0 = ___0_type;
  28035. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  28036. L_1 = GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C(__this, L_0, (bool)0, NULL);
  28037. V_0 = L_1;
  28038. goto IL_000c;
  28039. }
  28040. IL_000c:
  28041. {
  28042. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  28043. return L_2;
  28044. }
  28045. }
  28046. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  28047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_useSearchTypeAsArrayReturnType, bool ___2_recursive, bool ___3_includeInactive, bool ___4_reverse, RuntimeObject* ___5_resultList, const RuntimeMethod* method)
  28048. {
  28049. typedef RuntimeArray* (*GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool, bool, bool, bool, RuntimeObject*);
  28050. static GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn _il2cpp_icall_func;
  28051. if (!_il2cpp_icall_func)
  28052. _il2cpp_icall_func = (GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)");
  28053. RuntimeArray* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_useSearchTypeAsArrayReturnType, ___2_recursive, ___3_includeInactive, ___4_reverse, ___5_resultList);
  28054. return icallRetVal;
  28055. }
  28056. // UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type)
  28057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponents_m967DC44523FB7DB85C2D2433B1E53AB24BD551B2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28058. {
  28059. static bool s_Il2CppMethodInitialized;
  28060. if (!s_Il2CppMethodInitialized)
  28061. {
  28062. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var);
  28063. s_Il2CppMethodInitialized = true;
  28064. }
  28065. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  28066. {
  28067. Type_t* L_0 = ___0_type;
  28068. RuntimeArray* L_1;
  28069. L_1 = GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95(__this, L_0, (bool)0, (bool)0, (bool)1, (bool)0, NULL, NULL);
  28070. V_0 = ((ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E*)Castclass((RuntimeObject*)L_1, ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var));
  28071. goto IL_0015;
  28072. }
  28073. IL_0015:
  28074. {
  28075. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2 = V_0;
  28076. return L_2;
  28077. }
  28078. }
  28079. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type)
  28080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInChildren_m517CC42C85618EFE61C0CCDD35DEB5E071913EB5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28081. {
  28082. bool V_0 = false;
  28083. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_1 = NULL;
  28084. {
  28085. V_0 = (bool)0;
  28086. Type_t* L_0 = ___0_type;
  28087. bool L_1 = V_0;
  28088. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  28089. L_2 = GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E(__this, L_0, L_1, NULL);
  28090. V_1 = L_2;
  28091. goto IL_000e;
  28092. }
  28093. IL_000e:
  28094. {
  28095. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_1;
  28096. return L_3;
  28097. }
  28098. }
  28099. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type,System.Boolean)
  28100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  28101. {
  28102. static bool s_Il2CppMethodInitialized;
  28103. if (!s_Il2CppMethodInitialized)
  28104. {
  28105. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var);
  28106. s_Il2CppMethodInitialized = true;
  28107. }
  28108. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  28109. {
  28110. Type_t* L_0 = ___0_type;
  28111. bool L_1 = ___1_includeInactive;
  28112. RuntimeArray* L_2;
  28113. L_2 = GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95(__this, L_0, (bool)0, (bool)1, L_1, (bool)0, NULL, NULL);
  28114. V_0 = ((ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E*)Castclass((RuntimeObject*)L_2, ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var));
  28115. goto IL_0015;
  28116. }
  28117. IL_0015:
  28118. {
  28119. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  28120. return L_3;
  28121. }
  28122. }
  28123. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type)
  28124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInParent_m77346103C372D09A5EEC8631922472EC1E7CFD7B (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28125. {
  28126. bool V_0 = false;
  28127. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_1 = NULL;
  28128. {
  28129. V_0 = (bool)0;
  28130. Type_t* L_0 = ___0_type;
  28131. bool L_1 = V_0;
  28132. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  28133. L_2 = GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58(__this, L_0, L_1, NULL);
  28134. V_1 = L_2;
  28135. goto IL_000e;
  28136. }
  28137. IL_000e:
  28138. {
  28139. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_1;
  28140. return L_3;
  28141. }
  28142. }
  28143. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type,System.Boolean)
  28144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  28145. {
  28146. static bool s_Il2CppMethodInitialized;
  28147. if (!s_Il2CppMethodInitialized)
  28148. {
  28149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var);
  28150. s_Il2CppMethodInitialized = true;
  28151. }
  28152. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  28153. {
  28154. Type_t* L_0 = ___0_type;
  28155. bool L_1 = ___1_includeInactive;
  28156. RuntimeArray* L_2;
  28157. L_2 = GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95(__this, L_0, (bool)0, (bool)1, L_1, (bool)1, NULL, NULL);
  28158. V_0 = ((ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E*)Castclass((RuntimeObject*)L_2, ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var));
  28159. goto IL_0015;
  28160. }
  28161. IL_0015:
  28162. {
  28163. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  28164. return L_3;
  28165. }
  28166. }
  28167. // System.Boolean UnityEngine.GameObject::TryGetComponent(System.Type,UnityEngine.Component&)
  28168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_mC89200887E029C940C0E16EDC0BC7DE0CCDD0CF2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** ___1_component, const RuntimeMethod* method)
  28169. {
  28170. static bool s_Il2CppMethodInitialized;
  28171. if (!s_Il2CppMethodInitialized)
  28172. {
  28173. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28174. s_Il2CppMethodInitialized = true;
  28175. }
  28176. bool V_0 = false;
  28177. {
  28178. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** L_0 = ___1_component;
  28179. Type_t* L_1 = ___0_type;
  28180. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2;
  28181. L_2 = GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5(__this, L_1, NULL);
  28182. *((RuntimeObject**)L_0) = (RuntimeObject*)L_2;
  28183. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_0, (void*)(RuntimeObject*)L_2);
  28184. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** L_3 = ___1_component;
  28185. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_4 = *((Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3**)L_3);
  28186. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28187. bool L_5;
  28188. L_5 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28189. V_0 = L_5;
  28190. goto IL_0015;
  28191. }
  28192. IL_0015:
  28193. {
  28194. bool L_6 = V_0;
  28195. return L_6;
  28196. }
  28197. }
  28198. // UnityEngine.Component UnityEngine.GameObject::TryGetComponentInternal(System.Type)
  28199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28200. {
  28201. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*);
  28202. static GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5_ftn _il2cpp_icall_func;
  28203. if (!_il2cpp_icall_func)
  28204. _il2cpp_icall_func = (GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::TryGetComponentInternal(System.Type)");
  28205. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type);
  28206. return icallRetVal;
  28207. }
  28208. // System.Void UnityEngine.GameObject::TryGetComponentFastPath(System.Type,System.IntPtr)
  28209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
  28210. {
  28211. typedef void (*GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, intptr_t);
  28212. static GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn _il2cpp_icall_func;
  28213. if (!_il2cpp_icall_func)
  28214. _il2cpp_icall_func = (GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::TryGetComponentFastPath(System.Type,System.IntPtr)");
  28215. _il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
  28216. }
  28217. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  28218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method)
  28219. {
  28220. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*);
  28221. static GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn _il2cpp_icall_func;
  28222. if (!_il2cpp_icall_func)
  28223. _il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)");
  28224. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_componentType);
  28225. return icallRetVal;
  28226. }
  28227. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  28228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method)
  28229. {
  28230. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  28231. {
  28232. Type_t* L_0 = ___0_componentType;
  28233. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  28234. L_1 = GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF(__this, L_0, NULL);
  28235. V_0 = L_1;
  28236. goto IL_000b;
  28237. }
  28238. IL_000b:
  28239. {
  28240. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  28241. return L_2;
  28242. }
  28243. }
  28244. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  28245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28246. {
  28247. typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28248. static GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn _il2cpp_icall_func;
  28249. if (!_il2cpp_icall_func)
  28250. _il2cpp_icall_func = (GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()");
  28251. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
  28252. return icallRetVal;
  28253. }
  28254. // System.Int32 UnityEngine.GameObject::get_layer()
  28255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28256. {
  28257. typedef int32_t (*GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28258. static GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn _il2cpp_icall_func;
  28259. if (!_il2cpp_icall_func)
  28260. _il2cpp_icall_func = (GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()");
  28261. int32_t icallRetVal = _il2cpp_icall_func(__this);
  28262. return icallRetVal;
  28263. }
  28264. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  28265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, int32_t ___0_value, const RuntimeMethod* method)
  28266. {
  28267. typedef void (*GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, int32_t);
  28268. static GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn _il2cpp_icall_func;
  28269. if (!_il2cpp_icall_func)
  28270. _il2cpp_icall_func = (GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)");
  28271. _il2cpp_icall_func(__this, ___0_value);
  28272. }
  28273. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  28274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___0_value, const RuntimeMethod* method)
  28275. {
  28276. typedef void (*GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, bool);
  28277. static GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn _il2cpp_icall_func;
  28278. if (!_il2cpp_icall_func)
  28279. _il2cpp_icall_func = (GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)");
  28280. _il2cpp_icall_func(__this, ___0_value);
  28281. }
  28282. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  28283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28284. {
  28285. typedef bool (*GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28286. static GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn _il2cpp_icall_func;
  28287. if (!_il2cpp_icall_func)
  28288. _il2cpp_icall_func = (GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()");
  28289. bool icallRetVal = _il2cpp_icall_func(__this);
  28290. return icallRetVal;
  28291. }
  28292. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  28293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28294. {
  28295. typedef bool (*GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28296. static GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn _il2cpp_icall_func;
  28297. if (!_il2cpp_icall_func)
  28298. _il2cpp_icall_func = (GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()");
  28299. bool icallRetVal = _il2cpp_icall_func(__this);
  28300. return icallRetVal;
  28301. }
  28302. // System.String UnityEngine.GameObject::get_tag()
  28303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28304. {
  28305. typedef String_t* (*GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28306. static GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805_ftn _il2cpp_icall_func;
  28307. if (!_il2cpp_icall_func)
  28308. _il2cpp_icall_func = (GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_tag()");
  28309. String_t* icallRetVal = _il2cpp_icall_func(__this);
  28310. return icallRetVal;
  28311. }
  28312. // System.Void UnityEngine.GameObject::set_tag(System.String)
  28313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_value, const RuntimeMethod* method)
  28314. {
  28315. typedef void (*GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*);
  28316. static GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24_ftn _il2cpp_icall_func;
  28317. if (!_il2cpp_icall_func)
  28318. _il2cpp_icall_func = (GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_tag(System.String)");
  28319. _il2cpp_icall_func(__this, ___0_value);
  28320. }
  28321. // System.Boolean UnityEngine.GameObject::CompareTag(System.String)
  28322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_tag, const RuntimeMethod* method)
  28323. {
  28324. typedef bool (*GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*);
  28325. static GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5_ftn _il2cpp_icall_func;
  28326. if (!_il2cpp_icall_func)
  28327. _il2cpp_icall_func = (GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::CompareTag(System.String)");
  28328. bool icallRetVal = _il2cpp_icall_func(__this, ___0_tag);
  28329. return icallRetVal;
  28330. }
  28331. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  28332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method)
  28333. {
  28334. typedef void (*GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*, RuntimeObject*, int32_t);
  28335. static GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn _il2cpp_icall_func;
  28336. if (!_il2cpp_icall_func)
  28337. _il2cpp_icall_func = (GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  28338. _il2cpp_icall_func(__this, ___0_methodName, ___1_value, ___2_options);
  28339. }
  28340. // System.Void UnityEngine.GameObject::.ctor(System.String)
  28341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, const RuntimeMethod* method)
  28342. {
  28343. static bool s_Il2CppMethodInitialized;
  28344. if (!s_Il2CppMethodInitialized)
  28345. {
  28346. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28347. s_Il2CppMethodInitialized = true;
  28348. }
  28349. {
  28350. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28351. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  28352. String_t* L_0 = ___0_name;
  28353. GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, L_0, NULL);
  28354. return;
  28355. }
  28356. }
  28357. // System.Void UnityEngine.GameObject::.ctor()
  28358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m7D0340DE160786E6EFA8DABD39EC3B694DA30AAD (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28359. {
  28360. static bool s_Il2CppMethodInitialized;
  28361. if (!s_Il2CppMethodInitialized)
  28362. {
  28363. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28364. s_Il2CppMethodInitialized = true;
  28365. }
  28366. {
  28367. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28368. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  28369. GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, (String_t*)NULL, NULL);
  28370. return;
  28371. }
  28372. }
  28373. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  28374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m721D643351E55308EA4F5F41B67D5446D11C61F0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___1_components, const RuntimeMethod* method)
  28375. {
  28376. static bool s_Il2CppMethodInitialized;
  28377. if (!s_Il2CppMethodInitialized)
  28378. {
  28379. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28380. s_Il2CppMethodInitialized = true;
  28381. }
  28382. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_0 = NULL;
  28383. int32_t V_1 = 0;
  28384. Type_t* V_2 = NULL;
  28385. {
  28386. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28387. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  28388. String_t* L_0 = ___0_name;
  28389. GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, L_0, NULL);
  28390. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = ___1_components;
  28391. V_0 = L_1;
  28392. V_1 = 0;
  28393. goto IL_0027;
  28394. }
  28395. IL_0017:
  28396. {
  28397. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = V_0;
  28398. int32_t L_3 = V_1;
  28399. NullCheck(L_2);
  28400. int32_t L_4 = L_3;
  28401. Type_t* L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  28402. V_2 = L_5;
  28403. Type_t* L_6 = V_2;
  28404. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_7;
  28405. L_7 = GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36(__this, L_6, NULL);
  28406. int32_t L_8 = V_1;
  28407. V_1 = ((int32_t)il2cpp_codegen_add(L_8, 1));
  28408. }
  28409. IL_0027:
  28410. {
  28411. int32_t L_9 = V_1;
  28412. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_10 = V_0;
  28413. NullCheck(L_10);
  28414. if ((((int32_t)L_9) < ((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length)))))
  28415. {
  28416. goto IL_0017;
  28417. }
  28418. }
  28419. {
  28420. return;
  28421. }
  28422. }
  28423. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  28424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_self, String_t* ___1_name, const RuntimeMethod* method)
  28425. {
  28426. typedef void (*GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*);
  28427. static GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn _il2cpp_icall_func;
  28428. if (!_il2cpp_icall_func)
  28429. _il2cpp_icall_func = (GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)");
  28430. _il2cpp_icall_func(___0_self, ___1_name);
  28431. }
  28432. // UnityEngine.SceneManagement.Scene UnityEngine.GameObject::get_scene()
  28433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 GameObject_get_scene_m747D45E8CECC56DD47D1E103F9E51D5FBEDA4B01 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28434. {
  28435. Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
  28436. memset((&V_0), 0, sizeof(V_0));
  28437. {
  28438. GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4(__this, (&V_0), NULL);
  28439. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_0 = V_0;
  28440. return L_0;
  28441. }
  28442. }
  28443. // UnityEngine.GameObject UnityEngine.GameObject::get_gameObject()
  28444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GameObject_get_gameObject_m0878015B8CF7F5D432B583C187725810D27B57DC (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28445. {
  28446. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
  28447. {
  28448. V_0 = __this;
  28449. goto IL_0005;
  28450. }
  28451. IL_0005:
  28452. {
  28453. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = V_0;
  28454. return L_0;
  28455. }
  28456. }
  28457. // System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
  28458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method)
  28459. {
  28460. typedef void (*GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
  28461. static GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn _il2cpp_icall_func;
  28462. if (!_il2cpp_icall_func)
  28463. _il2cpp_icall_func = (GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)");
  28464. _il2cpp_icall_func(__this, ___0_ret);
  28465. }
  28466. #ifdef __clang__
  28467. #pragma clang diagnostic pop
  28468. #endif
  28469. #ifdef __clang__
  28470. #pragma clang diagnostic push
  28471. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28472. #pragma clang diagnostic ignored "-Wunused-variable"
  28473. #endif
  28474. // System.Int32 UnityEngine.RangeInt::get_end()
  28475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63 (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, const RuntimeMethod* method)
  28476. {
  28477. int32_t V_0 = 0;
  28478. {
  28479. int32_t L_0 = __this->___start_0;
  28480. int32_t L_1 = __this->___length_1;
  28481. V_0 = ((int32_t)il2cpp_codegen_add(L_0, L_1));
  28482. goto IL_0011;
  28483. }
  28484. IL_0011:
  28485. {
  28486. int32_t L_2 = V_0;
  28487. return L_2;
  28488. }
  28489. }
  28490. IL2CPP_EXTERN_C int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  28491. {
  28492. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* _thisAdjusted;
  28493. int32_t _offset = 1;
  28494. _thisAdjusted = reinterpret_cast<RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268*>(__this + _offset);
  28495. int32_t _returnValue;
  28496. _returnValue = RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63(_thisAdjusted, method);
  28497. return _returnValue;
  28498. }
  28499. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  28500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
  28501. {
  28502. {
  28503. int32_t L_0 = ___0_start;
  28504. __this->___start_0 = L_0;
  28505. int32_t L_1 = ___1_length;
  28506. __this->___length_1 = L_1;
  28507. return;
  28508. }
  28509. }
  28510. IL2CPP_EXTERN_C void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
  28511. {
  28512. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* _thisAdjusted;
  28513. int32_t _offset = 1;
  28514. _thisAdjusted = reinterpret_cast<RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268*>(__this + _offset);
  28515. RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE(_thisAdjusted, ___0_start, ___1_length, method);
  28516. }
  28517. #ifdef __clang__
  28518. #pragma clang diagnostic pop
  28519. #endif
  28520. #ifdef __clang__
  28521. #pragma clang diagnostic push
  28522. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28523. #pragma clang diagnostic ignored "-Wunused-variable"
  28524. #endif
  28525. // System.Boolean UnityEngine.WaitUntil::get_keepWaiting()
  28526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitUntil_get_keepWaiting_m1BBA0ABEFD0F82956407CB5FC94B79A9C960BC75 (WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD* __this, const RuntimeMethod* method)
  28527. {
  28528. bool V_0 = false;
  28529. {
  28530. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = __this->___m_Predicate_0;
  28531. NullCheck(L_0);
  28532. bool L_1;
  28533. L_1 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_0, NULL);
  28534. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28535. goto IL_0012;
  28536. }
  28537. IL_0012:
  28538. {
  28539. bool L_2 = V_0;
  28540. return L_2;
  28541. }
  28542. }
  28543. // System.Void UnityEngine.WaitUntil::.ctor(System.Func`1<System.Boolean>)
  28544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitUntil__ctor_m2C925CF39695C35F4CB1AC997531F203AE1434DF (WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___0_predicate, const RuntimeMethod* method)
  28545. {
  28546. {
  28547. CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50(__this, NULL);
  28548. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ___0_predicate;
  28549. __this->___m_Predicate_0 = L_0;
  28550. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Predicate_0), (void*)L_0);
  28551. return;
  28552. }
  28553. }
  28554. #ifdef __clang__
  28555. #pragma clang diagnostic pop
  28556. #endif
  28557. #ifdef __clang__
  28558. #pragma clang diagnostic push
  28559. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28560. #pragma clang diagnostic ignored "-Wunused-variable"
  28561. #endif
  28562. // Conversion methods for marshalling of: UnityEngine.Object
  28563. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled)
  28564. {
  28565. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  28566. }
  28567. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled)
  28568. {
  28569. intptr_t unmarshaledm_CachedPtr_temp_0;
  28570. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  28571. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  28572. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  28573. }
  28574. // Conversion method for clean up from marshalling of: UnityEngine.Object
  28575. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled)
  28576. {
  28577. }
  28578. // Conversion methods for marshalling of: UnityEngine.Object
  28579. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled)
  28580. {
  28581. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  28582. }
  28583. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled)
  28584. {
  28585. intptr_t unmarshaledm_CachedPtr_temp_0;
  28586. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  28587. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  28588. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  28589. }
  28590. // Conversion method for clean up from marshalling of: UnityEngine.Object
  28591. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled)
  28592. {
  28593. }
  28594. // System.Int32 UnityEngine.Object::GetInstanceID()
  28595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28596. {
  28597. static bool s_Il2CppMethodInitialized;
  28598. if (!s_Il2CppMethodInitialized)
  28599. {
  28600. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  28601. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28602. s_Il2CppMethodInitialized = true;
  28603. }
  28604. bool V_0 = false;
  28605. int32_t V_1 = 0;
  28606. bool V_2 = false;
  28607. {
  28608. intptr_t L_0 = __this->___m_CachedPtr_0;
  28609. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  28610. bool L_2;
  28611. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  28612. V_0 = L_2;
  28613. bool L_3 = V_0;
  28614. if (!L_3)
  28615. {
  28616. goto IL_0019;
  28617. }
  28618. }
  28619. {
  28620. V_1 = 0;
  28621. goto IL_0050;
  28622. }
  28623. IL_0019:
  28624. {
  28625. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28626. int32_t L_4 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1;
  28627. V_2 = (bool)((((int32_t)L_4) == ((int32_t)(-1)))? 1 : 0);
  28628. bool L_5 = V_2;
  28629. if (!L_5)
  28630. {
  28631. goto IL_002f;
  28632. }
  28633. }
  28634. {
  28635. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28636. int32_t L_6;
  28637. L_6 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8(NULL);
  28638. ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1 = L_6;
  28639. }
  28640. IL_002f:
  28641. {
  28642. intptr_t* L_7 = (&__this->___m_CachedPtr_0);
  28643. int64_t L_8;
  28644. L_8 = IntPtr_ToInt64_m0F81FB6FB08014074D4F5B915EDAB06A08552032(L_7, NULL);
  28645. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28646. int32_t L_9 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1;
  28647. intptr_t L_10;
  28648. memset((&L_10), 0, sizeof(L_10));
  28649. IntPtr__ctor_m2C033540A2F274766CF5C2A120587DD997E3F6DC((&L_10), ((int64_t)il2cpp_codegen_add(L_8, ((int64_t)L_9))), /*hidden argument*/NULL);
  28650. void* L_11;
  28651. L_11 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_10, NULL);
  28652. int32_t L_12 = *((int32_t*)L_11);
  28653. V_1 = L_12;
  28654. goto IL_0050;
  28655. }
  28656. IL_0050:
  28657. {
  28658. int32_t L_13 = V_1;
  28659. return L_13;
  28660. }
  28661. }
  28662. // System.Int32 UnityEngine.Object::GetHashCode()
  28663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m3FA03DBF8CFF6584BCD22BCFDD257AED8DEB5872 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28664. {
  28665. int32_t V_0 = 0;
  28666. {
  28667. int32_t L_0;
  28668. L_0 = Object_GetHashCode_m372C5A7AB16CAC13307C11C4256D706CE57E090C(__this, NULL);
  28669. V_0 = L_0;
  28670. goto IL_000a;
  28671. }
  28672. IL_000a:
  28673. {
  28674. int32_t L_1 = V_0;
  28675. return L_1;
  28676. }
  28677. }
  28678. // System.Boolean UnityEngine.Object::Equals(System.Object)
  28679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_Equals_m086D5CEE892DA62DEE463ACFBA493174C56EDAD0 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  28680. {
  28681. static bool s_Il2CppMethodInitialized;
  28682. if (!s_Il2CppMethodInitialized)
  28683. {
  28684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28685. s_Il2CppMethodInitialized = true;
  28686. }
  28687. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  28688. bool V_1 = false;
  28689. bool V_2 = false;
  28690. int32_t G_B4_0 = 0;
  28691. {
  28692. RuntimeObject* L_0 = ___0_other;
  28693. V_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var));
  28694. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
  28695. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28696. bool L_2;
  28697. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28698. if (!L_2)
  28699. {
  28700. goto IL_0022;
  28701. }
  28702. }
  28703. {
  28704. RuntimeObject* L_3 = ___0_other;
  28705. if (!L_3)
  28706. {
  28707. goto IL_0022;
  28708. }
  28709. }
  28710. {
  28711. RuntimeObject* L_4 = ___0_other;
  28712. G_B4_0 = ((((int32_t)((!(((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_4, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28713. goto IL_0023;
  28714. }
  28715. IL_0022:
  28716. {
  28717. G_B4_0 = 0;
  28718. }
  28719. IL_0023:
  28720. {
  28721. V_1 = (bool)G_B4_0;
  28722. bool L_5 = V_1;
  28723. if (!L_5)
  28724. {
  28725. goto IL_002b;
  28726. }
  28727. }
  28728. {
  28729. V_2 = (bool)0;
  28730. goto IL_0035;
  28731. }
  28732. IL_002b:
  28733. {
  28734. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = V_0;
  28735. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28736. bool L_7;
  28737. L_7 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(__this, L_6, NULL);
  28738. V_2 = L_7;
  28739. goto IL_0035;
  28740. }
  28741. IL_0035:
  28742. {
  28743. bool L_8 = V_2;
  28744. return L_8;
  28745. }
  28746. }
  28747. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  28748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method)
  28749. {
  28750. static bool s_Il2CppMethodInitialized;
  28751. if (!s_Il2CppMethodInitialized)
  28752. {
  28753. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28754. s_Il2CppMethodInitialized = true;
  28755. }
  28756. bool V_0 = false;
  28757. {
  28758. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_exists;
  28759. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28760. bool L_1;
  28761. L_1 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28762. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28763. goto IL_000e;
  28764. }
  28765. IL_000e:
  28766. {
  28767. bool L_2 = V_0;
  28768. return L_2;
  28769. }
  28770. }
  28771. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  28772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_lhs, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_rhs, const RuntimeMethod* method)
  28773. {
  28774. static bool s_Il2CppMethodInitialized;
  28775. if (!s_Il2CppMethodInitialized)
  28776. {
  28777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28778. s_Il2CppMethodInitialized = true;
  28779. }
  28780. bool V_0 = false;
  28781. bool V_1 = false;
  28782. bool V_2 = false;
  28783. bool V_3 = false;
  28784. bool V_4 = false;
  28785. bool V_5 = false;
  28786. {
  28787. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_lhs;
  28788. V_0 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  28789. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_rhs;
  28790. V_1 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  28791. bool L_2 = V_1;
  28792. bool L_3 = V_0;
  28793. V_2 = (bool)((int32_t)((int32_t)L_2&(int32_t)L_3));
  28794. bool L_4 = V_2;
  28795. if (!L_4)
  28796. {
  28797. goto IL_0016;
  28798. }
  28799. }
  28800. {
  28801. V_3 = (bool)1;
  28802. goto IL_0043;
  28803. }
  28804. IL_0016:
  28805. {
  28806. bool L_5 = V_1;
  28807. V_4 = L_5;
  28808. bool L_6 = V_4;
  28809. if (!L_6)
  28810. {
  28811. goto IL_0029;
  28812. }
  28813. }
  28814. {
  28815. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = ___0_lhs;
  28816. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28817. bool L_8;
  28818. L_8 = Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F(L_7, NULL);
  28819. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  28820. goto IL_0043;
  28821. }
  28822. IL_0029:
  28823. {
  28824. bool L_9 = V_0;
  28825. V_5 = L_9;
  28826. bool L_10 = V_5;
  28827. if (!L_10)
  28828. {
  28829. goto IL_003c;
  28830. }
  28831. }
  28832. {
  28833. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_11 = ___1_rhs;
  28834. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28835. bool L_12;
  28836. L_12 = Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F(L_11, NULL);
  28837. V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  28838. goto IL_0043;
  28839. }
  28840. IL_003c:
  28841. {
  28842. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_13 = ___0_lhs;
  28843. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14 = ___1_rhs;
  28844. V_3 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_13) == ((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_14))? 1 : 0);
  28845. goto IL_0043;
  28846. }
  28847. IL_0043:
  28848. {
  28849. bool L_15 = V_3;
  28850. return L_15;
  28851. }
  28852. }
  28853. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  28854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_o, const RuntimeMethod* method)
  28855. {
  28856. static bool s_Il2CppMethodInitialized;
  28857. if (!s_Il2CppMethodInitialized)
  28858. {
  28859. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  28860. s_Il2CppMethodInitialized = true;
  28861. }
  28862. bool V_0 = false;
  28863. {
  28864. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_o;
  28865. NullCheck(L_0);
  28866. intptr_t L_1;
  28867. L_1 = Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B(L_0, NULL);
  28868. intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  28869. bool L_3;
  28870. L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
  28871. V_0 = L_3;
  28872. goto IL_0014;
  28873. }
  28874. IL_0014:
  28875. {
  28876. bool L_4 = V_0;
  28877. return L_4;
  28878. }
  28879. }
  28880. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  28881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28882. {
  28883. intptr_t V_0;
  28884. memset((&V_0), 0, sizeof(V_0));
  28885. {
  28886. intptr_t L_0 = __this->___m_CachedPtr_0;
  28887. V_0 = L_0;
  28888. goto IL_000a;
  28889. }
  28890. IL_000a:
  28891. {
  28892. intptr_t L_1 = V_0;
  28893. return L_1;
  28894. }
  28895. }
  28896. // System.String UnityEngine.Object::get_name()
  28897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28898. {
  28899. static bool s_Il2CppMethodInitialized;
  28900. if (!s_Il2CppMethodInitialized)
  28901. {
  28902. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28903. s_Il2CppMethodInitialized = true;
  28904. }
  28905. String_t* V_0 = NULL;
  28906. {
  28907. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28908. String_t* L_0;
  28909. L_0 = Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9(__this, NULL);
  28910. V_0 = L_0;
  28911. goto IL_000a;
  28912. }
  28913. IL_000a:
  28914. {
  28915. String_t* L_1 = V_0;
  28916. return L_1;
  28917. }
  28918. }
  28919. // System.Void UnityEngine.Object::set_name(System.String)
  28920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, String_t* ___0_value, const RuntimeMethod* method)
  28921. {
  28922. static bool s_Il2CppMethodInitialized;
  28923. if (!s_Il2CppMethodInitialized)
  28924. {
  28925. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28926. s_Il2CppMethodInitialized = true;
  28927. }
  28928. {
  28929. String_t* L_0 = ___0_value;
  28930. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28931. Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5(__this, L_0, NULL);
  28932. return;
  28933. }
  28934. }
  28935. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  28936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, const RuntimeMethod* method)
  28937. {
  28938. static bool s_Il2CppMethodInitialized;
  28939. if (!s_Il2CppMethodInitialized)
  28940. {
  28941. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28942. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_il2cpp_TypeInfo_var);
  28943. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  28944. s_Il2CppMethodInitialized = true;
  28945. }
  28946. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  28947. bool V_1 = false;
  28948. bool V_2 = false;
  28949. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_3 = NULL;
  28950. {
  28951. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_original;
  28952. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28953. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  28954. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_original;
  28955. V_1 = (bool)((!(((RuntimeObject*)(ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*)((ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*)IsInstClass((RuntimeObject*)L_1, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  28956. bool L_2 = V_1;
  28957. if (!L_2)
  28958. {
  28959. goto IL_0025;
  28960. }
  28961. }
  28962. {
  28963. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  28964. NullCheck(L_3);
  28965. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016DDF01E81285FBE4AE7C34D80F659419AAB011)), NULL);
  28966. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D_RuntimeMethod_var)));
  28967. }
  28968. IL_0025:
  28969. {
  28970. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___0_original;
  28971. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___1_position;
  28972. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___2_rotation;
  28973. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28974. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7;
  28975. L_7 = Object_Internal_InstantiateSingle_mF1EA68CD1F7EBCE765CD2FBDBE2CAB8DB2B5E57C(L_4, L_5, L_6, NULL);
  28976. V_0 = L_7;
  28977. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = V_0;
  28978. bool L_9;
  28979. L_9 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28980. V_2 = L_9;
  28981. bool L_10 = V_2;
  28982. if (!L_10)
  28983. {
  28984. goto IL_0044;
  28985. }
  28986. }
  28987. {
  28988. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_11 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  28989. NullCheck(L_11);
  28990. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  28991. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D_RuntimeMethod_var)));
  28992. }
  28993. IL_0044:
  28994. {
  28995. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12 = V_0;
  28996. V_3 = L_12;
  28997. goto IL_0048;
  28998. }
  28999. IL_0048:
  29000. {
  29001. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_13 = V_3;
  29002. return L_13;
  29003. }
  29004. }
  29005. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
  29006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m86B2D0E8639DB4BE0A4EEA43F4BE6E6D5FB347CB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___3_parent, const RuntimeMethod* method)
  29007. {
  29008. static bool s_Il2CppMethodInitialized;
  29009. if (!s_Il2CppMethodInitialized)
  29010. {
  29011. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29012. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  29013. s_Il2CppMethodInitialized = true;
  29014. }
  29015. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  29016. bool V_1 = false;
  29017. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29018. bool V_3 = false;
  29019. {
  29020. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___3_parent;
  29021. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29022. bool L_1;
  29023. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29024. V_1 = L_1;
  29025. bool L_2 = V_1;
  29026. if (!L_2)
  29027. {
  29028. goto IL_0017;
  29029. }
  29030. }
  29031. {
  29032. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_original;
  29033. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___1_position;
  29034. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___2_rotation;
  29035. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29036. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6;
  29037. L_6 = Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D(L_3, L_4, L_5, NULL);
  29038. V_2 = L_6;
  29039. goto IL_0047;
  29040. }
  29041. IL_0017:
  29042. {
  29043. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = ___0_original;
  29044. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29045. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_7, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  29046. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = ___0_original;
  29047. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = ___3_parent;
  29048. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_position;
  29049. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = ___2_rotation;
  29050. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12;
  29051. L_12 = Object_Internal_InstantiateSingleWithParent_mE59E448EECCEA942068116402134600BB868076E(L_8, L_9, L_10, L_11, NULL);
  29052. V_0 = L_12;
  29053. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_13 = V_0;
  29054. bool L_14;
  29055. L_14 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29056. V_3 = L_14;
  29057. bool L_15 = V_3;
  29058. if (!L_15)
  29059. {
  29060. goto IL_0043;
  29061. }
  29062. }
  29063. {
  29064. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_16 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  29065. NullCheck(L_16);
  29066. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  29067. IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m86B2D0E8639DB4BE0A4EEA43F4BE6E6D5FB347CB_RuntimeMethod_var)));
  29068. }
  29069. IL_0043:
  29070. {
  29071. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_17 = V_0;
  29072. V_2 = L_17;
  29073. goto IL_0047;
  29074. }
  29075. IL_0047:
  29076. {
  29077. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_18 = V_2;
  29078. return L_18;
  29079. }
  29080. }
  29081. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
  29082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, const RuntimeMethod* method)
  29083. {
  29084. static bool s_Il2CppMethodInitialized;
  29085. if (!s_Il2CppMethodInitialized)
  29086. {
  29087. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29088. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  29089. s_Il2CppMethodInitialized = true;
  29090. }
  29091. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  29092. bool V_1 = false;
  29093. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29094. {
  29095. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_original;
  29096. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29097. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  29098. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_original;
  29099. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
  29100. L_2 = Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A(L_1, NULL);
  29101. V_0 = L_2;
  29102. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = V_0;
  29103. bool L_4;
  29104. L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29105. V_1 = L_4;
  29106. bool L_5 = V_1;
  29107. if (!L_5)
  29108. {
  29109. goto IL_002a;
  29110. }
  29111. }
  29112. {
  29113. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_6 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  29114. NullCheck(L_6);
  29115. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  29116. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B_RuntimeMethod_var)));
  29117. }
  29118. IL_002a:
  29119. {
  29120. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_0;
  29121. V_2 = L_7;
  29122. goto IL_002e;
  29123. }
  29124. IL_002e:
  29125. {
  29126. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = V_2;
  29127. return L_8;
  29128. }
  29129. }
  29130. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform)
  29131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m7BA87B9C598B3EF4CFDB5A82964D9EFF9408EE89 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, const RuntimeMethod* method)
  29132. {
  29133. static bool s_Il2CppMethodInitialized;
  29134. if (!s_Il2CppMethodInitialized)
  29135. {
  29136. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29137. s_Il2CppMethodInitialized = true;
  29138. }
  29139. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  29140. {
  29141. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_original;
  29142. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___1_parent;
  29143. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29144. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
  29145. L_2 = Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF(L_0, L_1, (bool)0, NULL);
  29146. V_0 = L_2;
  29147. goto IL_000c;
  29148. }
  29149. IL_000c:
  29150. {
  29151. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = V_0;
  29152. return L_3;
  29153. }
  29154. }
  29155. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  29156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_instantiateInWorldSpace, const RuntimeMethod* method)
  29157. {
  29158. static bool s_Il2CppMethodInitialized;
  29159. if (!s_Il2CppMethodInitialized)
  29160. {
  29161. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29162. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  29163. s_Il2CppMethodInitialized = true;
  29164. }
  29165. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  29166. bool V_1 = false;
  29167. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29168. bool V_3 = false;
  29169. {
  29170. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___1_parent;
  29171. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29172. bool L_1;
  29173. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29174. V_1 = L_1;
  29175. bool L_2 = V_1;
  29176. if (!L_2)
  29177. {
  29178. goto IL_0015;
  29179. }
  29180. }
  29181. {
  29182. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_original;
  29183. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29184. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4;
  29185. L_4 = Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B(L_3, NULL);
  29186. V_2 = L_4;
  29187. goto IL_0044;
  29188. }
  29189. IL_0015:
  29190. {
  29191. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_original;
  29192. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29193. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_5, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  29194. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = ___0_original;
  29195. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = ___1_parent;
  29196. bool L_8 = ___2_instantiateInWorldSpace;
  29197. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_9;
  29198. L_9 = Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80(L_6, L_7, L_8, NULL);
  29199. V_0 = L_9;
  29200. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_10 = V_0;
  29201. bool L_11;
  29202. L_11 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29203. V_3 = L_11;
  29204. bool L_12 = V_3;
  29205. if (!L_12)
  29206. {
  29207. goto IL_0040;
  29208. }
  29209. }
  29210. {
  29211. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  29212. NullCheck(L_13);
  29213. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  29214. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF_RuntimeMethod_var)));
  29215. }
  29216. IL_0040:
  29217. {
  29218. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14 = V_0;
  29219. V_2 = L_14;
  29220. goto IL_0044;
  29221. }
  29222. IL_0044:
  29223. {
  29224. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_15 = V_2;
  29225. return L_15;
  29226. }
  29227. }
  29228. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  29229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method)
  29230. {
  29231. typedef void (*Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, float);
  29232. static Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn _il2cpp_icall_func;
  29233. if (!_il2cpp_icall_func)
  29234. _il2cpp_icall_func = (Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)");
  29235. _il2cpp_icall_func(___0_obj, ___1_t);
  29236. }
  29237. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  29238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mE97D0A766419A81296E8D4E5C23D01D3FE91ACBB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29239. {
  29240. static bool s_Il2CppMethodInitialized;
  29241. if (!s_Il2CppMethodInitialized)
  29242. {
  29243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29244. s_Il2CppMethodInitialized = true;
  29245. }
  29246. float V_0 = 0.0f;
  29247. {
  29248. V_0 = (0.0f);
  29249. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29250. float L_1 = V_0;
  29251. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29252. Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_0, L_1, NULL);
  29253. return;
  29254. }
  29255. }
  29256. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  29257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, bool ___1_allowDestroyingAssets, const RuntimeMethod* method)
  29258. {
  29259. typedef void (*Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, bool);
  29260. static Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn _il2cpp_icall_func;
  29261. if (!_il2cpp_icall_func)
  29262. _il2cpp_icall_func = (Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)");
  29263. _il2cpp_icall_func(___0_obj, ___1_allowDestroyingAssets);
  29264. }
  29265. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  29266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m6336EBC83591A5DB64EC70C92132824C6E258705 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29267. {
  29268. static bool s_Il2CppMethodInitialized;
  29269. if (!s_Il2CppMethodInitialized)
  29270. {
  29271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29272. s_Il2CppMethodInitialized = true;
  29273. }
  29274. bool V_0 = false;
  29275. {
  29276. V_0 = (bool)0;
  29277. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29278. bool L_1 = V_0;
  29279. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29280. Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3(L_0, L_1, NULL);
  29281. return;
  29282. }
  29283. }
  29284. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
  29285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m3F1266E2DA67B067B22A3105C8F86A4EECCFEC4A (Type_t* ___0_type, const RuntimeMethod* method)
  29286. {
  29287. static bool s_Il2CppMethodInitialized;
  29288. if (!s_Il2CppMethodInitialized)
  29289. {
  29290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29291. s_Il2CppMethodInitialized = true;
  29292. }
  29293. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29294. {
  29295. Type_t* L_0 = ___0_type;
  29296. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29297. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29298. L_1 = Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44(L_0, (bool)0, NULL);
  29299. V_0 = L_1;
  29300. goto IL_000b;
  29301. }
  29302. IL_000b:
  29303. {
  29304. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29305. return L_2;
  29306. }
  29307. }
  29308. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
  29309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  29310. {
  29311. typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn) (Type_t*, bool);
  29312. static Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn _il2cpp_icall_func;
  29313. if (!_il2cpp_icall_func)
  29314. _il2cpp_icall_func = (Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)");
  29315. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type, ___1_includeInactive);
  29316. return icallRetVal;
  29317. }
  29318. // UnityEngine.Object[] UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsSortMode)
  29319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsByType_m61D93332C6480888D4866D6F4DFEAA45FFACEE0A (Type_t* ___0_type, int32_t ___1_sortMode, const RuntimeMethod* method)
  29320. {
  29321. static bool s_Il2CppMethodInitialized;
  29322. if (!s_Il2CppMethodInitialized)
  29323. {
  29324. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29325. s_Il2CppMethodInitialized = true;
  29326. }
  29327. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29328. {
  29329. Type_t* L_0 = ___0_type;
  29330. int32_t L_1 = ___1_sortMode;
  29331. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29332. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29333. L_2 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, 0, L_1, NULL);
  29334. V_0 = L_2;
  29335. goto IL_000c;
  29336. }
  29337. IL_000c:
  29338. {
  29339. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29340. return L_3;
  29341. }
  29342. }
  29343. // UnityEngine.Object[] UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsInactive,UnityEngine.FindObjectsSortMode)
  29344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980 (Type_t* ___0_type, int32_t ___1_findObjectsInactive, int32_t ___2_sortMode, const RuntimeMethod* method)
  29345. {
  29346. typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980_ftn) (Type_t*, int32_t, int32_t);
  29347. static Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980_ftn _il2cpp_icall_func;
  29348. if (!_il2cpp_icall_func)
  29349. _il2cpp_icall_func = (Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsInactive,UnityEngine.FindObjectsSortMode)");
  29350. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type, ___1_findObjectsInactive, ___2_sortMode);
  29351. return icallRetVal;
  29352. }
  29353. // System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
  29354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, const RuntimeMethod* method)
  29355. {
  29356. typedef void (*Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29357. static Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn _il2cpp_icall_func;
  29358. if (!_il2cpp_icall_func)
  29359. _il2cpp_icall_func = (Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)");
  29360. _il2cpp_icall_func(___0_target);
  29361. }
  29362. // UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
  29363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  29364. {
  29365. typedef int32_t (*Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29366. static Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn _il2cpp_icall_func;
  29367. if (!_il2cpp_icall_func)
  29368. _il2cpp_icall_func = (Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_hideFlags()");
  29369. int32_t icallRetVal = _il2cpp_icall_func(__this);
  29370. return icallRetVal;
  29371. }
  29372. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  29373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___0_value, const RuntimeMethod* method)
  29374. {
  29375. typedef void (*Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, int32_t);
  29376. static Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn _il2cpp_icall_func;
  29377. if (!_il2cpp_icall_func)
  29378. _il2cpp_icall_func = (Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)");
  29379. _il2cpp_icall_func(__this, ___0_value);
  29380. }
  29381. // System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object,System.Single)
  29382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyObject_m9118A55F540D7924E374AB349A1ED3DDF6B8B476 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method)
  29383. {
  29384. static bool s_Il2CppMethodInitialized;
  29385. if (!s_Il2CppMethodInitialized)
  29386. {
  29387. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29388. s_Il2CppMethodInitialized = true;
  29389. }
  29390. {
  29391. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29392. float L_1 = ___1_t;
  29393. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29394. Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_0, L_1, NULL);
  29395. return;
  29396. }
  29397. }
  29398. // System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object)
  29399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyObject_mB80649EAF088380DE91981988FF03EC2F1A07A71 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29400. {
  29401. static bool s_Il2CppMethodInitialized;
  29402. if (!s_Il2CppMethodInitialized)
  29403. {
  29404. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29405. s_Il2CppMethodInitialized = true;
  29406. }
  29407. float V_0 = 0.0f;
  29408. {
  29409. V_0 = (0.0f);
  29410. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29411. float L_1 = V_0;
  29412. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29413. Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_0, L_1, NULL);
  29414. return;
  29415. }
  29416. }
  29417. // UnityEngine.Object[] UnityEngine.Object::FindSceneObjectsOfType(System.Type)
  29418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindSceneObjectsOfType_m0FD3A4480D7532C6BC8B737BDFECFED2A50D39BE (Type_t* ___0_type, const RuntimeMethod* method)
  29419. {
  29420. static bool s_Il2CppMethodInitialized;
  29421. if (!s_Il2CppMethodInitialized)
  29422. {
  29423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29424. s_Il2CppMethodInitialized = true;
  29425. }
  29426. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29427. {
  29428. Type_t* L_0 = ___0_type;
  29429. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29430. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29431. L_1 = Object_FindObjectsOfType_m3F1266E2DA67B067B22A3105C8F86A4EECCFEC4A(L_0, NULL);
  29432. V_0 = L_1;
  29433. goto IL_000a;
  29434. }
  29435. IL_000a:
  29436. {
  29437. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29438. return L_2;
  29439. }
  29440. }
  29441. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfTypeIncludingAssets(System.Type)
  29442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82 (Type_t* ___0_type, const RuntimeMethod* method)
  29443. {
  29444. typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82_ftn) (Type_t*);
  29445. static Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82_ftn _il2cpp_icall_func;
  29446. if (!_il2cpp_icall_func)
  29447. _il2cpp_icall_func = (Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfTypeIncludingAssets(System.Type)");
  29448. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type);
  29449. return icallRetVal;
  29450. }
  29451. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfTypeAll(System.Type)
  29452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfTypeAll_m1E7F230A4EAE17DCF5C9302EFFA87FA434DDDB13 (Type_t* ___0_type, const RuntimeMethod* method)
  29453. {
  29454. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29455. {
  29456. Type_t* L_0 = ___0_type;
  29457. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29458. L_1 = Resources_FindObjectsOfTypeAll_mECAB6322D6A605B60AF0598F6D81F169ACE74C00(L_0, NULL);
  29459. V_0 = L_1;
  29460. goto IL_000a;
  29461. }
  29462. IL_000a:
  29463. {
  29464. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29465. return L_2;
  29466. }
  29467. }
  29468. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  29469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26 (RuntimeObject* ___0_arg, String_t* ___1_message, const RuntimeMethod* method)
  29470. {
  29471. bool V_0 = false;
  29472. {
  29473. RuntimeObject* L_0 = ___0_arg;
  29474. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  29475. bool L_1 = V_0;
  29476. if (!L_1)
  29477. {
  29478. goto IL_0010;
  29479. }
  29480. }
  29481. {
  29482. String_t* L_2 = ___1_message;
  29483. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  29484. NullCheck(L_3);
  29485. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, L_2, NULL);
  29486. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26_RuntimeMethod_var)));
  29487. }
  29488. IL_0010:
  29489. {
  29490. return;
  29491. }
  29492. }
  29493. // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type)
  29494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectOfType_mECCF3627FE53B9B53B5D92BFB9FA88490B0ACD5E (Type_t* ___0_type, const RuntimeMethod* method)
  29495. {
  29496. static bool s_Il2CppMethodInitialized;
  29497. if (!s_Il2CppMethodInitialized)
  29498. {
  29499. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29500. s_Il2CppMethodInitialized = true;
  29501. }
  29502. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29503. bool V_1 = false;
  29504. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29505. {
  29506. Type_t* L_0 = ___0_type;
  29507. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29508. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29509. L_1 = Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44(L_0, (bool)0, NULL);
  29510. V_0 = L_1;
  29511. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29512. NullCheck(L_2);
  29513. V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_2)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  29514. bool L_3 = V_1;
  29515. if (!L_3)
  29516. {
  29517. goto IL_0018;
  29518. }
  29519. }
  29520. {
  29521. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_4 = V_0;
  29522. NullCheck(L_4);
  29523. int32_t L_5 = 0;
  29524. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  29525. V_2 = L_6;
  29526. goto IL_001c;
  29527. }
  29528. IL_0018:
  29529. {
  29530. V_2 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
  29531. goto IL_001c;
  29532. }
  29533. IL_001c:
  29534. {
  29535. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_2;
  29536. return L_7;
  29537. }
  29538. }
  29539. // UnityEngine.Object UnityEngine.Object::FindFirstObjectByType(System.Type)
  29540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindFirstObjectByType_m294BD46AACE3551024803F319EBACD5CA6D019D1 (Type_t* ___0_type, const RuntimeMethod* method)
  29541. {
  29542. static bool s_Il2CppMethodInitialized;
  29543. if (!s_Il2CppMethodInitialized)
  29544. {
  29545. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29546. s_Il2CppMethodInitialized = true;
  29547. }
  29548. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29549. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29550. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29551. {
  29552. Type_t* L_0 = ___0_type;
  29553. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29554. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29555. L_1 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, 0, 1, NULL);
  29556. V_0 = L_1;
  29557. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29558. NullCheck(L_2);
  29559. if ((((RuntimeArray*)L_2)->max_length))
  29560. {
  29561. goto IL_0011;
  29562. }
  29563. }
  29564. {
  29565. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29566. goto IL_0014;
  29567. }
  29568. IL_0011:
  29569. {
  29570. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29571. NullCheck(L_3);
  29572. int32_t L_4 = 0;
  29573. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  29574. G_B3_0 = L_5;
  29575. }
  29576. IL_0014:
  29577. {
  29578. V_1 = G_B3_0;
  29579. goto IL_0017;
  29580. }
  29581. IL_0017:
  29582. {
  29583. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = V_1;
  29584. return L_6;
  29585. }
  29586. }
  29587. // UnityEngine.Object UnityEngine.Object::FindAnyObjectByType(System.Type)
  29588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindAnyObjectByType_m63F5263CED37AE49FCA81CD631921105008C0E5F (Type_t* ___0_type, const RuntimeMethod* method)
  29589. {
  29590. static bool s_Il2CppMethodInitialized;
  29591. if (!s_Il2CppMethodInitialized)
  29592. {
  29593. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29594. s_Il2CppMethodInitialized = true;
  29595. }
  29596. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29597. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29598. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29599. {
  29600. Type_t* L_0 = ___0_type;
  29601. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29602. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29603. L_1 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, 0, 0, NULL);
  29604. V_0 = L_1;
  29605. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29606. NullCheck(L_2);
  29607. if ((((RuntimeArray*)L_2)->max_length))
  29608. {
  29609. goto IL_0011;
  29610. }
  29611. }
  29612. {
  29613. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29614. goto IL_0014;
  29615. }
  29616. IL_0011:
  29617. {
  29618. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29619. NullCheck(L_3);
  29620. int32_t L_4 = 0;
  29621. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  29622. G_B3_0 = L_5;
  29623. }
  29624. IL_0014:
  29625. {
  29626. V_1 = G_B3_0;
  29627. goto IL_0017;
  29628. }
  29629. IL_0017:
  29630. {
  29631. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = V_1;
  29632. return L_6;
  29633. }
  29634. }
  29635. // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type,System.Boolean)
  29636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectOfType_mCA5E2E9BF64B7203CE8B1ECFCFAA0370606984D4 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  29637. {
  29638. static bool s_Il2CppMethodInitialized;
  29639. if (!s_Il2CppMethodInitialized)
  29640. {
  29641. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29642. s_Il2CppMethodInitialized = true;
  29643. }
  29644. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29645. bool V_1 = false;
  29646. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29647. {
  29648. Type_t* L_0 = ___0_type;
  29649. bool L_1 = ___1_includeInactive;
  29650. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29651. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29652. L_2 = Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44(L_0, L_1, NULL);
  29653. V_0 = L_2;
  29654. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29655. NullCheck(L_3);
  29656. V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_3)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  29657. bool L_4 = V_1;
  29658. if (!L_4)
  29659. {
  29660. goto IL_0018;
  29661. }
  29662. }
  29663. {
  29664. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_5 = V_0;
  29665. NullCheck(L_5);
  29666. int32_t L_6 = 0;
  29667. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  29668. V_2 = L_7;
  29669. goto IL_001c;
  29670. }
  29671. IL_0018:
  29672. {
  29673. V_2 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
  29674. goto IL_001c;
  29675. }
  29676. IL_001c:
  29677. {
  29678. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = V_2;
  29679. return L_8;
  29680. }
  29681. }
  29682. // UnityEngine.Object UnityEngine.Object::FindFirstObjectByType(System.Type,UnityEngine.FindObjectsInactive)
  29683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindFirstObjectByType_mC479B3C54E61550A6A405DC1BCF0CBA2BA8FC66F (Type_t* ___0_type, int32_t ___1_findObjectsInactive, const RuntimeMethod* method)
  29684. {
  29685. static bool s_Il2CppMethodInitialized;
  29686. if (!s_Il2CppMethodInitialized)
  29687. {
  29688. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29689. s_Il2CppMethodInitialized = true;
  29690. }
  29691. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29692. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29693. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29694. {
  29695. Type_t* L_0 = ___0_type;
  29696. int32_t L_1 = ___1_findObjectsInactive;
  29697. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29698. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29699. L_2 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, L_1, 1, NULL);
  29700. V_0 = L_2;
  29701. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29702. NullCheck(L_3);
  29703. if ((((RuntimeArray*)L_3)->max_length))
  29704. {
  29705. goto IL_0011;
  29706. }
  29707. }
  29708. {
  29709. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29710. goto IL_0014;
  29711. }
  29712. IL_0011:
  29713. {
  29714. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_4 = V_0;
  29715. NullCheck(L_4);
  29716. int32_t L_5 = 0;
  29717. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  29718. G_B3_0 = L_6;
  29719. }
  29720. IL_0014:
  29721. {
  29722. V_1 = G_B3_0;
  29723. goto IL_0017;
  29724. }
  29725. IL_0017:
  29726. {
  29727. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_1;
  29728. return L_7;
  29729. }
  29730. }
  29731. // UnityEngine.Object UnityEngine.Object::FindAnyObjectByType(System.Type,UnityEngine.FindObjectsInactive)
  29732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindAnyObjectByType_mAC0703A76C59FCA4BF15E13978ACF09667AD8FD2 (Type_t* ___0_type, int32_t ___1_findObjectsInactive, const RuntimeMethod* method)
  29733. {
  29734. static bool s_Il2CppMethodInitialized;
  29735. if (!s_Il2CppMethodInitialized)
  29736. {
  29737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29738. s_Il2CppMethodInitialized = true;
  29739. }
  29740. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29741. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29742. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29743. {
  29744. Type_t* L_0 = ___0_type;
  29745. int32_t L_1 = ___1_findObjectsInactive;
  29746. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29747. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29748. L_2 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, L_1, 0, NULL);
  29749. V_0 = L_2;
  29750. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29751. NullCheck(L_3);
  29752. if ((((RuntimeArray*)L_3)->max_length))
  29753. {
  29754. goto IL_0011;
  29755. }
  29756. }
  29757. {
  29758. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29759. goto IL_0014;
  29760. }
  29761. IL_0011:
  29762. {
  29763. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_4 = V_0;
  29764. NullCheck(L_4);
  29765. int32_t L_5 = 0;
  29766. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  29767. G_B3_0 = L_6;
  29768. }
  29769. IL_0014:
  29770. {
  29771. V_1 = G_B3_0;
  29772. goto IL_0017;
  29773. }
  29774. IL_0017:
  29775. {
  29776. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_1;
  29777. return L_7;
  29778. }
  29779. }
  29780. // System.String UnityEngine.Object::ToString()
  29781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m590B13E2C40DB814E3CF9C3615952B3CC7C4B36C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  29782. {
  29783. static bool s_Il2CppMethodInitialized;
  29784. if (!s_Il2CppMethodInitialized)
  29785. {
  29786. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29787. s_Il2CppMethodInitialized = true;
  29788. }
  29789. String_t* V_0 = NULL;
  29790. {
  29791. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29792. String_t* L_0;
  29793. L_0 = Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B(__this, NULL);
  29794. V_0 = L_0;
  29795. goto IL_000a;
  29796. }
  29797. IL_000a:
  29798. {
  29799. String_t* L_1 = V_0;
  29800. return L_1;
  29801. }
  29802. }
  29803. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  29804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method)
  29805. {
  29806. static bool s_Il2CppMethodInitialized;
  29807. if (!s_Il2CppMethodInitialized)
  29808. {
  29809. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29810. s_Il2CppMethodInitialized = true;
  29811. }
  29812. bool V_0 = false;
  29813. {
  29814. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_x;
  29815. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_y;
  29816. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29817. bool L_2;
  29818. L_2 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, L_1, NULL);
  29819. V_0 = L_2;
  29820. goto IL_000b;
  29821. }
  29822. IL_000b:
  29823. {
  29824. bool L_3 = V_0;
  29825. return L_3;
  29826. }
  29827. }
  29828. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  29829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method)
  29830. {
  29831. static bool s_Il2CppMethodInitialized;
  29832. if (!s_Il2CppMethodInitialized)
  29833. {
  29834. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29835. s_Il2CppMethodInitialized = true;
  29836. }
  29837. bool V_0 = false;
  29838. {
  29839. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_x;
  29840. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_y;
  29841. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29842. bool L_2;
  29843. L_2 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, L_1, NULL);
  29844. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  29845. goto IL_000e;
  29846. }
  29847. IL_000e:
  29848. {
  29849. bool L_3 = V_0;
  29850. return L_3;
  29851. }
  29852. }
  29853. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  29854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8 (const RuntimeMethod* method)
  29855. {
  29856. typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn) ();
  29857. static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn _il2cpp_icall_func;
  29858. if (!_il2cpp_icall_func)
  29859. _il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()");
  29860. int32_t icallRetVal = _il2cpp_icall_func();
  29861. return icallRetVal;
  29862. }
  29863. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  29864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, const RuntimeMethod* method)
  29865. {
  29866. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29867. static Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn _il2cpp_icall_func;
  29868. if (!_il2cpp_icall_func)
  29869. _il2cpp_icall_func = (Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)");
  29870. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data);
  29871. return icallRetVal;
  29872. }
  29873. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  29874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_worldPositionStays, const RuntimeMethod* method)
  29875. {
  29876. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool);
  29877. static Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn _il2cpp_icall_func;
  29878. if (!_il2cpp_icall_func)
  29879. _il2cpp_icall_func = (Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)");
  29880. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data, ___1_parent, ___2_worldPositionStays);
  29881. return icallRetVal;
  29882. }
  29883. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  29884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_mF1EA68CD1F7EBCE765CD2FBDBE2CAB8DB2B5E57C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rot, const RuntimeMethod* method)
  29885. {
  29886. static bool s_Il2CppMethodInitialized;
  29887. if (!s_Il2CppMethodInitialized)
  29888. {
  29889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29890. s_Il2CppMethodInitialized = true;
  29891. }
  29892. {
  29893. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_data;
  29894. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29895. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1;
  29896. L_1 = Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD(L_0, (&___1_pos), (&___2_rot), NULL);
  29897. return L_1;
  29898. }
  29899. }
  29900. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
  29901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_mE59E448EECCEA942068116402134600BB868076E (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___3_rot, const RuntimeMethod* method)
  29902. {
  29903. static bool s_Il2CppMethodInitialized;
  29904. if (!s_Il2CppMethodInitialized)
  29905. {
  29906. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29907. s_Il2CppMethodInitialized = true;
  29908. }
  29909. {
  29910. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_data;
  29911. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___1_parent;
  29912. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29913. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
  29914. L_2 = Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D(L_0, L_1, (&___2_pos), (&___3_rot), NULL);
  29915. return L_2;
  29916. }
  29917. }
  29918. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  29919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29920. {
  29921. typedef String_t* (*Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29922. static Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn _il2cpp_icall_func;
  29923. if (!_il2cpp_icall_func)
  29924. _il2cpp_icall_func = (Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString(UnityEngine.Object)");
  29925. String_t* icallRetVal = _il2cpp_icall_func(___0_obj);
  29926. return icallRetVal;
  29927. }
  29928. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  29929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29930. {
  29931. typedef String_t* (*Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29932. static Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn _il2cpp_icall_func;
  29933. if (!_il2cpp_icall_func)
  29934. _il2cpp_icall_func = (Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetName(UnityEngine.Object)");
  29935. String_t* icallRetVal = _il2cpp_icall_func(___0_obj);
  29936. return icallRetVal;
  29937. }
  29938. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  29939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, String_t* ___1_name, const RuntimeMethod* method)
  29940. {
  29941. typedef void (*Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*);
  29942. static Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn _il2cpp_icall_func;
  29943. if (!_il2cpp_icall_func)
  29944. _il2cpp_icall_func = (Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::SetName(UnityEngine.Object,System.String)");
  29945. _il2cpp_icall_func(___0_obj, ___1_name);
  29946. }
  29947. // UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
  29948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C (int32_t ___0_instanceID, const RuntimeMethod* method)
  29949. {
  29950. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn) (int32_t);
  29951. static Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn _il2cpp_icall_func;
  29952. if (!_il2cpp_icall_func)
  29953. _il2cpp_icall_func = (Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectFromInstanceID(System.Int32)");
  29954. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_instanceID);
  29955. return icallRetVal;
  29956. }
  29957. // System.Void UnityEngine.Object::.ctor()
  29958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  29959. {
  29960. {
  29961. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  29962. return;
  29963. }
  29964. }
  29965. // System.Void UnityEngine.Object::.cctor()
  29966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__cctor_mED93981CFB29C99D893E0C7ADB4B5BCB2A6C7903 (const RuntimeMethod* method)
  29967. {
  29968. static bool s_Il2CppMethodInitialized;
  29969. if (!s_Il2CppMethodInitialized)
  29970. {
  29971. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29972. s_Il2CppMethodInitialized = true;
  29973. }
  29974. {
  29975. ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1 = (-1);
  29976. return;
  29977. }
  29978. }
  29979. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  29980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_rot, const RuntimeMethod* method)
  29981. {
  29982. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  29983. static Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD_ftn _il2cpp_icall_func;
  29984. if (!_il2cpp_icall_func)
  29985. _il2cpp_icall_func = (Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  29986. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data, ___1_pos, ___2_rot);
  29987. return icallRetVal;
  29988. }
  29989. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  29990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_rot, const RuntimeMethod* method)
  29991. {
  29992. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  29993. static Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D_ftn _il2cpp_icall_func;
  29994. if (!_il2cpp_icall_func)
  29995. _il2cpp_icall_func = (Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  29996. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data, ___1_parent, ___2_pos, ___3_rot);
  29997. return icallRetVal;
  29998. }
  29999. #ifdef __clang__
  30000. #pragma clang diagnostic pop
  30001. #endif
  30002. #ifdef __clang__
  30003. #pragma clang diagnostic push
  30004. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30005. #pragma clang diagnostic ignored "-Wunused-variable"
  30006. #endif
  30007. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  30008. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled)
  30009. {
  30010. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  30011. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_completeCallback_1));
  30012. }
  30013. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke_back(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled)
  30014. {
  30015. static bool s_Il2CppMethodInitialized;
  30016. if (!s_Il2CppMethodInitialized)
  30017. {
  30018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  30019. s_Il2CppMethodInitialized = true;
  30020. }
  30021. intptr_t unmarshaledm_Ptr_temp_0;
  30022. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  30023. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  30024. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  30025. unmarshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  30026. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_completeCallback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var));
  30027. }
  30028. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  30029. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke_cleanup(AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled)
  30030. {
  30031. }
  30032. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  30033. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled)
  30034. {
  30035. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  30036. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_completeCallback_1));
  30037. }
  30038. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com_back(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled)
  30039. {
  30040. static bool s_Il2CppMethodInitialized;
  30041. if (!s_Il2CppMethodInitialized)
  30042. {
  30043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  30044. s_Il2CppMethodInitialized = true;
  30045. }
  30046. intptr_t unmarshaledm_Ptr_temp_0;
  30047. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  30048. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  30049. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  30050. unmarshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  30051. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_completeCallback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var));
  30052. }
  30053. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  30054. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com_cleanup(AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled)
  30055. {
  30056. }
  30057. // System.Void UnityEngine.AsyncOperation::Finalize()
  30058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_Finalize_m8163934A18D3DAD2BF51272AAA35EAB1C7BBDE7D (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
  30059. {
  30060. {
  30061. }
  30062. {
  30063. auto __finallyBlock = il2cpp::utils::Finally([&]
  30064. {
  30065. FINALLY_0010:
  30066. {// begin finally (depth: 1)
  30067. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  30068. return;
  30069. }// end finally (depth: 1)
  30070. });
  30071. try
  30072. {// begin try (depth: 1)
  30073. intptr_t L_0 = __this->___m_Ptr_0;
  30074. AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767(L_0, NULL);
  30075. goto IL_0018;
  30076. }// end try (depth: 1)
  30077. catch(Il2CppExceptionWrapper& e)
  30078. {
  30079. __finallyBlock.StoreException(e.ex);
  30080. }
  30081. }
  30082. IL_0018:
  30083. {
  30084. return;
  30085. }
  30086. }
  30087. // System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
  30088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m477EBEDE3FE8992BDC1DBFE02A313193CDA46DD4 (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
  30089. {
  30090. bool V_0 = false;
  30091. {
  30092. Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* L_0 = __this->___m_completeCallback_1;
  30093. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  30094. bool L_1 = V_0;
  30095. if (!L_1)
  30096. {
  30097. goto IL_0024;
  30098. }
  30099. }
  30100. {
  30101. Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* L_2 = __this->___m_completeCallback_1;
  30102. NullCheck(L_2);
  30103. Action_1_Invoke_m1D35475B8639DAC98CB843FE398FE26FDA136D4C_inline(L_2, __this, NULL);
  30104. __this->___m_completeCallback_1 = (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)NULL;
  30105. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_completeCallback_1), (void*)(Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)NULL);
  30106. }
  30107. IL_0024:
  30108. {
  30109. return;
  30110. }
  30111. }
  30112. // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
  30113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767 (intptr_t ___0_ptr, const RuntimeMethod* method)
  30114. {
  30115. typedef void (*AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn) (intptr_t);
  30116. static AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn _il2cpp_icall_func;
  30117. if (!_il2cpp_icall_func)
  30118. _il2cpp_icall_func = (AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)");
  30119. _il2cpp_icall_func(___0_ptr);
  30120. }
  30121. // System.Void UnityEngine.AsyncOperation::.ctor()
  30122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation__ctor_m53CF89405A1E2DA6F517D05792826F5784B0D6EC (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
  30123. {
  30124. {
  30125. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  30126. return;
  30127. }
  30128. }
  30129. #ifdef __clang__
  30130. #pragma clang diagnostic pop
  30131. #endif
  30132. #ifdef __clang__
  30133. #pragma clang diagnostic push
  30134. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30135. #pragma clang diagnostic ignored "-Wunused-variable"
  30136. #endif
  30137. // System.String[] UnityEngine.ScriptingRuntime::GetAllUserAssemblies()
  30138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2 (const RuntimeMethod* method)
  30139. {
  30140. typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn) ();
  30141. static ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn _il2cpp_icall_func;
  30142. if (!_il2cpp_icall_func)
  30143. _il2cpp_icall_func = (ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptingRuntime::GetAllUserAssemblies()");
  30144. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func();
  30145. return icallRetVal;
  30146. }
  30147. #ifdef __clang__
  30148. #pragma clang diagnostic pop
  30149. #endif
  30150. #ifdef __clang__
  30151. #pragma clang diagnostic push
  30152. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30153. #pragma clang diagnostic ignored "-Wunused-variable"
  30154. #endif
  30155. // System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
  30156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F (RuntimeObject* ___0_enumerator, intptr_t ___1_returnValueAddress, const RuntimeMethod* method)
  30157. {
  30158. static bool s_Il2CppMethodInitialized;
  30159. if (!s_Il2CppMethodInitialized)
  30160. {
  30161. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
  30162. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  30163. s_Il2CppMethodInitialized = true;
  30164. }
  30165. bool V_0 = false;
  30166. {
  30167. intptr_t L_0 = ___1_returnValueAddress;
  30168. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  30169. bool L_2;
  30170. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  30171. V_0 = L_2;
  30172. bool L_3 = V_0;
  30173. if (!L_3)
  30174. {
  30175. goto IL_0020;
  30176. }
  30177. }
  30178. {
  30179. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  30180. NullCheck(L_4);
  30181. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  30182. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F_RuntimeMethod_var)));
  30183. }
  30184. IL_0020:
  30185. {
  30186. intptr_t L_5 = ___1_returnValueAddress;
  30187. void* L_6;
  30188. L_6 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_5, NULL);
  30189. RuntimeObject* L_7 = ___0_enumerator;
  30190. NullCheck(L_7);
  30191. bool L_8;
  30192. L_8 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_7);
  30193. *((int8_t*)L_6) = (int8_t)L_8;
  30194. return;
  30195. }
  30196. }
  30197. // System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
  30198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SetupCoroutine_InvokeMember_m988CC4721CD62977A75098C58C52A292457E9111 (RuntimeObject* ___0_behaviour, String_t* ___1_name, RuntimeObject* ___2_variable, const RuntimeMethod* method)
  30199. {
  30200. static bool s_Il2CppMethodInitialized;
  30201. if (!s_Il2CppMethodInitialized)
  30202. {
  30203. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  30204. s_Il2CppMethodInitialized = true;
  30205. }
  30206. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  30207. bool V_1 = false;
  30208. RuntimeObject* V_2 = NULL;
  30209. {
  30210. V_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)NULL;
  30211. RuntimeObject* L_0 = ___2_variable;
  30212. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  30213. bool L_1 = V_1;
  30214. if (!L_1)
  30215. {
  30216. goto IL_0018;
  30217. }
  30218. }
  30219. {
  30220. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  30221. V_0 = L_2;
  30222. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = V_0;
  30223. RuntimeObject* L_4 = ___2_variable;
  30224. NullCheck(L_3);
  30225. ArrayElementTypeCheck (L_3, L_4);
  30226. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
  30227. }
  30228. IL_0018:
  30229. {
  30230. RuntimeObject* L_5 = ___0_behaviour;
  30231. NullCheck(L_5);
  30232. Type_t* L_6;
  30233. L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_5, NULL);
  30234. String_t* L_7 = ___1_name;
  30235. RuntimeObject* L_8 = ___0_behaviour;
  30236. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0;
  30237. NullCheck(L_6);
  30238. RuntimeObject* L_10;
  30239. L_10 = VirtualFuncInvoker8< RuntimeObject*, String_t*, int32_t, Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235*, RuntimeObject*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364*, CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0*, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* >::Invoke(114 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_6, L_7, ((int32_t)308), (Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235*)NULL, L_8, L_9, (ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364*)NULL, (CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0*)NULL, (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL);
  30240. V_2 = L_10;
  30241. goto IL_0032;
  30242. }
  30243. IL_0032:
  30244. {
  30245. RuntimeObject* L_11 = V_2;
  30246. return L_11;
  30247. }
  30248. }
  30249. #ifdef __clang__
  30250. #pragma clang diagnostic pop
  30251. #endif
  30252. #ifdef __clang__
  30253. #pragma clang diagnostic push
  30254. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30255. #pragma clang diagnostic ignored "-Wunused-variable"
  30256. #endif
  30257. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  30258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___0_mask, const RuntimeMethod* method)
  30259. {
  30260. int32_t V_0 = 0;
  30261. {
  30262. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___0_mask;
  30263. int32_t L_1 = L_0.___m_Mask_0;
  30264. V_0 = L_1;
  30265. goto IL_000a;
  30266. }
  30267. IL_000a:
  30268. {
  30269. int32_t L_2 = V_0;
  30270. return L_2;
  30271. }
  30272. }
  30273. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  30274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB LayerMask_op_Implicit_m01C8996A2CB2085328B9C33539C43139660D8222 (int32_t ___0_intVal, const RuntimeMethod* method)
  30275. {
  30276. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_0;
  30277. memset((&V_0), 0, sizeof(V_0));
  30278. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_1;
  30279. memset((&V_1), 0, sizeof(V_1));
  30280. {
  30281. int32_t L_0 = ___0_intVal;
  30282. (&V_0)->___m_Mask_0 = L_0;
  30283. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_1 = V_0;
  30284. V_1 = L_1;
  30285. goto IL_000d;
  30286. }
  30287. IL_000d:
  30288. {
  30289. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_2 = V_1;
  30290. return L_2;
  30291. }
  30292. }
  30293. // System.Int32 UnityEngine.LayerMask::get_value()
  30294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, const RuntimeMethod* method)
  30295. {
  30296. int32_t V_0 = 0;
  30297. {
  30298. int32_t L_0 = __this->___m_Mask_0;
  30299. V_0 = L_0;
  30300. goto IL_000a;
  30301. }
  30302. IL_000a:
  30303. {
  30304. int32_t L_1 = V_0;
  30305. return L_1;
  30306. }
  30307. }
  30308. IL2CPP_EXTERN_C int32_t LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  30309. {
  30310. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* _thisAdjusted;
  30311. int32_t _offset = 1;
  30312. _thisAdjusted = reinterpret_cast<LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB*>(__this + _offset);
  30313. int32_t _returnValue;
  30314. _returnValue = LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974(_thisAdjusted, method);
  30315. return _returnValue;
  30316. }
  30317. // System.Void UnityEngine.LayerMask::set_value(System.Int32)
  30318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, int32_t ___0_value, const RuntimeMethod* method)
  30319. {
  30320. {
  30321. int32_t L_0 = ___0_value;
  30322. __this->___m_Mask_0 = L_0;
  30323. return;
  30324. }
  30325. }
  30326. IL2CPP_EXTERN_C void LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  30327. {
  30328. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* _thisAdjusted;
  30329. int32_t _offset = 1;
  30330. _thisAdjusted = reinterpret_cast<LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB*>(__this + _offset);
  30331. LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8(_thisAdjusted, ___0_value, method);
  30332. }
  30333. #ifdef __clang__
  30334. #pragma clang diagnostic pop
  30335. #endif
  30336. #ifdef __clang__
  30337. #pragma clang diagnostic push
  30338. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30339. #pragma clang diagnostic ignored "-Wunused-variable"
  30340. #endif
  30341. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  30342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
  30343. {
  30344. typedef ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn) (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69*);
  30345. static TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn _il2cpp_icall_func;
  30346. if (!_il2cpp_icall_func)
  30347. _il2cpp_icall_func = (TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()");
  30348. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* icallRetVal = _il2cpp_icall_func(__this);
  30349. return icallRetVal;
  30350. }
  30351. // System.String UnityEngine.TextAsset::get_text()
  30352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
  30353. {
  30354. String_t* V_0 = NULL;
  30355. {
  30356. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_0;
  30357. L_0 = TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178(__this, NULL);
  30358. String_t* L_1;
  30359. L_1 = TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9(L_0, NULL);
  30360. V_0 = L_1;
  30361. goto IL_000f;
  30362. }
  30363. IL_000f:
  30364. {
  30365. String_t* L_2 = V_0;
  30366. return L_2;
  30367. }
  30368. }
  30369. // System.String UnityEngine.TextAsset::ToString()
  30370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m6A506652E11BF9679E6BE931EA2844035FF68923 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
  30371. {
  30372. String_t* V_0 = NULL;
  30373. {
  30374. String_t* L_0;
  30375. L_0 = TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9(__this, NULL);
  30376. V_0 = L_0;
  30377. goto IL_000a;
  30378. }
  30379. IL_000a:
  30380. {
  30381. String_t* L_1 = V_0;
  30382. return L_1;
  30383. }
  30384. }
  30385. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  30386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_bytes, const RuntimeMethod* method)
  30387. {
  30388. static bool s_Il2CppMethodInitialized;
  30389. if (!s_Il2CppMethodInitialized)
  30390. {
  30391. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30392. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_RuntimeMethod_var);
  30393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var);
  30394. s_Il2CppMethodInitialized = true;
  30395. }
  30396. int32_t V_0 = 0;
  30397. int32_t V_1 = 0;
  30398. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_2 = NULL;
  30399. int32_t V_3 = 0;
  30400. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_4 = NULL;
  30401. bool V_5 = false;
  30402. int32_t V_6 = 0;
  30403. bool V_7 = false;
  30404. bool V_8 = false;
  30405. bool V_9 = false;
  30406. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_10 = NULL;
  30407. String_t* V_11 = NULL;
  30408. bool V_12 = false;
  30409. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  30410. {
  30411. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30412. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_0 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
  30413. NullCheck(L_0);
  30414. V_0 = ((int32_t)(((RuntimeArray*)L_0)->max_length));
  30415. V_3 = 0;
  30416. goto IL_00a6;
  30417. }
  30418. IL_0010:
  30419. {
  30420. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30421. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_1 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
  30422. int32_t L_2 = V_3;
  30423. NullCheck(L_1);
  30424. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3;
  30425. L_3 = KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_inline(((L_1)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_2))), KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_RuntimeMethod_var);
  30426. V_4 = L_3;
  30427. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_4 = V_4;
  30428. NullCheck(L_4);
  30429. V_1 = ((int32_t)(((RuntimeArray*)L_4)->max_length));
  30430. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = ___0_bytes;
  30431. NullCheck(L_5);
  30432. int32_t L_6 = V_1;
  30433. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length))) < ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30434. bool L_7 = V_5;
  30435. if (!L_7)
  30436. {
  30437. goto IL_00a1;
  30438. }
  30439. }
  30440. {
  30441. V_6 = 0;
  30442. goto IL_005d;
  30443. }
  30444. IL_003d:
  30445. {
  30446. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_8 = V_4;
  30447. int32_t L_9 = V_6;
  30448. NullCheck(L_8);
  30449. int32_t L_10 = L_9;
  30450. uint8_t L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  30451. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_12 = ___0_bytes;
  30452. int32_t L_13 = V_6;
  30453. NullCheck(L_12);
  30454. int32_t L_14 = L_13;
  30455. uint8_t L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
  30456. V_7 = (bool)((((int32_t)((((int32_t)L_11) == ((int32_t)L_15))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30457. bool L_16 = V_7;
  30458. if (!L_16)
  30459. {
  30460. goto IL_0056;
  30461. }
  30462. }
  30463. {
  30464. V_1 = (-1);
  30465. }
  30466. IL_0056:
  30467. {
  30468. int32_t L_17 = V_6;
  30469. V_6 = ((int32_t)il2cpp_codegen_add(L_17, 1));
  30470. }
  30471. IL_005d:
  30472. {
  30473. int32_t L_18 = V_6;
  30474. int32_t L_19 = V_1;
  30475. V_8 = (bool)((((int32_t)L_18) < ((int32_t)L_19))? 1 : 0);
  30476. bool L_20 = V_8;
  30477. if (L_20)
  30478. {
  30479. goto IL_003d;
  30480. }
  30481. }
  30482. {
  30483. int32_t L_21 = V_1;
  30484. V_9 = (bool)((((int32_t)L_21) < ((int32_t)0))? 1 : 0);
  30485. bool L_22 = V_9;
  30486. if (!L_22)
  30487. {
  30488. goto IL_0074;
  30489. }
  30490. }
  30491. {
  30492. goto IL_00a2;
  30493. }
  30494. IL_0074:
  30495. {
  30496. }
  30497. try
  30498. {// begin try (depth: 1)
  30499. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30500. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_23 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
  30501. int32_t L_24 = V_3;
  30502. NullCheck(L_23);
  30503. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_25;
  30504. L_25 = KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_inline(((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_24))), KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var);
  30505. V_10 = L_25;
  30506. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_26 = V_10;
  30507. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_27 = ___0_bytes;
  30508. int32_t L_28 = V_1;
  30509. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_29 = ___0_bytes;
  30510. NullCheck(L_29);
  30511. int32_t L_30 = V_1;
  30512. NullCheck(L_26);
  30513. String_t* L_31;
  30514. L_31 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(46 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_26, L_27, L_28, ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_29)->max_length)), L_30)));
  30515. V_11 = L_31;
  30516. goto IL_00cc;
  30517. }// end try (depth: 1)
  30518. catch(Il2CppExceptionWrapper& e)
  30519. {
  30520. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  30521. {
  30522. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  30523. goto CATCH_009a;
  30524. }
  30525. throw e;
  30526. }
  30527. CATCH_009a:
  30528. {// begin catch(System.Object)
  30529. IL2CPP_POP_ACTIVE_EXCEPTION();
  30530. goto IL_009f;
  30531. }// end catch (depth: 1)
  30532. IL_009f:
  30533. {
  30534. }
  30535. IL_00a1:
  30536. {
  30537. }
  30538. IL_00a2:
  30539. {
  30540. int32_t L_32 = V_3;
  30541. V_3 = ((int32_t)il2cpp_codegen_add(L_32, 1));
  30542. }
  30543. IL_00a6:
  30544. {
  30545. int32_t L_33 = V_3;
  30546. int32_t L_34 = V_0;
  30547. V_12 = (bool)((((int32_t)L_33) < ((int32_t)L_34))? 1 : 0);
  30548. bool L_35 = V_12;
  30549. if (L_35)
  30550. {
  30551. goto IL_0010;
  30552. }
  30553. }
  30554. {
  30555. V_1 = 0;
  30556. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30557. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_36 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1;
  30558. V_2 = L_36;
  30559. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_37 = V_2;
  30560. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_38 = ___0_bytes;
  30561. int32_t L_39 = V_1;
  30562. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_40 = ___0_bytes;
  30563. NullCheck(L_40);
  30564. int32_t L_41 = V_1;
  30565. NullCheck(L_37);
  30566. String_t* L_42;
  30567. L_42 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(46 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_37, L_38, L_39, ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_40)->max_length)), L_41)));
  30568. V_11 = L_42;
  30569. goto IL_00cc;
  30570. }
  30571. IL_00cc:
  30572. {
  30573. String_t* L_43 = V_11;
  30574. return L_43;
  30575. }
  30576. }
  30577. #ifdef __clang__
  30578. #pragma clang diagnostic pop
  30579. #endif
  30580. #ifdef __clang__
  30581. #pragma clang diagnostic push
  30582. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30583. #pragma clang diagnostic ignored "-Wunused-variable"
  30584. #endif
  30585. // System.Void UnityEngine.TextAsset/EncodingUtility::.cctor()
  30586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncodingUtility__cctor_m15A59251290A2D2B0CD00F635C7C30F3B033A40B (const RuntimeMethod* method)
  30587. {
  30588. static bool s_Il2CppMethodInitialized;
  30589. if (!s_Il2CppMethodInitialized)
  30590. {
  30591. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var);
  30592. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var);
  30593. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30594. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A_il2cpp_TypeInfo_var);
  30595. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30596. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
  30597. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_il2cpp_TypeInfo_var);
  30598. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
  30599. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C);
  30600. s_Il2CppMethodInitialized = true;
  30601. }
  30602. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_0 = NULL;
  30603. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_1 = NULL;
  30604. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_2 = NULL;
  30605. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_3 = NULL;
  30606. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_4 = NULL;
  30607. {
  30608. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_0;
  30609. L_0 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
  30610. NullCheck(L_0);
  30611. int32_t L_1;
  30612. L_1 = VirtualFuncInvoker0< int32_t >::Invoke(39 /* System.Int32 System.Text.Encoding::get_CodePage() */, L_0);
  30613. EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16* L_2 = (EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16*)il2cpp_codegen_object_new(EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var);
  30614. NullCheck(L_2);
  30615. EncoderReplacementFallback__ctor_mAE7F1C5BF4E5A1F6CF4F9E12A71A63DDD4077D18(L_2, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, NULL);
  30616. DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0* L_3 = (DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0*)il2cpp_codegen_object_new(DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var);
  30617. NullCheck(L_3);
  30618. DecoderReplacementFallback__ctor_mA73B628532B991FA39C2D7A1C5285CF93DC88F60(L_3, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, NULL);
  30619. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_4;
  30620. L_4 = Encoding_GetEncoding_m8C24242BD2B782DA33BBA33A63A3EA081AC733E7(L_1, L_2, L_3, NULL);
  30621. ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1 = L_4;
  30622. Il2CppCodeGenWriteBarrier((void**)(&((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1), (void*)L_4);
  30623. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* L_5 = (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B*)il2cpp_codegen_object_new(UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
  30624. NullCheck(L_5);
  30625. UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4(L_5, (bool)1, (bool)1, (bool)1, NULL);
  30626. V_0 = L_5;
  30627. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* L_6 = (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B*)il2cpp_codegen_object_new(UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
  30628. NullCheck(L_6);
  30629. UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4(L_6, (bool)0, (bool)1, (bool)1, NULL);
  30630. V_1 = L_6;
  30631. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* L_7 = (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0*)il2cpp_codegen_object_new(UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
  30632. NullCheck(L_7);
  30633. UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE(L_7, (bool)1, (bool)1, (bool)1, NULL);
  30634. V_2 = L_7;
  30635. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* L_8 = (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0*)il2cpp_codegen_object_new(UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
  30636. NullCheck(L_8);
  30637. UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE(L_8, (bool)0, (bool)1, (bool)1, NULL);
  30638. V_3 = L_8;
  30639. UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE* L_9 = (UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE*)il2cpp_codegen_object_new(UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_il2cpp_TypeInfo_var);
  30640. NullCheck(L_9);
  30641. UTF8Encoding__ctor_m128F4B4A103E718AAB699E2D64011DB13F486726(L_9, (bool)1, (bool)1, NULL);
  30642. V_4 = L_9;
  30643. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_10 = (KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A*)(KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A*)SZArrayNew(KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A_il2cpp_TypeInfo_var, (uint32_t)5);
  30644. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_11 = L_10;
  30645. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_12 = V_0;
  30646. NullCheck(L_12);
  30647. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_13;
  30648. L_13 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_12);
  30649. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_14 = V_0;
  30650. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_15;
  30651. memset((&L_15), 0, sizeof(L_15));
  30652. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_15), L_13, L_14, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30653. NullCheck(L_11);
  30654. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_15);
  30655. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_16 = L_11;
  30656. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_17 = V_1;
  30657. NullCheck(L_17);
  30658. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_18;
  30659. L_18 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_17);
  30660. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_19 = V_1;
  30661. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_20;
  30662. memset((&L_20), 0, sizeof(L_20));
  30663. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_20), L_18, L_19, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30664. NullCheck(L_16);
  30665. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(1), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_20);
  30666. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_21 = L_16;
  30667. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_22 = V_2;
  30668. NullCheck(L_22);
  30669. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_23;
  30670. L_23 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_22);
  30671. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_24 = V_2;
  30672. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_25;
  30673. memset((&L_25), 0, sizeof(L_25));
  30674. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_25), L_23, L_24, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30675. NullCheck(L_21);
  30676. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(2), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_25);
  30677. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_26 = L_21;
  30678. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_27 = V_3;
  30679. NullCheck(L_27);
  30680. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_28;
  30681. L_28 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_27);
  30682. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_29 = V_3;
  30683. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_30;
  30684. memset((&L_30), 0, sizeof(L_30));
  30685. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_30), L_28, L_29, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30686. NullCheck(L_26);
  30687. (L_26)->SetAt(static_cast<il2cpp_array_size_t>(3), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_30);
  30688. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_31 = L_26;
  30689. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_32 = V_4;
  30690. NullCheck(L_32);
  30691. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_33;
  30692. L_33 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_32);
  30693. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_34 = V_4;
  30694. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_35;
  30695. memset((&L_35), 0, sizeof(L_35));
  30696. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_35), L_33, L_34, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30697. NullCheck(L_31);
  30698. (L_31)->SetAt(static_cast<il2cpp_array_size_t>(4), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_35);
  30699. ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0 = L_31;
  30700. Il2CppCodeGenWriteBarrier((void**)(&((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0), (void*)L_31);
  30701. return;
  30702. }
  30703. }
  30704. #ifdef __clang__
  30705. #pragma clang diagnostic pop
  30706. #endif
  30707. #ifdef __clang__
  30708. #pragma clang diagnostic push
  30709. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30710. #pragma clang diagnostic ignored "-Wunused-variable"
  30711. #endif
  30712. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  30713. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled)
  30714. {
  30715. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  30716. }
  30717. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke_back(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled)
  30718. {
  30719. intptr_t unmarshaledm_Ptr_temp_0;
  30720. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  30721. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  30722. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  30723. }
  30724. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  30725. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke_cleanup(TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled)
  30726. {
  30727. }
  30728. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  30729. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled)
  30730. {
  30731. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  30732. }
  30733. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com_back(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled)
  30734. {
  30735. intptr_t unmarshaledm_Ptr_temp_0;
  30736. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  30737. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  30738. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  30739. }
  30740. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  30741. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com_cleanup(TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled)
  30742. {
  30743. }
  30744. // System.Void UnityEngine.TrackedReference::.ctor()
  30745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackedReference__ctor_m0E498FD0AD5807B7B91CB0005170E522DAE3616A (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, const RuntimeMethod* method)
  30746. {
  30747. {
  30748. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  30749. return;
  30750. }
  30751. }
  30752. // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  30753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_mC1FD97582EBBBAEA9558B374CEF53BC42C7A1F5F (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___0_x, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___1_y, const RuntimeMethod* method)
  30754. {
  30755. static bool s_Il2CppMethodInitialized;
  30756. if (!s_Il2CppMethodInitialized)
  30757. {
  30758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  30759. s_Il2CppMethodInitialized = true;
  30760. }
  30761. RuntimeObject* V_0 = NULL;
  30762. RuntimeObject* V_1 = NULL;
  30763. bool V_2 = false;
  30764. bool V_3 = false;
  30765. bool V_4 = false;
  30766. bool V_5 = false;
  30767. int32_t G_B3_0 = 0;
  30768. {
  30769. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_0 = ___0_x;
  30770. V_0 = L_0;
  30771. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_1 = ___1_y;
  30772. V_1 = L_1;
  30773. RuntimeObject* L_2 = V_1;
  30774. if (L_2)
  30775. {
  30776. goto IL_000e;
  30777. }
  30778. }
  30779. {
  30780. RuntimeObject* L_3 = V_0;
  30781. G_B3_0 = ((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30782. goto IL_000f;
  30783. }
  30784. IL_000e:
  30785. {
  30786. G_B3_0 = 0;
  30787. }
  30788. IL_000f:
  30789. {
  30790. V_2 = (bool)G_B3_0;
  30791. bool L_4 = V_2;
  30792. if (!L_4)
  30793. {
  30794. goto IL_0017;
  30795. }
  30796. }
  30797. {
  30798. V_3 = (bool)1;
  30799. goto IL_0065;
  30800. }
  30801. IL_0017:
  30802. {
  30803. RuntimeObject* L_5 = V_1;
  30804. V_4 = (bool)((((RuntimeObject*)(RuntimeObject*)L_5) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30805. bool L_6 = V_4;
  30806. if (!L_6)
  30807. {
  30808. goto IL_0034;
  30809. }
  30810. }
  30811. {
  30812. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_7 = ___0_x;
  30813. NullCheck(L_7);
  30814. intptr_t L_8 = L_7->___m_Ptr_0;
  30815. intptr_t L_9 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  30816. bool L_10;
  30817. L_10 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_8, L_9, NULL);
  30818. V_3 = L_10;
  30819. goto IL_0065;
  30820. }
  30821. IL_0034:
  30822. {
  30823. RuntimeObject* L_11 = V_0;
  30824. V_5 = (bool)((((RuntimeObject*)(RuntimeObject*)L_11) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30825. bool L_12 = V_5;
  30826. if (!L_12)
  30827. {
  30828. goto IL_0051;
  30829. }
  30830. }
  30831. {
  30832. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_13 = ___1_y;
  30833. NullCheck(L_13);
  30834. intptr_t L_14 = L_13->___m_Ptr_0;
  30835. intptr_t L_15 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  30836. bool L_16;
  30837. L_16 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_14, L_15, NULL);
  30838. V_3 = L_16;
  30839. goto IL_0065;
  30840. }
  30841. IL_0051:
  30842. {
  30843. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_17 = ___0_x;
  30844. NullCheck(L_17);
  30845. intptr_t L_18 = L_17->___m_Ptr_0;
  30846. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_19 = ___1_y;
  30847. NullCheck(L_19);
  30848. intptr_t L_20 = L_19->___m_Ptr_0;
  30849. bool L_21;
  30850. L_21 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_18, L_20, NULL);
  30851. V_3 = L_21;
  30852. goto IL_0065;
  30853. }
  30854. IL_0065:
  30855. {
  30856. bool L_22 = V_3;
  30857. return L_22;
  30858. }
  30859. }
  30860. // System.Boolean UnityEngine.TrackedReference::Equals(System.Object)
  30861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_Equals_m20098EB084F9E628BDA17EE946243D5D7859B94B (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, RuntimeObject* ___0_o, const RuntimeMethod* method)
  30862. {
  30863. static bool s_Il2CppMethodInitialized;
  30864. if (!s_Il2CppMethodInitialized)
  30865. {
  30866. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_il2cpp_TypeInfo_var);
  30867. s_Il2CppMethodInitialized = true;
  30868. }
  30869. bool V_0 = false;
  30870. {
  30871. RuntimeObject* L_0 = ___0_o;
  30872. bool L_1;
  30873. L_1 = TrackedReference_op_Equality_mC1FD97582EBBBAEA9558B374CEF53BC42C7A1F5F(((TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2*)IsInstClass((RuntimeObject*)L_0, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_il2cpp_TypeInfo_var)), __this, NULL);
  30874. V_0 = L_1;
  30875. goto IL_0010;
  30876. }
  30877. IL_0010:
  30878. {
  30879. bool L_2 = V_0;
  30880. return L_2;
  30881. }
  30882. }
  30883. // System.Int32 UnityEngine.TrackedReference::GetHashCode()
  30884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackedReference_GetHashCode_m8EA3A2C10DDC17CC28849D41CA14B79535C90779 (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, const RuntimeMethod* method)
  30885. {
  30886. int32_t V_0 = 0;
  30887. {
  30888. intptr_t L_0 = __this->___m_Ptr_0;
  30889. int32_t L_1;
  30890. L_1 = IntPtr_op_Explicit_mC33775570B5AC86421DABA8F8B9885DBFF49B02F(L_0, NULL);
  30891. V_0 = L_1;
  30892. goto IL_000f;
  30893. }
  30894. IL_000f:
  30895. {
  30896. int32_t L_2 = V_0;
  30897. return L_2;
  30898. }
  30899. }
  30900. #ifdef __clang__
  30901. #pragma clang diagnostic pop
  30902. #endif
  30903. #ifdef __clang__
  30904. #pragma clang diagnostic push
  30905. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30906. #pragma clang diagnostic ignored "-Wunused-variable"
  30907. #endif
  30908. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  30909. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled)
  30910. {
  30911. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  30912. }
  30913. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke_back(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled)
  30914. {
  30915. intptr_t unmarshaledm_CachedPtr_temp_0;
  30916. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  30917. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  30918. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  30919. }
  30920. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  30921. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke_cleanup(ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled)
  30922. {
  30923. }
  30924. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  30925. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled)
  30926. {
  30927. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  30928. }
  30929. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com_back(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled)
  30930. {
  30931. intptr_t unmarshaledm_CachedPtr_temp_0;
  30932. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  30933. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  30934. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  30935. }
  30936. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  30937. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com_cleanup(ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled)
  30938. {
  30939. }
  30940. // System.Void UnityEngine.ScriptableObject::.ctor()
  30941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method)
  30942. {
  30943. static bool s_Il2CppMethodInitialized;
  30944. if (!s_Il2CppMethodInitialized)
  30945. {
  30946. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30947. s_Il2CppMethodInitialized = true;
  30948. }
  30949. {
  30950. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30951. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  30952. ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0(__this, NULL);
  30953. return;
  30954. }
  30955. }
  30956. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
  30957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateInstance_mE015043D7EC19654FDFB830A9393B3914FF5FC24 (Type_t* ___0_type, const RuntimeMethod* method)
  30958. {
  30959. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* V_0 = NULL;
  30960. {
  30961. Type_t* L_0 = ___0_type;
  30962. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_1;
  30963. L_1 = ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6(L_0, (bool)1, NULL);
  30964. V_0 = L_1;
  30965. goto IL_000b;
  30966. }
  30967. IL_000b:
  30968. {
  30969. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_2 = V_0;
  30970. return L_2;
  30971. }
  30972. }
  30973. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  30974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0 (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___0_self, const RuntimeMethod* method)
  30975. {
  30976. typedef void (*ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn) (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*);
  30977. static ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn _il2cpp_icall_func;
  30978. if (!_il2cpp_icall_func)
  30979. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)");
  30980. _il2cpp_icall_func(___0_self);
  30981. }
  30982. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  30983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6 (Type_t* ___0_type, bool ___1_applyDefaultsAndReset, const RuntimeMethod* method)
  30984. {
  30985. typedef ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* (*ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn) (Type_t*, bool);
  30986. static ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn _il2cpp_icall_func;
  30987. if (!_il2cpp_icall_func)
  30988. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)");
  30989. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* icallRetVal = _il2cpp_icall_func(___0_type, ___1_applyDefaultsAndReset);
  30990. return icallRetVal;
  30991. }
  30992. #ifdef __clang__
  30993. #pragma clang diagnostic pop
  30994. #endif
  30995. #ifdef __clang__
  30996. #pragma clang diagnostic push
  30997. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30998. #pragma clang diagnostic ignored "-Wunused-variable"
  30999. #endif
  31000. // System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
  31001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m60DBA844239D34388650DB96CE47ED18835EE486 (String_t* ___0_folder, const RuntimeMethod* method)
  31002. {
  31003. static bool s_Il2CppMethodInitialized;
  31004. if (!s_Il2CppMethodInitialized)
  31005. {
  31006. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31007. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  31008. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  31009. s_Il2CppMethodInitialized = true;
  31010. }
  31011. bool V_0 = false;
  31012. {
  31013. String_t* L_0 = ___0_folder;
  31014. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31015. ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = L_0;
  31016. Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)L_0);
  31017. String_t* L_1 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31018. bool L_2;
  31019. L_2 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_1, NULL);
  31020. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  31021. bool L_3 = V_0;
  31022. if (!L_3)
  31023. {
  31024. goto IL_0031;
  31025. }
  31026. }
  31027. {
  31028. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31029. String_t* L_4 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31030. NullCheck(L_4);
  31031. String_t* L_5;
  31032. L_5 = String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166(L_4, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, NULL);
  31033. ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = L_5;
  31034. Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)L_5);
  31035. }
  31036. IL_0031:
  31037. {
  31038. return;
  31039. }
  31040. }
  31041. // System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
  31042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_mFDB05BC4CA207364FFC93F44E29F35A271DF5200 (const RuntimeMethod* method)
  31043. {
  31044. static bool s_Il2CppMethodInitialized;
  31045. if (!s_Il2CppMethodInitialized)
  31046. {
  31047. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  31048. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31049. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  31050. s_Il2CppMethodInitialized = true;
  31051. }
  31052. int32_t V_0 = 0;
  31053. uint8_t* V_1 = NULL;
  31054. int32_t V_2 = 0;
  31055. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* V_3 = NULL;
  31056. String_t* V_4 = NULL;
  31057. bool V_5 = false;
  31058. String_t* V_6 = NULL;
  31059. {
  31060. V_0 = ((int32_t)16384);
  31061. int32_t L_0 = V_0;
  31062. uintptr_t L_1 = ((uintptr_t)L_0);
  31063. int8_t* L_2 = (int8_t*) (L_1 ? alloca(L_1) : NULL);
  31064. memset(L_2, 0, L_1);
  31065. V_1 = (uint8_t*)(L_2);
  31066. uint8_t* L_3 = V_1;
  31067. int32_t L_4 = V_0;
  31068. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31069. String_t* L_5 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31070. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  31071. int32_t L_6;
  31072. L_6 = Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6(L_3, L_4, L_5, NULL);
  31073. V_2 = L_6;
  31074. int32_t L_7 = V_2;
  31075. V_5 = (bool)((((int32_t)L_7) > ((int32_t)0))? 1 : 0);
  31076. bool L_8 = V_5;
  31077. if (!L_8)
  31078. {
  31079. goto IL_0035;
  31080. }
  31081. }
  31082. {
  31083. uint8_t* L_9 = V_1;
  31084. int32_t L_10 = V_2;
  31085. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_11;
  31086. L_11 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
  31087. String_t* L_12;
  31088. L_12 = String_CreateString_mA014E75717E6CE25BA9D641971AD637F70532339(NULL, (int8_t*)L_9, 0, L_10, L_11, NULL);
  31089. V_6 = L_12;
  31090. goto IL_004b;
  31091. }
  31092. IL_0035:
  31093. {
  31094. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_13 = (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853*)il2cpp_codegen_object_new(StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  31095. NullCheck(L_13);
  31096. StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480(L_13, 1, (bool)1, NULL);
  31097. V_3 = L_13;
  31098. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_14 = V_3;
  31099. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31100. String_t* L_15;
  31101. L_15 = StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB(L_14, NULL);
  31102. V_4 = L_15;
  31103. String_t* L_16 = V_4;
  31104. V_6 = L_16;
  31105. goto IL_004b;
  31106. }
  31107. IL_004b:
  31108. {
  31109. String_t* L_17 = V_6;
  31110. return L_17;
  31111. }
  31112. }
  31113. // System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
  31114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3 (RuntimeObject* ___0_exceptiono, String_t** ___1_message, String_t** ___2_stackTrace, const RuntimeMethod* method)
  31115. {
  31116. static bool s_Il2CppMethodInitialized;
  31117. if (!s_Il2CppMethodInitialized)
  31118. {
  31119. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31120. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31121. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  31122. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  31123. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  31124. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155);
  31125. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A);
  31126. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31127. s_Il2CppMethodInitialized = true;
  31128. }
  31129. Exception_t* V_0 = NULL;
  31130. StringBuilder_t* V_1 = NULL;
  31131. String_t* V_2 = NULL;
  31132. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* V_3 = NULL;
  31133. bool V_4 = false;
  31134. bool V_5 = false;
  31135. String_t* V_6 = NULL;
  31136. String_t* V_7 = NULL;
  31137. bool V_8 = false;
  31138. bool V_9 = false;
  31139. bool V_10 = false;
  31140. bool V_11 = false;
  31141. bool V_12 = false;
  31142. int32_t G_B7_0 = 0;
  31143. {
  31144. RuntimeObject* L_0 = ___0_exceptiono;
  31145. V_4 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31146. bool L_1 = V_4;
  31147. if (!L_1)
  31148. {
  31149. goto IL_0016;
  31150. }
  31151. }
  31152. {
  31153. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_2 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  31154. NullCheck(L_2);
  31155. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC0952C79710E477B510DD395DA56F08B41FCF2A9)), NULL);
  31156. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var)));
  31157. }
  31158. IL_0016:
  31159. {
  31160. RuntimeObject* L_3 = ___0_exceptiono;
  31161. V_0 = ((Exception_t*)IsInstClass((RuntimeObject*)L_3, Exception_t_il2cpp_TypeInfo_var));
  31162. Exception_t* L_4 = V_0;
  31163. V_5 = (bool)((((RuntimeObject*)(Exception_t*)L_4) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31164. bool L_5 = V_5;
  31165. if (!L_5)
  31166. {
  31167. goto IL_0032;
  31168. }
  31169. }
  31170. {
  31171. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  31172. NullCheck(L_6);
  31173. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3D867D549331FF350C2A5DBB625FD2142F4DBB84)), NULL);
  31174. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var)));
  31175. }
  31176. IL_0032:
  31177. {
  31178. Exception_t* L_7 = V_0;
  31179. NullCheck(L_7);
  31180. String_t* L_8;
  31181. L_8 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7);
  31182. if (!L_8)
  31183. {
  31184. goto IL_0049;
  31185. }
  31186. }
  31187. {
  31188. Exception_t* L_9 = V_0;
  31189. NullCheck(L_9);
  31190. String_t* L_10;
  31191. L_10 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_9);
  31192. NullCheck(L_10);
  31193. int32_t L_11;
  31194. L_11 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_10, NULL);
  31195. G_B7_0 = ((int32_t)il2cpp_codegen_multiply(L_11, 2));
  31196. goto IL_004e;
  31197. }
  31198. IL_0049:
  31199. {
  31200. G_B7_0 = ((int32_t)512);
  31201. }
  31202. IL_004e:
  31203. {
  31204. StringBuilder_t* L_12 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  31205. NullCheck(L_12);
  31206. StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5(L_12, G_B7_0, NULL);
  31207. V_1 = L_12;
  31208. String_t** L_13 = ___1_message;
  31209. *((RuntimeObject**)L_13) = (RuntimeObject*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31210. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_13, (void*)(RuntimeObject*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31211. V_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31212. goto IL_011c;
  31213. }
  31214. IL_0066:
  31215. {
  31216. String_t* L_14 = V_2;
  31217. NullCheck(L_14);
  31218. int32_t L_15;
  31219. L_15 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_14, NULL);
  31220. V_8 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  31221. bool L_16 = V_8;
  31222. if (!L_16)
  31223. {
  31224. goto IL_007f;
  31225. }
  31226. }
  31227. {
  31228. Exception_t* L_17 = V_0;
  31229. NullCheck(L_17);
  31230. String_t* L_18;
  31231. L_18 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_17);
  31232. V_2 = L_18;
  31233. goto IL_0091;
  31234. }
  31235. IL_007f:
  31236. {
  31237. Exception_t* L_19 = V_0;
  31238. NullCheck(L_19);
  31239. String_t* L_20;
  31240. L_20 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_19);
  31241. String_t* L_21 = V_2;
  31242. String_t* L_22;
  31243. L_22 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_20, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_21, NULL);
  31244. V_2 = L_22;
  31245. }
  31246. IL_0091:
  31247. {
  31248. Exception_t* L_23 = V_0;
  31249. NullCheck(L_23);
  31250. Type_t* L_24;
  31251. L_24 = Exception_GetType_mAD1230385BDC06119C339187CC37F22B6A79CF09(L_23, NULL);
  31252. NullCheck(L_24);
  31253. String_t* L_25;
  31254. L_25 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_24);
  31255. V_6 = L_25;
  31256. V_7 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31257. Exception_t* L_26 = V_0;
  31258. NullCheck(L_26);
  31259. String_t* L_27;
  31260. L_27 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_26);
  31261. V_9 = (bool)((!(((RuntimeObject*)(String_t*)L_27) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31262. bool L_28 = V_9;
  31263. if (!L_28)
  31264. {
  31265. goto IL_00bc;
  31266. }
  31267. }
  31268. {
  31269. Exception_t* L_29 = V_0;
  31270. NullCheck(L_29);
  31271. String_t* L_30;
  31272. L_30 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_29);
  31273. V_7 = L_30;
  31274. }
  31275. IL_00bc:
  31276. {
  31277. String_t* L_31 = V_7;
  31278. NullCheck(L_31);
  31279. String_t* L_32;
  31280. L_32 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_31, NULL);
  31281. NullCheck(L_32);
  31282. int32_t L_33;
  31283. L_33 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_32, NULL);
  31284. V_10 = (bool)((!(((uint32_t)L_33) <= ((uint32_t)0)))? 1 : 0);
  31285. bool L_34 = V_10;
  31286. if (!L_34)
  31287. {
  31288. goto IL_00ec;
  31289. }
  31290. }
  31291. {
  31292. String_t* L_35 = V_6;
  31293. String_t* L_36;
  31294. L_36 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_35, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155, NULL);
  31295. V_6 = L_36;
  31296. String_t* L_37 = V_6;
  31297. String_t* L_38 = V_7;
  31298. String_t* L_39;
  31299. L_39 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_37, L_38, NULL);
  31300. V_6 = L_39;
  31301. }
  31302. IL_00ec:
  31303. {
  31304. String_t** L_40 = ___1_message;
  31305. String_t* L_41 = V_6;
  31306. *((RuntimeObject**)L_40) = (RuntimeObject*)L_41;
  31307. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_40, (void*)(RuntimeObject*)L_41);
  31308. Exception_t* L_42 = V_0;
  31309. NullCheck(L_42);
  31310. Exception_t* L_43;
  31311. L_43 = Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline(L_42, NULL);
  31312. V_11 = (bool)((!(((RuntimeObject*)(Exception_t*)L_43) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31313. bool L_44 = V_11;
  31314. if (!L_44)
  31315. {
  31316. goto IL_0114;
  31317. }
  31318. }
  31319. {
  31320. String_t* L_45 = V_6;
  31321. String_t* L_46 = V_2;
  31322. String_t* L_47;
  31323. L_47 = String_Concat_m093934F71A9B351911EE46311674ED463B180006(_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A, L_45, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_46, NULL);
  31324. V_2 = L_47;
  31325. }
  31326. IL_0114:
  31327. {
  31328. Exception_t* L_48 = V_0;
  31329. NullCheck(L_48);
  31330. Exception_t* L_49;
  31331. L_49 = Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline(L_48, NULL);
  31332. V_0 = L_49;
  31333. }
  31334. IL_011c:
  31335. {
  31336. Exception_t* L_50 = V_0;
  31337. V_12 = (bool)((!(((RuntimeObject*)(Exception_t*)L_50) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31338. bool L_51 = V_12;
  31339. if (L_51)
  31340. {
  31341. goto IL_0066;
  31342. }
  31343. }
  31344. {
  31345. StringBuilder_t* L_52 = V_1;
  31346. String_t* L_53 = V_2;
  31347. String_t* L_54;
  31348. L_54 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_53, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, NULL);
  31349. NullCheck(L_52);
  31350. StringBuilder_t* L_55;
  31351. L_55 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_52, L_54, NULL);
  31352. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_56 = (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853*)il2cpp_codegen_object_new(StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  31353. NullCheck(L_56);
  31354. StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480(L_56, 1, (bool)1, NULL);
  31355. V_3 = L_56;
  31356. StringBuilder_t* L_57 = V_1;
  31357. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_58 = V_3;
  31358. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31359. String_t* L_59;
  31360. L_59 = StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB(L_58, NULL);
  31361. NullCheck(L_57);
  31362. StringBuilder_t* L_60;
  31363. L_60 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_57, L_59, NULL);
  31364. String_t** L_61 = ___2_stackTrace;
  31365. StringBuilder_t* L_62 = V_1;
  31366. NullCheck(L_62);
  31367. String_t* L_63;
  31368. L_63 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_62);
  31369. *((RuntimeObject**)L_61) = (RuntimeObject*)L_63;
  31370. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_61, (void*)(RuntimeObject*)L_63);
  31371. return;
  31372. }
  31373. }
  31374. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  31375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* ___0_stackTrace, const RuntimeMethod* method)
  31376. {
  31377. static bool s_Il2CppMethodInitialized;
  31378. if (!s_Il2CppMethodInitialized)
  31379. {
  31380. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31381. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  31382. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  31383. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  31384. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral537DC478F57E765ABB71C8854958007E241C0842);
  31385. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D);
  31386. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D);
  31387. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  31388. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D);
  31389. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329);
  31390. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73);
  31391. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0);
  31392. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
  31393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4);
  31394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5);
  31395. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7);
  31396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886);
  31397. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006);
  31398. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D);
  31399. s_Il2CppMethodInitialized = true;
  31400. }
  31401. StringBuilder_t* V_0 = NULL;
  31402. int32_t V_1 = 0;
  31403. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* V_2 = NULL;
  31404. MethodBase_t* V_3 = NULL;
  31405. Type_t* V_4 = NULL;
  31406. String_t* V_5 = NULL;
  31407. int32_t V_6 = 0;
  31408. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* V_7 = NULL;
  31409. bool V_8 = false;
  31410. String_t* V_9 = NULL;
  31411. bool V_10 = false;
  31412. bool V_11 = false;
  31413. bool V_12 = false;
  31414. bool V_13 = false;
  31415. bool V_14 = false;
  31416. bool V_15 = false;
  31417. bool V_16 = false;
  31418. bool V_17 = false;
  31419. bool V_18 = false;
  31420. bool V_19 = false;
  31421. int32_t V_20 = 0;
  31422. bool V_21 = false;
  31423. String_t* V_22 = NULL;
  31424. int32_t G_B26_0 = 0;
  31425. int32_t G_B28_0 = 0;
  31426. {
  31427. StringBuilder_t* L_0 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  31428. NullCheck(L_0);
  31429. StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5(L_0, ((int32_t)255), NULL);
  31430. V_0 = L_0;
  31431. V_1 = 0;
  31432. goto IL_02c6;
  31433. }
  31434. IL_0013:
  31435. {
  31436. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_1 = ___0_stackTrace;
  31437. int32_t L_2 = V_1;
  31438. NullCheck(L_1);
  31439. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_3;
  31440. L_3 = VirtualFuncInvoker1< StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443*, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2);
  31441. V_2 = L_3;
  31442. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_4 = V_2;
  31443. NullCheck(L_4);
  31444. MethodBase_t* L_5;
  31445. L_5 = VirtualFuncInvoker0< MethodBase_t* >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4);
  31446. V_3 = L_5;
  31447. MethodBase_t* L_6 = V_3;
  31448. V_10 = (bool)((((RuntimeObject*)(MethodBase_t*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31449. bool L_7 = V_10;
  31450. if (!L_7)
  31451. {
  31452. goto IL_0032;
  31453. }
  31454. }
  31455. {
  31456. goto IL_02c2;
  31457. }
  31458. IL_0032:
  31459. {
  31460. MethodBase_t* L_8 = V_3;
  31461. NullCheck(L_8);
  31462. Type_t* L_9;
  31463. L_9 = VirtualFuncInvoker0< Type_t* >::Invoke(8 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_8);
  31464. V_4 = L_9;
  31465. Type_t* L_10 = V_4;
  31466. V_11 = (bool)((((RuntimeObject*)(Type_t*)L_10) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31467. bool L_11 = V_11;
  31468. if (!L_11)
  31469. {
  31470. goto IL_004a;
  31471. }
  31472. }
  31473. {
  31474. goto IL_02c2;
  31475. }
  31476. IL_004a:
  31477. {
  31478. Type_t* L_12 = V_4;
  31479. NullCheck(L_12);
  31480. String_t* L_13;
  31481. L_13 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_12);
  31482. V_5 = L_13;
  31483. String_t* L_14 = V_5;
  31484. bool L_15;
  31485. L_15 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_14, NULL);
  31486. V_12 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  31487. bool L_16 = V_12;
  31488. if (!L_16)
  31489. {
  31490. goto IL_007a;
  31491. }
  31492. }
  31493. {
  31494. StringBuilder_t* L_17 = V_0;
  31495. String_t* L_18 = V_5;
  31496. NullCheck(L_17);
  31497. StringBuilder_t* L_19;
  31498. L_19 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_17, L_18, NULL);
  31499. StringBuilder_t* L_20 = V_0;
  31500. NullCheck(L_20);
  31501. StringBuilder_t* L_21;
  31502. L_21 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_20, _stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D, NULL);
  31503. }
  31504. IL_007a:
  31505. {
  31506. StringBuilder_t* L_22 = V_0;
  31507. Type_t* L_23 = V_4;
  31508. NullCheck(L_23);
  31509. String_t* L_24;
  31510. L_24 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23);
  31511. NullCheck(L_22);
  31512. StringBuilder_t* L_25;
  31513. L_25 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_22, L_24, NULL);
  31514. StringBuilder_t* L_26 = V_0;
  31515. NullCheck(L_26);
  31516. StringBuilder_t* L_27;
  31517. L_27 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_26, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, NULL);
  31518. StringBuilder_t* L_28 = V_0;
  31519. MethodBase_t* L_29 = V_3;
  31520. NullCheck(L_29);
  31521. String_t* L_30;
  31522. L_30 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_29);
  31523. NullCheck(L_28);
  31524. StringBuilder_t* L_31;
  31525. L_31 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_28, L_30, NULL);
  31526. StringBuilder_t* L_32 = V_0;
  31527. NullCheck(L_32);
  31528. StringBuilder_t* L_33;
  31529. L_33 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_32, _stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73, NULL);
  31530. V_6 = 0;
  31531. MethodBase_t* L_34 = V_3;
  31532. NullCheck(L_34);
  31533. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_35;
  31534. L_35 = VirtualFuncInvoker0< ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* >::Invoke(15 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_34);
  31535. V_7 = L_35;
  31536. V_8 = (bool)1;
  31537. goto IL_00f7;
  31538. }
  31539. IL_00bd:
  31540. {
  31541. bool L_36 = V_8;
  31542. V_13 = (bool)((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
  31543. bool L_37 = V_13;
  31544. if (!L_37)
  31545. {
  31546. goto IL_00d7;
  31547. }
  31548. }
  31549. {
  31550. StringBuilder_t* L_38 = V_0;
  31551. NullCheck(L_38);
  31552. StringBuilder_t* L_39;
  31553. L_39 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_38, _stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D, NULL);
  31554. goto IL_00da;
  31555. }
  31556. IL_00d7:
  31557. {
  31558. V_8 = (bool)0;
  31559. }
  31560. IL_00da:
  31561. {
  31562. StringBuilder_t* L_40 = V_0;
  31563. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_41 = V_7;
  31564. int32_t L_42 = V_6;
  31565. NullCheck(L_41);
  31566. int32_t L_43 = L_42;
  31567. ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* L_44 = (L_41)->GetAt(static_cast<il2cpp_array_size_t>(L_43));
  31568. NullCheck(L_44);
  31569. Type_t* L_45;
  31570. L_45 = VirtualFuncInvoker0< Type_t* >::Invoke(10 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_44);
  31571. NullCheck(L_45);
  31572. String_t* L_46;
  31573. L_46 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_45);
  31574. NullCheck(L_40);
  31575. StringBuilder_t* L_47;
  31576. L_47 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_40, L_46, NULL);
  31577. int32_t L_48 = V_6;
  31578. V_6 = ((int32_t)il2cpp_codegen_add(L_48, 1));
  31579. }
  31580. IL_00f7:
  31581. {
  31582. int32_t L_49 = V_6;
  31583. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_50 = V_7;
  31584. NullCheck(L_50);
  31585. V_14 = (bool)((((int32_t)L_49) < ((int32_t)((int32_t)(((RuntimeArray*)L_50)->max_length))))? 1 : 0);
  31586. bool L_51 = V_14;
  31587. if (L_51)
  31588. {
  31589. goto IL_00bd;
  31590. }
  31591. }
  31592. {
  31593. StringBuilder_t* L_52 = V_0;
  31594. NullCheck(L_52);
  31595. StringBuilder_t* L_53;
  31596. L_53 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_52, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, NULL);
  31597. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_54 = V_2;
  31598. NullCheck(L_54);
  31599. String_t* L_55;
  31600. L_55 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_54);
  31601. V_9 = L_55;
  31602. String_t* L_56 = V_9;
  31603. V_15 = (bool)((!(((RuntimeObject*)(String_t*)L_56) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31604. bool L_57 = V_15;
  31605. if (!L_57)
  31606. {
  31607. goto IL_02b5;
  31608. }
  31609. }
  31610. {
  31611. Type_t* L_58 = V_4;
  31612. NullCheck(L_58);
  31613. String_t* L_59;
  31614. L_59 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_58);
  31615. bool L_60;
  31616. L_60 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_59, _stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D, NULL);
  31617. if (!L_60)
  31618. {
  31619. goto IL_0151;
  31620. }
  31621. }
  31622. {
  31623. Type_t* L_61 = V_4;
  31624. NullCheck(L_61);
  31625. String_t* L_62;
  31626. L_62 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_61);
  31627. bool L_63;
  31628. L_63 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_62, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31629. if (L_63)
  31630. {
  31631. goto IL_0201;
  31632. }
  31633. }
  31634. IL_0151:
  31635. {
  31636. Type_t* L_64 = V_4;
  31637. NullCheck(L_64);
  31638. String_t* L_65;
  31639. L_65 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_64);
  31640. bool L_66;
  31641. L_66 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_65, _stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5, NULL);
  31642. if (!L_66)
  31643. {
  31644. goto IL_017a;
  31645. }
  31646. }
  31647. {
  31648. Type_t* L_67 = V_4;
  31649. NullCheck(L_67);
  31650. String_t* L_68;
  31651. L_68 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_67);
  31652. bool L_69;
  31653. L_69 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_68, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31654. if (L_69)
  31655. {
  31656. goto IL_0201;
  31657. }
  31658. }
  31659. IL_017a:
  31660. {
  31661. Type_t* L_70 = V_4;
  31662. NullCheck(L_70);
  31663. String_t* L_71;
  31664. L_71 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_70);
  31665. bool L_72;
  31666. L_72 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_71, _stringLiteral537DC478F57E765ABB71C8854958007E241C0842, NULL);
  31667. if (!L_72)
  31668. {
  31669. goto IL_01a0;
  31670. }
  31671. }
  31672. {
  31673. Type_t* L_73 = V_4;
  31674. NullCheck(L_73);
  31675. String_t* L_74;
  31676. L_74 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_73);
  31677. bool L_75;
  31678. L_75 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_74, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31679. if (L_75)
  31680. {
  31681. goto IL_0201;
  31682. }
  31683. }
  31684. IL_01a0:
  31685. {
  31686. Type_t* L_76 = V_4;
  31687. NullCheck(L_76);
  31688. String_t* L_77;
  31689. L_77 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_76);
  31690. bool L_78;
  31691. L_78 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_77, _stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7, NULL);
  31692. if (!L_78)
  31693. {
  31694. goto IL_01c6;
  31695. }
  31696. }
  31697. {
  31698. Type_t* L_79 = V_4;
  31699. NullCheck(L_79);
  31700. String_t* L_80;
  31701. L_80 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_79);
  31702. bool L_81;
  31703. L_81 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_80, _stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886, NULL);
  31704. if (L_81)
  31705. {
  31706. goto IL_0201;
  31707. }
  31708. }
  31709. IL_01c6:
  31710. {
  31711. MethodBase_t* L_82 = V_3;
  31712. NullCheck(L_82);
  31713. String_t* L_83;
  31714. L_83 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_82);
  31715. bool L_84;
  31716. L_84 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_83, _stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4, NULL);
  31717. if (!L_84)
  31718. {
  31719. goto IL_01fe;
  31720. }
  31721. }
  31722. {
  31723. Type_t* L_85 = V_4;
  31724. NullCheck(L_85);
  31725. String_t* L_86;
  31726. L_86 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_85);
  31727. bool L_87;
  31728. L_87 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_86, _stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329, NULL);
  31729. if (!L_87)
  31730. {
  31731. goto IL_01fe;
  31732. }
  31733. }
  31734. {
  31735. Type_t* L_88 = V_4;
  31736. NullCheck(L_88);
  31737. String_t* L_89;
  31738. L_89 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_88);
  31739. bool L_90;
  31740. L_90 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_89, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31741. G_B26_0 = ((int32_t)(L_90));
  31742. goto IL_01ff;
  31743. }
  31744. IL_01fe:
  31745. {
  31746. G_B26_0 = 0;
  31747. }
  31748. IL_01ff:
  31749. {
  31750. G_B28_0 = G_B26_0;
  31751. goto IL_0202;
  31752. }
  31753. IL_0201:
  31754. {
  31755. G_B28_0 = 1;
  31756. }
  31757. IL_0202:
  31758. {
  31759. V_16 = (bool)G_B28_0;
  31760. bool L_91 = V_16;
  31761. V_17 = (bool)((((int32_t)L_91) == ((int32_t)0))? 1 : 0);
  31762. bool L_92 = V_17;
  31763. if (!L_92)
  31764. {
  31765. goto IL_02b4;
  31766. }
  31767. }
  31768. {
  31769. StringBuilder_t* L_93 = V_0;
  31770. NullCheck(L_93);
  31771. StringBuilder_t* L_94;
  31772. L_94 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_93, _stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0, NULL);
  31773. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31774. String_t* L_95 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31775. bool L_96;
  31776. L_96 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_95, NULL);
  31777. V_18 = (bool)((((int32_t)L_96) == ((int32_t)0))? 1 : 0);
  31778. bool L_97 = V_18;
  31779. if (!L_97)
  31780. {
  31781. goto IL_027c;
  31782. }
  31783. }
  31784. {
  31785. String_t* L_98 = V_9;
  31786. NullCheck(L_98);
  31787. String_t* L_99;
  31788. L_99 = String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166(L_98, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, NULL);
  31789. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31790. String_t* L_100 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31791. NullCheck(L_99);
  31792. bool L_101;
  31793. L_101 = String_StartsWith_mF75DBA1EB709811E711B44E26FF919C88A8E65C0(L_99, L_100, NULL);
  31794. V_19 = L_101;
  31795. bool L_102 = V_19;
  31796. if (!L_102)
  31797. {
  31798. goto IL_027b;
  31799. }
  31800. }
  31801. {
  31802. String_t* L_103 = V_9;
  31803. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31804. String_t* L_104 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31805. NullCheck(L_104);
  31806. int32_t L_105;
  31807. L_105 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_104, NULL);
  31808. String_t* L_106 = V_9;
  31809. NullCheck(L_106);
  31810. int32_t L_107;
  31811. L_107 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_106, NULL);
  31812. String_t* L_108 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31813. NullCheck(L_108);
  31814. int32_t L_109;
  31815. L_109 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_108, NULL);
  31816. NullCheck(L_103);
  31817. String_t* L_110;
  31818. L_110 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_103, L_105, ((int32_t)il2cpp_codegen_subtract(L_107, L_109)), NULL);
  31819. V_9 = L_110;
  31820. }
  31821. IL_027b:
  31822. {
  31823. }
  31824. IL_027c:
  31825. {
  31826. StringBuilder_t* L_111 = V_0;
  31827. String_t* L_112 = V_9;
  31828. NullCheck(L_111);
  31829. StringBuilder_t* L_113;
  31830. L_113 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_111, L_112, NULL);
  31831. StringBuilder_t* L_114 = V_0;
  31832. NullCheck(L_114);
  31833. StringBuilder_t* L_115;
  31834. L_115 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_114, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, NULL);
  31835. StringBuilder_t* L_116 = V_0;
  31836. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_117 = V_2;
  31837. NullCheck(L_117);
  31838. int32_t L_118;
  31839. L_118 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_117);
  31840. V_20 = L_118;
  31841. String_t* L_119;
  31842. L_119 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_20), NULL);
  31843. NullCheck(L_116);
  31844. StringBuilder_t* L_120;
  31845. L_120 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_116, L_119, NULL);
  31846. StringBuilder_t* L_121 = V_0;
  31847. NullCheck(L_121);
  31848. StringBuilder_t* L_122;
  31849. L_122 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_121, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, NULL);
  31850. }
  31851. IL_02b4:
  31852. {
  31853. }
  31854. IL_02b5:
  31855. {
  31856. StringBuilder_t* L_123 = V_0;
  31857. NullCheck(L_123);
  31858. StringBuilder_t* L_124;
  31859. L_124 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_123, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, NULL);
  31860. }
  31861. IL_02c2:
  31862. {
  31863. int32_t L_125 = V_1;
  31864. V_1 = ((int32_t)il2cpp_codegen_add(L_125, 1));
  31865. }
  31866. IL_02c6:
  31867. {
  31868. int32_t L_126 = V_1;
  31869. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_127 = ___0_stackTrace;
  31870. NullCheck(L_127);
  31871. int32_t L_128;
  31872. L_128 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_127);
  31873. V_21 = (bool)((((int32_t)L_126) < ((int32_t)L_128))? 1 : 0);
  31874. bool L_129 = V_21;
  31875. if (L_129)
  31876. {
  31877. goto IL_0013;
  31878. }
  31879. }
  31880. {
  31881. StringBuilder_t* L_130 = V_0;
  31882. NullCheck(L_130);
  31883. String_t* L_131;
  31884. L_131 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_130);
  31885. V_22 = L_131;
  31886. goto IL_02e2;
  31887. }
  31888. IL_02e2:
  31889. {
  31890. String_t* L_132 = V_22;
  31891. return L_132;
  31892. }
  31893. }
  31894. // System.Void UnityEngine.StackTraceUtility::.cctor()
  31895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_mA6A35A8164A7DB8BE1BF989E02D5F0B2067ACAFB (const RuntimeMethod* method)
  31896. {
  31897. static bool s_Il2CppMethodInitialized;
  31898. if (!s_Il2CppMethodInitialized)
  31899. {
  31900. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31901. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31902. s_Il2CppMethodInitialized = true;
  31903. }
  31904. {
  31905. ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31906. Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31907. return;
  31908. }
  31909. }
  31910. #ifdef __clang__
  31911. #pragma clang diagnostic pop
  31912. #endif
  31913. #ifdef __clang__
  31914. #pragma clang diagnostic push
  31915. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31916. #pragma clang diagnostic ignored "-Wunused-variable"
  31917. #endif
  31918. // System.Void UnityEngine.UnityException::.ctor()
  31919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m2FFB2690639A7421DA5DBFC40091AB23D87EA90F (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, const RuntimeMethod* method)
  31920. {
  31921. static bool s_Il2CppMethodInitialized;
  31922. if (!s_Il2CppMethodInitialized)
  31923. {
  31924. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31925. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5);
  31926. s_Il2CppMethodInitialized = true;
  31927. }
  31928. {
  31929. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  31930. Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, _stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5, NULL);
  31931. Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline(__this, ((int32_t)-2147467261), NULL);
  31932. return;
  31933. }
  31934. }
  31935. // System.Void UnityEngine.UnityException::.ctor(System.String)
  31936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___0_message, const RuntimeMethod* method)
  31937. {
  31938. static bool s_Il2CppMethodInitialized;
  31939. if (!s_Il2CppMethodInitialized)
  31940. {
  31941. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31942. s_Il2CppMethodInitialized = true;
  31943. }
  31944. {
  31945. String_t* L_0 = ___0_message;
  31946. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  31947. Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
  31948. Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline(__this, ((int32_t)-2147467261), NULL);
  31949. return;
  31950. }
  31951. }
  31952. // System.Void UnityEngine.UnityException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
  31953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m9260470FF42AFD0B748D3A3EF1E4DC857C6EE7A1 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ___0_info, StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 ___1_context, const RuntimeMethod* method)
  31954. {
  31955. static bool s_Il2CppMethodInitialized;
  31956. if (!s_Il2CppMethodInitialized)
  31957. {
  31958. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31959. s_Il2CppMethodInitialized = true;
  31960. }
  31961. {
  31962. SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* L_0 = ___0_info;
  31963. StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 L_1 = ___1_context;
  31964. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  31965. Exception__ctor_m412D5FC4D69035738F1DB88FD771ABD6B0E9E120(__this, L_0, L_1, NULL);
  31966. return;
  31967. }
  31968. }
  31969. #ifdef __clang__
  31970. #pragma clang diagnostic pop
  31971. #endif
  31972. #ifdef __clang__
  31973. #pragma clang diagnostic push
  31974. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31975. #pragma clang diagnostic ignored "-Wunused-variable"
  31976. #endif
  31977. // System.Void UnityEngine.DisallowMultipleComponent::.ctor()
  31978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleComponent__ctor_mCED73439170619124E9FE0303137D0A7130C03B2 (DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* __this, const RuntimeMethod* method)
  31979. {
  31980. {
  31981. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  31982. return;
  31983. }
  31984. }
  31985. #ifdef __clang__
  31986. #pragma clang diagnostic pop
  31987. #endif
  31988. #ifdef __clang__
  31989. #pragma clang diagnostic push
  31990. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31991. #pragma clang diagnostic ignored "-Wunused-variable"
  31992. #endif
  31993. // System.Void UnityEngine.RequireComponent::.ctor(System.Type)
  31994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_mB1C4FD7EA20C0ADA84C7956B948A96856B2465A9 (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* __this, Type_t* ___0_requiredComponent, const RuntimeMethod* method)
  31995. {
  31996. {
  31997. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  31998. Type_t* L_0 = ___0_requiredComponent;
  31999. __this->___m_Type0_0 = L_0;
  32000. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type0_0), (void*)L_0);
  32001. return;
  32002. }
  32003. }
  32004. // System.Void UnityEngine.RequireComponent::.ctor(System.Type,System.Type)
  32005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_mB589C6197411F3187E219DC3370165E5B6EBE35E (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* __this, Type_t* ___0_requiredComponent, Type_t* ___1_requiredComponent2, const RuntimeMethod* method)
  32006. {
  32007. {
  32008. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32009. Type_t* L_0 = ___0_requiredComponent;
  32010. __this->___m_Type0_0 = L_0;
  32011. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type0_0), (void*)L_0);
  32012. Type_t* L_1 = ___1_requiredComponent2;
  32013. __this->___m_Type1_1 = L_1;
  32014. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type1_1), (void*)L_1);
  32015. return;
  32016. }
  32017. }
  32018. #ifdef __clang__
  32019. #pragma clang diagnostic pop
  32020. #endif
  32021. #ifdef __clang__
  32022. #pragma clang diagnostic push
  32023. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32024. #pragma clang diagnostic ignored "-Wunused-variable"
  32025. #endif
  32026. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
  32027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m0C9845C59ED5CB4BEDB86EBD14EC574E13240C1B (AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3* __this, String_t* ___0_menuName, const RuntimeMethod* method)
  32028. {
  32029. {
  32030. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32031. String_t* L_0 = ___0_menuName;
  32032. __this->___m_AddComponentMenu_0 = L_0;
  32033. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AddComponentMenu_0), (void*)L_0);
  32034. __this->___m_Ordering_1 = 0;
  32035. return;
  32036. }
  32037. }
  32038. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32)
  32039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_mFC3F5A41F4F41587531E9352DEC243EE49A01C25 (AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3* __this, String_t* ___0_menuName, int32_t ___1_order, const RuntimeMethod* method)
  32040. {
  32041. {
  32042. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32043. String_t* L_0 = ___0_menuName;
  32044. __this->___m_AddComponentMenu_0 = L_0;
  32045. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AddComponentMenu_0), (void*)L_0);
  32046. int32_t L_1 = ___1_order;
  32047. __this->___m_Ordering_1 = L_1;
  32048. return;
  32049. }
  32050. }
  32051. #ifdef __clang__
  32052. #pragma clang diagnostic pop
  32053. #endif
  32054. #ifdef __clang__
  32055. #pragma clang diagnostic push
  32056. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32057. #pragma clang diagnostic ignored "-Wunused-variable"
  32058. #endif
  32059. // System.Void UnityEngine.CreateAssetMenuAttribute::set_menuName(System.String)
  32060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_menuName_m2D51E6DFEB3D5F310A643D965304CEDD85A8FCCA (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, String_t* ___0_value, const RuntimeMethod* method)
  32061. {
  32062. {
  32063. String_t* L_0 = ___0_value;
  32064. __this->___U3CmenuNameU3Ek__BackingField_0 = L_0;
  32065. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CmenuNameU3Ek__BackingField_0), (void*)L_0);
  32066. return;
  32067. }
  32068. }
  32069. // System.Void UnityEngine.CreateAssetMenuAttribute::set_fileName(System.String)
  32070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_fileName_mBE339C0FE5593AA2C0EE52E61AE2C3A2F1771496 (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, String_t* ___0_value, const RuntimeMethod* method)
  32071. {
  32072. {
  32073. String_t* L_0 = ___0_value;
  32074. __this->___U3CfileNameU3Ek__BackingField_1 = L_0;
  32075. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CfileNameU3Ek__BackingField_1), (void*)L_0);
  32076. return;
  32077. }
  32078. }
  32079. // System.Void UnityEngine.CreateAssetMenuAttribute::set_order(System.Int32)
  32080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_order_mCD6648DA2E94E0C9C1F462F9F00F71E4B2953AAA (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, int32_t ___0_value, const RuntimeMethod* method)
  32081. {
  32082. {
  32083. int32_t L_0 = ___0_value;
  32084. __this->___U3CorderU3Ek__BackingField_2 = L_0;
  32085. return;
  32086. }
  32087. }
  32088. // System.Void UnityEngine.CreateAssetMenuAttribute::.ctor()
  32089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute__ctor_mE29F1B8C4AD3F80E740FFF5624A4BDB366FCB151 (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, const RuntimeMethod* method)
  32090. {
  32091. {
  32092. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32093. return;
  32094. }
  32095. }
  32096. #ifdef __clang__
  32097. #pragma clang diagnostic pop
  32098. #endif
  32099. #ifdef __clang__
  32100. #pragma clang diagnostic push
  32101. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32102. #pragma clang diagnostic ignored "-Wunused-variable"
  32103. #endif
  32104. // System.Void UnityEngine.ContextMenu::.ctor(System.String)
  32105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_mCD05AD13A40676709620DD7D4A1A8DC787CE1351 (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, const RuntimeMethod* method)
  32106. {
  32107. {
  32108. String_t* L_0 = ___0_itemName;
  32109. ContextMenu__ctor_m963C5D6E8ECB19D41754EF3626E0707EC6812D02(__this, L_0, (bool)0, NULL);
  32110. return;
  32111. }
  32112. }
  32113. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean)
  32114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m963C5D6E8ECB19D41754EF3626E0707EC6812D02 (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, const RuntimeMethod* method)
  32115. {
  32116. {
  32117. String_t* L_0 = ___0_itemName;
  32118. bool L_1 = ___1_isValidateFunction;
  32119. ContextMenu__ctor_m22CF01682EFB1927001E394DC4F378E4F6E131CF(__this, L_0, L_1, ((int32_t)1000000), NULL);
  32120. return;
  32121. }
  32122. }
  32123. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32)
  32124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m22CF01682EFB1927001E394DC4F378E4F6E131CF (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, int32_t ___2_priority, const RuntimeMethod* method)
  32125. {
  32126. {
  32127. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32128. String_t* L_0 = ___0_itemName;
  32129. __this->___menuItem_0 = L_0;
  32130. Il2CppCodeGenWriteBarrier((void**)(&__this->___menuItem_0), (void*)L_0);
  32131. bool L_1 = ___1_isValidateFunction;
  32132. __this->___validate_1 = L_1;
  32133. int32_t L_2 = ___2_priority;
  32134. __this->___priority_2 = L_2;
  32135. return;
  32136. }
  32137. }
  32138. #ifdef __clang__
  32139. #pragma clang diagnostic pop
  32140. #endif
  32141. #ifdef __clang__
  32142. #pragma clang diagnostic push
  32143. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32144. #pragma clang diagnostic ignored "-Wunused-variable"
  32145. #endif
  32146. // System.Void UnityEngine.ExecuteInEditMode::.ctor()
  32147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_mAA44FC0120898DDA33D063EF3692B7F0F22AD792 (ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* __this, const RuntimeMethod* method)
  32148. {
  32149. {
  32150. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32151. return;
  32152. }
  32153. }
  32154. #ifdef __clang__
  32155. #pragma clang diagnostic pop
  32156. #endif
  32157. #ifdef __clang__
  32158. #pragma clang diagnostic push
  32159. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32160. #pragma clang diagnostic ignored "-Wunused-variable"
  32161. #endif
  32162. // System.Void UnityEngine.ExecuteAlways::.ctor()
  32163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteAlways__ctor_m2792EFBEBCECA35F3C1EB12B3BE9290B734C4A46 (ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896* __this, const RuntimeMethod* method)
  32164. {
  32165. {
  32166. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32167. return;
  32168. }
  32169. }
  32170. #ifdef __clang__
  32171. #pragma clang diagnostic pop
  32172. #endif
  32173. #ifdef __clang__
  32174. #pragma clang diagnostic push
  32175. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32176. #pragma clang diagnostic ignored "-Wunused-variable"
  32177. #endif
  32178. // System.Void UnityEngine.HideInInspector::.ctor()
  32179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HideInInspector__ctor_m6F39BCE00C935AB46163661E9D4B0B6A6B7976DE (HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76* __this, const RuntimeMethod* method)
  32180. {
  32181. {
  32182. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32183. return;
  32184. }
  32185. }
  32186. #ifdef __clang__
  32187. #pragma clang diagnostic pop
  32188. #endif
  32189. #ifdef __clang__
  32190. #pragma clang diagnostic push
  32191. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32192. #pragma clang diagnostic ignored "-Wunused-variable"
  32193. #endif
  32194. // System.Void UnityEngine.HelpURLAttribute::.ctor(System.String)
  32195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HelpURLAttribute__ctor_m4671D9179DCF032E9F769A70A1665B1B60B233A7 (HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D* __this, String_t* ___0_url, const RuntimeMethod* method)
  32196. {
  32197. static bool s_Il2CppMethodInitialized;
  32198. if (!s_Il2CppMethodInitialized)
  32199. {
  32200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  32201. s_Il2CppMethodInitialized = true;
  32202. }
  32203. {
  32204. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32205. String_t* L_0 = ___0_url;
  32206. __this->___m_Url_0 = L_0;
  32207. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Url_0), (void*)L_0);
  32208. __this->___m_DispatchingFieldName_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  32209. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DispatchingFieldName_2), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  32210. __this->___m_Dispatcher_1 = (bool)0;
  32211. return;
  32212. }
  32213. }
  32214. #ifdef __clang__
  32215. #pragma clang diagnostic pop
  32216. #endif
  32217. #ifdef __clang__
  32218. #pragma clang diagnostic push
  32219. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32220. #pragma clang diagnostic ignored "-Wunused-variable"
  32221. #endif
  32222. // System.Void UnityEngine.DefaultExecutionOrder::.ctor(System.Int32)
  32223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultExecutionOrder__ctor_mD02339C868E98633AB5836930A963A506CCC9D1D (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, int32_t ___0_order, const RuntimeMethod* method)
  32224. {
  32225. {
  32226. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32227. int32_t L_0 = ___0_order;
  32228. __this->___m_Order_0 = L_0;
  32229. return;
  32230. }
  32231. }
  32232. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  32233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, const RuntimeMethod* method)
  32234. {
  32235. int32_t V_0 = 0;
  32236. {
  32237. int32_t L_0 = __this->___m_Order_0;
  32238. V_0 = L_0;
  32239. goto IL_000a;
  32240. }
  32241. IL_000a:
  32242. {
  32243. int32_t L_1 = V_0;
  32244. return L_1;
  32245. }
  32246. }
  32247. #ifdef __clang__
  32248. #pragma clang diagnostic pop
  32249. #endif
  32250. #ifdef __clang__
  32251. #pragma clang diagnostic push
  32252. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32253. #pragma clang diagnostic ignored "-Wunused-variable"
  32254. #endif
  32255. #ifdef __clang__
  32256. #pragma clang diagnostic pop
  32257. #endif
  32258. #ifdef __clang__
  32259. #pragma clang diagnostic push
  32260. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32261. #pragma clang diagnostic ignored "-Wunused-variable"
  32262. #endif
  32263. // System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor()
  32264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromPresetAttribute__ctor_m6BBE5C9A0F32E56C97AE0A9A6FB66CC7DDC8C93A (ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD* __this, const RuntimeMethod* method)
  32265. {
  32266. {
  32267. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32268. return;
  32269. }
  32270. }
  32271. #ifdef __clang__
  32272. #pragma clang diagnostic pop
  32273. #endif
  32274. #ifdef __clang__
  32275. #pragma clang diagnostic push
  32276. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32277. #pragma clang diagnostic ignored "-Wunused-variable"
  32278. #endif
  32279. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
  32280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mF7CF0A2ABF31B61FC67A75E9210C16683E5020A0 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32281. {
  32282. bool V_0 = false;
  32283. {
  32284. bool L_0;
  32285. L_0 = MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA(__this, NULL);
  32286. V_0 = L_0;
  32287. goto IL_000a;
  32288. }
  32289. IL_000a:
  32290. {
  32291. bool L_1 = V_0;
  32292. return L_1;
  32293. }
  32294. }
  32295. // System.Void UnityEngine.MonoBehaviour::CancelInvoke()
  32296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m177BCBDFCEA3E09C02E3E444BF4FBA648FAE3CFA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32297. {
  32298. {
  32299. MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83(__this, NULL);
  32300. return;
  32301. }
  32302. }
  32303. // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
  32304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_mF724350C59362B0F1BFE26383209A274A29A63FB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, float ___1_time, const RuntimeMethod* method)
  32305. {
  32306. {
  32307. String_t* L_0 = ___0_methodName;
  32308. float L_1 = ___1_time;
  32309. MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C(__this, L_0, L_1, (0.0f), NULL);
  32310. return;
  32311. }
  32312. }
  32313. // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
  32314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, float ___1_time, float ___2_repeatRate, const RuntimeMethod* method)
  32315. {
  32316. bool V_0 = false;
  32317. int32_t G_B3_0 = 0;
  32318. {
  32319. float L_0 = ___2_repeatRate;
  32320. if ((!(((float)L_0) <= ((float)(9.99999975E-06f)))))
  32321. {
  32322. goto IL_0016;
  32323. }
  32324. }
  32325. {
  32326. float L_1 = ___2_repeatRate;
  32327. G_B3_0 = ((((int32_t)((((float)L_1) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32328. goto IL_0017;
  32329. }
  32330. IL_0016:
  32331. {
  32332. G_B3_0 = 0;
  32333. }
  32334. IL_0017:
  32335. {
  32336. V_0 = (bool)G_B3_0;
  32337. bool L_2 = V_0;
  32338. if (!L_2)
  32339. {
  32340. goto IL_0026;
  32341. }
  32342. }
  32343. {
  32344. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_3 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  32345. NullCheck(L_3);
  32346. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFD7FA235EF0D48CA30DB4D353583ED96DBE6D261)), NULL);
  32347. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D_RuntimeMethod_var)));
  32348. }
  32349. IL_0026:
  32350. {
  32351. String_t* L_4 = ___0_methodName;
  32352. float L_5 = ___1_time;
  32353. float L_6 = ___2_repeatRate;
  32354. MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C(__this, L_4, L_5, L_6, NULL);
  32355. return;
  32356. }
  32357. }
  32358. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
  32359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m268FFD58AFF64C07FD4C9B9B8B85F58BD86F3A01 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32360. {
  32361. {
  32362. String_t* L_0 = ___0_methodName;
  32363. MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12(__this, L_0, NULL);
  32364. return;
  32365. }
  32366. }
  32367. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
  32368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m9CD08C2F7F5E83660FFE3B5A373B202CCBDB3708 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32369. {
  32370. bool V_0 = false;
  32371. {
  32372. String_t* L_0 = ___0_methodName;
  32373. bool L_1;
  32374. L_1 = MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99(__this, L_0, NULL);
  32375. V_0 = L_1;
  32376. goto IL_000b;
  32377. }
  32378. IL_000b:
  32379. {
  32380. bool L_2 = V_0;
  32381. return L_2;
  32382. }
  32383. }
  32384. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
  32385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m10C4B693B96175C42B0FD00911E072701C220DB4 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32386. {
  32387. RuntimeObject* V_0 = NULL;
  32388. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_1 = NULL;
  32389. {
  32390. V_0 = NULL;
  32391. String_t* L_0 = ___0_methodName;
  32392. RuntimeObject* L_1 = V_0;
  32393. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2;
  32394. L_2 = MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB(__this, L_0, L_1, NULL);
  32395. V_1 = L_2;
  32396. goto IL_000e;
  32397. }
  32398. IL_000e:
  32399. {
  32400. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_3 = V_1;
  32401. return L_3;
  32402. }
  32403. }
  32404. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  32405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  32406. {
  32407. bool V_0 = false;
  32408. bool V_1 = false;
  32409. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_2 = NULL;
  32410. {
  32411. String_t* L_0 = ___0_methodName;
  32412. bool L_1;
  32413. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  32414. V_0 = L_1;
  32415. bool L_2 = V_0;
  32416. if (!L_2)
  32417. {
  32418. goto IL_0016;
  32419. }
  32420. }
  32421. {
  32422. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_3 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32423. NullCheck(L_3);
  32424. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral780CA364F2E37F73BA317766D6CE36AC3245EE2E)), NULL);
  32425. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var)));
  32426. }
  32427. IL_0016:
  32428. {
  32429. bool L_4;
  32430. L_4 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32431. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  32432. bool L_5 = V_1;
  32433. if (!L_5)
  32434. {
  32435. goto IL_002e;
  32436. }
  32437. }
  32438. {
  32439. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32440. NullCheck(L_6);
  32441. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32442. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var)));
  32443. }
  32444. IL_002e:
  32445. {
  32446. String_t* L_7 = ___0_methodName;
  32447. RuntimeObject* L_8 = ___1_value;
  32448. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_9;
  32449. L_9 = MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B(__this, L_7, L_8, NULL);
  32450. V_2 = L_9;
  32451. goto IL_0039;
  32452. }
  32453. IL_0039:
  32454. {
  32455. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_10 = V_2;
  32456. return L_10;
  32457. }
  32458. }
  32459. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  32460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32461. {
  32462. bool V_0 = false;
  32463. bool V_1 = false;
  32464. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_2 = NULL;
  32465. {
  32466. RuntimeObject* L_0 = ___0_routine;
  32467. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  32468. bool L_1 = V_0;
  32469. if (!L_1)
  32470. {
  32471. goto IL_0014;
  32472. }
  32473. }
  32474. {
  32475. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32476. NullCheck(L_2);
  32477. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
  32478. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var)));
  32479. }
  32480. IL_0014:
  32481. {
  32482. bool L_3;
  32483. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32484. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  32485. bool L_4 = V_1;
  32486. if (!L_4)
  32487. {
  32488. goto IL_002c;
  32489. }
  32490. }
  32491. {
  32492. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32493. NullCheck(L_5);
  32494. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32495. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var)));
  32496. }
  32497. IL_002c:
  32498. {
  32499. RuntimeObject* L_6 = ___0_routine;
  32500. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_7;
  32501. L_7 = MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8(__this, L_6, NULL);
  32502. V_2 = L_7;
  32503. goto IL_0036;
  32504. }
  32505. IL_0036:
  32506. {
  32507. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_8 = V_2;
  32508. return L_8;
  32509. }
  32510. }
  32511. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
  32512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_Auto_m97F469F18612A2208D2EFDB3274DF0B4E3C9F4E6 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32513. {
  32514. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_0 = NULL;
  32515. {
  32516. RuntimeObject* L_0 = ___0_routine;
  32517. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_1;
  32518. L_1 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_0, NULL);
  32519. V_0 = L_1;
  32520. goto IL_000b;
  32521. }
  32522. IL_000b:
  32523. {
  32524. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2 = V_0;
  32525. return L_2;
  32526. }
  32527. }
  32528. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
  32529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32530. {
  32531. bool V_0 = false;
  32532. bool V_1 = false;
  32533. {
  32534. RuntimeObject* L_0 = ___0_routine;
  32535. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  32536. bool L_1 = V_0;
  32537. if (!L_1)
  32538. {
  32539. goto IL_0014;
  32540. }
  32541. }
  32542. {
  32543. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32544. NullCheck(L_2);
  32545. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
  32546. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var)));
  32547. }
  32548. IL_0014:
  32549. {
  32550. bool L_3;
  32551. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32552. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  32553. bool L_4 = V_1;
  32554. if (!L_4)
  32555. {
  32556. goto IL_002c;
  32557. }
  32558. }
  32559. {
  32560. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32561. NullCheck(L_5);
  32562. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32563. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var)));
  32564. }
  32565. IL_002c:
  32566. {
  32567. RuntimeObject* L_6 = ___0_routine;
  32568. MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8(__this, L_6, NULL);
  32569. return;
  32570. }
  32571. }
  32572. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
  32573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method)
  32574. {
  32575. bool V_0 = false;
  32576. bool V_1 = false;
  32577. {
  32578. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_0 = ___0_routine;
  32579. V_0 = (bool)((((RuntimeObject*)(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  32580. bool L_1 = V_0;
  32581. if (!L_1)
  32582. {
  32583. goto IL_0014;
  32584. }
  32585. }
  32586. {
  32587. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32588. NullCheck(L_2);
  32589. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
  32590. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var)));
  32591. }
  32592. IL_0014:
  32593. {
  32594. bool L_3;
  32595. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32596. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  32597. bool L_4 = V_1;
  32598. if (!L_4)
  32599. {
  32600. goto IL_002c;
  32601. }
  32602. }
  32603. {
  32604. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32605. NullCheck(L_5);
  32606. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32607. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var)));
  32608. }
  32609. IL_002c:
  32610. {
  32611. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_6 = ___0_routine;
  32612. MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D(__this, L_6, NULL);
  32613. return;
  32614. }
  32615. }
  32616. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
  32617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32618. {
  32619. typedef void (*MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
  32620. static MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn _il2cpp_icall_func;
  32621. if (!_il2cpp_icall_func)
  32622. _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)");
  32623. _il2cpp_icall_func(__this, ___0_methodName);
  32624. }
  32625. // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
  32626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32627. {
  32628. typedef void (*MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32629. static MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn _il2cpp_icall_func;
  32630. if (!_il2cpp_icall_func)
  32631. _il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()");
  32632. _il2cpp_icall_func(__this);
  32633. }
  32634. // System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
  32635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32636. {
  32637. typedef bool (*MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32638. static MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn _il2cpp_icall_func;
  32639. if (!_il2cpp_icall_func)
  32640. _il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()");
  32641. bool icallRetVal = _il2cpp_icall_func(__this);
  32642. return icallRetVal;
  32643. }
  32644. // System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
  32645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, bool ___0_value, const RuntimeMethod* method)
  32646. {
  32647. typedef void (*MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, bool);
  32648. static MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn _il2cpp_icall_func;
  32649. if (!_il2cpp_icall_func)
  32650. _il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)");
  32651. _il2cpp_icall_func(__this, ___0_value);
  32652. }
  32653. // System.Void UnityEngine.MonoBehaviour::print(System.Object)
  32654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m9E6FF71C673B651F35DD418C293CFC50C46803B6 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  32655. {
  32656. static bool s_Il2CppMethodInitialized;
  32657. if (!s_Il2CppMethodInitialized)
  32658. {
  32659. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32660. s_Il2CppMethodInitialized = true;
  32661. }
  32662. {
  32663. RuntimeObject* L_0 = ___0_message;
  32664. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32665. Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(L_0, NULL);
  32666. return;
  32667. }
  32668. }
  32669. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  32670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method)
  32671. {
  32672. typedef void (*MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32673. static MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn _il2cpp_icall_func;
  32674. if (!_il2cpp_icall_func)
  32675. _il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)");
  32676. _il2cpp_icall_func(___0_self);
  32677. }
  32678. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  32679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method)
  32680. {
  32681. typedef bool (*MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32682. static MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn _il2cpp_icall_func;
  32683. if (!_il2cpp_icall_func)
  32684. _il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)");
  32685. bool icallRetVal = _il2cpp_icall_func(___0_self);
  32686. return icallRetVal;
  32687. }
  32688. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  32689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, float ___2_time, float ___3_repeatRate, const RuntimeMethod* method)
  32690. {
  32691. typedef void (*MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*, float, float);
  32692. static MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn _il2cpp_icall_func;
  32693. if (!_il2cpp_icall_func)
  32694. _il2cpp_icall_func = (MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)");
  32695. _il2cpp_icall_func(___0_self, ___1_methodName, ___2_time, ___3_repeatRate);
  32696. }
  32697. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  32698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method)
  32699. {
  32700. typedef void (*MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
  32701. static MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn _il2cpp_icall_func;
  32702. if (!_il2cpp_icall_func)
  32703. _il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)");
  32704. _il2cpp_icall_func(___0_self, ___1_methodName);
  32705. }
  32706. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  32707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method)
  32708. {
  32709. typedef bool (*MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
  32710. static MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn _il2cpp_icall_func;
  32711. if (!_il2cpp_icall_func)
  32712. _il2cpp_icall_func = (MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)");
  32713. bool icallRetVal = _il2cpp_icall_func(___0_self, ___1_methodName);
  32714. return icallRetVal;
  32715. }
  32716. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  32717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  32718. {
  32719. typedef bool (*MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  32720. static MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn _il2cpp_icall_func;
  32721. if (!_il2cpp_icall_func)
  32722. _il2cpp_icall_func = (MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)");
  32723. bool icallRetVal = _il2cpp_icall_func(___0_obj);
  32724. return icallRetVal;
  32725. }
  32726. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  32727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  32728. {
  32729. typedef Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* (*MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*, RuntimeObject*);
  32730. static MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn _il2cpp_icall_func;
  32731. if (!_il2cpp_icall_func)
  32732. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)");
  32733. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* icallRetVal = _il2cpp_icall_func(__this, ___0_methodName, ___1_value);
  32734. return icallRetVal;
  32735. }
  32736. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  32737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_enumerator, const RuntimeMethod* method)
  32738. {
  32739. typedef Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* (*MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, RuntimeObject*);
  32740. static MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn _il2cpp_icall_func;
  32741. if (!_il2cpp_icall_func)
  32742. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)");
  32743. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* icallRetVal = _il2cpp_icall_func(__this, ___0_enumerator);
  32744. return icallRetVal;
  32745. }
  32746. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  32747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method)
  32748. {
  32749. typedef void (*MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*);
  32750. static MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn _il2cpp_icall_func;
  32751. if (!_il2cpp_icall_func)
  32752. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)");
  32753. _il2cpp_icall_func(__this, ___0_routine);
  32754. }
  32755. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  32756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32757. {
  32758. typedef void (*MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, RuntimeObject*);
  32759. static MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn _il2cpp_icall_func;
  32760. if (!_il2cpp_icall_func)
  32761. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)");
  32762. _il2cpp_icall_func(__this, ___0_routine);
  32763. }
  32764. // System.String UnityEngine.MonoBehaviour::GetScriptClassName()
  32765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32766. {
  32767. typedef String_t* (*MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32768. static MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn _il2cpp_icall_func;
  32769. if (!_il2cpp_icall_func)
  32770. _il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()");
  32771. String_t* icallRetVal = _il2cpp_icall_func(__this);
  32772. return icallRetVal;
  32773. }
  32774. // System.Void UnityEngine.MonoBehaviour::.ctor()
  32775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32776. {
  32777. {
  32778. Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
  32779. return;
  32780. }
  32781. }
  32782. #ifdef __clang__
  32783. #pragma clang diagnostic pop
  32784. #endif
  32785. #ifdef __clang__
  32786. #pragma clang diagnostic push
  32787. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32788. #pragma clang diagnostic ignored "-Wunused-variable"
  32789. #endif
  32790. // System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
  32791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_RegisterUECatcher_mDBA57543CC57B4265B7847FE9F4E51125FE5F61F (const RuntimeMethod* method)
  32792. {
  32793. static bool s_Il2CppMethodInitialized;
  32794. if (!s_Il2CppMethodInitialized)
  32795. {
  32796. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var);
  32797. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32798. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C_il2cpp_TypeInfo_var);
  32799. s_Il2CppMethodInitialized = true;
  32800. }
  32801. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* G_B2_0 = NULL;
  32802. AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* G_B2_1 = NULL;
  32803. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* G_B1_0 = NULL;
  32804. AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* G_B1_1 = NULL;
  32805. {
  32806. AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* L_0;
  32807. L_0 = AppDomain_get_CurrentDomain_m38D86FD149C2C62AD0FAB0159D70ECB13D841667(NULL);
  32808. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32809. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_1 = ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1;
  32810. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_2 = L_1;
  32811. G_B1_0 = L_2;
  32812. G_B1_1 = L_0;
  32813. if (L_2)
  32814. {
  32815. G_B2_0 = L_2;
  32816. G_B2_1 = L_0;
  32817. goto IL_0025;
  32818. }
  32819. }
  32820. {
  32821. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32822. U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* L_3 = ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  32823. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_4 = (UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C*)il2cpp_codegen_object_new(UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C_il2cpp_TypeInfo_var);
  32824. NullCheck(L_4);
  32825. UnhandledExceptionEventHandler__ctor_m97305729C8FD4CB2370169FBEB8E4364A9EE803A(L_4, L_3, (intptr_t)((void*)U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var), NULL);
  32826. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_5 = L_4;
  32827. ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1 = L_5;
  32828. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1), (void*)L_5);
  32829. G_B2_0 = L_5;
  32830. G_B2_1 = G_B1_1;
  32831. }
  32832. IL_0025:
  32833. {
  32834. NullCheck(G_B2_1);
  32835. AppDomain_add_UnhandledException_m14767641F2904E88E142CA76D4EAD955E67354C7(G_B2_1, G_B2_0, NULL);
  32836. return;
  32837. }
  32838. }
  32839. #ifdef __clang__
  32840. #pragma clang diagnostic pop
  32841. #endif
  32842. #ifdef __clang__
  32843. #pragma clang diagnostic push
  32844. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32845. #pragma clang diagnostic ignored "-Wunused-variable"
  32846. #endif
  32847. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.cctor()
  32848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m98D2C4143206DF565508D9D1A8FB0C38851DA96A (const RuntimeMethod* method)
  32849. {
  32850. static bool s_Il2CppMethodInitialized;
  32851. if (!s_Il2CppMethodInitialized)
  32852. {
  32853. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32854. s_Il2CppMethodInitialized = true;
  32855. }
  32856. {
  32857. U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* L_0 = (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D*)il2cpp_codegen_object_new(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32858. NullCheck(L_0);
  32859. U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D(L_0, NULL);
  32860. ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
  32861. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
  32862. return;
  32863. }
  32864. }
  32865. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
  32866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, const RuntimeMethod* method)
  32867. {
  32868. {
  32869. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  32870. return;
  32871. }
  32872. }
  32873. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::<RegisterUECatcher>b__0_0(System.Object,System.UnhandledExceptionEventArgs)
  32874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382 (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, RuntimeObject* ___0_sender, UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* ___1_e, const RuntimeMethod* method)
  32875. {
  32876. static bool s_Il2CppMethodInitialized;
  32877. if (!s_Il2CppMethodInitialized)
  32878. {
  32879. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32880. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  32881. s_Il2CppMethodInitialized = true;
  32882. }
  32883. {
  32884. UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* L_0 = ___1_e;
  32885. NullCheck(L_0);
  32886. RuntimeObject* L_1;
  32887. L_1 = UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline(L_0, NULL);
  32888. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32889. Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(((Exception_t*)IsInstClass((RuntimeObject*)L_1, Exception_t_il2cpp_TypeInfo_var)), NULL);
  32890. return;
  32891. }
  32892. }
  32893. #ifdef __clang__
  32894. #pragma clang diagnostic pop
  32895. #endif
  32896. #ifdef __clang__
  32897. #pragma clang diagnostic push
  32898. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32899. #pragma clang diagnostic ignored "-Wunused-variable"
  32900. #endif
  32901. // System.Boolean UnityEngine.WaitWhile::get_keepWaiting()
  32902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitWhile_get_keepWaiting_m5E529B38ACD96D0269EBC9F08FBD8CFCE245068C (WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967* __this, const RuntimeMethod* method)
  32903. {
  32904. bool V_0 = false;
  32905. {
  32906. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = __this->___m_Predicate_0;
  32907. NullCheck(L_0);
  32908. bool L_1;
  32909. L_1 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_0, NULL);
  32910. V_0 = L_1;
  32911. goto IL_000f;
  32912. }
  32913. IL_000f:
  32914. {
  32915. bool L_2 = V_0;
  32916. return L_2;
  32917. }
  32918. }
  32919. // System.Void UnityEngine.WaitWhile::.ctor(System.Func`1<System.Boolean>)
  32920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitWhile__ctor_mF803B2F3BC88135FEA9024F6C51E7267A7E7B82C (WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___0_predicate, const RuntimeMethod* method)
  32921. {
  32922. {
  32923. CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50(__this, NULL);
  32924. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ___0_predicate;
  32925. __this->___m_Predicate_0 = L_0;
  32926. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Predicate_0), (void*)L_0);
  32927. return;
  32928. }
  32929. }
  32930. #ifdef __clang__
  32931. #pragma clang diagnostic pop
  32932. #endif
  32933. #ifdef __clang__
  32934. #pragma clang diagnostic push
  32935. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32936. #pragma clang diagnostic ignored "-Wunused-variable"
  32937. #endif
  32938. // System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
  32939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptingUtility_IsManagedCodeWorking_m023FD7C1DFD42CA5AA1F40219DDED8033F0BC3B6 (const RuntimeMethod* method)
  32940. {
  32941. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 V_0;
  32942. memset((&V_0), 0, sizeof(V_0));
  32943. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 V_1;
  32944. memset((&V_1), 0, sizeof(V_1));
  32945. bool V_2 = false;
  32946. {
  32947. il2cpp_codegen_initobj((&V_1), sizeof(TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193));
  32948. (&V_1)->___value_0 = ((int32_t)42);
  32949. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 L_0 = V_1;
  32950. V_0 = L_0;
  32951. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 L_1 = V_0;
  32952. int32_t L_2 = L_1.___value_0;
  32953. V_2 = (bool)((((int32_t)L_2) == ((int32_t)((int32_t)42)))? 1 : 0);
  32954. goto IL_0021;
  32955. }
  32956. IL_0021:
  32957. {
  32958. bool L_3 = V_2;
  32959. return L_3;
  32960. }
  32961. }
  32962. #ifdef __clang__
  32963. #pragma clang diagnostic pop
  32964. #endif
  32965. #ifdef __clang__
  32966. #pragma clang diagnostic push
  32967. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32968. #pragma clang diagnostic ignored "-Wunused-variable"
  32969. #endif
  32970. #ifdef __clang__
  32971. #pragma clang diagnostic pop
  32972. #endif
  32973. #ifdef __clang__
  32974. #pragma clang diagnostic push
  32975. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32976. #pragma clang diagnostic ignored "-Wunused-variable"
  32977. #endif
  32978. #ifdef __clang__
  32979. #pragma clang diagnostic pop
  32980. #endif
  32981. #ifdef __clang__
  32982. #pragma clang diagnostic push
  32983. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32984. #pragma clang diagnostic ignored "-Wunused-variable"
  32985. #endif
  32986. // System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor()
  32987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromObjectFactoryAttribute__ctor_m547CE65CC098EB4466C456476ECF2D78E2834FBB (ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0* __this, const RuntimeMethod* method)
  32988. {
  32989. {
  32990. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32991. return;
  32992. }
  32993. }
  32994. #ifdef __clang__
  32995. #pragma clang diagnostic pop
  32996. #endif
  32997. #ifdef __clang__
  32998. #pragma clang diagnostic push
  32999. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33000. #pragma clang diagnostic ignored "-Wunused-variable"
  33001. #endif
  33002. // Conversion methods for marshalling of: UnityEngine.Coroutine
  33003. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled)
  33004. {
  33005. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  33006. }
  33007. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke_back(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled)
  33008. {
  33009. intptr_t unmarshaledm_Ptr_temp_0;
  33010. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  33011. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  33012. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  33013. }
  33014. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  33015. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke_cleanup(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled)
  33016. {
  33017. }
  33018. // Conversion methods for marshalling of: UnityEngine.Coroutine
  33019. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled)
  33020. {
  33021. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  33022. }
  33023. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com_back(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled)
  33024. {
  33025. intptr_t unmarshaledm_Ptr_temp_0;
  33026. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  33027. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  33028. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  33029. }
  33030. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  33031. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com_cleanup(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled)
  33032. {
  33033. }
  33034. // System.Void UnityEngine.Coroutine::.ctor()
  33035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine__ctor_m65324E0C6062163C0378CD4190E903B4C2ED75DD (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* __this, const RuntimeMethod* method)
  33036. {
  33037. {
  33038. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  33039. return;
  33040. }
  33041. }
  33042. // System.Void UnityEngine.Coroutine::Finalize()
  33043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_Finalize_m83673D20AB464E4C866408F798D5CA1F0391808D (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* __this, const RuntimeMethod* method)
  33044. {
  33045. {
  33046. }
  33047. {
  33048. auto __finallyBlock = il2cpp::utils::Finally([&]
  33049. {
  33050. FINALLY_0010:
  33051. {// begin finally (depth: 1)
  33052. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  33053. return;
  33054. }// end finally (depth: 1)
  33055. });
  33056. try
  33057. {// begin try (depth: 1)
  33058. intptr_t L_0 = __this->___m_Ptr_0;
  33059. Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869(L_0, NULL);
  33060. goto IL_0018;
  33061. }// end try (depth: 1)
  33062. catch(Il2CppExceptionWrapper& e)
  33063. {
  33064. __finallyBlock.StoreException(e.ex);
  33065. }
  33066. }
  33067. IL_0018:
  33068. {
  33069. return;
  33070. }
  33071. }
  33072. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  33073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869 (intptr_t ___0_ptr, const RuntimeMethod* method)
  33074. {
  33075. typedef void (*Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn) (intptr_t);
  33076. static Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn _il2cpp_icall_func;
  33077. if (!_il2cpp_icall_func)
  33078. _il2cpp_icall_func = (Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)");
  33079. _il2cpp_icall_func(___0_ptr);
  33080. }
  33081. #ifdef __clang__
  33082. #pragma clang diagnostic pop
  33083. #endif
  33084. #ifdef __clang__
  33085. #pragma clang diagnostic push
  33086. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33087. #pragma clang diagnostic ignored "-Wunused-variable"
  33088. #endif
  33089. // System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor()
  33090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExtensionOfNativeClassAttribute__ctor_m64B864DD565CE1BF04DA861E6759163A1727F6A1 (ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD* __this, const RuntimeMethod* method)
  33091. {
  33092. {
  33093. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  33094. return;
  33095. }
  33096. }
  33097. #ifdef __clang__
  33098. #pragma clang diagnostic pop
  33099. #endif
  33100. #ifdef __clang__
  33101. #pragma clang diagnostic push
  33102. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33103. #pragma clang diagnostic ignored "-Wunused-variable"
  33104. #endif
  33105. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  33106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  33107. {
  33108. {
  33109. float L_0 = __this->___U3CwaitTimeU3Ek__BackingField_0;
  33110. return L_0;
  33111. }
  33112. }
  33113. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  33114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method)
  33115. {
  33116. {
  33117. float L_0 = ___0_value;
  33118. __this->___U3CwaitTimeU3Ek__BackingField_0 = L_0;
  33119. return;
  33120. }
  33121. }
  33122. // System.Boolean UnityEngine.WaitForSecondsRealtime::get_keepWaiting()
  33123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitForSecondsRealtime_get_keepWaiting_m175C5DD180DFA38A323FA6C4C8EB058DBFC0A7CA (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  33124. {
  33125. bool V_0 = false;
  33126. bool V_1 = false;
  33127. bool V_2 = false;
  33128. bool V_3 = false;
  33129. {
  33130. float L_0 = __this->___m_WaitUntilTime_1;
  33131. V_1 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  33132. bool L_1 = V_1;
  33133. if (!L_1)
  33134. {
  33135. goto IL_0026;
  33136. }
  33137. }
  33138. {
  33139. float L_2;
  33140. L_2 = Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510(NULL);
  33141. float L_3;
  33142. L_3 = WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline(__this, NULL);
  33143. __this->___m_WaitUntilTime_1 = ((float)il2cpp_codegen_add(L_2, L_3));
  33144. }
  33145. IL_0026:
  33146. {
  33147. float L_4;
  33148. L_4 = Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510(NULL);
  33149. float L_5 = __this->___m_WaitUntilTime_1;
  33150. V_0 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
  33151. bool L_6 = V_0;
  33152. V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  33153. bool L_7 = V_2;
  33154. if (!L_7)
  33155. {
  33156. goto IL_0045;
  33157. }
  33158. }
  33159. {
  33160. VirtualActionInvoker0::Invoke(8 /* System.Void UnityEngine.CustomYieldInstruction::Reset() */, __this);
  33161. }
  33162. IL_0045:
  33163. {
  33164. bool L_8 = V_0;
  33165. V_3 = L_8;
  33166. goto IL_0049;
  33167. }
  33168. IL_0049:
  33169. {
  33170. bool L_9 = V_3;
  33171. return L_9;
  33172. }
  33173. }
  33174. // System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
  33175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_mBFC1E4F0E042D5EC6E7EEB211A2FE5193A8F6D6F (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_time, const RuntimeMethod* method)
  33176. {
  33177. {
  33178. __this->___m_WaitUntilTime_1 = (-1.0f);
  33179. CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50(__this, NULL);
  33180. float L_0 = ___0_time;
  33181. WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline(__this, L_0, NULL);
  33182. return;
  33183. }
  33184. }
  33185. // System.Void UnityEngine.WaitForSecondsRealtime::Reset()
  33186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_Reset_m44618BC7268A087CA316629EDF87282D37B6EAA4 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  33187. {
  33188. {
  33189. __this->___m_WaitUntilTime_1 = (-1.0f);
  33190. return;
  33191. }
  33192. }
  33193. #ifdef __clang__
  33194. #pragma clang diagnostic pop
  33195. #endif
  33196. #ifdef __clang__
  33197. #pragma clang diagnostic push
  33198. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33199. #pragma clang diagnostic ignored "-Wunused-variable"
  33200. #endif
  33201. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  33202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, const RuntimeMethod* method)
  33203. {
  33204. bool V_0 = false;
  33205. bool V_1 = false;
  33206. bool V_2 = false;
  33207. {
  33208. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_0 = ___0_stream;
  33209. V_0 = (bool)((((RuntimeObject*)(Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  33210. bool L_1 = V_0;
  33211. if (!L_1)
  33212. {
  33213. goto IL_0019;
  33214. }
  33215. }
  33216. {
  33217. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  33218. NullCheck(L_2);
  33219. ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7C527C571BCCF5DF8ADCF7BF9EED0FE0DC9AF069)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
  33220. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
  33221. }
  33222. IL_0019:
  33223. {
  33224. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_3 = ___0_stream;
  33225. NullCheck(L_3);
  33226. bool L_4;
  33227. L_4 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean System.IO.Stream::get_CanRead() */, L_3);
  33228. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  33229. bool L_5 = V_1;
  33230. if (!L_5)
  33231. {
  33232. goto IL_0036;
  33233. }
  33234. }
  33235. {
  33236. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33237. NullCheck(L_6);
  33238. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6B4B2A0E6284497D6C035D6CC8503F491C92098)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
  33239. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
  33240. }
  33241. IL_0036:
  33242. {
  33243. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_7 = ___0_stream;
  33244. NullCheck(L_7);
  33245. bool L_8;
  33246. L_8 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_7);
  33247. V_2 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  33248. bool L_9 = V_2;
  33249. if (!L_9)
  33250. {
  33251. goto IL_0053;
  33252. }
  33253. }
  33254. {
  33255. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_10 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33256. NullCheck(L_10);
  33257. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD3DDCBBB6118D9DAC3520876EC8EA0BCBCD6C23)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
  33258. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
  33259. }
  33260. IL_0053:
  33261. {
  33262. return;
  33263. }
  33264. }
  33265. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
  33266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_buffer, int32_t ___1_offset, int32_t ___2_count, Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___3_stream, intptr_t ___4_returnValueAddress, const RuntimeMethod* method)
  33267. {
  33268. static bool s_Il2CppMethodInitialized;
  33269. if (!s_Il2CppMethodInitialized)
  33270. {
  33271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  33272. s_Il2CppMethodInitialized = true;
  33273. }
  33274. bool V_0 = false;
  33275. {
  33276. intptr_t L_0 = ___4_returnValueAddress;
  33277. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  33278. bool L_2;
  33279. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  33280. V_0 = L_2;
  33281. bool L_3 = V_0;
  33282. if (!L_3)
  33283. {
  33284. goto IL_0021;
  33285. }
  33286. }
  33287. {
  33288. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33289. NullCheck(L_4);
  33290. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  33291. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5_RuntimeMethod_var)));
  33292. }
  33293. IL_0021:
  33294. {
  33295. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___3_stream;
  33296. ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
  33297. intptr_t L_6 = ___4_returnValueAddress;
  33298. void* L_7;
  33299. L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
  33300. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___3_stream;
  33301. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_9 = ___0_buffer;
  33302. int32_t L_10 = ___1_offset;
  33303. int32_t L_11 = ___2_count;
  33304. NullCheck(L_8);
  33305. int32_t L_12;
  33306. L_12 = VirtualFuncInvoker3< int32_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(21 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_8, L_9, L_10, L_11);
  33307. *((int32_t*)L_7) = (int32_t)L_12;
  33308. return;
  33309. }
  33310. }
  33311. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
  33312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B (int64_t ___0_offset, uint32_t ___1_origin, Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___2_stream, intptr_t ___3_returnValueAddress, const RuntimeMethod* method)
  33313. {
  33314. static bool s_Il2CppMethodInitialized;
  33315. if (!s_Il2CppMethodInitialized)
  33316. {
  33317. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  33318. s_Il2CppMethodInitialized = true;
  33319. }
  33320. bool V_0 = false;
  33321. {
  33322. intptr_t L_0 = ___3_returnValueAddress;
  33323. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  33324. bool L_2;
  33325. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  33326. V_0 = L_2;
  33327. bool L_3 = V_0;
  33328. if (!L_3)
  33329. {
  33330. goto IL_0020;
  33331. }
  33332. }
  33333. {
  33334. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33335. NullCheck(L_4);
  33336. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  33337. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B_RuntimeMethod_var)));
  33338. }
  33339. IL_0020:
  33340. {
  33341. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___2_stream;
  33342. ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
  33343. intptr_t L_6 = ___3_returnValueAddress;
  33344. void* L_7;
  33345. L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
  33346. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___2_stream;
  33347. int64_t L_9 = ___0_offset;
  33348. uint32_t L_10 = ___1_origin;
  33349. NullCheck(L_8);
  33350. int64_t L_11;
  33351. L_11 = VirtualFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(20 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_8, L_9, L_10);
  33352. *((int64_t*)L_7) = (int64_t)L_11;
  33353. return;
  33354. }
  33355. }
  33356. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
  33357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, intptr_t ___1_returnValueAddress, const RuntimeMethod* method)
  33358. {
  33359. static bool s_Il2CppMethodInitialized;
  33360. if (!s_Il2CppMethodInitialized)
  33361. {
  33362. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  33363. s_Il2CppMethodInitialized = true;
  33364. }
  33365. bool V_0 = false;
  33366. {
  33367. intptr_t L_0 = ___1_returnValueAddress;
  33368. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  33369. bool L_2;
  33370. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  33371. V_0 = L_2;
  33372. bool L_3 = V_0;
  33373. if (!L_3)
  33374. {
  33375. goto IL_0020;
  33376. }
  33377. }
  33378. {
  33379. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33380. NullCheck(L_4);
  33381. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  33382. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD_RuntimeMethod_var)));
  33383. }
  33384. IL_0020:
  33385. {
  33386. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___0_stream;
  33387. ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
  33388. intptr_t L_6 = ___1_returnValueAddress;
  33389. void* L_7;
  33390. L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
  33391. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___0_stream;
  33392. NullCheck(L_8);
  33393. int64_t L_9;
  33394. L_9 = VirtualFuncInvoker0< int64_t >::Invoke(10 /* System.Int64 System.IO.Stream::get_Length() */, L_8);
  33395. *((int64_t*)L_7) = (int64_t)L_9;
  33396. return;
  33397. }
  33398. }
  33399. #ifdef __clang__
  33400. #pragma clang diagnostic pop
  33401. #endif
  33402. #ifdef __clang__
  33403. #pragma clang diagnostic push
  33404. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33405. #pragma clang diagnostic ignored "-Wunused-variable"
  33406. #endif
  33407. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
  33408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF (RuntimeArray* ___0_values, const RuntimeMethod* method)
  33409. {
  33410. int32_t V_0 = 0;
  33411. int32_t G_B3_0 = 0;
  33412. {
  33413. RuntimeArray* L_0 = ___0_values;
  33414. if (L_0)
  33415. {
  33416. goto IL_0007;
  33417. }
  33418. }
  33419. {
  33420. G_B3_0 = 0;
  33421. goto IL_000d;
  33422. }
  33423. IL_0007:
  33424. {
  33425. RuntimeArray* L_1 = ___0_values;
  33426. NullCheck(L_1);
  33427. int32_t L_2;
  33428. L_2 = Array_get_Length_m361285FB7CF44045DC369834D1CD01F72F94EF57(L_1, NULL);
  33429. G_B3_0 = L_2;
  33430. }
  33431. IL_000d:
  33432. {
  33433. V_0 = G_B3_0;
  33434. goto IL_0010;
  33435. }
  33436. IL_0010:
  33437. {
  33438. int32_t L_3 = V_0;
  33439. return L_3;
  33440. }
  33441. }
  33442. // System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)
  33443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C (RuntimeObject* ___0_list, int32_t ___1_size, const RuntimeMethod* method)
  33444. {
  33445. typedef void (*NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn) (RuntimeObject*, int32_t);
  33446. static NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn _il2cpp_icall_func;
  33447. if (!_il2cpp_icall_func)
  33448. _il2cpp_icall_func = (NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)");
  33449. _il2cpp_icall_func(___0_list, ___1_size);
  33450. }
  33451. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  33452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24 (RuntimeObject* ___0_list, const RuntimeMethod* method)
  33453. {
  33454. typedef RuntimeArray* (*NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn) (RuntimeObject*);
  33455. static NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn _il2cpp_icall_func;
  33456. if (!_il2cpp_icall_func)
  33457. _il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)");
  33458. RuntimeArray* icallRetVal = _il2cpp_icall_func(___0_list);
  33459. return icallRetVal;
  33460. }
  33461. #ifdef __clang__
  33462. #pragma clang diagnostic pop
  33463. #endif
  33464. #ifdef __clang__
  33465. #pragma clang diagnostic push
  33466. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33467. #pragma clang diagnostic ignored "-Wunused-variable"
  33468. #endif
  33469. // UnityEngine.Transform UnityEngine.Component::get_transform()
  33470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33471. {
  33472. typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*);
  33473. static Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn _il2cpp_icall_func;
  33474. if (!_il2cpp_icall_func)
  33475. _il2cpp_icall_func = (Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()");
  33476. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
  33477. return icallRetVal;
  33478. }
  33479. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  33480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33481. {
  33482. typedef GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*);
  33483. static Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn _il2cpp_icall_func;
  33484. if (!_il2cpp_icall_func)
  33485. _il2cpp_icall_func = (Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()");
  33486. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* icallRetVal = _il2cpp_icall_func(__this);
  33487. return icallRetVal;
  33488. }
  33489. // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
  33490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponent_m4352437B839B9601EB007CAC1007C8E1FB8A427D (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, const RuntimeMethod* method)
  33491. {
  33492. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33493. {
  33494. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33495. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33496. Type_t* L_1 = ___0_type;
  33497. NullCheck(L_0);
  33498. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2;
  33499. L_2 = GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474(L_0, L_1, NULL);
  33500. V_0 = L_2;
  33501. goto IL_0010;
  33502. }
  33503. IL_0010:
  33504. {
  33505. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3 = V_0;
  33506. return L_3;
  33507. }
  33508. }
  33509. // System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)
  33510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
  33511. {
  33512. typedef void (*Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, Type_t*, intptr_t);
  33513. static Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn _il2cpp_icall_func;
  33514. if (!_il2cpp_icall_func)
  33515. _il2cpp_icall_func = (Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)");
  33516. _il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
  33517. }
  33518. // System.Boolean UnityEngine.Component::TryGetComponent(System.Type,UnityEngine.Component&)
  33519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_mC2472304301C1523E25A5FACD0BCD1CC471B7BD0 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** ___1_component, const RuntimeMethod* method)
  33520. {
  33521. bool V_0 = false;
  33522. {
  33523. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33524. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33525. Type_t* L_1 = ___0_type;
  33526. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** L_2 = ___1_component;
  33527. NullCheck(L_0);
  33528. bool L_3;
  33529. L_3 = GameObject_TryGetComponent_mC89200887E029C940C0E16EDC0BC7DE0CCDD0CF2(L_0, L_1, L_2, NULL);
  33530. V_0 = L_3;
  33531. goto IL_0011;
  33532. }
  33533. IL_0011:
  33534. {
  33535. bool L_4 = V_0;
  33536. return L_4;
  33537. }
  33538. }
  33539. // UnityEngine.Component UnityEngine.Component::GetComponent(System.String)
  33540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_type, const RuntimeMethod* method)
  33541. {
  33542. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*);
  33543. static Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5_ftn _il2cpp_icall_func;
  33544. if (!_il2cpp_icall_func)
  33545. _il2cpp_icall_func = (Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponent(System.String)");
  33546. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type);
  33547. return icallRetVal;
  33548. }
  33549. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  33550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33551. {
  33552. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33553. {
  33554. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33555. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33556. Type_t* L_1 = ___0_t;
  33557. bool L_2 = ___1_includeInactive;
  33558. NullCheck(L_0);
  33559. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3;
  33560. L_3 = GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5(L_0, L_1, L_2, NULL);
  33561. V_0 = L_3;
  33562. goto IL_0011;
  33563. }
  33564. IL_0011:
  33565. {
  33566. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_4 = V_0;
  33567. return L_4;
  33568. }
  33569. }
  33570. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type)
  33571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInChildren_m01C0C0952F8B7C8CAAB4F7ABB201704103D6C85D (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33572. {
  33573. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33574. {
  33575. Type_t* L_0 = ___0_t;
  33576. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  33577. L_1 = Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597(__this, L_0, (bool)0, NULL);
  33578. V_0 = L_1;
  33579. goto IL_000c;
  33580. }
  33581. IL_000c:
  33582. {
  33583. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  33584. return L_2;
  33585. }
  33586. }
  33587. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInChildren(System.Type,System.Boolean)
  33588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInChildren_m102A91D08B53E4050994E7E2FA051FE1D4789A40 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33589. {
  33590. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33591. {
  33592. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33593. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33594. Type_t* L_1 = ___0_t;
  33595. bool L_2 = ___1_includeInactive;
  33596. NullCheck(L_0);
  33597. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3;
  33598. L_3 = GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E(L_0, L_1, L_2, NULL);
  33599. V_0 = L_3;
  33600. goto IL_0011;
  33601. }
  33602. IL_0011:
  33603. {
  33604. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_4 = V_0;
  33605. return L_4;
  33606. }
  33607. }
  33608. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInChildren(System.Type)
  33609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInChildren_mD18FD2687784A68AEF1B5BF9A73170A5459E04F7 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33610. {
  33611. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33612. {
  33613. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33614. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33615. Type_t* L_1 = ___0_t;
  33616. NullCheck(L_0);
  33617. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  33618. L_2 = GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E(L_0, L_1, (bool)0, NULL);
  33619. V_0 = L_2;
  33620. goto IL_0011;
  33621. }
  33622. IL_0011:
  33623. {
  33624. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  33625. return L_3;
  33626. }
  33627. }
  33628. // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type,System.Boolean)
  33629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInParent_mA402B7F87D23E039BB045630E5EA3AC020D8A7C2 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33630. {
  33631. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33632. {
  33633. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33634. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33635. Type_t* L_1 = ___0_t;
  33636. bool L_2 = ___1_includeInactive;
  33637. NullCheck(L_0);
  33638. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3;
  33639. L_3 = GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C(L_0, L_1, L_2, NULL);
  33640. V_0 = L_3;
  33641. goto IL_0011;
  33642. }
  33643. IL_0011:
  33644. {
  33645. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_4 = V_0;
  33646. return L_4;
  33647. }
  33648. }
  33649. // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type)
  33650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInParent_m2307379F7578FC811C0239E1DBB2B85402D63CAC (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33651. {
  33652. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33653. {
  33654. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33655. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33656. Type_t* L_1 = ___0_t;
  33657. NullCheck(L_0);
  33658. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2;
  33659. L_2 = GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C(L_0, L_1, (bool)0, NULL);
  33660. V_0 = L_2;
  33661. goto IL_0011;
  33662. }
  33663. IL_0011:
  33664. {
  33665. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3 = V_0;
  33666. return L_3;
  33667. }
  33668. }
  33669. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type,System.Boolean)
  33670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInParent_m532A5BDAC77606E0020105DD10EF667FB5947996 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33671. {
  33672. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33673. {
  33674. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33675. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33676. Type_t* L_1 = ___0_t;
  33677. bool L_2 = ___1_includeInactive;
  33678. NullCheck(L_0);
  33679. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3;
  33680. L_3 = GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58(L_0, L_1, L_2, NULL);
  33681. V_0 = L_3;
  33682. goto IL_0011;
  33683. }
  33684. IL_0011:
  33685. {
  33686. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_4 = V_0;
  33687. return L_4;
  33688. }
  33689. }
  33690. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type)
  33691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInParent_mB805FC27F5713D41020D4EA03830ED009E1E86D9 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33692. {
  33693. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33694. {
  33695. Type_t* L_0 = ___0_t;
  33696. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_1;
  33697. L_1 = Component_GetComponentsInParent_m532A5BDAC77606E0020105DD10EF667FB5947996(__this, L_0, (bool)0, NULL);
  33698. V_0 = L_1;
  33699. goto IL_000c;
  33700. }
  33701. IL_000c:
  33702. {
  33703. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2 = V_0;
  33704. return L_2;
  33705. }
  33706. }
  33707. // UnityEngine.Component[] UnityEngine.Component::GetComponents(System.Type)
  33708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponents_m683496B86CDC639A81EC67D834317926B371FAE1 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, const RuntimeMethod* method)
  33709. {
  33710. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33711. {
  33712. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33713. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33714. Type_t* L_1 = ___0_type;
  33715. NullCheck(L_0);
  33716. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  33717. L_2 = GameObject_GetComponents_m967DC44523FB7DB85C2D2433B1E53AB24BD551B2(L_0, L_1, NULL);
  33718. V_0 = L_2;
  33719. goto IL_0010;
  33720. }
  33721. IL_0010:
  33722. {
  33723. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  33724. return L_3;
  33725. }
  33726. }
  33727. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  33728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_searchType, RuntimeObject* ___1_resultList, const RuntimeMethod* method)
  33729. {
  33730. typedef void (*Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, Type_t*, RuntimeObject*);
  33731. static Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn _il2cpp_icall_func;
  33732. if (!_il2cpp_icall_func)
  33733. _il2cpp_icall_func = (Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)");
  33734. _il2cpp_icall_func(__this, ___0_searchType, ___1_resultList);
  33735. }
  33736. // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
  33737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_mFD04B9CB0BD37505417054D614436B5844DC4365 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* ___1_results, const RuntimeMethod* method)
  33738. {
  33739. {
  33740. Type_t* L_0 = ___0_type;
  33741. List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_1 = ___1_results;
  33742. Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7(__this, L_0, L_1, NULL);
  33743. return;
  33744. }
  33745. }
  33746. // System.String UnityEngine.Component::get_tag()
  33747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Component_get_tag_m7561A81116CAB82B8A459E934662BFC2039FB7EF (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33748. {
  33749. {
  33750. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33751. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33752. NullCheck(L_0);
  33753. String_t* L_1;
  33754. L_1 = GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805(L_0, NULL);
  33755. return L_1;
  33756. }
  33757. }
  33758. // System.Void UnityEngine.Component::set_tag(System.String)
  33759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_set_tag_mAF8B6EC052F8AA67088F1841B57EA37F13D0451E (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_value, const RuntimeMethod* method)
  33760. {
  33761. {
  33762. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33763. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33764. String_t* L_1 = ___0_value;
  33765. NullCheck(L_0);
  33766. GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24(L_0, L_1, NULL);
  33767. return;
  33768. }
  33769. }
  33770. // System.Boolean UnityEngine.Component::CompareTag(System.String)
  33771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_CompareTag_mE6F8897E84F12DF12D302FFC4D58204D51096FC5 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_tag, const RuntimeMethod* method)
  33772. {
  33773. bool V_0 = false;
  33774. {
  33775. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33776. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33777. String_t* L_1 = ___0_tag;
  33778. NullCheck(L_0);
  33779. bool L_2;
  33780. L_2 = GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5(L_0, L_1, NULL);
  33781. V_0 = L_2;
  33782. goto IL_0010;
  33783. }
  33784. IL_0010:
  33785. {
  33786. bool L_3 = V_0;
  33787. return L_3;
  33788. }
  33789. }
  33790. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  33791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method)
  33792. {
  33793. typedef void (*Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*, RuntimeObject*, int32_t);
  33794. static Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723_ftn _il2cpp_icall_func;
  33795. if (!_il2cpp_icall_func)
  33796. _il2cpp_icall_func = (Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)");
  33797. _il2cpp_icall_func(__this, ___0_methodName, ___1_value, ___2_options);
  33798. }
  33799. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object)
  33800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_mF89893A613C8550EAE8C608964DC090226EAE959 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  33801. {
  33802. {
  33803. String_t* L_0 = ___0_methodName;
  33804. RuntimeObject* L_1 = ___1_value;
  33805. Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723(__this, L_0, L_1, 0, NULL);
  33806. return;
  33807. }
  33808. }
  33809. // System.Void UnityEngine.Component::SendMessageUpwards(System.String)
  33810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m9562D91F1C57987B01596D0428B087B2A0F01CC0 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  33811. {
  33812. {
  33813. String_t* L_0 = ___0_methodName;
  33814. Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723(__this, L_0, NULL, 0, NULL);
  33815. return;
  33816. }
  33817. }
  33818. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,UnityEngine.SendMessageOptions)
  33819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m9C01BBB85C6AC820CD3FB313344832C084FAB13C (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, int32_t ___1_options, const RuntimeMethod* method)
  33820. {
  33821. {
  33822. String_t* L_0 = ___0_methodName;
  33823. int32_t L_1 = ___1_options;
  33824. Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723(__this, L_0, NULL, L_1, NULL);
  33825. return;
  33826. }
  33827. }
  33828. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object)
  33829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_mA1D80D8BB7836EADB7799CAE71F10710298F4CDB (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  33830. {
  33831. {
  33832. String_t* L_0 = ___0_methodName;
  33833. RuntimeObject* L_1 = ___1_value;
  33834. Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459(__this, L_0, L_1, 0, NULL);
  33835. return;
  33836. }
  33837. }
  33838. // System.Void UnityEngine.Component::SendMessage(System.String)
  33839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_mB1BCD3D07E4CF35877A56FE404902FCC83A3EB46 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  33840. {
  33841. {
  33842. String_t* L_0 = ___0_methodName;
  33843. Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459(__this, L_0, NULL, 0, NULL);
  33844. return;
  33845. }
  33846. }
  33847. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  33848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method)
  33849. {
  33850. typedef void (*Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*, RuntimeObject*, int32_t);
  33851. static Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459_ftn _il2cpp_icall_func;
  33852. if (!_il2cpp_icall_func)
  33853. _il2cpp_icall_func = (Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  33854. _il2cpp_icall_func(__this, ___0_methodName, ___1_value, ___2_options);
  33855. }
  33856. // System.Void UnityEngine.Component::SendMessage(System.String,UnityEngine.SendMessageOptions)
  33857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_mE7EC28A90F64DCD40E4406BDDBA471CF278DDA37 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, int32_t ___1_options, const RuntimeMethod* method)
  33858. {
  33859. {
  33860. String_t* L_0 = ___0_methodName;
  33861. int32_t L_1 = ___1_options;
  33862. Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459(__this, L_0, NULL, L_1, NULL);
  33863. return;
  33864. }
  33865. }
  33866. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  33867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_parameter, int32_t ___2_options, const RuntimeMethod* method)
  33868. {
  33869. typedef void (*Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*, RuntimeObject*, int32_t);
  33870. static Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF_ftn _il2cpp_icall_func;
  33871. if (!_il2cpp_icall_func)
  33872. _il2cpp_icall_func = (Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  33873. _il2cpp_icall_func(__this, ___0_methodName, ___1_parameter, ___2_options);
  33874. }
  33875. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object)
  33876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m3FB98C721E494114B36D8B1762E41D622BA3C1C9 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_parameter, const RuntimeMethod* method)
  33877. {
  33878. {
  33879. String_t* L_0 = ___0_methodName;
  33880. RuntimeObject* L_1 = ___1_parameter;
  33881. Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF(__this, L_0, L_1, 0, NULL);
  33882. return;
  33883. }
  33884. }
  33885. // System.Void UnityEngine.Component::BroadcastMessage(System.String)
  33886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mEA46F1EBA1C146F673E6C3A88E9CC6807421F079 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  33887. {
  33888. {
  33889. String_t* L_0 = ___0_methodName;
  33890. Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF(__this, L_0, NULL, 0, NULL);
  33891. return;
  33892. }
  33893. }
  33894. // System.Void UnityEngine.Component::BroadcastMessage(System.String,UnityEngine.SendMessageOptions)
  33895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mDE05C9E8AB36E55645266FD0074B75A3F547DC45 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, int32_t ___1_options, const RuntimeMethod* method)
  33896. {
  33897. {
  33898. String_t* L_0 = ___0_methodName;
  33899. int32_t L_1 = ___1_options;
  33900. Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF(__this, L_0, NULL, L_1, NULL);
  33901. return;
  33902. }
  33903. }
  33904. // System.Void UnityEngine.Component::.ctor()
  33905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33906. {
  33907. static bool s_Il2CppMethodInitialized;
  33908. if (!s_Il2CppMethodInitialized)
  33909. {
  33910. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  33911. s_Il2CppMethodInitialized = true;
  33912. }
  33913. {
  33914. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  33915. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  33916. return;
  33917. }
  33918. }
  33919. #ifdef __clang__
  33920. #pragma clang diagnostic pop
  33921. #endif
  33922. #ifdef __clang__
  33923. #pragma clang diagnostic push
  33924. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33925. #pragma clang diagnostic ignored "-Wunused-variable"
  33926. #endif
  33927. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  33928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, int32_t ___0_mainThreadID, const RuntimeMethod* method)
  33929. {
  33930. static bool s_Il2CppMethodInitialized;
  33931. if (!s_Il2CppMethodInitialized)
  33932. {
  33933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33935. s_Il2CppMethodInitialized = true;
  33936. }
  33937. {
  33938. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33939. NullCheck(L_0);
  33940. List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_0, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33941. __this->___m_CurrentFrameWork_2 = L_0;
  33942. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentFrameWork_2), (void*)L_0);
  33943. __this->___m_TrackedCount_4 = 0;
  33944. SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532(__this, NULL);
  33945. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33946. NullCheck(L_1);
  33947. List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_1, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33948. __this->___m_AsyncWorkQueue_1 = L_1;
  33949. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AsyncWorkQueue_1), (void*)L_1);
  33950. int32_t L_2 = ___0_mainThreadID;
  33951. __this->___m_MainThreadID_3 = L_2;
  33952. return;
  33953. }
  33954. }
  33955. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  33956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___0_queue, int32_t ___1_mainThreadID, const RuntimeMethod* method)
  33957. {
  33958. static bool s_Il2CppMethodInitialized;
  33959. if (!s_Il2CppMethodInitialized)
  33960. {
  33961. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33962. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33963. s_Il2CppMethodInitialized = true;
  33964. }
  33965. {
  33966. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33967. NullCheck(L_0);
  33968. List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_0, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33969. __this->___m_CurrentFrameWork_2 = L_0;
  33970. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentFrameWork_2), (void*)L_0);
  33971. __this->___m_TrackedCount_4 = 0;
  33972. SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532(__this, NULL);
  33973. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = ___0_queue;
  33974. __this->___m_AsyncWorkQueue_1 = L_1;
  33975. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AsyncWorkQueue_1), (void*)L_1);
  33976. int32_t L_2 = ___1_mainThreadID;
  33977. __this->___m_MainThreadID_3 = L_2;
  33978. return;
  33979. }
  33980. }
  33981. // System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
  33982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Send_mB69AAB0638FC77BD51BFA5BF7D2B0D568BBEB7F4 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, const RuntimeMethod* method)
  33983. {
  33984. static bool s_Il2CppMethodInitialized;
  33985. if (!s_Il2CppMethodInitialized)
  33986. {
  33987. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  33988. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  33989. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158_il2cpp_TypeInfo_var);
  33990. s_Il2CppMethodInitialized = true;
  33991. }
  33992. bool V_0 = false;
  33993. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* V_1 = NULL;
  33994. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_2 = NULL;
  33995. {
  33996. int32_t L_0 = __this->___m_MainThreadID_3;
  33997. Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* L_1;
  33998. L_1 = Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD(NULL);
  33999. NullCheck(L_1);
  34000. int32_t L_2;
  34001. L_2 = Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05(L_1, NULL);
  34002. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  34003. bool L_3 = V_0;
  34004. if (!L_3)
  34005. {
  34006. goto IL_0023;
  34007. }
  34008. }
  34009. {
  34010. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_4 = ___0_callback;
  34011. RuntimeObject* L_5 = ___1_state;
  34012. NullCheck(L_4);
  34013. SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline(L_4, L_5, NULL);
  34014. goto IL_0070;
  34015. }
  34016. IL_0023:
  34017. {
  34018. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_6 = (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158*)il2cpp_codegen_object_new(ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158_il2cpp_TypeInfo_var);
  34019. NullCheck(L_6);
  34020. ManualResetEvent__ctor_m361CFCF6AC28BFFF5C8790DC2B5951791A1C4CEE(L_6, (bool)0, NULL);
  34021. V_1 = L_6;
  34022. }
  34023. {
  34024. auto __finallyBlock = il2cpp::utils::Finally([&]
  34025. {
  34026. FINALLY_0064:
  34027. {// begin finally (depth: 1)
  34028. {
  34029. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_7 = V_1;
  34030. if (!L_7)
  34031. {
  34032. goto IL_006e;
  34033. }
  34034. }
  34035. {
  34036. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_8 = V_1;
  34037. NullCheck(L_8);
  34038. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_8);
  34039. }
  34040. IL_006e:
  34041. {
  34042. return;
  34043. }
  34044. }// end finally (depth: 1)
  34045. });
  34046. try
  34047. {// begin try (depth: 1)
  34048. {
  34049. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_9 = __this->___m_AsyncWorkQueue_1;
  34050. V_2 = L_9;
  34051. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_10 = V_2;
  34052. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_10, NULL);
  34053. }
  34054. {
  34055. auto __finallyBlock = il2cpp::utils::Finally([&]
  34056. {
  34057. FINALLY_0052_1:
  34058. {// begin finally (depth: 2)
  34059. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_11 = V_2;
  34060. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_11, NULL);
  34061. return;
  34062. }// end finally (depth: 2)
  34063. });
  34064. try
  34065. {// begin try (depth: 2)
  34066. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_12 = __this->___m_AsyncWorkQueue_1;
  34067. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_13 = ___0_callback;
  34068. RuntimeObject* L_14 = ___1_state;
  34069. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_15 = V_1;
  34070. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_16;
  34071. memset((&L_16), 0, sizeof(L_16));
  34072. WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5((&L_16), L_13, L_14, L_15, /*hidden argument*/NULL);
  34073. NullCheck(L_12);
  34074. List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline(L_12, L_16, List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  34075. goto IL_005a_1;
  34076. }// end try (depth: 2)
  34077. catch(Il2CppExceptionWrapper& e)
  34078. {
  34079. __finallyBlock.StoreException(e.ex);
  34080. }
  34081. }
  34082. IL_005a_1:
  34083. {
  34084. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_17 = V_1;
  34085. NullCheck(L_17);
  34086. bool L_18;
  34087. L_18 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean System.Threading.WaitHandle::WaitOne() */, L_17);
  34088. goto IL_006f;
  34089. }
  34090. }// end try (depth: 1)
  34091. catch(Il2CppExceptionWrapper& e)
  34092. {
  34093. __finallyBlock.StoreException(e.ex);
  34094. }
  34095. }
  34096. IL_006f:
  34097. {
  34098. }
  34099. IL_0070:
  34100. {
  34101. return;
  34102. }
  34103. }
  34104. // System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
  34105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Post_mD36839040EBAB66116699E68558BB8FDFF0FD834 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, const RuntimeMethod* method)
  34106. {
  34107. static bool s_Il2CppMethodInitialized;
  34108. if (!s_Il2CppMethodInitialized)
  34109. {
  34110. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  34111. s_Il2CppMethodInitialized = true;
  34112. }
  34113. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_0 = NULL;
  34114. {
  34115. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34116. V_0 = L_0;
  34117. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = V_0;
  34118. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
  34119. }
  34120. {
  34121. auto __finallyBlock = il2cpp::utils::Finally([&]
  34122. {
  34123. FINALLY_0027:
  34124. {// begin finally (depth: 1)
  34125. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_2 = V_0;
  34126. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
  34127. return;
  34128. }// end finally (depth: 1)
  34129. });
  34130. try
  34131. {// begin try (depth: 1)
  34132. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_3 = __this->___m_AsyncWorkQueue_1;
  34133. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_4 = ___0_callback;
  34134. RuntimeObject* L_5 = ___1_state;
  34135. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_6;
  34136. memset((&L_6), 0, sizeof(L_6));
  34137. WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5((&L_6), L_4, L_5, (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158*)NULL, /*hidden argument*/NULL);
  34138. NullCheck(L_3);
  34139. List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline(L_3, L_6, List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  34140. goto IL_002f;
  34141. }// end try (depth: 1)
  34142. catch(Il2CppExceptionWrapper& e)
  34143. {
  34144. __finallyBlock.StoreException(e.ex);
  34145. }
  34146. }
  34147. IL_002f:
  34148. {
  34149. return;
  34150. }
  34151. }
  34152. // System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
  34153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* UnitySynchronizationContext_CreateCopy_m11E8C66F575BC1DF3F34A614E6B00D040745301A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34154. {
  34155. static bool s_Il2CppMethodInitialized;
  34156. if (!s_Il2CppMethodInitialized)
  34157. {
  34158. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34159. s_Il2CppMethodInitialized = true;
  34160. }
  34161. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* V_0 = NULL;
  34162. {
  34163. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34164. int32_t L_1 = __this->___m_MainThreadID_3;
  34165. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_2 = (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)il2cpp_codegen_object_new(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34166. NullCheck(L_2);
  34167. UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0(L_2, L_0, L_1, NULL);
  34168. V_0 = L_2;
  34169. goto IL_0015;
  34170. }
  34171. IL_0015:
  34172. {
  34173. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_3 = V_0;
  34174. return L_3;
  34175. }
  34176. }
  34177. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  34178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34179. {
  34180. static bool s_Il2CppMethodInitialized;
  34181. if (!s_Il2CppMethodInitialized)
  34182. {
  34183. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var);
  34184. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var);
  34185. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var);
  34186. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34187. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var);
  34188. s_Il2CppMethodInitialized = true;
  34189. }
  34190. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_0 = NULL;
  34191. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 V_1;
  34192. memset((&V_1), 0, sizeof(V_1));
  34193. bool V_2 = false;
  34194. {
  34195. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34196. V_0 = L_0;
  34197. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = V_0;
  34198. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
  34199. }
  34200. {
  34201. auto __finallyBlock = il2cpp::utils::Finally([&]
  34202. {
  34203. FINALLY_0031:
  34204. {// begin finally (depth: 1)
  34205. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_2 = V_0;
  34206. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
  34207. return;
  34208. }// end finally (depth: 1)
  34209. });
  34210. try
  34211. {// begin try (depth: 1)
  34212. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_3 = __this->___m_CurrentFrameWork_2;
  34213. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_4 = __this->___m_AsyncWorkQueue_1;
  34214. NullCheck(L_3);
  34215. List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302(L_3, L_4, List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var);
  34216. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_5 = __this->___m_AsyncWorkQueue_1;
  34217. NullCheck(L_5);
  34218. List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_inline(L_5, List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var);
  34219. goto IL_0039;
  34220. }// end try (depth: 1)
  34221. catch(Il2CppExceptionWrapper& e)
  34222. {
  34223. __finallyBlock.StoreException(e.ex);
  34224. }
  34225. }
  34226. IL_0039:
  34227. {
  34228. goto IL_005f;
  34229. }
  34230. IL_003b:
  34231. {
  34232. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_6 = __this->___m_CurrentFrameWork_2;
  34233. NullCheck(L_6);
  34234. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_7;
  34235. L_7 = List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC(L_6, 0, List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var);
  34236. V_1 = L_7;
  34237. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_8 = __this->___m_CurrentFrameWork_2;
  34238. NullCheck(L_8);
  34239. List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84(L_8, 0, List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var);
  34240. WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921((&V_1), NULL);
  34241. }
  34242. IL_005f:
  34243. {
  34244. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_9 = __this->___m_CurrentFrameWork_2;
  34245. NullCheck(L_9);
  34246. int32_t L_10;
  34247. L_10 = List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline(L_9, List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34248. V_2 = (bool)((((int32_t)L_10) > ((int32_t)0))? 1 : 0);
  34249. bool L_11 = V_2;
  34250. if (L_11)
  34251. {
  34252. goto IL_003b;
  34253. }
  34254. }
  34255. {
  34256. return;
  34257. }
  34258. }
  34259. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  34260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34261. {
  34262. static bool s_Il2CppMethodInitialized;
  34263. if (!s_Il2CppMethodInitialized)
  34264. {
  34265. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34266. s_Il2CppMethodInitialized = true;
  34267. }
  34268. bool V_0 = false;
  34269. int32_t G_B3_0 = 0;
  34270. {
  34271. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34272. NullCheck(L_0);
  34273. int32_t L_1;
  34274. L_1 = List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline(L_0, List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34275. if (L_1)
  34276. {
  34277. goto IL_0019;
  34278. }
  34279. }
  34280. {
  34281. int32_t L_2 = __this->___m_TrackedCount_4;
  34282. G_B3_0 = ((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0);
  34283. goto IL_001a;
  34284. }
  34285. IL_0019:
  34286. {
  34287. G_B3_0 = 1;
  34288. }
  34289. IL_001a:
  34290. {
  34291. V_0 = (bool)G_B3_0;
  34292. goto IL_001d;
  34293. }
  34294. IL_001d:
  34295. {
  34296. bool L_3 = V_0;
  34297. return L_3;
  34298. }
  34299. }
  34300. // System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
  34301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_InitializeSynchronizationContext_mF6CADD1D15642024F450D918CE1DEA1A4128818A (const RuntimeMethod* method)
  34302. {
  34303. static bool s_Il2CppMethodInitialized;
  34304. if (!s_Il2CppMethodInitialized)
  34305. {
  34306. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34307. s_Il2CppMethodInitialized = true;
  34308. }
  34309. {
  34310. Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* L_0;
  34311. L_0 = Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD(NULL);
  34312. NullCheck(L_0);
  34313. int32_t L_1;
  34314. L_1 = Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05(L_0, NULL);
  34315. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_2 = (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)il2cpp_codegen_object_new(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34316. NullCheck(L_2);
  34317. UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C(L_2, L_1, NULL);
  34318. SynchronizationContext_SetSynchronizationContext_mE6B4D0711F4EA96C9B57574D4CF7BF2E65899A20(L_2, NULL);
  34319. return;
  34320. }
  34321. }
  34322. // System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
  34323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_ExecuteTasks_m3034D59292339809C6D7FA5932ACC365892B8CA1 (const RuntimeMethod* method)
  34324. {
  34325. static bool s_Il2CppMethodInitialized;
  34326. if (!s_Il2CppMethodInitialized)
  34327. {
  34328. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34329. s_Il2CppMethodInitialized = true;
  34330. }
  34331. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* V_0 = NULL;
  34332. bool V_1 = false;
  34333. {
  34334. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_0;
  34335. L_0 = SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82(NULL);
  34336. V_0 = ((UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var));
  34337. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_1 = V_0;
  34338. V_1 = (bool)((!(((RuntimeObject*)(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  34339. bool L_2 = V_1;
  34340. if (!L_2)
  34341. {
  34342. goto IL_001b;
  34343. }
  34344. }
  34345. {
  34346. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_3 = V_0;
  34347. NullCheck(L_3);
  34348. UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A(L_3, NULL);
  34349. }
  34350. IL_001b:
  34351. {
  34352. return;
  34353. }
  34354. }
  34355. // System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
  34356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_ExecutePendingTasks_m30855D2E24B36B23076FDDF03D6DE93F0433E4F9 (int64_t ___0_millisecondsTimeout, const RuntimeMethod* method)
  34357. {
  34358. static bool s_Il2CppMethodInitialized;
  34359. if (!s_Il2CppMethodInitialized)
  34360. {
  34361. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_il2cpp_TypeInfo_var);
  34362. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34363. s_Il2CppMethodInitialized = true;
  34364. }
  34365. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* V_0 = NULL;
  34366. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* V_1 = NULL;
  34367. bool V_2 = false;
  34368. bool V_3 = false;
  34369. bool V_4 = false;
  34370. bool V_5 = false;
  34371. {
  34372. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_0;
  34373. L_0 = SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82(NULL);
  34374. V_0 = ((UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var));
  34375. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_1 = V_0;
  34376. V_2 = (bool)((((RuntimeObject*)(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  34377. bool L_2 = V_2;
  34378. if (!L_2)
  34379. {
  34380. goto IL_0019;
  34381. }
  34382. }
  34383. {
  34384. V_3 = (bool)1;
  34385. goto IL_0062;
  34386. }
  34387. IL_0019:
  34388. {
  34389. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_3 = (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043*)il2cpp_codegen_object_new(Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_il2cpp_TypeInfo_var);
  34390. NullCheck(L_3);
  34391. Stopwatch__ctor_mAFE6B2F45CF1C3469EF6D5307972BC098B473D0A(L_3, NULL);
  34392. V_1 = L_3;
  34393. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_4 = V_1;
  34394. NullCheck(L_4);
  34395. Stopwatch_Start_m35906A38C7D336CF9DD35854C7E170D762A55915(L_4, NULL);
  34396. goto IL_004a;
  34397. }
  34398. IL_0028:
  34399. {
  34400. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_5 = V_1;
  34401. NullCheck(L_5);
  34402. int64_t L_6;
  34403. L_6 = Stopwatch_get_ElapsedMilliseconds_m8D8E60ADEB47D008C06D8E57D28D41EAE07AECBF(L_5, NULL);
  34404. int64_t L_7 = ___0_millisecondsTimeout;
  34405. V_4 = (bool)((((int64_t)L_6) > ((int64_t)L_7))? 1 : 0);
  34406. bool L_8 = V_4;
  34407. if (!L_8)
  34408. {
  34409. goto IL_003b;
  34410. }
  34411. }
  34412. {
  34413. goto IL_0056;
  34414. }
  34415. IL_003b:
  34416. {
  34417. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_9 = V_0;
  34418. NullCheck(L_9);
  34419. UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A(L_9, NULL);
  34420. Thread_Sleep_m71DE163765BF465EC4A0163F2ED4D43143094549(1, NULL);
  34421. }
  34422. IL_004a:
  34423. {
  34424. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_10 = V_0;
  34425. NullCheck(L_10);
  34426. bool L_11;
  34427. L_11 = UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960(L_10, NULL);
  34428. V_5 = L_11;
  34429. bool L_12 = V_5;
  34430. if (L_12)
  34431. {
  34432. goto IL_0028;
  34433. }
  34434. }
  34435. IL_0056:
  34436. {
  34437. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_13 = V_0;
  34438. NullCheck(L_13);
  34439. bool L_14;
  34440. L_14 = UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960(L_13, NULL);
  34441. V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  34442. goto IL_0062;
  34443. }
  34444. IL_0062:
  34445. {
  34446. bool L_15 = V_3;
  34447. return L_15;
  34448. }
  34449. }
  34450. #ifdef __clang__
  34451. #pragma clang diagnostic pop
  34452. #endif
  34453. #ifdef __clang__
  34454. #pragma clang diagnostic push
  34455. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34456. #pragma clang diagnostic ignored "-Wunused-variable"
  34457. #endif
  34458. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34459. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled)
  34460. {
  34461. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34462. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34463. }
  34464. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke_back(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled)
  34465. {
  34466. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34467. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34468. }
  34469. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34470. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke_cleanup(WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled)
  34471. {
  34472. }
  34473. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34474. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled)
  34475. {
  34476. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34477. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34478. }
  34479. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com_back(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled)
  34480. {
  34481. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34482. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34483. }
  34484. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34485. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com_cleanup(WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled)
  34486. {
  34487. }
  34488. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  34489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method)
  34490. {
  34491. {
  34492. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_0 = ___0_callback;
  34493. __this->___m_DelagateCallback_0 = L_0;
  34494. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DelagateCallback_0), (void*)L_0);
  34495. RuntimeObject* L_1 = ___1_state;
  34496. __this->___m_DelagateState_1 = L_1;
  34497. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DelagateState_1), (void*)L_1);
  34498. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_2 = ___2_waitHandle;
  34499. __this->___m_WaitHandle_2 = L_2;
  34500. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_WaitHandle_2), (void*)L_2);
  34501. return;
  34502. }
  34503. }
  34504. IL2CPP_EXTERN_C void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5_AdjustorThunk (RuntimeObject* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method)
  34505. {
  34506. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* _thisAdjusted;
  34507. int32_t _offset = 1;
  34508. _thisAdjusted = reinterpret_cast<WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44*>(__this + _offset);
  34509. WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5(_thisAdjusted, ___0_callback, ___1_state, ___2_waitHandle, method);
  34510. }
  34511. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  34512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, const RuntimeMethod* method)
  34513. {
  34514. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* G_B4_0 = NULL;
  34515. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* G_B3_0 = NULL;
  34516. {
  34517. }
  34518. {
  34519. auto __finallyBlock = il2cpp::utils::Finally([&]
  34520. {
  34521. FINALLY_0017:
  34522. {// begin finally (depth: 1)
  34523. {
  34524. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_0 = __this->___m_WaitHandle_2;
  34525. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_1 = L_0;
  34526. G_B3_0 = L_1;
  34527. if (L_1)
  34528. {
  34529. G_B4_0 = L_1;
  34530. goto IL_0024;
  34531. }
  34532. }
  34533. {
  34534. goto IL_002a;
  34535. }
  34536. IL_0024:
  34537. {
  34538. NullCheck(G_B4_0);
  34539. bool L_2;
  34540. L_2 = EventWaitHandle_Set_mDF98D67F214714A9590DF82A1C51D3D851281E4D(G_B4_0, NULL);
  34541. }
  34542. IL_002a:
  34543. {
  34544. return;
  34545. }
  34546. }// end finally (depth: 1)
  34547. });
  34548. try
  34549. {// begin try (depth: 1)
  34550. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_3 = __this->___m_DelagateCallback_0;
  34551. RuntimeObject* L_4 = __this->___m_DelagateState_1;
  34552. NullCheck(L_3);
  34553. SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline(L_3, L_4, NULL);
  34554. goto IL_002c;
  34555. }// end try (depth: 1)
  34556. catch(Il2CppExceptionWrapper& e)
  34557. {
  34558. __finallyBlock.StoreException(e.ex);
  34559. }
  34560. }
  34561. IL_002c:
  34562. {
  34563. return;
  34564. }
  34565. }
  34566. IL2CPP_EXTERN_C void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  34567. {
  34568. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* _thisAdjusted;
  34569. int32_t _offset = 1;
  34570. _thisAdjusted = reinterpret_cast<WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44*>(__this + _offset);
  34571. WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921(_thisAdjusted, method);
  34572. }
  34573. #ifdef __clang__
  34574. #pragma clang diagnostic pop
  34575. #endif
  34576. #ifdef __clang__
  34577. #pragma clang diagnostic push
  34578. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34579. #pragma clang diagnostic ignored "-Wunused-variable"
  34580. #endif
  34581. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  34582. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled)
  34583. {
  34584. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  34585. }
  34586. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke_back(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled)
  34587. {
  34588. intptr_t unmarshaledm_CachedPtr_temp_0;
  34589. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  34590. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  34591. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  34592. }
  34593. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  34594. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke_cleanup(FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled)
  34595. {
  34596. }
  34597. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  34598. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled)
  34599. {
  34600. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  34601. }
  34602. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com_back(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled)
  34603. {
  34604. intptr_t unmarshaledm_CachedPtr_temp_0;
  34605. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  34606. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  34607. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  34608. }
  34609. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  34610. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com_cleanup(FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled)
  34611. {
  34612. }
  34613. #ifdef __clang__
  34614. #pragma clang diagnostic pop
  34615. #endif
  34616. #ifdef __clang__
  34617. #pragma clang diagnostic push
  34618. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34619. #pragma clang diagnostic ignored "-Wunused-variable"
  34620. #endif
  34621. // System.Object UnityEngine.CustomYieldInstruction::get_Current()
  34622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CustomYieldInstruction_get_Current_m6F1287B6C4A16C875913A556D66ACB1BF599E6AF (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34623. {
  34624. RuntimeObject* V_0 = NULL;
  34625. {
  34626. V_0 = NULL;
  34627. goto IL_0005;
  34628. }
  34629. IL_0005:
  34630. {
  34631. RuntimeObject* L_0 = V_0;
  34632. return L_0;
  34633. }
  34634. }
  34635. // System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
  34636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m875CC6944F46765EB3BE14306E83E7C54CBEB2CF (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34637. {
  34638. bool V_0 = false;
  34639. {
  34640. bool L_0;
  34641. L_0 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this);
  34642. V_0 = L_0;
  34643. goto IL_000a;
  34644. }
  34645. IL_000a:
  34646. {
  34647. bool L_1 = V_0;
  34648. return L_1;
  34649. }
  34650. }
  34651. // System.Void UnityEngine.CustomYieldInstruction::Reset()
  34652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_mA357794CF2260A3E48748612BDE01CB0B7CF8A8D (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34653. {
  34654. {
  34655. return;
  34656. }
  34657. }
  34658. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  34659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50 (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34660. {
  34661. {
  34662. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  34663. return;
  34664. }
  34665. }
  34666. #ifdef __clang__
  34667. #pragma clang diagnostic pop
  34668. #endif
  34669. #ifdef __clang__
  34670. #pragma clang diagnostic push
  34671. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34672. #pragma clang diagnostic ignored "-Wunused-variable"
  34673. #endif
  34674. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  34675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
  34676. {
  34677. int32_t V_0 = 0;
  34678. int32_t V_1 = 0;
  34679. float V_2 = 0.0f;
  34680. {
  34681. int32_t L_0 = ___0_index;
  34682. V_1 = L_0;
  34683. int32_t L_1 = V_1;
  34684. V_0 = L_1;
  34685. int32_t L_2 = V_0;
  34686. if (!L_2)
  34687. {
  34688. goto IL_0010;
  34689. }
  34690. }
  34691. {
  34692. goto IL_000a;
  34693. }
  34694. IL_000a:
  34695. {
  34696. int32_t L_3 = V_0;
  34697. if ((((int32_t)L_3) == ((int32_t)1)))
  34698. {
  34699. goto IL_0019;
  34700. }
  34701. }
  34702. {
  34703. goto IL_0022;
  34704. }
  34705. IL_0010:
  34706. {
  34707. float L_4 = __this->___x_0;
  34708. V_2 = L_4;
  34709. goto IL_002d;
  34710. }
  34711. IL_0019:
  34712. {
  34713. float L_5 = __this->___y_1;
  34714. V_2 = L_5;
  34715. goto IL_002d;
  34716. }
  34717. IL_0022:
  34718. {
  34719. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  34720. NullCheck(L_6);
  34721. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  34722. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
  34723. }
  34724. IL_002d:
  34725. {
  34726. float L_7 = V_2;
  34727. return L_7;
  34728. }
  34729. }
  34730. IL2CPP_EXTERN_C float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  34731. {
  34732. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34733. int32_t _offset = 1;
  34734. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34735. float _returnValue;
  34736. _returnValue = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(_thisAdjusted, ___0_index, method);
  34737. return _returnValue;
  34738. }
  34739. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  34740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  34741. {
  34742. int32_t V_0 = 0;
  34743. int32_t V_1 = 0;
  34744. {
  34745. int32_t L_0 = ___0_index;
  34746. V_1 = L_0;
  34747. int32_t L_1 = V_1;
  34748. V_0 = L_1;
  34749. int32_t L_2 = V_0;
  34750. if (!L_2)
  34751. {
  34752. goto IL_0010;
  34753. }
  34754. }
  34755. {
  34756. goto IL_000a;
  34757. }
  34758. IL_000a:
  34759. {
  34760. int32_t L_3 = V_0;
  34761. if ((((int32_t)L_3) == ((int32_t)1)))
  34762. {
  34763. goto IL_0019;
  34764. }
  34765. }
  34766. {
  34767. goto IL_0022;
  34768. }
  34769. IL_0010:
  34770. {
  34771. float L_4 = ___1_value;
  34772. __this->___x_0 = L_4;
  34773. goto IL_002d;
  34774. }
  34775. IL_0019:
  34776. {
  34777. float L_5 = ___1_value;
  34778. __this->___y_1 = L_5;
  34779. goto IL_002d;
  34780. }
  34781. IL_0022:
  34782. {
  34783. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  34784. NullCheck(L_6);
  34785. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  34786. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
  34787. }
  34788. IL_002d:
  34789. {
  34790. return;
  34791. }
  34792. }
  34793. IL2CPP_EXTERN_C void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  34794. {
  34795. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34796. int32_t _offset = 1;
  34797. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34798. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(_thisAdjusted, ___0_index, ___1_value, method);
  34799. }
  34800. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  34801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  34802. {
  34803. {
  34804. float L_0 = ___0_x;
  34805. __this->___x_0 = L_0;
  34806. float L_1 = ___1_y;
  34807. __this->___y_1 = L_1;
  34808. return;
  34809. }
  34810. }
  34811. IL2CPP_EXTERN_C void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  34812. {
  34813. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34814. int32_t _offset = 1;
  34815. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34816. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline(_thisAdjusted, ___0_x, ___1_y, method);
  34817. }
  34818. // UnityEngine.Vector2 UnityEngine.Vector2::Lerp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  34819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Lerp_m1A36103F7967F653A929556E26E6D052C298C00C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, float ___2_t, const RuntimeMethod* method)
  34820. {
  34821. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34822. memset((&V_0), 0, sizeof(V_0));
  34823. {
  34824. float L_0 = ___2_t;
  34825. float L_1;
  34826. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  34827. ___2_t = L_1;
  34828. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_a;
  34829. float L_3 = L_2.___x_0;
  34830. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_b;
  34831. float L_5 = L_4.___x_0;
  34832. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_a;
  34833. float L_7 = L_6.___x_0;
  34834. float L_8 = ___2_t;
  34835. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_a;
  34836. float L_10 = L_9.___y_1;
  34837. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___1_b;
  34838. float L_12 = L_11.___y_1;
  34839. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = ___0_a;
  34840. float L_14 = L_13.___y_1;
  34841. float L_15 = ___2_t;
  34842. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
  34843. memset((&L_16), 0, sizeof(L_16));
  34844. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_16), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), /*hidden argument*/NULL);
  34845. V_0 = L_16;
  34846. goto IL_003d;
  34847. }
  34848. IL_003d:
  34849. {
  34850. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17 = V_0;
  34851. return L_17;
  34852. }
  34853. }
  34854. // UnityEngine.Vector2 UnityEngine.Vector2::LerpUnclamped(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  34855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_LerpUnclamped_mB0B50875D4509E21FF43F4D87610333D55E6A44F (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, float ___2_t, const RuntimeMethod* method)
  34856. {
  34857. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34858. memset((&V_0), 0, sizeof(V_0));
  34859. {
  34860. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  34861. float L_1 = L_0.___x_0;
  34862. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  34863. float L_3 = L_2.___x_0;
  34864. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  34865. float L_5 = L_4.___x_0;
  34866. float L_6 = ___2_t;
  34867. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___0_a;
  34868. float L_8 = L_7.___y_1;
  34869. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___1_b;
  34870. float L_10 = L_9.___y_1;
  34871. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___0_a;
  34872. float L_12 = L_11.___y_1;
  34873. float L_13 = ___2_t;
  34874. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  34875. memset((&L_14), 0, sizeof(L_14));
  34876. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), /*hidden argument*/NULL);
  34877. V_0 = L_14;
  34878. goto IL_0035;
  34879. }
  34880. IL_0035:
  34881. {
  34882. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15 = V_0;
  34883. return L_15;
  34884. }
  34885. }
  34886. // UnityEngine.Vector2 UnityEngine.Vector2::MoveTowards(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  34887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_MoveTowards_m138E823B0F25EF10A2261E57C5706232E8EA9A9A (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_current, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_target, float ___2_maxDistanceDelta, const RuntimeMethod* method)
  34888. {
  34889. static bool s_Il2CppMethodInitialized;
  34890. if (!s_Il2CppMethodInitialized)
  34891. {
  34892. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  34893. s_Il2CppMethodInitialized = true;
  34894. }
  34895. float V_0 = 0.0f;
  34896. float V_1 = 0.0f;
  34897. float V_2 = 0.0f;
  34898. float V_3 = 0.0f;
  34899. bool V_4 = false;
  34900. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_5;
  34901. memset((&V_5), 0, sizeof(V_5));
  34902. int32_t G_B4_0 = 0;
  34903. int32_t G_B6_0 = 0;
  34904. {
  34905. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___1_target;
  34906. float L_1 = L_0.___x_0;
  34907. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_current;
  34908. float L_3 = L_2.___x_0;
  34909. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  34910. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_target;
  34911. float L_5 = L_4.___y_1;
  34912. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_current;
  34913. float L_7 = L_6.___y_1;
  34914. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  34915. float L_8 = V_0;
  34916. float L_9 = V_0;
  34917. float L_10 = V_1;
  34918. float L_11 = V_1;
  34919. V_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))));
  34920. float L_12 = V_2;
  34921. if ((((float)L_12) == ((float)(0.0f))))
  34922. {
  34923. goto IL_0043;
  34924. }
  34925. }
  34926. {
  34927. float L_13 = ___2_maxDistanceDelta;
  34928. if ((!(((float)L_13) >= ((float)(0.0f)))))
  34929. {
  34930. goto IL_0040;
  34931. }
  34932. }
  34933. {
  34934. float L_14 = V_2;
  34935. float L_15 = ___2_maxDistanceDelta;
  34936. float L_16 = ___2_maxDistanceDelta;
  34937. G_B4_0 = ((((int32_t)((!(((float)L_14) <= ((float)((float)il2cpp_codegen_multiply(L_15, L_16)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  34938. goto IL_0041;
  34939. }
  34940. IL_0040:
  34941. {
  34942. G_B4_0 = 0;
  34943. }
  34944. IL_0041:
  34945. {
  34946. G_B6_0 = G_B4_0;
  34947. goto IL_0044;
  34948. }
  34949. IL_0043:
  34950. {
  34951. G_B6_0 = 1;
  34952. }
  34953. IL_0044:
  34954. {
  34955. V_4 = (bool)G_B6_0;
  34956. bool L_17 = V_4;
  34957. if (!L_17)
  34958. {
  34959. goto IL_004f;
  34960. }
  34961. }
  34962. {
  34963. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18 = ___1_target;
  34964. V_5 = L_18;
  34965. goto IL_0079;
  34966. }
  34967. IL_004f:
  34968. {
  34969. float L_19 = V_2;
  34970. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  34971. double L_20;
  34972. L_20 = sqrt(((double)L_19));
  34973. V_3 = ((float)L_20);
  34974. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21 = ___0_current;
  34975. float L_22 = L_21.___x_0;
  34976. float L_23 = V_0;
  34977. float L_24 = V_3;
  34978. float L_25 = ___2_maxDistanceDelta;
  34979. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26 = ___0_current;
  34980. float L_27 = L_26.___y_1;
  34981. float L_28 = V_1;
  34982. float L_29 = V_3;
  34983. float L_30 = ___2_maxDistanceDelta;
  34984. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_31;
  34985. memset((&L_31), 0, sizeof(L_31));
  34986. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_31), ((float)il2cpp_codegen_add(L_22, ((float)il2cpp_codegen_multiply(((float)(L_23/L_24)), L_25)))), ((float)il2cpp_codegen_add(L_27, ((float)il2cpp_codegen_multiply(((float)(L_28/L_29)), L_30)))), /*hidden argument*/NULL);
  34987. V_5 = L_31;
  34988. goto IL_0079;
  34989. }
  34990. IL_0079:
  34991. {
  34992. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_32 = V_5;
  34993. return L_32;
  34994. }
  34995. }
  34996. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  34997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  34998. {
  34999. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35000. memset((&V_0), 0, sizeof(V_0));
  35001. {
  35002. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35003. float L_1 = L_0.___x_0;
  35004. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35005. float L_3 = L_2.___x_0;
  35006. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35007. float L_5 = L_4.___y_1;
  35008. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35009. float L_7 = L_6.___y_1;
  35010. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35011. memset((&L_8), 0, sizeof(L_8));
  35012. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
  35013. V_0 = L_8;
  35014. goto IL_0023;
  35015. }
  35016. IL_0023:
  35017. {
  35018. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35019. return L_9;
  35020. }
  35021. }
  35022. // System.Void UnityEngine.Vector2::Normalize()
  35023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35024. {
  35025. float V_0 = 0.0f;
  35026. bool V_1 = false;
  35027. {
  35028. float L_0;
  35029. L_0 = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(__this, NULL);
  35030. V_0 = L_0;
  35031. float L_1 = V_0;
  35032. V_1 = (bool)((((float)L_1) > ((float)(9.99999975E-06f)))? 1 : 0);
  35033. bool L_2 = V_1;
  35034. if (!L_2)
  35035. {
  35036. goto IL_0028;
  35037. }
  35038. }
  35039. {
  35040. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this);
  35041. float L_4 = V_0;
  35042. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  35043. L_5 = Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline(L_3, L_4, NULL);
  35044. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_5;
  35045. goto IL_0033;
  35046. }
  35047. IL_0028:
  35048. {
  35049. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35050. L_6 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  35051. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_6;
  35052. }
  35053. IL_0033:
  35054. {
  35055. return;
  35056. }
  35057. }
  35058. IL2CPP_EXTERN_C void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35059. {
  35060. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35061. int32_t _offset = 1;
  35062. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35063. Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline(_thisAdjusted, method);
  35064. }
  35065. // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
  35066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35067. {
  35068. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35069. memset((&V_0), 0, sizeof(V_0));
  35070. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  35071. memset((&V_1), 0, sizeof(V_1));
  35072. {
  35073. float L_0 = __this->___x_0;
  35074. float L_1 = __this->___y_1;
  35075. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_0), L_0, L_1, NULL);
  35076. Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline((&V_0), NULL);
  35077. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0;
  35078. V_1 = L_2;
  35079. goto IL_0020;
  35080. }
  35081. IL_0020:
  35082. {
  35083. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_1;
  35084. return L_3;
  35085. }
  35086. }
  35087. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35088. {
  35089. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35090. int32_t _offset = 1;
  35091. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35092. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  35093. _returnValue = Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline(_thisAdjusted, method);
  35094. return _returnValue;
  35095. }
  35096. // System.String UnityEngine.Vector2::ToString()
  35097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35098. {
  35099. String_t* V_0 = NULL;
  35100. {
  35101. String_t* L_0;
  35102. L_0 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  35103. V_0 = L_0;
  35104. goto IL_000c;
  35105. }
  35106. IL_000c:
  35107. {
  35108. String_t* L_1 = V_0;
  35109. return L_1;
  35110. }
  35111. }
  35112. IL2CPP_EXTERN_C String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35113. {
  35114. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35115. int32_t _offset = 1;
  35116. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35117. String_t* _returnValue;
  35118. _returnValue = Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27(_thisAdjusted, method);
  35119. return _returnValue;
  35120. }
  35121. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  35122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  35123. {
  35124. static bool s_Il2CppMethodInitialized;
  35125. if (!s_Il2CppMethodInitialized)
  35126. {
  35127. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  35128. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  35129. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  35130. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  35131. s_Il2CppMethodInitialized = true;
  35132. }
  35133. bool V_0 = false;
  35134. bool V_1 = false;
  35135. String_t* V_2 = NULL;
  35136. {
  35137. String_t* L_0 = ___0_format;
  35138. bool L_1;
  35139. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  35140. V_0 = L_1;
  35141. bool L_2 = V_0;
  35142. if (!L_2)
  35143. {
  35144. goto IL_0012;
  35145. }
  35146. }
  35147. {
  35148. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  35149. }
  35150. IL_0012:
  35151. {
  35152. RuntimeObject* L_3 = ___1_formatProvider;
  35153. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  35154. bool L_4 = V_1;
  35155. if (!L_4)
  35156. {
  35157. goto IL_0026;
  35158. }
  35159. }
  35160. {
  35161. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  35162. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  35163. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  35164. NullCheck(L_5);
  35165. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  35166. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  35167. ___1_formatProvider = L_6;
  35168. }
  35169. IL_0026:
  35170. {
  35171. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  35172. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  35173. float* L_9 = (&__this->___x_0);
  35174. String_t* L_10 = ___0_format;
  35175. RuntimeObject* L_11 = ___1_formatProvider;
  35176. String_t* L_12;
  35177. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  35178. NullCheck(L_8);
  35179. ArrayElementTypeCheck (L_8, L_12);
  35180. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  35181. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  35182. float* L_14 = (&__this->___y_1);
  35183. String_t* L_15 = ___0_format;
  35184. RuntimeObject* L_16 = ___1_formatProvider;
  35185. String_t* L_17;
  35186. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  35187. NullCheck(L_13);
  35188. ArrayElementTypeCheck (L_13, L_17);
  35189. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  35190. String_t* L_18;
  35191. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_13, NULL);
  35192. V_2 = L_18;
  35193. goto IL_0059;
  35194. }
  35195. IL_0059:
  35196. {
  35197. String_t* L_19 = V_2;
  35198. return L_19;
  35199. }
  35200. }
  35201. IL2CPP_EXTERN_C String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  35202. {
  35203. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35204. int32_t _offset = 1;
  35205. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35206. String_t* _returnValue;
  35207. _returnValue = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  35208. return _returnValue;
  35209. }
  35210. // System.Int32 UnityEngine.Vector2::GetHashCode()
  35211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35212. {
  35213. int32_t V_0 = 0;
  35214. {
  35215. float* L_0 = (&__this->___x_0);
  35216. int32_t L_1;
  35217. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  35218. float* L_2 = (&__this->___y_1);
  35219. int32_t L_3;
  35220. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  35221. V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  35222. goto IL_001d;
  35223. }
  35224. IL_001d:
  35225. {
  35226. int32_t L_4 = V_0;
  35227. return L_4;
  35228. }
  35229. }
  35230. IL2CPP_EXTERN_C int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35231. {
  35232. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35233. int32_t _offset = 1;
  35234. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35235. int32_t _returnValue;
  35236. _returnValue = Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline(_thisAdjusted, method);
  35237. return _returnValue;
  35238. }
  35239. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  35240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  35241. {
  35242. static bool s_Il2CppMethodInitialized;
  35243. if (!s_Il2CppMethodInitialized)
  35244. {
  35245. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35246. s_Il2CppMethodInitialized = true;
  35247. }
  35248. bool V_0 = false;
  35249. bool V_1 = false;
  35250. {
  35251. RuntimeObject* L_0 = ___0_other;
  35252. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  35253. bool L_1 = V_0;
  35254. if (!L_1)
  35255. {
  35256. goto IL_0015;
  35257. }
  35258. }
  35259. {
  35260. V_1 = (bool)0;
  35261. goto IL_0024;
  35262. }
  35263. IL_0015:
  35264. {
  35265. RuntimeObject* L_2 = ___0_other;
  35266. bool L_3;
  35267. L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL);
  35268. V_1 = L_3;
  35269. goto IL_0024;
  35270. }
  35271. IL_0024:
  35272. {
  35273. bool L_4 = V_1;
  35274. return L_4;
  35275. }
  35276. }
  35277. IL2CPP_EXTERN_C bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  35278. {
  35279. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35280. int32_t _offset = 1;
  35281. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35282. bool _returnValue;
  35283. _returnValue = Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline(_thisAdjusted, ___0_other, method);
  35284. return _returnValue;
  35285. }
  35286. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  35287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
  35288. {
  35289. bool V_0 = false;
  35290. int32_t G_B3_0 = 0;
  35291. {
  35292. float L_0 = __this->___x_0;
  35293. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___0_other;
  35294. float L_2 = L_1.___x_0;
  35295. if ((!(((float)L_0) == ((float)L_2))))
  35296. {
  35297. goto IL_001f;
  35298. }
  35299. }
  35300. {
  35301. float L_3 = __this->___y_1;
  35302. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_other;
  35303. float L_5 = L_4.___y_1;
  35304. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  35305. goto IL_0020;
  35306. }
  35307. IL_001f:
  35308. {
  35309. G_B3_0 = 0;
  35310. }
  35311. IL_0020:
  35312. {
  35313. V_0 = (bool)G_B3_0;
  35314. goto IL_0023;
  35315. }
  35316. IL_0023:
  35317. {
  35318. bool L_6 = V_0;
  35319. return L_6;
  35320. }
  35321. }
  35322. IL2CPP_EXTERN_C bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
  35323. {
  35324. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35325. int32_t _offset = 1;
  35326. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35327. bool _returnValue;
  35328. _returnValue = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(_thisAdjusted, ___0_other, method);
  35329. return _returnValue;
  35330. }
  35331. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  35332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35333. {
  35334. float V_0 = 0.0f;
  35335. {
  35336. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35337. float L_1 = L_0.___x_0;
  35338. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35339. float L_3 = L_2.___x_0;
  35340. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  35341. float L_5 = L_4.___y_1;
  35342. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  35343. float L_7 = L_6.___y_1;
  35344. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7))));
  35345. goto IL_001f;
  35346. }
  35347. IL_001f:
  35348. {
  35349. float L_8 = V_0;
  35350. return L_8;
  35351. }
  35352. }
  35353. // System.Single UnityEngine.Vector2::get_magnitude()
  35354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35355. {
  35356. static bool s_Il2CppMethodInitialized;
  35357. if (!s_Il2CppMethodInitialized)
  35358. {
  35359. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35360. s_Il2CppMethodInitialized = true;
  35361. }
  35362. float V_0 = 0.0f;
  35363. {
  35364. float L_0 = __this->___x_0;
  35365. float L_1 = __this->___x_0;
  35366. float L_2 = __this->___y_1;
  35367. float L_3 = __this->___y_1;
  35368. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35369. double L_4;
  35370. L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))))));
  35371. V_0 = ((float)L_4);
  35372. goto IL_0026;
  35373. }
  35374. IL_0026:
  35375. {
  35376. float L_5 = V_0;
  35377. return L_5;
  35378. }
  35379. }
  35380. IL2CPP_EXTERN_C float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35381. {
  35382. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35383. int32_t _offset = 1;
  35384. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35385. float _returnValue;
  35386. _returnValue = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(_thisAdjusted, method);
  35387. return _returnValue;
  35388. }
  35389. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  35390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35391. {
  35392. float V_0 = 0.0f;
  35393. {
  35394. float L_0 = __this->___x_0;
  35395. float L_1 = __this->___x_0;
  35396. float L_2 = __this->___y_1;
  35397. float L_3 = __this->___y_1;
  35398. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
  35399. goto IL_001f;
  35400. }
  35401. IL_001f:
  35402. {
  35403. float L_4 = V_0;
  35404. return L_4;
  35405. }
  35406. }
  35407. IL2CPP_EXTERN_C float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35408. {
  35409. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35410. int32_t _offset = 1;
  35411. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35412. float _returnValue;
  35413. _returnValue = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline(_thisAdjusted, method);
  35414. return _returnValue;
  35415. }
  35416. // System.Single UnityEngine.Vector2::Angle(UnityEngine.Vector2,UnityEngine.Vector2)
  35417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Angle_mD94AAEA690169FE5882D60F8489C8BF63300C221 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_from, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_to, const RuntimeMethod* method)
  35418. {
  35419. static bool s_Il2CppMethodInitialized;
  35420. if (!s_Il2CppMethodInitialized)
  35421. {
  35422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35423. s_Il2CppMethodInitialized = true;
  35424. }
  35425. float V_0 = 0.0f;
  35426. float V_1 = 0.0f;
  35427. bool V_2 = false;
  35428. float V_3 = 0.0f;
  35429. {
  35430. float L_0;
  35431. L_0 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&___0_from), NULL);
  35432. float L_1;
  35433. L_1 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&___1_to), NULL);
  35434. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35435. double L_2;
  35436. L_2 = sqrt(((double)((float)il2cpp_codegen_multiply(L_0, L_1))));
  35437. V_0 = ((float)L_2);
  35438. float L_3 = V_0;
  35439. V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0);
  35440. bool L_4 = V_2;
  35441. if (!L_4)
  35442. {
  35443. goto IL_002c;
  35444. }
  35445. }
  35446. {
  35447. V_3 = (0.0f);
  35448. goto IL_0056;
  35449. }
  35450. IL_002c:
  35451. {
  35452. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_from;
  35453. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_to;
  35454. float L_7;
  35455. L_7 = Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline(L_5, L_6, NULL);
  35456. float L_8 = V_0;
  35457. float L_9;
  35458. L_9 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)(L_7/L_8)), (-1.0f), (1.0f), NULL);
  35459. V_1 = L_9;
  35460. float L_10 = V_1;
  35461. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35462. double L_11;
  35463. L_11 = acos(((double)L_10));
  35464. V_3 = ((float)il2cpp_codegen_multiply(((float)L_11), (57.2957802f)));
  35465. goto IL_0056;
  35466. }
  35467. IL_0056:
  35468. {
  35469. float L_12 = V_3;
  35470. return L_12;
  35471. }
  35472. }
  35473. // System.Single UnityEngine.Vector2::Distance(UnityEngine.Vector2,UnityEngine.Vector2)
  35474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Distance_mBACBB1609E1894D68F882D86A93519E311810C89 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35475. {
  35476. static bool s_Il2CppMethodInitialized;
  35477. if (!s_Il2CppMethodInitialized)
  35478. {
  35479. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35480. s_Il2CppMethodInitialized = true;
  35481. }
  35482. float V_0 = 0.0f;
  35483. float V_1 = 0.0f;
  35484. float V_2 = 0.0f;
  35485. {
  35486. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35487. float L_1 = L_0.___x_0;
  35488. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35489. float L_3 = L_2.___x_0;
  35490. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  35491. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35492. float L_5 = L_4.___y_1;
  35493. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35494. float L_7 = L_6.___y_1;
  35495. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  35496. float L_8 = V_0;
  35497. float L_9 = V_0;
  35498. float L_10 = V_1;
  35499. float L_11 = V_1;
  35500. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35501. double L_12;
  35502. L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))));
  35503. V_2 = ((float)L_12);
  35504. goto IL_002e;
  35505. }
  35506. IL_002e:
  35507. {
  35508. float L_13 = V_2;
  35509. return L_13;
  35510. }
  35511. }
  35512. // UnityEngine.Vector2 UnityEngine.Vector2::Min(UnityEngine.Vector2,UnityEngine.Vector2)
  35513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Min_m2D222BC18ACD4F965981EC93451DDD1D7ADFDDA0 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35514. {
  35515. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35516. memset((&V_0), 0, sizeof(V_0));
  35517. {
  35518. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35519. float L_1 = L_0.___x_0;
  35520. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35521. float L_3 = L_2.___x_0;
  35522. float L_4;
  35523. L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
  35524. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_lhs;
  35525. float L_6 = L_5.___y_1;
  35526. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___1_rhs;
  35527. float L_8 = L_7.___y_1;
  35528. float L_9;
  35529. L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
  35530. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  35531. memset((&L_10), 0, sizeof(L_10));
  35532. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
  35533. V_0 = L_10;
  35534. goto IL_002b;
  35535. }
  35536. IL_002b:
  35537. {
  35538. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
  35539. return L_11;
  35540. }
  35541. }
  35542. // UnityEngine.Vector2 UnityEngine.Vector2::Max(UnityEngine.Vector2,UnityEngine.Vector2)
  35543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Max_m1E906743ECA6478A2EDCCFECD9D509898F66152B (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35544. {
  35545. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35546. memset((&V_0), 0, sizeof(V_0));
  35547. {
  35548. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35549. float L_1 = L_0.___x_0;
  35550. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35551. float L_3 = L_2.___x_0;
  35552. float L_4;
  35553. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
  35554. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_lhs;
  35555. float L_6 = L_5.___y_1;
  35556. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___1_rhs;
  35557. float L_8 = L_7.___y_1;
  35558. float L_9;
  35559. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
  35560. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  35561. memset((&L_10), 0, sizeof(L_10));
  35562. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
  35563. V_0 = L_10;
  35564. goto IL_002b;
  35565. }
  35566. IL_002b:
  35567. {
  35568. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
  35569. return L_11;
  35570. }
  35571. }
  35572. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  35573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35574. {
  35575. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35576. memset((&V_0), 0, sizeof(V_0));
  35577. {
  35578. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35579. float L_1 = L_0.___x_0;
  35580. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35581. float L_3 = L_2.___x_0;
  35582. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35583. float L_5 = L_4.___y_1;
  35584. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35585. float L_7 = L_6.___y_1;
  35586. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35587. memset((&L_8), 0, sizeof(L_8));
  35588. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL);
  35589. V_0 = L_8;
  35590. goto IL_0023;
  35591. }
  35592. IL_0023:
  35593. {
  35594. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35595. return L_9;
  35596. }
  35597. }
  35598. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  35599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35600. {
  35601. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35602. memset((&V_0), 0, sizeof(V_0));
  35603. {
  35604. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35605. float L_1 = L_0.___x_0;
  35606. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35607. float L_3 = L_2.___x_0;
  35608. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35609. float L_5 = L_4.___y_1;
  35610. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35611. float L_7 = L_6.___y_1;
  35612. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35613. memset((&L_8), 0, sizeof(L_8));
  35614. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
  35615. V_0 = L_8;
  35616. goto IL_0023;
  35617. }
  35618. IL_0023:
  35619. {
  35620. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35621. return L_9;
  35622. }
  35623. }
  35624. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
  35625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m6FFFFF6A9E069A4FBCA7E098D88AE39C2B80D442 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35626. {
  35627. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35628. memset((&V_0), 0, sizeof(V_0));
  35629. {
  35630. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35631. float L_1 = L_0.___x_0;
  35632. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35633. float L_3 = L_2.___x_0;
  35634. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35635. float L_5 = L_4.___y_1;
  35636. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35637. float L_7 = L_6.___y_1;
  35638. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35639. memset((&L_8), 0, sizeof(L_8));
  35640. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
  35641. V_0 = L_8;
  35642. goto IL_0023;
  35643. }
  35644. IL_0023:
  35645. {
  35646. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35647. return L_9;
  35648. }
  35649. }
  35650. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
  35651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m707994C12D356E65E453CEE8F767E652B60911BF (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35652. {
  35653. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35654. memset((&V_0), 0, sizeof(V_0));
  35655. {
  35656. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35657. float L_1 = L_0.___x_0;
  35658. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35659. float L_3 = L_2.___x_0;
  35660. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35661. float L_5 = L_4.___y_1;
  35662. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35663. float L_7 = L_6.___y_1;
  35664. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35665. memset((&L_8), 0, sizeof(L_8));
  35666. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)(L_1/L_3)), ((float)(L_5/L_7)), /*hidden argument*/NULL);
  35667. V_0 = L_8;
  35668. goto IL_0023;
  35669. }
  35670. IL_0023:
  35671. {
  35672. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35673. return L_9;
  35674. }
  35675. }
  35676. // UnityEngine.Vector2 UnityEngine.Vector2::op_UnaryNegation(UnityEngine.Vector2)
  35677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_UnaryNegation_mBA9FC53A2194EE3CC067A12D11879F695B34D6F9 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, const RuntimeMethod* method)
  35678. {
  35679. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35680. memset((&V_0), 0, sizeof(V_0));
  35681. {
  35682. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35683. float L_1 = L_0.___x_0;
  35684. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_a;
  35685. float L_3 = L_2.___y_1;
  35686. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  35687. memset((&L_4), 0, sizeof(L_4));
  35688. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((-L_1)), ((-L_3)), /*hidden argument*/NULL);
  35689. V_0 = L_4;
  35690. goto IL_0017;
  35691. }
  35692. IL_0017:
  35693. {
  35694. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  35695. return L_5;
  35696. }
  35697. }
  35698. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  35699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  35700. {
  35701. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35702. memset((&V_0), 0, sizeof(V_0));
  35703. {
  35704. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35705. float L_1 = L_0.___x_0;
  35706. float L_2 = ___1_d;
  35707. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  35708. float L_4 = L_3.___y_1;
  35709. float L_5 = ___1_d;
  35710. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35711. memset((&L_6), 0, sizeof(L_6));
  35712. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
  35713. V_0 = L_6;
  35714. goto IL_0019;
  35715. }
  35716. IL_0019:
  35717. {
  35718. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  35719. return L_7;
  35720. }
  35721. }
  35722. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
  35723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_mC53581E703768BA2512A7C65283657C331994353 (float ___0_d, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_a, const RuntimeMethod* method)
  35724. {
  35725. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35726. memset((&V_0), 0, sizeof(V_0));
  35727. {
  35728. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___1_a;
  35729. float L_1 = L_0.___x_0;
  35730. float L_2 = ___0_d;
  35731. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___1_a;
  35732. float L_4 = L_3.___y_1;
  35733. float L_5 = ___0_d;
  35734. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35735. memset((&L_6), 0, sizeof(L_6));
  35736. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
  35737. V_0 = L_6;
  35738. goto IL_0019;
  35739. }
  35740. IL_0019:
  35741. {
  35742. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  35743. return L_7;
  35744. }
  35745. }
  35746. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  35747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  35748. {
  35749. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35750. memset((&V_0), 0, sizeof(V_0));
  35751. {
  35752. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35753. float L_1 = L_0.___x_0;
  35754. float L_2 = ___1_d;
  35755. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  35756. float L_4 = L_3.___y_1;
  35757. float L_5 = ___1_d;
  35758. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35759. memset((&L_6), 0, sizeof(L_6));
  35760. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL);
  35761. V_0 = L_6;
  35762. goto IL_0019;
  35763. }
  35764. IL_0019:
  35765. {
  35766. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  35767. return L_7;
  35768. }
  35769. }
  35770. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  35771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35772. {
  35773. float V_0 = 0.0f;
  35774. float V_1 = 0.0f;
  35775. bool V_2 = false;
  35776. {
  35777. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35778. float L_1 = L_0.___x_0;
  35779. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35780. float L_3 = L_2.___x_0;
  35781. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  35782. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  35783. float L_5 = L_4.___y_1;
  35784. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  35785. float L_7 = L_6.___y_1;
  35786. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  35787. float L_8 = V_0;
  35788. float L_9 = V_0;
  35789. float L_10 = V_1;
  35790. float L_11 = V_1;
  35791. V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  35792. goto IL_002e;
  35793. }
  35794. IL_002e:
  35795. {
  35796. bool L_12 = V_2;
  35797. return L_12;
  35798. }
  35799. }
  35800. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  35801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mBEA93B5A0E954FEFB863DC61CB209119980EC713 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35802. {
  35803. bool V_0 = false;
  35804. {
  35805. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35806. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___1_rhs;
  35807. bool L_2;
  35808. L_2 = Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline(L_0, L_1, NULL);
  35809. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  35810. goto IL_000e;
  35811. }
  35812. IL_000e:
  35813. {
  35814. bool L_3 = V_0;
  35815. return L_3;
  35816. }
  35817. }
  35818. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  35819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
  35820. {
  35821. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35822. memset((&V_0), 0, sizeof(V_0));
  35823. {
  35824. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
  35825. float L_1 = L_0.___x_2;
  35826. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
  35827. float L_3 = L_2.___y_3;
  35828. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  35829. memset((&L_4), 0, sizeof(L_4));
  35830. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  35831. V_0 = L_4;
  35832. goto IL_0015;
  35833. }
  35834. IL_0015:
  35835. {
  35836. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  35837. return L_5;
  35838. }
  35839. }
  35840. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  35841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  35842. {
  35843. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  35844. memset((&V_0), 0, sizeof(V_0));
  35845. {
  35846. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  35847. float L_1 = L_0.___x_0;
  35848. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
  35849. float L_3 = L_2.___y_1;
  35850. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  35851. memset((&L_4), 0, sizeof(L_4));
  35852. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  35853. V_0 = L_4;
  35854. goto IL_001a;
  35855. }
  35856. IL_001a:
  35857. {
  35858. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
  35859. return L_5;
  35860. }
  35861. }
  35862. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  35863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C (const RuntimeMethod* method)
  35864. {
  35865. static bool s_Il2CppMethodInitialized;
  35866. if (!s_Il2CppMethodInitialized)
  35867. {
  35868. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35869. s_Il2CppMethodInitialized = true;
  35870. }
  35871. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35872. memset((&V_0), 0, sizeof(V_0));
  35873. {
  35874. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
  35875. V_0 = L_0;
  35876. goto IL_0009;
  35877. }
  35878. IL_0009:
  35879. {
  35880. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35881. return L_1;
  35882. }
  35883. }
  35884. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  35885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB (const RuntimeMethod* method)
  35886. {
  35887. static bool s_Il2CppMethodInitialized;
  35888. if (!s_Il2CppMethodInitialized)
  35889. {
  35890. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35891. s_Il2CppMethodInitialized = true;
  35892. }
  35893. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35894. memset((&V_0), 0, sizeof(V_0));
  35895. {
  35896. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
  35897. V_0 = L_0;
  35898. goto IL_0009;
  35899. }
  35900. IL_0009:
  35901. {
  35902. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35903. return L_1;
  35904. }
  35905. }
  35906. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  35907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_up_m41067879408BB378593EF7406AF2525F176F0ABF (const RuntimeMethod* method)
  35908. {
  35909. static bool s_Il2CppMethodInitialized;
  35910. if (!s_Il2CppMethodInitialized)
  35911. {
  35912. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35913. s_Il2CppMethodInitialized = true;
  35914. }
  35915. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35916. memset((&V_0), 0, sizeof(V_0));
  35917. {
  35918. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4;
  35919. V_0 = L_0;
  35920. goto IL_0009;
  35921. }
  35922. IL_0009:
  35923. {
  35924. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35925. return L_1;
  35926. }
  35927. }
  35928. // UnityEngine.Vector2 UnityEngine.Vector2::get_down()
  35929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_down_m7672D87B9C778FB2AEF7BB79758142D01166B493 (const RuntimeMethod* method)
  35930. {
  35931. static bool s_Il2CppMethodInitialized;
  35932. if (!s_Il2CppMethodInitialized)
  35933. {
  35934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35935. s_Il2CppMethodInitialized = true;
  35936. }
  35937. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35938. memset((&V_0), 0, sizeof(V_0));
  35939. {
  35940. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5;
  35941. V_0 = L_0;
  35942. goto IL_0009;
  35943. }
  35944. IL_0009:
  35945. {
  35946. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35947. return L_1;
  35948. }
  35949. }
  35950. // UnityEngine.Vector2 UnityEngine.Vector2::get_right()
  35951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_right_m99043ED6B3D5AEA5033313FE3DA9571F39D1B280 (const RuntimeMethod* method)
  35952. {
  35953. static bool s_Il2CppMethodInitialized;
  35954. if (!s_Il2CppMethodInitialized)
  35955. {
  35956. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35957. s_Il2CppMethodInitialized = true;
  35958. }
  35959. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35960. memset((&V_0), 0, sizeof(V_0));
  35961. {
  35962. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7;
  35963. V_0 = L_0;
  35964. goto IL_0009;
  35965. }
  35966. IL_0009:
  35967. {
  35968. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35969. return L_1;
  35970. }
  35971. }
  35972. // System.Void UnityEngine.Vector2::.cctor()
  35973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__cctor_m985790D0B5F5F80A0E3461F04F05BAB8CBAD0105 (const RuntimeMethod* method)
  35974. {
  35975. static bool s_Il2CppMethodInitialized;
  35976. if (!s_Il2CppMethodInitialized)
  35977. {
  35978. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35979. s_Il2CppMethodInitialized = true;
  35980. }
  35981. {
  35982. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  35983. memset((&L_0), 0, sizeof(L_0));
  35984. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL);
  35985. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2 = L_0;
  35986. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  35987. memset((&L_1), 0, sizeof(L_1));
  35988. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
  35989. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3 = L_1;
  35990. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  35991. memset((&L_2), 0, sizeof(L_2));
  35992. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL);
  35993. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4 = L_2;
  35994. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  35995. memset((&L_3), 0, sizeof(L_3));
  35996. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL);
  35997. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5 = L_3;
  35998. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  35999. memset((&L_4), 0, sizeof(L_4));
  36000. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL);
  36001. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___leftVector_6 = L_4;
  36002. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  36003. memset((&L_5), 0, sizeof(L_5));
  36004. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL);
  36005. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7 = L_5;
  36006. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  36007. memset((&L_6), 0, sizeof(L_6));
  36008. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  36009. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___positiveInfinityVector_8 = L_6;
  36010. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  36011. memset((&L_7), 0, sizeof(L_7));
  36012. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_7), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  36013. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___negativeInfinityVector_9 = L_7;
  36014. return;
  36015. }
  36016. }
  36017. #ifdef __clang__
  36018. #pragma clang diagnostic pop
  36019. #endif
  36020. #ifdef __clang__
  36021. #pragma clang diagnostic push
  36022. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36023. #pragma clang diagnostic ignored "-Wunused-variable"
  36024. #endif
  36025. // System.Int32 UnityEngine.Vector2Int::get_x()
  36026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  36027. {
  36028. int32_t V_0 = 0;
  36029. {
  36030. int32_t L_0 = __this->___m_X_0;
  36031. V_0 = L_0;
  36032. goto IL_000a;
  36033. }
  36034. IL_000a:
  36035. {
  36036. int32_t L_1 = V_0;
  36037. return L_1;
  36038. }
  36039. }
  36040. IL2CPP_EXTERN_C int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36041. {
  36042. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36043. int32_t _offset = 1;
  36044. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36045. int32_t _returnValue;
  36046. _returnValue = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(_thisAdjusted, method);
  36047. return _returnValue;
  36048. }
  36049. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  36050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  36051. {
  36052. {
  36053. int32_t L_0 = ___0_value;
  36054. __this->___m_X_0 = L_0;
  36055. return;
  36056. }
  36057. }
  36058. IL2CPP_EXTERN_C void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  36059. {
  36060. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36061. int32_t _offset = 1;
  36062. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36063. Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline(_thisAdjusted, ___0_value, method);
  36064. }
  36065. // System.Int32 UnityEngine.Vector2Int::get_y()
  36066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  36067. {
  36068. int32_t V_0 = 0;
  36069. {
  36070. int32_t L_0 = __this->___m_Y_1;
  36071. V_0 = L_0;
  36072. goto IL_000a;
  36073. }
  36074. IL_000a:
  36075. {
  36076. int32_t L_1 = V_0;
  36077. return L_1;
  36078. }
  36079. }
  36080. IL2CPP_EXTERN_C int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36081. {
  36082. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36083. int32_t _offset = 1;
  36084. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36085. int32_t _returnValue;
  36086. _returnValue = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(_thisAdjusted, method);
  36087. return _returnValue;
  36088. }
  36089. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  36090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  36091. {
  36092. {
  36093. int32_t L_0 = ___0_value;
  36094. __this->___m_Y_1 = L_0;
  36095. return;
  36096. }
  36097. }
  36098. IL2CPP_EXTERN_C void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  36099. {
  36100. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36101. int32_t _offset = 1;
  36102. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36103. Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline(_thisAdjusted, ___0_value, method);
  36104. }
  36105. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  36106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
  36107. {
  36108. {
  36109. int32_t L_0 = ___0_x;
  36110. __this->___m_X_0 = L_0;
  36111. int32_t L_1 = ___1_y;
  36112. __this->___m_Y_1 = L_1;
  36113. return;
  36114. }
  36115. }
  36116. IL2CPP_EXTERN_C void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
  36117. {
  36118. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36119. int32_t _offset = 1;
  36120. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36121. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline(_thisAdjusted, ___0_x, ___1_y, method);
  36122. }
  36123. // UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
  36124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2Int_op_Implicit_m5B9FB268943E6CAB6E40E13D30BA49A9AC7D2059 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_v, const RuntimeMethod* method)
  36125. {
  36126. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  36127. memset((&V_0), 0, sizeof(V_0));
  36128. {
  36129. int32_t L_0;
  36130. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_v), NULL);
  36131. int32_t L_1;
  36132. L_1 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_v), NULL);
  36133. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  36134. memset((&L_2), 0, sizeof(L_2));
  36135. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), ((float)L_0), ((float)L_1), /*hidden argument*/NULL);
  36136. V_0 = L_2;
  36137. goto IL_0019;
  36138. }
  36139. IL_0019:
  36140. {
  36141. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  36142. return L_3;
  36143. }
  36144. }
  36145. // UnityEngine.Vector2Int UnityEngine.Vector2Int::FloorToInt(UnityEngine.Vector2)
  36146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A Vector2Int_FloorToInt_m11F1E02A791A7C690228999EA6E9F84FB0DF56FD (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  36147. {
  36148. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_0;
  36149. memset((&V_0), 0, sizeof(V_0));
  36150. {
  36151. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  36152. float L_1 = L_0.___x_0;
  36153. int32_t L_2;
  36154. L_2 = Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline(L_1, NULL);
  36155. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_v;
  36156. float L_4 = L_3.___y_1;
  36157. int32_t L_5;
  36158. L_5 = Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline(L_4, NULL);
  36159. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_6;
  36160. memset((&L_6), 0, sizeof(L_6));
  36161. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_6), L_2, L_5, /*hidden argument*/NULL);
  36162. V_0 = L_6;
  36163. goto IL_001f;
  36164. }
  36165. IL_001f:
  36166. {
  36167. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_7 = V_0;
  36168. return L_7;
  36169. }
  36170. }
  36171. // System.Boolean UnityEngine.Vector2Int::op_Equality(UnityEngine.Vector2Int,UnityEngine.Vector2Int)
  36172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_op_Equality_mD80F6ED22EA1200C4F408440D02FE61388C7D6BA (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_lhs, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___1_rhs, const RuntimeMethod* method)
  36173. {
  36174. bool V_0 = false;
  36175. int32_t G_B3_0 = 0;
  36176. {
  36177. int32_t L_0;
  36178. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_lhs), NULL);
  36179. int32_t L_1;
  36180. L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___1_rhs), NULL);
  36181. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  36182. {
  36183. goto IL_0023;
  36184. }
  36185. }
  36186. {
  36187. int32_t L_2;
  36188. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_lhs), NULL);
  36189. int32_t L_3;
  36190. L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___1_rhs), NULL);
  36191. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  36192. goto IL_0024;
  36193. }
  36194. IL_0023:
  36195. {
  36196. G_B3_0 = 0;
  36197. }
  36198. IL_0024:
  36199. {
  36200. V_0 = (bool)G_B3_0;
  36201. goto IL_0027;
  36202. }
  36203. IL_0027:
  36204. {
  36205. bool L_4 = V_0;
  36206. return L_4;
  36207. }
  36208. }
  36209. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  36210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  36211. {
  36212. static bool s_Il2CppMethodInitialized;
  36213. if (!s_Il2CppMethodInitialized)
  36214. {
  36215. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
  36216. s_Il2CppMethodInitialized = true;
  36217. }
  36218. bool V_0 = false;
  36219. bool V_1 = false;
  36220. {
  36221. RuntimeObject* L_0 = ___0_other;
  36222. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  36223. bool L_1 = V_0;
  36224. if (!L_1)
  36225. {
  36226. goto IL_0015;
  36227. }
  36228. }
  36229. {
  36230. V_1 = (bool)0;
  36231. goto IL_0024;
  36232. }
  36233. IL_0015:
  36234. {
  36235. RuntimeObject* L_2 = ___0_other;
  36236. bool L_3;
  36237. L_3 = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(__this, ((*(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)UnBox(L_2, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var)))), NULL);
  36238. V_1 = L_3;
  36239. goto IL_0024;
  36240. }
  36241. IL_0024:
  36242. {
  36243. bool L_4 = V_1;
  36244. return L_4;
  36245. }
  36246. }
  36247. IL2CPP_EXTERN_C bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  36248. {
  36249. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36250. int32_t _offset = 1;
  36251. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36252. bool _returnValue;
  36253. _returnValue = Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline(_thisAdjusted, ___0_other, method);
  36254. return _returnValue;
  36255. }
  36256. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  36257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
  36258. {
  36259. bool V_0 = false;
  36260. int32_t G_B3_0 = 0;
  36261. {
  36262. int32_t L_0;
  36263. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  36264. int32_t L_1;
  36265. L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_other), NULL);
  36266. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  36267. {
  36268. goto IL_0021;
  36269. }
  36270. }
  36271. {
  36272. int32_t L_2;
  36273. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  36274. int32_t L_3;
  36275. L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_other), NULL);
  36276. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  36277. goto IL_0022;
  36278. }
  36279. IL_0021:
  36280. {
  36281. G_B3_0 = 0;
  36282. }
  36283. IL_0022:
  36284. {
  36285. V_0 = (bool)G_B3_0;
  36286. goto IL_0025;
  36287. }
  36288. IL_0025:
  36289. {
  36290. bool L_4 = V_0;
  36291. return L_4;
  36292. }
  36293. }
  36294. IL2CPP_EXTERN_C bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_AdjustorThunk (RuntimeObject* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
  36295. {
  36296. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36297. int32_t _offset = 1;
  36298. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36299. bool _returnValue;
  36300. _returnValue = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(_thisAdjusted, ___0_other, method);
  36301. return _returnValue;
  36302. }
  36303. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  36304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  36305. {
  36306. int32_t V_0 = 0;
  36307. int32_t V_1 = 0;
  36308. {
  36309. int32_t L_0;
  36310. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  36311. V_0 = L_0;
  36312. int32_t L_1;
  36313. L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  36314. int32_t L_2;
  36315. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  36316. V_0 = L_2;
  36317. int32_t L_3;
  36318. L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  36319. V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  36320. goto IL_0023;
  36321. }
  36322. IL_0023:
  36323. {
  36324. int32_t L_4 = V_1;
  36325. return L_4;
  36326. }
  36327. }
  36328. IL2CPP_EXTERN_C int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36329. {
  36330. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36331. int32_t _offset = 1;
  36332. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36333. int32_t _returnValue;
  36334. _returnValue = Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline(_thisAdjusted, method);
  36335. return _returnValue;
  36336. }
  36337. // System.String UnityEngine.Vector2Int::ToString()
  36338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  36339. {
  36340. String_t* V_0 = NULL;
  36341. {
  36342. String_t* L_0;
  36343. L_0 = Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  36344. V_0 = L_0;
  36345. goto IL_000c;
  36346. }
  36347. IL_000c:
  36348. {
  36349. String_t* L_1 = V_0;
  36350. return L_1;
  36351. }
  36352. }
  36353. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36354. {
  36355. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36356. int32_t _offset = 1;
  36357. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36358. String_t* _returnValue;
  36359. _returnValue = Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4(_thisAdjusted, method);
  36360. return _returnValue;
  36361. }
  36362. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  36363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  36364. {
  36365. static bool s_Il2CppMethodInitialized;
  36366. if (!s_Il2CppMethodInitialized)
  36367. {
  36368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  36369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  36370. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  36371. s_Il2CppMethodInitialized = true;
  36372. }
  36373. bool V_0 = false;
  36374. int32_t V_1 = 0;
  36375. String_t* V_2 = NULL;
  36376. {
  36377. RuntimeObject* L_0 = ___1_formatProvider;
  36378. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  36379. bool L_1 = V_0;
  36380. if (!L_1)
  36381. {
  36382. goto IL_0015;
  36383. }
  36384. }
  36385. {
  36386. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  36387. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
  36388. L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  36389. NullCheck(L_2);
  36390. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
  36391. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  36392. ___1_formatProvider = L_3;
  36393. }
  36394. IL_0015:
  36395. {
  36396. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  36397. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  36398. int32_t L_6;
  36399. L_6 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  36400. V_1 = L_6;
  36401. String_t* L_7 = ___0_format;
  36402. RuntimeObject* L_8 = ___1_formatProvider;
  36403. String_t* L_9;
  36404. L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
  36405. NullCheck(L_5);
  36406. ArrayElementTypeCheck (L_5, L_9);
  36407. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  36408. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
  36409. int32_t L_11;
  36410. L_11 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  36411. V_1 = L_11;
  36412. String_t* L_12 = ___0_format;
  36413. RuntimeObject* L_13 = ___1_formatProvider;
  36414. String_t* L_14;
  36415. L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
  36416. NullCheck(L_10);
  36417. ArrayElementTypeCheck (L_10, L_14);
  36418. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
  36419. String_t* L_15;
  36420. L_15 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_10, NULL);
  36421. V_2 = L_15;
  36422. goto IL_004e;
  36423. }
  36424. IL_004e:
  36425. {
  36426. String_t* L_16 = V_2;
  36427. return L_16;
  36428. }
  36429. }
  36430. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  36431. {
  36432. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36433. int32_t _offset = 1;
  36434. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36435. String_t* _returnValue;
  36436. _returnValue = Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  36437. return _returnValue;
  36438. }
  36439. // System.Void UnityEngine.Vector2Int::.cctor()
  36440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__cctor_m1851D9EC457C9518497A216CC821CB4D27BAC2DD (const RuntimeMethod* method)
  36441. {
  36442. static bool s_Il2CppMethodInitialized;
  36443. if (!s_Il2CppMethodInitialized)
  36444. {
  36445. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
  36446. s_Il2CppMethodInitialized = true;
  36447. }
  36448. {
  36449. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0;
  36450. memset((&L_0), 0, sizeof(L_0));
  36451. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_0), 0, 0, /*hidden argument*/NULL);
  36452. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Zero_2 = L_0;
  36453. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_1;
  36454. memset((&L_1), 0, sizeof(L_1));
  36455. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_1), 1, 1, /*hidden argument*/NULL);
  36456. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_One_3 = L_1;
  36457. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_2;
  36458. memset((&L_2), 0, sizeof(L_2));
  36459. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_2), 0, 1, /*hidden argument*/NULL);
  36460. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Up_4 = L_2;
  36461. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_3;
  36462. memset((&L_3), 0, sizeof(L_3));
  36463. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_3), 0, (-1), /*hidden argument*/NULL);
  36464. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Down_5 = L_3;
  36465. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_4;
  36466. memset((&L_4), 0, sizeof(L_4));
  36467. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_4), (-1), 0, /*hidden argument*/NULL);
  36468. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Left_6 = L_4;
  36469. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_5;
  36470. memset((&L_5), 0, sizeof(L_5));
  36471. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_5), 1, 0, /*hidden argument*/NULL);
  36472. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Right_7 = L_5;
  36473. return;
  36474. }
  36475. }
  36476. #ifdef __clang__
  36477. #pragma clang diagnostic pop
  36478. #endif
  36479. #ifdef __clang__
  36480. #pragma clang diagnostic push
  36481. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36482. #pragma clang diagnostic ignored "-Wunused-variable"
  36483. #endif
  36484. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  36485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method)
  36486. {
  36487. {
  36488. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_column0;
  36489. float L_1 = L_0.___x_1;
  36490. __this->___m00_0 = L_1;
  36491. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_column1;
  36492. float L_3 = L_2.___x_1;
  36493. __this->___m01_4 = L_3;
  36494. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___2_column2;
  36495. float L_5 = L_4.___x_1;
  36496. __this->___m02_8 = L_5;
  36497. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___3_column3;
  36498. float L_7 = L_6.___x_1;
  36499. __this->___m03_12 = L_7;
  36500. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_column0;
  36501. float L_9 = L_8.___y_2;
  36502. __this->___m10_1 = L_9;
  36503. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_column1;
  36504. float L_11 = L_10.___y_2;
  36505. __this->___m11_5 = L_11;
  36506. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___2_column2;
  36507. float L_13 = L_12.___y_2;
  36508. __this->___m12_9 = L_13;
  36509. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___3_column3;
  36510. float L_15 = L_14.___y_2;
  36511. __this->___m13_13 = L_15;
  36512. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16 = ___0_column0;
  36513. float L_17 = L_16.___z_3;
  36514. __this->___m20_2 = L_17;
  36515. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = ___1_column1;
  36516. float L_19 = L_18.___z_3;
  36517. __this->___m21_6 = L_19;
  36518. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = ___2_column2;
  36519. float L_21 = L_20.___z_3;
  36520. __this->___m22_10 = L_21;
  36521. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = ___3_column3;
  36522. float L_23 = L_22.___z_3;
  36523. __this->___m23_14 = L_23;
  36524. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = ___0_column0;
  36525. float L_25 = L_24.___w_4;
  36526. __this->___m30_3 = L_25;
  36527. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26 = ___1_column1;
  36528. float L_27 = L_26.___w_4;
  36529. __this->___m31_7 = L_27;
  36530. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28 = ___2_column2;
  36531. float L_29 = L_28.___w_4;
  36532. __this->___m32_11 = L_29;
  36533. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = ___3_column3;
  36534. float L_31 = L_30.___w_4;
  36535. __this->___m33_15 = L_31;
  36536. return;
  36537. }
  36538. }
  36539. IL2CPP_EXTERN_C void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99_AdjustorThunk (RuntimeObject* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method)
  36540. {
  36541. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36542. int32_t _offset = 1;
  36543. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36544. Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99(_thisAdjusted, ___0_column0, ___1_column1, ___2_column2, ___3_column3, method);
  36545. }
  36546. // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
  36547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
  36548. {
  36549. int32_t V_0 = 0;
  36550. int32_t V_1 = 0;
  36551. float V_2 = 0.0f;
  36552. {
  36553. int32_t L_0 = ___0_index;
  36554. V_1 = L_0;
  36555. int32_t L_1 = V_1;
  36556. V_0 = L_1;
  36557. int32_t L_2 = V_0;
  36558. switch (L_2)
  36559. {
  36560. case 0:
  36561. {
  36562. goto IL_0050;
  36563. }
  36564. case 1:
  36565. {
  36566. goto IL_005c;
  36567. }
  36568. case 2:
  36569. {
  36570. goto IL_0068;
  36571. }
  36572. case 3:
  36573. {
  36574. goto IL_0074;
  36575. }
  36576. case 4:
  36577. {
  36578. goto IL_007d;
  36579. }
  36580. case 5:
  36581. {
  36582. goto IL_0086;
  36583. }
  36584. case 6:
  36585. {
  36586. goto IL_008f;
  36587. }
  36588. case 7:
  36589. {
  36590. goto IL_0098;
  36591. }
  36592. case 8:
  36593. {
  36594. goto IL_00a1;
  36595. }
  36596. case 9:
  36597. {
  36598. goto IL_00aa;
  36599. }
  36600. case 10:
  36601. {
  36602. goto IL_00b3;
  36603. }
  36604. case 11:
  36605. {
  36606. goto IL_00bc;
  36607. }
  36608. case 12:
  36609. {
  36610. goto IL_00c5;
  36611. }
  36612. case 13:
  36613. {
  36614. goto IL_00ce;
  36615. }
  36616. case 14:
  36617. {
  36618. goto IL_00d7;
  36619. }
  36620. case 15:
  36621. {
  36622. goto IL_00e0;
  36623. }
  36624. }
  36625. }
  36626. {
  36627. goto IL_00e9;
  36628. }
  36629. IL_0050:
  36630. {
  36631. float L_3 = __this->___m00_0;
  36632. V_2 = L_3;
  36633. goto IL_00f4;
  36634. }
  36635. IL_005c:
  36636. {
  36637. float L_4 = __this->___m10_1;
  36638. V_2 = L_4;
  36639. goto IL_00f4;
  36640. }
  36641. IL_0068:
  36642. {
  36643. float L_5 = __this->___m20_2;
  36644. V_2 = L_5;
  36645. goto IL_00f4;
  36646. }
  36647. IL_0074:
  36648. {
  36649. float L_6 = __this->___m30_3;
  36650. V_2 = L_6;
  36651. goto IL_00f4;
  36652. }
  36653. IL_007d:
  36654. {
  36655. float L_7 = __this->___m01_4;
  36656. V_2 = L_7;
  36657. goto IL_00f4;
  36658. }
  36659. IL_0086:
  36660. {
  36661. float L_8 = __this->___m11_5;
  36662. V_2 = L_8;
  36663. goto IL_00f4;
  36664. }
  36665. IL_008f:
  36666. {
  36667. float L_9 = __this->___m21_6;
  36668. V_2 = L_9;
  36669. goto IL_00f4;
  36670. }
  36671. IL_0098:
  36672. {
  36673. float L_10 = __this->___m31_7;
  36674. V_2 = L_10;
  36675. goto IL_00f4;
  36676. }
  36677. IL_00a1:
  36678. {
  36679. float L_11 = __this->___m02_8;
  36680. V_2 = L_11;
  36681. goto IL_00f4;
  36682. }
  36683. IL_00aa:
  36684. {
  36685. float L_12 = __this->___m12_9;
  36686. V_2 = L_12;
  36687. goto IL_00f4;
  36688. }
  36689. IL_00b3:
  36690. {
  36691. float L_13 = __this->___m22_10;
  36692. V_2 = L_13;
  36693. goto IL_00f4;
  36694. }
  36695. IL_00bc:
  36696. {
  36697. float L_14 = __this->___m32_11;
  36698. V_2 = L_14;
  36699. goto IL_00f4;
  36700. }
  36701. IL_00c5:
  36702. {
  36703. float L_15 = __this->___m03_12;
  36704. V_2 = L_15;
  36705. goto IL_00f4;
  36706. }
  36707. IL_00ce:
  36708. {
  36709. float L_16 = __this->___m13_13;
  36710. V_2 = L_16;
  36711. goto IL_00f4;
  36712. }
  36713. IL_00d7:
  36714. {
  36715. float L_17 = __this->___m23_14;
  36716. V_2 = L_17;
  36717. goto IL_00f4;
  36718. }
  36719. IL_00e0:
  36720. {
  36721. float L_18 = __this->___m33_15;
  36722. V_2 = L_18;
  36723. goto IL_00f4;
  36724. }
  36725. IL_00e9:
  36726. {
  36727. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  36728. NullCheck(L_19);
  36729. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8)), NULL);
  36730. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_RuntimeMethod_var)));
  36731. }
  36732. IL_00f4:
  36733. {
  36734. float L_20 = V_2;
  36735. return L_20;
  36736. }
  36737. }
  36738. IL2CPP_EXTERN_C float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  36739. {
  36740. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36741. int32_t _offset = 1;
  36742. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36743. float _returnValue;
  36744. _returnValue = Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A(_thisAdjusted, ___0_index, method);
  36745. return _returnValue;
  36746. }
  36747. // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
  36748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  36749. {
  36750. int32_t V_0 = 0;
  36751. int32_t V_1 = 0;
  36752. {
  36753. int32_t L_0 = ___0_index;
  36754. V_1 = L_0;
  36755. int32_t L_1 = V_1;
  36756. V_0 = L_1;
  36757. int32_t L_2 = V_0;
  36758. switch (L_2)
  36759. {
  36760. case 0:
  36761. {
  36762. goto IL_0050;
  36763. }
  36764. case 1:
  36765. {
  36766. goto IL_005c;
  36767. }
  36768. case 2:
  36769. {
  36770. goto IL_0068;
  36771. }
  36772. case 3:
  36773. {
  36774. goto IL_0074;
  36775. }
  36776. case 4:
  36777. {
  36778. goto IL_007d;
  36779. }
  36780. case 5:
  36781. {
  36782. goto IL_0086;
  36783. }
  36784. case 6:
  36785. {
  36786. goto IL_008f;
  36787. }
  36788. case 7:
  36789. {
  36790. goto IL_0098;
  36791. }
  36792. case 8:
  36793. {
  36794. goto IL_00a1;
  36795. }
  36796. case 9:
  36797. {
  36798. goto IL_00aa;
  36799. }
  36800. case 10:
  36801. {
  36802. goto IL_00b3;
  36803. }
  36804. case 11:
  36805. {
  36806. goto IL_00bc;
  36807. }
  36808. case 12:
  36809. {
  36810. goto IL_00c5;
  36811. }
  36812. case 13:
  36813. {
  36814. goto IL_00ce;
  36815. }
  36816. case 14:
  36817. {
  36818. goto IL_00d7;
  36819. }
  36820. case 15:
  36821. {
  36822. goto IL_00e0;
  36823. }
  36824. }
  36825. }
  36826. {
  36827. goto IL_00e9;
  36828. }
  36829. IL_0050:
  36830. {
  36831. float L_3 = ___1_value;
  36832. __this->___m00_0 = L_3;
  36833. goto IL_00f4;
  36834. }
  36835. IL_005c:
  36836. {
  36837. float L_4 = ___1_value;
  36838. __this->___m10_1 = L_4;
  36839. goto IL_00f4;
  36840. }
  36841. IL_0068:
  36842. {
  36843. float L_5 = ___1_value;
  36844. __this->___m20_2 = L_5;
  36845. goto IL_00f4;
  36846. }
  36847. IL_0074:
  36848. {
  36849. float L_6 = ___1_value;
  36850. __this->___m30_3 = L_6;
  36851. goto IL_00f4;
  36852. }
  36853. IL_007d:
  36854. {
  36855. float L_7 = ___1_value;
  36856. __this->___m01_4 = L_7;
  36857. goto IL_00f4;
  36858. }
  36859. IL_0086:
  36860. {
  36861. float L_8 = ___1_value;
  36862. __this->___m11_5 = L_8;
  36863. goto IL_00f4;
  36864. }
  36865. IL_008f:
  36866. {
  36867. float L_9 = ___1_value;
  36868. __this->___m21_6 = L_9;
  36869. goto IL_00f4;
  36870. }
  36871. IL_0098:
  36872. {
  36873. float L_10 = ___1_value;
  36874. __this->___m31_7 = L_10;
  36875. goto IL_00f4;
  36876. }
  36877. IL_00a1:
  36878. {
  36879. float L_11 = ___1_value;
  36880. __this->___m02_8 = L_11;
  36881. goto IL_00f4;
  36882. }
  36883. IL_00aa:
  36884. {
  36885. float L_12 = ___1_value;
  36886. __this->___m12_9 = L_12;
  36887. goto IL_00f4;
  36888. }
  36889. IL_00b3:
  36890. {
  36891. float L_13 = ___1_value;
  36892. __this->___m22_10 = L_13;
  36893. goto IL_00f4;
  36894. }
  36895. IL_00bc:
  36896. {
  36897. float L_14 = ___1_value;
  36898. __this->___m32_11 = L_14;
  36899. goto IL_00f4;
  36900. }
  36901. IL_00c5:
  36902. {
  36903. float L_15 = ___1_value;
  36904. __this->___m03_12 = L_15;
  36905. goto IL_00f4;
  36906. }
  36907. IL_00ce:
  36908. {
  36909. float L_16 = ___1_value;
  36910. __this->___m13_13 = L_16;
  36911. goto IL_00f4;
  36912. }
  36913. IL_00d7:
  36914. {
  36915. float L_17 = ___1_value;
  36916. __this->___m23_14 = L_17;
  36917. goto IL_00f4;
  36918. }
  36919. IL_00e0:
  36920. {
  36921. float L_18 = ___1_value;
  36922. __this->___m33_15 = L_18;
  36923. goto IL_00f4;
  36924. }
  36925. IL_00e9:
  36926. {
  36927. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  36928. NullCheck(L_19);
  36929. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8)), NULL);
  36930. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_RuntimeMethod_var)));
  36931. }
  36932. IL_00f4:
  36933. {
  36934. return;
  36935. }
  36936. }
  36937. IL2CPP_EXTERN_C void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  36938. {
  36939. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36940. int32_t _offset = 1;
  36941. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36942. Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0(_thisAdjusted, ___0_index, ___1_value, method);
  36943. }
  36944. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  36945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  36946. {
  36947. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  36948. memset((&V_0), 0, sizeof(V_0));
  36949. int32_t V_1 = 0;
  36950. {
  36951. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  36952. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  36953. V_0 = L_0;
  36954. int32_t L_1;
  36955. L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  36956. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  36957. L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  36958. V_0 = L_2;
  36959. int32_t L_3;
  36960. L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  36961. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  36962. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  36963. V_0 = L_4;
  36964. int32_t L_5;
  36965. L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  36966. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  36967. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  36968. V_0 = L_6;
  36969. int32_t L_7;
  36970. L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  36971. V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  36972. goto IL_0061;
  36973. }
  36974. IL_0061:
  36975. {
  36976. int32_t L_8 = V_1;
  36977. return L_8;
  36978. }
  36979. }
  36980. IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36981. {
  36982. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36983. int32_t _offset = 1;
  36984. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36985. int32_t _returnValue;
  36986. _returnValue = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(_thisAdjusted, method);
  36987. return _returnValue;
  36988. }
  36989. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  36990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  36991. {
  36992. static bool s_Il2CppMethodInitialized;
  36993. if (!s_Il2CppMethodInitialized)
  36994. {
  36995. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  36996. s_Il2CppMethodInitialized = true;
  36997. }
  36998. bool V_0 = false;
  36999. bool V_1 = false;
  37000. {
  37001. RuntimeObject* L_0 = ___0_other;
  37002. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  37003. bool L_1 = V_0;
  37004. if (!L_1)
  37005. {
  37006. goto IL_0015;
  37007. }
  37008. }
  37009. {
  37010. V_1 = (bool)0;
  37011. goto IL_0024;
  37012. }
  37013. IL_0015:
  37014. {
  37015. RuntimeObject* L_2 = ___0_other;
  37016. bool L_3;
  37017. L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL);
  37018. V_1 = L_3;
  37019. goto IL_0024;
  37020. }
  37021. IL_0024:
  37022. {
  37023. bool L_4 = V_1;
  37024. return L_4;
  37025. }
  37026. }
  37027. IL2CPP_EXTERN_C bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  37028. {
  37029. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37030. int32_t _offset = 1;
  37031. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37032. bool _returnValue;
  37033. _returnValue = Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline(_thisAdjusted, ___0_other, method);
  37034. return _returnValue;
  37035. }
  37036. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  37037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
  37038. {
  37039. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  37040. memset((&V_0), 0, sizeof(V_0));
  37041. bool V_1 = false;
  37042. int32_t G_B5_0 = 0;
  37043. {
  37044. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  37045. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  37046. V_0 = L_0;
  37047. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  37048. L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 0, NULL);
  37049. bool L_2;
  37050. L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
  37051. if (!L_2)
  37052. {
  37053. goto IL_0065;
  37054. }
  37055. }
  37056. {
  37057. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  37058. L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  37059. V_0 = L_3;
  37060. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  37061. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 1, NULL);
  37062. bool L_5;
  37063. L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
  37064. if (!L_5)
  37065. {
  37066. goto IL_0065;
  37067. }
  37068. }
  37069. {
  37070. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  37071. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  37072. V_0 = L_6;
  37073. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  37074. L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 2, NULL);
  37075. bool L_8;
  37076. L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
  37077. if (!L_8)
  37078. {
  37079. goto IL_0065;
  37080. }
  37081. }
  37082. {
  37083. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
  37084. L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  37085. V_0 = L_9;
  37086. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
  37087. L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 3, NULL);
  37088. bool L_11;
  37089. L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
  37090. G_B5_0 = ((int32_t)(L_11));
  37091. goto IL_0066;
  37092. }
  37093. IL_0065:
  37094. {
  37095. G_B5_0 = 0;
  37096. }
  37097. IL_0066:
  37098. {
  37099. V_1 = (bool)G_B5_0;
  37100. goto IL_0069;
  37101. }
  37102. IL_0069:
  37103. {
  37104. bool L_12 = V_1;
  37105. return L_12;
  37106. }
  37107. }
  37108. IL2CPP_EXTERN_C bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
  37109. {
  37110. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37111. int32_t _offset = 1;
  37112. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37113. bool _returnValue;
  37114. _returnValue = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(_thisAdjusted, ___0_other, method);
  37115. return _returnValue;
  37116. }
  37117. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
  37118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_op_Multiply_m75E91775655DCA8DFC8EDE0AB787285BB3935162 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_lhs, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_rhs, const RuntimeMethod* method)
  37119. {
  37120. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  37121. memset((&V_0), 0, sizeof(V_0));
  37122. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1;
  37123. memset((&V_1), 0, sizeof(V_1));
  37124. {
  37125. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_lhs;
  37126. float L_1 = L_0.___m00_0;
  37127. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___1_rhs;
  37128. float L_3 = L_2.___m00_0;
  37129. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = ___0_lhs;
  37130. float L_5 = L_4.___m01_4;
  37131. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = ___1_rhs;
  37132. float L_7 = L_6.___m10_1;
  37133. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___0_lhs;
  37134. float L_9 = L_8.___m02_8;
  37135. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_10 = ___1_rhs;
  37136. float L_11 = L_10.___m20_2;
  37137. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12 = ___0_lhs;
  37138. float L_13 = L_12.___m03_12;
  37139. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_14 = ___1_rhs;
  37140. float L_15 = L_14.___m30_3;
  37141. (&V_0)->___m00_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
  37142. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = ___0_lhs;
  37143. float L_17 = L_16.___m00_0;
  37144. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_18 = ___1_rhs;
  37145. float L_19 = L_18.___m01_4;
  37146. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20 = ___0_lhs;
  37147. float L_21 = L_20.___m01_4;
  37148. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_22 = ___1_rhs;
  37149. float L_23 = L_22.___m11_5;
  37150. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24 = ___0_lhs;
  37151. float L_25 = L_24.___m02_8;
  37152. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_26 = ___1_rhs;
  37153. float L_27 = L_26.___m21_6;
  37154. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_28 = ___0_lhs;
  37155. float L_29 = L_28.___m03_12;
  37156. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_30 = ___1_rhs;
  37157. float L_31 = L_30.___m31_7;
  37158. (&V_0)->___m01_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31))));
  37159. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_32 = ___0_lhs;
  37160. float L_33 = L_32.___m00_0;
  37161. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_34 = ___1_rhs;
  37162. float L_35 = L_34.___m02_8;
  37163. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_36 = ___0_lhs;
  37164. float L_37 = L_36.___m01_4;
  37165. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_38 = ___1_rhs;
  37166. float L_39 = L_38.___m12_9;
  37167. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40 = ___0_lhs;
  37168. float L_41 = L_40.___m02_8;
  37169. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_42 = ___1_rhs;
  37170. float L_43 = L_42.___m22_10;
  37171. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_44 = ___0_lhs;
  37172. float L_45 = L_44.___m03_12;
  37173. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_46 = ___1_rhs;
  37174. float L_47 = L_46.___m32_11;
  37175. (&V_0)->___m02_8 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47))));
  37176. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_48 = ___0_lhs;
  37177. float L_49 = L_48.___m00_0;
  37178. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_50 = ___1_rhs;
  37179. float L_51 = L_50.___m03_12;
  37180. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_52 = ___0_lhs;
  37181. float L_53 = L_52.___m01_4;
  37182. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_54 = ___1_rhs;
  37183. float L_55 = L_54.___m13_13;
  37184. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_56 = ___0_lhs;
  37185. float L_57 = L_56.___m02_8;
  37186. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_58 = ___1_rhs;
  37187. float L_59 = L_58.___m23_14;
  37188. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_60 = ___0_lhs;
  37189. float L_61 = L_60.___m03_12;
  37190. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_62 = ___1_rhs;
  37191. float L_63 = L_62.___m33_15;
  37192. (&V_0)->___m03_12 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63))));
  37193. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_64 = ___0_lhs;
  37194. float L_65 = L_64.___m10_1;
  37195. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_66 = ___1_rhs;
  37196. float L_67 = L_66.___m00_0;
  37197. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_68 = ___0_lhs;
  37198. float L_69 = L_68.___m11_5;
  37199. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_70 = ___1_rhs;
  37200. float L_71 = L_70.___m10_1;
  37201. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_72 = ___0_lhs;
  37202. float L_73 = L_72.___m12_9;
  37203. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_74 = ___1_rhs;
  37204. float L_75 = L_74.___m20_2;
  37205. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_76 = ___0_lhs;
  37206. float L_77 = L_76.___m13_13;
  37207. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_78 = ___1_rhs;
  37208. float L_79 = L_78.___m30_3;
  37209. (&V_0)->___m10_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_65, L_67)), ((float)il2cpp_codegen_multiply(L_69, L_71)))), ((float)il2cpp_codegen_multiply(L_73, L_75)))), ((float)il2cpp_codegen_multiply(L_77, L_79))));
  37210. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_80 = ___0_lhs;
  37211. float L_81 = L_80.___m10_1;
  37212. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_82 = ___1_rhs;
  37213. float L_83 = L_82.___m01_4;
  37214. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_84 = ___0_lhs;
  37215. float L_85 = L_84.___m11_5;
  37216. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_86 = ___1_rhs;
  37217. float L_87 = L_86.___m11_5;
  37218. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_88 = ___0_lhs;
  37219. float L_89 = L_88.___m12_9;
  37220. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_90 = ___1_rhs;
  37221. float L_91 = L_90.___m21_6;
  37222. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_92 = ___0_lhs;
  37223. float L_93 = L_92.___m13_13;
  37224. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_94 = ___1_rhs;
  37225. float L_95 = L_94.___m31_7;
  37226. (&V_0)->___m11_5 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_81, L_83)), ((float)il2cpp_codegen_multiply(L_85, L_87)))), ((float)il2cpp_codegen_multiply(L_89, L_91)))), ((float)il2cpp_codegen_multiply(L_93, L_95))));
  37227. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_96 = ___0_lhs;
  37228. float L_97 = L_96.___m10_1;
  37229. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_98 = ___1_rhs;
  37230. float L_99 = L_98.___m02_8;
  37231. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_100 = ___0_lhs;
  37232. float L_101 = L_100.___m11_5;
  37233. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_102 = ___1_rhs;
  37234. float L_103 = L_102.___m12_9;
  37235. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_104 = ___0_lhs;
  37236. float L_105 = L_104.___m12_9;
  37237. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_106 = ___1_rhs;
  37238. float L_107 = L_106.___m22_10;
  37239. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_108 = ___0_lhs;
  37240. float L_109 = L_108.___m13_13;
  37241. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_110 = ___1_rhs;
  37242. float L_111 = L_110.___m32_11;
  37243. (&V_0)->___m12_9 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_97, L_99)), ((float)il2cpp_codegen_multiply(L_101, L_103)))), ((float)il2cpp_codegen_multiply(L_105, L_107)))), ((float)il2cpp_codegen_multiply(L_109, L_111))));
  37244. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_112 = ___0_lhs;
  37245. float L_113 = L_112.___m10_1;
  37246. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_114 = ___1_rhs;
  37247. float L_115 = L_114.___m03_12;
  37248. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_116 = ___0_lhs;
  37249. float L_117 = L_116.___m11_5;
  37250. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_118 = ___1_rhs;
  37251. float L_119 = L_118.___m13_13;
  37252. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_120 = ___0_lhs;
  37253. float L_121 = L_120.___m12_9;
  37254. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_122 = ___1_rhs;
  37255. float L_123 = L_122.___m23_14;
  37256. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_124 = ___0_lhs;
  37257. float L_125 = L_124.___m13_13;
  37258. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_126 = ___1_rhs;
  37259. float L_127 = L_126.___m33_15;
  37260. (&V_0)->___m13_13 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_113, L_115)), ((float)il2cpp_codegen_multiply(L_117, L_119)))), ((float)il2cpp_codegen_multiply(L_121, L_123)))), ((float)il2cpp_codegen_multiply(L_125, L_127))));
  37261. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_128 = ___0_lhs;
  37262. float L_129 = L_128.___m20_2;
  37263. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_130 = ___1_rhs;
  37264. float L_131 = L_130.___m00_0;
  37265. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_132 = ___0_lhs;
  37266. float L_133 = L_132.___m21_6;
  37267. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_134 = ___1_rhs;
  37268. float L_135 = L_134.___m10_1;
  37269. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_136 = ___0_lhs;
  37270. float L_137 = L_136.___m22_10;
  37271. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_138 = ___1_rhs;
  37272. float L_139 = L_138.___m20_2;
  37273. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_140 = ___0_lhs;
  37274. float L_141 = L_140.___m23_14;
  37275. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_142 = ___1_rhs;
  37276. float L_143 = L_142.___m30_3;
  37277. (&V_0)->___m20_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_129, L_131)), ((float)il2cpp_codegen_multiply(L_133, L_135)))), ((float)il2cpp_codegen_multiply(L_137, L_139)))), ((float)il2cpp_codegen_multiply(L_141, L_143))));
  37278. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_144 = ___0_lhs;
  37279. float L_145 = L_144.___m20_2;
  37280. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_146 = ___1_rhs;
  37281. float L_147 = L_146.___m01_4;
  37282. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_148 = ___0_lhs;
  37283. float L_149 = L_148.___m21_6;
  37284. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_150 = ___1_rhs;
  37285. float L_151 = L_150.___m11_5;
  37286. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_152 = ___0_lhs;
  37287. float L_153 = L_152.___m22_10;
  37288. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_154 = ___1_rhs;
  37289. float L_155 = L_154.___m21_6;
  37290. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_156 = ___0_lhs;
  37291. float L_157 = L_156.___m23_14;
  37292. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_158 = ___1_rhs;
  37293. float L_159 = L_158.___m31_7;
  37294. (&V_0)->___m21_6 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_145, L_147)), ((float)il2cpp_codegen_multiply(L_149, L_151)))), ((float)il2cpp_codegen_multiply(L_153, L_155)))), ((float)il2cpp_codegen_multiply(L_157, L_159))));
  37295. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_160 = ___0_lhs;
  37296. float L_161 = L_160.___m20_2;
  37297. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_162 = ___1_rhs;
  37298. float L_163 = L_162.___m02_8;
  37299. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_164 = ___0_lhs;
  37300. float L_165 = L_164.___m21_6;
  37301. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_166 = ___1_rhs;
  37302. float L_167 = L_166.___m12_9;
  37303. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_168 = ___0_lhs;
  37304. float L_169 = L_168.___m22_10;
  37305. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_170 = ___1_rhs;
  37306. float L_171 = L_170.___m22_10;
  37307. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_172 = ___0_lhs;
  37308. float L_173 = L_172.___m23_14;
  37309. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_174 = ___1_rhs;
  37310. float L_175 = L_174.___m32_11;
  37311. (&V_0)->___m22_10 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_161, L_163)), ((float)il2cpp_codegen_multiply(L_165, L_167)))), ((float)il2cpp_codegen_multiply(L_169, L_171)))), ((float)il2cpp_codegen_multiply(L_173, L_175))));
  37312. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_176 = ___0_lhs;
  37313. float L_177 = L_176.___m20_2;
  37314. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_178 = ___1_rhs;
  37315. float L_179 = L_178.___m03_12;
  37316. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_180 = ___0_lhs;
  37317. float L_181 = L_180.___m21_6;
  37318. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_182 = ___1_rhs;
  37319. float L_183 = L_182.___m13_13;
  37320. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_184 = ___0_lhs;
  37321. float L_185 = L_184.___m22_10;
  37322. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_186 = ___1_rhs;
  37323. float L_187 = L_186.___m23_14;
  37324. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_188 = ___0_lhs;
  37325. float L_189 = L_188.___m23_14;
  37326. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_190 = ___1_rhs;
  37327. float L_191 = L_190.___m33_15;
  37328. (&V_0)->___m23_14 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_177, L_179)), ((float)il2cpp_codegen_multiply(L_181, L_183)))), ((float)il2cpp_codegen_multiply(L_185, L_187)))), ((float)il2cpp_codegen_multiply(L_189, L_191))));
  37329. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_192 = ___0_lhs;
  37330. float L_193 = L_192.___m30_3;
  37331. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_194 = ___1_rhs;
  37332. float L_195 = L_194.___m00_0;
  37333. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_196 = ___0_lhs;
  37334. float L_197 = L_196.___m31_7;
  37335. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_198 = ___1_rhs;
  37336. float L_199 = L_198.___m10_1;
  37337. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_200 = ___0_lhs;
  37338. float L_201 = L_200.___m32_11;
  37339. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_202 = ___1_rhs;
  37340. float L_203 = L_202.___m20_2;
  37341. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_204 = ___0_lhs;
  37342. float L_205 = L_204.___m33_15;
  37343. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_206 = ___1_rhs;
  37344. float L_207 = L_206.___m30_3;
  37345. (&V_0)->___m30_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_193, L_195)), ((float)il2cpp_codegen_multiply(L_197, L_199)))), ((float)il2cpp_codegen_multiply(L_201, L_203)))), ((float)il2cpp_codegen_multiply(L_205, L_207))));
  37346. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_208 = ___0_lhs;
  37347. float L_209 = L_208.___m30_3;
  37348. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_210 = ___1_rhs;
  37349. float L_211 = L_210.___m01_4;
  37350. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_212 = ___0_lhs;
  37351. float L_213 = L_212.___m31_7;
  37352. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_214 = ___1_rhs;
  37353. float L_215 = L_214.___m11_5;
  37354. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_216 = ___0_lhs;
  37355. float L_217 = L_216.___m32_11;
  37356. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_218 = ___1_rhs;
  37357. float L_219 = L_218.___m21_6;
  37358. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_220 = ___0_lhs;
  37359. float L_221 = L_220.___m33_15;
  37360. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_222 = ___1_rhs;
  37361. float L_223 = L_222.___m31_7;
  37362. (&V_0)->___m31_7 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_209, L_211)), ((float)il2cpp_codegen_multiply(L_213, L_215)))), ((float)il2cpp_codegen_multiply(L_217, L_219)))), ((float)il2cpp_codegen_multiply(L_221, L_223))));
  37363. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_224 = ___0_lhs;
  37364. float L_225 = L_224.___m30_3;
  37365. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_226 = ___1_rhs;
  37366. float L_227 = L_226.___m02_8;
  37367. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_228 = ___0_lhs;
  37368. float L_229 = L_228.___m31_7;
  37369. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_230 = ___1_rhs;
  37370. float L_231 = L_230.___m12_9;
  37371. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_232 = ___0_lhs;
  37372. float L_233 = L_232.___m32_11;
  37373. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_234 = ___1_rhs;
  37374. float L_235 = L_234.___m22_10;
  37375. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_236 = ___0_lhs;
  37376. float L_237 = L_236.___m33_15;
  37377. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_238 = ___1_rhs;
  37378. float L_239 = L_238.___m32_11;
  37379. (&V_0)->___m32_11 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_225, L_227)), ((float)il2cpp_codegen_multiply(L_229, L_231)))), ((float)il2cpp_codegen_multiply(L_233, L_235)))), ((float)il2cpp_codegen_multiply(L_237, L_239))));
  37380. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_240 = ___0_lhs;
  37381. float L_241 = L_240.___m30_3;
  37382. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_242 = ___1_rhs;
  37383. float L_243 = L_242.___m03_12;
  37384. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_244 = ___0_lhs;
  37385. float L_245 = L_244.___m31_7;
  37386. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_246 = ___1_rhs;
  37387. float L_247 = L_246.___m13_13;
  37388. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_248 = ___0_lhs;
  37389. float L_249 = L_248.___m32_11;
  37390. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_250 = ___1_rhs;
  37391. float L_251 = L_250.___m23_14;
  37392. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_252 = ___0_lhs;
  37393. float L_253 = L_252.___m33_15;
  37394. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_254 = ___1_rhs;
  37395. float L_255 = L_254.___m33_15;
  37396. (&V_0)->___m33_15 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_241, L_243)), ((float)il2cpp_codegen_multiply(L_245, L_247)))), ((float)il2cpp_codegen_multiply(L_249, L_251)))), ((float)il2cpp_codegen_multiply(L_253, L_255))));
  37397. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_256 = V_0;
  37398. V_1 = L_256;
  37399. goto IL_03e5;
  37400. }
  37401. IL_03e5:
  37402. {
  37403. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_257 = V_1;
  37404. return L_257;
  37405. }
  37406. }
  37407. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  37408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
  37409. {
  37410. int32_t V_0 = 0;
  37411. int32_t V_1 = 0;
  37412. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
  37413. memset((&V_2), 0, sizeof(V_2));
  37414. {
  37415. int32_t L_0 = ___0_index;
  37416. V_1 = L_0;
  37417. int32_t L_1 = V_1;
  37418. V_0 = L_1;
  37419. int32_t L_2 = V_0;
  37420. switch (L_2)
  37421. {
  37422. case 0:
  37423. {
  37424. goto IL_0020;
  37425. }
  37426. case 1:
  37427. {
  37428. goto IL_0040;
  37429. }
  37430. case 2:
  37431. {
  37432. goto IL_0060;
  37433. }
  37434. case 3:
  37435. {
  37436. goto IL_0080;
  37437. }
  37438. }
  37439. }
  37440. {
  37441. goto IL_00a0;
  37442. }
  37443. IL_0020:
  37444. {
  37445. float L_3 = __this->___m00_0;
  37446. float L_4 = __this->___m10_1;
  37447. float L_5 = __this->___m20_2;
  37448. float L_6 = __this->___m30_3;
  37449. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  37450. memset((&L_7), 0, sizeof(L_7));
  37451. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  37452. V_2 = L_7;
  37453. goto IL_00ab;
  37454. }
  37455. IL_0040:
  37456. {
  37457. float L_8 = __this->___m01_4;
  37458. float L_9 = __this->___m11_5;
  37459. float L_10 = __this->___m21_6;
  37460. float L_11 = __this->___m31_7;
  37461. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
  37462. memset((&L_12), 0, sizeof(L_12));
  37463. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  37464. V_2 = L_12;
  37465. goto IL_00ab;
  37466. }
  37467. IL_0060:
  37468. {
  37469. float L_13 = __this->___m02_8;
  37470. float L_14 = __this->___m12_9;
  37471. float L_15 = __this->___m22_10;
  37472. float L_16 = __this->___m32_11;
  37473. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
  37474. memset((&L_17), 0, sizeof(L_17));
  37475. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  37476. V_2 = L_17;
  37477. goto IL_00ab;
  37478. }
  37479. IL_0080:
  37480. {
  37481. float L_18 = __this->___m03_12;
  37482. float L_19 = __this->___m13_13;
  37483. float L_20 = __this->___m23_14;
  37484. float L_21 = __this->___m33_15;
  37485. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
  37486. memset((&L_22), 0, sizeof(L_22));
  37487. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
  37488. V_2 = L_22;
  37489. goto IL_00ab;
  37490. }
  37491. IL_00a0:
  37492. {
  37493. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  37494. NullCheck(L_23);
  37495. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6FC8A3409851599FCC995B0B63300CE4AA4839CD)), NULL);
  37496. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_RuntimeMethod_var)));
  37497. }
  37498. IL_00ab:
  37499. {
  37500. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
  37501. return L_24;
  37502. }
  37503. }
  37504. IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  37505. {
  37506. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37507. int32_t _offset = 1;
  37508. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37509. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
  37510. _returnValue = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(_thisAdjusted, ___0_index, method);
  37511. return _returnValue;
  37512. }
  37513. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
  37514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
  37515. {
  37516. int32_t V_0 = 0;
  37517. int32_t V_1 = 0;
  37518. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
  37519. memset((&V_2), 0, sizeof(V_2));
  37520. {
  37521. int32_t L_0 = ___0_index;
  37522. V_1 = L_0;
  37523. int32_t L_1 = V_1;
  37524. V_0 = L_1;
  37525. int32_t L_2 = V_0;
  37526. switch (L_2)
  37527. {
  37528. case 0:
  37529. {
  37530. goto IL_0020;
  37531. }
  37532. case 1:
  37533. {
  37534. goto IL_0040;
  37535. }
  37536. case 2:
  37537. {
  37538. goto IL_0060;
  37539. }
  37540. case 3:
  37541. {
  37542. goto IL_0080;
  37543. }
  37544. }
  37545. }
  37546. {
  37547. goto IL_00a0;
  37548. }
  37549. IL_0020:
  37550. {
  37551. float L_3 = __this->___m00_0;
  37552. float L_4 = __this->___m01_4;
  37553. float L_5 = __this->___m02_8;
  37554. float L_6 = __this->___m03_12;
  37555. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  37556. memset((&L_7), 0, sizeof(L_7));
  37557. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  37558. V_2 = L_7;
  37559. goto IL_00ab;
  37560. }
  37561. IL_0040:
  37562. {
  37563. float L_8 = __this->___m10_1;
  37564. float L_9 = __this->___m11_5;
  37565. float L_10 = __this->___m12_9;
  37566. float L_11 = __this->___m13_13;
  37567. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
  37568. memset((&L_12), 0, sizeof(L_12));
  37569. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  37570. V_2 = L_12;
  37571. goto IL_00ab;
  37572. }
  37573. IL_0060:
  37574. {
  37575. float L_13 = __this->___m20_2;
  37576. float L_14 = __this->___m21_6;
  37577. float L_15 = __this->___m22_10;
  37578. float L_16 = __this->___m23_14;
  37579. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
  37580. memset((&L_17), 0, sizeof(L_17));
  37581. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  37582. V_2 = L_17;
  37583. goto IL_00ab;
  37584. }
  37585. IL_0080:
  37586. {
  37587. float L_18 = __this->___m30_3;
  37588. float L_19 = __this->___m31_7;
  37589. float L_20 = __this->___m32_11;
  37590. float L_21 = __this->___m33_15;
  37591. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
  37592. memset((&L_22), 0, sizeof(L_22));
  37593. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
  37594. V_2 = L_22;
  37595. goto IL_00ab;
  37596. }
  37597. IL_00a0:
  37598. {
  37599. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  37600. NullCheck(L_23);
  37601. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6A2DE8ED7A86D2EA314226B4DF25C76A5E6A700)), NULL);
  37602. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_RuntimeMethod_var)));
  37603. }
  37604. IL_00ab:
  37605. {
  37606. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
  37607. return L_24;
  37608. }
  37609. }
  37610. IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  37611. {
  37612. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37613. int32_t _offset = 1;
  37614. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37615. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
  37616. _returnValue = Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F(_thisAdjusted, ___0_index, method);
  37617. return _returnValue;
  37618. }
  37619. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  37620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37621. {
  37622. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  37623. memset((&V_0), 0, sizeof(V_0));
  37624. float V_1 = 0.0f;
  37625. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  37626. memset((&V_2), 0, sizeof(V_2));
  37627. {
  37628. float L_0 = __this->___m00_0;
  37629. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
  37630. float L_2 = L_1.___x_2;
  37631. float L_3 = __this->___m01_4;
  37632. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
  37633. float L_5 = L_4.___y_3;
  37634. float L_6 = __this->___m02_8;
  37635. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_point;
  37636. float L_8 = L_7.___z_4;
  37637. float L_9 = __this->___m03_12;
  37638. (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9));
  37639. float L_10 = __this->___m10_1;
  37640. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_point;
  37641. float L_12 = L_11.___x_2;
  37642. float L_13 = __this->___m11_5;
  37643. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_point;
  37644. float L_15 = L_14.___y_3;
  37645. float L_16 = __this->___m12_9;
  37646. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___0_point;
  37647. float L_18 = L_17.___z_4;
  37648. float L_19 = __this->___m13_13;
  37649. (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19));
  37650. float L_20 = __this->___m20_2;
  37651. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___0_point;
  37652. float L_22 = L_21.___x_2;
  37653. float L_23 = __this->___m21_6;
  37654. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___0_point;
  37655. float L_25 = L_24.___y_3;
  37656. float L_26 = __this->___m22_10;
  37657. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_point;
  37658. float L_28 = L_27.___z_4;
  37659. float L_29 = __this->___m23_14;
  37660. (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29));
  37661. float L_30 = __this->___m30_3;
  37662. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = ___0_point;
  37663. float L_32 = L_31.___x_2;
  37664. float L_33 = __this->___m31_7;
  37665. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = ___0_point;
  37666. float L_35 = L_34.___y_3;
  37667. float L_36 = __this->___m32_11;
  37668. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = ___0_point;
  37669. float L_38 = L_37.___z_4;
  37670. float L_39 = __this->___m33_15;
  37671. V_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_30, L_32)), ((float)il2cpp_codegen_multiply(L_33, L_35)))), ((float)il2cpp_codegen_multiply(L_36, L_38)))), L_39));
  37672. float L_40 = V_1;
  37673. V_1 = ((float)((1.0f)/L_40));
  37674. float* L_41 = (&(&V_0)->___x_2);
  37675. float* L_42 = L_41;
  37676. float L_43 = *((float*)L_42);
  37677. float L_44 = V_1;
  37678. *((float*)L_42) = (float)((float)il2cpp_codegen_multiply(L_43, L_44));
  37679. float* L_45 = (&(&V_0)->___y_3);
  37680. float* L_46 = L_45;
  37681. float L_47 = *((float*)L_46);
  37682. float L_48 = V_1;
  37683. *((float*)L_46) = (float)((float)il2cpp_codegen_multiply(L_47, L_48));
  37684. float* L_49 = (&(&V_0)->___z_4);
  37685. float* L_50 = L_49;
  37686. float L_51 = *((float*)L_50);
  37687. float L_52 = V_1;
  37688. *((float*)L_50) = (float)((float)il2cpp_codegen_multiply(L_51, L_52));
  37689. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_53 = V_0;
  37690. V_2 = L_53;
  37691. goto IL_0107;
  37692. }
  37693. IL_0107:
  37694. {
  37695. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = V_2;
  37696. return L_54;
  37697. }
  37698. }
  37699. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37700. {
  37701. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37702. int32_t _offset = 1;
  37703. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37704. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  37705. _returnValue = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E(_thisAdjusted, ___0_point, method);
  37706. return _returnValue;
  37707. }
  37708. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  37709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37710. {
  37711. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  37712. memset((&V_0), 0, sizeof(V_0));
  37713. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
  37714. memset((&V_1), 0, sizeof(V_1));
  37715. {
  37716. float L_0 = __this->___m00_0;
  37717. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
  37718. float L_2 = L_1.___x_2;
  37719. float L_3 = __this->___m01_4;
  37720. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
  37721. float L_5 = L_4.___y_3;
  37722. float L_6 = __this->___m02_8;
  37723. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_point;
  37724. float L_8 = L_7.___z_4;
  37725. float L_9 = __this->___m03_12;
  37726. (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9));
  37727. float L_10 = __this->___m10_1;
  37728. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_point;
  37729. float L_12 = L_11.___x_2;
  37730. float L_13 = __this->___m11_5;
  37731. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_point;
  37732. float L_15 = L_14.___y_3;
  37733. float L_16 = __this->___m12_9;
  37734. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___0_point;
  37735. float L_18 = L_17.___z_4;
  37736. float L_19 = __this->___m13_13;
  37737. (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19));
  37738. float L_20 = __this->___m20_2;
  37739. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___0_point;
  37740. float L_22 = L_21.___x_2;
  37741. float L_23 = __this->___m21_6;
  37742. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___0_point;
  37743. float L_25 = L_24.___y_3;
  37744. float L_26 = __this->___m22_10;
  37745. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_point;
  37746. float L_28 = L_27.___z_4;
  37747. float L_29 = __this->___m23_14;
  37748. (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29));
  37749. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = V_0;
  37750. V_1 = L_30;
  37751. goto IL_00aa;
  37752. }
  37753. IL_00aa:
  37754. {
  37755. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = V_1;
  37756. return L_31;
  37757. }
  37758. }
  37759. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37760. {
  37761. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37762. int32_t _offset = 1;
  37763. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37764. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  37765. _returnValue = Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814(_thisAdjusted, ___0_point, method);
  37766. return _returnValue;
  37767. }
  37768. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
  37769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  37770. {
  37771. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  37772. memset((&V_0), 0, sizeof(V_0));
  37773. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
  37774. memset((&V_1), 0, sizeof(V_1));
  37775. {
  37776. float L_0 = __this->___m00_0;
  37777. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_vector;
  37778. float L_2 = L_1.___x_2;
  37779. float L_3 = __this->___m01_4;
  37780. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
  37781. float L_5 = L_4.___y_3;
  37782. float L_6 = __this->___m02_8;
  37783. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_vector;
  37784. float L_8 = L_7.___z_4;
  37785. (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8))));
  37786. float L_9 = __this->___m10_1;
  37787. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
  37788. float L_11 = L_10.___x_2;
  37789. float L_12 = __this->___m11_5;
  37790. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_vector;
  37791. float L_14 = L_13.___y_3;
  37792. float L_15 = __this->___m12_9;
  37793. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_vector;
  37794. float L_17 = L_16.___z_4;
  37795. (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_12, L_14)))), ((float)il2cpp_codegen_multiply(L_15, L_17))));
  37796. float L_18 = __this->___m20_2;
  37797. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___0_vector;
  37798. float L_20 = L_19.___x_2;
  37799. float L_21 = __this->___m21_6;
  37800. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___0_vector;
  37801. float L_23 = L_22.___y_3;
  37802. float L_24 = __this->___m22_10;
  37803. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = ___0_vector;
  37804. float L_26 = L_25.___z_4;
  37805. (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_18, L_20)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_24, L_26))));
  37806. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = V_0;
  37807. V_1 = L_27;
  37808. goto IL_0095;
  37809. }
  37810. IL_0095:
  37811. {
  37812. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = V_1;
  37813. return L_28;
  37814. }
  37815. }
  37816. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  37817. {
  37818. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37819. int32_t _offset = 1;
  37820. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37821. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  37822. _returnValue = Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937(_thisAdjusted, ___0_vector, method);
  37823. return _returnValue;
  37824. }
  37825. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
  37826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56 (const RuntimeMethod* method)
  37827. {
  37828. static bool s_Il2CppMethodInitialized;
  37829. if (!s_Il2CppMethodInitialized)
  37830. {
  37831. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  37832. s_Il2CppMethodInitialized = true;
  37833. }
  37834. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  37835. memset((&V_0), 0, sizeof(V_0));
  37836. {
  37837. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17;
  37838. V_0 = L_0;
  37839. goto IL_0009;
  37840. }
  37841. IL_0009:
  37842. {
  37843. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
  37844. return L_1;
  37845. }
  37846. }
  37847. // System.String UnityEngine.Matrix4x4::ToString()
  37848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  37849. {
  37850. String_t* V_0 = NULL;
  37851. {
  37852. String_t* L_0;
  37853. L_0 = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  37854. V_0 = L_0;
  37855. goto IL_000c;
  37856. }
  37857. IL_000c:
  37858. {
  37859. String_t* L_1 = V_0;
  37860. return L_1;
  37861. }
  37862. }
  37863. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  37864. {
  37865. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37866. int32_t _offset = 1;
  37867. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37868. String_t* _returnValue;
  37869. _returnValue = Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86(_thisAdjusted, method);
  37870. return _returnValue;
  37871. }
  37872. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  37873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  37874. {
  37875. static bool s_Il2CppMethodInitialized;
  37876. if (!s_Il2CppMethodInitialized)
  37877. {
  37878. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  37879. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  37880. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527);
  37881. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
  37882. s_Il2CppMethodInitialized = true;
  37883. }
  37884. bool V_0 = false;
  37885. bool V_1 = false;
  37886. String_t* V_2 = NULL;
  37887. {
  37888. String_t* L_0 = ___0_format;
  37889. bool L_1;
  37890. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  37891. V_0 = L_1;
  37892. bool L_2 = V_0;
  37893. if (!L_2)
  37894. {
  37895. goto IL_0012;
  37896. }
  37897. }
  37898. {
  37899. ___0_format = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
  37900. }
  37901. IL_0012:
  37902. {
  37903. RuntimeObject* L_3 = ___1_formatProvider;
  37904. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  37905. bool L_4 = V_1;
  37906. if (!L_4)
  37907. {
  37908. goto IL_0026;
  37909. }
  37910. }
  37911. {
  37912. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  37913. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  37914. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  37915. NullCheck(L_5);
  37916. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  37917. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  37918. ___1_formatProvider = L_6;
  37919. }
  37920. IL_0026:
  37921. {
  37922. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16));
  37923. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  37924. float* L_9 = (&__this->___m00_0);
  37925. String_t* L_10 = ___0_format;
  37926. RuntimeObject* L_11 = ___1_formatProvider;
  37927. String_t* L_12;
  37928. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  37929. NullCheck(L_8);
  37930. ArrayElementTypeCheck (L_8, L_12);
  37931. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  37932. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  37933. float* L_14 = (&__this->___m01_4);
  37934. String_t* L_15 = ___0_format;
  37935. RuntimeObject* L_16 = ___1_formatProvider;
  37936. String_t* L_17;
  37937. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  37938. NullCheck(L_13);
  37939. ArrayElementTypeCheck (L_13, L_17);
  37940. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  37941. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  37942. float* L_19 = (&__this->___m02_8);
  37943. String_t* L_20 = ___0_format;
  37944. RuntimeObject* L_21 = ___1_formatProvider;
  37945. String_t* L_22;
  37946. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
  37947. NullCheck(L_18);
  37948. ArrayElementTypeCheck (L_18, L_22);
  37949. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  37950. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
  37951. float* L_24 = (&__this->___m03_12);
  37952. String_t* L_25 = ___0_format;
  37953. RuntimeObject* L_26 = ___1_formatProvider;
  37954. String_t* L_27;
  37955. L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
  37956. NullCheck(L_23);
  37957. ArrayElementTypeCheck (L_23, L_27);
  37958. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
  37959. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_28 = L_23;
  37960. float* L_29 = (&__this->___m10_1);
  37961. String_t* L_30 = ___0_format;
  37962. RuntimeObject* L_31 = ___1_formatProvider;
  37963. String_t* L_32;
  37964. L_32 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_29, L_30, L_31, NULL);
  37965. NullCheck(L_28);
  37966. ArrayElementTypeCheck (L_28, L_32);
  37967. (L_28)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)L_32);
  37968. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_33 = L_28;
  37969. float* L_34 = (&__this->___m11_5);
  37970. String_t* L_35 = ___0_format;
  37971. RuntimeObject* L_36 = ___1_formatProvider;
  37972. String_t* L_37;
  37973. L_37 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_34, L_35, L_36, NULL);
  37974. NullCheck(L_33);
  37975. ArrayElementTypeCheck (L_33, L_37);
  37976. (L_33)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject*)L_37);
  37977. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_38 = L_33;
  37978. float* L_39 = (&__this->___m12_9);
  37979. String_t* L_40 = ___0_format;
  37980. RuntimeObject* L_41 = ___1_formatProvider;
  37981. String_t* L_42;
  37982. L_42 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_39, L_40, L_41, NULL);
  37983. NullCheck(L_38);
  37984. ArrayElementTypeCheck (L_38, L_42);
  37985. (L_38)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject*)L_42);
  37986. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_43 = L_38;
  37987. float* L_44 = (&__this->___m13_13);
  37988. String_t* L_45 = ___0_format;
  37989. RuntimeObject* L_46 = ___1_formatProvider;
  37990. String_t* L_47;
  37991. L_47 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_44, L_45, L_46, NULL);
  37992. NullCheck(L_43);
  37993. ArrayElementTypeCheck (L_43, L_47);
  37994. (L_43)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject*)L_47);
  37995. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_48 = L_43;
  37996. float* L_49 = (&__this->___m20_2);
  37997. String_t* L_50 = ___0_format;
  37998. RuntimeObject* L_51 = ___1_formatProvider;
  37999. String_t* L_52;
  38000. L_52 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_49, L_50, L_51, NULL);
  38001. NullCheck(L_48);
  38002. ArrayElementTypeCheck (L_48, L_52);
  38003. (L_48)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject*)L_52);
  38004. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_53 = L_48;
  38005. float* L_54 = (&__this->___m21_6);
  38006. String_t* L_55 = ___0_format;
  38007. RuntimeObject* L_56 = ___1_formatProvider;
  38008. String_t* L_57;
  38009. L_57 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_54, L_55, L_56, NULL);
  38010. NullCheck(L_53);
  38011. ArrayElementTypeCheck (L_53, L_57);
  38012. (L_53)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject*)L_57);
  38013. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_58 = L_53;
  38014. float* L_59 = (&__this->___m22_10);
  38015. String_t* L_60 = ___0_format;
  38016. RuntimeObject* L_61 = ___1_formatProvider;
  38017. String_t* L_62;
  38018. L_62 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_59, L_60, L_61, NULL);
  38019. NullCheck(L_58);
  38020. ArrayElementTypeCheck (L_58, L_62);
  38021. (L_58)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject*)L_62);
  38022. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_63 = L_58;
  38023. float* L_64 = (&__this->___m23_14);
  38024. String_t* L_65 = ___0_format;
  38025. RuntimeObject* L_66 = ___1_formatProvider;
  38026. String_t* L_67;
  38027. L_67 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_64, L_65, L_66, NULL);
  38028. NullCheck(L_63);
  38029. ArrayElementTypeCheck (L_63, L_67);
  38030. (L_63)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject*)L_67);
  38031. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_68 = L_63;
  38032. float* L_69 = (&__this->___m30_3);
  38033. String_t* L_70 = ___0_format;
  38034. RuntimeObject* L_71 = ___1_formatProvider;
  38035. String_t* L_72;
  38036. L_72 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_69, L_70, L_71, NULL);
  38037. NullCheck(L_68);
  38038. ArrayElementTypeCheck (L_68, L_72);
  38039. (L_68)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject*)L_72);
  38040. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_73 = L_68;
  38041. float* L_74 = (&__this->___m31_7);
  38042. String_t* L_75 = ___0_format;
  38043. RuntimeObject* L_76 = ___1_formatProvider;
  38044. String_t* L_77;
  38045. L_77 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_74, L_75, L_76, NULL);
  38046. NullCheck(L_73);
  38047. ArrayElementTypeCheck (L_73, L_77);
  38048. (L_73)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject*)L_77);
  38049. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_78 = L_73;
  38050. float* L_79 = (&__this->___m32_11);
  38051. String_t* L_80 = ___0_format;
  38052. RuntimeObject* L_81 = ___1_formatProvider;
  38053. String_t* L_82;
  38054. L_82 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_79, L_80, L_81, NULL);
  38055. NullCheck(L_78);
  38056. ArrayElementTypeCheck (L_78, L_82);
  38057. (L_78)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject*)L_82);
  38058. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_83 = L_78;
  38059. float* L_84 = (&__this->___m33_15);
  38060. String_t* L_85 = ___0_format;
  38061. RuntimeObject* L_86 = ___1_formatProvider;
  38062. String_t* L_87;
  38063. L_87 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_84, L_85, L_86, NULL);
  38064. NullCheck(L_83);
  38065. ArrayElementTypeCheck (L_83, L_87);
  38066. (L_83)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject*)L_87);
  38067. String_t* L_88;
  38068. L_88 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527, L_83, NULL);
  38069. V_2 = L_88;
  38070. goto IL_0141;
  38071. }
  38072. IL_0141:
  38073. {
  38074. String_t* L_89 = V_2;
  38075. return L_89;
  38076. }
  38077. }
  38078. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  38079. {
  38080. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38081. int32_t _offset = 1;
  38082. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38083. String_t* _returnValue;
  38084. _returnValue = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  38085. return _returnValue;
  38086. }
  38087. // UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
  38088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  38089. {
  38090. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38091. memset((&V_0), 0, sizeof(V_0));
  38092. {
  38093. Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607(__this, (&V_0), NULL);
  38094. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  38095. return L_0;
  38096. }
  38097. }
  38098. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  38099. {
  38100. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38101. int32_t _offset = 1;
  38102. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38103. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  38104. _returnValue = Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7(_thisAdjusted, method);
  38105. return _returnValue;
  38106. }
  38107. // UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
  38108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  38109. {
  38110. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38111. memset((&V_0), 0, sizeof(V_0));
  38112. {
  38113. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  38114. L_0 = Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7(__this, NULL);
  38115. V_0 = L_0;
  38116. goto IL_000a;
  38117. }
  38118. IL_000a:
  38119. {
  38120. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  38121. return L_1;
  38122. }
  38123. }
  38124. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  38125. {
  38126. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38127. int32_t _offset = 1;
  38128. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38129. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  38130. _returnValue = Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7(_thisAdjusted, method);
  38131. return _returnValue;
  38132. }
  38133. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
  38134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_TRS_mCC04FD47347234B451ACC6CCD2CE6D02E1E0E1E3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_s, const RuntimeMethod* method)
  38135. {
  38136. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  38137. memset((&V_0), 0, sizeof(V_0));
  38138. {
  38139. Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1((&___0_pos), (&___1_q), (&___2_s), (&V_0), NULL);
  38140. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
  38141. return L_0;
  38142. }
  38143. }
  38144. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4&)
  38145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_m7A7796EE699A2228A709611D11364541DE768AE6 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method)
  38146. {
  38147. {
  38148. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = ___1_result;
  38149. bool L_1;
  38150. L_1 = Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05((&___0_input), L_0, NULL);
  38151. return L_1;
  38152. }
  38153. }
  38154. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
  38155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method)
  38156. {
  38157. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  38158. memset((&V_0), 0, sizeof(V_0));
  38159. {
  38160. Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66((&___0_m), (&V_0), NULL);
  38161. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
  38162. return L_0;
  38163. }
  38164. }
  38165. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
  38166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  38167. {
  38168. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  38169. memset((&V_0), 0, sizeof(V_0));
  38170. {
  38171. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = (*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)__this);
  38172. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1;
  38173. L_1 = Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939(L_0, NULL);
  38174. V_0 = L_1;
  38175. goto IL_000f;
  38176. }
  38177. IL_000f:
  38178. {
  38179. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = V_0;
  38180. return L_2;
  38181. }
  38182. }
  38183. IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  38184. {
  38185. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38186. int32_t _offset = 1;
  38187. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38188. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue;
  38189. _returnValue = Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD(_thisAdjusted, method);
  38190. return _returnValue;
  38191. }
  38192. // System.Void UnityEngine.Matrix4x4::.cctor()
  38193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_mD8409F5527865C5B73AC1195893BD110330FDB92 (const RuntimeMethod* method)
  38194. {
  38195. static bool s_Il2CppMethodInitialized;
  38196. if (!s_Il2CppMethodInitialized)
  38197. {
  38198. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  38199. s_Il2CppMethodInitialized = true;
  38200. }
  38201. {
  38202. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  38203. memset((&L_0), 0, sizeof(L_0));
  38204. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38205. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  38206. memset((&L_1), 0, sizeof(L_1));
  38207. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38208. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  38209. memset((&L_2), 0, sizeof(L_2));
  38210. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38211. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  38212. memset((&L_3), 0, sizeof(L_3));
  38213. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38214. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4;
  38215. memset((&L_4), 0, sizeof(L_4));
  38216. Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  38217. ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___zeroMatrix_16 = L_4;
  38218. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5;
  38219. memset((&L_5), 0, sizeof(L_5));
  38220. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38221. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  38222. memset((&L_6), 0, sizeof(L_6));
  38223. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38224. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  38225. memset((&L_7), 0, sizeof(L_7));
  38226. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  38227. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
  38228. memset((&L_8), 0, sizeof(L_8));
  38229. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  38230. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_9;
  38231. memset((&L_9), 0, sizeof(L_9));
  38232. Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  38233. ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17 = L_9;
  38234. return;
  38235. }
  38236. }
  38237. // System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
  38238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0__unity_self, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
  38239. {
  38240. typedef void (*Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  38241. static Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn _il2cpp_icall_func;
  38242. if (!_il2cpp_icall_func)
  38243. _il2cpp_icall_func = (Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)");
  38244. _il2cpp_icall_func(___0__unity_self, ___1_ret);
  38245. }
  38246. // System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  38247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_s, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_ret, const RuntimeMethod* method)
  38248. {
  38249. typedef void (*Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  38250. static Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn _il2cpp_icall_func;
  38251. if (!_il2cpp_icall_func)
  38252. _il2cpp_icall_func = (Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)");
  38253. _il2cpp_icall_func(___0_pos, ___1_q, ___2_s, ___3_ret);
  38254. }
  38255. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  38256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method)
  38257. {
  38258. typedef bool (*Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  38259. static Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn _il2cpp_icall_func;
  38260. if (!_il2cpp_icall_func)
  38261. _il2cpp_icall_func = (Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
  38262. bool icallRetVal = _il2cpp_icall_func(___0_input, ___1_result);
  38263. return icallRetVal;
  38264. }
  38265. // System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  38266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_ret, const RuntimeMethod* method)
  38267. {
  38268. typedef void (*Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  38269. static Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn _il2cpp_icall_func;
  38270. if (!_il2cpp_icall_func)
  38271. _il2cpp_icall_func = (Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
  38272. _il2cpp_icall_func(___0_m, ___1_ret);
  38273. }
  38274. #ifdef __clang__
  38275. #pragma clang diagnostic pop
  38276. #endif
  38277. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  38278. {
  38279. {
  38280. intptr_t L_0 = __this->___m_Ptr_0;
  38281. return L_0;
  38282. }
  38283. }
  38284. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method)
  38285. {
  38286. {
  38287. String_t* L_0 = ___0_name;
  38288. intptr_t L_1;
  38289. L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL);
  38290. __this->___m_Ptr_0 = L_1;
  38291. return;
  38292. }
  38293. }
  38294. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
  38295. {
  38296. static bool s_Il2CppMethodInitialized;
  38297. if (!s_Il2CppMethodInitialized)
  38298. {
  38299. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  38300. s_Il2CppMethodInitialized = true;
  38301. }
  38302. bool V_0 = false;
  38303. {
  38304. intptr_t L_0 = ___0_markerPtr;
  38305. __this->___m_Ptr_0 = L_0;
  38306. intptr_t L_1 = __this->___m_Ptr_0;
  38307. intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  38308. bool L_3;
  38309. L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
  38310. V_0 = L_3;
  38311. bool L_4 = V_0;
  38312. if (!L_4)
  38313. {
  38314. goto IL_0023;
  38315. }
  38316. }
  38317. {
  38318. intptr_t L_5 = ___0_markerPtr;
  38319. ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_5, NULL);
  38320. }
  38321. IL_0023:
  38322. {
  38323. return;
  38324. }
  38325. }
  38326. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  38327. {
  38328. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0;
  38329. memset((&V_0), 0, sizeof(V_0));
  38330. {
  38331. intptr_t L_0 = __this->___m_Ptr_0;
  38332. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1;
  38333. memset((&L_1), 0, sizeof(L_1));
  38334. AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL);
  38335. V_0 = L_1;
  38336. goto IL_000f;
  38337. }
  38338. IL_000f:
  38339. {
  38340. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0;
  38341. return L_2;
  38342. }
  38343. }
  38344. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method)
  38345. {
  38346. static bool s_Il2CppMethodInitialized;
  38347. if (!s_Il2CppMethodInitialized)
  38348. {
  38349. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  38350. s_Il2CppMethodInitialized = true;
  38351. }
  38352. bool V_0 = false;
  38353. {
  38354. intptr_t L_0 = __this->___m_Ptr_0;
  38355. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  38356. bool L_2;
  38357. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  38358. V_0 = L_2;
  38359. bool L_3 = V_0;
  38360. if (!L_3)
  38361. {
  38362. goto IL_0021;
  38363. }
  38364. }
  38365. {
  38366. intptr_t L_4 = __this->___m_Ptr_0;
  38367. ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_4, NULL);
  38368. }
  38369. IL_0021:
  38370. {
  38371. return;
  38372. }
  38373. }
  38374. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  38375. {
  38376. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38377. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38378. }
  38379. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline (const RuntimeMethod* method)
  38380. {
  38381. static bool s_Il2CppMethodInitialized;
  38382. if (!s_Il2CppMethodInitialized)
  38383. {
  38384. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  38385. s_Il2CppMethodInitialized = true;
  38386. }
  38387. {
  38388. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  38389. RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1;
  38390. return L_0;
  38391. }
  38392. }
  38393. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
  38394. {
  38395. {
  38396. RuntimeObject* L_0 = ___0_value;
  38397. __this->___U3ClogHandlerU3Ek__BackingField_0 = L_0;
  38398. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0);
  38399. return;
  38400. }
  38401. }
  38402. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method)
  38403. {
  38404. {
  38405. bool L_0 = ___0_value;
  38406. __this->___U3ClogEnabledU3Ek__BackingField_1 = L_0;
  38407. return;
  38408. }
  38409. }
  38410. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method)
  38411. {
  38412. {
  38413. int32_t L_0 = ___0_value;
  38414. __this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0;
  38415. return;
  38416. }
  38417. }
  38418. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  38419. {
  38420. {
  38421. bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1;
  38422. return L_0;
  38423. }
  38424. }
  38425. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  38426. {
  38427. {
  38428. int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2;
  38429. return L_0;
  38430. }
  38431. }
  38432. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  38433. {
  38434. {
  38435. RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0;
  38436. return L_0;
  38437. }
  38438. }
  38439. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38440. {
  38441. {
  38442. int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7;
  38443. return L_0;
  38444. }
  38445. }
  38446. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38447. {
  38448. {
  38449. int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
  38450. return L_0;
  38451. }
  38452. }
  38453. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38454. {
  38455. {
  38456. int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
  38457. return L_0;
  38458. }
  38459. }
  38460. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38461. {
  38462. {
  38463. int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
  38464. return L_0;
  38465. }
  38466. }
  38467. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38468. {
  38469. {
  38470. int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
  38471. return L_0;
  38472. }
  38473. }
  38474. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38475. {
  38476. {
  38477. int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
  38478. return L_0;
  38479. }
  38480. }
  38481. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38482. {
  38483. {
  38484. int32_t L_0 = ___0_value;
  38485. __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
  38486. return;
  38487. }
  38488. }
  38489. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38490. {
  38491. {
  38492. int32_t L_0 = ___0_value;
  38493. __this->___U3CmemorylessU3Ek__BackingField_12 = L_0;
  38494. return;
  38495. }
  38496. }
  38497. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38498. {
  38499. {
  38500. int32_t L_0 = ___0_value;
  38501. __this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
  38502. return;
  38503. }
  38504. }
  38505. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38506. {
  38507. {
  38508. int32_t L_0 = ___0_value;
  38509. __this->___U3CwidthU3Ek__BackingField_0 = L_0;
  38510. return;
  38511. }
  38512. }
  38513. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38514. {
  38515. {
  38516. int32_t L_0 = ___0_value;
  38517. __this->___U3CheightU3Ek__BackingField_1 = L_0;
  38518. return;
  38519. }
  38520. }
  38521. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38522. {
  38523. {
  38524. int32_t L_0 = ___0_value;
  38525. __this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
  38526. return;
  38527. }
  38528. }
  38529. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38530. {
  38531. {
  38532. int32_t L_0 = ___0_value;
  38533. __this->___U3CmipCountU3Ek__BackingField_4 = L_0;
  38534. return;
  38535. }
  38536. }
  38537. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38538. {
  38539. {
  38540. int32_t L_0 = ___0_value;
  38541. __this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0;
  38542. return;
  38543. }
  38544. }
  38545. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38546. {
  38547. {
  38548. int32_t L_0 = ___0_value;
  38549. __this->___U3CdimensionU3Ek__BackingField_8 = L_0;
  38550. return;
  38551. }
  38552. }
  38553. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38554. {
  38555. {
  38556. int32_t L_0 = ___0_value;
  38557. __this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0;
  38558. return;
  38559. }
  38560. }
  38561. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
  38562. {
  38563. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38564. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38565. }
  38566. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method)
  38567. {
  38568. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  38569. memset((&V_0), 0, sizeof(V_0));
  38570. {
  38571. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_v;
  38572. float L_1 = L_0.___x_1;
  38573. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_v;
  38574. float L_3 = L_2.___y_2;
  38575. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_v;
  38576. float L_5 = L_4.___z_3;
  38577. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_v;
  38578. float L_7 = L_6.___w_4;
  38579. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
  38580. memset((&L_8), 0, sizeof(L_8));
  38581. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  38582. V_0 = L_8;
  38583. goto IL_0021;
  38584. }
  38585. IL_0021:
  38586. {
  38587. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
  38588. return L_9;
  38589. }
  38590. }
  38591. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  38592. {
  38593. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  38594. memset((&V_0), 0, sizeof(V_0));
  38595. {
  38596. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  38597. float L_1 = L_0.___r_0;
  38598. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
  38599. float L_3 = L_2.___g_1;
  38600. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  38601. float L_5 = L_4.___b_2;
  38602. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
  38603. float L_7 = L_6.___a_3;
  38604. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
  38605. memset((&L_8), 0, sizeof(L_8));
  38606. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  38607. V_0 = L_8;
  38608. goto IL_0021;
  38609. }
  38610. IL_0021:
  38611. {
  38612. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
  38613. return L_9;
  38614. }
  38615. }
  38616. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
  38617. {
  38618. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38619. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38620. }
  38621. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  38622. {
  38623. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38624. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38625. }
  38626. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method)
  38627. {
  38628. {
  38629. intptr_t L_0 = *__this;
  38630. return (void*)(L_0);
  38631. }
  38632. }
  38633. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  38634. {
  38635. typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  38636. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38637. }
  38638. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
  38639. {
  38640. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  38641. memset((&V_0), 0, sizeof(V_0));
  38642. {
  38643. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
  38644. float L_1 = L_0.___x_2;
  38645. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
  38646. float L_3 = L_2.___y_3;
  38647. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  38648. memset((&L_4), 0, sizeof(L_4));
  38649. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  38650. V_0 = L_4;
  38651. goto IL_0015;
  38652. }
  38653. IL_0015:
  38654. {
  38655. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  38656. return L_5;
  38657. }
  38658. }
  38659. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  38660. {
  38661. typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  38662. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38663. }
  38664. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  38665. {
  38666. float V_0 = 0.0f;
  38667. bool V_1 = false;
  38668. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  38669. memset((&V_2), 0, sizeof(V_2));
  38670. {
  38671. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  38672. float L_1;
  38673. L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
  38674. V_0 = L_1;
  38675. float L_2 = V_0;
  38676. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  38677. bool L_3 = V_1;
  38678. if (!L_3)
  38679. {
  38680. goto IL_001e;
  38681. }
  38682. }
  38683. {
  38684. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
  38685. float L_5 = V_0;
  38686. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  38687. L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
  38688. V_2 = L_6;
  38689. goto IL_0026;
  38690. }
  38691. IL_001e:
  38692. {
  38693. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  38694. L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  38695. V_2 = L_7;
  38696. goto IL_0026;
  38697. }
  38698. IL_0026:
  38699. {
  38700. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
  38701. return L_8;
  38702. }
  38703. }
  38704. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  38705. {
  38706. float V_0 = 0.0f;
  38707. {
  38708. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  38709. float L_1 = L_0.___x_2;
  38710. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  38711. float L_3 = L_2.___x_2;
  38712. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  38713. float L_5 = L_4.___y_3;
  38714. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  38715. float L_7 = L_6.___y_3;
  38716. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  38717. float L_9 = L_8.___z_4;
  38718. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  38719. float L_11 = L_10.___z_4;
  38720. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
  38721. goto IL_002d;
  38722. }
  38723. IL_002d:
  38724. {
  38725. float L_12 = V_0;
  38726. return L_12;
  38727. }
  38728. }
  38729. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  38730. {
  38731. static bool s_Il2CppMethodInitialized;
  38732. if (!s_Il2CppMethodInitialized)
  38733. {
  38734. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
  38735. s_Il2CppMethodInitialized = true;
  38736. }
  38737. bool V_0 = false;
  38738. {
  38739. float L_0 = ___1_b;
  38740. float L_1 = ___0_a;
  38741. float L_2;
  38742. L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
  38743. float L_3 = ___0_a;
  38744. float L_4;
  38745. L_4 = fabsf(L_3);
  38746. float L_5 = ___1_b;
  38747. float L_6;
  38748. L_6 = fabsf(L_5);
  38749. float L_7;
  38750. L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL);
  38751. float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
  38752. float L_9;
  38753. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
  38754. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  38755. goto IL_0035;
  38756. }
  38757. IL_0035:
  38758. {
  38759. bool L_10 = V_0;
  38760. return L_10;
  38761. }
  38762. }
  38763. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  38764. {
  38765. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38766. memset((&V_0), 0, sizeof(V_0));
  38767. {
  38768. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  38769. float L_1 = L_0.___x_2;
  38770. float L_2 = ___1_d;
  38771. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  38772. float L_4 = L_3.___y_3;
  38773. float L_5 = ___1_d;
  38774. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  38775. float L_7 = L_6.___z_4;
  38776. float L_8 = ___1_d;
  38777. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  38778. memset((&L_9), 0, sizeof(L_9));
  38779. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
  38780. V_0 = L_9;
  38781. goto IL_0021;
  38782. }
  38783. IL_0021:
  38784. {
  38785. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  38786. return L_10;
  38787. }
  38788. }
  38789. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  38790. {
  38791. int32_t V_0 = 0;
  38792. {
  38793. float* L_0 = (&__this->___x_2);
  38794. int32_t L_1;
  38795. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  38796. float* L_2 = (&__this->___y_3);
  38797. int32_t L_3;
  38798. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  38799. float* L_4 = (&__this->___z_4);
  38800. int32_t L_5;
  38801. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  38802. V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
  38803. goto IL_002b;
  38804. }
  38805. IL_002b:
  38806. {
  38807. int32_t L_6 = V_0;
  38808. return L_6;
  38809. }
  38810. }
  38811. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
  38812. {
  38813. bool V_0 = false;
  38814. int32_t G_B4_0 = 0;
  38815. {
  38816. float L_0 = __this->___x_2;
  38817. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other;
  38818. float L_2 = L_1.___x_2;
  38819. if ((!(((float)L_0) == ((float)L_2))))
  38820. {
  38821. goto IL_002d;
  38822. }
  38823. }
  38824. {
  38825. float L_3 = __this->___y_3;
  38826. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other;
  38827. float L_5 = L_4.___y_3;
  38828. if ((!(((float)L_3) == ((float)L_5))))
  38829. {
  38830. goto IL_002d;
  38831. }
  38832. }
  38833. {
  38834. float L_6 = __this->___z_4;
  38835. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other;
  38836. float L_8 = L_7.___z_4;
  38837. G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
  38838. goto IL_002e;
  38839. }
  38840. IL_002d:
  38841. {
  38842. G_B4_0 = 0;
  38843. }
  38844. IL_002e:
  38845. {
  38846. V_0 = (bool)G_B4_0;
  38847. goto IL_0031;
  38848. }
  38849. IL_0031:
  38850. {
  38851. bool L_9 = V_0;
  38852. return L_9;
  38853. }
  38854. }
  38855. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  38856. {
  38857. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38858. memset((&V_0), 0, sizeof(V_0));
  38859. {
  38860. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  38861. float L_1 = L_0.___x_2;
  38862. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  38863. float L_3 = L_2.___x_2;
  38864. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  38865. float L_5 = L_4.___y_3;
  38866. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  38867. float L_7 = L_6.___y_3;
  38868. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  38869. float L_9 = L_8.___z_4;
  38870. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  38871. float L_11 = L_10.___z_4;
  38872. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  38873. memset((&L_12), 0, sizeof(L_12));
  38874. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
  38875. V_0 = L_12;
  38876. goto IL_0030;
  38877. }
  38878. IL_0030:
  38879. {
  38880. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  38881. return L_13;
  38882. }
  38883. }
  38884. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  38885. {
  38886. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38887. memset((&V_0), 0, sizeof(V_0));
  38888. {
  38889. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  38890. float L_1 = L_0.___x_2;
  38891. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  38892. float L_3 = L_2.___x_2;
  38893. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  38894. float L_5 = L_4.___y_3;
  38895. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  38896. float L_7 = L_6.___y_3;
  38897. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  38898. float L_9 = L_8.___z_4;
  38899. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  38900. float L_11 = L_10.___z_4;
  38901. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  38902. memset((&L_12), 0, sizeof(L_12));
  38903. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
  38904. V_0 = L_12;
  38905. goto IL_0030;
  38906. }
  38907. IL_0030:
  38908. {
  38909. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  38910. return L_13;
  38911. }
  38912. }
  38913. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  38914. {
  38915. float V_0 = 0.0f;
  38916. float V_1 = 0.0f;
  38917. float V_2 = 0.0f;
  38918. float V_3 = 0.0f;
  38919. bool V_4 = false;
  38920. {
  38921. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  38922. float L_1 = L_0.___x_2;
  38923. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  38924. float L_3 = L_2.___x_2;
  38925. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  38926. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  38927. float L_5 = L_4.___y_3;
  38928. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  38929. float L_7 = L_6.___y_3;
  38930. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  38931. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  38932. float L_9 = L_8.___z_4;
  38933. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  38934. float L_11 = L_10.___z_4;
  38935. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  38936. float L_12 = V_0;
  38937. float L_13 = V_0;
  38938. float L_14 = V_1;
  38939. float L_15 = V_1;
  38940. float L_16 = V_2;
  38941. float L_17 = V_2;
  38942. V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
  38943. float L_18 = V_3;
  38944. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  38945. goto IL_0043;
  38946. }
  38947. IL_0043:
  38948. {
  38949. bool L_19 = V_4;
  38950. return L_19;
  38951. }
  38952. }
  38953. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  38954. {
  38955. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38956. memset((&V_0), 0, sizeof(V_0));
  38957. {
  38958. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  38959. float L_1 = L_0.___x_2;
  38960. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  38961. float L_3 = L_2.___x_2;
  38962. float L_4;
  38963. L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
  38964. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
  38965. float L_6 = L_5.___y_3;
  38966. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
  38967. float L_8 = L_7.___y_3;
  38968. float L_9;
  38969. L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
  38970. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
  38971. float L_11 = L_10.___z_4;
  38972. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
  38973. float L_13 = L_12.___z_4;
  38974. float L_14;
  38975. L_14 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_11, L_13, NULL);
  38976. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  38977. memset((&L_15), 0, sizeof(L_15));
  38978. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  38979. V_0 = L_15;
  38980. goto IL_003c;
  38981. }
  38982. IL_003c:
  38983. {
  38984. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  38985. return L_16;
  38986. }
  38987. }
  38988. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  38989. {
  38990. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38991. memset((&V_0), 0, sizeof(V_0));
  38992. {
  38993. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  38994. float L_1 = L_0.___x_2;
  38995. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  38996. float L_3 = L_2.___x_2;
  38997. float L_4;
  38998. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
  38999. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
  39000. float L_6 = L_5.___y_3;
  39001. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
  39002. float L_8 = L_7.___y_3;
  39003. float L_9;
  39004. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
  39005. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
  39006. float L_11 = L_10.___z_4;
  39007. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
  39008. float L_13 = L_12.___z_4;
  39009. float L_14;
  39010. L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_11, L_13, NULL);
  39011. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  39012. memset((&L_15), 0, sizeof(L_15));
  39013. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  39014. V_0 = L_15;
  39015. goto IL_003c;
  39016. }
  39017. IL_003c:
  39018. {
  39019. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  39020. return L_16;
  39021. }
  39022. }
  39023. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  39024. {
  39025. {
  39026. float L_0 = ___0_x;
  39027. __this->___x_0 = L_0;
  39028. float L_1 = ___1_y;
  39029. __this->___y_1 = L_1;
  39030. return;
  39031. }
  39032. }
  39033. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39034. {
  39035. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  39036. memset((&V_0), 0, sizeof(V_0));
  39037. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  39038. memset((&V_1), 0, sizeof(V_1));
  39039. {
  39040. float L_0 = __this->___x_0;
  39041. float L_1 = __this->___y_1;
  39042. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_0), L_0, L_1, NULL);
  39043. Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline((&V_0), NULL);
  39044. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0;
  39045. V_1 = L_2;
  39046. goto IL_0020;
  39047. }
  39048. IL_0020:
  39049. {
  39050. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_1;
  39051. return L_3;
  39052. }
  39053. }
  39054. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  39055. {
  39056. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  39057. memset((&V_0), 0, sizeof(V_0));
  39058. {
  39059. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
  39060. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  39061. L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
  39062. V_0 = L_1;
  39063. goto IL_000f;
  39064. }
  39065. IL_000f:
  39066. {
  39067. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  39068. return L_2;
  39069. }
  39070. }
  39071. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline (const RuntimeMethod* method)
  39072. {
  39073. static bool s_Il2CppMethodInitialized;
  39074. if (!s_Il2CppMethodInitialized)
  39075. {
  39076. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  39077. s_Il2CppMethodInitialized = true;
  39078. }
  39079. {
  39080. bool L_0 = ((TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var))->___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  39081. return L_0;
  39082. }
  39083. }
  39084. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method)
  39085. {
  39086. {
  39087. int32_t L_0 = __this->____stringLength_4;
  39088. return L_0;
  39089. }
  39090. }
  39091. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t* Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline (Exception_t* __this, const RuntimeMethod* method)
  39092. {
  39093. {
  39094. Exception_t* L_0 = __this->____innerException_4;
  39095. return L_0;
  39096. }
  39097. }
  39098. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline (Exception_t* __this, int32_t ___0_value, const RuntimeMethod* method)
  39099. {
  39100. {
  39101. int32_t L_0 = ___0_value;
  39102. __this->____HResult_11 = L_0;
  39103. return;
  39104. }
  39105. }
  39106. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline (UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* __this, const RuntimeMethod* method)
  39107. {
  39108. {
  39109. RuntimeObject* L_0 = __this->____exception_1;
  39110. return L_0;
  39111. }
  39112. }
  39113. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  39114. {
  39115. {
  39116. float L_0 = __this->___U3CwaitTimeU3Ek__BackingField_0;
  39117. return L_0;
  39118. }
  39119. }
  39120. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method)
  39121. {
  39122. {
  39123. float L_0 = ___0_value;
  39124. __this->___U3CwaitTimeU3Ek__BackingField_0 = L_0;
  39125. return;
  39126. }
  39127. }
  39128. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline (SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* __this, RuntimeObject* ___0_state, const RuntimeMethod* method)
  39129. {
  39130. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
  39131. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_state, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  39132. }
  39133. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
  39134. {
  39135. int32_t V_0 = 0;
  39136. int32_t V_1 = 0;
  39137. float V_2 = 0.0f;
  39138. {
  39139. int32_t L_0 = ___0_index;
  39140. V_1 = L_0;
  39141. int32_t L_1 = V_1;
  39142. V_0 = L_1;
  39143. int32_t L_2 = V_0;
  39144. if (!L_2)
  39145. {
  39146. goto IL_0010;
  39147. }
  39148. }
  39149. {
  39150. goto IL_000a;
  39151. }
  39152. IL_000a:
  39153. {
  39154. int32_t L_3 = V_0;
  39155. if ((((int32_t)L_3) == ((int32_t)1)))
  39156. {
  39157. goto IL_0019;
  39158. }
  39159. }
  39160. {
  39161. goto IL_0022;
  39162. }
  39163. IL_0010:
  39164. {
  39165. float L_4 = __this->___x_0;
  39166. V_2 = L_4;
  39167. goto IL_002d;
  39168. }
  39169. IL_0019:
  39170. {
  39171. float L_5 = __this->___y_1;
  39172. V_2 = L_5;
  39173. goto IL_002d;
  39174. }
  39175. IL_0022:
  39176. {
  39177. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  39178. NullCheck(L_6);
  39179. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  39180. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
  39181. }
  39182. IL_002d:
  39183. {
  39184. float L_7 = V_2;
  39185. return L_7;
  39186. }
  39187. }
  39188. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  39189. {
  39190. int32_t V_0 = 0;
  39191. int32_t V_1 = 0;
  39192. {
  39193. int32_t L_0 = ___0_index;
  39194. V_1 = L_0;
  39195. int32_t L_1 = V_1;
  39196. V_0 = L_1;
  39197. int32_t L_2 = V_0;
  39198. if (!L_2)
  39199. {
  39200. goto IL_0010;
  39201. }
  39202. }
  39203. {
  39204. goto IL_000a;
  39205. }
  39206. IL_000a:
  39207. {
  39208. int32_t L_3 = V_0;
  39209. if ((((int32_t)L_3) == ((int32_t)1)))
  39210. {
  39211. goto IL_0019;
  39212. }
  39213. }
  39214. {
  39215. goto IL_0022;
  39216. }
  39217. IL_0010:
  39218. {
  39219. float L_4 = ___1_value;
  39220. __this->___x_0 = L_4;
  39221. goto IL_002d;
  39222. }
  39223. IL_0019:
  39224. {
  39225. float L_5 = ___1_value;
  39226. __this->___y_1 = L_5;
  39227. goto IL_002d;
  39228. }
  39229. IL_0022:
  39230. {
  39231. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  39232. NullCheck(L_6);
  39233. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  39234. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
  39235. }
  39236. IL_002d:
  39237. {
  39238. return;
  39239. }
  39240. }
  39241. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method)
  39242. {
  39243. bool V_0 = false;
  39244. float V_1 = 0.0f;
  39245. bool V_2 = false;
  39246. {
  39247. float L_0 = ___0_value;
  39248. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  39249. bool L_1 = V_0;
  39250. if (!L_1)
  39251. {
  39252. goto IL_0015;
  39253. }
  39254. }
  39255. {
  39256. V_1 = (0.0f);
  39257. goto IL_002d;
  39258. }
  39259. IL_0015:
  39260. {
  39261. float L_2 = ___0_value;
  39262. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  39263. bool L_3 = V_2;
  39264. if (!L_3)
  39265. {
  39266. goto IL_0029;
  39267. }
  39268. }
  39269. {
  39270. V_1 = (1.0f);
  39271. goto IL_002d;
  39272. }
  39273. IL_0029:
  39274. {
  39275. float L_4 = ___0_value;
  39276. V_1 = L_4;
  39277. goto IL_002d;
  39278. }
  39279. IL_002d:
  39280. {
  39281. float L_5 = V_1;
  39282. return L_5;
  39283. }
  39284. }
  39285. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39286. {
  39287. static bool s_Il2CppMethodInitialized;
  39288. if (!s_Il2CppMethodInitialized)
  39289. {
  39290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39291. s_Il2CppMethodInitialized = true;
  39292. }
  39293. float V_0 = 0.0f;
  39294. {
  39295. float L_0 = __this->___x_0;
  39296. float L_1 = __this->___x_0;
  39297. float L_2 = __this->___y_1;
  39298. float L_3 = __this->___y_1;
  39299. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39300. double L_4;
  39301. L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))))));
  39302. V_0 = ((float)L_4);
  39303. goto IL_0026;
  39304. }
  39305. IL_0026:
  39306. {
  39307. float L_5 = V_0;
  39308. return L_5;
  39309. }
  39310. }
  39311. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  39312. {
  39313. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  39314. memset((&V_0), 0, sizeof(V_0));
  39315. {
  39316. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  39317. float L_1 = L_0.___x_0;
  39318. float L_2 = ___1_d;
  39319. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  39320. float L_4 = L_3.___y_1;
  39321. float L_5 = ___1_d;
  39322. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  39323. memset((&L_6), 0, sizeof(L_6));
  39324. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL);
  39325. V_0 = L_6;
  39326. goto IL_0019;
  39327. }
  39328. IL_0019:
  39329. {
  39330. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  39331. return L_7;
  39332. }
  39333. }
  39334. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method)
  39335. {
  39336. static bool s_Il2CppMethodInitialized;
  39337. if (!s_Il2CppMethodInitialized)
  39338. {
  39339. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  39340. s_Il2CppMethodInitialized = true;
  39341. }
  39342. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  39343. memset((&V_0), 0, sizeof(V_0));
  39344. {
  39345. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
  39346. V_0 = L_0;
  39347. goto IL_0009;
  39348. }
  39349. IL_0009:
  39350. {
  39351. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  39352. return L_1;
  39353. }
  39354. }
  39355. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39356. {
  39357. float V_0 = 0.0f;
  39358. bool V_1 = false;
  39359. {
  39360. float L_0;
  39361. L_0 = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(__this, NULL);
  39362. V_0 = L_0;
  39363. float L_1 = V_0;
  39364. V_1 = (bool)((((float)L_1) > ((float)(9.99999975E-06f)))? 1 : 0);
  39365. bool L_2 = V_1;
  39366. if (!L_2)
  39367. {
  39368. goto IL_0028;
  39369. }
  39370. }
  39371. {
  39372. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this);
  39373. float L_4 = V_0;
  39374. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  39375. L_5 = Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline(L_3, L_4, NULL);
  39376. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_5;
  39377. goto IL_0033;
  39378. }
  39379. IL_0028:
  39380. {
  39381. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  39382. L_6 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  39383. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_6;
  39384. }
  39385. IL_0033:
  39386. {
  39387. return;
  39388. }
  39389. }
  39390. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39391. {
  39392. int32_t V_0 = 0;
  39393. {
  39394. float* L_0 = (&__this->___x_0);
  39395. int32_t L_1;
  39396. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  39397. float* L_2 = (&__this->___y_1);
  39398. int32_t L_3;
  39399. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  39400. V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  39401. goto IL_001d;
  39402. }
  39403. IL_001d:
  39404. {
  39405. int32_t L_4 = V_0;
  39406. return L_4;
  39407. }
  39408. }
  39409. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
  39410. {
  39411. bool V_0 = false;
  39412. int32_t G_B3_0 = 0;
  39413. {
  39414. float L_0 = __this->___x_0;
  39415. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___0_other;
  39416. float L_2 = L_1.___x_0;
  39417. if ((!(((float)L_0) == ((float)L_2))))
  39418. {
  39419. goto IL_001f;
  39420. }
  39421. }
  39422. {
  39423. float L_3 = __this->___y_1;
  39424. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_other;
  39425. float L_5 = L_4.___y_1;
  39426. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  39427. goto IL_0020;
  39428. }
  39429. IL_001f:
  39430. {
  39431. G_B3_0 = 0;
  39432. }
  39433. IL_0020:
  39434. {
  39435. V_0 = (bool)G_B3_0;
  39436. goto IL_0023;
  39437. }
  39438. IL_0023:
  39439. {
  39440. bool L_6 = V_0;
  39441. return L_6;
  39442. }
  39443. }
  39444. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  39445. {
  39446. static bool s_Il2CppMethodInitialized;
  39447. if (!s_Il2CppMethodInitialized)
  39448. {
  39449. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  39450. s_Il2CppMethodInitialized = true;
  39451. }
  39452. bool V_0 = false;
  39453. bool V_1 = false;
  39454. {
  39455. RuntimeObject* L_0 = ___0_other;
  39456. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  39457. bool L_1 = V_0;
  39458. if (!L_1)
  39459. {
  39460. goto IL_0015;
  39461. }
  39462. }
  39463. {
  39464. V_1 = (bool)0;
  39465. goto IL_0024;
  39466. }
  39467. IL_0015:
  39468. {
  39469. RuntimeObject* L_2 = ___0_other;
  39470. bool L_3;
  39471. L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL);
  39472. V_1 = L_3;
  39473. goto IL_0024;
  39474. }
  39475. IL_0024:
  39476. {
  39477. bool L_4 = V_1;
  39478. return L_4;
  39479. }
  39480. }
  39481. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39482. {
  39483. float V_0 = 0.0f;
  39484. {
  39485. float L_0 = __this->___x_0;
  39486. float L_1 = __this->___x_0;
  39487. float L_2 = __this->___y_1;
  39488. float L_3 = __this->___y_1;
  39489. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
  39490. goto IL_001f;
  39491. }
  39492. IL_001f:
  39493. {
  39494. float L_4 = V_0;
  39495. return L_4;
  39496. }
  39497. }
  39498. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  39499. {
  39500. float V_0 = 0.0f;
  39501. {
  39502. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  39503. float L_1 = L_0.___x_0;
  39504. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  39505. float L_3 = L_2.___x_0;
  39506. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  39507. float L_5 = L_4.___y_1;
  39508. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  39509. float L_7 = L_6.___y_1;
  39510. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7))));
  39511. goto IL_001f;
  39512. }
  39513. IL_001f:
  39514. {
  39515. float L_8 = V_0;
  39516. return L_8;
  39517. }
  39518. }
  39519. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
  39520. {
  39521. bool V_0 = false;
  39522. bool V_1 = false;
  39523. float V_2 = 0.0f;
  39524. {
  39525. float L_0 = ___0_value;
  39526. float L_1 = ___1_min;
  39527. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  39528. bool L_2 = V_0;
  39529. if (!L_2)
  39530. {
  39531. goto IL_000e;
  39532. }
  39533. }
  39534. {
  39535. float L_3 = ___1_min;
  39536. ___0_value = L_3;
  39537. goto IL_0019;
  39538. }
  39539. IL_000e:
  39540. {
  39541. float L_4 = ___0_value;
  39542. float L_5 = ___2_max;
  39543. V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
  39544. bool L_6 = V_1;
  39545. if (!L_6)
  39546. {
  39547. goto IL_0019;
  39548. }
  39549. }
  39550. {
  39551. float L_7 = ___2_max;
  39552. ___0_value = L_7;
  39553. }
  39554. IL_0019:
  39555. {
  39556. float L_8 = ___0_value;
  39557. V_2 = L_8;
  39558. goto IL_001d;
  39559. }
  39560. IL_001d:
  39561. {
  39562. float L_9 = V_2;
  39563. return L_9;
  39564. }
  39565. }
  39566. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  39567. {
  39568. float V_0 = 0.0f;
  39569. float G_B3_0 = 0.0f;
  39570. {
  39571. float L_0 = ___0_a;
  39572. float L_1 = ___1_b;
  39573. if ((((float)L_0) < ((float)L_1)))
  39574. {
  39575. goto IL_0008;
  39576. }
  39577. }
  39578. {
  39579. float L_2 = ___1_b;
  39580. G_B3_0 = L_2;
  39581. goto IL_0009;
  39582. }
  39583. IL_0008:
  39584. {
  39585. float L_3 = ___0_a;
  39586. G_B3_0 = L_3;
  39587. }
  39588. IL_0009:
  39589. {
  39590. V_0 = G_B3_0;
  39591. goto IL_000c;
  39592. }
  39593. IL_000c:
  39594. {
  39595. float L_4 = V_0;
  39596. return L_4;
  39597. }
  39598. }
  39599. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  39600. {
  39601. float V_0 = 0.0f;
  39602. float G_B3_0 = 0.0f;
  39603. {
  39604. float L_0 = ___0_a;
  39605. float L_1 = ___1_b;
  39606. if ((((float)L_0) > ((float)L_1)))
  39607. {
  39608. goto IL_0008;
  39609. }
  39610. }
  39611. {
  39612. float L_2 = ___1_b;
  39613. G_B3_0 = L_2;
  39614. goto IL_0009;
  39615. }
  39616. IL_0008:
  39617. {
  39618. float L_3 = ___0_a;
  39619. G_B3_0 = L_3;
  39620. }
  39621. IL_0009:
  39622. {
  39623. V_0 = G_B3_0;
  39624. goto IL_000c;
  39625. }
  39626. IL_000c:
  39627. {
  39628. float L_4 = V_0;
  39629. return L_4;
  39630. }
  39631. }
  39632. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  39633. {
  39634. float V_0 = 0.0f;
  39635. float V_1 = 0.0f;
  39636. bool V_2 = false;
  39637. {
  39638. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  39639. float L_1 = L_0.___x_0;
  39640. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  39641. float L_3 = L_2.___x_0;
  39642. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  39643. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  39644. float L_5 = L_4.___y_1;
  39645. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  39646. float L_7 = L_6.___y_1;
  39647. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  39648. float L_8 = V_0;
  39649. float L_9 = V_0;
  39650. float L_10 = V_1;
  39651. float L_11 = V_1;
  39652. V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  39653. goto IL_002e;
  39654. }
  39655. IL_002e:
  39656. {
  39657. bool L_12 = V_2;
  39658. return L_12;
  39659. }
  39660. }
  39661. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  39662. {
  39663. {
  39664. float L_0 = ___0_x;
  39665. __this->___x_2 = L_0;
  39666. float L_1 = ___1_y;
  39667. __this->___y_3 = L_1;
  39668. float L_2 = ___2_z;
  39669. __this->___z_4 = L_2;
  39670. return;
  39671. }
  39672. }
  39673. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  39674. {
  39675. int32_t V_0 = 0;
  39676. {
  39677. int32_t L_0 = __this->___m_X_0;
  39678. V_0 = L_0;
  39679. goto IL_000a;
  39680. }
  39681. IL_000a:
  39682. {
  39683. int32_t L_1 = V_0;
  39684. return L_1;
  39685. }
  39686. }
  39687. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  39688. {
  39689. {
  39690. int32_t L_0 = ___0_value;
  39691. __this->___m_X_0 = L_0;
  39692. return;
  39693. }
  39694. }
  39695. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  39696. {
  39697. int32_t V_0 = 0;
  39698. {
  39699. int32_t L_0 = __this->___m_Y_1;
  39700. V_0 = L_0;
  39701. goto IL_000a;
  39702. }
  39703. IL_000a:
  39704. {
  39705. int32_t L_1 = V_0;
  39706. return L_1;
  39707. }
  39708. }
  39709. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  39710. {
  39711. {
  39712. int32_t L_0 = ___0_value;
  39713. __this->___m_Y_1 = L_0;
  39714. return;
  39715. }
  39716. }
  39717. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
  39718. {
  39719. {
  39720. int32_t L_0 = ___0_x;
  39721. __this->___m_X_0 = L_0;
  39722. int32_t L_1 = ___1_y;
  39723. __this->___m_Y_1 = L_1;
  39724. return;
  39725. }
  39726. }
  39727. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline (float ___0_f, const RuntimeMethod* method)
  39728. {
  39729. static bool s_Il2CppMethodInitialized;
  39730. if (!s_Il2CppMethodInitialized)
  39731. {
  39732. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39733. s_Il2CppMethodInitialized = true;
  39734. }
  39735. int32_t V_0 = 0;
  39736. {
  39737. float L_0 = ___0_f;
  39738. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39739. double L_1;
  39740. L_1 = floor(((double)L_0));
  39741. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  39742. goto IL_000c;
  39743. }
  39744. IL_000c:
  39745. {
  39746. int32_t L_2 = V_0;
  39747. return L_2;
  39748. }
  39749. }
  39750. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
  39751. {
  39752. bool V_0 = false;
  39753. int32_t G_B3_0 = 0;
  39754. {
  39755. int32_t L_0;
  39756. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  39757. int32_t L_1;
  39758. L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_other), NULL);
  39759. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  39760. {
  39761. goto IL_0021;
  39762. }
  39763. }
  39764. {
  39765. int32_t L_2;
  39766. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  39767. int32_t L_3;
  39768. L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_other), NULL);
  39769. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  39770. goto IL_0022;
  39771. }
  39772. IL_0021:
  39773. {
  39774. G_B3_0 = 0;
  39775. }
  39776. IL_0022:
  39777. {
  39778. V_0 = (bool)G_B3_0;
  39779. goto IL_0025;
  39780. }
  39781. IL_0025:
  39782. {
  39783. bool L_4 = V_0;
  39784. return L_4;
  39785. }
  39786. }
  39787. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  39788. {
  39789. static bool s_Il2CppMethodInitialized;
  39790. if (!s_Il2CppMethodInitialized)
  39791. {
  39792. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
  39793. s_Il2CppMethodInitialized = true;
  39794. }
  39795. bool V_0 = false;
  39796. bool V_1 = false;
  39797. {
  39798. RuntimeObject* L_0 = ___0_other;
  39799. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  39800. bool L_1 = V_0;
  39801. if (!L_1)
  39802. {
  39803. goto IL_0015;
  39804. }
  39805. }
  39806. {
  39807. V_1 = (bool)0;
  39808. goto IL_0024;
  39809. }
  39810. IL_0015:
  39811. {
  39812. RuntimeObject* L_2 = ___0_other;
  39813. bool L_3;
  39814. L_3 = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(__this, ((*(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)UnBox(L_2, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var)))), NULL);
  39815. V_1 = L_3;
  39816. goto IL_0024;
  39817. }
  39818. IL_0024:
  39819. {
  39820. bool L_4 = V_1;
  39821. return L_4;
  39822. }
  39823. }
  39824. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  39825. {
  39826. int32_t V_0 = 0;
  39827. int32_t V_1 = 0;
  39828. {
  39829. int32_t L_0;
  39830. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  39831. V_0 = L_0;
  39832. int32_t L_1;
  39833. L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  39834. int32_t L_2;
  39835. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  39836. V_0 = L_2;
  39837. int32_t L_3;
  39838. L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  39839. V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  39840. goto IL_0023;
  39841. }
  39842. IL_0023:
  39843. {
  39844. int32_t L_4 = V_1;
  39845. return L_4;
  39846. }
  39847. }
  39848. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  39849. {
  39850. int32_t V_0 = 0;
  39851. {
  39852. float* L_0 = (&__this->___x_1);
  39853. int32_t L_1;
  39854. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  39855. float* L_2 = (&__this->___y_2);
  39856. int32_t L_3;
  39857. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  39858. float* L_4 = (&__this->___z_3);
  39859. int32_t L_5;
  39860. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  39861. float* L_6 = (&__this->___w_4);
  39862. int32_t L_7;
  39863. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
  39864. V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  39865. goto IL_0039;
  39866. }
  39867. IL_0039:
  39868. {
  39869. int32_t L_8 = V_0;
  39870. return L_8;
  39871. }
  39872. }
  39873. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  39874. {
  39875. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  39876. memset((&V_0), 0, sizeof(V_0));
  39877. int32_t V_1 = 0;
  39878. {
  39879. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  39880. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  39881. V_0 = L_0;
  39882. int32_t L_1;
  39883. L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  39884. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  39885. L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  39886. V_0 = L_2;
  39887. int32_t L_3;
  39888. L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  39889. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  39890. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  39891. V_0 = L_4;
  39892. int32_t L_5;
  39893. L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  39894. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  39895. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  39896. V_0 = L_6;
  39897. int32_t L_7;
  39898. L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  39899. V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  39900. goto IL_0061;
  39901. }
  39902. IL_0061:
  39903. {
  39904. int32_t L_8 = V_1;
  39905. return L_8;
  39906. }
  39907. }
  39908. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
  39909. {
  39910. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  39911. memset((&V_0), 0, sizeof(V_0));
  39912. bool V_1 = false;
  39913. int32_t G_B5_0 = 0;
  39914. {
  39915. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  39916. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  39917. V_0 = L_0;
  39918. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  39919. L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 0, NULL);
  39920. bool L_2;
  39921. L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
  39922. if (!L_2)
  39923. {
  39924. goto IL_0065;
  39925. }
  39926. }
  39927. {
  39928. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  39929. L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  39930. V_0 = L_3;
  39931. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  39932. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 1, NULL);
  39933. bool L_5;
  39934. L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
  39935. if (!L_5)
  39936. {
  39937. goto IL_0065;
  39938. }
  39939. }
  39940. {
  39941. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  39942. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  39943. V_0 = L_6;
  39944. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  39945. L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 2, NULL);
  39946. bool L_8;
  39947. L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
  39948. if (!L_8)
  39949. {
  39950. goto IL_0065;
  39951. }
  39952. }
  39953. {
  39954. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
  39955. L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  39956. V_0 = L_9;
  39957. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
  39958. L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 3, NULL);
  39959. bool L_11;
  39960. L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
  39961. G_B5_0 = ((int32_t)(L_11));
  39962. goto IL_0066;
  39963. }
  39964. IL_0065:
  39965. {
  39966. G_B5_0 = 0;
  39967. }
  39968. IL_0066:
  39969. {
  39970. V_1 = (bool)G_B5_0;
  39971. goto IL_0069;
  39972. }
  39973. IL_0069:
  39974. {
  39975. bool L_12 = V_1;
  39976. return L_12;
  39977. }
  39978. }
  39979. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  39980. {
  39981. static bool s_Il2CppMethodInitialized;
  39982. if (!s_Il2CppMethodInitialized)
  39983. {
  39984. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  39985. s_Il2CppMethodInitialized = true;
  39986. }
  39987. bool V_0 = false;
  39988. bool V_1 = false;
  39989. {
  39990. RuntimeObject* L_0 = ___0_other;
  39991. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  39992. bool L_1 = V_0;
  39993. if (!L_1)
  39994. {
  39995. goto IL_0015;
  39996. }
  39997. }
  39998. {
  39999. V_1 = (bool)0;
  40000. goto IL_0024;
  40001. }
  40002. IL_0015:
  40003. {
  40004. RuntimeObject* L_2 = ___0_other;
  40005. bool L_3;
  40006. L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL);
  40007. V_1 = L_3;
  40008. goto IL_0024;
  40009. }
  40010. IL_0024:
  40011. {
  40012. bool L_4 = V_1;
  40013. return L_4;
  40014. }
  40015. }
  40016. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
  40017. {
  40018. bool V_0 = false;
  40019. int32_t G_B5_0 = 0;
  40020. {
  40021. float L_0 = __this->___x_1;
  40022. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other;
  40023. float L_2 = L_1.___x_1;
  40024. if ((!(((float)L_0) == ((float)L_2))))
  40025. {
  40026. goto IL_003b;
  40027. }
  40028. }
  40029. {
  40030. float L_3 = __this->___y_2;
  40031. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other;
  40032. float L_5 = L_4.___y_2;
  40033. if ((!(((float)L_3) == ((float)L_5))))
  40034. {
  40035. goto IL_003b;
  40036. }
  40037. }
  40038. {
  40039. float L_6 = __this->___z_3;
  40040. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other;
  40041. float L_8 = L_7.___z_3;
  40042. if ((!(((float)L_6) == ((float)L_8))))
  40043. {
  40044. goto IL_003b;
  40045. }
  40046. }
  40047. {
  40048. float L_9 = __this->___w_4;
  40049. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other;
  40050. float L_11 = L_10.___w_4;
  40051. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  40052. goto IL_003c;
  40053. }
  40054. IL_003b:
  40055. {
  40056. G_B5_0 = 0;
  40057. }
  40058. IL_003c:
  40059. {
  40060. V_0 = (bool)G_B5_0;
  40061. goto IL_003f;
  40062. }
  40063. IL_003f:
  40064. {
  40065. bool L_12 = V_0;
  40066. return L_12;
  40067. }
  40068. }
  40069. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  40070. {
  40071. {
  40072. float L_0 = ___0_x;
  40073. __this->___x_1 = L_0;
  40074. float L_1 = ___1_y;
  40075. __this->___y_2 = L_1;
  40076. float L_2 = ___2_z;
  40077. __this->___z_3 = L_2;
  40078. float L_3 = ___3_w;
  40079. __this->___w_4 = L_3;
  40080. return;
  40081. }
  40082. }
  40083. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  40084. {
  40085. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
  40086. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  40087. }
  40088. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
  40089. {
  40090. {
  40091. int32_t L_0 = (int32_t)__this->____size_2;
  40092. return L_0;
  40093. }
  40094. }
  40095. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method)
  40096. {
  40097. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, int32_t, const RuntimeMethod*);
  40098. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  40099. }
  40100. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
  40101. {
  40102. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  40103. int32_t V_1 = 0;
  40104. {
  40105. int32_t L_0 = (int32_t)__this->____version_3;
  40106. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  40107. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  40108. V_0 = L_1;
  40109. int32_t L_2 = (int32_t)__this->____size_2;
  40110. V_1 = L_2;
  40111. int32_t L_3 = V_1;
  40112. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
  40113. NullCheck(L_4);
  40114. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  40115. {
  40116. goto IL_0034;
  40117. }
  40118. }
  40119. {
  40120. int32_t L_5 = V_1;
  40121. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  40122. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
  40123. int32_t L_7 = V_1;
  40124. RuntimeObject* L_8 = ___0_item;
  40125. NullCheck(L_6);
  40126. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
  40127. return;
  40128. }
  40129. IL_0034:
  40130. {
  40131. RuntimeObject* L_9 = ___0_item;
  40132. (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  40133. return;
  40134. }
  40135. }
  40136. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
  40137. {
  40138. typedef bool (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  40139. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  40140. }
  40141. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method)
  40142. {
  40143. {
  40144. RuntimeObject* L_0 = (RuntimeObject*)__this->___key_0;
  40145. return L_0;
  40146. }
  40147. }
  40148. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method)
  40149. {
  40150. {
  40151. RuntimeObject* L_0 = (RuntimeObject*)__this->___value_1;
  40152. return L_0;
  40153. }
  40154. }
  40155. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method)
  40156. {
  40157. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* V_0 = NULL;
  40158. int32_t V_1 = 0;
  40159. {
  40160. int32_t L_0 = (int32_t)__this->____version_3;
  40161. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  40162. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_1 = (WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577*)__this->____items_1;
  40163. V_0 = L_1;
  40164. int32_t L_2 = (int32_t)__this->____size_2;
  40165. V_1 = L_2;
  40166. int32_t L_3 = V_1;
  40167. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_4 = V_0;
  40168. NullCheck(L_4);
  40169. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  40170. {
  40171. goto IL_0034;
  40172. }
  40173. }
  40174. {
  40175. int32_t L_5 = V_1;
  40176. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  40177. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_6 = V_0;
  40178. int32_t L_7 = V_1;
  40179. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_8 = ___0_item;
  40180. NullCheck(L_6);
  40181. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44)L_8);
  40182. return;
  40183. }
  40184. IL_0034:
  40185. {
  40186. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_9 = ___0_item;
  40187. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  40188. return;
  40189. }
  40190. }
  40191. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  40192. {
  40193. int32_t V_0 = 0;
  40194. {
  40195. int32_t L_0 = (int32_t)__this->____version_3;
  40196. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  40197. if (!true)
  40198. {
  40199. goto IL_0035;
  40200. }
  40201. }
  40202. {
  40203. int32_t L_1 = (int32_t)__this->____size_2;
  40204. V_0 = L_1;
  40205. __this->____size_2 = 0;
  40206. int32_t L_2 = V_0;
  40207. if ((((int32_t)L_2) <= ((int32_t)0)))
  40208. {
  40209. goto IL_003c;
  40210. }
  40211. }
  40212. {
  40213. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_3 = (WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577*)__this->____items_1;
  40214. int32_t L_4 = V_0;
  40215. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  40216. return;
  40217. }
  40218. IL_0035:
  40219. {
  40220. __this->____size_2 = 0;
  40221. }
  40222. IL_003c:
  40223. {
  40224. return;
  40225. }
  40226. }
  40227. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  40228. {
  40229. {
  40230. int32_t L_0 = (int32_t)__this->____size_2;
  40231. return L_0;
  40232. }
  40233. }
  40234. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  40235. {
  40236. {
  40237. float L_0 = ___0_r;
  40238. __this->___r_0 = L_0;
  40239. float L_1 = ___1_g;
  40240. __this->___g_1 = L_1;
  40241. float L_2 = ___2_b;
  40242. __this->___b_2 = L_2;
  40243. float L_3 = ___3_a;
  40244. __this->___a_3 = L_3;
  40245. return;
  40246. }
  40247. }
  40248. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  40249. {
  40250. static bool s_Il2CppMethodInitialized;
  40251. if (!s_Il2CppMethodInitialized)
  40252. {
  40253. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  40254. s_Il2CppMethodInitialized = true;
  40255. }
  40256. float V_0 = 0.0f;
  40257. {
  40258. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
  40259. float L_1 = L_0.___x_2;
  40260. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
  40261. float L_3 = L_2.___x_2;
  40262. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
  40263. float L_5 = L_4.___y_3;
  40264. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
  40265. float L_7 = L_6.___y_3;
  40266. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
  40267. float L_9 = L_8.___z_4;
  40268. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
  40269. float L_11 = L_10.___z_4;
  40270. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  40271. double L_12;
  40272. L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
  40273. V_0 = ((float)L_12);
  40274. goto IL_0034;
  40275. }
  40276. IL_0034:
  40277. {
  40278. float L_13 = V_0;
  40279. return L_13;
  40280. }
  40281. }
  40282. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  40283. {
  40284. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  40285. memset((&V_0), 0, sizeof(V_0));
  40286. {
  40287. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  40288. float L_1 = L_0.___x_2;
  40289. float L_2 = ___1_d;
  40290. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  40291. float L_4 = L_3.___y_3;
  40292. float L_5 = ___1_d;
  40293. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  40294. float L_7 = L_6.___z_4;
  40295. float L_8 = ___1_d;
  40296. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  40297. memset((&L_9), 0, sizeof(L_9));
  40298. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
  40299. V_0 = L_9;
  40300. goto IL_0021;
  40301. }
  40302. IL_0021:
  40303. {
  40304. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  40305. return L_10;
  40306. }
  40307. }
  40308. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
  40309. {
  40310. static bool s_Il2CppMethodInitialized;
  40311. if (!s_Il2CppMethodInitialized)
  40312. {
  40313. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  40314. s_Il2CppMethodInitialized = true;
  40315. }
  40316. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  40317. memset((&V_0), 0, sizeof(V_0));
  40318. {
  40319. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
  40320. V_0 = L_0;
  40321. goto IL_0009;
  40322. }
  40323. IL_0009:
  40324. {
  40325. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  40326. return L_1;
  40327. }
  40328. }