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Il2CppCCalculateFieldValues2.cpp 38KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. // System.Action`1<System.Boolean>
  8. struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C;
  9. // System.Collections.Generic.List`1<UnityEngine.IntegratedSubsystem>
  10. struct List_1_t78E7232867D713AA9907E71F6C5B19B226F0B180;
  11. // System.Collections.Generic.List`1<UnityEngine.IntegratedSubsystemDescriptor>
  12. struct List_1_tACFC79734710927A89702FFC38900223BB85B5A6;
  13. // System.Collections.Generic.List`1<UnityEngine.Subsystem>
  14. struct List_1_t9E8CCD70A25458CE30A64503B35F06ECA62E3052;
  15. // System.Collections.Generic.List`1<UnityEngine.SubsystemDescriptor>
  16. struct List_1_t15AD773D34D3739AFB67421B6DFFACEA7638F64E;
  17. // System.Collections.Generic.List`1<UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider>
  18. struct List_1_t2D19D6F759F401FE6C5460698E5B8249E470E044;
  19. // System.Collections.Generic.List`1<UnityEngine.SubsystemsImplementation.SubsystemWithProvider>
  20. struct List_1_tD834E8FB7FDC0D4243FBCF922D7FE4E3C707AAC3;
  21. // System.Byte[]
  22. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  23. // System.Action
  24. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
  25. // System.Collections.ArrayList
  26. struct ArrayList_t7A8E5AF0C4378015B5731ABE2BED8F2782FEEF8A;
  27. // UnityEngine.ISubsystemDescriptor
  28. struct ISubsystemDescriptor_tEF29944D579CC7D70F52CB883150735991D54E6E;
  29. // System.String
  30. struct String_t;
  31. // UnityEngine.SubsystemsImplementation.SubsystemProvider
  32. struct SubsystemProvider_tE1865B8FE698C81A59AED35E0E536BD53F402455;
  33. // System.Type
  34. struct Type_t;
  35. // UnityEngine.Networking.UnityWebRequest
  36. struct UnityWebRequest_t6233B8E22992FC2364A831C1ACB033EF3260C39F;
  37. // System.Void
  38. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  39. // UnityEngine.AudioClip/PCMReaderCallback
  40. struct PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E;
  41. // UnityEngine.AudioClip/PCMSetPositionCallback
  42. struct PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072;
  43. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
  44. struct SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30;
  45. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler
  46. struct AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177;
  47. // UnityEngine.AI.NavMesh/OnNavMeshPreUpdate
  48. struct OnNavMeshPreUpdate_t332BD19DBCB087D7DE3F4F48C1E8F6A4EAB691C7;
  49. IL2CPP_EXTERN_C_BEGIN
  50. IL2CPP_EXTERN_C_END
  51. #ifdef __clang__
  52. #pragma clang diagnostic push
  53. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  54. #pragma clang diagnostic ignored "-Wunused-variable"
  55. #endif
  56. // Mono.Security.ASN1
  57. struct ASN1_t33549D58797C9C33AA83F13AD184EAA00C584A6F : public RuntimeObject
  58. {
  59. // System.Byte Mono.Security.ASN1::m_nTag
  60. uint8_t ___m_nTag_0;
  61. // System.Byte[] Mono.Security.ASN1::m_aValue
  62. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___m_aValue_1;
  63. // System.Collections.ArrayList Mono.Security.ASN1::elist
  64. ArrayList_t7A8E5AF0C4378015B5731ABE2BED8F2782FEEF8A* ___elist_2;
  65. };
  66. // System.Attribute
  67. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
  68. {
  69. };
  70. // UnityEngine.Experimental.Audio.AudioSampleProvider
  71. struct AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2 : public RuntimeObject
  72. {
  73. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable
  74. SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesAvailable_0;
  75. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow
  76. SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesOverflow_1;
  77. };
  78. // UnityEngine.AudioSettings
  79. struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD : public RuntimeObject
  80. {
  81. };
  82. // UnityEngine.CustomYieldInstruction
  83. struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617 : public RuntimeObject
  84. {
  85. };
  86. // UnityEngine.AI.NavMesh
  87. struct NavMesh_t3543D236ABB9A67F696BCF9440D669A1578B3D46 : public RuntimeObject
  88. {
  89. };
  90. // UnityEngine.Subsystem
  91. struct Subsystem_t5E67EE95D848FB950AD5D76325BF8959A6F7C7D7 : public RuntimeObject
  92. {
  93. // UnityEngine.ISubsystemDescriptor UnityEngine.Subsystem::m_SubsystemDescriptor
  94. RuntimeObject* ___m_SubsystemDescriptor_0;
  95. };
  96. // UnityEngine.SubsystemDescriptor
  97. struct SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71 : public RuntimeObject
  98. {
  99. // System.String UnityEngine.SubsystemDescriptor::<id>k__BackingField
  100. String_t* ___U3CidU3Ek__BackingField_0;
  101. // System.Type UnityEngine.SubsystemDescriptor::<subsystemImplementationType>k__BackingField
  102. Type_t* ___U3CsubsystemImplementationTypeU3Ek__BackingField_1;
  103. };
  104. // UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore
  105. struct SubsystemDescriptorStore_tEF3761B84B8C25EA4B93F94A487551820B268250 : public RuntimeObject
  106. {
  107. };
  108. // UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider
  109. struct SubsystemDescriptorWithProvider_t2A61A2C951A4A179E898CF207726BF6B5AF474D5 : public RuntimeObject
  110. {
  111. // System.String UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider::<id>k__BackingField
  112. String_t* ___U3CidU3Ek__BackingField_0;
  113. };
  114. // UnityEngine.SubsystemManager
  115. struct SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824 : public RuntimeObject
  116. {
  117. };
  118. // UnityEngine.SubsystemsImplementation.SubsystemProvider
  119. struct SubsystemProvider_tE1865B8FE698C81A59AED35E0E536BD53F402455 : public RuntimeObject
  120. {
  121. // System.Boolean UnityEngine.SubsystemsImplementation.SubsystemProvider::m_Running
  122. bool ___m_Running_0;
  123. };
  124. // UnityEngine.SubsystemRegistration
  125. struct SubsystemRegistration_tBF4BF08A2270D9934F883D9B799E8A033BC28F21 : public RuntimeObject
  126. {
  127. };
  128. // UnityEngine.SubsystemsImplementation.SubsystemWithProvider
  129. struct SubsystemWithProvider_tC72E35EE2D413A4B0635B058154BABF265F31242 : public RuntimeObject
  130. {
  131. // System.Boolean UnityEngine.SubsystemsImplementation.SubsystemWithProvider::<running>k__BackingField
  132. bool ___U3CrunningU3Ek__BackingField_0;
  133. // UnityEngine.SubsystemsImplementation.SubsystemProvider UnityEngine.SubsystemsImplementation.SubsystemWithProvider::<providerBase>k__BackingField
  134. SubsystemProvider_tE1865B8FE698C81A59AED35E0E536BD53F402455* ___U3CproviderBaseU3Ek__BackingField_1;
  135. };
  136. // System.ValueType
  137. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  138. {
  139. };
  140. // Native definition for P/Invoke marshalling of System.ValueType
  141. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  142. {
  143. };
  144. // Native definition for COM marshalling of System.ValueType
  145. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  146. {
  147. };
  148. // System.Xml.XmlReader
  149. struct XmlReader_t4C709DEF5F01606ECB60B638F1BD6F6E0A9116FD : public RuntimeObject
  150. {
  151. };
  152. // UnityEngine.AudioSettings/Mobile
  153. struct Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD : public RuntimeObject
  154. {
  155. };
  156. // UnityEngine.Color32
  157. struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
  158. {
  159. union
  160. {
  161. #pragma pack(push, tp, 1)
  162. struct
  163. {
  164. // System.Int32 UnityEngine.Color32::rgba
  165. int32_t ___rgba_0;
  166. };
  167. #pragma pack(pop, tp)
  168. struct
  169. {
  170. int32_t ___rgba_0_forAlignmentOnly;
  171. };
  172. #pragma pack(push, tp, 1)
  173. struct
  174. {
  175. // System.Byte UnityEngine.Color32::r
  176. uint8_t ___r_1;
  177. };
  178. #pragma pack(pop, tp)
  179. struct
  180. {
  181. uint8_t ___r_1_forAlignmentOnly;
  182. };
  183. #pragma pack(push, tp, 1)
  184. struct
  185. {
  186. char ___g_2_OffsetPadding[1];
  187. // System.Byte UnityEngine.Color32::g
  188. uint8_t ___g_2;
  189. };
  190. #pragma pack(pop, tp)
  191. struct
  192. {
  193. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  194. uint8_t ___g_2_forAlignmentOnly;
  195. };
  196. #pragma pack(push, tp, 1)
  197. struct
  198. {
  199. char ___b_3_OffsetPadding[2];
  200. // System.Byte UnityEngine.Color32::b
  201. uint8_t ___b_3;
  202. };
  203. #pragma pack(pop, tp)
  204. struct
  205. {
  206. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  207. uint8_t ___b_3_forAlignmentOnly;
  208. };
  209. #pragma pack(push, tp, 1)
  210. struct
  211. {
  212. char ___a_4_OffsetPadding[3];
  213. // System.Byte UnityEngine.Color32::a
  214. uint8_t ___a_4;
  215. };
  216. #pragma pack(pop, tp)
  217. struct
  218. {
  219. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  220. uint8_t ___a_4_forAlignmentOnly;
  221. };
  222. };
  223. };
  224. // UnityEngine.Bindings.IgnoreAttribute
  225. struct IgnoreAttribute_tAB3F6C4808BA16CD585D60A6353B3E0599DFCE4D : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  226. {
  227. // System.Boolean UnityEngine.Bindings.IgnoreAttribute::<DoesNotContributeToSize>k__BackingField
  228. bool ___U3CDoesNotContributeToSizeU3Ek__BackingField_0;
  229. };
  230. // System.IntPtr
  231. struct IntPtr_t
  232. {
  233. // System.Void* System.IntPtr::m_value
  234. void* ___m_value_0;
  235. };
  236. // UnityEngine.Bindings.NativeThrowsAttribute
  237. struct NativeThrowsAttribute_t211CE8D047A8D45676C9ED399D5AA3B4A2C3E625 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  238. {
  239. // System.Boolean UnityEngine.Bindings.NativeThrowsAttribute::<ThrowsException>k__BackingField
  240. bool ___U3CThrowsExceptionU3Ek__BackingField_0;
  241. };
  242. // UnityEngine.Bindings.StaticAccessorAttribute
  243. struct StaticAccessorAttribute_tDE194716AED7A414D473DC570B2E0035A5CE130A : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  244. {
  245. // System.String UnityEngine.Bindings.StaticAccessorAttribute::<Name>k__BackingField
  246. String_t* ___U3CNameU3Ek__BackingField_0;
  247. // UnityEngine.Bindings.StaticAccessorType UnityEngine.Bindings.StaticAccessorAttribute::<Type>k__BackingField
  248. int32_t ___U3CTypeU3Ek__BackingField_1;
  249. };
  250. // UnityEngine.Vector3
  251. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
  252. {
  253. // System.Single UnityEngine.Vector3::x
  254. float ___x_2;
  255. // System.Single UnityEngine.Vector3::y
  256. float ___y_3;
  257. // System.Single UnityEngine.Vector3::z
  258. float ___z_4;
  259. };
  260. // UnityEngine.WWW
  261. struct WWW_tEADA9A43B98FC277E498F8E3206A3B8C4E5AF3FB : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
  262. {
  263. // UnityEngine.Networking.UnityWebRequest UnityEngine.WWW::_uwr
  264. UnityWebRequest_t6233B8E22992FC2364A831C1ACB033EF3260C39F* ____uwr_0;
  265. };
  266. // UnityEngine.IntegratedSubsystem
  267. struct IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3 : public RuntimeObject
  268. {
  269. // System.IntPtr UnityEngine.IntegratedSubsystem::m_Ptr
  270. intptr_t ___m_Ptr_0;
  271. // UnityEngine.ISubsystemDescriptor UnityEngine.IntegratedSubsystem::m_SubsystemDescriptor
  272. RuntimeObject* ___m_SubsystemDescriptor_1;
  273. };
  274. // Native definition for P/Invoke marshalling of UnityEngine.IntegratedSubsystem
  275. struct IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3_marshaled_pinvoke
  276. {
  277. intptr_t ___m_Ptr_0;
  278. RuntimeObject* ___m_SubsystemDescriptor_1;
  279. };
  280. // Native definition for COM marshalling of UnityEngine.IntegratedSubsystem
  281. struct IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3_marshaled_com
  282. {
  283. intptr_t ___m_Ptr_0;
  284. RuntimeObject* ___m_SubsystemDescriptor_1;
  285. };
  286. // UnityEngine.IntegratedSubsystemDescriptor
  287. struct IntegratedSubsystemDescriptor_t9232963B842E01748A8E032928DC8E35DF00C10D : public RuntimeObject
  288. {
  289. // System.IntPtr UnityEngine.IntegratedSubsystemDescriptor::m_Ptr
  290. intptr_t ___m_Ptr_0;
  291. };
  292. // Native definition for P/Invoke marshalling of UnityEngine.IntegratedSubsystemDescriptor
  293. struct IntegratedSubsystemDescriptor_t9232963B842E01748A8E032928DC8E35DF00C10D_marshaled_pinvoke
  294. {
  295. intptr_t ___m_Ptr_0;
  296. };
  297. // Native definition for COM marshalling of UnityEngine.IntegratedSubsystemDescriptor
  298. struct IntegratedSubsystemDescriptor_t9232963B842E01748A8E032928DC8E35DF00C10D_marshaled_com
  299. {
  300. intptr_t ___m_Ptr_0;
  301. };
  302. // UnityEngine.Object
  303. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  304. {
  305. // System.IntPtr UnityEngine.Object::m_CachedPtr
  306. intptr_t ___m_CachedPtr_0;
  307. };
  308. // Native definition for P/Invoke marshalling of UnityEngine.Object
  309. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  310. {
  311. intptr_t ___m_CachedPtr_0;
  312. };
  313. // Native definition for COM marshalling of UnityEngine.Object
  314. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  315. {
  316. intptr_t ___m_CachedPtr_0;
  317. };
  318. // UnityEngine.ParticleCollisionEvent
  319. struct ParticleCollisionEvent_t9152F03D9336BAAFEAF1CCA498C0F156ABD19858
  320. {
  321. // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Intersection
  322. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Intersection_0;
  323. // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Normal
  324. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1;
  325. // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Velocity
  326. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Velocity_2;
  327. // System.Int32 UnityEngine.ParticleCollisionEvent::m_ColliderInstanceID
  328. int32_t ___m_ColliderInstanceID_3;
  329. };
  330. // UnityEngine.Playables.PlayableHandle
  331. struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4
  332. {
  333. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  334. intptr_t ___m_Handle_0;
  335. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  336. uint32_t ___m_Version_1;
  337. };
  338. // UnityEngine.Playables.PlayableOutputHandle
  339. struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883
  340. {
  341. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  342. intptr_t ___m_Handle_0;
  343. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  344. uint32_t ___m_Version_1;
  345. };
  346. // UnityEngine.ParticleSystem/Particle
  347. struct Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D
  348. {
  349. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Position
  350. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_0;
  351. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Velocity
  352. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Velocity_1;
  353. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AnimatedVelocity
  354. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AnimatedVelocity_2;
  355. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_InitialVelocity
  356. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_InitialVelocity_3;
  357. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AxisOfRotation
  358. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AxisOfRotation_4;
  359. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Rotation
  360. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Rotation_5;
  361. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AngularVelocity
  362. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AngularVelocity_6;
  363. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_StartSize
  364. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_StartSize_7;
  365. // UnityEngine.Color32 UnityEngine.ParticleSystem/Particle::m_StartColor
  366. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_StartColor_8;
  367. // System.UInt32 UnityEngine.ParticleSystem/Particle::m_RandomSeed
  368. uint32_t ___m_RandomSeed_9;
  369. // System.UInt32 UnityEngine.ParticleSystem/Particle::m_ParentRandomSeed
  370. uint32_t ___m_ParentRandomSeed_10;
  371. // System.Single UnityEngine.ParticleSystem/Particle::m_Lifetime
  372. float ___m_Lifetime_11;
  373. // System.Single UnityEngine.ParticleSystem/Particle::m_StartLifetime
  374. float ___m_StartLifetime_12;
  375. // System.Int32 UnityEngine.ParticleSystem/Particle::m_MeshIndex
  376. int32_t ___m_MeshIndex_13;
  377. // System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator0
  378. float ___m_EmitAccumulator0_14;
  379. // System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator1
  380. float ___m_EmitAccumulator1_15;
  381. // System.UInt32 UnityEngine.ParticleSystem/Particle::m_Flags
  382. uint32_t ___m_Flags_16;
  383. };
  384. // UnityEngine.AudioClip
  385. struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  386. {
  387. // UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback
  388. PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___m_PCMReaderCallback_4;
  389. // UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback
  390. PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* ___m_PCMSetPositionCallback_5;
  391. };
  392. // UnityEngine.Audio.AudioClipPlayable
  393. struct AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0
  394. {
  395. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle
  396. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  397. };
  398. // UnityEngine.Audio.AudioMixerPlayable
  399. struct AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C
  400. {
  401. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle
  402. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  403. };
  404. // UnityEngine.Audio.AudioPlayableOutput
  405. struct AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20
  406. {
  407. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle
  408. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
  409. };
  410. // UnityEngine.ParticleSystem/EmitParams
  411. struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0
  412. {
  413. // UnityEngine.ParticleSystem/Particle UnityEngine.ParticleSystem/EmitParams::m_Particle
  414. Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
  415. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_PositionSet
  416. bool ___m_PositionSet_1;
  417. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_VelocitySet
  418. bool ___m_VelocitySet_2;
  419. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_AxisOfRotationSet
  420. bool ___m_AxisOfRotationSet_3;
  421. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_RotationSet
  422. bool ___m_RotationSet_4;
  423. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_AngularVelocitySet
  424. bool ___m_AngularVelocitySet_5;
  425. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartSizeSet
  426. bool ___m_StartSizeSet_6;
  427. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartColorSet
  428. bool ___m_StartColorSet_7;
  429. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_RandomSeedSet
  430. bool ___m_RandomSeedSet_8;
  431. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartLifetimeSet
  432. bool ___m_StartLifetimeSet_9;
  433. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_MeshIndexSet
  434. bool ___m_MeshIndexSet_10;
  435. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_ApplyShapeToPosition
  436. bool ___m_ApplyShapeToPosition_11;
  437. };
  438. // Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/EmitParams
  439. struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_pinvoke
  440. {
  441. Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
  442. int32_t ___m_PositionSet_1;
  443. int32_t ___m_VelocitySet_2;
  444. int32_t ___m_AxisOfRotationSet_3;
  445. int32_t ___m_RotationSet_4;
  446. int32_t ___m_AngularVelocitySet_5;
  447. int32_t ___m_StartSizeSet_6;
  448. int32_t ___m_StartColorSet_7;
  449. int32_t ___m_RandomSeedSet_8;
  450. int32_t ___m_StartLifetimeSet_9;
  451. int32_t ___m_MeshIndexSet_10;
  452. int32_t ___m_ApplyShapeToPosition_11;
  453. };
  454. // Native definition for COM marshalling of UnityEngine.ParticleSystem/EmitParams
  455. struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_com
  456. {
  457. Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
  458. int32_t ___m_PositionSet_1;
  459. int32_t ___m_VelocitySet_2;
  460. int32_t ___m_AxisOfRotationSet_3;
  461. int32_t ___m_RotationSet_4;
  462. int32_t ___m_AngularVelocitySet_5;
  463. int32_t ___m_StartSizeSet_6;
  464. int32_t ___m_StartColorSet_7;
  465. int32_t ___m_RandomSeedSet_8;
  466. int32_t ___m_StartLifetimeSet_9;
  467. int32_t ___m_MeshIndexSet_10;
  468. int32_t ___m_ApplyShapeToPosition_11;
  469. };
  470. // Mono.Security.ASN1
  471. // Mono.Security.ASN1
  472. // UnityEngine.Experimental.Audio.AudioSampleProvider
  473. // UnityEngine.Experimental.Audio.AudioSampleProvider
  474. // UnityEngine.AudioSettings
  475. struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields
  476. {
  477. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged
  478. AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* ___OnAudioConfigurationChanged_0;
  479. // System.Action UnityEngine.AudioSettings::OnAudioSystemShuttingDown
  480. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemShuttingDown_1;
  481. // System.Action UnityEngine.AudioSettings::OnAudioSystemStartedUp
  482. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemStartedUp_2;
  483. };
  484. // UnityEngine.AudioSettings
  485. // UnityEngine.AI.NavMesh
  486. struct NavMesh_t3543D236ABB9A67F696BCF9440D669A1578B3D46_StaticFields
  487. {
  488. // UnityEngine.AI.NavMesh/OnNavMeshPreUpdate UnityEngine.AI.NavMesh::onPreUpdate
  489. OnNavMeshPreUpdate_t332BD19DBCB087D7DE3F4F48C1E8F6A4EAB691C7* ___onPreUpdate_0;
  490. };
  491. // UnityEngine.AI.NavMesh
  492. // UnityEngine.Subsystem
  493. // UnityEngine.Subsystem
  494. // UnityEngine.SubsystemDescriptor
  495. // UnityEngine.SubsystemDescriptor
  496. // UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore
  497. struct SubsystemDescriptorStore_tEF3761B84B8C25EA4B93F94A487551820B268250_StaticFields
  498. {
  499. // System.Collections.Generic.List`1<UnityEngine.IntegratedSubsystemDescriptor> UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore::s_IntegratedDescriptors
  500. List_1_tACFC79734710927A89702FFC38900223BB85B5A6* ___s_IntegratedDescriptors_0;
  501. // System.Collections.Generic.List`1<UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider> UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore::s_StandaloneDescriptors
  502. List_1_t2D19D6F759F401FE6C5460698E5B8249E470E044* ___s_StandaloneDescriptors_1;
  503. // System.Collections.Generic.List`1<UnityEngine.SubsystemDescriptor> UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore::s_DeprecatedDescriptors
  504. List_1_t15AD773D34D3739AFB67421B6DFFACEA7638F64E* ___s_DeprecatedDescriptors_2;
  505. };
  506. // UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore
  507. // UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider
  508. // UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider
  509. // UnityEngine.SubsystemManager
  510. struct SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields
  511. {
  512. // System.Action UnityEngine.SubsystemManager::reloadSubsytemsStarted
  513. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___reloadSubsytemsStarted_0;
  514. // System.Action UnityEngine.SubsystemManager::reloadSubsytemsCompleted
  515. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___reloadSubsytemsCompleted_1;
  516. // System.Action UnityEngine.SubsystemManager::beforeReloadSubsystems
  517. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___beforeReloadSubsystems_2;
  518. // System.Action UnityEngine.SubsystemManager::afterReloadSubsystems
  519. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___afterReloadSubsystems_3;
  520. // System.Collections.Generic.List`1<UnityEngine.IntegratedSubsystem> UnityEngine.SubsystemManager::s_IntegratedSubsystems
  521. List_1_t78E7232867D713AA9907E71F6C5B19B226F0B180* ___s_IntegratedSubsystems_4;
  522. // System.Collections.Generic.List`1<UnityEngine.SubsystemsImplementation.SubsystemWithProvider> UnityEngine.SubsystemManager::s_StandaloneSubsystems
  523. List_1_tD834E8FB7FDC0D4243FBCF922D7FE4E3C707AAC3* ___s_StandaloneSubsystems_5;
  524. // System.Collections.Generic.List`1<UnityEngine.Subsystem> UnityEngine.SubsystemManager::s_DeprecatedSubsystems
  525. List_1_t9E8CCD70A25458CE30A64503B35F06ECA62E3052* ___s_DeprecatedSubsystems_6;
  526. };
  527. // UnityEngine.SubsystemManager
  528. // UnityEngine.SubsystemsImplementation.SubsystemProvider
  529. // UnityEngine.SubsystemsImplementation.SubsystemProvider
  530. // UnityEngine.SubsystemRegistration
  531. struct SubsystemRegistration_tBF4BF08A2270D9934F883D9B799E8A033BC28F21_StaticFields
  532. {
  533. // System.Collections.Generic.List`1<UnityEngine.SubsystemDescriptor> UnityEngine.SubsystemRegistration::k_SubsystemDescriptors
  534. List_1_t15AD773D34D3739AFB67421B6DFFACEA7638F64E* ___k_SubsystemDescriptors_0;
  535. };
  536. // UnityEngine.SubsystemRegistration
  537. // UnityEngine.SubsystemsImplementation.SubsystemWithProvider
  538. // UnityEngine.SubsystemsImplementation.SubsystemWithProvider
  539. // System.Xml.XmlReader
  540. struct XmlReader_t4C709DEF5F01606ECB60B638F1BD6F6E0A9116FD_StaticFields
  541. {
  542. // System.UInt32 System.Xml.XmlReader::IsTextualNodeBitmap
  543. uint32_t ___IsTextualNodeBitmap_0;
  544. // System.UInt32 System.Xml.XmlReader::CanReadContentAsBitmap
  545. uint32_t ___CanReadContentAsBitmap_1;
  546. // System.UInt32 System.Xml.XmlReader::HasValueBitmap
  547. uint32_t ___HasValueBitmap_2;
  548. };
  549. // System.Xml.XmlReader
  550. // UnityEngine.AudioSettings/Mobile
  551. struct Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields
  552. {
  553. // System.Boolean UnityEngine.AudioSettings/Mobile::<muteState>k__BackingField
  554. bool ___U3CmuteStateU3Ek__BackingField_0;
  555. // System.Boolean UnityEngine.AudioSettings/Mobile::_stopAudioOutputOnMute
  556. bool ____stopAudioOutputOnMute_1;
  557. // System.Action`1<System.Boolean> UnityEngine.AudioSettings/Mobile::OnMuteStateChanged
  558. Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___OnMuteStateChanged_2;
  559. };
  560. // UnityEngine.AudioSettings/Mobile
  561. // UnityEngine.Bindings.IgnoreAttribute
  562. // UnityEngine.Bindings.IgnoreAttribute
  563. // UnityEngine.Bindings.NativeThrowsAttribute
  564. // UnityEngine.Bindings.NativeThrowsAttribute
  565. // UnityEngine.Bindings.StaticAccessorAttribute
  566. // UnityEngine.Bindings.StaticAccessorAttribute
  567. // UnityEngine.WWW
  568. // UnityEngine.WWW
  569. // UnityEngine.IntegratedSubsystem
  570. // UnityEngine.IntegratedSubsystem
  571. // UnityEngine.IntegratedSubsystemDescriptor
  572. // UnityEngine.IntegratedSubsystemDescriptor
  573. // UnityEngine.ParticleCollisionEvent
  574. // UnityEngine.ParticleCollisionEvent
  575. // UnityEngine.ParticleSystem/Particle
  576. // UnityEngine.ParticleSystem/Particle
  577. // UnityEngine.AudioClip
  578. // UnityEngine.AudioClip
  579. // UnityEngine.Audio.AudioClipPlayable
  580. // UnityEngine.Audio.AudioClipPlayable
  581. // UnityEngine.Audio.AudioMixerPlayable
  582. // UnityEngine.Audio.AudioMixerPlayable
  583. // UnityEngine.Audio.AudioPlayableOutput
  584. // UnityEngine.Audio.AudioPlayableOutput
  585. // UnityEngine.ParticleSystem/EmitParams
  586. // UnityEngine.ParticleSystem/EmitParams
  587. #ifdef __clang__
  588. #pragma clang diagnostic pop
  589. #endif
  590. #ifdef __clang__
  591. #pragma clang diagnostic push
  592. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  593. #pragma clang diagnostic ignored "-Wunused-variable"
  594. #endif
  595. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6001[5] =
  596. {
  597. static_cast<int32_t>(sizeof(RuntimeObject)),0,0,0,0,};
  598. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6002[2] =
  599. {
  600. static_cast<int32_t>(offsetof(StaticAccessorAttribute_tDE194716AED7A414D473DC570B2E0035A5CE130A, ___U3CNameU3Ek__BackingField_0)),static_cast<int32_t>(offsetof(StaticAccessorAttribute_tDE194716AED7A414D473DC570B2E0035A5CE130A, ___U3CTypeU3Ek__BackingField_1)),};
  601. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6003[1] =
  602. {
  603. static_cast<int32_t>(offsetof(NativeThrowsAttribute_t211CE8D047A8D45676C9ED399D5AA3B4A2C3E625, ___U3CThrowsExceptionU3Ek__BackingField_0)),};
  604. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6004[1] =
  605. {
  606. static_cast<int32_t>(offsetof(IgnoreAttribute_tAB3F6C4808BA16CD585D60A6353B3E0599DFCE4D, ___U3CDoesNotContributeToSizeU3Ek__BackingField_0)),};
  607. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6007[1] =
  608. {
  609. static_cast<int32_t>(offsetof(IntegratedSubsystemDescriptor_t9232963B842E01748A8E032928DC8E35DF00C10D, ___m_Ptr_0)),};
  610. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6009[2] =
  611. {
  612. static_cast<int32_t>(offsetof(SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71, ___U3CidU3Ek__BackingField_0)),static_cast<int32_t>(offsetof(SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71, ___U3CsubsystemImplementationTypeU3Ek__BackingField_1)),};
  613. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6012[2] =
  614. {
  615. static_cast<int32_t>(offsetof(IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3, ___m_Ptr_0)),static_cast<int32_t>(offsetof(IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3, ___m_SubsystemDescriptor_1)),};
  616. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6015[7] =
  617. {
  618. static_cast<int32_t>(offsetof(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields, ___reloadSubsytemsStarted_0)),static_cast<int32_t>(offsetof(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields, ___reloadSubsytemsCompleted_1)),static_cast<int32_t>(offsetof(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields, ___beforeReloadSubsystems_2)),static_cast<int32_t>(offsetof(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields, ___afterReloadSubsystems_3)),static_cast<int32_t>(offsetof(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields, ___s_IntegratedSubsystems_4)),static_cast<int32_t>(offsetof(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields, ___s_StandaloneSubsystems_5)),static_cast<int32_t>(offsetof(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields, ___s_DeprecatedSubsystems_6)),};
  619. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6016[1] =
  620. {
  621. static_cast<int32_t>(offsetof(Subsystem_t5E67EE95D848FB950AD5D76325BF8959A6F7C7D7, ___m_SubsystemDescriptor_0)),};
  622. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6019[3] =
  623. {
  624. static_cast<int32_t>(offsetof(SubsystemDescriptorStore_tEF3761B84B8C25EA4B93F94A487551820B268250_StaticFields, ___s_IntegratedDescriptors_0)),static_cast<int32_t>(offsetof(SubsystemDescriptorStore_tEF3761B84B8C25EA4B93F94A487551820B268250_StaticFields, ___s_StandaloneDescriptors_1)),static_cast<int32_t>(offsetof(SubsystemDescriptorStore_tEF3761B84B8C25EA4B93F94A487551820B268250_StaticFields, ___s_DeprecatedDescriptors_2)),};
  625. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6020[1] =
  626. {
  627. static_cast<int32_t>(offsetof(SubsystemDescriptorWithProvider_t2A61A2C951A4A179E898CF207726BF6B5AF474D5, ___U3CidU3Ek__BackingField_0)),};
  628. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6021[2] =
  629. {
  630. static_cast<int32_t>(offsetof(SubsystemWithProvider_tC72E35EE2D413A4B0635B058154BABF265F31242, ___U3CrunningU3Ek__BackingField_0)),static_cast<int32_t>(offsetof(SubsystemWithProvider_tC72E35EE2D413A4B0635B058154BABF265F31242, ___U3CproviderBaseU3Ek__BackingField_1)),};
  631. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6022[1] =
  632. {
  633. static_cast<int32_t>(offsetof(SubsystemProvider_tE1865B8FE698C81A59AED35E0E536BD53F402455, ___m_Running_0)),};
  634. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6025[3] =
  635. {
  636. static_cast<int32_t>(offsetof(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields, ___U3CmuteStateU3Ek__BackingField_0)),static_cast<int32_t>(offsetof(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields, ____stopAudioOutputOnMute_1)),static_cast<int32_t>(offsetof(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields, ___OnMuteStateChanged_2)),};
  637. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6026[3] =
  638. {
  639. static_cast<int32_t>(offsetof(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields, ___OnAudioConfigurationChanged_0)),static_cast<int32_t>(offsetof(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields, ___OnAudioSystemShuttingDown_1)),static_cast<int32_t>(offsetof(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields, ___OnAudioSystemStartedUp_2)),};
  640. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6029[2] =
  641. {
  642. static_cast<int32_t>(offsetof(AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20, ___m_PCMReaderCallback_4)),static_cast<int32_t>(offsetof(AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20, ___m_PCMSetPositionCallback_5)),};
  643. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6032[1] =
  644. {
  645. static_cast<int32_t>(offsetof(AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20, ___m_Handle_0)) + static_cast<int32_t>(sizeof(RuntimeObject)),};
  646. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6033[1] =
  647. {
  648. static_cast<int32_t>(offsetof(AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0, ___m_Handle_0)) + static_cast<int32_t>(sizeof(RuntimeObject)),};
  649. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6034[1] =
  650. {
  651. static_cast<int32_t>(offsetof(AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C, ___m_Handle_0)) + static_cast<int32_t>(sizeof(RuntimeObject)),};
  652. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6036[2] =
  653. {
  654. static_cast<int32_t>(offsetof(AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2, ___sampleFramesAvailable_0)),static_cast<int32_t>(offsetof(AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2, ___sampleFramesOverflow_1)),};
  655. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6038[17] =
  656. {
  657. static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_Position_0)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_Velocity_1)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_AnimatedVelocity_2)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_InitialVelocity_3)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_AxisOfRotation_4)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_Rotation_5)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_AngularVelocity_6)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_StartSize_7)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_StartColor_8)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_RandomSeed_9)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_ParentRandomSeed_10)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_Lifetime_11)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_StartLifetime_12)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_MeshIndex_13)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_EmitAccumulator0_14)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_EmitAccumulator1_15)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_Flags_16)) + static_cast<int32_t>(sizeof(RuntimeObject)),};
  658. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6039[12] =
  659. {
  660. static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_Particle_0)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_PositionSet_1)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_VelocitySet_2)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_AxisOfRotationSet_3)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_RotationSet_4)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_AngularVelocitySet_5)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_StartSizeSet_6)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_StartColorSet_7)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_RandomSeedSet_8)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_StartLifetimeSet_9)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_MeshIndexSet_10)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_ApplyShapeToPosition_11)) + static_cast<int32_t>(sizeof(RuntimeObject)),};
  661. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6041[4] =
  662. {
  663. static_cast<int32_t>(offsetof(ParticleCollisionEvent_t9152F03D9336BAAFEAF1CCA498C0F156ABD19858, ___m_Intersection_0)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(ParticleCollisionEvent_t9152F03D9336BAAFEAF1CCA498C0F156ABD19858, ___m_Normal_1)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(ParticleCollisionEvent_t9152F03D9336BAAFEAF1CCA498C0F156ABD19858, ___m_Velocity_2)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(ParticleCollisionEvent_t9152F03D9336BAAFEAF1CCA498C0F156ABD19858, ___m_ColliderInstanceID_3)) + static_cast<int32_t>(sizeof(RuntimeObject)),};
  664. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6046[1] =
  665. {
  666. static_cast<int32_t>(offsetof(WWW_tEADA9A43B98FC277E498F8E3206A3B8C4E5AF3FB, ____uwr_0)),};
  667. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6050[4] =
  668. {
  669. static_cast<int32_t>(sizeof(RuntimeObject)),0,0,0,};
  670. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6053[1] =
  671. {
  672. static_cast<int32_t>(offsetof(NavMesh_t3543D236ABB9A67F696BCF9440D669A1578B3D46_StaticFields, ___onPreUpdate_0)),};
  673. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6062[4] =
  674. {
  675. static_cast<int32_t>(sizeof(RuntimeObject)),0,0,0,};
  676. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6067[3] =
  677. {
  678. static_cast<int32_t>(offsetof(ASN1_t33549D58797C9C33AA83F13AD184EAA00C584A6F, ___m_nTag_0)),static_cast<int32_t>(offsetof(ASN1_t33549D58797C9C33AA83F13AD184EAA00C584A6F, ___m_aValue_1)),static_cast<int32_t>(offsetof(ASN1_t33549D58797C9C33AA83F13AD184EAA00C584A6F, ___elist_2)),};
  679. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6085[3] =
  680. {
  681. static_cast<int32_t>(offsetof(XmlReader_t4C709DEF5F01606ECB60B638F1BD6F6E0A9116FD_StaticFields, ___IsTextualNodeBitmap_0)),static_cast<int32_t>(offsetof(XmlReader_t4C709DEF5F01606ECB60B638F1BD6F6E0A9116FD_StaticFields, ___CanReadContentAsBitmap_1)),static_cast<int32_t>(offsetof(XmlReader_t4C709DEF5F01606ECB60B638F1BD6F6E0A9116FD_StaticFields, ___HasValueBitmap_2)),};
  682. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6090[4] =
  683. {
  684. static_cast<int32_t>(sizeof(RuntimeObject)),0,0,0,};
  685. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6098[1] =
  686. {
  687. static_cast<int32_t>(offsetof(SubsystemRegistration_tBF4BF08A2270D9934F883D9B799E8A033BC28F21_StaticFields, ___k_SubsystemDescriptors_0)),};