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UnityEngine.CoreModule1.cpp 1.8MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. template <typename T1>
  9. struct VirtualActionInvoker1
  10. {
  11. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  12. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  13. {
  14. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  15. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  16. }
  17. };
  18. template <typename T1, typename T2>
  19. struct VirtualActionInvoker2
  20. {
  21. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  22. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  23. {
  24. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  25. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  26. }
  27. };
  28. template <typename T1, typename T2, typename T3>
  29. struct VirtualActionInvoker3
  30. {
  31. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  32. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  33. {
  34. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  35. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  36. }
  37. };
  38. template <typename R>
  39. struct VirtualFuncInvoker0
  40. {
  41. typedef R (*Func)(void*, const RuntimeMethod*);
  42. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  43. {
  44. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  45. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  46. }
  47. };
  48. template <typename R, typename T1>
  49. struct VirtualFuncInvoker1
  50. {
  51. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  52. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  53. {
  54. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  55. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  56. }
  57. };
  58. template <typename R, typename T1, typename T2>
  59. struct VirtualFuncInvoker2
  60. {
  61. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  62. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  63. {
  64. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  65. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  66. }
  67. };
  68. template <typename R, typename T1, typename T2, typename T3, typename T4>
  69. struct VirtualFuncInvoker4
  70. {
  71. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  72. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  73. {
  74. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  75. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  76. }
  77. };
  78. template <typename R, typename T1>
  79. struct GenericVirtualFuncInvoker1
  80. {
  81. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  82. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  83. {
  84. VirtualInvokeData invokeData;
  85. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  86. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  87. }
  88. };
  89. struct InterfaceActionInvoker0
  90. {
  91. typedef void (*Action)(void*, const RuntimeMethod*);
  92. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  93. {
  94. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  95. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  96. }
  97. };
  98. template <typename T1>
  99. struct InterfaceActionInvoker1
  100. {
  101. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  102. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  103. {
  104. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  105. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  106. }
  107. };
  108. template <typename T1, typename T2, typename T3>
  109. struct InterfaceActionInvoker3
  110. {
  111. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  112. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  113. {
  114. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  115. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  116. }
  117. };
  118. template <typename R>
  119. struct InterfaceFuncInvoker0
  120. {
  121. typedef R (*Func)(void*, const RuntimeMethod*);
  122. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  123. {
  124. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  125. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  126. }
  127. };
  128. template <typename R, typename T1>
  129. struct InterfaceFuncInvoker1
  130. {
  131. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  132. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  133. {
  134. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  135. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  136. }
  137. };
  138. template <typename R, typename T1, typename T2, typename T3>
  139. struct InterfaceFuncInvoker3
  140. {
  141. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  142. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  143. {
  144. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  145. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  146. }
  147. };
  148. template <typename R, typename T1>
  149. struct GenericInterfaceFuncInvoker1
  150. {
  151. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  152. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  153. {
  154. VirtualInvokeData invokeData;
  155. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  156. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  157. }
  158. };
  159. struct InvokerActionInvoker0
  160. {
  161. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
  162. {
  163. method->invoker_method(methodPtr, method, obj, NULL, NULL);
  164. }
  165. };
  166. template <typename T1>
  167. struct InvokerActionInvoker1;
  168. template <typename T1>
  169. struct InvokerActionInvoker1<T1*>
  170. {
  171. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
  172. {
  173. void* params[1] = { p1 };
  174. method->invoker_method(methodPtr, method, obj, params, NULL);
  175. }
  176. };
  177. template <typename T1, typename T2>
  178. struct InvokerActionInvoker2;
  179. template <typename T1, typename T2>
  180. struct InvokerActionInvoker2<T1*, T2>
  181. {
  182. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
  183. {
  184. void* params[2] = { p1, &p2 };
  185. method->invoker_method(methodPtr, method, obj, params, NULL);
  186. }
  187. };
  188. template <typename T1, typename T2>
  189. struct InvokerActionInvoker2<T1*, T2*>
  190. {
  191. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
  192. {
  193. void* params[2] = { p1, p2 };
  194. method->invoker_method(methodPtr, method, obj, params, NULL);
  195. }
  196. };
  197. template <typename T1, typename T2, typename T3>
  198. struct InvokerActionInvoker3;
  199. template <typename T1, typename T2, typename T3>
  200. struct InvokerActionInvoker3<T1*, T2*, T3>
  201. {
  202. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
  203. {
  204. void* params[3] = { p1, p2, &p3 };
  205. method->invoker_method(methodPtr, method, obj, params, NULL);
  206. }
  207. };
  208. template <typename T1, typename T2, typename T3, typename T4>
  209. struct InvokerActionInvoker4;
  210. template <typename T1, typename T2, typename T3, typename T4>
  211. struct InvokerActionInvoker4<T1*, T2*, T3*, T4>
  212. {
  213. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4 p4)
  214. {
  215. void* params[4] = { p1, p2, p3, &p4 };
  216. method->invoker_method(methodPtr, method, obj, params, NULL);
  217. }
  218. };
  219. template <typename R, typename T1, typename T2>
  220. struct InvokerFuncInvoker2;
  221. template <typename R, typename T1, typename T2>
  222. struct InvokerFuncInvoker2<R, T1*, T2>
  223. {
  224. static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
  225. {
  226. R ret;
  227. void* params[2] = { p1, &p2 };
  228. method->invoker_method(methodPtr, method, obj, params, &ret);
  229. return ret;
  230. }
  231. };
  232. template <typename R, typename T1, typename T2>
  233. struct InvokerFuncInvoker2<R, T1, T2*>
  234. {
  235. static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2* p2)
  236. {
  237. R ret;
  238. void* params[2] = { &p1, p2 };
  239. method->invoker_method(methodPtr, method, obj, params, &ret);
  240. return ret;
  241. }
  242. };
  243. template <typename R, typename T1, typename T2, typename T3>
  244. struct InvokerFuncInvoker3;
  245. template <typename R, typename T1, typename T2, typename T3>
  246. struct InvokerFuncInvoker3<R, T1*, T2*, T3>
  247. {
  248. static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
  249. {
  250. R ret;
  251. void* params[3] = { p1, p2, &p3 };
  252. method->invoker_method(methodPtr, method, obj, params, &ret);
  253. return ret;
  254. }
  255. };
  256. template <typename R, typename T1, typename T2, typename T3>
  257. struct InvokerFuncInvoker3<R, T1*, T2, T3*>
  258. {
  259. static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3* p3)
  260. {
  261. R ret;
  262. void* params[3] = { p1, &p2, p3 };
  263. method->invoker_method(methodPtr, method, obj, params, &ret);
  264. return ret;
  265. }
  266. };
  267. // System.Action`1<UnityEngine.AsyncOperation>
  268. struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB;
  269. // System.Action`1<System.Boolean>
  270. struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C;
  271. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  272. struct Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75;
  273. // System.Action`1<System.Object>
  274. struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
  275. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  276. struct Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D;
  277. // System.Action`1<System.String>
  278. struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A;
  279. // System.Action`2<System.Object,System.Boolean>
  280. struct Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915;
  281. // System.Action`2<System.Object,System.Object>
  282. struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C;
  283. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  284. struct Action_2_t39F9A40857E06142231322CA3632F32C6926572A;
  285. // System.Action`2<System.String,System.Boolean>
  286. struct Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A;
  287. // System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  288. struct Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452;
  289. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  290. struct Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C;
  291. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  292. struct CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD;
  293. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  294. struct CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78;
  295. // UnityEngine.Events.CachedInvokableCall`1<System.Object>
  296. struct CachedInvokableCall_1_t6D4F407FB7CC5D1211F9D4653C3450ACB8A067BA;
  297. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  298. struct CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3;
  299. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  300. struct CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9;
  301. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  302. struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3;
  303. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  304. struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28;
  305. // System.Func`1<System.Boolean>
  306. struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457;
  307. // System.Func`2<System.Object,System.Boolean>
  308. struct Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00;
  309. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  310. struct Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9;
  311. // System.Collections.Generic.IEnumerable`1<UnityEngine.Events.BaseInvokableCall>
  312. struct IEnumerable_1_tF935EA96E674DA576274AF74E38AEA7E077E7A85;
  313. // System.Collections.Generic.IEnumerable`1<System.Object>
  314. struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9;
  315. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
  316. struct IEnumerable_1_tABF27AED8E88C2557464B0E32EAD36CE8213B1B8;
  317. // System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  318. struct IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA;
  319. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  320. struct List_1_t91E36549D76184780FD8995722CD4A87A2650C23;
  321. // System.Collections.Generic.List`1<UnityEngine.Camera>
  322. struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E;
  323. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  324. struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B;
  325. // System.Collections.Generic.List`1<System.Int32>
  326. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
  327. // System.Collections.Generic.List`1<System.Object>
  328. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
  329. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  330. struct List_1_t1EC718175613632CD4775345600304230E9A83DF;
  331. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  332. struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48;
  333. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  334. struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1;
  335. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  336. struct Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55;
  337. // System.Predicate`1<System.Object>
  338. struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12;
  339. // UnityEngine.Events.UnityAction`1<System.Boolean>
  340. struct UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9;
  341. // UnityEngine.Events.UnityAction`1<System.Int32>
  342. struct UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60;
  343. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  344. struct UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2;
  345. // UnityEngine.Events.UnityAction`1<System.Object>
  346. struct UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A;
  347. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  348. struct UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C;
  349. // UnityEngine.Events.UnityAction`1<System.Single>
  350. struct UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90;
  351. // UnityEngine.Events.UnityAction`1<System.String>
  352. struct UnityAction_1_t690494F0E492A2098660E28B8EB7D71B2C69BE1B;
  353. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
  354. struct UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD;
  355. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  356. struct UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A;
  357. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  358. struct UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE;
  359. // UnityEngine.Events.UnityEvent`1<System.Int32>
  360. struct UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A;
  361. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  362. struct UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A;
  363. // UnityEngine.Events.UnityEvent`1<System.Object>
  364. struct UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205;
  365. // UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
  366. struct UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E;
  367. // UnityEngine.Events.BaseInvokableCall[]
  368. struct BaseInvokableCallU5BU5D_tF8AC2AD8CB819841C1BA6BCAF4C2733CCD50296F;
  369. // System.Boolean[]
  370. struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4;
  371. // System.Byte[]
  372. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  373. // UnityEngine.Camera[]
  374. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
  375. // System.Char[]
  376. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
  377. // System.Delegate[]
  378. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  379. // UnityEngine.GameObject[]
  380. struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF;
  381. // UnityEngine.GradientAlphaKey[]
  382. struct GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E;
  383. // UnityEngine.GradientColorKey[]
  384. struct GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18;
  385. // UnityEngine.Experimental.Rendering.GraphicsFormat[]
  386. struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5;
  387. // System.Int32[]
  388. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  389. // System.IntPtr[]
  390. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  391. // UnityEngine.Light[]
  392. struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990;
  393. // System.Object[]
  394. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  395. // UnityEngine.Object[]
  396. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
  397. // System.Reflection.ParameterModifier[]
  398. struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364;
  399. // UnityEngine.Events.PersistentCall[]
  400. struct PersistentCallU5BU5D_t9C1552FD6D45110B089FD7B6E1E6934E83152E28;
  401. // UnityEngine.Playables.PlayableBinding[]
  402. struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD;
  403. // System.Diagnostics.StackTrace[]
  404. struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
  405. // System.String[]
  406. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  407. // System.Type[]
  408. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  409. // System.UInt16[]
  410. struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
  411. // UnityEngine.Vector2[]
  412. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  413. // UnityEngine.Vector3[]
  414. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  415. // UnityEngine.Camera/RenderRequest[]
  416. struct RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940;
  417. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[]
  418. struct MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306;
  419. // System.Action
  420. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
  421. // UnityEngine.Scripting.AlwaysLinkAssemblyAttribute
  422. struct AlwaysLinkAssemblyAttribute_tC6DA6D9DC95C16F0C9C032FEF715F0BF93477F61;
  423. // UnityEngine.Events.ArgumentCache
  424. struct ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D;
  425. // System.ArgumentException
  426. struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
  427. // System.ArgumentNullException
  428. struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
  429. // System.ArgumentOutOfRangeException
  430. struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
  431. // System.Reflection.AssemblyName
  432. struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2;
  433. // UnityEngine.Assertions.AssertionException
  434. struct AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372;
  435. // UnityEngine.AsyncOperation
  436. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C;
  437. // System.Attribute
  438. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
  439. // UnityEngine.Events.BaseInvokableCall
  440. struct BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339;
  441. // UnityEngine.Rendering.BatchRendererGroup
  442. struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10;
  443. // UnityEngine.Rendering.BatchVisibility
  444. struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA;
  445. // System.Reflection.Binder
  446. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
  447. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  448. struct BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE;
  449. // System.Globalization.Calendar
  450. struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B;
  451. // UnityEngine.Camera
  452. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
  453. // UnityEngine.Rendering.CommandBuffer
  454. struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7;
  455. // System.Globalization.CompareInfo
  456. struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57;
  457. // UnityEngine.Component
  458. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
  459. // UnityEngine.ComputeShader
  460. struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8;
  461. // System.Reflection.ConstructorInfo
  462. struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB;
  463. // System.Globalization.CultureData
  464. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D;
  465. // System.Globalization.CultureInfo
  466. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0;
  467. // System.Globalization.DateTimeFormatInfo
  468. struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A;
  469. // UnityEngine.Internal.DefaultValueAttribute
  470. struct DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121;
  471. // System.Delegate
  472. struct Delegate_t;
  473. // System.DelegateData
  474. struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
  475. // System.Exception
  476. struct Exception_t;
  477. // UnityEngine.Internal.ExcludeFromDocsAttribute
  478. struct ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279;
  479. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  480. struct FormerlySerializedAsAttribute_t3962B42E10E2E369F71542567E784A8CBAC80343;
  481. // UnityEngine.GameObject
  482. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
  483. // UnityEngine.Gradient
  484. struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E;
  485. // System.Collections.IDictionary
  486. struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
  487. // System.Collections.IEnumerator
  488. struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
  489. // System.IFormatProvider
  490. struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52;
  491. // UnityEngine.IPlayerEditorConnectionNative
  492. struct IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3;
  493. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem
  494. struct IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD;
  495. // System.IndexOutOfRangeException
  496. struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
  497. // System.Int32
  498. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C;
  499. // UnityEngine.Events.InvokableCall
  500. struct InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122;
  501. // UnityEngine.Events.InvokableCallList
  502. struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382;
  503. // UnityEngine.Light
  504. struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
  505. // UnityEngine.LowerResBlitTexture
  506. struct LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4;
  507. // UnityEngine.Material
  508. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
  509. // System.Reflection.MemberFilter
  510. struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
  511. // System.Reflection.MemberInfo
  512. struct MemberInfo_t;
  513. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  514. struct MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9;
  515. // UnityEngine.Profiling.Memory.Experimental.MetaData
  516. struct MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7;
  517. // System.Reflection.MethodBase
  518. struct MethodBase_t;
  519. // System.Reflection.MethodInfo
  520. struct MethodInfo_t;
  521. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  522. struct MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432;
  523. // System.Globalization.NumberFormatInfo
  524. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472;
  525. // UnityEngine.Object
  526. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
  527. // System.ObjectDisposedException
  528. struct ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB;
  529. // System.ObsoleteAttribute
  530. struct ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A;
  531. // System.Reflection.ParameterInfo
  532. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F;
  533. // UnityEngine.Events.PersistentCall
  534. struct PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF;
  535. // UnityEngine.Events.PersistentCallGroup
  536. struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25;
  537. // UnityEngine.Plane
  538. struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C;
  539. // UnityEngine.Playables.PlayableAsset
  540. struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E;
  541. // UnityEngine.Playables.PlayableBehaviour
  542. struct PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2;
  543. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  544. struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53;
  545. // UnityEngine.PlayerConnectionInternal
  546. struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9;
  547. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  548. struct PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB;
  549. // UnityEngine.PreloadData
  550. struct PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613;
  551. // UnityEngine.Scripting.PreserveAttribute
  552. struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751;
  553. // UnityEngine.RectTransform
  554. struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5;
  555. // UnityEngine.Rendering.RenderPipeline
  556. struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69;
  557. // UnityEngine.Rendering.RenderPipelineAsset
  558. struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E;
  559. // UnityEngine.Scripting.RequireDerivedAttribute
  560. struct RequireDerivedAttribute_t2B68F4997C862A6D711F826D53087DFEC3379C64;
  561. // UnityEngine.ResourcesAPI
  562. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95;
  563. // System.Runtime.Serialization.SafeSerializationManager
  564. struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
  565. // UnityEngine.SceneManagement.SceneManagerAPI
  566. struct SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169;
  567. // UnityEngine.ScriptableObject
  568. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
  569. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  570. struct ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924;
  571. // UnityEngine.Shader
  572. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
  573. // UnityEngine.Sprite
  574. struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99;
  575. // UnityEngine.U2D.SpriteAtlas
  576. struct SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8;
  577. // UnityEngine.SpriteRenderer
  578. struct SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B;
  579. // System.String
  580. struct String_t;
  581. // System.Reflection.StrongNameKeyPair
  582. struct StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2;
  583. // UnityEngine.Rendering.SupportedRenderingFeatures
  584. struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6;
  585. // System.Globalization.TextInfo
  586. struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4;
  587. // UnityEngine.Texture
  588. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
  589. // UnityEngine.Texture2D
  590. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
  591. // UnityEngine.Transform
  592. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
  593. // System.Type
  594. struct Type_t;
  595. // UnityEngine.Events.UnityAction
  596. struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
  597. // UnityEngine.Events.UnityEventBase
  598. struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8;
  599. // System.Version
  600. struct Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7;
  601. // System.Void
  602. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  603. // UnityEngine.Application/LogCallback
  604. struct LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413;
  605. // UnityEngine.Application/LowMemoryCallback
  606. struct LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F;
  607. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  608. struct OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2;
  609. // UnityEngine.Camera/CameraCallback
  610. struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
  611. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  612. struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4;
  613. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  614. struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB;
  615. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  616. struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509;
  617. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  618. struct U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D;
  619. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  620. struct U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B;
  621. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  622. struct U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46;
  623. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  624. struct U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA;
  625. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  626. struct U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6;
  627. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  628. struct U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE;
  629. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  630. struct ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B;
  631. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  632. struct MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9;
  633. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  634. struct MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D;
  635. // UnityEngine.RectTransform/ReapplyDrivenProperties
  636. struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24;
  637. // UnityEngine.Transform/Enumerator
  638. struct Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1;
  639. IL2CPP_EXTERN_C RuntimeClass* Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var;
  640. IL2CPP_EXTERN_C RuntimeClass* Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var;
  641. IL2CPP_EXTERN_C RuntimeClass* Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var;
  642. IL2CPP_EXTERN_C RuntimeClass* ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D_il2cpp_TypeInfo_var;
  643. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
  644. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
  645. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
  646. IL2CPP_EXTERN_C RuntimeClass* Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var;
  647. IL2CPP_EXTERN_C RuntimeClass* AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372_il2cpp_TypeInfo_var;
  648. IL2CPP_EXTERN_C RuntimeClass* BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339_il2cpp_TypeInfo_var;
  649. IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var;
  650. IL2CPP_EXTERN_C RuntimeClass* BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var;
  651. IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var;
  652. IL2CPP_EXTERN_C RuntimeClass* Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_il2cpp_TypeInfo_var;
  653. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3_il2cpp_TypeInfo_var;
  654. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9_il2cpp_TypeInfo_var;
  655. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD_il2cpp_TypeInfo_var;
  656. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78_il2cpp_TypeInfo_var;
  657. IL2CPP_EXTERN_C RuntimeClass* Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var;
  658. IL2CPP_EXTERN_C RuntimeClass* ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var;
  659. IL2CPP_EXTERN_C RuntimeClass* Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var;
  660. IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var;
  661. IL2CPP_EXTERN_C RuntimeClass* DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var;
  662. IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
  663. IL2CPP_EXTERN_C RuntimeClass* DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121_il2cpp_TypeInfo_var;
  664. IL2CPP_EXTERN_C RuntimeClass* Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1_il2cpp_TypeInfo_var;
  665. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  666. IL2CPP_EXTERN_C RuntimeClass* Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var;
  667. IL2CPP_EXTERN_C RuntimeClass* Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var;
  668. IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var;
  669. IL2CPP_EXTERN_C RuntimeClass* Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var;
  670. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var;
  671. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var;
  672. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  673. IL2CPP_EXTERN_C RuntimeClass* IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var;
  674. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var;
  675. IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA_il2cpp_TypeInfo_var;
  676. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t5800BABE79F189E020006811D912BD6E0E6D9EFE_il2cpp_TypeInfo_var;
  677. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var;
  678. IL2CPP_EXTERN_C RuntimeClass* IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var;
  679. IL2CPP_EXTERN_C RuntimeClass* IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var;
  680. IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var;
  681. IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var;
  682. IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  683. IL2CPP_EXTERN_C RuntimeClass* InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382_il2cpp_TypeInfo_var;
  684. IL2CPP_EXTERN_C RuntimeClass* InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var;
  685. IL2CPP_EXTERN_C RuntimeClass* LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var;
  686. IL2CPP_EXTERN_C RuntimeClass* Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var;
  687. IL2CPP_EXTERN_C RuntimeClass* List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var;
  688. IL2CPP_EXTERN_C RuntimeClass* List_1_t1EC718175613632CD4775345600304230E9A83DF_il2cpp_TypeInfo_var;
  689. IL2CPP_EXTERN_C RuntimeClass* List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var;
  690. IL2CPP_EXTERN_C RuntimeClass* List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B_il2cpp_TypeInfo_var;
  691. IL2CPP_EXTERN_C RuntimeClass* List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var;
  692. IL2CPP_EXTERN_C RuntimeClass* List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_il2cpp_TypeInfo_var;
  693. IL2CPP_EXTERN_C RuntimeClass* Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var;
  694. IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
  695. IL2CPP_EXTERN_C RuntimeClass* MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var;
  696. IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
  697. IL2CPP_EXTERN_C RuntimeClass* MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var;
  698. IL2CPP_EXTERN_C RuntimeClass* MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9_il2cpp_TypeInfo_var;
  699. IL2CPP_EXTERN_C RuntimeClass* MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var;
  700. IL2CPP_EXTERN_C RuntimeClass* MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_il2cpp_TypeInfo_var;
  701. IL2CPP_EXTERN_C RuntimeClass* MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7_il2cpp_TypeInfo_var;
  702. IL2CPP_EXTERN_C RuntimeClass* MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_il2cpp_TypeInfo_var;
  703. IL2CPP_EXTERN_C RuntimeClass* ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var;
  704. IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var;
  705. IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
  706. IL2CPP_EXTERN_C RuntimeClass* ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_il2cpp_TypeInfo_var;
  707. IL2CPP_EXTERN_C RuntimeClass* OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var;
  708. IL2CPP_EXTERN_C RuntimeClass* PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25_il2cpp_TypeInfo_var;
  709. IL2CPP_EXTERN_C RuntimeClass* PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD_il2cpp_TypeInfo_var;
  710. IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var;
  711. IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var;
  712. IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var;
  713. IL2CPP_EXTERN_C RuntimeClass* PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var;
  714. IL2CPP_EXTERN_C RuntimeClass* Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var;
  715. IL2CPP_EXTERN_C RuntimeClass* PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9_il2cpp_TypeInfo_var;
  716. IL2CPP_EXTERN_C RuntimeClass* PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var;
  717. IL2CPP_EXTERN_C RuntimeClass* PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB_il2cpp_TypeInfo_var;
  718. IL2CPP_EXTERN_C RuntimeClass* Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55_il2cpp_TypeInfo_var;
  719. IL2CPP_EXTERN_C RuntimeClass* Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var;
  720. IL2CPP_EXTERN_C RuntimeClass* ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var;
  721. IL2CPP_EXTERN_C RuntimeClass* RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var;
  722. IL2CPP_EXTERN_C RuntimeClass* RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var;
  723. IL2CPP_EXTERN_C RuntimeClass* RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var;
  724. IL2CPP_EXTERN_C RuntimeClass* ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var;
  725. IL2CPP_EXTERN_C RuntimeClass* SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var;
  726. IL2CPP_EXTERN_C RuntimeClass* SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var;
  727. IL2CPP_EXTERN_C RuntimeClass* Scene_tA1DC762B79745EB5140F054C884855B922318356_il2cpp_TypeInfo_var;
  728. IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var;
  729. IL2CPP_EXTERN_C RuntimeClass* ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var;
  730. IL2CPP_EXTERN_C RuntimeClass* ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var;
  731. IL2CPP_EXTERN_C RuntimeClass* ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var;
  732. IL2CPP_EXTERN_C RuntimeClass* SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var;
  733. IL2CPP_EXTERN_C RuntimeClass* StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var;
  734. IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var;
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  822. IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_IssuePluginEventAndData_m6218AC6654E29A7245DBB8F739FE99F6804FBB0C_RuntimeMethod_var;
  823. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819_RuntimeMethod_var;
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  825. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var;
  826. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117_RuntimeMethod_var;
  827. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var;
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  829. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var;
  830. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m974E4B176EED3974261571D8D323B9C758CF6007_RuntimeMethod_var;
  831. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var;
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  833. IL2CPP_EXTERN_C const RuntimeMethod* GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321_RuntimeMethod_var;
  834. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA_RuntimeMethod_var;
  835. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_RuntimeMethod_var;
  836. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_RuntimeMethod_var;
  837. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_RuntimeMethod_var;
  838. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var;
  839. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var;
  840. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_RuntimeMethod_var;
  841. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var;
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  844. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var;
  845. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var;
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  847. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAll_m5411A629E03E3C36C002C5BE2CAFE5E82F6F9B30_RuntimeMethod_var;
  848. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63_RuntimeMethod_var;
  849. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_RuntimeMethod_var;
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  851. IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var;
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  857. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9_RuntimeMethod_var;
  858. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mA457A1677905C83AD674D55C89B663B126D8F0C7_RuntimeMethod_var;
  859. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53_RuntimeMethod_var;
  860. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Capacity_mF8C1163D3AF5DAD23FF4143F8EA9A0C8A333EDF2_RuntimeMethod_var;
  861. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var;
  862. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var;
  863. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var;
  864. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var;
  865. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Capacity_m47E6556844CFB1C459EC7CB191184BDD3D0B2E7C_RuntimeMethod_var;
  866. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_RuntimeMethod_var;
  867. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_RuntimeMethod_var;
  868. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_RuntimeMethod_var;
  869. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_RuntimeMethod_var;
  870. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_RuntimeMethod_var;
  871. IL2CPP_EXTERN_C const RuntimeMethod* PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D_RuntimeMethod_var;
  872. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC_RuntimeMethod_var;
  873. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86_RuntimeMethod_var;
  874. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7_RuntimeMethod_var;
  875. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423_RuntimeMethod_var;
  876. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57_RuntimeMethod_var;
  877. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE_RuntimeMethod_var;
  878. IL2CPP_EXTERN_C const RuntimeMethod* Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0_RuntimeMethod_var;
  879. IL2CPP_EXTERN_C const RuntimeMethod* ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA_RuntimeMethod_var;
  880. IL2CPP_EXTERN_C const RuntimeMethod* SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_RuntimeMethod_var;
  881. IL2CPP_EXTERN_C const RuntimeMethod* Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932_RuntimeMethod_var;
  882. IL2CPP_EXTERN_C const RuntimeMethod* Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var;
  883. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var;
  884. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859_RuntimeMethod_var;
  885. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var;
  896. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F_RuntimeMethod_var;
  897. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var;
  898. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1_RuntimeMethod_var;
  899. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var;
  900. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var;
  901. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var;
  902. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var;
  903. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var;
  904. IL2CPP_EXTERN_C const RuntimeMethod* Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var;
  905. IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var;
  906. IL2CPP_EXTERN_C const RuntimeType* Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_0_0_0_var;
  907. IL2CPP_EXTERN_C const RuntimeType* CachedInvokableCall_1_tF82F436972A0498B8E9DAE131D41D3C65358F5CD_0_0_0_var;
  908. IL2CPP_EXTERN_C const RuntimeType* Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_0_0_0_var;
  909. IL2CPP_EXTERN_C const RuntimeType* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var;
  910. IL2CPP_EXTERN_C const RuntimeType* MethodInfo_t_0_0_0_var;
  911. IL2CPP_EXTERN_C const RuntimeType* MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_0_0_0_var;
  912. IL2CPP_EXTERN_C const RuntimeType* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var;
  913. IL2CPP_EXTERN_C const RuntimeType* ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var;
  914. IL2CPP_EXTERN_C const RuntimeType* RuntimeObject_0_0_0_var;
  915. IL2CPP_EXTERN_C const RuntimeType* Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var;
  916. IL2CPP_EXTERN_C const RuntimeType* String_t_0_0_0_var;
  917. IL2CPP_EXTERN_C const RuntimeType* UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_0_0_0_var;
  918. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com;
  919. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke;
  920. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com;
  921. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke;
  922. struct Delegate_t_marshaled_com;
  923. struct Delegate_t_marshaled_pinvoke;
  924. struct Exception_t_marshaled_com;
  925. struct Exception_t_marshaled_pinvoke;
  926. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;;
  927. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;
  928. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;;
  929. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;
  930. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;;
  931. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  932. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
  933. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  934. struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF;
  935. struct GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E;
  936. struct GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18;
  937. struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5;
  938. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  939. struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990;
  940. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  941. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
  942. struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C;
  943. struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364;
  944. struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD;
  945. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  946. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  947. struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
  948. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  949. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  950. IL2CPP_EXTERN_C_BEGIN
  951. IL2CPP_EXTERN_C_END
  952. #ifdef __clang__
  953. #pragma clang diagnostic push
  954. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  955. #pragma clang diagnostic ignored "-Wunused-variable"
  956. #endif
  957. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  958. struct List_1_t91E36549D76184780FD8995722CD4A87A2650C23 : public RuntimeObject
  959. {
  960. // T[] System.Collections.Generic.List`1::_items
  961. BaseInvokableCallU5BU5D_tF8AC2AD8CB819841C1BA6BCAF4C2733CCD50296F* ____items_1;
  962. // System.Int32 System.Collections.Generic.List`1::_size
  963. int32_t ____size_2;
  964. // System.Int32 System.Collections.Generic.List`1::_version
  965. int32_t ____version_3;
  966. // System.Object System.Collections.Generic.List`1::_syncRoot
  967. RuntimeObject* ____syncRoot_4;
  968. };
  969. // System.Collections.Generic.List`1<UnityEngine.Camera>
  970. struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E : public RuntimeObject
  971. {
  972. // T[] System.Collections.Generic.List`1::_items
  973. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ____items_1;
  974. // System.Int32 System.Collections.Generic.List`1::_size
  975. int32_t ____size_2;
  976. // System.Int32 System.Collections.Generic.List`1::_version
  977. int32_t ____version_3;
  978. // System.Object System.Collections.Generic.List`1::_syncRoot
  979. RuntimeObject* ____syncRoot_4;
  980. };
  981. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  982. struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B : public RuntimeObject
  983. {
  984. // T[] System.Collections.Generic.List`1::_items
  985. GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* ____items_1;
  986. // System.Int32 System.Collections.Generic.List`1::_size
  987. int32_t ____size_2;
  988. // System.Int32 System.Collections.Generic.List`1::_version
  989. int32_t ____version_3;
  990. // System.Object System.Collections.Generic.List`1::_syncRoot
  991. RuntimeObject* ____syncRoot_4;
  992. };
  993. // System.Collections.Generic.List`1<System.Int32>
  994. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
  995. {
  996. // T[] System.Collections.Generic.List`1::_items
  997. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
  998. // System.Int32 System.Collections.Generic.List`1::_size
  999. int32_t ____size_2;
  1000. // System.Int32 System.Collections.Generic.List`1::_version
  1001. int32_t ____version_3;
  1002. // System.Object System.Collections.Generic.List`1::_syncRoot
  1003. RuntimeObject* ____syncRoot_4;
  1004. };
  1005. // System.Collections.Generic.List`1<System.Object>
  1006. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
  1007. {
  1008. // T[] System.Collections.Generic.List`1::_items
  1009. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
  1010. // System.Int32 System.Collections.Generic.List`1::_size
  1011. int32_t ____size_2;
  1012. // System.Int32 System.Collections.Generic.List`1::_version
  1013. int32_t ____version_3;
  1014. // System.Object System.Collections.Generic.List`1::_syncRoot
  1015. RuntimeObject* ____syncRoot_4;
  1016. };
  1017. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  1018. struct List_1_t1EC718175613632CD4775345600304230E9A83DF : public RuntimeObject
  1019. {
  1020. // T[] System.Collections.Generic.List`1::_items
  1021. PersistentCallU5BU5D_t9C1552FD6D45110B089FD7B6E1E6934E83152E28* ____items_1;
  1022. // System.Int32 System.Collections.Generic.List`1::_size
  1023. int32_t ____size_2;
  1024. // System.Int32 System.Collections.Generic.List`1::_version
  1025. int32_t ____version_3;
  1026. // System.Object System.Collections.Generic.List`1::_syncRoot
  1027. RuntimeObject* ____syncRoot_4;
  1028. };
  1029. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  1030. struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48 : public RuntimeObject
  1031. {
  1032. // T[] System.Collections.Generic.List`1::_items
  1033. RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940* ____items_1;
  1034. // System.Int32 System.Collections.Generic.List`1::_size
  1035. int32_t ____size_2;
  1036. // System.Int32 System.Collections.Generic.List`1::_version
  1037. int32_t ____version_3;
  1038. // System.Object System.Collections.Generic.List`1::_syncRoot
  1039. RuntimeObject* ____syncRoot_4;
  1040. };
  1041. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  1042. struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1 : public RuntimeObject
  1043. {
  1044. // T[] System.Collections.Generic.List`1::_items
  1045. MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306* ____items_1;
  1046. // System.Int32 System.Collections.Generic.List`1::_size
  1047. int32_t ____size_2;
  1048. // System.Int32 System.Collections.Generic.List`1::_version
  1049. int32_t ____version_3;
  1050. // System.Object System.Collections.Generic.List`1::_syncRoot
  1051. RuntimeObject* ____syncRoot_4;
  1052. };
  1053. // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
  1054. struct APIUpdaterRuntimeHelpers_t5AAE6FE9D573002EAD03E4D17F910902D815EED3 : public RuntimeObject
  1055. {
  1056. };
  1057. // UnityEngine.Application
  1058. struct Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21 : public RuntimeObject
  1059. {
  1060. };
  1061. // UnityEngine.Events.ArgumentCache
  1062. struct ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D : public RuntimeObject
  1063. {
  1064. // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
  1065. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_ObjectArgument_0;
  1066. // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
  1067. String_t* ___m_ObjectArgumentAssemblyTypeName_1;
  1068. // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
  1069. int32_t ___m_IntArgument_2;
  1070. // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
  1071. float ___m_FloatArgument_3;
  1072. // System.String UnityEngine.Events.ArgumentCache::m_StringArgument
  1073. String_t* ___m_StringArgument_4;
  1074. // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
  1075. bool ___m_BoolArgument_5;
  1076. };
  1077. // System.Reflection.Assembly
  1078. struct Assembly_t : public RuntimeObject
  1079. {
  1080. };
  1081. // Native definition for P/Invoke marshalling of System.Reflection.Assembly
  1082. struct Assembly_t_marshaled_pinvoke
  1083. {
  1084. };
  1085. // Native definition for COM marshalling of System.Reflection.Assembly
  1086. struct Assembly_t_marshaled_com
  1087. {
  1088. };
  1089. // System.Reflection.AssemblyName
  1090. struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2 : public RuntimeObject
  1091. {
  1092. // System.String System.Reflection.AssemblyName::name
  1093. String_t* ___name_0;
  1094. // System.String System.Reflection.AssemblyName::codebase
  1095. String_t* ___codebase_1;
  1096. // System.Int32 System.Reflection.AssemblyName::major
  1097. int32_t ___major_2;
  1098. // System.Int32 System.Reflection.AssemblyName::minor
  1099. int32_t ___minor_3;
  1100. // System.Int32 System.Reflection.AssemblyName::build
  1101. int32_t ___build_4;
  1102. // System.Int32 System.Reflection.AssemblyName::revision
  1103. int32_t ___revision_5;
  1104. // System.Globalization.CultureInfo System.Reflection.AssemblyName::cultureinfo
  1105. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___cultureinfo_6;
  1106. // System.Reflection.AssemblyNameFlags System.Reflection.AssemblyName::flags
  1107. int32_t ___flags_7;
  1108. // System.Configuration.Assemblies.AssemblyHashAlgorithm System.Reflection.AssemblyName::hashalg
  1109. int32_t ___hashalg_8;
  1110. // System.Reflection.StrongNameKeyPair System.Reflection.AssemblyName::keypair
  1111. StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9;
  1112. // System.Byte[] System.Reflection.AssemblyName::publicKey
  1113. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___publicKey_10;
  1114. // System.Byte[] System.Reflection.AssemblyName::keyToken
  1115. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___keyToken_11;
  1116. // System.Configuration.Assemblies.AssemblyVersionCompatibility System.Reflection.AssemblyName::versioncompat
  1117. int32_t ___versioncompat_12;
  1118. // System.Version System.Reflection.AssemblyName::version
  1119. Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13;
  1120. // System.Reflection.ProcessorArchitecture System.Reflection.AssemblyName::processor_architecture
  1121. int32_t ___processor_architecture_14;
  1122. // System.Reflection.AssemblyContentType System.Reflection.AssemblyName::contentType
  1123. int32_t ___contentType_15;
  1124. };
  1125. // Native definition for P/Invoke marshalling of System.Reflection.AssemblyName
  1126. struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2_marshaled_pinvoke
  1127. {
  1128. char* ___name_0;
  1129. char* ___codebase_1;
  1130. int32_t ___major_2;
  1131. int32_t ___minor_3;
  1132. int32_t ___build_4;
  1133. int32_t ___revision_5;
  1134. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___cultureinfo_6;
  1135. int32_t ___flags_7;
  1136. int32_t ___hashalg_8;
  1137. StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9;
  1138. Il2CppSafeArray/*NONE*/* ___publicKey_10;
  1139. Il2CppSafeArray/*NONE*/* ___keyToken_11;
  1140. int32_t ___versioncompat_12;
  1141. Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13;
  1142. int32_t ___processor_architecture_14;
  1143. int32_t ___contentType_15;
  1144. };
  1145. // Native definition for COM marshalling of System.Reflection.AssemblyName
  1146. struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2_marshaled_com
  1147. {
  1148. Il2CppChar* ___name_0;
  1149. Il2CppChar* ___codebase_1;
  1150. int32_t ___major_2;
  1151. int32_t ___minor_3;
  1152. int32_t ___build_4;
  1153. int32_t ___revision_5;
  1154. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___cultureinfo_6;
  1155. int32_t ___flags_7;
  1156. int32_t ___hashalg_8;
  1157. StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9;
  1158. Il2CppSafeArray/*NONE*/* ___publicKey_10;
  1159. Il2CppSafeArray/*NONE*/* ___keyToken_11;
  1160. int32_t ___versioncompat_12;
  1161. Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13;
  1162. int32_t ___processor_architecture_14;
  1163. int32_t ___contentType_15;
  1164. };
  1165. // UnityEngine.Assertions.Assert
  1166. struct Assert_tDC16963451AC4364803739B73A4477ADCB365863 : public RuntimeObject
  1167. {
  1168. };
  1169. // UnityEngine.Assertions.AssertionMessageUtil
  1170. struct AssertionMessageUtil_t6B8BAAD78CE5B0EE8ADB7F650827295343FB842D : public RuntimeObject
  1171. {
  1172. };
  1173. // System.Attribute
  1174. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
  1175. {
  1176. };
  1177. // UnityEngine.Events.BaseInvokableCall
  1178. struct BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339 : public RuntimeObject
  1179. {
  1180. };
  1181. // System.Reflection.Binder
  1182. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235 : public RuntimeObject
  1183. {
  1184. };
  1185. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  1186. struct BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE : public RuntimeObject
  1187. {
  1188. };
  1189. // UnityEngine.ColorUtility
  1190. struct ColorUtility_t178C5F58ACF5AE3BCFF2DDB9FCFE04A62AFA8EC7 : public RuntimeObject
  1191. {
  1192. };
  1193. // System.Globalization.CultureInfo
  1194. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject
  1195. {
  1196. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  1197. bool ___m_isReadOnly_3;
  1198. // System.Int32 System.Globalization.CultureInfo::cultureID
  1199. int32_t ___cultureID_4;
  1200. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  1201. int32_t ___parent_lcid_5;
  1202. // System.Int32 System.Globalization.CultureInfo::datetime_index
  1203. int32_t ___datetime_index_6;
  1204. // System.Int32 System.Globalization.CultureInfo::number_index
  1205. int32_t ___number_index_7;
  1206. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  1207. int32_t ___default_calendar_type_8;
  1208. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  1209. bool ___m_useUserOverride_9;
  1210. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  1211. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1212. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  1213. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1214. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  1215. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1216. // System.String System.Globalization.CultureInfo::m_name
  1217. String_t* ___m_name_13;
  1218. // System.String System.Globalization.CultureInfo::englishname
  1219. String_t* ___englishname_14;
  1220. // System.String System.Globalization.CultureInfo::nativename
  1221. String_t* ___nativename_15;
  1222. // System.String System.Globalization.CultureInfo::iso3lang
  1223. String_t* ___iso3lang_16;
  1224. // System.String System.Globalization.CultureInfo::iso2lang
  1225. String_t* ___iso2lang_17;
  1226. // System.String System.Globalization.CultureInfo::win3lang
  1227. String_t* ___win3lang_18;
  1228. // System.String System.Globalization.CultureInfo::territory
  1229. String_t* ___territory_19;
  1230. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  1231. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20;
  1232. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  1233. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1234. // System.Void* System.Globalization.CultureInfo::textinfo_data
  1235. void* ___textinfo_data_22;
  1236. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  1237. int32_t ___m_dataItem_23;
  1238. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  1239. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1240. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  1241. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25;
  1242. // System.Boolean System.Globalization.CultureInfo::constructed
  1243. bool ___constructed_26;
  1244. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  1245. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27;
  1246. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  1247. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28;
  1248. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  1249. bool ___m_isInherited_29;
  1250. };
  1251. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  1252. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke
  1253. {
  1254. int32_t ___m_isReadOnly_3;
  1255. int32_t ___cultureID_4;
  1256. int32_t ___parent_lcid_5;
  1257. int32_t ___datetime_index_6;
  1258. int32_t ___number_index_7;
  1259. int32_t ___default_calendar_type_8;
  1260. int32_t ___m_useUserOverride_9;
  1261. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1262. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1263. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1264. char* ___m_name_13;
  1265. char* ___englishname_14;
  1266. char* ___nativename_15;
  1267. char* ___iso3lang_16;
  1268. char* ___iso2lang_17;
  1269. char* ___win3lang_18;
  1270. char* ___territory_19;
  1271. char** ___native_calendar_names_20;
  1272. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1273. void* ___textinfo_data_22;
  1274. int32_t ___m_dataItem_23;
  1275. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1276. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25;
  1277. int32_t ___constructed_26;
  1278. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1279. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28;
  1280. int32_t ___m_isInherited_29;
  1281. };
  1282. // Native definition for COM marshalling of System.Globalization.CultureInfo
  1283. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com
  1284. {
  1285. int32_t ___m_isReadOnly_3;
  1286. int32_t ___cultureID_4;
  1287. int32_t ___parent_lcid_5;
  1288. int32_t ___datetime_index_6;
  1289. int32_t ___number_index_7;
  1290. int32_t ___default_calendar_type_8;
  1291. int32_t ___m_useUserOverride_9;
  1292. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1293. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1294. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1295. Il2CppChar* ___m_name_13;
  1296. Il2CppChar* ___englishname_14;
  1297. Il2CppChar* ___nativename_15;
  1298. Il2CppChar* ___iso3lang_16;
  1299. Il2CppChar* ___iso2lang_17;
  1300. Il2CppChar* ___win3lang_18;
  1301. Il2CppChar* ___territory_19;
  1302. Il2CppChar** ___native_calendar_names_20;
  1303. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1304. void* ___textinfo_data_22;
  1305. int32_t ___m_dataItem_23;
  1306. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1307. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25;
  1308. int32_t ___constructed_26;
  1309. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1310. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28;
  1311. int32_t ___m_isInherited_29;
  1312. };
  1313. // UnityEngine.Sprites.DataUtility
  1314. struct DataUtility_tB86BA45E6A443ED6A080B37BAE1CD8765A89EA20 : public RuntimeObject
  1315. {
  1316. };
  1317. // UnityEngine.Experimental.Rendering.GraphicsFormatUtility
  1318. struct GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD : public RuntimeObject
  1319. {
  1320. };
  1321. // UnityEngine.Events.InvokableCallList
  1322. struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382 : public RuntimeObject
  1323. {
  1324. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
  1325. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* ___m_PersistentCalls_0;
  1326. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
  1327. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* ___m_RuntimeCalls_1;
  1328. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
  1329. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* ___m_ExecutingCalls_2;
  1330. // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
  1331. bool ___m_NeedsUpdate_3;
  1332. };
  1333. // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
  1334. struct LightmapperUtils_tA76DFC04F9CA5CE874A5443DD3423DB351FD3D6A : public RuntimeObject
  1335. {
  1336. };
  1337. // UnityEngine.Experimental.GlobalIllumination.Lightmapping
  1338. struct Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A : public RuntimeObject
  1339. {
  1340. };
  1341. // System.Reflection.MemberInfo
  1342. struct MemberInfo_t : public RuntimeObject
  1343. {
  1344. };
  1345. // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
  1346. struct MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E : public RuntimeObject
  1347. {
  1348. };
  1349. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  1350. struct MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9 : public RuntimeObject
  1351. {
  1352. // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
  1353. int32_t ___playerId_0;
  1354. // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
  1355. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___data_1;
  1356. };
  1357. // UnityEngine.Profiling.Memory.Experimental.MetaData
  1358. struct MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7 : public RuntimeObject
  1359. {
  1360. // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content
  1361. String_t* ___content_0;
  1362. // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform
  1363. String_t* ___platform_1;
  1364. };
  1365. // System.Globalization.NumberFormatInfo
  1366. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472 : public RuntimeObject
  1367. {
  1368. // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
  1369. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___numberGroupSizes_1;
  1370. // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
  1371. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___currencyGroupSizes_2;
  1372. // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
  1373. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___percentGroupSizes_3;
  1374. // System.String System.Globalization.NumberFormatInfo::positiveSign
  1375. String_t* ___positiveSign_4;
  1376. // System.String System.Globalization.NumberFormatInfo::negativeSign
  1377. String_t* ___negativeSign_5;
  1378. // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
  1379. String_t* ___numberDecimalSeparator_6;
  1380. // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
  1381. String_t* ___numberGroupSeparator_7;
  1382. // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
  1383. String_t* ___currencyGroupSeparator_8;
  1384. // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
  1385. String_t* ___currencyDecimalSeparator_9;
  1386. // System.String System.Globalization.NumberFormatInfo::currencySymbol
  1387. String_t* ___currencySymbol_10;
  1388. // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
  1389. String_t* ___ansiCurrencySymbol_11;
  1390. // System.String System.Globalization.NumberFormatInfo::nanSymbol
  1391. String_t* ___nanSymbol_12;
  1392. // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
  1393. String_t* ___positiveInfinitySymbol_13;
  1394. // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
  1395. String_t* ___negativeInfinitySymbol_14;
  1396. // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
  1397. String_t* ___percentDecimalSeparator_15;
  1398. // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
  1399. String_t* ___percentGroupSeparator_16;
  1400. // System.String System.Globalization.NumberFormatInfo::percentSymbol
  1401. String_t* ___percentSymbol_17;
  1402. // System.String System.Globalization.NumberFormatInfo::perMilleSymbol
  1403. String_t* ___perMilleSymbol_18;
  1404. // System.String[] System.Globalization.NumberFormatInfo::nativeDigits
  1405. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___nativeDigits_19;
  1406. // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
  1407. int32_t ___m_dataItem_20;
  1408. // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
  1409. int32_t ___numberDecimalDigits_21;
  1410. // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
  1411. int32_t ___currencyDecimalDigits_22;
  1412. // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
  1413. int32_t ___currencyPositivePattern_23;
  1414. // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
  1415. int32_t ___currencyNegativePattern_24;
  1416. // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
  1417. int32_t ___numberNegativePattern_25;
  1418. // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
  1419. int32_t ___percentPositivePattern_26;
  1420. // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
  1421. int32_t ___percentNegativePattern_27;
  1422. // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
  1423. int32_t ___percentDecimalDigits_28;
  1424. // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
  1425. int32_t ___digitSubstitution_29;
  1426. // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
  1427. bool ___isReadOnly_30;
  1428. // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
  1429. bool ___m_useUserOverride_31;
  1430. // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
  1431. bool ___m_isInvariant_32;
  1432. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
  1433. bool ___validForParseAsNumber_33;
  1434. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
  1435. bool ___validForParseAsCurrency_34;
  1436. };
  1437. // UnityEngine.Rendering.OnDemandRendering
  1438. struct OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E : public RuntimeObject
  1439. {
  1440. };
  1441. // System.Reflection.ParameterInfo
  1442. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F : public RuntimeObject
  1443. {
  1444. // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
  1445. int32_t ___AttrsImpl_0;
  1446. // System.Type System.Reflection.ParameterInfo::ClassImpl
  1447. Type_t* ___ClassImpl_1;
  1448. // System.Object System.Reflection.ParameterInfo::DefaultValueImpl
  1449. RuntimeObject* ___DefaultValueImpl_2;
  1450. // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
  1451. MemberInfo_t* ___MemberImpl_3;
  1452. // System.String System.Reflection.ParameterInfo::NameImpl
  1453. String_t* ___NameImpl_4;
  1454. // System.Int32 System.Reflection.ParameterInfo::PositionImpl
  1455. int32_t ___PositionImpl_5;
  1456. };
  1457. // Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo
  1458. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_pinvoke
  1459. {
  1460. int32_t ___AttrsImpl_0;
  1461. Type_t* ___ClassImpl_1;
  1462. Il2CppIUnknown* ___DefaultValueImpl_2;
  1463. MemberInfo_t* ___MemberImpl_3;
  1464. char* ___NameImpl_4;
  1465. int32_t ___PositionImpl_5;
  1466. };
  1467. // Native definition for COM marshalling of System.Reflection.ParameterInfo
  1468. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_com
  1469. {
  1470. int32_t ___AttrsImpl_0;
  1471. Type_t* ___ClassImpl_1;
  1472. Il2CppIUnknown* ___DefaultValueImpl_2;
  1473. MemberInfo_t* ___MemberImpl_3;
  1474. Il2CppChar* ___NameImpl_4;
  1475. int32_t ___PositionImpl_5;
  1476. };
  1477. // UnityEngine.Events.PersistentCall
  1478. struct PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF : public RuntimeObject
  1479. {
  1480. // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
  1481. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_Target_0;
  1482. // System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName
  1483. String_t* ___m_TargetAssemblyTypeName_1;
  1484. // System.String UnityEngine.Events.PersistentCall::m_MethodName
  1485. String_t* ___m_MethodName_2;
  1486. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
  1487. int32_t ___m_Mode_3;
  1488. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
  1489. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* ___m_Arguments_4;
  1490. // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
  1491. int32_t ___m_CallState_5;
  1492. };
  1493. // UnityEngine.Events.PersistentCallGroup
  1494. struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25 : public RuntimeObject
  1495. {
  1496. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
  1497. List_1_t1EC718175613632CD4775345600304230E9A83DF* ___m_Calls_0;
  1498. };
  1499. // UnityEngine.Playables.PlayableBehaviour
  1500. struct PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2 : public RuntimeObject
  1501. {
  1502. };
  1503. // UnityEngine.PlayerConnectionInternal
  1504. struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9 : public RuntimeObject
  1505. {
  1506. };
  1507. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  1508. struct PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB : public RuntimeObject
  1509. {
  1510. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
  1511. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* ___messageTypeSubscribers_0;
  1512. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
  1513. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* ___connectionEvent_1;
  1514. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
  1515. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* ___disconnectionEvent_2;
  1516. };
  1517. // UnityEngine.Profiling.Profiler
  1518. struct Profiler_t6C2388C2F16243AAE039DAEA634CCE8EC884B19B : public RuntimeObject
  1519. {
  1520. };
  1521. // UnityEngine.Rendering.RenderPipeline
  1522. struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69 : public RuntimeObject
  1523. {
  1524. // System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
  1525. bool ___U3CdisposedU3Ek__BackingField_0;
  1526. };
  1527. // UnityEngine.Rendering.RenderPipelineManager
  1528. struct RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB : public RuntimeObject
  1529. {
  1530. };
  1531. // UnityEngine.Resources
  1532. struct Resources_t4745F52065DB80D8880840AEDC45965DE35128E1 : public RuntimeObject
  1533. {
  1534. };
  1535. // UnityEngine.ResourcesAPI
  1536. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95 : public RuntimeObject
  1537. {
  1538. };
  1539. // UnityEngine.ResourcesAPIInternal
  1540. struct ResourcesAPIInternal_t8230A0119883FA9C396C58C1413F9C3D139F8050 : public RuntimeObject
  1541. {
  1542. };
  1543. // UnityEngine.SceneManagement.SceneManager
  1544. struct SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA : public RuntimeObject
  1545. {
  1546. };
  1547. // UnityEngine.SceneManagement.SceneManagerAPI
  1548. struct SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169 : public RuntimeObject
  1549. {
  1550. };
  1551. // UnityEngine.SceneManagement.SceneManagerAPIInternal
  1552. struct SceneManagerAPIInternal_t60C54632D8C0D1EE03FEFFDACE92A833D9F88CE8 : public RuntimeObject
  1553. {
  1554. };
  1555. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
  1556. struct ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF : public RuntimeObject
  1557. {
  1558. };
  1559. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  1560. struct ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924 : public RuntimeObject
  1561. {
  1562. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::<implementation>k__BackingField
  1563. RuntimeObject* ___U3CimplementationU3Ek__BackingField_0;
  1564. };
  1565. // UnityEngine.U2D.SpriteAtlasManager
  1566. struct SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40 : public RuntimeObject
  1567. {
  1568. };
  1569. // UnityEngine.Experimental.U2D.SpriteRendererGroup
  1570. struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C : public RuntimeObject
  1571. {
  1572. };
  1573. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
  1574. struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke
  1575. {
  1576. };
  1577. // Native definition for COM marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
  1578. struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com
  1579. {
  1580. };
  1581. // System.String
  1582. struct String_t : public RuntimeObject
  1583. {
  1584. // System.Int32 System.String::_stringLength
  1585. int32_t ____stringLength_4;
  1586. // System.Char System.String::_firstChar
  1587. Il2CppChar ____firstChar_5;
  1588. };
  1589. // UnityEngine.Rendering.SupportedRenderingFeatures
  1590. struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6 : public RuntimeObject
  1591. {
  1592. // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbeModes>k__BackingField
  1593. int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1;
  1594. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<defaultMixedLightingModes>k__BackingField
  1595. int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
  1596. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<mixedLightingModes>k__BackingField
  1597. int32_t ___U3CmixedLightingModesU3Ek__BackingField_3;
  1598. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapBakeTypes>k__BackingField
  1599. int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4;
  1600. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapsModes>k__BackingField
  1601. int32_t ___U3ClightmapsModesU3Ek__BackingField_5;
  1602. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlightenLightmapper>k__BackingField
  1603. bool ___U3CenlightenLightmapperU3Ek__BackingField_6;
  1604. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlighten>k__BackingField
  1605. bool ___U3CenlightenU3Ek__BackingField_7;
  1606. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<lightProbeProxyVolumes>k__BackingField
  1607. bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_8;
  1608. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<motionVectors>k__BackingField
  1609. bool ___U3CmotionVectorsU3Ek__BackingField_9;
  1610. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<receiveShadows>k__BackingField
  1611. bool ___U3CreceiveShadowsU3Ek__BackingField_10;
  1612. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbes>k__BackingField
  1613. bool ___U3CreflectionProbesU3Ek__BackingField_11;
  1614. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbesBlendDistance>k__BackingField
  1615. bool ___U3CreflectionProbesBlendDistanceU3Ek__BackingField_12;
  1616. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererPriority>k__BackingField
  1617. bool ___U3CrendererPriorityU3Ek__BackingField_13;
  1618. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendersUIOverlay>k__BackingField
  1619. bool ___U3CrendersUIOverlayU3Ek__BackingField_14;
  1620. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesEnvironmentLighting>k__BackingField
  1621. bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_15;
  1622. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesFog>k__BackingField
  1623. bool ___U3CoverridesFogU3Ek__BackingField_16;
  1624. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesRealtimeReflectionProbes>k__BackingField
  1625. bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_17;
  1626. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesOtherLightingSettings>k__BackingField
  1627. bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_18;
  1628. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<editableMaterialRenderQueue>k__BackingField
  1629. bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_19;
  1630. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesLODBias>k__BackingField
  1631. bool ___U3CoverridesLODBiasU3Ek__BackingField_20;
  1632. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesMaximumLODLevel>k__BackingField
  1633. bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_21;
  1634. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererProbes>k__BackingField
  1635. bool ___U3CrendererProbesU3Ek__BackingField_22;
  1636. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<particleSystemInstancing>k__BackingField
  1637. bool ___U3CparticleSystemInstancingU3Ek__BackingField_23;
  1638. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoAmbientProbeBaking>k__BackingField
  1639. bool ___U3CautoAmbientProbeBakingU3Ek__BackingField_24;
  1640. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoDefaultReflectionProbeBaking>k__BackingField
  1641. bool ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25;
  1642. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesShadowmask>k__BackingField
  1643. bool ___U3CoverridesShadowmaskU3Ek__BackingField_26;
  1644. // System.String UnityEngine.Rendering.SupportedRenderingFeatures::<overrideShadowmaskMessage>k__BackingField
  1645. String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_27;
  1646. };
  1647. // UnityEngine.Events.UnityEventBase
  1648. struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 : public RuntimeObject
  1649. {
  1650. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  1651. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___m_Calls_0;
  1652. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  1653. PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* ___m_PersistentCalls_1;
  1654. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  1655. bool ___m_CallsDirty_2;
  1656. };
  1657. // UnityEngine.Events.UnityEventTools
  1658. struct UnityEventTools_t96225E3D7394F9F843F8473AC88F158DEEFDD90D : public RuntimeObject
  1659. {
  1660. };
  1661. // System.ValueType
  1662. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  1663. {
  1664. };
  1665. // Native definition for P/Invoke marshalling of System.ValueType
  1666. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  1667. {
  1668. };
  1669. // Native definition for COM marshalling of System.ValueType
  1670. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  1671. {
  1672. };
  1673. // UnityEngine.YieldInstruction
  1674. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject
  1675. {
  1676. };
  1677. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  1678. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  1679. {
  1680. };
  1681. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  1682. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  1683. {
  1684. };
  1685. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  1686. struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4 : public RuntimeObject
  1687. {
  1688. };
  1689. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  1690. struct U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46 : public RuntimeObject
  1691. {
  1692. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived
  1693. bool ___msgReceived_0;
  1694. };
  1695. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  1696. struct MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D : public RuntimeObject
  1697. {
  1698. // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
  1699. String_t* ___m_messageTypeId_0;
  1700. // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
  1701. int32_t ___subscriberCount_1;
  1702. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
  1703. MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* ___messageCallback_2;
  1704. };
  1705. // UnityEngine.Transform/Enumerator
  1706. struct Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1 : public RuntimeObject
  1707. {
  1708. // UnityEngine.Transform UnityEngine.Transform/Enumerator::outer
  1709. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___outer_0;
  1710. // System.Int32 UnityEngine.Transform/Enumerator::currentIndex
  1711. int32_t ___currentIndex_1;
  1712. };
  1713. // System.Collections.Generic.List`1/Enumerator<System.Int32>
  1714. struct Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC
  1715. {
  1716. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
  1717. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ____list_0;
  1718. // System.Int32 System.Collections.Generic.List`1/Enumerator::_index
  1719. int32_t ____index_1;
  1720. // System.Int32 System.Collections.Generic.List`1/Enumerator::_version
  1721. int32_t ____version_2;
  1722. // T System.Collections.Generic.List`1/Enumerator::_current
  1723. int32_t ____current_3;
  1724. };
  1725. // System.Collections.Generic.List`1/Enumerator<System.Object>
  1726. struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A
  1727. {
  1728. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
  1729. List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0;
  1730. // System.Int32 System.Collections.Generic.List`1/Enumerator::_index
  1731. int32_t ____index_1;
  1732. // System.Int32 System.Collections.Generic.List`1/Enumerator::_version
  1733. int32_t ____version_2;
  1734. // T System.Collections.Generic.List`1/Enumerator::_current
  1735. RuntimeObject* ____current_3;
  1736. };
  1737. // System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
  1738. struct Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9
  1739. {
  1740. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
  1741. List_1_t1EC718175613632CD4775345600304230E9A83DF* ____list_0;
  1742. // System.Int32 System.Collections.Generic.List`1/Enumerator::_index
  1743. int32_t ____index_1;
  1744. // System.Int32 System.Collections.Generic.List`1/Enumerator::_version
  1745. int32_t ____version_2;
  1746. // T System.Collections.Generic.List`1/Enumerator::_current
  1747. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* ____current_3;
  1748. };
  1749. // UnityEngine.Events.InvokableCall`1<System.Boolean>
  1750. struct InvokableCall_1_tD263A68C185ECF7369E72865998314A3704F3942 : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
  1751. {
  1752. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  1753. UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9* ___Delegate_0;
  1754. };
  1755. // UnityEngine.Events.InvokableCall`1<System.Int32>
  1756. struct InvokableCall_1_tEC644714F5F858180758F4D976EB51D1325B9801 : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
  1757. {
  1758. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  1759. UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___Delegate_0;
  1760. };
  1761. // UnityEngine.Events.InvokableCall`1<System.Single>
  1762. struct InvokableCall_1_tE1B51C9B4DC9B445D4D1F86682DDD6411A37FA9E : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
  1763. {
  1764. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  1765. UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* ___Delegate_0;
  1766. };
  1767. // UnityEngine.Events.InvokableCall`1<System.String>
  1768. struct InvokableCall_1_t2795E37CB38272DA49207FCCD7DB825A34698F9D : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
  1769. {
  1770. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  1771. UnityAction_1_t690494F0E492A2098660E28B8EB7D71B2C69BE1B* ___Delegate_0;
  1772. };
  1773. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  1774. struct NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9
  1775. {
  1776. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1777. void* ___m_Buffer_0;
  1778. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1779. int32_t ___m_Length_1;
  1780. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1781. int32_t ___m_AllocatorLabel_2;
  1782. };
  1783. // Unity.Collections.NativeArray`1<System.Byte>
  1784. struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF
  1785. {
  1786. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1787. void* ___m_Buffer_0;
  1788. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1789. int32_t ___m_Length_1;
  1790. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1791. int32_t ___m_AllocatorLabel_2;
  1792. };
  1793. // Unity.Collections.NativeArray`1<System.Int32>
  1794. struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C
  1795. {
  1796. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1797. void* ___m_Buffer_0;
  1798. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1799. int32_t ___m_Length_1;
  1800. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1801. int32_t ___m_AllocatorLabel_2;
  1802. };
  1803. // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
  1804. struct NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D
  1805. {
  1806. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1807. void* ___m_Buffer_0;
  1808. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1809. int32_t ___m_Length_1;
  1810. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1811. int32_t ___m_AllocatorLabel_2;
  1812. };
  1813. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  1814. struct NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49
  1815. {
  1816. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  1817. void* ___m_Buffer_0;
  1818. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  1819. int32_t ___m_Length_1;
  1820. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  1821. int32_t ___m_AllocatorLabel_2;
  1822. };
  1823. // UnityEngine.Events.UnityEvent`1<System.Int32>
  1824. struct UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
  1825. {
  1826. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  1827. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
  1828. };
  1829. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  1830. struct UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
  1831. {
  1832. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  1833. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
  1834. };
  1835. // UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
  1836. struct UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
  1837. {
  1838. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  1839. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
  1840. };
  1841. // UnityEngine.Scripting.AlwaysLinkAssemblyAttribute
  1842. struct AlwaysLinkAssemblyAttribute_tC6DA6D9DC95C16F0C9C032FEF715F0BF93477F61 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1843. {
  1844. };
  1845. // UnityEngine.Rendering.BatchVisibility
  1846. struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA
  1847. {
  1848. // System.Int32 UnityEngine.Rendering.BatchVisibility::offset
  1849. int32_t ___offset_0;
  1850. // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount
  1851. int32_t ___instancesCount_1;
  1852. // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount
  1853. int32_t ___visibleCount_2;
  1854. };
  1855. // System.Boolean
  1856. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
  1857. {
  1858. // System.Boolean System.Boolean::m_value
  1859. bool ___m_value_0;
  1860. };
  1861. // System.Byte
  1862. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
  1863. {
  1864. // System.Byte System.Byte::m_value
  1865. uint8_t ___m_value_0;
  1866. };
  1867. // System.Char
  1868. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
  1869. {
  1870. // System.Char System.Char::m_value
  1871. Il2CppChar ___m_value_0;
  1872. };
  1873. // UnityEngine.Color
  1874. struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
  1875. {
  1876. // System.Single UnityEngine.Color::r
  1877. float ___r_0;
  1878. // System.Single UnityEngine.Color::g
  1879. float ___g_1;
  1880. // System.Single UnityEngine.Color::b
  1881. float ___b_2;
  1882. // System.Single UnityEngine.Color::a
  1883. float ___a_3;
  1884. };
  1885. // UnityEngine.Color32
  1886. struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
  1887. {
  1888. union
  1889. {
  1890. #pragma pack(push, tp, 1)
  1891. struct
  1892. {
  1893. // System.Int32 UnityEngine.Color32::rgba
  1894. int32_t ___rgba_0;
  1895. };
  1896. #pragma pack(pop, tp)
  1897. struct
  1898. {
  1899. int32_t ___rgba_0_forAlignmentOnly;
  1900. };
  1901. #pragma pack(push, tp, 1)
  1902. struct
  1903. {
  1904. // System.Byte UnityEngine.Color32::r
  1905. uint8_t ___r_1;
  1906. };
  1907. #pragma pack(pop, tp)
  1908. struct
  1909. {
  1910. uint8_t ___r_1_forAlignmentOnly;
  1911. };
  1912. #pragma pack(push, tp, 1)
  1913. struct
  1914. {
  1915. char ___g_2_OffsetPadding[1];
  1916. // System.Byte UnityEngine.Color32::g
  1917. uint8_t ___g_2;
  1918. };
  1919. #pragma pack(pop, tp)
  1920. struct
  1921. {
  1922. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  1923. uint8_t ___g_2_forAlignmentOnly;
  1924. };
  1925. #pragma pack(push, tp, 1)
  1926. struct
  1927. {
  1928. char ___b_3_OffsetPadding[2];
  1929. // System.Byte UnityEngine.Color32::b
  1930. uint8_t ___b_3;
  1931. };
  1932. #pragma pack(pop, tp)
  1933. struct
  1934. {
  1935. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  1936. uint8_t ___b_3_forAlignmentOnly;
  1937. };
  1938. #pragma pack(push, tp, 1)
  1939. struct
  1940. {
  1941. char ___a_4_OffsetPadding[3];
  1942. // System.Byte UnityEngine.Color32::a
  1943. uint8_t ___a_4;
  1944. };
  1945. #pragma pack(pop, tp)
  1946. struct
  1947. {
  1948. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  1949. uint8_t ___a_4_forAlignmentOnly;
  1950. };
  1951. };
  1952. };
  1953. // System.DateTime
  1954. struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D
  1955. {
  1956. // System.UInt64 System.DateTime::_dateData
  1957. uint64_t ____dateData_46;
  1958. };
  1959. // UnityEngine.Internal.DefaultValueAttribute
  1960. struct DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1961. {
  1962. // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue
  1963. RuntimeObject* ___DefaultValue_0;
  1964. };
  1965. // System.Double
  1966. struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
  1967. {
  1968. // System.Double System.Double::m_value
  1969. double ___m_value_0;
  1970. };
  1971. // UnityEngine.DrivenRectTransformTracker
  1972. struct DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1
  1973. {
  1974. union
  1975. {
  1976. struct
  1977. {
  1978. };
  1979. uint8_t DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1__padding[1];
  1980. };
  1981. };
  1982. // System.Enum
  1983. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
  1984. {
  1985. };
  1986. // Native definition for P/Invoke marshalling of System.Enum
  1987. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
  1988. {
  1989. };
  1990. // Native definition for COM marshalling of System.Enum
  1991. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
  1992. {
  1993. };
  1994. // UnityEngine.Internal.ExcludeFromDocsAttribute
  1995. struct ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1996. {
  1997. };
  1998. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  1999. struct FormerlySerializedAsAttribute_t3962B42E10E2E369F71542567E784A8CBAC80343 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2000. {
  2001. // System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName
  2002. String_t* ___m_oldName_0;
  2003. };
  2004. // UnityEngine.GradientAlphaKey
  2005. struct GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0
  2006. {
  2007. // System.Single UnityEngine.GradientAlphaKey::alpha
  2008. float ___alpha_0;
  2009. // System.Single UnityEngine.GradientAlphaKey::time
  2010. float ___time_1;
  2011. };
  2012. // System.Guid
  2013. struct Guid_t
  2014. {
  2015. // System.Int32 System.Guid::_a
  2016. int32_t ____a_1;
  2017. // System.Int16 System.Guid::_b
  2018. int16_t ____b_2;
  2019. // System.Int16 System.Guid::_c
  2020. int16_t ____c_3;
  2021. // System.Byte System.Guid::_d
  2022. uint8_t ____d_4;
  2023. // System.Byte System.Guid::_e
  2024. uint8_t ____e_5;
  2025. // System.Byte System.Guid::_f
  2026. uint8_t ____f_6;
  2027. // System.Byte System.Guid::_g
  2028. uint8_t ____g_7;
  2029. // System.Byte System.Guid::_h
  2030. uint8_t ____h_8;
  2031. // System.Byte System.Guid::_i
  2032. uint8_t ____i_9;
  2033. // System.Byte System.Guid::_j
  2034. uint8_t ____j_10;
  2035. // System.Byte System.Guid::_k
  2036. uint8_t ____k_11;
  2037. };
  2038. // System.Int32
  2039. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
  2040. {
  2041. // System.Int32 System.Int32::m_value
  2042. int32_t ___m_value_0;
  2043. };
  2044. // System.IntPtr
  2045. struct IntPtr_t
  2046. {
  2047. // System.Void* System.IntPtr::m_value
  2048. void* ___m_value_0;
  2049. };
  2050. // UnityEngine.Events.InvokableCall
  2051. struct InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122 : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
  2052. {
  2053. // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
  2054. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___Delegate_0;
  2055. };
  2056. // UnityEngine.LightBakingOutput
  2057. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90
  2058. {
  2059. // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
  2060. int32_t ___probeOcclusionLightIndex_0;
  2061. // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
  2062. int32_t ___occlusionMaskChannel_1;
  2063. // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
  2064. int32_t ___lightmapBakeType_2;
  2065. // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
  2066. int32_t ___mixedLightingMode_3;
  2067. // System.Boolean UnityEngine.LightBakingOutput::isBaked
  2068. bool ___isBaked_4;
  2069. };
  2070. // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
  2071. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke
  2072. {
  2073. int32_t ___probeOcclusionLightIndex_0;
  2074. int32_t ___occlusionMaskChannel_1;
  2075. int32_t ___lightmapBakeType_2;
  2076. int32_t ___mixedLightingMode_3;
  2077. int32_t ___isBaked_4;
  2078. };
  2079. // Native definition for COM marshalling of UnityEngine.LightBakingOutput
  2080. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com
  2081. {
  2082. int32_t ___probeOcclusionLightIndex_0;
  2083. int32_t ___occlusionMaskChannel_1;
  2084. int32_t ___lightmapBakeType_2;
  2085. int32_t ___mixedLightingMode_3;
  2086. int32_t ___isBaked_4;
  2087. };
  2088. // UnityEngine.Experimental.GlobalIllumination.LinearColor
  2089. struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7
  2090. {
  2091. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
  2092. float ___m_red_0;
  2093. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
  2094. float ___m_green_1;
  2095. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
  2096. float ___m_blue_2;
  2097. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
  2098. float ___m_intensity_3;
  2099. };
  2100. // UnityEngine.SceneManagement.LoadSceneParameters
  2101. struct LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E
  2102. {
  2103. // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode
  2104. int32_t ___m_LoadSceneMode_0;
  2105. // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode
  2106. int32_t ___m_LocalPhysicsMode_1;
  2107. };
  2108. // UnityEngine.Mathf
  2109. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
  2110. {
  2111. union
  2112. {
  2113. struct
  2114. {
  2115. };
  2116. uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
  2117. };
  2118. };
  2119. // UnityEngineInternal.MathfInternal
  2120. struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C
  2121. {
  2122. union
  2123. {
  2124. struct
  2125. {
  2126. };
  2127. uint8_t MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C__padding[1];
  2128. };
  2129. };
  2130. // UnityEngine.Matrix4x4
  2131. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
  2132. {
  2133. // System.Single UnityEngine.Matrix4x4::m00
  2134. float ___m00_0;
  2135. // System.Single UnityEngine.Matrix4x4::m10
  2136. float ___m10_1;
  2137. // System.Single UnityEngine.Matrix4x4::m20
  2138. float ___m20_2;
  2139. // System.Single UnityEngine.Matrix4x4::m30
  2140. float ___m30_3;
  2141. // System.Single UnityEngine.Matrix4x4::m01
  2142. float ___m01_4;
  2143. // System.Single UnityEngine.Matrix4x4::m11
  2144. float ___m11_5;
  2145. // System.Single UnityEngine.Matrix4x4::m21
  2146. float ___m21_6;
  2147. // System.Single UnityEngine.Matrix4x4::m31
  2148. float ___m31_7;
  2149. // System.Single UnityEngine.Matrix4x4::m02
  2150. float ___m02_8;
  2151. // System.Single UnityEngine.Matrix4x4::m12
  2152. float ___m12_9;
  2153. // System.Single UnityEngine.Matrix4x4::m22
  2154. float ___m22_10;
  2155. // System.Single UnityEngine.Matrix4x4::m32
  2156. float ___m32_11;
  2157. // System.Single UnityEngine.Matrix4x4::m03
  2158. float ___m03_12;
  2159. // System.Single UnityEngine.Matrix4x4::m13
  2160. float ___m13_13;
  2161. // System.Single UnityEngine.Matrix4x4::m23
  2162. float ___m23_14;
  2163. // System.Single UnityEngine.Matrix4x4::m33
  2164. float ___m33_15;
  2165. };
  2166. // System.Reflection.MethodBase
  2167. struct MethodBase_t : public MemberInfo_t
  2168. {
  2169. };
  2170. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  2171. struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F
  2172. {
  2173. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::className
  2174. String_t* ___className_0;
  2175. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpace
  2176. String_t* ___nameSpace_1;
  2177. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assembly
  2178. String_t* ___assembly_2;
  2179. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::classHasChanged
  2180. bool ___classHasChanged_3;
  2181. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpaceHasChanged
  2182. bool ___nameSpaceHasChanged_4;
  2183. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assemblyHasChanged
  2184. bool ___assemblyHasChanged_5;
  2185. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::autoUdpateAPI
  2186. bool ___autoUdpateAPI_6;
  2187. };
  2188. // Native definition for P/Invoke marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  2189. struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke
  2190. {
  2191. char* ___className_0;
  2192. char* ___nameSpace_1;
  2193. char* ___assembly_2;
  2194. int32_t ___classHasChanged_3;
  2195. int32_t ___nameSpaceHasChanged_4;
  2196. int32_t ___assemblyHasChanged_5;
  2197. int32_t ___autoUdpateAPI_6;
  2198. };
  2199. // Native definition for COM marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  2200. struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com
  2201. {
  2202. Il2CppChar* ___className_0;
  2203. Il2CppChar* ___nameSpace_1;
  2204. Il2CppChar* ___assembly_2;
  2205. int32_t ___classHasChanged_3;
  2206. int32_t ___nameSpaceHasChanged_4;
  2207. int32_t ___assemblyHasChanged_5;
  2208. int32_t ___autoUdpateAPI_6;
  2209. };
  2210. // System.ObsoleteAttribute
  2211. struct ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2212. {
  2213. // System.String System.ObsoleteAttribute::_message
  2214. String_t* ____message_0;
  2215. // System.Boolean System.ObsoleteAttribute::_error
  2216. bool ____error_1;
  2217. };
  2218. // System.Reflection.ParameterModifier
  2219. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510
  2220. {
  2221. // System.Boolean[] System.Reflection.ParameterModifier::_byRef
  2222. BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ____byRef_0;
  2223. };
  2224. // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
  2225. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_pinvoke
  2226. {
  2227. int32_t* ____byRef_0;
  2228. };
  2229. // Native definition for COM marshalling of System.Reflection.ParameterModifier
  2230. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_com
  2231. {
  2232. int32_t* ____byRef_0;
  2233. };
  2234. // UnityEngine.Scripting.PreserveAttribute
  2235. struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2236. {
  2237. };
  2238. // UnityEngine.Quaternion
  2239. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
  2240. {
  2241. // System.Single UnityEngine.Quaternion::x
  2242. float ___x_0;
  2243. // System.Single UnityEngine.Quaternion::y
  2244. float ___y_1;
  2245. // System.Single UnityEngine.Quaternion::z
  2246. float ___z_2;
  2247. // System.Single UnityEngine.Quaternion::w
  2248. float ___w_3;
  2249. };
  2250. // UnityEngine.Rect
  2251. struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
  2252. {
  2253. // System.Single UnityEngine.Rect::m_XMin
  2254. float ___m_XMin_0;
  2255. // System.Single UnityEngine.Rect::m_YMin
  2256. float ___m_YMin_1;
  2257. // System.Single UnityEngine.Rect::m_Width
  2258. float ___m_Width_2;
  2259. // System.Single UnityEngine.Rect::m_Height
  2260. float ___m_Height_3;
  2261. };
  2262. // UnityEngine.Scripting.RequireDerivedAttribute
  2263. struct RequireDerivedAttribute_t2B68F4997C862A6D711F826D53087DFEC3379C64 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2264. {
  2265. };
  2266. // UnityEngine.SceneManagement.Scene
  2267. struct Scene_tA1DC762B79745EB5140F054C884855B922318356
  2268. {
  2269. // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
  2270. int32_t ___m_Handle_0;
  2271. };
  2272. // UnityEngine.Rendering.ShaderTagId
  2273. struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0
  2274. {
  2275. // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
  2276. int32_t ___m_Id_0;
  2277. };
  2278. // System.Single
  2279. struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
  2280. {
  2281. // System.Single System.Single::m_value
  2282. float ___m_value_0;
  2283. };
  2284. // UnityEngine.SortingLayer
  2285. struct SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3
  2286. {
  2287. // System.Int32 UnityEngine.SortingLayer::m_Id
  2288. int32_t ___m_Id_0;
  2289. };
  2290. // UnityEngine.Rendering.StencilState
  2291. struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9
  2292. {
  2293. // System.Byte UnityEngine.Rendering.StencilState::m_Enabled
  2294. uint8_t ___m_Enabled_0;
  2295. // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask
  2296. uint8_t ___m_ReadMask_1;
  2297. // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask
  2298. uint8_t ___m_WriteMask_2;
  2299. // System.Byte UnityEngine.Rendering.StencilState::m_Padding
  2300. uint8_t ___m_Padding_3;
  2301. // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront
  2302. uint8_t ___m_CompareFunctionFront_4;
  2303. // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront
  2304. uint8_t ___m_PassOperationFront_5;
  2305. // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront
  2306. uint8_t ___m_FailOperationFront_6;
  2307. // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront
  2308. uint8_t ___m_ZFailOperationFront_7;
  2309. // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack
  2310. uint8_t ___m_CompareFunctionBack_8;
  2311. // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack
  2312. uint8_t ___m_PassOperationBack_9;
  2313. // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack
  2314. uint8_t ___m_FailOperationBack_10;
  2315. // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack
  2316. uint8_t ___m_ZFailOperationBack_11;
  2317. };
  2318. // System.TimeSpan
  2319. struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A
  2320. {
  2321. // System.Int64 System.TimeSpan::_ticks
  2322. int64_t ____ticks_22;
  2323. };
  2324. // System.UInt16
  2325. struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
  2326. {
  2327. // System.UInt16 System.UInt16::m_value
  2328. uint16_t ___m_value_0;
  2329. };
  2330. // System.UInt32
  2331. struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
  2332. {
  2333. // System.UInt32 System.UInt32::m_value
  2334. uint32_t ___m_value_0;
  2335. };
  2336. // System.UInt64
  2337. struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
  2338. {
  2339. // System.UInt64 System.UInt64::m_value
  2340. uint64_t ___m_value_0;
  2341. };
  2342. // UnityEngine.Vector2
  2343. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
  2344. {
  2345. // System.Single UnityEngine.Vector2::x
  2346. float ___x_0;
  2347. // System.Single UnityEngine.Vector2::y
  2348. float ___y_1;
  2349. };
  2350. // UnityEngine.Vector3
  2351. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
  2352. {
  2353. // System.Single UnityEngine.Vector3::x
  2354. float ___x_2;
  2355. // System.Single UnityEngine.Vector3::y
  2356. float ___y_3;
  2357. // System.Single UnityEngine.Vector3::z
  2358. float ___z_4;
  2359. };
  2360. // UnityEngine.Vector4
  2361. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
  2362. {
  2363. // System.Single UnityEngine.Vector4::x
  2364. float ___x_1;
  2365. // System.Single UnityEngine.Vector4::y
  2366. float ___y_2;
  2367. // System.Single UnityEngine.Vector4::z
  2368. float ___z_3;
  2369. // System.Single UnityEngine.Vector4::w
  2370. float ___w_4;
  2371. };
  2372. // UnityEngine.Rendering.VertexAttributeDescriptor
  2373. struct VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76
  2374. {
  2375. // UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::<attribute>k__BackingField
  2376. int32_t ___U3CattributeU3Ek__BackingField_0;
  2377. // UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::<format>k__BackingField
  2378. int32_t ___U3CformatU3Ek__BackingField_1;
  2379. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<dimension>k__BackingField
  2380. int32_t ___U3CdimensionU3Ek__BackingField_2;
  2381. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<stream>k__BackingField
  2382. int32_t ___U3CstreamU3Ek__BackingField_3;
  2383. };
  2384. // System.Void
  2385. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
  2386. {
  2387. union
  2388. {
  2389. struct
  2390. {
  2391. };
  2392. uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
  2393. };
  2394. };
  2395. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  2396. struct CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD : public InvokableCall_1_tD263A68C185ECF7369E72865998314A3704F3942
  2397. {
  2398. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  2399. bool ___m_Arg1_1;
  2400. };
  2401. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  2402. struct CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78 : public InvokableCall_1_tEC644714F5F858180758F4D976EB51D1325B9801
  2403. {
  2404. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  2405. int32_t ___m_Arg1_1;
  2406. };
  2407. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  2408. struct CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3 : public InvokableCall_1_tE1B51C9B4DC9B445D4D1F86682DDD6411A37FA9E
  2409. {
  2410. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  2411. float ___m_Arg1_1;
  2412. };
  2413. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  2414. struct CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9 : public InvokableCall_1_t2795E37CB38272DA49207FCCD7DB825A34698F9D
  2415. {
  2416. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  2417. String_t* ___m_Arg1_1;
  2418. };
  2419. // UnityEngine.AsyncOperation
  2420. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2421. {
  2422. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  2423. intptr_t ___m_Ptr_0;
  2424. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  2425. Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* ___m_completeCallback_1;
  2426. };
  2427. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  2428. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  2429. {
  2430. intptr_t ___m_Ptr_0;
  2431. Il2CppMethodPointer ___m_completeCallback_1;
  2432. };
  2433. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  2434. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  2435. {
  2436. intptr_t ___m_Ptr_0;
  2437. Il2CppMethodPointer ___m_completeCallback_1;
  2438. };
  2439. // UnityEngine.Rendering.BatchRendererGroup
  2440. struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10 : public RuntimeObject
  2441. {
  2442. // System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
  2443. intptr_t ___m_GroupHandle_0;
  2444. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
  2445. OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* ___m_PerformCulling_1;
  2446. };
  2447. // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
  2448. struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke
  2449. {
  2450. intptr_t ___m_GroupHandle_0;
  2451. Il2CppMethodPointer ___m_PerformCulling_1;
  2452. };
  2453. // Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
  2454. struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com
  2455. {
  2456. intptr_t ___m_GroupHandle_0;
  2457. Il2CppMethodPointer ___m_PerformCulling_1;
  2458. };
  2459. // UnityEngine.Bounds
  2460. struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
  2461. {
  2462. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  2463. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
  2464. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  2465. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
  2466. };
  2467. // UnityEngine.Rendering.CommandBuffer
  2468. struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject
  2469. {
  2470. // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
  2471. intptr_t ___m_Ptr_0;
  2472. };
  2473. // System.Reflection.ConstructorInfo
  2474. struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB : public MethodBase_t
  2475. {
  2476. };
  2477. // UnityEngine.Experimental.GlobalIllumination.Cookie
  2478. struct Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0
  2479. {
  2480. // System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID
  2481. int32_t ___instanceID_0;
  2482. // System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale
  2483. float ___scale_1;
  2484. // UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes
  2485. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___sizes_2;
  2486. };
  2487. // UnityEngine.Profiling.Experimental.DebugScreenCapture
  2488. struct DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5
  2489. {
  2490. // Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Profiling.Experimental.DebugScreenCapture::<rawImageDataReference>k__BackingField
  2491. NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___U3CrawImageDataReferenceU3Ek__BackingField_0;
  2492. // UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::<imageFormat>k__BackingField
  2493. int32_t ___U3CimageFormatU3Ek__BackingField_1;
  2494. // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<width>k__BackingField
  2495. int32_t ___U3CwidthU3Ek__BackingField_2;
  2496. // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<height>k__BackingField
  2497. int32_t ___U3CheightU3Ek__BackingField_3;
  2498. };
  2499. // System.Delegate
  2500. struct Delegate_t : public RuntimeObject
  2501. {
  2502. // System.IntPtr System.Delegate::method_ptr
  2503. Il2CppMethodPointer ___method_ptr_0;
  2504. // System.IntPtr System.Delegate::invoke_impl
  2505. intptr_t ___invoke_impl_1;
  2506. // System.Object System.Delegate::m_target
  2507. RuntimeObject* ___m_target_2;
  2508. // System.IntPtr System.Delegate::method
  2509. intptr_t ___method_3;
  2510. // System.IntPtr System.Delegate::delegate_trampoline
  2511. intptr_t ___delegate_trampoline_4;
  2512. // System.IntPtr System.Delegate::extra_arg
  2513. intptr_t ___extra_arg_5;
  2514. // System.IntPtr System.Delegate::method_code
  2515. intptr_t ___method_code_6;
  2516. // System.IntPtr System.Delegate::interp_method
  2517. intptr_t ___interp_method_7;
  2518. // System.IntPtr System.Delegate::interp_invoke_impl
  2519. intptr_t ___interp_invoke_impl_8;
  2520. // System.Reflection.MethodInfo System.Delegate::method_info
  2521. MethodInfo_t* ___method_info_9;
  2522. // System.Reflection.MethodInfo System.Delegate::original_method_info
  2523. MethodInfo_t* ___original_method_info_10;
  2524. // System.DelegateData System.Delegate::data
  2525. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  2526. // System.Boolean System.Delegate::method_is_virtual
  2527. bool ___method_is_virtual_12;
  2528. };
  2529. // Native definition for P/Invoke marshalling of System.Delegate
  2530. struct Delegate_t_marshaled_pinvoke
  2531. {
  2532. intptr_t ___method_ptr_0;
  2533. intptr_t ___invoke_impl_1;
  2534. Il2CppIUnknown* ___m_target_2;
  2535. intptr_t ___method_3;
  2536. intptr_t ___delegate_trampoline_4;
  2537. intptr_t ___extra_arg_5;
  2538. intptr_t ___method_code_6;
  2539. intptr_t ___interp_method_7;
  2540. intptr_t ___interp_invoke_impl_8;
  2541. MethodInfo_t* ___method_info_9;
  2542. MethodInfo_t* ___original_method_info_10;
  2543. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  2544. int32_t ___method_is_virtual_12;
  2545. };
  2546. // Native definition for COM marshalling of System.Delegate
  2547. struct Delegate_t_marshaled_com
  2548. {
  2549. intptr_t ___method_ptr_0;
  2550. intptr_t ___invoke_impl_1;
  2551. Il2CppIUnknown* ___m_target_2;
  2552. intptr_t ___method_3;
  2553. intptr_t ___delegate_trampoline_4;
  2554. intptr_t ___extra_arg_5;
  2555. intptr_t ___method_code_6;
  2556. intptr_t ___interp_method_7;
  2557. intptr_t ___interp_invoke_impl_8;
  2558. MethodInfo_t* ___method_info_9;
  2559. MethodInfo_t* ___original_method_info_10;
  2560. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  2561. int32_t ___method_is_virtual_12;
  2562. };
  2563. // UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  2564. struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB
  2565. {
  2566. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
  2567. int32_t ___instanceID_0;
  2568. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
  2569. bool ___shadow_1;
  2570. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
  2571. uint8_t ___mode_2;
  2572. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
  2573. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2574. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
  2575. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2576. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
  2577. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2578. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
  2579. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2580. // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
  2581. float ___penumbraWidthRadian_7;
  2582. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
  2583. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
  2584. };
  2585. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  2586. struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke
  2587. {
  2588. int32_t ___instanceID_0;
  2589. int32_t ___shadow_1;
  2590. uint8_t ___mode_2;
  2591. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2592. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2593. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2594. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2595. float ___penumbraWidthRadian_7;
  2596. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
  2597. };
  2598. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  2599. struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com
  2600. {
  2601. int32_t ___instanceID_0;
  2602. int32_t ___shadow_1;
  2603. uint8_t ___mode_2;
  2604. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2605. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2606. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2607. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2608. float ___penumbraWidthRadian_7;
  2609. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
  2610. };
  2611. // UnityEngine.Experimental.GlobalIllumination.DiscLight
  2612. struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E
  2613. {
  2614. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID
  2615. int32_t ___instanceID_0;
  2616. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow
  2617. bool ___shadow_1;
  2618. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode
  2619. uint8_t ___mode_2;
  2620. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position
  2621. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2622. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation
  2623. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2624. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color
  2625. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2626. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor
  2627. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2628. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range
  2629. float ___range_7;
  2630. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius
  2631. float ___radius_8;
  2632. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff
  2633. uint8_t ___falloff_9;
  2634. };
  2635. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  2636. struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke
  2637. {
  2638. int32_t ___instanceID_0;
  2639. int32_t ___shadow_1;
  2640. uint8_t ___mode_2;
  2641. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2642. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2643. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2644. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2645. float ___range_7;
  2646. float ___radius_8;
  2647. uint8_t ___falloff_9;
  2648. };
  2649. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  2650. struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com
  2651. {
  2652. int32_t ___instanceID_0;
  2653. int32_t ___shadow_1;
  2654. uint8_t ___mode_2;
  2655. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2656. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2657. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2658. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2659. float ___range_7;
  2660. float ___radius_8;
  2661. uint8_t ___falloff_9;
  2662. };
  2663. // System.Exception
  2664. struct Exception_t : public RuntimeObject
  2665. {
  2666. // System.String System.Exception::_className
  2667. String_t* ____className_1;
  2668. // System.String System.Exception::_message
  2669. String_t* ____message_2;
  2670. // System.Collections.IDictionary System.Exception::_data
  2671. RuntimeObject* ____data_3;
  2672. // System.Exception System.Exception::_innerException
  2673. Exception_t* ____innerException_4;
  2674. // System.String System.Exception::_helpURL
  2675. String_t* ____helpURL_5;
  2676. // System.Object System.Exception::_stackTrace
  2677. RuntimeObject* ____stackTrace_6;
  2678. // System.String System.Exception::_stackTraceString
  2679. String_t* ____stackTraceString_7;
  2680. // System.String System.Exception::_remoteStackTraceString
  2681. String_t* ____remoteStackTraceString_8;
  2682. // System.Int32 System.Exception::_remoteStackIndex
  2683. int32_t ____remoteStackIndex_9;
  2684. // System.Object System.Exception::_dynamicMethods
  2685. RuntimeObject* ____dynamicMethods_10;
  2686. // System.Int32 System.Exception::_HResult
  2687. int32_t ____HResult_11;
  2688. // System.String System.Exception::_source
  2689. String_t* ____source_12;
  2690. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  2691. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  2692. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  2693. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  2694. // System.IntPtr[] System.Exception::native_trace_ips
  2695. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
  2696. // System.Int32 System.Exception::caught_in_unmanaged
  2697. int32_t ___caught_in_unmanaged_16;
  2698. };
  2699. // Native definition for P/Invoke marshalling of System.Exception
  2700. struct Exception_t_marshaled_pinvoke
  2701. {
  2702. char* ____className_1;
  2703. char* ____message_2;
  2704. RuntimeObject* ____data_3;
  2705. Exception_t_marshaled_pinvoke* ____innerException_4;
  2706. char* ____helpURL_5;
  2707. Il2CppIUnknown* ____stackTrace_6;
  2708. char* ____stackTraceString_7;
  2709. char* ____remoteStackTraceString_8;
  2710. int32_t ____remoteStackIndex_9;
  2711. Il2CppIUnknown* ____dynamicMethods_10;
  2712. int32_t ____HResult_11;
  2713. char* ____source_12;
  2714. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  2715. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  2716. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  2717. int32_t ___caught_in_unmanaged_16;
  2718. };
  2719. // Native definition for COM marshalling of System.Exception
  2720. struct Exception_t_marshaled_com
  2721. {
  2722. Il2CppChar* ____className_1;
  2723. Il2CppChar* ____message_2;
  2724. RuntimeObject* ____data_3;
  2725. Exception_t_marshaled_com* ____innerException_4;
  2726. Il2CppChar* ____helpURL_5;
  2727. Il2CppIUnknown* ____stackTrace_6;
  2728. Il2CppChar* ____stackTraceString_7;
  2729. Il2CppChar* ____remoteStackTraceString_8;
  2730. int32_t ____remoteStackIndex_9;
  2731. Il2CppIUnknown* ____dynamicMethods_10;
  2732. int32_t ____HResult_11;
  2733. Il2CppChar* ____source_12;
  2734. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  2735. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  2736. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  2737. int32_t ___caught_in_unmanaged_16;
  2738. };
  2739. // UnityEngine.Gradient
  2740. struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E : public RuntimeObject
  2741. {
  2742. // System.IntPtr UnityEngine.Gradient::m_Ptr
  2743. intptr_t ___m_Ptr_0;
  2744. };
  2745. // Native definition for P/Invoke marshalling of UnityEngine.Gradient
  2746. struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke
  2747. {
  2748. intptr_t ___m_Ptr_0;
  2749. };
  2750. // Native definition for COM marshalling of UnityEngine.Gradient
  2751. struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com
  2752. {
  2753. intptr_t ___m_Ptr_0;
  2754. };
  2755. // UnityEngine.GradientColorKey
  2756. struct GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A
  2757. {
  2758. // UnityEngine.Color UnityEngine.GradientColorKey::color
  2759. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_0;
  2760. // System.Single UnityEngine.GradientColorKey::time
  2761. float ___time_1;
  2762. };
  2763. // UnityEngine.Experimental.Rendering.GraphicsFormat
  2764. struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713
  2765. {
  2766. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
  2767. int32_t ___value___2;
  2768. };
  2769. // Unity.Jobs.JobHandle
  2770. struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08
  2771. {
  2772. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  2773. intptr_t ___jobGroup_0;
  2774. // System.Int32 Unity.Jobs.JobHandle::version
  2775. int32_t ___version_1;
  2776. };
  2777. // UnityEngine.Rendering.LODParameters
  2778. struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A
  2779. {
  2780. // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
  2781. int32_t ___m_IsOrthographic_0;
  2782. // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
  2783. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1;
  2784. // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
  2785. float ___m_FieldOfView_2;
  2786. // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
  2787. float ___m_OrthoSize_3;
  2788. // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
  2789. int32_t ___m_CameraPixelHeight_4;
  2790. };
  2791. // UnityEngine.Experimental.GlobalIllumination.LightDataGI
  2792. struct LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21
  2793. {
  2794. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
  2795. int32_t ___instanceID_0;
  2796. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
  2797. int32_t ___cookieID_1;
  2798. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
  2799. float ___cookieScale_2;
  2800. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
  2801. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_3;
  2802. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
  2803. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_4;
  2804. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
  2805. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_5;
  2806. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
  2807. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_6;
  2808. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
  2809. float ___range_7;
  2810. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
  2811. float ___coneAngle_8;
  2812. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
  2813. float ___innerConeAngle_9;
  2814. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
  2815. float ___shape0_10;
  2816. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
  2817. float ___shape1_11;
  2818. // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
  2819. uint8_t ___type_12;
  2820. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
  2821. uint8_t ___mode_13;
  2822. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
  2823. uint8_t ___shadow_14;
  2824. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
  2825. uint8_t ___falloff_15;
  2826. };
  2827. // System.Reflection.MethodInfo
  2828. struct MethodInfo_t : public MethodBase_t
  2829. {
  2830. };
  2831. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  2832. struct MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2833. {
  2834. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData UnityEngine.Scripting.APIUpdating.MovedFromAttribute::data
  2835. MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F ___data_0;
  2836. };
  2837. // UnityEngine.Object
  2838. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  2839. {
  2840. // System.IntPtr UnityEngine.Object::m_CachedPtr
  2841. intptr_t ___m_CachedPtr_0;
  2842. };
  2843. // Native definition for P/Invoke marshalling of UnityEngine.Object
  2844. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  2845. {
  2846. intptr_t ___m_CachedPtr_0;
  2847. };
  2848. // Native definition for COM marshalling of UnityEngine.Object
  2849. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  2850. {
  2851. intptr_t ___m_CachedPtr_0;
  2852. };
  2853. // UnityEngine.Plane
  2854. struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C
  2855. {
  2856. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  2857. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_0;
  2858. // System.Single UnityEngine.Plane::m_Distance
  2859. float ___m_Distance_1;
  2860. };
  2861. // UnityEngine.Playables.PlayableGraph
  2862. struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E
  2863. {
  2864. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  2865. intptr_t ___m_Handle_0;
  2866. // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
  2867. uint32_t ___m_Version_1;
  2868. };
  2869. // UnityEngine.Playables.PlayableHandle
  2870. struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4
  2871. {
  2872. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  2873. intptr_t ___m_Handle_0;
  2874. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  2875. uint32_t ___m_Version_1;
  2876. };
  2877. // UnityEngine.Playables.PlayableOutputHandle
  2878. struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883
  2879. {
  2880. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  2881. intptr_t ___m_Handle_0;
  2882. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  2883. uint32_t ___m_Version_1;
  2884. };
  2885. // UnityEngine.Experimental.GlobalIllumination.PointLight
  2886. struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7
  2887. {
  2888. // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
  2889. int32_t ___instanceID_0;
  2890. // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
  2891. bool ___shadow_1;
  2892. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
  2893. uint8_t ___mode_2;
  2894. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
  2895. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2896. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation
  2897. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2898. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
  2899. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2900. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
  2901. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2902. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
  2903. float ___range_7;
  2904. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
  2905. float ___sphereRadius_8;
  2906. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
  2907. uint8_t ___falloff_9;
  2908. };
  2909. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  2910. struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke
  2911. {
  2912. int32_t ___instanceID_0;
  2913. int32_t ___shadow_1;
  2914. uint8_t ___mode_2;
  2915. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2916. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2917. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2918. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2919. float ___range_7;
  2920. float ___sphereRadius_8;
  2921. uint8_t ___falloff_9;
  2922. };
  2923. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  2924. struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com
  2925. {
  2926. int32_t ___instanceID_0;
  2927. int32_t ___shadow_1;
  2928. uint8_t ___mode_2;
  2929. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2930. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2931. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2932. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2933. float ___range_7;
  2934. float ___sphereRadius_8;
  2935. uint8_t ___falloff_9;
  2936. };
  2937. // UnityEngine.Experimental.GlobalIllumination.RectangleLight
  2938. struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698
  2939. {
  2940. // System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
  2941. int32_t ___instanceID_0;
  2942. // System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
  2943. bool ___shadow_1;
  2944. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
  2945. uint8_t ___mode_2;
  2946. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
  2947. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2948. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
  2949. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2950. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
  2951. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2952. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
  2953. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2954. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
  2955. float ___range_7;
  2956. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
  2957. float ___width_8;
  2958. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
  2959. float ___height_9;
  2960. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
  2961. uint8_t ___falloff_10;
  2962. };
  2963. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  2964. struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke
  2965. {
  2966. int32_t ___instanceID_0;
  2967. int32_t ___shadow_1;
  2968. uint8_t ___mode_2;
  2969. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2970. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2971. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2972. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2973. float ___range_7;
  2974. float ___width_8;
  2975. float ___height_9;
  2976. uint8_t ___falloff_10;
  2977. };
  2978. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  2979. struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com
  2980. {
  2981. int32_t ___instanceID_0;
  2982. int32_t ___shadow_1;
  2983. uint8_t ___mode_2;
  2984. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  2985. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  2986. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  2987. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  2988. float ___range_7;
  2989. float ___width_8;
  2990. float ___height_9;
  2991. uint8_t ___falloff_10;
  2992. };
  2993. // System.RuntimeTypeHandle
  2994. struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
  2995. {
  2996. // System.IntPtr System.RuntimeTypeHandle::value
  2997. intptr_t ___value_0;
  2998. };
  2999. // UnityEngine.Rendering.ScriptableRenderContext
  3000. struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36
  3001. {
  3002. // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
  3003. intptr_t ___m_Ptr_1;
  3004. };
  3005. // UnityEngine.Experimental.GlobalIllumination.SpotLight
  3006. struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869
  3007. {
  3008. // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
  3009. int32_t ___instanceID_0;
  3010. // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
  3011. bool ___shadow_1;
  3012. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
  3013. uint8_t ___mode_2;
  3014. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
  3015. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  3016. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
  3017. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  3018. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
  3019. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  3020. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
  3021. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  3022. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
  3023. float ___range_7;
  3024. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
  3025. float ___sphereRadius_8;
  3026. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
  3027. float ___coneAngle_9;
  3028. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
  3029. float ___innerConeAngle_10;
  3030. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
  3031. uint8_t ___falloff_11;
  3032. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
  3033. uint8_t ___angularFalloff_12;
  3034. };
  3035. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  3036. struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke
  3037. {
  3038. int32_t ___instanceID_0;
  3039. int32_t ___shadow_1;
  3040. uint8_t ___mode_2;
  3041. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  3042. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  3043. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  3044. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  3045. float ___range_7;
  3046. float ___sphereRadius_8;
  3047. float ___coneAngle_9;
  3048. float ___innerConeAngle_10;
  3049. uint8_t ___falloff_11;
  3050. uint8_t ___angularFalloff_12;
  3051. };
  3052. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  3053. struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com
  3054. {
  3055. int32_t ___instanceID_0;
  3056. int32_t ___shadow_1;
  3057. uint8_t ___mode_2;
  3058. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
  3059. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
  3060. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
  3061. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
  3062. float ___range_7;
  3063. float ___sphereRadius_8;
  3064. float ___coneAngle_9;
  3065. float ___innerConeAngle_10;
  3066. uint8_t ___falloff_11;
  3067. uint8_t ___angularFalloff_12;
  3068. };
  3069. // UnityEngine.U2D.SpriteBone
  3070. struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044
  3071. {
  3072. // System.String UnityEngine.U2D.SpriteBone::m_Name
  3073. String_t* ___m_Name_0;
  3074. // System.String UnityEngine.U2D.SpriteBone::m_Guid
  3075. String_t* ___m_Guid_1;
  3076. // UnityEngine.Vector3 UnityEngine.U2D.SpriteBone::m_Position
  3077. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2;
  3078. // UnityEngine.Quaternion UnityEngine.U2D.SpriteBone::m_Rotation
  3079. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3;
  3080. // System.Single UnityEngine.U2D.SpriteBone::m_Length
  3081. float ___m_Length_4;
  3082. // System.Int32 UnityEngine.U2D.SpriteBone::m_ParentId
  3083. int32_t ___m_ParentId_5;
  3084. // UnityEngine.Color32 UnityEngine.U2D.SpriteBone::m_Color
  3085. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6;
  3086. };
  3087. // Native definition for P/Invoke marshalling of UnityEngine.U2D.SpriteBone
  3088. struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke
  3089. {
  3090. char* ___m_Name_0;
  3091. char* ___m_Guid_1;
  3092. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2;
  3093. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3;
  3094. float ___m_Length_4;
  3095. int32_t ___m_ParentId_5;
  3096. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6;
  3097. };
  3098. // Native definition for COM marshalling of UnityEngine.U2D.SpriteBone
  3099. struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com
  3100. {
  3101. Il2CppChar* ___m_Name_0;
  3102. Il2CppChar* ___m_Guid_1;
  3103. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2;
  3104. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3;
  3105. float ___m_Length_4;
  3106. int32_t ___m_ParentId_5;
  3107. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6;
  3108. };
  3109. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  3110. struct U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D : public RuntimeObject
  3111. {
  3112. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId
  3113. Guid_t ___messageId_0;
  3114. };
  3115. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  3116. struct U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B : public RuntimeObject
  3117. {
  3118. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId
  3119. Guid_t ___messageId_0;
  3120. };
  3121. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  3122. struct U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA : public RuntimeObject
  3123. {
  3124. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId
  3125. Guid_t ___messageId_0;
  3126. };
  3127. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  3128. struct U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6 : public RuntimeObject
  3129. {
  3130. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId
  3131. Guid_t ___messageId_0;
  3132. };
  3133. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  3134. struct U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE : public RuntimeObject
  3135. {
  3136. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId
  3137. Guid_t ___messageId_0;
  3138. };
  3139. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  3140. struct ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B : public UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A
  3141. {
  3142. };
  3143. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  3144. struct MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9 : public UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A
  3145. {
  3146. };
  3147. // UnityEngine.Assertions.AssertionException
  3148. struct AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372 : public Exception_t
  3149. {
  3150. // System.String UnityEngine.Assertions.AssertionException::m_UserMessage
  3151. String_t* ___m_UserMessage_18;
  3152. };
  3153. // UnityEngine.Rendering.BatchCullingContext
  3154. struct BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659
  3155. {
  3156. // Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
  3157. NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___cullingPlanes_0;
  3158. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
  3159. NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___batchVisibility_1;
  3160. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
  3161. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___visibleIndices_2;
  3162. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndicesY
  3163. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___visibleIndicesY_3;
  3164. // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
  3165. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___lodParameters_4;
  3166. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix
  3167. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cullingMatrix_5;
  3168. // System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane
  3169. float ___nearPlane_6;
  3170. };
  3171. // UnityEngine.Rendering.BatchRendererCullingOutput
  3172. struct BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5
  3173. {
  3174. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererCullingOutput::cullingJobsFence
  3175. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___cullingJobsFence_0;
  3176. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchRendererCullingOutput::cullingMatrix
  3177. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cullingMatrix_1;
  3178. // UnityEngine.Plane* UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanes
  3179. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* ___cullingPlanes_2;
  3180. // UnityEngine.Rendering.BatchVisibility* UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibility
  3181. BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA* ___batchVisibility_3;
  3182. // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndices
  3183. int32_t* ___visibleIndices_4;
  3184. // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesY
  3185. int32_t* ___visibleIndicesY_5;
  3186. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanesCount
  3187. int32_t ___cullingPlanesCount_6;
  3188. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibilityCount
  3189. int32_t ___batchVisibilityCount_7;
  3190. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesCount
  3191. int32_t ___visibleIndicesCount_8;
  3192. // System.Single UnityEngine.Rendering.BatchRendererCullingOutput::nearPlane
  3193. float ___nearPlane_9;
  3194. };
  3195. // UnityEngine.Experimental.Playables.CameraPlayable
  3196. struct CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1
  3197. {
  3198. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle
  3199. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  3200. };
  3201. // UnityEngine.Component
  3202. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3203. {
  3204. };
  3205. // UnityEngine.ComputeShader
  3206. struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3207. {
  3208. };
  3209. // UnityEngine.GameObject
  3210. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3211. {
  3212. };
  3213. // UnityEngine.Rendering.GraphicsSettings
  3214. struct GraphicsSettings_t01785CE5CB5C5105CB527619AF4D74BEF417EF1A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3215. {
  3216. };
  3217. // UnityEngine.LowerResBlitTexture
  3218. struct LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3219. {
  3220. };
  3221. // UnityEngine.Material
  3222. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3223. {
  3224. };
  3225. // UnityEngine.Experimental.Playables.MaterialEffectPlayable
  3226. struct MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504
  3227. {
  3228. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle
  3229. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  3230. };
  3231. // System.MulticastDelegate
  3232. struct MulticastDelegate_t : public Delegate_t
  3233. {
  3234. // System.Delegate[] System.MulticastDelegate::delegates
  3235. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
  3236. };
  3237. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  3238. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  3239. {
  3240. Delegate_t_marshaled_pinvoke** ___delegates_13;
  3241. };
  3242. // Native definition for COM marshalling of System.MulticastDelegate
  3243. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  3244. {
  3245. Delegate_t_marshaled_com** ___delegates_13;
  3246. };
  3247. // UnityEngine.Playables.Playable
  3248. struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F
  3249. {
  3250. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
  3251. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  3252. };
  3253. // UnityEngine.Playables.PlayableBinding
  3254. struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4
  3255. {
  3256. // System.String UnityEngine.Playables.PlayableBinding::m_StreamName
  3257. String_t* ___m_StreamName_0;
  3258. // UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
  3259. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_SourceObject_1;
  3260. // System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
  3261. Type_t* ___m_SourceBindingType_2;
  3262. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
  3263. CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___m_CreateOutputMethod_3;
  3264. };
  3265. // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
  3266. struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke
  3267. {
  3268. char* ___m_StreamName_0;
  3269. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_SourceObject_1;
  3270. Type_t* ___m_SourceBindingType_2;
  3271. Il2CppMethodPointer ___m_CreateOutputMethod_3;
  3272. };
  3273. // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
  3274. struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com
  3275. {
  3276. Il2CppChar* ___m_StreamName_0;
  3277. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_SourceObject_1;
  3278. Type_t* ___m_SourceBindingType_2;
  3279. Il2CppMethodPointer ___m_CreateOutputMethod_3;
  3280. };
  3281. // UnityEngine.Playables.PlayableOutput
  3282. struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680
  3283. {
  3284. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
  3285. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
  3286. };
  3287. // UnityEngine.PreloadData
  3288. struct PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3289. {
  3290. };
  3291. // UnityEngine.ResourceRequest
  3292. struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868 : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C
  3293. {
  3294. // System.String UnityEngine.ResourceRequest::m_Path
  3295. String_t* ___m_Path_2;
  3296. // System.Type UnityEngine.ResourceRequest::m_Type
  3297. Type_t* ___m_Type_3;
  3298. };
  3299. // Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
  3300. struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke
  3301. {
  3302. char* ___m_Path_2;
  3303. Type_t* ___m_Type_3;
  3304. };
  3305. // Native definition for COM marshalling of UnityEngine.ResourceRequest
  3306. struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com
  3307. {
  3308. Il2CppChar* ___m_Path_2;
  3309. Type_t* ___m_Type_3;
  3310. };
  3311. // UnityEngine.Playables.ScriptPlayableOutput
  3312. struct ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F
  3313. {
  3314. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
  3315. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
  3316. };
  3317. // UnityEngine.ScriptableObject
  3318. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3319. {
  3320. };
  3321. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  3322. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3323. {
  3324. };
  3325. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  3326. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3327. {
  3328. };
  3329. // UnityEngine.Shader
  3330. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3331. {
  3332. };
  3333. // UnityEngine.Sprite
  3334. struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3335. {
  3336. };
  3337. // UnityEngine.U2D.SpriteAtlas
  3338. struct SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3339. {
  3340. };
  3341. // UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
  3342. struct SpriteIntermediateRendererInfo_tCE099727551F5747789D3AD0D3A9CA66E9DEB934
  3343. {
  3344. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SpriteID
  3345. int32_t ___SpriteID_0;
  3346. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::TextureID
  3347. int32_t ___TextureID_1;
  3348. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::MaterialID
  3349. int32_t ___MaterialID_2;
  3350. // UnityEngine.Color UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Color
  3351. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___Color_3;
  3352. // UnityEngine.Matrix4x4 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Transform
  3353. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___Transform_4;
  3354. // UnityEngine.Bounds UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Bounds
  3355. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___Bounds_5;
  3356. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Layer
  3357. int32_t ___Layer_6;
  3358. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingLayer
  3359. int32_t ___SortingLayer_7;
  3360. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingOrder
  3361. int32_t ___SortingOrder_8;
  3362. // System.UInt64 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SceneCullingMask
  3363. uint64_t ___SceneCullingMask_9;
  3364. // System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexData
  3365. intptr_t ___IndexData_10;
  3366. // System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexData
  3367. intptr_t ___VertexData_11;
  3368. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexCount
  3369. int32_t ___IndexCount_12;
  3370. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexCount
  3371. int32_t ___VertexCount_13;
  3372. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::ShaderChannelMask
  3373. int32_t ___ShaderChannelMask_14;
  3374. };
  3375. // System.SystemException
  3376. struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
  3377. {
  3378. };
  3379. // UnityEngine.Texture
  3380. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3381. {
  3382. };
  3383. // UnityEngine.Experimental.Playables.TextureMixerPlayable
  3384. struct TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445
  3385. {
  3386. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
  3387. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  3388. };
  3389. // UnityEngine.Experimental.Playables.TexturePlayableOutput
  3390. struct TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B
  3391. {
  3392. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
  3393. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
  3394. };
  3395. // System.Type
  3396. struct Type_t : public MemberInfo_t
  3397. {
  3398. // System.RuntimeTypeHandle System.Type::_impl
  3399. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
  3400. };
  3401. // System.Action`1<UnityEngine.AsyncOperation>
  3402. struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB : public MulticastDelegate_t
  3403. {
  3404. };
  3405. // System.Action`1<System.Boolean>
  3406. struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C : public MulticastDelegate_t
  3407. {
  3408. };
  3409. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  3410. struct Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75 : public MulticastDelegate_t
  3411. {
  3412. };
  3413. // System.Action`1<System.Object>
  3414. struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t
  3415. {
  3416. };
  3417. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  3418. struct Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D : public MulticastDelegate_t
  3419. {
  3420. };
  3421. // System.Action`1<System.String>
  3422. struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A : public MulticastDelegate_t
  3423. {
  3424. };
  3425. // System.Action`2<System.Object,System.Boolean>
  3426. struct Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915 : public MulticastDelegate_t
  3427. {
  3428. };
  3429. // System.Action`2<System.Object,System.Object>
  3430. struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C : public MulticastDelegate_t
  3431. {
  3432. };
  3433. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  3434. struct Action_2_t39F9A40857E06142231322CA3632F32C6926572A : public MulticastDelegate_t
  3435. {
  3436. };
  3437. // System.Action`2<System.String,System.Boolean>
  3438. struct Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A : public MulticastDelegate_t
  3439. {
  3440. };
  3441. // System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  3442. struct Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452 : public MulticastDelegate_t
  3443. {
  3444. };
  3445. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  3446. struct Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C : public MulticastDelegate_t
  3447. {
  3448. };
  3449. // System.Func`1<System.Boolean>
  3450. struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t
  3451. {
  3452. };
  3453. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  3454. struct Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9 : public MulticastDelegate_t
  3455. {
  3456. };
  3457. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  3458. struct Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55 : public MulticastDelegate_t
  3459. {
  3460. };
  3461. // UnityEngine.Events.UnityAction`1<System.Int32>
  3462. struct UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60 : public MulticastDelegate_t
  3463. {
  3464. };
  3465. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  3466. struct UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2 : public MulticastDelegate_t
  3467. {
  3468. };
  3469. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  3470. struct UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C : public MulticastDelegate_t
  3471. {
  3472. };
  3473. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
  3474. struct UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD : public MulticastDelegate_t
  3475. {
  3476. };
  3477. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  3478. struct UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A : public MulticastDelegate_t
  3479. {
  3480. };
  3481. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  3482. struct UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE : public MulticastDelegate_t
  3483. {
  3484. };
  3485. // System.Action
  3486. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
  3487. {
  3488. };
  3489. // System.ArgumentException
  3490. struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3491. {
  3492. // System.String System.ArgumentException::_paramName
  3493. String_t* ____paramName_18;
  3494. };
  3495. // UnityEngine.Behaviour
  3496. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3497. {
  3498. };
  3499. // UnityEngine.Playables.FrameData
  3500. struct FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314
  3501. {
  3502. // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
  3503. uint64_t ___m_FrameID_0;
  3504. // System.Double UnityEngine.Playables.FrameData::m_DeltaTime
  3505. double ___m_DeltaTime_1;
  3506. // System.Single UnityEngine.Playables.FrameData::m_Weight
  3507. float ___m_Weight_2;
  3508. // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
  3509. float ___m_EffectiveWeight_3;
  3510. // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
  3511. double ___m_EffectiveParentDelay_4;
  3512. // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
  3513. float ___m_EffectiveParentSpeed_5;
  3514. // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
  3515. float ___m_EffectiveSpeed_6;
  3516. // UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags
  3517. int32_t ___m_Flags_7;
  3518. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output
  3519. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_Output_8;
  3520. };
  3521. // System.IndexOutOfRangeException
  3522. struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3523. {
  3524. };
  3525. // System.InvalidOperationException
  3526. struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3527. {
  3528. };
  3529. // UnityEngine.Playables.PlayableAsset
  3530. struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
  3531. {
  3532. };
  3533. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  3534. struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
  3535. {
  3536. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents
  3537. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* ___m_PlayerEditorConnectionEvents_5;
  3538. // System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers
  3539. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_connectedPlayers_6;
  3540. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::m_IsInitilized
  3541. bool ___m_IsInitilized_7;
  3542. };
  3543. // UnityEngine.Rendering.RenderPipelineAsset
  3544. struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
  3545. {
  3546. };
  3547. // UnityEngine.Renderer
  3548. struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3549. {
  3550. };
  3551. // UnityEngine.Texture2D
  3552. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3553. {
  3554. };
  3555. // UnityEngine.Transform
  3556. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3557. {
  3558. };
  3559. // UnityEngine.Events.UnityAction
  3560. struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t
  3561. {
  3562. };
  3563. // UnityEngine.Application/LogCallback
  3564. struct LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413 : public MulticastDelegate_t
  3565. {
  3566. };
  3567. // UnityEngine.Application/LowMemoryCallback
  3568. struct LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F : public MulticastDelegate_t
  3569. {
  3570. };
  3571. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  3572. struct OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2 : public MulticastDelegate_t
  3573. {
  3574. };
  3575. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  3576. struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB : public MulticastDelegate_t
  3577. {
  3578. };
  3579. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  3580. struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 : public MulticastDelegate_t
  3581. {
  3582. };
  3583. // UnityEngine.RectTransform/ReapplyDrivenProperties
  3584. struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24 : public MulticastDelegate_t
  3585. {
  3586. };
  3587. // System.ArgumentNullException
  3588. struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
  3589. {
  3590. };
  3591. // System.ArgumentOutOfRangeException
  3592. struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
  3593. {
  3594. // System.Object System.ArgumentOutOfRangeException::_actualValue
  3595. RuntimeObject* ____actualValue_19;
  3596. };
  3597. // UnityEngine.Camera
  3598. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3599. {
  3600. };
  3601. // UnityEngine.Light
  3602. struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3603. {
  3604. // System.Int32 UnityEngine.Light::m_BakedIndex
  3605. int32_t ___m_BakedIndex_4;
  3606. };
  3607. // System.ObjectDisposedException
  3608. struct ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB : public InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB
  3609. {
  3610. // System.String System.ObjectDisposedException::_objectName
  3611. String_t* ____objectName_18;
  3612. };
  3613. // UnityEngine.RectTransform
  3614. struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5 : public Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1
  3615. {
  3616. };
  3617. // UnityEngine.SpriteRenderer
  3618. struct SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
  3619. {
  3620. // UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer> UnityEngine.SpriteRenderer::m_SpriteChangeEvent
  3621. UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* ___m_SpriteChangeEvent_4;
  3622. };
  3623. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  3624. struct List_1_t91E36549D76184780FD8995722CD4A87A2650C23_StaticFields
  3625. {
  3626. // T[] System.Collections.Generic.List`1::s_emptyArray
  3627. BaseInvokableCallU5BU5D_tF8AC2AD8CB819841C1BA6BCAF4C2733CCD50296F* ___s_emptyArray_5;
  3628. };
  3629. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  3630. // System.Collections.Generic.List`1<UnityEngine.Camera>
  3631. struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E_StaticFields
  3632. {
  3633. // T[] System.Collections.Generic.List`1::s_emptyArray
  3634. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___s_emptyArray_5;
  3635. };
  3636. // System.Collections.Generic.List`1<UnityEngine.Camera>
  3637. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  3638. struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B_StaticFields
  3639. {
  3640. // T[] System.Collections.Generic.List`1::s_emptyArray
  3641. GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* ___s_emptyArray_5;
  3642. };
  3643. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  3644. // System.Collections.Generic.List`1<System.Int32>
  3645. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
  3646. {
  3647. // T[] System.Collections.Generic.List`1::s_emptyArray
  3648. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
  3649. };
  3650. // System.Collections.Generic.List`1<System.Int32>
  3651. // System.Collections.Generic.List`1<System.Object>
  3652. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
  3653. {
  3654. // T[] System.Collections.Generic.List`1::s_emptyArray
  3655. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
  3656. };
  3657. // System.Collections.Generic.List`1<System.Object>
  3658. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  3659. struct List_1_t1EC718175613632CD4775345600304230E9A83DF_StaticFields
  3660. {
  3661. // T[] System.Collections.Generic.List`1::s_emptyArray
  3662. PersistentCallU5BU5D_t9C1552FD6D45110B089FD7B6E1E6934E83152E28* ___s_emptyArray_5;
  3663. };
  3664. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  3665. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  3666. struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48_StaticFields
  3667. {
  3668. // T[] System.Collections.Generic.List`1::s_emptyArray
  3669. RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940* ___s_emptyArray_5;
  3670. };
  3671. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  3672. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  3673. struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_StaticFields
  3674. {
  3675. // T[] System.Collections.Generic.List`1::s_emptyArray
  3676. MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306* ___s_emptyArray_5;
  3677. };
  3678. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  3679. // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
  3680. // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
  3681. // UnityEngine.Application
  3682. struct Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields
  3683. {
  3684. // UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory
  3685. LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* ___lowMemory_0;
  3686. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler
  3687. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___s_LogCallbackHandler_1;
  3688. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded
  3689. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___s_LogCallbackHandlerThreaded_2;
  3690. // System.Action`1<System.Boolean> UnityEngine.Application::focusChanged
  3691. Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___focusChanged_3;
  3692. // System.Action`1<System.String> UnityEngine.Application::deepLinkActivated
  3693. Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* ___deepLinkActivated_4;
  3694. // System.Func`1<System.Boolean> UnityEngine.Application::wantsToQuit
  3695. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___wantsToQuit_5;
  3696. // System.Action UnityEngine.Application::quitting
  3697. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___quitting_6;
  3698. // System.Action UnityEngine.Application::unloading
  3699. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___unloading_7;
  3700. };
  3701. // UnityEngine.Application
  3702. // UnityEngine.Events.ArgumentCache
  3703. // UnityEngine.Events.ArgumentCache
  3704. // System.Reflection.Assembly
  3705. // System.Reflection.Assembly
  3706. // System.Reflection.AssemblyName
  3707. // System.Reflection.AssemblyName
  3708. // UnityEngine.Assertions.Assert
  3709. struct Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields
  3710. {
  3711. // System.Boolean UnityEngine.Assertions.Assert::raiseExceptions
  3712. bool ___raiseExceptions_0;
  3713. };
  3714. // UnityEngine.Assertions.Assert
  3715. // UnityEngine.Assertions.AssertionMessageUtil
  3716. // UnityEngine.Assertions.AssertionMessageUtil
  3717. // System.Attribute
  3718. // System.Attribute
  3719. // UnityEngine.Events.BaseInvokableCall
  3720. // UnityEngine.Events.BaseInvokableCall
  3721. // System.Reflection.Binder
  3722. // System.Reflection.Binder
  3723. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  3724. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  3725. // UnityEngine.ColorUtility
  3726. // UnityEngine.ColorUtility
  3727. // System.Globalization.CultureInfo
  3728. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields
  3729. {
  3730. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  3731. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0;
  3732. // System.Object System.Globalization.CultureInfo::shared_table_lock
  3733. RuntimeObject* ___shared_table_lock_1;
  3734. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  3735. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2;
  3736. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  3737. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34;
  3738. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  3739. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35;
  3740. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  3741. Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36;
  3742. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  3743. Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37;
  3744. // System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX
  3745. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38;
  3746. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  3747. bool ___IsTaiwanSku_39;
  3748. };
  3749. // System.Globalization.CultureInfo
  3750. // UnityEngine.Sprites.DataUtility
  3751. // UnityEngine.Sprites.DataUtility
  3752. // UnityEngine.Experimental.Rendering.GraphicsFormatUtility
  3753. struct GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields
  3754. {
  3755. // UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Experimental.Rendering.GraphicsFormatUtility::tableNoStencil
  3756. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___tableNoStencil_0;
  3757. // UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Experimental.Rendering.GraphicsFormatUtility::tableStencil
  3758. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___tableStencil_1;
  3759. };
  3760. // UnityEngine.Experimental.Rendering.GraphicsFormatUtility
  3761. // UnityEngine.Events.InvokableCallList
  3762. // UnityEngine.Events.InvokableCallList
  3763. // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
  3764. // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
  3765. // UnityEngine.Experimental.GlobalIllumination.Lightmapping
  3766. struct Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields
  3767. {
  3768. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_DefaultDelegate
  3769. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___s_DefaultDelegate_0;
  3770. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_RequestLightsDelegate
  3771. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___s_RequestLightsDelegate_1;
  3772. };
  3773. // UnityEngine.Experimental.GlobalIllumination.Lightmapping
  3774. // System.Reflection.MemberInfo
  3775. // System.Reflection.MemberInfo
  3776. // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
  3777. struct MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields
  3778. {
  3779. // System.Action`2<System.String,System.Boolean> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SnapshotFinished
  3780. Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* ___m_SnapshotFinished_0;
  3781. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SaveScreenshotToDisk
  3782. Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* ___m_SaveScreenshotToDisk_1;
  3783. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData
  3784. Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* ___createMetaData_2;
  3785. };
  3786. // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
  3787. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  3788. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  3789. // UnityEngine.Profiling.Memory.Experimental.MetaData
  3790. // UnityEngine.Profiling.Memory.Experimental.MetaData
  3791. // System.Globalization.NumberFormatInfo
  3792. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472_StaticFields
  3793. {
  3794. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
  3795. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___invariantInfo_0;
  3796. };
  3797. // System.Globalization.NumberFormatInfo
  3798. // UnityEngine.Rendering.OnDemandRendering
  3799. struct OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields
  3800. {
  3801. // System.Int32 UnityEngine.Rendering.OnDemandRendering::m_RenderFrameInterval
  3802. int32_t ___m_RenderFrameInterval_0;
  3803. };
  3804. // UnityEngine.Rendering.OnDemandRendering
  3805. // System.Reflection.ParameterInfo
  3806. // System.Reflection.ParameterInfo
  3807. // UnityEngine.Events.PersistentCall
  3808. // UnityEngine.Events.PersistentCall
  3809. // UnityEngine.Events.PersistentCallGroup
  3810. // UnityEngine.Events.PersistentCallGroup
  3811. // UnityEngine.Playables.PlayableBehaviour
  3812. // UnityEngine.Playables.PlayableBehaviour
  3813. // UnityEngine.PlayerConnectionInternal
  3814. // UnityEngine.PlayerConnectionInternal
  3815. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  3816. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  3817. // UnityEngine.Profiling.Profiler
  3818. // UnityEngine.Profiling.Profiler
  3819. // UnityEngine.Rendering.RenderPipeline
  3820. // UnityEngine.Rendering.RenderPipeline
  3821. // UnityEngine.Rendering.RenderPipelineManager
  3822. struct RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields
  3823. {
  3824. // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
  3825. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___s_CurrentPipelineAsset_0;
  3826. // System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.RenderPipelineManager::s_Cameras
  3827. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___s_Cameras_1;
  3828. // System.String UnityEngine.Rendering.RenderPipelineManager::s_currentPipelineType
  3829. String_t* ___s_currentPipelineType_2;
  3830. // System.String UnityEngine.Rendering.RenderPipelineManager::s_builtinPipelineName
  3831. String_t* ___s_builtinPipelineName_3;
  3832. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::s_currentPipeline
  3833. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___s_currentPipeline_4;
  3834. // System.Action UnityEngine.Rendering.RenderPipelineManager::activeRenderPipelineTypeChanged
  3835. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___activeRenderPipelineTypeChanged_5;
  3836. };
  3837. // UnityEngine.Rendering.RenderPipelineManager
  3838. // UnityEngine.Resources
  3839. // UnityEngine.Resources
  3840. // UnityEngine.ResourcesAPI
  3841. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields
  3842. {
  3843. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
  3844. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___s_DefaultAPI_0;
  3845. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
  3846. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___U3CoverrideAPIU3Ek__BackingField_1;
  3847. };
  3848. // UnityEngine.ResourcesAPI
  3849. // UnityEngine.ResourcesAPIInternal
  3850. // UnityEngine.ResourcesAPIInternal
  3851. // UnityEngine.SceneManagement.SceneManager
  3852. struct SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields
  3853. {
  3854. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode> UnityEngine.SceneManagement.SceneManager::sceneLoaded
  3855. UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* ___sceneLoaded_0;
  3856. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::sceneUnloaded
  3857. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* ___sceneUnloaded_1;
  3858. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::activeSceneChanged
  3859. UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* ___activeSceneChanged_2;
  3860. // System.Boolean UnityEngine.SceneManagement.SceneManager::s_AllowLoadScene
  3861. bool ___s_AllowLoadScene_3;
  3862. };
  3863. // UnityEngine.SceneManagement.SceneManager
  3864. // UnityEngine.SceneManagement.SceneManagerAPI
  3865. struct SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields
  3866. {
  3867. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::s_DefaultAPI
  3868. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* ___s_DefaultAPI_0;
  3869. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::<overrideAPI>k__BackingField
  3870. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* ___U3CoverrideAPIU3Ek__BackingField_1;
  3871. };
  3872. // UnityEngine.SceneManagement.SceneManagerAPI
  3873. // UnityEngine.SceneManagement.SceneManagerAPIInternal
  3874. // UnityEngine.SceneManagement.SceneManagerAPIInternal
  3875. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
  3876. struct ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields
  3877. {
  3878. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::s_Instance
  3879. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* ___s_Instance_0;
  3880. };
  3881. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
  3882. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  3883. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  3884. // UnityEngine.U2D.SpriteAtlasManager
  3885. struct SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields
  3886. {
  3887. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>> UnityEngine.U2D.SpriteAtlasManager::atlasRequested
  3888. Action_2_t39F9A40857E06142231322CA3632F32C6926572A* ___atlasRequested_0;
  3889. // System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.U2D.SpriteAtlasManager::atlasRegistered
  3890. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___atlasRegistered_1;
  3891. };
  3892. // UnityEngine.U2D.SpriteAtlasManager
  3893. // UnityEngine.Experimental.U2D.SpriteRendererGroup
  3894. // UnityEngine.Experimental.U2D.SpriteRendererGroup
  3895. // System.String
  3896. struct String_t_StaticFields
  3897. {
  3898. // System.String System.String::Empty
  3899. String_t* ___Empty_6;
  3900. };
  3901. // System.String
  3902. // UnityEngine.Rendering.SupportedRenderingFeatures
  3903. struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields
  3904. {
  3905. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active
  3906. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___s_Active_0;
  3907. };
  3908. // UnityEngine.Rendering.SupportedRenderingFeatures
  3909. // UnityEngine.Events.UnityEventBase
  3910. // UnityEngine.Events.UnityEventBase
  3911. // UnityEngine.Events.UnityEventTools
  3912. // UnityEngine.Events.UnityEventTools
  3913. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  3914. struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields
  3915. {
  3916. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9
  3917. U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* ___U3CU3E9_0;
  3918. };
  3919. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  3920. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  3921. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  3922. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  3923. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  3924. // UnityEngine.Transform/Enumerator
  3925. // UnityEngine.Transform/Enumerator
  3926. // System.Collections.Generic.List`1/Enumerator<System.Int32>
  3927. // System.Collections.Generic.List`1/Enumerator<System.Int32>
  3928. // System.Collections.Generic.List`1/Enumerator<System.Object>
  3929. // System.Collections.Generic.List`1/Enumerator<System.Object>
  3930. // System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
  3931. // System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
  3932. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  3933. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  3934. // Unity.Collections.NativeArray`1<System.Byte>
  3935. // Unity.Collections.NativeArray`1<System.Byte>
  3936. // Unity.Collections.NativeArray`1<System.Int32>
  3937. // Unity.Collections.NativeArray`1<System.Int32>
  3938. // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
  3939. // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
  3940. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  3941. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  3942. // UnityEngine.Events.UnityEvent`1<System.Int32>
  3943. // UnityEngine.Events.UnityEvent`1<System.Int32>
  3944. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  3945. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  3946. // UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
  3947. // UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
  3948. // UnityEngine.Scripting.AlwaysLinkAssemblyAttribute
  3949. // UnityEngine.Scripting.AlwaysLinkAssemblyAttribute
  3950. // UnityEngine.Rendering.BatchVisibility
  3951. // UnityEngine.Rendering.BatchVisibility
  3952. // System.Boolean
  3953. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
  3954. {
  3955. // System.String System.Boolean::TrueString
  3956. String_t* ___TrueString_5;
  3957. // System.String System.Boolean::FalseString
  3958. String_t* ___FalseString_6;
  3959. };
  3960. // System.Boolean
  3961. // System.Byte
  3962. // System.Byte
  3963. // System.Char
  3964. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
  3965. {
  3966. // System.Byte[] System.Char::s_categoryForLatin1
  3967. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
  3968. };
  3969. // System.Char
  3970. // UnityEngine.Color
  3971. // UnityEngine.Color
  3972. // UnityEngine.Color32
  3973. // UnityEngine.Color32
  3974. // System.DateTime
  3975. struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_StaticFields
  3976. {
  3977. // System.Int32[] System.DateTime::s_daysToMonth365
  3978. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth365_30;
  3979. // System.Int32[] System.DateTime::s_daysToMonth366
  3980. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth366_31;
  3981. // System.DateTime System.DateTime::MinValue
  3982. DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MinValue_32;
  3983. // System.DateTime System.DateTime::MaxValue
  3984. DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MaxValue_33;
  3985. // System.DateTime System.DateTime::UnixEpoch
  3986. DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___UnixEpoch_34;
  3987. };
  3988. // System.DateTime
  3989. // UnityEngine.Internal.DefaultValueAttribute
  3990. // UnityEngine.Internal.DefaultValueAttribute
  3991. // System.Double
  3992. // System.Double
  3993. // UnityEngine.DrivenRectTransformTracker
  3994. // UnityEngine.DrivenRectTransformTracker
  3995. // UnityEngine.Internal.ExcludeFromDocsAttribute
  3996. // UnityEngine.Internal.ExcludeFromDocsAttribute
  3997. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  3998. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  3999. // UnityEngine.GradientAlphaKey
  4000. // UnityEngine.GradientAlphaKey
  4001. // System.Guid
  4002. struct Guid_t_StaticFields
  4003. {
  4004. // System.Guid System.Guid::Empty
  4005. Guid_t ___Empty_0;
  4006. };
  4007. // System.Guid
  4008. // System.Int32
  4009. // System.Int32
  4010. // System.IntPtr
  4011. struct IntPtr_t_StaticFields
  4012. {
  4013. // System.IntPtr System.IntPtr::Zero
  4014. intptr_t ___Zero_1;
  4015. };
  4016. // System.IntPtr
  4017. // UnityEngine.Events.InvokableCall
  4018. // UnityEngine.Events.InvokableCall
  4019. // UnityEngine.LightBakingOutput
  4020. // UnityEngine.LightBakingOutput
  4021. // UnityEngine.Experimental.GlobalIllumination.LinearColor
  4022. // UnityEngine.Experimental.GlobalIllumination.LinearColor
  4023. // UnityEngine.SceneManagement.LoadSceneParameters
  4024. // UnityEngine.SceneManagement.LoadSceneParameters
  4025. // UnityEngine.Mathf
  4026. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
  4027. {
  4028. // System.Single UnityEngine.Mathf::Epsilon
  4029. float ___Epsilon_0;
  4030. };
  4031. // UnityEngine.Mathf
  4032. // UnityEngineInternal.MathfInternal
  4033. struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields
  4034. {
  4035. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
  4036. float ___FloatMinNormal_0;
  4037. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
  4038. float ___FloatMinDenormal_1;
  4039. // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
  4040. bool ___IsFlushToZeroEnabled_2;
  4041. };
  4042. // UnityEngineInternal.MathfInternal
  4043. // UnityEngine.Matrix4x4
  4044. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
  4045. {
  4046. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  4047. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
  4048. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  4049. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
  4050. };
  4051. // UnityEngine.Matrix4x4
  4052. // System.Reflection.MethodBase
  4053. // System.Reflection.MethodBase
  4054. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4055. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4056. // System.ObsoleteAttribute
  4057. // System.ObsoleteAttribute
  4058. // System.Reflection.ParameterModifier
  4059. // System.Reflection.ParameterModifier
  4060. // UnityEngine.Scripting.PreserveAttribute
  4061. // UnityEngine.Scripting.PreserveAttribute
  4062. // UnityEngine.Quaternion
  4063. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
  4064. {
  4065. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  4066. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
  4067. };
  4068. // UnityEngine.Quaternion
  4069. // UnityEngine.Rect
  4070. // UnityEngine.Rect
  4071. // UnityEngine.Scripting.RequireDerivedAttribute
  4072. // UnityEngine.Scripting.RequireDerivedAttribute
  4073. // UnityEngine.SceneManagement.Scene
  4074. // UnityEngine.SceneManagement.Scene
  4075. // UnityEngine.Rendering.ShaderTagId
  4076. // UnityEngine.Rendering.ShaderTagId
  4077. // System.Single
  4078. // System.Single
  4079. // UnityEngine.SortingLayer
  4080. // UnityEngine.SortingLayer
  4081. // UnityEngine.Rendering.StencilState
  4082. // UnityEngine.Rendering.StencilState
  4083. // System.TimeSpan
  4084. struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A_StaticFields
  4085. {
  4086. // System.TimeSpan System.TimeSpan::Zero
  4087. TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___Zero_19;
  4088. // System.TimeSpan System.TimeSpan::MaxValue
  4089. TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___MaxValue_20;
  4090. // System.TimeSpan System.TimeSpan::MinValue
  4091. TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___MinValue_21;
  4092. };
  4093. // System.TimeSpan
  4094. // System.UInt16
  4095. // System.UInt16
  4096. // System.UInt32
  4097. // System.UInt32
  4098. // System.UInt64
  4099. // System.UInt64
  4100. // UnityEngine.Vector2
  4101. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
  4102. {
  4103. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4104. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
  4105. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4106. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
  4107. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4108. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
  4109. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4110. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
  4111. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4112. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
  4113. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4114. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
  4115. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4116. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
  4117. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4118. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
  4119. };
  4120. // UnityEngine.Vector2
  4121. // UnityEngine.Vector3
  4122. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
  4123. {
  4124. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  4125. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
  4126. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  4127. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
  4128. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  4129. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
  4130. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  4131. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
  4132. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  4133. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
  4134. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  4135. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
  4136. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  4137. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
  4138. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  4139. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
  4140. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  4141. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
  4142. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  4143. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
  4144. };
  4145. // UnityEngine.Vector3
  4146. // UnityEngine.Vector4
  4147. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
  4148. {
  4149. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  4150. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
  4151. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  4152. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
  4153. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  4154. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
  4155. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  4156. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
  4157. };
  4158. // UnityEngine.Vector4
  4159. // UnityEngine.Rendering.VertexAttributeDescriptor
  4160. // UnityEngine.Rendering.VertexAttributeDescriptor
  4161. // System.Void
  4162. // System.Void
  4163. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  4164. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  4165. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  4166. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  4167. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  4168. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  4169. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  4170. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  4171. // UnityEngine.AsyncOperation
  4172. // UnityEngine.AsyncOperation
  4173. // UnityEngine.Rendering.BatchRendererGroup
  4174. // UnityEngine.Rendering.BatchRendererGroup
  4175. // UnityEngine.Bounds
  4176. // UnityEngine.Bounds
  4177. // UnityEngine.Rendering.CommandBuffer
  4178. // UnityEngine.Rendering.CommandBuffer
  4179. // System.Reflection.ConstructorInfo
  4180. struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB_StaticFields
  4181. {
  4182. // System.String System.Reflection.ConstructorInfo::ConstructorName
  4183. String_t* ___ConstructorName_0;
  4184. // System.String System.Reflection.ConstructorInfo::TypeConstructorName
  4185. String_t* ___TypeConstructorName_1;
  4186. };
  4187. // System.Reflection.ConstructorInfo
  4188. // UnityEngine.Experimental.GlobalIllumination.Cookie
  4189. // UnityEngine.Experimental.GlobalIllumination.Cookie
  4190. // UnityEngine.Profiling.Experimental.DebugScreenCapture
  4191. // UnityEngine.Profiling.Experimental.DebugScreenCapture
  4192. // System.Delegate
  4193. // System.Delegate
  4194. // UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  4195. // UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  4196. // UnityEngine.Experimental.GlobalIllumination.DiscLight
  4197. // UnityEngine.Experimental.GlobalIllumination.DiscLight
  4198. // System.Exception
  4199. struct Exception_t_StaticFields
  4200. {
  4201. // System.Object System.Exception::s_EDILock
  4202. RuntimeObject* ___s_EDILock_0;
  4203. };
  4204. // System.Exception
  4205. // UnityEngine.Gradient
  4206. // UnityEngine.Gradient
  4207. // UnityEngine.GradientColorKey
  4208. // UnityEngine.GradientColorKey
  4209. // UnityEngine.Experimental.Rendering.GraphicsFormat
  4210. // UnityEngine.Experimental.Rendering.GraphicsFormat
  4211. // Unity.Jobs.JobHandle
  4212. // Unity.Jobs.JobHandle
  4213. // UnityEngine.Rendering.LODParameters
  4214. // UnityEngine.Rendering.LODParameters
  4215. // UnityEngine.Experimental.GlobalIllumination.LightDataGI
  4216. // UnityEngine.Experimental.GlobalIllumination.LightDataGI
  4217. // System.Reflection.MethodInfo
  4218. // System.Reflection.MethodInfo
  4219. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  4220. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  4221. // UnityEngine.Object
  4222. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
  4223. {
  4224. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  4225. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  4226. };
  4227. // UnityEngine.Object
  4228. // UnityEngine.Plane
  4229. // UnityEngine.Plane
  4230. // UnityEngine.Playables.PlayableGraph
  4231. // UnityEngine.Playables.PlayableGraph
  4232. // UnityEngine.Playables.PlayableHandle
  4233. struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields
  4234. {
  4235. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  4236. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2;
  4237. };
  4238. // UnityEngine.Playables.PlayableHandle
  4239. // UnityEngine.Playables.PlayableOutputHandle
  4240. struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields
  4241. {
  4242. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  4243. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Null_2;
  4244. };
  4245. // UnityEngine.Playables.PlayableOutputHandle
  4246. // UnityEngine.Experimental.GlobalIllumination.PointLight
  4247. // UnityEngine.Experimental.GlobalIllumination.PointLight
  4248. // UnityEngine.Experimental.GlobalIllumination.RectangleLight
  4249. // UnityEngine.Experimental.GlobalIllumination.RectangleLight
  4250. // System.RuntimeTypeHandle
  4251. // System.RuntimeTypeHandle
  4252. // UnityEngine.Rendering.ScriptableRenderContext
  4253. struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields
  4254. {
  4255. // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag
  4256. ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___kRenderTypeTag_0;
  4257. };
  4258. // UnityEngine.Rendering.ScriptableRenderContext
  4259. // UnityEngine.Experimental.GlobalIllumination.SpotLight
  4260. // UnityEngine.Experimental.GlobalIllumination.SpotLight
  4261. // UnityEngine.U2D.SpriteBone
  4262. // UnityEngine.U2D.SpriteBone
  4263. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  4264. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  4265. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  4266. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  4267. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  4268. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  4269. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  4270. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  4271. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  4272. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  4273. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  4274. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  4275. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  4276. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  4277. // UnityEngine.Assertions.AssertionException
  4278. // UnityEngine.Assertions.AssertionException
  4279. // UnityEngine.Rendering.BatchCullingContext
  4280. // UnityEngine.Rendering.BatchCullingContext
  4281. // UnityEngine.Rendering.BatchRendererCullingOutput
  4282. // UnityEngine.Rendering.BatchRendererCullingOutput
  4283. // UnityEngine.Experimental.Playables.CameraPlayable
  4284. // UnityEngine.Experimental.Playables.CameraPlayable
  4285. // UnityEngine.Component
  4286. // UnityEngine.Component
  4287. // UnityEngine.ComputeShader
  4288. // UnityEngine.ComputeShader
  4289. // UnityEngine.GameObject
  4290. // UnityEngine.GameObject
  4291. // UnityEngine.Rendering.GraphicsSettings
  4292. // UnityEngine.Rendering.GraphicsSettings
  4293. // UnityEngine.LowerResBlitTexture
  4294. // UnityEngine.LowerResBlitTexture
  4295. // UnityEngine.Material
  4296. // UnityEngine.Material
  4297. // UnityEngine.Experimental.Playables.MaterialEffectPlayable
  4298. // UnityEngine.Experimental.Playables.MaterialEffectPlayable
  4299. // UnityEngine.Playables.Playable
  4300. struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields
  4301. {
  4302. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
  4303. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_NullPlayable_1;
  4304. };
  4305. // UnityEngine.Playables.Playable
  4306. // UnityEngine.Playables.PlayableBinding
  4307. struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields
  4308. {
  4309. // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
  4310. PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* ___None_4;
  4311. // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
  4312. double ___DefaultDuration_5;
  4313. };
  4314. // UnityEngine.Playables.PlayableBinding
  4315. // UnityEngine.Playables.PlayableOutput
  4316. struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields
  4317. {
  4318. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
  4319. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_NullPlayableOutput_1;
  4320. };
  4321. // UnityEngine.Playables.PlayableOutput
  4322. // UnityEngine.PreloadData
  4323. // UnityEngine.PreloadData
  4324. // UnityEngine.ResourceRequest
  4325. // UnityEngine.ResourceRequest
  4326. // UnityEngine.Playables.ScriptPlayableOutput
  4327. // UnityEngine.Playables.ScriptPlayableOutput
  4328. // UnityEngine.ScriptableObject
  4329. // UnityEngine.ScriptableObject
  4330. // UnityEngine.Shader
  4331. // UnityEngine.Shader
  4332. // UnityEngine.Sprite
  4333. // UnityEngine.Sprite
  4334. // UnityEngine.U2D.SpriteAtlas
  4335. // UnityEngine.U2D.SpriteAtlas
  4336. // UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
  4337. // UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
  4338. // UnityEngine.Texture
  4339. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
  4340. {
  4341. // System.Int32 UnityEngine.Texture::GenerateAllMips
  4342. int32_t ___GenerateAllMips_4;
  4343. };
  4344. // UnityEngine.Texture
  4345. // UnityEngine.Experimental.Playables.TextureMixerPlayable
  4346. // UnityEngine.Experimental.Playables.TextureMixerPlayable
  4347. // UnityEngine.Experimental.Playables.TexturePlayableOutput
  4348. // UnityEngine.Experimental.Playables.TexturePlayableOutput
  4349. // System.Type
  4350. struct Type_t_StaticFields
  4351. {
  4352. // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
  4353. Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
  4354. // System.Char System.Type::Delimiter
  4355. Il2CppChar ___Delimiter_1;
  4356. // System.Type[] System.Type::EmptyTypes
  4357. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
  4358. // System.Object System.Type::Missing
  4359. RuntimeObject* ___Missing_3;
  4360. // System.Reflection.MemberFilter System.Type::FilterAttribute
  4361. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
  4362. // System.Reflection.MemberFilter System.Type::FilterName
  4363. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
  4364. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  4365. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
  4366. };
  4367. // System.Type
  4368. // System.Action`1<UnityEngine.AsyncOperation>
  4369. // System.Action`1<UnityEngine.AsyncOperation>
  4370. // System.Action`1<System.Boolean>
  4371. // System.Action`1<System.Boolean>
  4372. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  4373. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  4374. // System.Action`1<System.Object>
  4375. // System.Action`1<System.Object>
  4376. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  4377. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  4378. // System.Action`1<System.String>
  4379. // System.Action`1<System.String>
  4380. // System.Action`2<System.Object,System.Boolean>
  4381. // System.Action`2<System.Object,System.Boolean>
  4382. // System.Action`2<System.Object,System.Object>
  4383. // System.Action`2<System.Object,System.Object>
  4384. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  4385. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  4386. // System.Action`2<System.String,System.Boolean>
  4387. // System.Action`2<System.String,System.Boolean>
  4388. // System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  4389. // System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  4390. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  4391. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  4392. // System.Func`1<System.Boolean>
  4393. // System.Func`1<System.Boolean>
  4394. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  4395. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  4396. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  4397. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  4398. // UnityEngine.Events.UnityAction`1<System.Int32>
  4399. // UnityEngine.Events.UnityAction`1<System.Int32>
  4400. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  4401. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  4402. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  4403. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  4404. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
  4405. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
  4406. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  4407. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  4408. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  4409. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  4410. // System.Action
  4411. // System.Action
  4412. // System.ArgumentException
  4413. // System.ArgumentException
  4414. // UnityEngine.Playables.FrameData
  4415. // UnityEngine.Playables.FrameData
  4416. // System.IndexOutOfRangeException
  4417. // System.IndexOutOfRangeException
  4418. // UnityEngine.Playables.PlayableAsset
  4419. // UnityEngine.Playables.PlayableAsset
  4420. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  4421. struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields
  4422. {
  4423. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::connectionNative
  4424. RuntimeObject* ___connectionNative_4;
  4425. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance
  4426. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* ___s_Instance_8;
  4427. };
  4428. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  4429. // UnityEngine.Rendering.RenderPipelineAsset
  4430. // UnityEngine.Rendering.RenderPipelineAsset
  4431. // UnityEngine.Texture2D
  4432. // UnityEngine.Texture2D
  4433. // UnityEngine.Transform
  4434. // UnityEngine.Transform
  4435. // UnityEngine.Events.UnityAction
  4436. // UnityEngine.Events.UnityAction
  4437. // UnityEngine.Application/LogCallback
  4438. // UnityEngine.Application/LogCallback
  4439. // UnityEngine.Application/LowMemoryCallback
  4440. // UnityEngine.Application/LowMemoryCallback
  4441. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  4442. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  4443. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  4444. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  4445. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  4446. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  4447. // UnityEngine.RectTransform/ReapplyDrivenProperties
  4448. // UnityEngine.RectTransform/ReapplyDrivenProperties
  4449. // System.ArgumentNullException
  4450. // System.ArgumentNullException
  4451. // System.ArgumentOutOfRangeException
  4452. // System.ArgumentOutOfRangeException
  4453. // UnityEngine.Camera
  4454. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
  4455. {
  4456. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  4457. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
  4458. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  4459. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
  4460. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  4461. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
  4462. };
  4463. // UnityEngine.Camera
  4464. // UnityEngine.Light
  4465. // UnityEngine.Light
  4466. // System.ObjectDisposedException
  4467. // System.ObjectDisposedException
  4468. // UnityEngine.RectTransform
  4469. struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields
  4470. {
  4471. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  4472. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___reapplyDrivenProperties_4;
  4473. };
  4474. // UnityEngine.RectTransform
  4475. // UnityEngine.SpriteRenderer
  4476. // UnityEngine.SpriteRenderer
  4477. #ifdef __clang__
  4478. #pragma clang diagnostic pop
  4479. #endif
  4480. // System.Object[]
  4481. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
  4482. {
  4483. ALIGN_FIELD (8) RuntimeObject* m_Items[1];
  4484. inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
  4485. {
  4486. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4487. return m_Items[index];
  4488. }
  4489. inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
  4490. {
  4491. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4492. return m_Items + index;
  4493. }
  4494. inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
  4495. {
  4496. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4497. m_Items[index] = value;
  4498. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4499. }
  4500. inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
  4501. {
  4502. return m_Items[index];
  4503. }
  4504. inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4505. {
  4506. return m_Items + index;
  4507. }
  4508. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
  4509. {
  4510. m_Items[index] = value;
  4511. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4512. }
  4513. };
  4514. // UnityEngine.GradientColorKey[]
  4515. struct GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18 : public RuntimeArray
  4516. {
  4517. ALIGN_FIELD (8) GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A m_Items[1];
  4518. inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A GetAt(il2cpp_array_size_t index) const
  4519. {
  4520. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4521. return m_Items[index];
  4522. }
  4523. inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A* GetAddressAt(il2cpp_array_size_t index)
  4524. {
  4525. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4526. return m_Items + index;
  4527. }
  4528. inline void SetAt(il2cpp_array_size_t index, GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A value)
  4529. {
  4530. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4531. m_Items[index] = value;
  4532. }
  4533. inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A GetAtUnchecked(il2cpp_array_size_t index) const
  4534. {
  4535. return m_Items[index];
  4536. }
  4537. inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4538. {
  4539. return m_Items + index;
  4540. }
  4541. inline void SetAtUnchecked(il2cpp_array_size_t index, GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A value)
  4542. {
  4543. m_Items[index] = value;
  4544. }
  4545. };
  4546. // UnityEngine.GradientAlphaKey[]
  4547. struct GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E : public RuntimeArray
  4548. {
  4549. ALIGN_FIELD (8) GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 m_Items[1];
  4550. inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 GetAt(il2cpp_array_size_t index) const
  4551. {
  4552. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4553. return m_Items[index];
  4554. }
  4555. inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0* GetAddressAt(il2cpp_array_size_t index)
  4556. {
  4557. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4558. return m_Items + index;
  4559. }
  4560. inline void SetAt(il2cpp_array_size_t index, GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 value)
  4561. {
  4562. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4563. m_Items[index] = value;
  4564. }
  4565. inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 GetAtUnchecked(il2cpp_array_size_t index) const
  4566. {
  4567. return m_Items[index];
  4568. }
  4569. inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4570. {
  4571. return m_Items + index;
  4572. }
  4573. inline void SetAtUnchecked(il2cpp_array_size_t index, GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 value)
  4574. {
  4575. m_Items[index] = value;
  4576. }
  4577. };
  4578. // UnityEngine.Object[]
  4579. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A : public RuntimeArray
  4580. {
  4581. ALIGN_FIELD (8) Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* m_Items[1];
  4582. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAt(il2cpp_array_size_t index) const
  4583. {
  4584. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4585. return m_Items[index];
  4586. }
  4587. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAt(il2cpp_array_size_t index)
  4588. {
  4589. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4590. return m_Items + index;
  4591. }
  4592. inline void SetAt(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
  4593. {
  4594. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4595. m_Items[index] = value;
  4596. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4597. }
  4598. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAtUnchecked(il2cpp_array_size_t index) const
  4599. {
  4600. return m_Items[index];
  4601. }
  4602. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4603. {
  4604. return m_Items + index;
  4605. }
  4606. inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
  4607. {
  4608. m_Items[index] = value;
  4609. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4610. }
  4611. };
  4612. // System.Delegate[]
  4613. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
  4614. {
  4615. ALIGN_FIELD (8) Delegate_t* m_Items[1];
  4616. inline Delegate_t* GetAt(il2cpp_array_size_t index) const
  4617. {
  4618. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4619. return m_Items[index];
  4620. }
  4621. inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
  4622. {
  4623. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4624. return m_Items + index;
  4625. }
  4626. inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
  4627. {
  4628. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4629. m_Items[index] = value;
  4630. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4631. }
  4632. inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
  4633. {
  4634. return m_Items[index];
  4635. }
  4636. inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4637. {
  4638. return m_Items + index;
  4639. }
  4640. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
  4641. {
  4642. m_Items[index] = value;
  4643. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4644. }
  4645. };
  4646. // UnityEngine.Vector3[]
  4647. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
  4648. {
  4649. ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
  4650. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
  4651. {
  4652. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4653. return m_Items[index];
  4654. }
  4655. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
  4656. {
  4657. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4658. return m_Items + index;
  4659. }
  4660. inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
  4661. {
  4662. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4663. m_Items[index] = value;
  4664. }
  4665. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
  4666. {
  4667. return m_Items[index];
  4668. }
  4669. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4670. {
  4671. return m_Items + index;
  4672. }
  4673. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
  4674. {
  4675. m_Items[index] = value;
  4676. }
  4677. };
  4678. // UnityEngine.Vector2[]
  4679. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray
  4680. {
  4681. ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1];
  4682. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const
  4683. {
  4684. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4685. return m_Items[index];
  4686. }
  4687. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index)
  4688. {
  4689. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4690. return m_Items + index;
  4691. }
  4692. inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
  4693. {
  4694. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4695. m_Items[index] = value;
  4696. }
  4697. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const
  4698. {
  4699. return m_Items[index];
  4700. }
  4701. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4702. {
  4703. return m_Items + index;
  4704. }
  4705. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
  4706. {
  4707. m_Items[index] = value;
  4708. }
  4709. };
  4710. // System.UInt16[]
  4711. struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83 : public RuntimeArray
  4712. {
  4713. ALIGN_FIELD (8) uint16_t m_Items[1];
  4714. inline uint16_t GetAt(il2cpp_array_size_t index) const
  4715. {
  4716. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4717. return m_Items[index];
  4718. }
  4719. inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
  4720. {
  4721. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4722. return m_Items + index;
  4723. }
  4724. inline void SetAt(il2cpp_array_size_t index, uint16_t value)
  4725. {
  4726. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4727. m_Items[index] = value;
  4728. }
  4729. inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
  4730. {
  4731. return m_Items[index];
  4732. }
  4733. inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4734. {
  4735. return m_Items + index;
  4736. }
  4737. inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
  4738. {
  4739. m_Items[index] = value;
  4740. }
  4741. };
  4742. // System.Byte[]
  4743. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray
  4744. {
  4745. ALIGN_FIELD (8) uint8_t m_Items[1];
  4746. inline uint8_t GetAt(il2cpp_array_size_t index) const
  4747. {
  4748. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4749. return m_Items[index];
  4750. }
  4751. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  4752. {
  4753. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4754. return m_Items + index;
  4755. }
  4756. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  4757. {
  4758. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4759. m_Items[index] = value;
  4760. }
  4761. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  4762. {
  4763. return m_Items[index];
  4764. }
  4765. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4766. {
  4767. return m_Items + index;
  4768. }
  4769. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  4770. {
  4771. m_Items[index] = value;
  4772. }
  4773. };
  4774. // System.String[]
  4775. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
  4776. {
  4777. ALIGN_FIELD (8) String_t* m_Items[1];
  4778. inline String_t* GetAt(il2cpp_array_size_t index) const
  4779. {
  4780. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4781. return m_Items[index];
  4782. }
  4783. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  4784. {
  4785. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4786. return m_Items + index;
  4787. }
  4788. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  4789. {
  4790. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4791. m_Items[index] = value;
  4792. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4793. }
  4794. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  4795. {
  4796. return m_Items[index];
  4797. }
  4798. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4799. {
  4800. return m_Items + index;
  4801. }
  4802. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  4803. {
  4804. m_Items[index] = value;
  4805. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4806. }
  4807. };
  4808. // UnityEngine.Camera[]
  4809. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
  4810. {
  4811. ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
  4812. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
  4813. {
  4814. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4815. return m_Items[index];
  4816. }
  4817. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
  4818. {
  4819. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4820. return m_Items + index;
  4821. }
  4822. inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
  4823. {
  4824. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4825. m_Items[index] = value;
  4826. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4827. }
  4828. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
  4829. {
  4830. return m_Items[index];
  4831. }
  4832. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4833. {
  4834. return m_Items + index;
  4835. }
  4836. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
  4837. {
  4838. m_Items[index] = value;
  4839. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4840. }
  4841. };
  4842. // UnityEngine.GameObject[]
  4843. struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF : public RuntimeArray
  4844. {
  4845. ALIGN_FIELD (8) GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* m_Items[1];
  4846. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GetAt(il2cpp_array_size_t index) const
  4847. {
  4848. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4849. return m_Items[index];
  4850. }
  4851. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F** GetAddressAt(il2cpp_array_size_t index)
  4852. {
  4853. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4854. return m_Items + index;
  4855. }
  4856. inline void SetAt(il2cpp_array_size_t index, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* value)
  4857. {
  4858. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4859. m_Items[index] = value;
  4860. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4861. }
  4862. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GetAtUnchecked(il2cpp_array_size_t index) const
  4863. {
  4864. return m_Items[index];
  4865. }
  4866. inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4867. {
  4868. return m_Items + index;
  4869. }
  4870. inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* value)
  4871. {
  4872. m_Items[index] = value;
  4873. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4874. }
  4875. };
  4876. // UnityEngine.Light[]
  4877. struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990 : public RuntimeArray
  4878. {
  4879. ALIGN_FIELD (8) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* m_Items[1];
  4880. inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAt(il2cpp_array_size_t index) const
  4881. {
  4882. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4883. return m_Items[index];
  4884. }
  4885. inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAt(il2cpp_array_size_t index)
  4886. {
  4887. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4888. return m_Items + index;
  4889. }
  4890. inline void SetAt(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value)
  4891. {
  4892. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4893. m_Items[index] = value;
  4894. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4895. }
  4896. inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAtUnchecked(il2cpp_array_size_t index) const
  4897. {
  4898. return m_Items[index];
  4899. }
  4900. inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4901. {
  4902. return m_Items + index;
  4903. }
  4904. inline void SetAtUnchecked(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value)
  4905. {
  4906. m_Items[index] = value;
  4907. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4908. }
  4909. };
  4910. // UnityEngine.Experimental.Rendering.GraphicsFormat[]
  4911. struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5 : public RuntimeArray
  4912. {
  4913. ALIGN_FIELD (8) int32_t m_Items[1];
  4914. inline int32_t GetAt(il2cpp_array_size_t index) const
  4915. {
  4916. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4917. return m_Items[index];
  4918. }
  4919. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  4920. {
  4921. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4922. return m_Items + index;
  4923. }
  4924. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  4925. {
  4926. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4927. m_Items[index] = value;
  4928. }
  4929. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  4930. {
  4931. return m_Items[index];
  4932. }
  4933. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4934. {
  4935. return m_Items + index;
  4936. }
  4937. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  4938. {
  4939. m_Items[index] = value;
  4940. }
  4941. };
  4942. // UnityEngine.Playables.PlayableBinding[]
  4943. struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD : public RuntimeArray
  4944. {
  4945. ALIGN_FIELD (8) PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 m_Items[1];
  4946. inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 GetAt(il2cpp_array_size_t index) const
  4947. {
  4948. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4949. return m_Items[index];
  4950. }
  4951. inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* GetAddressAt(il2cpp_array_size_t index)
  4952. {
  4953. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4954. return m_Items + index;
  4955. }
  4956. inline void SetAt(il2cpp_array_size_t index, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 value)
  4957. {
  4958. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4959. m_Items[index] = value;
  4960. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
  4961. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4962. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
  4963. #endif
  4964. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4965. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
  4966. #endif
  4967. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4968. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
  4969. #endif
  4970. }
  4971. inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 GetAtUnchecked(il2cpp_array_size_t index) const
  4972. {
  4973. return m_Items[index];
  4974. }
  4975. inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4976. {
  4977. return m_Items + index;
  4978. }
  4979. inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 value)
  4980. {
  4981. m_Items[index] = value;
  4982. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
  4983. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4984. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
  4985. #endif
  4986. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4987. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
  4988. #endif
  4989. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4990. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
  4991. #endif
  4992. }
  4993. };
  4994. // System.Type[]
  4995. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB : public RuntimeArray
  4996. {
  4997. ALIGN_FIELD (8) Type_t* m_Items[1];
  4998. inline Type_t* GetAt(il2cpp_array_size_t index) const
  4999. {
  5000. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5001. return m_Items[index];
  5002. }
  5003. inline Type_t** GetAddressAt(il2cpp_array_size_t index)
  5004. {
  5005. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5006. return m_Items + index;
  5007. }
  5008. inline void SetAt(il2cpp_array_size_t index, Type_t* value)
  5009. {
  5010. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5011. m_Items[index] = value;
  5012. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5013. }
  5014. inline Type_t* GetAtUnchecked(il2cpp_array_size_t index) const
  5015. {
  5016. return m_Items[index];
  5017. }
  5018. inline Type_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5019. {
  5020. return m_Items + index;
  5021. }
  5022. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t* value)
  5023. {
  5024. m_Items[index] = value;
  5025. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5026. }
  5027. };
  5028. // System.Reflection.ParameterInfo[]
  5029. struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C : public RuntimeArray
  5030. {
  5031. ALIGN_FIELD (8) ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* m_Items[1];
  5032. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAt(il2cpp_array_size_t index) const
  5033. {
  5034. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5035. return m_Items[index];
  5036. }
  5037. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAt(il2cpp_array_size_t index)
  5038. {
  5039. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5040. return m_Items + index;
  5041. }
  5042. inline void SetAt(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
  5043. {
  5044. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5045. m_Items[index] = value;
  5046. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5047. }
  5048. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAtUnchecked(il2cpp_array_size_t index) const
  5049. {
  5050. return m_Items[index];
  5051. }
  5052. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5053. {
  5054. return m_Items + index;
  5055. }
  5056. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
  5057. {
  5058. m_Items[index] = value;
  5059. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5060. }
  5061. };
  5062. // System.Reflection.ParameterModifier[]
  5063. struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364 : public RuntimeArray
  5064. {
  5065. ALIGN_FIELD (8) ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 m_Items[1];
  5066. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAt(il2cpp_array_size_t index) const
  5067. {
  5068. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5069. return m_Items[index];
  5070. }
  5071. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAt(il2cpp_array_size_t index)
  5072. {
  5073. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5074. return m_Items + index;
  5075. }
  5076. inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
  5077. {
  5078. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5079. m_Items[index] = value;
  5080. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  5081. }
  5082. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAtUnchecked(il2cpp_array_size_t index) const
  5083. {
  5084. return m_Items[index];
  5085. }
  5086. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5087. {
  5088. return m_Items + index;
  5089. }
  5090. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
  5091. {
  5092. m_Items[index] = value;
  5093. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  5094. }
  5095. };
  5096. // System.Int32[]
  5097. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
  5098. {
  5099. ALIGN_FIELD (8) int32_t m_Items[1];
  5100. inline int32_t GetAt(il2cpp_array_size_t index) const
  5101. {
  5102. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5103. return m_Items[index];
  5104. }
  5105. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5106. {
  5107. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5108. return m_Items + index;
  5109. }
  5110. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5111. {
  5112. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5113. m_Items[index] = value;
  5114. }
  5115. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5116. {
  5117. return m_Items[index];
  5118. }
  5119. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5120. {
  5121. return m_Items + index;
  5122. }
  5123. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5124. {
  5125. m_Items[index] = value;
  5126. }
  5127. };
  5128. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled);
  5129. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled);
  5130. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled);
  5131. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled);
  5132. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled);
  5133. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled);
  5134. // TResult System.Func`1<System.Boolean>::Invoke()
  5135. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method) ;
  5136. // System.Void System.Action`1<System.Boolean>::Invoke(T)
  5137. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method) ;
  5138. // System.Void System.Action`1<System.Object>::Invoke(T)
  5139. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  5140. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
  5141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, RuntimeObject* ___0_arg0, const RuntimeMethod* method) ;
  5142. // System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
  5143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  5144. // System.Void System.Action`2<System.Object,System.Object>::Invoke(T1,T2)
  5145. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline (Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C* __this, RuntimeObject* ___0_arg1, RuntimeObject* ___1_arg2, const RuntimeMethod* method) ;
  5146. // System.Void System.Action`2<System.Object,System.Boolean>::Invoke(T1,T2)
  5147. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline (Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method) ;
  5148. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
  5149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
  5150. // System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(T1,T2,T3)
  5151. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline (Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method) ;
  5152. // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
  5153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m13C0A7F33154D861E2A041B52E88461832DA1697_gshared (Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  5154. // System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
  5155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m5DAF16724887B42DDBBF391C7F375749E8AA4AD7_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ;
  5156. // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>)
  5157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m67CFBD544CF1D1C0C7E7457FDBDB81649DE26847_gshared (RuntimeObject* ___0_source, const RuntimeMethod* method) ;
  5158. // TSource System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
  5159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_SingleOrDefault_TisRuntimeObject_m96E15D999D3DAF8B31946255524EBB46907CFF17_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ;
  5160. // System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
  5161. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  5162. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  5163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m904FA6BDD0D33FDF8650EF816FF5C131867E693E_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___0_call, const RuntimeMethod* method) ;
  5164. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T)
  5165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  5166. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  5167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5168. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
  5169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m8D77F4F05F69D0E52E8A445322811EEC25987525_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, const RuntimeMethod* method) ;
  5170. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  5171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, const RuntimeMethod* method) ;
  5172. // T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
  5173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableObject_CreateInstance_TisRuntimeObject_mC07BE383F5EF546F4191035A679930852BC19BDA_gshared (const RuntimeMethod* method) ;
  5174. // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
  5175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_mF6C6AC8DF8971883615734832D09C9210B956F0F_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ;
  5176. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  5177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m055233246714700E4BDAA62635BC0AA49E8165CC_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___0_call, const RuntimeMethod* method) ;
  5178. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
  5179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
  5180. // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
  5181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_gshared (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
  5182. // T System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
  5183. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
  5184. // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
  5185. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method) ;
  5186. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
  5187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_gshared (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
  5188. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  5189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method) ;
  5190. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  5191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method) ;
  5192. // System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
  5193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m0C2FC6B483B474AE9596A43EBA7FF6E85503A92A_gshared (UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  5194. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
  5195. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) ;
  5196. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  5197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, int32_t ___0_arg0, const RuntimeMethod* method) ;
  5198. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(T)
  5199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) ;
  5200. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  5201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
  5202. // System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String)
  5203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_gshared (int32_t ___0_expected, int32_t ___1_actual, String_t* ___2_message, const RuntimeMethod* method) ;
  5204. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  5205. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5206. // T[] System.Collections.Generic.List`1<System.Object>::ToArray()
  5207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5208. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  5209. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5210. // T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  5211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5212. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
  5213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
  5214. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
  5215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
  5216. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
  5217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
  5218. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::Invoke(T0,T1)
  5219. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m45979AF2609BAB3A34CE383DFFC5E6DC46C56EC2_gshared_inline (UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, int32_t ___1_arg1, const RuntimeMethod* method) ;
  5220. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  5221. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_gshared_inline (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, const RuntimeMethod* method) ;
  5222. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  5223. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_gshared_inline (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_arg1, const RuntimeMethod* method) ;
  5224. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Int32)
  5225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  5226. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Capacity()
  5227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_get_Capacity_mF05ADA0EC0B9CC71EDE6D06F6A33A50705EEA32D_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5228. // System.Void System.Collections.Generic.List`1<System.Object>::set_Capacity(System.Int32)
  5229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Capacity_mD826E33A9E5EBC19C714653217071790693E0B95_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5230. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
  5231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
  5232. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  5233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_gshared (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, float ___2_argument, const RuntimeMethod* method) ;
  5234. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  5235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_gshared (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, int32_t ___2_argument, const RuntimeMethod* method) ;
  5236. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  5237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m1DE64D237A33F634B2AC54A97F19AAA85BF30D9B_gshared (CachedInvokableCall_1_t6D4F407FB7CC5D1211F9D4653C3450ACB8A067BA* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, RuntimeObject* ___2_argument, const RuntimeMethod* method) ;
  5238. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  5239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_gshared (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, bool ___2_argument, const RuntimeMethod* method) ;
  5240. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
  5241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5242. // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
  5243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
  5244. // T System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
  5245. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
  5246. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
  5247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
  5248. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  5249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared (Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  5250. // System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<T>)
  5251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m1A8DE2A7640CC473609F3ADAC38FDB960520636D_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* ___0_match, const RuntimeMethod* method) ;
  5252. // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  5253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
  5254. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
  5255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
  5256. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  5257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  5258. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  5259. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5260. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  5261. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  5262. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  5263. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
  5264. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  5265. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ;
  5266. // System.Int32 System.Single::GetHashCode()
  5267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
  5268. // System.Int32 UnityEngine.Vector4::GetHashCode()
  5269. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
  5270. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  5271. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method) ;
  5272. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  5273. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  5274. // System.Single UnityEngine.Vector4::Magnitude(UnityEngine.Vector4)
  5275. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_Magnitude_mFBC659211CDF4EDB2B540C58315D1E260FB23B1F_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, const RuntimeMethod* method) ;
  5276. // UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
  5277. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Division_m9B1B8692D50C864CFA585BDF97FB6FBC18967D90_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  5278. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  5279. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline (const RuntimeMethod* method) ;
  5280. // UnityEngine.Vector4 UnityEngine.Vector4::op_Subtraction(UnityEngine.Vector4,UnityEngine.Vector4)
  5281. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Subtraction_mD14864BB81AC08F643D2B82B41B3577012410ED9_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method) ;
  5282. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  5283. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method) ;
  5284. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  5285. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
  5286. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  5287. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  5288. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  5289. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  5290. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  5291. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method) ;
  5292. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  5293. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  5294. // System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
  5295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  5296. // System.String UnityEngine.Vector4::ToString()
  5297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
  5298. // System.Boolean System.String::IsNullOrEmpty(System.String)
  5299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478 (String_t* ___0_value, const RuntimeMethod* method) ;
  5300. // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
  5301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6 (const RuntimeMethod* method) ;
  5302. // System.String System.Single::ToString(System.String,System.IFormatProvider)
  5303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE (float* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
  5304. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  5305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85 (String_t* ___0_fmt, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  5306. // System.Boolean UnityEngine.ColorUtility::DoTryParseHtmlColor(System.String,UnityEngine.Color32&)
  5307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorUtility_DoTryParseHtmlColor_mC6D55A3308AA515F0A4906785CB17280E7D9D171 (String_t* ___0_htmlString, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* ___1_color, const RuntimeMethod* method) ;
  5308. // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
  5309. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color32_op_Implicit_m47CBB138122B400E0B1F4BFD7C30A6C2C00FCA3E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_c, const RuntimeMethod* method) ;
  5310. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  5311. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline (float ___0_f, const RuntimeMethod* method) ;
  5312. // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
  5313. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline (int32_t ___0_value, int32_t ___1_min, int32_t ___2_max, const RuntimeMethod* method) ;
  5314. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  5315. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method) ;
  5316. // System.Single UnityEngine.Time::get_deltaTime()
  5317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865 (const RuntimeMethod* method) ;
  5318. // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single)
  5319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mAF61EA22D4906BF87DD00A91FB4F6AC0C54C495A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method) ;
  5320. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  5321. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5322. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  5323. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  5324. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  5325. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
  5326. // System.Int32 UnityEngine.Vector3::GetHashCode()
  5327. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  5328. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  5329. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method) ;
  5330. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  5331. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  5332. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  5333. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
  5334. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  5335. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  5336. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  5337. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
  5338. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  5339. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  5340. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  5341. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  5342. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  5343. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  5344. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  5345. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  5346. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  5347. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method) ;
  5348. // System.Single UnityEngine.Vector3::get_magnitude()
  5349. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  5350. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  5351. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  5352. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  5353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  5354. // System.String UnityEngine.Vector3::ToString()
  5355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  5356. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  5357. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
  5358. // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
  5359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  5360. // System.String UnityEngine.Color32::ToString()
  5361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, const RuntimeMethod* method) ;
  5362. // System.String System.Byte::ToString(System.String,System.IFormatProvider)
  5363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC (uint8_t* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
  5364. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  5365. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method) ;
  5366. // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
  5367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  5368. // System.String UnityEngine.Color::ToString()
  5369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
  5370. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  5371. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ;
  5372. // System.Int32 UnityEngine.Color::GetHashCode()
  5373. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
  5374. // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
  5375. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method) ;
  5376. // System.Boolean UnityEngine.Color::Equals(System.Object)
  5377. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  5378. // System.Boolean System.Single::Equals(System.Single)
  5379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___0_obj, const RuntimeMethod* method) ;
  5380. // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
  5381. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method) ;
  5382. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
  5383. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_multiplier, const RuntimeMethod* method) ;
  5384. // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
  5385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F (float ___0_value, const RuntimeMethod* method) ;
  5386. // UnityEngine.Color UnityEngine.Color::get_linear()
  5387. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
  5388. // System.Single UnityEngine.Color::get_maxColorComponent()
  5389. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
  5390. // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  5391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_rotation, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method) ;
  5392. // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  5393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_euler, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method) ;
  5394. // System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  5395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5 (float ___0_angle, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_axis, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method) ;
  5396. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  5397. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
  5398. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  5399. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method) ;
  5400. // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
  5401. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline (float ___0_dot, const RuntimeMethod* method) ;
  5402. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  5403. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) ;
  5404. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  5405. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  5406. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  5407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ;
  5408. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  5409. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
  5410. // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
  5411. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method) ;
  5412. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  5413. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  5414. // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
  5415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  5416. // System.String UnityEngine.Quaternion::ToString()
  5417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
  5418. // System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)
  5419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020 (float ___0_kelvin, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method) ;
  5420. // System.Double System.Math::Pow(System.Double,System.Double)
  5421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Pow_mEAE651F0858203FBE12B72B6A53951BBD0FB5265 (double ___0_x, double ___1_y, const RuntimeMethod* method) ;
  5422. // System.Double System.Math::Log(System.Double,System.Double)
  5423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Log_m5A3BBBF06AB82F25C885812E07D27B473CF43054 (double ___0_a, double ___1_newBase, const RuntimeMethod* method) ;
  5424. // System.Single UnityEngine.Mathf::Sign(System.Single)
  5425. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A_inline (float ___0_f, const RuntimeMethod* method) ;
  5426. // System.Void System.Object::.ctor()
  5427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  5428. // System.IntPtr UnityEngine.Gradient::Init()
  5429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95 (const RuntimeMethod* method) ;
  5430. // System.Void System.Object::Finalize()
  5431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  5432. // System.Void UnityEngine.Gradient::Cleanup()
  5433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method) ;
  5434. // System.Type System.Object::GetType()
  5435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
  5436. // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
  5437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___0_other, const RuntimeMethod* method) ;
  5438. // System.Boolean System.IntPtr::Equals(System.Object)
  5439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  5440. // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
  5441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, intptr_t ___0_other, const RuntimeMethod* method) ;
  5442. // System.Int32 System.IntPtr::GetHashCode()
  5443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ;
  5444. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
  5445. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline (const RuntimeMethod* method) ;
  5446. // UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type)
  5447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9 (Type_t* ___0_type, const RuntimeMethod* method) ;
  5448. // UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
  5449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D (String_t* ___0_name, const RuntimeMethod* method) ;
  5450. // UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
  5451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) ;
  5452. // System.Void UnityEngine.ResourcesAPI::.ctor()
  5453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, const RuntimeMethod* method) ;
  5454. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  5455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method) ;
  5456. // System.Void UnityEngine.Application::Quit(System.Int32)
  5457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC (int32_t ___0_exitCode, const RuntimeMethod* method) ;
  5458. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  5459. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) ;
  5460. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  5461. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method) ;
  5462. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  5463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00 (Delegate_t* ___0_a, Delegate_t* ___1_b, const RuntimeMethod* method) ;
  5464. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  5465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3 (Delegate_t* ___0_source, Delegate_t* ___1_value, const RuntimeMethod* method) ;
  5466. // TResult System.Func`1<System.Boolean>::Invoke()
  5467. inline bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
  5468. {
  5469. return (( bool (*) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, const RuntimeMethod*))Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline)(__this, method);
  5470. }
  5471. // System.Void UnityEngine.Debug::LogException(System.Exception)
  5472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method) ;
  5473. // System.Void System.Action::Invoke()
  5474. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
  5475. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  5476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5 (const RuntimeMethod* method) ;
  5477. // System.Void System.Action`1<System.Boolean>::Invoke(T)
  5478. inline void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method)
  5479. {
  5480. (( void (*) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, bool, const RuntimeMethod*))Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline)(__this, ___0_obj, method);
  5481. }
  5482. // System.Void System.Action`1<System.String>::Invoke(T)
  5483. inline void Action_1_Invoke_m690438AAE38F9762172E3AE0A33D0B42ACD35790_inline (Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* __this, String_t* ___0_obj, const RuntimeMethod* method)
  5484. {
  5485. (( void (*) (Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A*, String_t*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  5486. }
  5487. // System.Void UnityEngine.Component::.ctor()
  5488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  5489. // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
  5490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
  5491. // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
  5492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
  5493. // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
  5494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ;
  5495. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
  5496. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ;
  5497. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  5498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method) ;
  5499. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  5500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5501. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  5502. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline (const RuntimeMethod* method) ;
  5503. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  5504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_point, const RuntimeMethod* method) ;
  5505. // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
  5506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method) ;
  5507. // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
  5508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method) ;
  5509. // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
  5510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method) ;
  5511. // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
  5512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
  5513. // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
  5514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ;
  5515. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  5516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5517. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  5518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
  5519. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  5520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method) ;
  5521. // UnityEngine.Transform UnityEngine.Transform::GetParent()
  5522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5523. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  5524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_p, const RuntimeMethod* method) ;
  5525. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  5526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, bool ___1_worldPositionStays, const RuntimeMethod* method) ;
  5527. // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  5528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ;
  5529. // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  5530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ;
  5531. // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  5532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
  5533. // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  5534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
  5535. // System.Void System.ArgumentNullException::.ctor(System.String)
  5536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
  5537. // UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)
  5538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_transform, String_t* ___1_path, bool ___2_isActiveOnly, const RuntimeMethod* method) ;
  5539. // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
  5540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
  5541. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  5542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_outer, const RuntimeMethod* method) ;
  5543. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  5544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5545. // System.Int32 UnityEngine.Transform::get_childCount()
  5546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5547. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  5548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method) ;
  5549. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  5550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, const RuntimeMethod* method) ;
  5551. // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
  5552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
  5553. // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
  5554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  5555. // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
  5556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
  5557. // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
  5558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  5559. // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
  5560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
  5561. // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
  5562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  5563. // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
  5564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
  5565. // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
  5566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  5567. // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
  5568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
  5569. // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
  5570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  5571. // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
  5572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
  5573. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  5574. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
  5575. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  5576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  5577. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  5578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5579. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  5580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  5581. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  5582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  5583. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  5584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  5585. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  5586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  5587. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  5588. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
  5589. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  5590. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
  5591. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  5592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  5593. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  5594. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline (const RuntimeMethod* method) ;
  5595. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  5596. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
  5597. // System.Void UnityEngine.Debug::LogError(System.Object)
  5598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  5599. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  5600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  5601. // System.Single UnityEngine.Rect::get_x()
  5602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  5603. // System.Single UnityEngine.Rect::get_y()
  5604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  5605. // System.Single UnityEngine.Rect::get_xMax()
  5606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  5607. // System.Single UnityEngine.Rect::get_yMax()
  5608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  5609. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  5610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method) ;
  5611. // UnityEngine.Transform UnityEngine.Component::get_transform()
  5612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  5613. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  5614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5615. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  5616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  5617. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  5618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  5619. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  5620. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5621. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  5622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  5623. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  5624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  5625. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  5626. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  5627. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  5628. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method) ;
  5629. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  5630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  5631. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  5632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
  5633. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  5634. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method) ;
  5635. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  5636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  5637. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>::Invoke(T0)
  5638. inline void UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B (UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* __this, SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* ___0_arg0, const RuntimeMethod* method)
  5639. {
  5640. (( void (*) (UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E*, SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B*, const RuntimeMethod*))UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared)(__this, ___0_arg0, method);
  5641. }
  5642. // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
  5643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498 (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
  5644. // System.Void UnityEngine.Object::.ctor()
  5645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  5646. // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
  5647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
  5648. // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
  5649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
  5650. // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
  5651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
  5652. // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
  5653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
  5654. // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
  5655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) ;
  5656. // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
  5657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
  5658. // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
  5659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
  5660. // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
  5661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  5662. // System.Int32 UnityEngine.Sprite::GetPacked()
  5663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5664. // System.Int32 UnityEngine.Sprite::GetPackingMode()
  5665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5666. // System.Int32 UnityEngine.Sprite::GetPackingRotation()
  5667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5668. // System.Boolean UnityEngine.Sprite::get_packed()
  5669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5670. // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
  5671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5672. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  5673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D (const RuntimeMethod* method) ;
  5674. // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
  5675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5676. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  5677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ;
  5678. // System.String System.ObsoleteAttribute::get_Message()
  5679. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* __this, const RuntimeMethod* method) ;
  5680. // System.Int32 System.String::IndexOf(System.String)
  5681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  5682. // System.Int32 System.String::get_Length()
  5683. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ;
  5684. // System.String System.String::Substring(System.Int32)
  5685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472 (String_t* __this, int32_t ___0_startIndex, const RuntimeMethod* method) ;
  5686. // System.String System.String::Trim()
  5687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5 (String_t* __this, const RuntimeMethod* method) ;
  5688. // System.Char System.String::get_Chars(System.Int32)
  5689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_mC49DF0CD2D3BE7BE97B3AD9C995BE3094F8E36D3 (String_t* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5690. // System.Int32 System.String::IndexOf(System.Char)
  5691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_mE21E78F35EF4A7768E385A72814C88D22B689966 (String_t* __this, Il2CppChar ___0_value, const RuntimeMethod* method) ;
  5692. // System.String System.String::Substring(System.Int32,System.Int32)
  5693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE (String_t* __this, int32_t ___0_startIndex, int32_t ___1_length, const RuntimeMethod* method) ;
  5694. // System.String System.Reflection.AssemblyName::get_Name()
  5695. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline (AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* __this, const RuntimeMethod* method) ;
  5696. // System.Int32 System.String::LastIndexOf(System.Char)
  5697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m6BB3E7E1B48702D4C715FA423F8A822C053B290E (String_t* __this, Il2CppChar ___0_value, const RuntimeMethod* method) ;
  5698. // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
  5699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5700. // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
  5701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5702. // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
  5703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5704. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  5705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
  5706. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr)
  5707. inline void Action_1__ctor_mDAEB7161DF624FDF6A3DA3C6BE40319FFC05A2E3 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5708. {
  5709. (( void (*) (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___0_object, ___1_method, method);
  5710. }
  5711. // System.Void System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>::Invoke(T1,T2)
  5712. inline void Action_2_Invoke_mA430E6535AAD3C65C12911DAF89C62ACC8592846_inline (Action_2_t39F9A40857E06142231322CA3632F32C6926572A* __this, String_t* ___0_arg1, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___1_arg2, const RuntimeMethod* method)
  5713. {
  5714. (( void (*) (Action_2_t39F9A40857E06142231322CA3632F32C6926572A*, String_t*, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, const RuntimeMethod*))Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
  5715. }
  5716. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::Invoke(T)
  5717. inline void Action_1_Invoke_m9C0FDD39CBEA968B10871576A8DAFEEC5360339F_inline (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* __this, SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_obj, const RuntimeMethod* method)
  5718. {
  5719. (( void (*) (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  5720. }
  5721. // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
  5722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842 (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* __this, const RuntimeMethod* method) ;
  5723. // System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(T)
  5724. inline void Action_1_Invoke_mDEF48C3E224187AB02B106213A2CEB6E089BC376_inline (Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* __this, MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* ___0_obj, const RuntimeMethod* method)
  5725. {
  5726. (( void (*) (Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75*, MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  5727. }
  5728. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
  5729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, int32_t ___2_value, const RuntimeMethod* method) ;
  5730. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
  5731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, String_t* ___2_value, const RuntimeMethod* method) ;
  5732. // System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData()
  5733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_m90A5D27EF88BE9432BF7093B7D7E7A0ACB0A8FBD (const RuntimeMethod* method) ;
  5734. // System.Void System.Action`2<System.String,System.Boolean>::Invoke(T1,T2)
  5735. inline void Action_2_Invoke_m6EBB68A4E442B0057E106C998DA0B6F8BB077EF9_inline (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* __this, String_t* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method)
  5736. {
  5737. (( void (*) (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
  5738. }
  5739. // System.Void* System.IntPtr::ToPointer()
  5740. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) ;
  5741. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
  5742. inline NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
  5743. {
  5744. return (( NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
  5745. }
  5746. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
  5747. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method) ;
  5748. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
  5749. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5750. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
  5751. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5752. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
  5753. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5754. // System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(T1,T2,T3)
  5755. inline void Action_3_Invoke_mCA3514DC050752F1B3F454581D75683296468F9F_inline (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* __this, String_t* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method)
  5756. {
  5757. (( void (*) (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*, String_t*, bool, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5, const RuntimeMethod*))Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline)(__this, ___0_arg1, ___1_arg2, ___2_arg3, method);
  5758. }
  5759. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
  5760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303 (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, const RuntimeMethod* method) ;
  5761. // System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr)
  5762. inline void Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5763. {
  5764. (( void (*) (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_m13C0A7F33154D861E2A041B52E88461832DA1697_gshared)(__this, ___0_object, ___1_method, method);
  5765. }
  5766. // System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
  5767. inline RuntimeObject* Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117 (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method)
  5768. {
  5769. return (( RuntimeObject* (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m5DAF16724887B42DDBBF391C7F375749E8AA4AD7_gshared)(___0_source, ___1_predicate, method);
  5770. }
  5771. // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>)
  5772. inline bool Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819 (RuntimeObject* ___0_source, const RuntimeMethod* method)
  5773. {
  5774. return (( bool (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m67CFBD544CF1D1C0C7E7457FDBDB81649DE26847_gshared)(___0_source, method);
  5775. }
  5776. // System.String System.Guid::ToString()
  5777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C (Guid_t* __this, const RuntimeMethod* method) ;
  5778. // System.String System.String::Concat(System.String,System.String)
  5779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ;
  5780. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  5781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45 (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* __this, const RuntimeMethod* method) ;
  5782. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0)
  5783. inline void UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* ___0_arg0, const RuntimeMethod* method)
  5784. {
  5785. (( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9*, const RuntimeMethod*))UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared)(__this, ___0_arg0, method);
  5786. }
  5787. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
  5788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, const RuntimeMethod* method) ;
  5789. // TSource System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
  5790. inline MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1 (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method)
  5791. {
  5792. return (( MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_SingleOrDefault_TisRuntimeObject_m96E15D999D3DAF8B31946255524EBB46907CFF17_gshared)(___0_source, ___1_predicate, method);
  5793. }
  5794. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
  5795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method) ;
  5796. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
  5797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, Guid_t ___0_value, const RuntimeMethod* method) ;
  5798. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  5799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* __this, const RuntimeMethod* method) ;
  5800. // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(T)
  5801. inline void List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_inline (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_item, const RuntimeMethod* method)
  5802. {
  5803. (( void (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  5804. }
  5805. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
  5806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93 (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, const RuntimeMethod* method) ;
  5807. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  5808. inline void UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___0_call, const RuntimeMethod* method)
  5809. {
  5810. (( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, const RuntimeMethod*))UnityEvent_1_RemoveListener_m904FA6BDD0D33FDF8650EF816FF5C131867E693E_gshared)(__this, ___0_call, method);
  5811. }
  5812. // System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(T)
  5813. inline bool List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63 (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_item, const RuntimeMethod* method)
  5814. {
  5815. return (( bool (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___0_item, method);
  5816. }
  5817. // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor()
  5818. inline void List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9 (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, const RuntimeMethod* method)
  5819. {
  5820. (( void (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  5821. }
  5822. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  5823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554 (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* __this, const RuntimeMethod* method) ;
  5824. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor()
  5825. inline void UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1 (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, const RuntimeMethod* method)
  5826. {
  5827. (( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, const RuntimeMethod*))UnityEvent_1__ctor_m8D77F4F05F69D0E52E8A445322811EEC25987525_gshared)(__this, method);
  5828. }
  5829. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  5830. inline void UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, const RuntimeMethod* method)
  5831. {
  5832. (( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, const RuntimeMethod*))UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_gshared)(__this, method);
  5833. }
  5834. // System.Void System.Guid::.ctor(System.String)
  5835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830 (Guid_t* __this, String_t* ___0_g, const RuntimeMethod* method) ;
  5836. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  5837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method) ;
  5838. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  5839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240 (Guid_t ___0_a, Guid_t ___1_b, const RuntimeMethod* method) ;
  5840. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  5841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  5842. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  5843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777 (const RuntimeMethod* method) ;
  5844. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
  5845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method) ;
  5846. // T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>()
  5847. inline PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA (const RuntimeMethod* method)
  5848. {
  5849. return (( PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_mC07BE383F5EF546F4191035A679930852BC19BDA_gshared)(method);
  5850. }
  5851. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  5852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  5853. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  5854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method) ;
  5855. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
  5856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, const RuntimeMethod* method) ;
  5857. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  5858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, String_t* ___1_paramName, const RuntimeMethod* method) ;
  5859. // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
  5860. inline bool Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method)
  5861. {
  5862. return (( bool (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_mF6C6AC8DF8971883615734832D09C9210B956F0F_gshared)(___0_source, ___1_predicate, method);
  5863. }
  5864. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
  5865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, const RuntimeMethod* method) ;
  5866. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  5867. inline void UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___0_call, const RuntimeMethod* method)
  5868. {
  5869. (( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, const RuntimeMethod*))UnityEvent_1_AddListener_m055233246714700E4BDAA62635BC0AA49E8165CC_gshared)(__this, ___0_call, method);
  5870. }
  5871. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
  5872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, const RuntimeMethod* method) ;
  5873. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  5874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ;
  5875. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
  5876. inline Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
  5877. {
  5878. return (( Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_gshared)(__this, method);
  5879. }
  5880. // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
  5881. inline void Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923 (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
  5882. {
  5883. (( void (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_gshared)(__this, method);
  5884. }
  5885. // T System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
  5886. inline int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
  5887. {
  5888. return (( int32_t (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline)(__this, method);
  5889. }
  5890. // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
  5891. inline void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method)
  5892. {
  5893. (( void (*) (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, int32_t, const RuntimeMethod*))UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline)(__this, ___0_arg0, method);
  5894. }
  5895. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
  5896. inline bool Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312 (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
  5897. {
  5898. return (( bool (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_gshared)(__this, method);
  5899. }
  5900. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  5901. inline void UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method)
  5902. {
  5903. (( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, const RuntimeMethod*))UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_gshared)(__this, ___0_call, method);
  5904. }
  5905. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  5906. inline void UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method)
  5907. {
  5908. (( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, const RuntimeMethod*))UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_gshared)(__this, ___0_call, method);
  5909. }
  5910. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
  5911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, const RuntimeMethod* method) ;
  5912. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr)
  5913. inline void UnityAction_1__ctor_m0D542CD6AC9BF19A26926782F3B43A5E71BDB1AB (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  5914. {
  5915. (( void (*) (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, RuntimeObject*, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m0C2FC6B483B474AE9596A43EBA7FF6E85503A92A_gshared)(__this, ___0_object, ___1_method, method);
  5916. }
  5917. // System.DateTime System.DateTime::get_Now()
  5918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C (const RuntimeMethod* method) ;
  5919. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  5920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ;
  5921. // System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime)
  5922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A DateTime_op_Subtraction_m64D26F5ABFAE6E166A7E567093D025F6C69F0123 (DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___0_d1, DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___1_d2, const RuntimeMethod* method) ;
  5923. // System.Double System.TimeSpan::get_TotalMilliseconds()
  5924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeSpan_get_TotalMilliseconds_m3506C1A49F1FE37A82F3027EA061D18215EF87CF (TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A* __this, const RuntimeMethod* method) ;
  5925. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  5926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ;
  5927. // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
  5928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77 (intptr_t ___0_source, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_destination, int32_t ___2_startIndex, int32_t ___3_length, const RuntimeMethod* method) ;
  5929. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  5930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B (const RuntimeMethod* method) ;
  5931. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  5932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
  5933. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
  5934. inline void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method)
  5935. {
  5936. (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline)(__this, ___0_item, method);
  5937. }
  5938. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  5939. inline void UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, int32_t ___0_arg0, const RuntimeMethod* method)
  5940. {
  5941. (( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_gshared)(__this, ___0_arg0, method);
  5942. }
  5943. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(T)
  5944. inline bool List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method)
  5945. {
  5946. return (( bool (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_gshared)(__this, ___0_item, method);
  5947. }
  5948. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  5949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, const RuntimeMethod* method) ;
  5950. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  5951. inline void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
  5952. {
  5953. (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared)(__this, method);
  5954. }
  5955. // System.Void UnityEngine.ScriptableObject::.ctor()
  5956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ;
  5957. // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String)
  5958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method) ;
  5959. // System.String UnityEngine.Assertions.AssertionMessageUtil::BooleanFailureMessage(System.Boolean)
  5960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4 (bool ___0_expected, const RuntimeMethod* method) ;
  5961. // System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String)
  5962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA (String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method) ;
  5963. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  5964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  5965. // System.String UnityEngine.Assertions.AssertionMessageUtil::NullFailureMessage(System.Object,System.Boolean)
  5966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50 (RuntimeObject* ___0_value, bool ___1_expectNull, const RuntimeMethod* method) ;
  5967. // System.String System.String::Concat(System.String,System.String,System.String)
  5968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ;
  5969. // System.Void UnityEngine.Debug::LogAssertion(System.Object)
  5970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  5971. // System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String)
  5972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method) ;
  5973. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean)
  5974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB (RuntimeObject* ___0_actual, RuntimeObject* ___1_expected, bool ___2_expectEqual, const RuntimeMethod* method) ;
  5975. // System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String)
  5976. inline void Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E (int32_t ___0_expected, int32_t ___1_actual, String_t* ___2_message, const RuntimeMethod* method)
  5977. {
  5978. (( void (*) (int32_t, int32_t, String_t*, const RuntimeMethod*))Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_gshared)(___0_expected, ___1_actual, ___2_message, method);
  5979. }
  5980. // System.String System.Environment::get_NewLine()
  5981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Environment_get_NewLine_m8BF68A4EFDAFFB66500984CE779629811BA98FFF (const RuntimeMethod* method) ;
  5982. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String)
  5983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C (String_t* ___0_failureMessage, const RuntimeMethod* method) ;
  5984. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String)
  5985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3 (String_t* ___0_failureMessage, String_t* ___1_expected, const RuntimeMethod* method) ;
  5986. // System.String System.Boolean::ToString()
  5987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63 (bool* __this, const RuntimeMethod* method) ;
  5988. // System.Void System.Exception::.ctor(System.String)
  5989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  5990. // System.String System.Exception::get_Message()
  5991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Exception_get_Message_mCFE0D38FDF9001405299AAE43BBE2A9AD806C441 (Exception_t* __this, const RuntimeMethod* method) ;
  5992. // System.Void System.Attribute::.ctor()
  5993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
  5994. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
  5995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD (MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method) ;
  5996. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  5997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method) ;
  5998. // System.Int32 System.Attribute::GetHashCode()
  5999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_mAE2C17FF608041F608207E2202E1BC0F98919C08 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
  6000. // System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
  6001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___0_disposing, const RuntimeMethod* method) ;
  6002. // System.Void System.GC::SuppressFinalize(System.Object)
  6003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6004. // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
  6005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) ;
  6006. // System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer()
  6007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A (const RuntimeMethod* method) ;
  6008. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  6009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271 (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
  6010. // System.Void System.ArgumentException::.ctor(System.String)
  6011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  6012. // System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)
  6013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_requiredFlags, int32_t ___1_invalidFlags, const RuntimeMethod* method) ;
  6014. // System.Void UnityEngine.Rendering.CommandBuffer::IssuePluginEventAndDataInternal(System.IntPtr,System.Int32,System.IntPtr)
  6015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_IssuePluginEventAndDataInternal_m0D4FE6305A4558B642AE72A763F1016B66427A8A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, intptr_t ___0_callback, int32_t ___1_eventID, intptr_t ___2_data, const RuntimeMethod* method) ;
  6016. // System.Int32 UnityEngine.Time::get_frameCount()
  6017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667 (const RuntimeMethod* method) ;
  6018. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
  6019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD (const RuntimeMethod* method) ;
  6020. // System.Single UnityEngine.Rendering.OnDemandRendering::GetEffectiveRenderFrameRate()
  6021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float OnDemandRendering_GetEffectiveRenderFrameRate_m40A9BFBD1C9788299F65C38ADB99384CD4158D38 (const RuntimeMethod* method) ;
  6022. // UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::get_attribute()
  6023. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
  6024. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_attribute(UnityEngine.Rendering.VertexAttribute)
  6025. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6026. // UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::get_format()
  6027. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
  6028. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_format(UnityEngine.Rendering.VertexAttributeFormat)
  6029. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6030. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_dimension()
  6031. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
  6032. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_dimension(System.Int32)
  6033. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6034. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_stream()
  6035. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
  6036. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_stream(System.Int32)
  6037. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6038. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::.ctor(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Int32)
  6039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method) ;
  6040. // System.String System.String::Format(System.String,System.Object[])
  6041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m918500C1EFB475181349A79989BB79BB36102894 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  6042. // System.String UnityEngine.Rendering.VertexAttributeDescriptor::ToString()
  6043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
  6044. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::GetHashCode()
  6045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
  6046. // System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(UnityEngine.Rendering.VertexAttributeDescriptor)
  6047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method) ;
  6048. // System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(System.Object)
  6049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  6050. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  6051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99 (const RuntimeMethod* method) ;
  6052. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
  6053. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline (const RuntimeMethod* method) ;
  6054. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  6055. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) ;
  6056. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  6057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) ;
  6058. // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
  6059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___0_value, const RuntimeMethod* method) ;
  6060. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
  6061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6062. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
  6063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___0_value, const RuntimeMethod* method) ;
  6064. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  6065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method) ;
  6066. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  6067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_ptr, const RuntimeMethod* method) ;
  6068. // System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::Clear()
  6069. inline void List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
  6070. {
  6071. (( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
  6072. }
  6073. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
  6074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method) ;
  6075. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
  6076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) ;
  6077. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  6078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method) ;
  6079. // System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset)
  6080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method) ;
  6081. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  6082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) ;
  6083. // System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::.ctor()
  6084. inline void List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
  6085. {
  6086. (( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  6087. }
  6088. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
  6089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method) ;
  6090. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
  6091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6092. // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
  6093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40 (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, const RuntimeMethod* method) ;
  6094. // System.Int32 UnityEngine.Shader::TagToID(System.String)
  6095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9 (String_t* ___0_name, const RuntimeMethod* method) ;
  6096. // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
  6097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  6098. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
  6099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method) ;
  6100. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
  6101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6102. // System.Int32 System.Int32::GetHashCode()
  6103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ;
  6104. // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
  6105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method) ;
  6106. // T[] System.Collections.Generic.List`1<UnityEngine.Camera>::ToArray()
  6107. inline CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
  6108. {
  6109. return (( CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method);
  6110. }
  6111. // System.String System.String::Format(System.String,System.Object)
  6112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8 (String_t* ___0_format, RuntimeObject* ___1_arg0, const RuntimeMethod* method) ;
  6113. // System.Void System.ObjectDisposedException::.ctor(System.String)
  6114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48 (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* __this, String_t* ___0_objectName, const RuntimeMethod* method) ;
  6115. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Camera>::get_Count()
  6116. inline int32_t List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
  6117. {
  6118. return (( int32_t (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  6119. }
  6120. // T System.Collections.Generic.List`1<UnityEngine.Camera>::get_Item(System.Int32)
  6121. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, int32_t ___0_index, const RuntimeMethod* method)
  6122. {
  6123. return (( Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  6124. }
  6125. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  6126. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method) ;
  6127. // System.Byte System.Convert::ToByte(System.Boolean)
  6128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08 (bool ___0_value, const RuntimeMethod* method) ;
  6129. // System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean)
  6130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_value, const RuntimeMethod* method) ;
  6131. // System.Void UnityEngine.Rendering.StencilState::set_readMask(System.Byte)
  6132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method) ;
  6133. // System.Void UnityEngine.Rendering.StencilState::set_writeMask(System.Byte)
  6134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method) ;
  6135. // System.Void UnityEngine.Rendering.StencilState::set_compareFunctionFront(UnityEngine.Rendering.CompareFunction)
  6136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6137. // System.Void UnityEngine.Rendering.StencilState::set_passOperationFront(UnityEngine.Rendering.StencilOp)
  6138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6139. // System.Void UnityEngine.Rendering.StencilState::set_failOperationFront(UnityEngine.Rendering.StencilOp)
  6140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6141. // System.Void UnityEngine.Rendering.StencilState::set_zFailOperationFront(UnityEngine.Rendering.StencilOp)
  6142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6143. // System.Void UnityEngine.Rendering.StencilState::set_compareFunctionBack(UnityEngine.Rendering.CompareFunction)
  6144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6145. // System.Void UnityEngine.Rendering.StencilState::set_passOperationBack(UnityEngine.Rendering.StencilOp)
  6146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6147. // System.Void UnityEngine.Rendering.StencilState::set_failOperationBack(UnityEngine.Rendering.StencilOp)
  6148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6149. // System.Void UnityEngine.Rendering.StencilState::set_zFailOperationBack(UnityEngine.Rendering.StencilOp)
  6150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6151. // System.Boolean UnityEngine.Rendering.StencilState::Equals(UnityEngine.Rendering.StencilState)
  6152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method) ;
  6153. // System.Boolean UnityEngine.Rendering.StencilState::Equals(System.Object)
  6154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6155. // System.Int32 System.Byte::GetHashCode()
  6156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678 (uint8_t* __this, const RuntimeMethod* method) ;
  6157. // System.Int32 UnityEngine.Rendering.StencilState::GetHashCode()
  6158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
  6159. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
  6160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method) ;
  6161. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
  6162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method) ;
  6163. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
  6164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6165. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
  6166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
  6167. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)
  6168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Type_t* ___1_listType, RuntimeObject* ___2_resultList, const RuntimeMethod* method) ;
  6169. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  6170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF (intptr_t ___0_value, const RuntimeMethod* method) ;
  6171. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
  6172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054 (const RuntimeMethod* method) ;
  6173. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
  6174. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6175. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
  6176. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6177. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
  6178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF (int32_t ___0_mixedMode, const RuntimeMethod* method) ;
  6179. // System.Void System.IntPtr::.ctor(System.Void*)
  6180. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline (intptr_t* __this, void* ___0_value, const RuntimeMethod* method) ;
  6181. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
  6182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE48C26F367ABEC734BDB7A8A66FEB8796A401AAF (int32_t ___0_mixedMode, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method) ;
  6183. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
  6184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691 (int32_t ___0_bakeType, const RuntimeMethod* method) ;
  6185. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
  6186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mABE7E2BC06CA25519079DF4EEC89667EB51B8460 (int32_t ___0_bakeType, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method) ;
  6187. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
  6188. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6189. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
  6190. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6191. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
  6192. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6193. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlightenLightmapper()
  6194. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6195. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
  6196. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6197. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
  6198. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6199. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
  6200. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
  6201. // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
  6202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449 (BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659* __this, NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___0_inCullingPlanes, NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___1_inOutBatchVisibility, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___2_outVisibleIndices, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___3_outVisibleIndicesY, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___4_inLodParameters, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___5_inCullingMatrix, float ___6_inNearPlane, const RuntimeMethod* method) ;
  6203. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
  6204. inline NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441 (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
  6205. {
  6206. return (( NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
  6207. }
  6208. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
  6209. inline NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
  6210. {
  6211. return (( NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
  6212. }
  6213. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
  6214. inline NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550 (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
  6215. {
  6216. return (( NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
  6217. }
  6218. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  6219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA (const RuntimeMethod* method) ;
  6220. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
  6221. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_inline (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method) ;
  6222. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  6223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380 (LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* __this, int32_t ___0_mode, const RuntimeMethod* method) ;
  6224. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32,UnityEngine.SceneManagement.LoadSceneParameters)
  6225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_LoadScene_m4DF9EBA07A9F09A2C042FDEF2ACAEB189D277D07 (int32_t ___0_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___1_parameters, const RuntimeMethod* method) ;
  6226. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  6227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManager_LoadSceneAsyncNameIndexInternal_m56DB0731D5FA95C7100FE76C67515EF3DB7DCADB (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method) ;
  6228. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
  6229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF (const RuntimeMethod* method) ;
  6230. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
  6231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_GetSceneAt_m716F9BAC0C25737577B21569CC210869B22A73DE (int32_t ___0_index, const RuntimeMethod* method) ;
  6232. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
  6233. inline void UnityAction_2_Invoke_mA8E9470BBBEC323CF7103F7A75CD6E8911B2DB6A_inline (UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, int32_t ___1_arg1, const RuntimeMethod* method)
  6234. {
  6235. (( void (*) (UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*, Scene_tA1DC762B79745EB5140F054C884855B922318356, int32_t, const RuntimeMethod*))UnityAction_2_Invoke_m45979AF2609BAB3A34CE383DFFC5E6DC46C56EC2_gshared_inline)(__this, ___0_arg0, ___1_arg1, method);
  6236. }
  6237. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  6238. inline void UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_inline (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, const RuntimeMethod* method)
  6239. {
  6240. (( void (*) (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*))UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_gshared_inline)(__this, ___0_arg0, method);
  6241. }
  6242. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  6243. inline void UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_inline (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_arg1, const RuntimeMethod* method)
  6244. {
  6245. (( void (*) (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE*, Scene_tA1DC762B79745EB5140F054C884855B922318356, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*))UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_gshared_inline)(__this, ___0_arg0, ___1_arg1, method);
  6246. }
  6247. // System.Void UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)
  6248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6 (Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method) ;
  6249. // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
  6250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60 (int32_t ___0_index, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___1_ret, const RuntimeMethod* method) ;
  6251. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
  6252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3 (const RuntimeMethod* method) ;
  6253. // System.Void UnityEngine.SceneManagement.SceneManager::MoveGameObjectToScene_Injected(UnityEngine.GameObject,UnityEngine.SceneManagement.Scene&)
  6254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_go, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___1_scene, const RuntimeMethod* method) ;
  6255. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  6256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
  6257. // System.Boolean UnityEngine.SceneManagement.Scene::IsValidInternal(System.Int32)
  6258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD (int32_t ___0_sceneHandle, const RuntimeMethod* method) ;
  6259. // System.Boolean UnityEngine.SceneManagement.Scene::IsValid()
  6260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_IsValid_m0D5200731D3E26ECBBB55803F9242965A14A4599 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
  6261. // System.String UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)
  6262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E (int32_t ___0_sceneHandle, const RuntimeMethod* method) ;
  6263. // System.String UnityEngine.SceneManagement.Scene::get_name()
  6264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
  6265. // System.Boolean UnityEngine.SceneManagement.Scene::GetIsLoadedInternal(System.Int32)
  6266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6 (int32_t ___0_sceneHandle, const RuntimeMethod* method) ;
  6267. // System.Boolean UnityEngine.SceneManagement.Scene::get_isLoaded()
  6268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
  6269. // System.Int32 UnityEngine.SceneManagement.Scene::GetRootCountInternal(System.Int32)
  6270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetRootCountInternal_mB6F98101D9AAFB6FB356E32C823A7D2438F9CAFF (int32_t ___0_sceneHandle, const RuntimeMethod* method) ;
  6271. // System.Int32 UnityEngine.SceneManagement.Scene::get_rootCount()
  6272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
  6273. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::.ctor(System.Int32)
  6274. inline void List_1__ctor_m6DD2E528B694E1BF27A34AD5D41DA106FF82743C (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  6275. {
  6276. (( void (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___0_capacity, method);
  6277. }
  6278. // System.Void UnityEngine.SceneManagement.Scene::GetRootGameObjects(System.Collections.Generic.List`1<UnityEngine.GameObject>)
  6279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___0_rootGameObjects, const RuntimeMethod* method) ;
  6280. // T[] System.Collections.Generic.List`1<UnityEngine.GameObject>::ToArray()
  6281. inline GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* List_1_ToArray_m9237E7439BAF0FDCFB325D21398E459BEDB3432C (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, const RuntimeMethod* method)
  6282. {
  6283. return (( GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method);
  6284. }
  6285. // UnityEngine.GameObject[] UnityEngine.SceneManagement.Scene::GetRootGameObjects()
  6286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* Scene_GetRootGameObjects_mFDE0BF9EA926F30EC9AE71F33E0AE4D5D4EC5C5B (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
  6287. // System.Int32 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Capacity()
  6288. inline int32_t List_1_get_Capacity_mF8C1163D3AF5DAD23FF4143F8EA9A0C8A333EDF2 (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, const RuntimeMethod* method)
  6289. {
  6290. return (( int32_t (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, const RuntimeMethod*))List_1_get_Capacity_mF05ADA0EC0B9CC71EDE6D06F6A33A50705EEA32D_gshared)(__this, method);
  6291. }
  6292. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::set_Capacity(System.Int32)
  6293. inline void List_1_set_Capacity_m47E6556844CFB1C459EC7CB191184BDD3D0B2E7C (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, int32_t ___0_value, const RuntimeMethod* method)
  6294. {
  6295. (( void (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, int32_t, const RuntimeMethod*))List_1_set_Capacity_mD826E33A9E5EBC19C714653217071790693E0B95_gshared)(__this, ___0_value, method);
  6296. }
  6297. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::Clear()
  6298. inline void List_1_Clear_m32D399BDD753B5BD6CE27560249096418F3F0867_inline (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* __this, const RuntimeMethod* method)
  6299. {
  6300. (( void (*) (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
  6301. }
  6302. // System.Boolean UnityEngine.Application::get_isPlaying()
  6303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34 (const RuntimeMethod* method) ;
  6304. // System.Void UnityEngine.SceneManagement.Scene::GetRootGameObjectsInternal(System.Int32,System.Object)
  6305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scene_GetRootGameObjectsInternal_mADAE116D84089FDDAACC1E739CFB32ABE43B6C70 (int32_t ___0_sceneHandle, RuntimeObject* ___1_resultRootList, const RuntimeMethod* method) ;
  6306. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  6307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
  6308. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  6309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  6310. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
  6311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771 (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method) ;
  6312. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
  6313. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6_inline (const RuntimeMethod* method) ;
  6314. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  6315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_mCAE6CF32E3DD3A9020D1326E31ED4BC736F4CE4A (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method) ;
  6316. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
  6317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m697F6B718DCE9B5E6CA4D58BBFB0CA275E003307 (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, const RuntimeMethod* method) ;
  6318. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
  6319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
  6320. // System.String System.Single::ToString()
  6321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972 (float* __this, const RuntimeMethod* method) ;
  6322. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
  6323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
  6324. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
  6325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method) ;
  6326. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
  6327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
  6328. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
  6329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method) ;
  6330. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
  6331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
  6332. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
  6333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method) ;
  6334. // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
  6335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9 (const RuntimeMethod* method) ;
  6336. // System.String System.String::Concat(System.String[])
  6337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_values, const RuntimeMethod* method) ;
  6338. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
  6339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Black_mF5AEFA40487500C1683D14FFA58554BF4D7B1A42 (const RuntimeMethod* method) ;
  6340. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  6341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
  6342. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  6343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
  6344. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  6345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
  6346. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  6347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
  6348. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  6349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
  6350. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  6351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___0_lightInstanceID, const RuntimeMethod* method) ;
  6352. // UnityEngine.Color UnityEngine.Light::get_color()
  6353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6354. // System.Single UnityEngine.Light::get_intensity()
  6355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6356. // System.Single UnityEngine.Light::get_bounceIntensity()
  6357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6358. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
  6359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_color, float ___1_intensity, const RuntimeMethod* method) ;
  6360. // System.Single UnityEngine.Light::get_spotAngle()
  6361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6362. // System.Boolean UnityEngine.Light::get_useColorTemperature()
  6363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6364. // System.Single UnityEngine.Light::get_colorTemperature()
  6365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6366. // UnityEngine.Color UnityEngine.Mathf::CorrelatedColorTemperatureToRGB(System.Single)
  6367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Mathf_CorrelatedColorTemperatureToRGB_m595A3D1E887CD42FE21CD2893D8E377B3F44153C (float ___0_kelvin, const RuntimeMethod* method) ;
  6368. // System.Int32 UnityEngine.Object::GetInstanceID()
  6369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  6370. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  6371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6372. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
  6373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D (int32_t ___0_baketype, const RuntimeMethod* method) ;
  6374. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  6375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6376. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  6377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  6378. // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
  6379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method) ;
  6380. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
  6381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method) ;
  6382. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
  6383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_cct, LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* ___1_lightColor, const RuntimeMethod* method) ;
  6384. // System.Single UnityEngine.Light::get_range()
  6385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6386. // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
  6387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_m8B2B838A7D49A49D64813232503D5C3CA8957C5E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method) ;
  6388. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  6389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6390. // UnityEngine.LightType UnityEngine.Light::get_type()
  6391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6392. // System.Single UnityEngine.Light::get_cookieSize()
  6393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
  6394. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
  6395. inline NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
  6396. {
  6397. return (( NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
  6398. }
  6399. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  6400. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method) ;
  6401. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
  6402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  6403. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
  6404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, const RuntimeMethod* method) ;
  6405. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
  6406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m44511C1C63663F51CD77ABF24CC4B34B9A826F0F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___1_dir, const RuntimeMethod* method) ;
  6407. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  6408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
  6409. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
  6410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m47570BBE32168BBEA4C823D83C8A94A4CBF03AE2 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___1_point, const RuntimeMethod* method) ;
  6411. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
  6412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m9F0C60CB137D268694B8CB324C73E799E1CE73F9 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___1_spot, const RuntimeMethod* method) ;
  6413. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
  6414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m3B3FFE050376D624857D5D67413BD532518949F1 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___1_rect, const RuntimeMethod* method) ;
  6415. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
  6416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mA319A386DA025BF5F0B7D9C398ACD3BE3AF65ABB (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___1_disc, const RuntimeMethod* method) ;
  6417. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
  6418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
  6419. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  6420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
  6421. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  6422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9 (const RuntimeMethod* method) ;
  6423. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  6424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
  6425. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)
  6426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B (int32_t ___0_minimumDepthBits, const RuntimeMethod* method) ;
  6427. // System.Void UnityEngine.Debug::Assert(System.Boolean)
  6428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D (bool ___0_condition, const RuntimeMethod* method) ;
  6429. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  6430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
  6431. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  6432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6 (int32_t ___0_format, bool ___1_wholeImage, const RuntimeMethod* method) ;
  6433. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
  6434. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) ;
  6435. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  6436. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) ;
  6437. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
  6438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) ;
  6439. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
  6440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941 (const RuntimeMethod* method) ;
  6441. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
  6442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, bool ___0_disposing, const RuntimeMethod* method) ;
  6443. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
  6444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method) ;
  6445. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  6446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058 (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, const RuntimeMethod* method) ;
  6447. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  6448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method) ;
  6449. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  6450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___0_other, const RuntimeMethod* method) ;
  6451. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  6452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, const RuntimeMethod* method) ;
  6453. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  6454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___0_other, const RuntimeMethod* method) ;
  6455. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  6456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, const RuntimeMethod* method) ;
  6457. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  6458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7 (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___0_other, const RuntimeMethod* method) ;
  6459. // System.Int32 System.UInt32::GetHashCode()
  6460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC (uint32_t* __this, const RuntimeMethod* method) ;
  6461. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  6462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
  6463. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  6464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method) ;
  6465. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
  6466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_other, const RuntimeMethod* method) ;
  6467. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  6468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___0_p, const RuntimeMethod* method) ;
  6469. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  6470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F Playable_get_Null_m0D0BB32BC23983C490A363AD6AAC47D8B72864F2 (const RuntimeMethod* method) ;
  6471. // System.Object System.Object::MemberwiseClone()
  6472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Object_MemberwiseClone_m0676AEE25C3CF7C09F15ECF9EC5CC407863617B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6473. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  6474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
  6475. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  6476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method) ;
  6477. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  6478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_other, const RuntimeMethod* method) ;
  6479. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  6480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975 (const RuntimeMethod* method) ;
  6481. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  6482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) ;
  6483. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  6484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method) ;
  6485. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  6486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m116A314100562913DD28474B8D7DA5FBFCA9CD3C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method) ;
  6487. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  6488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_other, const RuntimeMethod* method) ;
  6489. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  6490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8 (const RuntimeMethod* method) ;
  6491. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  6492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_lhs, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_rhs, const RuntimeMethod* method) ;
  6493. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
  6494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_other, const RuntimeMethod* method) ;
  6495. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  6496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___0_p, const RuntimeMethod* method) ;
  6497. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  6498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  6499. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  6500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
  6501. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  6502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  6503. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  6504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
  6505. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  6506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
  6507. // System.Int32 System.Math::Min(System.Int32,System.Int32)
  6508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52 (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
  6509. // System.Boolean System.String::EndsWith(System.String)
  6510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_EndsWith_mCD3754F5401E19CE7821CD398986E4EAA6AD87DC (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  6511. // System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
  6512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7 (String_t* ___0_assemblyTypeName, const RuntimeMethod* method) ;
  6513. // System.Boolean System.Reflection.MethodBase::get_IsStatic()
  6514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E (MethodBase_t* __this, const RuntimeMethod* method) ;
  6515. // System.Object System.Delegate::get_Target()
  6516. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline (Delegate_t* __this, const RuntimeMethod* method) ;
  6517. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  6518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_function, const RuntimeMethod* method) ;
  6519. // System.Delegate System.Delegate::CreateDelegate(System.Type,System.Object,System.Reflection.MethodInfo)
  6520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_CreateDelegate_mE2117ED279628E4E63D357AFAB3653DD909CB2D7 (Type_t* ___0_type, RuntimeObject* ___1_firstArgument, MethodInfo_t* ___2_method, const RuntimeMethod* method) ;
  6521. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  6522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method) ;
  6523. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
  6524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mD64C67D6FFB881F98555408743D7BB5CA7217B39 (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, const RuntimeMethod* method) ;
  6525. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  6526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661 (Delegate_t* ___0_delegate, const RuntimeMethod* method) ;
  6527. // System.Void UnityEngine.Events.UnityAction::Invoke()
  6528. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method) ;
  6529. // System.Reflection.MethodInfo System.Delegate::get_Method()
  6530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* Delegate_get_Method_mB684A7525653DFE0EFC35E58449E1FC8E2A9F019 (Delegate_t* __this, const RuntimeMethod* method) ;
  6531. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  6532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
  6533. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  6534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
  6535. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  6536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* ___0_call, const RuntimeMethod* method) ;
  6537. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  6538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
  6539. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  6540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_method, ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* ___2_arguments, const RuntimeMethod* method) ;
  6541. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  6542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_mDED33C174CAD9DFAD58F9D6DF482557C0FC20D38 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
  6543. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  6544. inline void CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747 (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, float ___2_argument, const RuntimeMethod* method)
  6545. {
  6546. (( void (*) (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, float, const RuntimeMethod*))CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
  6547. }
  6548. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  6549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m7515338C0F3B5843E40CC48C303D2EFC02D9C19C (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
  6550. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  6551. inline void CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, int32_t ___2_argument, const RuntimeMethod* method)
  6552. {
  6553. (( void (*) (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, int32_t, const RuntimeMethod*))CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
  6554. }
  6555. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  6556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_m4CA65BC60FC1FDCE88779C009ED0E1DC4BED2D9A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
  6557. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  6558. inline void CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441 (CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, String_t* ___2_argument, const RuntimeMethod* method)
  6559. {
  6560. (( void (*) (CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, String_t*, const RuntimeMethod*))CachedInvokableCall_1__ctor_m1DE64D237A33F634B2AC54A97F19AAA85BF30D9B_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
  6561. }
  6562. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  6563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB7A56994202FCB50BA04A6DBED9BAC45871F700A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
  6564. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  6565. inline void CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30 (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, bool ___2_argument, const RuntimeMethod* method)
  6566. {
  6567. (( void (*) (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, bool, const RuntimeMethod*))CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
  6568. }
  6569. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  6570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_theFunction, const RuntimeMethod* method) ;
  6571. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  6572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
  6573. // System.Reflection.ConstructorInfo System.Type::GetConstructor(System.Type[])
  6574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* Type_GetConstructor_m7F0E5E1A61477DE81B35AE780C21FA6830124554 (Type_t* __this, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___0_types, const RuntimeMethod* method) ;
  6575. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  6576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ArgumentCache_get_unityObjectArgument_mEA22BE8C25CDC789963C2DABF068E88147A66C69 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
  6577. // System.Object System.Reflection.ConstructorInfo::Invoke(System.Object[])
  6578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ConstructorInfo_Invoke_m15FDF2B682BD01CC934BE4D314EF2193103CECFE (ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* __this, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___0_parameters, const RuntimeMethod* method) ;
  6579. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  6580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m8410B763CA027E30237E5954888A7F508800A331 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
  6581. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor()
  6582. inline void List_1__ctor_m4F00C44EA0380F628F874E843EF973905C05E2C2 (List_1_t1EC718175613632CD4775345600304230E9A83DF* __this, const RuntimeMethod* method)
  6583. {
  6584. (( void (*) (List_1_t1EC718175613632CD4775345600304230E9A83DF*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  6585. }
  6586. // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::GetEnumerator()
  6587. inline Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9 List_1_GetEnumerator_mD74B7A44A8EC40E059B9CFF3B29DC3F6BF6C4924 (List_1_t1EC718175613632CD4775345600304230E9A83DF* __this, const RuntimeMethod* method)
  6588. {
  6589. return (( Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9 (*) (List_1_t1EC718175613632CD4775345600304230E9A83DF*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
  6590. }
  6591. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose()
  6592. inline void Enumerator_Dispose_m56B864557E6F08E5A86D6836F6AB82841715AB97 (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9* __this, const RuntimeMethod* method)
  6593. {
  6594. (( void (*) (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
  6595. }
  6596. // T System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current()
  6597. inline PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* Enumerator_get_Current_mBF1F6446251FA06D6E25CF0E23E802D0586BA020_inline (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9* __this, const RuntimeMethod* method)
  6598. {
  6599. return (( PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* (*) (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
  6600. }
  6601. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  6602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_mD63347854BC781710D4CC9B5FC3C3996E84A325D (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
  6603. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  6604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetRuntimeCall_m0DDE14D286D9995CCE65D2DFF27D57E4D476F072 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* ___0_theEvent, const RuntimeMethod* method) ;
  6605. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  6606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mFB82EE201D90D84E0E25934EA879067BD666C0C1 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method) ;
  6607. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext()
  6608. inline bool Enumerator_MoveNext_m974E4B176EED3974261571D8D323B9C758CF6007 (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9* __this, const RuntimeMethod* method)
  6609. {
  6610. return (( bool (*) (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
  6611. }
  6612. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Add(T)
  6613. inline void List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_inline (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_item, const RuntimeMethod* method)
  6614. {
  6615. (( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  6616. }
  6617. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor()
  6618. inline void List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, const RuntimeMethod* method)
  6619. {
  6620. (( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  6621. }
  6622. // T System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32)
  6623. inline BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, int32_t ___0_index, const RuntimeMethod* method)
  6624. {
  6625. return (( BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  6626. }
  6627. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count()
  6628. inline int32_t List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_inline (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, const RuntimeMethod* method)
  6629. {
  6630. return (( int32_t (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  6631. }
  6632. // System.Void System.Predicate`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Object,System.IntPtr)
  6633. inline void Predicate_1__ctor_m1D0E12B18D9105FB553B42DAD351E9AD017B9E9B (Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  6634. {
  6635. (( void (*) (Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55*, RuntimeObject*, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared)(__this, ___0_object, ___1_method, method);
  6636. }
  6637. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::RemoveAll(System.Predicate`1<T>)
  6638. inline int32_t List_1_RemoveAll_m5411A629E03E3C36C002C5BE2CAFE5E82F6F9B30 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55* ___0_match, const RuntimeMethod* method)
  6639. {
  6640. return (( int32_t (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55*, const RuntimeMethod*))List_1_RemoveAll_m1A8DE2A7640CC473609F3ADAC38FDB960520636D_gshared)(__this, ___0_match, method);
  6641. }
  6642. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Int32)
  6643. inline void List_1__ctor_mA457A1677905C83AD674D55C89B663B126D8F0C7 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  6644. {
  6645. (( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___0_capacity, method);
  6646. }
  6647. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  6648. inline void List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
  6649. {
  6650. (( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared)(__this, ___0_collection, method);
  6651. }
  6652. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Clear()
  6653. inline void List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_inline (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, const RuntimeMethod* method)
  6654. {
  6655. (( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
  6656. }
  6657. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
  6658. inline void List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
  6659. {
  6660. (( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, RuntimeObject*, const RuntimeMethod*))List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared)(__this, ___0_collection, method);
  6661. }
  6662. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  6663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_mE70F25915B775E7258A12670B76C7F7B3C36BF1A (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method) ;
  6664. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  6665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m1B17318026E3D419B2C194F66882E3BED6C4200A (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* __this, const RuntimeMethod* method) ;
  6666. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  6667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m356D77B4849FC63501507E4D3F1054BD86D6B1CF (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method) ;
  6668. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  6669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
  6670. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  6671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m3FFA4D4FC3DA0C38106323CD33ABBFA53ED01928 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
  6672. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
  6673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_FindMethod_mE417FEA28EC49921FA28EBDAB1214B0E6EC7E91B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, String_t* ___0_name, Type_t* ___1_listenerType, int32_t ___2_mode, Type_t* ___3_argumentType, const RuntimeMethod* method) ;
  6674. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
  6675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD (Type_t* ___0_objectType, String_t* ___1_functionName, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___2_argumentTypes, const RuntimeMethod* method) ;
  6676. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  6677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A776CBBC13667875F1765B32B469BC12AFD4192 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method) ;
  6678. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  6679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m937649041F14D0D20F959B07BA099246EC32BCCB (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* __this, InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___0_invokableList, UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* ___1_unityEventBase, const RuntimeMethod* method) ;
  6680. // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
  6681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m279B8BAED30DA27C305ADDF241F05CD2BC59625A (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method) ;
  6682. // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
  6683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_m5C78FE9ECE5990F29636216E879139D5863F36C8 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, RuntimeObject* ___0_targetObj, MethodInfo_t* ___1_method, const RuntimeMethod* method) ;
  6684. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  6685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m981B8A6658A88F620345D2C7F4ADCD0D788B0266 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method) ;
  6686. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  6687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t91E36549D76184780FD8995722CD4A87A2650C23* InvokableCallList_PrepareInvoke_m0CF5EBCDF4913AFC13CBE09F6CFB687D0F771301 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method) ;
  6688. // System.String System.Object::ToString()
  6689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_mF8AC1EB9D85AB52EC8FD8B8BDD131E855E69673F (RuntimeObject* __this, const RuntimeMethod* method) ;
  6690. // System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[])
  6691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* Type_GetMethod_mF3AF3FA3834D7F99592A4CA715FFD2DE12291562 (Type_t* __this, String_t* ___0_name, int32_t ___1_bindingAttr, Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___2_binder, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___3_types, ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364* ___4_modifiers, const RuntimeMethod* method) ;
  6692. // System.Boolean System.Type::get_IsPrimitive()
  6693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsPrimitive_m46ACAAB8F754D37713E3E45437705F4F58FAFA18 (Type_t* __this, const RuntimeMethod* method) ;
  6694. // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
  6695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ;
  6696. #ifdef __clang__
  6697. #pragma clang diagnostic push
  6698. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6699. #pragma clang diagnostic ignored "-Wunused-variable"
  6700. #endif
  6701. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  6702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, const RuntimeMethod* method)
  6703. {
  6704. int32_t V_0 = 0;
  6705. int32_t V_1 = 0;
  6706. float V_2 = 0.0f;
  6707. {
  6708. int32_t L_0 = ___0_index;
  6709. V_1 = L_0;
  6710. int32_t L_1 = V_1;
  6711. V_0 = L_1;
  6712. int32_t L_2 = V_0;
  6713. switch (L_2)
  6714. {
  6715. case 0:
  6716. {
  6717. goto IL_001d;
  6718. }
  6719. case 1:
  6720. {
  6721. goto IL_0026;
  6722. }
  6723. case 2:
  6724. {
  6725. goto IL_002f;
  6726. }
  6727. case 3:
  6728. {
  6729. goto IL_0038;
  6730. }
  6731. }
  6732. }
  6733. {
  6734. goto IL_0041;
  6735. }
  6736. IL_001d:
  6737. {
  6738. float L_3 = __this->___x_1;
  6739. V_2 = L_3;
  6740. goto IL_004c;
  6741. }
  6742. IL_0026:
  6743. {
  6744. float L_4 = __this->___y_2;
  6745. V_2 = L_4;
  6746. goto IL_004c;
  6747. }
  6748. IL_002f:
  6749. {
  6750. float L_5 = __this->___z_3;
  6751. V_2 = L_5;
  6752. goto IL_004c;
  6753. }
  6754. IL_0038:
  6755. {
  6756. float L_6 = __this->___w_4;
  6757. V_2 = L_6;
  6758. goto IL_004c;
  6759. }
  6760. IL_0041:
  6761. {
  6762. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  6763. NullCheck(L_7);
  6764. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
  6765. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var)));
  6766. }
  6767. IL_004c:
  6768. {
  6769. float L_8 = V_2;
  6770. return L_8;
  6771. }
  6772. }
  6773. IL2CPP_EXTERN_C float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  6774. {
  6775. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  6776. int32_t _offset = 1;
  6777. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  6778. float _returnValue;
  6779. _returnValue = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline(_thisAdjusted, ___0_index, method);
  6780. return _returnValue;
  6781. }
  6782. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  6783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  6784. {
  6785. int32_t V_0 = 0;
  6786. int32_t V_1 = 0;
  6787. {
  6788. int32_t L_0 = ___0_index;
  6789. V_1 = L_0;
  6790. int32_t L_1 = V_1;
  6791. V_0 = L_1;
  6792. int32_t L_2 = V_0;
  6793. switch (L_2)
  6794. {
  6795. case 0:
  6796. {
  6797. goto IL_001d;
  6798. }
  6799. case 1:
  6800. {
  6801. goto IL_0026;
  6802. }
  6803. case 2:
  6804. {
  6805. goto IL_002f;
  6806. }
  6807. case 3:
  6808. {
  6809. goto IL_0038;
  6810. }
  6811. }
  6812. }
  6813. {
  6814. goto IL_0041;
  6815. }
  6816. IL_001d:
  6817. {
  6818. float L_3 = ___1_value;
  6819. __this->___x_1 = L_3;
  6820. goto IL_004c;
  6821. }
  6822. IL_0026:
  6823. {
  6824. float L_4 = ___1_value;
  6825. __this->___y_2 = L_4;
  6826. goto IL_004c;
  6827. }
  6828. IL_002f:
  6829. {
  6830. float L_5 = ___1_value;
  6831. __this->___z_3 = L_5;
  6832. goto IL_004c;
  6833. }
  6834. IL_0038:
  6835. {
  6836. float L_6 = ___1_value;
  6837. __this->___w_4 = L_6;
  6838. goto IL_004c;
  6839. }
  6840. IL_0041:
  6841. {
  6842. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  6843. NullCheck(L_7);
  6844. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
  6845. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var)));
  6846. }
  6847. IL_004c:
  6848. {
  6849. return;
  6850. }
  6851. }
  6852. IL2CPP_EXTERN_C void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  6853. {
  6854. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  6855. int32_t _offset = 1;
  6856. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  6857. Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline(_thisAdjusted, ___0_index, ___1_value, method);
  6858. }
  6859. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  6860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  6861. {
  6862. {
  6863. float L_0 = ___0_x;
  6864. __this->___x_1 = L_0;
  6865. float L_1 = ___1_y;
  6866. __this->___y_2 = L_1;
  6867. float L_2 = ___2_z;
  6868. __this->___z_3 = L_2;
  6869. float L_3 = ___3_w;
  6870. __this->___w_4 = L_3;
  6871. return;
  6872. }
  6873. }
  6874. IL2CPP_EXTERN_C void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  6875. {
  6876. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  6877. int32_t _offset = 1;
  6878. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  6879. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline(_thisAdjusted, ___0_x, ___1_y, ___2_z, ___3_w, method);
  6880. }
  6881. // UnityEngine.Vector4 UnityEngine.Vector4::Lerp(UnityEngine.Vector4,UnityEngine.Vector4,System.Single)
  6882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_Lerp_mE5FFF3D013F0880F7DF8C613E7CB44EBD7349DAB (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, float ___2_t, const RuntimeMethod* method)
  6883. {
  6884. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  6885. memset((&V_0), 0, sizeof(V_0));
  6886. {
  6887. float L_0 = ___2_t;
  6888. float L_1;
  6889. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  6890. ___2_t = L_1;
  6891. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_a;
  6892. float L_3 = L_2.___x_1;
  6893. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___1_b;
  6894. float L_5 = L_4.___x_1;
  6895. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_a;
  6896. float L_7 = L_6.___x_1;
  6897. float L_8 = ___2_t;
  6898. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___0_a;
  6899. float L_10 = L_9.___y_2;
  6900. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_11 = ___1_b;
  6901. float L_12 = L_11.___y_2;
  6902. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = ___0_a;
  6903. float L_14 = L_13.___y_2;
  6904. float L_15 = ___2_t;
  6905. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16 = ___0_a;
  6906. float L_17 = L_16.___z_3;
  6907. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = ___1_b;
  6908. float L_19 = L_18.___z_3;
  6909. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = ___0_a;
  6910. float L_21 = L_20.___z_3;
  6911. float L_22 = ___2_t;
  6912. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_23 = ___0_a;
  6913. float L_24 = L_23.___w_4;
  6914. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_25 = ___1_b;
  6915. float L_26 = L_25.___w_4;
  6916. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_27 = ___0_a;
  6917. float L_28 = L_27.___w_4;
  6918. float L_29 = ___2_t;
  6919. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30;
  6920. memset((&L_30), 0, sizeof(L_30));
  6921. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_30), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), ((float)il2cpp_codegen_add(L_24, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_26, L_28)), L_29)))), /*hidden argument*/NULL);
  6922. V_0 = L_30;
  6923. goto IL_0069;
  6924. }
  6925. IL_0069:
  6926. {
  6927. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_31 = V_0;
  6928. return L_31;
  6929. }
  6930. }
  6931. // UnityEngine.Vector4 UnityEngine.Vector4::MoveTowards(UnityEngine.Vector4,UnityEngine.Vector4,System.Single)
  6932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_MoveTowards_m55F38110E6F96D9ACC7355560195D7662FDC80C3 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_current, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_target, float ___2_maxDistanceDelta, const RuntimeMethod* method)
  6933. {
  6934. static bool s_Il2CppMethodInitialized;
  6935. if (!s_Il2CppMethodInitialized)
  6936. {
  6937. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  6938. s_Il2CppMethodInitialized = true;
  6939. }
  6940. float V_0 = 0.0f;
  6941. float V_1 = 0.0f;
  6942. float V_2 = 0.0f;
  6943. float V_3 = 0.0f;
  6944. float V_4 = 0.0f;
  6945. float V_5 = 0.0f;
  6946. bool V_6 = false;
  6947. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_7;
  6948. memset((&V_7), 0, sizeof(V_7));
  6949. int32_t G_B4_0 = 0;
  6950. int32_t G_B6_0 = 0;
  6951. {
  6952. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___1_target;
  6953. float L_1 = L_0.___x_1;
  6954. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_current;
  6955. float L_3 = L_2.___x_1;
  6956. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  6957. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___1_target;
  6958. float L_5 = L_4.___y_2;
  6959. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_current;
  6960. float L_7 = L_6.___y_2;
  6961. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  6962. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___1_target;
  6963. float L_9 = L_8.___z_3;
  6964. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_current;
  6965. float L_11 = L_10.___z_3;
  6966. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  6967. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___1_target;
  6968. float L_13 = L_12.___w_4;
  6969. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___0_current;
  6970. float L_15 = L_14.___w_4;
  6971. V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15));
  6972. float L_16 = V_0;
  6973. float L_17 = V_0;
  6974. float L_18 = V_1;
  6975. float L_19 = V_1;
  6976. float L_20 = V_2;
  6977. float L_21 = V_2;
  6978. float L_22 = V_3;
  6979. float L_23 = V_3;
  6980. V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23))));
  6981. float L_24 = V_4;
  6982. if ((((float)L_24) == ((float)(0.0f))))
  6983. {
  6984. goto IL_006a;
  6985. }
  6986. }
  6987. {
  6988. float L_25 = ___2_maxDistanceDelta;
  6989. if ((!(((float)L_25) >= ((float)(0.0f)))))
  6990. {
  6991. goto IL_0067;
  6992. }
  6993. }
  6994. {
  6995. float L_26 = V_4;
  6996. float L_27 = ___2_maxDistanceDelta;
  6997. float L_28 = ___2_maxDistanceDelta;
  6998. G_B4_0 = ((((int32_t)((!(((float)L_26) <= ((float)((float)il2cpp_codegen_multiply(L_27, L_28)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  6999. goto IL_0068;
  7000. }
  7001. IL_0067:
  7002. {
  7003. G_B4_0 = 0;
  7004. }
  7005. IL_0068:
  7006. {
  7007. G_B6_0 = G_B4_0;
  7008. goto IL_006b;
  7009. }
  7010. IL_006a:
  7011. {
  7012. G_B6_0 = 1;
  7013. }
  7014. IL_006b:
  7015. {
  7016. V_6 = (bool)G_B6_0;
  7017. bool L_29 = V_6;
  7018. if (!L_29)
  7019. {
  7020. goto IL_0076;
  7021. }
  7022. }
  7023. {
  7024. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = ___1_target;
  7025. V_7 = L_30;
  7026. goto IL_00be;
  7027. }
  7028. IL_0076:
  7029. {
  7030. float L_31 = V_4;
  7031. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  7032. double L_32;
  7033. L_32 = sqrt(((double)L_31));
  7034. V_5 = ((float)L_32);
  7035. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_33 = ___0_current;
  7036. float L_34 = L_33.___x_1;
  7037. float L_35 = V_0;
  7038. float L_36 = V_5;
  7039. float L_37 = ___2_maxDistanceDelta;
  7040. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_38 = ___0_current;
  7041. float L_39 = L_38.___y_2;
  7042. float L_40 = V_1;
  7043. float L_41 = V_5;
  7044. float L_42 = ___2_maxDistanceDelta;
  7045. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_43 = ___0_current;
  7046. float L_44 = L_43.___z_3;
  7047. float L_45 = V_2;
  7048. float L_46 = V_5;
  7049. float L_47 = ___2_maxDistanceDelta;
  7050. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_48 = ___0_current;
  7051. float L_49 = L_48.___w_4;
  7052. float L_50 = V_3;
  7053. float L_51 = V_5;
  7054. float L_52 = ___2_maxDistanceDelta;
  7055. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_53;
  7056. memset((&L_53), 0, sizeof(L_53));
  7057. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_53), ((float)il2cpp_codegen_add(L_34, ((float)il2cpp_codegen_multiply(((float)(L_35/L_36)), L_37)))), ((float)il2cpp_codegen_add(L_39, ((float)il2cpp_codegen_multiply(((float)(L_40/L_41)), L_42)))), ((float)il2cpp_codegen_add(L_44, ((float)il2cpp_codegen_multiply(((float)(L_45/L_46)), L_47)))), ((float)il2cpp_codegen_add(L_49, ((float)il2cpp_codegen_multiply(((float)(L_50/L_51)), L_52)))), /*hidden argument*/NULL);
  7058. V_7 = L_53;
  7059. goto IL_00be;
  7060. }
  7061. IL_00be:
  7062. {
  7063. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_54 = V_7;
  7064. return L_54;
  7065. }
  7066. }
  7067. // System.Int32 UnityEngine.Vector4::GetHashCode()
  7068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  7069. {
  7070. int32_t V_0 = 0;
  7071. {
  7072. float* L_0 = (&__this->___x_1);
  7073. int32_t L_1;
  7074. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  7075. float* L_2 = (&__this->___y_2);
  7076. int32_t L_3;
  7077. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  7078. float* L_4 = (&__this->___z_3);
  7079. int32_t L_5;
  7080. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  7081. float* L_6 = (&__this->___w_4);
  7082. int32_t L_7;
  7083. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
  7084. V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  7085. goto IL_0039;
  7086. }
  7087. IL_0039:
  7088. {
  7089. int32_t L_8 = V_0;
  7090. return L_8;
  7091. }
  7092. }
  7093. IL2CPP_EXTERN_C int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7094. {
  7095. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  7096. int32_t _offset = 1;
  7097. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  7098. int32_t _returnValue;
  7099. _returnValue = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline(_thisAdjusted, method);
  7100. return _returnValue;
  7101. }
  7102. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  7103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  7104. {
  7105. static bool s_Il2CppMethodInitialized;
  7106. if (!s_Il2CppMethodInitialized)
  7107. {
  7108. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
  7109. s_Il2CppMethodInitialized = true;
  7110. }
  7111. bool V_0 = false;
  7112. bool V_1 = false;
  7113. {
  7114. RuntimeObject* L_0 = ___0_other;
  7115. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  7116. bool L_1 = V_0;
  7117. if (!L_1)
  7118. {
  7119. goto IL_0015;
  7120. }
  7121. }
  7122. {
  7123. V_1 = (bool)0;
  7124. goto IL_0024;
  7125. }
  7126. IL_0015:
  7127. {
  7128. RuntimeObject* L_2 = ___0_other;
  7129. bool L_3;
  7130. L_3 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(__this, ((*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)UnBox(L_2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var)))), NULL);
  7131. V_1 = L_3;
  7132. goto IL_0024;
  7133. }
  7134. IL_0024:
  7135. {
  7136. bool L_4 = V_1;
  7137. return L_4;
  7138. }
  7139. }
  7140. IL2CPP_EXTERN_C bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  7141. {
  7142. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  7143. int32_t _offset = 1;
  7144. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  7145. bool _returnValue;
  7146. _returnValue = Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_inline(_thisAdjusted, ___0_other, method);
  7147. return _returnValue;
  7148. }
  7149. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  7150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
  7151. {
  7152. bool V_0 = false;
  7153. int32_t G_B5_0 = 0;
  7154. {
  7155. float L_0 = __this->___x_1;
  7156. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other;
  7157. float L_2 = L_1.___x_1;
  7158. if ((!(((float)L_0) == ((float)L_2))))
  7159. {
  7160. goto IL_003b;
  7161. }
  7162. }
  7163. {
  7164. float L_3 = __this->___y_2;
  7165. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other;
  7166. float L_5 = L_4.___y_2;
  7167. if ((!(((float)L_3) == ((float)L_5))))
  7168. {
  7169. goto IL_003b;
  7170. }
  7171. }
  7172. {
  7173. float L_6 = __this->___z_3;
  7174. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other;
  7175. float L_8 = L_7.___z_3;
  7176. if ((!(((float)L_6) == ((float)L_8))))
  7177. {
  7178. goto IL_003b;
  7179. }
  7180. }
  7181. {
  7182. float L_9 = __this->___w_4;
  7183. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other;
  7184. float L_11 = L_10.___w_4;
  7185. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  7186. goto IL_003c;
  7187. }
  7188. IL_003b:
  7189. {
  7190. G_B5_0 = 0;
  7191. }
  7192. IL_003c:
  7193. {
  7194. V_0 = (bool)G_B5_0;
  7195. goto IL_003f;
  7196. }
  7197. IL_003f:
  7198. {
  7199. bool L_12 = V_0;
  7200. return L_12;
  7201. }
  7202. }
  7203. IL2CPP_EXTERN_C bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_AdjustorThunk (RuntimeObject* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
  7204. {
  7205. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  7206. int32_t _offset = 1;
  7207. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  7208. bool _returnValue;
  7209. _returnValue = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(_thisAdjusted, ___0_other, method);
  7210. return _returnValue;
  7211. }
  7212. // UnityEngine.Vector4 UnityEngine.Vector4::Normalize(UnityEngine.Vector4)
  7213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_Normalize_m1D1B879617A0F54904EDD0E59D356D605457002B (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, const RuntimeMethod* method)
  7214. {
  7215. float V_0 = 0.0f;
  7216. bool V_1 = false;
  7217. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
  7218. memset((&V_2), 0, sizeof(V_2));
  7219. {
  7220. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7221. float L_1;
  7222. L_1 = Vector4_Magnitude_mFBC659211CDF4EDB2B540C58315D1E260FB23B1F_inline(L_0, NULL);
  7223. V_0 = L_1;
  7224. float L_2 = V_0;
  7225. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  7226. bool L_3 = V_1;
  7227. if (!L_3)
  7228. {
  7229. goto IL_001e;
  7230. }
  7231. }
  7232. {
  7233. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
  7234. float L_5 = V_0;
  7235. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  7236. L_6 = Vector4_op_Division_m9B1B8692D50C864CFA585BDF97FB6FBC18967D90_inline(L_4, L_5, NULL);
  7237. V_2 = L_6;
  7238. goto IL_0026;
  7239. }
  7240. IL_001e:
  7241. {
  7242. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  7243. L_7 = Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline(NULL);
  7244. V_2 = L_7;
  7245. goto IL_0026;
  7246. }
  7247. IL_0026:
  7248. {
  7249. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = V_2;
  7250. return L_8;
  7251. }
  7252. }
  7253. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  7254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
  7255. {
  7256. float V_0 = 0.0f;
  7257. {
  7258. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7259. float L_1 = L_0.___x_1;
  7260. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
  7261. float L_3 = L_2.___x_1;
  7262. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
  7263. float L_5 = L_4.___y_2;
  7264. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
  7265. float L_7 = L_6.___y_2;
  7266. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
  7267. float L_9 = L_8.___z_3;
  7268. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
  7269. float L_11 = L_10.___z_3;
  7270. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
  7271. float L_13 = L_12.___w_4;
  7272. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
  7273. float L_15 = L_14.___w_4;
  7274. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
  7275. goto IL_003b;
  7276. }
  7277. IL_003b:
  7278. {
  7279. float L_16 = V_0;
  7280. return L_16;
  7281. }
  7282. }
  7283. // System.Single UnityEngine.Vector4::Distance(UnityEngine.Vector4,UnityEngine.Vector4)
  7284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Distance_mDF852EE33E73E5B36084FB8DD91957BD86F9FACD (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
  7285. {
  7286. float V_0 = 0.0f;
  7287. {
  7288. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7289. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_b;
  7290. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  7291. L_2 = Vector4_op_Subtraction_mD14864BB81AC08F643D2B82B41B3577012410ED9_inline(L_0, L_1, NULL);
  7292. float L_3;
  7293. L_3 = Vector4_Magnitude_mFBC659211CDF4EDB2B540C58315D1E260FB23B1F_inline(L_2, NULL);
  7294. V_0 = L_3;
  7295. goto IL_0010;
  7296. }
  7297. IL_0010:
  7298. {
  7299. float L_4 = V_0;
  7300. return L_4;
  7301. }
  7302. }
  7303. // System.Single UnityEngine.Vector4::Magnitude(UnityEngine.Vector4)
  7304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Magnitude_mFBC659211CDF4EDB2B540C58315D1E260FB23B1F (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, const RuntimeMethod* method)
  7305. {
  7306. static bool s_Il2CppMethodInitialized;
  7307. if (!s_Il2CppMethodInitialized)
  7308. {
  7309. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  7310. s_Il2CppMethodInitialized = true;
  7311. }
  7312. float V_0 = 0.0f;
  7313. {
  7314. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7315. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_a;
  7316. float L_2;
  7317. L_2 = Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline(L_0, L_1, NULL);
  7318. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  7319. double L_3;
  7320. L_3 = sqrt(((double)L_2));
  7321. V_0 = ((float)L_3);
  7322. goto IL_0012;
  7323. }
  7324. IL_0012:
  7325. {
  7326. float L_4 = V_0;
  7327. return L_4;
  7328. }
  7329. }
  7330. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  7331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  7332. {
  7333. float V_0 = 0.0f;
  7334. {
  7335. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
  7336. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
  7337. float L_2;
  7338. L_2 = Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline(L_0, L_1, NULL);
  7339. V_0 = L_2;
  7340. goto IL_0015;
  7341. }
  7342. IL_0015:
  7343. {
  7344. float L_3 = V_0;
  7345. return L_3;
  7346. }
  7347. }
  7348. IL2CPP_EXTERN_C float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7349. {
  7350. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  7351. int32_t _offset = 1;
  7352. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  7353. float _returnValue;
  7354. _returnValue = Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline(_thisAdjusted, method);
  7355. return _returnValue;
  7356. }
  7357. // UnityEngine.Vector4 UnityEngine.Vector4::Min(UnityEngine.Vector4,UnityEngine.Vector4)
  7358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_Min_m79D392F470109DE55DE1B0D48A585B5732C2C652 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
  7359. {
  7360. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7361. memset((&V_0), 0, sizeof(V_0));
  7362. {
  7363. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
  7364. float L_1 = L_0.___x_1;
  7365. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_rhs;
  7366. float L_3 = L_2.___x_1;
  7367. float L_4;
  7368. L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
  7369. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = ___0_lhs;
  7370. float L_6 = L_5.___y_2;
  7371. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___1_rhs;
  7372. float L_8 = L_7.___y_2;
  7373. float L_9;
  7374. L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
  7375. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_lhs;
  7376. float L_11 = L_10.___z_3;
  7377. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___1_rhs;
  7378. float L_13 = L_12.___z_3;
  7379. float L_14;
  7380. L_14 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_11, L_13, NULL);
  7381. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_15 = ___0_lhs;
  7382. float L_16 = L_15.___w_4;
  7383. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = ___1_rhs;
  7384. float L_18 = L_17.___w_4;
  7385. float L_19;
  7386. L_19 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_16, L_18, NULL);
  7387. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20;
  7388. memset((&L_20), 0, sizeof(L_20));
  7389. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_20), L_4, L_9, L_14, L_19, /*hidden argument*/NULL);
  7390. V_0 = L_20;
  7391. goto IL_004d;
  7392. }
  7393. IL_004d:
  7394. {
  7395. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_21 = V_0;
  7396. return L_21;
  7397. }
  7398. }
  7399. // UnityEngine.Vector4 UnityEngine.Vector4::Max(UnityEngine.Vector4,UnityEngine.Vector4)
  7400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_Max_mB699724D9F17B16ECA962E7F16766FC3D0A64B8C (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
  7401. {
  7402. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7403. memset((&V_0), 0, sizeof(V_0));
  7404. {
  7405. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
  7406. float L_1 = L_0.___x_1;
  7407. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_rhs;
  7408. float L_3 = L_2.___x_1;
  7409. float L_4;
  7410. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
  7411. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = ___0_lhs;
  7412. float L_6 = L_5.___y_2;
  7413. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___1_rhs;
  7414. float L_8 = L_7.___y_2;
  7415. float L_9;
  7416. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
  7417. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_lhs;
  7418. float L_11 = L_10.___z_3;
  7419. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___1_rhs;
  7420. float L_13 = L_12.___z_3;
  7421. float L_14;
  7422. L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_11, L_13, NULL);
  7423. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_15 = ___0_lhs;
  7424. float L_16 = L_15.___w_4;
  7425. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = ___1_rhs;
  7426. float L_18 = L_17.___w_4;
  7427. float L_19;
  7428. L_19 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_16, L_18, NULL);
  7429. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20;
  7430. memset((&L_20), 0, sizeof(L_20));
  7431. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_20), L_4, L_9, L_14, L_19, /*hidden argument*/NULL);
  7432. V_0 = L_20;
  7433. goto IL_004d;
  7434. }
  7435. IL_004d:
  7436. {
  7437. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_21 = V_0;
  7438. return L_21;
  7439. }
  7440. }
  7441. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  7442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1 (const RuntimeMethod* method)
  7443. {
  7444. static bool s_Il2CppMethodInitialized;
  7445. if (!s_Il2CppMethodInitialized)
  7446. {
  7447. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
  7448. s_Il2CppMethodInitialized = true;
  7449. }
  7450. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7451. memset((&V_0), 0, sizeof(V_0));
  7452. {
  7453. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5;
  7454. V_0 = L_0;
  7455. goto IL_0009;
  7456. }
  7457. IL_0009:
  7458. {
  7459. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
  7460. return L_1;
  7461. }
  7462. }
  7463. // UnityEngine.Vector4 UnityEngine.Vector4::get_one()
  7464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_one_m0AA55064B3C47D9D94E5BC4EE6AEC5B6E4F2D151 (const RuntimeMethod* method)
  7465. {
  7466. static bool s_Il2CppMethodInitialized;
  7467. if (!s_Il2CppMethodInitialized)
  7468. {
  7469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
  7470. s_Il2CppMethodInitialized = true;
  7471. }
  7472. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7473. memset((&V_0), 0, sizeof(V_0));
  7474. {
  7475. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___oneVector_6;
  7476. V_0 = L_0;
  7477. goto IL_0009;
  7478. }
  7479. IL_0009:
  7480. {
  7481. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
  7482. return L_1;
  7483. }
  7484. }
  7485. // UnityEngine.Vector4 UnityEngine.Vector4::op_Addition(UnityEngine.Vector4,UnityEngine.Vector4)
  7486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Addition_m471A0C9B30316933F8CE430F17A7F8806ECA3EB9 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
  7487. {
  7488. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7489. memset((&V_0), 0, sizeof(V_0));
  7490. {
  7491. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7492. float L_1 = L_0.___x_1;
  7493. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
  7494. float L_3 = L_2.___x_1;
  7495. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
  7496. float L_5 = L_4.___y_2;
  7497. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
  7498. float L_7 = L_6.___y_2;
  7499. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
  7500. float L_9 = L_8.___z_3;
  7501. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
  7502. float L_11 = L_10.___z_3;
  7503. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
  7504. float L_13 = L_12.___w_4;
  7505. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
  7506. float L_15 = L_14.___w_4;
  7507. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16;
  7508. memset((&L_16), 0, sizeof(L_16));
  7509. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_16), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), ((float)il2cpp_codegen_add(L_13, L_15)), /*hidden argument*/NULL);
  7510. V_0 = L_16;
  7511. goto IL_003d;
  7512. }
  7513. IL_003d:
  7514. {
  7515. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = V_0;
  7516. return L_17;
  7517. }
  7518. }
  7519. // UnityEngine.Vector4 UnityEngine.Vector4::op_Subtraction(UnityEngine.Vector4,UnityEngine.Vector4)
  7520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Subtraction_mD14864BB81AC08F643D2B82B41B3577012410ED9 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
  7521. {
  7522. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7523. memset((&V_0), 0, sizeof(V_0));
  7524. {
  7525. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7526. float L_1 = L_0.___x_1;
  7527. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
  7528. float L_3 = L_2.___x_1;
  7529. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
  7530. float L_5 = L_4.___y_2;
  7531. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
  7532. float L_7 = L_6.___y_2;
  7533. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
  7534. float L_9 = L_8.___z_3;
  7535. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
  7536. float L_11 = L_10.___z_3;
  7537. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
  7538. float L_13 = L_12.___w_4;
  7539. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
  7540. float L_15 = L_14.___w_4;
  7541. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16;
  7542. memset((&L_16), 0, sizeof(L_16));
  7543. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_16), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), ((float)il2cpp_codegen_subtract(L_13, L_15)), /*hidden argument*/NULL);
  7544. V_0 = L_16;
  7545. goto IL_003d;
  7546. }
  7547. IL_003d:
  7548. {
  7549. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = V_0;
  7550. return L_17;
  7551. }
  7552. }
  7553. // UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single)
  7554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Multiply_m02FE150FD7366546FC19A36B6928512376BF64E8 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, float ___1_d, const RuntimeMethod* method)
  7555. {
  7556. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7557. memset((&V_0), 0, sizeof(V_0));
  7558. {
  7559. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7560. float L_1 = L_0.___x_1;
  7561. float L_2 = ___1_d;
  7562. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ___0_a;
  7563. float L_4 = L_3.___y_2;
  7564. float L_5 = ___1_d;
  7565. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_a;
  7566. float L_7 = L_6.___z_3;
  7567. float L_8 = ___1_d;
  7568. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___0_a;
  7569. float L_10 = L_9.___w_4;
  7570. float L_11 = ___1_d;
  7571. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
  7572. memset((&L_12), 0, sizeof(L_12));
  7573. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL);
  7574. V_0 = L_12;
  7575. goto IL_0029;
  7576. }
  7577. IL_0029:
  7578. {
  7579. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = V_0;
  7580. return L_13;
  7581. }
  7582. }
  7583. // UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
  7584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Division_m9B1B8692D50C864CFA585BDF97FB6FBC18967D90 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, float ___1_d, const RuntimeMethod* method)
  7585. {
  7586. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7587. memset((&V_0), 0, sizeof(V_0));
  7588. {
  7589. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  7590. float L_1 = L_0.___x_1;
  7591. float L_2 = ___1_d;
  7592. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ___0_a;
  7593. float L_4 = L_3.___y_2;
  7594. float L_5 = ___1_d;
  7595. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_a;
  7596. float L_7 = L_6.___z_3;
  7597. float L_8 = ___1_d;
  7598. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___0_a;
  7599. float L_10 = L_9.___w_4;
  7600. float L_11 = ___1_d;
  7601. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
  7602. memset((&L_12), 0, sizeof(L_12));
  7603. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), ((float)(L_10/L_11)), /*hidden argument*/NULL);
  7604. V_0 = L_12;
  7605. goto IL_0029;
  7606. }
  7607. IL_0029:
  7608. {
  7609. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = V_0;
  7610. return L_13;
  7611. }
  7612. }
  7613. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  7614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
  7615. {
  7616. float V_0 = 0.0f;
  7617. float V_1 = 0.0f;
  7618. float V_2 = 0.0f;
  7619. float V_3 = 0.0f;
  7620. float V_4 = 0.0f;
  7621. bool V_5 = false;
  7622. {
  7623. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
  7624. float L_1 = L_0.___x_1;
  7625. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_rhs;
  7626. float L_3 = L_2.___x_1;
  7627. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  7628. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_lhs;
  7629. float L_5 = L_4.___y_2;
  7630. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_rhs;
  7631. float L_7 = L_6.___y_2;
  7632. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  7633. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_lhs;
  7634. float L_9 = L_8.___z_3;
  7635. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_rhs;
  7636. float L_11 = L_10.___z_3;
  7637. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  7638. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_lhs;
  7639. float L_13 = L_12.___w_4;
  7640. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_rhs;
  7641. float L_15 = L_14.___w_4;
  7642. V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15));
  7643. float L_16 = V_0;
  7644. float L_17 = V_0;
  7645. float L_18 = V_1;
  7646. float L_19 = V_1;
  7647. float L_20 = V_2;
  7648. float L_21 = V_2;
  7649. float L_22 = V_3;
  7650. float L_23 = V_3;
  7651. V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23))));
  7652. float L_24 = V_4;
  7653. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  7654. goto IL_0057;
  7655. }
  7656. IL_0057:
  7657. {
  7658. bool L_25 = V_5;
  7659. return L_25;
  7660. }
  7661. }
  7662. // System.Boolean UnityEngine.Vector4::op_Inequality(UnityEngine.Vector4,UnityEngine.Vector4)
  7663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Inequality_mD6A1C6E862F3EFB1B222A2DDCB7A7237042DE142 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
  7664. {
  7665. bool V_0 = false;
  7666. {
  7667. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
  7668. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_rhs;
  7669. bool L_2;
  7670. L_2 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_0, L_1, NULL);
  7671. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  7672. goto IL_000e;
  7673. }
  7674. IL_000e:
  7675. {
  7676. bool L_3 = V_0;
  7677. return L_3;
  7678. }
  7679. }
  7680. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
  7681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_m2ECA73F345A7AD84144133E9E51657204002B12D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
  7682. {
  7683. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7684. memset((&V_0), 0, sizeof(V_0));
  7685. {
  7686. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
  7687. float L_1 = L_0.___x_2;
  7688. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
  7689. float L_3 = L_2.___y_3;
  7690. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_v;
  7691. float L_5 = L_4.___z_4;
  7692. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  7693. memset((&L_6), 0, sizeof(L_6));
  7694. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), L_1, L_3, L_5, (0.0f), /*hidden argument*/NULL);
  7695. V_0 = L_6;
  7696. goto IL_0020;
  7697. }
  7698. IL_0020:
  7699. {
  7700. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = V_0;
  7701. return L_7;
  7702. }
  7703. }
  7704. // UnityEngine.Vector3 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4)
  7705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector4_op_Implicit_m0217ADDC8CADDB93ACBABB17A50207698DAB0071 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method)
  7706. {
  7707. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  7708. memset((&V_0), 0, sizeof(V_0));
  7709. {
  7710. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_v;
  7711. float L_1 = L_0.___x_1;
  7712. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_v;
  7713. float L_3 = L_2.___y_2;
  7714. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_v;
  7715. float L_5 = L_4.___z_3;
  7716. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  7717. memset((&L_6), 0, sizeof(L_6));
  7718. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), L_1, L_3, L_5, /*hidden argument*/NULL);
  7719. V_0 = L_6;
  7720. goto IL_001b;
  7721. }
  7722. IL_001b:
  7723. {
  7724. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0;
  7725. return L_7;
  7726. }
  7727. }
  7728. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
  7729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB193CD8DA20DEB9E9F95CFEB5A2B1B9B3B7ECFEB (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  7730. {
  7731. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  7732. memset((&V_0), 0, sizeof(V_0));
  7733. {
  7734. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  7735. float L_1 = L_0.___x_0;
  7736. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
  7737. float L_3 = L_2.___y_1;
  7738. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  7739. memset((&L_4), 0, sizeof(L_4));
  7740. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_4), L_1, L_3, (0.0f), (0.0f), /*hidden argument*/NULL);
  7741. V_0 = L_4;
  7742. goto IL_001f;
  7743. }
  7744. IL_001f:
  7745. {
  7746. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = V_0;
  7747. return L_5;
  7748. }
  7749. }
  7750. // System.String UnityEngine.Vector4::ToString()
  7751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  7752. {
  7753. String_t* V_0 = NULL;
  7754. {
  7755. String_t* L_0;
  7756. L_0 = Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  7757. V_0 = L_0;
  7758. goto IL_000c;
  7759. }
  7760. IL_000c:
  7761. {
  7762. String_t* L_1 = V_0;
  7763. return L_1;
  7764. }
  7765. }
  7766. IL2CPP_EXTERN_C String_t* Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7767. {
  7768. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  7769. int32_t _offset = 1;
  7770. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  7771. String_t* _returnValue;
  7772. _returnValue = Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388(_thisAdjusted, method);
  7773. return _returnValue;
  7774. }
  7775. // System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
  7776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  7777. {
  7778. static bool s_Il2CppMethodInitialized;
  7779. if (!s_Il2CppMethodInitialized)
  7780. {
  7781. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  7782. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  7783. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  7784. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
  7785. s_Il2CppMethodInitialized = true;
  7786. }
  7787. bool V_0 = false;
  7788. bool V_1 = false;
  7789. String_t* V_2 = NULL;
  7790. {
  7791. String_t* L_0 = ___0_format;
  7792. bool L_1;
  7793. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  7794. V_0 = L_1;
  7795. bool L_2 = V_0;
  7796. if (!L_2)
  7797. {
  7798. goto IL_0012;
  7799. }
  7800. }
  7801. {
  7802. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  7803. }
  7804. IL_0012:
  7805. {
  7806. RuntimeObject* L_3 = ___1_formatProvider;
  7807. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  7808. bool L_4 = V_1;
  7809. if (!L_4)
  7810. {
  7811. goto IL_0026;
  7812. }
  7813. }
  7814. {
  7815. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  7816. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  7817. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  7818. NullCheck(L_5);
  7819. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  7820. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  7821. ___1_formatProvider = L_6;
  7822. }
  7823. IL_0026:
  7824. {
  7825. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  7826. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  7827. float* L_9 = (&__this->___x_1);
  7828. String_t* L_10 = ___0_format;
  7829. RuntimeObject* L_11 = ___1_formatProvider;
  7830. String_t* L_12;
  7831. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  7832. NullCheck(L_8);
  7833. ArrayElementTypeCheck (L_8, L_12);
  7834. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  7835. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  7836. float* L_14 = (&__this->___y_2);
  7837. String_t* L_15 = ___0_format;
  7838. RuntimeObject* L_16 = ___1_formatProvider;
  7839. String_t* L_17;
  7840. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  7841. NullCheck(L_13);
  7842. ArrayElementTypeCheck (L_13, L_17);
  7843. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  7844. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  7845. float* L_19 = (&__this->___z_3);
  7846. String_t* L_20 = ___0_format;
  7847. RuntimeObject* L_21 = ___1_formatProvider;
  7848. String_t* L_22;
  7849. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
  7850. NullCheck(L_18);
  7851. ArrayElementTypeCheck (L_18, L_22);
  7852. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  7853. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
  7854. float* L_24 = (&__this->___w_4);
  7855. String_t* L_25 = ___0_format;
  7856. RuntimeObject* L_26 = ___1_formatProvider;
  7857. String_t* L_27;
  7858. L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
  7859. NullCheck(L_23);
  7860. ArrayElementTypeCheck (L_23, L_27);
  7861. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
  7862. String_t* L_28;
  7863. L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_23, NULL);
  7864. V_2 = L_28;
  7865. goto IL_0079;
  7866. }
  7867. IL_0079:
  7868. {
  7869. String_t* L_29 = V_2;
  7870. return L_29;
  7871. }
  7872. }
  7873. IL2CPP_EXTERN_C String_t* Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  7874. {
  7875. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
  7876. int32_t _offset = 1;
  7877. _thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
  7878. String_t* _returnValue;
  7879. _returnValue = Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  7880. return _returnValue;
  7881. }
  7882. // System.Void UnityEngine.Vector4::.cctor()
  7883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__cctor_mE18131D0C5FFBF3305D29CB0F337057BF8CEB802 (const RuntimeMethod* method)
  7884. {
  7885. static bool s_Il2CppMethodInitialized;
  7886. if (!s_Il2CppMethodInitialized)
  7887. {
  7888. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
  7889. s_Il2CppMethodInitialized = true;
  7890. }
  7891. {
  7892. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  7893. memset((&L_0), 0, sizeof(L_0));
  7894. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  7895. ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5 = L_0;
  7896. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  7897. memset((&L_1), 0, sizeof(L_1));
  7898. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  7899. ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___oneVector_6 = L_1;
  7900. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  7901. memset((&L_2), 0, sizeof(L_2));
  7902. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_2), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  7903. ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___positiveInfinityVector_7 = L_2;
  7904. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  7905. memset((&L_3), 0, sizeof(L_3));
  7906. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_3), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  7907. ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___negativeInfinityVector_8 = L_3;
  7908. return;
  7909. }
  7910. }
  7911. #ifdef __clang__
  7912. #pragma clang diagnostic pop
  7913. #endif
  7914. #ifdef __clang__
  7915. #pragma clang diagnostic push
  7916. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7917. #pragma clang diagnostic ignored "-Wunused-variable"
  7918. #endif
  7919. // System.Boolean UnityEngine.ColorUtility::DoTryParseHtmlColor(System.String,UnityEngine.Color32&)
  7920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorUtility_DoTryParseHtmlColor_mC6D55A3308AA515F0A4906785CB17280E7D9D171 (String_t* ___0_htmlString, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* ___1_color, const RuntimeMethod* method)
  7921. {
  7922. typedef bool (*ColorUtility_DoTryParseHtmlColor_mC6D55A3308AA515F0A4906785CB17280E7D9D171_ftn) (String_t*, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*);
  7923. static ColorUtility_DoTryParseHtmlColor_mC6D55A3308AA515F0A4906785CB17280E7D9D171_ftn _il2cpp_icall_func;
  7924. if (!_il2cpp_icall_func)
  7925. _il2cpp_icall_func = (ColorUtility_DoTryParseHtmlColor_mC6D55A3308AA515F0A4906785CB17280E7D9D171_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ColorUtility::DoTryParseHtmlColor(System.String,UnityEngine.Color32&)");
  7926. bool icallRetVal = _il2cpp_icall_func(___0_htmlString, ___1_color);
  7927. return icallRetVal;
  7928. }
  7929. // System.Boolean UnityEngine.ColorUtility::TryParseHtmlString(System.String,UnityEngine.Color&)
  7930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorUtility_TryParseHtmlString_m8E4DF912AF247EE6893655537CDF0FB47BFE563D (String_t* ___0_htmlString, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_color, const RuntimeMethod* method)
  7931. {
  7932. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
  7933. memset((&V_0), 0, sizeof(V_0));
  7934. bool V_1 = false;
  7935. bool V_2 = false;
  7936. {
  7937. String_t* L_0 = ___0_htmlString;
  7938. bool L_1;
  7939. L_1 = ColorUtility_DoTryParseHtmlColor_mC6D55A3308AA515F0A4906785CB17280E7D9D171(L_0, (&V_0), NULL);
  7940. V_1 = L_1;
  7941. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_2 = ___1_color;
  7942. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_3 = V_0;
  7943. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
  7944. L_4 = Color32_op_Implicit_m47CBB138122B400E0B1F4BFD7C30A6C2C00FCA3E_inline(L_3, NULL);
  7945. *(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)L_2 = L_4;
  7946. bool L_5 = V_1;
  7947. V_2 = L_5;
  7948. goto IL_001a;
  7949. }
  7950. IL_001a:
  7951. {
  7952. bool L_6 = V_2;
  7953. return L_6;
  7954. }
  7955. }
  7956. // System.String UnityEngine.ColorUtility::ToHtmlStringRGBA(UnityEngine.Color)
  7957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ColorUtility_ToHtmlStringRGBA_m54909224DA2C5FA940C41FBAD832B0B838163409 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_color, const RuntimeMethod* method)
  7958. {
  7959. static bool s_Il2CppMethodInitialized;
  7960. if (!s_Il2CppMethodInitialized)
  7961. {
  7962. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_il2cpp_TypeInfo_var);
  7963. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  7964. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8B76A0D4B6701EA5E02C0413A42A3886C662DDED);
  7965. s_Il2CppMethodInitialized = true;
  7966. }
  7967. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
  7968. memset((&V_0), 0, sizeof(V_0));
  7969. String_t* V_1 = NULL;
  7970. {
  7971. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_color;
  7972. float L_1 = L_0.___r_0;
  7973. int32_t L_2;
  7974. L_2 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(((float)il2cpp_codegen_multiply(L_1, (255.0f))), NULL);
  7975. int32_t L_3;
  7976. L_3 = Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline(L_2, 0, ((int32_t)255), NULL);
  7977. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_color;
  7978. float L_5 = L_4.___g_1;
  7979. int32_t L_6;
  7980. L_6 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(((float)il2cpp_codegen_multiply(L_5, (255.0f))), NULL);
  7981. int32_t L_7;
  7982. L_7 = Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline(L_6, 0, ((int32_t)255), NULL);
  7983. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_color;
  7984. float L_9 = L_8.___b_2;
  7985. int32_t L_10;
  7986. L_10 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(((float)il2cpp_codegen_multiply(L_9, (255.0f))), NULL);
  7987. int32_t L_11;
  7988. L_11 = Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline(L_10, 0, ((int32_t)255), NULL);
  7989. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_color;
  7990. float L_13 = L_12.___a_3;
  7991. int32_t L_14;
  7992. L_14 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(((float)il2cpp_codegen_multiply(L_13, (255.0f))), NULL);
  7993. int32_t L_15;
  7994. L_15 = Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline(L_14, 0, ((int32_t)255), NULL);
  7995. Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&V_0), (uint8_t)((int32_t)(uint8_t)L_3), (uint8_t)((int32_t)(uint8_t)L_7), (uint8_t)((int32_t)(uint8_t)L_11), (uint8_t)((int32_t)(uint8_t)L_15), NULL);
  7996. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_16 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  7997. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_17 = L_16;
  7998. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_18 = V_0;
  7999. uint8_t L_19 = L_18.___r_1;
  8000. uint8_t L_20 = L_19;
  8001. RuntimeObject* L_21 = Box(Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_il2cpp_TypeInfo_var, &L_20);
  8002. NullCheck(L_17);
  8003. ArrayElementTypeCheck (L_17, L_21);
  8004. (L_17)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_21);
  8005. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_22 = L_17;
  8006. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_23 = V_0;
  8007. uint8_t L_24 = L_23.___g_2;
  8008. uint8_t L_25 = L_24;
  8009. RuntimeObject* L_26 = Box(Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_il2cpp_TypeInfo_var, &L_25);
  8010. NullCheck(L_22);
  8011. ArrayElementTypeCheck (L_22, L_26);
  8012. (L_22)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_26);
  8013. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_27 = L_22;
  8014. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_28 = V_0;
  8015. uint8_t L_29 = L_28.___b_3;
  8016. uint8_t L_30 = L_29;
  8017. RuntimeObject* L_31 = Box(Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_il2cpp_TypeInfo_var, &L_30);
  8018. NullCheck(L_27);
  8019. ArrayElementTypeCheck (L_27, L_31);
  8020. (L_27)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_31);
  8021. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_32 = L_27;
  8022. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_33 = V_0;
  8023. uint8_t L_34 = L_33.___a_4;
  8024. uint8_t L_35 = L_34;
  8025. RuntimeObject* L_36 = Box(Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_il2cpp_TypeInfo_var, &L_35);
  8026. NullCheck(L_32);
  8027. ArrayElementTypeCheck (L_32, L_36);
  8028. (L_32)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_36);
  8029. String_t* L_37;
  8030. L_37 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral8B76A0D4B6701EA5E02C0413A42A3886C662DDED, L_32, NULL);
  8031. V_1 = L_37;
  8032. goto IL_00c7;
  8033. }
  8034. IL_00c7:
  8035. {
  8036. String_t* L_38 = V_1;
  8037. return L_38;
  8038. }
  8039. }
  8040. #ifdef __clang__
  8041. #pragma clang diagnostic pop
  8042. #endif
  8043. #ifdef __clang__
  8044. #pragma clang diagnostic push
  8045. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8046. #pragma clang diagnostic ignored "-Wunused-variable"
  8047. #endif
  8048. // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  8049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method)
  8050. {
  8051. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  8052. memset((&V_0), 0, sizeof(V_0));
  8053. {
  8054. float L_0 = ___2_t;
  8055. float L_1;
  8056. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  8057. ___2_t = L_1;
  8058. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_a;
  8059. float L_3 = L_2.___x_2;
  8060. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___1_b;
  8061. float L_5 = L_4.___x_2;
  8062. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  8063. float L_7 = L_6.___x_2;
  8064. float L_8 = ___2_t;
  8065. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_a;
  8066. float L_10 = L_9.___y_3;
  8067. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___1_b;
  8068. float L_12 = L_11.___y_3;
  8069. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_a;
  8070. float L_14 = L_13.___y_3;
  8071. float L_15 = ___2_t;
  8072. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_a;
  8073. float L_17 = L_16.___z_4;
  8074. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_b;
  8075. float L_19 = L_18.___z_4;
  8076. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___0_a;
  8077. float L_21 = L_20.___z_4;
  8078. float L_22 = ___2_t;
  8079. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
  8080. memset((&L_23), 0, sizeof(L_23));
  8081. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_23), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), /*hidden argument*/NULL);
  8082. V_0 = L_23;
  8083. goto IL_0053;
  8084. }
  8085. IL_0053:
  8086. {
  8087. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_0;
  8088. return L_24;
  8089. }
  8090. }
  8091. // UnityEngine.Vector3 UnityEngine.Vector3::LerpUnclamped(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  8092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_LerpUnclamped_m4109A459C1DB823310A10B8B1E80CB6877418347 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method)
  8093. {
  8094. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  8095. memset((&V_0), 0, sizeof(V_0));
  8096. {
  8097. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  8098. float L_1 = L_0.___x_2;
  8099. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  8100. float L_3 = L_2.___x_2;
  8101. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  8102. float L_5 = L_4.___x_2;
  8103. float L_6 = ___2_t;
  8104. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_a;
  8105. float L_8 = L_7.___y_3;
  8106. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___1_b;
  8107. float L_10 = L_9.___y_3;
  8108. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_a;
  8109. float L_12 = L_11.___y_3;
  8110. float L_13 = ___2_t;
  8111. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_a;
  8112. float L_15 = L_14.___z_4;
  8113. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___1_b;
  8114. float L_17 = L_16.___z_4;
  8115. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___0_a;
  8116. float L_19 = L_18.___z_4;
  8117. float L_20 = ___2_t;
  8118. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
  8119. memset((&L_21), 0, sizeof(L_21));
  8120. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_21), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), ((float)il2cpp_codegen_add(L_15, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_17, L_19)), L_20)))), /*hidden argument*/NULL);
  8121. V_0 = L_21;
  8122. goto IL_004b;
  8123. }
  8124. IL_004b:
  8125. {
  8126. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = V_0;
  8127. return L_22;
  8128. }
  8129. }
  8130. // UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  8131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_MoveTowards_m0363264647799F3173AC37F8E819F98298249B08 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, float ___2_maxDistanceDelta, const RuntimeMethod* method)
  8132. {
  8133. static bool s_Il2CppMethodInitialized;
  8134. if (!s_Il2CppMethodInitialized)
  8135. {
  8136. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  8137. s_Il2CppMethodInitialized = true;
  8138. }
  8139. float V_0 = 0.0f;
  8140. float V_1 = 0.0f;
  8141. float V_2 = 0.0f;
  8142. float V_3 = 0.0f;
  8143. float V_4 = 0.0f;
  8144. bool V_5 = false;
  8145. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_6;
  8146. memset((&V_6), 0, sizeof(V_6));
  8147. int32_t G_B4_0 = 0;
  8148. int32_t G_B6_0 = 0;
  8149. {
  8150. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_target;
  8151. float L_1 = L_0.___x_2;
  8152. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_current;
  8153. float L_3 = L_2.___x_2;
  8154. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  8155. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___1_target;
  8156. float L_5 = L_4.___y_3;
  8157. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_current;
  8158. float L_7 = L_6.___y_3;
  8159. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  8160. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___1_target;
  8161. float L_9 = L_8.___z_4;
  8162. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_current;
  8163. float L_11 = L_10.___z_4;
  8164. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  8165. float L_12 = V_0;
  8166. float L_13 = V_0;
  8167. float L_14 = V_1;
  8168. float L_15 = V_1;
  8169. float L_16 = V_2;
  8170. float L_17 = V_2;
  8171. V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
  8172. float L_18 = V_3;
  8173. if ((((float)L_18) == ((float)(0.0f))))
  8174. {
  8175. goto IL_0055;
  8176. }
  8177. }
  8178. {
  8179. float L_19 = ___2_maxDistanceDelta;
  8180. if ((!(((float)L_19) >= ((float)(0.0f)))))
  8181. {
  8182. goto IL_0052;
  8183. }
  8184. }
  8185. {
  8186. float L_20 = V_3;
  8187. float L_21 = ___2_maxDistanceDelta;
  8188. float L_22 = ___2_maxDistanceDelta;
  8189. G_B4_0 = ((((int32_t)((!(((float)L_20) <= ((float)((float)il2cpp_codegen_multiply(L_21, L_22)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  8190. goto IL_0053;
  8191. }
  8192. IL_0052:
  8193. {
  8194. G_B4_0 = 0;
  8195. }
  8196. IL_0053:
  8197. {
  8198. G_B6_0 = G_B4_0;
  8199. goto IL_0056;
  8200. }
  8201. IL_0055:
  8202. {
  8203. G_B6_0 = 1;
  8204. }
  8205. IL_0056:
  8206. {
  8207. V_5 = (bool)G_B6_0;
  8208. bool L_23 = V_5;
  8209. if (!L_23)
  8210. {
  8211. goto IL_0061;
  8212. }
  8213. }
  8214. {
  8215. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___1_target;
  8216. V_6 = L_24;
  8217. goto IL_009b;
  8218. }
  8219. IL_0061:
  8220. {
  8221. float L_25 = V_3;
  8222. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  8223. double L_26;
  8224. L_26 = sqrt(((double)L_25));
  8225. V_4 = ((float)L_26);
  8226. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_current;
  8227. float L_28 = L_27.___x_2;
  8228. float L_29 = V_0;
  8229. float L_30 = V_4;
  8230. float L_31 = ___2_maxDistanceDelta;
  8231. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32 = ___0_current;
  8232. float L_33 = L_32.___y_3;
  8233. float L_34 = V_1;
  8234. float L_35 = V_4;
  8235. float L_36 = ___2_maxDistanceDelta;
  8236. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = ___0_current;
  8237. float L_38 = L_37.___z_4;
  8238. float L_39 = V_2;
  8239. float L_40 = V_4;
  8240. float L_41 = ___2_maxDistanceDelta;
  8241. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42;
  8242. memset((&L_42), 0, sizeof(L_42));
  8243. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_42), ((float)il2cpp_codegen_add(L_28, ((float)il2cpp_codegen_multiply(((float)(L_29/L_30)), L_31)))), ((float)il2cpp_codegen_add(L_33, ((float)il2cpp_codegen_multiply(((float)(L_34/L_35)), L_36)))), ((float)il2cpp_codegen_add(L_38, ((float)il2cpp_codegen_multiply(((float)(L_39/L_40)), L_41)))), /*hidden argument*/NULL);
  8244. V_6 = L_42;
  8245. goto IL_009b;
  8246. }
  8247. IL_009b:
  8248. {
  8249. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43 = V_6;
  8250. return L_43;
  8251. }
  8252. }
  8253. // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single)
  8254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mF673AC30464B7DF671A0556140EB6E9DD75827ED (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_currentVelocity, float ___3_smoothTime, const RuntimeMethod* method)
  8255. {
  8256. float V_0 = 0.0f;
  8257. float V_1 = 0.0f;
  8258. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  8259. memset((&V_2), 0, sizeof(V_2));
  8260. {
  8261. float L_0;
  8262. L_0 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
  8263. V_0 = L_0;
  8264. V_1 = (std::numeric_limits<float>::infinity());
  8265. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_current;
  8266. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_target;
  8267. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = ___2_currentVelocity;
  8268. float L_4 = ___3_smoothTime;
  8269. float L_5 = V_1;
  8270. float L_6 = V_0;
  8271. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  8272. L_7 = Vector3_SmoothDamp_mAF61EA22D4906BF87DD00A91FB4F6AC0C54C495A(L_1, L_2, L_3, L_4, L_5, L_6, NULL);
  8273. V_2 = L_7;
  8274. goto IL_001b;
  8275. }
  8276. IL_001b:
  8277. {
  8278. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
  8279. return L_8;
  8280. }
  8281. }
  8282. // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single)
  8283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mAF61EA22D4906BF87DD00A91FB4F6AC0C54C495A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method)
  8284. {
  8285. static bool s_Il2CppMethodInitialized;
  8286. if (!s_Il2CppMethodInitialized)
  8287. {
  8288. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  8289. s_Il2CppMethodInitialized = true;
  8290. }
  8291. float V_0 = 0.0f;
  8292. float V_1 = 0.0f;
  8293. float V_2 = 0.0f;
  8294. float V_3 = 0.0f;
  8295. float V_4 = 0.0f;
  8296. float V_5 = 0.0f;
  8297. float V_6 = 0.0f;
  8298. float V_7 = 0.0f;
  8299. float V_8 = 0.0f;
  8300. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_9;
  8301. memset((&V_9), 0, sizeof(V_9));
  8302. float V_10 = 0.0f;
  8303. float V_11 = 0.0f;
  8304. float V_12 = 0.0f;
  8305. float V_13 = 0.0f;
  8306. float V_14 = 0.0f;
  8307. float V_15 = 0.0f;
  8308. float V_16 = 0.0f;
  8309. float V_17 = 0.0f;
  8310. float V_18 = 0.0f;
  8311. float V_19 = 0.0f;
  8312. float V_20 = 0.0f;
  8313. float V_21 = 0.0f;
  8314. bool V_22 = false;
  8315. float V_23 = 0.0f;
  8316. bool V_24 = false;
  8317. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_25;
  8318. memset((&V_25), 0, sizeof(V_25));
  8319. {
  8320. V_0 = (0.0f);
  8321. V_1 = (0.0f);
  8322. V_2 = (0.0f);
  8323. float L_0 = ___3_smoothTime;
  8324. float L_1;
  8325. L_1 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline((9.99999975E-05f), L_0, NULL);
  8326. ___3_smoothTime = L_1;
  8327. float L_2 = ___3_smoothTime;
  8328. V_3 = ((float)((2.0f)/L_2));
  8329. float L_3 = V_3;
  8330. float L_4 = ___5_deltaTime;
  8331. V_4 = ((float)il2cpp_codegen_multiply(L_3, L_4));
  8332. float L_5 = V_4;
  8333. float L_6 = V_4;
  8334. float L_7 = V_4;
  8335. float L_8 = V_4;
  8336. float L_9 = V_4;
  8337. float L_10 = V_4;
  8338. V_5 = ((float)((1.0f)/((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add((1.0f), L_5)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.479999989f), L_6)), L_7)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.234999999f), L_8)), L_9)), L_10))))));
  8339. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_current;
  8340. float L_12 = L_11.___x_2;
  8341. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___1_target;
  8342. float L_14 = L_13.___x_2;
  8343. V_6 = ((float)il2cpp_codegen_subtract(L_12, L_14));
  8344. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = ___0_current;
  8345. float L_16 = L_15.___y_3;
  8346. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___1_target;
  8347. float L_18 = L_17.___y_3;
  8348. V_7 = ((float)il2cpp_codegen_subtract(L_16, L_18));
  8349. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___0_current;
  8350. float L_20 = L_19.___z_4;
  8351. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___1_target;
  8352. float L_22 = L_21.___z_4;
  8353. V_8 = ((float)il2cpp_codegen_subtract(L_20, L_22));
  8354. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = ___1_target;
  8355. V_9 = L_23;
  8356. float L_24 = ___4_maxSpeed;
  8357. float L_25 = ___3_smoothTime;
  8358. V_10 = ((float)il2cpp_codegen_multiply(L_24, L_25));
  8359. float L_26 = V_10;
  8360. float L_27 = V_10;
  8361. V_11 = ((float)il2cpp_codegen_multiply(L_26, L_27));
  8362. float L_28 = V_6;
  8363. float L_29 = V_6;
  8364. float L_30 = V_7;
  8365. float L_31 = V_7;
  8366. float L_32 = V_8;
  8367. float L_33 = V_8;
  8368. V_12 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_28, L_29)), ((float)il2cpp_codegen_multiply(L_30, L_31)))), ((float)il2cpp_codegen_multiply(L_32, L_33))));
  8369. float L_34 = V_12;
  8370. float L_35 = V_11;
  8371. V_22 = (bool)((((float)L_34) > ((float)L_35))? 1 : 0);
  8372. bool L_36 = V_22;
  8373. if (!L_36)
  8374. {
  8375. goto IL_00e0;
  8376. }
  8377. }
  8378. {
  8379. float L_37 = V_12;
  8380. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  8381. double L_38;
  8382. L_38 = sqrt(((double)L_37));
  8383. V_23 = ((float)L_38);
  8384. float L_39 = V_6;
  8385. float L_40 = V_23;
  8386. float L_41 = V_10;
  8387. V_6 = ((float)il2cpp_codegen_multiply(((float)(L_39/L_40)), L_41));
  8388. float L_42 = V_7;
  8389. float L_43 = V_23;
  8390. float L_44 = V_10;
  8391. V_7 = ((float)il2cpp_codegen_multiply(((float)(L_42/L_43)), L_44));
  8392. float L_45 = V_8;
  8393. float L_46 = V_23;
  8394. float L_47 = V_10;
  8395. V_8 = ((float)il2cpp_codegen_multiply(((float)(L_45/L_46)), L_47));
  8396. }
  8397. IL_00e0:
  8398. {
  8399. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48 = ___0_current;
  8400. float L_49 = L_48.___x_2;
  8401. float L_50 = V_6;
  8402. (&___1_target)->___x_2 = ((float)il2cpp_codegen_subtract(L_49, L_50));
  8403. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51 = ___0_current;
  8404. float L_52 = L_51.___y_3;
  8405. float L_53 = V_7;
  8406. (&___1_target)->___y_3 = ((float)il2cpp_codegen_subtract(L_52, L_53));
  8407. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = ___0_current;
  8408. float L_55 = L_54.___z_4;
  8409. float L_56 = V_8;
  8410. (&___1_target)->___z_4 = ((float)il2cpp_codegen_subtract(L_55, L_56));
  8411. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_57 = ___2_currentVelocity;
  8412. float L_58 = L_57->___x_2;
  8413. float L_59 = V_3;
  8414. float L_60 = V_6;
  8415. float L_61 = ___5_deltaTime;
  8416. V_13 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_58, ((float)il2cpp_codegen_multiply(L_59, L_60)))), L_61));
  8417. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_62 = ___2_currentVelocity;
  8418. float L_63 = L_62->___y_3;
  8419. float L_64 = V_3;
  8420. float L_65 = V_7;
  8421. float L_66 = ___5_deltaTime;
  8422. V_14 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_63, ((float)il2cpp_codegen_multiply(L_64, L_65)))), L_66));
  8423. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_67 = ___2_currentVelocity;
  8424. float L_68 = L_67->___z_4;
  8425. float L_69 = V_3;
  8426. float L_70 = V_8;
  8427. float L_71 = ___5_deltaTime;
  8428. V_15 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_68, ((float)il2cpp_codegen_multiply(L_69, L_70)))), L_71));
  8429. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_72 = ___2_currentVelocity;
  8430. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_73 = ___2_currentVelocity;
  8431. float L_74 = L_73->___x_2;
  8432. float L_75 = V_3;
  8433. float L_76 = V_13;
  8434. float L_77 = V_5;
  8435. L_72->___x_2 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_74, ((float)il2cpp_codegen_multiply(L_75, L_76)))), L_77));
  8436. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_78 = ___2_currentVelocity;
  8437. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_79 = ___2_currentVelocity;
  8438. float L_80 = L_79->___y_3;
  8439. float L_81 = V_3;
  8440. float L_82 = V_14;
  8441. float L_83 = V_5;
  8442. L_78->___y_3 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_80, ((float)il2cpp_codegen_multiply(L_81, L_82)))), L_83));
  8443. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_84 = ___2_currentVelocity;
  8444. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_85 = ___2_currentVelocity;
  8445. float L_86 = L_85->___z_4;
  8446. float L_87 = V_3;
  8447. float L_88 = V_15;
  8448. float L_89 = V_5;
  8449. L_84->___z_4 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_86, ((float)il2cpp_codegen_multiply(L_87, L_88)))), L_89));
  8450. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_90 = ___1_target;
  8451. float L_91 = L_90.___x_2;
  8452. float L_92 = V_6;
  8453. float L_93 = V_13;
  8454. float L_94 = V_5;
  8455. V_0 = ((float)il2cpp_codegen_add(L_91, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_92, L_93)), L_94))));
  8456. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_95 = ___1_target;
  8457. float L_96 = L_95.___y_3;
  8458. float L_97 = V_7;
  8459. float L_98 = V_14;
  8460. float L_99 = V_5;
  8461. V_1 = ((float)il2cpp_codegen_add(L_96, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_97, L_98)), L_99))));
  8462. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_100 = ___1_target;
  8463. float L_101 = L_100.___z_4;
  8464. float L_102 = V_8;
  8465. float L_103 = V_15;
  8466. float L_104 = V_5;
  8467. V_2 = ((float)il2cpp_codegen_add(L_101, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_102, L_103)), L_104))));
  8468. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_105 = V_9;
  8469. float L_106 = L_105.___x_2;
  8470. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_107 = ___0_current;
  8471. float L_108 = L_107.___x_2;
  8472. V_16 = ((float)il2cpp_codegen_subtract(L_106, L_108));
  8473. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_109 = V_9;
  8474. float L_110 = L_109.___y_3;
  8475. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_111 = ___0_current;
  8476. float L_112 = L_111.___y_3;
  8477. V_17 = ((float)il2cpp_codegen_subtract(L_110, L_112));
  8478. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_113 = V_9;
  8479. float L_114 = L_113.___z_4;
  8480. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_115 = ___0_current;
  8481. float L_116 = L_115.___z_4;
  8482. V_18 = ((float)il2cpp_codegen_subtract(L_114, L_116));
  8483. float L_117 = V_0;
  8484. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_118 = V_9;
  8485. float L_119 = L_118.___x_2;
  8486. V_19 = ((float)il2cpp_codegen_subtract(L_117, L_119));
  8487. float L_120 = V_1;
  8488. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_121 = V_9;
  8489. float L_122 = L_121.___y_3;
  8490. V_20 = ((float)il2cpp_codegen_subtract(L_120, L_122));
  8491. float L_123 = V_2;
  8492. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_124 = V_9;
  8493. float L_125 = L_124.___z_4;
  8494. V_21 = ((float)il2cpp_codegen_subtract(L_123, L_125));
  8495. float L_126 = V_16;
  8496. float L_127 = V_19;
  8497. float L_128 = V_17;
  8498. float L_129 = V_20;
  8499. float L_130 = V_18;
  8500. float L_131 = V_21;
  8501. V_24 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_126, L_127)), ((float)il2cpp_codegen_multiply(L_128, L_129)))), ((float)il2cpp_codegen_multiply(L_130, L_131))))) > ((float)(0.0f)))? 1 : 0);
  8502. bool L_132 = V_24;
  8503. if (!L_132)
  8504. {
  8505. goto IL_026b;
  8506. }
  8507. }
  8508. {
  8509. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_133 = V_9;
  8510. float L_134 = L_133.___x_2;
  8511. V_0 = L_134;
  8512. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_135 = V_9;
  8513. float L_136 = L_135.___y_3;
  8514. V_1 = L_136;
  8515. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_137 = V_9;
  8516. float L_138 = L_137.___z_4;
  8517. V_2 = L_138;
  8518. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_139 = ___2_currentVelocity;
  8519. float L_140 = V_0;
  8520. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_141 = V_9;
  8521. float L_142 = L_141.___x_2;
  8522. float L_143 = ___5_deltaTime;
  8523. L_139->___x_2 = ((float)(((float)il2cpp_codegen_subtract(L_140, L_142))/L_143));
  8524. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_144 = ___2_currentVelocity;
  8525. float L_145 = V_1;
  8526. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_146 = V_9;
  8527. float L_147 = L_146.___y_3;
  8528. float L_148 = ___5_deltaTime;
  8529. L_144->___y_3 = ((float)(((float)il2cpp_codegen_subtract(L_145, L_147))/L_148));
  8530. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_149 = ___2_currentVelocity;
  8531. float L_150 = V_2;
  8532. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_151 = V_9;
  8533. float L_152 = L_151.___z_4;
  8534. float L_153 = ___5_deltaTime;
  8535. L_149->___z_4 = ((float)(((float)il2cpp_codegen_subtract(L_150, L_152))/L_153));
  8536. }
  8537. IL_026b:
  8538. {
  8539. float L_154 = V_0;
  8540. float L_155 = V_1;
  8541. float L_156 = V_2;
  8542. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_157;
  8543. memset((&L_157), 0, sizeof(L_157));
  8544. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_157), L_154, L_155, L_156, /*hidden argument*/NULL);
  8545. V_25 = L_157;
  8546. goto IL_0277;
  8547. }
  8548. IL_0277:
  8549. {
  8550. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_158 = V_25;
  8551. return L_158;
  8552. }
  8553. }
  8554. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  8555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, const RuntimeMethod* method)
  8556. {
  8557. int32_t V_0 = 0;
  8558. int32_t V_1 = 0;
  8559. float V_2 = 0.0f;
  8560. {
  8561. int32_t L_0 = ___0_index;
  8562. V_1 = L_0;
  8563. int32_t L_1 = V_1;
  8564. V_0 = L_1;
  8565. int32_t L_2 = V_0;
  8566. switch (L_2)
  8567. {
  8568. case 0:
  8569. {
  8570. goto IL_0019;
  8571. }
  8572. case 1:
  8573. {
  8574. goto IL_0022;
  8575. }
  8576. case 2:
  8577. {
  8578. goto IL_002b;
  8579. }
  8580. }
  8581. }
  8582. {
  8583. goto IL_0034;
  8584. }
  8585. IL_0019:
  8586. {
  8587. float L_3 = __this->___x_2;
  8588. V_2 = L_3;
  8589. goto IL_003f;
  8590. }
  8591. IL_0022:
  8592. {
  8593. float L_4 = __this->___y_3;
  8594. V_2 = L_4;
  8595. goto IL_003f;
  8596. }
  8597. IL_002b:
  8598. {
  8599. float L_5 = __this->___z_4;
  8600. V_2 = L_5;
  8601. goto IL_003f;
  8602. }
  8603. IL_0034:
  8604. {
  8605. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  8606. NullCheck(L_6);
  8607. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
  8608. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var)));
  8609. }
  8610. IL_003f:
  8611. {
  8612. float L_7 = V_2;
  8613. return L_7;
  8614. }
  8615. }
  8616. IL2CPP_EXTERN_C float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  8617. {
  8618. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8619. int32_t _offset = 1;
  8620. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8621. float _returnValue;
  8622. _returnValue = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline(_thisAdjusted, ___0_index, method);
  8623. return _returnValue;
  8624. }
  8625. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  8626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  8627. {
  8628. int32_t V_0 = 0;
  8629. int32_t V_1 = 0;
  8630. {
  8631. int32_t L_0 = ___0_index;
  8632. V_1 = L_0;
  8633. int32_t L_1 = V_1;
  8634. V_0 = L_1;
  8635. int32_t L_2 = V_0;
  8636. switch (L_2)
  8637. {
  8638. case 0:
  8639. {
  8640. goto IL_0019;
  8641. }
  8642. case 1:
  8643. {
  8644. goto IL_0022;
  8645. }
  8646. case 2:
  8647. {
  8648. goto IL_002b;
  8649. }
  8650. }
  8651. }
  8652. {
  8653. goto IL_0034;
  8654. }
  8655. IL_0019:
  8656. {
  8657. float L_3 = ___1_value;
  8658. __this->___x_2 = L_3;
  8659. goto IL_003f;
  8660. }
  8661. IL_0022:
  8662. {
  8663. float L_4 = ___1_value;
  8664. __this->___y_3 = L_4;
  8665. goto IL_003f;
  8666. }
  8667. IL_002b:
  8668. {
  8669. float L_5 = ___1_value;
  8670. __this->___z_4 = L_5;
  8671. goto IL_003f;
  8672. }
  8673. IL_0034:
  8674. {
  8675. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  8676. NullCheck(L_6);
  8677. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
  8678. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var)));
  8679. }
  8680. IL_003f:
  8681. {
  8682. return;
  8683. }
  8684. }
  8685. IL2CPP_EXTERN_C void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  8686. {
  8687. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8688. int32_t _offset = 1;
  8689. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8690. Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline(_thisAdjusted, ___0_index, ___1_value, method);
  8691. }
  8692. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  8693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  8694. {
  8695. {
  8696. float L_0 = ___0_x;
  8697. __this->___x_2 = L_0;
  8698. float L_1 = ___1_y;
  8699. __this->___y_3 = L_1;
  8700. float L_2 = ___2_z;
  8701. __this->___z_4 = L_2;
  8702. return;
  8703. }
  8704. }
  8705. IL2CPP_EXTERN_C void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  8706. {
  8707. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8708. int32_t _offset = 1;
  8709. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8710. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline(_thisAdjusted, ___0_x, ___1_y, ___2_z, method);
  8711. }
  8712. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  8713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  8714. {
  8715. {
  8716. float L_0 = ___0_x;
  8717. __this->___x_2 = L_0;
  8718. float L_1 = ___1_y;
  8719. __this->___y_3 = L_1;
  8720. __this->___z_4 = (0.0f);
  8721. return;
  8722. }
  8723. }
  8724. IL2CPP_EXTERN_C void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  8725. {
  8726. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8727. int32_t _offset = 1;
  8728. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8729. Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline(_thisAdjusted, ___0_x, ___1_y, method);
  8730. }
  8731. // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
  8732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_mF93A280558BCE756D13B6CC5DCD7DE8A43148987 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  8733. {
  8734. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  8735. memset((&V_0), 0, sizeof(V_0));
  8736. {
  8737. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  8738. float L_1 = L_0.___y_3;
  8739. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  8740. float L_3 = L_2.___z_4;
  8741. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  8742. float L_5 = L_4.___z_4;
  8743. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  8744. float L_7 = L_6.___y_3;
  8745. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  8746. float L_9 = L_8.___z_4;
  8747. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  8748. float L_11 = L_10.___x_2;
  8749. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___0_lhs;
  8750. float L_13 = L_12.___x_2;
  8751. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___1_rhs;
  8752. float L_15 = L_14.___z_4;
  8753. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_lhs;
  8754. float L_17 = L_16.___x_2;
  8755. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_rhs;
  8756. float L_19 = L_18.___y_3;
  8757. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___0_lhs;
  8758. float L_21 = L_20.___y_3;
  8759. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___1_rhs;
  8760. float L_23 = L_22.___x_2;
  8761. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24;
  8762. memset((&L_24), 0, sizeof(L_24));
  8763. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_24), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), /*hidden argument*/NULL);
  8764. V_0 = L_24;
  8765. goto IL_005a;
  8766. }
  8767. IL_005a:
  8768. {
  8769. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_0;
  8770. return L_25;
  8771. }
  8772. }
  8773. // System.Int32 UnityEngine.Vector3::GetHashCode()
  8774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  8775. {
  8776. int32_t V_0 = 0;
  8777. {
  8778. float* L_0 = (&__this->___x_2);
  8779. int32_t L_1;
  8780. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  8781. float* L_2 = (&__this->___y_3);
  8782. int32_t L_3;
  8783. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  8784. float* L_4 = (&__this->___z_4);
  8785. int32_t L_5;
  8786. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  8787. V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
  8788. goto IL_002b;
  8789. }
  8790. IL_002b:
  8791. {
  8792. int32_t L_6 = V_0;
  8793. return L_6;
  8794. }
  8795. }
  8796. IL2CPP_EXTERN_C int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  8797. {
  8798. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8799. int32_t _offset = 1;
  8800. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8801. int32_t _returnValue;
  8802. _returnValue = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(_thisAdjusted, method);
  8803. return _returnValue;
  8804. }
  8805. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  8806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  8807. {
  8808. static bool s_Il2CppMethodInitialized;
  8809. if (!s_Il2CppMethodInitialized)
  8810. {
  8811. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  8812. s_Il2CppMethodInitialized = true;
  8813. }
  8814. bool V_0 = false;
  8815. bool V_1 = false;
  8816. {
  8817. RuntimeObject* L_0 = ___0_other;
  8818. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  8819. bool L_1 = V_0;
  8820. if (!L_1)
  8821. {
  8822. goto IL_0015;
  8823. }
  8824. }
  8825. {
  8826. V_1 = (bool)0;
  8827. goto IL_0024;
  8828. }
  8829. IL_0015:
  8830. {
  8831. RuntimeObject* L_2 = ___0_other;
  8832. bool L_3;
  8833. L_3 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(__this, ((*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)UnBox(L_2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var)))), NULL);
  8834. V_1 = L_3;
  8835. goto IL_0024;
  8836. }
  8837. IL_0024:
  8838. {
  8839. bool L_4 = V_1;
  8840. return L_4;
  8841. }
  8842. }
  8843. IL2CPP_EXTERN_C bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  8844. {
  8845. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8846. int32_t _offset = 1;
  8847. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8848. bool _returnValue;
  8849. _returnValue = Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline(_thisAdjusted, ___0_other, method);
  8850. return _returnValue;
  8851. }
  8852. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  8853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
  8854. {
  8855. bool V_0 = false;
  8856. int32_t G_B4_0 = 0;
  8857. {
  8858. float L_0 = __this->___x_2;
  8859. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other;
  8860. float L_2 = L_1.___x_2;
  8861. if ((!(((float)L_0) == ((float)L_2))))
  8862. {
  8863. goto IL_002d;
  8864. }
  8865. }
  8866. {
  8867. float L_3 = __this->___y_3;
  8868. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other;
  8869. float L_5 = L_4.___y_3;
  8870. if ((!(((float)L_3) == ((float)L_5))))
  8871. {
  8872. goto IL_002d;
  8873. }
  8874. }
  8875. {
  8876. float L_6 = __this->___z_4;
  8877. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other;
  8878. float L_8 = L_7.___z_4;
  8879. G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
  8880. goto IL_002e;
  8881. }
  8882. IL_002d:
  8883. {
  8884. G_B4_0 = 0;
  8885. }
  8886. IL_002e:
  8887. {
  8888. V_0 = (bool)G_B4_0;
  8889. goto IL_0031;
  8890. }
  8891. IL_0031:
  8892. {
  8893. bool L_9 = V_0;
  8894. return L_9;
  8895. }
  8896. }
  8897. IL2CPP_EXTERN_C bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
  8898. {
  8899. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8900. int32_t _offset = 1;
  8901. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8902. bool _returnValue;
  8903. _returnValue = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(_thisAdjusted, ___0_other, method);
  8904. return _returnValue;
  8905. }
  8906. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  8907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  8908. {
  8909. float V_0 = 0.0f;
  8910. bool V_1 = false;
  8911. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  8912. memset((&V_2), 0, sizeof(V_2));
  8913. {
  8914. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  8915. float L_1;
  8916. L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
  8917. V_0 = L_1;
  8918. float L_2 = V_0;
  8919. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  8920. bool L_3 = V_1;
  8921. if (!L_3)
  8922. {
  8923. goto IL_001e;
  8924. }
  8925. }
  8926. {
  8927. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
  8928. float L_5 = V_0;
  8929. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  8930. L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
  8931. V_2 = L_6;
  8932. goto IL_0026;
  8933. }
  8934. IL_001e:
  8935. {
  8936. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  8937. L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  8938. V_2 = L_7;
  8939. goto IL_0026;
  8940. }
  8941. IL_0026:
  8942. {
  8943. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
  8944. return L_8;
  8945. }
  8946. }
  8947. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  8948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  8949. {
  8950. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  8951. memset((&V_0), 0, sizeof(V_0));
  8952. {
  8953. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
  8954. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  8955. L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
  8956. V_0 = L_1;
  8957. goto IL_000f;
  8958. }
  8959. IL_000f:
  8960. {
  8961. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  8962. return L_2;
  8963. }
  8964. }
  8965. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  8966. {
  8967. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  8968. int32_t _offset = 1;
  8969. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  8970. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  8971. _returnValue = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline(_thisAdjusted, method);
  8972. return _returnValue;
  8973. }
  8974. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  8975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  8976. {
  8977. float V_0 = 0.0f;
  8978. {
  8979. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  8980. float L_1 = L_0.___x_2;
  8981. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  8982. float L_3 = L_2.___x_2;
  8983. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  8984. float L_5 = L_4.___y_3;
  8985. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  8986. float L_7 = L_6.___y_3;
  8987. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  8988. float L_9 = L_8.___z_4;
  8989. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  8990. float L_11 = L_10.___z_4;
  8991. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
  8992. goto IL_002d;
  8993. }
  8994. IL_002d:
  8995. {
  8996. float L_12 = V_0;
  8997. return L_12;
  8998. }
  8999. }
  9000. // UnityEngine.Vector3 UnityEngine.Vector3::Project(UnityEngine.Vector3,UnityEngine.Vector3)
  9001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Project_m85DF3CB297EC5E1A17BD6266FF65E86AB7372C9B (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_onNormal, const RuntimeMethod* method)
  9002. {
  9003. static bool s_Il2CppMethodInitialized;
  9004. if (!s_Il2CppMethodInitialized)
  9005. {
  9006. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
  9007. s_Il2CppMethodInitialized = true;
  9008. }
  9009. float V_0 = 0.0f;
  9010. bool V_1 = false;
  9011. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  9012. memset((&V_2), 0, sizeof(V_2));
  9013. float V_3 = 0.0f;
  9014. {
  9015. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_onNormal;
  9016. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_onNormal;
  9017. float L_2;
  9018. L_2 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_0, L_1, NULL);
  9019. V_0 = L_2;
  9020. float L_3 = V_0;
  9021. float L_4 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
  9022. V_1 = (bool)((((float)L_3) < ((float)L_4))? 1 : 0);
  9023. bool L_5 = V_1;
  9024. if (!L_5)
  9025. {
  9026. goto IL_001d;
  9027. }
  9028. }
  9029. {
  9030. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  9031. L_6 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  9032. V_2 = L_6;
  9033. goto IL_004c;
  9034. }
  9035. IL_001d:
  9036. {
  9037. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_vector;
  9038. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___1_onNormal;
  9039. float L_9;
  9040. L_9 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_7, L_8, NULL);
  9041. V_3 = L_9;
  9042. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_onNormal;
  9043. float L_11 = L_10.___x_2;
  9044. float L_12 = V_3;
  9045. float L_13 = V_0;
  9046. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___1_onNormal;
  9047. float L_15 = L_14.___y_3;
  9048. float L_16 = V_3;
  9049. float L_17 = V_0;
  9050. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_onNormal;
  9051. float L_19 = L_18.___z_4;
  9052. float L_20 = V_3;
  9053. float L_21 = V_0;
  9054. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22;
  9055. memset((&L_22), 0, sizeof(L_22));
  9056. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_22), ((float)(((float)il2cpp_codegen_multiply(L_11, L_12))/L_13)), ((float)(((float)il2cpp_codegen_multiply(L_15, L_16))/L_17)), ((float)(((float)il2cpp_codegen_multiply(L_19, L_20))/L_21)), /*hidden argument*/NULL);
  9057. V_2 = L_22;
  9058. goto IL_004c;
  9059. }
  9060. IL_004c:
  9061. {
  9062. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = V_2;
  9063. return L_23;
  9064. }
  9065. }
  9066. // System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3)
  9067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Angle_mB16906B482814C140FE5BA9D041D2DC11E42A68D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_to, const RuntimeMethod* method)
  9068. {
  9069. static bool s_Il2CppMethodInitialized;
  9070. if (!s_Il2CppMethodInitialized)
  9071. {
  9072. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9073. s_Il2CppMethodInitialized = true;
  9074. }
  9075. float V_0 = 0.0f;
  9076. float V_1 = 0.0f;
  9077. bool V_2 = false;
  9078. float V_3 = 0.0f;
  9079. {
  9080. float L_0;
  9081. L_0 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___0_from), NULL);
  9082. float L_1;
  9083. L_1 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___1_to), NULL);
  9084. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9085. double L_2;
  9086. L_2 = sqrt(((double)((float)il2cpp_codegen_multiply(L_0, L_1))));
  9087. V_0 = ((float)L_2);
  9088. float L_3 = V_0;
  9089. V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0);
  9090. bool L_4 = V_2;
  9091. if (!L_4)
  9092. {
  9093. goto IL_002c;
  9094. }
  9095. }
  9096. {
  9097. V_3 = (0.0f);
  9098. goto IL_0056;
  9099. }
  9100. IL_002c:
  9101. {
  9102. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_from;
  9103. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_to;
  9104. float L_7;
  9105. L_7 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_5, L_6, NULL);
  9106. float L_8 = V_0;
  9107. float L_9;
  9108. L_9 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)(L_7/L_8)), (-1.0f), (1.0f), NULL);
  9109. V_1 = L_9;
  9110. float L_10 = V_1;
  9111. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9112. double L_11;
  9113. L_11 = acos(((double)L_10));
  9114. V_3 = ((float)il2cpp_codegen_multiply(((float)L_11), (57.2957802f)));
  9115. goto IL_0056;
  9116. }
  9117. IL_0056:
  9118. {
  9119. float L_12 = V_3;
  9120. return L_12;
  9121. }
  9122. }
  9123. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  9124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  9125. {
  9126. static bool s_Il2CppMethodInitialized;
  9127. if (!s_Il2CppMethodInitialized)
  9128. {
  9129. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9130. s_Il2CppMethodInitialized = true;
  9131. }
  9132. float V_0 = 0.0f;
  9133. float V_1 = 0.0f;
  9134. float V_2 = 0.0f;
  9135. float V_3 = 0.0f;
  9136. {
  9137. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  9138. float L_1 = L_0.___x_2;
  9139. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  9140. float L_3 = L_2.___x_2;
  9141. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  9142. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  9143. float L_5 = L_4.___y_3;
  9144. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  9145. float L_7 = L_6.___y_3;
  9146. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  9147. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  9148. float L_9 = L_8.___z_4;
  9149. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  9150. float L_11 = L_10.___z_4;
  9151. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  9152. float L_12 = V_0;
  9153. float L_13 = V_0;
  9154. float L_14 = V_1;
  9155. float L_15 = V_1;
  9156. float L_16 = V_2;
  9157. float L_17 = V_2;
  9158. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9159. double L_18;
  9160. L_18 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))))));
  9161. V_3 = ((float)L_18);
  9162. goto IL_0040;
  9163. }
  9164. IL_0040:
  9165. {
  9166. float L_19 = V_3;
  9167. return L_19;
  9168. }
  9169. }
  9170. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  9171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  9172. {
  9173. static bool s_Il2CppMethodInitialized;
  9174. if (!s_Il2CppMethodInitialized)
  9175. {
  9176. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9177. s_Il2CppMethodInitialized = true;
  9178. }
  9179. float V_0 = 0.0f;
  9180. {
  9181. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
  9182. float L_1 = L_0.___x_2;
  9183. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
  9184. float L_3 = L_2.___x_2;
  9185. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
  9186. float L_5 = L_4.___y_3;
  9187. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
  9188. float L_7 = L_6.___y_3;
  9189. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
  9190. float L_9 = L_8.___z_4;
  9191. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
  9192. float L_11 = L_10.___z_4;
  9193. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9194. double L_12;
  9195. L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
  9196. V_0 = ((float)L_12);
  9197. goto IL_0034;
  9198. }
  9199. IL_0034:
  9200. {
  9201. float L_13 = V_0;
  9202. return L_13;
  9203. }
  9204. }
  9205. // System.Single UnityEngine.Vector3::get_magnitude()
  9206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  9207. {
  9208. static bool s_Il2CppMethodInitialized;
  9209. if (!s_Il2CppMethodInitialized)
  9210. {
  9211. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9212. s_Il2CppMethodInitialized = true;
  9213. }
  9214. float V_0 = 0.0f;
  9215. {
  9216. float L_0 = __this->___x_2;
  9217. float L_1 = __this->___x_2;
  9218. float L_2 = __this->___y_3;
  9219. float L_3 = __this->___y_3;
  9220. float L_4 = __this->___z_4;
  9221. float L_5 = __this->___z_4;
  9222. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  9223. double L_6;
  9224. L_6 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))))));
  9225. V_0 = ((float)L_6);
  9226. goto IL_0034;
  9227. }
  9228. IL_0034:
  9229. {
  9230. float L_7 = V_0;
  9231. return L_7;
  9232. }
  9233. }
  9234. IL2CPP_EXTERN_C float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9235. {
  9236. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  9237. int32_t _offset = 1;
  9238. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  9239. float _returnValue;
  9240. _returnValue = Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline(_thisAdjusted, method);
  9241. return _returnValue;
  9242. }
  9243. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  9244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  9245. {
  9246. float V_0 = 0.0f;
  9247. {
  9248. float L_0 = __this->___x_2;
  9249. float L_1 = __this->___x_2;
  9250. float L_2 = __this->___y_3;
  9251. float L_3 = __this->___y_3;
  9252. float L_4 = __this->___z_4;
  9253. float L_5 = __this->___z_4;
  9254. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))));
  9255. goto IL_002d;
  9256. }
  9257. IL_002d:
  9258. {
  9259. float L_6 = V_0;
  9260. return L_6;
  9261. }
  9262. }
  9263. IL2CPP_EXTERN_C float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9264. {
  9265. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  9266. int32_t _offset = 1;
  9267. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  9268. float _returnValue;
  9269. _returnValue = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline(_thisAdjusted, method);
  9270. return _returnValue;
  9271. }
  9272. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  9273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  9274. {
  9275. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9276. memset((&V_0), 0, sizeof(V_0));
  9277. {
  9278. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  9279. float L_1 = L_0.___x_2;
  9280. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  9281. float L_3 = L_2.___x_2;
  9282. float L_4;
  9283. L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
  9284. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
  9285. float L_6 = L_5.___y_3;
  9286. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
  9287. float L_8 = L_7.___y_3;
  9288. float L_9;
  9289. L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
  9290. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
  9291. float L_11 = L_10.___z_4;
  9292. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
  9293. float L_13 = L_12.___z_4;
  9294. float L_14;
  9295. L_14 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_11, L_13, NULL);
  9296. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  9297. memset((&L_15), 0, sizeof(L_15));
  9298. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  9299. V_0 = L_15;
  9300. goto IL_003c;
  9301. }
  9302. IL_003c:
  9303. {
  9304. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  9305. return L_16;
  9306. }
  9307. }
  9308. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  9309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  9310. {
  9311. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9312. memset((&V_0), 0, sizeof(V_0));
  9313. {
  9314. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  9315. float L_1 = L_0.___x_2;
  9316. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  9317. float L_3 = L_2.___x_2;
  9318. float L_4;
  9319. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
  9320. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
  9321. float L_6 = L_5.___y_3;
  9322. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
  9323. float L_8 = L_7.___y_3;
  9324. float L_9;
  9325. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
  9326. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
  9327. float L_11 = L_10.___z_4;
  9328. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
  9329. float L_13 = L_12.___z_4;
  9330. float L_14;
  9331. L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_11, L_13, NULL);
  9332. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  9333. memset((&L_15), 0, sizeof(L_15));
  9334. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  9335. V_0 = L_15;
  9336. goto IL_003c;
  9337. }
  9338. IL_003c:
  9339. {
  9340. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  9341. return L_16;
  9342. }
  9343. }
  9344. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  9345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39 (const RuntimeMethod* method)
  9346. {
  9347. static bool s_Il2CppMethodInitialized;
  9348. if (!s_Il2CppMethodInitialized)
  9349. {
  9350. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9351. s_Il2CppMethodInitialized = true;
  9352. }
  9353. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9354. memset((&V_0), 0, sizeof(V_0));
  9355. {
  9356. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
  9357. V_0 = L_0;
  9358. goto IL_0009;
  9359. }
  9360. IL_0009:
  9361. {
  9362. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9363. return L_1;
  9364. }
  9365. }
  9366. // UnityEngine.Vector3 UnityEngine.Vector3::get_one()
  9367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_one_mC9B289F1E15C42C597180C9FE6FB492495B51D02 (const RuntimeMethod* method)
  9368. {
  9369. static bool s_Il2CppMethodInitialized;
  9370. if (!s_Il2CppMethodInitialized)
  9371. {
  9372. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9373. s_Il2CppMethodInitialized = true;
  9374. }
  9375. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9376. memset((&V_0), 0, sizeof(V_0));
  9377. {
  9378. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6;
  9379. V_0 = L_0;
  9380. goto IL_0009;
  9381. }
  9382. IL_0009:
  9383. {
  9384. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9385. return L_1;
  9386. }
  9387. }
  9388. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  9389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A (const RuntimeMethod* method)
  9390. {
  9391. static bool s_Il2CppMethodInitialized;
  9392. if (!s_Il2CppMethodInitialized)
  9393. {
  9394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9395. s_Il2CppMethodInitialized = true;
  9396. }
  9397. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9398. memset((&V_0), 0, sizeof(V_0));
  9399. {
  9400. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11;
  9401. V_0 = L_0;
  9402. goto IL_0009;
  9403. }
  9404. IL_0009:
  9405. {
  9406. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9407. return L_1;
  9408. }
  9409. }
  9410. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  9411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_back_mCA5A84170E8DE5CE38C0551B4CCAD647BF215E57 (const RuntimeMethod* method)
  9412. {
  9413. static bool s_Il2CppMethodInitialized;
  9414. if (!s_Il2CppMethodInitialized)
  9415. {
  9416. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9417. s_Il2CppMethodInitialized = true;
  9418. }
  9419. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9420. memset((&V_0), 0, sizeof(V_0));
  9421. {
  9422. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12;
  9423. V_0 = L_0;
  9424. goto IL_0009;
  9425. }
  9426. IL_0009:
  9427. {
  9428. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9429. return L_1;
  9430. }
  9431. }
  9432. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  9433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA (const RuntimeMethod* method)
  9434. {
  9435. static bool s_Il2CppMethodInitialized;
  9436. if (!s_Il2CppMethodInitialized)
  9437. {
  9438. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9439. s_Il2CppMethodInitialized = true;
  9440. }
  9441. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9442. memset((&V_0), 0, sizeof(V_0));
  9443. {
  9444. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7;
  9445. V_0 = L_0;
  9446. goto IL_0009;
  9447. }
  9448. IL_0009:
  9449. {
  9450. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9451. return L_1;
  9452. }
  9453. }
  9454. // UnityEngine.Vector3 UnityEngine.Vector3::get_down()
  9455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_down_mF62B2AE7C5AC31EAC9CB62797C7190C90A7A8599 (const RuntimeMethod* method)
  9456. {
  9457. static bool s_Il2CppMethodInitialized;
  9458. if (!s_Il2CppMethodInitialized)
  9459. {
  9460. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9461. s_Il2CppMethodInitialized = true;
  9462. }
  9463. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9464. memset((&V_0), 0, sizeof(V_0));
  9465. {
  9466. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8;
  9467. V_0 = L_0;
  9468. goto IL_0009;
  9469. }
  9470. IL_0009:
  9471. {
  9472. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9473. return L_1;
  9474. }
  9475. }
  9476. // UnityEngine.Vector3 UnityEngine.Vector3::get_left()
  9477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_left_m8C1116485A9E689760AEE1142F5977852278B7E1 (const RuntimeMethod* method)
  9478. {
  9479. static bool s_Il2CppMethodInitialized;
  9480. if (!s_Il2CppMethodInitialized)
  9481. {
  9482. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9483. s_Il2CppMethodInitialized = true;
  9484. }
  9485. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9486. memset((&V_0), 0, sizeof(V_0));
  9487. {
  9488. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9;
  9489. V_0 = L_0;
  9490. goto IL_0009;
  9491. }
  9492. IL_0009:
  9493. {
  9494. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9495. return L_1;
  9496. }
  9497. }
  9498. // UnityEngine.Vector3 UnityEngine.Vector3::get_right()
  9499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0 (const RuntimeMethod* method)
  9500. {
  9501. static bool s_Il2CppMethodInitialized;
  9502. if (!s_Il2CppMethodInitialized)
  9503. {
  9504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9505. s_Il2CppMethodInitialized = true;
  9506. }
  9507. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9508. memset((&V_0), 0, sizeof(V_0));
  9509. {
  9510. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10;
  9511. V_0 = L_0;
  9512. goto IL_0009;
  9513. }
  9514. IL_0009:
  9515. {
  9516. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  9517. return L_1;
  9518. }
  9519. }
  9520. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  9521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  9522. {
  9523. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9524. memset((&V_0), 0, sizeof(V_0));
  9525. {
  9526. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  9527. float L_1 = L_0.___x_2;
  9528. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  9529. float L_3 = L_2.___x_2;
  9530. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  9531. float L_5 = L_4.___y_3;
  9532. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  9533. float L_7 = L_6.___y_3;
  9534. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  9535. float L_9 = L_8.___z_4;
  9536. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  9537. float L_11 = L_10.___z_4;
  9538. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  9539. memset((&L_12), 0, sizeof(L_12));
  9540. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
  9541. V_0 = L_12;
  9542. goto IL_0030;
  9543. }
  9544. IL_0030:
  9545. {
  9546. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  9547. return L_13;
  9548. }
  9549. }
  9550. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  9551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  9552. {
  9553. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9554. memset((&V_0), 0, sizeof(V_0));
  9555. {
  9556. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  9557. float L_1 = L_0.___x_2;
  9558. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  9559. float L_3 = L_2.___x_2;
  9560. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  9561. float L_5 = L_4.___y_3;
  9562. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  9563. float L_7 = L_6.___y_3;
  9564. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  9565. float L_9 = L_8.___z_4;
  9566. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  9567. float L_11 = L_10.___z_4;
  9568. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  9569. memset((&L_12), 0, sizeof(L_12));
  9570. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
  9571. V_0 = L_12;
  9572. goto IL_0030;
  9573. }
  9574. IL_0030:
  9575. {
  9576. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  9577. return L_13;
  9578. }
  9579. }
  9580. // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
  9581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, const RuntimeMethod* method)
  9582. {
  9583. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9584. memset((&V_0), 0, sizeof(V_0));
  9585. {
  9586. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  9587. float L_1 = L_0.___x_2;
  9588. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_a;
  9589. float L_3 = L_2.___y_3;
  9590. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  9591. float L_5 = L_4.___z_4;
  9592. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  9593. memset((&L_6), 0, sizeof(L_6));
  9594. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
  9595. V_0 = L_6;
  9596. goto IL_001e;
  9597. }
  9598. IL_001e:
  9599. {
  9600. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0;
  9601. return L_7;
  9602. }
  9603. }
  9604. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  9605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  9606. {
  9607. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9608. memset((&V_0), 0, sizeof(V_0));
  9609. {
  9610. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  9611. float L_1 = L_0.___x_2;
  9612. float L_2 = ___1_d;
  9613. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  9614. float L_4 = L_3.___y_3;
  9615. float L_5 = ___1_d;
  9616. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  9617. float L_7 = L_6.___z_4;
  9618. float L_8 = ___1_d;
  9619. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  9620. memset((&L_9), 0, sizeof(L_9));
  9621. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
  9622. V_0 = L_9;
  9623. goto IL_0021;
  9624. }
  9625. IL_0021:
  9626. {
  9627. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  9628. return L_10;
  9629. }
  9630. }
  9631. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
  9632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m7F3B0FA9256CE368D7636558EFEFC4AB0E1A0F41 (float ___0_d, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_a, const RuntimeMethod* method)
  9633. {
  9634. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9635. memset((&V_0), 0, sizeof(V_0));
  9636. {
  9637. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_a;
  9638. float L_1 = L_0.___x_2;
  9639. float L_2 = ___0_d;
  9640. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_a;
  9641. float L_4 = L_3.___y_3;
  9642. float L_5 = ___0_d;
  9643. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_a;
  9644. float L_7 = L_6.___z_4;
  9645. float L_8 = ___0_d;
  9646. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  9647. memset((&L_9), 0, sizeof(L_9));
  9648. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
  9649. V_0 = L_9;
  9650. goto IL_0021;
  9651. }
  9652. IL_0021:
  9653. {
  9654. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  9655. return L_10;
  9656. }
  9657. }
  9658. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  9659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  9660. {
  9661. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  9662. memset((&V_0), 0, sizeof(V_0));
  9663. {
  9664. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  9665. float L_1 = L_0.___x_2;
  9666. float L_2 = ___1_d;
  9667. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  9668. float L_4 = L_3.___y_3;
  9669. float L_5 = ___1_d;
  9670. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  9671. float L_7 = L_6.___z_4;
  9672. float L_8 = ___1_d;
  9673. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  9674. memset((&L_9), 0, sizeof(L_9));
  9675. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
  9676. V_0 = L_9;
  9677. goto IL_0021;
  9678. }
  9679. IL_0021:
  9680. {
  9681. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  9682. return L_10;
  9683. }
  9684. }
  9685. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  9686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  9687. {
  9688. float V_0 = 0.0f;
  9689. float V_1 = 0.0f;
  9690. float V_2 = 0.0f;
  9691. float V_3 = 0.0f;
  9692. bool V_4 = false;
  9693. {
  9694. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  9695. float L_1 = L_0.___x_2;
  9696. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  9697. float L_3 = L_2.___x_2;
  9698. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  9699. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  9700. float L_5 = L_4.___y_3;
  9701. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  9702. float L_7 = L_6.___y_3;
  9703. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  9704. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  9705. float L_9 = L_8.___z_4;
  9706. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  9707. float L_11 = L_10.___z_4;
  9708. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  9709. float L_12 = V_0;
  9710. float L_13 = V_0;
  9711. float L_14 = V_1;
  9712. float L_15 = V_1;
  9713. float L_16 = V_2;
  9714. float L_17 = V_2;
  9715. V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
  9716. float L_18 = V_3;
  9717. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  9718. goto IL_0043;
  9719. }
  9720. IL_0043:
  9721. {
  9722. bool L_19 = V_4;
  9723. return L_19;
  9724. }
  9725. }
  9726. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  9727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  9728. {
  9729. bool V_0 = false;
  9730. {
  9731. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  9732. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_rhs;
  9733. bool L_2;
  9734. L_2 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_1, NULL);
  9735. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  9736. goto IL_000e;
  9737. }
  9738. IL_000e:
  9739. {
  9740. bool L_3 = V_0;
  9741. return L_3;
  9742. }
  9743. }
  9744. // System.String UnityEngine.Vector3::ToString()
  9745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  9746. {
  9747. String_t* V_0 = NULL;
  9748. {
  9749. String_t* L_0;
  9750. L_0 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  9751. V_0 = L_0;
  9752. goto IL_000c;
  9753. }
  9754. IL_000c:
  9755. {
  9756. String_t* L_1 = V_0;
  9757. return L_1;
  9758. }
  9759. }
  9760. IL2CPP_EXTERN_C String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9761. {
  9762. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  9763. int32_t _offset = 1;
  9764. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  9765. String_t* _returnValue;
  9766. _returnValue = Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE(_thisAdjusted, method);
  9767. return _returnValue;
  9768. }
  9769. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  9770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  9771. {
  9772. static bool s_Il2CppMethodInitialized;
  9773. if (!s_Il2CppMethodInitialized)
  9774. {
  9775. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  9776. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  9777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  9778. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E);
  9779. s_Il2CppMethodInitialized = true;
  9780. }
  9781. bool V_0 = false;
  9782. bool V_1 = false;
  9783. String_t* V_2 = NULL;
  9784. {
  9785. String_t* L_0 = ___0_format;
  9786. bool L_1;
  9787. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  9788. V_0 = L_1;
  9789. bool L_2 = V_0;
  9790. if (!L_2)
  9791. {
  9792. goto IL_0012;
  9793. }
  9794. }
  9795. {
  9796. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  9797. }
  9798. IL_0012:
  9799. {
  9800. RuntimeObject* L_3 = ___1_formatProvider;
  9801. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  9802. bool L_4 = V_1;
  9803. if (!L_4)
  9804. {
  9805. goto IL_0026;
  9806. }
  9807. }
  9808. {
  9809. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  9810. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  9811. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  9812. NullCheck(L_5);
  9813. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  9814. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  9815. ___1_formatProvider = L_6;
  9816. }
  9817. IL_0026:
  9818. {
  9819. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
  9820. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  9821. float* L_9 = (&__this->___x_2);
  9822. String_t* L_10 = ___0_format;
  9823. RuntimeObject* L_11 = ___1_formatProvider;
  9824. String_t* L_12;
  9825. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  9826. NullCheck(L_8);
  9827. ArrayElementTypeCheck (L_8, L_12);
  9828. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  9829. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  9830. float* L_14 = (&__this->___y_3);
  9831. String_t* L_15 = ___0_format;
  9832. RuntimeObject* L_16 = ___1_formatProvider;
  9833. String_t* L_17;
  9834. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  9835. NullCheck(L_13);
  9836. ArrayElementTypeCheck (L_13, L_17);
  9837. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  9838. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  9839. float* L_19 = (&__this->___z_4);
  9840. String_t* L_20 = ___0_format;
  9841. RuntimeObject* L_21 = ___1_formatProvider;
  9842. String_t* L_22;
  9843. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
  9844. NullCheck(L_18);
  9845. ArrayElementTypeCheck (L_18, L_22);
  9846. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  9847. String_t* L_23;
  9848. L_23 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E, L_18, NULL);
  9849. V_2 = L_23;
  9850. goto IL_0069;
  9851. }
  9852. IL_0069:
  9853. {
  9854. String_t* L_24 = V_2;
  9855. return L_24;
  9856. }
  9857. }
  9858. IL2CPP_EXTERN_C String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  9859. {
  9860. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
  9861. int32_t _offset = 1;
  9862. _thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
  9863. String_t* _returnValue;
  9864. _returnValue = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  9865. return _returnValue;
  9866. }
  9867. // System.Void UnityEngine.Vector3::.cctor()
  9868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__cctor_mBE529AB9D272468D923A964C5F2CE611422EADA8 (const RuntimeMethod* method)
  9869. {
  9870. static bool s_Il2CppMethodInitialized;
  9871. if (!s_Il2CppMethodInitialized)
  9872. {
  9873. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  9874. s_Il2CppMethodInitialized = true;
  9875. }
  9876. {
  9877. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  9878. memset((&L_0), 0, sizeof(L_0));
  9879. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  9880. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5 = L_0;
  9881. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  9882. memset((&L_1), 0, sizeof(L_1));
  9883. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_1), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  9884. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6 = L_1;
  9885. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  9886. memset((&L_2), 0, sizeof(L_2));
  9887. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_2), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  9888. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7 = L_2;
  9889. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  9890. memset((&L_3), 0, sizeof(L_3));
  9891. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
  9892. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8 = L_3;
  9893. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  9894. memset((&L_4), 0, sizeof(L_4));
  9895. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), (-1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  9896. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9 = L_4;
  9897. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  9898. memset((&L_5), 0, sizeof(L_5));
  9899. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_5), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  9900. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10 = L_5;
  9901. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  9902. memset((&L_6), 0, sizeof(L_6));
  9903. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  9904. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11 = L_6;
  9905. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  9906. memset((&L_7), 0, sizeof(L_7));
  9907. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_7), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
  9908. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12 = L_7;
  9909. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
  9910. memset((&L_8), 0, sizeof(L_8));
  9911. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_8), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  9912. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___positiveInfinityVector_13 = L_8;
  9913. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  9914. memset((&L_9), 0, sizeof(L_9));
  9915. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  9916. ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___negativeInfinityVector_14 = L_9;
  9917. return;
  9918. }
  9919. }
  9920. #ifdef __clang__
  9921. #pragma clang diagnostic pop
  9922. #endif
  9923. #ifdef __clang__
  9924. #pragma clang diagnostic push
  9925. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9926. #pragma clang diagnostic ignored "-Wunused-variable"
  9927. #endif
  9928. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  9929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
  9930. {
  9931. {
  9932. __this->___rgba_0 = 0;
  9933. uint8_t L_0 = ___0_r;
  9934. __this->___r_1 = L_0;
  9935. uint8_t L_1 = ___1_g;
  9936. __this->___g_2 = L_1;
  9937. uint8_t L_2 = ___2_b;
  9938. __this->___b_3 = L_2;
  9939. uint8_t L_3 = ___3_a;
  9940. __this->___a_4 = L_3;
  9941. return;
  9942. }
  9943. }
  9944. IL2CPP_EXTERN_C void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_AdjustorThunk (RuntimeObject* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
  9945. {
  9946. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
  9947. int32_t _offset = 1;
  9948. _thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
  9949. Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline(_thisAdjusted, ___0_r, ___1_g, ___2_b, ___3_a, method);
  9950. }
  9951. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  9952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  9953. {
  9954. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
  9955. memset((&V_0), 0, sizeof(V_0));
  9956. {
  9957. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  9958. float L_1 = L_0.___r_0;
  9959. float L_2;
  9960. L_2 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_1, NULL);
  9961. float L_3;
  9962. L_3 = bankers_roundf(((float)il2cpp_codegen_multiply(L_2, (255.0f))));
  9963. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  9964. float L_5 = L_4.___g_1;
  9965. float L_6;
  9966. L_6 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_5, NULL);
  9967. float L_7;
  9968. L_7 = bankers_roundf(((float)il2cpp_codegen_multiply(L_6, (255.0f))));
  9969. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_c;
  9970. float L_9 = L_8.___b_2;
  9971. float L_10;
  9972. L_10 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_9, NULL);
  9973. float L_11;
  9974. L_11 = bankers_roundf(((float)il2cpp_codegen_multiply(L_10, (255.0f))));
  9975. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_c;
  9976. float L_13 = L_12.___a_3;
  9977. float L_14;
  9978. L_14 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_13, NULL);
  9979. float L_15;
  9980. L_15 = bankers_roundf(((float)il2cpp_codegen_multiply(L_14, (255.0f))));
  9981. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_16;
  9982. memset((&L_16), 0, sizeof(L_16));
  9983. Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_3), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_7), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_11), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_15), /*hidden argument*/NULL);
  9984. V_0 = L_16;
  9985. goto IL_0065;
  9986. }
  9987. IL_0065:
  9988. {
  9989. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_17 = V_0;
  9990. return L_17;
  9991. }
  9992. }
  9993. // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
  9994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color32_op_Implicit_m47CBB138122B400E0B1F4BFD7C30A6C2C00FCA3E (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_c, const RuntimeMethod* method)
  9995. {
  9996. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  9997. memset((&V_0), 0, sizeof(V_0));
  9998. {
  9999. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0 = ___0_c;
  10000. uint8_t L_1 = L_0.___r_1;
  10001. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_2 = ___0_c;
  10002. uint8_t L_3 = L_2.___g_2;
  10003. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_4 = ___0_c;
  10004. uint8_t L_5 = L_4.___b_3;
  10005. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6 = ___0_c;
  10006. uint8_t L_7 = L_6.___a_4;
  10007. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
  10008. memset((&L_8), 0, sizeof(L_8));
  10009. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), ((float)(((float)L_1)/(255.0f))), ((float)(((float)L_3)/(255.0f))), ((float)(((float)L_5)/(255.0f))), ((float)(((float)L_7)/(255.0f))), /*hidden argument*/NULL);
  10010. V_0 = L_8;
  10011. goto IL_003d;
  10012. }
  10013. IL_003d:
  10014. {
  10015. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
  10016. return L_9;
  10017. }
  10018. }
  10019. // UnityEngine.Color32 UnityEngine.Color32::Lerp(UnityEngine.Color32,UnityEngine.Color32,System.Single)
  10020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_Lerp_mA2474A351A93CC63EA568E92C99B6E8D91065F7C (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_a, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_b, float ___2_t, const RuntimeMethod* method)
  10021. {
  10022. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
  10023. memset((&V_0), 0, sizeof(V_0));
  10024. {
  10025. float L_0 = ___2_t;
  10026. float L_1;
  10027. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  10028. ___2_t = L_1;
  10029. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_2 = ___0_a;
  10030. uint8_t L_3 = L_2.___r_1;
  10031. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_4 = ___1_b;
  10032. uint8_t L_5 = L_4.___r_1;
  10033. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6 = ___0_a;
  10034. uint8_t L_7 = L_6.___r_1;
  10035. float L_8 = ___2_t;
  10036. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_9 = ___0_a;
  10037. uint8_t L_10 = L_9.___g_2;
  10038. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_11 = ___1_b;
  10039. uint8_t L_12 = L_11.___g_2;
  10040. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_13 = ___0_a;
  10041. uint8_t L_14 = L_13.___g_2;
  10042. float L_15 = ___2_t;
  10043. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_16 = ___0_a;
  10044. uint8_t L_17 = L_16.___b_3;
  10045. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_18 = ___1_b;
  10046. uint8_t L_19 = L_18.___b_3;
  10047. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_20 = ___0_a;
  10048. uint8_t L_21 = L_20.___b_3;
  10049. float L_22 = ___2_t;
  10050. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_23 = ___0_a;
  10051. uint8_t L_24 = L_23.___a_4;
  10052. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_25 = ___1_b;
  10053. uint8_t L_26 = L_25.___a_4;
  10054. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_27 = ___0_a;
  10055. uint8_t L_28 = L_27.___a_4;
  10056. float L_29 = ___2_t;
  10057. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_30;
  10058. memset((&L_30), 0, sizeof(L_30));
  10059. Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_30), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(((float)il2cpp_codegen_add(((float)L_3), ((float)il2cpp_codegen_multiply(((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_5, (int32_t)L_7))), L_8))))), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(((float)il2cpp_codegen_add(((float)L_10), ((float)il2cpp_codegen_multiply(((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_12, (int32_t)L_14))), L_15))))), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(((float)il2cpp_codegen_add(((float)L_17), ((float)il2cpp_codegen_multiply(((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_19, (int32_t)L_21))), L_22))))), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(((float)il2cpp_codegen_add(((float)L_24), ((float)il2cpp_codegen_multiply(((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_26, (int32_t)L_28))), L_29))))), /*hidden argument*/NULL);
  10060. V_0 = L_30;
  10061. goto IL_0075;
  10062. }
  10063. IL_0075:
  10064. {
  10065. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_31 = V_0;
  10066. return L_31;
  10067. }
  10068. }
  10069. // System.String UnityEngine.Color32::ToString()
  10070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, const RuntimeMethod* method)
  10071. {
  10072. String_t* V_0 = NULL;
  10073. {
  10074. String_t* L_0;
  10075. L_0 = Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  10076. V_0 = L_0;
  10077. goto IL_000c;
  10078. }
  10079. IL_000c:
  10080. {
  10081. String_t* L_1 = V_0;
  10082. return L_1;
  10083. }
  10084. }
  10085. IL2CPP_EXTERN_C String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  10086. {
  10087. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
  10088. int32_t _offset = 1;
  10089. _thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
  10090. String_t* _returnValue;
  10091. _returnValue = Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32(_thisAdjusted, method);
  10092. return _returnValue;
  10093. }
  10094. // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
  10095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  10096. {
  10097. static bool s_Il2CppMethodInitialized;
  10098. if (!s_Il2CppMethodInitialized)
  10099. {
  10100. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10101. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  10102. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
  10103. s_Il2CppMethodInitialized = true;
  10104. }
  10105. bool V_0 = false;
  10106. String_t* V_1 = NULL;
  10107. {
  10108. RuntimeObject* L_0 = ___1_formatProvider;
  10109. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10110. bool L_1 = V_0;
  10111. if (!L_1)
  10112. {
  10113. goto IL_0015;
  10114. }
  10115. }
  10116. {
  10117. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10118. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
  10119. L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  10120. NullCheck(L_2);
  10121. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
  10122. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  10123. ___1_formatProvider = L_3;
  10124. }
  10125. IL_0015:
  10126. {
  10127. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  10128. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  10129. uint8_t* L_6 = (&__this->___r_1);
  10130. String_t* L_7 = ___0_format;
  10131. RuntimeObject* L_8 = ___1_formatProvider;
  10132. String_t* L_9;
  10133. L_9 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_6, L_7, L_8, NULL);
  10134. NullCheck(L_5);
  10135. ArrayElementTypeCheck (L_5, L_9);
  10136. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  10137. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
  10138. uint8_t* L_11 = (&__this->___g_2);
  10139. String_t* L_12 = ___0_format;
  10140. RuntimeObject* L_13 = ___1_formatProvider;
  10141. String_t* L_14;
  10142. L_14 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_11, L_12, L_13, NULL);
  10143. NullCheck(L_10);
  10144. ArrayElementTypeCheck (L_10, L_14);
  10145. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
  10146. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
  10147. uint8_t* L_16 = (&__this->___b_3);
  10148. String_t* L_17 = ___0_format;
  10149. RuntimeObject* L_18 = ___1_formatProvider;
  10150. String_t* L_19;
  10151. L_19 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_16, L_17, L_18, NULL);
  10152. NullCheck(L_15);
  10153. ArrayElementTypeCheck (L_15, L_19);
  10154. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
  10155. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
  10156. uint8_t* L_21 = (&__this->___a_4);
  10157. String_t* L_22 = ___0_format;
  10158. RuntimeObject* L_23 = ___1_formatProvider;
  10159. String_t* L_24;
  10160. L_24 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_21, L_22, L_23, NULL);
  10161. NullCheck(L_20);
  10162. ArrayElementTypeCheck (L_20, L_24);
  10163. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
  10164. String_t* L_25;
  10165. L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_20, NULL);
  10166. V_1 = L_25;
  10167. goto IL_0068;
  10168. }
  10169. IL_0068:
  10170. {
  10171. String_t* L_26 = V_1;
  10172. return L_26;
  10173. }
  10174. }
  10175. IL2CPP_EXTERN_C String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  10176. {
  10177. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
  10178. int32_t _offset = 1;
  10179. _thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
  10180. String_t* _returnValue;
  10181. _returnValue = Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  10182. return _returnValue;
  10183. }
  10184. #ifdef __clang__
  10185. #pragma clang diagnostic pop
  10186. #endif
  10187. #ifdef __clang__
  10188. #pragma clang diagnostic push
  10189. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10190. #pragma clang diagnostic ignored "-Wunused-variable"
  10191. #endif
  10192. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  10193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  10194. {
  10195. {
  10196. float L_0 = ___0_r;
  10197. __this->___r_0 = L_0;
  10198. float L_1 = ___1_g;
  10199. __this->___g_1 = L_1;
  10200. float L_2 = ___2_b;
  10201. __this->___b_2 = L_2;
  10202. float L_3 = ___3_a;
  10203. __this->___a_3 = L_3;
  10204. return;
  10205. }
  10206. }
  10207. IL2CPP_EXTERN_C void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_AdjustorThunk (RuntimeObject* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  10208. {
  10209. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10210. int32_t _offset = 1;
  10211. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10212. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline(_thisAdjusted, ___0_r, ___1_g, ___2_b, ___3_a, method);
  10213. }
  10214. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  10215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method)
  10216. {
  10217. {
  10218. float L_0 = ___0_r;
  10219. __this->___r_0 = L_0;
  10220. float L_1 = ___1_g;
  10221. __this->___g_1 = L_1;
  10222. float L_2 = ___2_b;
  10223. __this->___b_2 = L_2;
  10224. __this->___a_3 = (1.0f);
  10225. return;
  10226. }
  10227. }
  10228. IL2CPP_EXTERN_C void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_AdjustorThunk (RuntimeObject* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method)
  10229. {
  10230. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10231. int32_t _offset = 1;
  10232. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10233. Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline(_thisAdjusted, ___0_r, ___1_g, ___2_b, method);
  10234. }
  10235. // System.String UnityEngine.Color::ToString()
  10236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  10237. {
  10238. String_t* V_0 = NULL;
  10239. {
  10240. String_t* L_0;
  10241. L_0 = Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  10242. V_0 = L_0;
  10243. goto IL_000c;
  10244. }
  10245. IL_000c:
  10246. {
  10247. String_t* L_1 = V_0;
  10248. return L_1;
  10249. }
  10250. }
  10251. IL2CPP_EXTERN_C String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  10252. {
  10253. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10254. int32_t _offset = 1;
  10255. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10256. String_t* _returnValue;
  10257. _returnValue = Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147(_thisAdjusted, method);
  10258. return _returnValue;
  10259. }
  10260. // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
  10261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  10262. {
  10263. static bool s_Il2CppMethodInitialized;
  10264. if (!s_Il2CppMethodInitialized)
  10265. {
  10266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10267. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  10268. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
  10269. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9);
  10270. s_Il2CppMethodInitialized = true;
  10271. }
  10272. bool V_0 = false;
  10273. bool V_1 = false;
  10274. String_t* V_2 = NULL;
  10275. {
  10276. String_t* L_0 = ___0_format;
  10277. bool L_1;
  10278. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  10279. V_0 = L_1;
  10280. bool L_2 = V_0;
  10281. if (!L_2)
  10282. {
  10283. goto IL_0012;
  10284. }
  10285. }
  10286. {
  10287. ___0_format = _stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9;
  10288. }
  10289. IL_0012:
  10290. {
  10291. RuntimeObject* L_3 = ___1_formatProvider;
  10292. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10293. bool L_4 = V_1;
  10294. if (!L_4)
  10295. {
  10296. goto IL_0026;
  10297. }
  10298. }
  10299. {
  10300. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10301. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  10302. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  10303. NullCheck(L_5);
  10304. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  10305. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  10306. ___1_formatProvider = L_6;
  10307. }
  10308. IL_0026:
  10309. {
  10310. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  10311. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  10312. float* L_9 = (&__this->___r_0);
  10313. String_t* L_10 = ___0_format;
  10314. RuntimeObject* L_11 = ___1_formatProvider;
  10315. String_t* L_12;
  10316. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  10317. NullCheck(L_8);
  10318. ArrayElementTypeCheck (L_8, L_12);
  10319. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  10320. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  10321. float* L_14 = (&__this->___g_1);
  10322. String_t* L_15 = ___0_format;
  10323. RuntimeObject* L_16 = ___1_formatProvider;
  10324. String_t* L_17;
  10325. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  10326. NullCheck(L_13);
  10327. ArrayElementTypeCheck (L_13, L_17);
  10328. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  10329. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  10330. float* L_19 = (&__this->___b_2);
  10331. String_t* L_20 = ___0_format;
  10332. RuntimeObject* L_21 = ___1_formatProvider;
  10333. String_t* L_22;
  10334. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
  10335. NullCheck(L_18);
  10336. ArrayElementTypeCheck (L_18, L_22);
  10337. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  10338. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
  10339. float* L_24 = (&__this->___a_3);
  10340. String_t* L_25 = ___0_format;
  10341. RuntimeObject* L_26 = ___1_formatProvider;
  10342. String_t* L_27;
  10343. L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
  10344. NullCheck(L_23);
  10345. ArrayElementTypeCheck (L_23, L_27);
  10346. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
  10347. String_t* L_28;
  10348. L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_23, NULL);
  10349. V_2 = L_28;
  10350. goto IL_0079;
  10351. }
  10352. IL_0079:
  10353. {
  10354. String_t* L_29 = V_2;
  10355. return L_29;
  10356. }
  10357. }
  10358. IL2CPP_EXTERN_C String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  10359. {
  10360. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10361. int32_t _offset = 1;
  10362. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10363. String_t* _returnValue;
  10364. _returnValue = Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  10365. return _returnValue;
  10366. }
  10367. // System.Int32 UnityEngine.Color::GetHashCode()
  10368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  10369. {
  10370. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  10371. memset((&V_0), 0, sizeof(V_0));
  10372. int32_t V_1 = 0;
  10373. {
  10374. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this);
  10375. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  10376. L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
  10377. V_0 = L_1;
  10378. int32_t L_2;
  10379. L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  10380. V_1 = L_2;
  10381. goto IL_001d;
  10382. }
  10383. IL_001d:
  10384. {
  10385. int32_t L_3 = V_1;
  10386. return L_3;
  10387. }
  10388. }
  10389. IL2CPP_EXTERN_C int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  10390. {
  10391. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10392. int32_t _offset = 1;
  10393. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10394. int32_t _returnValue;
  10395. _returnValue = Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline(_thisAdjusted, method);
  10396. return _returnValue;
  10397. }
  10398. // System.Boolean UnityEngine.Color::Equals(System.Object)
  10399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  10400. {
  10401. static bool s_Il2CppMethodInitialized;
  10402. if (!s_Il2CppMethodInitialized)
  10403. {
  10404. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var);
  10405. s_Il2CppMethodInitialized = true;
  10406. }
  10407. bool V_0 = false;
  10408. bool V_1 = false;
  10409. {
  10410. RuntimeObject* L_0 = ___0_other;
  10411. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  10412. bool L_1 = V_0;
  10413. if (!L_1)
  10414. {
  10415. goto IL_0015;
  10416. }
  10417. }
  10418. {
  10419. V_1 = (bool)0;
  10420. goto IL_0024;
  10421. }
  10422. IL_0015:
  10423. {
  10424. RuntimeObject* L_2 = ___0_other;
  10425. bool L_3;
  10426. L_3 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(__this, ((*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var)))), NULL);
  10427. V_1 = L_3;
  10428. goto IL_0024;
  10429. }
  10430. IL_0024:
  10431. {
  10432. bool L_4 = V_1;
  10433. return L_4;
  10434. }
  10435. }
  10436. IL2CPP_EXTERN_C bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  10437. {
  10438. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10439. int32_t _offset = 1;
  10440. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10441. bool _returnValue;
  10442. _returnValue = Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline(_thisAdjusted, ___0_other, method);
  10443. return _returnValue;
  10444. }
  10445. // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
  10446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method)
  10447. {
  10448. bool V_0 = false;
  10449. int32_t G_B5_0 = 0;
  10450. {
  10451. float* L_0 = (&__this->___r_0);
  10452. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___0_other;
  10453. float L_2 = L_1.___r_0;
  10454. bool L_3;
  10455. L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
  10456. if (!L_3)
  10457. {
  10458. goto IL_004d;
  10459. }
  10460. }
  10461. {
  10462. float* L_4 = (&__this->___g_1);
  10463. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___0_other;
  10464. float L_6 = L_5.___g_1;
  10465. bool L_7;
  10466. L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
  10467. if (!L_7)
  10468. {
  10469. goto IL_004d;
  10470. }
  10471. }
  10472. {
  10473. float* L_8 = (&__this->___b_2);
  10474. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_other;
  10475. float L_10 = L_9.___b_2;
  10476. bool L_11;
  10477. L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
  10478. if (!L_11)
  10479. {
  10480. goto IL_004d;
  10481. }
  10482. }
  10483. {
  10484. float* L_12 = (&__this->___a_3);
  10485. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_other;
  10486. float L_14 = L_13.___a_3;
  10487. bool L_15;
  10488. L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
  10489. G_B5_0 = ((int32_t)(L_15));
  10490. goto IL_004e;
  10491. }
  10492. IL_004d:
  10493. {
  10494. G_B5_0 = 0;
  10495. }
  10496. IL_004e:
  10497. {
  10498. V_0 = (bool)G_B5_0;
  10499. goto IL_0051;
  10500. }
  10501. IL_0051:
  10502. {
  10503. bool L_16 = V_0;
  10504. return L_16;
  10505. }
  10506. }
  10507. IL2CPP_EXTERN_C bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method)
  10508. {
  10509. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10510. int32_t _offset = 1;
  10511. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10512. bool _returnValue;
  10513. _returnValue = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(_thisAdjusted, ___0_other, method);
  10514. return _returnValue;
  10515. }
  10516. // UnityEngine.Color UnityEngine.Color::op_Addition(UnityEngine.Color,UnityEngine.Color)
  10517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Addition_mA7A51CACA49ED8D23D3D9CA3A0092D32F657E053 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, const RuntimeMethod* method)
  10518. {
  10519. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10520. memset((&V_0), 0, sizeof(V_0));
  10521. {
  10522. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
  10523. float L_1 = L_0.___r_0;
  10524. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_b;
  10525. float L_3 = L_2.___r_0;
  10526. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_a;
  10527. float L_5 = L_4.___g_1;
  10528. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___1_b;
  10529. float L_7 = L_6.___g_1;
  10530. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_a;
  10531. float L_9 = L_8.___b_2;
  10532. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___1_b;
  10533. float L_11 = L_10.___b_2;
  10534. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_a;
  10535. float L_13 = L_12.___a_3;
  10536. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___1_b;
  10537. float L_15 = L_14.___a_3;
  10538. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
  10539. memset((&L_16), 0, sizeof(L_16));
  10540. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_16), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), ((float)il2cpp_codegen_add(L_13, L_15)), /*hidden argument*/NULL);
  10541. V_0 = L_16;
  10542. goto IL_003d;
  10543. }
  10544. IL_003d:
  10545. {
  10546. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0;
  10547. return L_17;
  10548. }
  10549. }
  10550. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,UnityEngine.Color)
  10551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_mD0296202733CB2D5342FB7C82B48AEDA63036758 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, const RuntimeMethod* method)
  10552. {
  10553. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10554. memset((&V_0), 0, sizeof(V_0));
  10555. {
  10556. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
  10557. float L_1 = L_0.___r_0;
  10558. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_b;
  10559. float L_3 = L_2.___r_0;
  10560. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_a;
  10561. float L_5 = L_4.___g_1;
  10562. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___1_b;
  10563. float L_7 = L_6.___g_1;
  10564. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_a;
  10565. float L_9 = L_8.___b_2;
  10566. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___1_b;
  10567. float L_11 = L_10.___b_2;
  10568. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_a;
  10569. float L_13 = L_12.___a_3;
  10570. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___1_b;
  10571. float L_15 = L_14.___a_3;
  10572. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
  10573. memset((&L_16), 0, sizeof(L_16));
  10574. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_16), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), ((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)), /*hidden argument*/NULL);
  10575. V_0 = L_16;
  10576. goto IL_003d;
  10577. }
  10578. IL_003d:
  10579. {
  10580. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0;
  10581. return L_17;
  10582. }
  10583. }
  10584. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
  10585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m379B20A820266ACF82A21425B9CAE8DCD773CFBB (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, float ___1_b, const RuntimeMethod* method)
  10586. {
  10587. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10588. memset((&V_0), 0, sizeof(V_0));
  10589. {
  10590. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
  10591. float L_1 = L_0.___r_0;
  10592. float L_2 = ___1_b;
  10593. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___0_a;
  10594. float L_4 = L_3.___g_1;
  10595. float L_5 = ___1_b;
  10596. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_a;
  10597. float L_7 = L_6.___b_2;
  10598. float L_8 = ___1_b;
  10599. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_a;
  10600. float L_10 = L_9.___a_3;
  10601. float L_11 = ___1_b;
  10602. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12;
  10603. memset((&L_12), 0, sizeof(L_12));
  10604. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL);
  10605. V_0 = L_12;
  10606. goto IL_0029;
  10607. }
  10608. IL_0029:
  10609. {
  10610. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = V_0;
  10611. return L_13;
  10612. }
  10613. }
  10614. // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
  10615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method)
  10616. {
  10617. bool V_0 = false;
  10618. {
  10619. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_lhs;
  10620. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  10621. L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
  10622. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_rhs;
  10623. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  10624. L_3 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_2, NULL);
  10625. bool L_4;
  10626. L_4 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_1, L_3, NULL);
  10627. V_0 = L_4;
  10628. goto IL_0015;
  10629. }
  10630. IL_0015:
  10631. {
  10632. bool L_5 = V_0;
  10633. return L_5;
  10634. }
  10635. }
  10636. // System.Boolean UnityEngine.Color::op_Inequality(UnityEngine.Color,UnityEngine.Color)
  10637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Inequality_mF1C733BA10E60B086AB950A71143678AE76C4D92 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method)
  10638. {
  10639. bool V_0 = false;
  10640. {
  10641. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_lhs;
  10642. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___1_rhs;
  10643. bool L_2;
  10644. L_2 = Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline(L_0, L_1, NULL);
  10645. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  10646. goto IL_000e;
  10647. }
  10648. IL_000e:
  10649. {
  10650. bool L_3 = V_0;
  10651. return L_3;
  10652. }
  10653. }
  10654. // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
  10655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_Lerp_mE79F87889843ECDC188E4CB5B5E1F1B2256E5EBE (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, float ___2_t, const RuntimeMethod* method)
  10656. {
  10657. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10658. memset((&V_0), 0, sizeof(V_0));
  10659. {
  10660. float L_0 = ___2_t;
  10661. float L_1;
  10662. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  10663. ___2_t = L_1;
  10664. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_a;
  10665. float L_3 = L_2.___r_0;
  10666. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___1_b;
  10667. float L_5 = L_4.___r_0;
  10668. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_a;
  10669. float L_7 = L_6.___r_0;
  10670. float L_8 = ___2_t;
  10671. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_a;
  10672. float L_10 = L_9.___g_1;
  10673. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = ___1_b;
  10674. float L_12 = L_11.___g_1;
  10675. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_a;
  10676. float L_14 = L_13.___g_1;
  10677. float L_15 = ___2_t;
  10678. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = ___0_a;
  10679. float L_17 = L_16.___b_2;
  10680. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18 = ___1_b;
  10681. float L_19 = L_18.___b_2;
  10682. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20 = ___0_a;
  10683. float L_21 = L_20.___b_2;
  10684. float L_22 = ___2_t;
  10685. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23 = ___0_a;
  10686. float L_24 = L_23.___a_3;
  10687. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25 = ___1_b;
  10688. float L_26 = L_25.___a_3;
  10689. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_27 = ___0_a;
  10690. float L_28 = L_27.___a_3;
  10691. float L_29 = ___2_t;
  10692. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_30;
  10693. memset((&L_30), 0, sizeof(L_30));
  10694. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_30), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), ((float)il2cpp_codegen_add(L_24, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_26, L_28)), L_29)))), /*hidden argument*/NULL);
  10695. V_0 = L_30;
  10696. goto IL_0069;
  10697. }
  10698. IL_0069:
  10699. {
  10700. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_31 = V_0;
  10701. return L_31;
  10702. }
  10703. }
  10704. // UnityEngine.Color UnityEngine.Color::LerpUnclamped(UnityEngine.Color,UnityEngine.Color,System.Single)
  10705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_LerpUnclamped_m91027D026E64424B71959149B942F706FC16B1A2 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, float ___2_t, const RuntimeMethod* method)
  10706. {
  10707. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10708. memset((&V_0), 0, sizeof(V_0));
  10709. {
  10710. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
  10711. float L_1 = L_0.___r_0;
  10712. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_b;
  10713. float L_3 = L_2.___r_0;
  10714. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_a;
  10715. float L_5 = L_4.___r_0;
  10716. float L_6 = ___2_t;
  10717. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = ___0_a;
  10718. float L_8 = L_7.___g_1;
  10719. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___1_b;
  10720. float L_10 = L_9.___g_1;
  10721. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = ___0_a;
  10722. float L_12 = L_11.___g_1;
  10723. float L_13 = ___2_t;
  10724. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___0_a;
  10725. float L_15 = L_14.___b_2;
  10726. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = ___1_b;
  10727. float L_17 = L_16.___b_2;
  10728. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18 = ___0_a;
  10729. float L_19 = L_18.___b_2;
  10730. float L_20 = ___2_t;
  10731. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_21 = ___0_a;
  10732. float L_22 = L_21.___a_3;
  10733. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23 = ___1_b;
  10734. float L_24 = L_23.___a_3;
  10735. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25 = ___0_a;
  10736. float L_26 = L_25.___a_3;
  10737. float L_27 = ___2_t;
  10738. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28;
  10739. memset((&L_28), 0, sizeof(L_28));
  10740. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_28), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), ((float)il2cpp_codegen_add(L_15, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_17, L_19)), L_20)))), ((float)il2cpp_codegen_add(L_22, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_24, L_26)), L_27)))), /*hidden argument*/NULL);
  10741. V_0 = L_28;
  10742. goto IL_0061;
  10743. }
  10744. IL_0061:
  10745. {
  10746. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
  10747. return L_29;
  10748. }
  10749. }
  10750. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
  10751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_multiplier, const RuntimeMethod* method)
  10752. {
  10753. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10754. memset((&V_0), 0, sizeof(V_0));
  10755. {
  10756. float L_0 = __this->___r_0;
  10757. float L_1 = ___0_multiplier;
  10758. float L_2 = __this->___g_1;
  10759. float L_3 = ___0_multiplier;
  10760. float L_4 = __this->___b_2;
  10761. float L_5 = ___0_multiplier;
  10762. float L_6 = __this->___a_3;
  10763. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
  10764. memset((&L_7), 0, sizeof(L_7));
  10765. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL);
  10766. V_0 = L_7;
  10767. goto IL_0027;
  10768. }
  10769. IL_0027:
  10770. {
  10771. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
  10772. return L_8;
  10773. }
  10774. }
  10775. IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_AdjustorThunk (RuntimeObject* __this, float ___0_multiplier, const RuntimeMethod* method)
  10776. {
  10777. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10778. int32_t _offset = 1;
  10779. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10780. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
  10781. _returnValue = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline(_thisAdjusted, ___0_multiplier, method);
  10782. return _returnValue;
  10783. }
  10784. // UnityEngine.Color UnityEngine.Color::get_red()
  10785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_red_mA2E53E7173FDC97E68E335049AB0FAAEE43A844D (const RuntimeMethod* method)
  10786. {
  10787. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10788. memset((&V_0), 0, sizeof(V_0));
  10789. {
  10790. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10791. memset((&L_0), 0, sizeof(L_0));
  10792. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  10793. V_0 = L_0;
  10794. goto IL_001d;
  10795. }
  10796. IL_001d:
  10797. {
  10798. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10799. return L_1;
  10800. }
  10801. }
  10802. // UnityEngine.Color UnityEngine.Color::get_green()
  10803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_green_mEB001F2CD8C68C6BBAEF9101990B779D3AA2A6EF (const RuntimeMethod* method)
  10804. {
  10805. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10806. memset((&V_0), 0, sizeof(V_0));
  10807. {
  10808. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10809. memset((&L_0), 0, sizeof(L_0));
  10810. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  10811. V_0 = L_0;
  10812. goto IL_001d;
  10813. }
  10814. IL_001d:
  10815. {
  10816. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10817. return L_1;
  10818. }
  10819. }
  10820. // UnityEngine.Color UnityEngine.Color::get_blue()
  10821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_blue_mF04A26CE61D6DA3C0D8B1C4720901B1028C7AB87 (const RuntimeMethod* method)
  10822. {
  10823. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10824. memset((&V_0), 0, sizeof(V_0));
  10825. {
  10826. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10827. memset((&L_0), 0, sizeof(L_0));
  10828. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  10829. V_0 = L_0;
  10830. goto IL_001d;
  10831. }
  10832. IL_001d:
  10833. {
  10834. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10835. return L_1;
  10836. }
  10837. }
  10838. // UnityEngine.Color UnityEngine.Color::get_white()
  10839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6 (const RuntimeMethod* method)
  10840. {
  10841. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10842. memset((&V_0), 0, sizeof(V_0));
  10843. {
  10844. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10845. memset((&L_0), 0, sizeof(L_0));
  10846. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  10847. V_0 = L_0;
  10848. goto IL_001d;
  10849. }
  10850. IL_001d:
  10851. {
  10852. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10853. return L_1;
  10854. }
  10855. }
  10856. // UnityEngine.Color UnityEngine.Color::get_black()
  10857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737 (const RuntimeMethod* method)
  10858. {
  10859. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10860. memset((&V_0), 0, sizeof(V_0));
  10861. {
  10862. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10863. memset((&L_0), 0, sizeof(L_0));
  10864. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  10865. V_0 = L_0;
  10866. goto IL_001d;
  10867. }
  10868. IL_001d:
  10869. {
  10870. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10871. return L_1;
  10872. }
  10873. }
  10874. // UnityEngine.Color UnityEngine.Color::get_yellow()
  10875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_yellow_m66637FA14383E8D74F24AE256B577CE1D55D469F (const RuntimeMethod* method)
  10876. {
  10877. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10878. memset((&V_0), 0, sizeof(V_0));
  10879. {
  10880. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10881. memset((&L_0), 0, sizeof(L_0));
  10882. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.921568632f), (0.0156862754f), (1.0f), /*hidden argument*/NULL);
  10883. V_0 = L_0;
  10884. goto IL_001d;
  10885. }
  10886. IL_001d:
  10887. {
  10888. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10889. return L_1;
  10890. }
  10891. }
  10892. // UnityEngine.Color UnityEngine.Color::get_gray()
  10893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_gray_m6D01087E0F20F34718EBA5B213853B4BB49F1DEF (const RuntimeMethod* method)
  10894. {
  10895. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10896. memset((&V_0), 0, sizeof(V_0));
  10897. {
  10898. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10899. memset((&L_0), 0, sizeof(L_0));
  10900. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL);
  10901. V_0 = L_0;
  10902. goto IL_001d;
  10903. }
  10904. IL_001d:
  10905. {
  10906. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10907. return L_1;
  10908. }
  10909. }
  10910. // UnityEngine.Color UnityEngine.Color::get_grey()
  10911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_grey_m1CE6BEDA3EF8569E939F77A4B0231D9839864F92 (const RuntimeMethod* method)
  10912. {
  10913. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10914. memset((&V_0), 0, sizeof(V_0));
  10915. {
  10916. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10917. memset((&L_0), 0, sizeof(L_0));
  10918. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL);
  10919. V_0 = L_0;
  10920. goto IL_001d;
  10921. }
  10922. IL_001d:
  10923. {
  10924. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10925. return L_1;
  10926. }
  10927. }
  10928. // UnityEngine.Color UnityEngine.Color::get_clear()
  10929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D (const RuntimeMethod* method)
  10930. {
  10931. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10932. memset((&V_0), 0, sizeof(V_0));
  10933. {
  10934. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  10935. memset((&L_0), 0, sizeof(L_0));
  10936. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  10937. V_0 = L_0;
  10938. goto IL_001d;
  10939. }
  10940. IL_001d:
  10941. {
  10942. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  10943. return L_1;
  10944. }
  10945. }
  10946. // UnityEngine.Color UnityEngine.Color::get_linear()
  10947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  10948. {
  10949. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  10950. memset((&V_0), 0, sizeof(V_0));
  10951. {
  10952. float L_0 = __this->___r_0;
  10953. float L_1;
  10954. L_1 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_0, NULL);
  10955. float L_2 = __this->___g_1;
  10956. float L_3;
  10957. L_3 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_2, NULL);
  10958. float L_4 = __this->___b_2;
  10959. float L_5;
  10960. L_5 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_4, NULL);
  10961. float L_6 = __this->___a_3;
  10962. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
  10963. memset((&L_7), 0, sizeof(L_7));
  10964. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
  10965. V_0 = L_7;
  10966. goto IL_0030;
  10967. }
  10968. IL_0030:
  10969. {
  10970. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
  10971. return L_8;
  10972. }
  10973. }
  10974. IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  10975. {
  10976. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  10977. int32_t _offset = 1;
  10978. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  10979. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
  10980. _returnValue = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline(_thisAdjusted, method);
  10981. return _returnValue;
  10982. }
  10983. // System.Single UnityEngine.Color::get_maxColorComponent()
  10984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  10985. {
  10986. float V_0 = 0.0f;
  10987. {
  10988. float L_0 = __this->___r_0;
  10989. float L_1 = __this->___g_1;
  10990. float L_2;
  10991. L_2 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_0, L_1, NULL);
  10992. float L_3 = __this->___b_2;
  10993. float L_4;
  10994. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_2, L_3, NULL);
  10995. V_0 = L_4;
  10996. goto IL_0020;
  10997. }
  10998. IL_0020:
  10999. {
  11000. float L_5 = V_0;
  11001. return L_5;
  11002. }
  11003. }
  11004. IL2CPP_EXTERN_C float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  11005. {
  11006. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
  11007. int32_t _offset = 1;
  11008. _thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
  11009. float _returnValue;
  11010. _returnValue = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline(_thisAdjusted, method);
  11011. return _returnValue;
  11012. }
  11013. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  11014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  11015. {
  11016. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  11017. memset((&V_0), 0, sizeof(V_0));
  11018. {
  11019. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  11020. float L_1 = L_0.___r_0;
  11021. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
  11022. float L_3 = L_2.___g_1;
  11023. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  11024. float L_5 = L_4.___b_2;
  11025. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
  11026. float L_7 = L_6.___a_3;
  11027. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
  11028. memset((&L_8), 0, sizeof(L_8));
  11029. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  11030. V_0 = L_8;
  11031. goto IL_0021;
  11032. }
  11033. IL_0021:
  11034. {
  11035. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
  11036. return L_9;
  11037. }
  11038. }
  11039. // UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
  11040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method)
  11041. {
  11042. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  11043. memset((&V_0), 0, sizeof(V_0));
  11044. {
  11045. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_v;
  11046. float L_1 = L_0.___x_1;
  11047. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_v;
  11048. float L_3 = L_2.___y_2;
  11049. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_v;
  11050. float L_5 = L_4.___z_3;
  11051. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_v;
  11052. float L_7 = L_6.___w_4;
  11053. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
  11054. memset((&L_8), 0, sizeof(L_8));
  11055. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  11056. V_0 = L_8;
  11057. goto IL_0021;
  11058. }
  11059. IL_0021:
  11060. {
  11061. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
  11062. return L_9;
  11063. }
  11064. }
  11065. #ifdef __clang__
  11066. #pragma clang diagnostic pop
  11067. #endif
  11068. #ifdef __clang__
  11069. #pragma clang diagnostic push
  11070. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11071. #pragma clang diagnostic ignored "-Wunused-variable"
  11072. #endif
  11073. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  11074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method)
  11075. {
  11076. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  11077. memset((&V_0), 0, sizeof(V_0));
  11078. {
  11079. Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563((&___0_rotation), (&V_0), NULL);
  11080. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
  11081. return L_0;
  11082. }
  11083. }
  11084. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  11085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method)
  11086. {
  11087. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  11088. memset((&V_0), 0, sizeof(V_0));
  11089. {
  11090. Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8((&___0_euler), (&V_0), NULL);
  11091. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
  11092. return L_0;
  11093. }
  11094. }
  11095. // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
  11096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_AngleAxis_mF37022977B297E63AA70D69EA1C4C922FF22CC80 (float ___0_angle, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_axis, const RuntimeMethod* method)
  11097. {
  11098. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  11099. memset((&V_0), 0, sizeof(V_0));
  11100. {
  11101. float L_0 = ___0_angle;
  11102. Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5(L_0, (&___1_axis), (&V_0), NULL);
  11103. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
  11104. return L_1;
  11105. }
  11106. }
  11107. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  11108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  11109. {
  11110. {
  11111. float L_0 = ___0_x;
  11112. __this->___x_0 = L_0;
  11113. float L_1 = ___1_y;
  11114. __this->___y_1 = L_1;
  11115. float L_2 = ___2_z;
  11116. __this->___z_2 = L_2;
  11117. float L_3 = ___3_w;
  11118. __this->___w_3 = L_3;
  11119. return;
  11120. }
  11121. }
  11122. IL2CPP_EXTERN_C void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  11123. {
  11124. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
  11125. int32_t _offset = 1;
  11126. _thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
  11127. Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline(_thisAdjusted, ___0_x, ___1_y, ___2_z, ___3_w, method);
  11128. }
  11129. // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
  11130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5 (const RuntimeMethod* method)
  11131. {
  11132. static bool s_Il2CppMethodInitialized;
  11133. if (!s_Il2CppMethodInitialized)
  11134. {
  11135. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
  11136. s_Il2CppMethodInitialized = true;
  11137. }
  11138. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  11139. memset((&V_0), 0, sizeof(V_0));
  11140. {
  11141. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4;
  11142. V_0 = L_0;
  11143. goto IL_0009;
  11144. }
  11145. IL_0009:
  11146. {
  11147. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
  11148. return L_1;
  11149. }
  11150. }
  11151. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  11152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_point, const RuntimeMethod* method)
  11153. {
  11154. float V_0 = 0.0f;
  11155. float V_1 = 0.0f;
  11156. float V_2 = 0.0f;
  11157. float V_3 = 0.0f;
  11158. float V_4 = 0.0f;
  11159. float V_5 = 0.0f;
  11160. float V_6 = 0.0f;
  11161. float V_7 = 0.0f;
  11162. float V_8 = 0.0f;
  11163. float V_9 = 0.0f;
  11164. float V_10 = 0.0f;
  11165. float V_11 = 0.0f;
  11166. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_12;
  11167. memset((&V_12), 0, sizeof(V_12));
  11168. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_13;
  11169. memset((&V_13), 0, sizeof(V_13));
  11170. {
  11171. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_rotation;
  11172. float L_1 = L_0.___x_0;
  11173. V_0 = ((float)il2cpp_codegen_multiply(L_1, (2.0f)));
  11174. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___0_rotation;
  11175. float L_3 = L_2.___y_1;
  11176. V_1 = ((float)il2cpp_codegen_multiply(L_3, (2.0f)));
  11177. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_rotation;
  11178. float L_5 = L_4.___z_2;
  11179. V_2 = ((float)il2cpp_codegen_multiply(L_5, (2.0f)));
  11180. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___0_rotation;
  11181. float L_7 = L_6.___x_0;
  11182. float L_8 = V_0;
  11183. V_3 = ((float)il2cpp_codegen_multiply(L_7, L_8));
  11184. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___0_rotation;
  11185. float L_10 = L_9.___y_1;
  11186. float L_11 = V_1;
  11187. V_4 = ((float)il2cpp_codegen_multiply(L_10, L_11));
  11188. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_rotation;
  11189. float L_13 = L_12.___z_2;
  11190. float L_14 = V_2;
  11191. V_5 = ((float)il2cpp_codegen_multiply(L_13, L_14));
  11192. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15 = ___0_rotation;
  11193. float L_16 = L_15.___x_0;
  11194. float L_17 = V_1;
  11195. V_6 = ((float)il2cpp_codegen_multiply(L_16, L_17));
  11196. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___0_rotation;
  11197. float L_19 = L_18.___x_0;
  11198. float L_20 = V_2;
  11199. V_7 = ((float)il2cpp_codegen_multiply(L_19, L_20));
  11200. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = ___0_rotation;
  11201. float L_22 = L_21.___y_1;
  11202. float L_23 = V_2;
  11203. V_8 = ((float)il2cpp_codegen_multiply(L_22, L_23));
  11204. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___0_rotation;
  11205. float L_25 = L_24.___w_3;
  11206. float L_26 = V_0;
  11207. V_9 = ((float)il2cpp_codegen_multiply(L_25, L_26));
  11208. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_27 = ___0_rotation;
  11209. float L_28 = L_27.___w_3;
  11210. float L_29 = V_1;
  11211. V_10 = ((float)il2cpp_codegen_multiply(L_28, L_29));
  11212. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___0_rotation;
  11213. float L_31 = L_30.___w_3;
  11214. float L_32 = V_2;
  11215. V_11 = ((float)il2cpp_codegen_multiply(L_31, L_32));
  11216. float L_33 = V_4;
  11217. float L_34 = V_5;
  11218. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35 = ___1_point;
  11219. float L_36 = L_35.___x_2;
  11220. float L_37 = V_6;
  11221. float L_38 = V_11;
  11222. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39 = ___1_point;
  11223. float L_40 = L_39.___y_3;
  11224. float L_41 = V_7;
  11225. float L_42 = V_10;
  11226. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43 = ___1_point;
  11227. float L_44 = L_43.___z_4;
  11228. (&V_12)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_33, L_34)))), L_36)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_37, L_38)), L_40)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_41, L_42)), L_44))));
  11229. float L_45 = V_6;
  11230. float L_46 = V_11;
  11231. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47 = ___1_point;
  11232. float L_48 = L_47.___x_2;
  11233. float L_49 = V_3;
  11234. float L_50 = V_5;
  11235. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51 = ___1_point;
  11236. float L_52 = L_51.___y_3;
  11237. float L_53 = V_8;
  11238. float L_54 = V_9;
  11239. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55 = ___1_point;
  11240. float L_56 = L_55.___z_4;
  11241. (&V_12)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_45, L_46)), L_48)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_49, L_50)))), L_52)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_53, L_54)), L_56))));
  11242. float L_57 = V_7;
  11243. float L_58 = V_10;
  11244. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59 = ___1_point;
  11245. float L_60 = L_59.___x_2;
  11246. float L_61 = V_8;
  11247. float L_62 = V_9;
  11248. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_63 = ___1_point;
  11249. float L_64 = L_63.___y_3;
  11250. float L_65 = V_3;
  11251. float L_66 = V_4;
  11252. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_67 = ___1_point;
  11253. float L_68 = L_67.___z_4;
  11254. (&V_12)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_57, L_58)), L_60)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_61, L_62)), L_64)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_65, L_66)))), L_68))));
  11255. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_69 = V_12;
  11256. V_13 = L_69;
  11257. goto IL_011e;
  11258. }
  11259. IL_011e:
  11260. {
  11261. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70 = V_13;
  11262. return L_70;
  11263. }
  11264. }
  11265. // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
  11266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD (float ___0_dot, const RuntimeMethod* method)
  11267. {
  11268. bool V_0 = false;
  11269. {
  11270. float L_0 = ___0_dot;
  11271. V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
  11272. goto IL_000c;
  11273. }
  11274. IL_000c:
  11275. {
  11276. bool L_1 = V_0;
  11277. return L_1;
  11278. }
  11279. }
  11280. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  11281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
  11282. {
  11283. bool V_0 = false;
  11284. {
  11285. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
  11286. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rhs;
  11287. float L_2;
  11288. L_2 = Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline(L_0, L_1, NULL);
  11289. bool L_3;
  11290. L_3 = Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline(L_2, NULL);
  11291. V_0 = L_3;
  11292. goto IL_0010;
  11293. }
  11294. IL_0010:
  11295. {
  11296. bool L_4 = V_0;
  11297. return L_4;
  11298. }
  11299. }
  11300. // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  11301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m4EC1EF263D0E42432A301F85CB52028D2973F5DA (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
  11302. {
  11303. bool V_0 = false;
  11304. {
  11305. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
  11306. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rhs;
  11307. bool L_2;
  11308. L_2 = Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline(L_0, L_1, NULL);
  11309. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  11310. goto IL_000e;
  11311. }
  11312. IL_000e:
  11313. {
  11314. bool L_3 = V_0;
  11315. return L_3;
  11316. }
  11317. }
  11318. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  11319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method)
  11320. {
  11321. float V_0 = 0.0f;
  11322. {
  11323. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_a;
  11324. float L_1 = L_0.___x_0;
  11325. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_b;
  11326. float L_3 = L_2.___x_0;
  11327. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_a;
  11328. float L_5 = L_4.___y_1;
  11329. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_b;
  11330. float L_7 = L_6.___y_1;
  11331. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_a;
  11332. float L_9 = L_8.___z_2;
  11333. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_b;
  11334. float L_11 = L_10.___z_2;
  11335. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_a;
  11336. float L_13 = L_12.___w_3;
  11337. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_b;
  11338. float L_15 = L_14.___w_3;
  11339. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
  11340. goto IL_003b;
  11341. }
  11342. IL_003b:
  11343. {
  11344. float L_16 = V_0;
  11345. return L_16;
  11346. }
  11347. }
  11348. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  11349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m9262AB29E3E9CE94EF71051F38A28E82AEC73F90 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  11350. {
  11351. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  11352. memset((&V_0), 0, sizeof(V_0));
  11353. {
  11354. float L_0 = ___0_x;
  11355. float L_1 = ___1_y;
  11356. float L_2 = ___2_z;
  11357. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  11358. memset((&L_3), 0, sizeof(L_3));
  11359. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  11360. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  11361. L_4 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_3, (0.0174532924f), NULL);
  11362. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5;
  11363. L_5 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_4, NULL);
  11364. V_0 = L_5;
  11365. goto IL_001b;
  11366. }
  11367. IL_001b:
  11368. {
  11369. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = V_0;
  11370. return L_6;
  11371. }
  11372. }
  11373. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
  11374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method)
  11375. {
  11376. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  11377. memset((&V_0), 0, sizeof(V_0));
  11378. {
  11379. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_euler;
  11380. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  11381. L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL);
  11382. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
  11383. L_2 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_1, NULL);
  11384. V_0 = L_2;
  11385. goto IL_0014;
  11386. }
  11387. IL_0014:
  11388. {
  11389. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0;
  11390. return L_3;
  11391. }
  11392. }
  11393. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  11394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
  11395. {
  11396. int32_t V_0 = 0;
  11397. {
  11398. float* L_0 = (&__this->___x_0);
  11399. int32_t L_1;
  11400. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  11401. float* L_2 = (&__this->___y_1);
  11402. int32_t L_3;
  11403. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  11404. float* L_4 = (&__this->___z_2);
  11405. int32_t L_5;
  11406. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  11407. float* L_6 = (&__this->___w_3);
  11408. int32_t L_7;
  11409. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
  11410. V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  11411. goto IL_0039;
  11412. }
  11413. IL_0039:
  11414. {
  11415. int32_t L_8 = V_0;
  11416. return L_8;
  11417. }
  11418. }
  11419. IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  11420. {
  11421. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
  11422. int32_t _offset = 1;
  11423. _thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
  11424. int32_t _returnValue;
  11425. _returnValue = Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline(_thisAdjusted, method);
  11426. return _returnValue;
  11427. }
  11428. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  11429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  11430. {
  11431. static bool s_Il2CppMethodInitialized;
  11432. if (!s_Il2CppMethodInitialized)
  11433. {
  11434. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
  11435. s_Il2CppMethodInitialized = true;
  11436. }
  11437. bool V_0 = false;
  11438. bool V_1 = false;
  11439. {
  11440. RuntimeObject* L_0 = ___0_other;
  11441. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  11442. bool L_1 = V_0;
  11443. if (!L_1)
  11444. {
  11445. goto IL_0015;
  11446. }
  11447. }
  11448. {
  11449. V_1 = (bool)0;
  11450. goto IL_0024;
  11451. }
  11452. IL_0015:
  11453. {
  11454. RuntimeObject* L_2 = ___0_other;
  11455. bool L_3;
  11456. L_3 = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(__this, ((*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)UnBox(L_2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var)))), NULL);
  11457. V_1 = L_3;
  11458. goto IL_0024;
  11459. }
  11460. IL_0024:
  11461. {
  11462. bool L_4 = V_1;
  11463. return L_4;
  11464. }
  11465. }
  11466. IL2CPP_EXTERN_C bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  11467. {
  11468. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
  11469. int32_t _offset = 1;
  11470. _thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
  11471. bool _returnValue;
  11472. _returnValue = Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline(_thisAdjusted, ___0_other, method);
  11473. return _returnValue;
  11474. }
  11475. // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
  11476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method)
  11477. {
  11478. bool V_0 = false;
  11479. int32_t G_B5_0 = 0;
  11480. {
  11481. float* L_0 = (&__this->___x_0);
  11482. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___0_other;
  11483. float L_2 = L_1.___x_0;
  11484. bool L_3;
  11485. L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
  11486. if (!L_3)
  11487. {
  11488. goto IL_004d;
  11489. }
  11490. }
  11491. {
  11492. float* L_4 = (&__this->___y_1);
  11493. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___0_other;
  11494. float L_6 = L_5.___y_1;
  11495. bool L_7;
  11496. L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
  11497. if (!L_7)
  11498. {
  11499. goto IL_004d;
  11500. }
  11501. }
  11502. {
  11503. float* L_8 = (&__this->___z_2);
  11504. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___0_other;
  11505. float L_10 = L_9.___z_2;
  11506. bool L_11;
  11507. L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
  11508. if (!L_11)
  11509. {
  11510. goto IL_004d;
  11511. }
  11512. }
  11513. {
  11514. float* L_12 = (&__this->___w_3);
  11515. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13 = ___0_other;
  11516. float L_14 = L_13.___w_3;
  11517. bool L_15;
  11518. L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
  11519. G_B5_0 = ((int32_t)(L_15));
  11520. goto IL_004e;
  11521. }
  11522. IL_004d:
  11523. {
  11524. G_B5_0 = 0;
  11525. }
  11526. IL_004e:
  11527. {
  11528. V_0 = (bool)G_B5_0;
  11529. goto IL_0051;
  11530. }
  11531. IL_0051:
  11532. {
  11533. bool L_16 = V_0;
  11534. return L_16;
  11535. }
  11536. }
  11537. IL2CPP_EXTERN_C bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_AdjustorThunk (RuntimeObject* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method)
  11538. {
  11539. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
  11540. int32_t _offset = 1;
  11541. _thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
  11542. bool _returnValue;
  11543. _returnValue = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(_thisAdjusted, ___0_other, method);
  11544. return _returnValue;
  11545. }
  11546. // System.String UnityEngine.Quaternion::ToString()
  11547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
  11548. {
  11549. String_t* V_0 = NULL;
  11550. {
  11551. String_t* L_0;
  11552. L_0 = Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  11553. V_0 = L_0;
  11554. goto IL_000c;
  11555. }
  11556. IL_000c:
  11557. {
  11558. String_t* L_1 = V_0;
  11559. return L_1;
  11560. }
  11561. }
  11562. IL2CPP_EXTERN_C String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  11563. {
  11564. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
  11565. int32_t _offset = 1;
  11566. _thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
  11567. String_t* _returnValue;
  11568. _returnValue = Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4(_thisAdjusted, method);
  11569. return _returnValue;
  11570. }
  11571. // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
  11572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  11573. {
  11574. static bool s_Il2CppMethodInitialized;
  11575. if (!s_Il2CppMethodInitialized)
  11576. {
  11577. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  11578. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  11579. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
  11580. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
  11581. s_Il2CppMethodInitialized = true;
  11582. }
  11583. bool V_0 = false;
  11584. bool V_1 = false;
  11585. String_t* V_2 = NULL;
  11586. {
  11587. String_t* L_0 = ___0_format;
  11588. bool L_1;
  11589. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  11590. V_0 = L_1;
  11591. bool L_2 = V_0;
  11592. if (!L_2)
  11593. {
  11594. goto IL_0012;
  11595. }
  11596. }
  11597. {
  11598. ___0_format = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
  11599. }
  11600. IL_0012:
  11601. {
  11602. RuntimeObject* L_3 = ___1_formatProvider;
  11603. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  11604. bool L_4 = V_1;
  11605. if (!L_4)
  11606. {
  11607. goto IL_0026;
  11608. }
  11609. }
  11610. {
  11611. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  11612. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  11613. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  11614. NullCheck(L_5);
  11615. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  11616. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  11617. ___1_formatProvider = L_6;
  11618. }
  11619. IL_0026:
  11620. {
  11621. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  11622. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  11623. float* L_9 = (&__this->___x_0);
  11624. String_t* L_10 = ___0_format;
  11625. RuntimeObject* L_11 = ___1_formatProvider;
  11626. String_t* L_12;
  11627. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  11628. NullCheck(L_8);
  11629. ArrayElementTypeCheck (L_8, L_12);
  11630. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  11631. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  11632. float* L_14 = (&__this->___y_1);
  11633. String_t* L_15 = ___0_format;
  11634. RuntimeObject* L_16 = ___1_formatProvider;
  11635. String_t* L_17;
  11636. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  11637. NullCheck(L_13);
  11638. ArrayElementTypeCheck (L_13, L_17);
  11639. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  11640. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  11641. float* L_19 = (&__this->___z_2);
  11642. String_t* L_20 = ___0_format;
  11643. RuntimeObject* L_21 = ___1_formatProvider;
  11644. String_t* L_22;
  11645. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
  11646. NullCheck(L_18);
  11647. ArrayElementTypeCheck (L_18, L_22);
  11648. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  11649. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
  11650. float* L_24 = (&__this->___w_3);
  11651. String_t* L_25 = ___0_format;
  11652. RuntimeObject* L_26 = ___1_formatProvider;
  11653. String_t* L_27;
  11654. L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
  11655. NullCheck(L_23);
  11656. ArrayElementTypeCheck (L_23, L_27);
  11657. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
  11658. String_t* L_28;
  11659. L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_23, NULL);
  11660. V_2 = L_28;
  11661. goto IL_0079;
  11662. }
  11663. IL_0079:
  11664. {
  11665. String_t* L_29 = V_2;
  11666. return L_29;
  11667. }
  11668. }
  11669. IL2CPP_EXTERN_C String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  11670. {
  11671. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
  11672. int32_t _offset = 1;
  11673. _thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
  11674. String_t* _returnValue;
  11675. _returnValue = Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  11676. return _returnValue;
  11677. }
  11678. // System.Void UnityEngine.Quaternion::.cctor()
  11679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m0C8018E54211DA5CFB4CF107C12EE466951F6575 (const RuntimeMethod* method)
  11680. {
  11681. static bool s_Il2CppMethodInitialized;
  11682. if (!s_Il2CppMethodInitialized)
  11683. {
  11684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
  11685. s_Il2CppMethodInitialized = true;
  11686. }
  11687. {
  11688. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
  11689. memset((&L_0), 0, sizeof(L_0));
  11690. Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  11691. ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4 = L_0;
  11692. return;
  11693. }
  11694. }
  11695. // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  11696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_rotation, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method)
  11697. {
  11698. typedef void (*Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  11699. static Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563_ftn _il2cpp_icall_func;
  11700. if (!_il2cpp_icall_func)
  11701. _il2cpp_icall_func = (Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
  11702. _il2cpp_icall_func(___0_rotation, ___1_ret);
  11703. }
  11704. // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  11705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_euler, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method)
  11706. {
  11707. typedef void (*Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  11708. static Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8_ftn _il2cpp_icall_func;
  11709. if (!_il2cpp_icall_func)
  11710. _il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  11711. _il2cpp_icall_func(___0_euler, ___1_ret);
  11712. }
  11713. // System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  11714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5 (float ___0_angle, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_axis, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method)
  11715. {
  11716. typedef void (*Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5_ftn) (float, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  11717. static Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5_ftn _il2cpp_icall_func;
  11718. if (!_il2cpp_icall_func)
  11719. _il2cpp_icall_func = (Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  11720. _il2cpp_icall_func(___0_angle, ___1_axis, ___2_ret);
  11721. }
  11722. #ifdef __clang__
  11723. #pragma clang diagnostic pop
  11724. #endif
  11725. #ifdef __clang__
  11726. #pragma clang diagnostic push
  11727. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11728. #pragma clang diagnostic ignored "-Wunused-variable"
  11729. #endif
  11730. // System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
  11731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A (int32_t ___0_value, const RuntimeMethod* method)
  11732. {
  11733. typedef bool (*Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A_ftn) (int32_t);
  11734. static Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A_ftn _il2cpp_icall_func;
  11735. if (!_il2cpp_icall_func)
  11736. _il2cpp_icall_func = (Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::IsPowerOfTwo(System.Int32)");
  11737. bool icallRetVal = _il2cpp_icall_func(___0_value);
  11738. return icallRetVal;
  11739. }
  11740. // System.Int32 UnityEngine.Mathf::NextPowerOfTwo(System.Int32)
  11741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485 (int32_t ___0_value, const RuntimeMethod* method)
  11742. {
  11743. typedef int32_t (*Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485_ftn) (int32_t);
  11744. static Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485_ftn _il2cpp_icall_func;
  11745. if (!_il2cpp_icall_func)
  11746. _il2cpp_icall_func = (Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::NextPowerOfTwo(System.Int32)");
  11747. int32_t icallRetVal = _il2cpp_icall_func(___0_value);
  11748. return icallRetVal;
  11749. }
  11750. // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
  11751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F (float ___0_value, const RuntimeMethod* method)
  11752. {
  11753. typedef float (*Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F_ftn) (float);
  11754. static Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F_ftn _il2cpp_icall_func;
  11755. if (!_il2cpp_icall_func)
  11756. _il2cpp_icall_func = (Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::GammaToLinearSpace(System.Single)");
  11757. float icallRetVal = _il2cpp_icall_func(___0_value);
  11758. return icallRetVal;
  11759. }
  11760. // UnityEngine.Color UnityEngine.Mathf::CorrelatedColorTemperatureToRGB(System.Single)
  11761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Mathf_CorrelatedColorTemperatureToRGB_m595A3D1E887CD42FE21CD2893D8E377B3F44153C (float ___0_kelvin, const RuntimeMethod* method)
  11762. {
  11763. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  11764. memset((&V_0), 0, sizeof(V_0));
  11765. {
  11766. float L_0 = ___0_kelvin;
  11767. Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020(L_0, (&V_0), NULL);
  11768. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  11769. return L_1;
  11770. }
  11771. }
  11772. // System.Single UnityEngine.Mathf::Sin(System.Single)
  11773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sin_m8498BAF996D13BEEE734F6D1B1BE4D7853BBF2C0 (float ___0_f, const RuntimeMethod* method)
  11774. {
  11775. static bool s_Il2CppMethodInitialized;
  11776. if (!s_Il2CppMethodInitialized)
  11777. {
  11778. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11779. s_Il2CppMethodInitialized = true;
  11780. }
  11781. float V_0 = 0.0f;
  11782. {
  11783. float L_0 = ___0_f;
  11784. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11785. double L_1;
  11786. L_1 = sin(((double)L_0));
  11787. V_0 = ((float)L_1);
  11788. goto IL_000c;
  11789. }
  11790. IL_000c:
  11791. {
  11792. float L_2 = V_0;
  11793. return L_2;
  11794. }
  11795. }
  11796. // System.Single UnityEngine.Mathf::Cos(System.Single)
  11797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Cos_mB9E0E085EE4433B820DC752E68B395A7C59014AA (float ___0_f, const RuntimeMethod* method)
  11798. {
  11799. static bool s_Il2CppMethodInitialized;
  11800. if (!s_Il2CppMethodInitialized)
  11801. {
  11802. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11803. s_Il2CppMethodInitialized = true;
  11804. }
  11805. float V_0 = 0.0f;
  11806. {
  11807. float L_0 = ___0_f;
  11808. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11809. double L_1;
  11810. L_1 = cos(((double)L_0));
  11811. V_0 = ((float)L_1);
  11812. goto IL_000c;
  11813. }
  11814. IL_000c:
  11815. {
  11816. float L_2 = V_0;
  11817. return L_2;
  11818. }
  11819. }
  11820. // System.Single UnityEngine.Mathf::Tan(System.Single)
  11821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Tan_m02B11ED38704291D448322E57D396F9FAB4EE5B7 (float ___0_f, const RuntimeMethod* method)
  11822. {
  11823. static bool s_Il2CppMethodInitialized;
  11824. if (!s_Il2CppMethodInitialized)
  11825. {
  11826. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11827. s_Il2CppMethodInitialized = true;
  11828. }
  11829. float V_0 = 0.0f;
  11830. {
  11831. float L_0 = ___0_f;
  11832. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11833. double L_1;
  11834. L_1 = tan(((double)L_0));
  11835. V_0 = ((float)L_1);
  11836. goto IL_000c;
  11837. }
  11838. IL_000c:
  11839. {
  11840. float L_2 = V_0;
  11841. return L_2;
  11842. }
  11843. }
  11844. // System.Single UnityEngine.Mathf::Asin(System.Single)
  11845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Asin_m42E3ACFD7F17FDD8277200B0291EC81CD8C0EB86 (float ___0_f, const RuntimeMethod* method)
  11846. {
  11847. static bool s_Il2CppMethodInitialized;
  11848. if (!s_Il2CppMethodInitialized)
  11849. {
  11850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11851. s_Il2CppMethodInitialized = true;
  11852. }
  11853. float V_0 = 0.0f;
  11854. {
  11855. float L_0 = ___0_f;
  11856. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11857. double L_1;
  11858. L_1 = asin(((double)L_0));
  11859. V_0 = ((float)L_1);
  11860. goto IL_000c;
  11861. }
  11862. IL_000c:
  11863. {
  11864. float L_2 = V_0;
  11865. return L_2;
  11866. }
  11867. }
  11868. // System.Single UnityEngine.Mathf::Acos(System.Single)
  11869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Acos_m18B78367C77DC32AA04D2623FB860CF7DF587093 (float ___0_f, const RuntimeMethod* method)
  11870. {
  11871. static bool s_Il2CppMethodInitialized;
  11872. if (!s_Il2CppMethodInitialized)
  11873. {
  11874. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11875. s_Il2CppMethodInitialized = true;
  11876. }
  11877. float V_0 = 0.0f;
  11878. {
  11879. float L_0 = ___0_f;
  11880. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11881. double L_1;
  11882. L_1 = acos(((double)L_0));
  11883. V_0 = ((float)L_1);
  11884. goto IL_000c;
  11885. }
  11886. IL_000c:
  11887. {
  11888. float L_2 = V_0;
  11889. return L_2;
  11890. }
  11891. }
  11892. // System.Single UnityEngine.Mathf::Atan(System.Single)
  11893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan_m92C7BFD0B9C392FA72C8940EC4EA3F927907ABF5 (float ___0_f, const RuntimeMethod* method)
  11894. {
  11895. static bool s_Il2CppMethodInitialized;
  11896. if (!s_Il2CppMethodInitialized)
  11897. {
  11898. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11899. s_Il2CppMethodInitialized = true;
  11900. }
  11901. float V_0 = 0.0f;
  11902. {
  11903. float L_0 = ___0_f;
  11904. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11905. double L_1;
  11906. L_1 = atan(((double)L_0));
  11907. V_0 = ((float)L_1);
  11908. goto IL_000c;
  11909. }
  11910. IL_000c:
  11911. {
  11912. float L_2 = V_0;
  11913. return L_2;
  11914. }
  11915. }
  11916. // System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single)
  11917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan2_m329EF9B5D191198E9FC08769FB0E1D27632192E3 (float ___0_y, float ___1_x, const RuntimeMethod* method)
  11918. {
  11919. static bool s_Il2CppMethodInitialized;
  11920. if (!s_Il2CppMethodInitialized)
  11921. {
  11922. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11923. s_Il2CppMethodInitialized = true;
  11924. }
  11925. float V_0 = 0.0f;
  11926. {
  11927. float L_0 = ___0_y;
  11928. float L_1 = ___1_x;
  11929. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11930. double L_2;
  11931. L_2 = atan2(((double)L_0), ((double)L_1));
  11932. V_0 = ((float)L_2);
  11933. goto IL_000e;
  11934. }
  11935. IL_000e:
  11936. {
  11937. float L_3 = V_0;
  11938. return L_3;
  11939. }
  11940. }
  11941. // System.Single UnityEngine.Mathf::Sqrt(System.Single)
  11942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sqrt_m42E8E54D522D4FA070A76AD1ED62BFFEEEB3317A (float ___0_f, const RuntimeMethod* method)
  11943. {
  11944. static bool s_Il2CppMethodInitialized;
  11945. if (!s_Il2CppMethodInitialized)
  11946. {
  11947. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11948. s_Il2CppMethodInitialized = true;
  11949. }
  11950. float V_0 = 0.0f;
  11951. {
  11952. float L_0 = ___0_f;
  11953. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11954. double L_1;
  11955. L_1 = sqrt(((double)L_0));
  11956. V_0 = ((float)L_1);
  11957. goto IL_000c;
  11958. }
  11959. IL_000c:
  11960. {
  11961. float L_2 = V_0;
  11962. return L_2;
  11963. }
  11964. }
  11965. // System.Single UnityEngine.Mathf::Abs(System.Single)
  11966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Abs_m4778EE107161FAC49E51E7BEF3F4A4FB2F02A715 (float ___0_f, const RuntimeMethod* method)
  11967. {
  11968. static bool s_Il2CppMethodInitialized;
  11969. if (!s_Il2CppMethodInitialized)
  11970. {
  11971. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11972. s_Il2CppMethodInitialized = true;
  11973. }
  11974. float V_0 = 0.0f;
  11975. {
  11976. float L_0 = ___0_f;
  11977. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11978. float L_1;
  11979. L_1 = fabsf(L_0);
  11980. V_0 = L_1;
  11981. goto IL_000a;
  11982. }
  11983. IL_000a:
  11984. {
  11985. float L_2 = V_0;
  11986. return L_2;
  11987. }
  11988. }
  11989. // System.Int32 UnityEngine.Mathf::Abs(System.Int32)
  11990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Abs_mD945EDDEA0D62D21BFDBAB7B1C0F18DFF1CEC905 (int32_t ___0_value, const RuntimeMethod* method)
  11991. {
  11992. static bool s_Il2CppMethodInitialized;
  11993. if (!s_Il2CppMethodInitialized)
  11994. {
  11995. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  11996. s_Il2CppMethodInitialized = true;
  11997. }
  11998. int32_t V_0 = 0;
  11999. {
  12000. int32_t L_0 = ___0_value;
  12001. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12002. int32_t L_1;
  12003. L_1 = il2cpp_codegen_abs(L_0);
  12004. V_0 = L_1;
  12005. goto IL_000a;
  12006. }
  12007. IL_000a:
  12008. {
  12009. int32_t L_2 = V_0;
  12010. return L_2;
  12011. }
  12012. }
  12013. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  12014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4 (float ___0_a, float ___1_b, const RuntimeMethod* method)
  12015. {
  12016. float V_0 = 0.0f;
  12017. float G_B3_0 = 0.0f;
  12018. {
  12019. float L_0 = ___0_a;
  12020. float L_1 = ___1_b;
  12021. if ((((float)L_0) < ((float)L_1)))
  12022. {
  12023. goto IL_0008;
  12024. }
  12025. }
  12026. {
  12027. float L_2 = ___1_b;
  12028. G_B3_0 = L_2;
  12029. goto IL_0009;
  12030. }
  12031. IL_0008:
  12032. {
  12033. float L_3 = ___0_a;
  12034. G_B3_0 = L_3;
  12035. }
  12036. IL_0009:
  12037. {
  12038. V_0 = G_B3_0;
  12039. goto IL_000c;
  12040. }
  12041. IL_000c:
  12042. {
  12043. float L_4 = V_0;
  12044. return L_4;
  12045. }
  12046. }
  12047. // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
  12048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
  12049. {
  12050. int32_t V_0 = 0;
  12051. int32_t G_B3_0 = 0;
  12052. {
  12053. int32_t L_0 = ___0_a;
  12054. int32_t L_1 = ___1_b;
  12055. if ((((int32_t)L_0) < ((int32_t)L_1)))
  12056. {
  12057. goto IL_0008;
  12058. }
  12059. }
  12060. {
  12061. int32_t L_2 = ___1_b;
  12062. G_B3_0 = L_2;
  12063. goto IL_0009;
  12064. }
  12065. IL_0008:
  12066. {
  12067. int32_t L_3 = ___0_a;
  12068. G_B3_0 = L_3;
  12069. }
  12070. IL_0009:
  12071. {
  12072. V_0 = G_B3_0;
  12073. goto IL_000c;
  12074. }
  12075. IL_000c:
  12076. {
  12077. int32_t L_4 = V_0;
  12078. return L_4;
  12079. }
  12080. }
  12081. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  12082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051 (float ___0_a, float ___1_b, const RuntimeMethod* method)
  12083. {
  12084. float V_0 = 0.0f;
  12085. float G_B3_0 = 0.0f;
  12086. {
  12087. float L_0 = ___0_a;
  12088. float L_1 = ___1_b;
  12089. if ((((float)L_0) > ((float)L_1)))
  12090. {
  12091. goto IL_0008;
  12092. }
  12093. }
  12094. {
  12095. float L_2 = ___1_b;
  12096. G_B3_0 = L_2;
  12097. goto IL_0009;
  12098. }
  12099. IL_0008:
  12100. {
  12101. float L_3 = ___0_a;
  12102. G_B3_0 = L_3;
  12103. }
  12104. IL_0009:
  12105. {
  12106. V_0 = G_B3_0;
  12107. goto IL_000c;
  12108. }
  12109. IL_000c:
  12110. {
  12111. float L_4 = V_0;
  12112. return L_4;
  12113. }
  12114. }
  12115. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  12116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8 (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
  12117. {
  12118. int32_t V_0 = 0;
  12119. int32_t G_B3_0 = 0;
  12120. {
  12121. int32_t L_0 = ___0_a;
  12122. int32_t L_1 = ___1_b;
  12123. if ((((int32_t)L_0) > ((int32_t)L_1)))
  12124. {
  12125. goto IL_0008;
  12126. }
  12127. }
  12128. {
  12129. int32_t L_2 = ___1_b;
  12130. G_B3_0 = L_2;
  12131. goto IL_0009;
  12132. }
  12133. IL_0008:
  12134. {
  12135. int32_t L_3 = ___0_a;
  12136. G_B3_0 = L_3;
  12137. }
  12138. IL_0009:
  12139. {
  12140. V_0 = G_B3_0;
  12141. goto IL_000c;
  12142. }
  12143. IL_000c:
  12144. {
  12145. int32_t L_4 = V_0;
  12146. return L_4;
  12147. }
  12148. }
  12149. // System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
  12150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Pow_m54654EC32D45E0679E06F367125EE3EE3BD086F1 (float ___0_f, float ___1_p, const RuntimeMethod* method)
  12151. {
  12152. static bool s_Il2CppMethodInitialized;
  12153. if (!s_Il2CppMethodInitialized)
  12154. {
  12155. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12156. s_Il2CppMethodInitialized = true;
  12157. }
  12158. float V_0 = 0.0f;
  12159. {
  12160. float L_0 = ___0_f;
  12161. float L_1 = ___1_p;
  12162. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12163. double L_2;
  12164. L_2 = Math_Pow_mEAE651F0858203FBE12B72B6A53951BBD0FB5265(((double)L_0), ((double)L_1), NULL);
  12165. V_0 = ((float)L_2);
  12166. goto IL_000e;
  12167. }
  12168. IL_000e:
  12169. {
  12170. float L_3 = V_0;
  12171. return L_3;
  12172. }
  12173. }
  12174. // System.Single UnityEngine.Mathf::Exp(System.Single)
  12175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Exp_mB82BCC6875143003CF0D6105487420E5522ACF10 (float ___0_power, const RuntimeMethod* method)
  12176. {
  12177. static bool s_Il2CppMethodInitialized;
  12178. if (!s_Il2CppMethodInitialized)
  12179. {
  12180. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12181. s_Il2CppMethodInitialized = true;
  12182. }
  12183. float V_0 = 0.0f;
  12184. {
  12185. float L_0 = ___0_power;
  12186. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12187. double L_1;
  12188. L_1 = exp(((double)L_0));
  12189. V_0 = ((float)L_1);
  12190. goto IL_000c;
  12191. }
  12192. IL_000c:
  12193. {
  12194. float L_2 = V_0;
  12195. return L_2;
  12196. }
  12197. }
  12198. // System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
  12199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_m116F062EEBF1C53EC8D18C9B1748E999EF9424EF (float ___0_f, float ___1_p, const RuntimeMethod* method)
  12200. {
  12201. static bool s_Il2CppMethodInitialized;
  12202. if (!s_Il2CppMethodInitialized)
  12203. {
  12204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12205. s_Il2CppMethodInitialized = true;
  12206. }
  12207. float V_0 = 0.0f;
  12208. {
  12209. float L_0 = ___0_f;
  12210. float L_1 = ___1_p;
  12211. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12212. double L_2;
  12213. L_2 = Math_Log_m5A3BBBF06AB82F25C885812E07D27B473CF43054(((double)L_0), ((double)L_1), NULL);
  12214. V_0 = ((float)L_2);
  12215. goto IL_000e;
  12216. }
  12217. IL_000e:
  12218. {
  12219. float L_3 = V_0;
  12220. return L_3;
  12221. }
  12222. }
  12223. // System.Single UnityEngine.Mathf::Log10(System.Single)
  12224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log10_m807D2F7C24B7A9BBB8C4E5633F1E8FDACFB267C2 (float ___0_f, const RuntimeMethod* method)
  12225. {
  12226. static bool s_Il2CppMethodInitialized;
  12227. if (!s_Il2CppMethodInitialized)
  12228. {
  12229. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12230. s_Il2CppMethodInitialized = true;
  12231. }
  12232. float V_0 = 0.0f;
  12233. {
  12234. float L_0 = ___0_f;
  12235. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12236. double L_1;
  12237. L_1 = log10(((double)L_0));
  12238. V_0 = ((float)L_1);
  12239. goto IL_000c;
  12240. }
  12241. IL_000c:
  12242. {
  12243. float L_2 = V_0;
  12244. return L_2;
  12245. }
  12246. }
  12247. // System.Single UnityEngine.Mathf::Ceil(System.Single)
  12248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Ceil_mDEE98B3A54FB2F82B3783DB30ECB31E2015C57D9 (float ___0_f, const RuntimeMethod* method)
  12249. {
  12250. static bool s_Il2CppMethodInitialized;
  12251. if (!s_Il2CppMethodInitialized)
  12252. {
  12253. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12254. s_Il2CppMethodInitialized = true;
  12255. }
  12256. float V_0 = 0.0f;
  12257. {
  12258. float L_0 = ___0_f;
  12259. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12260. double L_1;
  12261. L_1 = ceil(((double)L_0));
  12262. V_0 = ((float)L_1);
  12263. goto IL_000c;
  12264. }
  12265. IL_000c:
  12266. {
  12267. float L_2 = V_0;
  12268. return L_2;
  12269. }
  12270. }
  12271. // System.Single UnityEngine.Mathf::Floor(System.Single)
  12272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Floor_mF5A5487B496B3DE8196ADABC733E45A895F422AA (float ___0_f, const RuntimeMethod* method)
  12273. {
  12274. static bool s_Il2CppMethodInitialized;
  12275. if (!s_Il2CppMethodInitialized)
  12276. {
  12277. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12278. s_Il2CppMethodInitialized = true;
  12279. }
  12280. float V_0 = 0.0f;
  12281. {
  12282. float L_0 = ___0_f;
  12283. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12284. double L_1;
  12285. L_1 = floor(((double)L_0));
  12286. V_0 = ((float)L_1);
  12287. goto IL_000c;
  12288. }
  12289. IL_000c:
  12290. {
  12291. float L_2 = V_0;
  12292. return L_2;
  12293. }
  12294. }
  12295. // System.Single UnityEngine.Mathf::Round(System.Single)
  12296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Round_m5C834461627B464609DF863457BB4ED2CD5FEA9E (float ___0_f, const RuntimeMethod* method)
  12297. {
  12298. static bool s_Il2CppMethodInitialized;
  12299. if (!s_Il2CppMethodInitialized)
  12300. {
  12301. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12302. s_Il2CppMethodInitialized = true;
  12303. }
  12304. float V_0 = 0.0f;
  12305. {
  12306. float L_0 = ___0_f;
  12307. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12308. double L_1;
  12309. L_1 = bankers_round(((double)L_0));
  12310. V_0 = ((float)L_1);
  12311. goto IL_000c;
  12312. }
  12313. IL_000c:
  12314. {
  12315. float L_2 = V_0;
  12316. return L_2;
  12317. }
  12318. }
  12319. // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
  12320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_mF2BF9F4261B3431DC20E10A46CFEEED103C48963 (float ___0_f, const RuntimeMethod* method)
  12321. {
  12322. static bool s_Il2CppMethodInitialized;
  12323. if (!s_Il2CppMethodInitialized)
  12324. {
  12325. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12326. s_Il2CppMethodInitialized = true;
  12327. }
  12328. int32_t V_0 = 0;
  12329. {
  12330. float L_0 = ___0_f;
  12331. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12332. double L_1;
  12333. L_1 = ceil(((double)L_0));
  12334. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  12335. goto IL_000c;
  12336. }
  12337. IL_000c:
  12338. {
  12339. int32_t L_2 = V_0;
  12340. return L_2;
  12341. }
  12342. }
  12343. // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
  12344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7 (float ___0_f, const RuntimeMethod* method)
  12345. {
  12346. static bool s_Il2CppMethodInitialized;
  12347. if (!s_Il2CppMethodInitialized)
  12348. {
  12349. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12350. s_Il2CppMethodInitialized = true;
  12351. }
  12352. int32_t V_0 = 0;
  12353. {
  12354. float L_0 = ___0_f;
  12355. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12356. double L_1;
  12357. L_1 = floor(((double)L_0));
  12358. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  12359. goto IL_000c;
  12360. }
  12361. IL_000c:
  12362. {
  12363. int32_t L_2 = V_0;
  12364. return L_2;
  12365. }
  12366. }
  12367. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  12368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B (float ___0_f, const RuntimeMethod* method)
  12369. {
  12370. static bool s_Il2CppMethodInitialized;
  12371. if (!s_Il2CppMethodInitialized)
  12372. {
  12373. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12374. s_Il2CppMethodInitialized = true;
  12375. }
  12376. int32_t V_0 = 0;
  12377. {
  12378. float L_0 = ___0_f;
  12379. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  12380. double L_1;
  12381. L_1 = bankers_round(((double)L_0));
  12382. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  12383. goto IL_000c;
  12384. }
  12385. IL_000c:
  12386. {
  12387. int32_t L_2 = V_0;
  12388. return L_2;
  12389. }
  12390. }
  12391. // System.Single UnityEngine.Mathf::Sign(System.Single)
  12392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A (float ___0_f, const RuntimeMethod* method)
  12393. {
  12394. float V_0 = 0.0f;
  12395. float G_B3_0 = 0.0f;
  12396. {
  12397. float L_0 = ___0_f;
  12398. if ((((float)L_0) >= ((float)(0.0f))))
  12399. {
  12400. goto IL_0010;
  12401. }
  12402. }
  12403. {
  12404. G_B3_0 = (-1.0f);
  12405. goto IL_0015;
  12406. }
  12407. IL_0010:
  12408. {
  12409. G_B3_0 = (1.0f);
  12410. }
  12411. IL_0015:
  12412. {
  12413. V_0 = G_B3_0;
  12414. goto IL_0018;
  12415. }
  12416. IL_0018:
  12417. {
  12418. float L_1 = V_0;
  12419. return L_1;
  12420. }
  12421. }
  12422. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  12423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
  12424. {
  12425. bool V_0 = false;
  12426. bool V_1 = false;
  12427. float V_2 = 0.0f;
  12428. {
  12429. float L_0 = ___0_value;
  12430. float L_1 = ___1_min;
  12431. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  12432. bool L_2 = V_0;
  12433. if (!L_2)
  12434. {
  12435. goto IL_000e;
  12436. }
  12437. }
  12438. {
  12439. float L_3 = ___1_min;
  12440. ___0_value = L_3;
  12441. goto IL_0019;
  12442. }
  12443. IL_000e:
  12444. {
  12445. float L_4 = ___0_value;
  12446. float L_5 = ___2_max;
  12447. V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
  12448. bool L_6 = V_1;
  12449. if (!L_6)
  12450. {
  12451. goto IL_0019;
  12452. }
  12453. }
  12454. {
  12455. float L_7 = ___2_max;
  12456. ___0_value = L_7;
  12457. }
  12458. IL_0019:
  12459. {
  12460. float L_8 = ___0_value;
  12461. V_2 = L_8;
  12462. goto IL_001d;
  12463. }
  12464. IL_001d:
  12465. {
  12466. float L_9 = V_2;
  12467. return L_9;
  12468. }
  12469. }
  12470. // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
  12471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B (int32_t ___0_value, int32_t ___1_min, int32_t ___2_max, const RuntimeMethod* method)
  12472. {
  12473. bool V_0 = false;
  12474. bool V_1 = false;
  12475. int32_t V_2 = 0;
  12476. {
  12477. int32_t L_0 = ___0_value;
  12478. int32_t L_1 = ___1_min;
  12479. V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
  12480. bool L_2 = V_0;
  12481. if (!L_2)
  12482. {
  12483. goto IL_000e;
  12484. }
  12485. }
  12486. {
  12487. int32_t L_3 = ___1_min;
  12488. ___0_value = L_3;
  12489. goto IL_0019;
  12490. }
  12491. IL_000e:
  12492. {
  12493. int32_t L_4 = ___0_value;
  12494. int32_t L_5 = ___2_max;
  12495. V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
  12496. bool L_6 = V_1;
  12497. if (!L_6)
  12498. {
  12499. goto IL_0019;
  12500. }
  12501. }
  12502. {
  12503. int32_t L_7 = ___2_max;
  12504. ___0_value = L_7;
  12505. }
  12506. IL_0019:
  12507. {
  12508. int32_t L_8 = ___0_value;
  12509. V_2 = L_8;
  12510. goto IL_001d;
  12511. }
  12512. IL_001d:
  12513. {
  12514. int32_t L_9 = V_2;
  12515. return L_9;
  12516. }
  12517. }
  12518. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  12519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14 (float ___0_value, const RuntimeMethod* method)
  12520. {
  12521. bool V_0 = false;
  12522. float V_1 = 0.0f;
  12523. bool V_2 = false;
  12524. {
  12525. float L_0 = ___0_value;
  12526. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  12527. bool L_1 = V_0;
  12528. if (!L_1)
  12529. {
  12530. goto IL_0015;
  12531. }
  12532. }
  12533. {
  12534. V_1 = (0.0f);
  12535. goto IL_002d;
  12536. }
  12537. IL_0015:
  12538. {
  12539. float L_2 = ___0_value;
  12540. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  12541. bool L_3 = V_2;
  12542. if (!L_3)
  12543. {
  12544. goto IL_0029;
  12545. }
  12546. }
  12547. {
  12548. V_1 = (1.0f);
  12549. goto IL_002d;
  12550. }
  12551. IL_0029:
  12552. {
  12553. float L_4 = ___0_value;
  12554. V_1 = L_4;
  12555. goto IL_002d;
  12556. }
  12557. IL_002d:
  12558. {
  12559. float L_5 = V_1;
  12560. return L_5;
  12561. }
  12562. }
  12563. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  12564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5 (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method)
  12565. {
  12566. float V_0 = 0.0f;
  12567. {
  12568. float L_0 = ___0_a;
  12569. float L_1 = ___1_b;
  12570. float L_2 = ___0_a;
  12571. float L_3 = ___2_t;
  12572. float L_4;
  12573. L_4 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_3, NULL);
  12574. V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_4))));
  12575. goto IL_0010;
  12576. }
  12577. IL_0010:
  12578. {
  12579. float L_5 = V_0;
  12580. return L_5;
  12581. }
  12582. }
  12583. // System.Single UnityEngine.Mathf::LerpUnclamped(System.Single,System.Single,System.Single)
  12584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_LerpUnclamped_mF35042F9D25A221BDD4B3FD6251224610AFC1F35 (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method)
  12585. {
  12586. float V_0 = 0.0f;
  12587. {
  12588. float L_0 = ___0_a;
  12589. float L_1 = ___1_b;
  12590. float L_2 = ___0_a;
  12591. float L_3 = ___2_t;
  12592. V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_3))));
  12593. goto IL_000b;
  12594. }
  12595. IL_000b:
  12596. {
  12597. float L_4 = V_0;
  12598. return L_4;
  12599. }
  12600. }
  12601. // System.Single UnityEngine.Mathf::MoveTowards(System.Single,System.Single,System.Single)
  12602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_MoveTowards_m69751B5EC50D8E7127D4BB2C8D908E38808AF45D (float ___0_current, float ___1_target, float ___2_maxDelta, const RuntimeMethod* method)
  12603. {
  12604. bool V_0 = false;
  12605. float V_1 = 0.0f;
  12606. {
  12607. float L_0 = ___1_target;
  12608. float L_1 = ___0_current;
  12609. float L_2;
  12610. L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
  12611. float L_3 = ___2_maxDelta;
  12612. V_0 = (bool)((((int32_t)((!(((float)L_2) <= ((float)L_3)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  12613. bool L_4 = V_0;
  12614. if (!L_4)
  12615. {
  12616. goto IL_0017;
  12617. }
  12618. }
  12619. {
  12620. float L_5 = ___1_target;
  12621. V_1 = L_5;
  12622. goto IL_0026;
  12623. }
  12624. IL_0017:
  12625. {
  12626. float L_6 = ___0_current;
  12627. float L_7 = ___1_target;
  12628. float L_8 = ___0_current;
  12629. float L_9;
  12630. L_9 = Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A_inline(((float)il2cpp_codegen_subtract(L_7, L_8)), NULL);
  12631. float L_10 = ___2_maxDelta;
  12632. V_1 = ((float)il2cpp_codegen_add(L_6, ((float)il2cpp_codegen_multiply(L_9, L_10))));
  12633. goto IL_0026;
  12634. }
  12635. IL_0026:
  12636. {
  12637. float L_11 = V_1;
  12638. return L_11;
  12639. }
  12640. }
  12641. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  12642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B (float ___0_a, float ___1_b, const RuntimeMethod* method)
  12643. {
  12644. static bool s_Il2CppMethodInitialized;
  12645. if (!s_Il2CppMethodInitialized)
  12646. {
  12647. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
  12648. s_Il2CppMethodInitialized = true;
  12649. }
  12650. bool V_0 = false;
  12651. {
  12652. float L_0 = ___1_b;
  12653. float L_1 = ___0_a;
  12654. float L_2;
  12655. L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
  12656. float L_3 = ___0_a;
  12657. float L_4;
  12658. L_4 = fabsf(L_3);
  12659. float L_5 = ___1_b;
  12660. float L_6;
  12661. L_6 = fabsf(L_5);
  12662. float L_7;
  12663. L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL);
  12664. float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
  12665. float L_9;
  12666. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
  12667. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  12668. goto IL_0035;
  12669. }
  12670. IL_0035:
  12671. {
  12672. bool L_10 = V_0;
  12673. return L_10;
  12674. }
  12675. }
  12676. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  12677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBE7ABB6B59D198BE8ABE42942452CC7B813A5248 (float ___0_current, float ___1_target, float* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method)
  12678. {
  12679. float V_0 = 0.0f;
  12680. float V_1 = 0.0f;
  12681. float V_2 = 0.0f;
  12682. float V_3 = 0.0f;
  12683. float V_4 = 0.0f;
  12684. float V_5 = 0.0f;
  12685. float V_6 = 0.0f;
  12686. float V_7 = 0.0f;
  12687. bool V_8 = false;
  12688. float V_9 = 0.0f;
  12689. {
  12690. float L_0 = ___3_smoothTime;
  12691. float L_1;
  12692. L_1 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline((9.99999975E-05f), L_0, NULL);
  12693. ___3_smoothTime = L_1;
  12694. float L_2 = ___3_smoothTime;
  12695. V_0 = ((float)((2.0f)/L_2));
  12696. float L_3 = V_0;
  12697. float L_4 = ___5_deltaTime;
  12698. V_1 = ((float)il2cpp_codegen_multiply(L_3, L_4));
  12699. float L_5 = V_1;
  12700. float L_6 = V_1;
  12701. float L_7 = V_1;
  12702. float L_8 = V_1;
  12703. float L_9 = V_1;
  12704. float L_10 = V_1;
  12705. V_2 = ((float)((1.0f)/((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add((1.0f), L_5)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.479999989f), L_6)), L_7)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.234999999f), L_8)), L_9)), L_10))))));
  12706. float L_11 = ___0_current;
  12707. float L_12 = ___1_target;
  12708. V_3 = ((float)il2cpp_codegen_subtract(L_11, L_12));
  12709. float L_13 = ___1_target;
  12710. V_4 = L_13;
  12711. float L_14 = ___4_maxSpeed;
  12712. float L_15 = ___3_smoothTime;
  12713. V_5 = ((float)il2cpp_codegen_multiply(L_14, L_15));
  12714. float L_16 = V_3;
  12715. float L_17 = V_5;
  12716. float L_18 = V_5;
  12717. float L_19;
  12718. L_19 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(L_16, ((-L_17)), L_18, NULL);
  12719. V_3 = L_19;
  12720. float L_20 = ___0_current;
  12721. float L_21 = V_3;
  12722. ___1_target = ((float)il2cpp_codegen_subtract(L_20, L_21));
  12723. float* L_22 = ___2_currentVelocity;
  12724. float L_23 = *((float*)L_22);
  12725. float L_24 = V_0;
  12726. float L_25 = V_3;
  12727. float L_26 = ___5_deltaTime;
  12728. V_6 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_23, ((float)il2cpp_codegen_multiply(L_24, L_25)))), L_26));
  12729. float* L_27 = ___2_currentVelocity;
  12730. float* L_28 = ___2_currentVelocity;
  12731. float L_29 = *((float*)L_28);
  12732. float L_30 = V_0;
  12733. float L_31 = V_6;
  12734. float L_32 = V_2;
  12735. *((float*)L_27) = (float)((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_29, ((float)il2cpp_codegen_multiply(L_30, L_31)))), L_32));
  12736. float L_33 = ___1_target;
  12737. float L_34 = V_3;
  12738. float L_35 = V_6;
  12739. float L_36 = V_2;
  12740. V_7 = ((float)il2cpp_codegen_add(L_33, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_34, L_35)), L_36))));
  12741. float L_37 = V_4;
  12742. float L_38 = ___0_current;
  12743. float L_39 = V_7;
  12744. float L_40 = V_4;
  12745. V_8 = (bool)((((int32_t)((((float)((float)il2cpp_codegen_subtract(L_37, L_38))) > ((float)(0.0f)))? 1 : 0)) == ((int32_t)((((float)L_39) > ((float)L_40))? 1 : 0)))? 1 : 0);
  12746. bool L_41 = V_8;
  12747. if (!L_41)
  12748. {
  12749. goto IL_00a6;
  12750. }
  12751. }
  12752. {
  12753. float L_42 = V_4;
  12754. V_7 = L_42;
  12755. float* L_43 = ___2_currentVelocity;
  12756. float L_44 = V_7;
  12757. float L_45 = V_4;
  12758. float L_46 = ___5_deltaTime;
  12759. *((float*)L_43) = (float)((float)(((float)il2cpp_codegen_subtract(L_44, L_45))/L_46));
  12760. }
  12761. IL_00a6:
  12762. {
  12763. float L_47 = V_7;
  12764. V_9 = L_47;
  12765. goto IL_00ac;
  12766. }
  12767. IL_00ac:
  12768. {
  12769. float L_48 = V_9;
  12770. return L_48;
  12771. }
  12772. }
  12773. // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
  12774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_m6F1560A163481BB311D685294E1B463C3E4EB3BA (float ___0_t, float ___1_length, const RuntimeMethod* method)
  12775. {
  12776. float V_0 = 0.0f;
  12777. {
  12778. float L_0 = ___0_t;
  12779. float L_1 = ___0_t;
  12780. float L_2 = ___1_length;
  12781. float L_3;
  12782. L_3 = floorf(((float)(L_1/L_2)));
  12783. float L_4 = ___1_length;
  12784. float L_5 = ___1_length;
  12785. float L_6;
  12786. L_6 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)il2cpp_codegen_subtract(L_0, ((float)il2cpp_codegen_multiply(L_3, L_4)))), (0.0f), L_5, NULL);
  12787. V_0 = L_6;
  12788. goto IL_001b;
  12789. }
  12790. IL_001b:
  12791. {
  12792. float L_7 = V_0;
  12793. return L_7;
  12794. }
  12795. }
  12796. // System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
  12797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_InverseLerp_mBD7EC6A7173CE082226077E1557D5BC2D2AE0D9D (float ___0_a, float ___1_b, float ___2_value, const RuntimeMethod* method)
  12798. {
  12799. bool V_0 = false;
  12800. float V_1 = 0.0f;
  12801. {
  12802. float L_0 = ___0_a;
  12803. float L_1 = ___1_b;
  12804. V_0 = (bool)((((int32_t)((((float)L_0) == ((float)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  12805. bool L_2 = V_0;
  12806. if (!L_2)
  12807. {
  12808. goto IL_001b;
  12809. }
  12810. }
  12811. {
  12812. float L_3 = ___2_value;
  12813. float L_4 = ___0_a;
  12814. float L_5 = ___1_b;
  12815. float L_6 = ___0_a;
  12816. float L_7;
  12817. L_7 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(((float)(((float)il2cpp_codegen_subtract(L_3, L_4))/((float)il2cpp_codegen_subtract(L_5, L_6)))), NULL);
  12818. V_1 = L_7;
  12819. goto IL_0023;
  12820. }
  12821. IL_001b:
  12822. {
  12823. V_1 = (0.0f);
  12824. goto IL_0023;
  12825. }
  12826. IL_0023:
  12827. {
  12828. float L_8 = V_1;
  12829. return L_8;
  12830. }
  12831. }
  12832. // System.Void UnityEngine.Mathf::.cctor()
  12833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf__cctor_m096B4CC2F751E87D1018F79D32E28182BDC5E652 (const RuntimeMethod* method)
  12834. {
  12835. static bool s_Il2CppMethodInitialized;
  12836. if (!s_Il2CppMethodInitialized)
  12837. {
  12838. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var);
  12839. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
  12840. s_Il2CppMethodInitialized = true;
  12841. }
  12842. float G_B3_0 = 0.0f;
  12843. {
  12844. bool L_0 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___IsFlushToZeroEnabled_2;
  12845. if (L_0)
  12846. {
  12847. goto IL_0010;
  12848. }
  12849. }
  12850. {
  12851. float L_1 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1;
  12852. il2cpp_codegen_memory_barrier();
  12853. G_B3_0 = L_1;
  12854. goto IL_0017;
  12855. }
  12856. IL_0010:
  12857. {
  12858. float L_2 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinNormal_0;
  12859. il2cpp_codegen_memory_barrier();
  12860. G_B3_0 = L_2;
  12861. }
  12862. IL_0017:
  12863. {
  12864. ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0 = G_B3_0;
  12865. return;
  12866. }
  12867. }
  12868. // System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)
  12869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020 (float ___0_kelvin, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method)
  12870. {
  12871. typedef void (*Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020_ftn) (float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  12872. static Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020_ftn _il2cpp_icall_func;
  12873. if (!_il2cpp_icall_func)
  12874. _il2cpp_icall_func = (Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)");
  12875. _il2cpp_icall_func(___0_kelvin, ___1_ret);
  12876. }
  12877. #ifdef __clang__
  12878. #pragma clang diagnostic pop
  12879. #endif
  12880. #ifdef __clang__
  12881. #pragma clang diagnostic push
  12882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12883. #pragma clang diagnostic ignored "-Wunused-variable"
  12884. #endif
  12885. #ifdef __clang__
  12886. #pragma clang diagnostic pop
  12887. #endif
  12888. #ifdef __clang__
  12889. #pragma clang diagnostic push
  12890. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12891. #pragma clang diagnostic ignored "-Wunused-variable"
  12892. #endif
  12893. #ifdef __clang__
  12894. #pragma clang diagnostic pop
  12895. #endif
  12896. #ifdef __clang__
  12897. #pragma clang diagnostic push
  12898. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12899. #pragma clang diagnostic ignored "-Wunused-variable"
  12900. #endif
  12901. // Conversion methods for marshalling of: UnityEngine.Gradient
  12902. IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled)
  12903. {
  12904. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  12905. }
  12906. IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke_back(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled)
  12907. {
  12908. intptr_t unmarshaledm_Ptr_temp_0;
  12909. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  12910. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  12911. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  12912. }
  12913. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  12914. IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke_cleanup(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled)
  12915. {
  12916. }
  12917. // Conversion methods for marshalling of: UnityEngine.Gradient
  12918. IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled)
  12919. {
  12920. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  12921. }
  12922. IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com_back(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled)
  12923. {
  12924. intptr_t unmarshaledm_Ptr_temp_0;
  12925. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  12926. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  12927. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  12928. }
  12929. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  12930. IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com_cleanup(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled)
  12931. {
  12932. }
  12933. // System.IntPtr UnityEngine.Gradient::Init()
  12934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95 (const RuntimeMethod* method)
  12935. {
  12936. typedef intptr_t (*Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95_ftn) ();
  12937. static Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95_ftn _il2cpp_icall_func;
  12938. if (!_il2cpp_icall_func)
  12939. _il2cpp_icall_func = (Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()");
  12940. intptr_t icallRetVal = _il2cpp_icall_func();
  12941. return icallRetVal;
  12942. }
  12943. // System.Void UnityEngine.Gradient::Cleanup()
  12944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
  12945. {
  12946. typedef void (*Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*);
  12947. static Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn _il2cpp_icall_func;
  12948. if (!_il2cpp_icall_func)
  12949. _il2cpp_icall_func = (Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()");
  12950. _il2cpp_icall_func(__this);
  12951. }
  12952. // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
  12953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, intptr_t ___0_other, const RuntimeMethod* method)
  12954. {
  12955. typedef bool (*Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, intptr_t);
  12956. static Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn _il2cpp_icall_func;
  12957. if (!_il2cpp_icall_func)
  12958. _il2cpp_icall_func = (Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Internal_Equals(System.IntPtr)");
  12959. bool icallRetVal = _il2cpp_icall_func(__this, ___0_other);
  12960. return icallRetVal;
  12961. }
  12962. // System.Void UnityEngine.Gradient::.ctor()
  12963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient__ctor_m5EC470BB063D4831774C7CDA5D471EBEB5CE7B54 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
  12964. {
  12965. {
  12966. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  12967. intptr_t L_0;
  12968. L_0 = Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95(NULL);
  12969. __this->___m_Ptr_0 = L_0;
  12970. return;
  12971. }
  12972. }
  12973. // System.Void UnityEngine.Gradient::Finalize()
  12974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Finalize_m69475357E7933E7692476BB6B8952E06EC4F23CC (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
  12975. {
  12976. {
  12977. }
  12978. {
  12979. auto __finallyBlock = il2cpp::utils::Finally([&]
  12980. {
  12981. FINALLY_000b:
  12982. {// begin finally (depth: 1)
  12983. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  12984. return;
  12985. }// end finally (depth: 1)
  12986. });
  12987. try
  12988. {// begin try (depth: 1)
  12989. Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9(__this, NULL);
  12990. goto IL_0013;
  12991. }// end try (depth: 1)
  12992. catch(Il2CppExceptionWrapper& e)
  12993. {
  12994. __finallyBlock.StoreException(e.ex);
  12995. }
  12996. }
  12997. IL_0013:
  12998. {
  12999. return;
  13000. }
  13001. }
  13002. // UnityEngine.GradientColorKey[] UnityEngine.Gradient::get_colorKeys()
  13003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18* Gradient_get_colorKeys_mA4B24805A35BC4FBF04F182FCDA6E9D0CBB52F0A (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
  13004. {
  13005. typedef GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18* (*Gradient_get_colorKeys_mA4B24805A35BC4FBF04F182FCDA6E9D0CBB52F0A_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*);
  13006. static Gradient_get_colorKeys_mA4B24805A35BC4FBF04F182FCDA6E9D0CBB52F0A_ftn _il2cpp_icall_func;
  13007. if (!_il2cpp_icall_func)
  13008. _il2cpp_icall_func = (Gradient_get_colorKeys_mA4B24805A35BC4FBF04F182FCDA6E9D0CBB52F0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::get_colorKeys()");
  13009. GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18* icallRetVal = _il2cpp_icall_func(__this);
  13010. return icallRetVal;
  13011. }
  13012. // System.Void UnityEngine.Gradient::set_colorKeys(UnityEngine.GradientColorKey[])
  13013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_set_colorKeys_m5336A05DEF9B078212F6BB77DD33A6F1D34392DA (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18* ___0_value, const RuntimeMethod* method)
  13014. {
  13015. typedef void (*Gradient_set_colorKeys_m5336A05DEF9B078212F6BB77DD33A6F1D34392DA_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18*);
  13016. static Gradient_set_colorKeys_m5336A05DEF9B078212F6BB77DD33A6F1D34392DA_ftn _il2cpp_icall_func;
  13017. if (!_il2cpp_icall_func)
  13018. _il2cpp_icall_func = (Gradient_set_colorKeys_m5336A05DEF9B078212F6BB77DD33A6F1D34392DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::set_colorKeys(UnityEngine.GradientColorKey[])");
  13019. _il2cpp_icall_func(__this, ___0_value);
  13020. }
  13021. // UnityEngine.GradientAlphaKey[] UnityEngine.Gradient::get_alphaKeys()
  13022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E* Gradient_get_alphaKeys_mD51911E41779899DA41A438A6E18D48F07A2AF83 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
  13023. {
  13024. typedef GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E* (*Gradient_get_alphaKeys_mD51911E41779899DA41A438A6E18D48F07A2AF83_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*);
  13025. static Gradient_get_alphaKeys_mD51911E41779899DA41A438A6E18D48F07A2AF83_ftn _il2cpp_icall_func;
  13026. if (!_il2cpp_icall_func)
  13027. _il2cpp_icall_func = (Gradient_get_alphaKeys_mD51911E41779899DA41A438A6E18D48F07A2AF83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::get_alphaKeys()");
  13028. GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E* icallRetVal = _il2cpp_icall_func(__this);
  13029. return icallRetVal;
  13030. }
  13031. // System.Void UnityEngine.Gradient::set_alphaKeys(UnityEngine.GradientAlphaKey[])
  13032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_set_alphaKeys_mA77CAA2DC3D652BBC57A996AAC2E48DAD2569FEB (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E* ___0_value, const RuntimeMethod* method)
  13033. {
  13034. typedef void (*Gradient_set_alphaKeys_mA77CAA2DC3D652BBC57A996AAC2E48DAD2569FEB_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E*);
  13035. static Gradient_set_alphaKeys_mA77CAA2DC3D652BBC57A996AAC2E48DAD2569FEB_ftn _il2cpp_icall_func;
  13036. if (!_il2cpp_icall_func)
  13037. _il2cpp_icall_func = (Gradient_set_alphaKeys_mA77CAA2DC3D652BBC57A996AAC2E48DAD2569FEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::set_alphaKeys(UnityEngine.GradientAlphaKey[])");
  13038. _il2cpp_icall_func(__this, ___0_value);
  13039. }
  13040. // UnityEngine.GradientMode UnityEngine.Gradient::get_mode()
  13041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_get_mode_mF3C881D0ED1C495D1AD332F7A645AE7835EDE9B5 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
  13042. {
  13043. typedef int32_t (*Gradient_get_mode_mF3C881D0ED1C495D1AD332F7A645AE7835EDE9B5_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*);
  13044. static Gradient_get_mode_mF3C881D0ED1C495D1AD332F7A645AE7835EDE9B5_ftn _il2cpp_icall_func;
  13045. if (!_il2cpp_icall_func)
  13046. _il2cpp_icall_func = (Gradient_get_mode_mF3C881D0ED1C495D1AD332F7A645AE7835EDE9B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::get_mode()");
  13047. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13048. return icallRetVal;
  13049. }
  13050. // System.Void UnityEngine.Gradient::set_mode(UnityEngine.GradientMode)
  13051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_set_mode_m4C84E6ABEFA6C11EE08E07A3969F9DC0AC579210 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, int32_t ___0_value, const RuntimeMethod* method)
  13052. {
  13053. typedef void (*Gradient_set_mode_m4C84E6ABEFA6C11EE08E07A3969F9DC0AC579210_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, int32_t);
  13054. static Gradient_set_mode_m4C84E6ABEFA6C11EE08E07A3969F9DC0AC579210_ftn _il2cpp_icall_func;
  13055. if (!_il2cpp_icall_func)
  13056. _il2cpp_icall_func = (Gradient_set_mode_m4C84E6ABEFA6C11EE08E07A3969F9DC0AC579210_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::set_mode(UnityEngine.GradientMode)");
  13057. _il2cpp_icall_func(__this, ___0_value);
  13058. }
  13059. // System.Boolean UnityEngine.Gradient::Equals(System.Object)
  13060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m3CA73EEE2426924D75D835A69F00B9EB50D44294 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, RuntimeObject* ___0_o, const RuntimeMethod* method)
  13061. {
  13062. static bool s_Il2CppMethodInitialized;
  13063. if (!s_Il2CppMethodInitialized)
  13064. {
  13065. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var);
  13066. s_Il2CppMethodInitialized = true;
  13067. }
  13068. bool V_0 = false;
  13069. bool V_1 = false;
  13070. bool V_2 = false;
  13071. bool V_3 = false;
  13072. {
  13073. RuntimeObject* L_0 = ___0_o;
  13074. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  13075. bool L_1 = V_0;
  13076. if (!L_1)
  13077. {
  13078. goto IL_000e;
  13079. }
  13080. }
  13081. {
  13082. V_1 = (bool)0;
  13083. goto IL_0044;
  13084. }
  13085. IL_000e:
  13086. {
  13087. RuntimeObject* L_2 = ___0_o;
  13088. V_2 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)__this) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0);
  13089. bool L_3 = V_2;
  13090. if (!L_3)
  13091. {
  13092. goto IL_001b;
  13093. }
  13094. }
  13095. {
  13096. V_1 = (bool)1;
  13097. goto IL_0044;
  13098. }
  13099. IL_001b:
  13100. {
  13101. RuntimeObject* L_4 = ___0_o;
  13102. NullCheck(L_4);
  13103. Type_t* L_5;
  13104. L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL);
  13105. Type_t* L_6;
  13106. L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
  13107. V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t*)L_5) == ((RuntimeObject*)(Type_t*)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13108. bool L_7 = V_3;
  13109. if (!L_7)
  13110. {
  13111. goto IL_0035;
  13112. }
  13113. }
  13114. {
  13115. V_1 = (bool)0;
  13116. goto IL_0044;
  13117. }
  13118. IL_0035:
  13119. {
  13120. RuntimeObject* L_8 = ___0_o;
  13121. bool L_9;
  13122. L_9 = Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98(__this, ((Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)CastclassClass((RuntimeObject*)L_8, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var)), NULL);
  13123. V_1 = L_9;
  13124. goto IL_0044;
  13125. }
  13126. IL_0044:
  13127. {
  13128. bool L_10 = V_1;
  13129. return L_10;
  13130. }
  13131. }
  13132. // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
  13133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___0_other, const RuntimeMethod* method)
  13134. {
  13135. static bool s_Il2CppMethodInitialized;
  13136. if (!s_Il2CppMethodInitialized)
  13137. {
  13138. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  13139. s_Il2CppMethodInitialized = true;
  13140. }
  13141. bool V_0 = false;
  13142. bool V_1 = false;
  13143. bool V_2 = false;
  13144. bool V_3 = false;
  13145. {
  13146. Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_0 = ___0_other;
  13147. V_0 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  13148. bool L_1 = V_0;
  13149. if (!L_1)
  13150. {
  13151. goto IL_000e;
  13152. }
  13153. }
  13154. {
  13155. V_1 = (bool)0;
  13156. goto IL_0049;
  13157. }
  13158. IL_000e:
  13159. {
  13160. Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_2 = ___0_other;
  13161. V_2 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)__this) == ((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)L_2))? 1 : 0);
  13162. bool L_3 = V_2;
  13163. if (!L_3)
  13164. {
  13165. goto IL_001b;
  13166. }
  13167. }
  13168. {
  13169. V_1 = (bool)1;
  13170. goto IL_0049;
  13171. }
  13172. IL_001b:
  13173. {
  13174. intptr_t* L_4 = (&__this->___m_Ptr_0);
  13175. Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_5 = ___0_other;
  13176. NullCheck(L_5);
  13177. intptr_t L_6 = L_5->___m_Ptr_0;
  13178. intptr_t L_7 = L_6;
  13179. RuntimeObject* L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
  13180. bool L_9;
  13181. L_9 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_4, L_8, NULL);
  13182. V_3 = L_9;
  13183. bool L_10 = V_3;
  13184. if (!L_10)
  13185. {
  13186. goto IL_003a;
  13187. }
  13188. }
  13189. {
  13190. V_1 = (bool)1;
  13191. goto IL_0049;
  13192. }
  13193. IL_003a:
  13194. {
  13195. Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_11 = ___0_other;
  13196. NullCheck(L_11);
  13197. intptr_t L_12 = L_11->___m_Ptr_0;
  13198. bool L_13;
  13199. L_13 = Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C(__this, L_12, NULL);
  13200. V_1 = L_13;
  13201. goto IL_0049;
  13202. }
  13203. IL_0049:
  13204. {
  13205. bool L_14 = V_1;
  13206. return L_14;
  13207. }
  13208. }
  13209. // System.Int32 UnityEngine.Gradient::GetHashCode()
  13210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_GetHashCode_m031DD1B99829405A1654F69EC63CFF929139C94C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
  13211. {
  13212. int32_t V_0 = 0;
  13213. {
  13214. intptr_t* L_0 = (&__this->___m_Ptr_0);
  13215. int32_t L_1;
  13216. L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
  13217. V_0 = L_1;
  13218. goto IL_000f;
  13219. }
  13220. IL_000f:
  13221. {
  13222. int32_t L_2 = V_0;
  13223. return L_2;
  13224. }
  13225. }
  13226. #ifdef __clang__
  13227. #pragma clang diagnostic pop
  13228. #endif
  13229. #ifdef __clang__
  13230. #pragma clang diagnostic push
  13231. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13232. #pragma clang diagnostic ignored "-Wunused-variable"
  13233. #endif
  13234. // System.Int32 UnityEngine.ComputeShader::FindKernel(System.String)
  13235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659 (ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* __this, String_t* ___0_name, const RuntimeMethod* method)
  13236. {
  13237. typedef int32_t (*ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659_ftn) (ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8*, String_t*);
  13238. static ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659_ftn _il2cpp_icall_func;
  13239. if (!_il2cpp_icall_func)
  13240. _il2cpp_icall_func = (ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeShader::FindKernel(System.String)");
  13241. int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_name);
  13242. return icallRetVal;
  13243. }
  13244. #ifdef __clang__
  13245. #pragma clang diagnostic pop
  13246. #endif
  13247. #ifdef __clang__
  13248. #pragma clang diagnostic push
  13249. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13250. #pragma clang diagnostic ignored "-Wunused-variable"
  13251. #endif
  13252. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  13253. IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled)
  13254. {
  13255. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  13256. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  13257. }
  13258. IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke_back(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled)
  13259. {
  13260. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  13261. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  13262. }
  13263. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  13264. IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke_cleanup(ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled)
  13265. {
  13266. }
  13267. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  13268. IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled)
  13269. {
  13270. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  13271. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  13272. }
  13273. IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com_back(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled)
  13274. {
  13275. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  13276. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  13277. }
  13278. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  13279. IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com_cleanup(ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled)
  13280. {
  13281. }
  13282. #ifdef __clang__
  13283. #pragma clang diagnostic pop
  13284. #endif
  13285. #ifdef __clang__
  13286. #pragma clang diagnostic push
  13287. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13288. #pragma clang diagnostic ignored "-Wunused-variable"
  13289. #endif
  13290. // UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type)
  13291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9 (Type_t* ___0_type, const RuntimeMethod* method)
  13292. {
  13293. typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9_ftn) (Type_t*);
  13294. static ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9_ftn _il2cpp_icall_func;
  13295. if (!_il2cpp_icall_func)
  13296. _il2cpp_icall_func = (ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type)");
  13297. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type);
  13298. return icallRetVal;
  13299. }
  13300. // UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
  13301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D (String_t* ___0_name, const RuntimeMethod* method)
  13302. {
  13303. typedef Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* (*ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn) (String_t*);
  13304. static ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn _il2cpp_icall_func;
  13305. if (!_il2cpp_icall_func)
  13306. _il2cpp_icall_func = (ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)");
  13307. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* icallRetVal = _il2cpp_icall_func(___0_name);
  13308. return icallRetVal;
  13309. }
  13310. // UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
  13311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
  13312. {
  13313. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn) (String_t*, Type_t*);
  13314. static ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn _il2cpp_icall_func;
  13315. if (!_il2cpp_icall_func)
  13316. _il2cpp_icall_func = (ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)");
  13317. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_path, ___1_systemTypeInstance);
  13318. return icallRetVal;
  13319. }
  13320. #ifdef __clang__
  13321. #pragma clang diagnostic pop
  13322. #endif
  13323. #ifdef __clang__
  13324. #pragma clang diagnostic push
  13325. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13326. #pragma clang diagnostic ignored "-Wunused-variable"
  13327. #endif
  13328. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  13329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method)
  13330. {
  13331. static bool s_Il2CppMethodInitialized;
  13332. if (!s_Il2CppMethodInitialized)
  13333. {
  13334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13335. s_Il2CppMethodInitialized = true;
  13336. }
  13337. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* G_B2_0 = NULL;
  13338. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* G_B1_0 = NULL;
  13339. {
  13340. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13341. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
  13342. L_0 = ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline(NULL);
  13343. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_1 = L_0;
  13344. G_B1_0 = L_1;
  13345. if (L_1)
  13346. {
  13347. G_B2_0 = L_1;
  13348. goto IL_000e;
  13349. }
  13350. }
  13351. {
  13352. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13353. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_2 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0;
  13354. G_B2_0 = L_2;
  13355. }
  13356. IL_000e:
  13357. {
  13358. return G_B2_0;
  13359. }
  13360. }
  13361. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
  13362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9 (const RuntimeMethod* method)
  13363. {
  13364. static bool s_Il2CppMethodInitialized;
  13365. if (!s_Il2CppMethodInitialized)
  13366. {
  13367. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13368. s_Il2CppMethodInitialized = true;
  13369. }
  13370. {
  13371. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13372. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
  13373. return L_0;
  13374. }
  13375. }
  13376. // System.Void UnityEngine.ResourcesAPI::.ctor()
  13377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, const RuntimeMethod* method)
  13378. {
  13379. {
  13380. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  13381. return;
  13382. }
  13383. }
  13384. // UnityEngine.Object[] UnityEngine.ResourcesAPI::FindObjectsOfTypeAll(System.Type)
  13385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPI_FindObjectsOfTypeAll_m02F485A521ABC95B7510FA3339D0672B46DCD990 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, Type_t* ___0_systemTypeInstance, const RuntimeMethod* method)
  13386. {
  13387. {
  13388. Type_t* L_0 = ___0_systemTypeInstance;
  13389. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  13390. L_1 = ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9(L_0, NULL);
  13391. return L_1;
  13392. }
  13393. }
  13394. // UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String)
  13395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPI_FindShaderByName_m9A6287AA24EC06DBF3B2630618015B5CB6F01315 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, String_t* ___0_name, const RuntimeMethod* method)
  13396. {
  13397. {
  13398. String_t* L_0 = ___0_name;
  13399. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_1;
  13400. L_1 = ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D(L_0, NULL);
  13401. return L_1;
  13402. }
  13403. }
  13404. // UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type)
  13405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPI_Load_m54EE8C7AFD4B386B751AFC8C161B62CB2C983844 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
  13406. {
  13407. {
  13408. String_t* L_0 = ___0_path;
  13409. Type_t* L_1 = ___1_systemTypeInstance;
  13410. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
  13411. L_2 = ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2(L_0, L_1, NULL);
  13412. return L_2;
  13413. }
  13414. }
  13415. // System.Void UnityEngine.ResourcesAPI::.cctor()
  13416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__cctor_m29BD424C62AF8562DC203416CCD86EFDD8F588F4 (const RuntimeMethod* method)
  13417. {
  13418. static bool s_Il2CppMethodInitialized;
  13419. if (!s_Il2CppMethodInitialized)
  13420. {
  13421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13422. s_Il2CppMethodInitialized = true;
  13423. }
  13424. {
  13425. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95*)il2cpp_codegen_object_new(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13426. NullCheck(L_0);
  13427. ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0(L_0, NULL);
  13428. ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0 = L_0;
  13429. Il2CppCodeGenWriteBarrier((void**)(&((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0), (void*)L_0);
  13430. return;
  13431. }
  13432. }
  13433. #ifdef __clang__
  13434. #pragma clang diagnostic pop
  13435. #endif
  13436. #ifdef __clang__
  13437. #pragma clang diagnostic push
  13438. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13439. #pragma clang diagnostic ignored "-Wunused-variable"
  13440. #endif
  13441. // UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)
  13442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Resources_FindObjectsOfTypeAll_mECAB6322D6A605B60AF0598F6D81F169ACE74C00 (Type_t* ___0_type, const RuntimeMethod* method)
  13443. {
  13444. static bool s_Il2CppMethodInitialized;
  13445. if (!s_Il2CppMethodInitialized)
  13446. {
  13447. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13448. s_Il2CppMethodInitialized = true;
  13449. }
  13450. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  13451. {
  13452. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13453. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
  13454. L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL);
  13455. Type_t* L_1 = ___0_type;
  13456. NullCheck(L_0);
  13457. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  13458. L_2 = VirtualFuncInvoker1< ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A*, Type_t* >::Invoke(4 /* UnityEngine.Object[] UnityEngine.ResourcesAPI::FindObjectsOfTypeAll(System.Type) */, L_0, L_1);
  13459. V_0 = L_2;
  13460. goto IL_000f;
  13461. }
  13462. IL_000f:
  13463. {
  13464. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  13465. return L_3;
  13466. }
  13467. }
  13468. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  13469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Resources_Load_m6CD8FBBCCFFF22179FA0E7B1806B888103008D33 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
  13470. {
  13471. static bool s_Il2CppMethodInitialized;
  13472. if (!s_Il2CppMethodInitialized)
  13473. {
  13474. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13475. s_Il2CppMethodInitialized = true;
  13476. }
  13477. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  13478. {
  13479. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  13480. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
  13481. L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL);
  13482. String_t* L_1 = ___0_path;
  13483. Type_t* L_2 = ___1_systemTypeInstance;
  13484. NullCheck(L_0);
  13485. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3;
  13486. L_3 = VirtualFuncInvoker2< Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, Type_t* >::Invoke(6 /* UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type) */, L_0, L_1, L_2);
  13487. V_0 = L_3;
  13488. goto IL_0010;
  13489. }
  13490. IL_0010:
  13491. {
  13492. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = V_0;
  13493. return L_4;
  13494. }
  13495. }
  13496. // UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
  13497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B (Type_t* ___0_type, String_t* ___1_path, const RuntimeMethod* method)
  13498. {
  13499. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn) (Type_t*, String_t*);
  13500. static Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn _il2cpp_icall_func;
  13501. if (!_il2cpp_icall_func)
  13502. _il2cpp_icall_func = (Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)");
  13503. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_type, ___1_path);
  13504. return icallRetVal;
  13505. }
  13506. #ifdef __clang__
  13507. #pragma clang diagnostic pop
  13508. #endif
  13509. #ifdef __clang__
  13510. #pragma clang diagnostic push
  13511. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13512. #pragma clang diagnostic ignored "-Wunused-variable"
  13513. #endif
  13514. // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
  13515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C (int32_t ___0_id, const RuntimeMethod* method)
  13516. {
  13517. typedef int32_t (*SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn) (int32_t);
  13518. static SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn _il2cpp_icall_func;
  13519. if (!_il2cpp_icall_func)
  13520. _il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
  13521. int32_t icallRetVal = _il2cpp_icall_func(___0_id);
  13522. return icallRetVal;
  13523. }
  13524. #ifdef __clang__
  13525. #pragma clang diagnostic pop
  13526. #endif
  13527. #ifdef __clang__
  13528. #pragma clang diagnostic push
  13529. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13530. #pragma clang diagnostic ignored "-Wunused-variable"
  13531. #endif
  13532. // System.Void UnityEngine.Application::Quit(System.Int32)
  13533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC (int32_t ___0_exitCode, const RuntimeMethod* method)
  13534. {
  13535. typedef void (*Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn) (int32_t);
  13536. static Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn _il2cpp_icall_func;
  13537. if (!_il2cpp_icall_func)
  13538. _il2cpp_icall_func = (Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::Quit(System.Int32)");
  13539. _il2cpp_icall_func(___0_exitCode);
  13540. }
  13541. // System.Void UnityEngine.Application::Quit()
  13542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_mE304382DB9A6455C2A474C8F364C7387F37E9281 (const RuntimeMethod* method)
  13543. {
  13544. {
  13545. Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC(0, NULL);
  13546. return;
  13547. }
  13548. }
  13549. // System.Boolean UnityEngine.Application::get_isPlaying()
  13550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34 (const RuntimeMethod* method)
  13551. {
  13552. typedef bool (*Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn) ();
  13553. static Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn _il2cpp_icall_func;
  13554. if (!_il2cpp_icall_func)
  13555. _il2cpp_icall_func = (Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()");
  13556. bool icallRetVal = _il2cpp_icall_func();
  13557. return icallRetVal;
  13558. }
  13559. // System.Boolean UnityEngine.Application::get_isFocused()
  13560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524 (const RuntimeMethod* method)
  13561. {
  13562. typedef bool (*Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn) ();
  13563. static Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn _il2cpp_icall_func;
  13564. if (!_il2cpp_icall_func)
  13565. _il2cpp_icall_func = (Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isFocused()");
  13566. bool icallRetVal = _il2cpp_icall_func();
  13567. return icallRetVal;
  13568. }
  13569. // System.Boolean UnityEngine.Application::get_isBatchMode()
  13570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36 (const RuntimeMethod* method)
  13571. {
  13572. typedef bool (*Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn) ();
  13573. static Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn _il2cpp_icall_func;
  13574. if (!_il2cpp_icall_func)
  13575. _il2cpp_icall_func = (Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isBatchMode()");
  13576. bool icallRetVal = _il2cpp_icall_func();
  13577. return icallRetVal;
  13578. }
  13579. // System.String UnityEngine.Application::get_persistentDataPath()
  13580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399 (const RuntimeMethod* method)
  13581. {
  13582. typedef String_t* (*Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399_ftn) ();
  13583. static Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399_ftn _il2cpp_icall_func;
  13584. if (!_il2cpp_icall_func)
  13585. _il2cpp_icall_func = (Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_persistentDataPath()");
  13586. String_t* icallRetVal = _il2cpp_icall_func();
  13587. return icallRetVal;
  13588. }
  13589. // System.String UnityEngine.Application::get_identifier()
  13590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_identifier_mEA3314E50D44FB3CE2C2E78B336ACF4AD97BA056 (const RuntimeMethod* method)
  13591. {
  13592. typedef String_t* (*Application_get_identifier_mEA3314E50D44FB3CE2C2E78B336ACF4AD97BA056_ftn) ();
  13593. static Application_get_identifier_mEA3314E50D44FB3CE2C2E78B336ACF4AD97BA056_ftn _il2cpp_icall_func;
  13594. if (!_il2cpp_icall_func)
  13595. _il2cpp_icall_func = (Application_get_identifier_mEA3314E50D44FB3CE2C2E78B336ACF4AD97BA056_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_identifier()");
  13596. String_t* icallRetVal = _il2cpp_icall_func();
  13597. return icallRetVal;
  13598. }
  13599. // System.Void UnityEngine.Application::OpenURL(System.String)
  13600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89 (String_t* ___0_url, const RuntimeMethod* method)
  13601. {
  13602. typedef void (*Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn) (String_t*);
  13603. static Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn _il2cpp_icall_func;
  13604. if (!_il2cpp_icall_func)
  13605. _il2cpp_icall_func = (Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::OpenURL(System.String)");
  13606. _il2cpp_icall_func(___0_url);
  13607. }
  13608. // System.Int32 UnityEngine.Application::get_targetFrameRate()
  13609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_targetFrameRate_m5A5B0FC0DFE1EBC940FF49B8237A243F45A630E1 (const RuntimeMethod* method)
  13610. {
  13611. typedef int32_t (*Application_get_targetFrameRate_m5A5B0FC0DFE1EBC940FF49B8237A243F45A630E1_ftn) ();
  13612. static Application_get_targetFrameRate_m5A5B0FC0DFE1EBC940FF49B8237A243F45A630E1_ftn _il2cpp_icall_func;
  13613. if (!_il2cpp_icall_func)
  13614. _il2cpp_icall_func = (Application_get_targetFrameRate_m5A5B0FC0DFE1EBC940FF49B8237A243F45A630E1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_targetFrameRate()");
  13615. int32_t icallRetVal = _il2cpp_icall_func();
  13616. return icallRetVal;
  13617. }
  13618. // System.Void UnityEngine.Application::set_targetFrameRate(System.Int32)
  13619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F (int32_t ___0_value, const RuntimeMethod* method)
  13620. {
  13621. typedef void (*Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn) (int32_t);
  13622. static Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn _il2cpp_icall_func;
  13623. if (!_il2cpp_icall_func)
  13624. _il2cpp_icall_func = (Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_targetFrameRate(System.Int32)");
  13625. _il2cpp_icall_func(___0_value);
  13626. }
  13627. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  13628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method)
  13629. {
  13630. typedef int32_t (*Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn) ();
  13631. static Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn _il2cpp_icall_func;
  13632. if (!_il2cpp_icall_func)
  13633. _il2cpp_icall_func = (Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()");
  13634. int32_t icallRetVal = _il2cpp_icall_func();
  13635. return icallRetVal;
  13636. }
  13637. // System.Void UnityEngine.Application::CallLowMemory()
  13638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLowMemory_m527D80B8FB34FA8B3730765171F9C7826100148A (const RuntimeMethod* method)
  13639. {
  13640. static bool s_Il2CppMethodInitialized;
  13641. if (!s_Il2CppMethodInitialized)
  13642. {
  13643. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  13644. s_Il2CppMethodInitialized = true;
  13645. }
  13646. LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* V_0 = NULL;
  13647. bool V_1 = false;
  13648. {
  13649. LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___lowMemory_0;
  13650. V_0 = L_0;
  13651. LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_1 = V_0;
  13652. V_1 = (bool)((!(((RuntimeObject*)(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  13653. bool L_2 = V_1;
  13654. if (!L_2)
  13655. {
  13656. goto IL_0016;
  13657. }
  13658. }
  13659. {
  13660. LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_3 = V_0;
  13661. NullCheck(L_3);
  13662. LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline(L_3, NULL);
  13663. }
  13664. IL_0016:
  13665. {
  13666. return;
  13667. }
  13668. }
  13669. // System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
  13670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLogCallback_m8E71361EED127C3D753168559078020878A0592C (String_t* ___0_logString, String_t* ___1_stackTrace, int32_t ___2_type, bool ___3_invokedOnMainThread, const RuntimeMethod* method)
  13671. {
  13672. static bool s_Il2CppMethodInitialized;
  13673. if (!s_Il2CppMethodInitialized)
  13674. {
  13675. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  13676. s_Il2CppMethodInitialized = true;
  13677. }
  13678. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* V_0 = NULL;
  13679. bool V_1 = false;
  13680. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* V_2 = NULL;
  13681. bool V_3 = false;
  13682. bool V_4 = false;
  13683. {
  13684. bool L_0 = ___3_invokedOnMainThread;
  13685. V_1 = L_0;
  13686. bool L_1 = V_1;
  13687. if (!L_1)
  13688. {
  13689. goto IL_0020;
  13690. }
  13691. }
  13692. {
  13693. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandler_1;
  13694. V_2 = L_2;
  13695. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_3 = V_2;
  13696. V_3 = (bool)((!(((RuntimeObject*)(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  13697. bool L_4 = V_3;
  13698. if (!L_4)
  13699. {
  13700. goto IL_001f;
  13701. }
  13702. }
  13703. {
  13704. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_5 = V_2;
  13705. String_t* L_6 = ___0_logString;
  13706. String_t* L_7 = ___1_stackTrace;
  13707. int32_t L_8 = ___2_type;
  13708. NullCheck(L_5);
  13709. LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline(L_5, L_6, L_7, L_8, NULL);
  13710. }
  13711. IL_001f:
  13712. {
  13713. }
  13714. IL_0020:
  13715. {
  13716. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_9 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandlerThreaded_2;
  13717. V_0 = L_9;
  13718. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_10 = V_0;
  13719. V_4 = (bool)((!(((RuntimeObject*)(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)L_10) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  13720. bool L_11 = V_4;
  13721. if (!L_11)
  13722. {
  13723. goto IL_003a;
  13724. }
  13725. }
  13726. {
  13727. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_12 = V_0;
  13728. String_t* L_13 = ___0_logString;
  13729. String_t* L_14 = ___1_stackTrace;
  13730. int32_t L_15 = ___2_type;
  13731. NullCheck(L_12);
  13732. LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline(L_12, L_13, L_14, L_15, NULL);
  13733. }
  13734. IL_003a:
  13735. {
  13736. return;
  13737. }
  13738. }
  13739. // System.Void UnityEngine.Application::add_quitting(System.Action)
  13740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_quitting_m5767AC63F23ABFD5BC3D60710906643BA536CCC5 (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_value, const RuntimeMethod* method)
  13741. {
  13742. static bool s_Il2CppMethodInitialized;
  13743. if (!s_Il2CppMethodInitialized)
  13744. {
  13745. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  13746. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  13747. s_Il2CppMethodInitialized = true;
  13748. }
  13749. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL;
  13750. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_1 = NULL;
  13751. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_2 = NULL;
  13752. {
  13753. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
  13754. V_0 = L_0;
  13755. }
  13756. IL_0006:
  13757. {
  13758. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0;
  13759. V_1 = L_1;
  13760. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = V_1;
  13761. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = ___0_value;
  13762. Delegate_t* L_4;
  13763. L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
  13764. V_2 = ((Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)CastclassSealed((RuntimeObject*)L_4, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var));
  13765. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_5 = V_2;
  13766. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_6 = V_1;
  13767. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7;
  13768. L_7 = InterlockedCompareExchangeImpl<Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*>((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6), L_5, L_6);
  13769. V_0 = L_7;
  13770. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8 = V_0;
  13771. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_9 = V_1;
  13772. if ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_8) == ((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_9))))
  13773. {
  13774. goto IL_0006;
  13775. }
  13776. }
  13777. {
  13778. return;
  13779. }
  13780. }
  13781. // System.Void UnityEngine.Application::remove_quitting(System.Action)
  13782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_quitting_m9DC9D4165EDB0FD93AB893655E26BF73566D2C1B (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_value, const RuntimeMethod* method)
  13783. {
  13784. static bool s_Il2CppMethodInitialized;
  13785. if (!s_Il2CppMethodInitialized)
  13786. {
  13787. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
  13788. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  13789. s_Il2CppMethodInitialized = true;
  13790. }
  13791. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL;
  13792. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_1 = NULL;
  13793. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_2 = NULL;
  13794. {
  13795. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
  13796. V_0 = L_0;
  13797. }
  13798. IL_0006:
  13799. {
  13800. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0;
  13801. V_1 = L_1;
  13802. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = V_1;
  13803. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = ___0_value;
  13804. Delegate_t* L_4;
  13805. L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
  13806. V_2 = ((Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)CastclassSealed((RuntimeObject*)L_4, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var));
  13807. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_5 = V_2;
  13808. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_6 = V_1;
  13809. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7;
  13810. L_7 = InterlockedCompareExchangeImpl<Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*>((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6), L_5, L_6);
  13811. V_0 = L_7;
  13812. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8 = V_0;
  13813. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_9 = V_1;
  13814. if ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_8) == ((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_9))))
  13815. {
  13816. goto IL_0006;
  13817. }
  13818. }
  13819. {
  13820. return;
  13821. }
  13822. }
  13823. // System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit()
  13824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_Internal_ApplicationWantsToQuit_mB7CD318CF9B29D34E26D2E25F460957D41D26854 (const RuntimeMethod* method)
  13825. {
  13826. static bool s_Il2CppMethodInitialized;
  13827. if (!s_Il2CppMethodInitialized)
  13828. {
  13829. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  13830. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
  13831. s_Il2CppMethodInitialized = true;
  13832. }
  13833. bool V_0 = false;
  13834. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* V_1 = NULL;
  13835. int32_t V_2 = 0;
  13836. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* V_3 = NULL;
  13837. bool V_4 = false;
  13838. bool V_5 = false;
  13839. Exception_t* V_6 = NULL;
  13840. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  13841. {
  13842. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___wantsToQuit_5;
  13843. V_0 = (bool)((!(((RuntimeObject*)(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  13844. bool L_1 = V_0;
  13845. if (!L_1)
  13846. {
  13847. goto IL_005a;
  13848. }
  13849. }
  13850. {
  13851. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___wantsToQuit_5;
  13852. NullCheck(L_2);
  13853. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_3;
  13854. L_3 = VirtualFuncInvoker0< DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* >::Invoke(9 /* System.Delegate[] System.Delegate::GetInvocationList() */, L_2);
  13855. V_1 = L_3;
  13856. V_2 = 0;
  13857. goto IL_0053;
  13858. }
  13859. IL_001e:
  13860. {
  13861. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_4 = V_1;
  13862. int32_t L_5 = V_2;
  13863. NullCheck(L_4);
  13864. int32_t L_6 = L_5;
  13865. Delegate_t* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  13866. V_3 = ((Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)Castclass((RuntimeObject*)L_7, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var));
  13867. }
  13868. try
  13869. {// begin try (depth: 1)
  13870. {
  13871. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = V_3;
  13872. NullCheck(L_8);
  13873. bool L_9;
  13874. L_9 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_8, NULL);
  13875. V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  13876. bool L_10 = V_4;
  13877. if (!L_10)
  13878. {
  13879. goto IL_003d_1;
  13880. }
  13881. }
  13882. {
  13883. V_5 = (bool)0;
  13884. goto IL_005f;
  13885. }
  13886. IL_003d_1:
  13887. {
  13888. goto IL_004e;
  13889. }
  13890. }// end try (depth: 1)
  13891. catch(Il2CppExceptionWrapper& e)
  13892. {
  13893. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  13894. {
  13895. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  13896. goto CATCH_0040;
  13897. }
  13898. throw e;
  13899. }
  13900. CATCH_0040:
  13901. {// begin catch(System.Exception)
  13902. V_6 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
  13903. Exception_t* L_11 = V_6;
  13904. il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
  13905. Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(L_11, NULL);
  13906. IL2CPP_POP_ACTIVE_EXCEPTION();
  13907. goto IL_004e;
  13908. }// end catch (depth: 1)
  13909. IL_004e:
  13910. {
  13911. int32_t L_12 = V_2;
  13912. V_2 = ((int32_t)il2cpp_codegen_add(L_12, 1));
  13913. }
  13914. IL_0053:
  13915. {
  13916. int32_t L_13 = V_2;
  13917. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_14 = V_1;
  13918. NullCheck(L_14);
  13919. if ((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))
  13920. {
  13921. goto IL_001e;
  13922. }
  13923. }
  13924. {
  13925. }
  13926. IL_005a:
  13927. {
  13928. V_5 = (bool)1;
  13929. goto IL_005f;
  13930. }
  13931. IL_005f:
  13932. {
  13933. bool L_15 = V_5;
  13934. return L_15;
  13935. }
  13936. }
  13937. // System.Void UnityEngine.Application::Internal_ApplicationQuit()
  13938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationQuit_m4E0E8DE66A2E435A1A4EFF21CBCD2132895AFF84 (const RuntimeMethod* method)
  13939. {
  13940. static bool s_Il2CppMethodInitialized;
  13941. if (!s_Il2CppMethodInitialized)
  13942. {
  13943. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  13944. s_Il2CppMethodInitialized = true;
  13945. }
  13946. bool V_0 = false;
  13947. {
  13948. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
  13949. V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  13950. bool L_1 = V_0;
  13951. if (!L_1)
  13952. {
  13953. goto IL_0018;
  13954. }
  13955. }
  13956. {
  13957. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
  13958. NullCheck(L_2);
  13959. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
  13960. }
  13961. IL_0018:
  13962. {
  13963. return;
  13964. }
  13965. }
  13966. // System.Void UnityEngine.Application::Internal_ApplicationUnload()
  13967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationUnload_mBACA14D6291E2FD79766019FBA0A48EBE16AFFAB (const RuntimeMethod* method)
  13968. {
  13969. static bool s_Il2CppMethodInitialized;
  13970. if (!s_Il2CppMethodInitialized)
  13971. {
  13972. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  13973. s_Il2CppMethodInitialized = true;
  13974. }
  13975. bool V_0 = false;
  13976. {
  13977. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___unloading_7;
  13978. V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  13979. bool L_1 = V_0;
  13980. if (!L_1)
  13981. {
  13982. goto IL_0018;
  13983. }
  13984. }
  13985. {
  13986. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___unloading_7;
  13987. NullCheck(L_2);
  13988. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
  13989. }
  13990. IL_0018:
  13991. {
  13992. return;
  13993. }
  13994. }
  13995. // System.Void UnityEngine.Application::InvokeOnBeforeRender()
  13996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_mBD6251514058981E187B0D695C02CB00B983B963 (const RuntimeMethod* method)
  13997. {
  13998. static bool s_Il2CppMethodInitialized;
  13999. if (!s_Il2CppMethodInitialized)
  14000. {
  14001. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  14002. s_Il2CppMethodInitialized = true;
  14003. }
  14004. {
  14005. il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  14006. BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5(NULL);
  14007. return;
  14008. }
  14009. }
  14010. // System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean)
  14011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeFocusChanged_m85307C7E83A7D2314E44CF0B505D1158B4A1D58A (bool ___0_focus, const RuntimeMethod* method)
  14012. {
  14013. static bool s_Il2CppMethodInitialized;
  14014. if (!s_Il2CppMethodInitialized)
  14015. {
  14016. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  14017. s_Il2CppMethodInitialized = true;
  14018. }
  14019. bool V_0 = false;
  14020. {
  14021. Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
  14022. V_0 = (bool)((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  14023. bool L_1 = V_0;
  14024. if (!L_1)
  14025. {
  14026. goto IL_0019;
  14027. }
  14028. }
  14029. {
  14030. Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
  14031. bool L_3 = ___0_focus;
  14032. NullCheck(L_2);
  14033. Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline(L_2, L_3, NULL);
  14034. }
  14035. IL_0019:
  14036. {
  14037. return;
  14038. }
  14039. }
  14040. // System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String)
  14041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeDeepLinkActivated_m9484D7A6C4CB0DD73B83D5F442FB5620CE9F1136 (String_t* ___0_url, const RuntimeMethod* method)
  14042. {
  14043. static bool s_Il2CppMethodInitialized;
  14044. if (!s_Il2CppMethodInitialized)
  14045. {
  14046. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
  14047. s_Il2CppMethodInitialized = true;
  14048. }
  14049. bool V_0 = false;
  14050. {
  14051. Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___deepLinkActivated_4;
  14052. V_0 = (bool)((!(((RuntimeObject*)(Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  14053. bool L_1 = V_0;
  14054. if (!L_1)
  14055. {
  14056. goto IL_0019;
  14057. }
  14058. }
  14059. {
  14060. Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___deepLinkActivated_4;
  14061. String_t* L_3 = ___0_url;
  14062. NullCheck(L_2);
  14063. Action_1_Invoke_m690438AAE38F9762172E3AE0A33D0B42ACD35790_inline(L_2, L_3, NULL);
  14064. }
  14065. IL_0019:
  14066. {
  14067. return;
  14068. }
  14069. }
  14070. // System.Boolean UnityEngine.Application::get_isEditor()
  14071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_mEAC51E3ACE6DCE438087FB14BD75A3C219D354D0 (const RuntimeMethod* method)
  14072. {
  14073. bool V_0 = false;
  14074. {
  14075. V_0 = (bool)0;
  14076. goto IL_0005;
  14077. }
  14078. IL_0005:
  14079. {
  14080. bool L_0 = V_0;
  14081. return L_0;
  14082. }
  14083. }
  14084. #ifdef __clang__
  14085. #pragma clang diagnostic pop
  14086. #endif
  14087. #ifdef __clang__
  14088. #pragma clang diagnostic push
  14089. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14090. #pragma clang diagnostic ignored "-Wunused-variable"
  14091. #endif
  14092. void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Multicast(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  14093. {
  14094. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  14095. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  14096. for (il2cpp_array_size_t i = 0; i < length; i++)
  14097. {
  14098. LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* currentDelegate = reinterpret_cast<LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F*>(delegatesToInvoke[i]);
  14099. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  14100. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  14101. }
  14102. }
  14103. void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenInst(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  14104. {
  14105. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  14106. ((FunctionPointerType)__this->___method_ptr_0)(method);
  14107. }
  14108. void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStatic(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  14109. {
  14110. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  14111. ((FunctionPointerType)__this->___method_ptr_0)(method);
  14112. }
  14113. void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStaticInvoker(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  14114. {
  14115. InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
  14116. }
  14117. void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_ClosedStaticInvoker(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  14118. {
  14119. InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
  14120. }
  14121. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  14122. {
  14123. typedef void (DEFAULT_CALL *PInvokeFunc)();
  14124. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  14125. // Native function invocation
  14126. il2cppPInvokeFunc();
  14127. }
  14128. // System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
  14129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m3B5E06F22A115B898C51A5C4B20166E2A92E0375 (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  14130. {
  14131. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  14132. __this->___method_3 = ___1_method;
  14133. __this->___m_target_2 = ___0_object;
  14134. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  14135. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  14136. __this->___method_code_6 = (intptr_t)__this;
  14137. if (MethodIsStatic((RuntimeMethod*)___1_method))
  14138. {
  14139. bool isOpen = parameterCount == 0;
  14140. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  14141. if (isOpen)
  14142. __this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStaticInvoker;
  14143. else
  14144. __this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_ClosedStaticInvoker;
  14145. else
  14146. if (isOpen)
  14147. __this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStatic;
  14148. else
  14149. {
  14150. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  14151. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  14152. }
  14153. }
  14154. else
  14155. {
  14156. if (___0_object == NULL)
  14157. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  14158. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  14159. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  14160. }
  14161. __this->___extra_arg_5 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Multicast;
  14162. }
  14163. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  14164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708 (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  14165. {
  14166. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  14167. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  14168. }
  14169. #ifdef __clang__
  14170. #pragma clang diagnostic pop
  14171. #endif
  14172. #ifdef __clang__
  14173. #pragma clang diagnostic push
  14174. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14175. #pragma clang diagnostic ignored "-Wunused-variable"
  14176. #endif
  14177. void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Multicast(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  14178. {
  14179. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  14180. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  14181. for (il2cpp_array_size_t i = 0; i < length; i++)
  14182. {
  14183. LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* currentDelegate = reinterpret_cast<LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*>(delegatesToInvoke[i]);
  14184. typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  14185. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  14186. }
  14187. }
  14188. void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenInst(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  14189. {
  14190. NullCheck(___0_condition);
  14191. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  14192. ((FunctionPointerType)__this->___method_ptr_0)(___0_condition, ___1_stackTrace, ___2_type, method);
  14193. }
  14194. void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStatic(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  14195. {
  14196. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  14197. ((FunctionPointerType)__this->___method_ptr_0)(___0_condition, ___1_stackTrace, ___2_type, method);
  14198. }
  14199. void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStaticInvoker(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  14200. {
  14201. InvokerActionInvoker3< String_t*, String_t*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_condition, ___1_stackTrace, ___2_type);
  14202. }
  14203. void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_ClosedStaticInvoker(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  14204. {
  14205. InvokerActionInvoker4< RuntimeObject*, String_t*, String_t*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_condition, ___1_stackTrace, ___2_type);
  14206. }
  14207. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  14208. {
  14209. typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t);
  14210. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  14211. // Marshaling of parameter '___0_condition' to native representation
  14212. char* ____0_condition_marshaled = NULL;
  14213. ____0_condition_marshaled = il2cpp_codegen_marshal_string(___0_condition);
  14214. // Marshaling of parameter '___1_stackTrace' to native representation
  14215. char* ____1_stackTrace_marshaled = NULL;
  14216. ____1_stackTrace_marshaled = il2cpp_codegen_marshal_string(___1_stackTrace);
  14217. // Native function invocation
  14218. il2cppPInvokeFunc(____0_condition_marshaled, ____1_stackTrace_marshaled, ___2_type);
  14219. // Marshaling cleanup of parameter '___0_condition' native representation
  14220. il2cpp_codegen_marshal_free(____0_condition_marshaled);
  14221. ____0_condition_marshaled = NULL;
  14222. // Marshaling cleanup of parameter '___1_stackTrace' native representation
  14223. il2cpp_codegen_marshal_free(____1_stackTrace_marshaled);
  14224. ____1_stackTrace_marshaled = NULL;
  14225. }
  14226. // System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
  14227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback__ctor_m327A4C69691F8A4B01D405858E48B8A7D9D2A79D (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  14228. {
  14229. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  14230. __this->___method_3 = ___1_method;
  14231. __this->___m_target_2 = ___0_object;
  14232. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  14233. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  14234. __this->___method_code_6 = (intptr_t)__this;
  14235. if (MethodIsStatic((RuntimeMethod*)___1_method))
  14236. {
  14237. bool isOpen = parameterCount == 3;
  14238. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  14239. if (isOpen)
  14240. __this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStaticInvoker;
  14241. else
  14242. __this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_ClosedStaticInvoker;
  14243. else
  14244. if (isOpen)
  14245. __this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStatic;
  14246. else
  14247. {
  14248. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  14249. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  14250. }
  14251. }
  14252. else
  14253. {
  14254. bool isOpen = parameterCount == 2;
  14255. if (isOpen)
  14256. {
  14257. __this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenInst;
  14258. }
  14259. else
  14260. {
  14261. if (___0_object == NULL)
  14262. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  14263. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  14264. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  14265. }
  14266. }
  14267. __this->___extra_arg_5 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Multicast;
  14268. }
  14269. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  14270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  14271. {
  14272. typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  14273. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  14274. }
  14275. #ifdef __clang__
  14276. #pragma clang diagnostic pop
  14277. #endif
  14278. #ifdef __clang__
  14279. #pragma clang diagnostic push
  14280. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14281. #pragma clang diagnostic ignored "-Wunused-variable"
  14282. #endif
  14283. // System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe()
  14284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mEECB7042CAE059B760ABFEC12902030249248A8F (LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4* __this, const RuntimeMethod* method)
  14285. {
  14286. {
  14287. return;
  14288. }
  14289. }
  14290. #ifdef __clang__
  14291. #pragma clang diagnostic pop
  14292. #endif
  14293. #ifdef __clang__
  14294. #pragma clang diagnostic push
  14295. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14296. #pragma clang diagnostic ignored "-Wunused-variable"
  14297. #endif
  14298. // System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
  14299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_mB4D9C8C36672A400FBE7E024C47E0FD152BABA02 (PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613* __this, const RuntimeMethod* method)
  14300. {
  14301. {
  14302. return;
  14303. }
  14304. }
  14305. #ifdef __clang__
  14306. #pragma clang diagnostic pop
  14307. #endif
  14308. #ifdef __clang__
  14309. #pragma clang diagnostic push
  14310. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14311. #pragma clang diagnostic ignored "-Wunused-variable"
  14312. #endif
  14313. // System.Void UnityEngine.Transform::.ctor()
  14314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform__ctor_mB597BB13F66ADC3B8A3D45A2ABDEC8C02B421B93 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14315. {
  14316. {
  14317. Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL);
  14318. return;
  14319. }
  14320. }
  14321. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  14322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14323. {
  14324. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14325. memset((&V_0), 0, sizeof(V_0));
  14326. {
  14327. Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815(__this, (&V_0), NULL);
  14328. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  14329. return L_0;
  14330. }
  14331. }
  14332. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  14333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14334. {
  14335. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14336. memset((&V_0), 0, sizeof(V_0));
  14337. {
  14338. Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22(__this, (&V_0), NULL);
  14339. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  14340. return L_0;
  14341. }
  14342. }
  14343. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  14344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  14345. {
  14346. {
  14347. Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A(__this, (&___0_value), NULL);
  14348. return;
  14349. }
  14350. }
  14351. // System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3)
  14352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localEulerAngles_m0458551662A1A51FDCA4C0417282B25D391661DF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  14353. {
  14354. {
  14355. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  14356. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
  14357. L_1 = Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline(L_0, NULL);
  14358. Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA(__this, L_1, NULL);
  14359. return;
  14360. }
  14361. }
  14362. // UnityEngine.Vector3 UnityEngine.Transform::get_forward()
  14363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14364. {
  14365. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14366. memset((&V_0), 0, sizeof(V_0));
  14367. {
  14368. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
  14369. L_0 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL);
  14370. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  14371. L_1 = Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline(NULL);
  14372. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  14373. L_2 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_0, L_1, NULL);
  14374. V_0 = L_2;
  14375. goto IL_0014;
  14376. }
  14377. IL_0014:
  14378. {
  14379. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
  14380. return L_3;
  14381. }
  14382. }
  14383. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  14384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14385. {
  14386. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  14387. memset((&V_0), 0, sizeof(V_0));
  14388. {
  14389. Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC(__this, (&V_0), NULL);
  14390. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
  14391. return L_0;
  14392. }
  14393. }
  14394. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  14395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14396. {
  14397. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  14398. memset((&V_0), 0, sizeof(V_0));
  14399. {
  14400. Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1(__this, (&V_0), NULL);
  14401. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
  14402. return L_0;
  14403. }
  14404. }
  14405. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  14406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method)
  14407. {
  14408. {
  14409. Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53(__this, (&___0_value), NULL);
  14410. return;
  14411. }
  14412. }
  14413. // UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
  14414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localScale_m804A002A53A645CDFCD15BB0F37209162720363F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14415. {
  14416. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14417. memset((&V_0), 0, sizeof(V_0));
  14418. {
  14419. Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9(__this, (&V_0), NULL);
  14420. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  14421. return L_0;
  14422. }
  14423. }
  14424. // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
  14425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mBA79E811BAF6C47B80FF76414C12B47B3CD03633 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  14426. {
  14427. {
  14428. Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2(__this, (&___0_value), NULL);
  14429. return;
  14430. }
  14431. }
  14432. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  14433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14434. {
  14435. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
  14436. {
  14437. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
  14438. L_0 = Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E(__this, NULL);
  14439. V_0 = L_0;
  14440. goto IL_000a;
  14441. }
  14442. IL_000a:
  14443. {
  14444. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = V_0;
  14445. return L_1;
  14446. }
  14447. }
  14448. // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
  14449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method)
  14450. {
  14451. static bool s_Il2CppMethodInitialized;
  14452. if (!s_Il2CppMethodInitialized)
  14453. {
  14454. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  14455. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  14456. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222);
  14457. s_Il2CppMethodInitialized = true;
  14458. }
  14459. bool V_0 = false;
  14460. {
  14461. V_0 = (bool)((!(((RuntimeObject*)(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)__this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  14462. bool L_0 = V_0;
  14463. if (!L_0)
  14464. {
  14465. goto IL_001a;
  14466. }
  14467. }
  14468. {
  14469. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  14470. Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222, __this, NULL);
  14471. }
  14472. IL_001a:
  14473. {
  14474. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___0_value;
  14475. Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979(__this, L_1, NULL);
  14476. return;
  14477. }
  14478. }
  14479. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  14480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14481. {
  14482. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
  14483. {
  14484. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
  14485. L_0 = Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B(__this, NULL);
  14486. V_0 = L_0;
  14487. goto IL_000a;
  14488. }
  14489. IL_000a:
  14490. {
  14491. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = V_0;
  14492. return L_1;
  14493. }
  14494. }
  14495. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  14496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method)
  14497. {
  14498. {
  14499. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_value;
  14500. Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250(__this, L_0, NULL);
  14501. return;
  14502. }
  14503. }
  14504. // UnityEngine.Transform UnityEngine.Transform::GetParent()
  14505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14506. {
  14507. typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
  14508. static Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn _il2cpp_icall_func;
  14509. if (!_il2cpp_icall_func)
  14510. _il2cpp_icall_func = (Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetParent()");
  14511. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
  14512. return icallRetVal;
  14513. }
  14514. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  14515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_p, const RuntimeMethod* method)
  14516. {
  14517. {
  14518. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_p;
  14519. Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195(__this, L_0, (bool)1, NULL);
  14520. return;
  14521. }
  14522. }
  14523. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  14524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, bool ___1_worldPositionStays, const RuntimeMethod* method)
  14525. {
  14526. typedef void (*Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool);
  14527. static Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn _il2cpp_icall_func;
  14528. if (!_il2cpp_icall_func)
  14529. _il2cpp_icall_func = (Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)");
  14530. _il2cpp_icall_func(__this, ___0_parent, ___1_worldPositionStays);
  14531. }
  14532. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  14533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_worldToLocalMatrix_mB633C122A01BCE8E51B10B8B8CB95F580750B3F1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14534. {
  14535. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  14536. memset((&V_0), 0, sizeof(V_0));
  14537. {
  14538. Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963(__this, (&V_0), NULL);
  14539. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
  14540. return L_0;
  14541. }
  14542. }
  14543. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  14544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14545. {
  14546. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  14547. memset((&V_0), 0, sizeof(V_0));
  14548. {
  14549. Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D(__this, (&V_0), NULL);
  14550. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
  14551. return L_0;
  14552. }
  14553. }
  14554. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  14555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
  14556. {
  14557. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14558. memset((&V_0), 0, sizeof(V_0));
  14559. {
  14560. Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E(__this, (&___0_position), (&V_0), NULL);
  14561. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  14562. return L_0;
  14563. }
  14564. }
  14565. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  14566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
  14567. {
  14568. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14569. memset((&V_0), 0, sizeof(V_0));
  14570. {
  14571. Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6(__this, (&___0_position), (&V_0), NULL);
  14572. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  14573. return L_0;
  14574. }
  14575. }
  14576. // System.Int32 UnityEngine.Transform::get_childCount()
  14577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14578. {
  14579. typedef int32_t (*Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
  14580. static Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn _il2cpp_icall_func;
  14581. if (!_il2cpp_icall_func)
  14582. _il2cpp_icall_func = (Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()");
  14583. int32_t icallRetVal = _il2cpp_icall_func(__this);
  14584. return icallRetVal;
  14585. }
  14586. // System.Void UnityEngine.Transform::SetAsFirstSibling()
  14587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14588. {
  14589. typedef void (*Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
  14590. static Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn _il2cpp_icall_func;
  14591. if (!_il2cpp_icall_func)
  14592. _il2cpp_icall_func = (Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsFirstSibling()");
  14593. _il2cpp_icall_func(__this);
  14594. }
  14595. // System.Void UnityEngine.Transform::SetAsLastSibling()
  14596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14597. {
  14598. typedef void (*Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
  14599. static Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E_ftn _il2cpp_icall_func;
  14600. if (!_il2cpp_icall_func)
  14601. _il2cpp_icall_func = (Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsLastSibling()");
  14602. _il2cpp_icall_func(__this);
  14603. }
  14604. // System.Void UnityEngine.Transform::SetSiblingIndex(System.Int32)
  14605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetSiblingIndex_m8A3B81F08B93991C05BFA89ADA2146836C4FC4B2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, int32_t ___0_index, const RuntimeMethod* method)
  14606. {
  14607. typedef void (*Transform_SetSiblingIndex_m8A3B81F08B93991C05BFA89ADA2146836C4FC4B2_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, int32_t);
  14608. static Transform_SetSiblingIndex_m8A3B81F08B93991C05BFA89ADA2146836C4FC4B2_ftn _il2cpp_icall_func;
  14609. if (!_il2cpp_icall_func)
  14610. _il2cpp_icall_func = (Transform_SetSiblingIndex_m8A3B81F08B93991C05BFA89ADA2146836C4FC4B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetSiblingIndex(System.Int32)");
  14611. _il2cpp_icall_func(__this, ___0_index);
  14612. }
  14613. // System.Int32 UnityEngine.Transform::GetSiblingIndex()
  14614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_GetSiblingIndex_m45EE497589C36D1FBED87FB802BD80A95CE68575 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14615. {
  14616. typedef int32_t (*Transform_GetSiblingIndex_m45EE497589C36D1FBED87FB802BD80A95CE68575_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
  14617. static Transform_GetSiblingIndex_m45EE497589C36D1FBED87FB802BD80A95CE68575_ftn _il2cpp_icall_func;
  14618. if (!_il2cpp_icall_func)
  14619. _il2cpp_icall_func = (Transform_GetSiblingIndex_m45EE497589C36D1FBED87FB802BD80A95CE68575_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetSiblingIndex()");
  14620. int32_t icallRetVal = _il2cpp_icall_func(__this);
  14621. return icallRetVal;
  14622. }
  14623. // UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)
  14624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_transform, String_t* ___1_path, bool ___2_isActiveOnly, const RuntimeMethod* method)
  14625. {
  14626. typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, String_t*, bool);
  14627. static Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6_ftn _il2cpp_icall_func;
  14628. if (!_il2cpp_icall_func)
  14629. _il2cpp_icall_func = (Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)");
  14630. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(___0_transform, ___1_path, ___2_isActiveOnly);
  14631. return icallRetVal;
  14632. }
  14633. // UnityEngine.Transform UnityEngine.Transform::Find(System.String)
  14634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, String_t* ___0_n, const RuntimeMethod* method)
  14635. {
  14636. bool V_0 = false;
  14637. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_1 = NULL;
  14638. {
  14639. String_t* L_0 = ___0_n;
  14640. V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  14641. bool L_1 = V_0;
  14642. if (!L_1)
  14643. {
  14644. goto IL_0014;
  14645. }
  14646. }
  14647. {
  14648. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  14649. NullCheck(L_2);
  14650. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1D7C24BA58C692229F5C117FC24CF76686DE66E3)), NULL);
  14651. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932_RuntimeMethod_var)));
  14652. }
  14653. IL_0014:
  14654. {
  14655. String_t* L_3 = ___0_n;
  14656. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
  14657. L_4 = Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6(__this, L_3, (bool)0, NULL);
  14658. V_1 = L_4;
  14659. goto IL_001f;
  14660. }
  14661. IL_001f:
  14662. {
  14663. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = V_1;
  14664. return L_5;
  14665. }
  14666. }
  14667. // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
  14668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14669. {
  14670. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14671. memset((&V_0), 0, sizeof(V_0));
  14672. {
  14673. Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68(__this, (&V_0), NULL);
  14674. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  14675. return L_0;
  14676. }
  14677. }
  14678. // System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
  14679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, const RuntimeMethod* method)
  14680. {
  14681. typedef bool (*Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
  14682. static Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn _il2cpp_icall_func;
  14683. if (!_il2cpp_icall_func)
  14684. _il2cpp_icall_func = (Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::IsChildOf(UnityEngine.Transform)");
  14685. bool icallRetVal = _il2cpp_icall_func(__this, ___0_parent);
  14686. return icallRetVal;
  14687. }
  14688. // System.Void UnityEngine.Transform::set_hasChanged(System.Boolean)
  14689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, bool ___0_value, const RuntimeMethod* method)
  14690. {
  14691. typedef void (*Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool);
  14692. static Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn _il2cpp_icall_func;
  14693. if (!_il2cpp_icall_func)
  14694. _il2cpp_icall_func = (Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_hasChanged(System.Boolean)");
  14695. _il2cpp_icall_func(__this, ___0_value);
  14696. }
  14697. // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
  14698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_mA7E1C882ACA0C33E284711CD09971DEA3FFEF404 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
  14699. {
  14700. static bool s_Il2CppMethodInitialized;
  14701. if (!s_Il2CppMethodInitialized)
  14702. {
  14703. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1_il2cpp_TypeInfo_var);
  14704. s_Il2CppMethodInitialized = true;
  14705. }
  14706. RuntimeObject* V_0 = NULL;
  14707. {
  14708. Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* L_0 = (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1*)il2cpp_codegen_object_new(Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1_il2cpp_TypeInfo_var);
  14709. NullCheck(L_0);
  14710. Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A(L_0, __this, NULL);
  14711. V_0 = L_0;
  14712. goto IL_000a;
  14713. }
  14714. IL_000a:
  14715. {
  14716. RuntimeObject* L_1 = V_0;
  14717. return L_1;
  14718. }
  14719. }
  14720. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  14721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, int32_t ___0_index, const RuntimeMethod* method)
  14722. {
  14723. typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, int32_t);
  14724. static Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn _il2cpp_icall_func;
  14725. if (!_il2cpp_icall_func)
  14726. _il2cpp_icall_func = (Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)");
  14727. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this, ___0_index);
  14728. return icallRetVal;
  14729. }
  14730. // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
  14731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
  14732. {
  14733. typedef void (*Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14734. static Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn _il2cpp_icall_func;
  14735. if (!_il2cpp_icall_func)
  14736. _il2cpp_icall_func = (Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)");
  14737. _il2cpp_icall_func(__this, ___0_ret);
  14738. }
  14739. // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
  14740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
  14741. {
  14742. typedef void (*Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14743. static Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn _il2cpp_icall_func;
  14744. if (!_il2cpp_icall_func)
  14745. _il2cpp_icall_func = (Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)");
  14746. _il2cpp_icall_func(__this, ___0_ret);
  14747. }
  14748. // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
  14749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method)
  14750. {
  14751. typedef void (*Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14752. static Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn _il2cpp_icall_func;
  14753. if (!_il2cpp_icall_func)
  14754. _il2cpp_icall_func = (Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)");
  14755. _il2cpp_icall_func(__this, ___0_value);
  14756. }
  14757. // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
  14758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method)
  14759. {
  14760. typedef void (*Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  14761. static Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn _il2cpp_icall_func;
  14762. if (!_il2cpp_icall_func)
  14763. _il2cpp_icall_func = (Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)");
  14764. _il2cpp_icall_func(__this, ___0_ret);
  14765. }
  14766. // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
  14767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method)
  14768. {
  14769. typedef void (*Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  14770. static Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn _il2cpp_icall_func;
  14771. if (!_il2cpp_icall_func)
  14772. _il2cpp_icall_func = (Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)");
  14773. _il2cpp_icall_func(__this, ___0_ret);
  14774. }
  14775. // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
  14776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method)
  14777. {
  14778. typedef void (*Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  14779. static Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn _il2cpp_icall_func;
  14780. if (!_il2cpp_icall_func)
  14781. _il2cpp_icall_func = (Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)");
  14782. _il2cpp_icall_func(__this, ___0_value);
  14783. }
  14784. // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
  14785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
  14786. {
  14787. typedef void (*Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14788. static Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn _il2cpp_icall_func;
  14789. if (!_il2cpp_icall_func)
  14790. _il2cpp_icall_func = (Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)");
  14791. _il2cpp_icall_func(__this, ___0_ret);
  14792. }
  14793. // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
  14794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method)
  14795. {
  14796. typedef void (*Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14797. static Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn _il2cpp_icall_func;
  14798. if (!_il2cpp_icall_func)
  14799. _il2cpp_icall_func = (Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)");
  14800. _il2cpp_icall_func(__this, ___0_value);
  14801. }
  14802. // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  14803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method)
  14804. {
  14805. typedef void (*Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  14806. static Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn _il2cpp_icall_func;
  14807. if (!_il2cpp_icall_func)
  14808. _il2cpp_icall_func = (Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)");
  14809. _il2cpp_icall_func(__this, ___0_ret);
  14810. }
  14811. // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  14812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method)
  14813. {
  14814. typedef void (*Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  14815. static Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn _il2cpp_icall_func;
  14816. if (!_il2cpp_icall_func)
  14817. _il2cpp_icall_func = (Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)");
  14818. _il2cpp_icall_func(__this, ___0_ret);
  14819. }
  14820. // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  14821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
  14822. {
  14823. typedef void (*Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14824. static Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn _il2cpp_icall_func;
  14825. if (!_il2cpp_icall_func)
  14826. _il2cpp_icall_func = (Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  14827. _il2cpp_icall_func(__this, ___0_position, ___1_ret);
  14828. }
  14829. // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  14830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
  14831. {
  14832. typedef void (*Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14833. static Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn _il2cpp_icall_func;
  14834. if (!_il2cpp_icall_func)
  14835. _il2cpp_icall_func = (Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  14836. _il2cpp_icall_func(__this, ___0_position, ___1_ret);
  14837. }
  14838. // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
  14839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
  14840. {
  14841. typedef void (*Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  14842. static Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn _il2cpp_icall_func;
  14843. if (!_il2cpp_icall_func)
  14844. _il2cpp_icall_func = (Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)");
  14845. _il2cpp_icall_func(__this, ___0_ret);
  14846. }
  14847. #ifdef __clang__
  14848. #pragma clang diagnostic pop
  14849. #endif
  14850. #ifdef __clang__
  14851. #pragma clang diagnostic push
  14852. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14853. #pragma clang diagnostic ignored "-Wunused-variable"
  14854. #endif
  14855. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  14856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_outer, const RuntimeMethod* method)
  14857. {
  14858. {
  14859. __this->___currentIndex_1 = (-1);
  14860. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  14861. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_outer;
  14862. __this->___outer_0 = L_0;
  14863. Il2CppCodeGenWriteBarrier((void**)(&__this->___outer_0), (void*)L_0);
  14864. return;
  14865. }
  14866. }
  14867. // System.Object UnityEngine.Transform/Enumerator::get_Current()
  14868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m4732420B5A80C615B7CA373E750542E7F91D93DF (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method)
  14869. {
  14870. RuntimeObject* V_0 = NULL;
  14871. {
  14872. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___outer_0;
  14873. int32_t L_1 = __this->___currentIndex_1;
  14874. NullCheck(L_0);
  14875. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
  14876. L_2 = Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF(L_0, L_1, NULL);
  14877. V_0 = L_2;
  14878. goto IL_0015;
  14879. }
  14880. IL_0015:
  14881. {
  14882. RuntimeObject* L_3 = V_0;
  14883. return L_3;
  14884. }
  14885. }
  14886. // System.Boolean UnityEngine.Transform/Enumerator::MoveNext()
  14887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mCC9D1D19DCDF3F54E1FFC2798D073C01C202D984 (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method)
  14888. {
  14889. int32_t V_0 = 0;
  14890. int32_t V_1 = 0;
  14891. bool V_2 = false;
  14892. {
  14893. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___outer_0;
  14894. NullCheck(L_0);
  14895. int32_t L_1;
  14896. L_1 = Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0(L_0, NULL);
  14897. V_0 = L_1;
  14898. int32_t L_2 = __this->___currentIndex_1;
  14899. V_1 = ((int32_t)il2cpp_codegen_add(L_2, 1));
  14900. int32_t L_3 = V_1;
  14901. __this->___currentIndex_1 = L_3;
  14902. int32_t L_4 = V_1;
  14903. int32_t L_5 = V_0;
  14904. V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0);
  14905. goto IL_0024;
  14906. }
  14907. IL_0024:
  14908. {
  14909. bool L_6 = V_2;
  14910. return L_6;
  14911. }
  14912. }
  14913. // System.Void UnityEngine.Transform/Enumerator::Reset()
  14914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_m91311F4F60075A13C6B8A27BC2856B37DC18A63E (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method)
  14915. {
  14916. {
  14917. __this->___currentIndex_1 = (-1);
  14918. return;
  14919. }
  14920. }
  14921. #ifdef __clang__
  14922. #pragma clang diagnostic pop
  14923. #endif
  14924. #ifdef __clang__
  14925. #pragma clang diagnostic push
  14926. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14927. #pragma clang diagnostic ignored "-Wunused-variable"
  14928. #endif
  14929. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  14930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method)
  14931. {
  14932. {
  14933. return;
  14934. }
  14935. }
  14936. IL2CPP_EXTERN_C void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC_AdjustorThunk (RuntimeObject* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method)
  14937. {
  14938. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* _thisAdjusted;
  14939. int32_t _offset = 1;
  14940. _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1*>(__this + _offset);
  14941. DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC(_thisAdjusted, ___0_driver, ___1_rectTransform, ___2_drivenProperties, method);
  14942. }
  14943. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  14944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, const RuntimeMethod* method)
  14945. {
  14946. {
  14947. return;
  14948. }
  14949. }
  14950. IL2CPP_EXTERN_C void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  14951. {
  14952. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* _thisAdjusted;
  14953. int32_t _offset = 1;
  14954. _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1*>(__this + _offset);
  14955. DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE(_thisAdjusted, method);
  14956. }
  14957. #ifdef __clang__
  14958. #pragma clang diagnostic pop
  14959. #endif
  14960. #ifdef __clang__
  14961. #pragma clang diagnostic push
  14962. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14963. #pragma clang diagnostic ignored "-Wunused-variable"
  14964. #endif
  14965. // System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  14966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_m92F5BD1B2500C408447F882F378CB52647AB6E72 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___0_value, const RuntimeMethod* method)
  14967. {
  14968. static bool s_Il2CppMethodInitialized;
  14969. if (!s_Il2CppMethodInitialized)
  14970. {
  14971. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var);
  14972. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  14973. s_Il2CppMethodInitialized = true;
  14974. }
  14975. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_0 = NULL;
  14976. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_1 = NULL;
  14977. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_2 = NULL;
  14978. {
  14979. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4;
  14980. V_0 = L_0;
  14981. }
  14982. IL_0006:
  14983. {
  14984. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = V_0;
  14985. V_1 = L_1;
  14986. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_2 = V_1;
  14987. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_3 = ___0_value;
  14988. Delegate_t* L_4;
  14989. L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
  14990. V_2 = ((ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var));
  14991. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_5 = V_2;
  14992. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_6 = V_1;
  14993. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_7;
  14994. L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*>((&((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4), L_5, L_6);
  14995. V_0 = L_7;
  14996. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_8 = V_0;
  14997. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_9 = V_1;
  14998. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_9))))
  14999. {
  15000. goto IL_0006;
  15001. }
  15002. }
  15003. {
  15004. return;
  15005. }
  15006. }
  15007. // System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  15008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m265B69E542E3AABF284ED76EDF974C3A83B2D242 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___0_value, const RuntimeMethod* method)
  15009. {
  15010. static bool s_Il2CppMethodInitialized;
  15011. if (!s_Il2CppMethodInitialized)
  15012. {
  15013. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var);
  15014. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  15015. s_Il2CppMethodInitialized = true;
  15016. }
  15017. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_0 = NULL;
  15018. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_1 = NULL;
  15019. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_2 = NULL;
  15020. {
  15021. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4;
  15022. V_0 = L_0;
  15023. }
  15024. IL_0006:
  15025. {
  15026. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = V_0;
  15027. V_1 = L_1;
  15028. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_2 = V_1;
  15029. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_3 = ___0_value;
  15030. Delegate_t* L_4;
  15031. L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
  15032. V_2 = ((ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var));
  15033. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_5 = V_2;
  15034. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_6 = V_1;
  15035. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_7;
  15036. L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*>((&((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4), L_5, L_6);
  15037. V_0 = L_7;
  15038. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_8 = V_0;
  15039. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_9 = V_1;
  15040. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_9))))
  15041. {
  15042. goto IL_0006;
  15043. }
  15044. }
  15045. {
  15046. return;
  15047. }
  15048. }
  15049. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  15050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15051. {
  15052. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  15053. memset((&V_0), 0, sizeof(V_0));
  15054. {
  15055. RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22(__this, (&V_0), NULL);
  15056. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
  15057. return L_0;
  15058. }
  15059. }
  15060. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  15061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15062. {
  15063. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15064. memset((&V_0), 0, sizeof(V_0));
  15065. {
  15066. RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0(__this, (&V_0), NULL);
  15067. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  15068. return L_0;
  15069. }
  15070. }
  15071. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  15072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15073. {
  15074. {
  15075. RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696(__this, (&___0_value), NULL);
  15076. return;
  15077. }
  15078. }
  15079. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  15080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15081. {
  15082. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15083. memset((&V_0), 0, sizeof(V_0));
  15084. {
  15085. RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0(__this, (&V_0), NULL);
  15086. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  15087. return L_0;
  15088. }
  15089. }
  15090. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  15091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15092. {
  15093. {
  15094. RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5(__this, (&___0_value), NULL);
  15095. return;
  15096. }
  15097. }
  15098. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  15099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15100. {
  15101. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15102. memset((&V_0), 0, sizeof(V_0));
  15103. {
  15104. RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7(__this, (&V_0), NULL);
  15105. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  15106. return L_0;
  15107. }
  15108. }
  15109. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  15110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15111. {
  15112. {
  15113. RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A(__this, (&___0_value), NULL);
  15114. return;
  15115. }
  15116. }
  15117. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  15118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15119. {
  15120. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15121. memset((&V_0), 0, sizeof(V_0));
  15122. {
  15123. RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405(__this, (&V_0), NULL);
  15124. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  15125. return L_0;
  15126. }
  15127. }
  15128. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  15129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15130. {
  15131. {
  15132. RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E(__this, (&___0_value), NULL);
  15133. return;
  15134. }
  15135. }
  15136. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  15137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15138. {
  15139. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15140. memset((&V_0), 0, sizeof(V_0));
  15141. {
  15142. RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F(__this, (&V_0), NULL);
  15143. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  15144. return L_0;
  15145. }
  15146. }
  15147. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  15148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15149. {
  15150. {
  15151. RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C(__this, (&___0_value), NULL);
  15152. return;
  15153. }
  15154. }
  15155. // System.Void UnityEngine.RectTransform::set_anchoredPosition3D(UnityEngine.Vector3)
  15156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition3D_m214FBDBA019743FAED8FA03857475073AA0539C4 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  15157. {
  15158. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  15159. memset((&V_0), 0, sizeof(V_0));
  15160. {
  15161. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  15162. float L_1 = L_0.___x_2;
  15163. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_value;
  15164. float L_3 = L_2.___y_3;
  15165. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  15166. memset((&L_4), 0, sizeof(L_4));
  15167. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  15168. RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(__this, L_4, NULL);
  15169. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  15170. L_5 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(__this, NULL);
  15171. V_0 = L_5;
  15172. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_value;
  15173. float L_7 = L_6.___z_4;
  15174. (&V_0)->___z_4 = L_7;
  15175. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_0;
  15176. Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(__this, L_8, NULL);
  15177. return;
  15178. }
  15179. }
  15180. // UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMin()
  15181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_offsetMin_mD02BE5256DADAF02CEEF99214C4E80478CD5287B (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15182. {
  15183. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15184. memset((&V_0), 0, sizeof(V_0));
  15185. {
  15186. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  15187. L_0 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
  15188. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  15189. L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
  15190. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  15191. L_2 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
  15192. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  15193. L_3 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_1, L_2, NULL);
  15194. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  15195. L_4 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_3, NULL);
  15196. V_0 = L_4;
  15197. goto IL_0020;
  15198. }
  15199. IL_0020:
  15200. {
  15201. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  15202. return L_5;
  15203. }
  15204. }
  15205. // System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
  15206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m07F38B4105C7CA9CC9FBDC9ED0DB008602880AB9 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15207. {
  15208. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15209. memset((&V_0), 0, sizeof(V_0));
  15210. {
  15211. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  15212. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  15213. L_1 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
  15214. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  15215. L_2 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
  15216. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  15217. L_3 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
  15218. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  15219. L_4 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_2, L_3, NULL);
  15220. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  15221. L_5 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_1, L_4, NULL);
  15222. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  15223. L_6 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_5, NULL);
  15224. V_0 = L_6;
  15225. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  15226. L_7 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
  15227. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_0;
  15228. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
  15229. L_9 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_7, L_8, NULL);
  15230. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_9, NULL);
  15231. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  15232. L_10 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
  15233. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
  15234. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
  15235. L_12 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
  15236. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13;
  15237. L_13 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
  15238. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  15239. L_14 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_12, L_13, NULL);
  15240. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
  15241. L_15 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_11, L_14, NULL);
  15242. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
  15243. L_16 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_10, L_15, NULL);
  15244. RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(__this, L_16, NULL);
  15245. return;
  15246. }
  15247. }
  15248. // UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMax()
  15249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_offsetMax_m6A51C62A2C69780EFD879D3CFE4EE2CBF4AD3D73 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15250. {
  15251. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15252. memset((&V_0), 0, sizeof(V_0));
  15253. {
  15254. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  15255. L_0 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
  15256. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  15257. L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
  15258. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  15259. L_2 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
  15260. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  15261. L_3 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
  15262. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  15263. L_4 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_2, L_3, NULL);
  15264. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  15265. L_5 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_1, L_4, NULL);
  15266. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  15267. L_6 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_0, L_5, NULL);
  15268. V_0 = L_6;
  15269. goto IL_002a;
  15270. }
  15271. IL_002a:
  15272. {
  15273. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  15274. return L_7;
  15275. }
  15276. }
  15277. // System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
  15278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m5514D09D86516F2C0E25FA6D11A3A4274D3D002D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  15279. {
  15280. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  15281. memset((&V_0), 0, sizeof(V_0));
  15282. {
  15283. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  15284. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  15285. L_1 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
  15286. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  15287. L_2 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
  15288. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  15289. L_3 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
  15290. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  15291. L_4 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
  15292. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  15293. L_5 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_3, L_4, NULL);
  15294. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  15295. L_6 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_2, L_5, NULL);
  15296. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  15297. L_7 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_1, L_6, NULL);
  15298. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  15299. L_8 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_7, NULL);
  15300. V_0 = L_8;
  15301. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
  15302. L_9 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
  15303. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = V_0;
  15304. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
  15305. L_11 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_9, L_10, NULL);
  15306. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_11, NULL);
  15307. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
  15308. L_12 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
  15309. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_0;
  15310. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  15311. L_14 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
  15312. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
  15313. L_15 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_13, L_14, NULL);
  15314. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
  15315. L_16 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_12, L_15, NULL);
  15316. RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(__this, L_16, NULL);
  15317. return;
  15318. }
  15319. }
  15320. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  15321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method)
  15322. {
  15323. static bool s_Il2CppMethodInitialized;
  15324. if (!s_Il2CppMethodInitialized)
  15325. {
  15326. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15327. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E);
  15328. s_Il2CppMethodInitialized = true;
  15329. }
  15330. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  15331. memset((&V_0), 0, sizeof(V_0));
  15332. float V_1 = 0.0f;
  15333. float V_2 = 0.0f;
  15334. float V_3 = 0.0f;
  15335. float V_4 = 0.0f;
  15336. bool V_5 = false;
  15337. int32_t G_B3_0 = 0;
  15338. {
  15339. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_fourCornersArray;
  15340. if (!L_0)
  15341. {
  15342. goto IL_000c;
  15343. }
  15344. }
  15345. {
  15346. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_fourCornersArray;
  15347. NullCheck(L_1);
  15348. G_B3_0 = ((((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))) < ((int32_t)4))? 1 : 0);
  15349. goto IL_000d;
  15350. }
  15351. IL_000c:
  15352. {
  15353. G_B3_0 = 1;
  15354. }
  15355. IL_000d:
  15356. {
  15357. V_5 = (bool)G_B3_0;
  15358. bool L_2 = V_5;
  15359. if (!L_2)
  15360. {
  15361. goto IL_0021;
  15362. }
  15363. }
  15364. {
  15365. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15366. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E, NULL);
  15367. goto IL_0097;
  15368. }
  15369. IL_0021:
  15370. {
  15371. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3;
  15372. L_3 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(__this, NULL);
  15373. V_0 = L_3;
  15374. float L_4;
  15375. L_4 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_0), NULL);
  15376. V_1 = L_4;
  15377. float L_5;
  15378. L_5 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_0), NULL);
  15379. V_2 = L_5;
  15380. float L_6;
  15381. L_6 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&V_0), NULL);
  15382. V_3 = L_6;
  15383. float L_7;
  15384. L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&V_0), NULL);
  15385. V_4 = L_7;
  15386. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_8 = ___0_fourCornersArray;
  15387. float L_9 = V_1;
  15388. float L_10 = V_2;
  15389. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
  15390. memset((&L_11), 0, sizeof(L_11));
  15391. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_11), L_9, L_10, (0.0f), /*hidden argument*/NULL);
  15392. NullCheck(L_8);
  15393. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_11);
  15394. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_12 = ___0_fourCornersArray;
  15395. float L_13 = V_1;
  15396. float L_14 = V_4;
  15397. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  15398. memset((&L_15), 0, sizeof(L_15));
  15399. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_13, L_14, (0.0f), /*hidden argument*/NULL);
  15400. NullCheck(L_12);
  15401. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_15);
  15402. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_16 = ___0_fourCornersArray;
  15403. float L_17 = V_3;
  15404. float L_18 = V_4;
  15405. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19;
  15406. memset((&L_19), 0, sizeof(L_19));
  15407. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_19), L_17, L_18, (0.0f), /*hidden argument*/NULL);
  15408. NullCheck(L_16);
  15409. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_19);
  15410. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_20 = ___0_fourCornersArray;
  15411. float L_21 = V_3;
  15412. float L_22 = V_2;
  15413. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
  15414. memset((&L_23), 0, sizeof(L_23));
  15415. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_23), L_21, L_22, (0.0f), /*hidden argument*/NULL);
  15416. NullCheck(L_20);
  15417. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_23);
  15418. }
  15419. IL_0097:
  15420. {
  15421. return;
  15422. }
  15423. }
  15424. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  15425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m6E15303C3B065B2F65E0A7F0E0217695564C2E09 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method)
  15426. {
  15427. static bool s_Il2CppMethodInitialized;
  15428. if (!s_Il2CppMethodInitialized)
  15429. {
  15430. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15431. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF);
  15432. s_Il2CppMethodInitialized = true;
  15433. }
  15434. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  15435. memset((&V_0), 0, sizeof(V_0));
  15436. bool V_1 = false;
  15437. int32_t V_2 = 0;
  15438. bool V_3 = false;
  15439. int32_t G_B3_0 = 0;
  15440. {
  15441. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_fourCornersArray;
  15442. if (!L_0)
  15443. {
  15444. goto IL_000c;
  15445. }
  15446. }
  15447. {
  15448. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_fourCornersArray;
  15449. NullCheck(L_1);
  15450. G_B3_0 = ((((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))) < ((int32_t)4))? 1 : 0);
  15451. goto IL_000d;
  15452. }
  15453. IL_000c:
  15454. {
  15455. G_B3_0 = 1;
  15456. }
  15457. IL_000d:
  15458. {
  15459. V_1 = (bool)G_B3_0;
  15460. bool L_2 = V_1;
  15461. if (!L_2)
  15462. {
  15463. goto IL_001f;
  15464. }
  15465. }
  15466. {
  15467. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  15468. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF, NULL);
  15469. goto IL_0058;
  15470. }
  15471. IL_001f:
  15472. {
  15473. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_3 = ___0_fourCornersArray;
  15474. RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11(__this, L_3, NULL);
  15475. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
  15476. L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  15477. NullCheck(L_4);
  15478. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5;
  15479. L_5 = Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D(L_4, NULL);
  15480. V_0 = L_5;
  15481. V_2 = 0;
  15482. goto IL_0050;
  15483. }
  15484. IL_0037:
  15485. {
  15486. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_6 = ___0_fourCornersArray;
  15487. int32_t L_7 = V_2;
  15488. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_8 = ___0_fourCornersArray;
  15489. int32_t L_9 = V_2;
  15490. NullCheck(L_8);
  15491. int32_t L_10 = L_9;
  15492. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  15493. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  15494. L_12 = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E((&V_0), L_11, NULL);
  15495. NullCheck(L_6);
  15496. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_12);
  15497. int32_t L_13 = V_2;
  15498. V_2 = ((int32_t)il2cpp_codegen_add(L_13, 1));
  15499. }
  15500. IL_0050:
  15501. {
  15502. int32_t L_14 = V_2;
  15503. V_3 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0);
  15504. bool L_15 = V_3;
  15505. if (L_15)
  15506. {
  15507. goto IL_0037;
  15508. }
  15509. }
  15510. IL_0058:
  15511. {
  15512. return;
  15513. }
  15514. }
  15515. // System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
  15516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m53A04549B7687A1DEA2C7484E56D89809390CE44 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, int32_t ___0_axis, float ___1_size, const RuntimeMethod* method)
  15517. {
  15518. int32_t V_0 = 0;
  15519. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  15520. memset((&V_1), 0, sizeof(V_1));
  15521. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  15522. memset((&V_2), 0, sizeof(V_2));
  15523. {
  15524. int32_t L_0 = ___0_axis;
  15525. V_0 = L_0;
  15526. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  15527. L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
  15528. V_1 = L_1;
  15529. int32_t L_2 = V_0;
  15530. float L_3 = ___1_size;
  15531. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  15532. L_4 = RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42(__this, NULL);
  15533. V_2 = L_4;
  15534. int32_t L_5 = V_0;
  15535. float L_6;
  15536. L_6 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_5, NULL);
  15537. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  15538. L_7 = RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB(__this, NULL);
  15539. V_2 = L_7;
  15540. int32_t L_8 = V_0;
  15541. float L_9;
  15542. L_9 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_8, NULL);
  15543. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  15544. L_10 = RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03(__this, NULL);
  15545. V_2 = L_10;
  15546. int32_t L_11 = V_0;
  15547. float L_12;
  15548. L_12 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_11, NULL);
  15549. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline((&V_1), L_2, ((float)il2cpp_codegen_subtract(L_3, ((float)il2cpp_codegen_multiply(L_6, ((float)il2cpp_codegen_subtract(L_9, L_12)))))), NULL);
  15550. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_1;
  15551. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_13, NULL);
  15552. return;
  15553. }
  15554. }
  15555. // System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
  15556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_mCBDC6A65528E92A7E7D5DDC6EB94A058050CFF8D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  15557. {
  15558. static bool s_Il2CppMethodInitialized;
  15559. if (!s_Il2CppMethodInitialized)
  15560. {
  15561. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  15562. s_Il2CppMethodInitialized = true;
  15563. }
  15564. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* G_B2_0 = NULL;
  15565. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* G_B1_0 = NULL;
  15566. {
  15567. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4;
  15568. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = L_0;
  15569. G_B1_0 = L_1;
  15570. if (L_1)
  15571. {
  15572. G_B2_0 = L_1;
  15573. goto IL_000c;
  15574. }
  15575. }
  15576. {
  15577. goto IL_0013;
  15578. }
  15579. IL_000c:
  15580. {
  15581. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2 = ___0_driven;
  15582. NullCheck(G_B2_0);
  15583. ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline(G_B2_0, L_2, NULL);
  15584. }
  15585. IL_0013:
  15586. {
  15587. return;
  15588. }
  15589. }
  15590. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  15591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
  15592. {
  15593. static bool s_Il2CppMethodInitialized;
  15594. if (!s_Il2CppMethodInitialized)
  15595. {
  15596. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15597. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  15598. s_Il2CppMethodInitialized = true;
  15599. }
  15600. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_0 = NULL;
  15601. bool V_1 = false;
  15602. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  15603. memset((&V_2), 0, sizeof(V_2));
  15604. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_3;
  15605. memset((&V_3), 0, sizeof(V_3));
  15606. {
  15607. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
  15608. L_0 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(__this, NULL);
  15609. V_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_0, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var));
  15610. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = V_0;
  15611. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15612. bool L_2;
  15613. L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
  15614. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  15615. bool L_3 = V_1;
  15616. if (!L_3)
  15617. {
  15618. goto IL_0022;
  15619. }
  15620. }
  15621. {
  15622. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  15623. L_4 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  15624. V_2 = L_4;
  15625. goto IL_0033;
  15626. }
  15627. IL_0022:
  15628. {
  15629. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5 = V_0;
  15630. NullCheck(L_5);
  15631. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
  15632. L_6 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_5, NULL);
  15633. V_3 = L_6;
  15634. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  15635. L_7 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_3), NULL);
  15636. V_2 = L_7;
  15637. goto IL_0033;
  15638. }
  15639. IL_0033:
  15640. {
  15641. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_2;
  15642. return L_8;
  15643. }
  15644. }
  15645. // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
  15646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
  15647. {
  15648. typedef void (*RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  15649. static RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn _il2cpp_icall_func;
  15650. if (!_il2cpp_icall_func)
  15651. _il2cpp_icall_func = (RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)");
  15652. _il2cpp_icall_func(__this, ___0_ret);
  15653. }
  15654. // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
  15655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  15656. {
  15657. typedef void (*RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15658. static RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn _il2cpp_icall_func;
  15659. if (!_il2cpp_icall_func)
  15660. _il2cpp_icall_func = (RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)");
  15661. _il2cpp_icall_func(__this, ___0_ret);
  15662. }
  15663. // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
  15664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
  15665. {
  15666. typedef void (*RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15667. static RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn _il2cpp_icall_func;
  15668. if (!_il2cpp_icall_func)
  15669. _il2cpp_icall_func = (RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)");
  15670. _il2cpp_icall_func(__this, ___0_value);
  15671. }
  15672. // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
  15673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  15674. {
  15675. typedef void (*RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15676. static RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn _il2cpp_icall_func;
  15677. if (!_il2cpp_icall_func)
  15678. _il2cpp_icall_func = (RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)");
  15679. _il2cpp_icall_func(__this, ___0_ret);
  15680. }
  15681. // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
  15682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
  15683. {
  15684. typedef void (*RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15685. static RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn _il2cpp_icall_func;
  15686. if (!_il2cpp_icall_func)
  15687. _il2cpp_icall_func = (RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)");
  15688. _il2cpp_icall_func(__this, ___0_value);
  15689. }
  15690. // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
  15691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  15692. {
  15693. typedef void (*RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15694. static RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn _il2cpp_icall_func;
  15695. if (!_il2cpp_icall_func)
  15696. _il2cpp_icall_func = (RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)");
  15697. _il2cpp_icall_func(__this, ___0_ret);
  15698. }
  15699. // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
  15700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
  15701. {
  15702. typedef void (*RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15703. static RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn _il2cpp_icall_func;
  15704. if (!_il2cpp_icall_func)
  15705. _il2cpp_icall_func = (RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)");
  15706. _il2cpp_icall_func(__this, ___0_value);
  15707. }
  15708. // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
  15709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  15710. {
  15711. typedef void (*RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15712. static RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn _il2cpp_icall_func;
  15713. if (!_il2cpp_icall_func)
  15714. _il2cpp_icall_func = (RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)");
  15715. _il2cpp_icall_func(__this, ___0_ret);
  15716. }
  15717. // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
  15718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
  15719. {
  15720. typedef void (*RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15721. static RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn _il2cpp_icall_func;
  15722. if (!_il2cpp_icall_func)
  15723. _il2cpp_icall_func = (RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)");
  15724. _il2cpp_icall_func(__this, ___0_value);
  15725. }
  15726. // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
  15727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  15728. {
  15729. typedef void (*RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15730. static RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn _il2cpp_icall_func;
  15731. if (!_il2cpp_icall_func)
  15732. _il2cpp_icall_func = (RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)");
  15733. _il2cpp_icall_func(__this, ___0_ret);
  15734. }
  15735. // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
  15736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
  15737. {
  15738. typedef void (*RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  15739. static RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn _il2cpp_icall_func;
  15740. if (!_il2cpp_icall_func)
  15741. _il2cpp_icall_func = (RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)");
  15742. _il2cpp_icall_func(__this, ___0_value);
  15743. }
  15744. #ifdef __clang__
  15745. #pragma clang diagnostic pop
  15746. #endif
  15747. #ifdef __clang__
  15748. #pragma clang diagnostic push
  15749. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15750. #pragma clang diagnostic ignored "-Wunused-variable"
  15751. #endif
  15752. void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_Multicast(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  15753. {
  15754. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  15755. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  15756. for (il2cpp_array_size_t i = 0; i < length; i++)
  15757. {
  15758. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* currentDelegate = reinterpret_cast<ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*>(delegatesToInvoke[i]);
  15759. typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
  15760. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_driven, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  15761. }
  15762. }
  15763. void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenInst(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  15764. {
  15765. NullCheck(___0_driven);
  15766. typedef void (*FunctionPointerType) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
  15767. ((FunctionPointerType)__this->___method_ptr_0)(___0_driven, method);
  15768. }
  15769. void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStatic(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  15770. {
  15771. typedef void (*FunctionPointerType) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
  15772. ((FunctionPointerType)__this->___method_ptr_0)(___0_driven, method);
  15773. }
  15774. void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStaticInvoker(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  15775. {
  15776. InvokerActionInvoker1< RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_driven);
  15777. }
  15778. void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_ClosedStaticInvoker(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  15779. {
  15780. InvokerActionInvoker2< RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_driven);
  15781. }
  15782. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
  15783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_mC06AEE119C82C068873EE368C7C8DBE9CAD28949 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  15784. {
  15785. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  15786. __this->___method_3 = ___1_method;
  15787. __this->___m_target_2 = ___0_object;
  15788. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  15789. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  15790. __this->___method_code_6 = (intptr_t)__this;
  15791. if (MethodIsStatic((RuntimeMethod*)___1_method))
  15792. {
  15793. bool isOpen = parameterCount == 1;
  15794. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  15795. if (isOpen)
  15796. __this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStaticInvoker;
  15797. else
  15798. __this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_ClosedStaticInvoker;
  15799. else
  15800. if (isOpen)
  15801. __this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStatic;
  15802. else
  15803. {
  15804. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  15805. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  15806. }
  15807. }
  15808. else
  15809. {
  15810. bool isOpen = parameterCount == 0;
  15811. if (isOpen)
  15812. {
  15813. __this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenInst;
  15814. }
  15815. else
  15816. {
  15817. if (___0_object == NULL)
  15818. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  15819. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  15820. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  15821. }
  15822. }
  15823. __this->___extra_arg_5 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_Multicast;
  15824. }
  15825. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  15826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  15827. {
  15828. typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
  15829. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_driven, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  15830. }
  15831. #ifdef __clang__
  15832. #pragma clang diagnostic pop
  15833. #endif
  15834. #ifdef __clang__
  15835. #pragma clang diagnostic push
  15836. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15837. #pragma clang diagnostic ignored "-Wunused-variable"
  15838. #endif
  15839. // System.Void UnityEngine.SpriteRenderer::InvokeSpriteChanged()
  15840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_InvokeSpriteChanged_m105236F9C9637A421F96627823413A679319AFB8 (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* __this, const RuntimeMethod* method)
  15841. {
  15842. static bool s_Il2CppMethodInitialized;
  15843. if (!s_Il2CppMethodInitialized)
  15844. {
  15845. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B_RuntimeMethod_var);
  15846. s_Il2CppMethodInitialized = true;
  15847. }
  15848. Exception_t* V_0 = NULL;
  15849. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  15850. UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* G_B3_0 = NULL;
  15851. UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* G_B2_0 = NULL;
  15852. {
  15853. }
  15854. try
  15855. {// begin try (depth: 1)
  15856. {
  15857. UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* L_0 = __this->___m_SpriteChangeEvent_4;
  15858. UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* L_1 = L_0;
  15859. G_B2_0 = L_1;
  15860. if (L_1)
  15861. {
  15862. G_B3_0 = L_1;
  15863. goto IL_000e_1;
  15864. }
  15865. }
  15866. {
  15867. goto IL_0015_1;
  15868. }
  15869. IL_000e_1:
  15870. {
  15871. NullCheck(G_B3_0);
  15872. UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B(G_B3_0, __this, UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B_RuntimeMethod_var);
  15873. }
  15874. IL_0015_1:
  15875. {
  15876. goto IL_0025;
  15877. }
  15878. }// end try (depth: 1)
  15879. catch(Il2CppExceptionWrapper& e)
  15880. {
  15881. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  15882. {
  15883. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  15884. goto CATCH_0018;
  15885. }
  15886. throw e;
  15887. }
  15888. CATCH_0018:
  15889. {// begin catch(System.Exception)
  15890. V_0 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
  15891. Exception_t* L_2 = V_0;
  15892. il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
  15893. Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498(L_2, __this, NULL);
  15894. IL2CPP_POP_ACTIVE_EXCEPTION();
  15895. goto IL_0025;
  15896. }// end catch (depth: 1)
  15897. IL_0025:
  15898. {
  15899. return;
  15900. }
  15901. }
  15902. #ifdef __clang__
  15903. #pragma clang diagnostic pop
  15904. #endif
  15905. #ifdef __clang__
  15906. #pragma clang diagnostic push
  15907. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15908. #pragma clang diagnostic ignored "-Wunused-variable"
  15909. #endif
  15910. // System.Void UnityEngine.Sprite::.ctor()
  15911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite__ctor_m14DB77A0955914B9B8D8189BB1A6B190B3CCF919 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15912. {
  15913. static bool s_Il2CppMethodInitialized;
  15914. if (!s_Il2CppMethodInitialized)
  15915. {
  15916. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15917. s_Il2CppMethodInitialized = true;
  15918. }
  15919. {
  15920. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15921. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  15922. return;
  15923. }
  15924. }
  15925. // System.Int32 UnityEngine.Sprite::GetPackingMode()
  15926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15927. {
  15928. typedef int32_t (*Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  15929. static Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn _il2cpp_icall_func;
  15930. if (!_il2cpp_icall_func)
  15931. _il2cpp_icall_func = (Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingMode()");
  15932. int32_t icallRetVal = _il2cpp_icall_func(__this);
  15933. return icallRetVal;
  15934. }
  15935. // System.Int32 UnityEngine.Sprite::GetPackingRotation()
  15936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15937. {
  15938. typedef int32_t (*Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  15939. static Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn _il2cpp_icall_func;
  15940. if (!_il2cpp_icall_func)
  15941. _il2cpp_icall_func = (Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingRotation()");
  15942. int32_t icallRetVal = _il2cpp_icall_func(__this);
  15943. return icallRetVal;
  15944. }
  15945. // System.Int32 UnityEngine.Sprite::GetPacked()
  15946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15947. {
  15948. typedef int32_t (*Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  15949. static Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn _il2cpp_icall_func;
  15950. if (!_il2cpp_icall_func)
  15951. _il2cpp_icall_func = (Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPacked()");
  15952. int32_t icallRetVal = _il2cpp_icall_func(__this);
  15953. return icallRetVal;
  15954. }
  15955. // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
  15956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15957. {
  15958. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  15959. memset((&V_0), 0, sizeof(V_0));
  15960. {
  15961. Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63(__this, (&V_0), NULL);
  15962. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
  15963. return L_0;
  15964. }
  15965. }
  15966. // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
  15967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15968. {
  15969. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  15970. memset((&V_0), 0, sizeof(V_0));
  15971. {
  15972. Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA(__this, (&V_0), NULL);
  15973. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
  15974. return L_0;
  15975. }
  15976. }
  15977. // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
  15978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15979. {
  15980. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  15981. memset((&V_0), 0, sizeof(V_0));
  15982. {
  15983. Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A(__this, (&V_0), NULL);
  15984. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
  15985. return L_0;
  15986. }
  15987. }
  15988. // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
  15989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  15990. {
  15991. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  15992. memset((&V_0), 0, sizeof(V_0));
  15993. {
  15994. Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9(__this, (&V_0), NULL);
  15995. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
  15996. return L_0;
  15997. }
  15998. }
  15999. // UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
  16000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Sprite_get_bounds_m042F847F6C5118E6B14A3F79A1E1C53E7DFBF452 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16001. {
  16002. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0;
  16003. memset((&V_0), 0, sizeof(V_0));
  16004. {
  16005. Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A(__this, (&V_0), NULL);
  16006. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0;
  16007. return L_0;
  16008. }
  16009. }
  16010. // UnityEngine.Rect UnityEngine.Sprite::get_rect()
  16011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16012. {
  16013. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  16014. memset((&V_0), 0, sizeof(V_0));
  16015. {
  16016. Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97(__this, (&V_0), NULL);
  16017. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
  16018. return L_0;
  16019. }
  16020. }
  16021. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  16022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16023. {
  16024. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  16025. memset((&V_0), 0, sizeof(V_0));
  16026. {
  16027. Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200(__this, (&V_0), NULL);
  16028. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
  16029. return L_0;
  16030. }
  16031. }
  16032. // UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
  16033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16034. {
  16035. typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  16036. static Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn _il2cpp_icall_func;
  16037. if (!_il2cpp_icall_func)
  16038. _il2cpp_icall_func = (Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()");
  16039. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(__this);
  16040. return icallRetVal;
  16041. }
  16042. // System.Single UnityEngine.Sprite::get_pixelsPerUnit()
  16043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16044. {
  16045. typedef float (*Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  16046. static Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn _il2cpp_icall_func;
  16047. if (!_il2cpp_icall_func)
  16048. _il2cpp_icall_func = (Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pixelsPerUnit()");
  16049. float icallRetVal = _il2cpp_icall_func(__this);
  16050. return icallRetVal;
  16051. }
  16052. // UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
  16053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16054. {
  16055. typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  16056. static Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn _il2cpp_icall_func;
  16057. if (!_il2cpp_icall_func)
  16058. _il2cpp_icall_func = (Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_associatedAlphaSplitTexture()");
  16059. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(__this);
  16060. return icallRetVal;
  16061. }
  16062. // UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
  16063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Sprite_get_pivot_mDFC0A205317DB2F3B6C720B8A5BE1C27D01C1D44 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16064. {
  16065. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  16066. memset((&V_0), 0, sizeof(V_0));
  16067. {
  16068. Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9(__this, (&V_0), NULL);
  16069. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  16070. return L_0;
  16071. }
  16072. }
  16073. // System.Boolean UnityEngine.Sprite::get_packed()
  16074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16075. {
  16076. bool V_0 = false;
  16077. {
  16078. int32_t L_0;
  16079. L_0 = Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684(__this, NULL);
  16080. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  16081. goto IL_000d;
  16082. }
  16083. IL_000d:
  16084. {
  16085. bool L_1 = V_0;
  16086. return L_1;
  16087. }
  16088. }
  16089. // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
  16090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16091. {
  16092. int32_t V_0 = 0;
  16093. {
  16094. int32_t L_0;
  16095. L_0 = Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8(__this, NULL);
  16096. V_0 = L_0;
  16097. goto IL_000a;
  16098. }
  16099. IL_000a:
  16100. {
  16101. int32_t L_1 = V_0;
  16102. return L_1;
  16103. }
  16104. }
  16105. // UnityEngine.SpritePackingRotation UnityEngine.Sprite::get_packingRotation()
  16106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingRotation_m3FD3489CC43013B2D5228AEB1ED8099E6C5B1D10 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16107. {
  16108. int32_t V_0 = 0;
  16109. {
  16110. int32_t L_0;
  16111. L_0 = Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9(__this, NULL);
  16112. V_0 = L_0;
  16113. goto IL_000a;
  16114. }
  16115. IL_000a:
  16116. {
  16117. int32_t L_1 = V_0;
  16118. return L_1;
  16119. }
  16120. }
  16121. // UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
  16122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_get_textureRect_m83CAD4AD2F41C02FBE447EBAB92C2AC76EB46D25 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16123. {
  16124. bool V_0 = false;
  16125. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
  16126. memset((&V_1), 0, sizeof(V_1));
  16127. int32_t G_B3_0 = 0;
  16128. {
  16129. bool L_0;
  16130. L_0 = Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E(__this, NULL);
  16131. if (!L_0)
  16132. {
  16133. goto IL_0017;
  16134. }
  16135. }
  16136. {
  16137. int32_t L_1;
  16138. L_1 = Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A(__this, NULL);
  16139. G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16140. goto IL_0018;
  16141. }
  16142. IL_0017:
  16143. {
  16144. G_B3_0 = 0;
  16145. }
  16146. IL_0018:
  16147. {
  16148. V_0 = (bool)G_B3_0;
  16149. bool L_2 = V_0;
  16150. if (!L_2)
  16151. {
  16152. goto IL_0024;
  16153. }
  16154. }
  16155. {
  16156. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3;
  16157. L_3 = Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D(NULL);
  16158. V_1 = L_3;
  16159. goto IL_002d;
  16160. }
  16161. IL_0024:
  16162. {
  16163. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
  16164. L_4 = Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0(__this, NULL);
  16165. V_1 = L_4;
  16166. goto IL_002d;
  16167. }
  16168. IL_002d:
  16169. {
  16170. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = V_1;
  16171. return L_5;
  16172. }
  16173. }
  16174. // UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
  16175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16176. {
  16177. typedef Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* (*Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  16178. static Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn _il2cpp_icall_func;
  16179. if (!_il2cpp_icall_func)
  16180. _il2cpp_icall_func = (Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_vertices()");
  16181. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* icallRetVal = _il2cpp_icall_func(__this);
  16182. return icallRetVal;
  16183. }
  16184. // System.UInt16[] UnityEngine.Sprite::get_triangles()
  16185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16186. {
  16187. typedef UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* (*Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  16188. static Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn _il2cpp_icall_func;
  16189. if (!_il2cpp_icall_func)
  16190. _il2cpp_icall_func = (Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_triangles()");
  16191. UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* icallRetVal = _il2cpp_icall_func(__this);
  16192. return icallRetVal;
  16193. }
  16194. // UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
  16195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
  16196. {
  16197. typedef Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* (*Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  16198. static Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn _il2cpp_icall_func;
  16199. if (!_il2cpp_icall_func)
  16200. _il2cpp_icall_func = (Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_uv()");
  16201. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* icallRetVal = _il2cpp_icall_func(__this);
  16202. return icallRetVal;
  16203. }
  16204. // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
  16205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
  16206. {
  16207. typedef void (*Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  16208. static Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn _il2cpp_icall_func;
  16209. if (!_il2cpp_icall_func)
  16210. _il2cpp_icall_func = (Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)");
  16211. _il2cpp_icall_func(__this, ___0_ret);
  16212. }
  16213. // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
  16214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
  16215. {
  16216. typedef void (*Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
  16217. static Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn _il2cpp_icall_func;
  16218. if (!_il2cpp_icall_func)
  16219. _il2cpp_icall_func = (Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)");
  16220. _il2cpp_icall_func(__this, ___0_ret);
  16221. }
  16222. // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
  16223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
  16224. {
  16225. typedef void (*Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
  16226. static Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn _il2cpp_icall_func;
  16227. if (!_il2cpp_icall_func)
  16228. _il2cpp_icall_func = (Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)");
  16229. _il2cpp_icall_func(__this, ___0_ret);
  16230. }
  16231. // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
  16232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
  16233. {
  16234. typedef void (*Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
  16235. static Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn _il2cpp_icall_func;
  16236. if (!_il2cpp_icall_func)
  16237. _il2cpp_icall_func = (Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)");
  16238. _il2cpp_icall_func(__this, ___0_ret);
  16239. }
  16240. // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
  16241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method)
  16242. {
  16243. typedef void (*Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
  16244. static Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn _il2cpp_icall_func;
  16245. if (!_il2cpp_icall_func)
  16246. _il2cpp_icall_func = (Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)");
  16247. _il2cpp_icall_func(__this, ___0_ret);
  16248. }
  16249. // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
  16250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
  16251. {
  16252. typedef void (*Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  16253. static Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn _il2cpp_icall_func;
  16254. if (!_il2cpp_icall_func)
  16255. _il2cpp_icall_func = (Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)");
  16256. _il2cpp_icall_func(__this, ___0_ret);
  16257. }
  16258. // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
  16259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
  16260. {
  16261. typedef void (*Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
  16262. static Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn _il2cpp_icall_func;
  16263. if (!_il2cpp_icall_func)
  16264. _il2cpp_icall_func = (Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)");
  16265. _il2cpp_icall_func(__this, ___0_ret);
  16266. }
  16267. // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
  16268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  16269. {
  16270. typedef void (*Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  16271. static Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn _il2cpp_icall_func;
  16272. if (!_il2cpp_icall_func)
  16273. _il2cpp_icall_func = (Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)");
  16274. _il2cpp_icall_func(__this, ___0_ret);
  16275. }
  16276. #ifdef __clang__
  16277. #pragma clang diagnostic pop
  16278. #endif
  16279. #ifdef __clang__
  16280. #pragma clang diagnostic push
  16281. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16282. #pragma clang diagnostic ignored "-Wunused-variable"
  16283. #endif
  16284. // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&)
  16285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_m572E9998D4C574A15D5D044699A572DEBC3FC1E3 (Type_t* ___0_sourceType, String_t** ___1_assembly, String_t** ___2_nsp, String_t** ___3_klass, const RuntimeMethod* method)
  16286. {
  16287. static bool s_Il2CppMethodInitialized;
  16288. if (!s_Il2CppMethodInitialized)
  16289. {
  16290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_0_0_0_var);
  16291. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_il2cpp_TypeInfo_var);
  16292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  16293. s_Il2CppMethodInitialized = true;
  16294. }
  16295. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  16296. MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* V_1 = NULL;
  16297. bool V_2 = false;
  16298. bool V_3 = false;
  16299. {
  16300. String_t** L_0 = ___3_klass;
  16301. *((RuntimeObject**)L_0) = (RuntimeObject*)NULL;
  16302. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_0, (void*)(RuntimeObject*)NULL);
  16303. String_t** L_1 = ___2_nsp;
  16304. *((RuntimeObject**)L_1) = (RuntimeObject*)NULL;
  16305. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_1, (void*)(RuntimeObject*)NULL);
  16306. String_t** L_2 = ___1_assembly;
  16307. *((RuntimeObject**)L_2) = (RuntimeObject*)NULL;
  16308. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_2, (void*)(RuntimeObject*)NULL);
  16309. Type_t* L_3 = ___0_sourceType;
  16310. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_4 = { reinterpret_cast<intptr_t> (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_0_0_0_var) };
  16311. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  16312. Type_t* L_5;
  16313. L_5 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_4, NULL);
  16314. NullCheck(L_3);
  16315. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6;
  16316. L_6 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_3, L_5, (bool)0);
  16317. V_0 = L_6;
  16318. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = V_0;
  16319. NullCheck(L_7);
  16320. V_2 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16321. bool L_8 = V_2;
  16322. if (!L_8)
  16323. {
  16324. goto IL_002d;
  16325. }
  16326. }
  16327. {
  16328. V_3 = (bool)0;
  16329. goto IL_0061;
  16330. }
  16331. IL_002d:
  16332. {
  16333. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0;
  16334. NullCheck(L_9);
  16335. int32_t L_10 = 0;
  16336. RuntimeObject* L_11 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  16337. V_1 = ((MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432*)CastclassClass((RuntimeObject*)L_11, MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_il2cpp_TypeInfo_var));
  16338. String_t** L_12 = ___3_klass;
  16339. MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_13 = V_1;
  16340. NullCheck(L_13);
  16341. MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_14 = (&L_13->___data_0);
  16342. String_t* L_15 = L_14->___className_0;
  16343. *((RuntimeObject**)L_12) = (RuntimeObject*)L_15;
  16344. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_12, (void*)(RuntimeObject*)L_15);
  16345. String_t** L_16 = ___2_nsp;
  16346. MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_17 = V_1;
  16347. NullCheck(L_17);
  16348. MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_18 = (&L_17->___data_0);
  16349. String_t* L_19 = L_18->___nameSpace_1;
  16350. *((RuntimeObject**)L_16) = (RuntimeObject*)L_19;
  16351. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_16, (void*)(RuntimeObject*)L_19);
  16352. String_t** L_20 = ___1_assembly;
  16353. MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_21 = V_1;
  16354. NullCheck(L_21);
  16355. MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_22 = (&L_21->___data_0);
  16356. String_t* L_23 = L_22->___assembly_2;
  16357. *((RuntimeObject**)L_20) = (RuntimeObject*)L_23;
  16358. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_20, (void*)(RuntimeObject*)L_23);
  16359. V_3 = (bool)1;
  16360. goto IL_0061;
  16361. }
  16362. IL_0061:
  16363. {
  16364. bool L_24 = V_3;
  16365. return L_24;
  16366. }
  16367. }
  16368. // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&)
  16369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_m135466CB807CB14025653915037D56D246F0F46C (Type_t* ___0_sourceType, String_t** ___1_assemblyName, String_t** ___2_nsp, String_t** ___3_className, const RuntimeMethod* method)
  16370. {
  16371. static bool s_Il2CppMethodInitialized;
  16372. if (!s_Il2CppMethodInitialized)
  16373. {
  16374. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var);
  16375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_il2cpp_TypeInfo_var);
  16376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  16377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406);
  16378. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  16379. s_Il2CppMethodInitialized = true;
  16380. }
  16381. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  16382. ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* V_1 = NULL;
  16383. String_t* V_2 = NULL;
  16384. String_t* V_3 = NULL;
  16385. int32_t V_4 = 0;
  16386. bool V_5 = false;
  16387. bool V_6 = false;
  16388. bool V_7 = false;
  16389. bool V_8 = false;
  16390. String_t* V_9 = NULL;
  16391. int32_t V_10 = 0;
  16392. bool V_11 = false;
  16393. bool V_12 = false;
  16394. bool V_13 = false;
  16395. bool V_14 = false;
  16396. bool V_15 = false;
  16397. {
  16398. Type_t* L_0 = ___0_sourceType;
  16399. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var) };
  16400. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  16401. Type_t* L_2;
  16402. L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
  16403. NullCheck(L_0);
  16404. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
  16405. L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  16406. V_0 = L_3;
  16407. String_t** L_4 = ___1_assemblyName;
  16408. *((RuntimeObject**)L_4) = (RuntimeObject*)NULL;
  16409. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_4, (void*)(RuntimeObject*)NULL);
  16410. String_t** L_5 = ___2_nsp;
  16411. *((RuntimeObject**)L_5) = (RuntimeObject*)NULL;
  16412. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_5, (void*)(RuntimeObject*)NULL);
  16413. String_t** L_6 = ___3_className;
  16414. *((RuntimeObject**)L_6) = (RuntimeObject*)NULL;
  16415. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_6, (void*)(RuntimeObject*)NULL);
  16416. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = V_0;
  16417. NullCheck(L_7);
  16418. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16419. bool L_8 = V_5;
  16420. if (!L_8)
  16421. {
  16422. goto IL_0033;
  16423. }
  16424. }
  16425. {
  16426. V_6 = (bool)0;
  16427. goto IL_0179;
  16428. }
  16429. IL_0033:
  16430. {
  16431. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0;
  16432. NullCheck(L_9);
  16433. int32_t L_10 = 0;
  16434. RuntimeObject* L_11 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  16435. V_1 = ((ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A*)CastclassSealed((RuntimeObject*)L_11, ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_il2cpp_TypeInfo_var));
  16436. ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* L_12 = V_1;
  16437. NullCheck(L_12);
  16438. String_t* L_13;
  16439. L_13 = ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline(L_12, NULL);
  16440. V_2 = L_13;
  16441. String_t* L_14 = V_2;
  16442. bool L_15;
  16443. L_15 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_14, NULL);
  16444. V_7 = L_15;
  16445. bool L_16 = V_7;
  16446. if (!L_16)
  16447. {
  16448. goto IL_0057;
  16449. }
  16450. }
  16451. {
  16452. V_6 = (bool)0;
  16453. goto IL_0179;
  16454. }
  16455. IL_0057:
  16456. {
  16457. V_3 = _stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406;
  16458. String_t* L_17 = V_2;
  16459. String_t* L_18 = V_3;
  16460. NullCheck(L_17);
  16461. int32_t L_19;
  16462. L_19 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_17, L_18, NULL);
  16463. V_4 = L_19;
  16464. int32_t L_20 = V_4;
  16465. V_8 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16466. bool L_21 = V_8;
  16467. if (!L_21)
  16468. {
  16469. goto IL_0174;
  16470. }
  16471. }
  16472. {
  16473. String_t* L_22 = V_2;
  16474. int32_t L_23 = V_4;
  16475. String_t* L_24 = V_3;
  16476. NullCheck(L_24);
  16477. int32_t L_25;
  16478. L_25 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_24, NULL);
  16479. NullCheck(L_22);
  16480. String_t* L_26;
  16481. L_26 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_22, ((int32_t)il2cpp_codegen_add(L_23, L_25)), NULL);
  16482. NullCheck(L_26);
  16483. String_t* L_27;
  16484. L_27 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_26, NULL);
  16485. V_9 = L_27;
  16486. String_t* L_28 = V_9;
  16487. NullCheck(L_28);
  16488. int32_t L_29;
  16489. L_29 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_28, NULL);
  16490. V_11 = (bool)((((int32_t)L_29) == ((int32_t)0))? 1 : 0);
  16491. bool L_30 = V_11;
  16492. if (!L_30)
  16493. {
  16494. goto IL_00a6;
  16495. }
  16496. }
  16497. {
  16498. V_6 = (bool)0;
  16499. goto IL_0179;
  16500. }
  16501. IL_00a6:
  16502. {
  16503. V_10 = 0;
  16504. String_t* L_31 = V_9;
  16505. NullCheck(L_31);
  16506. Il2CppChar L_32;
  16507. L_32 = String_get_Chars_mC49DF0CD2D3BE7BE97B3AD9C995BE3094F8E36D3(L_31, 0, NULL);
  16508. V_12 = (bool)((((int32_t)L_32) == ((int32_t)((int32_t)91)))? 1 : 0);
  16509. bool L_33 = V_12;
  16510. if (!L_33)
  16511. {
  16512. goto IL_00fd;
  16513. }
  16514. }
  16515. {
  16516. String_t* L_34 = V_9;
  16517. NullCheck(L_34);
  16518. int32_t L_35;
  16519. L_35 = String_IndexOf_mE21E78F35EF4A7768E385A72814C88D22B689966(L_34, ((int32_t)93), NULL);
  16520. V_10 = L_35;
  16521. int32_t L_36 = V_10;
  16522. V_13 = (bool)((((int32_t)L_36) == ((int32_t)(-1)))? 1 : 0);
  16523. bool L_37 = V_13;
  16524. if (!L_37)
  16525. {
  16526. goto IL_00da;
  16527. }
  16528. }
  16529. {
  16530. V_6 = (bool)0;
  16531. goto IL_0179;
  16532. }
  16533. IL_00da:
  16534. {
  16535. String_t** L_38 = ___1_assemblyName;
  16536. String_t* L_39 = V_9;
  16537. int32_t L_40 = V_10;
  16538. NullCheck(L_39);
  16539. String_t* L_41;
  16540. L_41 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_39, 1, ((int32_t)il2cpp_codegen_subtract(L_40, 1)), NULL);
  16541. *((RuntimeObject**)L_38) = (RuntimeObject*)L_41;
  16542. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_38, (void*)(RuntimeObject*)L_41);
  16543. String_t* L_42 = V_9;
  16544. int32_t L_43 = V_10;
  16545. NullCheck(L_42);
  16546. String_t* L_44;
  16547. L_44 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_42, ((int32_t)il2cpp_codegen_add(L_43, 1)), NULL);
  16548. NullCheck(L_44);
  16549. String_t* L_45;
  16550. L_45 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_44, NULL);
  16551. V_9 = L_45;
  16552. goto IL_010f;
  16553. }
  16554. IL_00fd:
  16555. {
  16556. String_t** L_46 = ___1_assemblyName;
  16557. Type_t* L_47 = ___0_sourceType;
  16558. NullCheck(L_47);
  16559. Assembly_t* L_48;
  16560. L_48 = VirtualFuncInvoker0< Assembly_t* >::Invoke(26 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_47);
  16561. NullCheck(L_48);
  16562. AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* L_49;
  16563. L_49 = VirtualFuncInvoker0< AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* >::Invoke(20 /* System.Reflection.AssemblyName System.Reflection.Assembly::GetName() */, L_48);
  16564. NullCheck(L_49);
  16565. String_t* L_50;
  16566. L_50 = AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline(L_49, NULL);
  16567. *((RuntimeObject**)L_46) = (RuntimeObject*)L_50;
  16568. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_46, (void*)(RuntimeObject*)L_50);
  16569. }
  16570. IL_010f:
  16571. {
  16572. String_t* L_51 = V_9;
  16573. NullCheck(L_51);
  16574. int32_t L_52;
  16575. L_52 = String_LastIndexOf_m6BB3E7E1B48702D4C715FA423F8A822C053B290E(L_51, ((int32_t)46), NULL);
  16576. V_10 = L_52;
  16577. int32_t L_53 = V_10;
  16578. V_14 = (bool)((((int32_t)L_53) > ((int32_t)(-1)))? 1 : 0);
  16579. bool L_54 = V_14;
  16580. if (!L_54)
  16581. {
  16582. goto IL_0142;
  16583. }
  16584. }
  16585. {
  16586. String_t** L_55 = ___3_className;
  16587. String_t* L_56 = V_9;
  16588. int32_t L_57 = V_10;
  16589. NullCheck(L_56);
  16590. String_t* L_58;
  16591. L_58 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_56, ((int32_t)il2cpp_codegen_add(L_57, 1)), NULL);
  16592. *((RuntimeObject**)L_55) = (RuntimeObject*)L_58;
  16593. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_55, (void*)(RuntimeObject*)L_58);
  16594. String_t* L_59 = V_9;
  16595. int32_t L_60 = V_10;
  16596. NullCheck(L_59);
  16597. String_t* L_61;
  16598. L_61 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_59, 0, L_60, NULL);
  16599. V_9 = L_61;
  16600. goto IL_014f;
  16601. }
  16602. IL_0142:
  16603. {
  16604. String_t** L_62 = ___3_className;
  16605. String_t* L_63 = V_9;
  16606. *((RuntimeObject**)L_62) = (RuntimeObject*)L_63;
  16607. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_62, (void*)(RuntimeObject*)L_63);
  16608. V_9 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  16609. }
  16610. IL_014f:
  16611. {
  16612. String_t* L_64 = V_9;
  16613. NullCheck(L_64);
  16614. int32_t L_65;
  16615. L_65 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_64, NULL);
  16616. V_15 = (bool)((((int32_t)L_65) > ((int32_t)0))? 1 : 0);
  16617. bool L_66 = V_15;
  16618. if (!L_66)
  16619. {
  16620. goto IL_0165;
  16621. }
  16622. }
  16623. {
  16624. String_t** L_67 = ___2_nsp;
  16625. String_t* L_68 = V_9;
  16626. *((RuntimeObject**)L_67) = (RuntimeObject*)L_68;
  16627. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_67, (void*)(RuntimeObject*)L_68);
  16628. goto IL_016f;
  16629. }
  16630. IL_0165:
  16631. {
  16632. String_t** L_69 = ___2_nsp;
  16633. Type_t* L_70 = ___0_sourceType;
  16634. NullCheck(L_70);
  16635. String_t* L_71;
  16636. L_71 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_70);
  16637. *((RuntimeObject**)L_69) = (RuntimeObject*)L_71;
  16638. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_69, (void*)(RuntimeObject*)L_71);
  16639. }
  16640. IL_016f:
  16641. {
  16642. V_6 = (bool)1;
  16643. goto IL_0179;
  16644. }
  16645. IL_0174:
  16646. {
  16647. V_6 = (bool)0;
  16648. goto IL_0179;
  16649. }
  16650. IL_0179:
  16651. {
  16652. bool L_72 = V_6;
  16653. return L_72;
  16654. }
  16655. }
  16656. #ifdef __clang__
  16657. #pragma clang diagnostic pop
  16658. #endif
  16659. #ifdef __clang__
  16660. #pragma clang diagnostic push
  16661. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16662. #pragma clang diagnostic ignored "-Wunused-variable"
  16663. #endif
  16664. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
  16665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetInnerUV_m0CEE9FB4108D7A880A4807F2F5BD5FA98C9917ED (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
  16666. {
  16667. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  16668. memset((&V_0), 0, sizeof(V_0));
  16669. {
  16670. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
  16671. NullCheck(L_0);
  16672. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  16673. L_1 = Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A(L_0, NULL);
  16674. V_0 = L_1;
  16675. goto IL_000a;
  16676. }
  16677. IL_000a:
  16678. {
  16679. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
  16680. return L_2;
  16681. }
  16682. }
  16683. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
  16684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetOuterUV_m408EFF91CB39DE165F8D00D42603DF1C49C57CF2 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
  16685. {
  16686. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  16687. memset((&V_0), 0, sizeof(V_0));
  16688. {
  16689. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
  16690. NullCheck(L_0);
  16691. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  16692. L_1 = Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42(L_0, NULL);
  16693. V_0 = L_1;
  16694. goto IL_000a;
  16695. }
  16696. IL_000a:
  16697. {
  16698. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
  16699. return L_2;
  16700. }
  16701. }
  16702. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
  16703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetPadding_mB8E2E01509BFABEEACC45EA11D6A0FCF05F809C6 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
  16704. {
  16705. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  16706. memset((&V_0), 0, sizeof(V_0));
  16707. {
  16708. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
  16709. NullCheck(L_0);
  16710. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  16711. L_1 = Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066(L_0, NULL);
  16712. V_0 = L_1;
  16713. goto IL_000a;
  16714. }
  16715. IL_000a:
  16716. {
  16717. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
  16718. return L_2;
  16719. }
  16720. }
  16721. // UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
  16722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 DataUtility_GetMinSize_m927FDAD3190433E999165BD16CE81677EA9C0896 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
  16723. {
  16724. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  16725. memset((&V_0), 0, sizeof(V_0));
  16726. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  16727. memset((&V_1), 0, sizeof(V_1));
  16728. {
  16729. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
  16730. NullCheck(L_0);
  16731. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  16732. L_1 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_0, NULL);
  16733. float L_2 = L_1.___x_1;
  16734. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3 = ___0_sprite;
  16735. NullCheck(L_3);
  16736. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  16737. L_4 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_3, NULL);
  16738. float L_5 = L_4.___z_3;
  16739. (&V_0)->___x_0 = ((float)il2cpp_codegen_add(L_2, L_5));
  16740. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_6 = ___0_sprite;
  16741. NullCheck(L_6);
  16742. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  16743. L_7 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_6, NULL);
  16744. float L_8 = L_7.___y_2;
  16745. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_9 = ___0_sprite;
  16746. NullCheck(L_9);
  16747. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
  16748. L_10 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_9, NULL);
  16749. float L_11 = L_10.___w_4;
  16750. (&V_0)->___y_1 = ((float)il2cpp_codegen_add(L_8, L_11));
  16751. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12 = V_0;
  16752. V_1 = L_12;
  16753. goto IL_0041;
  16754. }
  16755. IL_0041:
  16756. {
  16757. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_1;
  16758. return L_13;
  16759. }
  16760. }
  16761. #ifdef __clang__
  16762. #pragma clang diagnostic pop
  16763. #endif
  16764. #ifdef __clang__
  16765. #pragma clang diagnostic push
  16766. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16767. #pragma clang diagnostic ignored "-Wunused-variable"
  16768. #endif
  16769. // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
  16770. IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled)
  16771. {
  16772. marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.___m_Name_0);
  16773. marshaled.___m_Guid_1 = il2cpp_codegen_marshal_string(unmarshaled.___m_Guid_1);
  16774. marshaled.___m_Position_2 = unmarshaled.___m_Position_2;
  16775. marshaled.___m_Rotation_3 = unmarshaled.___m_Rotation_3;
  16776. marshaled.___m_Length_4 = unmarshaled.___m_Length_4;
  16777. marshaled.___m_ParentId_5 = unmarshaled.___m_ParentId_5;
  16778. marshaled.___m_Color_6 = unmarshaled.___m_Color_6;
  16779. }
  16780. IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke_back(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled)
  16781. {
  16782. unmarshaled.___m_Name_0 = il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0);
  16783. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Name_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0));
  16784. unmarshaled.___m_Guid_1 = il2cpp_codegen_marshal_string_result(marshaled.___m_Guid_1);
  16785. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Guid_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_Guid_1));
  16786. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledm_Position_temp_2;
  16787. memset((&unmarshaledm_Position_temp_2), 0, sizeof(unmarshaledm_Position_temp_2));
  16788. unmarshaledm_Position_temp_2 = marshaled.___m_Position_2;
  16789. unmarshaled.___m_Position_2 = unmarshaledm_Position_temp_2;
  16790. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledm_Rotation_temp_3;
  16791. memset((&unmarshaledm_Rotation_temp_3), 0, sizeof(unmarshaledm_Rotation_temp_3));
  16792. unmarshaledm_Rotation_temp_3 = marshaled.___m_Rotation_3;
  16793. unmarshaled.___m_Rotation_3 = unmarshaledm_Rotation_temp_3;
  16794. float unmarshaledm_Length_temp_4 = 0.0f;
  16795. unmarshaledm_Length_temp_4 = marshaled.___m_Length_4;
  16796. unmarshaled.___m_Length_4 = unmarshaledm_Length_temp_4;
  16797. int32_t unmarshaledm_ParentId_temp_5 = 0;
  16798. unmarshaledm_ParentId_temp_5 = marshaled.___m_ParentId_5;
  16799. unmarshaled.___m_ParentId_5 = unmarshaledm_ParentId_temp_5;
  16800. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B unmarshaledm_Color_temp_6;
  16801. memset((&unmarshaledm_Color_temp_6), 0, sizeof(unmarshaledm_Color_temp_6));
  16802. unmarshaledm_Color_temp_6 = marshaled.___m_Color_6;
  16803. unmarshaled.___m_Color_6 = unmarshaledm_Color_temp_6;
  16804. }
  16805. // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
  16806. IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke_cleanup(SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled)
  16807. {
  16808. il2cpp_codegen_marshal_free(marshaled.___m_Name_0);
  16809. marshaled.___m_Name_0 = NULL;
  16810. il2cpp_codegen_marshal_free(marshaled.___m_Guid_1);
  16811. marshaled.___m_Guid_1 = NULL;
  16812. }
  16813. // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
  16814. IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled)
  16815. {
  16816. marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_Name_0);
  16817. marshaled.___m_Guid_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_Guid_1);
  16818. marshaled.___m_Position_2 = unmarshaled.___m_Position_2;
  16819. marshaled.___m_Rotation_3 = unmarshaled.___m_Rotation_3;
  16820. marshaled.___m_Length_4 = unmarshaled.___m_Length_4;
  16821. marshaled.___m_ParentId_5 = unmarshaled.___m_ParentId_5;
  16822. marshaled.___m_Color_6 = unmarshaled.___m_Color_6;
  16823. }
  16824. IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com_back(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled)
  16825. {
  16826. unmarshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0);
  16827. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Name_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0));
  16828. unmarshaled.___m_Guid_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_Guid_1);
  16829. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Guid_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_Guid_1));
  16830. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledm_Position_temp_2;
  16831. memset((&unmarshaledm_Position_temp_2), 0, sizeof(unmarshaledm_Position_temp_2));
  16832. unmarshaledm_Position_temp_2 = marshaled.___m_Position_2;
  16833. unmarshaled.___m_Position_2 = unmarshaledm_Position_temp_2;
  16834. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledm_Rotation_temp_3;
  16835. memset((&unmarshaledm_Rotation_temp_3), 0, sizeof(unmarshaledm_Rotation_temp_3));
  16836. unmarshaledm_Rotation_temp_3 = marshaled.___m_Rotation_3;
  16837. unmarshaled.___m_Rotation_3 = unmarshaledm_Rotation_temp_3;
  16838. float unmarshaledm_Length_temp_4 = 0.0f;
  16839. unmarshaledm_Length_temp_4 = marshaled.___m_Length_4;
  16840. unmarshaled.___m_Length_4 = unmarshaledm_Length_temp_4;
  16841. int32_t unmarshaledm_ParentId_temp_5 = 0;
  16842. unmarshaledm_ParentId_temp_5 = marshaled.___m_ParentId_5;
  16843. unmarshaled.___m_ParentId_5 = unmarshaledm_ParentId_temp_5;
  16844. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B unmarshaledm_Color_temp_6;
  16845. memset((&unmarshaledm_Color_temp_6), 0, sizeof(unmarshaledm_Color_temp_6));
  16846. unmarshaledm_Color_temp_6 = marshaled.___m_Color_6;
  16847. unmarshaled.___m_Color_6 = unmarshaledm_Color_temp_6;
  16848. }
  16849. // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
  16850. IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com_cleanup(SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled)
  16851. {
  16852. il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0);
  16853. marshaled.___m_Name_0 = NULL;
  16854. il2cpp_codegen_marshal_free_bstring(marshaled.___m_Guid_1);
  16855. marshaled.___m_Guid_1 = NULL;
  16856. }
  16857. #ifdef __clang__
  16858. #pragma clang diagnostic pop
  16859. #endif
  16860. #ifdef __clang__
  16861. #pragma clang diagnostic push
  16862. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16863. #pragma clang diagnostic ignored "-Wunused-variable"
  16864. #endif
  16865. // System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
  16866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlasManager_RequestAtlas_mE6D9398ADA0A5CB1A76407B59511779F2DAA2593 (String_t* ___0_tag, const RuntimeMethod* method)
  16867. {
  16868. static bool s_Il2CppMethodInitialized;
  16869. if (!s_Il2CppMethodInitialized)
  16870. {
  16871. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
  16872. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_RuntimeMethod_var);
  16873. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
  16874. s_Il2CppMethodInitialized = true;
  16875. }
  16876. bool V_0 = false;
  16877. bool V_1 = false;
  16878. {
  16879. Action_2_t39F9A40857E06142231322CA3632F32C6926572A* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRequested_0;
  16880. V_0 = (bool)((!(((RuntimeObject*)(Action_2_t39F9A40857E06142231322CA3632F32C6926572A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  16881. bool L_1 = V_0;
  16882. if (!L_1)
  16883. {
  16884. goto IL_002a;
  16885. }
  16886. }
  16887. {
  16888. Action_2_t39F9A40857E06142231322CA3632F32C6926572A* L_2 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRequested_0;
  16889. String_t* L_3 = ___0_tag;
  16890. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_4 = (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)il2cpp_codegen_object_new(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
  16891. NullCheck(L_4);
  16892. Action_1__ctor_mDAEB7161DF624FDF6A3DA3C6BE40319FFC05A2E3(L_4, NULL, (intptr_t)((void*)SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_RuntimeMethod_var), NULL);
  16893. NullCheck(L_2);
  16894. Action_2_Invoke_mA430E6535AAD3C65C12911DAF89C62ACC8592846_inline(L_2, L_3, L_4, NULL);
  16895. V_1 = (bool)1;
  16896. goto IL_002e;
  16897. }
  16898. IL_002a:
  16899. {
  16900. V_1 = (bool)0;
  16901. goto IL_002e;
  16902. }
  16903. IL_002e:
  16904. {
  16905. bool L_5 = V_1;
  16906. return L_5;
  16907. }
  16908. }
  16909. // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  16910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_mA46A6A347F25B2E03DB4FD8044B93B4FD8ED50A5 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___0_value, const RuntimeMethod* method)
  16911. {
  16912. static bool s_Il2CppMethodInitialized;
  16913. if (!s_Il2CppMethodInitialized)
  16914. {
  16915. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
  16916. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
  16917. s_Il2CppMethodInitialized = true;
  16918. }
  16919. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_0 = NULL;
  16920. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_1 = NULL;
  16921. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_2 = NULL;
  16922. {
  16923. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1;
  16924. V_0 = L_0;
  16925. }
  16926. IL_0006:
  16927. {
  16928. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = V_0;
  16929. V_1 = L_1;
  16930. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_2 = V_1;
  16931. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_3 = ___0_value;
  16932. Delegate_t* L_4;
  16933. L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
  16934. V_2 = ((Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)Castclass((RuntimeObject*)L_4, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var));
  16935. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_5 = V_2;
  16936. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_6 = V_1;
  16937. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_7;
  16938. L_7 = InterlockedCompareExchangeImpl<Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*>((&((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1), L_5, L_6);
  16939. V_0 = L_7;
  16940. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_8 = V_0;
  16941. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_9 = V_1;
  16942. if ((!(((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_8) == ((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_9))))
  16943. {
  16944. goto IL_0006;
  16945. }
  16946. }
  16947. {
  16948. return;
  16949. }
  16950. }
  16951. // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  16952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m67E745D3503463E3DB9CC12C157ABB4F469ABE79 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___0_value, const RuntimeMethod* method)
  16953. {
  16954. static bool s_Il2CppMethodInitialized;
  16955. if (!s_Il2CppMethodInitialized)
  16956. {
  16957. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
  16958. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
  16959. s_Il2CppMethodInitialized = true;
  16960. }
  16961. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_0 = NULL;
  16962. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_1 = NULL;
  16963. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_2 = NULL;
  16964. {
  16965. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1;
  16966. V_0 = L_0;
  16967. }
  16968. IL_0006:
  16969. {
  16970. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = V_0;
  16971. V_1 = L_1;
  16972. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_2 = V_1;
  16973. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_3 = ___0_value;
  16974. Delegate_t* L_4;
  16975. L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
  16976. V_2 = ((Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)Castclass((RuntimeObject*)L_4, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var));
  16977. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_5 = V_2;
  16978. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_6 = V_1;
  16979. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_7;
  16980. L_7 = InterlockedCompareExchangeImpl<Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*>((&((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1), L_5, L_6);
  16981. V_0 = L_7;
  16982. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_8 = V_0;
  16983. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_9 = V_1;
  16984. if ((!(((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_8) == ((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_9))))
  16985. {
  16986. goto IL_0006;
  16987. }
  16988. }
  16989. {
  16990. return;
  16991. }
  16992. }
  16993. // System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
  16994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_PostRegisteredAtlas_mEBA789EAA074F9C6450ADF50722343BEF4509110 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_spriteAtlas, const RuntimeMethod* method)
  16995. {
  16996. static bool s_Il2CppMethodInitialized;
  16997. if (!s_Il2CppMethodInitialized)
  16998. {
  16999. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
  17000. s_Il2CppMethodInitialized = true;
  17001. }
  17002. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* G_B2_0 = NULL;
  17003. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* G_B1_0 = NULL;
  17004. {
  17005. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1;
  17006. Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = L_0;
  17007. G_B1_0 = L_1;
  17008. if (L_1)
  17009. {
  17010. G_B2_0 = L_1;
  17011. goto IL_000c;
  17012. }
  17013. }
  17014. {
  17015. goto IL_0013;
  17016. }
  17017. IL_000c:
  17018. {
  17019. SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* L_2 = ___0_spriteAtlas;
  17020. NullCheck(G_B2_0);
  17021. Action_1_Invoke_m9C0FDD39CBEA968B10871576A8DAFEEC5360339F_inline(G_B2_0, L_2, NULL);
  17022. }
  17023. IL_0013:
  17024. {
  17025. return;
  17026. }
  17027. }
  17028. // System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
  17029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_spriteAtlas, const RuntimeMethod* method)
  17030. {
  17031. typedef void (*SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn) (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*);
  17032. static SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn _il2cpp_icall_func;
  17033. if (!_il2cpp_icall_func)
  17034. _il2cpp_icall_func = (SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)");
  17035. _il2cpp_icall_func(___0_spriteAtlas);
  17036. }
  17037. #ifdef __clang__
  17038. #pragma clang diagnostic pop
  17039. #endif
  17040. #ifdef __clang__
  17041. #pragma clang diagnostic push
  17042. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17043. #pragma clang diagnostic ignored "-Wunused-variable"
  17044. #endif
  17045. // System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
  17046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
  17047. {
  17048. typedef bool (*SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn) (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
  17049. static SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn _il2cpp_icall_func;
  17050. if (!_il2cpp_icall_func)
  17051. _il2cpp_icall_func = (SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)");
  17052. bool icallRetVal = _il2cpp_icall_func(__this, ___0_sprite);
  17053. return icallRetVal;
  17054. }
  17055. #ifdef __clang__
  17056. #pragma clang diagnostic pop
  17057. #endif
  17058. #ifdef __clang__
  17059. #pragma clang diagnostic push
  17060. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17061. #pragma clang diagnostic ignored "-Wunused-variable"
  17062. #endif
  17063. // System.Boolean UnityEngine.Profiling.Profiler::get_enabled()
  17064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Profiler_get_enabled_mEDFF5039F8E763A1B7700FAB358F9DC986370628 (const RuntimeMethod* method)
  17065. {
  17066. typedef bool (*Profiler_get_enabled_mEDFF5039F8E763A1B7700FAB358F9DC986370628_ftn) ();
  17067. static Profiler_get_enabled_mEDFF5039F8E763A1B7700FAB358F9DC986370628_ftn _il2cpp_icall_func;
  17068. if (!_il2cpp_icall_func)
  17069. _il2cpp_icall_func = (Profiler_get_enabled_mEDFF5039F8E763A1B7700FAB358F9DC986370628_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::get_enabled()");
  17070. bool icallRetVal = _il2cpp_icall_func();
  17071. return icallRetVal;
  17072. }
  17073. #ifdef __clang__
  17074. #pragma clang diagnostic pop
  17075. #endif
  17076. #ifdef __clang__
  17077. #pragma clang diagnostic push
  17078. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17079. #pragma clang diagnostic ignored "-Wunused-variable"
  17080. #endif
  17081. // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
  17082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842 (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* __this, const RuntimeMethod* method)
  17083. {
  17084. {
  17085. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  17086. return;
  17087. }
  17088. }
  17089. #ifdef __clang__
  17090. #pragma clang diagnostic pop
  17091. #endif
  17092. #ifdef __clang__
  17093. #pragma clang diagnostic push
  17094. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17095. #pragma clang diagnostic ignored "-Wunused-variable"
  17096. #endif
  17097. // System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
  17098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* MemoryProfiler_PrepareMetadata_m9F0875C731E18579722FA591CAB90AA5E801CDC7 (const RuntimeMethod* method)
  17099. {
  17100. static bool s_Il2CppMethodInitialized;
  17101. if (!s_Il2CppMethodInitialized)
  17102. {
  17103. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var);
  17104. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var);
  17105. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7_il2cpp_TypeInfo_var);
  17106. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  17107. s_Il2CppMethodInitialized = true;
  17108. }
  17109. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* V_0 = NULL;
  17110. int32_t V_1 = 0;
  17111. int32_t V_2 = 0;
  17112. int32_t V_3 = 0;
  17113. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_4 = NULL;
  17114. int32_t V_5 = 0;
  17115. bool V_6 = false;
  17116. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_7 = NULL;
  17117. bool V_8 = false;
  17118. bool V_9 = false;
  17119. {
  17120. Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___createMetaData_2;
  17121. V_6 = (bool)((((RuntimeObject*)(Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  17122. bool L_1 = V_6;
  17123. if (!L_1)
  17124. {
  17125. goto IL_001d;
  17126. }
  17127. }
  17128. {
  17129. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_2 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)0);
  17130. V_7 = L_2;
  17131. goto IL_00e5;
  17132. }
  17133. IL_001d:
  17134. {
  17135. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_3 = (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7*)il2cpp_codegen_object_new(MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7_il2cpp_TypeInfo_var);
  17136. NullCheck(L_3);
  17137. MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842(L_3, NULL);
  17138. V_0 = L_3;
  17139. Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* L_4 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___createMetaData_2;
  17140. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_5 = V_0;
  17141. NullCheck(L_4);
  17142. Action_1_Invoke_mDEF48C3E224187AB02B106213A2CEB6E089BC376_inline(L_4, L_5, NULL);
  17143. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_6 = V_0;
  17144. NullCheck(L_6);
  17145. String_t* L_7 = L_6->___content_0;
  17146. V_8 = (bool)((((RuntimeObject*)(String_t*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  17147. bool L_8 = V_8;
  17148. if (!L_8)
  17149. {
  17150. goto IL_0049;
  17151. }
  17152. }
  17153. {
  17154. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_9 = V_0;
  17155. NullCheck(L_9);
  17156. L_9->___content_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  17157. Il2CppCodeGenWriteBarrier((void**)(&L_9->___content_0), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  17158. }
  17159. IL_0049:
  17160. {
  17161. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_10 = V_0;
  17162. NullCheck(L_10);
  17163. String_t* L_11 = L_10->___platform_1;
  17164. V_9 = (bool)((((RuntimeObject*)(String_t*)L_11) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  17165. bool L_12 = V_9;
  17166. if (!L_12)
  17167. {
  17168. goto IL_0063;
  17169. }
  17170. }
  17171. {
  17172. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_13 = V_0;
  17173. NullCheck(L_13);
  17174. L_13->___platform_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  17175. Il2CppCodeGenWriteBarrier((void**)(&L_13->___platform_1), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  17176. }
  17177. IL_0063:
  17178. {
  17179. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_14 = V_0;
  17180. NullCheck(L_14);
  17181. String_t* L_15 = L_14->___content_0;
  17182. NullCheck(L_15);
  17183. int32_t L_16;
  17184. L_16 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_15, NULL);
  17185. V_1 = ((int32_t)il2cpp_codegen_multiply(2, L_16));
  17186. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_17 = V_0;
  17187. NullCheck(L_17);
  17188. String_t* L_18 = L_17->___platform_1;
  17189. NullCheck(L_18);
  17190. int32_t L_19;
  17191. L_19 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_18, NULL);
  17192. V_2 = ((int32_t)il2cpp_codegen_multiply(2, L_19));
  17193. int32_t L_20 = V_1;
  17194. int32_t L_21 = V_2;
  17195. V_3 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_add(L_20, L_21)), ((int32_t)12)));
  17196. int32_t L_22 = V_3;
  17197. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_23 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)L_22);
  17198. V_4 = L_23;
  17199. V_5 = 0;
  17200. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_24 = V_4;
  17201. int32_t L_25 = V_5;
  17202. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_26 = V_0;
  17203. NullCheck(L_26);
  17204. String_t* L_27 = L_26->___content_0;
  17205. NullCheck(L_27);
  17206. int32_t L_28;
  17207. L_28 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_27, NULL);
  17208. int32_t L_29;
  17209. L_29 = MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308(L_24, L_25, L_28, NULL);
  17210. V_5 = L_29;
  17211. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_30 = V_4;
  17212. int32_t L_31 = V_5;
  17213. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_32 = V_0;
  17214. NullCheck(L_32);
  17215. String_t* L_33 = L_32->___content_0;
  17216. int32_t L_34;
  17217. L_34 = MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B(L_30, L_31, L_33, NULL);
  17218. V_5 = L_34;
  17219. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_35 = V_4;
  17220. int32_t L_36 = V_5;
  17221. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_37 = V_0;
  17222. NullCheck(L_37);
  17223. String_t* L_38 = L_37->___platform_1;
  17224. NullCheck(L_38);
  17225. int32_t L_39;
  17226. L_39 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_38, NULL);
  17227. int32_t L_40;
  17228. L_40 = MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308(L_35, L_36, L_39, NULL);
  17229. V_5 = L_40;
  17230. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_41 = V_4;
  17231. int32_t L_42 = V_5;
  17232. MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_43 = V_0;
  17233. NullCheck(L_43);
  17234. String_t* L_44 = L_43->___platform_1;
  17235. int32_t L_45;
  17236. L_45 = MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B(L_41, L_42, L_44, NULL);
  17237. V_5 = L_45;
  17238. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_46 = V_4;
  17239. V_7 = L_46;
  17240. goto IL_00e5;
  17241. }
  17242. IL_00e5:
  17243. {
  17244. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_47 = V_7;
  17245. return L_47;
  17246. }
  17247. }
  17248. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
  17249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, int32_t ___2_value, const RuntimeMethod* method)
  17250. {
  17251. uint8_t* V_0 = NULL;
  17252. int32_t V_1 = 0;
  17253. {
  17254. V_0 = (uint8_t*)((uintptr_t)(&___2_value));
  17255. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_0 = ___0_array;
  17256. int32_t L_1 = ___1_offset;
  17257. int32_t L_2 = L_1;
  17258. ___1_offset = ((int32_t)il2cpp_codegen_add(L_2, 1));
  17259. uint8_t* L_3 = V_0;
  17260. int32_t L_4 = *((uint8_t*)L_3);
  17261. NullCheck(L_0);
  17262. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(L_2), (uint8_t)L_4);
  17263. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = ___0_array;
  17264. int32_t L_6 = ___1_offset;
  17265. int32_t L_7 = L_6;
  17266. ___1_offset = ((int32_t)il2cpp_codegen_add(L_7, 1));
  17267. uint8_t* L_8 = V_0;
  17268. int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, 1)));
  17269. NullCheck(L_5);
  17270. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (uint8_t)L_9);
  17271. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_10 = ___0_array;
  17272. int32_t L_11 = ___1_offset;
  17273. int32_t L_12 = L_11;
  17274. ___1_offset = ((int32_t)il2cpp_codegen_add(L_12, 1));
  17275. uint8_t* L_13 = V_0;
  17276. int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, 2)));
  17277. NullCheck(L_10);
  17278. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(L_12), (uint8_t)L_14);
  17279. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_15 = ___0_array;
  17280. int32_t L_16 = ___1_offset;
  17281. int32_t L_17 = L_16;
  17282. ___1_offset = ((int32_t)il2cpp_codegen_add(L_17, 1));
  17283. uint8_t* L_18 = V_0;
  17284. int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, 3)));
  17285. NullCheck(L_15);
  17286. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(L_17), (uint8_t)L_19);
  17287. int32_t L_20 = ___1_offset;
  17288. V_1 = L_20;
  17289. goto IL_0039;
  17290. }
  17291. IL_0039:
  17292. {
  17293. int32_t L_21 = V_1;
  17294. return L_21;
  17295. }
  17296. }
  17297. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
  17298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, String_t* ___2_value, const RuntimeMethod* method)
  17299. {
  17300. bool V_0 = false;
  17301. Il2CppChar* V_1 = NULL;
  17302. String_t* V_2 = NULL;
  17303. Il2CppChar* V_3 = NULL;
  17304. Il2CppChar* V_4 = NULL;
  17305. int32_t V_5 = 0;
  17306. bool V_6 = false;
  17307. bool V_7 = false;
  17308. int32_t V_8 = 0;
  17309. {
  17310. String_t* L_0 = ___2_value;
  17311. NullCheck(L_0);
  17312. int32_t L_1;
  17313. L_1 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_0, NULL);
  17314. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  17315. bool L_2 = V_0;
  17316. if (!L_2)
  17317. {
  17318. goto IL_0070;
  17319. }
  17320. }
  17321. {
  17322. String_t* L_3 = ___2_value;
  17323. V_2 = L_3;
  17324. String_t* L_4 = V_2;
  17325. V_1 = (Il2CppChar*)((uintptr_t)L_4);
  17326. Il2CppChar* L_5 = V_1;
  17327. if (!L_5)
  17328. {
  17329. goto IL_0020;
  17330. }
  17331. }
  17332. {
  17333. Il2CppChar* L_6 = V_1;
  17334. int32_t L_7;
  17335. L_7 = RuntimeHelpers_get_OffsetToStringData_m90A5D27EF88BE9432BF7093B7D7E7A0ACB0A8FBD(NULL);
  17336. V_1 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, L_7));
  17337. }
  17338. IL_0020:
  17339. {
  17340. Il2CppChar* L_8 = V_1;
  17341. V_3 = L_8;
  17342. Il2CppChar* L_9 = V_1;
  17343. String_t* L_10 = ___2_value;
  17344. NullCheck(L_10);
  17345. int32_t L_11;
  17346. L_11 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_10, NULL);
  17347. V_4 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_9, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_11), 2))));
  17348. goto IL_005d;
  17349. }
  17350. IL_0032:
  17351. {
  17352. V_5 = 0;
  17353. goto IL_004d;
  17354. }
  17355. IL_0038:
  17356. {
  17357. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_12 = ___0_array;
  17358. int32_t L_13 = ___1_offset;
  17359. int32_t L_14 = L_13;
  17360. ___1_offset = ((int32_t)il2cpp_codegen_add(L_14, 1));
  17361. Il2CppChar* L_15 = V_3;
  17362. int32_t L_16 = V_5;
  17363. int32_t L_17 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_15, L_16)));
  17364. NullCheck(L_12);
  17365. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(L_14), (uint8_t)L_17);
  17366. int32_t L_18 = V_5;
  17367. V_5 = ((int32_t)il2cpp_codegen_add(L_18, 1));
  17368. }
  17369. IL_004d:
  17370. {
  17371. int32_t L_19 = V_5;
  17372. V_6 = (bool)((((int32_t)L_19) < ((int32_t)2))? 1 : 0);
  17373. bool L_20 = V_6;
  17374. if (L_20)
  17375. {
  17376. goto IL_0038;
  17377. }
  17378. }
  17379. {
  17380. Il2CppChar* L_21 = V_3;
  17381. V_3 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_21, 2));
  17382. }
  17383. IL_005d:
  17384. {
  17385. Il2CppChar* L_22 = V_3;
  17386. Il2CppChar* L_23 = V_4;
  17387. V_7 = (bool)((((int32_t)((((intptr_t)L_22) == ((intptr_t)L_23))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17388. bool L_24 = V_7;
  17389. if (L_24)
  17390. {
  17391. goto IL_0032;
  17392. }
  17393. }
  17394. {
  17395. V_2 = (String_t*)NULL;
  17396. }
  17397. IL_0070:
  17398. {
  17399. int32_t L_25 = ___1_offset;
  17400. V_8 = L_25;
  17401. goto IL_0075;
  17402. }
  17403. IL_0075:
  17404. {
  17405. int32_t L_26 = V_8;
  17406. return L_26;
  17407. }
  17408. }
  17409. // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
  17410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m9ADE80FB19E347CFE5BB7A6FAE99790096FAB1CA (String_t* ___0_path, bool ___1_result, const RuntimeMethod* method)
  17411. {
  17412. static bool s_Il2CppMethodInitialized;
  17413. if (!s_Il2CppMethodInitialized)
  17414. {
  17415. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var);
  17416. s_Il2CppMethodInitialized = true;
  17417. }
  17418. bool V_0 = false;
  17419. Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* V_1 = NULL;
  17420. {
  17421. Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0;
  17422. V_0 = (bool)((!(((RuntimeObject*)(Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  17423. bool L_1 = V_0;
  17424. if (!L_1)
  17425. {
  17426. goto IL_0024;
  17427. }
  17428. }
  17429. {
  17430. Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_2 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0;
  17431. V_1 = L_2;
  17432. ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0 = (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)NULL;
  17433. Il2CppCodeGenWriteBarrier((void**)(&((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0), (void*)(Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)NULL);
  17434. Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_3 = V_1;
  17435. String_t* L_4 = ___0_path;
  17436. bool L_5 = ___1_result;
  17437. NullCheck(L_3);
  17438. Action_2_Invoke_m6EBB68A4E442B0057E106C998DA0B6F8BB077EF9_inline(L_3, L_4, L_5, NULL);
  17439. }
  17440. IL_0024:
  17441. {
  17442. return;
  17443. }
  17444. }
  17445. // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
  17446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_SaveScreenshotToDisk_mD82F1DE5F475C600E7CF5E1BCF1E7E9BDB61404A (String_t* ___0_path, bool ___1_result, intptr_t ___2_pixelsPtr, int32_t ___3_pixelsCount, int32_t ___4_format, int32_t ___5_width, int32_t ___6_height, const RuntimeMethod* method)
  17447. {
  17448. static bool s_Il2CppMethodInitialized;
  17449. if (!s_Il2CppMethodInitialized)
  17450. {
  17451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var);
  17452. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_RuntimeMethod_var);
  17453. s_Il2CppMethodInitialized = true;
  17454. }
  17455. bool V_0 = false;
  17456. Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* V_1 = NULL;
  17457. DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 V_2;
  17458. memset((&V_2), 0, sizeof(V_2));
  17459. bool V_3 = false;
  17460. NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF V_4;
  17461. memset((&V_4), 0, sizeof(V_4));
  17462. {
  17463. Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1;
  17464. V_0 = (bool)((!(((RuntimeObject*)(Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  17465. bool L_1 = V_0;
  17466. if (!L_1)
  17467. {
  17468. goto IL_006e;
  17469. }
  17470. }
  17471. {
  17472. Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_2 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1;
  17473. V_1 = L_2;
  17474. ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1 = (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)NULL;
  17475. Il2CppCodeGenWriteBarrier((void**)(&((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1), (void*)(Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)NULL);
  17476. il2cpp_codegen_initobj((&V_2), sizeof(DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5));
  17477. bool L_3 = ___1_result;
  17478. V_3 = L_3;
  17479. bool L_4 = V_3;
  17480. if (!L_4)
  17481. {
  17482. goto IL_0063;
  17483. }
  17484. }
  17485. {
  17486. void* L_5;
  17487. L_5 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___2_pixelsPtr), NULL);
  17488. int32_t L_6 = ___3_pixelsCount;
  17489. NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_7;
  17490. L_7 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA(L_5, L_6, 4, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_RuntimeMethod_var);
  17491. V_4 = L_7;
  17492. NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_8 = V_4;
  17493. DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline((&V_2), L_8, NULL);
  17494. int32_t L_9 = ___6_height;
  17495. DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline((&V_2), L_9, NULL);
  17496. int32_t L_10 = ___5_width;
  17497. DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline((&V_2), L_10, NULL);
  17498. int32_t L_11 = ___4_format;
  17499. DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline((&V_2), L_11, NULL);
  17500. }
  17501. IL_0063:
  17502. {
  17503. Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_12 = V_1;
  17504. String_t* L_13 = ___0_path;
  17505. bool L_14 = ___1_result;
  17506. DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 L_15 = V_2;
  17507. NullCheck(L_12);
  17508. Action_3_Invoke_mCA3514DC050752F1B3F454581D75683296468F9F_inline(L_12, L_13, L_14, L_15, NULL);
  17509. }
  17510. IL_006e:
  17511. {
  17512. return;
  17513. }
  17514. }
  17515. #ifdef __clang__
  17516. #pragma clang diagnostic pop
  17517. #endif
  17518. #ifdef __clang__
  17519. #pragma clang diagnostic push
  17520. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17521. #pragma clang diagnostic ignored "-Wunused-variable"
  17522. #endif
  17523. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
  17524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method)
  17525. {
  17526. {
  17527. NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_0 = ___0_value;
  17528. __this->___U3CrawImageDataReferenceU3Ek__BackingField_0 = L_0;
  17529. return;
  17530. }
  17531. }
  17532. IL2CPP_EXTERN_C void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_AdjustorThunk (RuntimeObject* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method)
  17533. {
  17534. DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
  17535. int32_t _offset = 1;
  17536. _thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
  17537. DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline(_thisAdjusted, ___0_value, method);
  17538. }
  17539. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
  17540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
  17541. {
  17542. {
  17543. int32_t L_0 = ___0_value;
  17544. __this->___U3CimageFormatU3Ek__BackingField_1 = L_0;
  17545. return;
  17546. }
  17547. }
  17548. IL2CPP_EXTERN_C void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  17549. {
  17550. DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
  17551. int32_t _offset = 1;
  17552. _thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
  17553. DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline(_thisAdjusted, ___0_value, method);
  17554. }
  17555. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
  17556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1 (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
  17557. {
  17558. {
  17559. int32_t L_0 = ___0_value;
  17560. __this->___U3CwidthU3Ek__BackingField_2 = L_0;
  17561. return;
  17562. }
  17563. }
  17564. IL2CPP_EXTERN_C void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  17565. {
  17566. DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
  17567. int32_t _offset = 1;
  17568. _thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
  17569. DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline(_thisAdjusted, ___0_value, method);
  17570. }
  17571. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
  17572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0 (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
  17573. {
  17574. {
  17575. int32_t L_0 = ___0_value;
  17576. __this->___U3CheightU3Ek__BackingField_3 = L_0;
  17577. return;
  17578. }
  17579. }
  17580. IL2CPP_EXTERN_C void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  17581. {
  17582. DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
  17583. int32_t _offset = 1;
  17584. _thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
  17585. DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline(_thisAdjusted, ___0_value, method);
  17586. }
  17587. #ifdef __clang__
  17588. #pragma clang diagnostic pop
  17589. #endif
  17590. #ifdef __clang__
  17591. #pragma clang diagnostic push
  17592. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17593. #pragma clang diagnostic ignored "-Wunused-variable"
  17594. #endif
  17595. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  17596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  17597. {
  17598. static bool s_Il2CppMethodInitialized;
  17599. if (!s_Il2CppMethodInitialized)
  17600. {
  17601. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17602. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819_RuntimeMethod_var);
  17603. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117_RuntimeMethod_var);
  17604. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  17605. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  17606. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA_il2cpp_TypeInfo_var);
  17607. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t5800BABE79F189E020006811D912BD6E0E6D9EFE_il2cpp_TypeInfo_var);
  17608. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
  17609. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9_il2cpp_TypeInfo_var);
  17610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF_RuntimeMethod_var);
  17611. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA_il2cpp_TypeInfo_var);
  17612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B_RuntimeMethod_var);
  17613. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337);
  17614. s_Il2CppMethodInitialized = true;
  17615. }
  17616. U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* V_0 = NULL;
  17617. RuntimeObject* V_1 = NULL;
  17618. MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* V_2 = NULL;
  17619. bool V_3 = false;
  17620. Guid_t V_4;
  17621. memset((&V_4), 0, sizeof(V_4));
  17622. RuntimeObject* V_5 = NULL;
  17623. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_6 = NULL;
  17624. {
  17625. U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_0 = (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA_il2cpp_TypeInfo_var);
  17626. NullCheck(L_0);
  17627. U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303(L_0, NULL);
  17628. V_0 = L_0;
  17629. U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_1 = V_0;
  17630. Guid_t L_2 = ___0_messageId;
  17631. NullCheck(L_1);
  17632. L_1->___messageId_0 = L_2;
  17633. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0;
  17634. U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_4 = V_0;
  17635. Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  17636. NullCheck(L_5);
  17637. Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF_RuntimeMethod_var), NULL);
  17638. RuntimeObject* L_6;
  17639. L_6 = Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117(L_3, L_5, Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117_RuntimeMethod_var);
  17640. V_1 = L_6;
  17641. RuntimeObject* L_7 = V_1;
  17642. bool L_8;
  17643. L_8 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819(L_7, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819_RuntimeMethod_var);
  17644. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  17645. bool L_9 = V_3;
  17646. if (!L_9)
  17647. {
  17648. goto IL_005b;
  17649. }
  17650. }
  17651. {
  17652. U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_10 = V_0;
  17653. NullCheck(L_10);
  17654. Guid_t L_11 = L_10->___messageId_0;
  17655. V_4 = L_11;
  17656. String_t* L_12;
  17657. L_12 = Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C((&V_4), NULL);
  17658. String_t* L_13;
  17659. L_13 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337, L_12, NULL);
  17660. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17661. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_13, NULL);
  17662. goto IL_00ab;
  17663. }
  17664. IL_005b:
  17665. {
  17666. MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_14 = (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9*)il2cpp_codegen_object_new(MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9_il2cpp_TypeInfo_var);
  17667. NullCheck(L_14);
  17668. MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45(L_14, NULL);
  17669. MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_15 = L_14;
  17670. int32_t L_16 = ___2_playerId;
  17671. NullCheck(L_15);
  17672. L_15->___playerId_0 = L_16;
  17673. MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_17 = L_15;
  17674. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_18 = ___1_data;
  17675. NullCheck(L_17);
  17676. L_17->___data_1 = L_18;
  17677. Il2CppCodeGenWriteBarrier((void**)(&L_17->___data_1), (void*)L_18);
  17678. V_2 = L_17;
  17679. RuntimeObject* L_19 = V_1;
  17680. NullCheck(L_19);
  17681. RuntimeObject* L_20;
  17682. L_20 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA_il2cpp_TypeInfo_var, L_19);
  17683. V_5 = L_20;
  17684. }
  17685. {
  17686. auto __finallyBlock = il2cpp::utils::Finally([&]
  17687. {
  17688. FINALLY_009e:
  17689. {// begin finally (depth: 1)
  17690. {
  17691. RuntimeObject* L_21 = V_5;
  17692. if (!L_21)
  17693. {
  17694. goto IL_00aa;
  17695. }
  17696. }
  17697. {
  17698. RuntimeObject* L_22 = V_5;
  17699. NullCheck(L_22);
  17700. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_22);
  17701. }
  17702. IL_00aa:
  17703. {
  17704. return;
  17705. }
  17706. }// end finally (depth: 1)
  17707. });
  17708. try
  17709. {// begin try (depth: 1)
  17710. {
  17711. goto IL_0093_1;
  17712. }
  17713. IL_007a_1:
  17714. {
  17715. RuntimeObject* L_23 = V_5;
  17716. NullCheck(L_23);
  17717. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_24;
  17718. L_24 = InterfaceFuncInvoker0< MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t5800BABE79F189E020006811D912BD6E0E6D9EFE_il2cpp_TypeInfo_var, L_23);
  17719. V_6 = L_24;
  17720. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_25 = V_6;
  17721. NullCheck(L_25);
  17722. MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_26 = L_25->___messageCallback_2;
  17723. MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_27 = V_2;
  17724. NullCheck(L_26);
  17725. UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B(L_26, L_27, UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B_RuntimeMethod_var);
  17726. }
  17727. IL_0093_1:
  17728. {
  17729. RuntimeObject* L_28 = V_5;
  17730. NullCheck(L_28);
  17731. bool L_29;
  17732. L_29 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_28);
  17733. if (L_29)
  17734. {
  17735. goto IL_007a_1;
  17736. }
  17737. }
  17738. {
  17739. goto IL_00ab;
  17740. }
  17741. }// end try (depth: 1)
  17742. catch(Il2CppExceptionWrapper& e)
  17743. {
  17744. __finallyBlock.StoreException(e.ex);
  17745. }
  17746. }
  17747. IL_00ab:
  17748. {
  17749. return;
  17750. }
  17751. }
  17752. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
  17753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
  17754. {
  17755. static bool s_Il2CppMethodInitialized;
  17756. if (!s_Il2CppMethodInitialized)
  17757. {
  17758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
  17759. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  17760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_RuntimeMethod_var);
  17761. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
  17762. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_il2cpp_TypeInfo_var);
  17763. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E_RuntimeMethod_var);
  17764. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6_il2cpp_TypeInfo_var);
  17765. s_Il2CppMethodInitialized = true;
  17766. }
  17767. U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* V_0 = NULL;
  17768. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_1 = NULL;
  17769. bool V_2 = false;
  17770. UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* V_3 = NULL;
  17771. {
  17772. U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_0 = (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6_il2cpp_TypeInfo_var);
  17773. NullCheck(L_0);
  17774. U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E(L_0, NULL);
  17775. V_0 = L_0;
  17776. U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_1 = V_0;
  17777. Guid_t L_2 = ___0_messageId;
  17778. NullCheck(L_1);
  17779. L_1->___messageId_0 = L_2;
  17780. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0;
  17781. U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_4 = V_0;
  17782. Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  17783. NullCheck(L_5);
  17784. Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E_RuntimeMethod_var), NULL);
  17785. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_6;
  17786. L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1(L_3, L_5, Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
  17787. V_1 = L_6;
  17788. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_7 = V_1;
  17789. V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  17790. bool L_8 = V_2;
  17791. if (!L_8)
  17792. {
  17793. goto IL_005b;
  17794. }
  17795. }
  17796. {
  17797. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_9 = (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)il2cpp_codegen_object_new(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_il2cpp_TypeInfo_var);
  17798. NullCheck(L_9);
  17799. MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6(L_9, NULL);
  17800. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_10 = L_9;
  17801. U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_11 = V_0;
  17802. NullCheck(L_11);
  17803. Guid_t L_12 = L_11->___messageId_0;
  17804. NullCheck(L_10);
  17805. MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B(L_10, L_12, NULL);
  17806. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_13 = L_10;
  17807. MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_14 = (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9*)il2cpp_codegen_object_new(MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
  17808. NullCheck(L_14);
  17809. MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE(L_14, NULL);
  17810. NullCheck(L_13);
  17811. L_13->___messageCallback_2 = L_14;
  17812. Il2CppCodeGenWriteBarrier((void**)(&L_13->___messageCallback_2), (void*)L_14);
  17813. V_1 = L_13;
  17814. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_15 = __this->___messageTypeSubscribers_0;
  17815. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_16 = V_1;
  17816. NullCheck(L_15);
  17817. List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_inline(L_15, L_16, List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_RuntimeMethod_var);
  17818. }
  17819. IL_005b:
  17820. {
  17821. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_17 = V_1;
  17822. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_18 = L_17;
  17823. NullCheck(L_18);
  17824. int32_t L_19 = L_18->___subscriberCount_1;
  17825. NullCheck(L_18);
  17826. L_18->___subscriberCount_1 = ((int32_t)il2cpp_codegen_add(L_19, 1));
  17827. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_20 = V_1;
  17828. NullCheck(L_20);
  17829. MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_21 = L_20->___messageCallback_2;
  17830. V_3 = L_21;
  17831. goto IL_0072;
  17832. }
  17833. IL_0072:
  17834. {
  17835. UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* L_22 = V_3;
  17836. return L_22;
  17837. }
  17838. }
  17839. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  17840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method)
  17841. {
  17842. static bool s_Il2CppMethodInitialized;
  17843. if (!s_Il2CppMethodInitialized)
  17844. {
  17845. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
  17846. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  17847. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63_RuntimeMethod_var);
  17848. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D_RuntimeMethod_var);
  17849. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE_il2cpp_TypeInfo_var);
  17850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F_RuntimeMethod_var);
  17851. s_Il2CppMethodInitialized = true;
  17852. }
  17853. U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* V_0 = NULL;
  17854. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_1 = NULL;
  17855. bool V_2 = false;
  17856. bool V_3 = false;
  17857. {
  17858. U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_0 = (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE_il2cpp_TypeInfo_var);
  17859. NullCheck(L_0);
  17860. U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93(L_0, NULL);
  17861. V_0 = L_0;
  17862. U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_1 = V_0;
  17863. Guid_t L_2 = ___0_messageId;
  17864. NullCheck(L_1);
  17865. L_1->___messageId_0 = L_2;
  17866. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0;
  17867. U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_4 = V_0;
  17868. Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  17869. NullCheck(L_5);
  17870. Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D_RuntimeMethod_var), NULL);
  17871. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_6;
  17872. L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1(L_3, L_5, Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
  17873. V_1 = L_6;
  17874. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_7 = V_1;
  17875. V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  17876. bool L_8 = V_2;
  17877. if (!L_8)
  17878. {
  17879. goto IL_0031;
  17880. }
  17881. }
  17882. {
  17883. goto IL_006b;
  17884. }
  17885. IL_0031:
  17886. {
  17887. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_9 = V_1;
  17888. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_10 = L_9;
  17889. NullCheck(L_10);
  17890. int32_t L_11 = L_10->___subscriberCount_1;
  17891. NullCheck(L_10);
  17892. L_10->___subscriberCount_1 = ((int32_t)il2cpp_codegen_subtract(L_11, 1));
  17893. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_12 = V_1;
  17894. NullCheck(L_12);
  17895. MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_13 = L_12->___messageCallback_2;
  17896. UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_14 = ___1_callback;
  17897. NullCheck(L_13);
  17898. UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F(L_13, L_14, UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F_RuntimeMethod_var);
  17899. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_15 = V_1;
  17900. NullCheck(L_15);
  17901. int32_t L_16 = L_15->___subscriberCount_1;
  17902. V_3 = (bool)((((int32_t)((((int32_t)L_16) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17903. bool L_17 = V_3;
  17904. if (!L_17)
  17905. {
  17906. goto IL_006b;
  17907. }
  17908. }
  17909. {
  17910. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_18 = __this->___messageTypeSubscribers_0;
  17911. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_19 = V_1;
  17912. NullCheck(L_18);
  17913. bool L_20;
  17914. L_20 = List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63(L_18, L_19, List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63_RuntimeMethod_var);
  17915. }
  17916. IL_006b:
  17917. {
  17918. return;
  17919. }
  17920. }
  17921. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  17922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, const RuntimeMethod* method)
  17923. {
  17924. static bool s_Il2CppMethodInitialized;
  17925. if (!s_Il2CppMethodInitialized)
  17926. {
  17927. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var);
  17928. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9_RuntimeMethod_var);
  17929. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_il2cpp_TypeInfo_var);
  17930. s_Il2CppMethodInitialized = true;
  17931. }
  17932. {
  17933. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_0 = (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*)il2cpp_codegen_object_new(List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_il2cpp_TypeInfo_var);
  17934. NullCheck(L_0);
  17935. List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9(L_0, List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9_RuntimeMethod_var);
  17936. __this->___messageTypeSubscribers_0 = L_0;
  17937. Il2CppCodeGenWriteBarrier((void**)(&__this->___messageTypeSubscribers_0), (void*)L_0);
  17938. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B*)il2cpp_codegen_object_new(ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var);
  17939. NullCheck(L_1);
  17940. ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554(L_1, NULL);
  17941. __this->___connectionEvent_1 = L_1;
  17942. Il2CppCodeGenWriteBarrier((void**)(&__this->___connectionEvent_1), (void*)L_1);
  17943. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_2 = (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B*)il2cpp_codegen_object_new(ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var);
  17944. NullCheck(L_2);
  17945. ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554(L_2, NULL);
  17946. __this->___disconnectionEvent_2 = L_2;
  17947. Il2CppCodeGenWriteBarrier((void**)(&__this->___disconnectionEvent_2), (void*)L_2);
  17948. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  17949. return;
  17950. }
  17951. }
  17952. #ifdef __clang__
  17953. #pragma clang diagnostic pop
  17954. #endif
  17955. #ifdef __clang__
  17956. #pragma clang diagnostic push
  17957. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17958. #pragma clang diagnostic ignored "-Wunused-variable"
  17959. #endif
  17960. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  17961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* __this, const RuntimeMethod* method)
  17962. {
  17963. static bool s_Il2CppMethodInitialized;
  17964. if (!s_Il2CppMethodInitialized)
  17965. {
  17966. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1_RuntimeMethod_var);
  17967. s_Il2CppMethodInitialized = true;
  17968. }
  17969. {
  17970. UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1(__this, UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1_RuntimeMethod_var);
  17971. return;
  17972. }
  17973. }
  17974. #ifdef __clang__
  17975. #pragma clang diagnostic pop
  17976. #endif
  17977. #ifdef __clang__
  17978. #pragma clang diagnostic push
  17979. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17980. #pragma clang diagnostic ignored "-Wunused-variable"
  17981. #endif
  17982. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  17983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554 (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* __this, const RuntimeMethod* method)
  17984. {
  17985. static bool s_Il2CppMethodInitialized;
  17986. if (!s_Il2CppMethodInitialized)
  17987. {
  17988. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var);
  17989. s_Il2CppMethodInitialized = true;
  17990. }
  17991. {
  17992. UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684(__this, UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var);
  17993. return;
  17994. }
  17995. }
  17996. #ifdef __clang__
  17997. #pragma clang diagnostic pop
  17998. #endif
  17999. #ifdef __clang__
  18000. #pragma clang diagnostic push
  18001. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18002. #pragma clang diagnostic ignored "-Wunused-variable"
  18003. #endif
  18004. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  18005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method)
  18006. {
  18007. Guid_t V_0;
  18008. memset((&V_0), 0, sizeof(V_0));
  18009. {
  18010. String_t* L_0 = __this->___m_messageTypeId_0;
  18011. Guid_t L_1;
  18012. memset((&L_1), 0, sizeof(L_1));
  18013. Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830((&L_1), L_0, /*hidden argument*/NULL);
  18014. V_0 = L_1;
  18015. goto IL_000f;
  18016. }
  18017. IL_000f:
  18018. {
  18019. Guid_t L_2 = V_0;
  18020. return L_2;
  18021. }
  18022. }
  18023. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
  18024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, Guid_t ___0_value, const RuntimeMethod* method)
  18025. {
  18026. {
  18027. String_t* L_0;
  18028. L_0 = Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C((&___0_value), NULL);
  18029. __this->___m_messageTypeId_0 = L_0;
  18030. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_messageTypeId_0), (void*)L_0);
  18031. return;
  18032. }
  18033. }
  18034. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
  18035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method)
  18036. {
  18037. static bool s_Il2CppMethodInitialized;
  18038. if (!s_Il2CppMethodInitialized)
  18039. {
  18040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
  18041. s_Il2CppMethodInitialized = true;
  18042. }
  18043. {
  18044. __this->___subscriberCount_1 = 0;
  18045. MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_0 = (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9*)il2cpp_codegen_object_new(MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
  18046. NullCheck(L_0);
  18047. MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE(L_0, NULL);
  18048. __this->___messageCallback_2 = L_0;
  18049. Il2CppCodeGenWriteBarrier((void**)(&__this->___messageCallback_2), (void*)L_0);
  18050. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18051. return;
  18052. }
  18053. }
  18054. #ifdef __clang__
  18055. #pragma clang diagnostic pop
  18056. #endif
  18057. #ifdef __clang__
  18058. #pragma clang diagnostic push
  18059. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18060. #pragma clang diagnostic ignored "-Wunused-variable"
  18061. #endif
  18062. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
  18063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303 (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, const RuntimeMethod* method)
  18064. {
  18065. {
  18066. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18067. return;
  18068. }
  18069. }
  18070. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  18071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
  18072. {
  18073. {
  18074. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
  18075. NullCheck(L_0);
  18076. Guid_t L_1;
  18077. L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
  18078. Guid_t L_2 = __this->___messageId_0;
  18079. bool L_3;
  18080. L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
  18081. return L_3;
  18082. }
  18083. }
  18084. #ifdef __clang__
  18085. #pragma clang diagnostic pop
  18086. #endif
  18087. #ifdef __clang__
  18088. #pragma clang diagnostic push
  18089. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18090. #pragma clang diagnostic ignored "-Wunused-variable"
  18091. #endif
  18092. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
  18093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, const RuntimeMethod* method)
  18094. {
  18095. {
  18096. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18097. return;
  18098. }
  18099. }
  18100. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  18101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
  18102. {
  18103. {
  18104. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
  18105. NullCheck(L_0);
  18106. Guid_t L_1;
  18107. L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
  18108. Guid_t L_2 = __this->___messageId_0;
  18109. bool L_3;
  18110. L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
  18111. return L_3;
  18112. }
  18113. }
  18114. #ifdef __clang__
  18115. #pragma clang diagnostic pop
  18116. #endif
  18117. #ifdef __clang__
  18118. #pragma clang diagnostic push
  18119. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18120. #pragma clang diagnostic ignored "-Wunused-variable"
  18121. #endif
  18122. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
  18123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93 (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, const RuntimeMethod* method)
  18124. {
  18125. {
  18126. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18127. return;
  18128. }
  18129. }
  18130. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  18131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
  18132. {
  18133. {
  18134. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
  18135. NullCheck(L_0);
  18136. Guid_t L_1;
  18137. L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
  18138. Guid_t L_2 = __this->___messageId_0;
  18139. bool L_3;
  18140. L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
  18141. return L_3;
  18142. }
  18143. }
  18144. #ifdef __clang__
  18145. #pragma clang diagnostic pop
  18146. #endif
  18147. #ifdef __clang__
  18148. #pragma clang diagnostic push
  18149. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18150. #pragma clang diagnostic ignored "-Wunused-variable"
  18151. #endif
  18152. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  18153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B (const RuntimeMethod* method)
  18154. {
  18155. static bool s_Il2CppMethodInitialized;
  18156. if (!s_Il2CppMethodInitialized)
  18157. {
  18158. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18159. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var);
  18160. s_Il2CppMethodInitialized = true;
  18161. }
  18162. bool V_0 = false;
  18163. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* V_1 = NULL;
  18164. {
  18165. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
  18166. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18167. bool L_1;
  18168. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18169. V_0 = L_1;
  18170. bool L_2 = V_0;
  18171. if (!L_2)
  18172. {
  18173. goto IL_0019;
  18174. }
  18175. }
  18176. {
  18177. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3;
  18178. L_3 = PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777(NULL);
  18179. V_1 = L_3;
  18180. goto IL_0021;
  18181. }
  18182. IL_0019:
  18183. {
  18184. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_4 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
  18185. V_1 = L_4;
  18186. goto IL_0021;
  18187. }
  18188. IL_0021:
  18189. {
  18190. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_5 = V_1;
  18191. return L_5;
  18192. }
  18193. }
  18194. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
  18195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_get_isConnected_mFDFB30D1AD4A7BFC66207092270E86B8D467209D (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
  18196. {
  18197. static bool s_Il2CppMethodInitialized;
  18198. if (!s_Il2CppMethodInitialized)
  18199. {
  18200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18201. s_Il2CppMethodInitialized = true;
  18202. }
  18203. bool V_0 = false;
  18204. {
  18205. RuntimeObject* L_0;
  18206. L_0 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18207. NullCheck(L_0);
  18208. bool L_1;
  18209. L_1 = InterfaceFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_0);
  18210. V_0 = L_1;
  18211. goto IL_000f;
  18212. }
  18213. IL_000f:
  18214. {
  18215. bool L_2 = V_0;
  18216. return L_2;
  18217. }
  18218. }
  18219. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  18220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777 (const RuntimeMethod* method)
  18221. {
  18222. static bool s_Il2CppMethodInitialized;
  18223. if (!s_Il2CppMethodInitialized)
  18224. {
  18225. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var);
  18226. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA_RuntimeMethod_var);
  18227. s_Il2CppMethodInitialized = true;
  18228. }
  18229. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* V_0 = NULL;
  18230. {
  18231. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0;
  18232. L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA(ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA_RuntimeMethod_var);
  18233. ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8 = L_0;
  18234. Il2CppCodeGenWriteBarrier((void**)(&((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8), (void*)L_0);
  18235. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_1 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
  18236. NullCheck(L_1);
  18237. Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4(L_1, ((int32_t)61), NULL);
  18238. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_2 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
  18239. V_0 = L_2;
  18240. goto IL_0020;
  18241. }
  18242. IL_0020:
  18243. {
  18244. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3 = V_0;
  18245. return L_3;
  18246. }
  18247. }
  18248. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
  18249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_OnEnable_m3BE74152671ABA48E7AD707773B93F57BDA53002 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
  18250. {
  18251. static bool s_Il2CppMethodInitialized;
  18252. if (!s_Il2CppMethodInitialized)
  18253. {
  18254. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18255. s_Il2CppMethodInitialized = true;
  18256. }
  18257. bool V_0 = false;
  18258. {
  18259. bool L_0 = __this->___m_IsInitilized_7;
  18260. V_0 = L_0;
  18261. bool L_1 = V_0;
  18262. if (!L_1)
  18263. {
  18264. goto IL_000e;
  18265. }
  18266. }
  18267. {
  18268. goto IL_0021;
  18269. }
  18270. IL_000e:
  18271. {
  18272. __this->___m_IsInitilized_7 = (bool)1;
  18273. RuntimeObject* L_2;
  18274. L_2 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18275. NullCheck(L_2);
  18276. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_2);
  18277. }
  18278. IL_0021:
  18279. {
  18280. return;
  18281. }
  18282. }
  18283. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
  18284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
  18285. {
  18286. static bool s_Il2CppMethodInitialized;
  18287. if (!s_Il2CppMethodInitialized)
  18288. {
  18289. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9_il2cpp_TypeInfo_var);
  18290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var);
  18291. s_Il2CppMethodInitialized = true;
  18292. }
  18293. RuntimeObject* V_0 = NULL;
  18294. RuntimeObject* G_B2_0 = NULL;
  18295. RuntimeObject* G_B1_0 = NULL;
  18296. {
  18297. RuntimeObject* L_0 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___connectionNative_4;
  18298. RuntimeObject* L_1 = L_0;
  18299. G_B1_0 = L_1;
  18300. if (L_1)
  18301. {
  18302. G_B2_0 = L_1;
  18303. goto IL_000f;
  18304. }
  18305. }
  18306. {
  18307. PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* L_2 = (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9*)il2cpp_codegen_object_new(PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9_il2cpp_TypeInfo_var);
  18308. NullCheck(L_2);
  18309. PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45(L_2, NULL);
  18310. G_B2_0 = ((RuntimeObject*)(L_2));
  18311. }
  18312. IL_000f:
  18313. {
  18314. V_0 = G_B2_0;
  18315. goto IL_0012;
  18316. }
  18317. IL_0012:
  18318. {
  18319. RuntimeObject* L_3 = V_0;
  18320. return L_3;
  18321. }
  18322. }
  18323. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  18324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method)
  18325. {
  18326. static bool s_Il2CppMethodInitialized;
  18327. if (!s_Il2CppMethodInitialized)
  18328. {
  18329. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
  18330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  18331. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  18332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18333. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859_RuntimeMethod_var);
  18334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D_il2cpp_TypeInfo_var);
  18335. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E_RuntimeMethod_var);
  18336. s_Il2CppMethodInitialized = true;
  18337. }
  18338. U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* V_0 = NULL;
  18339. bool V_1 = false;
  18340. bool V_2 = false;
  18341. {
  18342. U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_0 = (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D_il2cpp_TypeInfo_var);
  18343. NullCheck(L_0);
  18344. U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB(L_0, NULL);
  18345. V_0 = L_0;
  18346. U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_1 = V_0;
  18347. Guid_t L_2 = ___0_messageId;
  18348. NullCheck(L_1);
  18349. L_1->___messageId_0 = L_2;
  18350. U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_3 = V_0;
  18351. NullCheck(L_3);
  18352. Guid_t L_4 = L_3->___messageId_0;
  18353. Guid_t L_5 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
  18354. bool L_6;
  18355. L_6 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_4, L_5, NULL);
  18356. V_1 = L_6;
  18357. bool L_7 = V_1;
  18358. if (!L_7)
  18359. {
  18360. goto IL_0033;
  18361. }
  18362. }
  18363. {
  18364. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_8 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  18365. NullCheck(L_8);
  18366. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL);
  18367. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86_RuntimeMethod_var)));
  18368. }
  18369. IL_0033:
  18370. {
  18371. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_9 = __this->___m_PlayerEditorConnectionEvents_5;
  18372. NullCheck(L_9);
  18373. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_10 = L_9->___messageTypeSubscribers_0;
  18374. U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_11 = V_0;
  18375. Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_12 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  18376. NullCheck(L_12);
  18377. Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_12, L_11, (intptr_t)((void*)U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859_RuntimeMethod_var), NULL);
  18378. bool L_13;
  18379. L_13 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F(L_10, L_12, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
  18380. V_2 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
  18381. bool L_14 = V_2;
  18382. if (!L_14)
  18383. {
  18384. goto IL_006a;
  18385. }
  18386. }
  18387. {
  18388. RuntimeObject* L_15;
  18389. L_15 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18390. U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_16 = V_0;
  18391. NullCheck(L_16);
  18392. Guid_t L_17 = L_16->___messageId_0;
  18393. NullCheck(L_15);
  18394. InterfaceActionInvoker1< Guid_t >::Invoke(5 /* System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_15, L_17);
  18395. }
  18396. IL_006a:
  18397. {
  18398. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_18 = __this->___m_PlayerEditorConnectionEvents_5;
  18399. U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_19 = V_0;
  18400. NullCheck(L_19);
  18401. Guid_t L_20 = L_19->___messageId_0;
  18402. NullCheck(L_18);
  18403. UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* L_21;
  18404. L_21 = PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308(L_18, L_20, NULL);
  18405. UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_22 = ___1_callback;
  18406. NullCheck(L_21);
  18407. UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E(L_21, L_22, UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E_RuntimeMethod_var);
  18408. return;
  18409. }
  18410. }
  18411. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  18412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method)
  18413. {
  18414. static bool s_Il2CppMethodInitialized;
  18415. if (!s_Il2CppMethodInitialized)
  18416. {
  18417. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
  18418. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  18419. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5_RuntimeMethod_var);
  18421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B_il2cpp_TypeInfo_var);
  18422. s_Il2CppMethodInitialized = true;
  18423. }
  18424. U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* V_0 = NULL;
  18425. bool V_1 = false;
  18426. {
  18427. U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_0 = (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B_il2cpp_TypeInfo_var);
  18428. NullCheck(L_0);
  18429. U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA(L_0, NULL);
  18430. V_0 = L_0;
  18431. U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_1 = V_0;
  18432. Guid_t L_2 = ___0_messageId;
  18433. NullCheck(L_1);
  18434. L_1->___messageId_0 = L_2;
  18435. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_3 = __this->___m_PlayerEditorConnectionEvents_5;
  18436. U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_4 = V_0;
  18437. NullCheck(L_4);
  18438. Guid_t L_5 = L_4->___messageId_0;
  18439. UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_6 = ___1_callback;
  18440. NullCheck(L_3);
  18441. PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809(L_3, L_5, L_6, NULL);
  18442. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_7 = __this->___m_PlayerEditorConnectionEvents_5;
  18443. NullCheck(L_7);
  18444. List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_8 = L_7->___messageTypeSubscribers_0;
  18445. U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_9 = V_0;
  18446. Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_10 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
  18447. NullCheck(L_10);
  18448. Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_10, L_9, (intptr_t)((void*)U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5_RuntimeMethod_var), NULL);
  18449. bool L_11;
  18450. L_11 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F(L_8, L_10, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
  18451. V_1 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
  18452. bool L_12 = V_1;
  18453. if (!L_12)
  18454. {
  18455. goto IL_0058;
  18456. }
  18457. }
  18458. {
  18459. RuntimeObject* L_13;
  18460. L_13 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18461. U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_14 = V_0;
  18462. NullCheck(L_14);
  18463. Guid_t L_15 = L_14->___messageId_0;
  18464. NullCheck(L_13);
  18465. InterfaceActionInvoker1< Guid_t >::Invoke(6 /* System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_13, L_15);
  18466. }
  18467. IL_0058:
  18468. {
  18469. return;
  18470. }
  18471. }
  18472. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  18473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterConnection_mF9F575D16B80B1299D0E058E5F4A8DBAA907784F (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
  18474. {
  18475. static bool s_Il2CppMethodInitialized;
  18476. if (!s_Il2CppMethodInitialized)
  18477. {
  18478. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var);
  18479. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var);
  18480. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var);
  18481. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var);
  18482. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
  18483. s_Il2CppMethodInitialized = true;
  18484. }
  18485. Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC V_0;
  18486. memset((&V_0), 0, sizeof(V_0));
  18487. int32_t V_1 = 0;
  18488. {
  18489. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = __this->___m_connectedPlayers_6;
  18490. NullCheck(L_0);
  18491. Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC L_1;
  18492. L_1 = List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD(L_0, List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var);
  18493. V_0 = L_1;
  18494. }
  18495. {
  18496. auto __finallyBlock = il2cpp::utils::Finally([&]
  18497. {
  18498. FINALLY_002d:
  18499. {// begin finally (depth: 1)
  18500. Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923((&V_0), Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var);
  18501. return;
  18502. }// end finally (depth: 1)
  18503. });
  18504. try
  18505. {// begin try (depth: 1)
  18506. {
  18507. goto IL_0022_1;
  18508. }
  18509. IL_0010_1:
  18510. {
  18511. int32_t L_2;
  18512. L_2 = Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_inline((&V_0), Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var);
  18513. V_1 = L_2;
  18514. UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_3 = ___0_callback;
  18515. int32_t L_4 = V_1;
  18516. NullCheck(L_3);
  18517. UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_inline(L_3, L_4, NULL);
  18518. }
  18519. IL_0022_1:
  18520. {
  18521. bool L_5;
  18522. L_5 = Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312((&V_0), Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var);
  18523. if (L_5)
  18524. {
  18525. goto IL_0010_1;
  18526. }
  18527. }
  18528. {
  18529. goto IL_003c;
  18530. }
  18531. }// end try (depth: 1)
  18532. catch(Il2CppExceptionWrapper& e)
  18533. {
  18534. __finallyBlock.StoreException(e.ex);
  18535. }
  18536. }
  18537. IL_003c:
  18538. {
  18539. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_6 = __this->___m_PlayerEditorConnectionEvents_5;
  18540. NullCheck(L_6);
  18541. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_7 = L_6->___connectionEvent_1;
  18542. UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_8 = ___0_callback;
  18543. NullCheck(L_7);
  18544. UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE(L_7, L_8, UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
  18545. return;
  18546. }
  18547. }
  18548. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  18549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterDisconnection_m2D2554B55821F11EB89442D54125A5C2984E0EC2 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
  18550. {
  18551. static bool s_Il2CppMethodInitialized;
  18552. if (!s_Il2CppMethodInitialized)
  18553. {
  18554. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
  18555. s_Il2CppMethodInitialized = true;
  18556. }
  18557. {
  18558. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5;
  18559. NullCheck(L_0);
  18560. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___disconnectionEvent_2;
  18561. UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback;
  18562. NullCheck(L_1);
  18563. UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE(L_1, L_2, UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
  18564. return;
  18565. }
  18566. }
  18567. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  18568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterConnection_m0213376CEDCAAF5AF7C49226660C2F2182F2E1FD (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
  18569. {
  18570. static bool s_Il2CppMethodInitialized;
  18571. if (!s_Il2CppMethodInitialized)
  18572. {
  18573. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
  18574. s_Il2CppMethodInitialized = true;
  18575. }
  18576. {
  18577. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5;
  18578. NullCheck(L_0);
  18579. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___connectionEvent_1;
  18580. UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback;
  18581. NullCheck(L_1);
  18582. UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1(L_1, L_2, UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
  18583. return;
  18584. }
  18585. }
  18586. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  18587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterDisconnection_mB2E0A093BA8F75B183A2774CA49FD5762B4E8A6E (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
  18588. {
  18589. static bool s_Il2CppMethodInitialized;
  18590. if (!s_Il2CppMethodInitialized)
  18591. {
  18592. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
  18593. s_Il2CppMethodInitialized = true;
  18594. }
  18595. {
  18596. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5;
  18597. NullCheck(L_0);
  18598. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___disconnectionEvent_2;
  18599. UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback;
  18600. NullCheck(L_1);
  18601. UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1(L_1, L_2, UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
  18602. return;
  18603. }
  18604. }
  18605. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
  18606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, const RuntimeMethod* method)
  18607. {
  18608. static bool s_Il2CppMethodInitialized;
  18609. if (!s_Il2CppMethodInitialized)
  18610. {
  18611. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  18612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18613. s_Il2CppMethodInitialized = true;
  18614. }
  18615. bool V_0 = false;
  18616. {
  18617. Guid_t L_0 = ___0_messageId;
  18618. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
  18619. bool L_2;
  18620. L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
  18621. V_0 = L_2;
  18622. bool L_3 = V_0;
  18623. if (!L_3)
  18624. {
  18625. goto IL_0021;
  18626. }
  18627. }
  18628. {
  18629. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  18630. NullCheck(L_4);
  18631. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL);
  18632. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7_RuntimeMethod_var)));
  18633. }
  18634. IL_0021:
  18635. {
  18636. RuntimeObject* L_5;
  18637. L_5 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18638. Guid_t L_6 = ___0_messageId;
  18639. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_7 = ___1_data;
  18640. NullCheck(L_5);
  18641. InterfaceActionInvoker3< Guid_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t >::Invoke(2 /* System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
  18642. return;
  18643. }
  18644. }
  18645. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
  18646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, const RuntimeMethod* method)
  18647. {
  18648. static bool s_Il2CppMethodInitialized;
  18649. if (!s_Il2CppMethodInitialized)
  18650. {
  18651. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  18652. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18653. s_Il2CppMethodInitialized = true;
  18654. }
  18655. bool V_0 = false;
  18656. bool V_1 = false;
  18657. {
  18658. Guid_t L_0 = ___0_messageId;
  18659. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
  18660. bool L_2;
  18661. L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
  18662. V_0 = L_2;
  18663. bool L_3 = V_0;
  18664. if (!L_3)
  18665. {
  18666. goto IL_0021;
  18667. }
  18668. }
  18669. {
  18670. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  18671. NullCheck(L_4);
  18672. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL);
  18673. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423_RuntimeMethod_var)));
  18674. }
  18675. IL_0021:
  18676. {
  18677. RuntimeObject* L_5;
  18678. L_5 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18679. Guid_t L_6 = ___0_messageId;
  18680. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_7 = ___1_data;
  18681. NullCheck(L_5);
  18682. bool L_8;
  18683. L_8 = InterfaceFuncInvoker3< bool, Guid_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t >::Invoke(3 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
  18684. V_1 = L_8;
  18685. goto IL_0032;
  18686. }
  18687. IL_0032:
  18688. {
  18689. bool L_9 = V_1;
  18690. return L_9;
  18691. }
  18692. }
  18693. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
  18694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_BlockUntilRecvMsg_mBDA2944F58B7984DDFA6A998CA558FC43B64896F (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, int32_t ___1_timeout, const RuntimeMethod* method)
  18695. {
  18696. static bool s_Il2CppMethodInitialized;
  18697. if (!s_Il2CppMethodInitialized)
  18698. {
  18699. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var);
  18700. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1_RuntimeMethod_var);
  18702. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46_il2cpp_TypeInfo_var);
  18703. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2_il2cpp_TypeInfo_var);
  18704. s_Il2CppMethodInitialized = true;
  18705. }
  18706. U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* V_0 = NULL;
  18707. UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* V_1 = NULL;
  18708. DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D V_2;
  18709. memset((&V_2), 0, sizeof(V_2));
  18710. bool V_3 = false;
  18711. TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A V_4;
  18712. memset((&V_4), 0, sizeof(V_4));
  18713. bool V_5 = false;
  18714. int32_t G_B5_0 = 0;
  18715. {
  18716. U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_0 = (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46_il2cpp_TypeInfo_var);
  18717. NullCheck(L_0);
  18718. U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA(L_0, NULL);
  18719. V_0 = L_0;
  18720. U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_1 = V_0;
  18721. NullCheck(L_1);
  18722. L_1->___msgReceived_0 = (bool)0;
  18723. U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_2 = V_0;
  18724. UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_3 = (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*)il2cpp_codegen_object_new(UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2_il2cpp_TypeInfo_var);
  18725. NullCheck(L_3);
  18726. UnityAction_1__ctor_m0D542CD6AC9BF19A26926782F3B43A5E71BDB1AB(L_3, L_2, (intptr_t)((void*)U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1_RuntimeMethod_var), NULL);
  18727. V_1 = L_3;
  18728. il2cpp_codegen_runtime_class_init_inline(DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var);
  18729. DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_4;
  18730. L_4 = DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C(NULL);
  18731. V_2 = L_4;
  18732. Guid_t L_5 = ___0_messageId;
  18733. UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_6 = V_1;
  18734. PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86(__this, L_5, L_6, NULL);
  18735. goto IL_0038;
  18736. }
  18737. IL_002c:
  18738. {
  18739. RuntimeObject* L_7;
  18740. L_7 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18741. NullCheck(L_7);
  18742. InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Poll() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_7);
  18743. }
  18744. IL_0038:
  18745. {
  18746. il2cpp_codegen_runtime_class_init_inline(DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var);
  18747. DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_8;
  18748. L_8 = DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C(NULL);
  18749. DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_9 = V_2;
  18750. TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A L_10;
  18751. L_10 = DateTime_op_Subtraction_m64D26F5ABFAE6E166A7E567093D025F6C69F0123(L_8, L_9, NULL);
  18752. V_4 = L_10;
  18753. double L_11;
  18754. L_11 = TimeSpan_get_TotalMilliseconds_m3506C1A49F1FE37A82F3027EA061D18215EF87CF((&V_4), NULL);
  18755. int32_t L_12 = ___1_timeout;
  18756. if ((!(((double)L_11) < ((double)((double)L_12)))))
  18757. {
  18758. goto IL_005b;
  18759. }
  18760. }
  18761. {
  18762. U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_13 = V_0;
  18763. NullCheck(L_13);
  18764. bool L_14 = L_13->___msgReceived_0;
  18765. G_B5_0 = ((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  18766. goto IL_005c;
  18767. }
  18768. IL_005b:
  18769. {
  18770. G_B5_0 = 0;
  18771. }
  18772. IL_005c:
  18773. {
  18774. V_3 = (bool)G_B5_0;
  18775. bool L_15 = V_3;
  18776. if (L_15)
  18777. {
  18778. goto IL_002c;
  18779. }
  18780. }
  18781. {
  18782. Guid_t L_16 = ___0_messageId;
  18783. UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_17 = V_1;
  18784. PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1(__this, L_16, L_17, NULL);
  18785. U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_18 = V_0;
  18786. NullCheck(L_18);
  18787. bool L_19 = L_18->___msgReceived_0;
  18788. V_5 = L_19;
  18789. goto IL_0073;
  18790. }
  18791. IL_0073:
  18792. {
  18793. bool L_20 = V_5;
  18794. return L_20;
  18795. }
  18796. }
  18797. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
  18798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectAll_mDC4057C27894D4216DF83A9EF9107C86AA3C5D03 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
  18799. {
  18800. static bool s_Il2CppMethodInitialized;
  18801. if (!s_Il2CppMethodInitialized)
  18802. {
  18803. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
  18804. s_Il2CppMethodInitialized = true;
  18805. }
  18806. {
  18807. RuntimeObject* L_0;
  18808. L_0 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
  18809. NullCheck(L_0);
  18810. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_0);
  18811. return;
  18812. }
  18813. }
  18814. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
  18815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC (intptr_t ___0_data, uint64_t ___1_size, uint64_t ___2_guid, String_t* ___3_messageId, const RuntimeMethod* method)
  18816. {
  18817. static bool s_Il2CppMethodInitialized;
  18818. if (!s_Il2CppMethodInitialized)
  18819. {
  18820. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var);
  18821. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
  18822. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC_RuntimeMethod_var);
  18823. s_Il2CppMethodInitialized = true;
  18824. }
  18825. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_0 = NULL;
  18826. bool V_1 = false;
  18827. {
  18828. V_0 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)NULL;
  18829. uint64_t L_0 = ___1_size;
  18830. V_1 = (bool)((!(((uint64_t)L_0) <= ((uint64_t)((int64_t)0))))? 1 : 0);
  18831. bool L_1 = V_1;
  18832. if (!L_1)
  18833. {
  18834. goto IL_0021;
  18835. }
  18836. }
  18837. {
  18838. uint64_t L_2 = ___1_size;
  18839. if ((uint64_t)(L_2) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC_RuntimeMethod_var);
  18840. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)((intptr_t)L_2));
  18841. V_0 = L_3;
  18842. intptr_t L_4 = ___0_data;
  18843. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = V_0;
  18844. uint64_t L_6 = ___1_size;
  18845. il2cpp_codegen_runtime_class_init_inline(Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
  18846. Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77(L_4, L_5, 0, ((int32_t)L_6), NULL);
  18847. }
  18848. IL_0021:
  18849. {
  18850. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_7;
  18851. L_7 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
  18852. NullCheck(L_7);
  18853. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_8 = L_7->___m_PlayerEditorConnectionEvents_5;
  18854. String_t* L_9 = ___3_messageId;
  18855. Guid_t L_10;
  18856. memset((&L_10), 0, sizeof(L_10));
  18857. Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830((&L_10), L_9, /*hidden argument*/NULL);
  18858. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_11 = V_0;
  18859. uint64_t L_12 = ___2_guid;
  18860. NullCheck(L_8);
  18861. PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE(L_8, L_10, L_11, ((int32_t)L_12), NULL);
  18862. return;
  18863. }
  18864. }
  18865. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
  18866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m64117185C66F8947BFB1ED0E41C6D35A9AC35177 (int32_t ___0_playerId, const RuntimeMethod* method)
  18867. {
  18868. static bool s_Il2CppMethodInitialized;
  18869. if (!s_Il2CppMethodInitialized)
  18870. {
  18871. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
  18872. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
  18873. s_Il2CppMethodInitialized = true;
  18874. }
  18875. {
  18876. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0;
  18877. L_0 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
  18878. NullCheck(L_0);
  18879. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = L_0->___m_connectedPlayers_6;
  18880. int32_t L_2 = ___0_playerId;
  18881. NullCheck(L_1);
  18882. List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_1, L_2, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
  18883. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3;
  18884. L_3 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
  18885. NullCheck(L_3);
  18886. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_4 = L_3->___m_PlayerEditorConnectionEvents_5;
  18887. NullCheck(L_4);
  18888. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_5 = L_4->___connectionEvent_1;
  18889. int32_t L_6 = ___0_playerId;
  18890. NullCheck(L_5);
  18891. UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638(L_5, L_6, UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
  18892. return;
  18893. }
  18894. }
  18895. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
  18896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_mC66E0C59A86620D43E7C1418F8EAA006B63690A2 (int32_t ___0_playerId, const RuntimeMethod* method)
  18897. {
  18898. static bool s_Il2CppMethodInitialized;
  18899. if (!s_Il2CppMethodInitialized)
  18900. {
  18901. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_RuntimeMethod_var);
  18902. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
  18903. s_Il2CppMethodInitialized = true;
  18904. }
  18905. {
  18906. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0;
  18907. L_0 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
  18908. NullCheck(L_0);
  18909. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = L_0->___m_connectedPlayers_6;
  18910. int32_t L_2 = ___0_playerId;
  18911. NullCheck(L_1);
  18912. bool L_3;
  18913. L_3 = List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5(L_1, L_2, List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_RuntimeMethod_var);
  18914. PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_4;
  18915. L_4 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
  18916. NullCheck(L_4);
  18917. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_5 = L_4->___m_PlayerEditorConnectionEvents_5;
  18918. NullCheck(L_5);
  18919. ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_6 = L_5->___disconnectionEvent_2;
  18920. int32_t L_7 = ___0_playerId;
  18921. NullCheck(L_6);
  18922. UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638(L_6, L_7, UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
  18923. return;
  18924. }
  18925. }
  18926. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
  18927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection__ctor_m03E1218C1A0210FFDC4E2B2E2F79B7416E9D8F11 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
  18928. {
  18929. static bool s_Il2CppMethodInitialized;
  18930. if (!s_Il2CppMethodInitialized)
  18931. {
  18932. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
  18933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
  18934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB_il2cpp_TypeInfo_var);
  18935. s_Il2CppMethodInitialized = true;
  18936. }
  18937. {
  18938. PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB*)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB_il2cpp_TypeInfo_var);
  18939. NullCheck(L_0);
  18940. PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3(L_0, NULL);
  18941. __this->___m_PlayerEditorConnectionEvents_5 = L_0;
  18942. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PlayerEditorConnectionEvents_5), (void*)L_0);
  18943. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
  18944. NullCheck(L_1);
  18945. List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_1, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
  18946. __this->___m_connectedPlayers_6 = L_1;
  18947. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_connectedPlayers_6), (void*)L_1);
  18948. ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
  18949. return;
  18950. }
  18951. }
  18952. #ifdef __clang__
  18953. #pragma clang diagnostic pop
  18954. #endif
  18955. #ifdef __clang__
  18956. #pragma clang diagnostic push
  18957. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18958. #pragma clang diagnostic ignored "-Wunused-variable"
  18959. #endif
  18960. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
  18961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, const RuntimeMethod* method)
  18962. {
  18963. {
  18964. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18965. return;
  18966. }
  18967. }
  18968. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  18969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859 (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
  18970. {
  18971. {
  18972. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
  18973. NullCheck(L_0);
  18974. Guid_t L_1;
  18975. L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
  18976. Guid_t L_2 = __this->___messageId_0;
  18977. bool L_3;
  18978. L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
  18979. return L_3;
  18980. }
  18981. }
  18982. #ifdef __clang__
  18983. #pragma clang diagnostic pop
  18984. #endif
  18985. #ifdef __clang__
  18986. #pragma clang diagnostic push
  18987. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18988. #pragma clang diagnostic ignored "-Wunused-variable"
  18989. #endif
  18990. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
  18991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, const RuntimeMethod* method)
  18992. {
  18993. {
  18994. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18995. return;
  18996. }
  18997. }
  18998. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  18999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5 (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
  19000. {
  19001. {
  19002. MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
  19003. NullCheck(L_0);
  19004. Guid_t L_1;
  19005. L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
  19006. Guid_t L_2 = __this->___messageId_0;
  19007. bool L_3;
  19008. L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
  19009. return L_3;
  19010. }
  19011. }
  19012. #ifdef __clang__
  19013. #pragma clang diagnostic pop
  19014. #endif
  19015. #ifdef __clang__
  19016. #pragma clang diagnostic push
  19017. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19018. #pragma clang diagnostic ignored "-Wunused-variable"
  19019. #endif
  19020. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
  19021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, const RuntimeMethod* method)
  19022. {
  19023. {
  19024. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  19025. return;
  19026. }
  19027. }
  19028. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
  19029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1 (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* ___0_args, const RuntimeMethod* method)
  19030. {
  19031. {
  19032. __this->___msgReceived_0 = (bool)1;
  19033. return;
  19034. }
  19035. }
  19036. #ifdef __clang__
  19037. #pragma clang diagnostic pop
  19038. #endif
  19039. #ifdef __clang__
  19040. #pragma clang diagnostic push
  19041. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19042. #pragma clang diagnostic ignored "-Wunused-variable"
  19043. #endif
  19044. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  19045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45 (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* __this, const RuntimeMethod* method)
  19046. {
  19047. {
  19048. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  19049. return;
  19050. }
  19051. }
  19052. #ifdef __clang__
  19053. #pragma clang diagnostic pop
  19054. #endif
  19055. #ifdef __clang__
  19056. #pragma clang diagnostic push
  19057. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19058. #pragma clang diagnostic ignored "-Wunused-variable"
  19059. #endif
  19060. // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean)
  19061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_mE42C53B7220324D1FBAFB7AE48A7D8DD7796A663 (bool ___0_condition, const RuntimeMethod* method)
  19062. {
  19063. static bool s_Il2CppMethodInitialized;
  19064. if (!s_Il2CppMethodInitialized)
  19065. {
  19066. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19067. s_Il2CppMethodInitialized = true;
  19068. }
  19069. bool V_0 = false;
  19070. {
  19071. bool L_0 = ___0_condition;
  19072. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  19073. bool L_1 = V_0;
  19074. if (!L_1)
  19075. {
  19076. goto IL_0011;
  19077. }
  19078. }
  19079. {
  19080. bool L_2 = ___0_condition;
  19081. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19082. Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE(L_2, (String_t*)NULL, NULL);
  19083. }
  19084. IL_0011:
  19085. {
  19086. return;
  19087. }
  19088. }
  19089. // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String)
  19090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method)
  19091. {
  19092. static bool s_Il2CppMethodInitialized;
  19093. if (!s_Il2CppMethodInitialized)
  19094. {
  19095. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19096. s_Il2CppMethodInitialized = true;
  19097. }
  19098. bool V_0 = false;
  19099. {
  19100. bool L_0 = ___0_condition;
  19101. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  19102. bool L_1 = V_0;
  19103. if (!L_1)
  19104. {
  19105. goto IL_0016;
  19106. }
  19107. }
  19108. {
  19109. String_t* L_2;
  19110. L_2 = AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4((bool)1, NULL);
  19111. String_t* L_3 = ___1_message;
  19112. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19113. Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_2, L_3, NULL);
  19114. }
  19115. IL_0016:
  19116. {
  19117. return;
  19118. }
  19119. }
  19120. // System.Void UnityEngine.Assertions.Assert::IsFalse(System.Boolean,System.String)
  19121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsFalse_mC11212C418E6B5009F6474AE90FFB24734482E56 (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method)
  19122. {
  19123. static bool s_Il2CppMethodInitialized;
  19124. if (!s_Il2CppMethodInitialized)
  19125. {
  19126. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19127. s_Il2CppMethodInitialized = true;
  19128. }
  19129. bool V_0 = false;
  19130. {
  19131. bool L_0 = ___0_condition;
  19132. V_0 = L_0;
  19133. bool L_1 = V_0;
  19134. if (!L_1)
  19135. {
  19136. goto IL_0013;
  19137. }
  19138. }
  19139. {
  19140. String_t* L_2;
  19141. L_2 = AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4((bool)0, NULL);
  19142. String_t* L_3 = ___1_message;
  19143. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19144. Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_2, L_3, NULL);
  19145. }
  19146. IL_0013:
  19147. {
  19148. return;
  19149. }
  19150. }
  19151. // System.Void UnityEngine.Assertions.Assert::IsNull(UnityEngine.Object,System.String)
  19152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsNull_mB7DAD5AA378E4A36BC1D27B88CFADD31023530BB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_value, String_t* ___1_message, const RuntimeMethod* method)
  19153. {
  19154. static bool s_Il2CppMethodInitialized;
  19155. if (!s_Il2CppMethodInitialized)
  19156. {
  19157. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19158. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19159. s_Il2CppMethodInitialized = true;
  19160. }
  19161. bool V_0 = false;
  19162. {
  19163. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_value;
  19164. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19165. bool L_1;
  19166. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  19167. V_0 = L_1;
  19168. bool L_2 = V_0;
  19169. if (!L_2)
  19170. {
  19171. goto IL_001a;
  19172. }
  19173. }
  19174. {
  19175. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_value;
  19176. String_t* L_4;
  19177. L_4 = AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50(L_3, (bool)1, NULL);
  19178. String_t* L_5 = ___1_message;
  19179. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19180. Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_4, L_5, NULL);
  19181. }
  19182. IL_001a:
  19183. {
  19184. return;
  19185. }
  19186. }
  19187. // System.Void UnityEngine.Assertions.Assert::IsNotNull(UnityEngine.Object,System.String)
  19188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsNotNull_mB889D13B7935F20A9CE32629C00434099E30D931 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_value, String_t* ___1_message, const RuntimeMethod* method)
  19189. {
  19190. static bool s_Il2CppMethodInitialized;
  19191. if (!s_Il2CppMethodInitialized)
  19192. {
  19193. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19194. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19195. s_Il2CppMethodInitialized = true;
  19196. }
  19197. bool V_0 = false;
  19198. {
  19199. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_value;
  19200. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19201. bool L_1;
  19202. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  19203. V_0 = L_1;
  19204. bool L_2 = V_0;
  19205. if (!L_2)
  19206. {
  19207. goto IL_001a;
  19208. }
  19209. }
  19210. {
  19211. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_value;
  19212. String_t* L_4;
  19213. L_4 = AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50(L_3, (bool)0, NULL);
  19214. String_t* L_5 = ___1_message;
  19215. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19216. Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_4, L_5, NULL);
  19217. }
  19218. IL_001a:
  19219. {
  19220. return;
  19221. }
  19222. }
  19223. // System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String)
  19224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA (String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method)
  19225. {
  19226. static bool s_Il2CppMethodInitialized;
  19227. if (!s_Il2CppMethodInitialized)
  19228. {
  19229. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19230. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19231. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  19232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral136D6CCF1AA96D28737A6F5823378564A17A07B1);
  19233. s_Il2CppMethodInitialized = true;
  19234. }
  19235. bool V_0 = false;
  19236. bool V_1 = false;
  19237. bool V_2 = false;
  19238. {
  19239. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19240. bool L_0 = ((Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields*)il2cpp_codegen_static_fields_for(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var))->___raiseExceptions_0;
  19241. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  19242. bool L_1 = V_0;
  19243. if (!L_1)
  19244. {
  19245. goto IL_003c;
  19246. }
  19247. }
  19248. {
  19249. String_t* L_2 = ___0_message;
  19250. V_1 = (bool)((((RuntimeObject*)(String_t*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  19251. bool L_3 = V_1;
  19252. if (!L_3)
  19253. {
  19254. goto IL_001d;
  19255. }
  19256. }
  19257. {
  19258. ___0_message = _stringLiteral136D6CCF1AA96D28737A6F5823378564A17A07B1;
  19259. }
  19260. IL_001d:
  19261. {
  19262. String_t* L_4 = ___1_userMessage;
  19263. V_2 = (bool)((!(((RuntimeObject*)(String_t*)L_4) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  19264. bool L_5 = V_2;
  19265. if (!L_5)
  19266. {
  19267. goto IL_0033;
  19268. }
  19269. }
  19270. {
  19271. String_t* L_6 = ___1_userMessage;
  19272. String_t* L_7 = ___0_message;
  19273. String_t* L_8;
  19274. L_8 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_6, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_7, NULL);
  19275. ___0_message = L_8;
  19276. }
  19277. IL_0033:
  19278. {
  19279. String_t* L_9 = ___0_message;
  19280. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19281. Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0(L_9, NULL);
  19282. goto IL_0044;
  19283. }
  19284. IL_003c:
  19285. {
  19286. String_t* L_10 = ___0_message;
  19287. String_t* L_11 = ___1_userMessage;
  19288. AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* L_12 = (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372_il2cpp_TypeInfo_var)));
  19289. NullCheck(L_12);
  19290. AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6(L_12, L_10, L_11, NULL);
  19291. IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA_RuntimeMethod_var)));
  19292. }
  19293. IL_0044:
  19294. {
  19295. return;
  19296. }
  19297. }
  19298. // System.Void UnityEngine.Assertions.Assert::AreEqual(UnityEngine.Object,UnityEngine.Object,System.String)
  19299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_mA4CD725133015119B0219ABAA6337650814B803B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_expected, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_actual, String_t* ___2_message, const RuntimeMethod* method)
  19300. {
  19301. static bool s_Il2CppMethodInitialized;
  19302. if (!s_Il2CppMethodInitialized)
  19303. {
  19304. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19305. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19306. s_Il2CppMethodInitialized = true;
  19307. }
  19308. bool V_0 = false;
  19309. {
  19310. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___1_actual;
  19311. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_expected;
  19312. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19313. bool L_2;
  19314. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, L_1, NULL);
  19315. V_0 = L_2;
  19316. bool L_3 = V_0;
  19317. if (!L_3)
  19318. {
  19319. goto IL_001b;
  19320. }
  19321. }
  19322. {
  19323. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_actual;
  19324. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_expected;
  19325. String_t* L_6;
  19326. L_6 = AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB(L_4, L_5, (bool)1, NULL);
  19327. String_t* L_7 = ___2_message;
  19328. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19329. Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_6, L_7, NULL);
  19330. }
  19331. IL_001b:
  19332. {
  19333. return;
  19334. }
  19335. }
  19336. // System.Void UnityEngine.Assertions.Assert::AreNotEqual(UnityEngine.Object,UnityEngine.Object,System.String)
  19337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreNotEqual_m4E953971244A0BEACD42190612093ACC87C1A26F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_expected, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_actual, String_t* ___2_message, const RuntimeMethod* method)
  19338. {
  19339. static bool s_Il2CppMethodInitialized;
  19340. if (!s_Il2CppMethodInitialized)
  19341. {
  19342. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19343. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19344. s_Il2CppMethodInitialized = true;
  19345. }
  19346. bool V_0 = false;
  19347. {
  19348. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___1_actual;
  19349. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_expected;
  19350. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19351. bool L_2;
  19352. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, L_1, NULL);
  19353. V_0 = L_2;
  19354. bool L_3 = V_0;
  19355. if (!L_3)
  19356. {
  19357. goto IL_001b;
  19358. }
  19359. }
  19360. {
  19361. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_actual;
  19362. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_expected;
  19363. String_t* L_6;
  19364. L_6 = AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB(L_4, L_5, (bool)0, NULL);
  19365. String_t* L_7 = ___2_message;
  19366. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19367. Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_6, L_7, NULL);
  19368. }
  19369. IL_001b:
  19370. {
  19371. return;
  19372. }
  19373. }
  19374. // System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32)
  19375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_m718BB4BD31FA3176A3A236F96BC5405EB750D6CF (int32_t ___0_expected, int32_t ___1_actual, const RuntimeMethod* method)
  19376. {
  19377. static bool s_Il2CppMethodInitialized;
  19378. if (!s_Il2CppMethodInitialized)
  19379. {
  19380. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_RuntimeMethod_var);
  19381. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19382. s_Il2CppMethodInitialized = true;
  19383. }
  19384. bool V_0 = false;
  19385. {
  19386. int32_t L_0 = ___0_expected;
  19387. int32_t L_1 = ___1_actual;
  19388. V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  19389. bool L_2 = V_0;
  19390. if (!L_2)
  19391. {
  19392. goto IL_0015;
  19393. }
  19394. }
  19395. {
  19396. int32_t L_3 = ___0_expected;
  19397. int32_t L_4 = ___1_actual;
  19398. il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19399. Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E(L_3, L_4, (String_t*)NULL, Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_RuntimeMethod_var);
  19400. }
  19401. IL_0015:
  19402. {
  19403. return;
  19404. }
  19405. }
  19406. // System.Void UnityEngine.Assertions.Assert::.cctor()
  19407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert__cctor_mC2C4583746B3D6E98224F4692EAE5EF17B5F9CC8 (const RuntimeMethod* method)
  19408. {
  19409. static bool s_Il2CppMethodInitialized;
  19410. if (!s_Il2CppMethodInitialized)
  19411. {
  19412. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
  19413. s_Il2CppMethodInitialized = true;
  19414. }
  19415. {
  19416. ((Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields*)il2cpp_codegen_static_fields_for(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var))->___raiseExceptions_0 = (bool)1;
  19417. return;
  19418. }
  19419. }
  19420. #ifdef __clang__
  19421. #pragma clang diagnostic pop
  19422. #endif
  19423. #ifdef __clang__
  19424. #pragma clang diagnostic push
  19425. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19426. #pragma clang diagnostic ignored "-Wunused-variable"
  19427. #endif
  19428. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String)
  19429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C (String_t* ___0_failureMessage, const RuntimeMethod* method)
  19430. {
  19431. static bool s_Il2CppMethodInitialized;
  19432. if (!s_Il2CppMethodInitialized)
  19433. {
  19434. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  19435. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
  19436. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8E752B76D455A50FE476984D4B09A7CDBF2A753E);
  19437. s_Il2CppMethodInitialized = true;
  19438. }
  19439. String_t* V_0 = NULL;
  19440. {
  19441. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  19442. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  19443. NullCheck(L_1);
  19444. ArrayElementTypeCheck (L_1, _stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
  19445. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)_stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
  19446. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = L_1;
  19447. String_t* L_3 = ___0_failureMessage;
  19448. NullCheck(L_2);
  19449. ArrayElementTypeCheck (L_2, L_3);
  19450. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_3);
  19451. String_t* L_4;
  19452. L_4 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral8E752B76D455A50FE476984D4B09A7CDBF2A753E, L_2, NULL);
  19453. V_0 = L_4;
  19454. goto IL_0020;
  19455. }
  19456. IL_0020:
  19457. {
  19458. String_t* L_5 = V_0;
  19459. return L_5;
  19460. }
  19461. }
  19462. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String)
  19463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3 (String_t* ___0_failureMessage, String_t* ___1_expected, const RuntimeMethod* method)
  19464. {
  19465. static bool s_Il2CppMethodInitialized;
  19466. if (!s_Il2CppMethodInitialized)
  19467. {
  19468. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  19469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral22EBAF9990823EA0B061F556D70C5786C35B8988);
  19470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
  19471. s_Il2CppMethodInitialized = true;
  19472. }
  19473. String_t* V_0 = NULL;
  19474. {
  19475. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  19476. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  19477. String_t* L_2 = ___0_failureMessage;
  19478. NullCheck(L_1);
  19479. ArrayElementTypeCheck (L_1, L_2);
  19480. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_2);
  19481. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = L_1;
  19482. String_t* L_4;
  19483. L_4 = Environment_get_NewLine_m8BF68A4EFDAFFB66500984CE779629811BA98FFF(NULL);
  19484. NullCheck(L_3);
  19485. ArrayElementTypeCheck (L_3, L_4);
  19486. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_4);
  19487. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_3;
  19488. NullCheck(L_5);
  19489. ArrayElementTypeCheck (L_5, _stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
  19490. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)_stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
  19491. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5;
  19492. String_t* L_7 = ___1_expected;
  19493. NullCheck(L_6);
  19494. ArrayElementTypeCheck (L_6, L_7);
  19495. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_7);
  19496. String_t* L_8;
  19497. L_8 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral22EBAF9990823EA0B061F556D70C5786C35B8988, L_6, NULL);
  19498. String_t* L_9;
  19499. L_9 = AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C(L_8, NULL);
  19500. V_0 = L_9;
  19501. goto IL_0031;
  19502. }
  19503. IL_0031:
  19504. {
  19505. String_t* L_10 = V_0;
  19506. return L_10;
  19507. }
  19508. }
  19509. // System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean)
  19510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB (RuntimeObject* ___0_actual, RuntimeObject* ___1_expected, bool ___2_expectEqual, const RuntimeMethod* method)
  19511. {
  19512. static bool s_Il2CppMethodInitialized;
  19513. if (!s_Il2CppMethodInitialized)
  19514. {
  19515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  19516. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15688BC513A63346074978C5D893B01207733A34);
  19517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF1829A378D66B1DD70A767729127A0DC5EDCAE);
  19518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E);
  19519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76);
  19520. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19521. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFDAAB9944D2BDD67EF768F807537202334A02D27);
  19522. s_Il2CppMethodInitialized = true;
  19523. }
  19524. String_t* V_0 = NULL;
  19525. int32_t G_B2_0 = 0;
  19526. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_1 = NULL;
  19527. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_2 = NULL;
  19528. String_t* G_B2_3 = NULL;
  19529. int32_t G_B1_0 = 0;
  19530. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_1 = NULL;
  19531. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_2 = NULL;
  19532. String_t* G_B1_3 = NULL;
  19533. String_t* G_B3_0 = NULL;
  19534. int32_t G_B3_1 = 0;
  19535. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_2 = NULL;
  19536. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_3 = NULL;
  19537. String_t* G_B3_4 = NULL;
  19538. int32_t G_B5_0 = 0;
  19539. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_1 = NULL;
  19540. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_2 = NULL;
  19541. String_t* G_B5_3 = NULL;
  19542. String_t* G_B5_4 = NULL;
  19543. int32_t G_B4_0 = 0;
  19544. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_1 = NULL;
  19545. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_2 = NULL;
  19546. String_t* G_B4_3 = NULL;
  19547. String_t* G_B4_4 = NULL;
  19548. String_t* G_B6_0 = NULL;
  19549. int32_t G_B6_1 = 0;
  19550. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_2 = NULL;
  19551. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_3 = NULL;
  19552. String_t* G_B6_4 = NULL;
  19553. String_t* G_B6_5 = NULL;
  19554. {
  19555. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  19556. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  19557. bool L_2 = ___2_expectEqual;
  19558. G_B1_0 = 0;
  19559. G_B1_1 = L_1;
  19560. G_B1_2 = L_1;
  19561. G_B1_3 = _stringLiteral15688BC513A63346074978C5D893B01207733A34;
  19562. if (L_2)
  19563. {
  19564. G_B2_0 = 0;
  19565. G_B2_1 = L_1;
  19566. G_B2_2 = L_1;
  19567. G_B2_3 = _stringLiteral15688BC513A63346074978C5D893B01207733A34;
  19568. goto IL_0018;
  19569. }
  19570. }
  19571. {
  19572. G_B3_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  19573. G_B3_1 = G_B1_0;
  19574. G_B3_2 = G_B1_1;
  19575. G_B3_3 = G_B1_2;
  19576. G_B3_4 = G_B1_3;
  19577. goto IL_001d;
  19578. }
  19579. IL_0018:
  19580. {
  19581. G_B3_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76;
  19582. G_B3_1 = G_B2_0;
  19583. G_B3_2 = G_B2_1;
  19584. G_B3_3 = G_B2_2;
  19585. G_B3_4 = G_B2_3;
  19586. }
  19587. IL_001d:
  19588. {
  19589. NullCheck(G_B3_2);
  19590. ArrayElementTypeCheck (G_B3_2, G_B3_0);
  19591. (G_B3_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B3_1), (RuntimeObject*)G_B3_0);
  19592. String_t* L_3;
  19593. L_3 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B3_4, G_B3_3, NULL);
  19594. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
  19595. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  19596. RuntimeObject* L_6 = ___0_actual;
  19597. NullCheck(L_5);
  19598. ArrayElementTypeCheck (L_5, L_6);
  19599. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_6);
  19600. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_5;
  19601. RuntimeObject* L_8 = ___1_expected;
  19602. NullCheck(L_7);
  19603. ArrayElementTypeCheck (L_7, L_8);
  19604. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
  19605. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_7;
  19606. bool L_10 = ___2_expectEqual;
  19607. G_B4_0 = 2;
  19608. G_B4_1 = L_9;
  19609. G_B4_2 = L_9;
  19610. G_B4_3 = _stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E;
  19611. G_B4_4 = L_3;
  19612. if (L_10)
  19613. {
  19614. G_B5_0 = 2;
  19615. G_B5_1 = L_9;
  19616. G_B5_2 = L_9;
  19617. G_B5_3 = _stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E;
  19618. G_B5_4 = L_3;
  19619. goto IL_0042;
  19620. }
  19621. }
  19622. {
  19623. G_B6_0 = _stringLiteralFDAAB9944D2BDD67EF768F807537202334A02D27;
  19624. G_B6_1 = G_B4_0;
  19625. G_B6_2 = G_B4_1;
  19626. G_B6_3 = G_B4_2;
  19627. G_B6_4 = G_B4_3;
  19628. G_B6_5 = G_B4_4;
  19629. goto IL_0047;
  19630. }
  19631. IL_0042:
  19632. {
  19633. G_B6_0 = _stringLiteral7EF1829A378D66B1DD70A767729127A0DC5EDCAE;
  19634. G_B6_1 = G_B5_0;
  19635. G_B6_2 = G_B5_1;
  19636. G_B6_3 = G_B5_2;
  19637. G_B6_4 = G_B5_3;
  19638. G_B6_5 = G_B5_4;
  19639. }
  19640. IL_0047:
  19641. {
  19642. NullCheck(G_B6_2);
  19643. ArrayElementTypeCheck (G_B6_2, G_B6_0);
  19644. (G_B6_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B6_1), (RuntimeObject*)G_B6_0);
  19645. String_t* L_11;
  19646. L_11 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B6_4, G_B6_3, NULL);
  19647. String_t* L_12;
  19648. L_12 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(G_B6_5, L_11, NULL);
  19649. V_0 = L_12;
  19650. goto IL_0055;
  19651. }
  19652. IL_0055:
  19653. {
  19654. String_t* L_13 = V_0;
  19655. return L_13;
  19656. }
  19657. }
  19658. // System.String UnityEngine.Assertions.AssertionMessageUtil::NullFailureMessage(System.Object,System.Boolean)
  19659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50 (RuntimeObject* ___0_value, bool ___1_expectNull, const RuntimeMethod* method)
  19660. {
  19661. static bool s_Il2CppMethodInitialized;
  19662. if (!s_Il2CppMethodInitialized)
  19663. {
  19664. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  19665. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249);
  19666. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76);
  19667. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19668. s_Il2CppMethodInitialized = true;
  19669. }
  19670. String_t* V_0 = NULL;
  19671. int32_t G_B2_0 = 0;
  19672. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_1 = NULL;
  19673. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_2 = NULL;
  19674. String_t* G_B2_3 = NULL;
  19675. int32_t G_B1_0 = 0;
  19676. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_1 = NULL;
  19677. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_2 = NULL;
  19678. String_t* G_B1_3 = NULL;
  19679. String_t* G_B3_0 = NULL;
  19680. int32_t G_B3_1 = 0;
  19681. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_2 = NULL;
  19682. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_3 = NULL;
  19683. String_t* G_B3_4 = NULL;
  19684. int32_t G_B5_0 = 0;
  19685. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_1 = NULL;
  19686. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_2 = NULL;
  19687. String_t* G_B5_3 = NULL;
  19688. String_t* G_B5_4 = NULL;
  19689. int32_t G_B4_0 = 0;
  19690. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_1 = NULL;
  19691. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_2 = NULL;
  19692. String_t* G_B4_3 = NULL;
  19693. String_t* G_B4_4 = NULL;
  19694. String_t* G_B6_0 = NULL;
  19695. int32_t G_B6_1 = 0;
  19696. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_2 = NULL;
  19697. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_3 = NULL;
  19698. String_t* G_B6_4 = NULL;
  19699. String_t* G_B6_5 = NULL;
  19700. {
  19701. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  19702. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  19703. bool L_2 = ___1_expectNull;
  19704. G_B1_0 = 0;
  19705. G_B1_1 = L_1;
  19706. G_B1_2 = L_1;
  19707. G_B1_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
  19708. if (L_2)
  19709. {
  19710. G_B2_0 = 0;
  19711. G_B2_1 = L_1;
  19712. G_B2_2 = L_1;
  19713. G_B2_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
  19714. goto IL_0018;
  19715. }
  19716. }
  19717. {
  19718. G_B3_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  19719. G_B3_1 = G_B1_0;
  19720. G_B3_2 = G_B1_1;
  19721. G_B3_3 = G_B1_2;
  19722. G_B3_4 = G_B1_3;
  19723. goto IL_001d;
  19724. }
  19725. IL_0018:
  19726. {
  19727. G_B3_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76;
  19728. G_B3_1 = G_B2_0;
  19729. G_B3_2 = G_B2_1;
  19730. G_B3_3 = G_B2_2;
  19731. G_B3_4 = G_B2_3;
  19732. }
  19733. IL_001d:
  19734. {
  19735. NullCheck(G_B3_2);
  19736. ArrayElementTypeCheck (G_B3_2, G_B3_0);
  19737. (G_B3_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B3_1), (RuntimeObject*)G_B3_0);
  19738. String_t* L_3;
  19739. L_3 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B3_4, G_B3_3, NULL);
  19740. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  19741. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  19742. bool L_6 = ___1_expectNull;
  19743. G_B4_0 = 0;
  19744. G_B4_1 = L_5;
  19745. G_B4_2 = L_5;
  19746. G_B4_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
  19747. G_B4_4 = L_3;
  19748. if (L_6)
  19749. {
  19750. G_B5_0 = 0;
  19751. G_B5_1 = L_5;
  19752. G_B5_2 = L_5;
  19753. G_B5_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
  19754. G_B5_4 = L_3;
  19755. goto IL_003a;
  19756. }
  19757. }
  19758. {
  19759. G_B6_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76;
  19760. G_B6_1 = G_B4_0;
  19761. G_B6_2 = G_B4_1;
  19762. G_B6_3 = G_B4_2;
  19763. G_B6_4 = G_B4_3;
  19764. G_B6_5 = G_B4_4;
  19765. goto IL_003f;
  19766. }
  19767. IL_003a:
  19768. {
  19769. G_B6_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  19770. G_B6_1 = G_B5_0;
  19771. G_B6_2 = G_B5_1;
  19772. G_B6_3 = G_B5_2;
  19773. G_B6_4 = G_B5_3;
  19774. G_B6_5 = G_B5_4;
  19775. }
  19776. IL_003f:
  19777. {
  19778. NullCheck(G_B6_2);
  19779. ArrayElementTypeCheck (G_B6_2, G_B6_0);
  19780. (G_B6_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B6_1), (RuntimeObject*)G_B6_0);
  19781. String_t* L_7;
  19782. L_7 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B6_4, G_B6_3, NULL);
  19783. String_t* L_8;
  19784. L_8 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(G_B6_5, L_7, NULL);
  19785. V_0 = L_8;
  19786. goto IL_004d;
  19787. }
  19788. IL_004d:
  19789. {
  19790. String_t* L_9 = V_0;
  19791. return L_9;
  19792. }
  19793. }
  19794. // System.String UnityEngine.Assertions.AssertionMessageUtil::BooleanFailureMessage(System.Boolean)
  19795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4 (bool ___0_expected, const RuntimeMethod* method)
  19796. {
  19797. static bool s_Il2CppMethodInitialized;
  19798. if (!s_Il2CppMethodInitialized)
  19799. {
  19800. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF67141A2C63171C3D363B9A795E9AA3F25DA98CB);
  19801. s_Il2CppMethodInitialized = true;
  19802. }
  19803. bool V_0 = false;
  19804. String_t* V_1 = NULL;
  19805. {
  19806. bool L_0 = ___0_expected;
  19807. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  19808. String_t* L_1;
  19809. L_1 = Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63((&V_0), NULL);
  19810. String_t* L_2;
  19811. L_2 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralF67141A2C63171C3D363B9A795E9AA3F25DA98CB, L_1, NULL);
  19812. String_t* L_3;
  19813. L_3 = Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63((&___0_expected), NULL);
  19814. String_t* L_4;
  19815. L_4 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(L_2, L_3, NULL);
  19816. V_1 = L_4;
  19817. goto IL_0026;
  19818. }
  19819. IL_0026:
  19820. {
  19821. String_t* L_5 = V_1;
  19822. return L_5;
  19823. }
  19824. }
  19825. #ifdef __clang__
  19826. #pragma clang diagnostic pop
  19827. #endif
  19828. #ifdef __clang__
  19829. #pragma clang diagnostic push
  19830. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19831. #pragma clang diagnostic ignored "-Wunused-variable"
  19832. #endif
  19833. // System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String)
  19834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method)
  19835. {
  19836. static bool s_Il2CppMethodInitialized;
  19837. if (!s_Il2CppMethodInitialized)
  19838. {
  19839. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  19840. s_Il2CppMethodInitialized = true;
  19841. }
  19842. {
  19843. String_t* L_0 = ___0_message;
  19844. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  19845. Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
  19846. String_t* L_1 = ___1_userMessage;
  19847. __this->___m_UserMessage_18 = L_1;
  19848. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_UserMessage_18), (void*)L_1);
  19849. return;
  19850. }
  19851. }
  19852. // System.String UnityEngine.Assertions.AssertionException::get_Message()
  19853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionException_get_Message_m4320D1607BDF97D451569837340C8E4A04461089 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, const RuntimeMethod* method)
  19854. {
  19855. static bool s_Il2CppMethodInitialized;
  19856. if (!s_Il2CppMethodInitialized)
  19857. {
  19858. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  19859. s_Il2CppMethodInitialized = true;
  19860. }
  19861. String_t* V_0 = NULL;
  19862. bool V_1 = false;
  19863. String_t* V_2 = NULL;
  19864. {
  19865. String_t* L_0;
  19866. L_0 = Exception_get_Message_mCFE0D38FDF9001405299AAE43BBE2A9AD806C441(__this, NULL);
  19867. V_0 = L_0;
  19868. String_t* L_1 = __this->___m_UserMessage_18;
  19869. V_1 = (bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  19870. bool L_2 = V_1;
  19871. if (!L_2)
  19872. {
  19873. goto IL_0027;
  19874. }
  19875. }
  19876. {
  19877. String_t* L_3 = __this->___m_UserMessage_18;
  19878. String_t* L_4 = V_0;
  19879. String_t* L_5;
  19880. L_5 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_3, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_4, NULL);
  19881. V_0 = L_5;
  19882. }
  19883. IL_0027:
  19884. {
  19885. String_t* L_6 = V_0;
  19886. V_2 = L_6;
  19887. goto IL_002b;
  19888. }
  19889. IL_002b:
  19890. {
  19891. String_t* L_7 = V_2;
  19892. return L_7;
  19893. }
  19894. }
  19895. #ifdef __clang__
  19896. #pragma clang diagnostic pop
  19897. #endif
  19898. #ifdef __clang__
  19899. #pragma clang diagnostic push
  19900. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19901. #pragma clang diagnostic ignored "-Wunused-variable"
  19902. #endif
  19903. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  19904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96 (PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751* __this, const RuntimeMethod* method)
  19905. {
  19906. {
  19907. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  19908. return;
  19909. }
  19910. }
  19911. #ifdef __clang__
  19912. #pragma clang diagnostic pop
  19913. #endif
  19914. #ifdef __clang__
  19915. #pragma clang diagnostic push
  19916. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19917. #pragma clang diagnostic ignored "-Wunused-variable"
  19918. #endif
  19919. // System.Void UnityEngine.Scripting.RequireDerivedAttribute::.ctor()
  19920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireDerivedAttribute__ctor_mDE2D439980BB33C5AEB061D0ED83634D9F4115FF (RequireDerivedAttribute_t2B68F4997C862A6D711F826D53087DFEC3379C64* __this, const RuntimeMethod* method)
  19921. {
  19922. {
  19923. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  19924. return;
  19925. }
  19926. }
  19927. #ifdef __clang__
  19928. #pragma clang diagnostic pop
  19929. #endif
  19930. #ifdef __clang__
  19931. #pragma clang diagnostic push
  19932. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19933. #pragma clang diagnostic ignored "-Wunused-variable"
  19934. #endif
  19935. // System.Void UnityEngine.Scripting.AlwaysLinkAssemblyAttribute::.ctor()
  19936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AlwaysLinkAssemblyAttribute__ctor_m4F7CEB8C9B82C4F3DB440C4D596BD8954B84D496 (AlwaysLinkAssemblyAttribute_tC6DA6D9DC95C16F0C9C032FEF715F0BF93477F61* __this, const RuntimeMethod* method)
  19937. {
  19938. {
  19939. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  19940. return;
  19941. }
  19942. }
  19943. #ifdef __clang__
  19944. #pragma clang diagnostic pop
  19945. #endif
  19946. #ifdef __clang__
  19947. #pragma clang diagnostic push
  19948. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19949. #pragma clang diagnostic ignored "-Wunused-variable"
  19950. #endif
  19951. // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  19952. IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled)
  19953. {
  19954. marshaled.___className_0 = il2cpp_codegen_marshal_string(unmarshaled.___className_0);
  19955. marshaled.___nameSpace_1 = il2cpp_codegen_marshal_string(unmarshaled.___nameSpace_1);
  19956. marshaled.___assembly_2 = il2cpp_codegen_marshal_string(unmarshaled.___assembly_2);
  19957. marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.___classHasChanged_3);
  19958. marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.___nameSpaceHasChanged_4);
  19959. marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.___assemblyHasChanged_5);
  19960. marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.___autoUdpateAPI_6);
  19961. }
  19962. IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke_back(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled)
  19963. {
  19964. unmarshaled.___className_0 = il2cpp_codegen_marshal_string_result(marshaled.___className_0);
  19965. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___className_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___className_0));
  19966. unmarshaled.___nameSpace_1 = il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1);
  19967. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___nameSpace_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1));
  19968. unmarshaled.___assembly_2 = il2cpp_codegen_marshal_string_result(marshaled.___assembly_2);
  19969. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___assembly_2), (void*)il2cpp_codegen_marshal_string_result(marshaled.___assembly_2));
  19970. bool unmarshaledclassHasChanged_temp_3 = false;
  19971. unmarshaledclassHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
  19972. unmarshaled.___classHasChanged_3 = unmarshaledclassHasChanged_temp_3;
  19973. bool unmarshalednameSpaceHasChanged_temp_4 = false;
  19974. unmarshalednameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
  19975. unmarshaled.___nameSpaceHasChanged_4 = unmarshalednameSpaceHasChanged_temp_4;
  19976. bool unmarshaledassemblyHasChanged_temp_5 = false;
  19977. unmarshaledassemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
  19978. unmarshaled.___assemblyHasChanged_5 = unmarshaledassemblyHasChanged_temp_5;
  19979. bool unmarshaledautoUdpateAPI_temp_6 = false;
  19980. unmarshaledautoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
  19981. unmarshaled.___autoUdpateAPI_6 = unmarshaledautoUdpateAPI_temp_6;
  19982. }
  19983. // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  19984. IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke_cleanup(MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled)
  19985. {
  19986. il2cpp_codegen_marshal_free(marshaled.___className_0);
  19987. marshaled.___className_0 = NULL;
  19988. il2cpp_codegen_marshal_free(marshaled.___nameSpace_1);
  19989. marshaled.___nameSpace_1 = NULL;
  19990. il2cpp_codegen_marshal_free(marshaled.___assembly_2);
  19991. marshaled.___assembly_2 = NULL;
  19992. }
  19993. // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  19994. IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled)
  19995. {
  19996. marshaled.___className_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___className_0);
  19997. marshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___nameSpace_1);
  19998. marshaled.___assembly_2 = il2cpp_codegen_marshal_bstring(unmarshaled.___assembly_2);
  19999. marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.___classHasChanged_3);
  20000. marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.___nameSpaceHasChanged_4);
  20001. marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.___assemblyHasChanged_5);
  20002. marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.___autoUdpateAPI_6);
  20003. }
  20004. IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com_back(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled)
  20005. {
  20006. unmarshaled.___className_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___className_0);
  20007. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___className_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___className_0));
  20008. unmarshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1);
  20009. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___nameSpace_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1));
  20010. unmarshaled.___assembly_2 = il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2);
  20011. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___assembly_2), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2));
  20012. bool unmarshaledclassHasChanged_temp_3 = false;
  20013. unmarshaledclassHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
  20014. unmarshaled.___classHasChanged_3 = unmarshaledclassHasChanged_temp_3;
  20015. bool unmarshalednameSpaceHasChanged_temp_4 = false;
  20016. unmarshalednameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
  20017. unmarshaled.___nameSpaceHasChanged_4 = unmarshalednameSpaceHasChanged_temp_4;
  20018. bool unmarshaledassemblyHasChanged_temp_5 = false;
  20019. unmarshaledassemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
  20020. unmarshaled.___assemblyHasChanged_5 = unmarshaledassemblyHasChanged_temp_5;
  20021. bool unmarshaledautoUdpateAPI_temp_6 = false;
  20022. unmarshaledautoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
  20023. unmarshaled.___autoUdpateAPI_6 = unmarshaledautoUdpateAPI_temp_6;
  20024. }
  20025. // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  20026. IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com_cleanup(MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled)
  20027. {
  20028. il2cpp_codegen_marshal_free_bstring(marshaled.___className_0);
  20029. marshaled.___className_0 = NULL;
  20030. il2cpp_codegen_marshal_free_bstring(marshaled.___nameSpace_1);
  20031. marshaled.___nameSpace_1 = NULL;
  20032. il2cpp_codegen_marshal_free_bstring(marshaled.___assembly_2);
  20033. marshaled.___assembly_2 = NULL;
  20034. }
  20035. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
  20036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD (MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method)
  20037. {
  20038. {
  20039. String_t* L_0 = ___3_sourceClassName;
  20040. __this->___className_0 = L_0;
  20041. Il2CppCodeGenWriteBarrier((void**)(&__this->___className_0), (void*)L_0);
  20042. String_t* L_1 = __this->___className_0;
  20043. __this->___classHasChanged_3 = (bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  20044. String_t* L_2 = ___1_sourceNamespace;
  20045. __this->___nameSpace_1 = L_2;
  20046. Il2CppCodeGenWriteBarrier((void**)(&__this->___nameSpace_1), (void*)L_2);
  20047. String_t* L_3 = __this->___nameSpace_1;
  20048. __this->___nameSpaceHasChanged_4 = (bool)((!(((RuntimeObject*)(String_t*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  20049. String_t* L_4 = ___2_sourceAssembly;
  20050. __this->___assembly_2 = L_4;
  20051. Il2CppCodeGenWriteBarrier((void**)(&__this->___assembly_2), (void*)L_4);
  20052. String_t* L_5 = __this->___assembly_2;
  20053. __this->___assemblyHasChanged_5 = (bool)((!(((RuntimeObject*)(String_t*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  20054. bool L_6 = ___0_autoUpdateAPI;
  20055. __this->___autoUdpateAPI_6 = L_6;
  20056. return;
  20057. }
  20058. }
  20059. IL2CPP_EXTERN_C void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD_AdjustorThunk (RuntimeObject* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method)
  20060. {
  20061. MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* _thisAdjusted;
  20062. int32_t _offset = 1;
  20063. _thisAdjusted = reinterpret_cast<MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F*>(__this + _offset);
  20064. MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(_thisAdjusted, ___0_autoUpdateAPI, ___1_sourceNamespace, ___2_sourceAssembly, ___3_sourceClassName, method);
  20065. }
  20066. #ifdef __clang__
  20067. #pragma clang diagnostic pop
  20068. #endif
  20069. #ifdef __clang__
  20070. #pragma clang diagnostic push
  20071. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20072. #pragma clang diagnostic ignored "-Wunused-variable"
  20073. #endif
  20074. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.Boolean,System.String,System.String,System.String)
  20075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m1B944ED92ED635A19DD4E82765BC0200C0BF3E4D (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method)
  20076. {
  20077. {
  20078. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  20079. MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_0 = (&__this->___data_0);
  20080. bool L_1 = ___0_autoUpdateAPI;
  20081. String_t* L_2 = ___1_sourceNamespace;
  20082. String_t* L_3 = ___2_sourceAssembly;
  20083. String_t* L_4 = ___3_sourceClassName;
  20084. MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(L_0, L_1, L_2, L_3, L_4, NULL);
  20085. return;
  20086. }
  20087. }
  20088. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
  20089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_mFDCCBD975A9BCC410529DB2B7C01659ACF8005CC (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* __this, String_t* ___0_sourceNamespace, const RuntimeMethod* method)
  20090. {
  20091. {
  20092. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  20093. MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_0 = (&__this->___data_0);
  20094. String_t* L_1 = ___0_sourceNamespace;
  20095. MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(L_0, (bool)1, L_1, (String_t*)NULL, (String_t*)NULL, NULL);
  20096. return;
  20097. }
  20098. }
  20099. #ifdef __clang__
  20100. #pragma clang diagnostic pop
  20101. #endif
  20102. #ifdef __clang__
  20103. #pragma clang diagnostic push
  20104. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20105. #pragma clang diagnostic ignored "-Wunused-variable"
  20106. #endif
  20107. // System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor()
  20108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_mF280A16634D72D09D550C2BA2294D9234D50C771 (ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279* __this, const RuntimeMethod* method)
  20109. {
  20110. {
  20111. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  20112. return;
  20113. }
  20114. }
  20115. #ifdef __clang__
  20116. #pragma clang diagnostic pop
  20117. #endif
  20118. #ifdef __clang__
  20119. #pragma clang diagnostic push
  20120. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20121. #pragma clang diagnostic ignored "-Wunused-variable"
  20122. #endif
  20123. // System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String)
  20124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_mC1104F2F0A2CD67CE308CD7E5C1CCE74482C1BB4 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, String_t* ___0_value, const RuntimeMethod* method)
  20125. {
  20126. {
  20127. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  20128. String_t* L_0 = ___0_value;
  20129. __this->___DefaultValue_0 = L_0;
  20130. Il2CppCodeGenWriteBarrier((void**)(&__this->___DefaultValue_0), (void*)L_0);
  20131. return;
  20132. }
  20133. }
  20134. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  20135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method)
  20136. {
  20137. RuntimeObject* V_0 = NULL;
  20138. {
  20139. RuntimeObject* L_0 = __this->___DefaultValue_0;
  20140. V_0 = L_0;
  20141. goto IL_000a;
  20142. }
  20143. IL_000a:
  20144. {
  20145. RuntimeObject* L_1 = V_0;
  20146. return L_1;
  20147. }
  20148. }
  20149. // System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object)
  20150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_m6E5B33344C4FD2FC4775A657481B63F82F18B925 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  20151. {
  20152. static bool s_Il2CppMethodInitialized;
  20153. if (!s_Il2CppMethodInitialized)
  20154. {
  20155. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121_il2cpp_TypeInfo_var);
  20156. s_Il2CppMethodInitialized = true;
  20157. }
  20158. DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* V_0 = NULL;
  20159. bool V_1 = false;
  20160. bool V_2 = false;
  20161. bool V_3 = false;
  20162. {
  20163. RuntimeObject* L_0 = ___0_obj;
  20164. V_0 = ((DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121*)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121_il2cpp_TypeInfo_var));
  20165. DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_1 = V_0;
  20166. V_1 = (bool)((((RuntimeObject*)(DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  20167. bool L_2 = V_1;
  20168. if (!L_2)
  20169. {
  20170. goto IL_0014;
  20171. }
  20172. }
  20173. {
  20174. V_2 = (bool)0;
  20175. goto IL_0041;
  20176. }
  20177. IL_0014:
  20178. {
  20179. RuntimeObject* L_3 = __this->___DefaultValue_0;
  20180. V_3 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  20181. bool L_4 = V_3;
  20182. if (!L_4)
  20183. {
  20184. goto IL_002d;
  20185. }
  20186. }
  20187. {
  20188. DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_5 = V_0;
  20189. NullCheck(L_5);
  20190. RuntimeObject* L_6;
  20191. L_6 = DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24(L_5, NULL);
  20192. V_2 = (bool)((((RuntimeObject*)(RuntimeObject*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  20193. goto IL_0041;
  20194. }
  20195. IL_002d:
  20196. {
  20197. RuntimeObject* L_7 = __this->___DefaultValue_0;
  20198. DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_8 = V_0;
  20199. NullCheck(L_8);
  20200. RuntimeObject* L_9;
  20201. L_9 = DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24(L_8, NULL);
  20202. NullCheck(L_7);
  20203. bool L_10;
  20204. L_10 = VirtualFuncInvoker1< bool, RuntimeObject* >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_7, L_9);
  20205. V_2 = L_10;
  20206. goto IL_0041;
  20207. }
  20208. IL_0041:
  20209. {
  20210. bool L_11 = V_2;
  20211. return L_11;
  20212. }
  20213. }
  20214. // System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode()
  20215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_m6F99553C7E76E711DCA6368417F66898F5AF6359 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method)
  20216. {
  20217. bool V_0 = false;
  20218. int32_t V_1 = 0;
  20219. {
  20220. RuntimeObject* L_0 = __this->___DefaultValue_0;
  20221. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  20222. bool L_1 = V_0;
  20223. if (!L_1)
  20224. {
  20225. goto IL_0017;
  20226. }
  20227. }
  20228. {
  20229. int32_t L_2;
  20230. L_2 = Attribute_GetHashCode_mAE2C17FF608041F608207E2202E1BC0F98919C08(__this, NULL);
  20231. V_1 = L_2;
  20232. goto IL_0025;
  20233. }
  20234. IL_0017:
  20235. {
  20236. RuntimeObject* L_3 = __this->___DefaultValue_0;
  20237. NullCheck(L_3);
  20238. int32_t L_4;
  20239. L_4 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_3);
  20240. V_1 = L_4;
  20241. goto IL_0025;
  20242. }
  20243. IL_0025:
  20244. {
  20245. int32_t L_5 = V_1;
  20246. return L_5;
  20247. }
  20248. }
  20249. #ifdef __clang__
  20250. #pragma clang diagnostic pop
  20251. #endif
  20252. #ifdef __clang__
  20253. #pragma clang diagnostic push
  20254. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20255. #pragma clang diagnostic ignored "-Wunused-variable"
  20256. #endif
  20257. // System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer()
  20258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A (const RuntimeMethod* method)
  20259. {
  20260. typedef intptr_t (*CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn) ();
  20261. static CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn _il2cpp_icall_func;
  20262. if (!_il2cpp_icall_func)
  20263. _il2cpp_icall_func = (CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::InitBuffer()");
  20264. intptr_t icallRetVal = _il2cpp_icall_func();
  20265. return icallRetVal;
  20266. }
  20267. // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
  20268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
  20269. {
  20270. typedef void (*CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
  20271. static CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn _il2cpp_icall_func;
  20272. if (!_il2cpp_icall_func)
  20273. _il2cpp_icall_func = (CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()");
  20274. _il2cpp_icall_func(__this);
  20275. }
  20276. // System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)
  20277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_requiredFlags, int32_t ___1_invalidFlags, const RuntimeMethod* method)
  20278. {
  20279. typedef bool (*CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, int32_t);
  20280. static CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn _il2cpp_icall_func;
  20281. if (!_il2cpp_icall_func)
  20282. _il2cpp_icall_func = (CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)");
  20283. bool icallRetVal = _il2cpp_icall_func(__this, ___0_requiredFlags, ___1_invalidFlags);
  20284. return icallRetVal;
  20285. }
  20286. // System.Void UnityEngine.Rendering.CommandBuffer::IssuePluginEventAndDataInternal(System.IntPtr,System.Int32,System.IntPtr)
  20287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_IssuePluginEventAndDataInternal_m0D4FE6305A4558B642AE72A763F1016B66427A8A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, intptr_t ___0_callback, int32_t ___1_eventID, intptr_t ___2_data, const RuntimeMethod* method)
  20288. {
  20289. typedef void (*CommandBuffer_IssuePluginEventAndDataInternal_m0D4FE6305A4558B642AE72A763F1016B66427A8A_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, intptr_t, int32_t, intptr_t);
  20290. static CommandBuffer_IssuePluginEventAndDataInternal_m0D4FE6305A4558B642AE72A763F1016B66427A8A_ftn _il2cpp_icall_func;
  20291. if (!_il2cpp_icall_func)
  20292. _il2cpp_icall_func = (CommandBuffer_IssuePluginEventAndDataInternal_m0D4FE6305A4558B642AE72A763F1016B66427A8A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::IssuePluginEventAndDataInternal(System.IntPtr,System.Int32,System.IntPtr)");
  20293. _il2cpp_icall_func(__this, ___0_callback, ___1_eventID, ___2_data);
  20294. }
  20295. // System.Void UnityEngine.Rendering.CommandBuffer::Finalize()
  20296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Finalize_mF8A454E96E5349AA677FC73CDBECD30DD4F6464D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
  20297. {
  20298. {
  20299. }
  20300. {
  20301. auto __finallyBlock = il2cpp::utils::Finally([&]
  20302. {
  20303. FINALLY_000c:
  20304. {// begin finally (depth: 1)
  20305. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  20306. return;
  20307. }// end finally (depth: 1)
  20308. });
  20309. try
  20310. {// begin try (depth: 1)
  20311. CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63(__this, (bool)0, NULL);
  20312. goto IL_0014;
  20313. }// end try (depth: 1)
  20314. catch(Il2CppExceptionWrapper& e)
  20315. {
  20316. __finallyBlock.StoreException(e.ex);
  20317. }
  20318. }
  20319. IL_0014:
  20320. {
  20321. return;
  20322. }
  20323. }
  20324. // System.Void UnityEngine.Rendering.CommandBuffer::Dispose()
  20325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m9A5E7A3CA09B3E3F9D199FC7C9E7B27CD9CFADF3 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
  20326. {
  20327. static bool s_Il2CppMethodInitialized;
  20328. if (!s_Il2CppMethodInitialized)
  20329. {
  20330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  20331. s_Il2CppMethodInitialized = true;
  20332. }
  20333. {
  20334. CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63(__this, (bool)1, NULL);
  20335. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  20336. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  20337. return;
  20338. }
  20339. }
  20340. // System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
  20341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___0_disposing, const RuntimeMethod* method)
  20342. {
  20343. static bool s_Il2CppMethodInitialized;
  20344. if (!s_Il2CppMethodInitialized)
  20345. {
  20346. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  20347. s_Il2CppMethodInitialized = true;
  20348. }
  20349. {
  20350. CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C(__this, NULL);
  20351. intptr_t L_0 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  20352. __this->___m_Ptr_0 = L_0;
  20353. return;
  20354. }
  20355. }
  20356. // System.Void UnityEngine.Rendering.CommandBuffer::.ctor()
  20357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer__ctor_m9445F1606331B732FCA393591F3E230714FD5FF4 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
  20358. {
  20359. {
  20360. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  20361. intptr_t L_0;
  20362. L_0 = CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A(NULL);
  20363. __this->___m_Ptr_0 = L_0;
  20364. return;
  20365. }
  20366. }
  20367. // System.Void UnityEngine.Rendering.CommandBuffer::IssuePluginEventAndData(System.IntPtr,System.Int32,System.IntPtr)
  20368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_IssuePluginEventAndData_m6218AC6654E29A7245DBB8F739FE99F6804FBB0C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, intptr_t ___0_callback, int32_t ___1_eventID, intptr_t ___2_data, const RuntimeMethod* method)
  20369. {
  20370. static bool s_Il2CppMethodInitialized;
  20371. if (!s_Il2CppMethodInitialized)
  20372. {
  20373. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  20374. s_Il2CppMethodInitialized = true;
  20375. }
  20376. bool V_0 = false;
  20377. {
  20378. intptr_t L_0 = ___0_callback;
  20379. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  20380. bool L_2;
  20381. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  20382. V_0 = L_2;
  20383. bool L_3 = V_0;
  20384. if (!L_3)
  20385. {
  20386. goto IL_001b;
  20387. }
  20388. }
  20389. {
  20390. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  20391. NullCheck(L_4);
  20392. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB6BE5E6EB8C59B49D99F881735E7F7B961518D18)), NULL);
  20393. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_IssuePluginEventAndData_m6218AC6654E29A7245DBB8F739FE99F6804FBB0C_RuntimeMethod_var)));
  20394. }
  20395. IL_001b:
  20396. {
  20397. bool L_5;
  20398. L_5 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
  20399. intptr_t L_6 = ___0_callback;
  20400. int32_t L_7 = ___1_eventID;
  20401. intptr_t L_8 = ___2_data;
  20402. CommandBuffer_IssuePluginEventAndDataInternal_m0D4FE6305A4558B642AE72A763F1016B66427A8A(__this, L_6, L_7, L_8, NULL);
  20403. return;
  20404. }
  20405. }
  20406. #ifdef __clang__
  20407. #pragma clang diagnostic pop
  20408. #endif
  20409. #ifdef __clang__
  20410. #pragma clang diagnostic push
  20411. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20412. #pragma clang diagnostic ignored "-Wunused-variable"
  20413. #endif
  20414. // System.Boolean UnityEngine.Rendering.OnDemandRendering::get_willCurrentFrameRender()
  20415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool OnDemandRendering_get_willCurrentFrameRender_mDBE10C3FE2D78250F86F8077ED5CE681FC688DB7 (const RuntimeMethod* method)
  20416. {
  20417. static bool s_Il2CppMethodInitialized;
  20418. if (!s_Il2CppMethodInitialized)
  20419. {
  20420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20421. s_Il2CppMethodInitialized = true;
  20422. }
  20423. bool V_0 = false;
  20424. {
  20425. int32_t L_0;
  20426. L_0 = Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667(NULL);
  20427. il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20428. int32_t L_1;
  20429. L_1 = OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD(NULL);
  20430. V_0 = (bool)((((int32_t)((int32_t)(L_0%L_1))) == ((int32_t)0))? 1 : 0);
  20431. goto IL_0012;
  20432. }
  20433. IL_0012:
  20434. {
  20435. bool L_2 = V_0;
  20436. return L_2;
  20437. }
  20438. }
  20439. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
  20440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD (const RuntimeMethod* method)
  20441. {
  20442. static bool s_Il2CppMethodInitialized;
  20443. if (!s_Il2CppMethodInitialized)
  20444. {
  20445. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20446. s_Il2CppMethodInitialized = true;
  20447. }
  20448. int32_t V_0 = 0;
  20449. {
  20450. il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20451. int32_t L_0 = ((OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var))->___m_RenderFrameInterval_0;
  20452. V_0 = L_0;
  20453. goto IL_0009;
  20454. }
  20455. IL_0009:
  20456. {
  20457. int32_t L_1 = V_0;
  20458. return L_1;
  20459. }
  20460. }
  20461. // System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&)
  20462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering_GetRenderFrameInterval_m2E7629CD00648D6DEC5D78E631510ACF1350A931 (int32_t* ___0_frameInterval, const RuntimeMethod* method)
  20463. {
  20464. static bool s_Il2CppMethodInitialized;
  20465. if (!s_Il2CppMethodInitialized)
  20466. {
  20467. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20468. s_Il2CppMethodInitialized = true;
  20469. }
  20470. {
  20471. int32_t* L_0 = ___0_frameInterval;
  20472. il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20473. int32_t L_1;
  20474. L_1 = OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD(NULL);
  20475. *((int32_t*)L_0) = (int32_t)L_1;
  20476. return;
  20477. }
  20478. }
  20479. // System.Single UnityEngine.Rendering.OnDemandRendering::GetEffectiveRenderFrameRate()
  20480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float OnDemandRendering_GetEffectiveRenderFrameRate_m40A9BFBD1C9788299F65C38ADB99384CD4158D38 (const RuntimeMethod* method)
  20481. {
  20482. typedef float (*OnDemandRendering_GetEffectiveRenderFrameRate_m40A9BFBD1C9788299F65C38ADB99384CD4158D38_ftn) ();
  20483. static OnDemandRendering_GetEffectiveRenderFrameRate_m40A9BFBD1C9788299F65C38ADB99384CD4158D38_ftn _il2cpp_icall_func;
  20484. if (!_il2cpp_icall_func)
  20485. _il2cpp_icall_func = (OnDemandRendering_GetEffectiveRenderFrameRate_m40A9BFBD1C9788299F65C38ADB99384CD4158D38_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.OnDemandRendering::GetEffectiveRenderFrameRate()");
  20486. float icallRetVal = _il2cpp_icall_func();
  20487. return icallRetVal;
  20488. }
  20489. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_effectiveRenderFrameRate()
  20490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_effectiveRenderFrameRate_mA62F744BCDCF74D53B0E1E0F8CDDABF9C74799E3 (const RuntimeMethod* method)
  20491. {
  20492. static bool s_Il2CppMethodInitialized;
  20493. if (!s_Il2CppMethodInitialized)
  20494. {
  20495. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20496. s_Il2CppMethodInitialized = true;
  20497. }
  20498. float V_0 = 0.0f;
  20499. bool V_1 = false;
  20500. int32_t V_2 = 0;
  20501. {
  20502. il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20503. float L_0;
  20504. L_0 = OnDemandRendering_GetEffectiveRenderFrameRate_m40A9BFBD1C9788299F65C38ADB99384CD4158D38(NULL);
  20505. V_0 = L_0;
  20506. float L_1 = V_0;
  20507. V_1 = (bool)((((int32_t)((!(((double)((double)L_1)) <= ((double)(0.0))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20508. bool L_2 = V_1;
  20509. if (!L_2)
  20510. {
  20511. goto IL_0020;
  20512. }
  20513. }
  20514. {
  20515. float L_3 = V_0;
  20516. V_2 = il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
  20517. goto IL_002b;
  20518. }
  20519. IL_0020:
  20520. {
  20521. float L_4 = V_0;
  20522. V_2 = il2cpp_codegen_cast_double_to_int<int32_t>(((float)il2cpp_codegen_add(L_4, (0.5f))));
  20523. goto IL_002b;
  20524. }
  20525. IL_002b:
  20526. {
  20527. int32_t L_5 = V_2;
  20528. return L_5;
  20529. }
  20530. }
  20531. // System.Void UnityEngine.Rendering.OnDemandRendering::.cctor()
  20532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering__cctor_mED0B1BA868A046D26D214B1DD1C0BAAD6147E9BB (const RuntimeMethod* method)
  20533. {
  20534. static bool s_Il2CppMethodInitialized;
  20535. if (!s_Il2CppMethodInitialized)
  20536. {
  20537. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
  20538. s_Il2CppMethodInitialized = true;
  20539. }
  20540. {
  20541. ((OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var))->___m_RenderFrameInterval_0 = 1;
  20542. return;
  20543. }
  20544. }
  20545. #ifdef __clang__
  20546. #pragma clang diagnostic pop
  20547. #endif
  20548. #ifdef __clang__
  20549. #pragma clang diagnostic push
  20550. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20551. #pragma clang diagnostic ignored "-Wunused-variable"
  20552. #endif
  20553. // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
  20554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9 (const RuntimeMethod* method)
  20555. {
  20556. typedef bool (*GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn) ();
  20557. static GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn _il2cpp_icall_func;
  20558. if (!_il2cpp_icall_func)
  20559. _il2cpp_icall_func = (GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()");
  20560. bool icallRetVal = _il2cpp_icall_func();
  20561. return icallRetVal;
  20562. }
  20563. #ifdef __clang__
  20564. #pragma clang diagnostic pop
  20565. #endif
  20566. #ifdef __clang__
  20567. #pragma clang diagnostic push
  20568. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20569. #pragma clang diagnostic ignored "-Wunused-variable"
  20570. #endif
  20571. // UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::get_attribute()
  20572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  20573. {
  20574. {
  20575. int32_t L_0 = __this->___U3CattributeU3Ek__BackingField_0;
  20576. return L_0;
  20577. }
  20578. }
  20579. IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  20580. {
  20581. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20582. int32_t _offset = 1;
  20583. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20584. int32_t _returnValue;
  20585. _returnValue = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(_thisAdjusted, method);
  20586. return _returnValue;
  20587. }
  20588. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_attribute(UnityEngine.Rendering.VertexAttribute)
  20589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  20590. {
  20591. {
  20592. int32_t L_0 = ___0_value;
  20593. __this->___U3CattributeU3Ek__BackingField_0 = L_0;
  20594. return;
  20595. }
  20596. }
  20597. IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  20598. {
  20599. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20600. int32_t _offset = 1;
  20601. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20602. VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline(_thisAdjusted, ___0_value, method);
  20603. }
  20604. // UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::get_format()
  20605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  20606. {
  20607. {
  20608. int32_t L_0 = __this->___U3CformatU3Ek__BackingField_1;
  20609. return L_0;
  20610. }
  20611. }
  20612. IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  20613. {
  20614. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20615. int32_t _offset = 1;
  20616. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20617. int32_t _returnValue;
  20618. _returnValue = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(_thisAdjusted, method);
  20619. return _returnValue;
  20620. }
  20621. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_format(UnityEngine.Rendering.VertexAttributeFormat)
  20622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  20623. {
  20624. {
  20625. int32_t L_0 = ___0_value;
  20626. __this->___U3CformatU3Ek__BackingField_1 = L_0;
  20627. return;
  20628. }
  20629. }
  20630. IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  20631. {
  20632. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20633. int32_t _offset = 1;
  20634. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20635. VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline(_thisAdjusted, ___0_value, method);
  20636. }
  20637. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_dimension()
  20638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  20639. {
  20640. {
  20641. int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_2;
  20642. return L_0;
  20643. }
  20644. }
  20645. IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  20646. {
  20647. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20648. int32_t _offset = 1;
  20649. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20650. int32_t _returnValue;
  20651. _returnValue = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(_thisAdjusted, method);
  20652. return _returnValue;
  20653. }
  20654. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_dimension(System.Int32)
  20655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  20656. {
  20657. {
  20658. int32_t L_0 = ___0_value;
  20659. __this->___U3CdimensionU3Ek__BackingField_2 = L_0;
  20660. return;
  20661. }
  20662. }
  20663. IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  20664. {
  20665. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20666. int32_t _offset = 1;
  20667. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20668. VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline(_thisAdjusted, ___0_value, method);
  20669. }
  20670. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_stream()
  20671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  20672. {
  20673. {
  20674. int32_t L_0 = __this->___U3CstreamU3Ek__BackingField_3;
  20675. return L_0;
  20676. }
  20677. }
  20678. IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  20679. {
  20680. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20681. int32_t _offset = 1;
  20682. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20683. int32_t _returnValue;
  20684. _returnValue = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(_thisAdjusted, method);
  20685. return _returnValue;
  20686. }
  20687. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_stream(System.Int32)
  20688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  20689. {
  20690. {
  20691. int32_t L_0 = ___0_value;
  20692. __this->___U3CstreamU3Ek__BackingField_3 = L_0;
  20693. return;
  20694. }
  20695. }
  20696. IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  20697. {
  20698. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20699. int32_t _offset = 1;
  20700. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20701. VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline(_thisAdjusted, ___0_value, method);
  20702. }
  20703. // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::.ctor(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Int32)
  20704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method)
  20705. {
  20706. {
  20707. int32_t L_0 = ___0_attribute;
  20708. VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline(__this, L_0, NULL);
  20709. int32_t L_1 = ___1_format;
  20710. VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline(__this, L_1, NULL);
  20711. int32_t L_2 = ___2_dimension;
  20712. VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline(__this, L_2, NULL);
  20713. int32_t L_3 = ___3_stream;
  20714. VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline(__this, L_3, NULL);
  20715. return;
  20716. }
  20717. }
  20718. IL2CPP_EXTERN_C void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method)
  20719. {
  20720. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20721. int32_t _offset = 1;
  20722. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20723. VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A(_thisAdjusted, ___0_attribute, ___1_format, ___2_dimension, ___3_stream, method);
  20724. }
  20725. // System.String UnityEngine.Rendering.VertexAttributeDescriptor::ToString()
  20726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  20727. {
  20728. static bool s_Il2CppMethodInitialized;
  20729. if (!s_Il2CppMethodInitialized)
  20730. {
  20731. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  20732. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  20733. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttributeFormat_tD714C51E671502B116ACE5E23F042BA80649D32F_il2cpp_TypeInfo_var);
  20734. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttribute_tF34C1B76F20CA4AEC9D606BCD37A8A0C4A24C9A6_il2cpp_TypeInfo_var);
  20735. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral40603CB9C3C2F0F007BD4C59CEB195FB17927F5C);
  20736. s_Il2CppMethodInitialized = true;
  20737. }
  20738. String_t* V_0 = NULL;
  20739. {
  20740. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  20741. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  20742. int32_t L_2;
  20743. L_2 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL);
  20744. int32_t L_3 = L_2;
  20745. RuntimeObject* L_4 = Box(VertexAttribute_tF34C1B76F20CA4AEC9D606BCD37A8A0C4A24C9A6_il2cpp_TypeInfo_var, &L_3);
  20746. NullCheck(L_1);
  20747. ArrayElementTypeCheck (L_1, L_4);
  20748. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
  20749. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
  20750. int32_t L_6;
  20751. L_6 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL);
  20752. int32_t L_7 = L_6;
  20753. RuntimeObject* L_8 = Box(VertexAttributeFormat_tD714C51E671502B116ACE5E23F042BA80649D32F_il2cpp_TypeInfo_var, &L_7);
  20754. NullCheck(L_5);
  20755. ArrayElementTypeCheck (L_5, L_8);
  20756. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
  20757. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
  20758. int32_t L_10;
  20759. L_10 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL);
  20760. int32_t L_11 = L_10;
  20761. RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
  20762. NullCheck(L_9);
  20763. ArrayElementTypeCheck (L_9, L_12);
  20764. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
  20765. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_9;
  20766. int32_t L_14;
  20767. L_14 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL);
  20768. int32_t L_15 = L_14;
  20769. RuntimeObject* L_16 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_15);
  20770. NullCheck(L_13);
  20771. ArrayElementTypeCheck (L_13, L_16);
  20772. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_16);
  20773. String_t* L_17;
  20774. L_17 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(_stringLiteral40603CB9C3C2F0F007BD4C59CEB195FB17927F5C, L_13, NULL);
  20775. V_0 = L_17;
  20776. goto IL_004c;
  20777. }
  20778. IL_004c:
  20779. {
  20780. String_t* L_18 = V_0;
  20781. return L_18;
  20782. }
  20783. }
  20784. IL2CPP_EXTERN_C String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  20785. {
  20786. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20787. int32_t _offset = 1;
  20788. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20789. String_t* _returnValue;
  20790. _returnValue = VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F(_thisAdjusted, method);
  20791. return _returnValue;
  20792. }
  20793. // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::GetHashCode()
  20794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  20795. {
  20796. int32_t V_0 = 0;
  20797. int32_t V_1 = 0;
  20798. {
  20799. V_0 = ((int32_t)17);
  20800. int32_t L_0 = V_0;
  20801. int32_t L_1;
  20802. L_1 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL);
  20803. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)23))), (int32_t)L_1));
  20804. int32_t L_2 = V_0;
  20805. int32_t L_3;
  20806. L_3 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL);
  20807. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)23))), (int32_t)L_3));
  20808. int32_t L_4 = V_0;
  20809. int32_t L_5;
  20810. L_5 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL);
  20811. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)23))), L_5));
  20812. int32_t L_6 = V_0;
  20813. int32_t L_7;
  20814. L_7 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL);
  20815. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)23))), L_7));
  20816. int32_t L_8 = V_0;
  20817. V_1 = L_8;
  20818. goto IL_0039;
  20819. }
  20820. IL_0039:
  20821. {
  20822. int32_t L_9 = V_1;
  20823. return L_9;
  20824. }
  20825. }
  20826. IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  20827. {
  20828. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20829. int32_t _offset = 1;
  20830. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20831. int32_t _returnValue;
  20832. _returnValue = VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8(_thisAdjusted, method);
  20833. return _returnValue;
  20834. }
  20835. // System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(System.Object)
  20836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  20837. {
  20838. static bool s_Il2CppMethodInitialized;
  20839. if (!s_Il2CppMethodInitialized)
  20840. {
  20841. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var);
  20842. s_Il2CppMethodInitialized = true;
  20843. }
  20844. bool V_0 = false;
  20845. bool V_1 = false;
  20846. {
  20847. RuntimeObject* L_0 = ___0_other;
  20848. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20849. bool L_1 = V_0;
  20850. if (!L_1)
  20851. {
  20852. goto IL_0015;
  20853. }
  20854. }
  20855. {
  20856. V_1 = (bool)0;
  20857. goto IL_0024;
  20858. }
  20859. IL_0015:
  20860. {
  20861. RuntimeObject* L_2 = ___0_other;
  20862. bool L_3;
  20863. L_3 = VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D(__this, ((*(VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)((VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)(VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)UnBox(L_2, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var)))), NULL);
  20864. V_1 = L_3;
  20865. goto IL_0024;
  20866. }
  20867. IL_0024:
  20868. {
  20869. bool L_4 = V_1;
  20870. return L_4;
  20871. }
  20872. }
  20873. IL2CPP_EXTERN_C bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  20874. {
  20875. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20876. int32_t _offset = 1;
  20877. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20878. bool _returnValue;
  20879. _returnValue = VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5(_thisAdjusted, ___0_other, method);
  20880. return _returnValue;
  20881. }
  20882. // System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(UnityEngine.Rendering.VertexAttributeDescriptor)
  20883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method)
  20884. {
  20885. bool V_0 = false;
  20886. int32_t G_B5_0 = 0;
  20887. {
  20888. int32_t L_0;
  20889. L_0 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL);
  20890. int32_t L_1;
  20891. L_1 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline((&___0_other), NULL);
  20892. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  20893. {
  20894. goto IL_003f;
  20895. }
  20896. }
  20897. {
  20898. int32_t L_2;
  20899. L_2 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL);
  20900. int32_t L_3;
  20901. L_3 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline((&___0_other), NULL);
  20902. if ((!(((uint32_t)L_2) == ((uint32_t)L_3))))
  20903. {
  20904. goto IL_003f;
  20905. }
  20906. }
  20907. {
  20908. int32_t L_4;
  20909. L_4 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL);
  20910. int32_t L_5;
  20911. L_5 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline((&___0_other), NULL);
  20912. if ((!(((uint32_t)L_4) == ((uint32_t)L_5))))
  20913. {
  20914. goto IL_003f;
  20915. }
  20916. }
  20917. {
  20918. int32_t L_6;
  20919. L_6 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL);
  20920. int32_t L_7;
  20921. L_7 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline((&___0_other), NULL);
  20922. G_B5_0 = ((((int32_t)L_6) == ((int32_t)L_7))? 1 : 0);
  20923. goto IL_0040;
  20924. }
  20925. IL_003f:
  20926. {
  20927. G_B5_0 = 0;
  20928. }
  20929. IL_0040:
  20930. {
  20931. V_0 = (bool)G_B5_0;
  20932. goto IL_0043;
  20933. }
  20934. IL_0043:
  20935. {
  20936. bool L_8 = V_0;
  20937. return L_8;
  20938. }
  20939. }
  20940. IL2CPP_EXTERN_C bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D_AdjustorThunk (RuntimeObject* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method)
  20941. {
  20942. VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
  20943. int32_t _offset = 1;
  20944. _thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
  20945. bool _returnValue;
  20946. _returnValue = VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D(_thisAdjusted, ___0_other, method);
  20947. return _returnValue;
  20948. }
  20949. #ifdef __clang__
  20950. #pragma clang diagnostic pop
  20951. #endif
  20952. #ifdef __clang__
  20953. #pragma clang diagnostic push
  20954. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20955. #pragma clang diagnostic ignored "-Wunused-variable"
  20956. #endif
  20957. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
  20958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D (const RuntimeMethod* method)
  20959. {
  20960. static bool s_Il2CppMethodInitialized;
  20961. if (!s_Il2CppMethodInitialized)
  20962. {
  20963. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  20964. s_Il2CppMethodInitialized = true;
  20965. }
  20966. {
  20967. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  20968. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4;
  20969. return L_0;
  20970. }
  20971. }
  20972. // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
  20973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___0_value, const RuntimeMethod* method)
  20974. {
  20975. static bool s_Il2CppMethodInitialized;
  20976. if (!s_Il2CppMethodInitialized)
  20977. {
  20978. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  20979. s_Il2CppMethodInitialized = true;
  20980. }
  20981. String_t* G_B3_0 = NULL;
  20982. {
  20983. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ___0_value;
  20984. if (L_0)
  20985. {
  20986. goto IL_000b;
  20987. }
  20988. }
  20989. {
  20990. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  20991. String_t* L_1 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3;
  20992. G_B3_0 = L_1;
  20993. goto IL_0016;
  20994. }
  20995. IL_000b:
  20996. {
  20997. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_2 = ___0_value;
  20998. NullCheck(L_2);
  20999. Type_t* L_3;
  21000. L_3 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_2, NULL);
  21001. NullCheck(L_3);
  21002. String_t* L_4;
  21003. L_4 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_3);
  21004. G_B3_0 = L_4;
  21005. }
  21006. IL_0016:
  21007. {
  21008. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21009. ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2 = G_B3_0;
  21010. Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2), (void*)G_B3_0);
  21011. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_5 = ___0_value;
  21012. ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4 = L_5;
  21013. Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4), (void*)L_5);
  21014. return;
  21015. }
  21016. }
  21017. // System.Void UnityEngine.Rendering.RenderPipelineManager::OnActiveRenderPipelineTypeChanged()
  21018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_OnActiveRenderPipelineTypeChanged_m7BCA10285B43964387C7DA20EFC7C0C6A47C4E24 (const RuntimeMethod* method)
  21019. {
  21020. static bool s_Il2CppMethodInitialized;
  21021. if (!s_Il2CppMethodInitialized)
  21022. {
  21023. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21024. s_Il2CppMethodInitialized = true;
  21025. }
  21026. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL;
  21027. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL;
  21028. {
  21029. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21030. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___activeRenderPipelineTypeChanged_5;
  21031. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0;
  21032. G_B1_0 = L_1;
  21033. if (L_1)
  21034. {
  21035. G_B2_0 = L_1;
  21036. goto IL_000c;
  21037. }
  21038. }
  21039. {
  21040. goto IL_0012;
  21041. }
  21042. IL_000c:
  21043. {
  21044. NullCheck(G_B2_0);
  21045. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL);
  21046. }
  21047. IL_0012:
  21048. {
  21049. return;
  21050. }
  21051. }
  21052. // System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset)
  21053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method)
  21054. {
  21055. static bool s_Il2CppMethodInitialized;
  21056. if (!s_Il2CppMethodInitialized)
  21057. {
  21058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21059. s_Il2CppMethodInitialized = true;
  21060. }
  21061. bool V_0 = false;
  21062. bool V_1 = false;
  21063. {
  21064. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21065. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
  21066. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_1 = ___0_pipelineAsset;
  21067. V_0 = (bool)((((int32_t)((((RuntimeObject*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)L_0) == ((RuntimeObject*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21068. bool L_2 = V_0;
  21069. V_1 = L_2;
  21070. bool L_3 = V_1;
  21071. if (!L_3)
  21072. {
  21073. goto IL_0020;
  21074. }
  21075. }
  21076. {
  21077. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21078. RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL);
  21079. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_4 = ___0_pipelineAsset;
  21080. ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0 = L_4;
  21081. Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0), (void*)L_4);
  21082. }
  21083. IL_0020:
  21084. {
  21085. return;
  21086. }
  21087. }
  21088. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  21089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99 (const RuntimeMethod* method)
  21090. {
  21091. static bool s_Il2CppMethodInitialized;
  21092. if (!s_Il2CppMethodInitialized)
  21093. {
  21094. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21095. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  21096. s_Il2CppMethodInitialized = true;
  21097. }
  21098. bool V_0 = false;
  21099. int32_t G_B3_0 = 0;
  21100. {
  21101. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21102. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0;
  21103. L_0 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21104. if (!L_0)
  21105. {
  21106. goto IL_0017;
  21107. }
  21108. }
  21109. {
  21110. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21111. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_1;
  21112. L_1 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21113. NullCheck(L_1);
  21114. bool L_2;
  21115. L_2 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(L_1, NULL);
  21116. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  21117. goto IL_0018;
  21118. }
  21119. IL_0017:
  21120. {
  21121. G_B3_0 = 0;
  21122. }
  21123. IL_0018:
  21124. {
  21125. V_0 = (bool)G_B3_0;
  21126. bool L_3 = V_0;
  21127. if (!L_3)
  21128. {
  21129. goto IL_0041;
  21130. }
  21131. }
  21132. {
  21133. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21134. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_4;
  21135. L_4 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21136. NullCheck(L_4);
  21137. RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179(L_4, NULL);
  21138. ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0 = (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)NULL;
  21139. Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0), (void*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)NULL);
  21140. RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F((RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL, NULL);
  21141. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_5 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  21142. NullCheck(L_5);
  21143. SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_5, NULL);
  21144. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  21145. SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE(L_5, NULL);
  21146. }
  21147. IL_0041:
  21148. {
  21149. return;
  21150. }
  21151. }
  21152. // System.String UnityEngine.Rendering.RenderPipelineManager::GetCurrentPipelineAssetType()
  21153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderPipelineManager_GetCurrentPipelineAssetType_m78BBEBD08F2BCB77FA23BDCD54C10A4102115EF5 (const RuntimeMethod* method)
  21154. {
  21155. static bool s_Il2CppMethodInitialized;
  21156. if (!s_Il2CppMethodInitialized)
  21157. {
  21158. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21159. s_Il2CppMethodInitialized = true;
  21160. }
  21161. String_t* V_0 = NULL;
  21162. {
  21163. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21164. String_t* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2;
  21165. V_0 = L_0;
  21166. goto IL_0009;
  21167. }
  21168. IL_0009:
  21169. {
  21170. String_t* L_1 = V_0;
  21171. return L_1;
  21172. }
  21173. }
  21174. // System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  21175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m01D54C058082806D20515903AC0558768DA1A0FA (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipe, intptr_t ___1_loopPtr, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method)
  21176. {
  21177. static bool s_Il2CppMethodInitialized;
  21178. if (!s_Il2CppMethodInitialized)
  21179. {
  21180. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var);
  21181. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21182. s_Il2CppMethodInitialized = true;
  21183. }
  21184. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 V_0;
  21185. memset((&V_0), 0, sizeof(V_0));
  21186. bool V_1 = false;
  21187. bool V_2 = false;
  21188. {
  21189. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ___0_pipe;
  21190. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21191. RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108(L_0, NULL);
  21192. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_1;
  21193. L_1 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21194. V_1 = (bool)((((RuntimeObject*)(RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  21195. bool L_2 = V_1;
  21196. if (!L_2)
  21197. {
  21198. goto IL_0016;
  21199. }
  21200. }
  21201. {
  21202. goto IL_006e;
  21203. }
  21204. IL_0016:
  21205. {
  21206. intptr_t L_3 = ___1_loopPtr;
  21207. ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5((&V_0), L_3, NULL);
  21208. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21209. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_4 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
  21210. NullCheck(L_4);
  21211. List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline(L_4, List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var);
  21212. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
  21213. ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189((&V_0), L_5, NULL);
  21214. List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_6 = ___2_renderRequests;
  21215. V_2 = (bool)((((RuntimeObject*)(List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  21216. bool L_7 = V_2;
  21217. if (!L_7)
  21218. {
  21219. goto IL_0051;
  21220. }
  21221. }
  21222. {
  21223. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21224. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_8;
  21225. L_8 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21226. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_9 = V_0;
  21227. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_10 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
  21228. NullCheck(L_8);
  21229. RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE(L_8, L_9, L_10, NULL);
  21230. goto IL_0063;
  21231. }
  21232. IL_0051:
  21233. {
  21234. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21235. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_11;
  21236. L_11 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21237. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_12 = V_0;
  21238. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_13 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
  21239. List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_14 = ___2_renderRequests;
  21240. NullCheck(L_11);
  21241. RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57(L_11, L_12, L_13, L_14, NULL);
  21242. }
  21243. IL_0063:
  21244. {
  21245. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21246. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_15 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
  21247. NullCheck(L_15);
  21248. List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline(L_15, List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var);
  21249. }
  21250. IL_006e:
  21251. {
  21252. return;
  21253. }
  21254. }
  21255. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  21256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method)
  21257. {
  21258. static bool s_Il2CppMethodInitialized;
  21259. if (!s_Il2CppMethodInitialized)
  21260. {
  21261. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21262. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21263. s_Il2CppMethodInitialized = true;
  21264. }
  21265. bool V_0 = false;
  21266. int32_t G_B4_0 = 0;
  21267. int32_t G_B6_0 = 0;
  21268. {
  21269. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ___0_pipelineAsset;
  21270. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21271. RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E(L_0, NULL);
  21272. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_1 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
  21273. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21274. bool L_2;
  21275. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  21276. if (!L_2)
  21277. {
  21278. goto IL_002b;
  21279. }
  21280. }
  21281. {
  21282. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21283. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_3;
  21284. L_3 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21285. if (!L_3)
  21286. {
  21287. goto IL_0028;
  21288. }
  21289. }
  21290. {
  21291. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21292. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_4;
  21293. L_4 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
  21294. NullCheck(L_4);
  21295. bool L_5;
  21296. L_5 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(L_4, NULL);
  21297. G_B4_0 = ((int32_t)(L_5));
  21298. goto IL_0029;
  21299. }
  21300. IL_0028:
  21301. {
  21302. G_B4_0 = 1;
  21303. }
  21304. IL_0029:
  21305. {
  21306. G_B6_0 = G_B4_0;
  21307. goto IL_002c;
  21308. }
  21309. IL_002b:
  21310. {
  21311. G_B6_0 = 0;
  21312. }
  21313. IL_002c:
  21314. {
  21315. V_0 = (bool)G_B6_0;
  21316. bool L_6 = V_0;
  21317. if (!L_6)
  21318. {
  21319. goto IL_0042;
  21320. }
  21321. }
  21322. {
  21323. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21324. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_7 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
  21325. NullCheck(L_7);
  21326. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_8;
  21327. L_8 = RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252(L_7, NULL);
  21328. RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F(L_8, NULL);
  21329. }
  21330. IL_0042:
  21331. {
  21332. return;
  21333. }
  21334. }
  21335. // System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
  21336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager__cctor_m8A9308C1CD1B4F533F5D9855ECB44D6B71620807 (const RuntimeMethod* method)
  21337. {
  21338. static bool s_Il2CppMethodInitialized;
  21339. if (!s_Il2CppMethodInitialized)
  21340. {
  21341. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var);
  21342. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var);
  21343. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21344. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05);
  21345. s_Il2CppMethodInitialized = true;
  21346. }
  21347. {
  21348. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_0 = (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)il2cpp_codegen_object_new(List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var);
  21349. NullCheck(L_0);
  21350. List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681(L_0, List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var);
  21351. ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1 = L_0;
  21352. Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1), (void*)L_0);
  21353. ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3 = _stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05;
  21354. Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3), (void*)_stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05);
  21355. ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL;
  21356. Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4), (void*)(RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL);
  21357. return;
  21358. }
  21359. }
  21360. #ifdef __clang__
  21361. #pragma clang diagnostic pop
  21362. #endif
  21363. #ifdef __clang__
  21364. #pragma clang diagnostic push
  21365. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21366. #pragma clang diagnostic ignored "-Wunused-variable"
  21367. #endif
  21368. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
  21369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method)
  21370. {
  21371. bool V_0 = false;
  21372. int32_t G_B6_0 = 0;
  21373. {
  21374. int32_t L_0 = __this->___m_IsOrthographic_0;
  21375. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_1 = ___0_other;
  21376. int32_t L_2 = L_1.___m_IsOrthographic_0;
  21377. if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
  21378. {
  21379. goto IL_0058;
  21380. }
  21381. }
  21382. {
  21383. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = (&__this->___m_CameraPosition_1);
  21384. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_4 = ___0_other;
  21385. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = L_4.___m_CameraPosition_1;
  21386. bool L_6;
  21387. L_6 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_3, L_5, NULL);
  21388. if (!L_6)
  21389. {
  21390. goto IL_0058;
  21391. }
  21392. }
  21393. {
  21394. float* L_7 = (&__this->___m_FieldOfView_2);
  21395. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_8 = ___0_other;
  21396. float L_9 = L_8.___m_FieldOfView_2;
  21397. bool L_10;
  21398. L_10 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_7, L_9, NULL);
  21399. if (!L_10)
  21400. {
  21401. goto IL_0058;
  21402. }
  21403. }
  21404. {
  21405. float* L_11 = (&__this->___m_OrthoSize_3);
  21406. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_12 = ___0_other;
  21407. float L_13 = L_12.___m_OrthoSize_3;
  21408. bool L_14;
  21409. L_14 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_11, L_13, NULL);
  21410. if (!L_14)
  21411. {
  21412. goto IL_0058;
  21413. }
  21414. }
  21415. {
  21416. int32_t L_15 = __this->___m_CameraPixelHeight_4;
  21417. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_16 = ___0_other;
  21418. int32_t L_17 = L_16.___m_CameraPixelHeight_4;
  21419. G_B6_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0);
  21420. goto IL_0059;
  21421. }
  21422. IL_0058:
  21423. {
  21424. G_B6_0 = 0;
  21425. }
  21426. IL_0059:
  21427. {
  21428. V_0 = (bool)G_B6_0;
  21429. goto IL_005c;
  21430. }
  21431. IL_005c:
  21432. {
  21433. bool L_18 = V_0;
  21434. return L_18;
  21435. }
  21436. }
  21437. IL2CPP_EXTERN_C bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F_AdjustorThunk (RuntimeObject* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method)
  21438. {
  21439. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted;
  21440. int32_t _offset = 1;
  21441. _thisAdjusted = reinterpret_cast<LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*>(__this + _offset);
  21442. bool _returnValue;
  21443. _returnValue = LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F(_thisAdjusted, ___0_other, method);
  21444. return _returnValue;
  21445. }
  21446. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
  21447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  21448. {
  21449. static bool s_Il2CppMethodInitialized;
  21450. if (!s_Il2CppMethodInitialized)
  21451. {
  21452. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var);
  21453. s_Il2CppMethodInitialized = true;
  21454. }
  21455. bool V_0 = false;
  21456. bool V_1 = false;
  21457. int32_t G_B5_0 = 0;
  21458. {
  21459. RuntimeObject* L_0 = ___0_obj;
  21460. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  21461. bool L_1 = V_0;
  21462. if (!L_1)
  21463. {
  21464. goto IL_000d;
  21465. }
  21466. }
  21467. {
  21468. V_1 = (bool)0;
  21469. goto IL_0027;
  21470. }
  21471. IL_000d:
  21472. {
  21473. RuntimeObject* L_2 = ___0_obj;
  21474. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var)))
  21475. {
  21476. goto IL_0023;
  21477. }
  21478. }
  21479. {
  21480. RuntimeObject* L_3 = ___0_obj;
  21481. bool L_4;
  21482. L_4 = LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F(__this, ((*(LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)((LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)(LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)UnBox(L_3, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var)))), NULL);
  21483. G_B5_0 = ((int32_t)(L_4));
  21484. goto IL_0024;
  21485. }
  21486. IL_0023:
  21487. {
  21488. G_B5_0 = 0;
  21489. }
  21490. IL_0024:
  21491. {
  21492. V_1 = (bool)G_B5_0;
  21493. goto IL_0027;
  21494. }
  21495. IL_0027:
  21496. {
  21497. bool L_5 = V_1;
  21498. return L_5;
  21499. }
  21500. }
  21501. IL2CPP_EXTERN_C bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  21502. {
  21503. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted;
  21504. int32_t _offset = 1;
  21505. _thisAdjusted = reinterpret_cast<LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*>(__this + _offset);
  21506. bool _returnValue;
  21507. _returnValue = LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE(_thisAdjusted, ___0_obj, method);
  21508. return _returnValue;
  21509. }
  21510. // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
  21511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40 (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, const RuntimeMethod* method)
  21512. {
  21513. int32_t V_0 = 0;
  21514. int32_t V_1 = 0;
  21515. {
  21516. int32_t L_0 = __this->___m_IsOrthographic_0;
  21517. V_0 = L_0;
  21518. int32_t L_1 = V_0;
  21519. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_2 = (&__this->___m_CameraPosition_1);
  21520. int32_t L_3;
  21521. L_3 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_2, NULL);
  21522. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^L_3));
  21523. int32_t L_4 = V_0;
  21524. float* L_5 = (&__this->___m_FieldOfView_2);
  21525. int32_t L_6;
  21526. L_6 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_5, NULL);
  21527. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)397)))^L_6));
  21528. int32_t L_7 = V_0;
  21529. float* L_8 = (&__this->___m_OrthoSize_3);
  21530. int32_t L_9;
  21531. L_9 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_8, NULL);
  21532. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_7, ((int32_t)397)))^L_9));
  21533. int32_t L_10 = V_0;
  21534. int32_t L_11 = __this->___m_CameraPixelHeight_4;
  21535. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_10, ((int32_t)397)))^L_11));
  21536. int32_t L_12 = V_0;
  21537. V_1 = L_12;
  21538. goto IL_005e;
  21539. }
  21540. IL_005e:
  21541. {
  21542. int32_t L_13 = V_1;
  21543. return L_13;
  21544. }
  21545. }
  21546. IL2CPP_EXTERN_C int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  21547. {
  21548. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted;
  21549. int32_t _offset = 1;
  21550. _thisAdjusted = reinterpret_cast<LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*>(__this + _offset);
  21551. int32_t _returnValue;
  21552. _returnValue = LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40(_thisAdjusted, method);
  21553. return _returnValue;
  21554. }
  21555. #ifdef __clang__
  21556. #pragma clang diagnostic pop
  21557. #endif
  21558. #ifdef __clang__
  21559. #pragma clang diagnostic push
  21560. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21561. #pragma clang diagnostic ignored "-Wunused-variable"
  21562. #endif
  21563. // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
  21564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, String_t* ___0_name, const RuntimeMethod* method)
  21565. {
  21566. {
  21567. String_t* L_0 = ___0_name;
  21568. int32_t L_1;
  21569. L_1 = Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9(L_0, NULL);
  21570. __this->___m_Id_0 = L_1;
  21571. return;
  21572. }
  21573. }
  21574. IL2CPP_EXTERN_C void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
  21575. {
  21576. ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
  21577. int32_t _offset = 1;
  21578. _thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
  21579. ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B(_thisAdjusted, ___0_name, method);
  21580. }
  21581. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
  21582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  21583. {
  21584. static bool s_Il2CppMethodInitialized;
  21585. if (!s_Il2CppMethodInitialized)
  21586. {
  21587. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var);
  21588. s_Il2CppMethodInitialized = true;
  21589. }
  21590. bool V_0 = false;
  21591. int32_t G_B3_0 = 0;
  21592. {
  21593. RuntimeObject* L_0 = ___0_obj;
  21594. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var)))
  21595. {
  21596. goto IL_0017;
  21597. }
  21598. }
  21599. {
  21600. RuntimeObject* L_1 = ___0_obj;
  21601. bool L_2;
  21602. L_2 = ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0(__this, ((*(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)UnBox(L_1, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var)))), NULL);
  21603. G_B3_0 = ((int32_t)(L_2));
  21604. goto IL_0018;
  21605. }
  21606. IL_0017:
  21607. {
  21608. G_B3_0 = 0;
  21609. }
  21610. IL_0018:
  21611. {
  21612. V_0 = (bool)G_B3_0;
  21613. goto IL_001b;
  21614. }
  21615. IL_001b:
  21616. {
  21617. bool L_3 = V_0;
  21618. return L_3;
  21619. }
  21620. }
  21621. IL2CPP_EXTERN_C bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  21622. {
  21623. ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
  21624. int32_t _offset = 1;
  21625. _thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
  21626. bool _returnValue;
  21627. _returnValue = ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33(_thisAdjusted, ___0_obj, method);
  21628. return _returnValue;
  21629. }
  21630. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
  21631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method)
  21632. {
  21633. bool V_0 = false;
  21634. {
  21635. int32_t L_0 = __this->___m_Id_0;
  21636. ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_1 = ___0_other;
  21637. int32_t L_2 = L_1.___m_Id_0;
  21638. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  21639. goto IL_0012;
  21640. }
  21641. IL_0012:
  21642. {
  21643. bool L_3 = V_0;
  21644. return L_3;
  21645. }
  21646. }
  21647. IL2CPP_EXTERN_C bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0_AdjustorThunk (RuntimeObject* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method)
  21648. {
  21649. ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
  21650. int32_t _offset = 1;
  21651. _thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
  21652. bool _returnValue;
  21653. _returnValue = ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0(_thisAdjusted, ___0_other, method);
  21654. return _returnValue;
  21655. }
  21656. // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
  21657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method)
  21658. {
  21659. int32_t V_0 = 0;
  21660. int32_t V_1 = 0;
  21661. {
  21662. V_0 = ((int32_t)2079669542);
  21663. int32_t L_0 = V_0;
  21664. int32_t* L_1 = (&__this->___m_Id_0);
  21665. int32_t L_2;
  21666. L_2 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295(L_1, NULL);
  21667. V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)-1521134295))), L_2));
  21668. int32_t L_3 = V_0;
  21669. V_1 = L_3;
  21670. goto IL_001f;
  21671. }
  21672. IL_001f:
  21673. {
  21674. int32_t L_4 = V_1;
  21675. return L_4;
  21676. }
  21677. }
  21678. IL2CPP_EXTERN_C int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  21679. {
  21680. ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
  21681. int32_t _offset = 1;
  21682. _thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
  21683. int32_t _returnValue;
  21684. _returnValue = ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF(_thisAdjusted, method);
  21685. return _returnValue;
  21686. }
  21687. #ifdef __clang__
  21688. #pragma clang diagnostic pop
  21689. #endif
  21690. #ifdef __clang__
  21691. #pragma clang diagnostic push
  21692. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21693. #pragma clang diagnostic ignored "-Wunused-variable"
  21694. #endif
  21695. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  21696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21697. {
  21698. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* V_0 = NULL;
  21699. Exception_t* V_1 = NULL;
  21700. bool V_2 = false;
  21701. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* V_3 = NULL;
  21702. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  21703. int32_t G_B6_0 = 0;
  21704. {
  21705. V_0 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL;
  21706. }
  21707. try
  21708. {// begin try (depth: 1)
  21709. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0;
  21710. L_0 = VirtualFuncInvoker0< RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* >::Invoke(24 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this);
  21711. V_0 = L_0;
  21712. goto IL_0065;
  21713. }// end try (depth: 1)
  21714. catch(Il2CppExceptionWrapper& e)
  21715. {
  21716. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  21717. {
  21718. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  21719. goto CATCH_000e;
  21720. }
  21721. throw e;
  21722. }
  21723. CATCH_000e:
  21724. {// begin catch(System.Exception)
  21725. {
  21726. V_1 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
  21727. Exception_t* L_1 = V_1;
  21728. NullCheck(L_1);
  21729. RuntimeObject* L_2;
  21730. L_2 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1);
  21731. NullCheck(L_2);
  21732. bool L_3;
  21733. L_3 = InterfaceFuncInvoker1< bool, RuntimeObject* >::Invoke(4 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  21734. if (!L_3)
  21735. {
  21736. goto IL_0056;
  21737. }
  21738. }
  21739. {
  21740. Exception_t* L_4 = V_1;
  21741. NullCheck(L_4);
  21742. RuntimeObject* L_5;
  21743. L_5 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4);
  21744. NullCheck(L_5);
  21745. RuntimeObject* L_6;
  21746. L_6 = InterfaceFuncInvoker1< RuntimeObject*, RuntimeObject* >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  21747. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_6, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)))))
  21748. {
  21749. goto IL_0056;
  21750. }
  21751. }
  21752. {
  21753. Exception_t* L_7 = V_1;
  21754. NullCheck(L_7);
  21755. RuntimeObject* L_8;
  21756. L_8 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7);
  21757. NullCheck(L_8);
  21758. RuntimeObject* L_9;
  21759. L_9 = InterfaceFuncInvoker1< RuntimeObject*, RuntimeObject* >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  21760. G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)(int32_t*)UnBox(L_9, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var))))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21761. goto IL_0057;
  21762. }
  21763. IL_0056:
  21764. {
  21765. G_B6_0 = 1;
  21766. }
  21767. IL_0057:
  21768. {
  21769. V_2 = (bool)G_B6_0;
  21770. bool L_10 = V_2;
  21771. if (!L_10)
  21772. {
  21773. goto IL_0062;
  21774. }
  21775. }
  21776. {
  21777. Exception_t* L_11 = V_1;
  21778. il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
  21779. Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(L_11, NULL);
  21780. }
  21781. IL_0062:
  21782. {
  21783. IL2CPP_POP_ACTIVE_EXCEPTION();
  21784. goto IL_0065;
  21785. }
  21786. }// end catch (depth: 1)
  21787. IL_0065:
  21788. {
  21789. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_12 = V_0;
  21790. V_3 = L_12;
  21791. goto IL_0069;
  21792. }
  21793. IL_0069:
  21794. {
  21795. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_13 = V_3;
  21796. return L_13;
  21797. }
  21798. }
  21799. // System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
  21800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* RenderPipelineAsset_get_renderingLayerMaskNames_mC0978F38B2EADD1462593AC6D8395E612CB1329D (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21801. {
  21802. {
  21803. return (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL;
  21804. }
  21805. }
  21806. // System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_prefixedRenderingLayerMaskNames()
  21807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* RenderPipelineAsset_get_prefixedRenderingLayerMaskNames_m89254E02D74CC6FC9320104B8A1748534FE55F6B (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21808. {
  21809. {
  21810. return (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL;
  21811. }
  21812. }
  21813. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
  21814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultMaterial_mCF112570E7B47208A0B700BA97B33CAE6713D323 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21815. {
  21816. {
  21817. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21818. }
  21819. }
  21820. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
  21821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveShader_m261A0788B4F73AFC5A50953878552BC3BFF8B674 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21822. {
  21823. {
  21824. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21825. }
  21826. }
  21827. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
  21828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m6E2A2439FCB378F64DC46CB6DB517A1661A306F8 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21829. {
  21830. {
  21831. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21832. }
  21833. }
  21834. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
  21835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveMaskedShader_m42DB9A70B290E217B91616E9274C9B7E58D54362 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21836. {
  21837. {
  21838. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21839. }
  21840. }
  21841. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
  21842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailLitShader_m74F2FA112CD18493E7003F6F711AA09A8C930136 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21843. {
  21844. {
  21845. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21846. }
  21847. }
  21848. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
  21849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailGrassShader_mBE126045BF9048B59CE56D1BD9C69C3DEB4CDD96 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21850. {
  21851. {
  21852. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21853. }
  21854. }
  21855. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
  21856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mE233539926B92ADB7A057C34CBCD7E51823C75A2 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21857. {
  21858. {
  21859. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21860. }
  21861. }
  21862. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
  21863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultParticleMaterial_mC68CA6787815E00CF501F268F34DA0B3C83B3013 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21864. {
  21865. {
  21866. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21867. }
  21868. }
  21869. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
  21870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultLineMaterial_mB4DD122B043417F3810FEAAA74E79B369A26B484 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21871. {
  21872. {
  21873. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21874. }
  21875. }
  21876. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
  21877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultTerrainMaterial_m129D75CFE9689112452AA911C24BEE4939ADB520 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21878. {
  21879. {
  21880. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21881. }
  21882. }
  21883. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
  21884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIMaterial_mBB9F6694EEEB97AC6140C094A48743660A0DAF04 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21885. {
  21886. {
  21887. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21888. }
  21889. }
  21890. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
  21891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIOverdrawMaterial_m19832E76629C0AFC18F0D61C5C1CC47533200038 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21892. {
  21893. {
  21894. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21895. }
  21896. }
  21897. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
  21898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m2D1DC4B89F59283C8AE3101F3DC05D88C10D4C10 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21899. {
  21900. {
  21901. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21902. }
  21903. }
  21904. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
  21905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_default2DMaterial_m2418C7E1A0974B2A06CF3BE81590C7B0DF1DB113 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21906. {
  21907. {
  21908. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21909. }
  21910. }
  21911. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaskMaterial()
  21912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_default2DMaskMaterial_mEE67105F80768BDFD1C93E8709FEBF2D4561E14E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21913. {
  21914. {
  21915. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  21916. }
  21917. }
  21918. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
  21919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultShader_m633AD6A97B2D1D436E42920D766B1283C1FED858 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21920. {
  21921. {
  21922. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21923. }
  21924. }
  21925. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
  21926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultSpeedTree7Shader_mCEF3795C9E36F0A9D9A3CE29824790B172637252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21927. {
  21928. {
  21929. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21930. }
  21931. }
  21932. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
  21933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultSpeedTree8Shader_mAEB3D02FC0A0016BAC5C22BC1967827403E5C17A (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21934. {
  21935. {
  21936. return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
  21937. }
  21938. }
  21939. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
  21940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mD160C7BDEA559BAF3DDA48B4819307E07B377F52 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21941. {
  21942. static bool s_Il2CppMethodInitialized;
  21943. if (!s_Il2CppMethodInitialized)
  21944. {
  21945. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21946. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21947. s_Il2CppMethodInitialized = true;
  21948. }
  21949. bool V_0 = false;
  21950. {
  21951. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21952. RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
  21953. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21954. bool L_1;
  21955. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, __this, NULL);
  21956. V_0 = L_1;
  21957. bool L_2 = V_0;
  21958. if (!L_2)
  21959. {
  21960. goto IL_001f;
  21961. }
  21962. }
  21963. {
  21964. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21965. RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL);
  21966. RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108(__this, NULL);
  21967. }
  21968. IL_001f:
  21969. {
  21970. return;
  21971. }
  21972. }
  21973. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
  21974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_mE99CEED707BDC901AD37DC976FA3A3A313E7E00C (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21975. {
  21976. static bool s_Il2CppMethodInitialized;
  21977. if (!s_Il2CppMethodInitialized)
  21978. {
  21979. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21980. s_Il2CppMethodInitialized = true;
  21981. }
  21982. {
  21983. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  21984. RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL);
  21985. return;
  21986. }
  21987. }
  21988. // System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
  21989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC45BECAED54BEDC4555AF010323EABF49BA7B78A (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
  21990. {
  21991. {
  21992. ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
  21993. return;
  21994. }
  21995. }
  21996. #ifdef __clang__
  21997. #pragma clang diagnostic pop
  21998. #endif
  21999. #ifdef __clang__
  22000. #pragma clang diagnostic push
  22001. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22002. #pragma clang diagnostic ignored "-Wunused-variable"
  22003. #endif
  22004. // System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  22005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_ProcessRenderRequests_m1303438384D0A5857A147C280A1AF0E16E488908 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method)
  22006. {
  22007. {
  22008. return;
  22009. }
  22010. }
  22011. // System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
  22012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Render_m41E15C2221365D92636651792FBDAD1A04E8AF1A (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method)
  22013. {
  22014. static bool s_Il2CppMethodInitialized;
  22015. if (!s_Il2CppMethodInitialized)
  22016. {
  22017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var);
  22018. s_Il2CppMethodInitialized = true;
  22019. }
  22020. {
  22021. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___0_context;
  22022. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_1 = ___1_cameras;
  22023. NullCheck(L_1);
  22024. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_2;
  22025. L_2 = List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A(L_1, List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var);
  22026. VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_0, L_2);
  22027. return;
  22028. }
  22029. }
  22030. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
  22031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method)
  22032. {
  22033. bool V_0 = false;
  22034. {
  22035. bool L_0;
  22036. L_0 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(__this, NULL);
  22037. V_0 = L_0;
  22038. bool L_1 = V_0;
  22039. if (!L_1)
  22040. {
  22041. goto IL_001c;
  22042. }
  22043. }
  22044. {
  22045. String_t* L_2;
  22046. L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, NULL);
  22047. ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* L_3 = (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var)));
  22048. NullCheck(L_3);
  22049. ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48(L_3, L_2, NULL);
  22050. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE_RuntimeMethod_var)));
  22051. }
  22052. IL_001c:
  22053. {
  22054. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_4 = ___0_context;
  22055. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ___1_cameras;
  22056. VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) */, __this, L_4, L_5);
  22057. return;
  22058. }
  22059. }
  22060. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  22061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method)
  22062. {
  22063. static bool s_Il2CppMethodInitialized;
  22064. if (!s_Il2CppMethodInitialized)
  22065. {
  22066. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
  22067. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var);
  22068. s_Il2CppMethodInitialized = true;
  22069. }
  22070. bool V_0 = false;
  22071. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B5_0;
  22072. memset((&G_B5_0), 0, sizeof(G_B5_0));
  22073. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B5_1 = NULL;
  22074. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B3_0;
  22075. memset((&G_B3_0), 0, sizeof(G_B3_0));
  22076. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B3_1 = NULL;
  22077. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B4_0;
  22078. memset((&G_B4_0), 0, sizeof(G_B4_0));
  22079. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B4_1 = NULL;
  22080. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B6_0 = NULL;
  22081. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B6_1;
  22082. memset((&G_B6_1), 0, sizeof(G_B6_1));
  22083. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B6_2 = NULL;
  22084. {
  22085. bool L_0;
  22086. L_0 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(__this, NULL);
  22087. V_0 = L_0;
  22088. bool L_1 = V_0;
  22089. if (!L_1)
  22090. {
  22091. goto IL_001c;
  22092. }
  22093. }
  22094. {
  22095. String_t* L_2;
  22096. L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, NULL);
  22097. ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* L_3 = (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var)));
  22098. NullCheck(L_3);
  22099. ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48(L_3, L_2, NULL);
  22100. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57_RuntimeMethod_var)));
  22101. }
  22102. IL_001c:
  22103. {
  22104. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_4 = ___0_context;
  22105. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ___1_cameras;
  22106. G_B3_0 = L_4;
  22107. G_B3_1 = __this;
  22108. if (!L_5)
  22109. {
  22110. G_B5_0 = L_4;
  22111. G_B5_1 = __this;
  22112. goto IL_0032;
  22113. }
  22114. }
  22115. {
  22116. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_6 = ___1_cameras;
  22117. NullCheck(L_6);
  22118. int32_t L_7;
  22119. L_7 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_6, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
  22120. G_B4_0 = G_B3_0;
  22121. G_B4_1 = G_B3_1;
  22122. if (!L_7)
  22123. {
  22124. G_B5_0 = G_B3_0;
  22125. G_B5_1 = G_B3_1;
  22126. goto IL_0032;
  22127. }
  22128. }
  22129. {
  22130. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_8 = ___1_cameras;
  22131. NullCheck(L_8);
  22132. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9;
  22133. L_9 = List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6(L_8, 0, List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var);
  22134. G_B6_0 = L_9;
  22135. G_B6_1 = G_B4_0;
  22136. G_B6_2 = G_B4_1;
  22137. goto IL_0033;
  22138. }
  22139. IL_0032:
  22140. {
  22141. G_B6_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)(NULL));
  22142. G_B6_1 = G_B5_0;
  22143. G_B6_2 = G_B5_1;
  22144. }
  22145. IL_0033:
  22146. {
  22147. List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_10 = ___2_renderRequests;
  22148. NullCheck(G_B6_2);
  22149. VirtualActionInvoker3< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) */, G_B6_2, G_B6_1, G_B6_0, L_10);
  22150. return;
  22151. }
  22152. }
  22153. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  22154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method)
  22155. {
  22156. {
  22157. bool L_0 = __this->___U3CdisposedU3Ek__BackingField_0;
  22158. return L_0;
  22159. }
  22160. }
  22161. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  22162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method)
  22163. {
  22164. {
  22165. bool L_0 = ___0_value;
  22166. __this->___U3CdisposedU3Ek__BackingField_0 = L_0;
  22167. return;
  22168. }
  22169. }
  22170. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  22171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method)
  22172. {
  22173. static bool s_Il2CppMethodInitialized;
  22174. if (!s_Il2CppMethodInitialized)
  22175. {
  22176. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  22177. s_Il2CppMethodInitialized = true;
  22178. }
  22179. {
  22180. VirtualActionInvoker1< bool >::Invoke(7 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1);
  22181. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  22182. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  22183. RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline(__this, (bool)1, NULL);
  22184. return;
  22185. }
  22186. }
  22187. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
  22188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_m581E2B33EF0CCAF2C3E7BD71AE32B4974D259286 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_disposing, const RuntimeMethod* method)
  22189. {
  22190. {
  22191. return;
  22192. }
  22193. }
  22194. #ifdef __clang__
  22195. #pragma clang diagnostic pop
  22196. #endif
  22197. #ifdef __clang__
  22198. #pragma clang diagnostic push
  22199. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22200. #pragma clang diagnostic ignored "-Wunused-variable"
  22201. #endif
  22202. // System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean)
  22203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_value, const RuntimeMethod* method)
  22204. {
  22205. static bool s_Il2CppMethodInitialized;
  22206. if (!s_Il2CppMethodInitialized)
  22207. {
  22208. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
  22209. s_Il2CppMethodInitialized = true;
  22210. }
  22211. {
  22212. bool L_0 = ___0_value;
  22213. il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
  22214. uint8_t L_1;
  22215. L_1 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_0, NULL);
  22216. __this->___m_Enabled_0 = L_1;
  22217. return;
  22218. }
  22219. }
  22220. IL2CPP_EXTERN_C void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  22221. {
  22222. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22223. int32_t _offset = 1;
  22224. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22225. StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564(_thisAdjusted, ___0_value, method);
  22226. }
  22227. // System.Void UnityEngine.Rendering.StencilState::set_readMask(System.Byte)
  22228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method)
  22229. {
  22230. {
  22231. uint8_t L_0 = ___0_value;
  22232. __this->___m_ReadMask_1 = L_0;
  22233. return;
  22234. }
  22235. }
  22236. IL2CPP_EXTERN_C void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B_AdjustorThunk (RuntimeObject* __this, uint8_t ___0_value, const RuntimeMethod* method)
  22237. {
  22238. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22239. int32_t _offset = 1;
  22240. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22241. StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B(_thisAdjusted, ___0_value, method);
  22242. }
  22243. // System.Void UnityEngine.Rendering.StencilState::set_writeMask(System.Byte)
  22244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method)
  22245. {
  22246. {
  22247. uint8_t L_0 = ___0_value;
  22248. __this->___m_WriteMask_2 = L_0;
  22249. return;
  22250. }
  22251. }
  22252. IL2CPP_EXTERN_C void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65_AdjustorThunk (RuntimeObject* __this, uint8_t ___0_value, const RuntimeMethod* method)
  22253. {
  22254. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22255. int32_t _offset = 1;
  22256. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22257. StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65(_thisAdjusted, ___0_value, method);
  22258. }
  22259. // System.Void UnityEngine.Rendering.StencilState::set_compareFunctionFront(UnityEngine.Rendering.CompareFunction)
  22260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22261. {
  22262. {
  22263. int32_t L_0 = ___0_value;
  22264. __this->___m_CompareFunctionFront_4 = (uint8_t)((int32_t)(uint8_t)L_0);
  22265. return;
  22266. }
  22267. }
  22268. IL2CPP_EXTERN_C void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22269. {
  22270. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22271. int32_t _offset = 1;
  22272. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22273. StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC(_thisAdjusted, ___0_value, method);
  22274. }
  22275. // System.Void UnityEngine.Rendering.StencilState::set_passOperationFront(UnityEngine.Rendering.StencilOp)
  22276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22277. {
  22278. {
  22279. int32_t L_0 = ___0_value;
  22280. __this->___m_PassOperationFront_5 = (uint8_t)((int32_t)(uint8_t)L_0);
  22281. return;
  22282. }
  22283. }
  22284. IL2CPP_EXTERN_C void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22285. {
  22286. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22287. int32_t _offset = 1;
  22288. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22289. StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB(_thisAdjusted, ___0_value, method);
  22290. }
  22291. // System.Void UnityEngine.Rendering.StencilState::set_failOperationFront(UnityEngine.Rendering.StencilOp)
  22292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22293. {
  22294. {
  22295. int32_t L_0 = ___0_value;
  22296. __this->___m_FailOperationFront_6 = (uint8_t)((int32_t)(uint8_t)L_0);
  22297. return;
  22298. }
  22299. }
  22300. IL2CPP_EXTERN_C void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22301. {
  22302. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22303. int32_t _offset = 1;
  22304. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22305. StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6(_thisAdjusted, ___0_value, method);
  22306. }
  22307. // System.Void UnityEngine.Rendering.StencilState::set_zFailOperationFront(UnityEngine.Rendering.StencilOp)
  22308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22309. {
  22310. {
  22311. int32_t L_0 = ___0_value;
  22312. __this->___m_ZFailOperationFront_7 = (uint8_t)((int32_t)(uint8_t)L_0);
  22313. return;
  22314. }
  22315. }
  22316. IL2CPP_EXTERN_C void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22317. {
  22318. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22319. int32_t _offset = 1;
  22320. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22321. StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6(_thisAdjusted, ___0_value, method);
  22322. }
  22323. // System.Void UnityEngine.Rendering.StencilState::set_compareFunctionBack(UnityEngine.Rendering.CompareFunction)
  22324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22325. {
  22326. {
  22327. int32_t L_0 = ___0_value;
  22328. __this->___m_CompareFunctionBack_8 = (uint8_t)((int32_t)(uint8_t)L_0);
  22329. return;
  22330. }
  22331. }
  22332. IL2CPP_EXTERN_C void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22333. {
  22334. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22335. int32_t _offset = 1;
  22336. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22337. StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D(_thisAdjusted, ___0_value, method);
  22338. }
  22339. // System.Void UnityEngine.Rendering.StencilState::set_passOperationBack(UnityEngine.Rendering.StencilOp)
  22340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22341. {
  22342. {
  22343. int32_t L_0 = ___0_value;
  22344. __this->___m_PassOperationBack_9 = (uint8_t)((int32_t)(uint8_t)L_0);
  22345. return;
  22346. }
  22347. }
  22348. IL2CPP_EXTERN_C void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22349. {
  22350. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22351. int32_t _offset = 1;
  22352. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22353. StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220(_thisAdjusted, ___0_value, method);
  22354. }
  22355. // System.Void UnityEngine.Rendering.StencilState::set_failOperationBack(UnityEngine.Rendering.StencilOp)
  22356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22357. {
  22358. {
  22359. int32_t L_0 = ___0_value;
  22360. __this->___m_FailOperationBack_10 = (uint8_t)((int32_t)(uint8_t)L_0);
  22361. return;
  22362. }
  22363. }
  22364. IL2CPP_EXTERN_C void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22365. {
  22366. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22367. int32_t _offset = 1;
  22368. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22369. StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A(_thisAdjusted, ___0_value, method);
  22370. }
  22371. // System.Void UnityEngine.Rendering.StencilState::set_zFailOperationBack(UnityEngine.Rendering.StencilOp)
  22372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
  22373. {
  22374. {
  22375. int32_t L_0 = ___0_value;
  22376. __this->___m_ZFailOperationBack_11 = (uint8_t)((int32_t)(uint8_t)L_0);
  22377. return;
  22378. }
  22379. }
  22380. IL2CPP_EXTERN_C void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22381. {
  22382. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22383. int32_t _offset = 1;
  22384. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22385. StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864(_thisAdjusted, ___0_value, method);
  22386. }
  22387. // System.Boolean UnityEngine.Rendering.StencilState::Equals(UnityEngine.Rendering.StencilState)
  22388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method)
  22389. {
  22390. bool V_0 = false;
  22391. int32_t G_B12_0 = 0;
  22392. {
  22393. uint8_t L_0 = __this->___m_Enabled_0;
  22394. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_1 = ___0_other;
  22395. uint8_t L_2 = L_1.___m_Enabled_0;
  22396. if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
  22397. {
  22398. goto IL_00a3;
  22399. }
  22400. }
  22401. {
  22402. uint8_t L_3 = __this->___m_ReadMask_1;
  22403. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_4 = ___0_other;
  22404. uint8_t L_5 = L_4.___m_ReadMask_1;
  22405. if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
  22406. {
  22407. goto IL_00a3;
  22408. }
  22409. }
  22410. {
  22411. uint8_t L_6 = __this->___m_WriteMask_2;
  22412. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_7 = ___0_other;
  22413. uint8_t L_8 = L_7.___m_WriteMask_2;
  22414. if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
  22415. {
  22416. goto IL_00a3;
  22417. }
  22418. }
  22419. {
  22420. uint8_t L_9 = __this->___m_CompareFunctionFront_4;
  22421. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_10 = ___0_other;
  22422. uint8_t L_11 = L_10.___m_CompareFunctionFront_4;
  22423. if ((!(((uint32_t)L_9) == ((uint32_t)L_11))))
  22424. {
  22425. goto IL_00a3;
  22426. }
  22427. }
  22428. {
  22429. uint8_t L_12 = __this->___m_PassOperationFront_5;
  22430. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_13 = ___0_other;
  22431. uint8_t L_14 = L_13.___m_PassOperationFront_5;
  22432. if ((!(((uint32_t)L_12) == ((uint32_t)L_14))))
  22433. {
  22434. goto IL_00a3;
  22435. }
  22436. }
  22437. {
  22438. uint8_t L_15 = __this->___m_FailOperationFront_6;
  22439. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_16 = ___0_other;
  22440. uint8_t L_17 = L_16.___m_FailOperationFront_6;
  22441. if ((!(((uint32_t)L_15) == ((uint32_t)L_17))))
  22442. {
  22443. goto IL_00a3;
  22444. }
  22445. }
  22446. {
  22447. uint8_t L_18 = __this->___m_ZFailOperationFront_7;
  22448. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_19 = ___0_other;
  22449. uint8_t L_20 = L_19.___m_ZFailOperationFront_7;
  22450. if ((!(((uint32_t)L_18) == ((uint32_t)L_20))))
  22451. {
  22452. goto IL_00a3;
  22453. }
  22454. }
  22455. {
  22456. uint8_t L_21 = __this->___m_CompareFunctionBack_8;
  22457. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_22 = ___0_other;
  22458. uint8_t L_23 = L_22.___m_CompareFunctionBack_8;
  22459. if ((!(((uint32_t)L_21) == ((uint32_t)L_23))))
  22460. {
  22461. goto IL_00a3;
  22462. }
  22463. }
  22464. {
  22465. uint8_t L_24 = __this->___m_PassOperationBack_9;
  22466. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_25 = ___0_other;
  22467. uint8_t L_26 = L_25.___m_PassOperationBack_9;
  22468. if ((!(((uint32_t)L_24) == ((uint32_t)L_26))))
  22469. {
  22470. goto IL_00a3;
  22471. }
  22472. }
  22473. {
  22474. uint8_t L_27 = __this->___m_FailOperationBack_10;
  22475. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_28 = ___0_other;
  22476. uint8_t L_29 = L_28.___m_FailOperationBack_10;
  22477. if ((!(((uint32_t)L_27) == ((uint32_t)L_29))))
  22478. {
  22479. goto IL_00a3;
  22480. }
  22481. }
  22482. {
  22483. uint8_t L_30 = __this->___m_ZFailOperationBack_11;
  22484. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_31 = ___0_other;
  22485. uint8_t L_32 = L_31.___m_ZFailOperationBack_11;
  22486. G_B12_0 = ((((int32_t)L_30) == ((int32_t)L_32))? 1 : 0);
  22487. goto IL_00a4;
  22488. }
  22489. IL_00a3:
  22490. {
  22491. G_B12_0 = 0;
  22492. }
  22493. IL_00a4:
  22494. {
  22495. V_0 = (bool)G_B12_0;
  22496. goto IL_00a7;
  22497. }
  22498. IL_00a7:
  22499. {
  22500. bool L_33 = V_0;
  22501. return L_33;
  22502. }
  22503. }
  22504. IL2CPP_EXTERN_C bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051_AdjustorThunk (RuntimeObject* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method)
  22505. {
  22506. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22507. int32_t _offset = 1;
  22508. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22509. bool _returnValue;
  22510. _returnValue = StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051(_thisAdjusted, ___0_other, method);
  22511. return _returnValue;
  22512. }
  22513. // System.Boolean UnityEngine.Rendering.StencilState::Equals(System.Object)
  22514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  22515. {
  22516. static bool s_Il2CppMethodInitialized;
  22517. if (!s_Il2CppMethodInitialized)
  22518. {
  22519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var);
  22520. s_Il2CppMethodInitialized = true;
  22521. }
  22522. bool V_0 = false;
  22523. bool V_1 = false;
  22524. int32_t G_B5_0 = 0;
  22525. {
  22526. RuntimeObject* L_0 = ___0_obj;
  22527. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22528. bool L_1 = V_0;
  22529. if (!L_1)
  22530. {
  22531. goto IL_000d;
  22532. }
  22533. }
  22534. {
  22535. V_1 = (bool)0;
  22536. goto IL_0027;
  22537. }
  22538. IL_000d:
  22539. {
  22540. RuntimeObject* L_2 = ___0_obj;
  22541. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var)))
  22542. {
  22543. goto IL_0023;
  22544. }
  22545. }
  22546. {
  22547. RuntimeObject* L_3 = ___0_obj;
  22548. bool L_4;
  22549. L_4 = StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051(__this, ((*(StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)((StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)(StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)UnBox(L_3, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var)))), NULL);
  22550. G_B5_0 = ((int32_t)(L_4));
  22551. goto IL_0024;
  22552. }
  22553. IL_0023:
  22554. {
  22555. G_B5_0 = 0;
  22556. }
  22557. IL_0024:
  22558. {
  22559. V_1 = (bool)G_B5_0;
  22560. goto IL_0027;
  22561. }
  22562. IL_0027:
  22563. {
  22564. bool L_5 = V_1;
  22565. return L_5;
  22566. }
  22567. }
  22568. IL2CPP_EXTERN_C bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  22569. {
  22570. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22571. int32_t _offset = 1;
  22572. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22573. bool _returnValue;
  22574. _returnValue = StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B(_thisAdjusted, ___0_obj, method);
  22575. return _returnValue;
  22576. }
  22577. // System.Int32 UnityEngine.Rendering.StencilState::GetHashCode()
  22578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
  22579. {
  22580. int32_t V_0 = 0;
  22581. int32_t V_1 = 0;
  22582. {
  22583. uint8_t* L_0 = (&__this->___m_Enabled_0);
  22584. int32_t L_1;
  22585. L_1 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_0, NULL);
  22586. V_0 = L_1;
  22587. int32_t L_2 = V_0;
  22588. uint8_t* L_3 = (&__this->___m_ReadMask_1);
  22589. int32_t L_4;
  22590. L_4 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_3, NULL);
  22591. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4));
  22592. int32_t L_5 = V_0;
  22593. uint8_t* L_6 = (&__this->___m_WriteMask_2);
  22594. int32_t L_7;
  22595. L_7 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_6, NULL);
  22596. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7));
  22597. int32_t L_8 = V_0;
  22598. uint8_t* L_9 = (&__this->___m_CompareFunctionFront_4);
  22599. int32_t L_10;
  22600. L_10 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_9, NULL);
  22601. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10));
  22602. int32_t L_11 = V_0;
  22603. uint8_t* L_12 = (&__this->___m_PassOperationFront_5);
  22604. int32_t L_13;
  22605. L_13 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_12, NULL);
  22606. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_13));
  22607. int32_t L_14 = V_0;
  22608. uint8_t* L_15 = (&__this->___m_FailOperationFront_6);
  22609. int32_t L_16;
  22610. L_16 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_15, NULL);
  22611. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_14, ((int32_t)397)))^L_16));
  22612. int32_t L_17 = V_0;
  22613. uint8_t* L_18 = (&__this->___m_ZFailOperationFront_7);
  22614. int32_t L_19;
  22615. L_19 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_18, NULL);
  22616. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_17, ((int32_t)397)))^L_19));
  22617. int32_t L_20 = V_0;
  22618. uint8_t* L_21 = (&__this->___m_CompareFunctionBack_8);
  22619. int32_t L_22;
  22620. L_22 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_21, NULL);
  22621. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_20, ((int32_t)397)))^L_22));
  22622. int32_t L_23 = V_0;
  22623. uint8_t* L_24 = (&__this->___m_PassOperationBack_9);
  22624. int32_t L_25;
  22625. L_25 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_24, NULL);
  22626. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_23, ((int32_t)397)))^L_25));
  22627. int32_t L_26 = V_0;
  22628. uint8_t* L_27 = (&__this->___m_FailOperationBack_10);
  22629. int32_t L_28;
  22630. L_28 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_27, NULL);
  22631. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_26, ((int32_t)397)))^L_28));
  22632. int32_t L_29 = V_0;
  22633. uint8_t* L_30 = (&__this->___m_ZFailOperationBack_11);
  22634. int32_t L_31;
  22635. L_31 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_30, NULL);
  22636. V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_29, ((int32_t)397)))^L_31));
  22637. int32_t L_32 = V_0;
  22638. V_1 = L_32;
  22639. goto IL_00da;
  22640. }
  22641. IL_00da:
  22642. {
  22643. int32_t L_33 = V_1;
  22644. return L_33;
  22645. }
  22646. }
  22647. IL2CPP_EXTERN_C int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22648. {
  22649. StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
  22650. int32_t _offset = 1;
  22651. _thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
  22652. int32_t _returnValue;
  22653. _returnValue = StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5(_thisAdjusted, method);
  22654. return _returnValue;
  22655. }
  22656. #ifdef __clang__
  22657. #pragma clang diagnostic pop
  22658. #endif
  22659. #ifdef __clang__
  22660. #pragma clang diagnostic push
  22661. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22662. #pragma clang diagnostic ignored "-Wunused-variable"
  22663. #endif
  22664. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  22665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_ptr, const RuntimeMethod* method)
  22666. {
  22667. {
  22668. intptr_t L_0 = ___0_ptr;
  22669. __this->___m_Ptr_1 = L_0;
  22670. return;
  22671. }
  22672. }
  22673. IL2CPP_EXTERN_C void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_ptr, const RuntimeMethod* method)
  22674. {
  22675. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
  22676. int32_t _offset = 1;
  22677. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
  22678. ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5(_thisAdjusted, ___0_ptr, method);
  22679. }
  22680. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
  22681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method)
  22682. {
  22683. static bool s_Il2CppMethodInitialized;
  22684. if (!s_Il2CppMethodInitialized)
  22685. {
  22686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_0_0_0_var);
  22687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  22688. s_Il2CppMethodInitialized = true;
  22689. }
  22690. {
  22691. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_0_0_0_var) };
  22692. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  22693. Type_t* L_1;
  22694. L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL);
  22695. List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_2 = ___0_results;
  22696. ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8(__this, L_1, L_2, NULL);
  22697. return;
  22698. }
  22699. }
  22700. IL2CPP_EXTERN_C void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189_AdjustorThunk (RuntimeObject* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method)
  22701. {
  22702. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
  22703. int32_t _offset = 1;
  22704. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
  22705. ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189(_thisAdjusted, ___0_results, method);
  22706. }
  22707. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
  22708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method)
  22709. {
  22710. static bool s_Il2CppMethodInitialized;
  22711. if (!s_Il2CppMethodInitialized)
  22712. {
  22713. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  22714. s_Il2CppMethodInitialized = true;
  22715. }
  22716. bool V_0 = false;
  22717. {
  22718. intptr_t* L_0 = (&__this->___m_Ptr_1);
  22719. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = ___0_other;
  22720. intptr_t L_2 = L_1.___m_Ptr_1;
  22721. intptr_t L_3 = L_2;
  22722. RuntimeObject* L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3);
  22723. bool L_5;
  22724. L_5 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_0, L_4, NULL);
  22725. V_0 = L_5;
  22726. goto IL_001a;
  22727. }
  22728. IL_001a:
  22729. {
  22730. bool L_6 = V_0;
  22731. return L_6;
  22732. }
  22733. }
  22734. IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D_AdjustorThunk (RuntimeObject* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method)
  22735. {
  22736. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
  22737. int32_t _offset = 1;
  22738. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
  22739. bool _returnValue;
  22740. _returnValue = ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D(_thisAdjusted, ___0_other, method);
  22741. return _returnValue;
  22742. }
  22743. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
  22744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  22745. {
  22746. static bool s_Il2CppMethodInitialized;
  22747. if (!s_Il2CppMethodInitialized)
  22748. {
  22749. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
  22750. s_Il2CppMethodInitialized = true;
  22751. }
  22752. bool V_0 = false;
  22753. bool V_1 = false;
  22754. int32_t G_B5_0 = 0;
  22755. {
  22756. RuntimeObject* L_0 = ___0_obj;
  22757. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22758. bool L_1 = V_0;
  22759. if (!L_1)
  22760. {
  22761. goto IL_000d;
  22762. }
  22763. }
  22764. {
  22765. V_1 = (bool)0;
  22766. goto IL_0027;
  22767. }
  22768. IL_000d:
  22769. {
  22770. RuntimeObject* L_2 = ___0_obj;
  22771. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var)))
  22772. {
  22773. goto IL_0023;
  22774. }
  22775. }
  22776. {
  22777. RuntimeObject* L_3 = ___0_obj;
  22778. bool L_4;
  22779. L_4 = ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D(__this, ((*(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)((ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)UnBox(L_3, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var)))), NULL);
  22780. G_B5_0 = ((int32_t)(L_4));
  22781. goto IL_0024;
  22782. }
  22783. IL_0023:
  22784. {
  22785. G_B5_0 = 0;
  22786. }
  22787. IL_0024:
  22788. {
  22789. V_1 = (bool)G_B5_0;
  22790. goto IL_0027;
  22791. }
  22792. IL_0027:
  22793. {
  22794. bool L_5 = V_1;
  22795. return L_5;
  22796. }
  22797. }
  22798. IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  22799. {
  22800. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
  22801. int32_t _offset = 1;
  22802. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
  22803. bool _returnValue;
  22804. _returnValue = ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88(_thisAdjusted, ___0_obj, method);
  22805. return _returnValue;
  22806. }
  22807. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
  22808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method)
  22809. {
  22810. int32_t V_0 = 0;
  22811. {
  22812. intptr_t* L_0 = (&__this->___m_Ptr_1);
  22813. int32_t L_1;
  22814. L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
  22815. V_0 = L_1;
  22816. goto IL_000f;
  22817. }
  22818. IL_000f:
  22819. {
  22820. int32_t L_2 = V_0;
  22821. return L_2;
  22822. }
  22823. }
  22824. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22825. {
  22826. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
  22827. int32_t _offset = 1;
  22828. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
  22829. int32_t _returnValue;
  22830. _returnValue = ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207(_thisAdjusted, method);
  22831. return _returnValue;
  22832. }
  22833. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
  22834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method)
  22835. {
  22836. static bool s_Il2CppMethodInitialized;
  22837. if (!s_Il2CppMethodInitialized)
  22838. {
  22839. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
  22840. s_Il2CppMethodInitialized = true;
  22841. }
  22842. {
  22843. Type_t* L_0 = ___0_listType;
  22844. RuntimeObject* L_1 = ___1_resultList;
  22845. il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
  22846. ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7(__this, L_0, L_1, NULL);
  22847. return;
  22848. }
  22849. }
  22850. IL2CPP_EXTERN_C void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8_AdjustorThunk (RuntimeObject* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method)
  22851. {
  22852. ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
  22853. int32_t _offset = 1;
  22854. _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
  22855. ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8(_thisAdjusted, ___0_listType, ___1_resultList, method);
  22856. }
  22857. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.cctor()
  22858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__cctor_m0C385A2E228FAAEBACE8E912E26F05147525E8B1 (const RuntimeMethod* method)
  22859. {
  22860. static bool s_Il2CppMethodInitialized;
  22861. if (!s_Il2CppMethodInitialized)
  22862. {
  22863. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
  22864. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4);
  22865. s_Il2CppMethodInitialized = true;
  22866. }
  22867. {
  22868. ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_0;
  22869. memset((&L_0), 0, sizeof(L_0));
  22870. ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_0), _stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4, /*hidden argument*/NULL);
  22871. ((ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var))->___kRenderTypeTag_0 = L_0;
  22872. return;
  22873. }
  22874. }
  22875. // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)
  22876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Type_t* ___1_listType, RuntimeObject* ___2_resultList, const RuntimeMethod* method)
  22877. {
  22878. typedef void (*ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, Type_t*, RuntimeObject*);
  22879. static ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn _il2cpp_icall_func;
  22880. if (!_il2cpp_icall_func)
  22881. _il2cpp_icall_func = (ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)");
  22882. _il2cpp_icall_func(___0__unity_self, ___1_listType, ___2_resultList);
  22883. }
  22884. #ifdef __clang__
  22885. #pragma clang diagnostic pop
  22886. #endif
  22887. #ifdef __clang__
  22888. #pragma clang diagnostic push
  22889. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22890. #pragma clang diagnostic ignored "-Wunused-variable"
  22891. #endif
  22892. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
  22893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054 (const RuntimeMethod* method)
  22894. {
  22895. static bool s_Il2CppMethodInitialized;
  22896. if (!s_Il2CppMethodInitialized)
  22897. {
  22898. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  22899. s_Il2CppMethodInitialized = true;
  22900. }
  22901. bool V_0 = false;
  22902. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* V_1 = NULL;
  22903. {
  22904. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  22905. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0 = ((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0;
  22906. V_0 = (bool)((((RuntimeObject*)(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22907. bool L_1 = V_0;
  22908. if (!L_1)
  22909. {
  22910. goto IL_0017;
  22911. }
  22912. }
  22913. {
  22914. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_2 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  22915. NullCheck(L_2);
  22916. SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_2, NULL);
  22917. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  22918. ((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0 = L_2;
  22919. Il2CppCodeGenWriteBarrier((void**)(&((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0), (void*)L_2);
  22920. }
  22921. IL_0017:
  22922. {
  22923. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  22924. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3 = ((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0;
  22925. V_1 = L_3;
  22926. goto IL_001f;
  22927. }
  22928. IL_001f:
  22929. {
  22930. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_4 = V_1;
  22931. return L_4;
  22932. }
  22933. }
  22934. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
  22935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___0_value, const RuntimeMethod* method)
  22936. {
  22937. static bool s_Il2CppMethodInitialized;
  22938. if (!s_Il2CppMethodInitialized)
  22939. {
  22940. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  22941. s_Il2CppMethodInitialized = true;
  22942. }
  22943. {
  22944. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0 = ___0_value;
  22945. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  22946. ((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0 = L_0;
  22947. Il2CppCodeGenWriteBarrier((void**)(&((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0), (void*)L_0);
  22948. return;
  22949. }
  22950. }
  22951. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
  22952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  22953. {
  22954. {
  22955. int32_t L_0 = __this->___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
  22956. return L_0;
  22957. }
  22958. }
  22959. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
  22960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  22961. {
  22962. {
  22963. int32_t L_0 = __this->___U3CmixedLightingModesU3Ek__BackingField_3;
  22964. return L_0;
  22965. }
  22966. }
  22967. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
  22968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  22969. {
  22970. {
  22971. int32_t L_0 = __this->___U3ClightmapBakeTypesU3Ek__BackingField_4;
  22972. return L_0;
  22973. }
  22974. }
  22975. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
  22976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  22977. {
  22978. {
  22979. int32_t L_0 = __this->___U3ClightmapsModesU3Ek__BackingField_5;
  22980. return L_0;
  22981. }
  22982. }
  22983. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlightenLightmapper()
  22984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  22985. {
  22986. {
  22987. bool L_0 = __this->___U3CenlightenLightmapperU3Ek__BackingField_6;
  22988. return L_0;
  22989. }
  22990. }
  22991. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
  22992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  22993. {
  22994. {
  22995. bool L_0 = __this->___U3CenlightenU3Ek__BackingField_7;
  22996. return L_0;
  22997. }
  22998. }
  22999. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
  23000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  23001. {
  23002. {
  23003. bool L_0 = __this->___U3CrendersUIOverlayU3Ek__BackingField_14;
  23004. return L_0;
  23005. }
  23006. }
  23007. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
  23008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  23009. {
  23010. {
  23011. bool L_0 = __this->___U3CautoAmbientProbeBakingU3Ek__BackingField_24;
  23012. return L_0;
  23013. }
  23014. }
  23015. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
  23016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  23017. {
  23018. {
  23019. bool L_0 = __this->___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25;
  23020. return L_0;
  23021. }
  23022. }
  23023. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr)
  23024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_mEC3BA55F7A145AFCD9762F1FD752CA4D587D0F88 (intptr_t ___0_fallbackModePtr, const RuntimeMethod* method)
  23025. {
  23026. static bool s_Il2CppMethodInitialized;
  23027. if (!s_Il2CppMethodInitialized)
  23028. {
  23029. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23030. s_Il2CppMethodInitialized = true;
  23031. }
  23032. int32_t* V_0 = 0;
  23033. bool V_1 = false;
  23034. int32_t V_2 = 0;
  23035. int32_t V_3 = 0;
  23036. bool V_4 = false;
  23037. bool V_5 = false;
  23038. int32_t G_B3_0 = 0;
  23039. {
  23040. intptr_t L_0 = ___0_fallbackModePtr;
  23041. void* L_1;
  23042. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23043. V_0 = (int32_t*)L_1;
  23044. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23045. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_2;
  23046. L_2 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23047. NullCheck(L_2);
  23048. int32_t L_3;
  23049. L_3 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_2, NULL);
  23050. if (!L_3)
  23051. {
  23052. goto IL_0037;
  23053. }
  23054. }
  23055. {
  23056. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23057. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_4;
  23058. L_4 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23059. NullCheck(L_4);
  23060. int32_t L_5;
  23061. L_5 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_4, NULL);
  23062. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_6;
  23063. L_6 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23064. NullCheck(L_6);
  23065. int32_t L_7;
  23066. L_7 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_6, NULL);
  23067. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_8;
  23068. L_8 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23069. NullCheck(L_8);
  23070. int32_t L_9;
  23071. L_9 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_8, NULL);
  23072. G_B3_0 = ((((int32_t)((int32_t)((int32_t)L_5&(int32_t)L_7))) == ((int32_t)L_9))? 1 : 0);
  23073. goto IL_0038;
  23074. }
  23075. IL_0037:
  23076. {
  23077. G_B3_0 = 0;
  23078. }
  23079. IL_0038:
  23080. {
  23081. V_1 = (bool)G_B3_0;
  23082. bool L_10 = V_1;
  23083. if (!L_10)
  23084. {
  23085. goto IL_0067;
  23086. }
  23087. }
  23088. {
  23089. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23090. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_11;
  23091. L_11 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23092. NullCheck(L_11);
  23093. int32_t L_12;
  23094. L_12 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_11, NULL);
  23095. V_3 = L_12;
  23096. int32_t L_13 = V_3;
  23097. V_2 = L_13;
  23098. int32_t L_14 = V_2;
  23099. if ((((int32_t)L_14) == ((int32_t)2)))
  23100. {
  23101. goto IL_005b;
  23102. }
  23103. }
  23104. {
  23105. goto IL_0050;
  23106. }
  23107. IL_0050:
  23108. {
  23109. int32_t L_15 = V_2;
  23110. if ((((int32_t)L_15) == ((int32_t)4)))
  23111. {
  23112. goto IL_0056;
  23113. }
  23114. }
  23115. {
  23116. goto IL_0060;
  23117. }
  23118. IL_0056:
  23119. {
  23120. int32_t* L_16 = V_0;
  23121. *((int32_t*)L_16) = (int32_t)2;
  23122. goto IL_0065;
  23123. }
  23124. IL_005b:
  23125. {
  23126. int32_t* L_17 = V_0;
  23127. *((int32_t*)L_17) = (int32_t)1;
  23128. goto IL_0065;
  23129. }
  23130. IL_0060:
  23131. {
  23132. int32_t* L_18 = V_0;
  23133. *((int32_t*)L_18) = (int32_t)0;
  23134. goto IL_0065;
  23135. }
  23136. IL_0065:
  23137. {
  23138. goto IL_008e;
  23139. }
  23140. IL_0067:
  23141. {
  23142. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23143. bool L_19;
  23144. L_19 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF(2, NULL);
  23145. V_4 = L_19;
  23146. bool L_20 = V_4;
  23147. if (!L_20)
  23148. {
  23149. goto IL_0079;
  23150. }
  23151. }
  23152. {
  23153. int32_t* L_21 = V_0;
  23154. *((int32_t*)L_21) = (int32_t)2;
  23155. goto IL_008e;
  23156. }
  23157. IL_0079:
  23158. {
  23159. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23160. bool L_22;
  23161. L_22 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF(1, NULL);
  23162. V_5 = L_22;
  23163. bool L_23 = V_5;
  23164. if (!L_23)
  23165. {
  23166. goto IL_008b;
  23167. }
  23168. }
  23169. {
  23170. int32_t* L_24 = V_0;
  23171. *((int32_t*)L_24) = (int32_t)1;
  23172. goto IL_008e;
  23173. }
  23174. IL_008b:
  23175. {
  23176. int32_t* L_25 = V_0;
  23177. *((int32_t*)L_25) = (int32_t)0;
  23178. }
  23179. IL_008e:
  23180. {
  23181. return;
  23182. }
  23183. }
  23184. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
  23185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF (int32_t ___0_mixedMode, const RuntimeMethod* method)
  23186. {
  23187. static bool s_Il2CppMethodInitialized;
  23188. if (!s_Il2CppMethodInitialized)
  23189. {
  23190. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23191. s_Il2CppMethodInitialized = true;
  23192. }
  23193. bool V_0 = false;
  23194. bool V_1 = false;
  23195. {
  23196. int32_t L_0 = ___0_mixedMode;
  23197. intptr_t L_1;
  23198. memset((&L_1), 0, sizeof(L_1));
  23199. IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline((&L_1), (void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
  23200. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23201. SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE48C26F367ABEC734BDB7A8A66FEB8796A401AAF(L_0, L_1, NULL);
  23202. bool L_2 = V_0;
  23203. V_1 = L_2;
  23204. goto IL_0014;
  23205. }
  23206. IL_0014:
  23207. {
  23208. bool L_3 = V_1;
  23209. return L_3;
  23210. }
  23211. }
  23212. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
  23213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE48C26F367ABEC734BDB7A8A66FEB8796A401AAF (int32_t ___0_mixedMode, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
  23214. {
  23215. static bool s_Il2CppMethodInitialized;
  23216. if (!s_Il2CppMethodInitialized)
  23217. {
  23218. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23219. s_Il2CppMethodInitialized = true;
  23220. }
  23221. bool* V_0 = NULL;
  23222. bool V_1 = false;
  23223. bool* G_B4_0 = NULL;
  23224. bool* G_B3_0 = NULL;
  23225. bool* G_B10_0 = NULL;
  23226. bool* G_B6_0 = NULL;
  23227. bool* G_B5_0 = NULL;
  23228. bool* G_B8_0 = NULL;
  23229. bool* G_B7_0 = NULL;
  23230. int32_t G_B9_0 = 0;
  23231. bool* G_B9_1 = NULL;
  23232. int32_t G_B11_0 = 0;
  23233. bool* G_B11_1 = NULL;
  23234. {
  23235. intptr_t L_0 = ___1_isSupportedPtr;
  23236. void* L_1;
  23237. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23238. V_0 = (bool*)L_1;
  23239. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23240. bool L_2;
  23241. L_2 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691(1, NULL);
  23242. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  23243. bool L_3 = V_1;
  23244. if (!L_3)
  23245. {
  23246. goto IL_001b;
  23247. }
  23248. }
  23249. {
  23250. bool* L_4 = V_0;
  23251. *((int8_t*)L_4) = (int8_t)0;
  23252. goto IL_005b;
  23253. }
  23254. IL_001b:
  23255. {
  23256. bool* L_5 = V_0;
  23257. int32_t L_6 = ___0_mixedMode;
  23258. G_B3_0 = L_5;
  23259. if (L_6)
  23260. {
  23261. G_B4_0 = L_5;
  23262. goto IL_002e;
  23263. }
  23264. }
  23265. {
  23266. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23267. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_7;
  23268. L_7 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23269. NullCheck(L_7);
  23270. int32_t L_8;
  23271. L_8 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_7, NULL);
  23272. G_B4_0 = G_B3_0;
  23273. if ((((int32_t)((int32_t)((int32_t)L_8&1))) == ((int32_t)1)))
  23274. {
  23275. G_B10_0 = G_B3_0;
  23276. goto IL_0059;
  23277. }
  23278. }
  23279. IL_002e:
  23280. {
  23281. int32_t L_9 = ___0_mixedMode;
  23282. G_B5_0 = G_B4_0;
  23283. if ((!(((uint32_t)L_9) == ((uint32_t)1))))
  23284. {
  23285. G_B6_0 = G_B4_0;
  23286. goto IL_0041;
  23287. }
  23288. }
  23289. {
  23290. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23291. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_10;
  23292. L_10 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23293. NullCheck(L_10);
  23294. int32_t L_11;
  23295. L_11 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_10, NULL);
  23296. G_B6_0 = G_B5_0;
  23297. if ((((int32_t)((int32_t)((int32_t)L_11&2))) == ((int32_t)2)))
  23298. {
  23299. G_B10_0 = G_B5_0;
  23300. goto IL_0059;
  23301. }
  23302. }
  23303. IL_0041:
  23304. {
  23305. int32_t L_12 = ___0_mixedMode;
  23306. G_B7_0 = G_B6_0;
  23307. if ((!(((uint32_t)L_12) == ((uint32_t)2))))
  23308. {
  23309. G_B8_0 = G_B6_0;
  23310. goto IL_0056;
  23311. }
  23312. }
  23313. {
  23314. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23315. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_13;
  23316. L_13 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23317. NullCheck(L_13);
  23318. int32_t L_14;
  23319. L_14 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_13, NULL);
  23320. G_B9_0 = ((((int32_t)((int32_t)((int32_t)L_14&4))) == ((int32_t)4))? 1 : 0);
  23321. G_B9_1 = G_B7_0;
  23322. goto IL_0057;
  23323. }
  23324. IL_0056:
  23325. {
  23326. G_B9_0 = 0;
  23327. G_B9_1 = G_B8_0;
  23328. }
  23329. IL_0057:
  23330. {
  23331. G_B11_0 = G_B9_0;
  23332. G_B11_1 = G_B9_1;
  23333. goto IL_005a;
  23334. }
  23335. IL_0059:
  23336. {
  23337. G_B11_0 = 1;
  23338. G_B11_1 = G_B10_0;
  23339. }
  23340. IL_005a:
  23341. {
  23342. *((int8_t*)G_B11_1) = (int8_t)G_B11_0;
  23343. }
  23344. IL_005b:
  23345. {
  23346. return;
  23347. }
  23348. }
  23349. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
  23350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691 (int32_t ___0_bakeType, const RuntimeMethod* method)
  23351. {
  23352. static bool s_Il2CppMethodInitialized;
  23353. if (!s_Il2CppMethodInitialized)
  23354. {
  23355. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23356. s_Il2CppMethodInitialized = true;
  23357. }
  23358. bool V_0 = false;
  23359. bool V_1 = false;
  23360. {
  23361. int32_t L_0 = ___0_bakeType;
  23362. intptr_t L_1;
  23363. memset((&L_1), 0, sizeof(L_1));
  23364. IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline((&L_1), (void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
  23365. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23366. SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mABE7E2BC06CA25519079DF4EEC89667EB51B8460(L_0, L_1, NULL);
  23367. bool L_2 = V_0;
  23368. V_1 = L_2;
  23369. goto IL_0014;
  23370. }
  23371. IL_0014:
  23372. {
  23373. bool L_3 = V_1;
  23374. return L_3;
  23375. }
  23376. }
  23377. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
  23378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mABE7E2BC06CA25519079DF4EEC89667EB51B8460 (int32_t ___0_bakeType, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
  23379. {
  23380. static bool s_Il2CppMethodInitialized;
  23381. if (!s_Il2CppMethodInitialized)
  23382. {
  23383. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23384. s_Il2CppMethodInitialized = true;
  23385. }
  23386. bool* V_0 = NULL;
  23387. bool V_1 = false;
  23388. bool V_2 = false;
  23389. bool V_3 = false;
  23390. bool V_4 = false;
  23391. int32_t G_B4_0 = 0;
  23392. int32_t G_B10_0 = 0;
  23393. {
  23394. intptr_t L_0 = ___1_isSupportedPtr;
  23395. void* L_1;
  23396. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23397. V_0 = (bool*)L_1;
  23398. int32_t L_2 = ___0_bakeType;
  23399. V_1 = (bool)((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
  23400. bool L_3 = V_1;
  23401. if (!L_3)
  23402. {
  23403. goto IL_0036;
  23404. }
  23405. }
  23406. {
  23407. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23408. bool L_4;
  23409. L_4 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691(2, NULL);
  23410. V_2 = L_4;
  23411. bool L_5 = V_2;
  23412. if (!L_5)
  23413. {
  23414. goto IL_002a;
  23415. }
  23416. }
  23417. {
  23418. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23419. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_6;
  23420. L_6 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23421. NullCheck(L_6);
  23422. int32_t L_7;
  23423. L_7 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_6, NULL);
  23424. G_B4_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  23425. goto IL_002b;
  23426. }
  23427. IL_002a:
  23428. {
  23429. G_B4_0 = 1;
  23430. }
  23431. IL_002b:
  23432. {
  23433. V_3 = (bool)G_B4_0;
  23434. bool L_8 = V_3;
  23435. if (!L_8)
  23436. {
  23437. goto IL_0035;
  23438. }
  23439. }
  23440. {
  23441. bool* L_9 = V_0;
  23442. *((int8_t*)L_9) = (int8_t)0;
  23443. goto IL_0064;
  23444. }
  23445. IL_0035:
  23446. {
  23447. }
  23448. IL_0036:
  23449. {
  23450. bool* L_10 = V_0;
  23451. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23452. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_11;
  23453. L_11 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23454. NullCheck(L_11);
  23455. int32_t L_12;
  23456. L_12 = SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline(L_11, NULL);
  23457. int32_t L_13 = ___0_bakeType;
  23458. int32_t L_14 = ___0_bakeType;
  23459. *((int8_t*)L_10) = (int8_t)((((int32_t)((int32_t)((int32_t)L_12&(int32_t)L_13))) == ((int32_t)L_14))? 1 : 0);
  23460. int32_t L_15 = ___0_bakeType;
  23461. if ((!(((uint32_t)L_15) == ((uint32_t)4))))
  23462. {
  23463. goto IL_005a;
  23464. }
  23465. }
  23466. {
  23467. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23468. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_16;
  23469. L_16 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23470. NullCheck(L_16);
  23471. bool L_17;
  23472. L_17 = SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline(L_16, NULL);
  23473. G_B10_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  23474. goto IL_005b;
  23475. }
  23476. IL_005a:
  23477. {
  23478. G_B10_0 = 0;
  23479. }
  23480. IL_005b:
  23481. {
  23482. V_4 = (bool)G_B10_0;
  23483. bool L_18 = V_4;
  23484. if (!L_18)
  23485. {
  23486. goto IL_0064;
  23487. }
  23488. }
  23489. {
  23490. bool* L_19 = V_0;
  23491. *((int8_t*)L_19) = (int8_t)0;
  23492. }
  23493. IL_0064:
  23494. {
  23495. return;
  23496. }
  23497. }
  23498. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr)
  23499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_m99BF1104DDA5C0EB37E529F76670E7F10E6319E8 (int32_t ___0_mode, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
  23500. {
  23501. static bool s_Il2CppMethodInitialized;
  23502. if (!s_Il2CppMethodInitialized)
  23503. {
  23504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23505. s_Il2CppMethodInitialized = true;
  23506. }
  23507. bool* V_0 = NULL;
  23508. {
  23509. intptr_t L_0 = ___1_isSupportedPtr;
  23510. void* L_1;
  23511. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23512. V_0 = (bool*)L_1;
  23513. bool* L_2 = V_0;
  23514. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23515. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
  23516. L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23517. NullCheck(L_3);
  23518. int32_t L_4;
  23519. L_4 = SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38_inline(L_3, NULL);
  23520. int32_t L_5 = ___0_mode;
  23521. int32_t L_6 = ___0_mode;
  23522. *((int8_t*)L_2) = (int8_t)((((int32_t)((int32_t)((int32_t)L_4&(int32_t)L_5))) == ((int32_t)L_6))? 1 : 0);
  23523. return;
  23524. }
  23525. }
  23526. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr)
  23527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapperSupportedByRef_m891045E2F4FF9AC667E6FC75F6119D5AB546FBDB (int32_t ___0_lightmapper, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
  23528. {
  23529. static bool s_Il2CppMethodInitialized;
  23530. if (!s_Il2CppMethodInitialized)
  23531. {
  23532. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23533. s_Il2CppMethodInitialized = true;
  23534. }
  23535. bool* V_0 = NULL;
  23536. bool* G_B2_0 = NULL;
  23537. bool* G_B1_0 = NULL;
  23538. int32_t G_B3_0 = 0;
  23539. bool* G_B3_1 = NULL;
  23540. {
  23541. intptr_t L_0 = ___1_isSupportedPtr;
  23542. void* L_1;
  23543. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23544. V_0 = (bool*)L_1;
  23545. bool* L_2 = V_0;
  23546. int32_t L_3 = ___0_lightmapper;
  23547. G_B1_0 = L_2;
  23548. if (L_3)
  23549. {
  23550. G_B2_0 = L_2;
  23551. goto IL_0018;
  23552. }
  23553. }
  23554. {
  23555. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23556. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_4;
  23557. L_4 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23558. NullCheck(L_4);
  23559. bool L_5;
  23560. L_5 = SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27_inline(L_4, NULL);
  23561. G_B3_0 = ((int32_t)(L_5));
  23562. G_B3_1 = G_B1_0;
  23563. goto IL_0019;
  23564. }
  23565. IL_0018:
  23566. {
  23567. G_B3_0 = 1;
  23568. G_B3_1 = G_B2_0;
  23569. }
  23570. IL_0019:
  23571. {
  23572. *((int8_t*)G_B3_1) = (int8_t)G_B3_0;
  23573. return;
  23574. }
  23575. }
  23576. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsUIOverlayRenderedBySRP(System.IntPtr)
  23577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsUIOverlayRenderedBySRP_m15CF763E502A362DC677DEBBEC12A9B45CEEB458 (intptr_t ___0_isSupportedPtr, const RuntimeMethod* method)
  23578. {
  23579. static bool s_Il2CppMethodInitialized;
  23580. if (!s_Il2CppMethodInitialized)
  23581. {
  23582. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23583. s_Il2CppMethodInitialized = true;
  23584. }
  23585. bool* V_0 = NULL;
  23586. {
  23587. intptr_t L_0 = ___0_isSupportedPtr;
  23588. void* L_1;
  23589. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23590. V_0 = (bool*)L_1;
  23591. bool* L_2 = V_0;
  23592. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23593. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
  23594. L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23595. NullCheck(L_3);
  23596. bool L_4;
  23597. L_4 = SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC_inline(L_3, NULL);
  23598. *((int8_t*)L_2) = (int8_t)L_4;
  23599. return;
  23600. }
  23601. }
  23602. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoAmbientProbeBakingSupported(System.IntPtr)
  23603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoAmbientProbeBakingSupported_mBC9E03F60617335C1E8D4DE88FD57F591CDA6C50 (intptr_t ___0_isSupportedPtr, const RuntimeMethod* method)
  23604. {
  23605. static bool s_Il2CppMethodInitialized;
  23606. if (!s_Il2CppMethodInitialized)
  23607. {
  23608. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23609. s_Il2CppMethodInitialized = true;
  23610. }
  23611. bool* V_0 = NULL;
  23612. {
  23613. intptr_t L_0 = ___0_isSupportedPtr;
  23614. void* L_1;
  23615. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23616. V_0 = (bool*)L_1;
  23617. bool* L_2 = V_0;
  23618. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23619. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
  23620. L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23621. NullCheck(L_3);
  23622. bool L_4;
  23623. L_4 = SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8_inline(L_3, NULL);
  23624. *((int8_t*)L_2) = (int8_t)L_4;
  23625. return;
  23626. }
  23627. }
  23628. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoDefaultReflectionProbeBakingSupported(System.IntPtr)
  23629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoDefaultReflectionProbeBakingSupported_mD59A4D48FC5A6095035739F187C9BCF4D0DC67C5 (intptr_t ___0_isSupportedPtr, const RuntimeMethod* method)
  23630. {
  23631. static bool s_Il2CppMethodInitialized;
  23632. if (!s_Il2CppMethodInitialized)
  23633. {
  23634. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23635. s_Il2CppMethodInitialized = true;
  23636. }
  23637. bool* V_0 = NULL;
  23638. {
  23639. intptr_t L_0 = ___0_isSupportedPtr;
  23640. void* L_1;
  23641. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23642. V_0 = (bool*)L_1;
  23643. bool* L_2 = V_0;
  23644. il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23645. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
  23646. L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
  23647. NullCheck(L_3);
  23648. bool L_4;
  23649. L_4 = SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207_inline(L_3, NULL);
  23650. *((int8_t*)L_2) = (int8_t)L_4;
  23651. return;
  23652. }
  23653. }
  23654. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr)
  23655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackLightmapperByRef_mBA3E826098F185845769A99830E50C43294304FF (intptr_t ___0_lightmapperPtr, const RuntimeMethod* method)
  23656. {
  23657. int32_t* V_0 = NULL;
  23658. {
  23659. intptr_t L_0 = ___0_lightmapperPtr;
  23660. void* L_1;
  23661. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  23662. V_0 = (int32_t*)L_1;
  23663. int32_t* L_2 = V_0;
  23664. *((int32_t*)L_2) = (int32_t)1;
  23665. return;
  23666. }
  23667. }
  23668. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
  23669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  23670. {
  23671. static bool s_Il2CppMethodInitialized;
  23672. if (!s_Il2CppMethodInitialized)
  23673. {
  23674. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  23675. s_Il2CppMethodInitialized = true;
  23676. }
  23677. {
  23678. __this->___U3CreflectionProbeModesU3Ek__BackingField_1 = 0;
  23679. __this->___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = 0;
  23680. __this->___U3CmixedLightingModesU3Ek__BackingField_3 = 7;
  23681. __this->___U3ClightmapBakeTypesU3Ek__BackingField_4 = 7;
  23682. __this->___U3ClightmapsModesU3Ek__BackingField_5 = 1;
  23683. __this->___U3CenlightenLightmapperU3Ek__BackingField_6 = (bool)1;
  23684. __this->___U3CenlightenU3Ek__BackingField_7 = (bool)1;
  23685. __this->___U3ClightProbeProxyVolumesU3Ek__BackingField_8 = (bool)1;
  23686. __this->___U3CmotionVectorsU3Ek__BackingField_9 = (bool)1;
  23687. __this->___U3CreceiveShadowsU3Ek__BackingField_10 = (bool)1;
  23688. __this->___U3CreflectionProbesU3Ek__BackingField_11 = (bool)1;
  23689. __this->___U3CreflectionProbesBlendDistanceU3Ek__BackingField_12 = (bool)1;
  23690. __this->___U3CrendererPriorityU3Ek__BackingField_13 = (bool)0;
  23691. __this->___U3CoverridesEnvironmentLightingU3Ek__BackingField_15 = (bool)0;
  23692. __this->___U3CoverridesFogU3Ek__BackingField_16 = (bool)0;
  23693. __this->___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_17 = (bool)0;
  23694. __this->___U3CoverridesOtherLightingSettingsU3Ek__BackingField_18 = (bool)0;
  23695. __this->___U3CeditableMaterialRenderQueueU3Ek__BackingField_19 = (bool)1;
  23696. __this->___U3CoverridesLODBiasU3Ek__BackingField_20 = (bool)0;
  23697. __this->___U3CoverridesMaximumLODLevelU3Ek__BackingField_21 = (bool)0;
  23698. __this->___U3CrendererProbesU3Ek__BackingField_22 = (bool)1;
  23699. __this->___U3CparticleSystemInstancingU3Ek__BackingField_23 = (bool)1;
  23700. __this->___U3CautoAmbientProbeBakingU3Ek__BackingField_24 = (bool)1;
  23701. __this->___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25 = (bool)1;
  23702. __this->___U3CoverridesShadowmaskU3Ek__BackingField_26 = (bool)0;
  23703. __this->___U3CoverrideShadowmaskMessageU3Ek__BackingField_27 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  23704. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CoverrideShadowmaskMessageU3Ek__BackingField_27), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  23705. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  23706. return;
  23707. }
  23708. }
  23709. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor()
  23710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__cctor_mD97BB2123C1AC4DAEF2B5D8D1DC8219C31968416 (const RuntimeMethod* method)
  23711. {
  23712. static bool s_Il2CppMethodInitialized;
  23713. if (!s_Il2CppMethodInitialized)
  23714. {
  23715. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23716. s_Il2CppMethodInitialized = true;
  23717. }
  23718. {
  23719. SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
  23720. NullCheck(L_0);
  23721. SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_0, NULL);
  23722. ((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0 = L_0;
  23723. Il2CppCodeGenWriteBarrier((void**)(&((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0), (void*)L_0);
  23724. return;
  23725. }
  23726. }
  23727. #ifdef __clang__
  23728. #pragma clang diagnostic pop
  23729. #endif
  23730. #ifdef __clang__
  23731. #pragma clang diagnostic push
  23732. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23733. #pragma clang diagnostic ignored "-Wunused-variable"
  23734. #endif
  23735. #ifdef __clang__
  23736. #pragma clang diagnostic pop
  23737. #endif
  23738. #ifdef __clang__
  23739. #pragma clang diagnostic push
  23740. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23741. #pragma clang diagnostic ignored "-Wunused-variable"
  23742. #endif
  23743. // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
  23744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449 (BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659* __this, NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___0_inCullingPlanes, NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___1_inOutBatchVisibility, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___2_outVisibleIndices, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___3_outVisibleIndicesY, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___4_inLodParameters, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___5_inCullingMatrix, float ___6_inNearPlane, const RuntimeMethod* method)
  23745. {
  23746. {
  23747. NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 L_0 = ___0_inCullingPlanes;
  23748. __this->___cullingPlanes_0 = L_0;
  23749. NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 L_1 = ___1_inOutBatchVisibility;
  23750. __this->___batchVisibility_1 = L_1;
  23751. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_2 = ___2_outVisibleIndices;
  23752. __this->___visibleIndices_2 = L_2;
  23753. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_3 = ___3_outVisibleIndicesY;
  23754. __this->___visibleIndicesY_3 = L_3;
  23755. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_4 = ___4_inLodParameters;
  23756. __this->___lodParameters_4 = L_4;
  23757. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5 = ___5_inCullingMatrix;
  23758. __this->___cullingMatrix_5 = L_5;
  23759. float L_6 = ___6_inNearPlane;
  23760. __this->___nearPlane_6 = L_6;
  23761. return;
  23762. }
  23763. }
  23764. IL2CPP_EXTERN_C void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449_AdjustorThunk (RuntimeObject* __this, NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___0_inCullingPlanes, NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___1_inOutBatchVisibility, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___2_outVisibleIndices, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___3_outVisibleIndicesY, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___4_inLodParameters, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___5_inCullingMatrix, float ___6_inNearPlane, const RuntimeMethod* method)
  23765. {
  23766. BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659* _thisAdjusted;
  23767. int32_t _offset = 1;
  23768. _thisAdjusted = reinterpret_cast<BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659*>(__this + _offset);
  23769. BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449(_thisAdjusted, ___0_inCullingPlanes, ___1_inOutBatchVisibility, ___2_outVisibleIndices, ___3_outVisibleIndicesY, ___4_inLodParameters, ___5_inCullingMatrix, ___6_inNearPlane, method);
  23770. }
  23771. #ifdef __clang__
  23772. #pragma clang diagnostic pop
  23773. #endif
  23774. #ifdef __clang__
  23775. #pragma clang diagnostic push
  23776. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23777. #pragma clang diagnostic ignored "-Wunused-variable"
  23778. #endif
  23779. #ifdef __clang__
  23780. #pragma clang diagnostic pop
  23781. #endif
  23782. #ifdef __clang__
  23783. #pragma clang diagnostic push
  23784. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23785. #pragma clang diagnostic ignored "-Wunused-variable"
  23786. #endif
  23787. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
  23788. IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_pinvoke(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke& marshaled)
  23789. {
  23790. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  23791. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  23792. }
  23793. IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_pinvoke_back(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke& marshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled)
  23794. {
  23795. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  23796. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  23797. }
  23798. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
  23799. IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_pinvoke_cleanup(BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke& marshaled)
  23800. {
  23801. }
  23802. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
  23803. IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_com(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com& marshaled)
  23804. {
  23805. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  23806. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  23807. }
  23808. IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_com_back(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com& marshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled)
  23809. {
  23810. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  23811. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  23812. }
  23813. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
  23814. IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_com_cleanup(BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com& marshaled)
  23815. {
  23816. }
  23817. // System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&)
  23818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchRendererGroup_InvokeOnPerformCulling_m26A4A11ADF3CDF55A9B6F0A93A16841A405F32E7 (BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_group, BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* ___1_context, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* ___2_lodParameters, const RuntimeMethod* method)
  23819. {
  23820. static bool s_Il2CppMethodInitialized;
  23821. if (!s_Il2CppMethodInitialized)
  23822. {
  23823. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_RuntimeMethod_var);
  23824. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_RuntimeMethod_var);
  23825. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_RuntimeMethod_var);
  23826. s_Il2CppMethodInitialized = true;
  23827. }
  23828. NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 V_0;
  23829. memset((&V_0), 0, sizeof(V_0));
  23830. NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 V_1;
  23831. memset((&V_1), 0, sizeof(V_1));
  23832. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C V_2;
  23833. memset((&V_2), 0, sizeof(V_2));
  23834. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C V_3;
  23835. memset((&V_3), 0, sizeof(V_3));
  23836. {
  23837. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_0 = ___1_context;
  23838. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* L_1 = L_0->___cullingPlanes_2;
  23839. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_2 = ___1_context;
  23840. int32_t L_3 = L_2->___cullingPlanesCount_6;
  23841. NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 L_4;
  23842. L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441((void*)L_1, L_3, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_RuntimeMethod_var);
  23843. V_0 = L_4;
  23844. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_5 = ___1_context;
  23845. BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA* L_6 = L_5->___batchVisibility_3;
  23846. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_7 = ___1_context;
  23847. int32_t L_8 = L_7->___batchVisibilityCount_7;
  23848. NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 L_9;
  23849. L_9 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E((void*)L_6, L_8, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_RuntimeMethod_var);
  23850. V_1 = L_9;
  23851. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_10 = ___1_context;
  23852. int32_t* L_11 = L_10->___visibleIndices_4;
  23853. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_12 = ___1_context;
  23854. int32_t L_13 = L_12->___visibleIndicesCount_8;
  23855. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_14;
  23856. L_14 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550((void*)L_11, L_13, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_RuntimeMethod_var);
  23857. V_2 = L_14;
  23858. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_15 = ___1_context;
  23859. int32_t* L_16 = L_15->___visibleIndicesY_5;
  23860. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_17 = ___1_context;
  23861. int32_t L_18 = L_17->___visibleIndicesCount_8;
  23862. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_19;
  23863. L_19 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550((void*)L_16, L_18, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_RuntimeMethod_var);
  23864. V_3 = L_19;
  23865. }
  23866. {
  23867. auto __finallyBlock = il2cpp::utils::Finally([&]
  23868. {
  23869. FINALLY_007e:
  23870. {// begin finally (depth: 1)
  23871. JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA(NULL);
  23872. return;
  23873. }// end finally (depth: 1)
  23874. });
  23875. try
  23876. {// begin try (depth: 1)
  23877. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_20 = ___1_context;
  23878. BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* L_21 = ___0_group;
  23879. NullCheck(L_21);
  23880. OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* L_22 = L_21->___m_PerformCulling_1;
  23881. BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* L_23 = ___0_group;
  23882. NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 L_24 = V_0;
  23883. NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 L_25 = V_1;
  23884. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_26 = V_2;
  23885. NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_27 = V_3;
  23886. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* L_28 = ___2_lodParameters;
  23887. LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_29 = (*(LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)L_28);
  23888. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_30 = ___1_context;
  23889. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_31 = L_30->___cullingMatrix_1;
  23890. BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_32 = ___1_context;
  23891. float L_33 = L_32->___nearPlane_9;
  23892. BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 L_34;
  23893. memset((&L_34), 0, sizeof(L_34));
  23894. BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449((&L_34), L_24, L_25, L_26, L_27, L_29, L_31, L_33, /*hidden argument*/NULL);
  23895. NullCheck(L_22);
  23896. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_35;
  23897. L_35 = OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_inline(L_22, L_23, L_34, NULL);
  23898. L_20->___cullingJobsFence_0 = L_35;
  23899. goto IL_0087;
  23900. }// end try (depth: 1)
  23901. catch(Il2CppExceptionWrapper& e)
  23902. {
  23903. __finallyBlock.StoreException(e.ex);
  23904. }
  23905. }
  23906. IL_0087:
  23907. {
  23908. return;
  23909. }
  23910. }
  23911. #ifdef __clang__
  23912. #pragma clang diagnostic pop
  23913. #endif
  23914. #ifdef __clang__
  23915. #pragma clang diagnostic push
  23916. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23917. #pragma clang diagnostic ignored "-Wunused-variable"
  23918. #endif
  23919. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_Multicast(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23920. {
  23921. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  23922. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  23923. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 retVal;
  23924. memset((&retVal), 0, sizeof(retVal));
  23925. for (il2cpp_array_size_t i = 0; i < length; i++)
  23926. {
  23927. OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* currentDelegate = reinterpret_cast<OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2*>(delegatesToInvoke[i]);
  23928. typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
  23929. retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_rendererGroup, ___1_cullingContext, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  23930. }
  23931. return retVal;
  23932. }
  23933. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInst(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23934. {
  23935. NullCheck(___0_rendererGroup);
  23936. typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
  23937. return ((FunctionPointerType)__this->___method_ptr_0)(___0_rendererGroup, ___1_cullingContext, method);
  23938. }
  23939. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStatic(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23940. {
  23941. typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
  23942. return ((FunctionPointerType)__this->___method_ptr_0)(___0_rendererGroup, ___1_cullingContext, method);
  23943. }
  23944. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStaticInvoker(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23945. {
  23946. return InvokerFuncInvoker2< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_rendererGroup, ___1_cullingContext);
  23947. }
  23948. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_ClosedStaticInvoker(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23949. {
  23950. return InvokerFuncInvoker3< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_rendererGroup, ___1_cullingContext);
  23951. }
  23952. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenVirtual(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23953. {
  23954. NullCheck(___0_rendererGroup);
  23955. return VirtualFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(il2cpp_codegen_method_get_slot(method), ___0_rendererGroup, ___1_cullingContext);
  23956. }
  23957. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInterface(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23958. {
  23959. NullCheck(___0_rendererGroup);
  23960. return InterfaceFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(il2cpp_codegen_method_get_slot(method), il2cpp_codegen_method_get_declaring_type(method), ___0_rendererGroup, ___1_cullingContext);
  23961. }
  23962. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericVirtual(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23963. {
  23964. NullCheck(___0_rendererGroup);
  23965. return GenericVirtualFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(method, ___0_rendererGroup, ___1_cullingContext);
  23966. }
  23967. JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericInterface(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  23968. {
  23969. NullCheck(___0_rendererGroup);
  23970. return GenericInterfaceFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(method, ___0_rendererGroup, ___1_cullingContext);
  23971. }
  23972. // System.Void UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::.ctor(System.Object,System.IntPtr)
  23973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformCulling__ctor_mFB91FB8D6D713AC39AFB921AF1C23A50EC80529B (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  23974. {
  23975. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  23976. __this->___method_3 = ___1_method;
  23977. __this->___m_target_2 = ___0_object;
  23978. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  23979. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  23980. __this->___method_code_6 = (intptr_t)__this;
  23981. if (MethodIsStatic((RuntimeMethod*)___1_method))
  23982. {
  23983. bool isOpen = parameterCount == 2;
  23984. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  23985. if (isOpen)
  23986. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStaticInvoker;
  23987. else
  23988. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_ClosedStaticInvoker;
  23989. else
  23990. if (isOpen)
  23991. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStatic;
  23992. else
  23993. {
  23994. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  23995. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  23996. }
  23997. }
  23998. else
  23999. {
  24000. bool isOpen = parameterCount == 1;
  24001. if (isOpen)
  24002. {
  24003. if (__this->___method_is_virtual_12)
  24004. {
  24005. if (il2cpp_codegen_method_is_generic_instance_method((RuntimeMethod*)___1_method))
  24006. if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method))
  24007. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericInterface;
  24008. else
  24009. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericVirtual;
  24010. else
  24011. if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method))
  24012. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInterface;
  24013. else
  24014. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenVirtual;
  24015. }
  24016. else
  24017. {
  24018. __this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInst;
  24019. }
  24020. }
  24021. else
  24022. {
  24023. if (___0_object == NULL)
  24024. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  24025. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  24026. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  24027. }
  24028. }
  24029. __this->___extra_arg_5 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_Multicast;
  24030. }
  24031. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
  24032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22 (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  24033. {
  24034. typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
  24035. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_rendererGroup, ___1_cullingContext, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  24036. }
  24037. #ifdef __clang__
  24038. #pragma clang diagnostic pop
  24039. #endif
  24040. #ifdef __clang__
  24041. #pragma clang diagnostic push
  24042. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24043. #pragma clang diagnostic ignored "-Wunused-variable"
  24044. #endif
  24045. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  24046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380 (LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* __this, int32_t ___0_mode, const RuntimeMethod* method)
  24047. {
  24048. {
  24049. int32_t L_0 = ___0_mode;
  24050. __this->___m_LoadSceneMode_0 = L_0;
  24051. __this->___m_LocalPhysicsMode_1 = 0;
  24052. return;
  24053. }
  24054. }
  24055. IL2CPP_EXTERN_C void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380_AdjustorThunk (RuntimeObject* __this, int32_t ___0_mode, const RuntimeMethod* method)
  24056. {
  24057. LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* _thisAdjusted;
  24058. int32_t _offset = 1;
  24059. _thisAdjusted = reinterpret_cast<LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E*>(__this + _offset);
  24060. LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380(_thisAdjusted, ___0_mode, method);
  24061. }
  24062. #ifdef __clang__
  24063. #pragma clang diagnostic pop
  24064. #endif
  24065. #ifdef __clang__
  24066. #pragma clang diagnostic push
  24067. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24068. #pragma clang diagnostic ignored "-Wunused-variable"
  24069. #endif
  24070. // System.Void UnityEngine.SceneManagement.SceneManager::add_sceneUnloaded(UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>)
  24071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_add_sceneUnloaded_mC3BAE77FFFA0DBA3F6EE3303CA78400A3932F029 (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* ___0_value, const RuntimeMethod* method)
  24072. {
  24073. static bool s_Il2CppMethodInitialized;
  24074. if (!s_Il2CppMethodInitialized)
  24075. {
  24076. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24077. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C_il2cpp_TypeInfo_var);
  24078. s_Il2CppMethodInitialized = true;
  24079. }
  24080. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* V_0 = NULL;
  24081. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* V_1 = NULL;
  24082. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* V_2 = NULL;
  24083. {
  24084. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24085. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1;
  24086. V_0 = L_0;
  24087. }
  24088. IL_0006:
  24089. {
  24090. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_1 = V_0;
  24091. V_1 = L_1;
  24092. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_2 = V_1;
  24093. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_3 = ___0_value;
  24094. Delegate_t* L_4;
  24095. L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
  24096. V_2 = ((UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)Castclass((RuntimeObject*)L_4, UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C_il2cpp_TypeInfo_var));
  24097. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24098. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_5 = V_2;
  24099. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_6 = V_1;
  24100. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_7;
  24101. L_7 = InterlockedCompareExchangeImpl<UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*>((&((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1), L_5, L_6);
  24102. V_0 = L_7;
  24103. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_8 = V_0;
  24104. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_9 = V_1;
  24105. if ((!(((RuntimeObject*)(UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)L_8) == ((RuntimeObject*)(UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)L_9))))
  24106. {
  24107. goto IL_0006;
  24108. }
  24109. }
  24110. {
  24111. return;
  24112. }
  24113. }
  24114. // System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneUnloaded(UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>)
  24115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_remove_sceneUnloaded_m2CACDB3F47DED2C92E6AA1912906F7E2C61424EB (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* ___0_value, const RuntimeMethod* method)
  24116. {
  24117. static bool s_Il2CppMethodInitialized;
  24118. if (!s_Il2CppMethodInitialized)
  24119. {
  24120. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24121. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C_il2cpp_TypeInfo_var);
  24122. s_Il2CppMethodInitialized = true;
  24123. }
  24124. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* V_0 = NULL;
  24125. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* V_1 = NULL;
  24126. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* V_2 = NULL;
  24127. {
  24128. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24129. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1;
  24130. V_0 = L_0;
  24131. }
  24132. IL_0006:
  24133. {
  24134. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_1 = V_0;
  24135. V_1 = L_1;
  24136. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_2 = V_1;
  24137. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_3 = ___0_value;
  24138. Delegate_t* L_4;
  24139. L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
  24140. V_2 = ((UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)Castclass((RuntimeObject*)L_4, UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C_il2cpp_TypeInfo_var));
  24141. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24142. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_5 = V_2;
  24143. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_6 = V_1;
  24144. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_7;
  24145. L_7 = InterlockedCompareExchangeImpl<UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*>((&((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1), L_5, L_6);
  24146. V_0 = L_7;
  24147. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_8 = V_0;
  24148. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_9 = V_1;
  24149. if ((!(((RuntimeObject*)(UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)L_8) == ((RuntimeObject*)(UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)L_9))))
  24150. {
  24151. goto IL_0006;
  24152. }
  24153. }
  24154. {
  24155. return;
  24156. }
  24157. }
  24158. // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32)
  24159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m0957E62F2A0A0243C79394E5B74E8EFA86BE5ED1 (int32_t ___0_sceneBuildIndex, const RuntimeMethod* method)
  24160. {
  24161. static bool s_Il2CppMethodInitialized;
  24162. if (!s_Il2CppMethodInitialized)
  24163. {
  24164. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24165. s_Il2CppMethodInitialized = true;
  24166. }
  24167. LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E V_0;
  24168. memset((&V_0), 0, sizeof(V_0));
  24169. {
  24170. LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380((&V_0), 0, NULL);
  24171. int32_t L_0 = ___0_sceneBuildIndex;
  24172. LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_1 = V_0;
  24173. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24174. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_2;
  24175. L_2 = SceneManager_LoadScene_m4DF9EBA07A9F09A2C042FDEF2ACAEB189D277D07(L_0, L_1, NULL);
  24176. return;
  24177. }
  24178. }
  24179. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32,UnityEngine.SceneManagement.LoadSceneParameters)
  24180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_LoadScene_m4DF9EBA07A9F09A2C042FDEF2ACAEB189D277D07 (int32_t ___0_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___1_parameters, const RuntimeMethod* method)
  24181. {
  24182. static bool s_Il2CppMethodInitialized;
  24183. if (!s_Il2CppMethodInitialized)
  24184. {
  24185. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24186. s_Il2CppMethodInitialized = true;
  24187. }
  24188. Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
  24189. memset((&V_0), 0, sizeof(V_0));
  24190. {
  24191. int32_t L_0 = ___0_sceneBuildIndex;
  24192. LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_1 = ___1_parameters;
  24193. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24194. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_2;
  24195. L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_m56DB0731D5FA95C7100FE76C67515EF3DB7DCADB((String_t*)NULL, L_0, L_1, (bool)1, NULL);
  24196. int32_t L_3;
  24197. L_3 = SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF(NULL);
  24198. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_4;
  24199. L_4 = SceneManager_GetSceneAt_m716F9BAC0C25737577B21569CC210869B22A73DE(((int32_t)il2cpp_codegen_subtract(L_3, 1)), NULL);
  24200. V_0 = L_4;
  24201. goto IL_001a;
  24202. }
  24203. IL_001a:
  24204. {
  24205. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_5 = V_0;
  24206. return L_5;
  24207. }
  24208. }
  24209. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
  24210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m929615D240C989E0EA73E3141C8AAAA73BCB51D4 (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_scene, int32_t ___1_mode, const RuntimeMethod* method)
  24211. {
  24212. static bool s_Il2CppMethodInitialized;
  24213. if (!s_Il2CppMethodInitialized)
  24214. {
  24215. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24216. s_Il2CppMethodInitialized = true;
  24217. }
  24218. bool V_0 = false;
  24219. {
  24220. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24221. UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneLoaded_0;
  24222. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  24223. bool L_1 = V_0;
  24224. if (!L_1)
  24225. {
  24226. goto IL_001c;
  24227. }
  24228. }
  24229. {
  24230. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24231. UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_2 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneLoaded_0;
  24232. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_3 = ___0_scene;
  24233. int32_t L_4 = ___1_mode;
  24234. NullCheck(L_2);
  24235. UnityAction_2_Invoke_mA8E9470BBBEC323CF7103F7A75CD6E8911B2DB6A_inline(L_2, L_3, L_4, NULL);
  24236. }
  24237. IL_001c:
  24238. {
  24239. return;
  24240. }
  24241. }
  24242. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
  24243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m8F6929B480F6398033CF78E654F01D9FDDBA0321 (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_scene, const RuntimeMethod* method)
  24244. {
  24245. static bool s_Il2CppMethodInitialized;
  24246. if (!s_Il2CppMethodInitialized)
  24247. {
  24248. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24249. s_Il2CppMethodInitialized = true;
  24250. }
  24251. bool V_0 = false;
  24252. {
  24253. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24254. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1;
  24255. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  24256. bool L_1 = V_0;
  24257. if (!L_1)
  24258. {
  24259. goto IL_001b;
  24260. }
  24261. }
  24262. {
  24263. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24264. UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_2 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1;
  24265. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_3 = ___0_scene;
  24266. NullCheck(L_2);
  24267. UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_inline(L_2, L_3, NULL);
  24268. }
  24269. IL_001b:
  24270. {
  24271. return;
  24272. }
  24273. }
  24274. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
  24275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_mD1207F7C46CFBA85FA58A4ACCF7C326A8AEE55DC (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_previousActiveScene, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_newActiveScene, const RuntimeMethod* method)
  24276. {
  24277. static bool s_Il2CppMethodInitialized;
  24278. if (!s_Il2CppMethodInitialized)
  24279. {
  24280. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24281. s_Il2CppMethodInitialized = true;
  24282. }
  24283. bool V_0 = false;
  24284. {
  24285. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24286. UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___activeSceneChanged_2;
  24287. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  24288. bool L_1 = V_0;
  24289. if (!L_1)
  24290. {
  24291. goto IL_001c;
  24292. }
  24293. }
  24294. {
  24295. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24296. UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* L_2 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___activeSceneChanged_2;
  24297. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_3 = ___0_previousActiveScene;
  24298. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_4 = ___1_newActiveScene;
  24299. NullCheck(L_2);
  24300. UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_inline(L_2, L_3, L_4, NULL);
  24301. }
  24302. IL_001c:
  24303. {
  24304. return;
  24305. }
  24306. }
  24307. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
  24308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF (const RuntimeMethod* method)
  24309. {
  24310. typedef int32_t (*SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF_ftn) ();
  24311. static SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF_ftn _il2cpp_icall_func;
  24312. if (!_il2cpp_icall_func)
  24313. _il2cpp_icall_func = (SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::get_sceneCount()");
  24314. int32_t icallRetVal = _il2cpp_icall_func();
  24315. return icallRetVal;
  24316. }
  24317. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetActiveScene()
  24318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_GetActiveScene_m0B320EC4302F51A71495D1CCD1A0FF9C2ED1FDC8 (const RuntimeMethod* method)
  24319. {
  24320. static bool s_Il2CppMethodInitialized;
  24321. if (!s_Il2CppMethodInitialized)
  24322. {
  24323. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24324. s_Il2CppMethodInitialized = true;
  24325. }
  24326. Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
  24327. memset((&V_0), 0, sizeof(V_0));
  24328. {
  24329. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24330. SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6((&V_0), NULL);
  24331. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_0 = V_0;
  24332. return L_0;
  24333. }
  24334. }
  24335. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
  24336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_GetSceneAt_m716F9BAC0C25737577B21569CC210869B22A73DE (int32_t ___0_index, const RuntimeMethod* method)
  24337. {
  24338. static bool s_Il2CppMethodInitialized;
  24339. if (!s_Il2CppMethodInitialized)
  24340. {
  24341. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24342. s_Il2CppMethodInitialized = true;
  24343. }
  24344. Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
  24345. memset((&V_0), 0, sizeof(V_0));
  24346. {
  24347. int32_t L_0 = ___0_index;
  24348. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24349. SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60(L_0, (&V_0), NULL);
  24350. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_1 = V_0;
  24351. return L_1;
  24352. }
  24353. }
  24354. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  24355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManager_LoadSceneAsyncNameIndexInternal_m56DB0731D5FA95C7100FE76C67515EF3DB7DCADB (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
  24356. {
  24357. static bool s_Il2CppMethodInitialized;
  24358. if (!s_Il2CppMethodInitialized)
  24359. {
  24360. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  24361. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24362. s_Il2CppMethodInitialized = true;
  24363. }
  24364. bool V_0 = false;
  24365. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* V_1 = NULL;
  24366. {
  24367. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24368. bool L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___s_AllowLoadScene_3;
  24369. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  24370. bool L_1 = V_0;
  24371. if (!L_1)
  24372. {
  24373. goto IL_0011;
  24374. }
  24375. }
  24376. {
  24377. V_1 = (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*)NULL;
  24378. goto IL_0022;
  24379. }
  24380. IL_0011:
  24381. {
  24382. il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  24383. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_2;
  24384. L_2 = SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3(NULL);
  24385. String_t* L_3 = ___0_sceneName;
  24386. int32_t L_4 = ___1_sceneBuildIndex;
  24387. LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_5 = ___2_parameters;
  24388. bool L_6 = ___3_mustCompleteNextFrame;
  24389. NullCheck(L_2);
  24390. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_7;
  24391. L_7 = VirtualFuncInvoker4< AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*, String_t*, int32_t, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E, bool >::Invoke(4 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean) */, L_2, L_3, L_4, L_5, L_6);
  24392. V_1 = L_7;
  24393. goto IL_0022;
  24394. }
  24395. IL_0022:
  24396. {
  24397. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_8 = V_1;
  24398. return L_8;
  24399. }
  24400. }
  24401. // System.Void UnityEngine.SceneManagement.SceneManager::MoveGameObjectToScene(UnityEngine.GameObject,UnityEngine.SceneManagement.Scene)
  24402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_MoveGameObjectToScene_mF5DC73256FA145D321DE14771F93AF7B832FE62A (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_go, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_scene, const RuntimeMethod* method)
  24403. {
  24404. static bool s_Il2CppMethodInitialized;
  24405. if (!s_Il2CppMethodInitialized)
  24406. {
  24407. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24408. s_Il2CppMethodInitialized = true;
  24409. }
  24410. {
  24411. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_go;
  24412. il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24413. SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F(L_0, (&___1_scene), NULL);
  24414. return;
  24415. }
  24416. }
  24417. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadFirstScene_Internal(System.Boolean)
  24418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManager_LoadFirstScene_Internal_mBD991BBA665DF9A290C6525A09B6D0D275CC5259 (bool ___0_async, const RuntimeMethod* method)
  24419. {
  24420. static bool s_Il2CppMethodInitialized;
  24421. if (!s_Il2CppMethodInitialized)
  24422. {
  24423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  24424. s_Il2CppMethodInitialized = true;
  24425. }
  24426. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* V_0 = NULL;
  24427. {
  24428. il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  24429. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0;
  24430. L_0 = SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3(NULL);
  24431. bool L_1 = ___0_async;
  24432. NullCheck(L_0);
  24433. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_2;
  24434. L_2 = VirtualFuncInvoker1< AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*, bool >::Invoke(5 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean) */, L_0, L_1);
  24435. V_0 = L_2;
  24436. goto IL_000f;
  24437. }
  24438. IL_000f:
  24439. {
  24440. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_3 = V_0;
  24441. return L_3;
  24442. }
  24443. }
  24444. // System.Void UnityEngine.SceneManagement.SceneManager::.cctor()
  24445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager__cctor_m130A0393C55C3A0553E24DC895939CC7184D91F9 (const RuntimeMethod* method)
  24446. {
  24447. static bool s_Il2CppMethodInitialized;
  24448. if (!s_Il2CppMethodInitialized)
  24449. {
  24450. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
  24451. s_Il2CppMethodInitialized = true;
  24452. }
  24453. {
  24454. ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___s_AllowLoadScene_3 = (bool)1;
  24455. return;
  24456. }
  24457. }
  24458. // System.Void UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)
  24459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6 (Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method)
  24460. {
  24461. typedef void (*SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6_ftn) (Scene_tA1DC762B79745EB5140F054C884855B922318356*);
  24462. static SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6_ftn _il2cpp_icall_func;
  24463. if (!_il2cpp_icall_func)
  24464. _il2cpp_icall_func = (SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)");
  24465. _il2cpp_icall_func(___0_ret);
  24466. }
  24467. // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
  24468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60 (int32_t ___0_index, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___1_ret, const RuntimeMethod* method)
  24469. {
  24470. typedef void (*SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60_ftn) (int32_t, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
  24471. static SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60_ftn _il2cpp_icall_func;
  24472. if (!_il2cpp_icall_func)
  24473. _il2cpp_icall_func = (SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)");
  24474. _il2cpp_icall_func(___0_index, ___1_ret);
  24475. }
  24476. // System.Void UnityEngine.SceneManagement.SceneManager::MoveGameObjectToScene_Injected(UnityEngine.GameObject,UnityEngine.SceneManagement.Scene&)
  24477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_go, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___1_scene, const RuntimeMethod* method)
  24478. {
  24479. typedef void (*SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
  24480. static SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F_ftn _il2cpp_icall_func;
  24481. if (!_il2cpp_icall_func)
  24482. _il2cpp_icall_func = (SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::MoveGameObjectToScene_Injected(UnityEngine.GameObject,UnityEngine.SceneManagement.Scene&)");
  24483. _il2cpp_icall_func(___0_go, ___1_scene);
  24484. }
  24485. #ifdef __clang__
  24486. #pragma clang diagnostic pop
  24487. #endif
  24488. #ifdef __clang__
  24489. #pragma clang diagnostic push
  24490. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24491. #pragma clang diagnostic ignored "-Wunused-variable"
  24492. #endif
  24493. // System.Boolean UnityEngine.SceneManagement.Scene::IsValidInternal(System.Int32)
  24494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD (int32_t ___0_sceneHandle, const RuntimeMethod* method)
  24495. {
  24496. typedef bool (*Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD_ftn) (int32_t);
  24497. static Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD_ftn _il2cpp_icall_func;
  24498. if (!_il2cpp_icall_func)
  24499. _il2cpp_icall_func = (Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::IsValidInternal(System.Int32)");
  24500. bool icallRetVal = _il2cpp_icall_func(___0_sceneHandle);
  24501. return icallRetVal;
  24502. }
  24503. // System.String UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)
  24504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E (int32_t ___0_sceneHandle, const RuntimeMethod* method)
  24505. {
  24506. typedef String_t* (*Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E_ftn) (int32_t);
  24507. static Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E_ftn _il2cpp_icall_func;
  24508. if (!_il2cpp_icall_func)
  24509. _il2cpp_icall_func = (Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)");
  24510. String_t* icallRetVal = _il2cpp_icall_func(___0_sceneHandle);
  24511. return icallRetVal;
  24512. }
  24513. // System.Boolean UnityEngine.SceneManagement.Scene::GetIsLoadedInternal(System.Int32)
  24514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6 (int32_t ___0_sceneHandle, const RuntimeMethod* method)
  24515. {
  24516. typedef bool (*Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6_ftn) (int32_t);
  24517. static Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6_ftn _il2cpp_icall_func;
  24518. if (!_il2cpp_icall_func)
  24519. _il2cpp_icall_func = (Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetIsLoadedInternal(System.Int32)");
  24520. bool icallRetVal = _il2cpp_icall_func(___0_sceneHandle);
  24521. return icallRetVal;
  24522. }
  24523. // System.Int32 UnityEngine.SceneManagement.Scene::GetRootCountInternal(System.Int32)
  24524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetRootCountInternal_mB6F98101D9AAFB6FB356E32C823A7D2438F9CAFF (int32_t ___0_sceneHandle, const RuntimeMethod* method)
  24525. {
  24526. typedef int32_t (*Scene_GetRootCountInternal_mB6F98101D9AAFB6FB356E32C823A7D2438F9CAFF_ftn) (int32_t);
  24527. static Scene_GetRootCountInternal_mB6F98101D9AAFB6FB356E32C823A7D2438F9CAFF_ftn _il2cpp_icall_func;
  24528. if (!_il2cpp_icall_func)
  24529. _il2cpp_icall_func = (Scene_GetRootCountInternal_mB6F98101D9AAFB6FB356E32C823A7D2438F9CAFF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetRootCountInternal(System.Int32)");
  24530. int32_t icallRetVal = _il2cpp_icall_func(___0_sceneHandle);
  24531. return icallRetVal;
  24532. }
  24533. // System.Void UnityEngine.SceneManagement.Scene::GetRootGameObjectsInternal(System.Int32,System.Object)
  24534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scene_GetRootGameObjectsInternal_mADAE116D84089FDDAACC1E739CFB32ABE43B6C70 (int32_t ___0_sceneHandle, RuntimeObject* ___1_resultRootList, const RuntimeMethod* method)
  24535. {
  24536. typedef void (*Scene_GetRootGameObjectsInternal_mADAE116D84089FDDAACC1E739CFB32ABE43B6C70_ftn) (int32_t, RuntimeObject*);
  24537. static Scene_GetRootGameObjectsInternal_mADAE116D84089FDDAACC1E739CFB32ABE43B6C70_ftn _il2cpp_icall_func;
  24538. if (!_il2cpp_icall_func)
  24539. _il2cpp_icall_func = (Scene_GetRootGameObjectsInternal_mADAE116D84089FDDAACC1E739CFB32ABE43B6C70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetRootGameObjectsInternal(System.Int32,System.Object)");
  24540. _il2cpp_icall_func(___0_sceneHandle, ___1_resultRootList);
  24541. }
  24542. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  24543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
  24544. {
  24545. int32_t V_0 = 0;
  24546. {
  24547. int32_t L_0 = __this->___m_Handle_0;
  24548. V_0 = L_0;
  24549. goto IL_000a;
  24550. }
  24551. IL_000a:
  24552. {
  24553. int32_t L_1 = V_0;
  24554. return L_1;
  24555. }
  24556. }
  24557. IL2CPP_EXTERN_C int32_t Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24558. {
  24559. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24560. int32_t _offset = 1;
  24561. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24562. int32_t _returnValue;
  24563. _returnValue = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(_thisAdjusted, method);
  24564. return _returnValue;
  24565. }
  24566. // System.Boolean UnityEngine.SceneManagement.Scene::IsValid()
  24567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_IsValid_m0D5200731D3E26ECBBB55803F9242965A14A4599 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
  24568. {
  24569. bool V_0 = false;
  24570. {
  24571. int32_t L_0;
  24572. L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
  24573. bool L_1;
  24574. L_1 = Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD(L_0, NULL);
  24575. V_0 = L_1;
  24576. goto IL_000f;
  24577. }
  24578. IL_000f:
  24579. {
  24580. bool L_2 = V_0;
  24581. return L_2;
  24582. }
  24583. }
  24584. IL2CPP_EXTERN_C bool Scene_IsValid_m0D5200731D3E26ECBBB55803F9242965A14A4599_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24585. {
  24586. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24587. int32_t _offset = 1;
  24588. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24589. bool _returnValue;
  24590. _returnValue = Scene_IsValid_m0D5200731D3E26ECBBB55803F9242965A14A4599(_thisAdjusted, method);
  24591. return _returnValue;
  24592. }
  24593. // System.String UnityEngine.SceneManagement.Scene::get_name()
  24594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
  24595. {
  24596. String_t* V_0 = NULL;
  24597. {
  24598. int32_t L_0;
  24599. L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
  24600. String_t* L_1;
  24601. L_1 = Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E(L_0, NULL);
  24602. V_0 = L_1;
  24603. goto IL_000f;
  24604. }
  24605. IL_000f:
  24606. {
  24607. String_t* L_2 = V_0;
  24608. return L_2;
  24609. }
  24610. }
  24611. IL2CPP_EXTERN_C String_t* Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24612. {
  24613. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24614. int32_t _offset = 1;
  24615. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24616. String_t* _returnValue;
  24617. _returnValue = Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C(_thisAdjusted, method);
  24618. return _returnValue;
  24619. }
  24620. // System.Boolean UnityEngine.SceneManagement.Scene::get_isLoaded()
  24621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
  24622. {
  24623. bool V_0 = false;
  24624. {
  24625. int32_t L_0;
  24626. L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
  24627. bool L_1;
  24628. L_1 = Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6(L_0, NULL);
  24629. V_0 = L_1;
  24630. goto IL_000f;
  24631. }
  24632. IL_000f:
  24633. {
  24634. bool L_2 = V_0;
  24635. return L_2;
  24636. }
  24637. }
  24638. IL2CPP_EXTERN_C bool Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24639. {
  24640. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24641. int32_t _offset = 1;
  24642. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24643. bool _returnValue;
  24644. _returnValue = Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC(_thisAdjusted, method);
  24645. return _returnValue;
  24646. }
  24647. // System.Int32 UnityEngine.SceneManagement.Scene::get_rootCount()
  24648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
  24649. {
  24650. int32_t V_0 = 0;
  24651. {
  24652. int32_t L_0;
  24653. L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
  24654. int32_t L_1;
  24655. L_1 = Scene_GetRootCountInternal_mB6F98101D9AAFB6FB356E32C823A7D2438F9CAFF(L_0, NULL);
  24656. V_0 = L_1;
  24657. goto IL_000f;
  24658. }
  24659. IL_000f:
  24660. {
  24661. int32_t L_2 = V_0;
  24662. return L_2;
  24663. }
  24664. }
  24665. IL2CPP_EXTERN_C int32_t Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24666. {
  24667. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24668. int32_t _offset = 1;
  24669. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24670. int32_t _returnValue;
  24671. _returnValue = Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B(_thisAdjusted, method);
  24672. return _returnValue;
  24673. }
  24674. // UnityEngine.GameObject[] UnityEngine.SceneManagement.Scene::GetRootGameObjects()
  24675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* Scene_GetRootGameObjects_mFDE0BF9EA926F30EC9AE71F33E0AE4D5D4EC5C5B (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
  24676. {
  24677. static bool s_Il2CppMethodInitialized;
  24678. if (!s_Il2CppMethodInitialized)
  24679. {
  24680. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_m9237E7439BAF0FDCFB325D21398E459BEDB3432C_RuntimeMethod_var);
  24681. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m6DD2E528B694E1BF27A34AD5D41DA106FF82743C_RuntimeMethod_var);
  24682. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B_il2cpp_TypeInfo_var);
  24683. s_Il2CppMethodInitialized = true;
  24684. }
  24685. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* V_0 = NULL;
  24686. GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* V_1 = NULL;
  24687. {
  24688. int32_t L_0;
  24689. L_0 = Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B(__this, NULL);
  24690. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_1 = (List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B*)il2cpp_codegen_object_new(List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B_il2cpp_TypeInfo_var);
  24691. NullCheck(L_1);
  24692. List_1__ctor_m6DD2E528B694E1BF27A34AD5D41DA106FF82743C(L_1, L_0, List_1__ctor_m6DD2E528B694E1BF27A34AD5D41DA106FF82743C_RuntimeMethod_var);
  24693. V_0 = L_1;
  24694. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_2 = V_0;
  24695. Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0(__this, L_2, NULL);
  24696. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_3 = V_0;
  24697. NullCheck(L_3);
  24698. GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* L_4;
  24699. L_4 = List_1_ToArray_m9237E7439BAF0FDCFB325D21398E459BEDB3432C(L_3, List_1_ToArray_m9237E7439BAF0FDCFB325D21398E459BEDB3432C_RuntimeMethod_var);
  24700. V_1 = L_4;
  24701. goto IL_001e;
  24702. }
  24703. IL_001e:
  24704. {
  24705. GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* L_5 = V_1;
  24706. return L_5;
  24707. }
  24708. }
  24709. IL2CPP_EXTERN_C GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* Scene_GetRootGameObjects_mFDE0BF9EA926F30EC9AE71F33E0AE4D5D4EC5C5B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24710. {
  24711. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24712. int32_t _offset = 1;
  24713. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24714. GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* _returnValue;
  24715. _returnValue = Scene_GetRootGameObjects_mFDE0BF9EA926F30EC9AE71F33E0AE4D5D4EC5C5B(_thisAdjusted, method);
  24716. return _returnValue;
  24717. }
  24718. // System.Void UnityEngine.SceneManagement.Scene::GetRootGameObjects(System.Collections.Generic.List`1<UnityEngine.GameObject>)
  24719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___0_rootGameObjects, const RuntimeMethod* method)
  24720. {
  24721. static bool s_Il2CppMethodInitialized;
  24722. if (!s_Il2CppMethodInitialized)
  24723. {
  24724. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m32D399BDD753B5BD6CE27560249096418F3F0867_RuntimeMethod_var);
  24725. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Capacity_mF8C1163D3AF5DAD23FF4143F8EA9A0C8A333EDF2_RuntimeMethod_var);
  24726. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Capacity_m47E6556844CFB1C459EC7CB191184BDD3D0B2E7C_RuntimeMethod_var);
  24727. s_Il2CppMethodInitialized = true;
  24728. }
  24729. bool V_0 = false;
  24730. bool V_1 = false;
  24731. bool V_2 = false;
  24732. bool V_3 = false;
  24733. int32_t G_B7_0 = 0;
  24734. {
  24735. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_0 = ___0_rootGameObjects;
  24736. NullCheck(L_0);
  24737. int32_t L_1;
  24738. L_1 = List_1_get_Capacity_mF8C1163D3AF5DAD23FF4143F8EA9A0C8A333EDF2(L_0, List_1_get_Capacity_mF8C1163D3AF5DAD23FF4143F8EA9A0C8A333EDF2_RuntimeMethod_var);
  24739. int32_t L_2;
  24740. L_2 = Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B(__this, NULL);
  24741. V_0 = (bool)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0);
  24742. bool L_3 = V_0;
  24743. if (!L_3)
  24744. {
  24745. goto IL_0020;
  24746. }
  24747. }
  24748. {
  24749. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_4 = ___0_rootGameObjects;
  24750. int32_t L_5;
  24751. L_5 = Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B(__this, NULL);
  24752. NullCheck(L_4);
  24753. List_1_set_Capacity_m47E6556844CFB1C459EC7CB191184BDD3D0B2E7C(L_4, L_5, List_1_set_Capacity_m47E6556844CFB1C459EC7CB191184BDD3D0B2E7C_RuntimeMethod_var);
  24754. }
  24755. IL_0020:
  24756. {
  24757. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_6 = ___0_rootGameObjects;
  24758. NullCheck(L_6);
  24759. List_1_Clear_m32D399BDD753B5BD6CE27560249096418F3F0867_inline(L_6, List_1_Clear_m32D399BDD753B5BD6CE27560249096418F3F0867_RuntimeMethod_var);
  24760. bool L_7;
  24761. L_7 = Scene_IsValid_m0D5200731D3E26ECBBB55803F9242965A14A4599(__this, NULL);
  24762. V_1 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  24763. bool L_8 = V_1;
  24764. if (!L_8)
  24765. {
  24766. goto IL_003f;
  24767. }
  24768. }
  24769. {
  24770. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  24771. NullCheck(L_9);
  24772. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C900BD6BA518D612CBAE23AF2EBE2349FBA72E7)), NULL);
  24773. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0_RuntimeMethod_var)));
  24774. }
  24775. IL_003f:
  24776. {
  24777. bool L_10;
  24778. L_10 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  24779. if (L_10)
  24780. {
  24781. goto IL_0051;
  24782. }
  24783. }
  24784. {
  24785. bool L_11;
  24786. L_11 = Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC(__this, NULL);
  24787. G_B7_0 = ((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
  24788. goto IL_0052;
  24789. }
  24790. IL_0051:
  24791. {
  24792. G_B7_0 = 0;
  24793. }
  24794. IL_0052:
  24795. {
  24796. V_2 = (bool)G_B7_0;
  24797. bool L_12 = V_2;
  24798. if (!L_12)
  24799. {
  24800. goto IL_0061;
  24801. }
  24802. }
  24803. {
  24804. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_13 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  24805. NullCheck(L_13);
  24806. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral146E540E8ADAE0D16B4171F3086BBE95F3F741B2)), NULL);
  24807. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0_RuntimeMethod_var)));
  24808. }
  24809. IL_0061:
  24810. {
  24811. int32_t L_14;
  24812. L_14 = Scene_get_rootCount_mCEEBE76B883D2FCDC25AB8D2DEE565E696887D6B(__this, NULL);
  24813. V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  24814. bool L_15 = V_3;
  24815. if (!L_15)
  24816. {
  24817. goto IL_0070;
  24818. }
  24819. }
  24820. {
  24821. goto IL_007d;
  24822. }
  24823. IL_0070:
  24824. {
  24825. int32_t L_16;
  24826. L_16 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
  24827. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* L_17 = ___0_rootGameObjects;
  24828. Scene_GetRootGameObjectsInternal_mADAE116D84089FDDAACC1E739CFB32ABE43B6C70(L_16, L_17, NULL);
  24829. }
  24830. IL_007d:
  24831. {
  24832. return;
  24833. }
  24834. }
  24835. IL2CPP_EXTERN_C void Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0_AdjustorThunk (RuntimeObject* __this, List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___0_rootGameObjects, const RuntimeMethod* method)
  24836. {
  24837. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24838. int32_t _offset = 1;
  24839. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24840. Scene_GetRootGameObjects_m099D50FE3AF09AEE788071DA9AE620C8E6675DF0(_thisAdjusted, ___0_rootGameObjects, method);
  24841. }
  24842. // System.Boolean UnityEngine.SceneManagement.Scene::op_Equality(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
  24843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_op_Equality_m9FC9CA5FAE2FF94568EC2AB878B64ED8DC53CF68 (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_lhs, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_rhs, const RuntimeMethod* method)
  24844. {
  24845. bool V_0 = false;
  24846. {
  24847. int32_t L_0;
  24848. L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53((&___0_lhs), NULL);
  24849. int32_t L_1;
  24850. L_1 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53((&___1_rhs), NULL);
  24851. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
  24852. goto IL_0014;
  24853. }
  24854. IL_0014:
  24855. {
  24856. bool L_2 = V_0;
  24857. return L_2;
  24858. }
  24859. }
  24860. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  24861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
  24862. {
  24863. int32_t V_0 = 0;
  24864. {
  24865. int32_t L_0 = __this->___m_Handle_0;
  24866. V_0 = L_0;
  24867. goto IL_000a;
  24868. }
  24869. IL_000a:
  24870. {
  24871. int32_t L_1 = V_0;
  24872. return L_1;
  24873. }
  24874. }
  24875. IL2CPP_EXTERN_C int32_t Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24876. {
  24877. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24878. int32_t _offset = 1;
  24879. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24880. int32_t _returnValue;
  24881. _returnValue = Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9(_thisAdjusted, method);
  24882. return _returnValue;
  24883. }
  24884. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  24885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  24886. {
  24887. static bool s_Il2CppMethodInitialized;
  24888. if (!s_Il2CppMethodInitialized)
  24889. {
  24890. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Scene_tA1DC762B79745EB5140F054C884855B922318356_il2cpp_TypeInfo_var);
  24891. s_Il2CppMethodInitialized = true;
  24892. }
  24893. Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
  24894. memset((&V_0), 0, sizeof(V_0));
  24895. bool V_1 = false;
  24896. bool V_2 = false;
  24897. {
  24898. RuntimeObject* L_0 = ___0_other;
  24899. V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Scene_tA1DC762B79745EB5140F054C884855B922318356_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24900. bool L_1 = V_1;
  24901. if (!L_1)
  24902. {
  24903. goto IL_0015;
  24904. }
  24905. }
  24906. {
  24907. V_2 = (bool)0;
  24908. goto IL_002e;
  24909. }
  24910. IL_0015:
  24911. {
  24912. RuntimeObject* L_2 = ___0_other;
  24913. V_0 = ((*(Scene_tA1DC762B79745EB5140F054C884855B922318356*)((Scene_tA1DC762B79745EB5140F054C884855B922318356*)(Scene_tA1DC762B79745EB5140F054C884855B922318356*)UnBox(L_2, Scene_tA1DC762B79745EB5140F054C884855B922318356_il2cpp_TypeInfo_var))));
  24914. int32_t L_3;
  24915. L_3 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
  24916. int32_t L_4;
  24917. L_4 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53((&V_0), NULL);
  24918. V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
  24919. goto IL_002e;
  24920. }
  24921. IL_002e:
  24922. {
  24923. bool L_5 = V_2;
  24924. return L_5;
  24925. }
  24926. }
  24927. IL2CPP_EXTERN_C bool Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  24928. {
  24929. Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
  24930. int32_t _offset = 1;
  24931. _thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
  24932. bool _returnValue;
  24933. _returnValue = Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D(_thisAdjusted, ___0_other, method);
  24934. return _returnValue;
  24935. }
  24936. #ifdef __clang__
  24937. #pragma clang diagnostic pop
  24938. #endif
  24939. #ifdef __clang__
  24940. #pragma clang diagnostic push
  24941. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24942. #pragma clang diagnostic ignored "-Wunused-variable"
  24943. #endif
  24944. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  24945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_mCAE6CF32E3DD3A9020D1326E31ED4BC736F4CE4A (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
  24946. {
  24947. {
  24948. String_t* L_0 = ___0_sceneName;
  24949. int32_t L_1 = ___1_sceneBuildIndex;
  24950. bool L_2 = ___3_mustCompleteNextFrame;
  24951. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_3;
  24952. L_3 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771(L_0, L_1, (&___2_parameters), L_2, NULL);
  24953. return L_3;
  24954. }
  24955. }
  24956. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
  24957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771 (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
  24958. {
  24959. typedef AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* (*SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771_ftn) (String_t*, int32_t, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E*, bool);
  24960. static SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771_ftn _il2cpp_icall_func;
  24961. if (!_il2cpp_icall_func)
  24962. _il2cpp_icall_func = (SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)");
  24963. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* icallRetVal = _il2cpp_icall_func(___0_sceneName, ___1_sceneBuildIndex, ___2_parameters, ___3_mustCompleteNextFrame);
  24964. return icallRetVal;
  24965. }
  24966. #ifdef __clang__
  24967. #pragma clang diagnostic pop
  24968. #endif
  24969. #ifdef __clang__
  24970. #pragma clang diagnostic push
  24971. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24972. #pragma clang diagnostic ignored "-Wunused-variable"
  24973. #endif
  24974. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
  24975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3 (const RuntimeMethod* method)
  24976. {
  24977. static bool s_Il2CppMethodInitialized;
  24978. if (!s_Il2CppMethodInitialized)
  24979. {
  24980. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  24981. s_Il2CppMethodInitialized = true;
  24982. }
  24983. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* G_B2_0 = NULL;
  24984. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* G_B1_0 = NULL;
  24985. {
  24986. il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  24987. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0;
  24988. L_0 = SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6_inline(NULL);
  24989. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_1 = L_0;
  24990. G_B1_0 = L_1;
  24991. if (L_1)
  24992. {
  24993. G_B2_0 = L_1;
  24994. goto IL_000e;
  24995. }
  24996. }
  24997. {
  24998. il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  24999. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_2 = ((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___s_DefaultAPI_0;
  25000. G_B2_0 = L_2;
  25001. }
  25002. IL_000e:
  25003. {
  25004. return G_B2_0;
  25005. }
  25006. }
  25007. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
  25008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6 (const RuntimeMethod* method)
  25009. {
  25010. static bool s_Il2CppMethodInitialized;
  25011. if (!s_Il2CppMethodInitialized)
  25012. {
  25013. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  25014. s_Il2CppMethodInitialized = true;
  25015. }
  25016. {
  25017. il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  25018. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0 = ((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
  25019. return L_0;
  25020. }
  25021. }
  25022. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
  25023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m697F6B718DCE9B5E6CA4D58BBFB0CA275E003307 (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, const RuntimeMethod* method)
  25024. {
  25025. {
  25026. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  25027. return;
  25028. }
  25029. }
  25030. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  25031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPI_LoadSceneAsyncByNameOrIndex_mF00A93D5BFEB82C6E11ECC77CC1534A34A6D13D4 (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
  25032. {
  25033. {
  25034. String_t* L_0 = ___0_sceneName;
  25035. int32_t L_1 = ___1_sceneBuildIndex;
  25036. LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_2 = ___2_parameters;
  25037. bool L_3 = ___3_mustCompleteNextFrame;
  25038. AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_4;
  25039. L_4 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_mCAE6CF32E3DD3A9020D1326E31ED4BC736F4CE4A(L_0, L_1, L_2, L_3, NULL);
  25040. return L_4;
  25041. }
  25042. }
  25043. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean)
  25044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPI_LoadFirstScene_mA4217ED8AD09C74E82DA9C10A0558AF830228E6F (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, bool ___0_mustLoadAsync, const RuntimeMethod* method)
  25045. {
  25046. {
  25047. return (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*)NULL;
  25048. }
  25049. }
  25050. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.cctor()
  25051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__cctor_mEF0EF066433E952992273F1624DE367B9FCD52A6 (const RuntimeMethod* method)
  25052. {
  25053. static bool s_Il2CppMethodInitialized;
  25054. if (!s_Il2CppMethodInitialized)
  25055. {
  25056. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  25057. s_Il2CppMethodInitialized = true;
  25058. }
  25059. {
  25060. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0 = (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169*)il2cpp_codegen_object_new(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  25061. NullCheck(L_0);
  25062. SceneManagerAPI__ctor_m697F6B718DCE9B5E6CA4D58BBFB0CA275E003307(L_0, NULL);
  25063. ((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___s_DefaultAPI_0 = L_0;
  25064. Il2CppCodeGenWriteBarrier((void**)(&((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___s_DefaultAPI_0), (void*)L_0);
  25065. return;
  25066. }
  25067. }
  25068. #ifdef __clang__
  25069. #pragma clang diagnostic pop
  25070. #endif
  25071. #ifdef __clang__
  25072. #pragma clang diagnostic push
  25073. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25074. #pragma clang diagnostic ignored "-Wunused-variable"
  25075. #endif
  25076. // System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
  25077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_mD7361D52007EF623D139A726F892198E089F3C9D (FormerlySerializedAsAttribute_t3962B42E10E2E369F71542567E784A8CBAC80343* __this, String_t* ___0_oldName, const RuntimeMethod* method)
  25078. {
  25079. {
  25080. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  25081. String_t* L_0 = ___0_oldName;
  25082. __this->___m_oldName_0 = L_0;
  25083. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_oldName_0), (void*)L_0);
  25084. return;
  25085. }
  25086. }
  25087. #ifdef __clang__
  25088. #pragma clang diagnostic pop
  25089. #endif
  25090. #ifdef __clang__
  25091. #pragma clang diagnostic push
  25092. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25093. #pragma clang diagnostic ignored "-Wunused-variable"
  25094. #endif
  25095. #ifdef __clang__
  25096. #pragma clang diagnostic pop
  25097. #endif
  25098. #ifdef __clang__
  25099. #pragma clang diagnostic push
  25100. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25101. #pragma clang diagnostic ignored "-Wunused-variable"
  25102. #endif
  25103. // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  25104. IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled)
  25105. {
  25106. }
  25107. IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke_back(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled)
  25108. {
  25109. }
  25110. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  25111. IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke_cleanup(SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled)
  25112. {
  25113. }
  25114. // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  25115. IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled)
  25116. {
  25117. }
  25118. IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com_back(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled)
  25119. {
  25120. }
  25121. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  25122. IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com_cleanup(SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled)
  25123. {
  25124. }
  25125. #ifdef __clang__
  25126. #pragma clang diagnostic pop
  25127. #endif
  25128. #ifdef __clang__
  25129. #pragma clang diagnostic push
  25130. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25131. #pragma clang diagnostic ignored "-Wunused-variable"
  25132. #endif
  25133. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
  25134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
  25135. {
  25136. float V_0 = 0.0f;
  25137. {
  25138. float L_0 = __this->___m_red_0;
  25139. V_0 = L_0;
  25140. goto IL_000a;
  25141. }
  25142. IL_000a:
  25143. {
  25144. float L_1 = V_0;
  25145. return L_1;
  25146. }
  25147. }
  25148. IL2CPP_EXTERN_C float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25149. {
  25150. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
  25151. int32_t _offset = 1;
  25152. _thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
  25153. float _returnValue;
  25154. _returnValue = LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A(_thisAdjusted, method);
  25155. return _returnValue;
  25156. }
  25157. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
  25158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method)
  25159. {
  25160. bool V_0 = false;
  25161. int32_t G_B3_0 = 0;
  25162. {
  25163. float L_0 = ___0_value;
  25164. if ((((float)L_0) < ((float)(0.0f))))
  25165. {
  25166. goto IL_0013;
  25167. }
  25168. }
  25169. {
  25170. float L_1 = ___0_value;
  25171. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  25172. goto IL_0014;
  25173. }
  25174. IL_0013:
  25175. {
  25176. G_B3_0 = 1;
  25177. }
  25178. IL_0014:
  25179. {
  25180. V_0 = (bool)G_B3_0;
  25181. bool L_2 = V_0;
  25182. if (!L_2)
  25183. {
  25184. goto IL_0034;
  25185. }
  25186. }
  25187. {
  25188. String_t* L_3;
  25189. L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
  25190. String_t* L_4;
  25191. L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral05ED6AEC94875AE42F2118950FFBA1D613C05C37)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
  25192. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  25193. NullCheck(L_5);
  25194. ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
  25195. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_RuntimeMethod_var)));
  25196. }
  25197. IL_0034:
  25198. {
  25199. float L_6 = ___0_value;
  25200. __this->___m_red_0 = L_6;
  25201. return;
  25202. }
  25203. }
  25204. IL2CPP_EXTERN_C void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  25205. {
  25206. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
  25207. int32_t _offset = 1;
  25208. _thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
  25209. LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52(_thisAdjusted, ___0_value, method);
  25210. }
  25211. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
  25212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
  25213. {
  25214. float V_0 = 0.0f;
  25215. {
  25216. float L_0 = __this->___m_green_1;
  25217. V_0 = L_0;
  25218. goto IL_000a;
  25219. }
  25220. IL_000a:
  25221. {
  25222. float L_1 = V_0;
  25223. return L_1;
  25224. }
  25225. }
  25226. IL2CPP_EXTERN_C float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25227. {
  25228. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
  25229. int32_t _offset = 1;
  25230. _thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
  25231. float _returnValue;
  25232. _returnValue = LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5(_thisAdjusted, method);
  25233. return _returnValue;
  25234. }
  25235. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
  25236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method)
  25237. {
  25238. bool V_0 = false;
  25239. int32_t G_B3_0 = 0;
  25240. {
  25241. float L_0 = ___0_value;
  25242. if ((((float)L_0) < ((float)(0.0f))))
  25243. {
  25244. goto IL_0013;
  25245. }
  25246. }
  25247. {
  25248. float L_1 = ___0_value;
  25249. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  25250. goto IL_0014;
  25251. }
  25252. IL_0013:
  25253. {
  25254. G_B3_0 = 1;
  25255. }
  25256. IL_0014:
  25257. {
  25258. V_0 = (bool)G_B3_0;
  25259. bool L_2 = V_0;
  25260. if (!L_2)
  25261. {
  25262. goto IL_0034;
  25263. }
  25264. }
  25265. {
  25266. String_t* L_3;
  25267. L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
  25268. String_t* L_4;
  25269. L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral188E04405D8D43DAB34FCE46235E3F3B9E939794)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
  25270. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  25271. NullCheck(L_5);
  25272. ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
  25273. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_RuntimeMethod_var)));
  25274. }
  25275. IL_0034:
  25276. {
  25277. float L_6 = ___0_value;
  25278. __this->___m_green_1 = L_6;
  25279. return;
  25280. }
  25281. }
  25282. IL2CPP_EXTERN_C void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  25283. {
  25284. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
  25285. int32_t _offset = 1;
  25286. _thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
  25287. LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694(_thisAdjusted, ___0_value, method);
  25288. }
  25289. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
  25290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
  25291. {
  25292. float V_0 = 0.0f;
  25293. {
  25294. float L_0 = __this->___m_blue_2;
  25295. V_0 = L_0;
  25296. goto IL_000a;
  25297. }
  25298. IL_000a:
  25299. {
  25300. float L_1 = V_0;
  25301. return L_1;
  25302. }
  25303. }
  25304. IL2CPP_EXTERN_C float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25305. {
  25306. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
  25307. int32_t _offset = 1;
  25308. _thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
  25309. float _returnValue;
  25310. _returnValue = LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A(_thisAdjusted, method);
  25311. return _returnValue;
  25312. }
  25313. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
  25314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method)
  25315. {
  25316. bool V_0 = false;
  25317. int32_t G_B3_0 = 0;
  25318. {
  25319. float L_0 = ___0_value;
  25320. if ((((float)L_0) < ((float)(0.0f))))
  25321. {
  25322. goto IL_0013;
  25323. }
  25324. }
  25325. {
  25326. float L_1 = ___0_value;
  25327. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  25328. goto IL_0014;
  25329. }
  25330. IL_0013:
  25331. {
  25332. G_B3_0 = 1;
  25333. }
  25334. IL_0014:
  25335. {
  25336. V_0 = (bool)G_B3_0;
  25337. bool L_2 = V_0;
  25338. if (!L_2)
  25339. {
  25340. goto IL_0034;
  25341. }
  25342. }
  25343. {
  25344. String_t* L_3;
  25345. L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
  25346. String_t* L_4;
  25347. L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral424B3C6544FA8C37056D18AD8DE5AD44F6874458)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
  25348. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  25349. NullCheck(L_5);
  25350. ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
  25351. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_RuntimeMethod_var)));
  25352. }
  25353. IL_0034:
  25354. {
  25355. float L_6 = ___0_value;
  25356. __this->___m_blue_2 = L_6;
  25357. return;
  25358. }
  25359. }
  25360. IL2CPP_EXTERN_C void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  25361. {
  25362. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
  25363. int32_t _offset = 1;
  25364. _thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
  25365. LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375(_thisAdjusted, ___0_value, method);
  25366. }
  25367. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
  25368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_color, float ___1_intensity, const RuntimeMethod* method)
  25369. {
  25370. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  25371. memset((&V_0), 0, sizeof(V_0));
  25372. float V_1 = 0.0f;
  25373. float V_2 = 0.0f;
  25374. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_3;
  25375. memset((&V_3), 0, sizeof(V_3));
  25376. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_4;
  25377. memset((&V_4), 0, sizeof(V_4));
  25378. bool V_5 = false;
  25379. bool V_6 = false;
  25380. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_7;
  25381. memset((&V_7), 0, sizeof(V_7));
  25382. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B3_0;
  25383. memset((&G_B3_0), 0, sizeof(G_B3_0));
  25384. int32_t G_B7_0 = 0;
  25385. {
  25386. bool L_0;
  25387. L_0 = GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9(NULL);
  25388. if (L_0)
  25389. {
  25390. goto IL_001b;
  25391. }
  25392. }
  25393. {
  25394. float L_1 = ___1_intensity;
  25395. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
  25396. L_2 = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline((&___0_color), L_1, NULL);
  25397. V_4 = L_2;
  25398. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3;
  25399. L_3 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&V_4), NULL);
  25400. G_B3_0 = L_3;
  25401. goto IL_002c;
  25402. }
  25403. IL_001b:
  25404. {
  25405. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
  25406. L_4 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&___0_color), NULL);
  25407. V_4 = L_4;
  25408. float L_5 = ___1_intensity;
  25409. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
  25410. L_6 = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline((&V_4), L_5, NULL);
  25411. G_B3_0 = L_6;
  25412. }
  25413. IL_002c:
  25414. {
  25415. V_0 = G_B3_0;
  25416. float L_7;
  25417. L_7 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_0), NULL);
  25418. V_1 = L_7;
  25419. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
  25420. float L_9 = L_8.___r_0;
  25421. if ((((float)L_9) < ((float)(0.0f))))
  25422. {
  25423. goto IL_005e;
  25424. }
  25425. }
  25426. {
  25427. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = V_0;
  25428. float L_11 = L_10.___g_1;
  25429. if ((((float)L_11) < ((float)(0.0f))))
  25430. {
  25431. goto IL_005e;
  25432. }
  25433. }
  25434. {
  25435. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = V_0;
  25436. float L_13 = L_12.___b_2;
  25437. G_B7_0 = ((((float)L_13) < ((float)(0.0f)))? 1 : 0);
  25438. goto IL_005f;
  25439. }
  25440. IL_005e:
  25441. {
  25442. G_B7_0 = 1;
  25443. }
  25444. IL_005f:
  25445. {
  25446. V_5 = (bool)G_B7_0;
  25447. bool L_14 = V_5;
  25448. if (!L_14)
  25449. {
  25450. goto IL_00c3;
  25451. }
  25452. }
  25453. {
  25454. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var)), (uint32_t)7);
  25455. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = L_15;
  25456. NullCheck(L_16);
  25457. ArrayElementTypeCheck (L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
  25458. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
  25459. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = L_16;
  25460. float* L_18 = (&(&V_0)->___r_0);
  25461. String_t* L_19;
  25462. L_19 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_18, NULL);
  25463. NullCheck(L_17);
  25464. ArrayElementTypeCheck (L_17, L_19);
  25465. (L_17)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_19);
  25466. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_20 = L_17;
  25467. NullCheck(L_20);
  25468. ArrayElementTypeCheck (L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
  25469. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
  25470. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = L_20;
  25471. float* L_22 = (&(&V_0)->___g_1);
  25472. String_t* L_23;
  25473. L_23 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_22, NULL);
  25474. NullCheck(L_21);
  25475. ArrayElementTypeCheck (L_21, L_23);
  25476. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_23);
  25477. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_24 = L_21;
  25478. NullCheck(L_24);
  25479. ArrayElementTypeCheck (L_24, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
  25480. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
  25481. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_25 = L_24;
  25482. float* L_26 = (&(&V_0)->___b_2);
  25483. String_t* L_27;
  25484. L_27 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_26, NULL);
  25485. NullCheck(L_25);
  25486. ArrayElementTypeCheck (L_25, L_27);
  25487. (L_25)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)L_27);
  25488. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_28 = L_25;
  25489. NullCheck(L_28);
  25490. ArrayElementTypeCheck (L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
  25491. (L_28)->SetAt(static_cast<il2cpp_array_size_t>(6), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
  25492. String_t* L_29;
  25493. L_29 = String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A(L_28, NULL);
  25494. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  25495. NullCheck(L_30);
  25496. ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_30, L_29, NULL);
  25497. IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA_RuntimeMethod_var)));
  25498. }
  25499. IL_00c3:
  25500. {
  25501. float L_31 = V_1;
  25502. V_6 = (bool)((((int32_t)((!(((float)L_31) <= ((float)(9.99999968E-21f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25503. bool L_32 = V_6;
  25504. if (!L_32)
  25505. {
  25506. goto IL_00dd;
  25507. }
  25508. }
  25509. {
  25510. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33;
  25511. L_33 = LinearColor_Black_mF5AEFA40487500C1683D14FFA58554BF4D7B1A42(NULL);
  25512. V_7 = L_33;
  25513. goto IL_0125;
  25514. }
  25515. IL_00dd:
  25516. {
  25517. float L_34;
  25518. L_34 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_0), NULL);
  25519. V_2 = ((float)((1.0f)/L_34));
  25520. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_35 = V_0;
  25521. float L_36 = L_35.___r_0;
  25522. float L_37 = V_2;
  25523. (&V_3)->___m_red_0 = ((float)il2cpp_codegen_multiply(L_36, L_37));
  25524. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_38 = V_0;
  25525. float L_39 = L_38.___g_1;
  25526. float L_40 = V_2;
  25527. (&V_3)->___m_green_1 = ((float)il2cpp_codegen_multiply(L_39, L_40));
  25528. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_41 = V_0;
  25529. float L_42 = L_41.___b_2;
  25530. float L_43 = V_2;
  25531. (&V_3)->___m_blue_2 = ((float)il2cpp_codegen_multiply(L_42, L_43));
  25532. float L_44 = V_1;
  25533. (&V_3)->___m_intensity_3 = L_44;
  25534. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_45 = V_3;
  25535. V_7 = L_45;
  25536. goto IL_0125;
  25537. }
  25538. IL_0125:
  25539. {
  25540. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_46 = V_7;
  25541. return L_46;
  25542. }
  25543. }
  25544. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
  25545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Black_mF5AEFA40487500C1683D14FFA58554BF4D7B1A42 (const RuntimeMethod* method)
  25546. {
  25547. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_0;
  25548. memset((&V_0), 0, sizeof(V_0));
  25549. float V_1 = 0.0f;
  25550. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
  25551. memset((&V_2), 0, sizeof(V_2));
  25552. {
  25553. float L_0 = (0.0f);
  25554. V_1 = L_0;
  25555. (&V_0)->___m_intensity_3 = L_0;
  25556. float L_1 = V_1;
  25557. float L_2 = L_1;
  25558. V_1 = L_2;
  25559. (&V_0)->___m_blue_2 = L_2;
  25560. float L_3 = V_1;
  25561. float L_4 = L_3;
  25562. V_1 = L_4;
  25563. (&V_0)->___m_green_1 = L_4;
  25564. float L_5 = V_1;
  25565. (&V_0)->___m_red_0 = L_5;
  25566. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_6 = V_0;
  25567. V_2 = L_6;
  25568. goto IL_002f;
  25569. }
  25570. IL_002f:
  25571. {
  25572. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = V_2;
  25573. return L_7;
  25574. }
  25575. }
  25576. #ifdef __clang__
  25577. #pragma clang diagnostic pop
  25578. #endif
  25579. #ifdef __clang__
  25580. #pragma clang diagnostic push
  25581. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25582. #pragma clang diagnostic ignored "-Wunused-variable"
  25583. #endif
  25584. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  25585. IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled)
  25586. {
  25587. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  25588. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  25589. marshaled.___mode_2 = unmarshaled.___mode_2;
  25590. marshaled.___position_3 = unmarshaled.___position_3;
  25591. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  25592. marshaled.___color_5 = unmarshaled.___color_5;
  25593. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  25594. marshaled.___penumbraWidthRadian_7 = unmarshaled.___penumbraWidthRadian_7;
  25595. marshaled.___direction_8 = unmarshaled.___direction_8;
  25596. }
  25597. IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke_back(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled)
  25598. {
  25599. int32_t unmarshaledinstanceID_temp_0 = 0;
  25600. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  25601. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  25602. bool unmarshaledshadow_temp_1 = false;
  25603. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  25604. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  25605. uint8_t unmarshaledmode_temp_2 = 0;
  25606. unmarshaledmode_temp_2 = marshaled.___mode_2;
  25607. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  25608. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  25609. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  25610. unmarshaledposition_temp_3 = marshaled.___position_3;
  25611. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  25612. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  25613. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  25614. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  25615. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  25616. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  25617. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  25618. unmarshaledcolor_temp_5 = marshaled.___color_5;
  25619. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  25620. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  25621. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  25622. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  25623. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  25624. float unmarshaledpenumbraWidthRadian_temp_7 = 0.0f;
  25625. unmarshaledpenumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
  25626. unmarshaled.___penumbraWidthRadian_7 = unmarshaledpenumbraWidthRadian_temp_7;
  25627. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaleddirection_temp_8;
  25628. memset((&unmarshaleddirection_temp_8), 0, sizeof(unmarshaleddirection_temp_8));
  25629. unmarshaleddirection_temp_8 = marshaled.___direction_8;
  25630. unmarshaled.___direction_8 = unmarshaleddirection_temp_8;
  25631. }
  25632. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  25633. IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke_cleanup(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled)
  25634. {
  25635. }
  25636. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  25637. IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled)
  25638. {
  25639. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  25640. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  25641. marshaled.___mode_2 = unmarshaled.___mode_2;
  25642. marshaled.___position_3 = unmarshaled.___position_3;
  25643. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  25644. marshaled.___color_5 = unmarshaled.___color_5;
  25645. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  25646. marshaled.___penumbraWidthRadian_7 = unmarshaled.___penumbraWidthRadian_7;
  25647. marshaled.___direction_8 = unmarshaled.___direction_8;
  25648. }
  25649. IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com_back(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled)
  25650. {
  25651. int32_t unmarshaledinstanceID_temp_0 = 0;
  25652. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  25653. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  25654. bool unmarshaledshadow_temp_1 = false;
  25655. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  25656. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  25657. uint8_t unmarshaledmode_temp_2 = 0;
  25658. unmarshaledmode_temp_2 = marshaled.___mode_2;
  25659. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  25660. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  25661. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  25662. unmarshaledposition_temp_3 = marshaled.___position_3;
  25663. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  25664. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  25665. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  25666. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  25667. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  25668. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  25669. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  25670. unmarshaledcolor_temp_5 = marshaled.___color_5;
  25671. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  25672. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  25673. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  25674. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  25675. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  25676. float unmarshaledpenumbraWidthRadian_temp_7 = 0.0f;
  25677. unmarshaledpenumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
  25678. unmarshaled.___penumbraWidthRadian_7 = unmarshaledpenumbraWidthRadian_temp_7;
  25679. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaleddirection_temp_8;
  25680. memset((&unmarshaleddirection_temp_8), 0, sizeof(unmarshaleddirection_temp_8));
  25681. unmarshaleddirection_temp_8 = marshaled.___direction_8;
  25682. unmarshaled.___direction_8 = unmarshaleddirection_temp_8;
  25683. }
  25684. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  25685. IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com_cleanup(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled)
  25686. {
  25687. }
  25688. #ifdef __clang__
  25689. #pragma clang diagnostic pop
  25690. #endif
  25691. #ifdef __clang__
  25692. #pragma clang diagnostic push
  25693. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25694. #pragma clang diagnostic ignored "-Wunused-variable"
  25695. #endif
  25696. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  25697. IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled)
  25698. {
  25699. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  25700. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  25701. marshaled.___mode_2 = unmarshaled.___mode_2;
  25702. marshaled.___position_3 = unmarshaled.___position_3;
  25703. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  25704. marshaled.___color_5 = unmarshaled.___color_5;
  25705. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  25706. marshaled.___range_7 = unmarshaled.___range_7;
  25707. marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
  25708. marshaled.___falloff_9 = unmarshaled.___falloff_9;
  25709. }
  25710. IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke_back(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled)
  25711. {
  25712. int32_t unmarshaledinstanceID_temp_0 = 0;
  25713. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  25714. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  25715. bool unmarshaledshadow_temp_1 = false;
  25716. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  25717. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  25718. uint8_t unmarshaledmode_temp_2 = 0;
  25719. unmarshaledmode_temp_2 = marshaled.___mode_2;
  25720. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  25721. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  25722. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  25723. unmarshaledposition_temp_3 = marshaled.___position_3;
  25724. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  25725. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  25726. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  25727. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  25728. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  25729. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  25730. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  25731. unmarshaledcolor_temp_5 = marshaled.___color_5;
  25732. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  25733. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  25734. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  25735. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  25736. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  25737. float unmarshaledrange_temp_7 = 0.0f;
  25738. unmarshaledrange_temp_7 = marshaled.___range_7;
  25739. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  25740. float unmarshaledsphereRadius_temp_8 = 0.0f;
  25741. unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
  25742. unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
  25743. uint8_t unmarshaledfalloff_temp_9 = 0;
  25744. unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
  25745. unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
  25746. }
  25747. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  25748. IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke_cleanup(PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled)
  25749. {
  25750. }
  25751. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  25752. IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled)
  25753. {
  25754. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  25755. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  25756. marshaled.___mode_2 = unmarshaled.___mode_2;
  25757. marshaled.___position_3 = unmarshaled.___position_3;
  25758. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  25759. marshaled.___color_5 = unmarshaled.___color_5;
  25760. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  25761. marshaled.___range_7 = unmarshaled.___range_7;
  25762. marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
  25763. marshaled.___falloff_9 = unmarshaled.___falloff_9;
  25764. }
  25765. IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com_back(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled)
  25766. {
  25767. int32_t unmarshaledinstanceID_temp_0 = 0;
  25768. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  25769. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  25770. bool unmarshaledshadow_temp_1 = false;
  25771. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  25772. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  25773. uint8_t unmarshaledmode_temp_2 = 0;
  25774. unmarshaledmode_temp_2 = marshaled.___mode_2;
  25775. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  25776. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  25777. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  25778. unmarshaledposition_temp_3 = marshaled.___position_3;
  25779. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  25780. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  25781. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  25782. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  25783. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  25784. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  25785. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  25786. unmarshaledcolor_temp_5 = marshaled.___color_5;
  25787. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  25788. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  25789. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  25790. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  25791. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  25792. float unmarshaledrange_temp_7 = 0.0f;
  25793. unmarshaledrange_temp_7 = marshaled.___range_7;
  25794. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  25795. float unmarshaledsphereRadius_temp_8 = 0.0f;
  25796. unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
  25797. unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
  25798. uint8_t unmarshaledfalloff_temp_9 = 0;
  25799. unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
  25800. unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
  25801. }
  25802. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  25803. IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com_cleanup(PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled)
  25804. {
  25805. }
  25806. #ifdef __clang__
  25807. #pragma clang diagnostic pop
  25808. #endif
  25809. #ifdef __clang__
  25810. #pragma clang diagnostic push
  25811. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25812. #pragma clang diagnostic ignored "-Wunused-variable"
  25813. #endif
  25814. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  25815. IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled)
  25816. {
  25817. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  25818. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  25819. marshaled.___mode_2 = unmarshaled.___mode_2;
  25820. marshaled.___position_3 = unmarshaled.___position_3;
  25821. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  25822. marshaled.___color_5 = unmarshaled.___color_5;
  25823. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  25824. marshaled.___range_7 = unmarshaled.___range_7;
  25825. marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
  25826. marshaled.___coneAngle_9 = unmarshaled.___coneAngle_9;
  25827. marshaled.___innerConeAngle_10 = unmarshaled.___innerConeAngle_10;
  25828. marshaled.___falloff_11 = unmarshaled.___falloff_11;
  25829. marshaled.___angularFalloff_12 = unmarshaled.___angularFalloff_12;
  25830. }
  25831. IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke_back(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled)
  25832. {
  25833. int32_t unmarshaledinstanceID_temp_0 = 0;
  25834. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  25835. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  25836. bool unmarshaledshadow_temp_1 = false;
  25837. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  25838. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  25839. uint8_t unmarshaledmode_temp_2 = 0;
  25840. unmarshaledmode_temp_2 = marshaled.___mode_2;
  25841. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  25842. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  25843. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  25844. unmarshaledposition_temp_3 = marshaled.___position_3;
  25845. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  25846. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  25847. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  25848. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  25849. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  25850. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  25851. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  25852. unmarshaledcolor_temp_5 = marshaled.___color_5;
  25853. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  25854. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  25855. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  25856. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  25857. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  25858. float unmarshaledrange_temp_7 = 0.0f;
  25859. unmarshaledrange_temp_7 = marshaled.___range_7;
  25860. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  25861. float unmarshaledsphereRadius_temp_8 = 0.0f;
  25862. unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
  25863. unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
  25864. float unmarshaledconeAngle_temp_9 = 0.0f;
  25865. unmarshaledconeAngle_temp_9 = marshaled.___coneAngle_9;
  25866. unmarshaled.___coneAngle_9 = unmarshaledconeAngle_temp_9;
  25867. float unmarshaledinnerConeAngle_temp_10 = 0.0f;
  25868. unmarshaledinnerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
  25869. unmarshaled.___innerConeAngle_10 = unmarshaledinnerConeAngle_temp_10;
  25870. uint8_t unmarshaledfalloff_temp_11 = 0;
  25871. unmarshaledfalloff_temp_11 = marshaled.___falloff_11;
  25872. unmarshaled.___falloff_11 = unmarshaledfalloff_temp_11;
  25873. uint8_t unmarshaledangularFalloff_temp_12 = 0;
  25874. unmarshaledangularFalloff_temp_12 = marshaled.___angularFalloff_12;
  25875. unmarshaled.___angularFalloff_12 = unmarshaledangularFalloff_temp_12;
  25876. }
  25877. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  25878. IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke_cleanup(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled)
  25879. {
  25880. }
  25881. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  25882. IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled)
  25883. {
  25884. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  25885. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  25886. marshaled.___mode_2 = unmarshaled.___mode_2;
  25887. marshaled.___position_3 = unmarshaled.___position_3;
  25888. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  25889. marshaled.___color_5 = unmarshaled.___color_5;
  25890. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  25891. marshaled.___range_7 = unmarshaled.___range_7;
  25892. marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
  25893. marshaled.___coneAngle_9 = unmarshaled.___coneAngle_9;
  25894. marshaled.___innerConeAngle_10 = unmarshaled.___innerConeAngle_10;
  25895. marshaled.___falloff_11 = unmarshaled.___falloff_11;
  25896. marshaled.___angularFalloff_12 = unmarshaled.___angularFalloff_12;
  25897. }
  25898. IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com_back(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled)
  25899. {
  25900. int32_t unmarshaledinstanceID_temp_0 = 0;
  25901. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  25902. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  25903. bool unmarshaledshadow_temp_1 = false;
  25904. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  25905. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  25906. uint8_t unmarshaledmode_temp_2 = 0;
  25907. unmarshaledmode_temp_2 = marshaled.___mode_2;
  25908. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  25909. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  25910. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  25911. unmarshaledposition_temp_3 = marshaled.___position_3;
  25912. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  25913. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  25914. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  25915. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  25916. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  25917. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  25918. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  25919. unmarshaledcolor_temp_5 = marshaled.___color_5;
  25920. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  25921. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  25922. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  25923. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  25924. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  25925. float unmarshaledrange_temp_7 = 0.0f;
  25926. unmarshaledrange_temp_7 = marshaled.___range_7;
  25927. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  25928. float unmarshaledsphereRadius_temp_8 = 0.0f;
  25929. unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
  25930. unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
  25931. float unmarshaledconeAngle_temp_9 = 0.0f;
  25932. unmarshaledconeAngle_temp_9 = marshaled.___coneAngle_9;
  25933. unmarshaled.___coneAngle_9 = unmarshaledconeAngle_temp_9;
  25934. float unmarshaledinnerConeAngle_temp_10 = 0.0f;
  25935. unmarshaledinnerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
  25936. unmarshaled.___innerConeAngle_10 = unmarshaledinnerConeAngle_temp_10;
  25937. uint8_t unmarshaledfalloff_temp_11 = 0;
  25938. unmarshaledfalloff_temp_11 = marshaled.___falloff_11;
  25939. unmarshaled.___falloff_11 = unmarshaledfalloff_temp_11;
  25940. uint8_t unmarshaledangularFalloff_temp_12 = 0;
  25941. unmarshaledangularFalloff_temp_12 = marshaled.___angularFalloff_12;
  25942. unmarshaled.___angularFalloff_12 = unmarshaledangularFalloff_temp_12;
  25943. }
  25944. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  25945. IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com_cleanup(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled)
  25946. {
  25947. }
  25948. #ifdef __clang__
  25949. #pragma clang diagnostic pop
  25950. #endif
  25951. #ifdef __clang__
  25952. #pragma clang diagnostic push
  25953. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25954. #pragma clang diagnostic ignored "-Wunused-variable"
  25955. #endif
  25956. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  25957. IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled)
  25958. {
  25959. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  25960. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  25961. marshaled.___mode_2 = unmarshaled.___mode_2;
  25962. marshaled.___position_3 = unmarshaled.___position_3;
  25963. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  25964. marshaled.___color_5 = unmarshaled.___color_5;
  25965. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  25966. marshaled.___range_7 = unmarshaled.___range_7;
  25967. marshaled.___width_8 = unmarshaled.___width_8;
  25968. marshaled.___height_9 = unmarshaled.___height_9;
  25969. marshaled.___falloff_10 = unmarshaled.___falloff_10;
  25970. }
  25971. IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke_back(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled)
  25972. {
  25973. int32_t unmarshaledinstanceID_temp_0 = 0;
  25974. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  25975. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  25976. bool unmarshaledshadow_temp_1 = false;
  25977. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  25978. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  25979. uint8_t unmarshaledmode_temp_2 = 0;
  25980. unmarshaledmode_temp_2 = marshaled.___mode_2;
  25981. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  25982. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  25983. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  25984. unmarshaledposition_temp_3 = marshaled.___position_3;
  25985. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  25986. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  25987. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  25988. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  25989. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  25990. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  25991. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  25992. unmarshaledcolor_temp_5 = marshaled.___color_5;
  25993. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  25994. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  25995. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  25996. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  25997. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  25998. float unmarshaledrange_temp_7 = 0.0f;
  25999. unmarshaledrange_temp_7 = marshaled.___range_7;
  26000. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  26001. float unmarshaledwidth_temp_8 = 0.0f;
  26002. unmarshaledwidth_temp_8 = marshaled.___width_8;
  26003. unmarshaled.___width_8 = unmarshaledwidth_temp_8;
  26004. float unmarshaledheight_temp_9 = 0.0f;
  26005. unmarshaledheight_temp_9 = marshaled.___height_9;
  26006. unmarshaled.___height_9 = unmarshaledheight_temp_9;
  26007. uint8_t unmarshaledfalloff_temp_10 = 0;
  26008. unmarshaledfalloff_temp_10 = marshaled.___falloff_10;
  26009. unmarshaled.___falloff_10 = unmarshaledfalloff_temp_10;
  26010. }
  26011. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  26012. IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke_cleanup(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled)
  26013. {
  26014. }
  26015. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  26016. IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled)
  26017. {
  26018. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  26019. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  26020. marshaled.___mode_2 = unmarshaled.___mode_2;
  26021. marshaled.___position_3 = unmarshaled.___position_3;
  26022. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  26023. marshaled.___color_5 = unmarshaled.___color_5;
  26024. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  26025. marshaled.___range_7 = unmarshaled.___range_7;
  26026. marshaled.___width_8 = unmarshaled.___width_8;
  26027. marshaled.___height_9 = unmarshaled.___height_9;
  26028. marshaled.___falloff_10 = unmarshaled.___falloff_10;
  26029. }
  26030. IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com_back(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled)
  26031. {
  26032. int32_t unmarshaledinstanceID_temp_0 = 0;
  26033. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  26034. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  26035. bool unmarshaledshadow_temp_1 = false;
  26036. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  26037. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  26038. uint8_t unmarshaledmode_temp_2 = 0;
  26039. unmarshaledmode_temp_2 = marshaled.___mode_2;
  26040. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  26041. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  26042. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  26043. unmarshaledposition_temp_3 = marshaled.___position_3;
  26044. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  26045. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  26046. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  26047. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  26048. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  26049. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  26050. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  26051. unmarshaledcolor_temp_5 = marshaled.___color_5;
  26052. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  26053. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  26054. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  26055. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  26056. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  26057. float unmarshaledrange_temp_7 = 0.0f;
  26058. unmarshaledrange_temp_7 = marshaled.___range_7;
  26059. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  26060. float unmarshaledwidth_temp_8 = 0.0f;
  26061. unmarshaledwidth_temp_8 = marshaled.___width_8;
  26062. unmarshaled.___width_8 = unmarshaledwidth_temp_8;
  26063. float unmarshaledheight_temp_9 = 0.0f;
  26064. unmarshaledheight_temp_9 = marshaled.___height_9;
  26065. unmarshaled.___height_9 = unmarshaledheight_temp_9;
  26066. uint8_t unmarshaledfalloff_temp_10 = 0;
  26067. unmarshaledfalloff_temp_10 = marshaled.___falloff_10;
  26068. unmarshaled.___falloff_10 = unmarshaledfalloff_temp_10;
  26069. }
  26070. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  26071. IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com_cleanup(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled)
  26072. {
  26073. }
  26074. #ifdef __clang__
  26075. #pragma clang diagnostic pop
  26076. #endif
  26077. #ifdef __clang__
  26078. #pragma clang diagnostic push
  26079. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26080. #pragma clang diagnostic ignored "-Wunused-variable"
  26081. #endif
  26082. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  26083. IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled)
  26084. {
  26085. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  26086. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  26087. marshaled.___mode_2 = unmarshaled.___mode_2;
  26088. marshaled.___position_3 = unmarshaled.___position_3;
  26089. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  26090. marshaled.___color_5 = unmarshaled.___color_5;
  26091. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  26092. marshaled.___range_7 = unmarshaled.___range_7;
  26093. marshaled.___radius_8 = unmarshaled.___radius_8;
  26094. marshaled.___falloff_9 = unmarshaled.___falloff_9;
  26095. }
  26096. IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke_back(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled)
  26097. {
  26098. int32_t unmarshaledinstanceID_temp_0 = 0;
  26099. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  26100. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  26101. bool unmarshaledshadow_temp_1 = false;
  26102. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  26103. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  26104. uint8_t unmarshaledmode_temp_2 = 0;
  26105. unmarshaledmode_temp_2 = marshaled.___mode_2;
  26106. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  26107. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  26108. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  26109. unmarshaledposition_temp_3 = marshaled.___position_3;
  26110. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  26111. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  26112. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  26113. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  26114. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  26115. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  26116. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  26117. unmarshaledcolor_temp_5 = marshaled.___color_5;
  26118. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  26119. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  26120. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  26121. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  26122. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  26123. float unmarshaledrange_temp_7 = 0.0f;
  26124. unmarshaledrange_temp_7 = marshaled.___range_7;
  26125. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  26126. float unmarshaledradius_temp_8 = 0.0f;
  26127. unmarshaledradius_temp_8 = marshaled.___radius_8;
  26128. unmarshaled.___radius_8 = unmarshaledradius_temp_8;
  26129. uint8_t unmarshaledfalloff_temp_9 = 0;
  26130. unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
  26131. unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
  26132. }
  26133. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  26134. IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke_cleanup(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled)
  26135. {
  26136. }
  26137. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  26138. IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled)
  26139. {
  26140. marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
  26141. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
  26142. marshaled.___mode_2 = unmarshaled.___mode_2;
  26143. marshaled.___position_3 = unmarshaled.___position_3;
  26144. marshaled.___orientation_4 = unmarshaled.___orientation_4;
  26145. marshaled.___color_5 = unmarshaled.___color_5;
  26146. marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
  26147. marshaled.___range_7 = unmarshaled.___range_7;
  26148. marshaled.___radius_8 = unmarshaled.___radius_8;
  26149. marshaled.___falloff_9 = unmarshaled.___falloff_9;
  26150. }
  26151. IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com_back(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled)
  26152. {
  26153. int32_t unmarshaledinstanceID_temp_0 = 0;
  26154. unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
  26155. unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
  26156. bool unmarshaledshadow_temp_1 = false;
  26157. unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  26158. unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
  26159. uint8_t unmarshaledmode_temp_2 = 0;
  26160. unmarshaledmode_temp_2 = marshaled.___mode_2;
  26161. unmarshaled.___mode_2 = unmarshaledmode_temp_2;
  26162. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
  26163. memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
  26164. unmarshaledposition_temp_3 = marshaled.___position_3;
  26165. unmarshaled.___position_3 = unmarshaledposition_temp_3;
  26166. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
  26167. memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
  26168. unmarshaledorientation_temp_4 = marshaled.___orientation_4;
  26169. unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
  26170. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
  26171. memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
  26172. unmarshaledcolor_temp_5 = marshaled.___color_5;
  26173. unmarshaled.___color_5 = unmarshaledcolor_temp_5;
  26174. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
  26175. memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
  26176. unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
  26177. unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
  26178. float unmarshaledrange_temp_7 = 0.0f;
  26179. unmarshaledrange_temp_7 = marshaled.___range_7;
  26180. unmarshaled.___range_7 = unmarshaledrange_temp_7;
  26181. float unmarshaledradius_temp_8 = 0.0f;
  26182. unmarshaledradius_temp_8 = marshaled.___radius_8;
  26183. unmarshaled.___radius_8 = unmarshaledradius_temp_8;
  26184. uint8_t unmarshaledfalloff_temp_9 = 0;
  26185. unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
  26186. unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
  26187. }
  26188. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  26189. IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com_cleanup(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled)
  26190. {
  26191. }
  26192. #ifdef __clang__
  26193. #pragma clang diagnostic pop
  26194. #endif
  26195. #ifdef __clang__
  26196. #pragma clang diagnostic push
  26197. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26198. #pragma clang diagnostic ignored "-Wunused-variable"
  26199. #endif
  26200. #ifdef __clang__
  26201. #pragma clang diagnostic pop
  26202. #endif
  26203. #ifdef __clang__
  26204. #pragma clang diagnostic push
  26205. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26206. #pragma clang diagnostic ignored "-Wunused-variable"
  26207. #endif
  26208. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  26209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26210. {
  26211. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
  26212. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
  26213. int32_t G_B3_0 = 0;
  26214. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
  26215. {
  26216. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_0 = ___0_light;
  26217. int32_t L_1 = L_0->___instanceID_0;
  26218. __this->___instanceID_0 = L_1;
  26219. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
  26220. int32_t L_3 = L_2->___instanceID_0;
  26221. __this->___cookieID_1 = L_3;
  26222. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
  26223. float L_5 = L_4->___scale_1;
  26224. __this->___cookieScale_2 = L_5;
  26225. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_6 = ___0_light;
  26226. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
  26227. __this->___color_3 = L_7;
  26228. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_8 = ___0_light;
  26229. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
  26230. __this->___indirectColor_4 = L_9;
  26231. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_10 = ___0_light;
  26232. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
  26233. __this->___orientation_5 = L_11;
  26234. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_12 = ___0_light;
  26235. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
  26236. __this->___position_6 = L_13;
  26237. __this->___range_7 = (0.0f);
  26238. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_14 = ___1_cookie;
  26239. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_15 = (&L_14->___sizes_2);
  26240. float L_16 = L_15->___x_0;
  26241. __this->___coneAngle_8 = L_16;
  26242. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_17 = ___1_cookie;
  26243. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_18 = (&L_17->___sizes_2);
  26244. float L_19 = L_18->___y_1;
  26245. __this->___innerConeAngle_9 = L_19;
  26246. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_20 = ___0_light;
  26247. float L_21 = L_20->___penumbraWidthRadian_7;
  26248. __this->___shape0_10 = L_21;
  26249. __this->___shape1_11 = (0.0f);
  26250. __this->___type_12 = 0;
  26251. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_22 = ___0_light;
  26252. uint8_t L_23 = L_22->___mode_2;
  26253. __this->___mode_13 = L_23;
  26254. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_24 = ___0_light;
  26255. bool L_25 = L_24->___shadow_1;
  26256. G_B1_0 = __this;
  26257. if (L_25)
  26258. {
  26259. G_B2_0 = __this;
  26260. goto IL_00b8;
  26261. }
  26262. }
  26263. {
  26264. G_B3_0 = 0;
  26265. G_B3_1 = G_B1_0;
  26266. goto IL_00b9;
  26267. }
  26268. IL_00b8:
  26269. {
  26270. G_B3_0 = 1;
  26271. G_B3_1 = G_B2_0;
  26272. }
  26273. IL_00b9:
  26274. {
  26275. G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
  26276. __this->___falloff_15 = 4;
  26277. return;
  26278. }
  26279. }
  26280. IL2CPP_EXTERN_C void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207_AdjustorThunk (RuntimeObject* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26281. {
  26282. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
  26283. int32_t _offset = 1;
  26284. _thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
  26285. LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207(_thisAdjusted, ___0_light, ___1_cookie, method);
  26286. }
  26287. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  26288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26289. {
  26290. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
  26291. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
  26292. int32_t G_B3_0 = 0;
  26293. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
  26294. {
  26295. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_0 = ___0_light;
  26296. int32_t L_1 = L_0->___instanceID_0;
  26297. __this->___instanceID_0 = L_1;
  26298. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
  26299. int32_t L_3 = L_2->___instanceID_0;
  26300. __this->___cookieID_1 = L_3;
  26301. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
  26302. float L_5 = L_4->___scale_1;
  26303. __this->___cookieScale_2 = L_5;
  26304. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_6 = ___0_light;
  26305. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
  26306. __this->___color_3 = L_7;
  26307. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_8 = ___0_light;
  26308. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
  26309. __this->___indirectColor_4 = L_9;
  26310. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_10 = ___0_light;
  26311. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
  26312. __this->___orientation_5 = L_11;
  26313. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_12 = ___0_light;
  26314. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
  26315. __this->___position_6 = L_13;
  26316. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_14 = ___0_light;
  26317. float L_15 = L_14->___range_7;
  26318. __this->___range_7 = L_15;
  26319. __this->___coneAngle_8 = (0.0f);
  26320. __this->___innerConeAngle_9 = (0.0f);
  26321. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_16 = ___0_light;
  26322. float L_17 = L_16->___sphereRadius_8;
  26323. __this->___shape0_10 = L_17;
  26324. __this->___shape1_11 = (0.0f);
  26325. __this->___type_12 = 1;
  26326. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_18 = ___0_light;
  26327. uint8_t L_19 = L_18->___mode_2;
  26328. __this->___mode_13 = L_19;
  26329. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_20 = ___0_light;
  26330. bool L_21 = L_20->___shadow_1;
  26331. G_B1_0 = __this;
  26332. if (L_21)
  26333. {
  26334. G_B2_0 = __this;
  26335. goto IL_00ad;
  26336. }
  26337. }
  26338. {
  26339. G_B3_0 = 0;
  26340. G_B3_1 = G_B1_0;
  26341. goto IL_00ae;
  26342. }
  26343. IL_00ad:
  26344. {
  26345. G_B3_0 = 1;
  26346. G_B3_1 = G_B2_0;
  26347. }
  26348. IL_00ae:
  26349. {
  26350. G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
  26351. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_22 = ___0_light;
  26352. uint8_t L_23 = L_22->___falloff_9;
  26353. __this->___falloff_15 = L_23;
  26354. return;
  26355. }
  26356. }
  26357. IL2CPP_EXTERN_C void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A_AdjustorThunk (RuntimeObject* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26358. {
  26359. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
  26360. int32_t _offset = 1;
  26361. _thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
  26362. LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A(_thisAdjusted, ___0_light, ___1_cookie, method);
  26363. }
  26364. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  26365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26366. {
  26367. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
  26368. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
  26369. int32_t G_B3_0 = 0;
  26370. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
  26371. {
  26372. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_0 = ___0_light;
  26373. int32_t L_1 = L_0->___instanceID_0;
  26374. __this->___instanceID_0 = L_1;
  26375. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
  26376. int32_t L_3 = L_2->___instanceID_0;
  26377. __this->___cookieID_1 = L_3;
  26378. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
  26379. float L_5 = L_4->___scale_1;
  26380. __this->___cookieScale_2 = L_5;
  26381. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_6 = ___0_light;
  26382. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
  26383. __this->___color_3 = L_7;
  26384. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_8 = ___0_light;
  26385. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
  26386. __this->___indirectColor_4 = L_9;
  26387. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_10 = ___0_light;
  26388. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
  26389. __this->___orientation_5 = L_11;
  26390. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_12 = ___0_light;
  26391. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
  26392. __this->___position_6 = L_13;
  26393. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_14 = ___0_light;
  26394. float L_15 = L_14->___range_7;
  26395. __this->___range_7 = L_15;
  26396. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_16 = ___0_light;
  26397. float L_17 = L_16->___coneAngle_9;
  26398. __this->___coneAngle_8 = L_17;
  26399. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_18 = ___0_light;
  26400. float L_19 = L_18->___innerConeAngle_10;
  26401. __this->___innerConeAngle_9 = L_19;
  26402. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_20 = ___0_light;
  26403. float L_21 = L_20->___sphereRadius_8;
  26404. __this->___shape0_10 = L_21;
  26405. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_22 = ___0_light;
  26406. uint8_t L_23 = L_22->___angularFalloff_12;
  26407. __this->___shape1_11 = ((float)L_23);
  26408. __this->___type_12 = 2;
  26409. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_24 = ___0_light;
  26410. uint8_t L_25 = L_24->___mode_2;
  26411. __this->___mode_13 = L_25;
  26412. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_26 = ___0_light;
  26413. bool L_27 = L_26->___shadow_1;
  26414. G_B1_0 = __this;
  26415. if (L_27)
  26416. {
  26417. G_B2_0 = __this;
  26418. goto IL_00b1;
  26419. }
  26420. }
  26421. {
  26422. G_B3_0 = 0;
  26423. G_B3_1 = G_B1_0;
  26424. goto IL_00b2;
  26425. }
  26426. IL_00b1:
  26427. {
  26428. G_B3_0 = 1;
  26429. G_B3_1 = G_B2_0;
  26430. }
  26431. IL_00b2:
  26432. {
  26433. G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
  26434. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_28 = ___0_light;
  26435. uint8_t L_29 = L_28->___falloff_11;
  26436. __this->___falloff_15 = L_29;
  26437. return;
  26438. }
  26439. }
  26440. IL2CPP_EXTERN_C void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B_AdjustorThunk (RuntimeObject* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26441. {
  26442. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
  26443. int32_t _offset = 1;
  26444. _thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
  26445. LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B(_thisAdjusted, ___0_light, ___1_cookie, method);
  26446. }
  26447. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  26448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26449. {
  26450. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
  26451. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
  26452. int32_t G_B3_0 = 0;
  26453. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
  26454. {
  26455. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_0 = ___0_light;
  26456. int32_t L_1 = L_0->___instanceID_0;
  26457. __this->___instanceID_0 = L_1;
  26458. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
  26459. int32_t L_3 = L_2->___instanceID_0;
  26460. __this->___cookieID_1 = L_3;
  26461. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
  26462. float L_5 = L_4->___scale_1;
  26463. __this->___cookieScale_2 = L_5;
  26464. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_6 = ___0_light;
  26465. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
  26466. __this->___color_3 = L_7;
  26467. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_8 = ___0_light;
  26468. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
  26469. __this->___indirectColor_4 = L_9;
  26470. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_10 = ___0_light;
  26471. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
  26472. __this->___orientation_5 = L_11;
  26473. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_12 = ___0_light;
  26474. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
  26475. __this->___position_6 = L_13;
  26476. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_14 = ___0_light;
  26477. float L_15 = L_14->___range_7;
  26478. __this->___range_7 = L_15;
  26479. __this->___coneAngle_8 = (0.0f);
  26480. __this->___innerConeAngle_9 = (0.0f);
  26481. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_16 = ___0_light;
  26482. float L_17 = L_16->___width_8;
  26483. __this->___shape0_10 = L_17;
  26484. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_18 = ___0_light;
  26485. float L_19 = L_18->___height_9;
  26486. __this->___shape1_11 = L_19;
  26487. __this->___type_12 = 3;
  26488. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_20 = ___0_light;
  26489. uint8_t L_21 = L_20->___mode_2;
  26490. __this->___mode_13 = L_21;
  26491. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_22 = ___0_light;
  26492. bool L_23 = L_22->___shadow_1;
  26493. G_B1_0 = __this;
  26494. if (L_23)
  26495. {
  26496. G_B2_0 = __this;
  26497. goto IL_00ae;
  26498. }
  26499. }
  26500. {
  26501. G_B3_0 = 0;
  26502. G_B3_1 = G_B1_0;
  26503. goto IL_00af;
  26504. }
  26505. IL_00ae:
  26506. {
  26507. G_B3_0 = 1;
  26508. G_B3_1 = G_B2_0;
  26509. }
  26510. IL_00af:
  26511. {
  26512. G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
  26513. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_24 = ___0_light;
  26514. uint8_t L_25 = L_24->___falloff_10;
  26515. __this->___falloff_15 = L_25;
  26516. return;
  26517. }
  26518. }
  26519. IL2CPP_EXTERN_C void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038_AdjustorThunk (RuntimeObject* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26520. {
  26521. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
  26522. int32_t _offset = 1;
  26523. _thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
  26524. LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038(_thisAdjusted, ___0_light, ___1_cookie, method);
  26525. }
  26526. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  26527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26528. {
  26529. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
  26530. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
  26531. int32_t G_B3_0 = 0;
  26532. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
  26533. {
  26534. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_0 = ___0_light;
  26535. int32_t L_1 = L_0->___instanceID_0;
  26536. __this->___instanceID_0 = L_1;
  26537. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
  26538. int32_t L_3 = L_2->___instanceID_0;
  26539. __this->___cookieID_1 = L_3;
  26540. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
  26541. float L_5 = L_4->___scale_1;
  26542. __this->___cookieScale_2 = L_5;
  26543. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_6 = ___0_light;
  26544. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
  26545. __this->___color_3 = L_7;
  26546. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_8 = ___0_light;
  26547. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
  26548. __this->___indirectColor_4 = L_9;
  26549. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_10 = ___0_light;
  26550. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
  26551. __this->___orientation_5 = L_11;
  26552. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_12 = ___0_light;
  26553. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
  26554. __this->___position_6 = L_13;
  26555. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_14 = ___0_light;
  26556. float L_15 = L_14->___range_7;
  26557. __this->___range_7 = L_15;
  26558. __this->___coneAngle_8 = (0.0f);
  26559. __this->___innerConeAngle_9 = (0.0f);
  26560. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_16 = ___0_light;
  26561. float L_17 = L_16->___radius_8;
  26562. __this->___shape0_10 = L_17;
  26563. __this->___shape1_11 = (0.0f);
  26564. __this->___type_12 = 4;
  26565. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_18 = ___0_light;
  26566. uint8_t L_19 = L_18->___mode_2;
  26567. __this->___mode_13 = L_19;
  26568. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_20 = ___0_light;
  26569. bool L_21 = L_20->___shadow_1;
  26570. G_B1_0 = __this;
  26571. if (L_21)
  26572. {
  26573. G_B2_0 = __this;
  26574. goto IL_00ad;
  26575. }
  26576. }
  26577. {
  26578. G_B3_0 = 0;
  26579. G_B3_1 = G_B1_0;
  26580. goto IL_00ae;
  26581. }
  26582. IL_00ad:
  26583. {
  26584. G_B3_0 = 1;
  26585. G_B3_1 = G_B2_0;
  26586. }
  26587. IL_00ae:
  26588. {
  26589. G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
  26590. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_22 = ___0_light;
  26591. uint8_t L_23 = L_22->___falloff_9;
  26592. __this->___falloff_15 = L_23;
  26593. return;
  26594. }
  26595. }
  26596. IL2CPP_EXTERN_C void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632_AdjustorThunk (RuntimeObject* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  26597. {
  26598. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
  26599. int32_t _offset = 1;
  26600. _thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
  26601. LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632(_thisAdjusted, ___0_light, ___1_cookie, method);
  26602. }
  26603. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  26604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___0_lightInstanceID, const RuntimeMethod* method)
  26605. {
  26606. {
  26607. int32_t L_0 = ___0_lightInstanceID;
  26608. __this->___instanceID_0 = L_0;
  26609. __this->___mode_13 = 3;
  26610. return;
  26611. }
  26612. }
  26613. IL2CPP_EXTERN_C void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43_AdjustorThunk (RuntimeObject* __this, int32_t ___0_lightInstanceID, const RuntimeMethod* method)
  26614. {
  26615. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
  26616. int32_t _offset = 1;
  26617. _thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
  26618. LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43(_thisAdjusted, ___0_lightInstanceID, method);
  26619. }
  26620. #ifdef __clang__
  26621. #pragma clang diagnostic pop
  26622. #endif
  26623. #ifdef __clang__
  26624. #pragma clang diagnostic push
  26625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26626. #pragma clang diagnostic ignored "-Wunused-variable"
  26627. #endif
  26628. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
  26629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D (int32_t ___0_baketype, const RuntimeMethod* method)
  26630. {
  26631. uint8_t V_0 = 0;
  26632. int32_t G_B4_0 = 0;
  26633. int32_t G_B6_0 = 0;
  26634. {
  26635. int32_t L_0 = ___0_baketype;
  26636. if ((((int32_t)L_0) == ((int32_t)4)))
  26637. {
  26638. goto IL_000f;
  26639. }
  26640. }
  26641. {
  26642. int32_t L_1 = ___0_baketype;
  26643. if ((((int32_t)L_1) == ((int32_t)1)))
  26644. {
  26645. goto IL_000c;
  26646. }
  26647. }
  26648. {
  26649. G_B4_0 = 2;
  26650. goto IL_000d;
  26651. }
  26652. IL_000c:
  26653. {
  26654. G_B4_0 = 1;
  26655. }
  26656. IL_000d:
  26657. {
  26658. G_B6_0 = G_B4_0;
  26659. goto IL_0010;
  26660. }
  26661. IL_000f:
  26662. {
  26663. G_B6_0 = 0;
  26664. }
  26665. IL_0010:
  26666. {
  26667. V_0 = G_B6_0;
  26668. goto IL_0013;
  26669. }
  26670. IL_0013:
  26671. {
  26672. uint8_t L_2 = V_0;
  26673. return L_2;
  26674. }
  26675. }
  26676. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
  26677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method)
  26678. {
  26679. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_0;
  26680. memset((&V_0), 0, sizeof(V_0));
  26681. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
  26682. memset((&V_1), 0, sizeof(V_1));
  26683. {
  26684. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___0_l;
  26685. NullCheck(L_0);
  26686. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
  26687. L_1 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_0, NULL);
  26688. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_2 = ___0_l;
  26689. NullCheck(L_2);
  26690. float L_3;
  26691. L_3 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_2, NULL);
  26692. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  26693. NullCheck(L_4);
  26694. float L_5;
  26695. L_5 = Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE(L_4, NULL);
  26696. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_6;
  26697. L_6 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_1, ((float)il2cpp_codegen_multiply(L_3, L_5)), NULL);
  26698. V_0 = L_6;
  26699. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = V_0;
  26700. V_1 = L_7;
  26701. goto IL_001e;
  26702. }
  26703. IL_001e:
  26704. {
  26705. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_8 = V_1;
  26706. return L_8;
  26707. }
  26708. }
  26709. // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
  26710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_m8B2B838A7D49A49D64813232503D5C3CA8957C5E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method)
  26711. {
  26712. float V_0 = 0.0f;
  26713. {
  26714. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___0_l;
  26715. NullCheck(L_0);
  26716. float L_1;
  26717. L_1 = Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC(L_0, NULL);
  26718. float L_2;
  26719. L_2 = tanf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_1, (0.5f))), (0.0174532924f))));
  26720. float L_3;
  26721. L_3 = atanf(((float)(((float)il2cpp_codegen_multiply(L_2, (46.0f)))/(64.0f))));
  26722. V_0 = ((float)il2cpp_codegen_multiply((2.0f), L_3));
  26723. goto IL_0032;
  26724. }
  26725. IL_0032:
  26726. {
  26727. float L_4 = V_0;
  26728. return L_4;
  26729. }
  26730. }
  26731. // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
  26732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method)
  26733. {
  26734. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  26735. memset((&V_0), 0, sizeof(V_0));
  26736. bool V_1 = false;
  26737. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_2;
  26738. memset((&V_2), 0, sizeof(V_2));
  26739. int32_t G_B3_0 = 0;
  26740. {
  26741. Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&V_0), (1.0f), (1.0f), (1.0f), NULL);
  26742. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___0_l;
  26743. NullCheck(L_0);
  26744. bool L_1;
  26745. L_1 = Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF(L_0, NULL);
  26746. if (!L_1)
  26747. {
  26748. goto IL_0026;
  26749. }
  26750. }
  26751. {
  26752. bool L_2;
  26753. L_2 = GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9(NULL);
  26754. G_B3_0 = ((int32_t)(L_2));
  26755. goto IL_0027;
  26756. }
  26757. IL_0026:
  26758. {
  26759. G_B3_0 = 0;
  26760. }
  26761. IL_0027:
  26762. {
  26763. V_1 = (bool)G_B3_0;
  26764. bool L_3 = V_1;
  26765. if (!L_3)
  26766. {
  26767. goto IL_0037;
  26768. }
  26769. }
  26770. {
  26771. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  26772. NullCheck(L_4);
  26773. float L_5;
  26774. L_5 = Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08(L_4, NULL);
  26775. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
  26776. L_6 = Mathf_CorrelatedColorTemperatureToRGB_m595A3D1E887CD42FE21CD2893D8E377B3F44153C(L_5, NULL);
  26777. V_0 = L_6;
  26778. }
  26779. IL_0037:
  26780. {
  26781. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = V_0;
  26782. V_2 = L_7;
  26783. goto IL_003b;
  26784. }
  26785. IL_003b:
  26786. {
  26787. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_2;
  26788. return L_8;
  26789. }
  26790. }
  26791. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
  26792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_cct, LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* ___1_lightColor, const RuntimeMethod* method)
  26793. {
  26794. {
  26795. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_0 = ___1_lightColor;
  26796. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_1 = L_0;
  26797. float L_2;
  26798. L_2 = LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A(L_1, NULL);
  26799. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___0_cct;
  26800. float L_4 = L_3.___r_0;
  26801. LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52(L_1, ((float)il2cpp_codegen_multiply(L_2, L_4)), NULL);
  26802. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_5 = ___1_lightColor;
  26803. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_6 = L_5;
  26804. float L_7;
  26805. L_7 = LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5(L_6, NULL);
  26806. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_cct;
  26807. float L_9 = L_8.___g_1;
  26808. LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694(L_6, ((float)il2cpp_codegen_multiply(L_7, L_9)), NULL);
  26809. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_10 = ___1_lightColor;
  26810. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_11 = L_10;
  26811. float L_12;
  26812. L_12 = LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A(L_11, NULL);
  26813. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_cct;
  26814. float L_14 = L_13.___b_2;
  26815. LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375(L_11, ((float)il2cpp_codegen_multiply(L_12, L_14)), NULL);
  26816. return;
  26817. }
  26818. }
  26819. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
  26820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m44511C1C63663F51CD77ABF24CC4B34B9A826F0F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___1_dir, const RuntimeMethod* method)
  26821. {
  26822. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  26823. memset((&V_0), 0, sizeof(V_0));
  26824. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
  26825. memset((&V_1), 0, sizeof(V_1));
  26826. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
  26827. memset((&V_2), 0, sizeof(V_2));
  26828. {
  26829. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_0 = ___1_dir;
  26830. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
  26831. NullCheck(L_1);
  26832. int32_t L_2;
  26833. L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
  26834. L_0->___instanceID_0 = L_2;
  26835. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_3 = ___1_dir;
  26836. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  26837. NullCheck(L_4);
  26838. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
  26839. L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
  26840. int32_t L_6 = L_5.___lightmapBakeType_2;
  26841. uint8_t L_7;
  26842. L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
  26843. L_3->___mode_2 = L_7;
  26844. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_8 = ___1_dir;
  26845. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
  26846. NullCheck(L_9);
  26847. int32_t L_10;
  26848. L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
  26849. L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
  26850. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_11 = ___1_dir;
  26851. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
  26852. NullCheck(L_12);
  26853. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
  26854. L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
  26855. NullCheck(L_13);
  26856. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
  26857. L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
  26858. L_11->___position_3 = L_14;
  26859. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_15 = ___1_dir;
  26860. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
  26861. NullCheck(L_16);
  26862. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
  26863. L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
  26864. NullCheck(L_17);
  26865. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
  26866. L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
  26867. L_15->___orientation_4 = L_18;
  26868. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
  26869. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
  26870. L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
  26871. V_0 = L_20;
  26872. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
  26873. NullCheck(L_21);
  26874. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
  26875. L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
  26876. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
  26877. NullCheck(L_23);
  26878. float L_24;
  26879. L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
  26880. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
  26881. L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
  26882. V_1 = L_25;
  26883. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
  26884. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
  26885. L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
  26886. V_2 = L_27;
  26887. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
  26888. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
  26889. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
  26890. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
  26891. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_30 = ___1_dir;
  26892. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
  26893. L_30->___color_5 = L_31;
  26894. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_32 = ___1_dir;
  26895. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
  26896. L_32->___indirectColor_6 = L_33;
  26897. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_34 = ___1_dir;
  26898. L_34->___penumbraWidthRadian_7 = (0.0f);
  26899. return;
  26900. }
  26901. }
  26902. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
  26903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m47570BBE32168BBEA4C823D83C8A94A4CBF03AE2 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___1_point, const RuntimeMethod* method)
  26904. {
  26905. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  26906. memset((&V_0), 0, sizeof(V_0));
  26907. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
  26908. memset((&V_1), 0, sizeof(V_1));
  26909. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
  26910. memset((&V_2), 0, sizeof(V_2));
  26911. {
  26912. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_0 = ___1_point;
  26913. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
  26914. NullCheck(L_1);
  26915. int32_t L_2;
  26916. L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
  26917. L_0->___instanceID_0 = L_2;
  26918. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_3 = ___1_point;
  26919. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  26920. NullCheck(L_4);
  26921. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
  26922. L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
  26923. int32_t L_6 = L_5.___lightmapBakeType_2;
  26924. uint8_t L_7;
  26925. L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
  26926. L_3->___mode_2 = L_7;
  26927. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_8 = ___1_point;
  26928. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
  26929. NullCheck(L_9);
  26930. int32_t L_10;
  26931. L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
  26932. L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
  26933. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_11 = ___1_point;
  26934. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
  26935. NullCheck(L_12);
  26936. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
  26937. L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
  26938. NullCheck(L_13);
  26939. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
  26940. L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
  26941. L_11->___position_3 = L_14;
  26942. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_15 = ___1_point;
  26943. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
  26944. NullCheck(L_16);
  26945. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
  26946. L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
  26947. NullCheck(L_17);
  26948. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
  26949. L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
  26950. L_15->___orientation_4 = L_18;
  26951. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
  26952. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
  26953. L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
  26954. V_0 = L_20;
  26955. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
  26956. NullCheck(L_21);
  26957. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
  26958. L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
  26959. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
  26960. NullCheck(L_23);
  26961. float L_24;
  26962. L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
  26963. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
  26964. L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
  26965. V_1 = L_25;
  26966. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
  26967. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
  26968. L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
  26969. V_2 = L_27;
  26970. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
  26971. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
  26972. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
  26973. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
  26974. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_30 = ___1_point;
  26975. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
  26976. L_30->___color_5 = L_31;
  26977. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_32 = ___1_point;
  26978. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
  26979. L_32->___indirectColor_6 = L_33;
  26980. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_34 = ___1_point;
  26981. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
  26982. NullCheck(L_35);
  26983. float L_36;
  26984. L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
  26985. L_34->___range_7 = L_36;
  26986. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_37 = ___1_point;
  26987. L_37->___sphereRadius_8 = (0.0f);
  26988. PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_38 = ___1_point;
  26989. L_38->___falloff_9 = 3;
  26990. return;
  26991. }
  26992. }
  26993. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
  26994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m9F0C60CB137D268694B8CB324C73E799E1CE73F9 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___1_spot, const RuntimeMethod* method)
  26995. {
  26996. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  26997. memset((&V_0), 0, sizeof(V_0));
  26998. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
  26999. memset((&V_1), 0, sizeof(V_1));
  27000. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
  27001. memset((&V_2), 0, sizeof(V_2));
  27002. {
  27003. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_0 = ___1_spot;
  27004. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
  27005. NullCheck(L_1);
  27006. int32_t L_2;
  27007. L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
  27008. L_0->___instanceID_0 = L_2;
  27009. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_3 = ___1_spot;
  27010. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  27011. NullCheck(L_4);
  27012. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
  27013. L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
  27014. int32_t L_6 = L_5.___lightmapBakeType_2;
  27015. uint8_t L_7;
  27016. L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
  27017. L_3->___mode_2 = L_7;
  27018. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_8 = ___1_spot;
  27019. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
  27020. NullCheck(L_9);
  27021. int32_t L_10;
  27022. L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
  27023. L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
  27024. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_11 = ___1_spot;
  27025. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
  27026. NullCheck(L_12);
  27027. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
  27028. L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
  27029. NullCheck(L_13);
  27030. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
  27031. L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
  27032. L_11->___position_3 = L_14;
  27033. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_15 = ___1_spot;
  27034. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
  27035. NullCheck(L_16);
  27036. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
  27037. L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
  27038. NullCheck(L_17);
  27039. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
  27040. L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
  27041. L_15->___orientation_4 = L_18;
  27042. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
  27043. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
  27044. L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
  27045. V_0 = L_20;
  27046. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
  27047. NullCheck(L_21);
  27048. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
  27049. L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
  27050. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
  27051. NullCheck(L_23);
  27052. float L_24;
  27053. L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
  27054. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
  27055. L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
  27056. V_1 = L_25;
  27057. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
  27058. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
  27059. L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
  27060. V_2 = L_27;
  27061. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
  27062. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
  27063. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
  27064. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
  27065. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_30 = ___1_spot;
  27066. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
  27067. L_30->___color_5 = L_31;
  27068. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_32 = ___1_spot;
  27069. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
  27070. L_32->___indirectColor_6 = L_33;
  27071. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_34 = ___1_spot;
  27072. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
  27073. NullCheck(L_35);
  27074. float L_36;
  27075. L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
  27076. L_34->___range_7 = L_36;
  27077. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_37 = ___1_spot;
  27078. L_37->___sphereRadius_8 = (0.0f);
  27079. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_38 = ___1_spot;
  27080. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_39 = ___0_l;
  27081. NullCheck(L_39);
  27082. float L_40;
  27083. L_40 = Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC(L_39, NULL);
  27084. L_38->___coneAngle_9 = ((float)il2cpp_codegen_multiply(L_40, (0.0174532924f)));
  27085. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_41 = ___1_spot;
  27086. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_42 = ___0_l;
  27087. float L_43;
  27088. L_43 = LightmapperUtils_ExtractInnerCone_m8B2B838A7D49A49D64813232503D5C3CA8957C5E(L_42, NULL);
  27089. L_41->___innerConeAngle_10 = L_43;
  27090. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_44 = ___1_spot;
  27091. L_44->___falloff_11 = 3;
  27092. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_45 = ___1_spot;
  27093. L_45->___angularFalloff_12 = 0;
  27094. return;
  27095. }
  27096. }
  27097. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
  27098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m3B3FFE050376D624857D5D67413BD532518949F1 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___1_rect, const RuntimeMethod* method)
  27099. {
  27100. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  27101. memset((&V_0), 0, sizeof(V_0));
  27102. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
  27103. memset((&V_1), 0, sizeof(V_1));
  27104. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
  27105. memset((&V_2), 0, sizeof(V_2));
  27106. {
  27107. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_0 = ___1_rect;
  27108. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
  27109. NullCheck(L_1);
  27110. int32_t L_2;
  27111. L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
  27112. L_0->___instanceID_0 = L_2;
  27113. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_3 = ___1_rect;
  27114. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  27115. NullCheck(L_4);
  27116. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
  27117. L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
  27118. int32_t L_6 = L_5.___lightmapBakeType_2;
  27119. uint8_t L_7;
  27120. L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
  27121. L_3->___mode_2 = L_7;
  27122. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_8 = ___1_rect;
  27123. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
  27124. NullCheck(L_9);
  27125. int32_t L_10;
  27126. L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
  27127. L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
  27128. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_11 = ___1_rect;
  27129. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
  27130. NullCheck(L_12);
  27131. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
  27132. L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
  27133. NullCheck(L_13);
  27134. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
  27135. L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
  27136. L_11->___position_3 = L_14;
  27137. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_15 = ___1_rect;
  27138. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
  27139. NullCheck(L_16);
  27140. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
  27141. L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
  27142. NullCheck(L_17);
  27143. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
  27144. L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
  27145. L_15->___orientation_4 = L_18;
  27146. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
  27147. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
  27148. L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
  27149. V_0 = L_20;
  27150. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
  27151. NullCheck(L_21);
  27152. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
  27153. L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
  27154. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
  27155. NullCheck(L_23);
  27156. float L_24;
  27157. L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
  27158. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
  27159. L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
  27160. V_1 = L_25;
  27161. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
  27162. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
  27163. L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
  27164. V_2 = L_27;
  27165. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
  27166. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
  27167. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
  27168. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
  27169. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_30 = ___1_rect;
  27170. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
  27171. L_30->___color_5 = L_31;
  27172. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_32 = ___1_rect;
  27173. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
  27174. L_32->___indirectColor_6 = L_33;
  27175. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_34 = ___1_rect;
  27176. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
  27177. NullCheck(L_35);
  27178. float L_36;
  27179. L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
  27180. L_34->___range_7 = L_36;
  27181. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_37 = ___1_rect;
  27182. L_37->___width_8 = (0.0f);
  27183. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_38 = ___1_rect;
  27184. L_38->___height_9 = (0.0f);
  27185. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_39 = ___1_rect;
  27186. L_39->___falloff_10 = 3;
  27187. return;
  27188. }
  27189. }
  27190. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
  27191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mA319A386DA025BF5F0B7D9C398ACD3BE3AF65ABB (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___1_disc, const RuntimeMethod* method)
  27192. {
  27193. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  27194. memset((&V_0), 0, sizeof(V_0));
  27195. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
  27196. memset((&V_1), 0, sizeof(V_1));
  27197. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
  27198. memset((&V_2), 0, sizeof(V_2));
  27199. {
  27200. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_0 = ___1_disc;
  27201. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
  27202. NullCheck(L_1);
  27203. int32_t L_2;
  27204. L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
  27205. L_0->___instanceID_0 = L_2;
  27206. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_3 = ___1_disc;
  27207. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  27208. NullCheck(L_4);
  27209. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
  27210. L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
  27211. int32_t L_6 = L_5.___lightmapBakeType_2;
  27212. uint8_t L_7;
  27213. L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
  27214. L_3->___mode_2 = L_7;
  27215. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_8 = ___1_disc;
  27216. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
  27217. NullCheck(L_9);
  27218. int32_t L_10;
  27219. L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
  27220. L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
  27221. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_11 = ___1_disc;
  27222. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
  27223. NullCheck(L_12);
  27224. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
  27225. L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
  27226. NullCheck(L_13);
  27227. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
  27228. L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
  27229. L_11->___position_3 = L_14;
  27230. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_15 = ___1_disc;
  27231. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
  27232. NullCheck(L_16);
  27233. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
  27234. L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
  27235. NullCheck(L_17);
  27236. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
  27237. L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
  27238. L_15->___orientation_4 = L_18;
  27239. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
  27240. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
  27241. L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
  27242. V_0 = L_20;
  27243. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
  27244. NullCheck(L_21);
  27245. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
  27246. L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
  27247. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
  27248. NullCheck(L_23);
  27249. float L_24;
  27250. L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
  27251. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
  27252. L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
  27253. V_1 = L_25;
  27254. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
  27255. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
  27256. L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
  27257. V_2 = L_27;
  27258. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
  27259. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
  27260. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
  27261. LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
  27262. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_30 = ___1_disc;
  27263. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
  27264. L_30->___color_5 = L_31;
  27265. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_32 = ___1_disc;
  27266. LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
  27267. L_32->___indirectColor_6 = L_33;
  27268. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_34 = ___1_disc;
  27269. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
  27270. NullCheck(L_35);
  27271. float L_36;
  27272. L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
  27273. L_34->___range_7 = L_36;
  27274. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_37 = ___1_disc;
  27275. L_37->___radius_8 = (0.0f);
  27276. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_38 = ___1_disc;
  27277. L_38->___falloff_9 = 3;
  27278. return;
  27279. }
  27280. }
  27281. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  27282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
  27283. {
  27284. static bool s_Il2CppMethodInitialized;
  27285. if (!s_Il2CppMethodInitialized)
  27286. {
  27287. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  27288. s_Il2CppMethodInitialized = true;
  27289. }
  27290. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B2_0 = NULL;
  27291. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B1_0 = NULL;
  27292. int32_t G_B3_0 = 0;
  27293. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B3_1 = NULL;
  27294. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B5_0 = NULL;
  27295. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B4_0 = NULL;
  27296. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B6_0 = NULL;
  27297. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 G_B7_0;
  27298. memset((&G_B7_0), 0, sizeof(G_B7_0));
  27299. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B7_1 = NULL;
  27300. {
  27301. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_0 = ___1_cookie;
  27302. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
  27303. NullCheck(L_1);
  27304. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2;
  27305. L_2 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_1, NULL);
  27306. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  27307. bool L_3;
  27308. L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
  27309. G_B1_0 = L_0;
  27310. if (L_3)
  27311. {
  27312. G_B2_0 = L_0;
  27313. goto IL_0012;
  27314. }
  27315. }
  27316. {
  27317. G_B3_0 = 0;
  27318. G_B3_1 = G_B1_0;
  27319. goto IL_001d;
  27320. }
  27321. IL_0012:
  27322. {
  27323. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
  27324. NullCheck(L_4);
  27325. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5;
  27326. L_5 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_4, NULL);
  27327. NullCheck(L_5);
  27328. int32_t L_6;
  27329. L_6 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_5, NULL);
  27330. G_B3_0 = L_6;
  27331. G_B3_1 = G_B2_0;
  27332. }
  27333. IL_001d:
  27334. {
  27335. G_B3_1->___instanceID_0 = G_B3_0;
  27336. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_7 = ___1_cookie;
  27337. L_7->___scale_1 = (1.0f);
  27338. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_8 = ___1_cookie;
  27339. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
  27340. NullCheck(L_9);
  27341. int32_t L_10;
  27342. L_10 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_9, NULL);
  27343. G_B4_0 = L_8;
  27344. if ((!(((uint32_t)L_10) == ((uint32_t)1))))
  27345. {
  27346. G_B5_0 = L_8;
  27347. goto IL_0044;
  27348. }
  27349. }
  27350. {
  27351. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_11 = ___0_l;
  27352. NullCheck(L_11);
  27353. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_12;
  27354. L_12 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_11, NULL);
  27355. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  27356. bool L_13;
  27357. L_13 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_12, NULL);
  27358. G_B5_0 = G_B4_0;
  27359. if (L_13)
  27360. {
  27361. G_B6_0 = G_B4_0;
  27362. goto IL_0055;
  27363. }
  27364. }
  27365. IL_0044:
  27366. {
  27367. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  27368. memset((&L_14), 0, sizeof(L_14));
  27369. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), (1.0f), (1.0f), /*hidden argument*/NULL);
  27370. G_B7_0 = L_14;
  27371. G_B7_1 = G_B5_0;
  27372. goto IL_0066;
  27373. }
  27374. IL_0055:
  27375. {
  27376. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15 = ___0_l;
  27377. NullCheck(L_15);
  27378. float L_16;
  27379. L_16 = Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0(L_15, NULL);
  27380. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_17 = ___0_l;
  27381. NullCheck(L_17);
  27382. float L_18;
  27383. L_18 = Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0(L_17, NULL);
  27384. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19;
  27385. memset((&L_19), 0, sizeof(L_19));
  27386. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_19), L_16, L_18, /*hidden argument*/NULL);
  27387. G_B7_0 = L_19;
  27388. G_B7_1 = G_B6_0;
  27389. }
  27390. IL_0066:
  27391. {
  27392. G_B7_1->___sizes_2 = G_B7_0;
  27393. return;
  27394. }
  27395. }
  27396. #ifdef __clang__
  27397. #pragma clang diagnostic pop
  27398. #endif
  27399. #ifdef __clang__
  27400. #pragma clang diagnostic push
  27401. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27402. #pragma clang diagnostic ignored "-Wunused-variable"
  27403. #endif
  27404. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate)
  27405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_m8BEF0FE5035180FF94119860CD15BBE2BE90129D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___0_del, const RuntimeMethod* method)
  27406. {
  27407. static bool s_Il2CppMethodInitialized;
  27408. if (!s_Il2CppMethodInitialized)
  27409. {
  27410. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27411. s_Il2CppMethodInitialized = true;
  27412. }
  27413. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* G_B3_0 = NULL;
  27414. {
  27415. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ___0_del;
  27416. if (L_0)
  27417. {
  27418. goto IL_000b;
  27419. }
  27420. }
  27421. {
  27422. il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27423. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
  27424. G_B3_0 = L_1;
  27425. goto IL_000c;
  27426. }
  27427. IL_000b:
  27428. {
  27429. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_2 = ___0_del;
  27430. G_B3_0 = L_2;
  27431. }
  27432. IL_000c:
  27433. {
  27434. il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27435. ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = G_B3_0;
  27436. Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)G_B3_0);
  27437. return;
  27438. }
  27439. }
  27440. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate()
  27441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* Lightmapping_GetDelegate_m073E4FFA73169C20833F77984024BD328003258A (const RuntimeMethod* method)
  27442. {
  27443. static bool s_Il2CppMethodInitialized;
  27444. if (!s_Il2CppMethodInitialized)
  27445. {
  27446. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27447. s_Il2CppMethodInitialized = true;
  27448. }
  27449. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* V_0 = NULL;
  27450. {
  27451. il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27452. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1;
  27453. V_0 = L_0;
  27454. goto IL_0009;
  27455. }
  27456. IL_0009:
  27457. {
  27458. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = V_0;
  27459. return L_1;
  27460. }
  27461. }
  27462. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
  27463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_m8D4AAF4F08C8697953B3CB110DD4E6CD130371D9 (const RuntimeMethod* method)
  27464. {
  27465. static bool s_Il2CppMethodInitialized;
  27466. if (!s_Il2CppMethodInitialized)
  27467. {
  27468. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27469. s_Il2CppMethodInitialized = true;
  27470. }
  27471. {
  27472. il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27473. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
  27474. ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = L_0;
  27475. Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)L_0);
  27476. return;
  27477. }
  27478. }
  27479. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32)
  27480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_RequestLights_m1967533AFFB328B3386E7E0D1EC414105E509B80 (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_lights, intptr_t ___1_outLightsPtr, int32_t ___2_outLightsCount, const RuntimeMethod* method)
  27481. {
  27482. static bool s_Il2CppMethodInitialized;
  27483. if (!s_Il2CppMethodInitialized)
  27484. {
  27485. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27486. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_RuntimeMethod_var);
  27487. s_Il2CppMethodInitialized = true;
  27488. }
  27489. NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D V_0;
  27490. memset((&V_0), 0, sizeof(V_0));
  27491. {
  27492. intptr_t L_0 = ___1_outLightsPtr;
  27493. void* L_1;
  27494. L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
  27495. int32_t L_2 = ___2_outLightsCount;
  27496. NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D L_3;
  27497. L_3 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A(L_1, L_2, 1, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_RuntimeMethod_var);
  27498. V_0 = L_3;
  27499. il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27500. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_4 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1;
  27501. LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_5 = ___0_lights;
  27502. NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D L_6 = V_0;
  27503. NullCheck(L_4);
  27504. RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline(L_4, L_5, L_6, NULL);
  27505. return;
  27506. }
  27507. }
  27508. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor()
  27509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping__cctor_m6AEDE40A651280EC1A7944E9CFD161AFB78802B3 (const RuntimeMethod* method)
  27510. {
  27511. static bool s_Il2CppMethodInitialized;
  27512. if (!s_Il2CppMethodInitialized)
  27513. {
  27514. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
  27515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var);
  27516. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var);
  27517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
  27518. s_Il2CppMethodInitialized = true;
  27519. }
  27520. {
  27521. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
  27522. U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* L_0 = ((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  27523. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB*)il2cpp_codegen_object_new(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var);
  27524. NullCheck(L_1);
  27525. RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D(L_1, L_0, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var), NULL);
  27526. ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0 = L_1;
  27527. Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0), (void*)L_1);
  27528. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_2 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
  27529. ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = L_2;
  27530. Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)L_2);
  27531. return;
  27532. }
  27533. }
  27534. #ifdef __clang__
  27535. #pragma clang diagnostic pop
  27536. #endif
  27537. #ifdef __clang__
  27538. #pragma clang diagnostic push
  27539. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27540. #pragma clang diagnostic ignored "-Wunused-variable"
  27541. #endif
  27542. void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Multicast(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  27543. {
  27544. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  27545. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  27546. for (il2cpp_array_size_t i = 0; i < length; i++)
  27547. {
  27548. RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* currentDelegate = reinterpret_cast<RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB*>(delegatesToInvoke[i]);
  27549. typedef void (*FunctionPointerType) (RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
  27550. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_requests, ___1_lightsOutput, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  27551. }
  27552. }
  27553. void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenInst(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  27554. {
  27555. NullCheck(___0_requests);
  27556. typedef void (*FunctionPointerType) (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
  27557. ((FunctionPointerType)__this->___method_ptr_0)(___0_requests, ___1_lightsOutput, method);
  27558. }
  27559. void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStatic(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  27560. {
  27561. typedef void (*FunctionPointerType) (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
  27562. ((FunctionPointerType)__this->___method_ptr_0)(___0_requests, ___1_lightsOutput, method);
  27563. }
  27564. void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStaticInvoker(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  27565. {
  27566. InvokerActionInvoker2< LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D >::Invoke(__this->___method_ptr_0, method, NULL, ___0_requests, ___1_lightsOutput);
  27567. }
  27568. void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_ClosedStaticInvoker(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  27569. {
  27570. InvokerActionInvoker3< RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_requests, ___1_lightsOutput);
  27571. }
  27572. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
  27573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  27574. {
  27575. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  27576. __this->___method_3 = ___1_method;
  27577. __this->___m_target_2 = ___0_object;
  27578. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  27579. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  27580. __this->___method_code_6 = (intptr_t)__this;
  27581. if (MethodIsStatic((RuntimeMethod*)___1_method))
  27582. {
  27583. bool isOpen = parameterCount == 2;
  27584. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  27585. if (isOpen)
  27586. __this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStaticInvoker;
  27587. else
  27588. __this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_ClosedStaticInvoker;
  27589. else
  27590. if (isOpen)
  27591. __this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStatic;
  27592. else
  27593. {
  27594. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  27595. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  27596. }
  27597. }
  27598. else
  27599. {
  27600. bool isOpen = parameterCount == 1;
  27601. if (isOpen)
  27602. {
  27603. __this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenInst;
  27604. }
  27605. else
  27606. {
  27607. if (___0_object == NULL)
  27608. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  27609. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  27610. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  27611. }
  27612. }
  27613. __this->___extra_arg_5 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Multicast;
  27614. }
  27615. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  27616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  27617. {
  27618. typedef void (*FunctionPointerType) (RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
  27619. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_requests, ___1_lightsOutput, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  27620. }
  27621. #ifdef __clang__
  27622. #pragma clang diagnostic pop
  27623. #endif
  27624. #ifdef __clang__
  27625. #pragma clang diagnostic push
  27626. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27627. #pragma clang diagnostic ignored "-Wunused-variable"
  27628. #endif
  27629. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.cctor()
  27630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m766681161796D9912477BF60542C4DD1EB0D2096 (const RuntimeMethod* method)
  27631. {
  27632. static bool s_Il2CppMethodInitialized;
  27633. if (!s_Il2CppMethodInitialized)
  27634. {
  27635. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
  27636. s_Il2CppMethodInitialized = true;
  27637. }
  27638. {
  27639. U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* L_0 = (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4*)il2cpp_codegen_object_new(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
  27640. NullCheck(L_0);
  27641. U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902(L_0, NULL);
  27642. ((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
  27643. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
  27644. return;
  27645. }
  27646. }
  27647. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
  27648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, const RuntimeMethod* method)
  27649. {
  27650. {
  27651. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  27652. return;
  27653. }
  27654. }
  27655. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  27656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  27657. {
  27658. DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB V_0;
  27659. memset((&V_0), 0, sizeof(V_0));
  27660. PointLight_tD01A1428DC1015D98A527136034187F732433EA7 V_1;
  27661. memset((&V_1), 0, sizeof(V_1));
  27662. SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869 V_2;
  27663. memset((&V_2), 0, sizeof(V_2));
  27664. RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698 V_3;
  27665. memset((&V_3), 0, sizeof(V_3));
  27666. DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E V_4;
  27667. memset((&V_4), 0, sizeof(V_4));
  27668. Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_5;
  27669. memset((&V_5), 0, sizeof(V_5));
  27670. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 V_6;
  27671. memset((&V_6), 0, sizeof(V_6));
  27672. int32_t V_7 = 0;
  27673. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_8 = NULL;
  27674. int32_t V_9 = 0;
  27675. int32_t V_10 = 0;
  27676. bool V_11 = false;
  27677. {
  27678. il2cpp_codegen_initobj((&V_0), sizeof(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB));
  27679. il2cpp_codegen_initobj((&V_1), sizeof(PointLight_tD01A1428DC1015D98A527136034187F732433EA7));
  27680. il2cpp_codegen_initobj((&V_2), sizeof(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869));
  27681. il2cpp_codegen_initobj((&V_3), sizeof(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698));
  27682. il2cpp_codegen_initobj((&V_4), sizeof(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E));
  27683. il2cpp_codegen_initobj((&V_5), sizeof(Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0));
  27684. il2cpp_codegen_initobj((&V_6), sizeof(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21));
  27685. V_7 = 0;
  27686. goto IL_0146;
  27687. }
  27688. IL_0041:
  27689. {
  27690. LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_0 = ___0_requests;
  27691. int32_t L_1 = V_7;
  27692. NullCheck(L_0);
  27693. int32_t L_2 = L_1;
  27694. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
  27695. V_8 = L_3;
  27696. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = V_8;
  27697. NullCheck(L_4);
  27698. int32_t L_5;
  27699. L_5 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_4, NULL);
  27700. V_10 = L_5;
  27701. int32_t L_6 = V_10;
  27702. V_9 = L_6;
  27703. int32_t L_7 = V_9;
  27704. switch (L_7)
  27705. {
  27706. case 0:
  27707. {
  27708. goto IL_00bc;
  27709. }
  27710. case 1:
  27711. {
  27712. goto IL_0075;
  27713. }
  27714. case 2:
  27715. {
  27716. goto IL_009a;
  27717. }
  27718. case 3:
  27719. {
  27720. goto IL_00de;
  27721. }
  27722. case 4:
  27723. {
  27724. goto IL_0100;
  27725. }
  27726. }
  27727. }
  27728. {
  27729. goto IL_0122;
  27730. }
  27731. IL_0075:
  27732. {
  27733. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_8 = V_8;
  27734. LightmapperUtils_Extract_m44511C1C63663F51CD77ABF24CC4B34B9A826F0F(L_8, (&V_0), NULL);
  27735. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = V_8;
  27736. LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_9, (&V_5), NULL);
  27737. LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207((&V_6), (&V_0), (&V_5), NULL);
  27738. goto IL_0133;
  27739. }
  27740. IL_009a:
  27741. {
  27742. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_10 = V_8;
  27743. LightmapperUtils_Extract_m47570BBE32168BBEA4C823D83C8A94A4CBF03AE2(L_10, (&V_1), NULL);
  27744. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_11 = V_8;
  27745. LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_11, (&V_5), NULL);
  27746. LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A((&V_6), (&V_1), (&V_5), NULL);
  27747. goto IL_0133;
  27748. }
  27749. IL_00bc:
  27750. {
  27751. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = V_8;
  27752. LightmapperUtils_Extract_m9F0C60CB137D268694B8CB324C73E799E1CE73F9(L_12, (&V_2), NULL);
  27753. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_13 = V_8;
  27754. LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_13, (&V_5), NULL);
  27755. LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B((&V_6), (&V_2), (&V_5), NULL);
  27756. goto IL_0133;
  27757. }
  27758. IL_00de:
  27759. {
  27760. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_14 = V_8;
  27761. LightmapperUtils_Extract_m3B3FFE050376D624857D5D67413BD532518949F1(L_14, (&V_3), NULL);
  27762. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15 = V_8;
  27763. LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_15, (&V_5), NULL);
  27764. LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038((&V_6), (&V_3), (&V_5), NULL);
  27765. goto IL_0133;
  27766. }
  27767. IL_0100:
  27768. {
  27769. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = V_8;
  27770. LightmapperUtils_Extract_mA319A386DA025BF5F0B7D9C398ACD3BE3AF65ABB(L_16, (&V_4), NULL);
  27771. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_17 = V_8;
  27772. LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_17, (&V_5), NULL);
  27773. LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632((&V_6), (&V_4), (&V_5), NULL);
  27774. goto IL_0133;
  27775. }
  27776. IL_0122:
  27777. {
  27778. Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_18 = V_8;
  27779. NullCheck(L_18);
  27780. int32_t L_19;
  27781. L_19 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_18, NULL);
  27782. LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_6), L_19, NULL);
  27783. goto IL_0133;
  27784. }
  27785. IL_0133:
  27786. {
  27787. int32_t L_20 = V_7;
  27788. LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 L_21 = V_6;
  27789. IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21, ((&___1_lightsOutput))->___m_Buffer_0, L_20, (L_21));
  27790. int32_t L_22 = V_7;
  27791. V_7 = ((int32_t)il2cpp_codegen_add(L_22, 1));
  27792. }
  27793. IL_0146:
  27794. {
  27795. int32_t L_23 = V_7;
  27796. LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_24 = ___0_requests;
  27797. NullCheck(L_24);
  27798. V_11 = (bool)((((int32_t)L_23) < ((int32_t)((int32_t)(((RuntimeArray*)L_24)->max_length))))? 1 : 0);
  27799. bool L_25 = V_11;
  27800. if (L_25)
  27801. {
  27802. goto IL_0041;
  27803. }
  27804. }
  27805. {
  27806. return;
  27807. }
  27808. }
  27809. #ifdef __clang__
  27810. #pragma clang diagnostic pop
  27811. #endif
  27812. #ifdef __clang__
  27813. #pragma clang diagnostic push
  27814. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27815. #pragma clang diagnostic ignored "-Wunused-variable"
  27816. #endif
  27817. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  27818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
  27819. {
  27820. static bool s_Il2CppMethodInitialized;
  27821. if (!s_Il2CppMethodInitialized)
  27822. {
  27823. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27824. s_Il2CppMethodInitialized = true;
  27825. }
  27826. int32_t V_0 = 0;
  27827. {
  27828. int32_t L_0 = ___0_format;
  27829. bool L_1 = ___1_isSRGB;
  27830. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27831. int32_t L_2;
  27832. L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319(L_0, L_1, NULL);
  27833. V_0 = L_2;
  27834. goto IL_000b;
  27835. }
  27836. IL_000b:
  27837. {
  27838. int32_t L_3 = V_0;
  27839. return L_3;
  27840. }
  27841. }
  27842. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
  27843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
  27844. {
  27845. typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319_ftn) (int32_t, bool);
  27846. static GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319_ftn _il2cpp_icall_func;
  27847. if (!_il2cpp_icall_func)
  27848. _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)");
  27849. int32_t icallRetVal = _il2cpp_icall_func(___0_format, ___1_isSRGB);
  27850. return icallRetVal;
  27851. }
  27852. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  27853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
  27854. {
  27855. static bool s_Il2CppMethodInitialized;
  27856. if (!s_Il2CppMethodInitialized)
  27857. {
  27858. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27859. s_Il2CppMethodInitialized = true;
  27860. }
  27861. int32_t V_0 = 0;
  27862. {
  27863. int32_t L_0 = ___0_format;
  27864. bool L_1 = ___1_isSRGB;
  27865. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27866. int32_t L_2;
  27867. L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942(L_0, L_1, NULL);
  27868. V_0 = L_2;
  27869. goto IL_000b;
  27870. }
  27871. IL_000b:
  27872. {
  27873. int32_t L_3 = V_0;
  27874. return L_3;
  27875. }
  27876. }
  27877. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  27878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
  27879. {
  27880. typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942_ftn) (int32_t, bool);
  27881. static GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942_ftn _il2cpp_icall_func;
  27882. if (!_il2cpp_icall_func)
  27883. _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)");
  27884. int32_t icallRetVal = _il2cpp_icall_func(___0_format, ___1_isSRGB);
  27885. return icallRetVal;
  27886. }
  27887. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  27888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5 (int32_t ___0_format, int32_t ___1_readWrite, const RuntimeMethod* method)
  27889. {
  27890. static bool s_Il2CppMethodInitialized;
  27891. if (!s_Il2CppMethodInitialized)
  27892. {
  27893. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27894. s_Il2CppMethodInitialized = true;
  27895. }
  27896. bool V_0 = false;
  27897. bool V_1 = false;
  27898. int32_t V_2 = 0;
  27899. int32_t G_B3_0 = 0;
  27900. {
  27901. int32_t L_0;
  27902. L_0 = QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9(NULL);
  27903. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  27904. int32_t L_1 = ___1_readWrite;
  27905. if (!L_1)
  27906. {
  27907. goto IL_0013;
  27908. }
  27909. }
  27910. {
  27911. int32_t L_2 = ___1_readWrite;
  27912. G_B3_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
  27913. goto IL_0014;
  27914. }
  27915. IL_0013:
  27916. {
  27917. bool L_3 = V_0;
  27918. G_B3_0 = ((int32_t)(L_3));
  27919. }
  27920. IL_0014:
  27921. {
  27922. V_1 = (bool)G_B3_0;
  27923. int32_t L_4 = ___0_format;
  27924. bool L_5 = V_1;
  27925. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27926. int32_t L_6;
  27927. L_6 = GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA(L_4, L_5, NULL);
  27928. V_2 = L_6;
  27929. goto IL_001f;
  27930. }
  27931. IL_001f:
  27932. {
  27933. int32_t L_7 = V_2;
  27934. return L_7;
  27935. }
  27936. }
  27937. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)
  27938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B (int32_t ___0_minimumDepthBits, const RuntimeMethod* method)
  27939. {
  27940. typedef int32_t (*GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B_ftn) (int32_t);
  27941. static GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B_ftn _il2cpp_icall_func;
  27942. if (!_il2cpp_icall_func)
  27943. _il2cpp_icall_func = (GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)");
  27944. int32_t icallRetVal = _il2cpp_icall_func(___0_minimumDepthBits);
  27945. return icallRetVal;
  27946. }
  27947. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32)
  27948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425 (int32_t ___0_minimumDepthBits, const RuntimeMethod* method)
  27949. {
  27950. static bool s_Il2CppMethodInitialized;
  27951. if (!s_Il2CppMethodInitialized)
  27952. {
  27953. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27954. s_Il2CppMethodInitialized = true;
  27955. }
  27956. int32_t V_0 = 0;
  27957. {
  27958. int32_t L_0 = ___0_minimumDepthBits;
  27959. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27960. int32_t L_1;
  27961. L_1 = GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B(L_0, NULL);
  27962. V_0 = L_1;
  27963. goto IL_000a;
  27964. }
  27965. IL_000a:
  27966. {
  27967. int32_t L_2 = V_0;
  27968. return L_2;
  27969. }
  27970. }
  27971. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
  27972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94 (int32_t ___0_format, const RuntimeMethod* method)
  27973. {
  27974. typedef int32_t (*GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94_ftn) (int32_t);
  27975. static GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94_ftn _il2cpp_icall_func;
  27976. if (!_il2cpp_icall_func)
  27977. _il2cpp_icall_func = (GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  27978. int32_t icallRetVal = _il2cpp_icall_func(___0_format);
  27979. return icallRetVal;
  27980. }
  27981. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32)
  27982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321 (int32_t ___0_minimumDepthBits, int32_t ___1_minimumStencilBits, const RuntimeMethod* method)
  27983. {
  27984. static bool s_Il2CppMethodInitialized;
  27985. if (!s_Il2CppMethodInitialized)
  27986. {
  27987. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  27988. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  27989. s_Il2CppMethodInitialized = true;
  27990. }
  27991. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* V_0 = NULL;
  27992. int32_t V_1 = 0;
  27993. bool V_2 = false;
  27994. int32_t V_3 = 0;
  27995. bool V_4 = false;
  27996. bool V_5 = false;
  27997. bool V_6 = false;
  27998. bool V_7 = false;
  27999. bool V_8 = false;
  28000. bool V_9 = false;
  28001. int32_t V_10 = 0;
  28002. int32_t V_11 = 0;
  28003. bool V_12 = false;
  28004. bool V_13 = false;
  28005. int32_t G_B3_0 = 0;
  28006. int32_t G_B8_0 = 0;
  28007. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* G_B24_0 = NULL;
  28008. {
  28009. int32_t L_0 = ___0_minimumDepthBits;
  28010. if (L_0)
  28011. {
  28012. goto IL_000a;
  28013. }
  28014. }
  28015. {
  28016. int32_t L_1 = ___1_minimumStencilBits;
  28017. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28018. goto IL_000b;
  28019. }
  28020. IL_000a:
  28021. {
  28022. G_B3_0 = 0;
  28023. }
  28024. IL_000b:
  28025. {
  28026. V_2 = (bool)G_B3_0;
  28027. bool L_2 = V_2;
  28028. if (!L_2)
  28029. {
  28030. goto IL_0016;
  28031. }
  28032. }
  28033. {
  28034. V_3 = 0;
  28035. goto IL_00fe;
  28036. }
  28037. IL_0016:
  28038. {
  28039. int32_t L_3 = ___0_minimumDepthBits;
  28040. if ((((int32_t)L_3) < ((int32_t)0)))
  28041. {
  28042. goto IL_0020;
  28043. }
  28044. }
  28045. {
  28046. int32_t L_4 = ___1_minimumStencilBits;
  28047. G_B8_0 = ((((int32_t)L_4) < ((int32_t)0))? 1 : 0);
  28048. goto IL_0021;
  28049. }
  28050. IL_0020:
  28051. {
  28052. G_B8_0 = 1;
  28053. }
  28054. IL_0021:
  28055. {
  28056. V_4 = (bool)G_B8_0;
  28057. bool L_5 = V_4;
  28058. if (!L_5)
  28059. {
  28060. goto IL_0032;
  28061. }
  28062. }
  28063. {
  28064. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  28065. NullCheck(L_6);
  28066. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral132E80EAA09197CF3EE157E8CAFE6EC4A4EE7426)), NULL);
  28067. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321_RuntimeMethod_var)));
  28068. }
  28069. IL_0032:
  28070. {
  28071. int32_t L_7 = ___0_minimumDepthBits;
  28072. V_5 = (bool)((((int32_t)L_7) > ((int32_t)((int32_t)32)))? 1 : 0);
  28073. bool L_8 = V_5;
  28074. if (!L_8)
  28075. {
  28076. goto IL_0048;
  28077. }
  28078. }
  28079. {
  28080. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  28081. NullCheck(L_9);
  28082. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFB7177E6394CDB63713D04A0A8E4B643EB7A825D)), NULL);
  28083. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321_RuntimeMethod_var)));
  28084. }
  28085. IL_0048:
  28086. {
  28087. int32_t L_10 = ___1_minimumStencilBits;
  28088. V_6 = (bool)((((int32_t)L_10) > ((int32_t)8))? 1 : 0);
  28089. bool L_11 = V_6;
  28090. if (!L_11)
  28091. {
  28092. goto IL_005d;
  28093. }
  28094. }
  28095. {
  28096. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  28097. NullCheck(L_12);
  28098. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1D3707F2DB6891EF40E60A4CFB5A9CBEB40B55F2)), NULL);
  28099. IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321_RuntimeMethod_var)));
  28100. }
  28101. IL_005d:
  28102. {
  28103. int32_t L_13 = ___0_minimumDepthBits;
  28104. V_7 = (bool)((((int32_t)((((int32_t)L_13) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28105. bool L_14 = V_7;
  28106. if (!L_14)
  28107. {
  28108. goto IL_0073;
  28109. }
  28110. }
  28111. {
  28112. ___0_minimumDepthBits = ((int32_t)16);
  28113. goto IL_008f;
  28114. }
  28115. IL_0073:
  28116. {
  28117. int32_t L_15 = ___0_minimumDepthBits;
  28118. V_8 = (bool)((((int32_t)((((int32_t)L_15) > ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28119. bool L_16 = V_8;
  28120. if (!L_16)
  28121. {
  28122. goto IL_0089;
  28123. }
  28124. }
  28125. {
  28126. ___0_minimumDepthBits = ((int32_t)24);
  28127. goto IL_008f;
  28128. }
  28129. IL_0089:
  28130. {
  28131. ___0_minimumDepthBits = ((int32_t)32);
  28132. }
  28133. IL_008f:
  28134. {
  28135. int32_t L_17 = ___1_minimumStencilBits;
  28136. V_9 = (bool)((!(((uint32_t)L_17) <= ((uint32_t)0)))? 1 : 0);
  28137. bool L_18 = V_9;
  28138. if (!L_18)
  28139. {
  28140. goto IL_009c;
  28141. }
  28142. }
  28143. {
  28144. ___1_minimumStencilBits = 8;
  28145. }
  28146. IL_009c:
  28147. {
  28148. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  28149. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_19 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0;
  28150. NullCheck(L_19);
  28151. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_20 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1;
  28152. NullCheck(L_20);
  28153. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  28154. Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)((int32_t)(((RuntimeArray*)L_19)->max_length))) == ((int32_t)((int32_t)(((RuntimeArray*)L_20)->max_length))))? 1 : 0), NULL);
  28155. int32_t L_21 = ___1_minimumStencilBits;
  28156. if ((((int32_t)L_21) > ((int32_t)0)))
  28157. {
  28158. goto IL_00bd;
  28159. }
  28160. }
  28161. {
  28162. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  28163. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_22 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0;
  28164. G_B24_0 = L_22;
  28165. goto IL_00c2;
  28166. }
  28167. IL_00bd:
  28168. {
  28169. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  28170. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_23 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1;
  28171. G_B24_0 = L_23;
  28172. }
  28173. IL_00c2:
  28174. {
  28175. V_0 = G_B24_0;
  28176. int32_t L_24 = ___0_minimumDepthBits;
  28177. V_1 = ((int32_t)(L_24/8));
  28178. int32_t L_25 = V_1;
  28179. V_10 = L_25;
  28180. goto IL_00ed;
  28181. }
  28182. IL_00cc:
  28183. {
  28184. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_26 = V_0;
  28185. int32_t L_27 = V_10;
  28186. NullCheck(L_26);
  28187. int32_t L_28 = L_27;
  28188. int32_t L_29 = (int32_t)(L_26)->GetAt(static_cast<il2cpp_array_size_t>(L_28));
  28189. V_11 = L_29;
  28190. int32_t L_30 = V_11;
  28191. bool L_31;
  28192. L_31 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_30, 4, NULL);
  28193. V_12 = L_31;
  28194. bool L_32 = V_12;
  28195. if (!L_32)
  28196. {
  28197. goto IL_00e6;
  28198. }
  28199. }
  28200. {
  28201. int32_t L_33 = V_11;
  28202. V_3 = L_33;
  28203. goto IL_00fe;
  28204. }
  28205. IL_00e6:
  28206. {
  28207. int32_t L_34 = V_10;
  28208. V_10 = ((int32_t)il2cpp_codegen_add(L_34, 1));
  28209. }
  28210. IL_00ed:
  28211. {
  28212. int32_t L_35 = V_10;
  28213. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_36 = V_0;
  28214. NullCheck(L_36);
  28215. V_13 = (bool)((((int32_t)L_35) < ((int32_t)((int32_t)(((RuntimeArray*)L_36)->max_length))))? 1 : 0);
  28216. bool L_37 = V_13;
  28217. if (L_37)
  28218. {
  28219. goto IL_00cc;
  28220. }
  28221. }
  28222. {
  28223. V_3 = 0;
  28224. goto IL_00fe;
  28225. }
  28226. IL_00fe:
  28227. {
  28228. int32_t L_38 = V_3;
  28229. return L_38;
  28230. }
  28231. }
  28232. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  28233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53 (int32_t ___0_format, const RuntimeMethod* method)
  28234. {
  28235. typedef bool (*GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53_ftn) (int32_t);
  28236. static GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53_ftn _il2cpp_icall_func;
  28237. if (!_il2cpp_icall_func)
  28238. _il2cpp_icall_func = (GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  28239. bool icallRetVal = _il2cpp_icall_func(___0_format);
  28240. return icallRetVal;
  28241. }
  28242. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  28243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56 (int32_t ___0_format, const RuntimeMethod* method)
  28244. {
  28245. typedef bool (*GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56_ftn) (int32_t);
  28246. static GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56_ftn _il2cpp_icall_func;
  28247. if (!_il2cpp_icall_func)
  28248. _il2cpp_icall_func = (GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)");
  28249. bool icallRetVal = _il2cpp_icall_func(___0_format);
  28250. return icallRetVal;
  28251. }
  28252. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  28253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6 (int32_t ___0_format, bool ___1_wholeImage, const RuntimeMethod* method)
  28254. {
  28255. typedef bool (*GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6_ftn) (int32_t, bool);
  28256. static GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6_ftn _il2cpp_icall_func;
  28257. if (!_il2cpp_icall_func)
  28258. _il2cpp_icall_func = (GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
  28259. bool icallRetVal = _il2cpp_icall_func(___0_format, ___1_wholeImage);
  28260. return icallRetVal;
  28261. }
  28262. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  28263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282 (int32_t ___0_format, const RuntimeMethod* method)
  28264. {
  28265. static bool s_Il2CppMethodInitialized;
  28266. if (!s_Il2CppMethodInitialized)
  28267. {
  28268. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  28269. s_Il2CppMethodInitialized = true;
  28270. }
  28271. bool V_0 = false;
  28272. {
  28273. int32_t L_0 = ___0_format;
  28274. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  28275. bool L_1;
  28276. L_1 = GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6(L_0, (bool)1, NULL);
  28277. V_0 = L_1;
  28278. goto IL_000b;
  28279. }
  28280. IL_000b:
  28281. {
  28282. bool L_2 = V_0;
  28283. return L_2;
  28284. }
  28285. }
  28286. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  28287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452 (int32_t ___0_format, const RuntimeMethod* method)
  28288. {
  28289. typedef bool (*GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452_ftn) (int32_t);
  28290. static GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452_ftn _il2cpp_icall_func;
  28291. if (!_il2cpp_icall_func)
  28292. _il2cpp_icall_func = (GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  28293. bool icallRetVal = _il2cpp_icall_func(___0_format);
  28294. return icallRetVal;
  28295. }
  28296. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  28297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC (int32_t ___0_format, const RuntimeMethod* method)
  28298. {
  28299. typedef bool (*GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC_ftn) (int32_t);
  28300. static GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC_ftn _il2cpp_icall_func;
  28301. if (!_il2cpp_icall_func)
  28302. _il2cpp_icall_func = (GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  28303. bool icallRetVal = _il2cpp_icall_func(___0_format);
  28304. return icallRetVal;
  28305. }
  28306. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  28307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13 (int32_t ___0_format, const RuntimeMethod* method)
  28308. {
  28309. typedef bool (*GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13_ftn) (int32_t);
  28310. static GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13_ftn _il2cpp_icall_func;
  28311. if (!_il2cpp_icall_func)
  28312. _il2cpp_icall_func = (GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  28313. bool icallRetVal = _il2cpp_icall_func(___0_format);
  28314. return icallRetVal;
  28315. }
  28316. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  28317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB (int32_t ___0_format, const RuntimeMethod* method)
  28318. {
  28319. bool V_0 = false;
  28320. int32_t G_B5_0 = 0;
  28321. {
  28322. int32_t L_0 = ___0_format;
  28323. if ((((int32_t)L_0) == ((int32_t)((int32_t)28))))
  28324. {
  28325. goto IL_0017;
  28326. }
  28327. }
  28328. {
  28329. int32_t L_1 = ___0_format;
  28330. if ((((int32_t)L_1) == ((int32_t)((int32_t)29))))
  28331. {
  28332. goto IL_0017;
  28333. }
  28334. }
  28335. {
  28336. int32_t L_2 = ___0_format;
  28337. if ((((int32_t)L_2) == ((int32_t)((int32_t)64))))
  28338. {
  28339. goto IL_0017;
  28340. }
  28341. }
  28342. {
  28343. int32_t L_3 = ___0_format;
  28344. G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)65)))? 1 : 0);
  28345. goto IL_0018;
  28346. }
  28347. IL_0017:
  28348. {
  28349. G_B5_0 = 1;
  28350. }
  28351. IL_0018:
  28352. {
  28353. V_0 = (bool)G_B5_0;
  28354. goto IL_001b;
  28355. }
  28356. IL_001b:
  28357. {
  28358. bool L_4 = V_0;
  28359. return L_4;
  28360. }
  28361. }
  28362. // System.Void UnityEngine.Experimental.Rendering.GraphicsFormatUtility::.cctor()
  28363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFormatUtility__cctor_mA72A657D7B9FB8670567D2CB6B6FA3A1419980D1 (const RuntimeMethod* method)
  28364. {
  28365. static bool s_Il2CppMethodInitialized;
  28366. if (!s_Il2CppMethodInitialized)
  28367. {
  28368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var);
  28369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  28370. s_Il2CppMethodInitialized = true;
  28371. }
  28372. {
  28373. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_0 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)5);
  28374. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_1 = L_0;
  28375. NullCheck(L_1);
  28376. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)90));
  28377. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_2 = L_1;
  28378. NullCheck(L_2);
  28379. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)90));
  28380. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_3 = L_2;
  28381. NullCheck(L_3);
  28382. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(3), (int32_t)((int32_t)91));
  28383. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_4 = L_3;
  28384. NullCheck(L_4);
  28385. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(4), (int32_t)((int32_t)93));
  28386. ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0 = L_4;
  28387. Il2CppCodeGenWriteBarrier((void**)(&((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0), (void*)L_4);
  28388. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_5 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)5);
  28389. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_6 = L_5;
  28390. NullCheck(L_6);
  28391. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)92));
  28392. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_7 = L_6;
  28393. NullCheck(L_7);
  28394. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)92));
  28395. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_8 = L_7;
  28396. NullCheck(L_8);
  28397. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(3), (int32_t)((int32_t)92));
  28398. GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_9 = L_8;
  28399. NullCheck(L_9);
  28400. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(4), (int32_t)((int32_t)94));
  28401. ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1 = L_9;
  28402. Il2CppCodeGenWriteBarrier((void**)(&((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1), (void*)L_9);
  28403. return;
  28404. }
  28405. }
  28406. #ifdef __clang__
  28407. #pragma clang diagnostic pop
  28408. #endif
  28409. #ifdef __clang__
  28410. #pragma clang diagnostic push
  28411. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28412. #pragma clang diagnostic ignored "-Wunused-variable"
  28413. #endif
  28414. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  28415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_mA216659518CF27854FB65C184B10197AB74AFBF7 (RuntimeObject* ___0_value, const RuntimeMethod* method)
  28416. {
  28417. static bool s_Il2CppMethodInitialized;
  28418. if (!s_Il2CppMethodInitialized)
  28419. {
  28420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  28421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28422. s_Il2CppMethodInitialized = true;
  28423. }
  28424. bool V_0 = false;
  28425. bool V_1 = false;
  28426. {
  28427. il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28428. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
  28429. NullCheck(L_0);
  28430. RuntimeObject* L_1;
  28431. L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_0, NULL);
  28432. RuntimeObject* L_2 = ___0_value;
  28433. V_0 = (bool)((((int32_t)((((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28434. bool L_3 = V_0;
  28435. if (!L_3)
  28436. {
  28437. goto IL_0038;
  28438. }
  28439. }
  28440. {
  28441. il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28442. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_4 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
  28443. NullCheck(L_4);
  28444. RuntimeObject* L_5;
  28445. L_5 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_4, NULL);
  28446. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  28447. bool L_6 = V_1;
  28448. if (!L_6)
  28449. {
  28450. goto IL_0037;
  28451. }
  28452. }
  28453. {
  28454. il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28455. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_7 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
  28456. NullCheck(L_7);
  28457. RuntimeObject* L_8;
  28458. L_8 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_7, NULL);
  28459. NullCheck(L_8);
  28460. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_8);
  28461. }
  28462. IL_0037:
  28463. {
  28464. }
  28465. IL_0038:
  28466. {
  28467. il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28468. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_9 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
  28469. RuntimeObject* L_10 = ___0_value;
  28470. NullCheck(L_9);
  28471. ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline(L_9, L_10, NULL);
  28472. return;
  28473. }
  28474. }
  28475. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
  28476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mED3776EB64E9E6BF61705125F20F6893C2098E03 (const RuntimeMethod* method)
  28477. {
  28478. static bool s_Il2CppMethodInitialized;
  28479. if (!s_Il2CppMethodInitialized)
  28480. {
  28481. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28482. s_Il2CppMethodInitialized = true;
  28483. }
  28484. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* V_0 = NULL;
  28485. {
  28486. il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28487. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
  28488. V_0 = L_0;
  28489. goto IL_0009;
  28490. }
  28491. IL_0009:
  28492. {
  28493. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_1 = V_0;
  28494. return L_1;
  28495. }
  28496. }
  28497. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
  28498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB (const RuntimeMethod* method)
  28499. {
  28500. typedef void (*ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB_ftn) ();
  28501. static ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB_ftn _il2cpp_icall_func;
  28502. if (!_il2cpp_icall_func)
  28503. _il2cpp_icall_func = (ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()");
  28504. _il2cpp_icall_func();
  28505. }
  28506. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
  28507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings__cctor_m8225B0B8673C3B8B4529F9BFDAC91D417F1DB083 (const RuntimeMethod* method)
  28508. {
  28509. static bool s_Il2CppMethodInitialized;
  28510. if (!s_Il2CppMethodInitialized)
  28511. {
  28512. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
  28513. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var);
  28514. s_Il2CppMethodInitialized = true;
  28515. }
  28516. {
  28517. ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924*)il2cpp_codegen_object_new(ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var);
  28518. NullCheck(L_0);
  28519. ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D(L_0, NULL);
  28520. ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0 = L_0;
  28521. Il2CppCodeGenWriteBarrier((void**)(&((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0), (void*)L_0);
  28522. return;
  28523. }
  28524. }
  28525. #ifdef __clang__
  28526. #pragma clang diagnostic pop
  28527. #endif
  28528. #ifdef __clang__
  28529. #pragma clang diagnostic push
  28530. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28531. #pragma clang diagnostic ignored "-Wunused-variable"
  28532. #endif
  28533. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
  28534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
  28535. {
  28536. {
  28537. RuntimeObject* L_0 = __this->___U3CimplementationU3Ek__BackingField_0;
  28538. return L_0;
  28539. }
  28540. }
  28541. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  28542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
  28543. {
  28544. {
  28545. RuntimeObject* L_0 = ___0_value;
  28546. __this->___U3CimplementationU3Ek__BackingField_0 = L_0;
  28547. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CimplementationU3Ek__BackingField_0), (void*)L_0);
  28548. return;
  28549. }
  28550. }
  28551. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
  28552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mDC08C9639CAF2D13623E82B3A9C51689D2FED2B3 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, bool* ___0_result, const RuntimeMethod* method)
  28553. {
  28554. static bool s_Il2CppMethodInitialized;
  28555. if (!s_Il2CppMethodInitialized)
  28556. {
  28557. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var);
  28558. s_Il2CppMethodInitialized = true;
  28559. }
  28560. bool* G_B2_0 = NULL;
  28561. bool* G_B1_0 = NULL;
  28562. int32_t G_B3_0 = 0;
  28563. bool* G_B3_1 = NULL;
  28564. {
  28565. bool* L_0 = ___0_result;
  28566. RuntimeObject* L_1;
  28567. L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(__this, NULL);
  28568. G_B1_0 = L_0;
  28569. if (!L_1)
  28570. {
  28571. G_B2_0 = L_0;
  28572. goto IL_0017;
  28573. }
  28574. }
  28575. {
  28576. RuntimeObject* L_2;
  28577. L_2 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(__this, NULL);
  28578. NullCheck(L_2);
  28579. bool L_3;
  28580. L_3 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes() */, IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var, L_2);
  28581. G_B3_0 = ((int32_t)(L_3));
  28582. G_B3_1 = G_B1_0;
  28583. goto IL_0018;
  28584. }
  28585. IL_0017:
  28586. {
  28587. G_B3_0 = 0;
  28588. G_B3_1 = G_B2_0;
  28589. }
  28590. IL_0018:
  28591. {
  28592. *((int8_t*)G_B3_1) = (int8_t)G_B3_0;
  28593. return;
  28594. }
  28595. }
  28596. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
  28597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
  28598. {
  28599. {
  28600. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  28601. return;
  28602. }
  28603. }
  28604. #ifdef __clang__
  28605. #pragma clang diagnostic pop
  28606. #endif
  28607. #ifdef __clang__
  28608. #pragma clang diagnostic push
  28609. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28610. #pragma clang diagnostic ignored "-Wunused-variable"
  28611. #endif
  28612. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes()
  28613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m0CD6423541B0FCB022D55498C348A013E06E5F39 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
  28614. {
  28615. bool V_0 = false;
  28616. {
  28617. bool L_0;
  28618. L_0 = BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941(NULL);
  28619. V_0 = L_0;
  28620. goto IL_0009;
  28621. }
  28622. IL_0009:
  28623. {
  28624. bool L_1 = V_0;
  28625. return L_1;
  28626. }
  28627. }
  28628. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose()
  28629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m2CDBD30196F65463B8E86AC97DA2370A4D68762D (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
  28630. {
  28631. {
  28632. BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B(__this, (bool)1, NULL);
  28633. return;
  28634. }
  28635. }
  28636. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
  28637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, bool ___0_disposing, const RuntimeMethod* method)
  28638. {
  28639. {
  28640. return;
  28641. }
  28642. }
  28643. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
  28644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941 (const RuntimeMethod* method)
  28645. {
  28646. typedef bool (*BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941_ftn) ();
  28647. static BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941_ftn _il2cpp_icall_func;
  28648. if (!_il2cpp_icall_func)
  28649. _il2cpp_icall_func = (BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()");
  28650. bool icallRetVal = _il2cpp_icall_func();
  28651. return icallRetVal;
  28652. }
  28653. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New()
  28654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_mA100197AC7CA73600AAD55A67E43039EEF8D2C27 (const RuntimeMethod* method)
  28655. {
  28656. static bool s_Il2CppMethodInitialized;
  28657. if (!s_Il2CppMethodInitialized)
  28658. {
  28659. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var);
  28660. s_Il2CppMethodInitialized = true;
  28661. }
  28662. BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* V_0 = NULL;
  28663. {
  28664. BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* L_0 = (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE*)il2cpp_codegen_object_new(BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var);
  28665. NullCheck(L_0);
  28666. BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5(L_0, NULL);
  28667. V_0 = L_0;
  28668. goto IL_0009;
  28669. }
  28670. IL_0009:
  28671. {
  28672. BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* L_1 = V_0;
  28673. return L_1;
  28674. }
  28675. }
  28676. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
  28677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
  28678. {
  28679. {
  28680. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  28681. return;
  28682. }
  28683. }
  28684. #ifdef __clang__
  28685. #pragma clang diagnostic pop
  28686. #endif
  28687. #ifdef __clang__
  28688. #pragma clang diagnostic push
  28689. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28690. #pragma clang diagnostic ignored "-Wunused-variable"
  28691. #endif
  28692. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  28693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058 (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, const RuntimeMethod* method)
  28694. {
  28695. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  28696. memset((&V_0), 0, sizeof(V_0));
  28697. {
  28698. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  28699. V_0 = L_0;
  28700. goto IL_000a;
  28701. }
  28702. IL_000a:
  28703. {
  28704. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  28705. return L_1;
  28706. }
  28707. }
  28708. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  28709. {
  28710. MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* _thisAdjusted;
  28711. int32_t _offset = 1;
  28712. _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504*>(__this + _offset);
  28713. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  28714. _returnValue = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058(_thisAdjusted, method);
  28715. return _returnValue;
  28716. }
  28717. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  28718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___0_other, const RuntimeMethod* method)
  28719. {
  28720. static bool s_Il2CppMethodInitialized;
  28721. if (!s_Il2CppMethodInitialized)
  28722. {
  28723. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  28724. s_Il2CppMethodInitialized = true;
  28725. }
  28726. bool V_0 = false;
  28727. {
  28728. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  28729. L_0 = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058(__this, NULL);
  28730. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
  28731. L_1 = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058((&___0_other), NULL);
  28732. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  28733. bool L_2;
  28734. L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
  28735. V_0 = L_2;
  28736. goto IL_0016;
  28737. }
  28738. IL_0016:
  28739. {
  28740. bool L_3 = V_0;
  28741. return L_3;
  28742. }
  28743. }
  28744. IL2CPP_EXTERN_C bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC_AdjustorThunk (RuntimeObject* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___0_other, const RuntimeMethod* method)
  28745. {
  28746. MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* _thisAdjusted;
  28747. int32_t _offset = 1;
  28748. _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504*>(__this + _offset);
  28749. bool _returnValue;
  28750. _returnValue = MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC(_thisAdjusted, ___0_other, method);
  28751. return _returnValue;
  28752. }
  28753. #ifdef __clang__
  28754. #pragma clang diagnostic pop
  28755. #endif
  28756. #ifdef __clang__
  28757. #pragma clang diagnostic push
  28758. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28759. #pragma clang diagnostic ignored "-Wunused-variable"
  28760. #endif
  28761. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  28762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, const RuntimeMethod* method)
  28763. {
  28764. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  28765. memset((&V_0), 0, sizeof(V_0));
  28766. {
  28767. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  28768. V_0 = L_0;
  28769. goto IL_000a;
  28770. }
  28771. IL_000a:
  28772. {
  28773. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  28774. return L_1;
  28775. }
  28776. }
  28777. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  28778. {
  28779. CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* _thisAdjusted;
  28780. int32_t _offset = 1;
  28781. _thisAdjusted = reinterpret_cast<CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1*>(__this + _offset);
  28782. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  28783. _returnValue = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD(_thisAdjusted, method);
  28784. return _returnValue;
  28785. }
  28786. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  28787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___0_other, const RuntimeMethod* method)
  28788. {
  28789. static bool s_Il2CppMethodInitialized;
  28790. if (!s_Il2CppMethodInitialized)
  28791. {
  28792. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  28793. s_Il2CppMethodInitialized = true;
  28794. }
  28795. bool V_0 = false;
  28796. {
  28797. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  28798. L_0 = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD(__this, NULL);
  28799. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
  28800. L_1 = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD((&___0_other), NULL);
  28801. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  28802. bool L_2;
  28803. L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
  28804. V_0 = L_2;
  28805. goto IL_0016;
  28806. }
  28807. IL_0016:
  28808. {
  28809. bool L_3 = V_0;
  28810. return L_3;
  28811. }
  28812. }
  28813. IL2CPP_EXTERN_C bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF_AdjustorThunk (RuntimeObject* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___0_other, const RuntimeMethod* method)
  28814. {
  28815. CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* _thisAdjusted;
  28816. int32_t _offset = 1;
  28817. _thisAdjusted = reinterpret_cast<CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1*>(__this + _offset);
  28818. bool _returnValue;
  28819. _returnValue = CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF(_thisAdjusted, ___0_other, method);
  28820. return _returnValue;
  28821. }
  28822. #ifdef __clang__
  28823. #pragma clang diagnostic pop
  28824. #endif
  28825. #ifdef __clang__
  28826. #pragma clang diagnostic push
  28827. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28828. #pragma clang diagnostic ignored "-Wunused-variable"
  28829. #endif
  28830. #ifdef __clang__
  28831. #pragma clang diagnostic pop
  28832. #endif
  28833. #ifdef __clang__
  28834. #pragma clang diagnostic push
  28835. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28836. #pragma clang diagnostic ignored "-Wunused-variable"
  28837. #endif
  28838. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  28839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, const RuntimeMethod* method)
  28840. {
  28841. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  28842. memset((&V_0), 0, sizeof(V_0));
  28843. {
  28844. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  28845. V_0 = L_0;
  28846. goto IL_000a;
  28847. }
  28848. IL_000a:
  28849. {
  28850. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  28851. return L_1;
  28852. }
  28853. }
  28854. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  28855. {
  28856. TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* _thisAdjusted;
  28857. int32_t _offset = 1;
  28858. _thisAdjusted = reinterpret_cast<TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445*>(__this + _offset);
  28859. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  28860. _returnValue = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD(_thisAdjusted, method);
  28861. return _returnValue;
  28862. }
  28863. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  28864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7 (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___0_other, const RuntimeMethod* method)
  28865. {
  28866. static bool s_Il2CppMethodInitialized;
  28867. if (!s_Il2CppMethodInitialized)
  28868. {
  28869. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  28870. s_Il2CppMethodInitialized = true;
  28871. }
  28872. bool V_0 = false;
  28873. {
  28874. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  28875. L_0 = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD(__this, NULL);
  28876. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
  28877. L_1 = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD((&___0_other), NULL);
  28878. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  28879. bool L_2;
  28880. L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
  28881. V_0 = L_2;
  28882. goto IL_0016;
  28883. }
  28884. IL_0016:
  28885. {
  28886. bool L_3 = V_0;
  28887. return L_3;
  28888. }
  28889. }
  28890. IL2CPP_EXTERN_C bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7_AdjustorThunk (RuntimeObject* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___0_other, const RuntimeMethod* method)
  28891. {
  28892. TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* _thisAdjusted;
  28893. int32_t _offset = 1;
  28894. _thisAdjusted = reinterpret_cast<TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445*>(__this + _offset);
  28895. bool _returnValue;
  28896. _returnValue = TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7(_thisAdjusted, ___0_other, method);
  28897. return _returnValue;
  28898. }
  28899. #ifdef __clang__
  28900. #pragma clang diagnostic pop
  28901. #endif
  28902. #ifdef __clang__
  28903. #pragma clang diagnostic push
  28904. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28905. #pragma clang diagnostic ignored "-Wunused-variable"
  28906. #endif
  28907. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  28908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8 (const RuntimeMethod* method)
  28909. {
  28910. static bool s_Il2CppMethodInitialized;
  28911. if (!s_Il2CppMethodInitialized)
  28912. {
  28913. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  28914. s_Il2CppMethodInitialized = true;
  28915. }
  28916. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
  28917. memset((&V_0), 0, sizeof(V_0));
  28918. {
  28919. il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  28920. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var))->___m_Null_2;
  28921. V_0 = L_0;
  28922. goto IL_0009;
  28923. }
  28924. IL_0009:
  28925. {
  28926. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
  28927. return L_1;
  28928. }
  28929. }
  28930. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  28931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
  28932. {
  28933. int32_t V_0 = 0;
  28934. {
  28935. intptr_t* L_0 = (&__this->___m_Handle_0);
  28936. int32_t L_1;
  28937. L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
  28938. uint32_t* L_2 = (&__this->___m_Version_1);
  28939. int32_t L_3;
  28940. L_3 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_2, NULL);
  28941. V_0 = ((int32_t)(L_1^L_3));
  28942. goto IL_001b;
  28943. }
  28944. IL_001b:
  28945. {
  28946. int32_t L_4 = V_0;
  28947. return L_4;
  28948. }
  28949. }
  28950. IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  28951. {
  28952. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
  28953. int32_t _offset = 1;
  28954. _thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
  28955. int32_t _returnValue;
  28956. _returnValue = PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079(_thisAdjusted, method);
  28957. return _returnValue;
  28958. }
  28959. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  28960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m116A314100562913DD28474B8D7DA5FBFCA9CD3C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method)
  28961. {
  28962. static bool s_Il2CppMethodInitialized;
  28963. if (!s_Il2CppMethodInitialized)
  28964. {
  28965. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  28966. s_Il2CppMethodInitialized = true;
  28967. }
  28968. bool V_0 = false;
  28969. {
  28970. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___0_lhs;
  28971. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = ___1_rhs;
  28972. il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  28973. bool L_2;
  28974. L_2 = PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD(L_0, L_1, NULL);
  28975. V_0 = L_2;
  28976. goto IL_000b;
  28977. }
  28978. IL_000b:
  28979. {
  28980. bool L_3 = V_0;
  28981. return L_3;
  28982. }
  28983. }
  28984. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  28985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
  28986. {
  28987. static bool s_Il2CppMethodInitialized;
  28988. if (!s_Il2CppMethodInitialized)
  28989. {
  28990. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  28991. s_Il2CppMethodInitialized = true;
  28992. }
  28993. bool V_0 = false;
  28994. int32_t G_B3_0 = 0;
  28995. {
  28996. RuntimeObject* L_0 = ___0_p;
  28997. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var)))
  28998. {
  28999. goto IL_0017;
  29000. }
  29001. }
  29002. {
  29003. RuntimeObject* L_1 = ___0_p;
  29004. bool L_2;
  29005. L_2 = PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6(__this, ((*(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)UnBox(L_1, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var)))), NULL);
  29006. G_B3_0 = ((int32_t)(L_2));
  29007. goto IL_0018;
  29008. }
  29009. IL_0017:
  29010. {
  29011. G_B3_0 = 0;
  29012. }
  29013. IL_0018:
  29014. {
  29015. V_0 = (bool)G_B3_0;
  29016. goto IL_001b;
  29017. }
  29018. IL_001b:
  29019. {
  29020. bool L_3 = V_0;
  29021. return L_3;
  29022. }
  29023. }
  29024. IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
  29025. {
  29026. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
  29027. int32_t _offset = 1;
  29028. _thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
  29029. bool _returnValue;
  29030. _returnValue = PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A(_thisAdjusted, ___0_p, method);
  29031. return _returnValue;
  29032. }
  29033. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
  29034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_other, const RuntimeMethod* method)
  29035. {
  29036. static bool s_Il2CppMethodInitialized;
  29037. if (!s_Il2CppMethodInitialized)
  29038. {
  29039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  29040. s_Il2CppMethodInitialized = true;
  29041. }
  29042. bool V_0 = false;
  29043. {
  29044. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = (*(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)__this);
  29045. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = ___0_other;
  29046. il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  29047. bool L_2;
  29048. L_2 = PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD(L_0, L_1, NULL);
  29049. V_0 = L_2;
  29050. goto IL_0010;
  29051. }
  29052. IL_0010:
  29053. {
  29054. bool L_3 = V_0;
  29055. return L_3;
  29056. }
  29057. }
  29058. IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_other, const RuntimeMethod* method)
  29059. {
  29060. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
  29061. int32_t _offset = 1;
  29062. _thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
  29063. bool _returnValue;
  29064. _returnValue = PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6(_thisAdjusted, ___0_other, method);
  29065. return _returnValue;
  29066. }
  29067. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  29068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method)
  29069. {
  29070. bool V_0 = false;
  29071. int32_t G_B3_0 = 0;
  29072. {
  29073. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___0_lhs;
  29074. intptr_t L_1 = L_0.___m_Handle_0;
  29075. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_2 = ___1_rhs;
  29076. intptr_t L_3 = L_2.___m_Handle_0;
  29077. bool L_4;
  29078. L_4 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_1, L_3, NULL);
  29079. if (!L_4)
  29080. {
  29081. goto IL_0024;
  29082. }
  29083. }
  29084. {
  29085. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_5 = ___0_lhs;
  29086. uint32_t L_6 = L_5.___m_Version_1;
  29087. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_7 = ___1_rhs;
  29088. uint32_t L_8 = L_7.___m_Version_1;
  29089. G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
  29090. goto IL_0025;
  29091. }
  29092. IL_0024:
  29093. {
  29094. G_B3_0 = 0;
  29095. }
  29096. IL_0025:
  29097. {
  29098. V_0 = (bool)G_B3_0;
  29099. goto IL_0028;
  29100. }
  29101. IL_0028:
  29102. {
  29103. bool L_9 = V_0;
  29104. return L_9;
  29105. }
  29106. }
  29107. // System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
  29108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_mBA610D820061BDA36802735EEC57A83B0985CFC2 (const RuntimeMethod* method)
  29109. {
  29110. static bool s_Il2CppMethodInitialized;
  29111. if (!s_Il2CppMethodInitialized)
  29112. {
  29113. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  29114. s_Il2CppMethodInitialized = true;
  29115. }
  29116. {
  29117. il2cpp_codegen_initobj((&((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var))->___m_Null_2), sizeof(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883));
  29118. return;
  29119. }
  29120. }
  29121. #ifdef __clang__
  29122. #pragma clang diagnostic pop
  29123. #endif
  29124. #ifdef __clang__
  29125. #pragma clang diagnostic push
  29126. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29127. #pragma clang diagnostic ignored "-Wunused-variable"
  29128. #endif
  29129. #ifdef __clang__
  29130. #pragma clang diagnostic pop
  29131. #endif
  29132. #ifdef __clang__
  29133. #pragma clang diagnostic push
  29134. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29135. #pragma clang diagnostic ignored "-Wunused-variable"
  29136. #endif
  29137. // System.Double UnityEngine.Playables.PlayableAsset::get_duration()
  29138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m4668A767DDB780565E6506E63B4797B820405CFE (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* __this, const RuntimeMethod* method)
  29139. {
  29140. static bool s_Il2CppMethodInitialized;
  29141. if (!s_Il2CppMethodInitialized)
  29142. {
  29143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
  29144. s_Il2CppMethodInitialized = true;
  29145. }
  29146. double V_0 = 0.0;
  29147. {
  29148. il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
  29149. double L_0 = ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___DefaultDuration_5;
  29150. V_0 = L_0;
  29151. goto IL_0009;
  29152. }
  29153. IL_0009:
  29154. {
  29155. double L_1 = V_0;
  29156. return L_1;
  29157. }
  29158. }
  29159. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
  29160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_m5760B1B5EE08B0327FA7D90AE92C94227B1C993C (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* __this, const RuntimeMethod* method)
  29161. {
  29162. static bool s_Il2CppMethodInitialized;
  29163. if (!s_Il2CppMethodInitialized)
  29164. {
  29165. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
  29166. s_Il2CppMethodInitialized = true;
  29167. }
  29168. RuntimeObject* V_0 = NULL;
  29169. {
  29170. il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
  29171. PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* L_0 = ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___None_4;
  29172. V_0 = (RuntimeObject*)L_0;
  29173. goto IL_0009;
  29174. }
  29175. IL_0009:
  29176. {
  29177. RuntimeObject* L_1 = V_0;
  29178. return L_1;
  29179. }
  29180. }
  29181. // System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
  29182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_m8D90055AAB62B51D1F73B58F30715C4512100714 (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* ___0_asset, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___1_graph, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___2_go, intptr_t ___3_ptr, const RuntimeMethod* method)
  29183. {
  29184. static bool s_Il2CppMethodInitialized;
  29185. if (!s_Il2CppMethodInitialized)
  29186. {
  29187. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29188. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
  29189. s_Il2CppMethodInitialized = true;
  29190. }
  29191. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
  29192. memset((&V_0), 0, sizeof(V_0));
  29193. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* V_1 = NULL;
  29194. bool V_2 = false;
  29195. {
  29196. PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_0 = ___0_asset;
  29197. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29198. bool L_1;
  29199. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29200. V_2 = L_1;
  29201. bool L_2 = V_2;
  29202. if (!L_2)
  29203. {
  29204. goto IL_0014;
  29205. }
  29206. }
  29207. {
  29208. il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
  29209. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_3;
  29210. L_3 = Playable_get_Null_m0D0BB32BC23983C490A363AD6AAC47D8B72864F2(NULL);
  29211. V_0 = L_3;
  29212. goto IL_001d;
  29213. }
  29214. IL_0014:
  29215. {
  29216. PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_4 = ___0_asset;
  29217. PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_5 = ___1_graph;
  29218. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = ___2_go;
  29219. NullCheck(L_4);
  29220. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_7;
  29221. L_7 = VirtualFuncInvoker2< Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* >::Invoke(4 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_4, L_5, L_6);
  29222. V_0 = L_7;
  29223. }
  29224. IL_001d:
  29225. {
  29226. void* L_8;
  29227. L_8 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___3_ptr), NULL);
  29228. V_1 = (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*)L_8;
  29229. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* L_9 = V_1;
  29230. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_10 = V_0;
  29231. *(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*)L_9 = L_10;
  29232. return;
  29233. }
  29234. }
  29235. // System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
  29236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_mD80D4032B1E5DECC8710CB63A49E815F21EFDBDA (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* ___0_asset, intptr_t ___1_ptrToDouble, const RuntimeMethod* method)
  29237. {
  29238. double V_0 = 0.0;
  29239. double* V_1 = NULL;
  29240. {
  29241. PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_0 = ___0_asset;
  29242. NullCheck(L_0);
  29243. double L_1;
  29244. L_1 = VirtualFuncInvoker0< double >::Invoke(5 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0);
  29245. V_0 = L_1;
  29246. void* L_2;
  29247. L_2 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___1_ptrToDouble), NULL);
  29248. V_1 = (double*)L_2;
  29249. double* L_3 = V_1;
  29250. double L_4 = V_0;
  29251. *((double*)L_3) = (double)L_4;
  29252. return;
  29253. }
  29254. }
  29255. // System.Void UnityEngine.Playables.PlayableAsset::.ctor()
  29256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m36B842356F02DF323B356BAAF6E3DC59BA9E1AB8 (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* __this, const RuntimeMethod* method)
  29257. {
  29258. {
  29259. ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
  29260. return;
  29261. }
  29262. }
  29263. #ifdef __clang__
  29264. #pragma clang diagnostic pop
  29265. #endif
  29266. #ifdef __clang__
  29267. #pragma clang diagnostic push
  29268. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29269. #pragma clang diagnostic ignored "-Wunused-variable"
  29270. #endif
  29271. #ifdef __clang__
  29272. #pragma clang diagnostic pop
  29273. #endif
  29274. #ifdef __clang__
  29275. #pragma clang diagnostic push
  29276. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29277. #pragma clang diagnostic ignored "-Wunused-variable"
  29278. #endif
  29279. // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
  29280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_mA6202DCD846F0DDFC5963764A404EE8AFABEA23A (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, const RuntimeMethod* method)
  29281. {
  29282. {
  29283. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  29284. return;
  29285. }
  29286. }
  29287. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
  29288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStart_mB5944807796239EFB530022539674C4E4D185D65 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
  29289. {
  29290. {
  29291. return;
  29292. }
  29293. }
  29294. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
  29295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_mF80DFC8A3C2D2CA9299011D9E871ED6A8A9586CA (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
  29296. {
  29297. {
  29298. return;
  29299. }
  29300. }
  29301. // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
  29302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableCreate_m22B0F0051A677A523C5702AABC6B1C9D358E90B8 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
  29303. {
  29304. {
  29305. return;
  29306. }
  29307. }
  29308. // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
  29309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableDestroy_m3DB0AF7BD9689DA1BCCBBFD19BDD544143027C3C (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
  29310. {
  29311. {
  29312. return;
  29313. }
  29314. }
  29315. // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  29316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPlay_m05F6FCCBC6E8FB4BA0BE2690045AF28BF95C6FE2 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, const RuntimeMethod* method)
  29317. {
  29318. {
  29319. return;
  29320. }
  29321. }
  29322. // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  29323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPause_m431A7BD2EE99C1862563FEA37E20C365B753930B (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, const RuntimeMethod* method)
  29324. {
  29325. {
  29326. return;
  29327. }
  29328. }
  29329. // System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  29330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_PrepareFrame_m33FED1E870D350D8276712A2CD75118FEFAA86BD (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, const RuntimeMethod* method)
  29331. {
  29332. {
  29333. return;
  29334. }
  29335. }
  29336. // System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
  29337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_mB80DDB2AB5D7EC0D3B9A466D37BE8556F6BBD2A0 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, RuntimeObject* ___2_playerData, const RuntimeMethod* method)
  29338. {
  29339. {
  29340. return;
  29341. }
  29342. }
  29343. // System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
  29344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableBehaviour_Clone_m6A5B052F4ECA2ADED5937A4843777F52CCD33EE8 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, const RuntimeMethod* method)
  29345. {
  29346. RuntimeObject* V_0 = NULL;
  29347. {
  29348. RuntimeObject* L_0;
  29349. L_0 = Object_MemberwiseClone_m0676AEE25C3CF7C09F15ECF9EC5CC407863617B3(__this, NULL);
  29350. V_0 = L_0;
  29351. goto IL_000a;
  29352. }
  29353. IL_000a:
  29354. {
  29355. RuntimeObject* L_1 = V_0;
  29356. return L_1;
  29357. }
  29358. }
  29359. #ifdef __clang__
  29360. #pragma clang diagnostic pop
  29361. #endif
  29362. #ifdef __clang__
  29363. #pragma clang diagnostic push
  29364. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29365. #pragma clang diagnostic ignored "-Wunused-variable"
  29366. #endif
  29367. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  29368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F Playable_get_Null_m0D0BB32BC23983C490A363AD6AAC47D8B72864F2 (const RuntimeMethod* method)
  29369. {
  29370. static bool s_Il2CppMethodInitialized;
  29371. if (!s_Il2CppMethodInitialized)
  29372. {
  29373. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
  29374. s_Il2CppMethodInitialized = true;
  29375. }
  29376. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
  29377. memset((&V_0), 0, sizeof(V_0));
  29378. {
  29379. il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
  29380. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_0 = ((Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var))->___m_NullPlayable_1;
  29381. V_0 = L_0;
  29382. goto IL_0009;
  29383. }
  29384. IL_0009:
  29385. {
  29386. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1 = V_0;
  29387. return L_1;
  29388. }
  29389. }
  29390. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  29391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  29392. {
  29393. {
  29394. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___0_handle;
  29395. __this->___m_Handle_0 = L_0;
  29396. return;
  29397. }
  29398. }
  29399. IL2CPP_EXTERN_C void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
  29400. {
  29401. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* _thisAdjusted;
  29402. int32_t _offset = 1;
  29403. _thisAdjusted = reinterpret_cast<Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*>(__this + _offset);
  29404. Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4(_thisAdjusted, ___0_handle, method);
  29405. }
  29406. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  29407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method)
  29408. {
  29409. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  29410. memset((&V_0), 0, sizeof(V_0));
  29411. {
  29412. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
  29413. V_0 = L_0;
  29414. goto IL_000a;
  29415. }
  29416. IL_000a:
  29417. {
  29418. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  29419. return L_1;
  29420. }
  29421. }
  29422. IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  29423. {
  29424. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* _thisAdjusted;
  29425. int32_t _offset = 1;
  29426. _thisAdjusted = reinterpret_cast<Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*>(__this + _offset);
  29427. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
  29428. _returnValue = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8(_thisAdjusted, method);
  29429. return _returnValue;
  29430. }
  29431. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  29432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_other, const RuntimeMethod* method)
  29433. {
  29434. static bool s_Il2CppMethodInitialized;
  29435. if (!s_Il2CppMethodInitialized)
  29436. {
  29437. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29438. s_Il2CppMethodInitialized = true;
  29439. }
  29440. bool V_0 = false;
  29441. {
  29442. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  29443. L_0 = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8(__this, NULL);
  29444. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
  29445. L_1 = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8((&___0_other), NULL);
  29446. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29447. bool L_2;
  29448. L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
  29449. V_0 = L_2;
  29450. goto IL_0016;
  29451. }
  29452. IL_0016:
  29453. {
  29454. bool L_3 = V_0;
  29455. return L_3;
  29456. }
  29457. }
  29458. IL2CPP_EXTERN_C bool Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86_AdjustorThunk (RuntimeObject* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_other, const RuntimeMethod* method)
  29459. {
  29460. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* _thisAdjusted;
  29461. int32_t _offset = 1;
  29462. _thisAdjusted = reinterpret_cast<Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*>(__this + _offset);
  29463. bool _returnValue;
  29464. _returnValue = Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86(_thisAdjusted, ___0_other, method);
  29465. return _returnValue;
  29466. }
  29467. // System.Void UnityEngine.Playables.Playable::.cctor()
  29468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__cctor_m079282CFC9FB3C8D02C0F6F9FF45C167DF583459 (const RuntimeMethod* method)
  29469. {
  29470. static bool s_Il2CppMethodInitialized;
  29471. if (!s_Il2CppMethodInitialized)
  29472. {
  29473. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29474. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
  29475. s_Il2CppMethodInitialized = true;
  29476. }
  29477. {
  29478. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29479. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
  29480. L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
  29481. Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
  29482. memset((&L_1), 0, sizeof(L_1));
  29483. Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL);
  29484. ((Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
  29485. return;
  29486. }
  29487. }
  29488. #ifdef __clang__
  29489. #pragma clang diagnostic pop
  29490. #endif
  29491. #ifdef __clang__
  29492. #pragma clang diagnostic push
  29493. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29494. #pragma clang diagnostic ignored "-Wunused-variable"
  29495. #endif
  29496. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  29497. IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_pinvoke(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke& marshaled)
  29498. {
  29499. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  29500. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  29501. }
  29502. IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_pinvoke_back(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke& marshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled)
  29503. {
  29504. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  29505. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  29506. }
  29507. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  29508. IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_pinvoke_cleanup(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke& marshaled)
  29509. {
  29510. }
  29511. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  29512. IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_com(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com& marshaled)
  29513. {
  29514. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  29515. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  29516. }
  29517. IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_com_back(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com& marshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled)
  29518. {
  29519. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  29520. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  29521. }
  29522. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  29523. IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_com_cleanup(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com& marshaled)
  29524. {
  29525. }
  29526. // System.Void UnityEngine.Playables.PlayableBinding::.cctor()
  29527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBinding__cctor_m3055AFB9F43633F1353C40FC9E1B2A4492732AF1 (const RuntimeMethod* method)
  29528. {
  29529. static bool s_Il2CppMethodInitialized;
  29530. if (!s_Il2CppMethodInitialized)
  29531. {
  29532. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD_il2cpp_TypeInfo_var);
  29533. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
  29534. s_Il2CppMethodInitialized = true;
  29535. }
  29536. {
  29537. PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* L_0 = (PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD*)(PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD*)SZArrayNew(PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD_il2cpp_TypeInfo_var, (uint32_t)0);
  29538. ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___None_4 = L_0;
  29539. Il2CppCodeGenWriteBarrier((void**)(&((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___None_4), (void*)L_0);
  29540. ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___DefaultDuration_5 = (std::numeric_limits<double>::infinity());
  29541. return;
  29542. }
  29543. }
  29544. #ifdef __clang__
  29545. #pragma clang diagnostic pop
  29546. #endif
  29547. #ifdef __clang__
  29548. #pragma clang diagnostic push
  29549. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29550. #pragma clang diagnostic ignored "-Wunused-variable"
  29551. #endif
  29552. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_Multicast(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
  29553. {
  29554. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  29555. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  29556. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 retVal;
  29557. memset((&retVal), 0, sizeof(retVal));
  29558. for (il2cpp_array_size_t i = 0; i < length; i++)
  29559. {
  29560. CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* currentDelegate = reinterpret_cast<CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509*>(delegatesToInvoke[i]);
  29561. typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (RuntimeObject*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
  29562. retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_graph, ___1_name, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  29563. }
  29564. return retVal;
  29565. }
  29566. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenInst(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
  29567. {
  29568. typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
  29569. return ((FunctionPointerType)__this->___method_ptr_0)(___0_graph, ___1_name, method);
  29570. }
  29571. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStatic(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
  29572. {
  29573. typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
  29574. return ((FunctionPointerType)__this->___method_ptr_0)(___0_graph, ___1_name, method);
  29575. }
  29576. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStaticInvoker(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
  29577. {
  29578. return InvokerFuncInvoker2< PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_graph, ___1_name);
  29579. }
  29580. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_ClosedStaticInvoker(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
  29581. {
  29582. return InvokerFuncInvoker3< PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680, RuntimeObject*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_graph, ___1_name);
  29583. }
  29584. IL2CPP_EXTERN_C PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 DelegatePInvokeWrapper_CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
  29585. {
  29586. typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (DEFAULT_CALL *PInvokeFunc)(PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, char*);
  29587. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  29588. // Marshaling of parameter '___1_name' to native representation
  29589. char* ____1_name_marshaled = NULL;
  29590. ____1_name_marshaled = il2cpp_codegen_marshal_string(___1_name);
  29591. // Native function invocation
  29592. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 returnValue = il2cppPInvokeFunc(___0_graph, ____1_name_marshaled);
  29593. // Marshaling cleanup of parameter '___1_name' native representation
  29594. il2cpp_codegen_marshal_free(____1_name_marshaled);
  29595. ____1_name_marshaled = NULL;
  29596. return returnValue;
  29597. }
  29598. // System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
  29599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  29600. {
  29601. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  29602. __this->___method_3 = ___1_method;
  29603. __this->___m_target_2 = ___0_object;
  29604. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  29605. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  29606. __this->___method_code_6 = (intptr_t)__this;
  29607. if (MethodIsStatic((RuntimeMethod*)___1_method))
  29608. {
  29609. bool isOpen = parameterCount == 2;
  29610. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  29611. if (isOpen)
  29612. __this->___invoke_impl_1 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStaticInvoker;
  29613. else
  29614. __this->___invoke_impl_1 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_ClosedStaticInvoker;
  29615. else
  29616. if (isOpen)
  29617. __this->___invoke_impl_1 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStatic;
  29618. else
  29619. {
  29620. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  29621. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  29622. }
  29623. }
  29624. else
  29625. {
  29626. if (___0_object == NULL)
  29627. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  29628. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  29629. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  29630. }
  29631. __this->___extra_arg_5 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_Multicast;
  29632. }
  29633. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
  29634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
  29635. {
  29636. typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (RuntimeObject*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
  29637. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_graph, ___1_name, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  29638. }
  29639. #ifdef __clang__
  29640. #pragma clang diagnostic pop
  29641. #endif
  29642. #ifdef __clang__
  29643. #pragma clang diagnostic push
  29644. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29645. #pragma clang diagnostic ignored "-Wunused-variable"
  29646. #endif
  29647. #ifdef __clang__
  29648. #pragma clang diagnostic pop
  29649. #endif
  29650. #ifdef __clang__
  29651. #pragma clang diagnostic push
  29652. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29653. #pragma clang diagnostic ignored "-Wunused-variable"
  29654. #endif
  29655. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  29656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method)
  29657. {
  29658. {
  29659. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___0_handle;
  29660. __this->___m_Handle_0 = L_0;
  29661. return;
  29662. }
  29663. }
  29664. IL2CPP_EXTERN_C void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method)
  29665. {
  29666. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
  29667. int32_t _offset = 1;
  29668. _thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
  29669. PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747(_thisAdjusted, ___0_handle, method);
  29670. }
  29671. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  29672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method)
  29673. {
  29674. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
  29675. memset((&V_0), 0, sizeof(V_0));
  29676. {
  29677. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0;
  29678. V_0 = L_0;
  29679. goto IL_000a;
  29680. }
  29681. IL_000a:
  29682. {
  29683. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
  29684. return L_1;
  29685. }
  29686. }
  29687. IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  29688. {
  29689. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
  29690. int32_t _offset = 1;
  29691. _thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
  29692. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue;
  29693. _returnValue = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF(_thisAdjusted, method);
  29694. return _returnValue;
  29695. }
  29696. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  29697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_other, const RuntimeMethod* method)
  29698. {
  29699. static bool s_Il2CppMethodInitialized;
  29700. if (!s_Il2CppMethodInitialized)
  29701. {
  29702. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  29703. s_Il2CppMethodInitialized = true;
  29704. }
  29705. bool V_0 = false;
  29706. {
  29707. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
  29708. L_0 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF(__this, NULL);
  29709. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1;
  29710. L_1 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF((&___0_other), NULL);
  29711. il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  29712. bool L_2;
  29713. L_2 = PlayableOutputHandle_op_Equality_m116A314100562913DD28474B8D7DA5FBFCA9CD3C(L_0, L_1, NULL);
  29714. V_0 = L_2;
  29715. goto IL_0016;
  29716. }
  29717. IL_0016:
  29718. {
  29719. bool L_3 = V_0;
  29720. return L_3;
  29721. }
  29722. }
  29723. IL2CPP_EXTERN_C bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121_AdjustorThunk (RuntimeObject* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_other, const RuntimeMethod* method)
  29724. {
  29725. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
  29726. int32_t _offset = 1;
  29727. _thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
  29728. bool _returnValue;
  29729. _returnValue = PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121(_thisAdjusted, ___0_other, method);
  29730. return _returnValue;
  29731. }
  29732. // System.Void UnityEngine.Playables.PlayableOutput::.cctor()
  29733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m02CBFEB6C9DB324655B9D354B32C268EED13749A (const RuntimeMethod* method)
  29734. {
  29735. static bool s_Il2CppMethodInitialized;
  29736. if (!s_Il2CppMethodInitialized)
  29737. {
  29738. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  29739. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var);
  29740. s_Il2CppMethodInitialized = true;
  29741. }
  29742. {
  29743. il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
  29744. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
  29745. L_0 = PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8(NULL);
  29746. PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1;
  29747. memset((&L_1), 0, sizeof(L_1));
  29748. PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747((&L_1), L_0, /*hidden argument*/NULL);
  29749. ((PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var))->___m_NullPlayableOutput_1 = L_1;
  29750. return;
  29751. }
  29752. }
  29753. #ifdef __clang__
  29754. #pragma clang diagnostic pop
  29755. #endif
  29756. #ifdef __clang__
  29757. #pragma clang diagnostic push
  29758. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29759. #pragma clang diagnostic ignored "-Wunused-variable"
  29760. #endif
  29761. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  29762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975 (const RuntimeMethod* method)
  29763. {
  29764. static bool s_Il2CppMethodInitialized;
  29765. if (!s_Il2CppMethodInitialized)
  29766. {
  29767. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29768. s_Il2CppMethodInitialized = true;
  29769. }
  29770. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
  29771. memset((&V_0), 0, sizeof(V_0));
  29772. {
  29773. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29774. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var))->___m_Null_2;
  29775. V_0 = L_0;
  29776. goto IL_0009;
  29777. }
  29778. IL_0009:
  29779. {
  29780. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
  29781. return L_1;
  29782. }
  29783. }
  29784. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  29785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method)
  29786. {
  29787. static bool s_Il2CppMethodInitialized;
  29788. if (!s_Il2CppMethodInitialized)
  29789. {
  29790. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29791. s_Il2CppMethodInitialized = true;
  29792. }
  29793. bool V_0 = false;
  29794. {
  29795. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___0_x;
  29796. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___1_y;
  29797. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29798. bool L_2;
  29799. L_2 = PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9(L_0, L_1, NULL);
  29800. V_0 = L_2;
  29801. goto IL_000b;
  29802. }
  29803. IL_000b:
  29804. {
  29805. bool L_3 = V_0;
  29806. return L_3;
  29807. }
  29808. }
  29809. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  29810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
  29811. {
  29812. static bool s_Il2CppMethodInitialized;
  29813. if (!s_Il2CppMethodInitialized)
  29814. {
  29815. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29816. s_Il2CppMethodInitialized = true;
  29817. }
  29818. bool V_0 = false;
  29819. int32_t G_B3_0 = 0;
  29820. {
  29821. RuntimeObject* L_0 = ___0_p;
  29822. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var)))
  29823. {
  29824. goto IL_0017;
  29825. }
  29826. }
  29827. {
  29828. RuntimeObject* L_1 = ___0_p;
  29829. bool L_2;
  29830. L_2 = PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45(__this, ((*(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)UnBox(L_1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var)))), NULL);
  29831. G_B3_0 = ((int32_t)(L_2));
  29832. goto IL_0018;
  29833. }
  29834. IL_0017:
  29835. {
  29836. G_B3_0 = 0;
  29837. }
  29838. IL_0018:
  29839. {
  29840. V_0 = (bool)G_B3_0;
  29841. goto IL_001b;
  29842. }
  29843. IL_001b:
  29844. {
  29845. bool L_3 = V_0;
  29846. return L_3;
  29847. }
  29848. }
  29849. IL2CPP_EXTERN_C bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
  29850. {
  29851. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
  29852. int32_t _offset = 1;
  29853. _thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
  29854. bool _returnValue;
  29855. _returnValue = PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670(_thisAdjusted, ___0_p, method);
  29856. return _returnValue;
  29857. }
  29858. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
  29859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_other, const RuntimeMethod* method)
  29860. {
  29861. static bool s_Il2CppMethodInitialized;
  29862. if (!s_Il2CppMethodInitialized)
  29863. {
  29864. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29865. s_Il2CppMethodInitialized = true;
  29866. }
  29867. bool V_0 = false;
  29868. {
  29869. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = (*(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)__this);
  29870. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___0_other;
  29871. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29872. bool L_2;
  29873. L_2 = PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9(L_0, L_1, NULL);
  29874. V_0 = L_2;
  29875. goto IL_0010;
  29876. }
  29877. IL_0010:
  29878. {
  29879. bool L_3 = V_0;
  29880. return L_3;
  29881. }
  29882. }
  29883. IL2CPP_EXTERN_C bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_other, const RuntimeMethod* method)
  29884. {
  29885. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
  29886. int32_t _offset = 1;
  29887. _thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
  29888. bool _returnValue;
  29889. _returnValue = PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45(_thisAdjusted, ___0_other, method);
  29890. return _returnValue;
  29891. }
  29892. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  29893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
  29894. {
  29895. int32_t V_0 = 0;
  29896. {
  29897. intptr_t* L_0 = (&__this->___m_Handle_0);
  29898. int32_t L_1;
  29899. L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
  29900. uint32_t* L_2 = (&__this->___m_Version_1);
  29901. int32_t L_3;
  29902. L_3 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_2, NULL);
  29903. V_0 = ((int32_t)(L_1^L_3));
  29904. goto IL_001b;
  29905. }
  29906. IL_001b:
  29907. {
  29908. int32_t L_4 = V_0;
  29909. return L_4;
  29910. }
  29911. }
  29912. IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  29913. {
  29914. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
  29915. int32_t _offset = 1;
  29916. _thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
  29917. int32_t _returnValue;
  29918. _returnValue = PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F(_thisAdjusted, method);
  29919. return _returnValue;
  29920. }
  29921. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  29922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_lhs, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_rhs, const RuntimeMethod* method)
  29923. {
  29924. bool V_0 = false;
  29925. int32_t G_B3_0 = 0;
  29926. {
  29927. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___0_lhs;
  29928. intptr_t L_1 = L_0.___m_Handle_0;
  29929. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2 = ___1_rhs;
  29930. intptr_t L_3 = L_2.___m_Handle_0;
  29931. bool L_4;
  29932. L_4 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_1, L_3, NULL);
  29933. if (!L_4)
  29934. {
  29935. goto IL_0024;
  29936. }
  29937. }
  29938. {
  29939. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_lhs;
  29940. uint32_t L_6 = L_5.___m_Version_1;
  29941. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = ___1_rhs;
  29942. uint32_t L_8 = L_7.___m_Version_1;
  29943. G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
  29944. goto IL_0025;
  29945. }
  29946. IL_0024:
  29947. {
  29948. G_B3_0 = 0;
  29949. }
  29950. IL_0025:
  29951. {
  29952. V_0 = (bool)G_B3_0;
  29953. goto IL_0028;
  29954. }
  29955. IL_0028:
  29956. {
  29957. bool L_9 = V_0;
  29958. return L_9;
  29959. }
  29960. }
  29961. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  29962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
  29963. {
  29964. static bool s_Il2CppMethodInitialized;
  29965. if (!s_Il2CppMethodInitialized)
  29966. {
  29967. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29968. s_Il2CppMethodInitialized = true;
  29969. }
  29970. {
  29971. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29972. bool L_0;
  29973. L_0 = PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9(__this, NULL);
  29974. return L_0;
  29975. }
  29976. }
  29977. IL2CPP_EXTERN_C bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  29978. {
  29979. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
  29980. int32_t _offset = 1;
  29981. _thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
  29982. bool _returnValue;
  29983. _returnValue = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098(_thisAdjusted, method);
  29984. return _returnValue;
  29985. }
  29986. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  29987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
  29988. {
  29989. static bool s_Il2CppMethodInitialized;
  29990. if (!s_Il2CppMethodInitialized)
  29991. {
  29992. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29993. s_Il2CppMethodInitialized = true;
  29994. }
  29995. {
  29996. il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  29997. Type_t* L_0;
  29998. L_0 = PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D(__this, NULL);
  29999. return L_0;
  30000. }
  30001. }
  30002. IL2CPP_EXTERN_C Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  30003. {
  30004. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
  30005. int32_t _offset = 1;
  30006. _thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
  30007. Type_t* _returnValue;
  30008. _returnValue = PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686(_thisAdjusted, method);
  30009. return _returnValue;
  30010. }
  30011. // System.Void UnityEngine.Playables.PlayableHandle::.cctor()
  30012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_mE31857278AA27F9CF449BD99AC79EC5E295A5278 (const RuntimeMethod* method)
  30013. {
  30014. static bool s_Il2CppMethodInitialized;
  30015. if (!s_Il2CppMethodInitialized)
  30016. {
  30017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
  30018. s_Il2CppMethodInitialized = true;
  30019. }
  30020. {
  30021. il2cpp_codegen_initobj((&((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var))->___m_Null_2), sizeof(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4));
  30022. return;
  30023. }
  30024. }
  30025. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  30026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
  30027. {
  30028. typedef bool (*PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
  30029. static PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9_ftn _il2cpp_icall_func;
  30030. if (!_il2cpp_icall_func)
  30031. _il2cpp_icall_func = (PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
  30032. bool icallRetVal = _il2cpp_icall_func(___0__unity_self);
  30033. return icallRetVal;
  30034. }
  30035. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  30036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
  30037. {
  30038. typedef Type_t* (*PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
  30039. static PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D_ftn _il2cpp_icall_func;
  30040. if (!_il2cpp_icall_func)
  30041. _il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
  30042. Type_t* icallRetVal = _il2cpp_icall_func(___0__unity_self);
  30043. return icallRetVal;
  30044. }
  30045. #ifdef __clang__
  30046. #pragma clang diagnostic pop
  30047. #endif
  30048. #ifdef __clang__
  30049. #pragma clang diagnostic push
  30050. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30051. #pragma clang diagnostic ignored "-Wunused-variable"
  30052. #endif
  30053. // System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
  30054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7 (String_t* ___0_assemblyTypeName, const RuntimeMethod* method)
  30055. {
  30056. static bool s_Il2CppMethodInitialized;
  30057. if (!s_Il2CppMethodInitialized)
  30058. {
  30059. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  30060. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral098A172DEA459360162609211F3572251217DFE4);
  30061. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E);
  30062. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34);
  30063. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B);
  30064. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3);
  30065. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6);
  30066. s_Il2CppMethodInitialized = true;
  30067. }
  30068. int32_t V_0 = 0;
  30069. int32_t V_1 = 0;
  30070. bool V_2 = false;
  30071. String_t* V_3 = NULL;
  30072. bool V_4 = false;
  30073. bool V_5 = false;
  30074. bool V_6 = false;
  30075. bool V_7 = false;
  30076. bool V_8 = false;
  30077. int32_t G_B13_0 = 0;
  30078. {
  30079. String_t* L_0 = ___0_assemblyTypeName;
  30080. bool L_1;
  30081. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  30082. V_2 = L_1;
  30083. bool L_2 = V_2;
  30084. if (!L_2)
  30085. {
  30086. goto IL_0012;
  30087. }
  30088. }
  30089. {
  30090. String_t* L_3 = ___0_assemblyTypeName;
  30091. V_3 = L_3;
  30092. goto IL_00d2;
  30093. }
  30094. IL_0012:
  30095. {
  30096. V_0 = ((int32_t)2147483647LL);
  30097. String_t* L_4 = ___0_assemblyTypeName;
  30098. NullCheck(L_4);
  30099. int32_t L_5;
  30100. L_5 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_4, _stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6, NULL);
  30101. V_1 = L_5;
  30102. int32_t L_6 = V_1;
  30103. V_4 = (bool)((((int32_t)((((int32_t)L_6) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30104. bool L_7 = V_4;
  30105. if (!L_7)
  30106. {
  30107. goto IL_0039;
  30108. }
  30109. }
  30110. {
  30111. int32_t L_8 = V_1;
  30112. int32_t L_9 = V_0;
  30113. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  30114. int32_t L_10;
  30115. L_10 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_8, L_9, NULL);
  30116. V_0 = L_10;
  30117. }
  30118. IL_0039:
  30119. {
  30120. String_t* L_11 = ___0_assemblyTypeName;
  30121. NullCheck(L_11);
  30122. int32_t L_12;
  30123. L_12 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_11, _stringLiteral098A172DEA459360162609211F3572251217DFE4, NULL);
  30124. V_1 = L_12;
  30125. int32_t L_13 = V_1;
  30126. V_5 = (bool)((((int32_t)((((int32_t)L_13) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30127. bool L_14 = V_5;
  30128. if (!L_14)
  30129. {
  30130. goto IL_005a;
  30131. }
  30132. }
  30133. {
  30134. int32_t L_15 = V_1;
  30135. int32_t L_16 = V_0;
  30136. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  30137. int32_t L_17;
  30138. L_17 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_15, L_16, NULL);
  30139. V_0 = L_17;
  30140. }
  30141. IL_005a:
  30142. {
  30143. String_t* L_18 = ___0_assemblyTypeName;
  30144. NullCheck(L_18);
  30145. int32_t L_19;
  30146. L_19 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_18, _stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E, NULL);
  30147. V_1 = L_19;
  30148. int32_t L_20 = V_1;
  30149. V_6 = (bool)((((int32_t)((((int32_t)L_20) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30150. bool L_21 = V_6;
  30151. if (!L_21)
  30152. {
  30153. goto IL_007b;
  30154. }
  30155. }
  30156. {
  30157. int32_t L_22 = V_1;
  30158. int32_t L_23 = V_0;
  30159. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  30160. int32_t L_24;
  30161. L_24 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_22, L_23, NULL);
  30162. V_0 = L_24;
  30163. }
  30164. IL_007b:
  30165. {
  30166. int32_t L_25 = V_0;
  30167. V_7 = (bool)((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)2147483647LL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30168. bool L_26 = V_7;
  30169. if (!L_26)
  30170. {
  30171. goto IL_0096;
  30172. }
  30173. }
  30174. {
  30175. String_t* L_27 = ___0_assemblyTypeName;
  30176. int32_t L_28 = V_0;
  30177. NullCheck(L_27);
  30178. String_t* L_29;
  30179. L_29 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_27, 0, L_28, NULL);
  30180. ___0_assemblyTypeName = L_29;
  30181. }
  30182. IL_0096:
  30183. {
  30184. String_t* L_30 = ___0_assemblyTypeName;
  30185. NullCheck(L_30);
  30186. int32_t L_31;
  30187. L_31 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_30, _stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3, NULL);
  30188. V_1 = L_31;
  30189. int32_t L_32 = V_1;
  30190. if ((((int32_t)L_32) == ((int32_t)(-1))))
  30191. {
  30192. goto IL_00b3;
  30193. }
  30194. }
  30195. {
  30196. String_t* L_33 = ___0_assemblyTypeName;
  30197. NullCheck(L_33);
  30198. bool L_34;
  30199. L_34 = String_EndsWith_mCD3754F5401E19CE7821CD398986E4EAA6AD87DC(L_33, _stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34, NULL);
  30200. G_B13_0 = ((int32_t)(L_34));
  30201. goto IL_00b4;
  30202. }
  30203. IL_00b3:
  30204. {
  30205. G_B13_0 = 0;
  30206. }
  30207. IL_00b4:
  30208. {
  30209. V_8 = (bool)G_B13_0;
  30210. bool L_35 = V_8;
  30211. if (!L_35)
  30212. {
  30213. goto IL_00ce;
  30214. }
  30215. }
  30216. {
  30217. String_t* L_36 = ___0_assemblyTypeName;
  30218. int32_t L_37 = V_1;
  30219. NullCheck(L_36);
  30220. String_t* L_38;
  30221. L_38 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_36, 0, L_37, NULL);
  30222. String_t* L_39;
  30223. L_39 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_38, _stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B, NULL);
  30224. ___0_assemblyTypeName = L_39;
  30225. }
  30226. IL_00ce:
  30227. {
  30228. String_t* L_40 = ___0_assemblyTypeName;
  30229. V_3 = L_40;
  30230. goto IL_00d2;
  30231. }
  30232. IL_00d2:
  30233. {
  30234. String_t* L_41 = V_3;
  30235. return L_41;
  30236. }
  30237. }
  30238. #ifdef __clang__
  30239. #pragma clang diagnostic pop
  30240. #endif
  30241. #ifdef __clang__
  30242. #pragma clang diagnostic push
  30243. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30244. #pragma clang diagnostic ignored "-Wunused-variable"
  30245. #endif
  30246. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  30247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ArgumentCache_get_unityObjectArgument_mEA22BE8C25CDC789963C2DABF068E88147A66C69 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30248. {
  30249. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  30250. {
  30251. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = __this->___m_ObjectArgument_0;
  30252. V_0 = L_0;
  30253. goto IL_000a;
  30254. }
  30255. IL_000a:
  30256. {
  30257. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
  30258. return L_1;
  30259. }
  30260. }
  30261. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  30262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30263. {
  30264. String_t* V_0 = NULL;
  30265. {
  30266. String_t* L_0 = __this->___m_ObjectArgumentAssemblyTypeName_1;
  30267. V_0 = L_0;
  30268. goto IL_000a;
  30269. }
  30270. IL_000a:
  30271. {
  30272. String_t* L_1 = V_0;
  30273. return L_1;
  30274. }
  30275. }
  30276. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  30277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m7515338C0F3B5843E40CC48C303D2EFC02D9C19C (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30278. {
  30279. int32_t V_0 = 0;
  30280. {
  30281. int32_t L_0 = __this->___m_IntArgument_2;
  30282. V_0 = L_0;
  30283. goto IL_000a;
  30284. }
  30285. IL_000a:
  30286. {
  30287. int32_t L_1 = V_0;
  30288. return L_1;
  30289. }
  30290. }
  30291. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  30292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_mDED33C174CAD9DFAD58F9D6DF482557C0FC20D38 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30293. {
  30294. float V_0 = 0.0f;
  30295. {
  30296. float L_0 = __this->___m_FloatArgument_3;
  30297. V_0 = L_0;
  30298. goto IL_000a;
  30299. }
  30300. IL_000a:
  30301. {
  30302. float L_1 = V_0;
  30303. return L_1;
  30304. }
  30305. }
  30306. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  30307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_m4CA65BC60FC1FDCE88779C009ED0E1DC4BED2D9A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30308. {
  30309. String_t* V_0 = NULL;
  30310. {
  30311. String_t* L_0 = __this->___m_StringArgument_4;
  30312. V_0 = L_0;
  30313. goto IL_000a;
  30314. }
  30315. IL_000a:
  30316. {
  30317. String_t* L_1 = V_0;
  30318. return L_1;
  30319. }
  30320. }
  30321. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  30322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB7A56994202FCB50BA04A6DBED9BAC45871F700A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30323. {
  30324. bool V_0 = false;
  30325. {
  30326. bool L_0 = __this->___m_BoolArgument_5;
  30327. V_0 = L_0;
  30328. goto IL_000a;
  30329. }
  30330. IL_000a:
  30331. {
  30332. bool L_1 = V_0;
  30333. return L_1;
  30334. }
  30335. }
  30336. // System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize()
  30337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnBeforeSerialize_mF01AF8DE34554D86AEC843FEB41D14F3172D481F (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30338. {
  30339. {
  30340. String_t* L_0 = __this->___m_ObjectArgumentAssemblyTypeName_1;
  30341. String_t* L_1;
  30342. L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
  30343. __this->___m_ObjectArgumentAssemblyTypeName_1 = L_1;
  30344. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectArgumentAssemblyTypeName_1), (void*)L_1);
  30345. return;
  30346. }
  30347. }
  30348. // System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize()
  30349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnAfterDeserialize_mD1C2E914447C2F69B43850F15AB19B62AF49DE96 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30350. {
  30351. {
  30352. String_t* L_0 = __this->___m_ObjectArgumentAssemblyTypeName_1;
  30353. String_t* L_1;
  30354. L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
  30355. __this->___m_ObjectArgumentAssemblyTypeName_1 = L_1;
  30356. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectArgumentAssemblyTypeName_1), (void*)L_1);
  30357. return;
  30358. }
  30359. }
  30360. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  30361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m8410B763CA027E30237E5954888A7F508800A331 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
  30362. {
  30363. {
  30364. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  30365. return;
  30366. }
  30367. }
  30368. #ifdef __clang__
  30369. #pragma clang diagnostic pop
  30370. #endif
  30371. #ifdef __clang__
  30372. #pragma clang diagnostic push
  30373. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30374. #pragma clang diagnostic ignored "-Wunused-variable"
  30375. #endif
  30376. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
  30377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mD64C67D6FFB881F98555408743D7BB5CA7217B39 (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, const RuntimeMethod* method)
  30378. {
  30379. {
  30380. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  30381. return;
  30382. }
  30383. }
  30384. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  30385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_function, const RuntimeMethod* method)
  30386. {
  30387. bool V_0 = false;
  30388. bool V_1 = false;
  30389. bool V_2 = false;
  30390. bool V_3 = false;
  30391. {
  30392. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  30393. MethodInfo_t* L_0 = ___1_function;
  30394. V_0 = (bool)((((RuntimeObject*)(MethodInfo_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30395. bool L_1 = V_0;
  30396. if (!L_1)
  30397. {
  30398. goto IL_001b;
  30399. }
  30400. }
  30401. {
  30402. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  30403. NullCheck(L_2);
  30404. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7AD319493499620E43634FF644A0CEF1624086AD)), NULL);
  30405. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE_RuntimeMethod_var)));
  30406. }
  30407. IL_001b:
  30408. {
  30409. MethodInfo_t* L_3 = ___1_function;
  30410. NullCheck(L_3);
  30411. bool L_4;
  30412. L_4 = MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E(L_3, NULL);
  30413. V_1 = L_4;
  30414. bool L_5 = V_1;
  30415. if (!L_5)
  30416. {
  30417. goto IL_003c;
  30418. }
  30419. }
  30420. {
  30421. RuntimeObject* L_6 = ___0_target;
  30422. V_2 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_6) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  30423. bool L_7 = V_2;
  30424. if (!L_7)
  30425. {
  30426. goto IL_0039;
  30427. }
  30428. }
  30429. {
  30430. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_8 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  30431. NullCheck(L_8);
  30432. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8077A2BB797FA6A0805F51D59F567488316A7D86)), NULL);
  30433. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE_RuntimeMethod_var)));
  30434. }
  30435. IL_0039:
  30436. {
  30437. goto IL_0051;
  30438. }
  30439. IL_003c:
  30440. {
  30441. RuntimeObject* L_9 = ___0_target;
  30442. V_3 = (bool)((((RuntimeObject*)(RuntimeObject*)L_9) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30443. bool L_10 = V_3;
  30444. if (!L_10)
  30445. {
  30446. goto IL_0050;
  30447. }
  30448. }
  30449. {
  30450. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_11 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  30451. NullCheck(L_11);
  30452. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral320772EF40302B49A179DB96BAD02224E97B4018)), NULL);
  30453. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE_RuntimeMethod_var)));
  30454. }
  30455. IL_0050:
  30456. {
  30457. }
  30458. IL_0051:
  30459. {
  30460. return;
  30461. }
  30462. }
  30463. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  30464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661 (Delegate_t* ___0_delegate, const RuntimeMethod* method)
  30465. {
  30466. static bool s_Il2CppMethodInitialized;
  30467. if (!s_Il2CppMethodInitialized)
  30468. {
  30469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30470. s_Il2CppMethodInitialized = true;
  30471. }
  30472. RuntimeObject* V_0 = NULL;
  30473. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  30474. bool V_2 = false;
  30475. bool V_3 = false;
  30476. bool V_4 = false;
  30477. {
  30478. Delegate_t* L_0 = ___0_delegate;
  30479. NullCheck(L_0);
  30480. RuntimeObject* L_1;
  30481. L_1 = Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline(L_0, NULL);
  30482. V_0 = L_1;
  30483. RuntimeObject* L_2 = V_0;
  30484. V_2 = (bool)((((RuntimeObject*)(RuntimeObject*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30485. bool L_3 = V_2;
  30486. if (!L_3)
  30487. {
  30488. goto IL_0014;
  30489. }
  30490. }
  30491. {
  30492. V_3 = (bool)1;
  30493. goto IL_0033;
  30494. }
  30495. IL_0014:
  30496. {
  30497. RuntimeObject* L_4 = V_0;
  30498. V_1 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_4, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var));
  30499. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = V_1;
  30500. V_4 = (bool)((!(((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  30501. bool L_6 = V_4;
  30502. if (!L_6)
  30503. {
  30504. goto IL_002f;
  30505. }
  30506. }
  30507. {
  30508. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_1;
  30509. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30510. bool L_8;
  30511. L_8 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  30512. V_3 = L_8;
  30513. goto IL_0033;
  30514. }
  30515. IL_002f:
  30516. {
  30517. V_3 = (bool)1;
  30518. goto IL_0033;
  30519. }
  30520. IL_0033:
  30521. {
  30522. bool L_9 = V_3;
  30523. return L_9;
  30524. }
  30525. }
  30526. #ifdef __clang__
  30527. #pragma clang diagnostic pop
  30528. #endif
  30529. #ifdef __clang__
  30530. #pragma clang diagnostic push
  30531. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30532. #pragma clang diagnostic ignored "-Wunused-variable"
  30533. #endif
  30534. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  30535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method)
  30536. {
  30537. static bool s_Il2CppMethodInitialized;
  30538. if (!s_Il2CppMethodInitialized)
  30539. {
  30540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  30541. s_Il2CppMethodInitialized = true;
  30542. }
  30543. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_0 = NULL;
  30544. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_1 = NULL;
  30545. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
  30546. {
  30547. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
  30548. V_0 = L_0;
  30549. }
  30550. IL_0007:
  30551. {
  30552. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_1 = V_0;
  30553. V_1 = L_1;
  30554. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_2 = V_1;
  30555. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = ___0_value;
  30556. Delegate_t* L_4;
  30557. L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
  30558. V_2 = ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_4, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
  30559. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7** L_5 = (&__this->___Delegate_0);
  30560. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = V_2;
  30561. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_1;
  30562. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_8;
  30563. L_8 = InterlockedCompareExchangeImpl<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*>(L_5, L_6, L_7);
  30564. V_0 = L_8;
  30565. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_0;
  30566. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_10 = V_1;
  30567. if ((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_9) == ((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_10))))
  30568. {
  30569. goto IL_0007;
  30570. }
  30571. }
  30572. {
  30573. return;
  30574. }
  30575. }
  30576. // System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction)
  30577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_remove_Delegate_mB8464CD88899199AAA70CD5EA4E02DCFB16045E1 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method)
  30578. {
  30579. static bool s_Il2CppMethodInitialized;
  30580. if (!s_Il2CppMethodInitialized)
  30581. {
  30582. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  30583. s_Il2CppMethodInitialized = true;
  30584. }
  30585. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_0 = NULL;
  30586. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_1 = NULL;
  30587. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
  30588. {
  30589. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
  30590. V_0 = L_0;
  30591. }
  30592. IL_0007:
  30593. {
  30594. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_1 = V_0;
  30595. V_1 = L_1;
  30596. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_2 = V_1;
  30597. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = ___0_value;
  30598. Delegate_t* L_4;
  30599. L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
  30600. V_2 = ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_4, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
  30601. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7** L_5 = (&__this->___Delegate_0);
  30602. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = V_2;
  30603. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_1;
  30604. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_8;
  30605. L_8 = InterlockedCompareExchangeImpl<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*>(L_5, L_6, L_7);
  30606. V_0 = L_8;
  30607. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_0;
  30608. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_10 = V_1;
  30609. if ((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_9) == ((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_10))))
  30610. {
  30611. goto IL_0007;
  30612. }
  30613. }
  30614. {
  30615. return;
  30616. }
  30617. }
  30618. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  30619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_theFunction, const RuntimeMethod* method)
  30620. {
  30621. static bool s_Il2CppMethodInitialized;
  30622. if (!s_Il2CppMethodInitialized)
  30623. {
  30624. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  30625. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_0_0_0_var);
  30626. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  30627. s_Il2CppMethodInitialized = true;
  30628. }
  30629. {
  30630. RuntimeObject* L_0 = ___0_target;
  30631. MethodInfo_t* L_1 = ___1_theFunction;
  30632. BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE(__this, L_0, L_1, NULL);
  30633. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_2 = { reinterpret_cast<intptr_t> (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_0_0_0_var) };
  30634. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  30635. Type_t* L_3;
  30636. L_3 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_2, NULL);
  30637. RuntimeObject* L_4 = ___0_target;
  30638. MethodInfo_t* L_5 = ___1_theFunction;
  30639. Delegate_t* L_6;
  30640. L_6 = Delegate_CreateDelegate_mE2117ED279628E4E63D357AFAB3653DD909CB2D7(L_3, L_4, L_5, NULL);
  30641. InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10(__this, ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_6, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)), NULL);
  30642. return;
  30643. }
  30644. }
  30645. // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
  30646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m4FA1428E3A33219B2C8C5C571A705AC6B862FA70 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_action, const RuntimeMethod* method)
  30647. {
  30648. {
  30649. BaseInvokableCall__ctor_mD64C67D6FFB881F98555408743D7BB5CA7217B39(__this, NULL);
  30650. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = ___0_action;
  30651. InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10(__this, L_0, NULL);
  30652. return;
  30653. }
  30654. }
  30655. // System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[])
  30656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m874703DD260A64342495E79986B31EDA8D06C1F4 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___0_args, const RuntimeMethod* method)
  30657. {
  30658. bool V_0 = false;
  30659. {
  30660. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
  30661. bool L_1;
  30662. L_1 = BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661(L_0, NULL);
  30663. V_0 = L_1;
  30664. bool L_2 = V_0;
  30665. if (!L_2)
  30666. {
  30667. goto IL_001c;
  30668. }
  30669. }
  30670. {
  30671. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = __this->___Delegate_0;
  30672. NullCheck(L_3);
  30673. UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_3, NULL);
  30674. }
  30675. IL_001c:
  30676. {
  30677. return;
  30678. }
  30679. }
  30680. // System.Void UnityEngine.Events.InvokableCall::Invoke()
  30681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m6F4828FD2B3E3BBB7AA6EECC2C37FB08538363F4 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, const RuntimeMethod* method)
  30682. {
  30683. bool V_0 = false;
  30684. {
  30685. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
  30686. bool L_1;
  30687. L_1 = BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661(L_0, NULL);
  30688. V_0 = L_1;
  30689. bool L_2 = V_0;
  30690. if (!L_2)
  30691. {
  30692. goto IL_001c;
  30693. }
  30694. }
  30695. {
  30696. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = __this->___Delegate_0;
  30697. NullCheck(L_3);
  30698. UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_3, NULL);
  30699. }
  30700. IL_001c:
  30701. {
  30702. return;
  30703. }
  30704. }
  30705. // System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo)
  30706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InvokableCall_Find_mC76E5065AEEFC89956540199A4CB92E953E4B32F (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, RuntimeObject* ___0_targetObj, MethodInfo_t* ___1_method, const RuntimeMethod* method)
  30707. {
  30708. bool V_0 = false;
  30709. int32_t G_B3_0 = 0;
  30710. {
  30711. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
  30712. NullCheck(L_0);
  30713. RuntimeObject* L_1;
  30714. L_1 = Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline(L_0, NULL);
  30715. RuntimeObject* L_2 = ___0_targetObj;
  30716. if ((!(((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))))
  30717. {
  30718. goto IL_0022;
  30719. }
  30720. }
  30721. {
  30722. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = __this->___Delegate_0;
  30723. NullCheck(L_3);
  30724. MethodInfo_t* L_4;
  30725. L_4 = Delegate_get_Method_mB684A7525653DFE0EFC35E58449E1FC8E2A9F019(L_3, NULL);
  30726. MethodInfo_t* L_5 = ___1_method;
  30727. NullCheck(L_4);
  30728. bool L_6;
  30729. L_6 = VirtualFuncInvoker1< bool, RuntimeObject* >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_4, L_5);
  30730. G_B3_0 = ((int32_t)(L_6));
  30731. goto IL_0023;
  30732. }
  30733. IL_0022:
  30734. {
  30735. G_B3_0 = 0;
  30736. }
  30737. IL_0023:
  30738. {
  30739. V_0 = (bool)G_B3_0;
  30740. goto IL_0026;
  30741. }
  30742. IL_0026:
  30743. {
  30744. bool L_7 = V_0;
  30745. return L_7;
  30746. }
  30747. }
  30748. #ifdef __clang__
  30749. #pragma clang diagnostic pop
  30750. #endif
  30751. #ifdef __clang__
  30752. #pragma clang diagnostic push
  30753. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30754. #pragma clang diagnostic ignored "-Wunused-variable"
  30755. #endif
  30756. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  30757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  30758. {
  30759. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  30760. {
  30761. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = __this->___m_Target_0;
  30762. V_0 = L_0;
  30763. goto IL_000a;
  30764. }
  30765. IL_000a:
  30766. {
  30767. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
  30768. return L_1;
  30769. }
  30770. }
  30771. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  30772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  30773. {
  30774. static bool s_Il2CppMethodInitialized;
  30775. if (!s_Il2CppMethodInitialized)
  30776. {
  30777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30778. s_Il2CppMethodInitialized = true;
  30779. }
  30780. bool V_0 = false;
  30781. String_t* V_1 = NULL;
  30782. int32_t G_B3_0 = 0;
  30783. {
  30784. String_t* L_0 = __this->___m_TargetAssemblyTypeName_1;
  30785. bool L_1;
  30786. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  30787. if (!L_1)
  30788. {
  30789. goto IL_001c;
  30790. }
  30791. }
  30792. {
  30793. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = __this->___m_Target_0;
  30794. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30795. bool L_3;
  30796. L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  30797. G_B3_0 = ((int32_t)(L_3));
  30798. goto IL_001d;
  30799. }
  30800. IL_001c:
  30801. {
  30802. G_B3_0 = 0;
  30803. }
  30804. IL_001d:
  30805. {
  30806. V_0 = (bool)G_B3_0;
  30807. bool L_4 = V_0;
  30808. if (!L_4)
  30809. {
  30810. goto IL_003e;
  30811. }
  30812. }
  30813. {
  30814. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = __this->___m_Target_0;
  30815. NullCheck(L_5);
  30816. Type_t* L_6;
  30817. L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_5, NULL);
  30818. NullCheck(L_6);
  30819. String_t* L_7;
  30820. L_7 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_AssemblyQualifiedName() */, L_6);
  30821. String_t* L_8;
  30822. L_8 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_7, NULL);
  30823. __this->___m_TargetAssemblyTypeName_1 = L_8;
  30824. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TargetAssemblyTypeName_1), (void*)L_8);
  30825. }
  30826. IL_003e:
  30827. {
  30828. String_t* L_9 = __this->___m_TargetAssemblyTypeName_1;
  30829. V_1 = L_9;
  30830. goto IL_0047;
  30831. }
  30832. IL_0047:
  30833. {
  30834. String_t* L_10 = V_1;
  30835. return L_10;
  30836. }
  30837. }
  30838. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  30839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  30840. {
  30841. String_t* V_0 = NULL;
  30842. {
  30843. String_t* L_0 = __this->___m_MethodName_2;
  30844. V_0 = L_0;
  30845. goto IL_000a;
  30846. }
  30847. IL_000a:
  30848. {
  30849. String_t* L_1 = V_0;
  30850. return L_1;
  30851. }
  30852. }
  30853. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  30854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m3FFA4D4FC3DA0C38106323CD33ABBFA53ED01928 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  30855. {
  30856. int32_t V_0 = 0;
  30857. {
  30858. int32_t L_0 = __this->___m_Mode_3;
  30859. V_0 = L_0;
  30860. goto IL_000a;
  30861. }
  30862. IL_000a:
  30863. {
  30864. int32_t L_1 = V_0;
  30865. return L_1;
  30866. }
  30867. }
  30868. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  30869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  30870. {
  30871. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* V_0 = NULL;
  30872. {
  30873. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_0 = __this->___m_Arguments_4;
  30874. V_0 = L_0;
  30875. goto IL_000a;
  30876. }
  30877. IL_000a:
  30878. {
  30879. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_1 = V_0;
  30880. return L_1;
  30881. }
  30882. }
  30883. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  30884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_mD63347854BC781710D4CC9B5FC3C3996E84A325D (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  30885. {
  30886. bool V_0 = false;
  30887. int32_t G_B3_0 = 0;
  30888. {
  30889. String_t* L_0;
  30890. L_0 = PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE(__this, NULL);
  30891. bool L_1;
  30892. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  30893. if (L_1)
  30894. {
  30895. goto IL_001e;
  30896. }
  30897. }
  30898. {
  30899. String_t* L_2;
  30900. L_2 = PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088(__this, NULL);
  30901. bool L_3;
  30902. L_3 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_2, NULL);
  30903. G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  30904. goto IL_001f;
  30905. }
  30906. IL_001e:
  30907. {
  30908. G_B3_0 = 0;
  30909. }
  30910. IL_001f:
  30911. {
  30912. V_0 = (bool)G_B3_0;
  30913. goto IL_0022;
  30914. }
  30915. IL_0022:
  30916. {
  30917. bool L_4 = V_0;
  30918. return L_4;
  30919. }
  30920. }
  30921. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  30922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetRuntimeCall_m0DDE14D286D9995CCE65D2DFF27D57E4D476F072 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* ___0_theEvent, const RuntimeMethod* method)
  30923. {
  30924. static bool s_Il2CppMethodInitialized;
  30925. if (!s_Il2CppMethodInitialized)
  30926. {
  30927. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441_RuntimeMethod_var);
  30928. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_RuntimeMethod_var);
  30929. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_RuntimeMethod_var);
  30930. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_RuntimeMethod_var);
  30931. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3_il2cpp_TypeInfo_var);
  30932. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9_il2cpp_TypeInfo_var);
  30933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD_il2cpp_TypeInfo_var);
  30934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78_il2cpp_TypeInfo_var);
  30935. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var);
  30936. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30937. s_Il2CppMethodInitialized = true;
  30938. }
  30939. MethodInfo_t* V_0 = NULL;
  30940. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  30941. bool V_2 = false;
  30942. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* V_3 = NULL;
  30943. bool V_4 = false;
  30944. bool V_5 = false;
  30945. int32_t V_6 = 0;
  30946. int32_t V_7 = 0;
  30947. int32_t G_B3_0 = 0;
  30948. int32_t G_B10_0 = 0;
  30949. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B15_0 = NULL;
  30950. {
  30951. int32_t L_0 = __this->___m_CallState_5;
  30952. if (!L_0)
  30953. {
  30954. goto IL_000f;
  30955. }
  30956. }
  30957. {
  30958. UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_1 = ___0_theEvent;
  30959. G_B3_0 = ((((RuntimeObject*)(UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30960. goto IL_0010;
  30961. }
  30962. IL_000f:
  30963. {
  30964. G_B3_0 = 1;
  30965. }
  30966. IL_0010:
  30967. {
  30968. V_2 = (bool)G_B3_0;
  30969. bool L_2 = V_2;
  30970. if (!L_2)
  30971. {
  30972. goto IL_001b;
  30973. }
  30974. }
  30975. {
  30976. V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
  30977. goto IL_0118;
  30978. }
  30979. IL_001b:
  30980. {
  30981. UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_3 = ___0_theEvent;
  30982. NullCheck(L_3);
  30983. MethodInfo_t* L_4;
  30984. L_4 = UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B(L_3, __this, NULL);
  30985. V_0 = L_4;
  30986. MethodInfo_t* L_5 = V_0;
  30987. V_4 = (bool)((((RuntimeObject*)(MethodInfo_t*)L_5) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30988. bool L_6 = V_4;
  30989. if (!L_6)
  30990. {
  30991. goto IL_0034;
  30992. }
  30993. }
  30994. {
  30995. V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
  30996. goto IL_0118;
  30997. }
  30998. IL_0034:
  30999. {
  31000. MethodInfo_t* L_7 = V_0;
  31001. NullCheck(L_7);
  31002. bool L_8;
  31003. L_8 = MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E(L_7, NULL);
  31004. if (L_8)
  31005. {
  31006. goto IL_004a;
  31007. }
  31008. }
  31009. {
  31010. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_9;
  31011. L_9 = PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE(__this, NULL);
  31012. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  31013. bool L_10;
  31014. L_10 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  31015. G_B10_0 = ((int32_t)(L_10));
  31016. goto IL_004b;
  31017. }
  31018. IL_004a:
  31019. {
  31020. G_B10_0 = 0;
  31021. }
  31022. IL_004b:
  31023. {
  31024. V_5 = (bool)G_B10_0;
  31025. bool L_11 = V_5;
  31026. if (!L_11)
  31027. {
  31028. goto IL_0058;
  31029. }
  31030. }
  31031. {
  31032. V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
  31033. goto IL_0118;
  31034. }
  31035. IL_0058:
  31036. {
  31037. MethodInfo_t* L_12 = V_0;
  31038. NullCheck(L_12);
  31039. bool L_13;
  31040. L_13 = MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E(L_12, NULL);
  31041. if (L_13)
  31042. {
  31043. goto IL_0068;
  31044. }
  31045. }
  31046. {
  31047. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14;
  31048. L_14 = PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE(__this, NULL);
  31049. G_B15_0 = L_14;
  31050. goto IL_0069;
  31051. }
  31052. IL_0068:
  31053. {
  31054. G_B15_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  31055. }
  31056. IL_0069:
  31057. {
  31058. V_1 = G_B15_0;
  31059. int32_t L_15 = __this->___m_Mode_3;
  31060. V_7 = L_15;
  31061. int32_t L_16 = V_7;
  31062. V_6 = L_16;
  31063. int32_t L_17 = V_6;
  31064. switch (L_17)
  31065. {
  31066. case 0:
  31067. {
  31068. goto IL_009b;
  31069. }
  31070. case 1:
  31071. {
  31072. goto IL_010a;
  31073. }
  31074. case 2:
  31075. {
  31076. goto IL_00a6;
  31077. }
  31078. case 3:
  31079. {
  31080. goto IL_00cb;
  31081. }
  31082. case 4:
  31083. {
  31084. goto IL_00b6;
  31085. }
  31086. case 5:
  31087. {
  31088. goto IL_00e0;
  31089. }
  31090. case 6:
  31091. {
  31092. goto IL_00f5;
  31093. }
  31094. }
  31095. }
  31096. {
  31097. goto IL_0114;
  31098. }
  31099. IL_009b:
  31100. {
  31101. UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_18 = ___0_theEvent;
  31102. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_19 = V_1;
  31103. MethodInfo_t* L_20 = V_0;
  31104. NullCheck(L_18);
  31105. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_21;
  31106. L_21 = VirtualFuncInvoker2< BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*, RuntimeObject*, MethodInfo_t* >::Invoke(7 /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo) */, L_18, L_19, L_20);
  31107. V_3 = L_21;
  31108. goto IL_0118;
  31109. }
  31110. IL_00a6:
  31111. {
  31112. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_22 = V_1;
  31113. MethodInfo_t* L_23 = V_0;
  31114. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_24 = __this->___m_Arguments_4;
  31115. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_25;
  31116. L_25 = PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D(L_22, L_23, L_24, NULL);
  31117. V_3 = L_25;
  31118. goto IL_0118;
  31119. }
  31120. IL_00b6:
  31121. {
  31122. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_26 = V_1;
  31123. MethodInfo_t* L_27 = V_0;
  31124. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_28 = __this->___m_Arguments_4;
  31125. NullCheck(L_28);
  31126. float L_29;
  31127. L_29 = ArgumentCache_get_floatArgument_mDED33C174CAD9DFAD58F9D6DF482557C0FC20D38(L_28, NULL);
  31128. CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3* L_30 = (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3*)il2cpp_codegen_object_new(CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3_il2cpp_TypeInfo_var);
  31129. NullCheck(L_30);
  31130. CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747(L_30, L_26, L_27, L_29, CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_RuntimeMethod_var);
  31131. V_3 = L_30;
  31132. goto IL_0118;
  31133. }
  31134. IL_00cb:
  31135. {
  31136. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_31 = V_1;
  31137. MethodInfo_t* L_32 = V_0;
  31138. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_33 = __this->___m_Arguments_4;
  31139. NullCheck(L_33);
  31140. int32_t L_34;
  31141. L_34 = ArgumentCache_get_intArgument_m7515338C0F3B5843E40CC48C303D2EFC02D9C19C(L_33, NULL);
  31142. CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78* L_35 = (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78*)il2cpp_codegen_object_new(CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78_il2cpp_TypeInfo_var);
  31143. NullCheck(L_35);
  31144. CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F(L_35, L_31, L_32, L_34, CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_RuntimeMethod_var);
  31145. V_3 = L_35;
  31146. goto IL_0118;
  31147. }
  31148. IL_00e0:
  31149. {
  31150. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_36 = V_1;
  31151. MethodInfo_t* L_37 = V_0;
  31152. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_38 = __this->___m_Arguments_4;
  31153. NullCheck(L_38);
  31154. String_t* L_39;
  31155. L_39 = ArgumentCache_get_stringArgument_m4CA65BC60FC1FDCE88779C009ED0E1DC4BED2D9A(L_38, NULL);
  31156. CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9* L_40 = (CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9*)il2cpp_codegen_object_new(CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9_il2cpp_TypeInfo_var);
  31157. NullCheck(L_40);
  31158. CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441(L_40, L_36, L_37, L_39, CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441_RuntimeMethod_var);
  31159. V_3 = L_40;
  31160. goto IL_0118;
  31161. }
  31162. IL_00f5:
  31163. {
  31164. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_41 = V_1;
  31165. MethodInfo_t* L_42 = V_0;
  31166. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_43 = __this->___m_Arguments_4;
  31167. NullCheck(L_43);
  31168. bool L_44;
  31169. L_44 = ArgumentCache_get_boolArgument_mB7A56994202FCB50BA04A6DBED9BAC45871F700A(L_43, NULL);
  31170. CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD* L_45 = (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD*)il2cpp_codegen_object_new(CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD_il2cpp_TypeInfo_var);
  31171. NullCheck(L_45);
  31172. CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30(L_45, L_41, L_42, L_44, CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_RuntimeMethod_var);
  31173. V_3 = L_45;
  31174. goto IL_0118;
  31175. }
  31176. IL_010a:
  31177. {
  31178. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_46 = V_1;
  31179. MethodInfo_t* L_47 = V_0;
  31180. InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* L_48 = (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122*)il2cpp_codegen_object_new(InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var);
  31181. NullCheck(L_48);
  31182. InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464(L_48, L_46, L_47, NULL);
  31183. V_3 = L_48;
  31184. goto IL_0118;
  31185. }
  31186. IL_0114:
  31187. {
  31188. V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
  31189. goto IL_0118;
  31190. }
  31191. IL_0118:
  31192. {
  31193. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_49 = V_3;
  31194. return L_49;
  31195. }
  31196. }
  31197. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  31198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_method, ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* ___2_arguments, const RuntimeMethod* method)
  31199. {
  31200. static bool s_Il2CppMethodInitialized;
  31201. if (!s_Il2CppMethodInitialized)
  31202. {
  31203. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339_il2cpp_TypeInfo_var);
  31204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tF82F436972A0498B8E9DAE131D41D3C65358F5CD_0_0_0_var);
  31205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MethodInfo_t_0_0_0_var);
  31206. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  31207. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var);
  31208. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  31209. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D_RuntimeMethod_var);
  31210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
  31211. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var);
  31212. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  31213. s_Il2CppMethodInitialized = true;
  31214. }
  31215. Type_t* V_0 = NULL;
  31216. Type_t* V_1 = NULL;
  31217. Type_t* V_2 = NULL;
  31218. ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* V_3 = NULL;
  31219. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_4 = NULL;
  31220. bool V_5 = false;
  31221. bool V_6 = false;
  31222. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* V_7 = NULL;
  31223. Type_t* G_B3_0 = NULL;
  31224. Type_t* G_B2_0 = NULL;
  31225. int32_t G_B7_0 = 0;
  31226. {
  31227. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
  31228. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31229. Type_t* L_1;
  31230. L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL);
  31231. V_0 = L_1;
  31232. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_2 = ___2_arguments;
  31233. NullCheck(L_2);
  31234. String_t* L_3;
  31235. L_3 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694(L_2, NULL);
  31236. bool L_4;
  31237. L_4 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_3, NULL);
  31238. V_5 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  31239. bool L_5 = V_5;
  31240. if (!L_5)
  31241. {
  31242. goto IL_003b;
  31243. }
  31244. }
  31245. {
  31246. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_6 = ___2_arguments;
  31247. NullCheck(L_6);
  31248. String_t* L_7;
  31249. L_7 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694(L_6, NULL);
  31250. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31251. Type_t* L_8;
  31252. L_8 = il2cpp_codegen_get_type(L_7, (bool)0, Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var, PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D_RuntimeMethod_var);
  31253. Type_t* L_9 = L_8;
  31254. G_B2_0 = L_9;
  31255. if (L_9)
  31256. {
  31257. G_B3_0 = L_9;
  31258. goto IL_003a;
  31259. }
  31260. }
  31261. {
  31262. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_10 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
  31263. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31264. Type_t* L_11;
  31265. L_11 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_10, NULL);
  31266. G_B3_0 = L_11;
  31267. }
  31268. IL_003a:
  31269. {
  31270. V_0 = G_B3_0;
  31271. }
  31272. IL_003b:
  31273. {
  31274. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (CachedInvokableCall_1_tF82F436972A0498B8E9DAE131D41D3C65358F5CD_0_0_0_var) };
  31275. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31276. Type_t* L_13;
  31277. L_13 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_12, NULL);
  31278. V_1 = L_13;
  31279. Type_t* L_14 = V_1;
  31280. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_15 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
  31281. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_16 = L_15;
  31282. Type_t* L_17 = V_0;
  31283. NullCheck(L_16);
  31284. ArrayElementTypeCheck (L_16, L_17);
  31285. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_17);
  31286. NullCheck(L_14);
  31287. Type_t* L_18;
  31288. L_18 = VirtualFuncInvoker1< Type_t*, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* >::Invoke(123 /* System.Type System.Type::MakeGenericType(System.Type[]) */, L_14, L_16);
  31289. V_2 = L_18;
  31290. Type_t* L_19 = V_2;
  31291. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_20 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)3);
  31292. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_21 = L_20;
  31293. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_22 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
  31294. Type_t* L_23;
  31295. L_23 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_22, NULL);
  31296. NullCheck(L_21);
  31297. ArrayElementTypeCheck (L_21, L_23);
  31298. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_23);
  31299. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_24 = L_21;
  31300. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_25 = { reinterpret_cast<intptr_t> (MethodInfo_t_0_0_0_var) };
  31301. Type_t* L_26;
  31302. L_26 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_25, NULL);
  31303. NullCheck(L_24);
  31304. ArrayElementTypeCheck (L_24, L_26);
  31305. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_26);
  31306. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_27 = L_24;
  31307. Type_t* L_28 = V_0;
  31308. NullCheck(L_27);
  31309. ArrayElementTypeCheck (L_27, L_28);
  31310. (L_27)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_28);
  31311. NullCheck(L_19);
  31312. ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* L_29;
  31313. L_29 = Type_GetConstructor_m7F0E5E1A61477DE81B35AE780C21FA6830124554(L_19, L_27, NULL);
  31314. V_3 = L_29;
  31315. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_30 = ___2_arguments;
  31316. NullCheck(L_30);
  31317. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_31;
  31318. L_31 = ArgumentCache_get_unityObjectArgument_mEA22BE8C25CDC789963C2DABF068E88147A66C69(L_30, NULL);
  31319. V_4 = L_31;
  31320. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_32 = V_4;
  31321. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  31322. bool L_33;
  31323. L_33 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_32, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  31324. if (!L_33)
  31325. {
  31326. goto IL_00a6;
  31327. }
  31328. }
  31329. {
  31330. Type_t* L_34 = V_0;
  31331. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_35 = V_4;
  31332. NullCheck(L_35);
  31333. Type_t* L_36;
  31334. L_36 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_35, NULL);
  31335. NullCheck(L_34);
  31336. bool L_37;
  31337. L_37 = VirtualFuncInvoker1< bool, Type_t* >::Invoke(21 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_34, L_36);
  31338. G_B7_0 = ((((int32_t)L_37) == ((int32_t)0))? 1 : 0);
  31339. goto IL_00a7;
  31340. }
  31341. IL_00a6:
  31342. {
  31343. G_B7_0 = 0;
  31344. }
  31345. IL_00a7:
  31346. {
  31347. V_6 = (bool)G_B7_0;
  31348. bool L_38 = V_6;
  31349. if (!L_38)
  31350. {
  31351. goto IL_00b0;
  31352. }
  31353. }
  31354. {
  31355. V_4 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
  31356. }
  31357. IL_00b0:
  31358. {
  31359. ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* L_39 = V_3;
  31360. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_40 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
  31361. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_41 = L_40;
  31362. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_42 = ___0_target;
  31363. NullCheck(L_41);
  31364. ArrayElementTypeCheck (L_41, L_42);
  31365. (L_41)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_42);
  31366. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_43 = L_41;
  31367. MethodInfo_t* L_44 = ___1_method;
  31368. NullCheck(L_43);
  31369. ArrayElementTypeCheck (L_43, L_44);
  31370. (L_43)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_44);
  31371. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_45 = L_43;
  31372. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_46 = V_4;
  31373. NullCheck(L_45);
  31374. ArrayElementTypeCheck (L_45, L_46);
  31375. (L_45)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_46);
  31376. NullCheck(L_39);
  31377. RuntimeObject* L_47;
  31378. L_47 = ConstructorInfo_Invoke_m15FDF2B682BD01CC934BE4D314EF2193103CECFE(L_39, L_45, NULL);
  31379. V_7 = ((BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)IsInstClass((RuntimeObject*)L_47, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339_il2cpp_TypeInfo_var));
  31380. goto IL_00d2;
  31381. }
  31382. IL_00d2:
  31383. {
  31384. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_48 = V_7;
  31385. return L_48;
  31386. }
  31387. }
  31388. // System.Void UnityEngine.Events.PersistentCall::OnBeforeSerialize()
  31389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnBeforeSerialize_mD36FE363489E1A7C338AC7392F0DA13094825872 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  31390. {
  31391. {
  31392. String_t* L_0 = __this->___m_TargetAssemblyTypeName_1;
  31393. String_t* L_1;
  31394. L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
  31395. __this->___m_TargetAssemblyTypeName_1 = L_1;
  31396. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TargetAssemblyTypeName_1), (void*)L_1);
  31397. return;
  31398. }
  31399. }
  31400. // System.Void UnityEngine.Events.PersistentCall::OnAfterDeserialize()
  31401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnAfterDeserialize_m52A9B0536D334B3C89A0A9E4D923AA212201F485 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  31402. {
  31403. {
  31404. String_t* L_0 = __this->___m_TargetAssemblyTypeName_1;
  31405. String_t* L_1;
  31406. L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
  31407. __this->___m_TargetAssemblyTypeName_1 = L_1;
  31408. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TargetAssemblyTypeName_1), (void*)L_1);
  31409. return;
  31410. }
  31411. }
  31412. // System.Void UnityEngine.Events.PersistentCall::.ctor()
  31413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall__ctor_m6EE5F241C45D97046ECAFCF45FB0DE96E7827142 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
  31414. {
  31415. static bool s_Il2CppMethodInitialized;
  31416. if (!s_Il2CppMethodInitialized)
  31417. {
  31418. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D_il2cpp_TypeInfo_var);
  31419. s_Il2CppMethodInitialized = true;
  31420. }
  31421. {
  31422. __this->___m_Mode_3 = 0;
  31423. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_0 = (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D*)il2cpp_codegen_object_new(ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D_il2cpp_TypeInfo_var);
  31424. NullCheck(L_0);
  31425. ArgumentCache__ctor_m8410B763CA027E30237E5954888A7F508800A331(L_0, NULL);
  31426. __this->___m_Arguments_4 = L_0;
  31427. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Arguments_4), (void*)L_0);
  31428. __this->___m_CallState_5 = 2;
  31429. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  31430. return;
  31431. }
  31432. }
  31433. #ifdef __clang__
  31434. #pragma clang diagnostic pop
  31435. #endif
  31436. #ifdef __clang__
  31437. #pragma clang diagnostic push
  31438. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31439. #pragma clang diagnostic ignored "-Wunused-variable"
  31440. #endif
  31441. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  31442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m1B17318026E3D419B2C194F66882E3BED6C4200A (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* __this, const RuntimeMethod* method)
  31443. {
  31444. static bool s_Il2CppMethodInitialized;
  31445. if (!s_Il2CppMethodInitialized)
  31446. {
  31447. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m4F00C44EA0380F628F874E843EF973905C05E2C2_RuntimeMethod_var);
  31448. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t1EC718175613632CD4775345600304230E9A83DF_il2cpp_TypeInfo_var);
  31449. s_Il2CppMethodInitialized = true;
  31450. }
  31451. {
  31452. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  31453. List_1_t1EC718175613632CD4775345600304230E9A83DF* L_0 = (List_1_t1EC718175613632CD4775345600304230E9A83DF*)il2cpp_codegen_object_new(List_1_t1EC718175613632CD4775345600304230E9A83DF_il2cpp_TypeInfo_var);
  31454. NullCheck(L_0);
  31455. List_1__ctor_m4F00C44EA0380F628F874E843EF973905C05E2C2(L_0, List_1__ctor_m4F00C44EA0380F628F874E843EF973905C05E2C2_RuntimeMethod_var);
  31456. __this->___m_Calls_0 = L_0;
  31457. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Calls_0), (void*)L_0);
  31458. return;
  31459. }
  31460. }
  31461. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  31462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m937649041F14D0D20F959B07BA099246EC32BCCB (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* __this, InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___0_invokableList, UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* ___1_unityEventBase, const RuntimeMethod* method)
  31463. {
  31464. static bool s_Il2CppMethodInitialized;
  31465. if (!s_Il2CppMethodInitialized)
  31466. {
  31467. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m56B864557E6F08E5A86D6836F6AB82841715AB97_RuntimeMethod_var);
  31468. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m974E4B176EED3974261571D8D323B9C758CF6007_RuntimeMethod_var);
  31469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mBF1F6446251FA06D6E25CF0E23E802D0586BA020_RuntimeMethod_var);
  31470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mD74B7A44A8EC40E059B9CFF3B29DC3F6BF6C4924_RuntimeMethod_var);
  31471. s_Il2CppMethodInitialized = true;
  31472. }
  31473. Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9 V_0;
  31474. memset((&V_0), 0, sizeof(V_0));
  31475. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* V_1 = NULL;
  31476. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* V_2 = NULL;
  31477. bool V_3 = false;
  31478. bool V_4 = false;
  31479. {
  31480. List_1_t1EC718175613632CD4775345600304230E9A83DF* L_0 = __this->___m_Calls_0;
  31481. NullCheck(L_0);
  31482. Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9 L_1;
  31483. L_1 = List_1_GetEnumerator_mD74B7A44A8EC40E059B9CFF3B29DC3F6BF6C4924(L_0, List_1_GetEnumerator_mD74B7A44A8EC40E059B9CFF3B29DC3F6BF6C4924_RuntimeMethod_var);
  31484. V_0 = L_1;
  31485. }
  31486. {
  31487. auto __finallyBlock = il2cpp::utils::Finally([&]
  31488. {
  31489. FINALLY_004e:
  31490. {// begin finally (depth: 1)
  31491. Enumerator_Dispose_m56B864557E6F08E5A86D6836F6AB82841715AB97((&V_0), Enumerator_Dispose_m56B864557E6F08E5A86D6836F6AB82841715AB97_RuntimeMethod_var);
  31492. return;
  31493. }// end finally (depth: 1)
  31494. });
  31495. try
  31496. {// begin try (depth: 1)
  31497. {
  31498. goto IL_0043_1;
  31499. }
  31500. IL_0010_1:
  31501. {
  31502. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_2;
  31503. L_2 = Enumerator_get_Current_mBF1F6446251FA06D6E25CF0E23E802D0586BA020_inline((&V_0), Enumerator_get_Current_mBF1F6446251FA06D6E25CF0E23E802D0586BA020_RuntimeMethod_var);
  31504. V_1 = L_2;
  31505. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_3 = V_1;
  31506. NullCheck(L_3);
  31507. bool L_4;
  31508. L_4 = PersistentCall_IsValid_mD63347854BC781710D4CC9B5FC3C3996E84A325D(L_3, NULL);
  31509. V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  31510. bool L_5 = V_3;
  31511. if (!L_5)
  31512. {
  31513. goto IL_0028_1;
  31514. }
  31515. }
  31516. {
  31517. goto IL_0043_1;
  31518. }
  31519. IL_0028_1:
  31520. {
  31521. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_6 = V_1;
  31522. UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_7 = ___1_unityEventBase;
  31523. NullCheck(L_6);
  31524. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_8;
  31525. L_8 = PersistentCall_GetRuntimeCall_m0DDE14D286D9995CCE65D2DFF27D57E4D476F072(L_6, L_7, NULL);
  31526. V_2 = L_8;
  31527. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_9 = V_2;
  31528. V_4 = (bool)((!(((RuntimeObject*)(BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)L_9) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31529. bool L_10 = V_4;
  31530. if (!L_10)
  31531. {
  31532. goto IL_0042_1;
  31533. }
  31534. }
  31535. {
  31536. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_11 = ___0_invokableList;
  31537. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_12 = V_2;
  31538. NullCheck(L_11);
  31539. InvokableCallList_AddPersistentInvokableCall_mFB82EE201D90D84E0E25934EA879067BD666C0C1(L_11, L_12, NULL);
  31540. }
  31541. IL_0042_1:
  31542. {
  31543. }
  31544. IL_0043_1:
  31545. {
  31546. bool L_13;
  31547. L_13 = Enumerator_MoveNext_m974E4B176EED3974261571D8D323B9C758CF6007((&V_0), Enumerator_MoveNext_m974E4B176EED3974261571D8D323B9C758CF6007_RuntimeMethod_var);
  31548. if (L_13)
  31549. {
  31550. goto IL_0010_1;
  31551. }
  31552. }
  31553. {
  31554. goto IL_005d;
  31555. }
  31556. }// end try (depth: 1)
  31557. catch(Il2CppExceptionWrapper& e)
  31558. {
  31559. __finallyBlock.StoreException(e.ex);
  31560. }
  31561. }
  31562. IL_005d:
  31563. {
  31564. return;
  31565. }
  31566. }
  31567. #ifdef __clang__
  31568. #pragma clang diagnostic pop
  31569. #endif
  31570. #ifdef __clang__
  31571. #pragma clang diagnostic push
  31572. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31573. #pragma clang diagnostic ignored "-Wunused-variable"
  31574. #endif
  31575. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  31576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mFB82EE201D90D84E0E25934EA879067BD666C0C1 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method)
  31577. {
  31578. static bool s_Il2CppMethodInitialized;
  31579. if (!s_Il2CppMethodInitialized)
  31580. {
  31581. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
  31582. s_Il2CppMethodInitialized = true;
  31583. }
  31584. {
  31585. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = __this->___m_PersistentCalls_0;
  31586. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_1 = ___0_call;
  31587. NullCheck(L_0);
  31588. List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_inline(L_0, L_1, List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
  31589. __this->___m_NeedsUpdate_3 = (bool)1;
  31590. return;
  31591. }
  31592. }
  31593. // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
  31594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m279B8BAED30DA27C305ADDF241F05CD2BC59625A (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method)
  31595. {
  31596. static bool s_Il2CppMethodInitialized;
  31597. if (!s_Il2CppMethodInitialized)
  31598. {
  31599. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
  31600. s_Il2CppMethodInitialized = true;
  31601. }
  31602. {
  31603. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = __this->___m_RuntimeCalls_1;
  31604. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_1 = ___0_call;
  31605. NullCheck(L_0);
  31606. List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_inline(L_0, L_1, List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
  31607. __this->___m_NeedsUpdate_3 = (bool)1;
  31608. return;
  31609. }
  31610. }
  31611. // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
  31612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_m5C78FE9ECE5990F29636216E879139D5863F36C8 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, RuntimeObject* ___0_targetObj, MethodInfo_t* ___1_method, const RuntimeMethod* method)
  31613. {
  31614. static bool s_Il2CppMethodInitialized;
  31615. if (!s_Il2CppMethodInitialized)
  31616. {
  31617. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
  31618. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
  31619. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAll_m5411A629E03E3C36C002C5BE2CAFE5E82F6F9B30_RuntimeMethod_var);
  31620. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
  31621. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mA457A1677905C83AD674D55C89B663B126D8F0C7_RuntimeMethod_var);
  31622. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var);
  31623. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var);
  31624. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31625. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55_il2cpp_TypeInfo_var);
  31626. s_Il2CppMethodInitialized = true;
  31627. }
  31628. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_0 = NULL;
  31629. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_1 = NULL;
  31630. int32_t V_2 = 0;
  31631. bool V_3 = false;
  31632. bool V_4 = false;
  31633. {
  31634. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31635. NullCheck(L_0);
  31636. List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2(L_0, List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
  31637. V_0 = L_0;
  31638. V_2 = 0;
  31639. goto IL_003b;
  31640. }
  31641. IL_000b:
  31642. {
  31643. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1 = __this->___m_RuntimeCalls_1;
  31644. int32_t L_2 = V_2;
  31645. NullCheck(L_1);
  31646. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_3;
  31647. L_3 = List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279(L_1, L_2, List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var);
  31648. RuntimeObject* L_4 = ___0_targetObj;
  31649. MethodInfo_t* L_5 = ___1_method;
  31650. NullCheck(L_3);
  31651. bool L_6;
  31652. L_6 = VirtualFuncInvoker2< bool, RuntimeObject*, MethodInfo_t* >::Invoke(5 /* System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo) */, L_3, L_4, L_5);
  31653. V_3 = L_6;
  31654. bool L_7 = V_3;
  31655. if (!L_7)
  31656. {
  31657. goto IL_0036;
  31658. }
  31659. }
  31660. {
  31661. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_8 = V_0;
  31662. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_9 = __this->___m_RuntimeCalls_1;
  31663. int32_t L_10 = V_2;
  31664. NullCheck(L_9);
  31665. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_11;
  31666. L_11 = List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279(L_9, L_10, List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var);
  31667. NullCheck(L_8);
  31668. List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_inline(L_8, L_11, List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
  31669. }
  31670. IL_0036:
  31671. {
  31672. int32_t L_12 = V_2;
  31673. V_2 = ((int32_t)il2cpp_codegen_add(L_12, 1));
  31674. }
  31675. IL_003b:
  31676. {
  31677. int32_t L_13 = V_2;
  31678. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_14 = __this->___m_RuntimeCalls_1;
  31679. NullCheck(L_14);
  31680. int32_t L_15;
  31681. L_15 = List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_inline(L_14, List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var);
  31682. V_4 = (bool)((((int32_t)L_13) < ((int32_t)L_15))? 1 : 0);
  31683. bool L_16 = V_4;
  31684. if (L_16)
  31685. {
  31686. goto IL_000b;
  31687. }
  31688. }
  31689. {
  31690. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_17 = __this->___m_RuntimeCalls_1;
  31691. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_18 = V_0;
  31692. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_19 = L_18;
  31693. Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55* L_20 = (Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55*)il2cpp_codegen_object_new(Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55_il2cpp_TypeInfo_var);
  31694. NullCheck(L_20);
  31695. Predicate_1__ctor_m1D0E12B18D9105FB553B42DAD351E9AD017B9E9B(L_20, L_19, (intptr_t)((void*)GetVirtualMethodInfo(L_19, 13)), NULL);
  31696. NullCheck(L_17);
  31697. int32_t L_21;
  31698. L_21 = List_1_RemoveAll_m5411A629E03E3C36C002C5BE2CAFE5E82F6F9B30(L_17, L_20, List_1_RemoveAll_m5411A629E03E3C36C002C5BE2CAFE5E82F6F9B30_RuntimeMethod_var);
  31699. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_22 = __this->___m_PersistentCalls_0;
  31700. NullCheck(L_22);
  31701. int32_t L_23;
  31702. L_23 = List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_inline(L_22, List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var);
  31703. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_24 = __this->___m_RuntimeCalls_1;
  31704. NullCheck(L_24);
  31705. int32_t L_25;
  31706. L_25 = List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_inline(L_24, List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var);
  31707. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_26 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31708. NullCheck(L_26);
  31709. List_1__ctor_mA457A1677905C83AD674D55C89B663B126D8F0C7(L_26, ((int32_t)il2cpp_codegen_add(L_23, L_25)), List_1__ctor_mA457A1677905C83AD674D55C89B663B126D8F0C7_RuntimeMethod_var);
  31710. V_1 = L_26;
  31711. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_27 = V_1;
  31712. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_28 = __this->___m_PersistentCalls_0;
  31713. NullCheck(L_27);
  31714. List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310(L_27, L_28, List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
  31715. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_29 = V_1;
  31716. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_30 = __this->___m_RuntimeCalls_1;
  31717. NullCheck(L_29);
  31718. List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310(L_29, L_30, List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
  31719. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_31 = V_1;
  31720. __this->___m_ExecutingCalls_2 = L_31;
  31721. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ExecutingCalls_2), (void*)L_31);
  31722. __this->___m_NeedsUpdate_3 = (bool)0;
  31723. return;
  31724. }
  31725. }
  31726. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  31727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A776CBBC13667875F1765B32B469BC12AFD4192 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method)
  31728. {
  31729. static bool s_Il2CppMethodInitialized;
  31730. if (!s_Il2CppMethodInitialized)
  31731. {
  31732. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
  31733. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53_RuntimeMethod_var);
  31734. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31735. s_Il2CppMethodInitialized = true;
  31736. }
  31737. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_0 = NULL;
  31738. {
  31739. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = __this->___m_PersistentCalls_0;
  31740. NullCheck(L_0);
  31741. List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_inline(L_0, List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
  31742. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1 = __this->___m_RuntimeCalls_1;
  31743. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_2 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31744. NullCheck(L_2);
  31745. List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53(L_2, L_1, List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53_RuntimeMethod_var);
  31746. V_0 = L_2;
  31747. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_3 = V_0;
  31748. __this->___m_ExecutingCalls_2 = L_3;
  31749. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ExecutingCalls_2), (void*)L_3);
  31750. __this->___m_NeedsUpdate_3 = (bool)0;
  31751. return;
  31752. }
  31753. }
  31754. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  31755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t91E36549D76184780FD8995722CD4A87A2650C23* InvokableCallList_PrepareInvoke_m0CF5EBCDF4913AFC13CBE09F6CFB687D0F771301 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method)
  31756. {
  31757. static bool s_Il2CppMethodInitialized;
  31758. if (!s_Il2CppMethodInitialized)
  31759. {
  31760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
  31761. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
  31762. s_Il2CppMethodInitialized = true;
  31763. }
  31764. bool V_0 = false;
  31765. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_1 = NULL;
  31766. {
  31767. bool L_0 = __this->___m_NeedsUpdate_3;
  31768. V_0 = L_0;
  31769. bool L_1 = V_0;
  31770. if (!L_1)
  31771. {
  31772. goto IL_0044;
  31773. }
  31774. }
  31775. {
  31776. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_2 = __this->___m_ExecutingCalls_2;
  31777. NullCheck(L_2);
  31778. List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_inline(L_2, List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
  31779. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_3 = __this->___m_ExecutingCalls_2;
  31780. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_4 = __this->___m_PersistentCalls_0;
  31781. NullCheck(L_3);
  31782. List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310(L_3, L_4, List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
  31783. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_5 = __this->___m_ExecutingCalls_2;
  31784. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_6 = __this->___m_RuntimeCalls_1;
  31785. NullCheck(L_5);
  31786. List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310(L_5, L_6, List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
  31787. __this->___m_NeedsUpdate_3 = (bool)0;
  31788. }
  31789. IL_0044:
  31790. {
  31791. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_7 = __this->___m_ExecutingCalls_2;
  31792. V_1 = L_7;
  31793. goto IL_004d;
  31794. }
  31795. IL_004d:
  31796. {
  31797. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_8 = V_1;
  31798. return L_8;
  31799. }
  31800. }
  31801. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  31802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_mE70F25915B775E7258A12670B76C7F7B3C36BF1A (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method)
  31803. {
  31804. static bool s_Il2CppMethodInitialized;
  31805. if (!s_Il2CppMethodInitialized)
  31806. {
  31807. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
  31808. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31809. s_Il2CppMethodInitialized = true;
  31810. }
  31811. {
  31812. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31813. NullCheck(L_0);
  31814. List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2(L_0, List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
  31815. __this->___m_PersistentCalls_0 = L_0;
  31816. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PersistentCalls_0), (void*)L_0);
  31817. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31818. NullCheck(L_1);
  31819. List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2(L_1, List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
  31820. __this->___m_RuntimeCalls_1 = L_1;
  31821. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RuntimeCalls_1), (void*)L_1);
  31822. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_2 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
  31823. NullCheck(L_2);
  31824. List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2(L_2, List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
  31825. __this->___m_ExecutingCalls_2 = L_2;
  31826. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ExecutingCalls_2), (void*)L_2);
  31827. __this->___m_NeedsUpdate_3 = (bool)1;
  31828. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  31829. return;
  31830. }
  31831. }
  31832. #ifdef __clang__
  31833. #pragma clang diagnostic pop
  31834. #endif
  31835. #ifdef __clang__
  31836. #pragma clang diagnostic push
  31837. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31838. #pragma clang diagnostic ignored "-Wunused-variable"
  31839. #endif
  31840. // System.Void UnityEngine.Events.UnityEventBase::.ctor()
  31841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_mB1F958EAC1A7C4B31253F2E1FED173A628725DEC (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  31842. {
  31843. static bool s_Il2CppMethodInitialized;
  31844. if (!s_Il2CppMethodInitialized)
  31845. {
  31846. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382_il2cpp_TypeInfo_var);
  31847. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25_il2cpp_TypeInfo_var);
  31848. s_Il2CppMethodInitialized = true;
  31849. }
  31850. {
  31851. __this->___m_CallsDirty_2 = (bool)1;
  31852. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  31853. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382*)il2cpp_codegen_object_new(InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382_il2cpp_TypeInfo_var);
  31854. NullCheck(L_0);
  31855. InvokableCallList__ctor_mE70F25915B775E7258A12670B76C7F7B3C36BF1A(L_0, NULL);
  31856. __this->___m_Calls_0 = L_0;
  31857. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Calls_0), (void*)L_0);
  31858. PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* L_1 = (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25*)il2cpp_codegen_object_new(PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25_il2cpp_TypeInfo_var);
  31859. NullCheck(L_1);
  31860. PersistentCallGroup__ctor_m1B17318026E3D419B2C194F66882E3BED6C4200A(L_1, NULL);
  31861. __this->___m_PersistentCalls_1 = L_1;
  31862. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PersistentCalls_1), (void*)L_1);
  31863. return;
  31864. }
  31865. }
  31866. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
  31867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_mC47C72ED57A467E299925019E7DB9645D0F631F9 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  31868. {
  31869. {
  31870. UnityEventBase_DirtyPersistentCalls_m356D77B4849FC63501507E4D3F1054BD86D6B1CF(__this, NULL);
  31871. return;
  31872. }
  31873. }
  31874. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
  31875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m835BA25C9F342C93FB9DF774C0894A82C4F049CB (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  31876. {
  31877. {
  31878. UnityEventBase_DirtyPersistentCalls_m356D77B4849FC63501507E4D3F1054BD86D6B1CF(__this, NULL);
  31879. return;
  31880. }
  31881. }
  31882. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  31883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* ___0_call, const RuntimeMethod* method)
  31884. {
  31885. static bool s_Il2CppMethodInitialized;
  31886. if (!s_Il2CppMethodInitialized)
  31887. {
  31888. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var);
  31889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  31890. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var);
  31891. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  31892. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B_RuntimeMethod_var);
  31893. s_Il2CppMethodInitialized = true;
  31894. }
  31895. Type_t* V_0 = NULL;
  31896. Type_t* V_1 = NULL;
  31897. bool V_2 = false;
  31898. MethodInfo_t* V_3 = NULL;
  31899. Type_t* G_B3_0 = NULL;
  31900. Type_t* G_B2_0 = NULL;
  31901. Type_t* G_B7_0 = NULL;
  31902. {
  31903. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
  31904. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31905. Type_t* L_1;
  31906. L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL);
  31907. V_0 = L_1;
  31908. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_2 = ___0_call;
  31909. NullCheck(L_2);
  31910. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_3;
  31911. L_3 = PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410(L_2, NULL);
  31912. NullCheck(L_3);
  31913. String_t* L_4;
  31914. L_4 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694(L_3, NULL);
  31915. bool L_5;
  31916. L_5 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_4, NULL);
  31917. V_2 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  31918. bool L_6 = V_2;
  31919. if (!L_6)
  31920. {
  31921. goto IL_0043;
  31922. }
  31923. }
  31924. {
  31925. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_7 = ___0_call;
  31926. NullCheck(L_7);
  31927. ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_8;
  31928. L_8 = PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410(L_7, NULL);
  31929. NullCheck(L_8);
  31930. String_t* L_9;
  31931. L_9 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694(L_8, NULL);
  31932. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31933. Type_t* L_10;
  31934. L_10 = il2cpp_codegen_get_type(L_9, (bool)0, Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var, UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B_RuntimeMethod_var);
  31935. Type_t* L_11 = L_10;
  31936. G_B2_0 = L_11;
  31937. if (L_11)
  31938. {
  31939. G_B3_0 = L_11;
  31940. goto IL_0042;
  31941. }
  31942. }
  31943. {
  31944. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
  31945. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31946. Type_t* L_13;
  31947. L_13 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_12, NULL);
  31948. G_B3_0 = L_13;
  31949. }
  31950. IL_0042:
  31951. {
  31952. V_0 = G_B3_0;
  31953. }
  31954. IL_0043:
  31955. {
  31956. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_14 = ___0_call;
  31957. NullCheck(L_14);
  31958. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_15;
  31959. L_15 = PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE(L_14, NULL);
  31960. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  31961. bool L_16;
  31962. L_16 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_15, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  31963. if (L_16)
  31964. {
  31965. goto IL_005f;
  31966. }
  31967. }
  31968. {
  31969. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_17 = ___0_call;
  31970. NullCheck(L_17);
  31971. String_t* L_18;
  31972. L_18 = PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE(L_17, NULL);
  31973. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  31974. Type_t* L_19;
  31975. L_19 = il2cpp_codegen_get_type(L_18, (bool)0, Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var, UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B_RuntimeMethod_var);
  31976. G_B7_0 = L_19;
  31977. goto IL_006a;
  31978. }
  31979. IL_005f:
  31980. {
  31981. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_20 = ___0_call;
  31982. NullCheck(L_20);
  31983. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_21;
  31984. L_21 = PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE(L_20, NULL);
  31985. NullCheck(L_21);
  31986. Type_t* L_22;
  31987. L_22 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_21, NULL);
  31988. G_B7_0 = L_22;
  31989. }
  31990. IL_006a:
  31991. {
  31992. V_1 = G_B7_0;
  31993. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_23 = ___0_call;
  31994. NullCheck(L_23);
  31995. String_t* L_24;
  31996. L_24 = PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088(L_23, NULL);
  31997. Type_t* L_25 = V_1;
  31998. PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_26 = ___0_call;
  31999. NullCheck(L_26);
  32000. int32_t L_27;
  32001. L_27 = PersistentCall_get_mode_m3FFA4D4FC3DA0C38106323CD33ABBFA53ED01928(L_26, NULL);
  32002. Type_t* L_28 = V_0;
  32003. MethodInfo_t* L_29;
  32004. L_29 = UnityEventBase_FindMethod_mE417FEA28EC49921FA28EBDAB1214B0E6EC7E91B(__this, L_24, L_25, L_27, L_28, NULL);
  32005. V_3 = L_29;
  32006. goto IL_0082;
  32007. }
  32008. IL_0082:
  32009. {
  32010. MethodInfo_t* L_30 = V_3;
  32011. return L_30;
  32012. }
  32013. }
  32014. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
  32015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_FindMethod_mE417FEA28EC49921FA28EBDAB1214B0E6EC7E91B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, String_t* ___0_name, Type_t* ___1_listenerType, int32_t ___2_mode, Type_t* ___3_argumentType, const RuntimeMethod* method)
  32016. {
  32017. static bool s_Il2CppMethodInitialized;
  32018. if (!s_Il2CppMethodInitialized)
  32019. {
  32020. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_0_0_0_var);
  32021. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var);
  32022. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var);
  32023. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var);
  32024. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_0_0_0_var);
  32025. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
  32026. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  32027. s_Il2CppMethodInitialized = true;
  32028. }
  32029. int32_t V_0 = 0;
  32030. int32_t V_1 = 0;
  32031. MethodInfo_t* V_2 = NULL;
  32032. Type_t* G_B10_0 = NULL;
  32033. int32_t G_B10_1 = 0;
  32034. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* G_B10_2 = NULL;
  32035. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* G_B10_3 = NULL;
  32036. String_t* G_B10_4 = NULL;
  32037. Type_t* G_B10_5 = NULL;
  32038. Type_t* G_B9_0 = NULL;
  32039. int32_t G_B9_1 = 0;
  32040. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* G_B9_2 = NULL;
  32041. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* G_B9_3 = NULL;
  32042. String_t* G_B9_4 = NULL;
  32043. Type_t* G_B9_5 = NULL;
  32044. {
  32045. int32_t L_0 = ___2_mode;
  32046. V_1 = L_0;
  32047. int32_t L_1 = V_1;
  32048. V_0 = L_1;
  32049. int32_t L_2 = V_0;
  32050. switch (L_2)
  32051. {
  32052. case 0:
  32053. {
  32054. goto IL_002c;
  32055. }
  32056. case 1:
  32057. {
  32058. goto IL_003a;
  32059. }
  32060. case 2:
  32061. {
  32062. goto IL_00c1;
  32063. }
  32064. case 3:
  32065. {
  32066. goto IL_006a;
  32067. }
  32068. case 4:
  32069. {
  32070. goto IL_004d;
  32071. }
  32072. case 5:
  32073. {
  32074. goto IL_00a4;
  32075. }
  32076. case 6:
  32077. {
  32078. goto IL_0087;
  32079. }
  32080. }
  32081. }
  32082. {
  32083. goto IL_00e4;
  32084. }
  32085. IL_002c:
  32086. {
  32087. String_t* L_3 = ___0_name;
  32088. Type_t* L_4 = ___1_listenerType;
  32089. MethodInfo_t* L_5;
  32090. L_5 = VirtualFuncInvoker2< MethodInfo_t*, String_t*, Type_t* >::Invoke(6 /* System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Type) */, __this, L_3, L_4);
  32091. V_2 = L_5;
  32092. goto IL_00e8;
  32093. }
  32094. IL_003a:
  32095. {
  32096. Type_t* L_6 = ___1_listenerType;
  32097. String_t* L_7 = ___0_name;
  32098. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_8 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)0);
  32099. MethodInfo_t* L_9;
  32100. L_9 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_6, L_7, L_8, NULL);
  32101. V_2 = L_9;
  32102. goto IL_00e8;
  32103. }
  32104. IL_004d:
  32105. {
  32106. Type_t* L_10 = ___1_listenerType;
  32107. String_t* L_11 = ___0_name;
  32108. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_12 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
  32109. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_13 = L_12;
  32110. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_14 = { reinterpret_cast<intptr_t> (Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var) };
  32111. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  32112. Type_t* L_15;
  32113. L_15 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_14, NULL);
  32114. NullCheck(L_13);
  32115. ArrayElementTypeCheck (L_13, L_15);
  32116. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_15);
  32117. MethodInfo_t* L_16;
  32118. L_16 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_10, L_11, L_13, NULL);
  32119. V_2 = L_16;
  32120. goto IL_00e8;
  32121. }
  32122. IL_006a:
  32123. {
  32124. Type_t* L_17 = ___1_listenerType;
  32125. String_t* L_18 = ___0_name;
  32126. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_19 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
  32127. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_20 = L_19;
  32128. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_21 = { reinterpret_cast<intptr_t> (Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var) };
  32129. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  32130. Type_t* L_22;
  32131. L_22 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_21, NULL);
  32132. NullCheck(L_20);
  32133. ArrayElementTypeCheck (L_20, L_22);
  32134. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_22);
  32135. MethodInfo_t* L_23;
  32136. L_23 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_17, L_18, L_20, NULL);
  32137. V_2 = L_23;
  32138. goto IL_00e8;
  32139. }
  32140. IL_0087:
  32141. {
  32142. Type_t* L_24 = ___1_listenerType;
  32143. String_t* L_25 = ___0_name;
  32144. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_26 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
  32145. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_27 = L_26;
  32146. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_28 = { reinterpret_cast<intptr_t> (Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_0_0_0_var) };
  32147. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  32148. Type_t* L_29;
  32149. L_29 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_28, NULL);
  32150. NullCheck(L_27);
  32151. ArrayElementTypeCheck (L_27, L_29);
  32152. (L_27)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_29);
  32153. MethodInfo_t* L_30;
  32154. L_30 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_24, L_25, L_27, NULL);
  32155. V_2 = L_30;
  32156. goto IL_00e8;
  32157. }
  32158. IL_00a4:
  32159. {
  32160. Type_t* L_31 = ___1_listenerType;
  32161. String_t* L_32 = ___0_name;
  32162. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_33 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
  32163. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_34 = L_33;
  32164. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_35 = { reinterpret_cast<intptr_t> (String_t_0_0_0_var) };
  32165. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  32166. Type_t* L_36;
  32167. L_36 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_35, NULL);
  32168. NullCheck(L_34);
  32169. ArrayElementTypeCheck (L_34, L_36);
  32170. (L_34)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_36);
  32171. MethodInfo_t* L_37;
  32172. L_37 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_31, L_32, L_34, NULL);
  32173. V_2 = L_37;
  32174. goto IL_00e8;
  32175. }
  32176. IL_00c1:
  32177. {
  32178. Type_t* L_38 = ___1_listenerType;
  32179. String_t* L_39 = ___0_name;
  32180. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_40 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
  32181. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_41 = L_40;
  32182. Type_t* L_42 = ___3_argumentType;
  32183. Type_t* L_43 = L_42;
  32184. G_B9_0 = L_43;
  32185. G_B9_1 = 0;
  32186. G_B9_2 = L_41;
  32187. G_B9_3 = L_41;
  32188. G_B9_4 = L_39;
  32189. G_B9_5 = L_38;
  32190. if (L_43)
  32191. {
  32192. G_B10_0 = L_43;
  32193. G_B10_1 = 0;
  32194. G_B10_2 = L_41;
  32195. G_B10_3 = L_41;
  32196. G_B10_4 = L_39;
  32197. G_B10_5 = L_38;
  32198. goto IL_00db;
  32199. }
  32200. }
  32201. {
  32202. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_44 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
  32203. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  32204. Type_t* L_45;
  32205. L_45 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_44, NULL);
  32206. G_B10_0 = L_45;
  32207. G_B10_1 = G_B9_1;
  32208. G_B10_2 = G_B9_2;
  32209. G_B10_3 = G_B9_3;
  32210. G_B10_4 = G_B9_4;
  32211. G_B10_5 = G_B9_5;
  32212. }
  32213. IL_00db:
  32214. {
  32215. NullCheck(G_B10_2);
  32216. ArrayElementTypeCheck (G_B10_2, G_B10_0);
  32217. (G_B10_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B10_1), (Type_t*)G_B10_0);
  32218. MethodInfo_t* L_46;
  32219. L_46 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(G_B10_5, G_B10_4, G_B10_3, NULL);
  32220. V_2 = L_46;
  32221. goto IL_00e8;
  32222. }
  32223. IL_00e4:
  32224. {
  32225. V_2 = (MethodInfo_t*)NULL;
  32226. goto IL_00e8;
  32227. }
  32228. IL_00e8:
  32229. {
  32230. MethodInfo_t* L_47 = V_2;
  32231. return L_47;
  32232. }
  32233. }
  32234. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  32235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m356D77B4849FC63501507E4D3F1054BD86D6B1CF (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  32236. {
  32237. {
  32238. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = __this->___m_Calls_0;
  32239. NullCheck(L_0);
  32240. InvokableCallList_ClearPersistent_m9A776CBBC13667875F1765B32B469BC12AFD4192(L_0, NULL);
  32241. __this->___m_CallsDirty_2 = (bool)1;
  32242. return;
  32243. }
  32244. }
  32245. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  32246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m981B8A6658A88F620345D2C7F4ADCD0D788B0266 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  32247. {
  32248. bool V_0 = false;
  32249. {
  32250. bool L_0 = __this->___m_CallsDirty_2;
  32251. V_0 = L_0;
  32252. bool L_1 = V_0;
  32253. if (!L_1)
  32254. {
  32255. goto IL_0027;
  32256. }
  32257. }
  32258. {
  32259. PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* L_2 = __this->___m_PersistentCalls_1;
  32260. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_3 = __this->___m_Calls_0;
  32261. NullCheck(L_2);
  32262. PersistentCallGroup_Initialize_m937649041F14D0D20F959B07BA099246EC32BCCB(L_2, L_3, __this, NULL);
  32263. __this->___m_CallsDirty_2 = (bool)0;
  32264. }
  32265. IL_0027:
  32266. {
  32267. return;
  32268. }
  32269. }
  32270. // System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
  32271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mA78C058ED530789A28F42347B653190FEC84DBBC (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method)
  32272. {
  32273. {
  32274. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = __this->___m_Calls_0;
  32275. BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_1 = ___0_call;
  32276. NullCheck(L_0);
  32277. InvokableCallList_AddListener_m279B8BAED30DA27C305ADDF241F05CD2BC59625A(L_0, L_1, NULL);
  32278. return;
  32279. }
  32280. }
  32281. // System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
  32282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RemoveListener_mFF8F8FAD5F18BA872C3CE005DC134B6828E1AD3B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, RuntimeObject* ___0_targetObj, MethodInfo_t* ___1_method, const RuntimeMethod* method)
  32283. {
  32284. {
  32285. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = __this->___m_Calls_0;
  32286. RuntimeObject* L_1 = ___0_targetObj;
  32287. MethodInfo_t* L_2 = ___1_method;
  32288. NullCheck(L_0);
  32289. InvokableCallList_RemoveListener_m5C78FE9ECE5990F29636216E879139D5863F36C8(L_0, L_1, L_2, NULL);
  32290. return;
  32291. }
  32292. }
  32293. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
  32294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t91E36549D76184780FD8995722CD4A87A2650C23* UnityEventBase_PrepareInvoke_m4D04FA5D7025C093047DCD3DFEEFB9DF48764FC2 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  32295. {
  32296. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_0 = NULL;
  32297. {
  32298. UnityEventBase_RebuildPersistentCallsIfNeeded_m981B8A6658A88F620345D2C7F4ADCD0D788B0266(__this, NULL);
  32299. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = __this->___m_Calls_0;
  32300. NullCheck(L_0);
  32301. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1;
  32302. L_1 = InvokableCallList_PrepareInvoke_m0CF5EBCDF4913AFC13CBE09F6CFB687D0F771301(L_0, NULL);
  32303. V_0 = L_1;
  32304. goto IL_0016;
  32305. }
  32306. IL_0016:
  32307. {
  32308. List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_2 = V_0;
  32309. return L_2;
  32310. }
  32311. }
  32312. // System.String UnityEngine.Events.UnityEventBase::ToString()
  32313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventBase_ToString_mE86F29D699C7537CACCAF3945F797EE659CE6522 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
  32314. {
  32315. static bool s_Il2CppMethodInitialized;
  32316. if (!s_Il2CppMethodInitialized)
  32317. {
  32318. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745);
  32319. s_Il2CppMethodInitialized = true;
  32320. }
  32321. String_t* V_0 = NULL;
  32322. {
  32323. String_t* L_0;
  32324. L_0 = Object_ToString_mF8AC1EB9D85AB52EC8FD8B8BDD131E855E69673F(__this, NULL);
  32325. Type_t* L_1;
  32326. L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
  32327. NullCheck(L_1);
  32328. String_t* L_2;
  32329. L_2 = VirtualFuncInvoker0< String_t* >::Invoke(25 /* System.String System.Type::get_FullName() */, L_1);
  32330. String_t* L_3;
  32331. L_3 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_0, _stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745, L_2, NULL);
  32332. V_0 = L_3;
  32333. goto IL_001f;
  32334. }
  32335. IL_001f:
  32336. {
  32337. String_t* L_4 = V_0;
  32338. return L_4;
  32339. }
  32340. }
  32341. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
  32342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD (Type_t* ___0_objectType, String_t* ___1_functionName, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___2_argumentTypes, const RuntimeMethod* method)
  32343. {
  32344. static bool s_Il2CppMethodInitialized;
  32345. if (!s_Il2CppMethodInitialized)
  32346. {
  32347. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeObject_0_0_0_var);
  32348. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  32349. s_Il2CppMethodInitialized = true;
  32350. }
  32351. MethodInfo_t* V_0 = NULL;
  32352. bool V_1 = false;
  32353. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* V_2 = NULL;
  32354. bool V_3 = false;
  32355. int32_t V_4 = 0;
  32356. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* V_5 = NULL;
  32357. int32_t V_6 = 0;
  32358. ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* V_7 = NULL;
  32359. Type_t* V_8 = NULL;
  32360. Type_t* V_9 = NULL;
  32361. bool V_10 = false;
  32362. bool V_11 = false;
  32363. MethodInfo_t* V_12 = NULL;
  32364. bool V_13 = false;
  32365. int32_t G_B14_0 = 0;
  32366. {
  32367. goto IL_0091;
  32368. }
  32369. IL_0006:
  32370. {
  32371. Type_t* L_0 = ___0_objectType;
  32372. String_t* L_1 = ___1_functionName;
  32373. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = ___2_argumentTypes;
  32374. NullCheck(L_0);
  32375. MethodInfo_t* L_3;
  32376. L_3 = Type_GetMethod_mF3AF3FA3834D7F99592A4CA715FFD2DE12291562(L_0, L_1, ((int32_t)60), (Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235*)NULL, L_2, (ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364*)NULL, NULL);
  32377. V_0 = L_3;
  32378. MethodInfo_t* L_4 = V_0;
  32379. V_1 = (bool)((!(((RuntimeObject*)(MethodInfo_t*)L_4) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  32380. bool L_5 = V_1;
  32381. if (!L_5)
  32382. {
  32383. goto IL_0088;
  32384. }
  32385. }
  32386. {
  32387. MethodInfo_t* L_6 = V_0;
  32388. NullCheck(L_6);
  32389. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_7;
  32390. L_7 = VirtualFuncInvoker0< ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* >::Invoke(15 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_6);
  32391. V_2 = L_7;
  32392. V_3 = (bool)1;
  32393. V_4 = 0;
  32394. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_8 = V_2;
  32395. V_5 = L_8;
  32396. V_6 = 0;
  32397. goto IL_0073;
  32398. }
  32399. IL_0032:
  32400. {
  32401. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_9 = V_5;
  32402. int32_t L_10 = V_6;
  32403. NullCheck(L_9);
  32404. int32_t L_11 = L_10;
  32405. ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* L_12 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
  32406. V_7 = L_12;
  32407. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_13 = ___2_argumentTypes;
  32408. int32_t L_14 = V_4;
  32409. NullCheck(L_13);
  32410. int32_t L_15 = L_14;
  32411. Type_t* L_16 = (L_13)->GetAt(static_cast<il2cpp_array_size_t>(L_15));
  32412. V_8 = L_16;
  32413. ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* L_17 = V_7;
  32414. NullCheck(L_17);
  32415. Type_t* L_18;
  32416. L_18 = VirtualFuncInvoker0< Type_t* >::Invoke(10 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_17);
  32417. V_9 = L_18;
  32418. Type_t* L_19 = V_8;
  32419. NullCheck(L_19);
  32420. bool L_20;
  32421. L_20 = Type_get_IsPrimitive_m46ACAAB8F754D37713E3E45437705F4F58FAFA18(L_19, NULL);
  32422. Type_t* L_21 = V_9;
  32423. NullCheck(L_21);
  32424. bool L_22;
  32425. L_22 = Type_get_IsPrimitive_m46ACAAB8F754D37713E3E45437705F4F58FAFA18(L_21, NULL);
  32426. V_3 = (bool)((((int32_t)L_20) == ((int32_t)L_22))? 1 : 0);
  32427. bool L_23 = V_3;
  32428. V_10 = (bool)((((int32_t)L_23) == ((int32_t)0))? 1 : 0);
  32429. bool L_24 = V_10;
  32430. if (!L_24)
  32431. {
  32432. goto IL_0066;
  32433. }
  32434. }
  32435. {
  32436. goto IL_007b;
  32437. }
  32438. IL_0066:
  32439. {
  32440. int32_t L_25 = V_4;
  32441. V_4 = ((int32_t)il2cpp_codegen_add(L_25, 1));
  32442. int32_t L_26 = V_6;
  32443. V_6 = ((int32_t)il2cpp_codegen_add(L_26, 1));
  32444. }
  32445. IL_0073:
  32446. {
  32447. int32_t L_27 = V_6;
  32448. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_28 = V_5;
  32449. NullCheck(L_28);
  32450. if ((((int32_t)L_27) < ((int32_t)((int32_t)(((RuntimeArray*)L_28)->max_length)))))
  32451. {
  32452. goto IL_0032;
  32453. }
  32454. }
  32455. IL_007b:
  32456. {
  32457. bool L_29 = V_3;
  32458. V_11 = L_29;
  32459. bool L_30 = V_11;
  32460. if (!L_30)
  32461. {
  32462. goto IL_0087;
  32463. }
  32464. }
  32465. {
  32466. MethodInfo_t* L_31 = V_0;
  32467. V_12 = L_31;
  32468. goto IL_00b3;
  32469. }
  32470. IL_0087:
  32471. {
  32472. }
  32473. IL_0088:
  32474. {
  32475. Type_t* L_32 = ___0_objectType;
  32476. NullCheck(L_32);
  32477. Type_t* L_33;
  32478. L_33 = VirtualFuncInvoker0< Type_t* >::Invoke(112 /* System.Type System.Type::get_BaseType() */, L_32);
  32479. ___0_objectType = L_33;
  32480. }
  32481. IL_0091:
  32482. {
  32483. Type_t* L_34 = ___0_objectType;
  32484. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_35 = { reinterpret_cast<intptr_t> (RuntimeObject_0_0_0_var) };
  32485. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  32486. Type_t* L_36;
  32487. L_36 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_35, NULL);
  32488. if ((((RuntimeObject*)(Type_t*)L_34) == ((RuntimeObject*)(Type_t*)L_36)))
  32489. {
  32490. goto IL_00a4;
  32491. }
  32492. }
  32493. {
  32494. Type_t* L_37 = ___0_objectType;
  32495. G_B14_0 = ((!(((RuntimeObject*)(Type_t*)L_37) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  32496. goto IL_00a5;
  32497. }
  32498. IL_00a4:
  32499. {
  32500. G_B14_0 = 0;
  32501. }
  32502. IL_00a5:
  32503. {
  32504. V_13 = (bool)G_B14_0;
  32505. bool L_38 = V_13;
  32506. if (L_38)
  32507. {
  32508. goto IL_0006;
  32509. }
  32510. }
  32511. {
  32512. V_12 = (MethodInfo_t*)NULL;
  32513. goto IL_00b3;
  32514. }
  32515. IL_00b3:
  32516. {
  32517. MethodInfo_t* L_39 = V_12;
  32518. return L_39;
  32519. }
  32520. }
  32521. #ifdef __clang__
  32522. #pragma clang diagnostic pop
  32523. #endif
  32524. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, const RuntimeMethod* method)
  32525. {
  32526. int32_t V_0 = 0;
  32527. int32_t V_1 = 0;
  32528. float V_2 = 0.0f;
  32529. {
  32530. int32_t L_0 = ___0_index;
  32531. V_1 = L_0;
  32532. int32_t L_1 = V_1;
  32533. V_0 = L_1;
  32534. int32_t L_2 = V_0;
  32535. switch (L_2)
  32536. {
  32537. case 0:
  32538. {
  32539. goto IL_001d;
  32540. }
  32541. case 1:
  32542. {
  32543. goto IL_0026;
  32544. }
  32545. case 2:
  32546. {
  32547. goto IL_002f;
  32548. }
  32549. case 3:
  32550. {
  32551. goto IL_0038;
  32552. }
  32553. }
  32554. }
  32555. {
  32556. goto IL_0041;
  32557. }
  32558. IL_001d:
  32559. {
  32560. float L_3 = __this->___x_1;
  32561. V_2 = L_3;
  32562. goto IL_004c;
  32563. }
  32564. IL_0026:
  32565. {
  32566. float L_4 = __this->___y_2;
  32567. V_2 = L_4;
  32568. goto IL_004c;
  32569. }
  32570. IL_002f:
  32571. {
  32572. float L_5 = __this->___z_3;
  32573. V_2 = L_5;
  32574. goto IL_004c;
  32575. }
  32576. IL_0038:
  32577. {
  32578. float L_6 = __this->___w_4;
  32579. V_2 = L_6;
  32580. goto IL_004c;
  32581. }
  32582. IL_0041:
  32583. {
  32584. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  32585. NullCheck(L_7);
  32586. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
  32587. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var)));
  32588. }
  32589. IL_004c:
  32590. {
  32591. float L_8 = V_2;
  32592. return L_8;
  32593. }
  32594. }
  32595. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  32596. {
  32597. int32_t V_0 = 0;
  32598. int32_t V_1 = 0;
  32599. {
  32600. int32_t L_0 = ___0_index;
  32601. V_1 = L_0;
  32602. int32_t L_1 = V_1;
  32603. V_0 = L_1;
  32604. int32_t L_2 = V_0;
  32605. switch (L_2)
  32606. {
  32607. case 0:
  32608. {
  32609. goto IL_001d;
  32610. }
  32611. case 1:
  32612. {
  32613. goto IL_0026;
  32614. }
  32615. case 2:
  32616. {
  32617. goto IL_002f;
  32618. }
  32619. case 3:
  32620. {
  32621. goto IL_0038;
  32622. }
  32623. }
  32624. }
  32625. {
  32626. goto IL_0041;
  32627. }
  32628. IL_001d:
  32629. {
  32630. float L_3 = ___1_value;
  32631. __this->___x_1 = L_3;
  32632. goto IL_004c;
  32633. }
  32634. IL_0026:
  32635. {
  32636. float L_4 = ___1_value;
  32637. __this->___y_2 = L_4;
  32638. goto IL_004c;
  32639. }
  32640. IL_002f:
  32641. {
  32642. float L_5 = ___1_value;
  32643. __this->___z_3 = L_5;
  32644. goto IL_004c;
  32645. }
  32646. IL_0038:
  32647. {
  32648. float L_6 = ___1_value;
  32649. __this->___w_4 = L_6;
  32650. goto IL_004c;
  32651. }
  32652. IL_0041:
  32653. {
  32654. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  32655. NullCheck(L_7);
  32656. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
  32657. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var)));
  32658. }
  32659. IL_004c:
  32660. {
  32661. return;
  32662. }
  32663. }
  32664. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  32665. {
  32666. {
  32667. float L_0 = ___0_x;
  32668. __this->___x_1 = L_0;
  32669. float L_1 = ___1_y;
  32670. __this->___y_2 = L_1;
  32671. float L_2 = ___2_z;
  32672. __this->___z_3 = L_2;
  32673. float L_3 = ___3_w;
  32674. __this->___w_4 = L_3;
  32675. return;
  32676. }
  32677. }
  32678. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method)
  32679. {
  32680. bool V_0 = false;
  32681. float V_1 = 0.0f;
  32682. bool V_2 = false;
  32683. {
  32684. float L_0 = ___0_value;
  32685. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  32686. bool L_1 = V_0;
  32687. if (!L_1)
  32688. {
  32689. goto IL_0015;
  32690. }
  32691. }
  32692. {
  32693. V_1 = (0.0f);
  32694. goto IL_002d;
  32695. }
  32696. IL_0015:
  32697. {
  32698. float L_2 = ___0_value;
  32699. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  32700. bool L_3 = V_2;
  32701. if (!L_3)
  32702. {
  32703. goto IL_0029;
  32704. }
  32705. }
  32706. {
  32707. V_1 = (1.0f);
  32708. goto IL_002d;
  32709. }
  32710. IL_0029:
  32711. {
  32712. float L_4 = ___0_value;
  32713. V_1 = L_4;
  32714. goto IL_002d;
  32715. }
  32716. IL_002d:
  32717. {
  32718. float L_5 = V_1;
  32719. return L_5;
  32720. }
  32721. }
  32722. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  32723. {
  32724. int32_t V_0 = 0;
  32725. {
  32726. float* L_0 = (&__this->___x_1);
  32727. int32_t L_1;
  32728. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  32729. float* L_2 = (&__this->___y_2);
  32730. int32_t L_3;
  32731. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  32732. float* L_4 = (&__this->___z_3);
  32733. int32_t L_5;
  32734. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  32735. float* L_6 = (&__this->___w_4);
  32736. int32_t L_7;
  32737. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
  32738. V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  32739. goto IL_0039;
  32740. }
  32741. IL_0039:
  32742. {
  32743. int32_t L_8 = V_0;
  32744. return L_8;
  32745. }
  32746. }
  32747. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
  32748. {
  32749. bool V_0 = false;
  32750. int32_t G_B5_0 = 0;
  32751. {
  32752. float L_0 = __this->___x_1;
  32753. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other;
  32754. float L_2 = L_1.___x_1;
  32755. if ((!(((float)L_0) == ((float)L_2))))
  32756. {
  32757. goto IL_003b;
  32758. }
  32759. }
  32760. {
  32761. float L_3 = __this->___y_2;
  32762. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other;
  32763. float L_5 = L_4.___y_2;
  32764. if ((!(((float)L_3) == ((float)L_5))))
  32765. {
  32766. goto IL_003b;
  32767. }
  32768. }
  32769. {
  32770. float L_6 = __this->___z_3;
  32771. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other;
  32772. float L_8 = L_7.___z_3;
  32773. if ((!(((float)L_6) == ((float)L_8))))
  32774. {
  32775. goto IL_003b;
  32776. }
  32777. }
  32778. {
  32779. float L_9 = __this->___w_4;
  32780. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other;
  32781. float L_11 = L_10.___w_4;
  32782. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  32783. goto IL_003c;
  32784. }
  32785. IL_003b:
  32786. {
  32787. G_B5_0 = 0;
  32788. }
  32789. IL_003c:
  32790. {
  32791. V_0 = (bool)G_B5_0;
  32792. goto IL_003f;
  32793. }
  32794. IL_003f:
  32795. {
  32796. bool L_12 = V_0;
  32797. return L_12;
  32798. }
  32799. }
  32800. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  32801. {
  32802. static bool s_Il2CppMethodInitialized;
  32803. if (!s_Il2CppMethodInitialized)
  32804. {
  32805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
  32806. s_Il2CppMethodInitialized = true;
  32807. }
  32808. bool V_0 = false;
  32809. bool V_1 = false;
  32810. {
  32811. RuntimeObject* L_0 = ___0_other;
  32812. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32813. bool L_1 = V_0;
  32814. if (!L_1)
  32815. {
  32816. goto IL_0015;
  32817. }
  32818. }
  32819. {
  32820. V_1 = (bool)0;
  32821. goto IL_0024;
  32822. }
  32823. IL_0015:
  32824. {
  32825. RuntimeObject* L_2 = ___0_other;
  32826. bool L_3;
  32827. L_3 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(__this, ((*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)UnBox(L_2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var)))), NULL);
  32828. V_1 = L_3;
  32829. goto IL_0024;
  32830. }
  32831. IL_0024:
  32832. {
  32833. bool L_4 = V_1;
  32834. return L_4;
  32835. }
  32836. }
  32837. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_Magnitude_mFBC659211CDF4EDB2B540C58315D1E260FB23B1F_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, const RuntimeMethod* method)
  32838. {
  32839. static bool s_Il2CppMethodInitialized;
  32840. if (!s_Il2CppMethodInitialized)
  32841. {
  32842. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  32843. s_Il2CppMethodInitialized = true;
  32844. }
  32845. float V_0 = 0.0f;
  32846. {
  32847. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  32848. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_a;
  32849. float L_2;
  32850. L_2 = Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline(L_0, L_1, NULL);
  32851. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  32852. double L_3;
  32853. L_3 = sqrt(((double)L_2));
  32854. V_0 = ((float)L_3);
  32855. goto IL_0012;
  32856. }
  32857. IL_0012:
  32858. {
  32859. float L_4 = V_0;
  32860. return L_4;
  32861. }
  32862. }
  32863. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Division_m9B1B8692D50C864CFA585BDF97FB6FBC18967D90_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, float ___1_d, const RuntimeMethod* method)
  32864. {
  32865. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  32866. memset((&V_0), 0, sizeof(V_0));
  32867. {
  32868. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  32869. float L_1 = L_0.___x_1;
  32870. float L_2 = ___1_d;
  32871. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ___0_a;
  32872. float L_4 = L_3.___y_2;
  32873. float L_5 = ___1_d;
  32874. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_a;
  32875. float L_7 = L_6.___z_3;
  32876. float L_8 = ___1_d;
  32877. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___0_a;
  32878. float L_10 = L_9.___w_4;
  32879. float L_11 = ___1_d;
  32880. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
  32881. memset((&L_12), 0, sizeof(L_12));
  32882. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), ((float)(L_10/L_11)), /*hidden argument*/NULL);
  32883. V_0 = L_12;
  32884. goto IL_0029;
  32885. }
  32886. IL_0029:
  32887. {
  32888. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = V_0;
  32889. return L_13;
  32890. }
  32891. }
  32892. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline (const RuntimeMethod* method)
  32893. {
  32894. static bool s_Il2CppMethodInitialized;
  32895. if (!s_Il2CppMethodInitialized)
  32896. {
  32897. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
  32898. s_Il2CppMethodInitialized = true;
  32899. }
  32900. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  32901. memset((&V_0), 0, sizeof(V_0));
  32902. {
  32903. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5;
  32904. V_0 = L_0;
  32905. goto IL_0009;
  32906. }
  32907. IL_0009:
  32908. {
  32909. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
  32910. return L_1;
  32911. }
  32912. }
  32913. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Subtraction_mD14864BB81AC08F643D2B82B41B3577012410ED9_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
  32914. {
  32915. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  32916. memset((&V_0), 0, sizeof(V_0));
  32917. {
  32918. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  32919. float L_1 = L_0.___x_1;
  32920. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
  32921. float L_3 = L_2.___x_1;
  32922. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
  32923. float L_5 = L_4.___y_2;
  32924. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
  32925. float L_7 = L_6.___y_2;
  32926. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
  32927. float L_9 = L_8.___z_3;
  32928. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
  32929. float L_11 = L_10.___z_3;
  32930. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
  32931. float L_13 = L_12.___w_4;
  32932. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
  32933. float L_15 = L_14.___w_4;
  32934. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16;
  32935. memset((&L_16), 0, sizeof(L_16));
  32936. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_16), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), ((float)il2cpp_codegen_subtract(L_13, L_15)), /*hidden argument*/NULL);
  32937. V_0 = L_16;
  32938. goto IL_003d;
  32939. }
  32940. IL_003d:
  32941. {
  32942. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = V_0;
  32943. return L_17;
  32944. }
  32945. }
  32946. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
  32947. {
  32948. float V_0 = 0.0f;
  32949. {
  32950. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
  32951. float L_1 = L_0.___x_1;
  32952. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
  32953. float L_3 = L_2.___x_1;
  32954. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
  32955. float L_5 = L_4.___y_2;
  32956. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
  32957. float L_7 = L_6.___y_2;
  32958. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
  32959. float L_9 = L_8.___z_3;
  32960. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
  32961. float L_11 = L_10.___z_3;
  32962. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
  32963. float L_13 = L_12.___w_4;
  32964. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
  32965. float L_15 = L_14.___w_4;
  32966. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
  32967. goto IL_003b;
  32968. }
  32969. IL_003b:
  32970. {
  32971. float L_16 = V_0;
  32972. return L_16;
  32973. }
  32974. }
  32975. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  32976. {
  32977. float V_0 = 0.0f;
  32978. {
  32979. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
  32980. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
  32981. float L_2;
  32982. L_2 = Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline(L_0, L_1, NULL);
  32983. V_0 = L_2;
  32984. goto IL_0015;
  32985. }
  32986. IL_0015:
  32987. {
  32988. float L_3 = V_0;
  32989. return L_3;
  32990. }
  32991. }
  32992. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  32993. {
  32994. float V_0 = 0.0f;
  32995. float G_B3_0 = 0.0f;
  32996. {
  32997. float L_0 = ___0_a;
  32998. float L_1 = ___1_b;
  32999. if ((((float)L_0) < ((float)L_1)))
  33000. {
  33001. goto IL_0008;
  33002. }
  33003. }
  33004. {
  33005. float L_2 = ___1_b;
  33006. G_B3_0 = L_2;
  33007. goto IL_0009;
  33008. }
  33009. IL_0008:
  33010. {
  33011. float L_3 = ___0_a;
  33012. G_B3_0 = L_3;
  33013. }
  33014. IL_0009:
  33015. {
  33016. V_0 = G_B3_0;
  33017. goto IL_000c;
  33018. }
  33019. IL_000c:
  33020. {
  33021. float L_4 = V_0;
  33022. return L_4;
  33023. }
  33024. }
  33025. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  33026. {
  33027. float V_0 = 0.0f;
  33028. float G_B3_0 = 0.0f;
  33029. {
  33030. float L_0 = ___0_a;
  33031. float L_1 = ___1_b;
  33032. if ((((float)L_0) > ((float)L_1)))
  33033. {
  33034. goto IL_0008;
  33035. }
  33036. }
  33037. {
  33038. float L_2 = ___1_b;
  33039. G_B3_0 = L_2;
  33040. goto IL_0009;
  33041. }
  33042. IL_0008:
  33043. {
  33044. float L_3 = ___0_a;
  33045. G_B3_0 = L_3;
  33046. }
  33047. IL_0009:
  33048. {
  33049. V_0 = G_B3_0;
  33050. goto IL_000c;
  33051. }
  33052. IL_000c:
  33053. {
  33054. float L_4 = V_0;
  33055. return L_4;
  33056. }
  33057. }
  33058. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
  33059. {
  33060. float V_0 = 0.0f;
  33061. float V_1 = 0.0f;
  33062. float V_2 = 0.0f;
  33063. float V_3 = 0.0f;
  33064. float V_4 = 0.0f;
  33065. bool V_5 = false;
  33066. {
  33067. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
  33068. float L_1 = L_0.___x_1;
  33069. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_rhs;
  33070. float L_3 = L_2.___x_1;
  33071. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  33072. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_lhs;
  33073. float L_5 = L_4.___y_2;
  33074. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_rhs;
  33075. float L_7 = L_6.___y_2;
  33076. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  33077. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_lhs;
  33078. float L_9 = L_8.___z_3;
  33079. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_rhs;
  33080. float L_11 = L_10.___z_3;
  33081. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  33082. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_lhs;
  33083. float L_13 = L_12.___w_4;
  33084. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_rhs;
  33085. float L_15 = L_14.___w_4;
  33086. V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15));
  33087. float L_16 = V_0;
  33088. float L_17 = V_0;
  33089. float L_18 = V_1;
  33090. float L_19 = V_1;
  33091. float L_20 = V_2;
  33092. float L_21 = V_2;
  33093. float L_22 = V_3;
  33094. float L_23 = V_3;
  33095. V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23))));
  33096. float L_24 = V_4;
  33097. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  33098. goto IL_0057;
  33099. }
  33100. IL_0057:
  33101. {
  33102. bool L_25 = V_5;
  33103. return L_25;
  33104. }
  33105. }
  33106. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  33107. {
  33108. {
  33109. float L_0 = ___0_x;
  33110. __this->___x_2 = L_0;
  33111. float L_1 = ___1_y;
  33112. __this->___y_3 = L_1;
  33113. float L_2 = ___2_z;
  33114. __this->___z_4 = L_2;
  33115. return;
  33116. }
  33117. }
  33118. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color32_op_Implicit_m47CBB138122B400E0B1F4BFD7C30A6C2C00FCA3E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_c, const RuntimeMethod* method)
  33119. {
  33120. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  33121. memset((&V_0), 0, sizeof(V_0));
  33122. {
  33123. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0 = ___0_c;
  33124. uint8_t L_1 = L_0.___r_1;
  33125. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_2 = ___0_c;
  33126. uint8_t L_3 = L_2.___g_2;
  33127. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_4 = ___0_c;
  33128. uint8_t L_5 = L_4.___b_3;
  33129. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6 = ___0_c;
  33130. uint8_t L_7 = L_6.___a_4;
  33131. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
  33132. memset((&L_8), 0, sizeof(L_8));
  33133. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), ((float)(((float)L_1)/(255.0f))), ((float)(((float)L_3)/(255.0f))), ((float)(((float)L_5)/(255.0f))), ((float)(((float)L_7)/(255.0f))), /*hidden argument*/NULL);
  33134. V_0 = L_8;
  33135. goto IL_003d;
  33136. }
  33137. IL_003d:
  33138. {
  33139. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
  33140. return L_9;
  33141. }
  33142. }
  33143. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline (float ___0_f, const RuntimeMethod* method)
  33144. {
  33145. static bool s_Il2CppMethodInitialized;
  33146. if (!s_Il2CppMethodInitialized)
  33147. {
  33148. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  33149. s_Il2CppMethodInitialized = true;
  33150. }
  33151. int32_t V_0 = 0;
  33152. {
  33153. float L_0 = ___0_f;
  33154. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  33155. double L_1;
  33156. L_1 = bankers_round(((double)L_0));
  33157. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  33158. goto IL_000c;
  33159. }
  33160. IL_000c:
  33161. {
  33162. int32_t L_2 = V_0;
  33163. return L_2;
  33164. }
  33165. }
  33166. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline (int32_t ___0_value, int32_t ___1_min, int32_t ___2_max, const RuntimeMethod* method)
  33167. {
  33168. bool V_0 = false;
  33169. bool V_1 = false;
  33170. int32_t V_2 = 0;
  33171. {
  33172. int32_t L_0 = ___0_value;
  33173. int32_t L_1 = ___1_min;
  33174. V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
  33175. bool L_2 = V_0;
  33176. if (!L_2)
  33177. {
  33178. goto IL_000e;
  33179. }
  33180. }
  33181. {
  33182. int32_t L_3 = ___1_min;
  33183. ___0_value = L_3;
  33184. goto IL_0019;
  33185. }
  33186. IL_000e:
  33187. {
  33188. int32_t L_4 = ___0_value;
  33189. int32_t L_5 = ___2_max;
  33190. V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
  33191. bool L_6 = V_1;
  33192. if (!L_6)
  33193. {
  33194. goto IL_0019;
  33195. }
  33196. }
  33197. {
  33198. int32_t L_7 = ___2_max;
  33199. ___0_value = L_7;
  33200. }
  33201. IL_0019:
  33202. {
  33203. int32_t L_8 = ___0_value;
  33204. V_2 = L_8;
  33205. goto IL_001d;
  33206. }
  33207. IL_001d:
  33208. {
  33209. int32_t L_9 = V_2;
  33210. return L_9;
  33211. }
  33212. }
  33213. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
  33214. {
  33215. {
  33216. __this->___rgba_0 = 0;
  33217. uint8_t L_0 = ___0_r;
  33218. __this->___r_1 = L_0;
  33219. uint8_t L_1 = ___1_g;
  33220. __this->___g_2 = L_1;
  33221. uint8_t L_2 = ___2_b;
  33222. __this->___b_3 = L_2;
  33223. uint8_t L_3 = ___3_a;
  33224. __this->___a_4 = L_3;
  33225. return;
  33226. }
  33227. }
  33228. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, const RuntimeMethod* method)
  33229. {
  33230. int32_t V_0 = 0;
  33231. int32_t V_1 = 0;
  33232. float V_2 = 0.0f;
  33233. {
  33234. int32_t L_0 = ___0_index;
  33235. V_1 = L_0;
  33236. int32_t L_1 = V_1;
  33237. V_0 = L_1;
  33238. int32_t L_2 = V_0;
  33239. switch (L_2)
  33240. {
  33241. case 0:
  33242. {
  33243. goto IL_0019;
  33244. }
  33245. case 1:
  33246. {
  33247. goto IL_0022;
  33248. }
  33249. case 2:
  33250. {
  33251. goto IL_002b;
  33252. }
  33253. }
  33254. }
  33255. {
  33256. goto IL_0034;
  33257. }
  33258. IL_0019:
  33259. {
  33260. float L_3 = __this->___x_2;
  33261. V_2 = L_3;
  33262. goto IL_003f;
  33263. }
  33264. IL_0022:
  33265. {
  33266. float L_4 = __this->___y_3;
  33267. V_2 = L_4;
  33268. goto IL_003f;
  33269. }
  33270. IL_002b:
  33271. {
  33272. float L_5 = __this->___z_4;
  33273. V_2 = L_5;
  33274. goto IL_003f;
  33275. }
  33276. IL_0034:
  33277. {
  33278. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  33279. NullCheck(L_6);
  33280. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
  33281. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var)));
  33282. }
  33283. IL_003f:
  33284. {
  33285. float L_7 = V_2;
  33286. return L_7;
  33287. }
  33288. }
  33289. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  33290. {
  33291. int32_t V_0 = 0;
  33292. int32_t V_1 = 0;
  33293. {
  33294. int32_t L_0 = ___0_index;
  33295. V_1 = L_0;
  33296. int32_t L_1 = V_1;
  33297. V_0 = L_1;
  33298. int32_t L_2 = V_0;
  33299. switch (L_2)
  33300. {
  33301. case 0:
  33302. {
  33303. goto IL_0019;
  33304. }
  33305. case 1:
  33306. {
  33307. goto IL_0022;
  33308. }
  33309. case 2:
  33310. {
  33311. goto IL_002b;
  33312. }
  33313. }
  33314. }
  33315. {
  33316. goto IL_0034;
  33317. }
  33318. IL_0019:
  33319. {
  33320. float L_3 = ___1_value;
  33321. __this->___x_2 = L_3;
  33322. goto IL_003f;
  33323. }
  33324. IL_0022:
  33325. {
  33326. float L_4 = ___1_value;
  33327. __this->___y_3 = L_4;
  33328. goto IL_003f;
  33329. }
  33330. IL_002b:
  33331. {
  33332. float L_5 = ___1_value;
  33333. __this->___z_4 = L_5;
  33334. goto IL_003f;
  33335. }
  33336. IL_0034:
  33337. {
  33338. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  33339. NullCheck(L_6);
  33340. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
  33341. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var)));
  33342. }
  33343. IL_003f:
  33344. {
  33345. return;
  33346. }
  33347. }
  33348. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  33349. {
  33350. {
  33351. float L_0 = ___0_x;
  33352. __this->___x_2 = L_0;
  33353. float L_1 = ___1_y;
  33354. __this->___y_3 = L_1;
  33355. __this->___z_4 = (0.0f);
  33356. return;
  33357. }
  33358. }
  33359. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  33360. {
  33361. int32_t V_0 = 0;
  33362. {
  33363. float* L_0 = (&__this->___x_2);
  33364. int32_t L_1;
  33365. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  33366. float* L_2 = (&__this->___y_3);
  33367. int32_t L_3;
  33368. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  33369. float* L_4 = (&__this->___z_4);
  33370. int32_t L_5;
  33371. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  33372. V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
  33373. goto IL_002b;
  33374. }
  33375. IL_002b:
  33376. {
  33377. int32_t L_6 = V_0;
  33378. return L_6;
  33379. }
  33380. }
  33381. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
  33382. {
  33383. bool V_0 = false;
  33384. int32_t G_B4_0 = 0;
  33385. {
  33386. float L_0 = __this->___x_2;
  33387. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other;
  33388. float L_2 = L_1.___x_2;
  33389. if ((!(((float)L_0) == ((float)L_2))))
  33390. {
  33391. goto IL_002d;
  33392. }
  33393. }
  33394. {
  33395. float L_3 = __this->___y_3;
  33396. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other;
  33397. float L_5 = L_4.___y_3;
  33398. if ((!(((float)L_3) == ((float)L_5))))
  33399. {
  33400. goto IL_002d;
  33401. }
  33402. }
  33403. {
  33404. float L_6 = __this->___z_4;
  33405. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other;
  33406. float L_8 = L_7.___z_4;
  33407. G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
  33408. goto IL_002e;
  33409. }
  33410. IL_002d:
  33411. {
  33412. G_B4_0 = 0;
  33413. }
  33414. IL_002e:
  33415. {
  33416. V_0 = (bool)G_B4_0;
  33417. goto IL_0031;
  33418. }
  33419. IL_0031:
  33420. {
  33421. bool L_9 = V_0;
  33422. return L_9;
  33423. }
  33424. }
  33425. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  33426. {
  33427. static bool s_Il2CppMethodInitialized;
  33428. if (!s_Il2CppMethodInitialized)
  33429. {
  33430. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  33431. s_Il2CppMethodInitialized = true;
  33432. }
  33433. bool V_0 = false;
  33434. bool V_1 = false;
  33435. {
  33436. RuntimeObject* L_0 = ___0_other;
  33437. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  33438. bool L_1 = V_0;
  33439. if (!L_1)
  33440. {
  33441. goto IL_0015;
  33442. }
  33443. }
  33444. {
  33445. V_1 = (bool)0;
  33446. goto IL_0024;
  33447. }
  33448. IL_0015:
  33449. {
  33450. RuntimeObject* L_2 = ___0_other;
  33451. bool L_3;
  33452. L_3 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(__this, ((*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)UnBox(L_2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var)))), NULL);
  33453. V_1 = L_3;
  33454. goto IL_0024;
  33455. }
  33456. IL_0024:
  33457. {
  33458. bool L_4 = V_1;
  33459. return L_4;
  33460. }
  33461. }
  33462. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  33463. {
  33464. static bool s_Il2CppMethodInitialized;
  33465. if (!s_Il2CppMethodInitialized)
  33466. {
  33467. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  33468. s_Il2CppMethodInitialized = true;
  33469. }
  33470. float V_0 = 0.0f;
  33471. {
  33472. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
  33473. float L_1 = L_0.___x_2;
  33474. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
  33475. float L_3 = L_2.___x_2;
  33476. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
  33477. float L_5 = L_4.___y_3;
  33478. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
  33479. float L_7 = L_6.___y_3;
  33480. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
  33481. float L_9 = L_8.___z_4;
  33482. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
  33483. float L_11 = L_10.___z_4;
  33484. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  33485. double L_12;
  33486. L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
  33487. V_0 = ((float)L_12);
  33488. goto IL_0034;
  33489. }
  33490. IL_0034:
  33491. {
  33492. float L_13 = V_0;
  33493. return L_13;
  33494. }
  33495. }
  33496. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  33497. {
  33498. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  33499. memset((&V_0), 0, sizeof(V_0));
  33500. {
  33501. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  33502. float L_1 = L_0.___x_2;
  33503. float L_2 = ___1_d;
  33504. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  33505. float L_4 = L_3.___y_3;
  33506. float L_5 = ___1_d;
  33507. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  33508. float L_7 = L_6.___z_4;
  33509. float L_8 = ___1_d;
  33510. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  33511. memset((&L_9), 0, sizeof(L_9));
  33512. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
  33513. V_0 = L_9;
  33514. goto IL_0021;
  33515. }
  33516. IL_0021:
  33517. {
  33518. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  33519. return L_10;
  33520. }
  33521. }
  33522. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
  33523. {
  33524. static bool s_Il2CppMethodInitialized;
  33525. if (!s_Il2CppMethodInitialized)
  33526. {
  33527. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  33528. s_Il2CppMethodInitialized = true;
  33529. }
  33530. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  33531. memset((&V_0), 0, sizeof(V_0));
  33532. {
  33533. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
  33534. V_0 = L_0;
  33535. goto IL_0009;
  33536. }
  33537. IL_0009:
  33538. {
  33539. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  33540. return L_1;
  33541. }
  33542. }
  33543. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  33544. {
  33545. float V_0 = 0.0f;
  33546. bool V_1 = false;
  33547. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  33548. memset((&V_2), 0, sizeof(V_2));
  33549. {
  33550. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  33551. float L_1;
  33552. L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
  33553. V_0 = L_1;
  33554. float L_2 = V_0;
  33555. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  33556. bool L_3 = V_1;
  33557. if (!L_3)
  33558. {
  33559. goto IL_001e;
  33560. }
  33561. }
  33562. {
  33563. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
  33564. float L_5 = V_0;
  33565. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  33566. L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
  33567. V_2 = L_6;
  33568. goto IL_0026;
  33569. }
  33570. IL_001e:
  33571. {
  33572. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  33573. L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  33574. V_2 = L_7;
  33575. goto IL_0026;
  33576. }
  33577. IL_0026:
  33578. {
  33579. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
  33580. return L_8;
  33581. }
  33582. }
  33583. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  33584. {
  33585. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  33586. memset((&V_0), 0, sizeof(V_0));
  33587. {
  33588. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
  33589. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  33590. L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
  33591. V_0 = L_1;
  33592. goto IL_000f;
  33593. }
  33594. IL_000f:
  33595. {
  33596. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  33597. return L_2;
  33598. }
  33599. }
  33600. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  33601. {
  33602. float V_0 = 0.0f;
  33603. {
  33604. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  33605. float L_1 = L_0.___x_2;
  33606. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  33607. float L_3 = L_2.___x_2;
  33608. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  33609. float L_5 = L_4.___y_3;
  33610. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  33611. float L_7 = L_6.___y_3;
  33612. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  33613. float L_9 = L_8.___z_4;
  33614. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  33615. float L_11 = L_10.___z_4;
  33616. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
  33617. goto IL_002d;
  33618. }
  33619. IL_002d:
  33620. {
  33621. float L_12 = V_0;
  33622. return L_12;
  33623. }
  33624. }
  33625. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  33626. {
  33627. float V_0 = 0.0f;
  33628. {
  33629. float L_0 = __this->___x_2;
  33630. float L_1 = __this->___x_2;
  33631. float L_2 = __this->___y_3;
  33632. float L_3 = __this->___y_3;
  33633. float L_4 = __this->___z_4;
  33634. float L_5 = __this->___z_4;
  33635. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))));
  33636. goto IL_002d;
  33637. }
  33638. IL_002d:
  33639. {
  33640. float L_6 = V_0;
  33641. return L_6;
  33642. }
  33643. }
  33644. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
  33645. {
  33646. bool V_0 = false;
  33647. bool V_1 = false;
  33648. float V_2 = 0.0f;
  33649. {
  33650. float L_0 = ___0_value;
  33651. float L_1 = ___1_min;
  33652. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  33653. bool L_2 = V_0;
  33654. if (!L_2)
  33655. {
  33656. goto IL_000e;
  33657. }
  33658. }
  33659. {
  33660. float L_3 = ___1_min;
  33661. ___0_value = L_3;
  33662. goto IL_0019;
  33663. }
  33664. IL_000e:
  33665. {
  33666. float L_4 = ___0_value;
  33667. float L_5 = ___2_max;
  33668. V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
  33669. bool L_6 = V_1;
  33670. if (!L_6)
  33671. {
  33672. goto IL_0019;
  33673. }
  33674. }
  33675. {
  33676. float L_7 = ___2_max;
  33677. ___0_value = L_7;
  33678. }
  33679. IL_0019:
  33680. {
  33681. float L_8 = ___0_value;
  33682. V_2 = L_8;
  33683. goto IL_001d;
  33684. }
  33685. IL_001d:
  33686. {
  33687. float L_9 = V_2;
  33688. return L_9;
  33689. }
  33690. }
  33691. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  33692. {
  33693. static bool s_Il2CppMethodInitialized;
  33694. if (!s_Il2CppMethodInitialized)
  33695. {
  33696. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  33697. s_Il2CppMethodInitialized = true;
  33698. }
  33699. float V_0 = 0.0f;
  33700. {
  33701. float L_0 = __this->___x_2;
  33702. float L_1 = __this->___x_2;
  33703. float L_2 = __this->___y_3;
  33704. float L_3 = __this->___y_3;
  33705. float L_4 = __this->___z_4;
  33706. float L_5 = __this->___z_4;
  33707. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  33708. double L_6;
  33709. L_6 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))))));
  33710. V_0 = ((float)L_6);
  33711. goto IL_0034;
  33712. }
  33713. IL_0034:
  33714. {
  33715. float L_7 = V_0;
  33716. return L_7;
  33717. }
  33718. }
  33719. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  33720. {
  33721. float V_0 = 0.0f;
  33722. float V_1 = 0.0f;
  33723. float V_2 = 0.0f;
  33724. float V_3 = 0.0f;
  33725. bool V_4 = false;
  33726. {
  33727. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  33728. float L_1 = L_0.___x_2;
  33729. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  33730. float L_3 = L_2.___x_2;
  33731. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  33732. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  33733. float L_5 = L_4.___y_3;
  33734. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  33735. float L_7 = L_6.___y_3;
  33736. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  33737. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  33738. float L_9 = L_8.___z_4;
  33739. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  33740. float L_11 = L_10.___z_4;
  33741. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  33742. float L_12 = V_0;
  33743. float L_13 = V_0;
  33744. float L_14 = V_1;
  33745. float L_15 = V_1;
  33746. float L_16 = V_2;
  33747. float L_17 = V_2;
  33748. V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
  33749. float L_18 = V_3;
  33750. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  33751. goto IL_0043;
  33752. }
  33753. IL_0043:
  33754. {
  33755. bool L_19 = V_4;
  33756. return L_19;
  33757. }
  33758. }
  33759. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  33760. {
  33761. {
  33762. float L_0 = ___0_r;
  33763. __this->___r_0 = L_0;
  33764. float L_1 = ___1_g;
  33765. __this->___g_1 = L_1;
  33766. float L_2 = ___2_b;
  33767. __this->___b_2 = L_2;
  33768. float L_3 = ___3_a;
  33769. __this->___a_3 = L_3;
  33770. return;
  33771. }
  33772. }
  33773. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method)
  33774. {
  33775. {
  33776. float L_0 = ___0_r;
  33777. __this->___r_0 = L_0;
  33778. float L_1 = ___1_g;
  33779. __this->___g_1 = L_1;
  33780. float L_2 = ___2_b;
  33781. __this->___b_2 = L_2;
  33782. __this->___a_3 = (1.0f);
  33783. return;
  33784. }
  33785. }
  33786. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  33787. {
  33788. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  33789. memset((&V_0), 0, sizeof(V_0));
  33790. {
  33791. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  33792. float L_1 = L_0.___r_0;
  33793. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
  33794. float L_3 = L_2.___g_1;
  33795. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  33796. float L_5 = L_4.___b_2;
  33797. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
  33798. float L_7 = L_6.___a_3;
  33799. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
  33800. memset((&L_8), 0, sizeof(L_8));
  33801. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  33802. V_0 = L_8;
  33803. goto IL_0021;
  33804. }
  33805. IL_0021:
  33806. {
  33807. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
  33808. return L_9;
  33809. }
  33810. }
  33811. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  33812. {
  33813. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  33814. memset((&V_0), 0, sizeof(V_0));
  33815. int32_t V_1 = 0;
  33816. {
  33817. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this);
  33818. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  33819. L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
  33820. V_0 = L_1;
  33821. int32_t L_2;
  33822. L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  33823. V_1 = L_2;
  33824. goto IL_001d;
  33825. }
  33826. IL_001d:
  33827. {
  33828. int32_t L_3 = V_1;
  33829. return L_3;
  33830. }
  33831. }
  33832. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method)
  33833. {
  33834. bool V_0 = false;
  33835. int32_t G_B5_0 = 0;
  33836. {
  33837. float* L_0 = (&__this->___r_0);
  33838. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___0_other;
  33839. float L_2 = L_1.___r_0;
  33840. bool L_3;
  33841. L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
  33842. if (!L_3)
  33843. {
  33844. goto IL_004d;
  33845. }
  33846. }
  33847. {
  33848. float* L_4 = (&__this->___g_1);
  33849. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___0_other;
  33850. float L_6 = L_5.___g_1;
  33851. bool L_7;
  33852. L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
  33853. if (!L_7)
  33854. {
  33855. goto IL_004d;
  33856. }
  33857. }
  33858. {
  33859. float* L_8 = (&__this->___b_2);
  33860. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_other;
  33861. float L_10 = L_9.___b_2;
  33862. bool L_11;
  33863. L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
  33864. if (!L_11)
  33865. {
  33866. goto IL_004d;
  33867. }
  33868. }
  33869. {
  33870. float* L_12 = (&__this->___a_3);
  33871. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_other;
  33872. float L_14 = L_13.___a_3;
  33873. bool L_15;
  33874. L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
  33875. G_B5_0 = ((int32_t)(L_15));
  33876. goto IL_004e;
  33877. }
  33878. IL_004d:
  33879. {
  33880. G_B5_0 = 0;
  33881. }
  33882. IL_004e:
  33883. {
  33884. V_0 = (bool)G_B5_0;
  33885. goto IL_0051;
  33886. }
  33887. IL_0051:
  33888. {
  33889. bool L_16 = V_0;
  33890. return L_16;
  33891. }
  33892. }
  33893. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  33894. {
  33895. static bool s_Il2CppMethodInitialized;
  33896. if (!s_Il2CppMethodInitialized)
  33897. {
  33898. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var);
  33899. s_Il2CppMethodInitialized = true;
  33900. }
  33901. bool V_0 = false;
  33902. bool V_1 = false;
  33903. {
  33904. RuntimeObject* L_0 = ___0_other;
  33905. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  33906. bool L_1 = V_0;
  33907. if (!L_1)
  33908. {
  33909. goto IL_0015;
  33910. }
  33911. }
  33912. {
  33913. V_1 = (bool)0;
  33914. goto IL_0024;
  33915. }
  33916. IL_0015:
  33917. {
  33918. RuntimeObject* L_2 = ___0_other;
  33919. bool L_3;
  33920. L_3 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(__this, ((*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var)))), NULL);
  33921. V_1 = L_3;
  33922. goto IL_0024;
  33923. }
  33924. IL_0024:
  33925. {
  33926. bool L_4 = V_1;
  33927. return L_4;
  33928. }
  33929. }
  33930. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method)
  33931. {
  33932. bool V_0 = false;
  33933. {
  33934. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_lhs;
  33935. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  33936. L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
  33937. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_rhs;
  33938. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  33939. L_3 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_2, NULL);
  33940. bool L_4;
  33941. L_4 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_1, L_3, NULL);
  33942. V_0 = L_4;
  33943. goto IL_0015;
  33944. }
  33945. IL_0015:
  33946. {
  33947. bool L_5 = V_0;
  33948. return L_5;
  33949. }
  33950. }
  33951. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_multiplier, const RuntimeMethod* method)
  33952. {
  33953. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  33954. memset((&V_0), 0, sizeof(V_0));
  33955. {
  33956. float L_0 = __this->___r_0;
  33957. float L_1 = ___0_multiplier;
  33958. float L_2 = __this->___g_1;
  33959. float L_3 = ___0_multiplier;
  33960. float L_4 = __this->___b_2;
  33961. float L_5 = ___0_multiplier;
  33962. float L_6 = __this->___a_3;
  33963. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
  33964. memset((&L_7), 0, sizeof(L_7));
  33965. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL);
  33966. V_0 = L_7;
  33967. goto IL_0027;
  33968. }
  33969. IL_0027:
  33970. {
  33971. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
  33972. return L_8;
  33973. }
  33974. }
  33975. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  33976. {
  33977. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  33978. memset((&V_0), 0, sizeof(V_0));
  33979. {
  33980. float L_0 = __this->___r_0;
  33981. float L_1;
  33982. L_1 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_0, NULL);
  33983. float L_2 = __this->___g_1;
  33984. float L_3;
  33985. L_3 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_2, NULL);
  33986. float L_4 = __this->___b_2;
  33987. float L_5;
  33988. L_5 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_4, NULL);
  33989. float L_6 = __this->___a_3;
  33990. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
  33991. memset((&L_7), 0, sizeof(L_7));
  33992. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
  33993. V_0 = L_7;
  33994. goto IL_0030;
  33995. }
  33996. IL_0030:
  33997. {
  33998. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
  33999. return L_8;
  34000. }
  34001. }
  34002. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
  34003. {
  34004. float V_0 = 0.0f;
  34005. {
  34006. float L_0 = __this->___r_0;
  34007. float L_1 = __this->___g_1;
  34008. float L_2;
  34009. L_2 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_0, L_1, NULL);
  34010. float L_3 = __this->___b_2;
  34011. float L_4;
  34012. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_2, L_3, NULL);
  34013. V_0 = L_4;
  34014. goto IL_0020;
  34015. }
  34016. IL_0020:
  34017. {
  34018. float L_5 = V_0;
  34019. return L_5;
  34020. }
  34021. }
  34022. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  34023. {
  34024. {
  34025. float L_0 = ___0_x;
  34026. __this->___x_0 = L_0;
  34027. float L_1 = ___1_y;
  34028. __this->___y_1 = L_1;
  34029. float L_2 = ___2_z;
  34030. __this->___z_2 = L_2;
  34031. float L_3 = ___3_w;
  34032. __this->___w_3 = L_3;
  34033. return;
  34034. }
  34035. }
  34036. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method)
  34037. {
  34038. float V_0 = 0.0f;
  34039. {
  34040. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_a;
  34041. float L_1 = L_0.___x_0;
  34042. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_b;
  34043. float L_3 = L_2.___x_0;
  34044. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_a;
  34045. float L_5 = L_4.___y_1;
  34046. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_b;
  34047. float L_7 = L_6.___y_1;
  34048. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_a;
  34049. float L_9 = L_8.___z_2;
  34050. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_b;
  34051. float L_11 = L_10.___z_2;
  34052. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_a;
  34053. float L_13 = L_12.___w_3;
  34054. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_b;
  34055. float L_15 = L_14.___w_3;
  34056. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
  34057. goto IL_003b;
  34058. }
  34059. IL_003b:
  34060. {
  34061. float L_16 = V_0;
  34062. return L_16;
  34063. }
  34064. }
  34065. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline (float ___0_dot, const RuntimeMethod* method)
  34066. {
  34067. bool V_0 = false;
  34068. {
  34069. float L_0 = ___0_dot;
  34070. V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
  34071. goto IL_000c;
  34072. }
  34073. IL_000c:
  34074. {
  34075. bool L_1 = V_0;
  34076. return L_1;
  34077. }
  34078. }
  34079. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
  34080. {
  34081. bool V_0 = false;
  34082. {
  34083. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
  34084. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rhs;
  34085. float L_2;
  34086. L_2 = Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline(L_0, L_1, NULL);
  34087. bool L_3;
  34088. L_3 = Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline(L_2, NULL);
  34089. V_0 = L_3;
  34090. goto IL_0010;
  34091. }
  34092. IL_0010:
  34093. {
  34094. bool L_4 = V_0;
  34095. return L_4;
  34096. }
  34097. }
  34098. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  34099. {
  34100. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  34101. memset((&V_0), 0, sizeof(V_0));
  34102. {
  34103. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  34104. float L_1 = L_0.___x_2;
  34105. float L_2 = ___1_d;
  34106. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  34107. float L_4 = L_3.___y_3;
  34108. float L_5 = ___1_d;
  34109. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  34110. float L_7 = L_6.___z_4;
  34111. float L_8 = ___1_d;
  34112. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  34113. memset((&L_9), 0, sizeof(L_9));
  34114. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
  34115. V_0 = L_9;
  34116. goto IL_0021;
  34117. }
  34118. IL_0021:
  34119. {
  34120. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  34121. return L_10;
  34122. }
  34123. }
  34124. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
  34125. {
  34126. int32_t V_0 = 0;
  34127. {
  34128. float* L_0 = (&__this->___x_0);
  34129. int32_t L_1;
  34130. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  34131. float* L_2 = (&__this->___y_1);
  34132. int32_t L_3;
  34133. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  34134. float* L_4 = (&__this->___z_2);
  34135. int32_t L_5;
  34136. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  34137. float* L_6 = (&__this->___w_3);
  34138. int32_t L_7;
  34139. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
  34140. V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  34141. goto IL_0039;
  34142. }
  34143. IL_0039:
  34144. {
  34145. int32_t L_8 = V_0;
  34146. return L_8;
  34147. }
  34148. }
  34149. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method)
  34150. {
  34151. bool V_0 = false;
  34152. int32_t G_B5_0 = 0;
  34153. {
  34154. float* L_0 = (&__this->___x_0);
  34155. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___0_other;
  34156. float L_2 = L_1.___x_0;
  34157. bool L_3;
  34158. L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
  34159. if (!L_3)
  34160. {
  34161. goto IL_004d;
  34162. }
  34163. }
  34164. {
  34165. float* L_4 = (&__this->___y_1);
  34166. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___0_other;
  34167. float L_6 = L_5.___y_1;
  34168. bool L_7;
  34169. L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
  34170. if (!L_7)
  34171. {
  34172. goto IL_004d;
  34173. }
  34174. }
  34175. {
  34176. float* L_8 = (&__this->___z_2);
  34177. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___0_other;
  34178. float L_10 = L_9.___z_2;
  34179. bool L_11;
  34180. L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
  34181. if (!L_11)
  34182. {
  34183. goto IL_004d;
  34184. }
  34185. }
  34186. {
  34187. float* L_12 = (&__this->___w_3);
  34188. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13 = ___0_other;
  34189. float L_14 = L_13.___w_3;
  34190. bool L_15;
  34191. L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
  34192. G_B5_0 = ((int32_t)(L_15));
  34193. goto IL_004e;
  34194. }
  34195. IL_004d:
  34196. {
  34197. G_B5_0 = 0;
  34198. }
  34199. IL_004e:
  34200. {
  34201. V_0 = (bool)G_B5_0;
  34202. goto IL_0051;
  34203. }
  34204. IL_0051:
  34205. {
  34206. bool L_16 = V_0;
  34207. return L_16;
  34208. }
  34209. }
  34210. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  34211. {
  34212. static bool s_Il2CppMethodInitialized;
  34213. if (!s_Il2CppMethodInitialized)
  34214. {
  34215. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
  34216. s_Il2CppMethodInitialized = true;
  34217. }
  34218. bool V_0 = false;
  34219. bool V_1 = false;
  34220. {
  34221. RuntimeObject* L_0 = ___0_other;
  34222. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  34223. bool L_1 = V_0;
  34224. if (!L_1)
  34225. {
  34226. goto IL_0015;
  34227. }
  34228. }
  34229. {
  34230. V_1 = (bool)0;
  34231. goto IL_0024;
  34232. }
  34233. IL_0015:
  34234. {
  34235. RuntimeObject* L_2 = ___0_other;
  34236. bool L_3;
  34237. L_3 = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(__this, ((*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)UnBox(L_2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var)))), NULL);
  34238. V_1 = L_3;
  34239. goto IL_0024;
  34240. }
  34241. IL_0024:
  34242. {
  34243. bool L_4 = V_1;
  34244. return L_4;
  34245. }
  34246. }
  34247. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A_inline (float ___0_f, const RuntimeMethod* method)
  34248. {
  34249. float V_0 = 0.0f;
  34250. float G_B3_0 = 0.0f;
  34251. {
  34252. float L_0 = ___0_f;
  34253. if ((((float)L_0) >= ((float)(0.0f))))
  34254. {
  34255. goto IL_0010;
  34256. }
  34257. }
  34258. {
  34259. G_B3_0 = (-1.0f);
  34260. goto IL_0015;
  34261. }
  34262. IL_0010:
  34263. {
  34264. G_B3_0 = (1.0f);
  34265. }
  34266. IL_0015:
  34267. {
  34268. V_0 = G_B3_0;
  34269. goto IL_0018;
  34270. }
  34271. IL_0018:
  34272. {
  34273. float L_1 = V_0;
  34274. return L_1;
  34275. }
  34276. }
  34277. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline (const RuntimeMethod* method)
  34278. {
  34279. static bool s_Il2CppMethodInitialized;
  34280. if (!s_Il2CppMethodInitialized)
  34281. {
  34282. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  34283. s_Il2CppMethodInitialized = true;
  34284. }
  34285. {
  34286. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  34287. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
  34288. return L_0;
  34289. }
  34290. }
  34291. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
  34292. {
  34293. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  34294. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34295. }
  34296. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
  34297. {
  34298. typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  34299. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34300. }
  34301. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
  34302. {
  34303. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  34304. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34305. }
  34306. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method)
  34307. {
  34308. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
  34309. memset((&V_0), 0, sizeof(V_0));
  34310. {
  34311. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_euler;
  34312. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  34313. L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL);
  34314. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
  34315. L_2 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_1, NULL);
  34316. V_0 = L_2;
  34317. goto IL_0014;
  34318. }
  34319. IL_0014:
  34320. {
  34321. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0;
  34322. return L_3;
  34323. }
  34324. }
  34325. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline (const RuntimeMethod* method)
  34326. {
  34327. static bool s_Il2CppMethodInitialized;
  34328. if (!s_Il2CppMethodInitialized)
  34329. {
  34330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  34331. s_Il2CppMethodInitialized = true;
  34332. }
  34333. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  34334. memset((&V_0), 0, sizeof(V_0));
  34335. {
  34336. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11;
  34337. V_0 = L_0;
  34338. goto IL_0009;
  34339. }
  34340. IL_0009:
  34341. {
  34342. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  34343. return L_1;
  34344. }
  34345. }
  34346. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  34347. {
  34348. {
  34349. float L_0 = ___0_x;
  34350. __this->___x_0 = L_0;
  34351. float L_1 = ___1_y;
  34352. __this->___y_1 = L_1;
  34353. return;
  34354. }
  34355. }
  34356. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  34357. {
  34358. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34359. memset((&V_0), 0, sizeof(V_0));
  34360. {
  34361. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  34362. float L_1 = L_0.___x_0;
  34363. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  34364. float L_3 = L_2.___x_0;
  34365. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  34366. float L_5 = L_4.___y_1;
  34367. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  34368. float L_7 = L_6.___y_1;
  34369. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  34370. memset((&L_8), 0, sizeof(L_8));
  34371. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
  34372. V_0 = L_8;
  34373. goto IL_0023;
  34374. }
  34375. IL_0023:
  34376. {
  34377. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  34378. return L_9;
  34379. }
  34380. }
  34381. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  34382. {
  34383. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34384. memset((&V_0), 0, sizeof(V_0));
  34385. {
  34386. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  34387. float L_1 = L_0.___x_0;
  34388. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  34389. float L_3 = L_2.___x_0;
  34390. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  34391. float L_5 = L_4.___y_1;
  34392. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  34393. float L_7 = L_6.___y_1;
  34394. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  34395. memset((&L_8), 0, sizeof(L_8));
  34396. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
  34397. V_0 = L_8;
  34398. goto IL_0023;
  34399. }
  34400. IL_0023:
  34401. {
  34402. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  34403. return L_9;
  34404. }
  34405. }
  34406. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline (const RuntimeMethod* method)
  34407. {
  34408. static bool s_Il2CppMethodInitialized;
  34409. if (!s_Il2CppMethodInitialized)
  34410. {
  34411. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  34412. s_Il2CppMethodInitialized = true;
  34413. }
  34414. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34415. memset((&V_0), 0, sizeof(V_0));
  34416. {
  34417. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
  34418. V_0 = L_0;
  34419. goto IL_0009;
  34420. }
  34421. IL_0009:
  34422. {
  34423. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  34424. return L_1;
  34425. }
  34426. }
  34427. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  34428. {
  34429. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34430. memset((&V_0), 0, sizeof(V_0));
  34431. {
  34432. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  34433. float L_1 = L_0.___x_0;
  34434. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  34435. float L_3 = L_2.___x_0;
  34436. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  34437. float L_5 = L_4.___y_1;
  34438. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  34439. float L_7 = L_6.___y_1;
  34440. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  34441. memset((&L_8), 0, sizeof(L_8));
  34442. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL);
  34443. V_0 = L_8;
  34444. goto IL_0023;
  34445. }
  34446. IL_0023:
  34447. {
  34448. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  34449. return L_9;
  34450. }
  34451. }
  34452. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
  34453. {
  34454. int32_t V_0 = 0;
  34455. int32_t V_1 = 0;
  34456. float V_2 = 0.0f;
  34457. {
  34458. int32_t L_0 = ___0_index;
  34459. V_1 = L_0;
  34460. int32_t L_1 = V_1;
  34461. V_0 = L_1;
  34462. int32_t L_2 = V_0;
  34463. if (!L_2)
  34464. {
  34465. goto IL_0010;
  34466. }
  34467. }
  34468. {
  34469. goto IL_000a;
  34470. }
  34471. IL_000a:
  34472. {
  34473. int32_t L_3 = V_0;
  34474. if ((((int32_t)L_3) == ((int32_t)1)))
  34475. {
  34476. goto IL_0019;
  34477. }
  34478. }
  34479. {
  34480. goto IL_0022;
  34481. }
  34482. IL_0010:
  34483. {
  34484. float L_4 = __this->___x_0;
  34485. V_2 = L_4;
  34486. goto IL_002d;
  34487. }
  34488. IL_0019:
  34489. {
  34490. float L_5 = __this->___y_1;
  34491. V_2 = L_5;
  34492. goto IL_002d;
  34493. }
  34494. IL_0022:
  34495. {
  34496. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  34497. NullCheck(L_6);
  34498. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  34499. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
  34500. }
  34501. IL_002d:
  34502. {
  34503. float L_7 = V_2;
  34504. return L_7;
  34505. }
  34506. }
  34507. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  34508. {
  34509. int32_t V_0 = 0;
  34510. int32_t V_1 = 0;
  34511. {
  34512. int32_t L_0 = ___0_index;
  34513. V_1 = L_0;
  34514. int32_t L_1 = V_1;
  34515. V_0 = L_1;
  34516. int32_t L_2 = V_0;
  34517. if (!L_2)
  34518. {
  34519. goto IL_0010;
  34520. }
  34521. }
  34522. {
  34523. goto IL_000a;
  34524. }
  34525. IL_000a:
  34526. {
  34527. int32_t L_3 = V_0;
  34528. if ((((int32_t)L_3) == ((int32_t)1)))
  34529. {
  34530. goto IL_0019;
  34531. }
  34532. }
  34533. {
  34534. goto IL_0022;
  34535. }
  34536. IL_0010:
  34537. {
  34538. float L_4 = ___1_value;
  34539. __this->___x_0 = L_4;
  34540. goto IL_002d;
  34541. }
  34542. IL_0019:
  34543. {
  34544. float L_5 = ___1_value;
  34545. __this->___y_1 = L_5;
  34546. goto IL_002d;
  34547. }
  34548. IL_0022:
  34549. {
  34550. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  34551. NullCheck(L_6);
  34552. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  34553. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
  34554. }
  34555. IL_002d:
  34556. {
  34557. return;
  34558. }
  34559. }
  34560. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
  34561. {
  34562. typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
  34563. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_driven, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34564. }
  34565. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method)
  34566. {
  34567. static bool s_Il2CppMethodInitialized;
  34568. if (!s_Il2CppMethodInitialized)
  34569. {
  34570. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  34571. s_Il2CppMethodInitialized = true;
  34572. }
  34573. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34574. memset((&V_0), 0, sizeof(V_0));
  34575. {
  34576. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
  34577. V_0 = L_0;
  34578. goto IL_0009;
  34579. }
  34580. IL_0009:
  34581. {
  34582. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  34583. return L_1;
  34584. }
  34585. }
  34586. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* __this, const RuntimeMethod* method)
  34587. {
  34588. {
  34589. String_t* L_0 = __this->____message_0;
  34590. return L_0;
  34591. }
  34592. }
  34593. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method)
  34594. {
  34595. {
  34596. int32_t L_0 = __this->____stringLength_4;
  34597. return L_0;
  34598. }
  34599. }
  34600. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline (AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* __this, const RuntimeMethod* method)
  34601. {
  34602. {
  34603. String_t* L_0 = __this->___name_0;
  34604. return L_0;
  34605. }
  34606. }
  34607. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method)
  34608. {
  34609. {
  34610. intptr_t L_0 = *__this;
  34611. return (void*)(L_0);
  34612. }
  34613. }
  34614. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method)
  34615. {
  34616. {
  34617. NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_0 = ___0_value;
  34618. __this->___U3CrawImageDataReferenceU3Ek__BackingField_0 = L_0;
  34619. return;
  34620. }
  34621. }
  34622. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
  34623. {
  34624. {
  34625. int32_t L_0 = ___0_value;
  34626. __this->___U3CheightU3Ek__BackingField_3 = L_0;
  34627. return;
  34628. }
  34629. }
  34630. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
  34631. {
  34632. {
  34633. int32_t L_0 = ___0_value;
  34634. __this->___U3CwidthU3Ek__BackingField_2 = L_0;
  34635. return;
  34636. }
  34637. }
  34638. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
  34639. {
  34640. {
  34641. int32_t L_0 = ___0_value;
  34642. __this->___U3CimageFormatU3Ek__BackingField_1 = L_0;
  34643. return;
  34644. }
  34645. }
  34646. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  34647. {
  34648. {
  34649. int32_t L_0 = __this->___U3CattributeU3Ek__BackingField_0;
  34650. return L_0;
  34651. }
  34652. }
  34653. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  34654. {
  34655. {
  34656. int32_t L_0 = ___0_value;
  34657. __this->___U3CattributeU3Ek__BackingField_0 = L_0;
  34658. return;
  34659. }
  34660. }
  34661. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  34662. {
  34663. {
  34664. int32_t L_0 = __this->___U3CformatU3Ek__BackingField_1;
  34665. return L_0;
  34666. }
  34667. }
  34668. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  34669. {
  34670. {
  34671. int32_t L_0 = ___0_value;
  34672. __this->___U3CformatU3Ek__BackingField_1 = L_0;
  34673. return;
  34674. }
  34675. }
  34676. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  34677. {
  34678. {
  34679. int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_2;
  34680. return L_0;
  34681. }
  34682. }
  34683. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  34684. {
  34685. {
  34686. int32_t L_0 = ___0_value;
  34687. __this->___U3CdimensionU3Ek__BackingField_2 = L_0;
  34688. return;
  34689. }
  34690. }
  34691. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
  34692. {
  34693. {
  34694. int32_t L_0 = __this->___U3CstreamU3Ek__BackingField_3;
  34695. return L_0;
  34696. }
  34697. }
  34698. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
  34699. {
  34700. {
  34701. int32_t L_0 = ___0_value;
  34702. __this->___U3CstreamU3Ek__BackingField_3 = L_0;
  34703. return;
  34704. }
  34705. }
  34706. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline (const RuntimeMethod* method)
  34707. {
  34708. static bool s_Il2CppMethodInitialized;
  34709. if (!s_Il2CppMethodInitialized)
  34710. {
  34711. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  34712. s_Il2CppMethodInitialized = true;
  34713. }
  34714. {
  34715. il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
  34716. RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4;
  34717. return L_0;
  34718. }
  34719. }
  34720. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method)
  34721. {
  34722. {
  34723. bool L_0 = __this->___U3CdisposedU3Ek__BackingField_0;
  34724. return L_0;
  34725. }
  34726. }
  34727. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method)
  34728. {
  34729. {
  34730. bool L_0 = ___0_value;
  34731. __this->___U3CdisposedU3Ek__BackingField_0 = L_0;
  34732. return;
  34733. }
  34734. }
  34735. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34736. {
  34737. {
  34738. int32_t L_0 = __this->___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
  34739. return L_0;
  34740. }
  34741. }
  34742. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34743. {
  34744. {
  34745. int32_t L_0 = __this->___U3CmixedLightingModesU3Ek__BackingField_3;
  34746. return L_0;
  34747. }
  34748. }
  34749. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline (intptr_t* __this, void* ___0_value, const RuntimeMethod* method)
  34750. {
  34751. {
  34752. void* L_0 = ___0_value;
  34753. *__this = ((intptr_t)L_0);
  34754. return;
  34755. }
  34756. }
  34757. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34758. {
  34759. {
  34760. int32_t L_0 = __this->___U3ClightmapBakeTypesU3Ek__BackingField_4;
  34761. return L_0;
  34762. }
  34763. }
  34764. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34765. {
  34766. {
  34767. bool L_0 = __this->___U3CenlightenU3Ek__BackingField_7;
  34768. return L_0;
  34769. }
  34770. }
  34771. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34772. {
  34773. {
  34774. int32_t L_0 = __this->___U3ClightmapsModesU3Ek__BackingField_5;
  34775. return L_0;
  34776. }
  34777. }
  34778. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34779. {
  34780. {
  34781. bool L_0 = __this->___U3CenlightenLightmapperU3Ek__BackingField_6;
  34782. return L_0;
  34783. }
  34784. }
  34785. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34786. {
  34787. {
  34788. bool L_0 = __this->___U3CrendersUIOverlayU3Ek__BackingField_14;
  34789. return L_0;
  34790. }
  34791. }
  34792. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34793. {
  34794. {
  34795. bool L_0 = __this->___U3CautoAmbientProbeBakingU3Ek__BackingField_24;
  34796. return L_0;
  34797. }
  34798. }
  34799. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
  34800. {
  34801. {
  34802. bool L_0 = __this->___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25;
  34803. return L_0;
  34804. }
  34805. }
  34806. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_inline (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
  34807. {
  34808. typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
  34809. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_rendererGroup, ___1_cullingContext, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34810. }
  34811. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6_inline (const RuntimeMethod* method)
  34812. {
  34813. static bool s_Il2CppMethodInitialized;
  34814. if (!s_Il2CppMethodInitialized)
  34815. {
  34816. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  34817. s_Il2CppMethodInitialized = true;
  34818. }
  34819. {
  34820. il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
  34821. SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0 = ((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
  34822. return L_0;
  34823. }
  34824. }
  34825. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
  34826. {
  34827. typedef void (*FunctionPointerType) (RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
  34828. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_requests, ___1_lightsOutput, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34829. }
  34830. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
  34831. {
  34832. {
  34833. RuntimeObject* L_0 = __this->___U3CimplementationU3Ek__BackingField_0;
  34834. return L_0;
  34835. }
  34836. }
  34837. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
  34838. {
  34839. {
  34840. RuntimeObject* L_0 = ___0_value;
  34841. __this->___U3CimplementationU3Ek__BackingField_0 = L_0;
  34842. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CimplementationU3Ek__BackingField_0), (void*)L_0);
  34843. return;
  34844. }
  34845. }
  34846. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline (Delegate_t* __this, const RuntimeMethod* method)
  34847. {
  34848. {
  34849. RuntimeObject* L_0 = __this->___m_target_2;
  34850. return L_0;
  34851. }
  34852. }
  34853. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
  34854. {
  34855. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  34856. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34857. }
  34858. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
  34859. {
  34860. typedef bool (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  34861. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34862. }
  34863. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method)
  34864. {
  34865. typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*);
  34866. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34867. }
  34868. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  34869. {
  34870. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
  34871. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34872. }
  34873. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline (Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C* __this, RuntimeObject* ___0_arg1, RuntimeObject* ___1_arg2, const RuntimeMethod* method)
  34874. {
  34875. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
  34876. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34877. }
  34878. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline (Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method)
  34879. {
  34880. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, bool, const RuntimeMethod*);
  34881. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34882. }
  34883. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline (Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method)
  34884. {
  34885. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, bool, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5, const RuntimeMethod*);
  34886. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, ___2_arg3, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34887. }
  34888. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
  34889. {
  34890. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  34891. int32_t V_1 = 0;
  34892. {
  34893. int32_t L_0 = (int32_t)__this->____version_3;
  34894. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  34895. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  34896. V_0 = L_1;
  34897. int32_t L_2 = (int32_t)__this->____size_2;
  34898. V_1 = L_2;
  34899. int32_t L_3 = V_1;
  34900. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
  34901. NullCheck(L_4);
  34902. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  34903. {
  34904. goto IL_0034;
  34905. }
  34906. }
  34907. {
  34908. int32_t L_5 = V_1;
  34909. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  34910. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
  34911. int32_t L_7 = V_1;
  34912. RuntimeObject* L_8 = ___0_item;
  34913. NullCheck(L_6);
  34914. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
  34915. return;
  34916. }
  34917. IL_0034:
  34918. {
  34919. RuntimeObject* L_9 = ___0_item;
  34920. (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  34921. return;
  34922. }
  34923. }
  34924. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
  34925. {
  34926. {
  34927. int32_t L_0 = (int32_t)__this->____current_3;
  34928. return L_0;
  34929. }
  34930. }
  34931. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method)
  34932. {
  34933. typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*);
  34934. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  34935. }
  34936. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method)
  34937. {
  34938. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
  34939. int32_t V_1 = 0;
  34940. {
  34941. int32_t L_0 = (int32_t)__this->____version_3;
  34942. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  34943. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1;
  34944. V_0 = L_1;
  34945. int32_t L_2 = (int32_t)__this->____size_2;
  34946. V_1 = L_2;
  34947. int32_t L_3 = V_1;
  34948. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_0;
  34949. NullCheck(L_4);
  34950. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  34951. {
  34952. goto IL_0034;
  34953. }
  34954. }
  34955. {
  34956. int32_t L_5 = V_1;
  34957. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  34958. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
  34959. int32_t L_7 = V_1;
  34960. int32_t L_8 = ___0_item;
  34961. NullCheck(L_6);
  34962. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (int32_t)L_8);
  34963. return;
  34964. }
  34965. IL_0034:
  34966. {
  34967. int32_t L_9 = ___0_item;
  34968. (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  34969. return;
  34970. }
  34971. }
  34972. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
  34973. {
  34974. int32_t V_0 = 0;
  34975. {
  34976. int32_t L_0 = (int32_t)__this->____version_3;
  34977. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  34978. if (!true)
  34979. {
  34980. goto IL_0035;
  34981. }
  34982. }
  34983. {
  34984. int32_t L_1 = (int32_t)__this->____size_2;
  34985. V_0 = L_1;
  34986. __this->____size_2 = 0;
  34987. int32_t L_2 = V_0;
  34988. if ((((int32_t)L_2) <= ((int32_t)0)))
  34989. {
  34990. goto IL_003c;
  34991. }
  34992. }
  34993. {
  34994. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  34995. int32_t L_4 = V_0;
  34996. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  34997. return;
  34998. }
  34999. IL_0035:
  35000. {
  35001. __this->____size_2 = 0;
  35002. }
  35003. IL_003c:
  35004. {
  35005. return;
  35006. }
  35007. }
  35008. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
  35009. {
  35010. {
  35011. int32_t L_0 = (int32_t)__this->____size_2;
  35012. return L_0;
  35013. }
  35014. }
  35015. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m45979AF2609BAB3A34CE383DFFC5E6DC46C56EC2_gshared_inline (UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, int32_t ___1_arg1, const RuntimeMethod* method)
  35016. {
  35017. typedef void (*FunctionPointerType) (RuntimeObject*, Scene_tA1DC762B79745EB5140F054C884855B922318356, int32_t, const RuntimeMethod*);
  35018. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, ___1_arg1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  35019. }
  35020. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_gshared_inline (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, const RuntimeMethod* method)
  35021. {
  35022. typedef void (*FunctionPointerType) (RuntimeObject*, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*);
  35023. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  35024. }
  35025. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_gshared_inline (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_arg1, const RuntimeMethod* method)
  35026. {
  35027. typedef void (*FunctionPointerType) (RuntimeObject*, Scene_tA1DC762B79745EB5140F054C884855B922318356, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*);
  35028. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, ___1_arg1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  35029. }
  35030. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method)
  35031. {
  35032. {
  35033. RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3;
  35034. return L_0;
  35035. }
  35036. }