Ingen beskrivning
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UnityEngine.CoreModule.cpp 2.0MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. struct VirtualActionInvoker0
  9. {
  10. typedef void (*Action)(void*, const RuntimeMethod*);
  11. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  12. {
  13. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  14. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  15. }
  16. };
  17. template <typename T1>
  18. struct VirtualActionInvoker1
  19. {
  20. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  21. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  25. }
  26. };
  27. template <typename R>
  28. struct VirtualFuncInvoker0
  29. {
  30. typedef R (*Func)(void*, const RuntimeMethod*);
  31. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  32. {
  33. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  34. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  35. }
  36. };
  37. template <typename R, typename T1>
  38. struct VirtualFuncInvoker1
  39. {
  40. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  41. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  42. {
  43. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  44. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  45. }
  46. };
  47. template <typename R, typename T1, typename T2>
  48. struct VirtualFuncInvoker2
  49. {
  50. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  51. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  52. {
  53. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  54. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  55. }
  56. };
  57. template <typename R, typename T1, typename T2, typename T3>
  58. struct VirtualFuncInvoker3
  59. {
  60. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  61. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  62. {
  63. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  64. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  65. }
  66. };
  67. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
  68. struct VirtualFuncInvoker8
  69. {
  70. typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*);
  71. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8)
  72. {
  73. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  74. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method);
  75. }
  76. };
  77. struct InterfaceActionInvoker0
  78. {
  79. typedef void (*Action)(void*, const RuntimeMethod*);
  80. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  81. {
  82. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  83. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  84. }
  85. };
  86. template <typename T1, typename T2>
  87. struct InterfaceActionInvoker2
  88. {
  89. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  90. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  91. {
  92. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  93. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  94. }
  95. };
  96. template <typename T1, typename T2, typename T3>
  97. struct InterfaceActionInvoker3
  98. {
  99. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  100. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  101. {
  102. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  103. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  104. }
  105. };
  106. template <typename T1, typename T2, typename T3, typename T4>
  107. struct InterfaceActionInvoker4
  108. {
  109. typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  110. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  111. {
  112. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  113. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  114. }
  115. };
  116. template <typename R>
  117. struct InterfaceFuncInvoker0
  118. {
  119. typedef R (*Func)(void*, const RuntimeMethod*);
  120. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  121. {
  122. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  123. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  124. }
  125. };
  126. template <typename R, typename T1, typename T2>
  127. struct InterfaceFuncInvoker2
  128. {
  129. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  130. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  131. {
  132. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  133. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  134. }
  135. };
  136. struct InvokerActionInvoker0
  137. {
  138. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
  139. {
  140. method->invoker_method(methodPtr, method, obj, NULL, NULL);
  141. }
  142. };
  143. template <typename T1>
  144. struct InvokerActionInvoker1
  145. {
  146. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1)
  147. {
  148. void* params[1] = { &p1 };
  149. method->invoker_method(methodPtr, method, obj, params, NULL);
  150. }
  151. };
  152. template <typename T1>
  153. struct InvokerActionInvoker1<T1*>
  154. {
  155. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
  156. {
  157. void* params[1] = { p1 };
  158. method->invoker_method(methodPtr, method, obj, params, NULL);
  159. }
  160. };
  161. template <typename T1, typename T2>
  162. struct InvokerActionInvoker2;
  163. template <typename T1, typename T2>
  164. struct InvokerActionInvoker2<T1*, T2>
  165. {
  166. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
  167. {
  168. void* params[2] = { p1, &p2 };
  169. method->invoker_method(methodPtr, method, obj, params, NULL);
  170. }
  171. };
  172. template <typename T1, typename T2>
  173. struct InvokerActionInvoker2<T1*, T2*>
  174. {
  175. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
  176. {
  177. void* params[2] = { p1, p2 };
  178. method->invoker_method(methodPtr, method, obj, params, NULL);
  179. }
  180. };
  181. // System.Action`1<UnityEngine.AsyncOperation>
  182. struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB;
  183. // System.Action`1<UnityEngine.CustomRenderTexture>
  184. struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681;
  185. // System.Action`1<System.Object>
  186. struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
  187. // System.Action`1<UnityEngine.Texture>
  188. struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB;
  189. // System.Action`2<System.Object,System.Int32Enum>
  190. struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B;
  191. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  192. struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72;
  193. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>
  194. struct AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD;
  195. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  196. struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3;
  197. // System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding>
  198. struct Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54;
  199. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  200. struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28;
  201. // System.Collections.Generic.Dictionary`2<System.String,System.Int32>
  202. struct Dictionary_2_t5C8F46F5D57502270DD9E1DA8303B23C7FE85588;
  203. // System.Collections.Generic.Dictionary`2<System.String,System.Object>
  204. struct Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710;
  205. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs>
  206. struct EventHandler_1_tF46A0252BA462E35F6B72C69AB6C0F751E7443D7;
  207. // System.Func`1<System.Boolean>
  208. struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457;
  209. // System.Collections.Generic.IEnumerable`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  210. struct IEnumerable_1_tBA9822E764C7F9AD80E155F6777048133C78505B;
  211. // System.Collections.Generic.List`1<UnityEngine.Color32>
  212. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8;
  213. // System.Collections.Generic.List`1<UnityEngine.Component>
  214. struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4;
  215. // System.Collections.Generic.List`1<System.Int32>
  216. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
  217. // System.Collections.Generic.List`1<System.Object>
  218. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
  219. // System.Collections.Generic.List`1<System.String>
  220. struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD;
  221. // System.Collections.Generic.List`1<System.Type>
  222. struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72;
  223. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  224. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B;
  225. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  226. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317;
  227. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  228. struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A;
  229. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  230. struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4;
  231. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  232. struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A;
  233. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  234. struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C;
  235. // System.Boolean[]
  236. struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4;
  237. // System.Byte[]
  238. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  239. // UnityEngine.Camera[]
  240. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
  241. // System.Char[]
  242. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
  243. // UnityEngine.Color32[]
  244. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
  245. // UnityEngine.Component[]
  246. struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E;
  247. // System.Delegate[]
  248. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  249. // UnityEngine.DisallowMultipleComponent[]
  250. struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283;
  251. // UnityEngine.Display[]
  252. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
  253. // UnityEngine.ExecuteInEditMode[]
  254. struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2;
  255. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  256. struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8;
  257. // UnityEngine.FrameTiming[]
  258. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E;
  259. // System.Int32[]
  260. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  261. // System.IntPtr[]
  262. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  263. // UnityEngine.Keyframe[]
  264. struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3;
  265. // System.Object[]
  266. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  267. // UnityEngine.Object[]
  268. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
  269. // Unity.IO.LowLevel.Unsafe.Priority[]
  270. struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B;
  271. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  272. struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304;
  273. // UnityEngine.RequireComponent[]
  274. struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9;
  275. // System.Single[]
  276. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
  277. // System.Diagnostics.StackFrame[]
  278. struct StackFrameU5BU5D_tF4310E8FAB8C2853A3F0843921BF9FBEC18ABBF7;
  279. // System.Diagnostics.StackTrace[]
  280. struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
  281. // System.String[]
  282. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  283. // System.Type[]
  284. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  285. // System.UInt64[]
  286. struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299;
  287. // UnityEngine.Vector2[]
  288. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  289. // UnityEngine.Vector3[]
  290. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  291. // UnityEngine.Vector4[]
  292. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
  293. // UnityEngine.BeforeRenderHelper/OrderBlock[]
  294. struct OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88;
  295. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  296. struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577;
  297. // System.Action
  298. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
  299. // UnityEngine.AddComponentMenu
  300. struct AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3;
  301. // UnityEngine.AnimationCurve
  302. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354;
  303. // System.AppDomain
  304. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F;
  305. // System.ArgumentException
  306. struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
  307. // System.ArgumentNullException
  308. struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
  309. // System.ArgumentOutOfRangeException
  310. struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
  311. // System.AssemblyLoadEventHandler
  312. struct AssemblyLoadEventHandler_t74AF5FF25F520B9786A20D862AE69BE733774A42;
  313. // UnityEngine.AsyncOperation
  314. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C;
  315. // System.Attribute
  316. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
  317. // UnityEngine.Behaviour
  318. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
  319. // System.Reflection.Binder
  320. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
  321. // UnityEngine.BootConfigData
  322. struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23;
  323. // System.Byte
  324. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3;
  325. // System.Globalization.Calendar
  326. struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B;
  327. // UnityEngine.Camera
  328. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
  329. // JetBrains.Annotations.CanBeNullAttribute
  330. struct CanBeNullAttribute_t99CC786E4B2E46440D2A90CFE0FC0E1B3A37BCF7;
  331. // System.Globalization.CodePageDataItem
  332. struct CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2;
  333. // UnityEngine.Rendering.CommandBuffer
  334. struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7;
  335. // System.Globalization.CompareInfo
  336. struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57;
  337. // UnityEngine.Component
  338. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
  339. // UnityEngine.ContextMenu
  340. struct ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF;
  341. // UnityEngine.Coroutine
  342. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B;
  343. // UnityEngine.CreateAssetMenuAttribute
  344. struct CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E;
  345. // UnityEngine.Cubemap
  346. struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C;
  347. // UnityEngine.CubemapArray
  348. struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666;
  349. // UnityEngine.CullingGroup
  350. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7;
  351. // System.Globalization.CultureData
  352. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D;
  353. // System.Globalization.CultureInfo
  354. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0;
  355. // UnityEngine.CustomRenderTexture
  356. struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553;
  357. // UnityEngine.CustomYieldInstruction
  358. struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617;
  359. // System.Globalization.DateTimeFormatInfo
  360. struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A;
  361. // UnityEngine.DebugLogHandler
  362. struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179;
  363. // System.Text.DecoderFallback
  364. struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90;
  365. // System.Text.DecoderReplacementFallback
  366. struct DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0;
  367. // UnityEngine.DefaultExecutionOrder
  368. struct DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26;
  369. // System.Delegate
  370. struct Delegate_t;
  371. // System.DelegateData
  372. struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
  373. // UnityEngine.DisallowMultipleComponent
  374. struct DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333;
  375. // UnityEngine.Display
  376. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1;
  377. // Microsoft.CodeAnalysis.EmbeddedAttribute
  378. struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3;
  379. // System.Text.EncoderFallback
  380. struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293;
  381. // System.Text.EncoderReplacementFallback
  382. struct EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16;
  383. // System.Text.Encoding
  384. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095;
  385. // System.Enum
  386. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2;
  387. // System.EventHandler
  388. struct EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82;
  389. // System.Threading.EventWaitHandle
  390. struct EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E;
  391. // System.Exception
  392. struct Exception_t;
  393. // UnityEngine.ExcludeFromObjectFactoryAttribute
  394. struct ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0;
  395. // UnityEngine.ExcludeFromPresetAttribute
  396. struct ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD;
  397. // UnityEngine.ExecuteAlways
  398. struct ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896;
  399. // UnityEngine.ExecuteInEditMode
  400. struct ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD;
  401. // System.Threading.ExecutionContext
  402. struct ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710;
  403. // UnityEngine.ExtensionOfNativeClassAttribute
  404. struct ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD;
  405. // UnityEngine.GameObject
  406. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
  407. // UnityEngineInternal.GenericStack
  408. struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49;
  409. // UnityEngine.HelpURLAttribute
  410. struct HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D;
  411. // UnityEngine.HideInInspector
  412. struct HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76;
  413. // System.Collections.IDictionary
  414. struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
  415. // System.Collections.IEnumerator
  416. struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
  417. // System.IFormatProvider
  418. struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52;
  419. // System.Runtime.Serialization.IFormatterConverter
  420. struct IFormatterConverter_t726606DAC82C384B08C82471313C340968DDB609;
  421. // UnityEngine.ILogHandler
  422. struct ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1;
  423. // UnityEngine.ILogger
  424. struct ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42;
  425. // System.Security.Principal.IPrincipal
  426. struct IPrincipal_tE7AF5096287F6C3472585E124CB38FF2A51EAB5F;
  427. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  428. struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390;
  429. // System.IndexOutOfRangeException
  430. struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
  431. // UnityEngine.InspectorNameAttribute
  432. struct InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497;
  433. // System.Threading.InternalThread
  434. struct InternalThread_tF40B7BFCBD60C82BD8475A22FF5186CA10293687;
  435. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  436. struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576;
  437. // UnityEngine.Light
  438. struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
  439. // UnityEngine.LightingSettings
  440. struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84;
  441. // System.LocalDataStoreHolder
  442. struct LocalDataStoreHolder_t789DD474AE5141213C2105CE57830ECFC2D3C03F;
  443. // System.LocalDataStoreMgr
  444. struct LocalDataStoreMgr_t205F1783D5CC2B148E829B5882E5406FF9A3AC1E;
  445. // UnityEngine.Logger
  446. struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0;
  447. // System.Threading.ManualResetEvent
  448. struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158;
  449. // UnityEngine.Material
  450. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
  451. // UnityEngine.MaterialPropertyBlock
  452. struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D;
  453. // System.Reflection.MemberFilter
  454. struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
  455. // System.Reflection.MemberInfo
  456. struct MemberInfo_t;
  457. // UnityEngine.Mesh
  458. struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
  459. // UnityEngine.MeshFilter
  460. struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5;
  461. // UnityEngine.MeshRenderer
  462. struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE;
  463. // System.Reflection.MethodBase
  464. struct MethodBase_t;
  465. // System.Reflection.MethodInfo
  466. struct MethodInfo_t;
  467. // UnityEngine.MonoBehaviour
  468. struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
  469. // System.MulticastDelegate
  470. struct MulticastDelegate_t;
  471. // UnityEngine.MultilineAttribute
  472. struct MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301;
  473. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  474. struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21;
  475. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  476. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1;
  477. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  478. struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB;
  479. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  480. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C;
  481. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  482. struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F;
  483. // JetBrains.Annotations.NoEnumerationAttribute
  484. struct NoEnumerationAttribute_tC9A1D4EF27BFC2B779496BB7520074C4BB7386CA;
  485. // System.NotImplementedException
  486. struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8;
  487. // JetBrains.Annotations.NotNullAttribute
  488. struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819;
  489. // System.NullReferenceException
  490. struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB;
  491. // System.Globalization.NumberFormatInfo
  492. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472;
  493. // UnityEngine.Object
  494. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
  495. // System.Reflection.ParameterInfo
  496. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F;
  497. // UnityEngine.PlayerConnectionInternal
  498. struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9;
  499. // UnityEngine.PlayerPrefsException
  500. struct PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5;
  501. // UnityEngine.Scripting.PreserveAttribute
  502. struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751;
  503. // UnityEngine.PropertyAttribute
  504. struct PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0;
  505. // JetBrains.Annotations.PureAttribute
  506. struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997;
  507. // UnityEngine.RangeAttribute
  508. struct RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557;
  509. // UnityEngine.RectOffset
  510. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5;
  511. // UnityEngine.ReflectionProbe
  512. struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D;
  513. // UnityEngine.RenderTexture
  514. struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
  515. // UnityEngine.Renderer
  516. struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF;
  517. // UnityEngine.RequireComponent
  518. struct RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138;
  519. // System.ResolveEventHandler
  520. struct ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692;
  521. // UnityEngine.ResourcesAPI
  522. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95;
  523. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  524. struct RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C;
  525. // System.Runtime.Serialization.SafeSerializationManager
  526. struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
  527. // Microsoft.Win32.SafeHandles.SafeWaitHandle
  528. struct SafeWaitHandle_t58F5662CD56F6462A687198A64987F8980804449;
  529. // UnityEngine.ScriptableObject
  530. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
  531. // UnityEngine.SelectionBaseAttribute
  532. struct SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2;
  533. // System.Threading.SemaphoreSlim
  534. struct SemaphoreSlim_t0D5CB5685D9BFA5BF95CEC6E7395490F933E8DB2;
  535. // System.Threading.SendOrPostCallback
  536. struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E;
  537. // System.Runtime.Serialization.SerializationInfo
  538. struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37;
  539. // UnityEngine.SerializeField
  540. struct SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C;
  541. // UnityEngine.Shader
  542. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
  543. // UnityEngine.SpaceAttribute
  544. struct SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC;
  545. // System.Collections.Stack
  546. struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47;
  547. // System.Diagnostics.StackTrace
  548. struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853;
  549. // System.Diagnostics.Stopwatch
  550. struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043;
  551. // System.IO.Stream
  552. struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE;
  553. // System.String
  554. struct String_t;
  555. // System.Text.StringBuilder
  556. struct StringBuilder_t;
  557. // System.Threading.SynchronizationContext
  558. struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0;
  559. // UnityEngine.TextAreaAttribute
  560. struct TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39;
  561. // UnityEngine.TextAsset
  562. struct TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69;
  563. // System.Globalization.TextInfo
  564. struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4;
  565. // System.IO.TextWriter
  566. struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3;
  567. // UnityEngine.Texture
  568. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
  569. // UnityEngine.Texture2D
  570. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
  571. // UnityEngine.Texture2DArray
  572. struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA;
  573. // UnityEngine.Texture3D
  574. struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1;
  575. // System.Threading.Thread
  576. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F;
  577. // UnityEngine.TooltipAttribute
  578. struct TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C;
  579. // UnityEngine.TouchScreenKeyboard
  580. struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A;
  581. // UnityEngine.TrackedReference
  582. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2;
  583. // UnityEngine.Transform
  584. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
  585. // System.Type
  586. struct Type_t;
  587. // UnityEngineInternal.TypeInferenceRuleAttribute
  588. struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE;
  589. // System.Text.UTF32Encoding
  590. struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B;
  591. // System.Text.UTF8Encoding
  592. struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE;
  593. // System.UnhandledExceptionEventArgs
  594. struct UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0;
  595. // System.UnhandledExceptionEventHandler
  596. struct UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C;
  597. // System.Text.UnicodeEncoding
  598. struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0;
  599. // UnityEngine.Events.UnityAction
  600. struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
  601. // UnityEngine.UnityException
  602. struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067;
  603. // UnityEngine.UnityLogWriter
  604. struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6;
  605. // UnityEngine.UnitySynchronizationContext
  606. struct UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3;
  607. // JetBrains.Annotations.UsedImplicitlyAttribute
  608. struct UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC;
  609. // System.Void
  610. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  611. // UnityEngine.WaitForEndOfFrame
  612. struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663;
  613. // UnityEngine.WaitForSeconds
  614. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3;
  615. // UnityEngine.WaitForSecondsRealtime
  616. struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01;
  617. // UnityEngine.WaitUntil
  618. struct WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD;
  619. // UnityEngine.WaitWhile
  620. struct WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967;
  621. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  622. struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE;
  623. // UnityEngine.YieldInstruction
  624. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D;
  625. // UnityEngine.Camera/CameraCallback
  626. struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
  627. // UnityEngine.CullingGroup/StateChanged
  628. struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F;
  629. // UnityEngine.Display/DisplaysUpdatedDelegate
  630. struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68;
  631. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  632. struct PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02;
  633. // System.IO.Stream/ReadWriteTask
  634. struct ReadWriteTask_t0821BF49EE38596C7734E86E1A6A39D769BE2C05;
  635. // System.Text.UTF8Encoding/UTF8EncodingSealed
  636. struct UTF8EncodingSealed_tF97A34F40CABE9CE1C168967D60396F51C43DD36;
  637. // UnityEngine.UnhandledExceptionHandler/<>c
  638. struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D;
  639. IL2CPP_EXTERN_C RuntimeClass* Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var;
  640. IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var;
  641. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
  642. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
  643. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
  644. IL2CPP_EXTERN_C RuntimeClass* AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var;
  645. IL2CPP_EXTERN_C RuntimeClass* AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var;
  646. IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var;
  647. IL2CPP_EXTERN_C RuntimeClass* BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var;
  648. IL2CPP_EXTERN_C RuntimeClass* Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var;
  649. IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var;
  650. IL2CPP_EXTERN_C RuntimeClass* Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var;
  651. IL2CPP_EXTERN_C RuntimeClass* ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var;
  652. IL2CPP_EXTERN_C RuntimeClass* Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var;
  653. IL2CPP_EXTERN_C RuntimeClass* Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var;
  654. IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var;
  655. IL2CPP_EXTERN_C RuntimeClass* CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var;
  656. IL2CPP_EXTERN_C RuntimeClass* DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var;
  657. IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
  658. IL2CPP_EXTERN_C RuntimeClass* DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var;
  659. IL2CPP_EXTERN_C RuntimeClass* DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var;
  660. IL2CPP_EXTERN_C RuntimeClass* DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var;
  661. IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var;
  662. IL2CPP_EXTERN_C RuntimeClass* EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var;
  663. IL2CPP_EXTERN_C RuntimeClass* EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var;
  664. IL2CPP_EXTERN_C RuntimeClass* Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var;
  665. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  666. IL2CPP_EXTERN_C RuntimeClass* ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var;
  667. IL2CPP_EXTERN_C RuntimeClass* FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var;
  668. IL2CPP_EXTERN_C RuntimeClass* FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var;
  669. IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var;
  670. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var;
  671. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var;
  672. IL2CPP_EXTERN_C RuntimeClass* Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var;
  673. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  674. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var;
  675. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var;
  676. IL2CPP_EXTERN_C RuntimeClass* IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var;
  677. IL2CPP_EXTERN_C RuntimeClass* ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var;
  678. IL2CPP_EXTERN_C RuntimeClass* ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var;
  679. IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
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  866. IL2CPP_EXTERN_C const RuntimeMethod* AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var;
  867. IL2CPP_EXTERN_C const RuntimeMethod* BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A_RuntimeMethod_var;
  868. IL2CPP_EXTERN_C const RuntimeMethod* Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var;
  869. IL2CPP_EXTERN_C const RuntimeMethod* Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D_RuntimeMethod_var;
  870. IL2CPP_EXTERN_C const RuntimeMethod* CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56_RuntimeMethod_var;
  871. IL2CPP_EXTERN_C const RuntimeMethod* CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37_RuntimeMethod_var;
  872. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA_RuntimeMethod_var;
  873. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var;
  874. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var;
  875. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9_RuntimeMethod_var;
  876. IL2CPP_EXTERN_C const RuntimeMethod* DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08_RuntimeMethod_var;
  877. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var;
  878. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_RuntimeMethod_var;
  879. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var;
  880. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var;
  881. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var;
  882. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var;
  883. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var;
  884. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var;
  885. IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B_RuntimeMethod_var;
  896. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var;
  897. IL2CPP_EXTERN_C const RuntimeMethod* MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var;
  898. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_RuntimeMethod_var;
  899. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_RuntimeMethod_var;
  900. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_RuntimeMethod_var;
  901. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_RuntimeMethod_var;
  902. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var;
  903. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130_RuntimeMethod_var;
  904. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var;
  905. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var;
  906. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var;
  907. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689_RuntimeMethod_var;
  908. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var;
  909. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var;
  910. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var;
  911. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var;
  912. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var;
  913. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var;
  914. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var;
  915. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var;
  916. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var;
  917. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var;
  918. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D_RuntimeMethod_var;
  919. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var;
  920. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var;
  921. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var;
  922. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var;
  923. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var;
  924. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var;
  925. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var;
  926. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var;
  927. IL2CPP_EXTERN_C const RuntimeMethod* Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26_RuntimeMethod_var;
  928. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m86B2D0E8639DB4BE0A4EEA43F4BE6E6D5FB347CB_RuntimeMethod_var;
  929. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B_RuntimeMethod_var;
  930. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D_RuntimeMethod_var;
  931. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF_RuntimeMethod_var;
  932. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2_RuntimeMethod_var;
  933. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92_RuntimeMethod_var;
  934. IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256_RuntimeMethod_var;
  935. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var;
  936. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var;
  937. IL2CPP_EXTERN_C const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F_RuntimeMethod_var;
  938. IL2CPP_EXTERN_C const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var;
  939. IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860_RuntimeMethod_var;
  940. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED_RuntimeMethod_var;
  941. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var;
  942. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var;
  943. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D_RuntimeMethod_var;
  944. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var;
  945. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var;
  946. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31_RuntimeMethod_var;
  947. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C_RuntimeMethod_var;
  948. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var;
  949. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var;
  950. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var;
  951. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86_RuntimeMethod_var;
  952. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56_RuntimeMethod_var;
  953. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var;
  954. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var;
  955. IL2CPP_EXTERN_C const RuntimeMethod* TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF_RuntimeMethod_var;
  956. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var;
  957. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var;
  958. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var;
  959. IL2CPP_EXTERN_C const RuntimeType* DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var;
  960. IL2CPP_EXTERN_C const RuntimeType* ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var;
  961. IL2CPP_EXTERN_C const RuntimeType* ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var;
  962. IL2CPP_EXTERN_C const RuntimeType* MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var;
  963. IL2CPP_EXTERN_C const RuntimeType* RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var;
  964. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com;
  965. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke;
  966. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com;
  967. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke;
  968. struct Delegate_t_marshaled_com;
  969. struct Delegate_t_marshaled_pinvoke;
  970. struct Exception_t_marshaled_com;
  971. struct Exception_t_marshaled_pinvoke;
  972. struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A;
  973. struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C;
  974. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  975. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
  976. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
  977. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
  978. struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E;
  979. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  980. struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283;
  981. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
  982. struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2;
  983. struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8;
  984. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E;
  985. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  986. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  987. struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3;
  988. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  989. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
  990. struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C;
  991. struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364;
  992. struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B;
  993. struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304;
  994. struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9;
  995. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
  996. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  997. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  998. struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299;
  999. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  1000. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  1001. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
  1002. struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577;
  1003. IL2CPP_EXTERN_C_BEGIN
  1004. IL2CPP_EXTERN_C_END
  1005. #ifdef __clang__
  1006. #pragma clang diagnostic push
  1007. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1008. #pragma clang diagnostic ignored "-Wunused-variable"
  1009. #endif
  1010. // <Module>
  1011. struct U3CModuleU3E_t7C5D71B9800D53F6CCBEDD89DAAAA2BA48835865
  1012. {
  1013. };
  1014. // System.Collections.Generic.List`1<UnityEngine.Color32>
  1015. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8 : public RuntimeObject
  1016. {
  1017. // T[] System.Collections.Generic.List`1::_items
  1018. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ____items_1;
  1019. // System.Int32 System.Collections.Generic.List`1::_size
  1020. int32_t ____size_2;
  1021. // System.Int32 System.Collections.Generic.List`1::_version
  1022. int32_t ____version_3;
  1023. // System.Object System.Collections.Generic.List`1::_syncRoot
  1024. RuntimeObject* ____syncRoot_4;
  1025. };
  1026. // System.Collections.Generic.List`1<UnityEngine.Component>
  1027. struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4 : public RuntimeObject
  1028. {
  1029. // T[] System.Collections.Generic.List`1::_items
  1030. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* ____items_1;
  1031. // System.Int32 System.Collections.Generic.List`1::_size
  1032. int32_t ____size_2;
  1033. // System.Int32 System.Collections.Generic.List`1::_version
  1034. int32_t ____version_3;
  1035. // System.Object System.Collections.Generic.List`1::_syncRoot
  1036. RuntimeObject* ____syncRoot_4;
  1037. };
  1038. // System.Collections.Generic.List`1<System.Int32>
  1039. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
  1040. {
  1041. // T[] System.Collections.Generic.List`1::_items
  1042. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
  1043. // System.Int32 System.Collections.Generic.List`1::_size
  1044. int32_t ____size_2;
  1045. // System.Int32 System.Collections.Generic.List`1::_version
  1046. int32_t ____version_3;
  1047. // System.Object System.Collections.Generic.List`1::_syncRoot
  1048. RuntimeObject* ____syncRoot_4;
  1049. };
  1050. // System.Collections.Generic.List`1<System.Object>
  1051. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
  1052. {
  1053. // T[] System.Collections.Generic.List`1::_items
  1054. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
  1055. // System.Int32 System.Collections.Generic.List`1::_size
  1056. int32_t ____size_2;
  1057. // System.Int32 System.Collections.Generic.List`1::_version
  1058. int32_t ____version_3;
  1059. // System.Object System.Collections.Generic.List`1::_syncRoot
  1060. RuntimeObject* ____syncRoot_4;
  1061. };
  1062. // System.Collections.Generic.List`1<System.Type>
  1063. struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72 : public RuntimeObject
  1064. {
  1065. // T[] System.Collections.Generic.List`1::_items
  1066. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ____items_1;
  1067. // System.Int32 System.Collections.Generic.List`1::_size
  1068. int32_t ____size_2;
  1069. // System.Int32 System.Collections.Generic.List`1::_version
  1070. int32_t ____version_3;
  1071. // System.Object System.Collections.Generic.List`1::_syncRoot
  1072. RuntimeObject* ____syncRoot_4;
  1073. };
  1074. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  1075. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject
  1076. {
  1077. // T[] System.Collections.Generic.List`1::_items
  1078. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1;
  1079. // System.Int32 System.Collections.Generic.List`1::_size
  1080. int32_t ____size_2;
  1081. // System.Int32 System.Collections.Generic.List`1::_version
  1082. int32_t ____version_3;
  1083. // System.Object System.Collections.Generic.List`1::_syncRoot
  1084. RuntimeObject* ____syncRoot_4;
  1085. };
  1086. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  1087. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject
  1088. {
  1089. // T[] System.Collections.Generic.List`1::_items
  1090. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1;
  1091. // System.Int32 System.Collections.Generic.List`1::_size
  1092. int32_t ____size_2;
  1093. // System.Int32 System.Collections.Generic.List`1::_version
  1094. int32_t ____version_3;
  1095. // System.Object System.Collections.Generic.List`1::_syncRoot
  1096. RuntimeObject* ____syncRoot_4;
  1097. };
  1098. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  1099. struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A : public RuntimeObject
  1100. {
  1101. // T[] System.Collections.Generic.List`1::_items
  1102. OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ____items_1;
  1103. // System.Int32 System.Collections.Generic.List`1::_size
  1104. int32_t ____size_2;
  1105. // System.Int32 System.Collections.Generic.List`1::_version
  1106. int32_t ____version_3;
  1107. // System.Object System.Collections.Generic.List`1::_syncRoot
  1108. RuntimeObject* ____syncRoot_4;
  1109. };
  1110. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  1111. struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4 : public RuntimeObject
  1112. {
  1113. // T[] System.Collections.Generic.List`1::_items
  1114. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* ____items_1;
  1115. // System.Int32 System.Collections.Generic.List`1::_size
  1116. int32_t ____size_2;
  1117. // System.Int32 System.Collections.Generic.List`1::_version
  1118. int32_t ____version_3;
  1119. // System.Object System.Collections.Generic.List`1::_syncRoot
  1120. RuntimeObject* ____syncRoot_4;
  1121. };
  1122. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1123. struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626 : public RuntimeObject
  1124. {
  1125. // System.UInt64[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::TypeIDs
  1126. UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299* ___TypeIDs_0;
  1127. // Unity.IO.LowLevel.Unsafe.ProcessingState[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::States
  1128. ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304* ___States_1;
  1129. // Unity.IO.LowLevel.Unsafe.FileReadType[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::ReadTypes
  1130. FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8* ___ReadTypes_2;
  1131. // Unity.IO.LowLevel.Unsafe.Priority[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::PriorityLevels
  1132. PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B* ___PriorityLevels_3;
  1133. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::Subsystems
  1134. AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C* ___Subsystems_4;
  1135. };
  1136. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1137. struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke
  1138. {
  1139. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1140. int32_t* ___States_1;
  1141. int32_t* ___ReadTypes_2;
  1142. int32_t* ___PriorityLevels_3;
  1143. int32_t* ___Subsystems_4;
  1144. };
  1145. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1146. struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com
  1147. {
  1148. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1149. int32_t* ___States_1;
  1150. int32_t* ___ReadTypes_2;
  1151. int32_t* ___PriorityLevels_3;
  1152. int32_t* ___Subsystems_4;
  1153. };
  1154. // System.Attribute
  1155. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
  1156. {
  1157. };
  1158. // UnityEngine.AttributeHelperEngine
  1159. struct AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520 : public RuntimeObject
  1160. {
  1161. };
  1162. // UnityEngine.BeforeRenderHelper
  1163. struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62 : public RuntimeObject
  1164. {
  1165. };
  1166. // System.Reflection.Binder
  1167. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235 : public RuntimeObject
  1168. {
  1169. };
  1170. // UnityEngine.ClassLibraryInitializer
  1171. struct ClassLibraryInitializer_t53087373512DEFD62A146F5305B6D4C64FD925BF : public RuntimeObject
  1172. {
  1173. };
  1174. // System.Runtime.ConstrainedExecution.CriticalFinalizerObject
  1175. struct CriticalFinalizerObject_t1DCAB623CAEA6529A96F5F3EDE3C7048A6E313C9 : public RuntimeObject
  1176. {
  1177. };
  1178. // System.Globalization.CultureInfo
  1179. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject
  1180. {
  1181. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  1182. bool ___m_isReadOnly_3;
  1183. // System.Int32 System.Globalization.CultureInfo::cultureID
  1184. int32_t ___cultureID_4;
  1185. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  1186. int32_t ___parent_lcid_5;
  1187. // System.Int32 System.Globalization.CultureInfo::datetime_index
  1188. int32_t ___datetime_index_6;
  1189. // System.Int32 System.Globalization.CultureInfo::number_index
  1190. int32_t ___number_index_7;
  1191. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  1192. int32_t ___default_calendar_type_8;
  1193. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  1194. bool ___m_useUserOverride_9;
  1195. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  1196. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1197. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  1198. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1199. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  1200. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1201. // System.String System.Globalization.CultureInfo::m_name
  1202. String_t* ___m_name_13;
  1203. // System.String System.Globalization.CultureInfo::englishname
  1204. String_t* ___englishname_14;
  1205. // System.String System.Globalization.CultureInfo::nativename
  1206. String_t* ___nativename_15;
  1207. // System.String System.Globalization.CultureInfo::iso3lang
  1208. String_t* ___iso3lang_16;
  1209. // System.String System.Globalization.CultureInfo::iso2lang
  1210. String_t* ___iso2lang_17;
  1211. // System.String System.Globalization.CultureInfo::win3lang
  1212. String_t* ___win3lang_18;
  1213. // System.String System.Globalization.CultureInfo::territory
  1214. String_t* ___territory_19;
  1215. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  1216. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20;
  1217. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  1218. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1219. // System.Void* System.Globalization.CultureInfo::textinfo_data
  1220. void* ___textinfo_data_22;
  1221. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  1222. int32_t ___m_dataItem_23;
  1223. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  1224. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1225. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  1226. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25;
  1227. // System.Boolean System.Globalization.CultureInfo::constructed
  1228. bool ___constructed_26;
  1229. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  1230. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27;
  1231. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  1232. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28;
  1233. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  1234. bool ___m_isInherited_29;
  1235. };
  1236. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  1237. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke
  1238. {
  1239. int32_t ___m_isReadOnly_3;
  1240. int32_t ___cultureID_4;
  1241. int32_t ___parent_lcid_5;
  1242. int32_t ___datetime_index_6;
  1243. int32_t ___number_index_7;
  1244. int32_t ___default_calendar_type_8;
  1245. int32_t ___m_useUserOverride_9;
  1246. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1247. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1248. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1249. char* ___m_name_13;
  1250. char* ___englishname_14;
  1251. char* ___nativename_15;
  1252. char* ___iso3lang_16;
  1253. char* ___iso2lang_17;
  1254. char* ___win3lang_18;
  1255. char* ___territory_19;
  1256. char** ___native_calendar_names_20;
  1257. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1258. void* ___textinfo_data_22;
  1259. int32_t ___m_dataItem_23;
  1260. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1261. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25;
  1262. int32_t ___constructed_26;
  1263. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1264. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28;
  1265. int32_t ___m_isInherited_29;
  1266. };
  1267. // Native definition for COM marshalling of System.Globalization.CultureInfo
  1268. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com
  1269. {
  1270. int32_t ___m_isReadOnly_3;
  1271. int32_t ___cultureID_4;
  1272. int32_t ___parent_lcid_5;
  1273. int32_t ___datetime_index_6;
  1274. int32_t ___number_index_7;
  1275. int32_t ___default_calendar_type_8;
  1276. int32_t ___m_useUserOverride_9;
  1277. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1278. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1279. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1280. Il2CppChar* ___m_name_13;
  1281. Il2CppChar* ___englishname_14;
  1282. Il2CppChar* ___nativename_15;
  1283. Il2CppChar* ___iso3lang_16;
  1284. Il2CppChar* ___iso2lang_17;
  1285. Il2CppChar* ___win3lang_18;
  1286. Il2CppChar* ___territory_19;
  1287. Il2CppChar** ___native_calendar_names_20;
  1288. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1289. void* ___textinfo_data_22;
  1290. int32_t ___m_dataItem_23;
  1291. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1292. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25;
  1293. int32_t ___constructed_26;
  1294. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1295. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28;
  1296. int32_t ___m_isInherited_29;
  1297. };
  1298. // UnityEngine.Cursor
  1299. struct Cursor_t7E6B5D20DD5FBA63DB2F216E18280B92B5101DC4 : public RuntimeObject
  1300. {
  1301. };
  1302. // UnityEngine.CustomRenderTextureManager
  1303. struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD : public RuntimeObject
  1304. {
  1305. };
  1306. // UnityEngine.CustomYieldInstruction
  1307. struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617 : public RuntimeObject
  1308. {
  1309. };
  1310. // UnityEngine.Debug
  1311. struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F : public RuntimeObject
  1312. {
  1313. };
  1314. // UnityEngine.DebugLogHandler
  1315. struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179 : public RuntimeObject
  1316. {
  1317. };
  1318. // System.Text.DecoderFallback
  1319. struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90 : public RuntimeObject
  1320. {
  1321. };
  1322. // System.Text.EncoderFallback
  1323. struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293 : public RuntimeObject
  1324. {
  1325. };
  1326. // System.Text.Encoding
  1327. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095 : public RuntimeObject
  1328. {
  1329. // System.Int32 System.Text.Encoding::m_codePage
  1330. int32_t ___m_codePage_9;
  1331. // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem
  1332. CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2* ___dataItem_10;
  1333. // System.Boolean System.Text.Encoding::m_deserializedFromEverett
  1334. bool ___m_deserializedFromEverett_11;
  1335. // System.Boolean System.Text.Encoding::m_isReadOnly
  1336. bool ___m_isReadOnly_12;
  1337. // System.Text.EncoderFallback System.Text.Encoding::encoderFallback
  1338. EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___encoderFallback_13;
  1339. // System.Text.DecoderFallback System.Text.Encoding::decoderFallback
  1340. DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___decoderFallback_14;
  1341. };
  1342. // System.EventArgs
  1343. struct EventArgs_t37273F03EAC87217701DD431B190FBD84AD7C377 : public RuntimeObject
  1344. {
  1345. };
  1346. // UnityEngine.FrameTimingManager
  1347. struct FrameTimingManager_t2C03ADEF9B48CA24B71594C921673CA6283CBB05 : public RuntimeObject
  1348. {
  1349. };
  1350. // UnityEngine.GL
  1351. struct GL_t6DADDDEEA8D6A0E3199D23185414CD25C9F975B9 : public RuntimeObject
  1352. {
  1353. };
  1354. // UnityEngine.Graphics
  1355. struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C : public RuntimeObject
  1356. {
  1357. };
  1358. // Unity.Jobs.LowLevel.Unsafe.JobsUtility
  1359. struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C : public RuntimeObject
  1360. {
  1361. };
  1362. // UnityEngine.Logger
  1363. struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0 : public RuntimeObject
  1364. {
  1365. // UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
  1366. RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
  1367. // System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
  1368. bool ___U3ClogEnabledU3Ek__BackingField_1;
  1369. // UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
  1370. int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
  1371. };
  1372. // UnityEngine.ManagedStreamHelpers
  1373. struct ManagedStreamHelpers_t22DF8AAFFA97BDBA87CFF925CDA2937AA875FAB5 : public RuntimeObject
  1374. {
  1375. };
  1376. // System.MarshalByRefObject
  1377. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE : public RuntimeObject
  1378. {
  1379. // System.Object System.MarshalByRefObject::_identity
  1380. RuntimeObject* ____identity_0;
  1381. };
  1382. // Native definition for P/Invoke marshalling of System.MarshalByRefObject
  1383. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
  1384. {
  1385. Il2CppIUnknown* ____identity_0;
  1386. };
  1387. // Native definition for COM marshalling of System.MarshalByRefObject
  1388. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
  1389. {
  1390. Il2CppIUnknown* ____identity_0;
  1391. };
  1392. // System.Reflection.MemberInfo
  1393. struct MemberInfo_t : public RuntimeObject
  1394. {
  1395. };
  1396. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  1397. struct NativeArrayUnsafeUtility_tB4D8A974D44EE6F4B2C32D5D19861FB081F88FCE : public RuntimeObject
  1398. {
  1399. };
  1400. // Unity.Collections.NativeLeakDetection
  1401. struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946 : public RuntimeObject
  1402. {
  1403. };
  1404. // Unity.Collections.NativeSliceExtensions
  1405. struct NativeSliceExtensions_tA2B0303180122826FD5887061B8DBA5F342A726B : public RuntimeObject
  1406. {
  1407. };
  1408. // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
  1409. struct NativeSliceUnsafeUtility_tA7CBE88BA4246367450DB167A878F2FA408E10CD : public RuntimeObject
  1410. {
  1411. };
  1412. // UnityEngine.NoAllocHelpers
  1413. struct NoAllocHelpers_t5108A9272D2BFBFF50B14D2A1B5330A629180360 : public RuntimeObject
  1414. {
  1415. };
  1416. // System.Globalization.NumberFormatInfo
  1417. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472 : public RuntimeObject
  1418. {
  1419. // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
  1420. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___numberGroupSizes_1;
  1421. // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
  1422. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___currencyGroupSizes_2;
  1423. // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
  1424. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___percentGroupSizes_3;
  1425. // System.String System.Globalization.NumberFormatInfo::positiveSign
  1426. String_t* ___positiveSign_4;
  1427. // System.String System.Globalization.NumberFormatInfo::negativeSign
  1428. String_t* ___negativeSign_5;
  1429. // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
  1430. String_t* ___numberDecimalSeparator_6;
  1431. // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
  1432. String_t* ___numberGroupSeparator_7;
  1433. // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
  1434. String_t* ___currencyGroupSeparator_8;
  1435. // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
  1436. String_t* ___currencyDecimalSeparator_9;
  1437. // System.String System.Globalization.NumberFormatInfo::currencySymbol
  1438. String_t* ___currencySymbol_10;
  1439. // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
  1440. String_t* ___ansiCurrencySymbol_11;
  1441. // System.String System.Globalization.NumberFormatInfo::nanSymbol
  1442. String_t* ___nanSymbol_12;
  1443. // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
  1444. String_t* ___positiveInfinitySymbol_13;
  1445. // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
  1446. String_t* ___negativeInfinitySymbol_14;
  1447. // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
  1448. String_t* ___percentDecimalSeparator_15;
  1449. // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
  1450. String_t* ___percentGroupSeparator_16;
  1451. // System.String System.Globalization.NumberFormatInfo::percentSymbol
  1452. String_t* ___percentSymbol_17;
  1453. // System.String System.Globalization.NumberFormatInfo::perMilleSymbol
  1454. String_t* ___perMilleSymbol_18;
  1455. // System.String[] System.Globalization.NumberFormatInfo::nativeDigits
  1456. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___nativeDigits_19;
  1457. // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
  1458. int32_t ___m_dataItem_20;
  1459. // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
  1460. int32_t ___numberDecimalDigits_21;
  1461. // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
  1462. int32_t ___currencyDecimalDigits_22;
  1463. // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
  1464. int32_t ___currencyPositivePattern_23;
  1465. // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
  1466. int32_t ___currencyNegativePattern_24;
  1467. // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
  1468. int32_t ___numberNegativePattern_25;
  1469. // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
  1470. int32_t ___percentPositivePattern_26;
  1471. // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
  1472. int32_t ___percentNegativePattern_27;
  1473. // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
  1474. int32_t ___percentDecimalDigits_28;
  1475. // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
  1476. int32_t ___digitSubstitution_29;
  1477. // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
  1478. bool ___isReadOnly_30;
  1479. // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
  1480. bool ___m_useUserOverride_31;
  1481. // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
  1482. bool ___m_isInvariant_32;
  1483. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
  1484. bool ___validForParseAsNumber_33;
  1485. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
  1486. bool ___validForParseAsCurrency_34;
  1487. };
  1488. // System.Reflection.ParameterInfo
  1489. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F : public RuntimeObject
  1490. {
  1491. // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
  1492. int32_t ___AttrsImpl_0;
  1493. // System.Type System.Reflection.ParameterInfo::ClassImpl
  1494. Type_t* ___ClassImpl_1;
  1495. // System.Object System.Reflection.ParameterInfo::DefaultValueImpl
  1496. RuntimeObject* ___DefaultValueImpl_2;
  1497. // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
  1498. MemberInfo_t* ___MemberImpl_3;
  1499. // System.String System.Reflection.ParameterInfo::NameImpl
  1500. String_t* ___NameImpl_4;
  1501. // System.Int32 System.Reflection.ParameterInfo::PositionImpl
  1502. int32_t ___PositionImpl_5;
  1503. };
  1504. // Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo
  1505. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_pinvoke
  1506. {
  1507. int32_t ___AttrsImpl_0;
  1508. Type_t* ___ClassImpl_1;
  1509. Il2CppIUnknown* ___DefaultValueImpl_2;
  1510. MemberInfo_t* ___MemberImpl_3;
  1511. char* ___NameImpl_4;
  1512. int32_t ___PositionImpl_5;
  1513. };
  1514. // Native definition for COM marshalling of System.Reflection.ParameterInfo
  1515. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_com
  1516. {
  1517. int32_t ___AttrsImpl_0;
  1518. Type_t* ___ClassImpl_1;
  1519. Il2CppIUnknown* ___DefaultValueImpl_2;
  1520. MemberInfo_t* ___MemberImpl_3;
  1521. Il2CppChar* ___NameImpl_4;
  1522. int32_t ___PositionImpl_5;
  1523. };
  1524. // UnityEngine.PlayerConnectionInternal
  1525. struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9 : public RuntimeObject
  1526. {
  1527. };
  1528. // UnityEngine.PlayerPrefs
  1529. struct PlayerPrefs_t0C3401B2ABFDEB9EC8D083F9FB8B1EA4BEA01CDC : public RuntimeObject
  1530. {
  1531. };
  1532. // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
  1533. struct ProfilerUnsafeUtility_tA2A9FED06FF9F576E2A37A1D7823BD20C2A4A6C5 : public RuntimeObject
  1534. {
  1535. };
  1536. // UnityEngine.PropertyNameUtils
  1537. struct PropertyNameUtils_tD0E35B847C729B390FCAF66773BE1562A40D8CE5 : public RuntimeObject
  1538. {
  1539. };
  1540. // UnityEngine.Random
  1541. struct Random_tB04D5698DD305E21B04068E37738200CC59BF85A : public RuntimeObject
  1542. {
  1543. };
  1544. // UnityEngine.ResourcesAPI
  1545. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95 : public RuntimeObject
  1546. {
  1547. };
  1548. // UnityEngine.ScalableBufferManager
  1549. struct ScalableBufferManager_t40D4E0AF2D6D0DBBD6F9A48E56585F8A5AD60EE3 : public RuntimeObject
  1550. {
  1551. };
  1552. // UnityEngine.Screen
  1553. struct Screen_t463ADEF6A34914AB4442B9D1E913DE374345F186 : public RuntimeObject
  1554. {
  1555. };
  1556. // UnityEngine.ScriptingRuntime
  1557. struct ScriptingRuntime_t1CF989C84EC1393A8957DD10B8EF2246B3492227 : public RuntimeObject
  1558. {
  1559. };
  1560. // UnityEngine.ScriptingUtility
  1561. struct ScriptingUtility_t13E9F08C920118E7A141484F6ED4899B30B26388 : public RuntimeObject
  1562. {
  1563. };
  1564. // System.Runtime.Serialization.SerializationInfo
  1565. struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37 : public RuntimeObject
  1566. {
  1567. // System.String[] System.Runtime.Serialization.SerializationInfo::m_members
  1568. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_members_3;
  1569. // System.Object[] System.Runtime.Serialization.SerializationInfo::m_data
  1570. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_data_4;
  1571. // System.Type[] System.Runtime.Serialization.SerializationInfo::m_types
  1572. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___m_types_5;
  1573. // System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Runtime.Serialization.SerializationInfo::m_nameToIndex
  1574. Dictionary_2_t5C8F46F5D57502270DD9E1DA8303B23C7FE85588* ___m_nameToIndex_6;
  1575. // System.Int32 System.Runtime.Serialization.SerializationInfo::m_currMember
  1576. int32_t ___m_currMember_7;
  1577. // System.Runtime.Serialization.IFormatterConverter System.Runtime.Serialization.SerializationInfo::m_converter
  1578. RuntimeObject* ___m_converter_8;
  1579. // System.String System.Runtime.Serialization.SerializationInfo::m_fullTypeName
  1580. String_t* ___m_fullTypeName_9;
  1581. // System.String System.Runtime.Serialization.SerializationInfo::m_assemName
  1582. String_t* ___m_assemName_10;
  1583. // System.Type System.Runtime.Serialization.SerializationInfo::objectType
  1584. Type_t* ___objectType_11;
  1585. // System.Boolean System.Runtime.Serialization.SerializationInfo::isFullTypeNameSetExplicit
  1586. bool ___isFullTypeNameSetExplicit_12;
  1587. // System.Boolean System.Runtime.Serialization.SerializationInfo::isAssemblyNameSetExplicit
  1588. bool ___isAssemblyNameSetExplicit_13;
  1589. // System.Boolean System.Runtime.Serialization.SerializationInfo::requireSameTokenInPartialTrust
  1590. bool ___requireSameTokenInPartialTrust_14;
  1591. };
  1592. // UnityEngine.SetupCoroutine
  1593. struct SetupCoroutine_tE7F257B1A89A177FF1E5F2CB65E260E48EC2398E : public RuntimeObject
  1594. {
  1595. };
  1596. // System.Collections.Stack
  1597. struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47 : public RuntimeObject
  1598. {
  1599. // System.Object[] System.Collections.Stack::_array
  1600. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0;
  1601. // System.Int32 System.Collections.Stack::_size
  1602. int32_t ____size_1;
  1603. // System.Int32 System.Collections.Stack::_version
  1604. int32_t ____version_2;
  1605. // System.Object System.Collections.Stack::_syncRoot
  1606. RuntimeObject* ____syncRoot_3;
  1607. };
  1608. // System.Diagnostics.StackFrame
  1609. struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443 : public RuntimeObject
  1610. {
  1611. // System.Int32 System.Diagnostics.StackFrame::ilOffset
  1612. int32_t ___ilOffset_1;
  1613. // System.Int32 System.Diagnostics.StackFrame::nativeOffset
  1614. int32_t ___nativeOffset_2;
  1615. // System.Int64 System.Diagnostics.StackFrame::methodAddress
  1616. int64_t ___methodAddress_3;
  1617. // System.UInt32 System.Diagnostics.StackFrame::methodIndex
  1618. uint32_t ___methodIndex_4;
  1619. // System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase
  1620. MethodBase_t* ___methodBase_5;
  1621. // System.String System.Diagnostics.StackFrame::fileName
  1622. String_t* ___fileName_6;
  1623. // System.Int32 System.Diagnostics.StackFrame::lineNumber
  1624. int32_t ___lineNumber_7;
  1625. // System.Int32 System.Diagnostics.StackFrame::columnNumber
  1626. int32_t ___columnNumber_8;
  1627. // System.String System.Diagnostics.StackFrame::internalMethodName
  1628. String_t* ___internalMethodName_9;
  1629. };
  1630. // Native definition for P/Invoke marshalling of System.Diagnostics.StackFrame
  1631. struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443_marshaled_pinvoke
  1632. {
  1633. int32_t ___ilOffset_1;
  1634. int32_t ___nativeOffset_2;
  1635. int64_t ___methodAddress_3;
  1636. uint32_t ___methodIndex_4;
  1637. MethodBase_t* ___methodBase_5;
  1638. char* ___fileName_6;
  1639. int32_t ___lineNumber_7;
  1640. int32_t ___columnNumber_8;
  1641. char* ___internalMethodName_9;
  1642. };
  1643. // Native definition for COM marshalling of System.Diagnostics.StackFrame
  1644. struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443_marshaled_com
  1645. {
  1646. int32_t ___ilOffset_1;
  1647. int32_t ___nativeOffset_2;
  1648. int64_t ___methodAddress_3;
  1649. uint32_t ___methodIndex_4;
  1650. MethodBase_t* ___methodBase_5;
  1651. Il2CppChar* ___fileName_6;
  1652. int32_t ___lineNumber_7;
  1653. int32_t ___columnNumber_8;
  1654. Il2CppChar* ___internalMethodName_9;
  1655. };
  1656. // System.Diagnostics.StackTrace
  1657. struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853 : public RuntimeObject
  1658. {
  1659. // System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames
  1660. StackFrameU5BU5D_tF4310E8FAB8C2853A3F0843921BF9FBEC18ABBF7* ___frames_0;
  1661. // System.Diagnostics.StackTrace[] System.Diagnostics.StackTrace::captured_traces
  1662. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_1;
  1663. // System.Boolean System.Diagnostics.StackTrace::debug_info
  1664. bool ___debug_info_2;
  1665. };
  1666. // UnityEngine.StackTraceUtility
  1667. struct StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366 : public RuntimeObject
  1668. {
  1669. };
  1670. // System.Diagnostics.Stopwatch
  1671. struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043 : public RuntimeObject
  1672. {
  1673. // System.Int64 System.Diagnostics.Stopwatch::elapsed
  1674. int64_t ___elapsed_2;
  1675. // System.Int64 System.Diagnostics.Stopwatch::started
  1676. int64_t ___started_3;
  1677. // System.Boolean System.Diagnostics.Stopwatch::is_running
  1678. bool ___is_running_4;
  1679. };
  1680. // System.String
  1681. struct String_t : public RuntimeObject
  1682. {
  1683. // System.Int32 System.String::_stringLength
  1684. int32_t ____stringLength_4;
  1685. // System.Char System.String::_firstChar
  1686. Il2CppChar ____firstChar_5;
  1687. };
  1688. // System.Text.StringBuilder
  1689. struct StringBuilder_t : public RuntimeObject
  1690. {
  1691. // System.Char[] System.Text.StringBuilder::m_ChunkChars
  1692. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___m_ChunkChars_0;
  1693. // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
  1694. StringBuilder_t* ___m_ChunkPrevious_1;
  1695. // System.Int32 System.Text.StringBuilder::m_ChunkLength
  1696. int32_t ___m_ChunkLength_2;
  1697. // System.Int32 System.Text.StringBuilder::m_ChunkOffset
  1698. int32_t ___m_ChunkOffset_3;
  1699. // System.Int32 System.Text.StringBuilder::m_MaxCapacity
  1700. int32_t ___m_MaxCapacity_4;
  1701. };
  1702. // System.Threading.SynchronizationContext
  1703. struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0 : public RuntimeObject
  1704. {
  1705. // System.Threading.SynchronizationContextProperties System.Threading.SynchronizationContext::_props
  1706. int32_t ____props_0;
  1707. };
  1708. // UnityEngine.SystemInfo
  1709. struct SystemInfo_t7030C23EFD82ED40B819842D95077874903D51F4 : public RuntimeObject
  1710. {
  1711. };
  1712. // UnityEngine.Time
  1713. struct Time_t5D177897BAE15375F3FDC18D602D9D0075C1EE93 : public RuntimeObject
  1714. {
  1715. };
  1716. // UnityEngine.UnhandledExceptionHandler
  1717. struct UnhandledExceptionHandler_t6B66FAF89251974D972A5BDF3D12EA8C2B5FE7F7 : public RuntimeObject
  1718. {
  1719. };
  1720. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  1721. struct UnsafeUtility_tC3E6B7D52A973A81739E8BD97D6E757BA8371D46 : public RuntimeObject
  1722. {
  1723. };
  1724. // System.ValueType
  1725. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  1726. {
  1727. };
  1728. // Native definition for P/Invoke marshalling of System.ValueType
  1729. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  1730. {
  1731. };
  1732. // Native definition for COM marshalling of System.ValueType
  1733. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  1734. {
  1735. };
  1736. // UnityEngine.YieldInstruction
  1737. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject
  1738. {
  1739. };
  1740. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  1741. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  1742. {
  1743. };
  1744. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  1745. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  1746. {
  1747. };
  1748. // UnityEngine.TextAsset/EncodingUtility
  1749. struct EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B : public RuntimeObject
  1750. {
  1751. };
  1752. // UnityEngine.UnhandledExceptionHandler/<>c
  1753. struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D : public RuntimeObject
  1754. {
  1755. };
  1756. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  1757. struct KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3
  1758. {
  1759. // TKey System.Collections.Generic.KeyValuePair`2::key
  1760. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___key_0;
  1761. // TValue System.Collections.Generic.KeyValuePair`2::value
  1762. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___value_1;
  1763. };
  1764. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  1765. struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230
  1766. {
  1767. // TKey System.Collections.Generic.KeyValuePair`2::key
  1768. RuntimeObject* ___key_0;
  1769. // TValue System.Collections.Generic.KeyValuePair`2::value
  1770. RuntimeObject* ___value_1;
  1771. };
  1772. // UnityEngine.AddComponentMenu
  1773. struct AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1774. {
  1775. // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu
  1776. String_t* ___m_AddComponentMenu_0;
  1777. // System.Int32 UnityEngine.AddComponentMenu::m_Ordering
  1778. int32_t ___m_Ordering_1;
  1779. };
  1780. // UnityEngine.AssemblyIsEditorAssembly
  1781. struct AssemblyIsEditorAssembly_t7BF7A1CCE53214C7C4E752B0BE91459D6F36F2A8 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1782. {
  1783. };
  1784. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  1785. struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13
  1786. {
  1787. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetName>k__BackingField
  1788. String_t* ___U3CAssetNameU3Ek__BackingField_0;
  1789. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<FileName>k__BackingField
  1790. String_t* ___U3CFileNameU3Ek__BackingField_1;
  1791. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<OffsetBytes>k__BackingField
  1792. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  1793. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<SizeBytes>k__BackingField
  1794. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  1795. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetTypeId>k__BackingField
  1796. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  1797. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<CurrentBytesRead>k__BackingField
  1798. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  1799. // System.UInt32 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<BatchReadCount>k__BackingField
  1800. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  1801. // System.Boolean Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<IsBatchRead>k__BackingField
  1802. bool ___U3CIsBatchReadU3Ek__BackingField_7;
  1803. // Unity.IO.LowLevel.Unsafe.ProcessingState Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<State>k__BackingField
  1804. int32_t ___U3CStateU3Ek__BackingField_8;
  1805. // Unity.IO.LowLevel.Unsafe.FileReadType Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<ReadType>k__BackingField
  1806. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  1807. // Unity.IO.LowLevel.Unsafe.Priority Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<PriorityLevel>k__BackingField
  1808. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  1809. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<Subsystem>k__BackingField
  1810. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  1811. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<RequestTimeMicroseconds>k__BackingField
  1812. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  1813. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TimeInQueueMicroseconds>k__BackingField
  1814. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  1815. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TotalTimeMicroseconds>k__BackingField
  1816. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  1817. };
  1818. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  1819. struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke
  1820. {
  1821. char* ___U3CAssetNameU3Ek__BackingField_0;
  1822. char* ___U3CFileNameU3Ek__BackingField_1;
  1823. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  1824. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  1825. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  1826. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  1827. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  1828. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  1829. int32_t ___U3CStateU3Ek__BackingField_8;
  1830. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  1831. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  1832. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  1833. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  1834. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  1835. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  1836. };
  1837. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  1838. struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com
  1839. {
  1840. Il2CppChar* ___U3CAssetNameU3Ek__BackingField_0;
  1841. Il2CppChar* ___U3CFileNameU3Ek__BackingField_1;
  1842. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  1843. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  1844. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  1845. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  1846. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  1847. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  1848. int32_t ___U3CStateU3Ek__BackingField_8;
  1849. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  1850. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  1851. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  1852. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  1853. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  1854. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  1855. };
  1856. // System.Boolean
  1857. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
  1858. {
  1859. // System.Boolean System.Boolean::m_value
  1860. bool ___m_value_0;
  1861. };
  1862. // System.Byte
  1863. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
  1864. {
  1865. // System.Byte System.Byte::m_value
  1866. uint8_t ___m_value_0;
  1867. };
  1868. // JetBrains.Annotations.CanBeNullAttribute
  1869. struct CanBeNullAttribute_t99CC786E4B2E46440D2A90CFE0FC0E1B3A37BCF7 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1870. {
  1871. };
  1872. // System.Char
  1873. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
  1874. {
  1875. // System.Char System.Char::m_value
  1876. Il2CppChar ___m_value_0;
  1877. };
  1878. // UnityEngine.Color
  1879. struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
  1880. {
  1881. // System.Single UnityEngine.Color::r
  1882. float ___r_0;
  1883. // System.Single UnityEngine.Color::g
  1884. float ___g_1;
  1885. // System.Single UnityEngine.Color::b
  1886. float ___b_2;
  1887. // System.Single UnityEngine.Color::a
  1888. float ___a_3;
  1889. };
  1890. // UnityEngine.Color32
  1891. struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
  1892. {
  1893. union
  1894. {
  1895. #pragma pack(push, tp, 1)
  1896. struct
  1897. {
  1898. // System.Int32 UnityEngine.Color32::rgba
  1899. int32_t ___rgba_0;
  1900. };
  1901. #pragma pack(pop, tp)
  1902. struct
  1903. {
  1904. int32_t ___rgba_0_forAlignmentOnly;
  1905. };
  1906. #pragma pack(push, tp, 1)
  1907. struct
  1908. {
  1909. // System.Byte UnityEngine.Color32::r
  1910. uint8_t ___r_1;
  1911. };
  1912. #pragma pack(pop, tp)
  1913. struct
  1914. {
  1915. uint8_t ___r_1_forAlignmentOnly;
  1916. };
  1917. #pragma pack(push, tp, 1)
  1918. struct
  1919. {
  1920. char ___g_2_OffsetPadding[1];
  1921. // System.Byte UnityEngine.Color32::g
  1922. uint8_t ___g_2;
  1923. };
  1924. #pragma pack(pop, tp)
  1925. struct
  1926. {
  1927. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  1928. uint8_t ___g_2_forAlignmentOnly;
  1929. };
  1930. #pragma pack(push, tp, 1)
  1931. struct
  1932. {
  1933. char ___b_3_OffsetPadding[2];
  1934. // System.Byte UnityEngine.Color32::b
  1935. uint8_t ___b_3;
  1936. };
  1937. #pragma pack(pop, tp)
  1938. struct
  1939. {
  1940. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  1941. uint8_t ___b_3_forAlignmentOnly;
  1942. };
  1943. #pragma pack(push, tp, 1)
  1944. struct
  1945. {
  1946. char ___a_4_OffsetPadding[3];
  1947. // System.Byte UnityEngine.Color32::a
  1948. uint8_t ___a_4;
  1949. };
  1950. #pragma pack(pop, tp)
  1951. struct
  1952. {
  1953. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  1954. uint8_t ___a_4_forAlignmentOnly;
  1955. };
  1956. };
  1957. };
  1958. // UnityEngine.ContextMenu
  1959. struct ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1960. {
  1961. // System.String UnityEngine.ContextMenu::menuItem
  1962. String_t* ___menuItem_0;
  1963. // System.Boolean UnityEngine.ContextMenu::validate
  1964. bool ___validate_1;
  1965. // System.Int32 UnityEngine.ContextMenu::priority
  1966. int32_t ___priority_2;
  1967. };
  1968. // UnityEngine.CreateAssetMenuAttribute
  1969. struct CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1970. {
  1971. // System.String UnityEngine.CreateAssetMenuAttribute::<menuName>k__BackingField
  1972. String_t* ___U3CmenuNameU3Ek__BackingField_0;
  1973. // System.String UnityEngine.CreateAssetMenuAttribute::<fileName>k__BackingField
  1974. String_t* ___U3CfileNameU3Ek__BackingField_1;
  1975. // System.Int32 UnityEngine.CreateAssetMenuAttribute::<order>k__BackingField
  1976. int32_t ___U3CorderU3Ek__BackingField_2;
  1977. };
  1978. // UnityEngine.CullingGroupEvent
  1979. struct CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110
  1980. {
  1981. // System.Int32 UnityEngine.CullingGroupEvent::m_Index
  1982. int32_t ___m_Index_0;
  1983. // System.Byte UnityEngine.CullingGroupEvent::m_PrevState
  1984. uint8_t ___m_PrevState_1;
  1985. // System.Byte UnityEngine.CullingGroupEvent::m_ThisState
  1986. uint8_t ___m_ThisState_2;
  1987. };
  1988. // Unity.Collections.DeallocateOnJobCompletionAttribute
  1989. struct DeallocateOnJobCompletionAttribute_tE6E35FA1934402AF6385736161C983F1E6D3B1A0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1990. {
  1991. };
  1992. // System.Text.DecoderReplacementFallback
  1993. struct DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0 : public DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90
  1994. {
  1995. // System.String System.Text.DecoderReplacementFallback::_strDefault
  1996. String_t* ____strDefault_2;
  1997. };
  1998. // UnityEngine.DefaultExecutionOrder
  1999. struct DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2000. {
  2001. // System.Int32 UnityEngine.DefaultExecutionOrder::m_Order
  2002. int32_t ___m_Order_0;
  2003. };
  2004. // UnityEngine.DisallowMultipleComponent
  2005. struct DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2006. {
  2007. };
  2008. // System.Double
  2009. struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
  2010. {
  2011. // System.Double System.Double::m_value
  2012. double ___m_value_0;
  2013. };
  2014. // Microsoft.CodeAnalysis.EmbeddedAttribute
  2015. struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2016. {
  2017. };
  2018. // System.Text.EncoderReplacementFallback
  2019. struct EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16 : public EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293
  2020. {
  2021. // System.String System.Text.EncoderReplacementFallback::_strDefault
  2022. String_t* ____strDefault_2;
  2023. };
  2024. // System.Enum
  2025. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
  2026. {
  2027. };
  2028. // Native definition for P/Invoke marshalling of System.Enum
  2029. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
  2030. {
  2031. };
  2032. // Native definition for COM marshalling of System.Enum
  2033. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
  2034. {
  2035. };
  2036. // UnityEngine.ExcludeFromObjectFactoryAttribute
  2037. struct ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2038. {
  2039. };
  2040. // UnityEngine.ExcludeFromPresetAttribute
  2041. struct ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2042. {
  2043. };
  2044. // UnityEngine.ExecuteAlways
  2045. struct ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2046. {
  2047. };
  2048. // UnityEngine.ExecuteInEditMode
  2049. struct ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2050. {
  2051. };
  2052. // UnityEngine.ExtensionOfNativeClassAttribute
  2053. struct ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2054. {
  2055. };
  2056. // UnityEngine.FrameTiming
  2057. struct FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD
  2058. {
  2059. // System.UInt64 UnityEngine.FrameTiming::cpuTimePresentCalled
  2060. uint64_t ___cpuTimePresentCalled_0;
  2061. // System.Double UnityEngine.FrameTiming::cpuFrameTime
  2062. double ___cpuFrameTime_1;
  2063. // System.UInt64 UnityEngine.FrameTiming::cpuTimeFrameComplete
  2064. uint64_t ___cpuTimeFrameComplete_2;
  2065. // System.Double UnityEngine.FrameTiming::gpuFrameTime
  2066. double ___gpuFrameTime_3;
  2067. // System.Single UnityEngine.FrameTiming::heightScale
  2068. float ___heightScale_4;
  2069. // System.Single UnityEngine.FrameTiming::widthScale
  2070. float ___widthScale_5;
  2071. // System.UInt32 UnityEngine.FrameTiming::syncInterval
  2072. uint32_t ___syncInterval_6;
  2073. };
  2074. // UnityEngineInternal.GenericStack
  2075. struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49 : public Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47
  2076. {
  2077. };
  2078. // System.Guid
  2079. struct Guid_t
  2080. {
  2081. // System.Int32 System.Guid::_a
  2082. int32_t ____a_1;
  2083. // System.Int16 System.Guid::_b
  2084. int16_t ____b_2;
  2085. // System.Int16 System.Guid::_c
  2086. int16_t ____c_3;
  2087. // System.Byte System.Guid::_d
  2088. uint8_t ____d_4;
  2089. // System.Byte System.Guid::_e
  2090. uint8_t ____e_5;
  2091. // System.Byte System.Guid::_f
  2092. uint8_t ____f_6;
  2093. // System.Byte System.Guid::_g
  2094. uint8_t ____g_7;
  2095. // System.Byte System.Guid::_h
  2096. uint8_t ____h_8;
  2097. // System.Byte System.Guid::_i
  2098. uint8_t ____i_9;
  2099. // System.Byte System.Guid::_j
  2100. uint8_t ____j_10;
  2101. // System.Byte System.Guid::_k
  2102. uint8_t ____k_11;
  2103. };
  2104. // UnityEngine.HelpURLAttribute
  2105. struct HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2106. {
  2107. // System.String UnityEngine.HelpURLAttribute::m_Url
  2108. String_t* ___m_Url_0;
  2109. // System.Boolean UnityEngine.HelpURLAttribute::m_Dispatcher
  2110. bool ___m_Dispatcher_1;
  2111. // System.String UnityEngine.HelpURLAttribute::m_DispatchingFieldName
  2112. String_t* ___m_DispatchingFieldName_2;
  2113. };
  2114. // UnityEngine.HideInInspector
  2115. struct HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2116. {
  2117. };
  2118. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  2119. struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2120. {
  2121. };
  2122. // System.Int32
  2123. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
  2124. {
  2125. // System.Int32 System.Int32::m_value
  2126. int32_t ___m_value_0;
  2127. };
  2128. // System.Int64
  2129. struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3
  2130. {
  2131. // System.Int64 System.Int64::m_value
  2132. int64_t ___m_value_0;
  2133. };
  2134. // System.IntPtr
  2135. struct IntPtr_t
  2136. {
  2137. // System.Void* System.IntPtr::m_value
  2138. void* ___m_value_0;
  2139. };
  2140. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  2141. struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2142. {
  2143. };
  2144. // UnityEngine.Keyframe
  2145. struct Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0
  2146. {
  2147. // System.Single UnityEngine.Keyframe::m_Time
  2148. float ___m_Time_0;
  2149. // System.Single UnityEngine.Keyframe::m_Value
  2150. float ___m_Value_1;
  2151. // System.Single UnityEngine.Keyframe::m_InTangent
  2152. float ___m_InTangent_2;
  2153. // System.Single UnityEngine.Keyframe::m_OutTangent
  2154. float ___m_OutTangent_3;
  2155. // System.Int32 UnityEngine.Keyframe::m_WeightedMode
  2156. int32_t ___m_WeightedMode_4;
  2157. // System.Single UnityEngine.Keyframe::m_InWeight
  2158. float ___m_InWeight_5;
  2159. // System.Single UnityEngine.Keyframe::m_OutWeight
  2160. float ___m_OutWeight_6;
  2161. };
  2162. // UnityEngine.LayerMask
  2163. struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB
  2164. {
  2165. // System.Int32 UnityEngine.LayerMask::m_Mask
  2166. int32_t ___m_Mask_0;
  2167. };
  2168. // UnityEngine.LightBakingOutput
  2169. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90
  2170. {
  2171. // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
  2172. int32_t ___probeOcclusionLightIndex_0;
  2173. // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
  2174. int32_t ___occlusionMaskChannel_1;
  2175. // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
  2176. int32_t ___lightmapBakeType_2;
  2177. // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
  2178. int32_t ___mixedLightingMode_3;
  2179. // System.Boolean UnityEngine.LightBakingOutput::isBaked
  2180. bool ___isBaked_4;
  2181. };
  2182. // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
  2183. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke
  2184. {
  2185. int32_t ___probeOcclusionLightIndex_0;
  2186. int32_t ___occlusionMaskChannel_1;
  2187. int32_t ___lightmapBakeType_2;
  2188. int32_t ___mixedLightingMode_3;
  2189. int32_t ___isBaked_4;
  2190. };
  2191. // Native definition for COM marshalling of UnityEngine.LightBakingOutput
  2192. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com
  2193. {
  2194. int32_t ___probeOcclusionLightIndex_0;
  2195. int32_t ___occlusionMaskChannel_1;
  2196. int32_t ___lightmapBakeType_2;
  2197. int32_t ___mixedLightingMode_3;
  2198. int32_t ___isBaked_4;
  2199. };
  2200. // UnityEngine.Mathf
  2201. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
  2202. {
  2203. union
  2204. {
  2205. struct
  2206. {
  2207. };
  2208. uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
  2209. };
  2210. };
  2211. // UnityEngineInternal.MathfInternal
  2212. struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C
  2213. {
  2214. union
  2215. {
  2216. struct
  2217. {
  2218. };
  2219. uint8_t MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C__padding[1];
  2220. };
  2221. };
  2222. // UnityEngine.Matrix4x4
  2223. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
  2224. {
  2225. // System.Single UnityEngine.Matrix4x4::m00
  2226. float ___m00_0;
  2227. // System.Single UnityEngine.Matrix4x4::m10
  2228. float ___m10_1;
  2229. // System.Single UnityEngine.Matrix4x4::m20
  2230. float ___m20_2;
  2231. // System.Single UnityEngine.Matrix4x4::m30
  2232. float ___m30_3;
  2233. // System.Single UnityEngine.Matrix4x4::m01
  2234. float ___m01_4;
  2235. // System.Single UnityEngine.Matrix4x4::m11
  2236. float ___m11_5;
  2237. // System.Single UnityEngine.Matrix4x4::m21
  2238. float ___m21_6;
  2239. // System.Single UnityEngine.Matrix4x4::m31
  2240. float ___m31_7;
  2241. // System.Single UnityEngine.Matrix4x4::m02
  2242. float ___m02_8;
  2243. // System.Single UnityEngine.Matrix4x4::m12
  2244. float ___m12_9;
  2245. // System.Single UnityEngine.Matrix4x4::m22
  2246. float ___m22_10;
  2247. // System.Single UnityEngine.Matrix4x4::m32
  2248. float ___m32_11;
  2249. // System.Single UnityEngine.Matrix4x4::m03
  2250. float ___m03_12;
  2251. // System.Single UnityEngine.Matrix4x4::m13
  2252. float ___m13_13;
  2253. // System.Single UnityEngine.Matrix4x4::m23
  2254. float ___m23_14;
  2255. // System.Single UnityEngine.Matrix4x4::m33
  2256. float ___m33_15;
  2257. };
  2258. // System.Reflection.MethodBase
  2259. struct MethodBase_t : public MemberInfo_t
  2260. {
  2261. };
  2262. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  2263. struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2264. {
  2265. };
  2266. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  2267. struct NativeContainerIsAtomicWriteOnlyAttribute_tB074F4D4C28B817978594C13A2A0A17AE7B06B12 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2268. {
  2269. };
  2270. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  2271. struct NativeContainerIsReadOnlyAttribute_tD8103B76762C005DB6E664004655F0E3F89A339F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2272. {
  2273. };
  2274. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  2275. struct NativeContainerNeedsThreadIndexAttribute_tE9F4D7C2033327A5E0F75385719A720EFD709CA3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2276. {
  2277. };
  2278. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  2279. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2280. {
  2281. };
  2282. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  2283. struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2284. {
  2285. };
  2286. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  2287. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2288. {
  2289. };
  2290. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  2291. struct NativeDisableContainerSafetyRestrictionAttribute_t59B9519B53BA6A0DB7AA26788B26B89BB896B4CB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2292. {
  2293. };
  2294. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  2295. struct NativeDisableParallelForRestrictionAttribute_tF026817100093F97E5138F97CF9E229D3B0C29BD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2296. {
  2297. };
  2298. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  2299. struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2300. {
  2301. };
  2302. // Unity.Collections.NativeFixedLengthAttribute
  2303. struct NativeFixedLengthAttribute_tE27F957F709E44245234FA86702CDEE602B2B396 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2304. {
  2305. };
  2306. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  2307. struct NativeMatchesParallelForLengthAttribute_t6F03BE10E1201A44CDDAF75153E5AD3180077691 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2308. {
  2309. };
  2310. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  2311. struct NativeSetClassTypeToNullOnScheduleAttribute_tA3B7B281BF28DF35615DCC7A85E0FD02754A1446 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2312. {
  2313. };
  2314. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  2315. struct NativeSetThreadIndexAttribute_t2A00F63E24255CA22A3777C44EFBBF1371342328 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2316. {
  2317. };
  2318. // JetBrains.Annotations.NoEnumerationAttribute
  2319. struct NoEnumerationAttribute_tC9A1D4EF27BFC2B779496BB7520074C4BB7386CA : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2320. {
  2321. };
  2322. // JetBrains.Annotations.NotNullAttribute
  2323. struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2324. {
  2325. };
  2326. // System.Reflection.ParameterModifier
  2327. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510
  2328. {
  2329. // System.Boolean[] System.Reflection.ParameterModifier::_byRef
  2330. BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ____byRef_0;
  2331. };
  2332. // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
  2333. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_pinvoke
  2334. {
  2335. int32_t* ____byRef_0;
  2336. };
  2337. // Native definition for COM marshalling of System.Reflection.ParameterModifier
  2338. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_com
  2339. {
  2340. int32_t* ____byRef_0;
  2341. };
  2342. // UnityEngine.PreferBinarySerialization
  2343. struct PreferBinarySerialization_tC45A9D40023B540A12C675B8CD57BBCE0B88BDCE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2344. {
  2345. };
  2346. // UnityEngine.Scripting.PreserveAttribute
  2347. struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2348. {
  2349. };
  2350. // Unity.Profiling.ProfilerCategory
  2351. struct ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC
  2352. {
  2353. union
  2354. {
  2355. struct
  2356. {
  2357. union
  2358. {
  2359. #pragma pack(push, tp, 1)
  2360. struct
  2361. {
  2362. // System.UInt16 Unity.Profiling.ProfilerCategory::m_CategoryId
  2363. uint16_t ___m_CategoryId_0;
  2364. };
  2365. #pragma pack(pop, tp)
  2366. struct
  2367. {
  2368. uint16_t ___m_CategoryId_0_forAlignmentOnly;
  2369. };
  2370. };
  2371. };
  2372. uint8_t ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC__padding[2];
  2373. };
  2374. };
  2375. // Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData
  2376. struct ProfilerMarkerData_tC01B15D61B904B700E4DE1FFB3452F2C5C2789A2
  2377. {
  2378. union
  2379. {
  2380. struct
  2381. {
  2382. union
  2383. {
  2384. #pragma pack(push, tp, 1)
  2385. struct
  2386. {
  2387. // System.Byte Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::Type
  2388. uint8_t ___Type_0;
  2389. };
  2390. #pragma pack(pop, tp)
  2391. struct
  2392. {
  2393. uint8_t ___Type_0_forAlignmentOnly;
  2394. };
  2395. #pragma pack(push, tp, 1)
  2396. struct
  2397. {
  2398. char ___reserved0_1_OffsetPadding[1];
  2399. // System.Byte Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::reserved0
  2400. uint8_t ___reserved0_1;
  2401. };
  2402. #pragma pack(pop, tp)
  2403. struct
  2404. {
  2405. char ___reserved0_1_OffsetPadding_forAlignmentOnly[1];
  2406. uint8_t ___reserved0_1_forAlignmentOnly;
  2407. };
  2408. #pragma pack(push, tp, 1)
  2409. struct
  2410. {
  2411. char ___reserved1_2_OffsetPadding[2];
  2412. // System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::reserved1
  2413. uint16_t ___reserved1_2;
  2414. };
  2415. #pragma pack(pop, tp)
  2416. struct
  2417. {
  2418. char ___reserved1_2_OffsetPadding_forAlignmentOnly[2];
  2419. uint16_t ___reserved1_2_forAlignmentOnly;
  2420. };
  2421. #pragma pack(push, tp, 1)
  2422. struct
  2423. {
  2424. char ___Size_3_OffsetPadding[4];
  2425. // System.UInt32 Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::Size
  2426. uint32_t ___Size_3;
  2427. };
  2428. #pragma pack(pop, tp)
  2429. struct
  2430. {
  2431. char ___Size_3_OffsetPadding_forAlignmentOnly[4];
  2432. uint32_t ___Size_3_forAlignmentOnly;
  2433. };
  2434. #pragma pack(push, tp, 1)
  2435. struct
  2436. {
  2437. char ___Ptr_4_OffsetPadding[8];
  2438. // System.Void* Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::Ptr
  2439. void* ___Ptr_4;
  2440. };
  2441. #pragma pack(pop, tp)
  2442. struct
  2443. {
  2444. char ___Ptr_4_OffsetPadding_forAlignmentOnly[8];
  2445. void* ___Ptr_4_forAlignmentOnly;
  2446. };
  2447. };
  2448. };
  2449. uint8_t ProfilerMarkerData_tC01B15D61B904B700E4DE1FFB3452F2C5C2789A2__padding[16];
  2450. };
  2451. };
  2452. // UnityEngine.PropertyAttribute
  2453. struct PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2454. {
  2455. };
  2456. // UnityEngine.PropertyName
  2457. struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2
  2458. {
  2459. // System.Int32 UnityEngine.PropertyName::id
  2460. int32_t ___id_0;
  2461. };
  2462. // JetBrains.Annotations.PureAttribute
  2463. struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2464. {
  2465. };
  2466. // UnityEngine.Quaternion
  2467. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
  2468. {
  2469. // System.Single UnityEngine.Quaternion::x
  2470. float ___x_0;
  2471. // System.Single UnityEngine.Quaternion::y
  2472. float ___y_1;
  2473. // System.Single UnityEngine.Quaternion::z
  2474. float ___z_2;
  2475. // System.Single UnityEngine.Quaternion::w
  2476. float ___w_3;
  2477. };
  2478. // UnityEngine.RangeInt
  2479. struct RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268
  2480. {
  2481. // System.Int32 UnityEngine.RangeInt::start
  2482. int32_t ___start_0;
  2483. // System.Int32 UnityEngine.RangeInt::length
  2484. int32_t ___length_1;
  2485. };
  2486. // Unity.Collections.ReadOnlyAttribute
  2487. struct ReadOnlyAttribute_t890CAC7DF188F3F18CAED6DE8A0A03BA92BE5FB7 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2488. {
  2489. };
  2490. // UnityEngine.Rect
  2491. struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
  2492. {
  2493. // System.Single UnityEngine.Rect::m_XMin
  2494. float ___m_XMin_0;
  2495. // System.Single UnityEngine.Rect::m_YMin
  2496. float ___m_YMin_1;
  2497. // System.Single UnityEngine.Rect::m_Width
  2498. float ___m_Width_2;
  2499. // System.Single UnityEngine.Rect::m_Height
  2500. float ___m_Height_3;
  2501. };
  2502. // UnityEngine.RectInt
  2503. struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8
  2504. {
  2505. // System.Int32 UnityEngine.RectInt::m_XMin
  2506. int32_t ___m_XMin_0;
  2507. // System.Int32 UnityEngine.RectInt::m_YMin
  2508. int32_t ___m_YMin_1;
  2509. // System.Int32 UnityEngine.RectInt::m_Width
  2510. int32_t ___m_Width_2;
  2511. // System.Int32 UnityEngine.RectInt::m_Height
  2512. int32_t ___m_Height_3;
  2513. };
  2514. // UnityEngine.RenderTextureDescriptor
  2515. struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46
  2516. {
  2517. // System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
  2518. int32_t ___U3CwidthU3Ek__BackingField_0;
  2519. // System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
  2520. int32_t ___U3CheightU3Ek__BackingField_1;
  2521. // System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
  2522. int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
  2523. // System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
  2524. int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
  2525. // System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
  2526. int32_t ___U3CmipCountU3Ek__BackingField_4;
  2527. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
  2528. int32_t ____graphicsFormat_5;
  2529. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
  2530. int32_t ___U3CstencilFormatU3Ek__BackingField_6;
  2531. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<depthStencilFormat>k__BackingField
  2532. int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7;
  2533. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
  2534. int32_t ___U3CdimensionU3Ek__BackingField_8;
  2535. // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
  2536. int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
  2537. // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
  2538. int32_t ___U3CvrUsageU3Ek__BackingField_10;
  2539. // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
  2540. int32_t ____flags_11;
  2541. // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
  2542. int32_t ___U3CmemorylessU3Ek__BackingField_12;
  2543. };
  2544. // UnityEngine.RequireComponent
  2545. struct RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2546. {
  2547. // System.Type UnityEngine.RequireComponent::m_Type0
  2548. Type_t* ___m_Type0_0;
  2549. // System.Type UnityEngine.RequireComponent::m_Type1
  2550. Type_t* ___m_Type1_1;
  2551. // System.Type UnityEngine.RequireComponent::m_Type2
  2552. Type_t* ___m_Type2_2;
  2553. };
  2554. // UnityEngine.Resolution
  2555. struct Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525
  2556. {
  2557. // System.Int32 UnityEngine.Resolution::m_Width
  2558. int32_t ___m_Width_0;
  2559. // System.Int32 UnityEngine.Resolution::m_Height
  2560. int32_t ___m_Height_1;
  2561. // System.Int32 UnityEngine.Resolution::m_RefreshRate
  2562. int32_t ___m_RefreshRate_2;
  2563. };
  2564. // System.SByte
  2565. struct SByte_tFEFFEF5D2FEBF5207950AE6FAC150FC53B668DB5
  2566. {
  2567. // System.SByte System.SByte::m_value
  2568. int8_t ___m_value_0;
  2569. };
  2570. // UnityEngine.SceneManagement.Scene
  2571. struct Scene_tA1DC762B79745EB5140F054C884855B922318356
  2572. {
  2573. // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
  2574. int32_t ___m_Handle_0;
  2575. };
  2576. // UnityEngine.SelectionBaseAttribute
  2577. struct SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2578. {
  2579. };
  2580. // UnityEngine.SerializeField
  2581. struct SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2582. {
  2583. };
  2584. // UnityEngine.SerializeReference
  2585. struct SerializeReference_tBB7456E44C2BCDD1097858562D8E75FEC7EE6A98 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2586. {
  2587. };
  2588. // System.Single
  2589. struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
  2590. {
  2591. // System.Single System.Single::m_value
  2592. float ___m_value_0;
  2593. };
  2594. // System.IO.Stream
  2595. struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  2596. {
  2597. // System.IO.Stream/ReadWriteTask System.IO.Stream::_activeReadWriteTask
  2598. ReadWriteTask_t0821BF49EE38596C7734E86E1A6A39D769BE2C05* ____activeReadWriteTask_2;
  2599. // System.Threading.SemaphoreSlim System.IO.Stream::_asyncActiveSemaphore
  2600. SemaphoreSlim_t0D5CB5685D9BFA5BF95CEC6E7395490F933E8DB2* ____asyncActiveSemaphore_3;
  2601. };
  2602. // System.Runtime.Serialization.StreamingContext
  2603. struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677
  2604. {
  2605. // System.Object System.Runtime.Serialization.StreamingContext::m_additionalContext
  2606. RuntimeObject* ___m_additionalContext_0;
  2607. // System.Runtime.Serialization.StreamingContextStates System.Runtime.Serialization.StreamingContext::m_state
  2608. int32_t ___m_state_1;
  2609. };
  2610. // Native definition for P/Invoke marshalling of System.Runtime.Serialization.StreamingContext
  2611. struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677_marshaled_pinvoke
  2612. {
  2613. Il2CppIUnknown* ___m_additionalContext_0;
  2614. int32_t ___m_state_1;
  2615. };
  2616. // Native definition for COM marshalling of System.Runtime.Serialization.StreamingContext
  2617. struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677_marshaled_com
  2618. {
  2619. Il2CppIUnknown* ___m_additionalContext_0;
  2620. int32_t ___m_state_1;
  2621. };
  2622. // System.IO.TextWriter
  2623. struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3 : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  2624. {
  2625. // System.Char[] System.IO.TextWriter::CoreNewLine
  2626. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___CoreNewLine_3;
  2627. // System.String System.IO.TextWriter::CoreNewLineStr
  2628. String_t* ___CoreNewLineStr_4;
  2629. // System.IFormatProvider System.IO.TextWriter::_internalFormatProvider
  2630. RuntimeObject* ____internalFormatProvider_5;
  2631. };
  2632. // System.Threading.Thread
  2633. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F : public CriticalFinalizerObject_t1DCAB623CAEA6529A96F5F3EDE3C7048A6E313C9
  2634. {
  2635. // System.Threading.InternalThread System.Threading.Thread::internal_thread
  2636. InternalThread_tF40B7BFCBD60C82BD8475A22FF5186CA10293687* ___internal_thread_6;
  2637. // System.Object System.Threading.Thread::m_ThreadStartArg
  2638. RuntimeObject* ___m_ThreadStartArg_7;
  2639. // System.Object System.Threading.Thread::pending_exception
  2640. RuntimeObject* ___pending_exception_8;
  2641. // System.MulticastDelegate System.Threading.Thread::m_Delegate
  2642. MulticastDelegate_t* ___m_Delegate_10;
  2643. // System.Threading.ExecutionContext System.Threading.Thread::m_ExecutionContext
  2644. ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710* ___m_ExecutionContext_11;
  2645. // System.Boolean System.Threading.Thread::m_ExecutionContextBelongsToOuterScope
  2646. bool ___m_ExecutionContextBelongsToOuterScope_12;
  2647. // System.Security.Principal.IPrincipal System.Threading.Thread::principal
  2648. RuntimeObject* ___principal_13;
  2649. // System.Int32 System.Threading.Thread::principal_version
  2650. int32_t ___principal_version_14;
  2651. };
  2652. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  2653. struct TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1
  2654. {
  2655. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType
  2656. uint32_t ___keyboardType_0;
  2657. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection
  2658. uint32_t ___autocorrection_1;
  2659. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline
  2660. uint32_t ___multiline_2;
  2661. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure
  2662. uint32_t ___secure_3;
  2663. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert
  2664. uint32_t ___alert_4;
  2665. // System.Int32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::characterLimit
  2666. int32_t ___characterLimit_5;
  2667. };
  2668. // UnityEngineInternal.TypeInferenceRuleAttribute
  2669. struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2670. {
  2671. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule
  2672. String_t* ____rule_0;
  2673. };
  2674. // System.UInt16
  2675. struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
  2676. {
  2677. // System.UInt16 System.UInt16::m_value
  2678. uint16_t ___m_value_0;
  2679. };
  2680. // System.UInt32
  2681. struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
  2682. {
  2683. // System.UInt32 System.UInt32::m_value
  2684. uint32_t ___m_value_0;
  2685. };
  2686. // System.UInt64
  2687. struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
  2688. {
  2689. // System.UInt64 System.UInt64::m_value
  2690. uint64_t ___m_value_0;
  2691. };
  2692. // System.Text.UTF32Encoding
  2693. struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
  2694. {
  2695. // System.Boolean System.Text.UTF32Encoding::_emitUTF32ByteOrderMark
  2696. bool ____emitUTF32ByteOrderMark_20;
  2697. // System.Boolean System.Text.UTF32Encoding::_isThrowException
  2698. bool ____isThrowException_21;
  2699. // System.Boolean System.Text.UTF32Encoding::_bigEndian
  2700. bool ____bigEndian_22;
  2701. };
  2702. // System.Text.UTF8Encoding
  2703. struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
  2704. {
  2705. // System.Boolean System.Text.UTF8Encoding::_emitUTF8Identifier
  2706. bool ____emitUTF8Identifier_18;
  2707. // System.Boolean System.Text.UTF8Encoding::_isThrowException
  2708. bool ____isThrowException_19;
  2709. };
  2710. // System.UnhandledExceptionEventArgs
  2711. struct UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0 : public EventArgs_t37273F03EAC87217701DD431B190FBD84AD7C377
  2712. {
  2713. // System.Object System.UnhandledExceptionEventArgs::_exception
  2714. RuntimeObject* ____exception_1;
  2715. // System.Boolean System.UnhandledExceptionEventArgs::_isTerminating
  2716. bool ____isTerminating_2;
  2717. };
  2718. // System.Text.UnicodeEncoding
  2719. struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0 : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
  2720. {
  2721. // System.Boolean System.Text.UnicodeEncoding::isThrowException
  2722. bool ___isThrowException_20;
  2723. // System.Boolean System.Text.UnicodeEncoding::bigEndian
  2724. bool ___bigEndian_21;
  2725. // System.Boolean System.Text.UnicodeEncoding::byteOrderMark
  2726. bool ___byteOrderMark_22;
  2727. };
  2728. // UnityEngine.UnitySynchronizationContext
  2729. struct UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3 : public SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0
  2730. {
  2731. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
  2732. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___m_AsyncWorkQueue_1;
  2733. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_CurrentFrameWork
  2734. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___m_CurrentFrameWork_2;
  2735. // System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
  2736. int32_t ___m_MainThreadID_3;
  2737. // System.Int32 UnityEngine.UnitySynchronizationContext::m_TrackedCount
  2738. int32_t ___m_TrackedCount_4;
  2739. };
  2740. // JetBrains.Annotations.UsedImplicitlyAttribute
  2741. struct UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2742. {
  2743. // JetBrains.Annotations.ImplicitUseKindFlags JetBrains.Annotations.UsedImplicitlyAttribute::<UseKindFlags>k__BackingField
  2744. int32_t ___U3CUseKindFlagsU3Ek__BackingField_0;
  2745. // JetBrains.Annotations.ImplicitUseTargetFlags JetBrains.Annotations.UsedImplicitlyAttribute::<TargetFlags>k__BackingField
  2746. int32_t ___U3CTargetFlagsU3Ek__BackingField_1;
  2747. };
  2748. // UnityEngine.Vector2
  2749. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
  2750. {
  2751. // System.Single UnityEngine.Vector2::x
  2752. float ___x_0;
  2753. // System.Single UnityEngine.Vector2::y
  2754. float ___y_1;
  2755. };
  2756. // UnityEngine.Vector2Int
  2757. struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A
  2758. {
  2759. // System.Int32 UnityEngine.Vector2Int::m_X
  2760. int32_t ___m_X_0;
  2761. // System.Int32 UnityEngine.Vector2Int::m_Y
  2762. int32_t ___m_Y_1;
  2763. };
  2764. // UnityEngine.Vector3
  2765. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
  2766. {
  2767. // System.Single UnityEngine.Vector3::x
  2768. float ___x_2;
  2769. // System.Single UnityEngine.Vector3::y
  2770. float ___y_3;
  2771. // System.Single UnityEngine.Vector3::z
  2772. float ___z_4;
  2773. };
  2774. // UnityEngine.Vector4
  2775. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
  2776. {
  2777. // System.Single UnityEngine.Vector4::x
  2778. float ___x_1;
  2779. // System.Single UnityEngine.Vector4::y
  2780. float ___y_2;
  2781. // System.Single UnityEngine.Vector4::z
  2782. float ___z_3;
  2783. // System.Single UnityEngine.Vector4::w
  2784. float ___w_4;
  2785. };
  2786. // System.Void
  2787. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
  2788. {
  2789. union
  2790. {
  2791. struct
  2792. {
  2793. };
  2794. uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
  2795. };
  2796. };
  2797. // UnityEngine.WaitForEndOfFrame
  2798. struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2799. {
  2800. };
  2801. // UnityEngine.WaitForFixedUpdate
  2802. struct WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2803. {
  2804. };
  2805. // UnityEngine.WaitForSeconds
  2806. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2807. {
  2808. // System.Single UnityEngine.WaitForSeconds::m_Seconds
  2809. float ___m_Seconds_0;
  2810. };
  2811. // Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
  2812. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  2813. {
  2814. float ___m_Seconds_0;
  2815. };
  2816. // Native definition for COM marshalling of UnityEngine.WaitForSeconds
  2817. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  2818. {
  2819. float ___m_Seconds_0;
  2820. };
  2821. // UnityEngine.WaitForSecondsRealtime
  2822. struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01 : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
  2823. {
  2824. // System.Single UnityEngine.WaitForSecondsRealtime::<waitTime>k__BackingField
  2825. float ___U3CwaitTimeU3Ek__BackingField_0;
  2826. // System.Single UnityEngine.WaitForSecondsRealtime::m_WaitUntilTime
  2827. float ___m_WaitUntilTime_1;
  2828. };
  2829. // UnityEngine.WaitUntil
  2830. struct WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
  2831. {
  2832. // System.Func`1<System.Boolean> UnityEngine.WaitUntil::m_Predicate
  2833. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___m_Predicate_0;
  2834. };
  2835. // UnityEngine.WaitWhile
  2836. struct WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967 : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
  2837. {
  2838. // System.Func`1<System.Boolean> UnityEngine.WaitWhile::m_Predicate
  2839. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___m_Predicate_0;
  2840. };
  2841. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  2842. struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2843. {
  2844. };
  2845. // Unity.Collections.WriteOnlyAttribute
  2846. struct WriteOnlyAttribute_tA511334EC22E9DC68C519C579D5C15AD94EF1009 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2847. {
  2848. };
  2849. // UnityEngine.BeforeRenderHelper/OrderBlock
  2850. struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837
  2851. {
  2852. // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
  2853. int32_t ___order_0;
  2854. // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
  2855. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___callback_1;
  2856. };
  2857. // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  2858. struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke
  2859. {
  2860. int32_t ___order_0;
  2861. Il2CppMethodPointer ___callback_1;
  2862. };
  2863. // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  2864. struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com
  2865. {
  2866. int32_t ___order_0;
  2867. Il2CppMethodPointer ___callback_1;
  2868. };
  2869. // UnityEngine.Camera/RenderRequest
  2870. struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A
  2871. {
  2872. // UnityEngine.Camera/RenderRequestMode UnityEngine.Camera/RenderRequest::m_CameraRenderMode
  2873. int32_t ___m_CameraRenderMode_0;
  2874. // UnityEngine.RenderTexture UnityEngine.Camera/RenderRequest::m_ResultRT
  2875. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
  2876. // UnityEngine.Camera/RenderRequestOutputSpace UnityEngine.Camera/RenderRequest::m_OutputSpace
  2877. int32_t ___m_OutputSpace_2;
  2878. };
  2879. // Native definition for P/Invoke marshalling of UnityEngine.Camera/RenderRequest
  2880. struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke
  2881. {
  2882. int32_t ___m_CameraRenderMode_0;
  2883. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
  2884. int32_t ___m_OutputSpace_2;
  2885. };
  2886. // Native definition for COM marshalling of UnityEngine.Camera/RenderRequest
  2887. struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com
  2888. {
  2889. int32_t ___m_CameraRenderMode_0;
  2890. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
  2891. int32_t ___m_OutputSpace_2;
  2892. };
  2893. // UnityEngine.ScriptingUtility/TestClass
  2894. struct TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193
  2895. {
  2896. // System.Int32 UnityEngine.ScriptingUtility/TestClass::value
  2897. int32_t ___value_0;
  2898. };
  2899. // UnityEngine.UnitySynchronizationContext/WorkRequest
  2900. struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44
  2901. {
  2902. // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback
  2903. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___m_DelagateCallback_0;
  2904. // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState
  2905. RuntimeObject* ___m_DelagateState_1;
  2906. // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle
  2907. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
  2908. };
  2909. // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  2910. struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke
  2911. {
  2912. Il2CppMethodPointer ___m_DelagateCallback_0;
  2913. Il2CppIUnknown* ___m_DelagateState_1;
  2914. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
  2915. };
  2916. // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  2917. struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com
  2918. {
  2919. Il2CppMethodPointer ___m_DelagateCallback_0;
  2920. Il2CppIUnknown* ___m_DelagateState_1;
  2921. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
  2922. };
  2923. // UnityEngine.AnimationCurve
  2924. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject
  2925. {
  2926. // System.IntPtr UnityEngine.AnimationCurve::m_Ptr
  2927. intptr_t ___m_Ptr_0;
  2928. };
  2929. // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
  2930. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke
  2931. {
  2932. intptr_t ___m_Ptr_0;
  2933. };
  2934. // Native definition for COM marshalling of UnityEngine.AnimationCurve
  2935. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com
  2936. {
  2937. intptr_t ___m_Ptr_0;
  2938. };
  2939. // System.AppDomain
  2940. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  2941. {
  2942. // System.IntPtr System.AppDomain::_mono_app_domain
  2943. intptr_t ____mono_app_domain_1;
  2944. // System.Object System.AppDomain::_evidence
  2945. RuntimeObject* ____evidence_6;
  2946. // System.Object System.AppDomain::_granted
  2947. RuntimeObject* ____granted_7;
  2948. // System.Int32 System.AppDomain::_principalPolicy
  2949. int32_t ____principalPolicy_8;
  2950. // System.AssemblyLoadEventHandler System.AppDomain::AssemblyLoad
  2951. AssemblyLoadEventHandler_t74AF5FF25F520B9786A20D862AE69BE733774A42* ___AssemblyLoad_9;
  2952. // System.ResolveEventHandler System.AppDomain::AssemblyResolve
  2953. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___AssemblyResolve_10;
  2954. // System.EventHandler System.AppDomain::DomainUnload
  2955. EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82* ___DomainUnload_11;
  2956. // System.EventHandler System.AppDomain::ProcessExit
  2957. EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82* ___ProcessExit_12;
  2958. // System.ResolveEventHandler System.AppDomain::ResourceResolve
  2959. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___ResourceResolve_13;
  2960. // System.ResolveEventHandler System.AppDomain::TypeResolve
  2961. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___TypeResolve_14;
  2962. // System.UnhandledExceptionEventHandler System.AppDomain::UnhandledException
  2963. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___UnhandledException_15;
  2964. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs> System.AppDomain::FirstChanceException
  2965. EventHandler_1_tF46A0252BA462E35F6B72C69AB6C0F751E7443D7* ___FirstChanceException_16;
  2966. // System.Object System.AppDomain::_domain_manager
  2967. RuntimeObject* ____domain_manager_17;
  2968. // System.ResolveEventHandler System.AppDomain::ReflectionOnlyAssemblyResolve
  2969. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___ReflectionOnlyAssemblyResolve_18;
  2970. // System.Object System.AppDomain::_activation
  2971. RuntimeObject* ____activation_19;
  2972. // System.Object System.AppDomain::_applicationIdentity
  2973. RuntimeObject* ____applicationIdentity_20;
  2974. // System.Collections.Generic.List`1<System.String> System.AppDomain::compatibility_switch
  2975. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  2976. };
  2977. // Native definition for P/Invoke marshalling of System.AppDomain
  2978. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_marshaled_pinvoke : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
  2979. {
  2980. intptr_t ____mono_app_domain_1;
  2981. Il2CppIUnknown* ____evidence_6;
  2982. Il2CppIUnknown* ____granted_7;
  2983. int32_t ____principalPolicy_8;
  2984. Il2CppMethodPointer ___AssemblyLoad_9;
  2985. Il2CppMethodPointer ___AssemblyResolve_10;
  2986. Il2CppMethodPointer ___DomainUnload_11;
  2987. Il2CppMethodPointer ___ProcessExit_12;
  2988. Il2CppMethodPointer ___ResourceResolve_13;
  2989. Il2CppMethodPointer ___TypeResolve_14;
  2990. Il2CppMethodPointer ___UnhandledException_15;
  2991. Il2CppMethodPointer ___FirstChanceException_16;
  2992. Il2CppIUnknown* ____domain_manager_17;
  2993. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_18;
  2994. Il2CppIUnknown* ____activation_19;
  2995. Il2CppIUnknown* ____applicationIdentity_20;
  2996. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  2997. };
  2998. // Native definition for COM marshalling of System.AppDomain
  2999. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_marshaled_com : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
  3000. {
  3001. intptr_t ____mono_app_domain_1;
  3002. Il2CppIUnknown* ____evidence_6;
  3003. Il2CppIUnknown* ____granted_7;
  3004. int32_t ____principalPolicy_8;
  3005. Il2CppMethodPointer ___AssemblyLoad_9;
  3006. Il2CppMethodPointer ___AssemblyResolve_10;
  3007. Il2CppMethodPointer ___DomainUnload_11;
  3008. Il2CppMethodPointer ___ProcessExit_12;
  3009. Il2CppMethodPointer ___ResourceResolve_13;
  3010. Il2CppMethodPointer ___TypeResolve_14;
  3011. Il2CppMethodPointer ___UnhandledException_15;
  3012. Il2CppMethodPointer ___FirstChanceException_16;
  3013. Il2CppIUnknown* ____domain_manager_17;
  3014. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_18;
  3015. Il2CppIUnknown* ____activation_19;
  3016. Il2CppIUnknown* ____applicationIdentity_20;
  3017. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  3018. };
  3019. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  3020. struct AssetLoadingSubsystem_t16CE02097A0BE1FAB24960335EB524629CD31473
  3021. {
  3022. // System.Int32 Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem::value__
  3023. int32_t ___value___2;
  3024. };
  3025. // UnityEngine.AsyncOperation
  3026. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  3027. {
  3028. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  3029. intptr_t ___m_Ptr_0;
  3030. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  3031. Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* ___m_completeCallback_1;
  3032. };
  3033. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  3034. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  3035. {
  3036. intptr_t ___m_Ptr_0;
  3037. Il2CppMethodPointer ___m_completeCallback_1;
  3038. };
  3039. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  3040. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  3041. {
  3042. intptr_t ___m_Ptr_0;
  3043. Il2CppMethodPointer ___m_completeCallback_1;
  3044. };
  3045. // UnityEngine.BootConfigData
  3046. struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23 : public RuntimeObject
  3047. {
  3048. // System.IntPtr UnityEngine.BootConfigData::m_Ptr
  3049. intptr_t ___m_Ptr_0;
  3050. };
  3051. // UnityEngine.Bounds
  3052. struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
  3053. {
  3054. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  3055. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
  3056. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  3057. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
  3058. };
  3059. // UnityEngine.Rendering.CommandBuffer
  3060. struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject
  3061. {
  3062. // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
  3063. intptr_t ___m_Ptr_0;
  3064. };
  3065. // UnityEngine.Coroutine
  3066. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  3067. {
  3068. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  3069. intptr_t ___m_Ptr_0;
  3070. };
  3071. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  3072. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  3073. {
  3074. intptr_t ___m_Ptr_0;
  3075. };
  3076. // Native definition for COM marshalling of UnityEngine.Coroutine
  3077. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  3078. {
  3079. intptr_t ___m_Ptr_0;
  3080. };
  3081. // UnityEngine.CullingGroup
  3082. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7 : public RuntimeObject
  3083. {
  3084. // System.IntPtr UnityEngine.CullingGroup::m_Ptr
  3085. intptr_t ___m_Ptr_0;
  3086. // UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged
  3087. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* ___m_OnStateChanged_1;
  3088. };
  3089. // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup
  3090. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke
  3091. {
  3092. intptr_t ___m_Ptr_0;
  3093. Il2CppMethodPointer ___m_OnStateChanged_1;
  3094. };
  3095. // Native definition for COM marshalling of UnityEngine.CullingGroup
  3096. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com
  3097. {
  3098. intptr_t ___m_Ptr_0;
  3099. Il2CppMethodPointer ___m_OnStateChanged_1;
  3100. };
  3101. // System.Delegate
  3102. struct Delegate_t : public RuntimeObject
  3103. {
  3104. // System.IntPtr System.Delegate::method_ptr
  3105. Il2CppMethodPointer ___method_ptr_0;
  3106. // System.IntPtr System.Delegate::invoke_impl
  3107. intptr_t ___invoke_impl_1;
  3108. // System.Object System.Delegate::m_target
  3109. RuntimeObject* ___m_target_2;
  3110. // System.IntPtr System.Delegate::method
  3111. intptr_t ___method_3;
  3112. // System.IntPtr System.Delegate::delegate_trampoline
  3113. intptr_t ___delegate_trampoline_4;
  3114. // System.IntPtr System.Delegate::extra_arg
  3115. intptr_t ___extra_arg_5;
  3116. // System.IntPtr System.Delegate::method_code
  3117. intptr_t ___method_code_6;
  3118. // System.IntPtr System.Delegate::interp_method
  3119. intptr_t ___interp_method_7;
  3120. // System.IntPtr System.Delegate::interp_invoke_impl
  3121. intptr_t ___interp_invoke_impl_8;
  3122. // System.Reflection.MethodInfo System.Delegate::method_info
  3123. MethodInfo_t* ___method_info_9;
  3124. // System.Reflection.MethodInfo System.Delegate::original_method_info
  3125. MethodInfo_t* ___original_method_info_10;
  3126. // System.DelegateData System.Delegate::data
  3127. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  3128. // System.Boolean System.Delegate::method_is_virtual
  3129. bool ___method_is_virtual_12;
  3130. };
  3131. // Native definition for P/Invoke marshalling of System.Delegate
  3132. struct Delegate_t_marshaled_pinvoke
  3133. {
  3134. intptr_t ___method_ptr_0;
  3135. intptr_t ___invoke_impl_1;
  3136. Il2CppIUnknown* ___m_target_2;
  3137. intptr_t ___method_3;
  3138. intptr_t ___delegate_trampoline_4;
  3139. intptr_t ___extra_arg_5;
  3140. intptr_t ___method_code_6;
  3141. intptr_t ___interp_method_7;
  3142. intptr_t ___interp_invoke_impl_8;
  3143. MethodInfo_t* ___method_info_9;
  3144. MethodInfo_t* ___original_method_info_10;
  3145. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  3146. int32_t ___method_is_virtual_12;
  3147. };
  3148. // Native definition for COM marshalling of System.Delegate
  3149. struct Delegate_t_marshaled_com
  3150. {
  3151. intptr_t ___method_ptr_0;
  3152. intptr_t ___invoke_impl_1;
  3153. Il2CppIUnknown* ___m_target_2;
  3154. intptr_t ___method_3;
  3155. intptr_t ___delegate_trampoline_4;
  3156. intptr_t ___extra_arg_5;
  3157. intptr_t ___method_code_6;
  3158. intptr_t ___interp_method_7;
  3159. intptr_t ___interp_invoke_impl_8;
  3160. MethodInfo_t* ___method_info_9;
  3161. MethodInfo_t* ___original_method_info_10;
  3162. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  3163. int32_t ___method_is_virtual_12;
  3164. };
  3165. // UnityEngine.Display
  3166. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject
  3167. {
  3168. // System.IntPtr UnityEngine.Display::nativeDisplay
  3169. intptr_t ___nativeDisplay_0;
  3170. };
  3171. // System.Exception
  3172. struct Exception_t : public RuntimeObject
  3173. {
  3174. // System.String System.Exception::_className
  3175. String_t* ____className_1;
  3176. // System.String System.Exception::_message
  3177. String_t* ____message_2;
  3178. // System.Collections.IDictionary System.Exception::_data
  3179. RuntimeObject* ____data_3;
  3180. // System.Exception System.Exception::_innerException
  3181. Exception_t* ____innerException_4;
  3182. // System.String System.Exception::_helpURL
  3183. String_t* ____helpURL_5;
  3184. // System.Object System.Exception::_stackTrace
  3185. RuntimeObject* ____stackTrace_6;
  3186. // System.String System.Exception::_stackTraceString
  3187. String_t* ____stackTraceString_7;
  3188. // System.String System.Exception::_remoteStackTraceString
  3189. String_t* ____remoteStackTraceString_8;
  3190. // System.Int32 System.Exception::_remoteStackIndex
  3191. int32_t ____remoteStackIndex_9;
  3192. // System.Object System.Exception::_dynamicMethods
  3193. RuntimeObject* ____dynamicMethods_10;
  3194. // System.Int32 System.Exception::_HResult
  3195. int32_t ____HResult_11;
  3196. // System.String System.Exception::_source
  3197. String_t* ____source_12;
  3198. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  3199. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  3200. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  3201. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  3202. // System.IntPtr[] System.Exception::native_trace_ips
  3203. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
  3204. // System.Int32 System.Exception::caught_in_unmanaged
  3205. int32_t ___caught_in_unmanaged_16;
  3206. };
  3207. // Native definition for P/Invoke marshalling of System.Exception
  3208. struct Exception_t_marshaled_pinvoke
  3209. {
  3210. char* ____className_1;
  3211. char* ____message_2;
  3212. RuntimeObject* ____data_3;
  3213. Exception_t_marshaled_pinvoke* ____innerException_4;
  3214. char* ____helpURL_5;
  3215. Il2CppIUnknown* ____stackTrace_6;
  3216. char* ____stackTraceString_7;
  3217. char* ____remoteStackTraceString_8;
  3218. int32_t ____remoteStackIndex_9;
  3219. Il2CppIUnknown* ____dynamicMethods_10;
  3220. int32_t ____HResult_11;
  3221. char* ____source_12;
  3222. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  3223. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  3224. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  3225. int32_t ___caught_in_unmanaged_16;
  3226. };
  3227. // Native definition for COM marshalling of System.Exception
  3228. struct Exception_t_marshaled_com
  3229. {
  3230. Il2CppChar* ____className_1;
  3231. Il2CppChar* ____message_2;
  3232. RuntimeObject* ____data_3;
  3233. Exception_t_marshaled_com* ____innerException_4;
  3234. Il2CppChar* ____helpURL_5;
  3235. Il2CppIUnknown* ____stackTrace_6;
  3236. Il2CppChar* ____stackTraceString_7;
  3237. Il2CppChar* ____remoteStackTraceString_8;
  3238. int32_t ____remoteStackIndex_9;
  3239. Il2CppIUnknown* ____dynamicMethods_10;
  3240. int32_t ____HResult_11;
  3241. Il2CppChar* ____source_12;
  3242. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  3243. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  3244. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  3245. int32_t ___caught_in_unmanaged_16;
  3246. };
  3247. // Unity.IO.LowLevel.Unsafe.FileReadType
  3248. struct FileReadType_tCFC31639640BDB1F65BD8CB109A722747C947145
  3249. {
  3250. // System.Int32 Unity.IO.LowLevel.Unsafe.FileReadType::value__
  3251. int32_t ___value___2;
  3252. };
  3253. // UnityEngine.InspectorNameAttribute
  3254. struct InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3255. {
  3256. // System.String UnityEngine.InspectorNameAttribute::displayName
  3257. String_t* ___displayName_0;
  3258. };
  3259. // Unity.Jobs.JobHandle
  3260. struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08
  3261. {
  3262. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  3263. intptr_t ___jobGroup_0;
  3264. // System.Int32 Unity.Jobs.JobHandle::version
  3265. int32_t ___version_1;
  3266. };
  3267. // UnityEngine.MaterialPropertyBlock
  3268. struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject
  3269. {
  3270. // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
  3271. intptr_t ___m_Ptr_0;
  3272. };
  3273. // UnityEngine.MultilineAttribute
  3274. struct MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3275. {
  3276. // System.Int32 UnityEngine.MultilineAttribute::lines
  3277. int32_t ___lines_0;
  3278. };
  3279. // UnityEngine.Object
  3280. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  3281. {
  3282. // System.IntPtr UnityEngine.Object::m_CachedPtr
  3283. intptr_t ___m_CachedPtr_0;
  3284. };
  3285. // Native definition for P/Invoke marshalling of UnityEngine.Object
  3286. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3287. {
  3288. intptr_t ___m_CachedPtr_0;
  3289. };
  3290. // Native definition for COM marshalling of UnityEngine.Object
  3291. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3292. {
  3293. intptr_t ___m_CachedPtr_0;
  3294. };
  3295. // UnityEngine.Plane
  3296. struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C
  3297. {
  3298. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  3299. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_0;
  3300. // System.Single UnityEngine.Plane::m_Distance
  3301. float ___m_Distance_1;
  3302. };
  3303. // Unity.IO.LowLevel.Unsafe.Priority
  3304. struct Priority_t769409A2EFD44653EE7F1F47CAF002A6FAA12214
  3305. {
  3306. // System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__
  3307. int32_t ___value___2;
  3308. };
  3309. // Unity.IO.LowLevel.Unsafe.ProcessingState
  3310. struct ProcessingState_t10820A0F2C4361EF738FC9F09881334C28700FD8
  3311. {
  3312. // System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__
  3313. int32_t ___value___2;
  3314. };
  3315. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription
  3316. struct ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28
  3317. {
  3318. union
  3319. {
  3320. struct
  3321. {
  3322. union
  3323. {
  3324. #pragma pack(push, tp, 1)
  3325. struct
  3326. {
  3327. // System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Id
  3328. uint16_t ___Id_0;
  3329. };
  3330. #pragma pack(pop, tp)
  3331. struct
  3332. {
  3333. uint16_t ___Id_0_forAlignmentOnly;
  3334. };
  3335. #pragma pack(push, tp, 1)
  3336. struct
  3337. {
  3338. char ___Flags_1_OffsetPadding[2];
  3339. // System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Flags
  3340. uint16_t ___Flags_1;
  3341. };
  3342. #pragma pack(pop, tp)
  3343. struct
  3344. {
  3345. char ___Flags_1_OffsetPadding_forAlignmentOnly[2];
  3346. uint16_t ___Flags_1_forAlignmentOnly;
  3347. };
  3348. #pragma pack(push, tp, 1)
  3349. struct
  3350. {
  3351. char ___Color_2_OffsetPadding[4];
  3352. // UnityEngine.Color32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Color
  3353. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___Color_2;
  3354. };
  3355. #pragma pack(pop, tp)
  3356. struct
  3357. {
  3358. char ___Color_2_OffsetPadding_forAlignmentOnly[4];
  3359. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___Color_2_forAlignmentOnly;
  3360. };
  3361. #pragma pack(push, tp, 1)
  3362. struct
  3363. {
  3364. char ___reserved0_3_OffsetPadding[8];
  3365. // System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::reserved0
  3366. int32_t ___reserved0_3;
  3367. };
  3368. #pragma pack(pop, tp)
  3369. struct
  3370. {
  3371. char ___reserved0_3_OffsetPadding_forAlignmentOnly[8];
  3372. int32_t ___reserved0_3_forAlignmentOnly;
  3373. };
  3374. #pragma pack(push, tp, 1)
  3375. struct
  3376. {
  3377. char ___NameUtf8Len_4_OffsetPadding[12];
  3378. // System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::NameUtf8Len
  3379. int32_t ___NameUtf8Len_4;
  3380. };
  3381. #pragma pack(pop, tp)
  3382. struct
  3383. {
  3384. char ___NameUtf8Len_4_OffsetPadding_forAlignmentOnly[12];
  3385. int32_t ___NameUtf8Len_4_forAlignmentOnly;
  3386. };
  3387. #pragma pack(push, tp, 1)
  3388. struct
  3389. {
  3390. char ___NameUtf8_5_OffsetPadding[16];
  3391. // System.Byte* Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::NameUtf8
  3392. uint8_t* ___NameUtf8_5;
  3393. };
  3394. #pragma pack(pop, tp)
  3395. struct
  3396. {
  3397. char ___NameUtf8_5_OffsetPadding_forAlignmentOnly[16];
  3398. uint8_t* ___NameUtf8_5_forAlignmentOnly;
  3399. };
  3400. };
  3401. };
  3402. uint8_t ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28__padding[24];
  3403. };
  3404. };
  3405. // Unity.Profiling.ProfilerMarker
  3406. struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD
  3407. {
  3408. // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr
  3409. intptr_t ___m_Ptr_0;
  3410. };
  3411. // UnityEngine.RangeAttribute
  3412. struct RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3413. {
  3414. // System.Single UnityEngine.RangeAttribute::min
  3415. float ___min_0;
  3416. // System.Single UnityEngine.RangeAttribute::max
  3417. float ___max_1;
  3418. };
  3419. // UnityEngine.Ray
  3420. struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00
  3421. {
  3422. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  3423. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0;
  3424. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  3425. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1;
  3426. };
  3427. // UnityEngine.Ray2D
  3428. struct Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A
  3429. {
  3430. // UnityEngine.Vector2 UnityEngine.Ray2D::m_Origin
  3431. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Origin_0;
  3432. // UnityEngine.Vector2 UnityEngine.Ray2D::m_Direction
  3433. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Direction_1;
  3434. };
  3435. // UnityEngine.RectOffset
  3436. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5 : public RuntimeObject
  3437. {
  3438. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  3439. intptr_t ___m_Ptr_0;
  3440. // System.Object UnityEngine.RectOffset::m_SourceStyle
  3441. RuntimeObject* ___m_SourceStyle_1;
  3442. };
  3443. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  3444. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke
  3445. {
  3446. intptr_t ___m_Ptr_0;
  3447. Il2CppIUnknown* ___m_SourceStyle_1;
  3448. };
  3449. // Native definition for COM marshalling of UnityEngine.RectOffset
  3450. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com
  3451. {
  3452. intptr_t ___m_Ptr_0;
  3453. Il2CppIUnknown* ___m_SourceStyle_1;
  3454. };
  3455. // UnityEngine.RenderBuffer
  3456. struct RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551
  3457. {
  3458. // System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
  3459. int32_t ___m_RenderTextureInstanceID_0;
  3460. // System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
  3461. intptr_t ___m_BufferPtr_1;
  3462. };
  3463. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  3464. struct RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C : public PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751
  3465. {
  3466. // UnityEngine.RuntimeInitializeLoadType UnityEngine.RuntimeInitializeOnLoadMethodAttribute::m_LoadType
  3467. int32_t ___m_LoadType_0;
  3468. };
  3469. // System.RuntimeTypeHandle
  3470. struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
  3471. {
  3472. // System.IntPtr System.RuntimeTypeHandle::value
  3473. intptr_t ___value_0;
  3474. };
  3475. // UnityEngine.SpaceAttribute
  3476. struct SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3477. {
  3478. // System.Single UnityEngine.SpaceAttribute::height
  3479. float ___height_0;
  3480. };
  3481. // UnityEngine.TextAreaAttribute
  3482. struct TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3483. {
  3484. // System.Int32 UnityEngine.TextAreaAttribute::minLines
  3485. int32_t ___minLines_0;
  3486. // System.Int32 UnityEngine.TextAreaAttribute::maxLines
  3487. int32_t ___maxLines_1;
  3488. };
  3489. // UnityEngine.TooltipAttribute
  3490. struct TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3491. {
  3492. // System.String UnityEngine.TooltipAttribute::tooltip
  3493. String_t* ___tooltip_0;
  3494. };
  3495. // UnityEngine.TouchScreenKeyboard
  3496. struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A : public RuntimeObject
  3497. {
  3498. // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
  3499. intptr_t ___m_Ptr_0;
  3500. };
  3501. // UnityEngine.TrackedReference
  3502. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2 : public RuntimeObject
  3503. {
  3504. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  3505. intptr_t ___m_Ptr_0;
  3506. };
  3507. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  3508. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke
  3509. {
  3510. intptr_t ___m_Ptr_0;
  3511. };
  3512. // Native definition for COM marshalling of UnityEngine.TrackedReference
  3513. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com
  3514. {
  3515. intptr_t ___m_Ptr_0;
  3516. };
  3517. // UnityEngine.UnityLogWriter
  3518. struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6 : public TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3
  3519. {
  3520. };
  3521. // System.Threading.WaitHandle
  3522. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8 : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  3523. {
  3524. // System.IntPtr System.Threading.WaitHandle::waitHandle
  3525. intptr_t ___waitHandle_3;
  3526. // Microsoft.Win32.SafeHandles.SafeWaitHandle modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.WaitHandle::safeWaitHandle
  3527. SafeWaitHandle_t58F5662CD56F6462A687198A64987F8980804449* ___safeWaitHandle_4;
  3528. // System.Boolean System.Threading.WaitHandle::hasThreadAffinity
  3529. bool ___hasThreadAffinity_5;
  3530. };
  3531. // Native definition for P/Invoke marshalling of System.Threading.WaitHandle
  3532. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_marshaled_pinvoke : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
  3533. {
  3534. intptr_t ___waitHandle_3;
  3535. void* ___safeWaitHandle_4;
  3536. int32_t ___hasThreadAffinity_5;
  3537. };
  3538. // Native definition for COM marshalling of System.Threading.WaitHandle
  3539. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_marshaled_com : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
  3540. {
  3541. intptr_t ___waitHandle_3;
  3542. void* ___safeWaitHandle_4;
  3543. int32_t ___hasThreadAffinity_5;
  3544. };
  3545. // UnityEngine.Mesh/MeshData
  3546. struct MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC
  3547. {
  3548. // System.IntPtr UnityEngine.Mesh/MeshData::m_Ptr
  3549. intptr_t ___m_Ptr_0;
  3550. };
  3551. // Unity.Profiling.ProfilerMarker/AutoScope
  3552. struct AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139
  3553. {
  3554. // System.IntPtr Unity.Profiling.ProfilerMarker/AutoScope::m_Ptr
  3555. intptr_t ___m_Ptr_0;
  3556. };
  3557. // UnityEngine.Component
  3558. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3559. {
  3560. };
  3561. // System.Threading.EventWaitHandle
  3562. struct EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E : public WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8
  3563. {
  3564. };
  3565. // UnityEngine.FailedToLoadScriptObject
  3566. struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3567. {
  3568. };
  3569. // Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject
  3570. struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3571. {
  3572. };
  3573. // Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject
  3574. struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3575. {
  3576. };
  3577. // UnityEngine.GameObject
  3578. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3579. {
  3580. };
  3581. // UnityEngine.LightProbes
  3582. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3583. {
  3584. };
  3585. // Native definition for P/Invoke marshalling of UnityEngine.LightProbes
  3586. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3587. {
  3588. };
  3589. // Native definition for COM marshalling of UnityEngine.LightProbes
  3590. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3591. {
  3592. };
  3593. // UnityEngine.LightingSettings
  3594. struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3595. {
  3596. };
  3597. // UnityEngine.LightmapSettings
  3598. struct LightmapSettings_t4A8B84877D72CDE9D1D6920226259A5D0176EC11 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3599. {
  3600. };
  3601. // UnityEngine.Material
  3602. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3603. {
  3604. };
  3605. // UnityEngine.Mesh
  3606. struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3607. {
  3608. };
  3609. // System.MulticastDelegate
  3610. struct MulticastDelegate_t : public Delegate_t
  3611. {
  3612. // System.Delegate[] System.MulticastDelegate::delegates
  3613. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
  3614. };
  3615. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  3616. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  3617. {
  3618. Delegate_t_marshaled_pinvoke** ___delegates_13;
  3619. };
  3620. // Native definition for COM marshalling of System.MulticastDelegate
  3621. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  3622. {
  3623. Delegate_t_marshaled_com** ___delegates_13;
  3624. };
  3625. // UnityEngine.PlayerPrefsException
  3626. struct PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5 : public Exception_t
  3627. {
  3628. };
  3629. // UnityEngine.QualitySettings
  3630. struct QualitySettings_tDBD713439F753EF95C66BCCF809E3491BB5D1429 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3631. {
  3632. };
  3633. // UnityEngine.RenderSettings
  3634. struct RenderSettings_tACD37F27E5A5F95B1F77ABF35AC5591EA9C7F657 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3635. {
  3636. };
  3637. // UnityEngine.ScriptableObject
  3638. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3639. {
  3640. };
  3641. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  3642. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3643. {
  3644. };
  3645. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  3646. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3647. {
  3648. };
  3649. // UnityEngine.Shader
  3650. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3651. {
  3652. };
  3653. // System.SystemException
  3654. struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
  3655. {
  3656. };
  3657. // UnityEngine.TextAsset
  3658. struct TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3659. {
  3660. };
  3661. // UnityEngine.Texture
  3662. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3663. {
  3664. };
  3665. // System.Type
  3666. struct Type_t : public MemberInfo_t
  3667. {
  3668. // System.RuntimeTypeHandle System.Type::_impl
  3669. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
  3670. };
  3671. // UnityEngine.UnityException
  3672. struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067 : public Exception_t
  3673. {
  3674. };
  3675. // System.Action`1<UnityEngine.AsyncOperation>
  3676. struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB : public MulticastDelegate_t
  3677. {
  3678. };
  3679. // System.Action`1<UnityEngine.CustomRenderTexture>
  3680. struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681 : public MulticastDelegate_t
  3681. {
  3682. };
  3683. // System.Action`1<System.Object>
  3684. struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t
  3685. {
  3686. };
  3687. // System.Action`1<UnityEngine.Texture>
  3688. struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB : public MulticastDelegate_t
  3689. {
  3690. };
  3691. // System.Action`2<System.Object,System.Int32Enum>
  3692. struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B : public MulticastDelegate_t
  3693. {
  3694. };
  3695. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  3696. struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72 : public MulticastDelegate_t
  3697. {
  3698. };
  3699. // System.Func`1<System.Boolean>
  3700. struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t
  3701. {
  3702. };
  3703. // System.Action
  3704. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
  3705. {
  3706. };
  3707. // System.ArgumentException
  3708. struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3709. {
  3710. // System.String System.ArgumentException::_paramName
  3711. String_t* ____paramName_18;
  3712. };
  3713. // UnityEngine.Behaviour
  3714. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3715. {
  3716. };
  3717. // UnityEngine.Cubemap
  3718. struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3719. {
  3720. };
  3721. // UnityEngine.CubemapArray
  3722. struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3723. {
  3724. };
  3725. // System.IndexOutOfRangeException
  3726. struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3727. {
  3728. };
  3729. // System.Threading.ManualResetEvent
  3730. struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158 : public EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E
  3731. {
  3732. };
  3733. // UnityEngine.MeshFilter
  3734. struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3735. {
  3736. };
  3737. // System.NotImplementedException
  3738. struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3739. {
  3740. };
  3741. // System.NullReferenceException
  3742. struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3743. {
  3744. };
  3745. // UnityEngine.RenderTexture
  3746. struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3747. {
  3748. };
  3749. // UnityEngine.Renderer
  3750. struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3751. {
  3752. };
  3753. // System.Threading.SendOrPostCallback
  3754. struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E : public MulticastDelegate_t
  3755. {
  3756. };
  3757. // UnityEngine.Texture2D
  3758. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3759. {
  3760. };
  3761. // UnityEngine.Texture2DArray
  3762. struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3763. {
  3764. };
  3765. // UnityEngine.Texture3D
  3766. struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3767. {
  3768. };
  3769. // UnityEngine.Transform
  3770. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3771. {
  3772. };
  3773. // System.UnhandledExceptionEventHandler
  3774. struct UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C : public MulticastDelegate_t
  3775. {
  3776. };
  3777. // UnityEngine.Events.UnityAction
  3778. struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t
  3779. {
  3780. };
  3781. // UnityEngine.Camera/CameraCallback
  3782. struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD : public MulticastDelegate_t
  3783. {
  3784. };
  3785. // UnityEngine.CullingGroup/StateChanged
  3786. struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F : public MulticastDelegate_t
  3787. {
  3788. };
  3789. // UnityEngine.Display/DisplaysUpdatedDelegate
  3790. struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 : public MulticastDelegate_t
  3791. {
  3792. };
  3793. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  3794. struct PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02 : public MulticastDelegate_t
  3795. {
  3796. };
  3797. // System.ArgumentNullException
  3798. struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
  3799. {
  3800. };
  3801. // System.ArgumentOutOfRangeException
  3802. struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
  3803. {
  3804. // System.Object System.ArgumentOutOfRangeException::_actualValue
  3805. RuntimeObject* ____actualValue_19;
  3806. };
  3807. // UnityEngine.Camera
  3808. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3809. {
  3810. };
  3811. // UnityEngine.CustomRenderTexture
  3812. struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553 : public RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27
  3813. {
  3814. };
  3815. // UnityEngine.Light
  3816. struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3817. {
  3818. // System.Int32 UnityEngine.Light::m_BakedIndex
  3819. int32_t ___m_BakedIndex_4;
  3820. };
  3821. // UnityEngine.MeshRenderer
  3822. struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
  3823. {
  3824. };
  3825. // UnityEngine.MonoBehaviour
  3826. struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3827. {
  3828. };
  3829. // UnityEngine.ReflectionProbe
  3830. struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3831. {
  3832. };
  3833. // UnityEngine.SkinnedMeshRenderer
  3834. struct SkinnedMeshRenderer_t020C4E8648EA1C4C6BA5C41502919B387E7E1C2E : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
  3835. {
  3836. };
  3837. // <Module>
  3838. // <Module>
  3839. // System.Collections.Generic.List`1<UnityEngine.Color32>
  3840. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8_StaticFields
  3841. {
  3842. // T[] System.Collections.Generic.List`1::s_emptyArray
  3843. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___s_emptyArray_5;
  3844. };
  3845. // System.Collections.Generic.List`1<UnityEngine.Color32>
  3846. // System.Collections.Generic.List`1<UnityEngine.Component>
  3847. struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4_StaticFields
  3848. {
  3849. // T[] System.Collections.Generic.List`1::s_emptyArray
  3850. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* ___s_emptyArray_5;
  3851. };
  3852. // System.Collections.Generic.List`1<UnityEngine.Component>
  3853. // System.Collections.Generic.List`1<System.Int32>
  3854. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
  3855. {
  3856. // T[] System.Collections.Generic.List`1::s_emptyArray
  3857. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
  3858. };
  3859. // System.Collections.Generic.List`1<System.Int32>
  3860. // System.Collections.Generic.List`1<System.Object>
  3861. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
  3862. {
  3863. // T[] System.Collections.Generic.List`1::s_emptyArray
  3864. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
  3865. };
  3866. // System.Collections.Generic.List`1<System.Object>
  3867. // System.Collections.Generic.List`1<System.Type>
  3868. struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_StaticFields
  3869. {
  3870. // T[] System.Collections.Generic.List`1::s_emptyArray
  3871. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___s_emptyArray_5;
  3872. };
  3873. // System.Collections.Generic.List`1<System.Type>
  3874. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  3875. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_StaticFields
  3876. {
  3877. // T[] System.Collections.Generic.List`1::s_emptyArray
  3878. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_emptyArray_5;
  3879. };
  3880. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  3881. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  3882. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields
  3883. {
  3884. // T[] System.Collections.Generic.List`1::s_emptyArray
  3885. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5;
  3886. };
  3887. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  3888. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  3889. struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_StaticFields
  3890. {
  3891. // T[] System.Collections.Generic.List`1::s_emptyArray
  3892. OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ___s_emptyArray_5;
  3893. };
  3894. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  3895. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  3896. struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_StaticFields
  3897. {
  3898. // T[] System.Collections.Generic.List`1::s_emptyArray
  3899. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* ___s_emptyArray_5;
  3900. };
  3901. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  3902. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  3903. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  3904. // System.Attribute
  3905. // System.Attribute
  3906. // UnityEngine.AttributeHelperEngine
  3907. struct AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields
  3908. {
  3909. // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray
  3910. DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283* ____disallowMultipleComponentArray_0;
  3911. // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray
  3912. ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2* ____executeInEditModeArray_1;
  3913. // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray
  3914. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* ____requireComponentArray_2;
  3915. };
  3916. // UnityEngine.AttributeHelperEngine
  3917. // UnityEngine.BeforeRenderHelper
  3918. struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields
  3919. {
  3920. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks
  3921. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* ___s_OrderBlocks_0;
  3922. };
  3923. // UnityEngine.BeforeRenderHelper
  3924. // System.Reflection.Binder
  3925. // System.Reflection.Binder
  3926. // UnityEngine.ClassLibraryInitializer
  3927. // UnityEngine.ClassLibraryInitializer
  3928. // System.Globalization.CultureInfo
  3929. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields
  3930. {
  3931. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  3932. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0;
  3933. // System.Object System.Globalization.CultureInfo::shared_table_lock
  3934. RuntimeObject* ___shared_table_lock_1;
  3935. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  3936. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2;
  3937. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  3938. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34;
  3939. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  3940. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35;
  3941. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  3942. Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36;
  3943. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  3944. Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37;
  3945. // System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX
  3946. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38;
  3947. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  3948. bool ___IsTaiwanSku_39;
  3949. };
  3950. // System.Globalization.CultureInfo
  3951. // UnityEngine.Cursor
  3952. // UnityEngine.Cursor
  3953. // UnityEngine.CustomRenderTextureManager
  3954. struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields
  3955. {
  3956. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureLoaded
  3957. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureLoaded_0;
  3958. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureUnloaded
  3959. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureUnloaded_1;
  3960. };
  3961. // UnityEngine.CustomRenderTextureManager
  3962. // UnityEngine.CustomYieldInstruction
  3963. // UnityEngine.CustomYieldInstruction
  3964. // UnityEngine.Debug
  3965. struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields
  3966. {
  3967. // UnityEngine.ILogger UnityEngine.Debug::s_DefaultLogger
  3968. RuntimeObject* ___s_DefaultLogger_0;
  3969. // UnityEngine.ILogger UnityEngine.Debug::s_Logger
  3970. RuntimeObject* ___s_Logger_1;
  3971. };
  3972. // UnityEngine.Debug
  3973. // UnityEngine.DebugLogHandler
  3974. // UnityEngine.DebugLogHandler
  3975. // System.Text.DecoderFallback
  3976. struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90_StaticFields
  3977. {
  3978. // System.Text.DecoderFallback System.Text.DecoderFallback::s_replacementFallback
  3979. DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___s_replacementFallback_0;
  3980. // System.Text.DecoderFallback System.Text.DecoderFallback::s_exceptionFallback
  3981. DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___s_exceptionFallback_1;
  3982. };
  3983. // System.Text.DecoderFallback
  3984. // System.Text.EncoderFallback
  3985. struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293_StaticFields
  3986. {
  3987. // System.Text.EncoderFallback System.Text.EncoderFallback::s_replacementFallback
  3988. EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___s_replacementFallback_0;
  3989. // System.Text.EncoderFallback System.Text.EncoderFallback::s_exceptionFallback
  3990. EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___s_exceptionFallback_1;
  3991. };
  3992. // System.Text.EncoderFallback
  3993. // System.Text.Encoding
  3994. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095_StaticFields
  3995. {
  3996. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
  3997. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___defaultEncoding_0;
  3998. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
  3999. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___unicodeEncoding_1;
  4000. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode
  4001. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___bigEndianUnicode_2;
  4002. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
  4003. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf7Encoding_3;
  4004. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding
  4005. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf8Encoding_4;
  4006. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
  4007. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf32Encoding_5;
  4008. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
  4009. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___asciiEncoding_6;
  4010. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding
  4011. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___latin1Encoding_7;
  4012. // System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding> modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings
  4013. Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54* ___encodings_8;
  4014. // System.Object System.Text.Encoding::s_InternalSyncObject
  4015. RuntimeObject* ___s_InternalSyncObject_15;
  4016. };
  4017. // System.Text.Encoding
  4018. // UnityEngine.FrameTimingManager
  4019. // UnityEngine.FrameTimingManager
  4020. // UnityEngine.GL
  4021. // UnityEngine.GL
  4022. // UnityEngine.Graphics
  4023. struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields
  4024. {
  4025. // System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount
  4026. int32_t ___kMaxDrawMeshInstanceCount_0;
  4027. };
  4028. // UnityEngine.Graphics
  4029. // Unity.Jobs.LowLevel.Unsafe.JobsUtility
  4030. struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_StaticFields
  4031. {
  4032. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ Unity.Jobs.LowLevel.Unsafe.JobsUtility::PanicFunction
  4033. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* ___PanicFunction_0;
  4034. };
  4035. // Unity.Jobs.LowLevel.Unsafe.JobsUtility
  4036. // UnityEngine.Logger
  4037. // UnityEngine.Logger
  4038. // UnityEngine.ManagedStreamHelpers
  4039. // UnityEngine.ManagedStreamHelpers
  4040. // System.Reflection.MemberInfo
  4041. // System.Reflection.MemberInfo
  4042. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  4043. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  4044. // Unity.Collections.NativeLeakDetection
  4045. struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields
  4046. {
  4047. // System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode
  4048. int32_t ___s_NativeLeakDetectionMode_0;
  4049. };
  4050. // Unity.Collections.NativeLeakDetection
  4051. // Unity.Collections.NativeSliceExtensions
  4052. // Unity.Collections.NativeSliceExtensions
  4053. // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
  4054. // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
  4055. // UnityEngine.NoAllocHelpers
  4056. // UnityEngine.NoAllocHelpers
  4057. // System.Globalization.NumberFormatInfo
  4058. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472_StaticFields
  4059. {
  4060. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
  4061. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___invariantInfo_0;
  4062. };
  4063. // System.Globalization.NumberFormatInfo
  4064. // System.Reflection.ParameterInfo
  4065. // System.Reflection.ParameterInfo
  4066. // UnityEngine.PlayerConnectionInternal
  4067. // UnityEngine.PlayerConnectionInternal
  4068. // UnityEngine.PlayerPrefs
  4069. // UnityEngine.PlayerPrefs
  4070. // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
  4071. // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
  4072. // UnityEngine.PropertyNameUtils
  4073. // UnityEngine.PropertyNameUtils
  4074. // UnityEngine.Random
  4075. // UnityEngine.Random
  4076. // UnityEngine.ResourcesAPI
  4077. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields
  4078. {
  4079. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
  4080. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___s_DefaultAPI_0;
  4081. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
  4082. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___U3CoverrideAPIU3Ek__BackingField_1;
  4083. };
  4084. // UnityEngine.ResourcesAPI
  4085. // UnityEngine.ScalableBufferManager
  4086. // UnityEngine.ScalableBufferManager
  4087. // UnityEngine.Screen
  4088. // UnityEngine.Screen
  4089. // UnityEngine.ScriptingRuntime
  4090. // UnityEngine.ScriptingRuntime
  4091. // UnityEngine.ScriptingUtility
  4092. // UnityEngine.ScriptingUtility
  4093. // System.Runtime.Serialization.SerializationInfo
  4094. // System.Runtime.Serialization.SerializationInfo
  4095. // UnityEngine.SetupCoroutine
  4096. // UnityEngine.SetupCoroutine
  4097. // System.Collections.Stack
  4098. // System.Collections.Stack
  4099. // System.Diagnostics.StackFrame
  4100. // System.Diagnostics.StackFrame
  4101. // System.Diagnostics.StackTrace
  4102. struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_StaticFields
  4103. {
  4104. // System.Boolean System.Diagnostics.StackTrace::isAotidSet
  4105. bool ___isAotidSet_3;
  4106. // System.String System.Diagnostics.StackTrace::aotid
  4107. String_t* ___aotid_4;
  4108. };
  4109. // System.Diagnostics.StackTrace
  4110. // UnityEngine.StackTraceUtility
  4111. struct StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields
  4112. {
  4113. // System.String UnityEngine.StackTraceUtility::projectFolder
  4114. String_t* ___projectFolder_0;
  4115. };
  4116. // UnityEngine.StackTraceUtility
  4117. // System.Diagnostics.Stopwatch
  4118. struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_StaticFields
  4119. {
  4120. // System.Int64 System.Diagnostics.Stopwatch::Frequency
  4121. int64_t ___Frequency_0;
  4122. // System.Boolean System.Diagnostics.Stopwatch::IsHighResolution
  4123. bool ___IsHighResolution_1;
  4124. };
  4125. // System.Diagnostics.Stopwatch
  4126. // System.String
  4127. struct String_t_StaticFields
  4128. {
  4129. // System.String System.String::Empty
  4130. String_t* ___Empty_6;
  4131. };
  4132. // System.String
  4133. // System.Text.StringBuilder
  4134. // System.Text.StringBuilder
  4135. // System.Threading.SynchronizationContext
  4136. // System.Threading.SynchronizationContext
  4137. // UnityEngine.SystemInfo
  4138. // UnityEngine.SystemInfo
  4139. // UnityEngine.Time
  4140. // UnityEngine.Time
  4141. // UnityEngine.UnhandledExceptionHandler
  4142. // UnityEngine.UnhandledExceptionHandler
  4143. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  4144. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  4145. // UnityEngine.YieldInstruction
  4146. // UnityEngine.YieldInstruction
  4147. // UnityEngine.TextAsset/EncodingUtility
  4148. struct EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields
  4149. {
  4150. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[] UnityEngine.TextAsset/EncodingUtility::encodingLookup
  4151. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* ___encodingLookup_0;
  4152. // System.Text.Encoding UnityEngine.TextAsset/EncodingUtility::targetEncoding
  4153. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___targetEncoding_1;
  4154. };
  4155. // UnityEngine.TextAsset/EncodingUtility
  4156. // UnityEngine.UnhandledExceptionHandler/<>c
  4157. struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields
  4158. {
  4159. // UnityEngine.UnhandledExceptionHandler/<>c UnityEngine.UnhandledExceptionHandler/<>c::<>9
  4160. U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* ___U3CU3E9_0;
  4161. // System.UnhandledExceptionEventHandler UnityEngine.UnhandledExceptionHandler/<>c::<>9__0_0
  4162. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___U3CU3E9__0_0_1;
  4163. };
  4164. // UnityEngine.UnhandledExceptionHandler/<>c
  4165. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  4166. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  4167. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  4168. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  4169. // UnityEngine.AddComponentMenu
  4170. // UnityEngine.AddComponentMenu
  4171. // UnityEngine.AssemblyIsEditorAssembly
  4172. // UnityEngine.AssemblyIsEditorAssembly
  4173. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  4174. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  4175. // System.Boolean
  4176. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
  4177. {
  4178. // System.String System.Boolean::TrueString
  4179. String_t* ___TrueString_5;
  4180. // System.String System.Boolean::FalseString
  4181. String_t* ___FalseString_6;
  4182. };
  4183. // System.Boolean
  4184. // System.Byte
  4185. // System.Byte
  4186. // JetBrains.Annotations.CanBeNullAttribute
  4187. // JetBrains.Annotations.CanBeNullAttribute
  4188. // System.Char
  4189. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
  4190. {
  4191. // System.Byte[] System.Char::s_categoryForLatin1
  4192. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
  4193. };
  4194. // System.Char
  4195. // UnityEngine.Color
  4196. // UnityEngine.Color
  4197. // UnityEngine.Color32
  4198. // UnityEngine.Color32
  4199. // UnityEngine.ContextMenu
  4200. // UnityEngine.ContextMenu
  4201. // UnityEngine.CreateAssetMenuAttribute
  4202. // UnityEngine.CreateAssetMenuAttribute
  4203. // UnityEngine.CullingGroupEvent
  4204. // UnityEngine.CullingGroupEvent
  4205. // Unity.Collections.DeallocateOnJobCompletionAttribute
  4206. // Unity.Collections.DeallocateOnJobCompletionAttribute
  4207. // System.Text.DecoderReplacementFallback
  4208. // System.Text.DecoderReplacementFallback
  4209. // UnityEngine.DefaultExecutionOrder
  4210. // UnityEngine.DefaultExecutionOrder
  4211. // UnityEngine.DisallowMultipleComponent
  4212. // UnityEngine.DisallowMultipleComponent
  4213. // System.Double
  4214. // System.Double
  4215. // Microsoft.CodeAnalysis.EmbeddedAttribute
  4216. // Microsoft.CodeAnalysis.EmbeddedAttribute
  4217. // System.Text.EncoderReplacementFallback
  4218. // System.Text.EncoderReplacementFallback
  4219. // System.Enum
  4220. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
  4221. {
  4222. // System.Char[] System.Enum::enumSeperatorCharArray
  4223. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
  4224. };
  4225. // System.Enum
  4226. // UnityEngine.ExcludeFromObjectFactoryAttribute
  4227. // UnityEngine.ExcludeFromObjectFactoryAttribute
  4228. // UnityEngine.ExcludeFromPresetAttribute
  4229. // UnityEngine.ExcludeFromPresetAttribute
  4230. // UnityEngine.ExecuteAlways
  4231. // UnityEngine.ExecuteAlways
  4232. // UnityEngine.ExecuteInEditMode
  4233. // UnityEngine.ExecuteInEditMode
  4234. // UnityEngine.ExtensionOfNativeClassAttribute
  4235. // UnityEngine.ExtensionOfNativeClassAttribute
  4236. // UnityEngine.FrameTiming
  4237. // UnityEngine.FrameTiming
  4238. // UnityEngineInternal.GenericStack
  4239. // UnityEngineInternal.GenericStack
  4240. // System.Guid
  4241. struct Guid_t_StaticFields
  4242. {
  4243. // System.Guid System.Guid::Empty
  4244. Guid_t ___Empty_0;
  4245. };
  4246. // System.Guid
  4247. // UnityEngine.HelpURLAttribute
  4248. // UnityEngine.HelpURLAttribute
  4249. // UnityEngine.HideInInspector
  4250. // UnityEngine.HideInInspector
  4251. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  4252. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  4253. // System.Int32
  4254. // System.Int32
  4255. // System.Int64
  4256. // System.Int64
  4257. // System.IntPtr
  4258. struct IntPtr_t_StaticFields
  4259. {
  4260. // System.IntPtr System.IntPtr::Zero
  4261. intptr_t ___Zero_1;
  4262. };
  4263. // System.IntPtr
  4264. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  4265. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  4266. // UnityEngine.Keyframe
  4267. // UnityEngine.Keyframe
  4268. // UnityEngine.LayerMask
  4269. // UnityEngine.LayerMask
  4270. // UnityEngine.LightBakingOutput
  4271. // UnityEngine.LightBakingOutput
  4272. // UnityEngine.Mathf
  4273. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
  4274. {
  4275. // System.Single UnityEngine.Mathf::Epsilon
  4276. float ___Epsilon_0;
  4277. };
  4278. // UnityEngine.Mathf
  4279. // UnityEngineInternal.MathfInternal
  4280. struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields
  4281. {
  4282. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
  4283. float ___FloatMinNormal_0;
  4284. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
  4285. float ___FloatMinDenormal_1;
  4286. // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
  4287. bool ___IsFlushToZeroEnabled_2;
  4288. };
  4289. // UnityEngineInternal.MathfInternal
  4290. // UnityEngine.Matrix4x4
  4291. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
  4292. {
  4293. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  4294. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
  4295. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  4296. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
  4297. };
  4298. // UnityEngine.Matrix4x4
  4299. // System.Reflection.MethodBase
  4300. // System.Reflection.MethodBase
  4301. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  4302. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  4303. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  4304. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  4305. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  4306. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  4307. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  4308. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  4309. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  4310. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  4311. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  4312. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  4313. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  4314. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  4315. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  4316. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  4317. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  4318. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  4319. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  4320. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  4321. // Unity.Collections.NativeFixedLengthAttribute
  4322. // Unity.Collections.NativeFixedLengthAttribute
  4323. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  4324. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  4325. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  4326. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  4327. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  4328. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  4329. // JetBrains.Annotations.NoEnumerationAttribute
  4330. // JetBrains.Annotations.NoEnumerationAttribute
  4331. // JetBrains.Annotations.NotNullAttribute
  4332. // JetBrains.Annotations.NotNullAttribute
  4333. // System.Reflection.ParameterModifier
  4334. // System.Reflection.ParameterModifier
  4335. // UnityEngine.PreferBinarySerialization
  4336. // UnityEngine.PreferBinarySerialization
  4337. // UnityEngine.Scripting.PreserveAttribute
  4338. // UnityEngine.Scripting.PreserveAttribute
  4339. // Unity.Profiling.ProfilerCategory
  4340. // Unity.Profiling.ProfilerCategory
  4341. // Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData
  4342. // Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData
  4343. // UnityEngine.PropertyAttribute
  4344. // UnityEngine.PropertyAttribute
  4345. // UnityEngine.PropertyName
  4346. // UnityEngine.PropertyName
  4347. // JetBrains.Annotations.PureAttribute
  4348. // JetBrains.Annotations.PureAttribute
  4349. // UnityEngine.Quaternion
  4350. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
  4351. {
  4352. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  4353. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
  4354. };
  4355. // UnityEngine.Quaternion
  4356. // UnityEngine.RangeInt
  4357. // UnityEngine.RangeInt
  4358. // Unity.Collections.ReadOnlyAttribute
  4359. // Unity.Collections.ReadOnlyAttribute
  4360. // UnityEngine.Rect
  4361. // UnityEngine.Rect
  4362. // UnityEngine.RectInt
  4363. // UnityEngine.RectInt
  4364. // UnityEngine.RenderTextureDescriptor
  4365. // UnityEngine.RenderTextureDescriptor
  4366. // UnityEngine.RequireComponent
  4367. // UnityEngine.RequireComponent
  4368. // UnityEngine.Resolution
  4369. // UnityEngine.Resolution
  4370. // System.SByte
  4371. // System.SByte
  4372. // UnityEngine.SceneManagement.Scene
  4373. // UnityEngine.SceneManagement.Scene
  4374. // UnityEngine.SelectionBaseAttribute
  4375. // UnityEngine.SelectionBaseAttribute
  4376. // UnityEngine.SerializeField
  4377. // UnityEngine.SerializeField
  4378. // UnityEngine.SerializeReference
  4379. // UnityEngine.SerializeReference
  4380. // System.Single
  4381. // System.Single
  4382. // System.IO.Stream
  4383. struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE_StaticFields
  4384. {
  4385. // System.IO.Stream System.IO.Stream::Null
  4386. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___Null_1;
  4387. };
  4388. // System.IO.Stream
  4389. // System.Runtime.Serialization.StreamingContext
  4390. // System.Runtime.Serialization.StreamingContext
  4391. // System.IO.TextWriter
  4392. struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_StaticFields
  4393. {
  4394. // System.IO.TextWriter System.IO.TextWriter::Null
  4395. TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___Null_1;
  4396. // System.Char[] System.IO.TextWriter::s_coreNewLine
  4397. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___s_coreNewLine_2;
  4398. };
  4399. // System.IO.TextWriter
  4400. // System.Threading.Thread
  4401. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F_StaticFields
  4402. {
  4403. // System.LocalDataStoreMgr System.Threading.Thread::s_LocalDataStoreMgr
  4404. LocalDataStoreMgr_t205F1783D5CC2B148E829B5882E5406FF9A3AC1E* ___s_LocalDataStoreMgr_0;
  4405. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentCulture
  4406. AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD* ___s_asyncLocalCurrentCulture_4;
  4407. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentUICulture
  4408. AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD* ___s_asyncLocalCurrentUICulture_5;
  4409. };
  4410. // System.Threading.Thread
  4411. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F_ThreadStaticFields
  4412. {
  4413. // System.LocalDataStoreHolder System.Threading.Thread::s_LocalDataStore
  4414. LocalDataStoreHolder_t789DD474AE5141213C2105CE57830ECFC2D3C03F* ___s_LocalDataStore_1;
  4415. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentCulture
  4416. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___m_CurrentCulture_2;
  4417. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentUICulture
  4418. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___m_CurrentUICulture_3;
  4419. // System.Threading.Thread System.Threading.Thread::current_thread
  4420. Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* ___current_thread_9;
  4421. };
  4422. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  4423. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  4424. // UnityEngineInternal.TypeInferenceRuleAttribute
  4425. // UnityEngineInternal.TypeInferenceRuleAttribute
  4426. // System.UInt16
  4427. // System.UInt16
  4428. // System.UInt32
  4429. // System.UInt32
  4430. // System.UInt64
  4431. // System.UInt64
  4432. // System.Text.UTF32Encoding
  4433. struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_StaticFields
  4434. {
  4435. // System.Text.UTF32Encoding System.Text.UTF32Encoding::s_default
  4436. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* ___s_default_16;
  4437. // System.Text.UTF32Encoding System.Text.UTF32Encoding::s_bigEndianDefault
  4438. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* ___s_bigEndianDefault_17;
  4439. // System.Byte[] System.Text.UTF32Encoding::s_bigEndianPreamble
  4440. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_bigEndianPreamble_18;
  4441. // System.Byte[] System.Text.UTF32Encoding::s_littleEndianPreamble
  4442. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_littleEndianPreamble_19;
  4443. };
  4444. // System.Text.UTF32Encoding
  4445. // System.Text.UTF8Encoding
  4446. struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_StaticFields
  4447. {
  4448. // System.Text.UTF8Encoding/UTF8EncodingSealed System.Text.UTF8Encoding::s_default
  4449. UTF8EncodingSealed_tF97A34F40CABE9CE1C168967D60396F51C43DD36* ___s_default_16;
  4450. // System.Byte[] System.Text.UTF8Encoding::s_preamble
  4451. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_preamble_17;
  4452. };
  4453. // System.Text.UTF8Encoding
  4454. // System.UnhandledExceptionEventArgs
  4455. // System.UnhandledExceptionEventArgs
  4456. // System.Text.UnicodeEncoding
  4457. struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_StaticFields
  4458. {
  4459. // System.Text.UnicodeEncoding System.Text.UnicodeEncoding::s_bigEndianDefault
  4460. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* ___s_bigEndianDefault_16;
  4461. // System.Text.UnicodeEncoding System.Text.UnicodeEncoding::s_littleEndianDefault
  4462. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* ___s_littleEndianDefault_17;
  4463. // System.Byte[] System.Text.UnicodeEncoding::s_bigEndianPreamble
  4464. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_bigEndianPreamble_18;
  4465. // System.Byte[] System.Text.UnicodeEncoding::s_littleEndianPreamble
  4466. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_littleEndianPreamble_19;
  4467. // System.UInt64 System.Text.UnicodeEncoding::highLowPatternMask
  4468. uint64_t ___highLowPatternMask_23;
  4469. };
  4470. // System.Text.UnicodeEncoding
  4471. // UnityEngine.UnitySynchronizationContext
  4472. // UnityEngine.UnitySynchronizationContext
  4473. // JetBrains.Annotations.UsedImplicitlyAttribute
  4474. // JetBrains.Annotations.UsedImplicitlyAttribute
  4475. // UnityEngine.Vector2
  4476. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
  4477. {
  4478. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4479. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
  4480. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4481. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
  4482. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4483. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
  4484. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4485. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
  4486. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4487. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
  4488. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4489. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
  4490. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4491. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
  4492. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4493. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
  4494. };
  4495. // UnityEngine.Vector2
  4496. // UnityEngine.Vector2Int
  4497. struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields
  4498. {
  4499. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
  4500. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2;
  4501. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
  4502. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3;
  4503. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
  4504. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4;
  4505. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
  4506. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5;
  4507. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
  4508. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6;
  4509. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
  4510. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7;
  4511. };
  4512. // UnityEngine.Vector2Int
  4513. // UnityEngine.Vector3
  4514. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
  4515. {
  4516. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  4517. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
  4518. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  4519. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
  4520. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  4521. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
  4522. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  4523. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
  4524. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  4525. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
  4526. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  4527. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
  4528. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  4529. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
  4530. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  4531. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
  4532. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  4533. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
  4534. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  4535. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
  4536. };
  4537. // UnityEngine.Vector3
  4538. // UnityEngine.Vector4
  4539. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
  4540. {
  4541. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  4542. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
  4543. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  4544. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
  4545. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  4546. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
  4547. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  4548. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
  4549. };
  4550. // UnityEngine.Vector4
  4551. // System.Void
  4552. // System.Void
  4553. // UnityEngine.WaitForEndOfFrame
  4554. // UnityEngine.WaitForEndOfFrame
  4555. // UnityEngine.WaitForFixedUpdate
  4556. // UnityEngine.WaitForFixedUpdate
  4557. // UnityEngine.WaitForSeconds
  4558. // UnityEngine.WaitForSeconds
  4559. // UnityEngine.WaitForSecondsRealtime
  4560. // UnityEngine.WaitForSecondsRealtime
  4561. // UnityEngine.WaitUntil
  4562. // UnityEngine.WaitUntil
  4563. // UnityEngine.WaitWhile
  4564. // UnityEngine.WaitWhile
  4565. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  4566. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  4567. // Unity.Collections.WriteOnlyAttribute
  4568. // Unity.Collections.WriteOnlyAttribute
  4569. // UnityEngine.BeforeRenderHelper/OrderBlock
  4570. // UnityEngine.BeforeRenderHelper/OrderBlock
  4571. // UnityEngine.Camera/RenderRequest
  4572. // UnityEngine.Camera/RenderRequest
  4573. // UnityEngine.ScriptingUtility/TestClass
  4574. // UnityEngine.ScriptingUtility/TestClass
  4575. // UnityEngine.UnitySynchronizationContext/WorkRequest
  4576. // UnityEngine.UnitySynchronizationContext/WorkRequest
  4577. // UnityEngine.AnimationCurve
  4578. // UnityEngine.AnimationCurve
  4579. // System.AppDomain
  4580. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_StaticFields
  4581. {
  4582. // System.String System.AppDomain::_process_guid
  4583. String_t* ____process_guid_2;
  4584. };
  4585. // System.AppDomain
  4586. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_ThreadStaticFields
  4587. {
  4588. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::type_resolve_in_progress
  4589. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___type_resolve_in_progress_3;
  4590. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress
  4591. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___assembly_resolve_in_progress_4;
  4592. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress_refonly
  4593. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___assembly_resolve_in_progress_refonly_5;
  4594. };
  4595. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  4596. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  4597. // UnityEngine.AsyncOperation
  4598. // UnityEngine.AsyncOperation
  4599. // UnityEngine.BootConfigData
  4600. // UnityEngine.BootConfigData
  4601. // UnityEngine.Bounds
  4602. // UnityEngine.Bounds
  4603. // UnityEngine.Rendering.CommandBuffer
  4604. // UnityEngine.Rendering.CommandBuffer
  4605. // UnityEngine.Coroutine
  4606. // UnityEngine.Coroutine
  4607. // UnityEngine.CullingGroup
  4608. // UnityEngine.CullingGroup
  4609. // System.Delegate
  4610. // System.Delegate
  4611. // UnityEngine.Display
  4612. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields
  4613. {
  4614. // UnityEngine.Display[] UnityEngine.Display::displays
  4615. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1;
  4616. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  4617. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2;
  4618. // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget
  4619. int32_t ___m_ActiveEditorGameViewTarget_3;
  4620. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  4621. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_4;
  4622. };
  4623. // UnityEngine.Display
  4624. // System.Exception
  4625. struct Exception_t_StaticFields
  4626. {
  4627. // System.Object System.Exception::s_EDILock
  4628. RuntimeObject* ___s_EDILock_0;
  4629. };
  4630. // System.Exception
  4631. // Unity.IO.LowLevel.Unsafe.FileReadType
  4632. // Unity.IO.LowLevel.Unsafe.FileReadType
  4633. // UnityEngine.InspectorNameAttribute
  4634. // UnityEngine.InspectorNameAttribute
  4635. // Unity.Jobs.JobHandle
  4636. // Unity.Jobs.JobHandle
  4637. // UnityEngine.MaterialPropertyBlock
  4638. // UnityEngine.MaterialPropertyBlock
  4639. // UnityEngine.MultilineAttribute
  4640. // UnityEngine.MultilineAttribute
  4641. // UnityEngine.Object
  4642. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
  4643. {
  4644. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  4645. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  4646. };
  4647. // UnityEngine.Object
  4648. // UnityEngine.Plane
  4649. // UnityEngine.Plane
  4650. // Unity.IO.LowLevel.Unsafe.Priority
  4651. // Unity.IO.LowLevel.Unsafe.Priority
  4652. // Unity.IO.LowLevel.Unsafe.ProcessingState
  4653. // Unity.IO.LowLevel.Unsafe.ProcessingState
  4654. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription
  4655. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription
  4656. // Unity.Profiling.ProfilerMarker
  4657. // Unity.Profiling.ProfilerMarker
  4658. // UnityEngine.RangeAttribute
  4659. // UnityEngine.RangeAttribute
  4660. // UnityEngine.Ray
  4661. // UnityEngine.Ray
  4662. // UnityEngine.Ray2D
  4663. // UnityEngine.Ray2D
  4664. // UnityEngine.RectOffset
  4665. // UnityEngine.RectOffset
  4666. // UnityEngine.RenderBuffer
  4667. // UnityEngine.RenderBuffer
  4668. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  4669. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  4670. // System.RuntimeTypeHandle
  4671. // System.RuntimeTypeHandle
  4672. // UnityEngine.SpaceAttribute
  4673. // UnityEngine.SpaceAttribute
  4674. // UnityEngine.TextAreaAttribute
  4675. // UnityEngine.TextAreaAttribute
  4676. // UnityEngine.TooltipAttribute
  4677. // UnityEngine.TooltipAttribute
  4678. // UnityEngine.TouchScreenKeyboard
  4679. struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields
  4680. {
  4681. // System.Boolean UnityEngine.TouchScreenKeyboard::<disableInPlaceEditing>k__BackingField
  4682. bool ___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  4683. };
  4684. // UnityEngine.TouchScreenKeyboard
  4685. // UnityEngine.TrackedReference
  4686. // UnityEngine.TrackedReference
  4687. // UnityEngine.UnityLogWriter
  4688. // UnityEngine.UnityLogWriter
  4689. // System.Threading.WaitHandle
  4690. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_StaticFields
  4691. {
  4692. // System.IntPtr System.Threading.WaitHandle::InvalidHandle
  4693. intptr_t ___InvalidHandle_11;
  4694. };
  4695. // System.Threading.WaitHandle
  4696. // UnityEngine.Mesh/MeshData
  4697. // UnityEngine.Mesh/MeshData
  4698. // Unity.Profiling.ProfilerMarker/AutoScope
  4699. // Unity.Profiling.ProfilerMarker/AutoScope
  4700. // UnityEngine.Component
  4701. // UnityEngine.Component
  4702. // System.Threading.EventWaitHandle
  4703. // System.Threading.EventWaitHandle
  4704. // UnityEngine.FailedToLoadScriptObject
  4705. // UnityEngine.FailedToLoadScriptObject
  4706. // UnityEngine.GameObject
  4707. // UnityEngine.GameObject
  4708. // UnityEngine.LightProbes
  4709. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields
  4710. {
  4711. // System.Action UnityEngine.LightProbes::tetrahedralizationCompleted
  4712. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___tetrahedralizationCompleted_4;
  4713. // System.Action UnityEngine.LightProbes::needsRetetrahedralization
  4714. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___needsRetetrahedralization_5;
  4715. };
  4716. // UnityEngine.LightProbes
  4717. // UnityEngine.LightingSettings
  4718. // UnityEngine.LightingSettings
  4719. // UnityEngine.LightmapSettings
  4720. // UnityEngine.LightmapSettings
  4721. // UnityEngine.Material
  4722. // UnityEngine.Material
  4723. // UnityEngine.Mesh
  4724. // UnityEngine.Mesh
  4725. // UnityEngine.PlayerPrefsException
  4726. // UnityEngine.PlayerPrefsException
  4727. // UnityEngine.QualitySettings
  4728. // UnityEngine.QualitySettings
  4729. // UnityEngine.RenderSettings
  4730. // UnityEngine.RenderSettings
  4731. // UnityEngine.ScriptableObject
  4732. // UnityEngine.ScriptableObject
  4733. // UnityEngine.Shader
  4734. // UnityEngine.Shader
  4735. // UnityEngine.TextAsset
  4736. // UnityEngine.TextAsset
  4737. // UnityEngine.Texture
  4738. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
  4739. {
  4740. // System.Int32 UnityEngine.Texture::GenerateAllMips
  4741. int32_t ___GenerateAllMips_4;
  4742. };
  4743. // UnityEngine.Texture
  4744. // System.Type
  4745. struct Type_t_StaticFields
  4746. {
  4747. // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
  4748. Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
  4749. // System.Char System.Type::Delimiter
  4750. Il2CppChar ___Delimiter_1;
  4751. // System.Type[] System.Type::EmptyTypes
  4752. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
  4753. // System.Object System.Type::Missing
  4754. RuntimeObject* ___Missing_3;
  4755. // System.Reflection.MemberFilter System.Type::FilterAttribute
  4756. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
  4757. // System.Reflection.MemberFilter System.Type::FilterName
  4758. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
  4759. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  4760. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
  4761. };
  4762. // System.Type
  4763. // UnityEngine.UnityException
  4764. // UnityEngine.UnityException
  4765. // System.Action`1<UnityEngine.AsyncOperation>
  4766. // System.Action`1<UnityEngine.AsyncOperation>
  4767. // System.Action`1<UnityEngine.CustomRenderTexture>
  4768. // System.Action`1<UnityEngine.CustomRenderTexture>
  4769. // System.Action`1<System.Object>
  4770. // System.Action`1<System.Object>
  4771. // System.Action`1<UnityEngine.Texture>
  4772. // System.Action`1<UnityEngine.Texture>
  4773. // System.Action`2<System.Object,System.Int32Enum>
  4774. // System.Action`2<System.Object,System.Int32Enum>
  4775. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  4776. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  4777. // System.Func`1<System.Boolean>
  4778. // System.Func`1<System.Boolean>
  4779. // System.Action
  4780. // System.Action
  4781. // System.ArgumentException
  4782. // System.ArgumentException
  4783. // UnityEngine.Behaviour
  4784. // UnityEngine.Behaviour
  4785. // UnityEngine.Cubemap
  4786. // UnityEngine.Cubemap
  4787. // UnityEngine.CubemapArray
  4788. // UnityEngine.CubemapArray
  4789. // System.IndexOutOfRangeException
  4790. // System.IndexOutOfRangeException
  4791. // System.Threading.ManualResetEvent
  4792. // System.Threading.ManualResetEvent
  4793. // UnityEngine.MeshFilter
  4794. // UnityEngine.MeshFilter
  4795. // System.NotImplementedException
  4796. // System.NotImplementedException
  4797. // System.NullReferenceException
  4798. // System.NullReferenceException
  4799. // UnityEngine.RenderTexture
  4800. // UnityEngine.RenderTexture
  4801. // UnityEngine.Renderer
  4802. // UnityEngine.Renderer
  4803. // System.Threading.SendOrPostCallback
  4804. // System.Threading.SendOrPostCallback
  4805. // UnityEngine.Texture2D
  4806. // UnityEngine.Texture2D
  4807. // UnityEngine.Texture2DArray
  4808. // UnityEngine.Texture2DArray
  4809. // UnityEngine.Texture3D
  4810. // UnityEngine.Texture3D
  4811. // UnityEngine.Transform
  4812. // UnityEngine.Transform
  4813. // System.UnhandledExceptionEventHandler
  4814. // System.UnhandledExceptionEventHandler
  4815. // UnityEngine.Events.UnityAction
  4816. // UnityEngine.Events.UnityAction
  4817. // UnityEngine.Camera/CameraCallback
  4818. // UnityEngine.Camera/CameraCallback
  4819. // UnityEngine.CullingGroup/StateChanged
  4820. // UnityEngine.CullingGroup/StateChanged
  4821. // UnityEngine.Display/DisplaysUpdatedDelegate
  4822. // UnityEngine.Display/DisplaysUpdatedDelegate
  4823. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  4824. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  4825. // System.ArgumentNullException
  4826. // System.ArgumentNullException
  4827. // System.ArgumentOutOfRangeException
  4828. // System.ArgumentOutOfRangeException
  4829. // UnityEngine.Camera
  4830. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
  4831. {
  4832. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  4833. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
  4834. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  4835. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
  4836. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  4837. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
  4838. };
  4839. // UnityEngine.Camera
  4840. // UnityEngine.CustomRenderTexture
  4841. // UnityEngine.CustomRenderTexture
  4842. // UnityEngine.Light
  4843. // UnityEngine.Light
  4844. // UnityEngine.MeshRenderer
  4845. // UnityEngine.MeshRenderer
  4846. // UnityEngine.MonoBehaviour
  4847. // UnityEngine.MonoBehaviour
  4848. // UnityEngine.ReflectionProbe
  4849. struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields
  4850. {
  4851. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
  4852. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* ___reflectionProbeChanged_4;
  4853. // System.Action`1<UnityEngine.Texture> UnityEngine.ReflectionProbe::defaultReflectionTexture
  4854. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* ___defaultReflectionTexture_5;
  4855. };
  4856. // UnityEngine.ReflectionProbe
  4857. // UnityEngine.SkinnedMeshRenderer
  4858. // UnityEngine.SkinnedMeshRenderer
  4859. #ifdef __clang__
  4860. #pragma clang diagnostic pop
  4861. #endif
  4862. // System.Byte[]
  4863. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray
  4864. {
  4865. ALIGN_FIELD (8) uint8_t m_Items[1];
  4866. inline uint8_t GetAt(il2cpp_array_size_t index) const
  4867. {
  4868. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4869. return m_Items[index];
  4870. }
  4871. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  4872. {
  4873. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4874. return m_Items + index;
  4875. }
  4876. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  4877. {
  4878. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4879. m_Items[index] = value;
  4880. }
  4881. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  4882. {
  4883. return m_Items[index];
  4884. }
  4885. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4886. {
  4887. return m_Items + index;
  4888. }
  4889. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  4890. {
  4891. m_Items[index] = value;
  4892. }
  4893. };
  4894. // System.Delegate[]
  4895. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
  4896. {
  4897. ALIGN_FIELD (8) Delegate_t* m_Items[1];
  4898. inline Delegate_t* GetAt(il2cpp_array_size_t index) const
  4899. {
  4900. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4901. return m_Items[index];
  4902. }
  4903. inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
  4904. {
  4905. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4906. return m_Items + index;
  4907. }
  4908. inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
  4909. {
  4910. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4911. m_Items[index] = value;
  4912. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4913. }
  4914. inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
  4915. {
  4916. return m_Items[index];
  4917. }
  4918. inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4919. {
  4920. return m_Items + index;
  4921. }
  4922. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
  4923. {
  4924. m_Items[index] = value;
  4925. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4926. }
  4927. };
  4928. // System.UInt64[]
  4929. struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299 : public RuntimeArray
  4930. {
  4931. ALIGN_FIELD (8) uint64_t m_Items[1];
  4932. inline uint64_t GetAt(il2cpp_array_size_t index) const
  4933. {
  4934. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4935. return m_Items[index];
  4936. }
  4937. inline uint64_t* GetAddressAt(il2cpp_array_size_t index)
  4938. {
  4939. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4940. return m_Items + index;
  4941. }
  4942. inline void SetAt(il2cpp_array_size_t index, uint64_t value)
  4943. {
  4944. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4945. m_Items[index] = value;
  4946. }
  4947. inline uint64_t GetAtUnchecked(il2cpp_array_size_t index) const
  4948. {
  4949. return m_Items[index];
  4950. }
  4951. inline uint64_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4952. {
  4953. return m_Items + index;
  4954. }
  4955. inline void SetAtUnchecked(il2cpp_array_size_t index, uint64_t value)
  4956. {
  4957. m_Items[index] = value;
  4958. }
  4959. };
  4960. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  4961. struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304 : public RuntimeArray
  4962. {
  4963. ALIGN_FIELD (8) int32_t m_Items[1];
  4964. inline int32_t GetAt(il2cpp_array_size_t index) const
  4965. {
  4966. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4967. return m_Items[index];
  4968. }
  4969. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  4970. {
  4971. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4972. return m_Items + index;
  4973. }
  4974. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  4975. {
  4976. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4977. m_Items[index] = value;
  4978. }
  4979. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  4980. {
  4981. return m_Items[index];
  4982. }
  4983. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4984. {
  4985. return m_Items + index;
  4986. }
  4987. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  4988. {
  4989. m_Items[index] = value;
  4990. }
  4991. };
  4992. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  4993. struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8 : public RuntimeArray
  4994. {
  4995. ALIGN_FIELD (8) int32_t m_Items[1];
  4996. inline int32_t GetAt(il2cpp_array_size_t index) const
  4997. {
  4998. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4999. return m_Items[index];
  5000. }
  5001. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5002. {
  5003. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5004. return m_Items + index;
  5005. }
  5006. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5007. {
  5008. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5009. m_Items[index] = value;
  5010. }
  5011. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5012. {
  5013. return m_Items[index];
  5014. }
  5015. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5016. {
  5017. return m_Items + index;
  5018. }
  5019. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5020. {
  5021. m_Items[index] = value;
  5022. }
  5023. };
  5024. // Unity.IO.LowLevel.Unsafe.Priority[]
  5025. struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B : public RuntimeArray
  5026. {
  5027. ALIGN_FIELD (8) int32_t m_Items[1];
  5028. inline int32_t GetAt(il2cpp_array_size_t index) const
  5029. {
  5030. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5031. return m_Items[index];
  5032. }
  5033. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5034. {
  5035. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5036. return m_Items + index;
  5037. }
  5038. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5039. {
  5040. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5041. m_Items[index] = value;
  5042. }
  5043. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5044. {
  5045. return m_Items[index];
  5046. }
  5047. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5048. {
  5049. return m_Items + index;
  5050. }
  5051. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5052. {
  5053. m_Items[index] = value;
  5054. }
  5055. };
  5056. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  5057. struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C : public RuntimeArray
  5058. {
  5059. ALIGN_FIELD (8) int32_t m_Items[1];
  5060. inline int32_t GetAt(il2cpp_array_size_t index) const
  5061. {
  5062. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5063. return m_Items[index];
  5064. }
  5065. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5066. {
  5067. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5068. return m_Items + index;
  5069. }
  5070. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5071. {
  5072. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5073. m_Items[index] = value;
  5074. }
  5075. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5076. {
  5077. return m_Items[index];
  5078. }
  5079. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5080. {
  5081. return m_Items + index;
  5082. }
  5083. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5084. {
  5085. m_Items[index] = value;
  5086. }
  5087. };
  5088. // UnityEngine.Keyframe[]
  5089. struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3 : public RuntimeArray
  5090. {
  5091. ALIGN_FIELD (8) Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 m_Items[1];
  5092. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAt(il2cpp_array_size_t index) const
  5093. {
  5094. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5095. return m_Items[index];
  5096. }
  5097. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAt(il2cpp_array_size_t index)
  5098. {
  5099. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5100. return m_Items + index;
  5101. }
  5102. inline void SetAt(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value)
  5103. {
  5104. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5105. m_Items[index] = value;
  5106. }
  5107. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAtUnchecked(il2cpp_array_size_t index) const
  5108. {
  5109. return m_Items[index];
  5110. }
  5111. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5112. {
  5113. return m_Items + index;
  5114. }
  5115. inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value)
  5116. {
  5117. m_Items[index] = value;
  5118. }
  5119. };
  5120. // System.Object[]
  5121. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
  5122. {
  5123. ALIGN_FIELD (8) RuntimeObject* m_Items[1];
  5124. inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
  5125. {
  5126. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5127. return m_Items[index];
  5128. }
  5129. inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
  5130. {
  5131. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5132. return m_Items + index;
  5133. }
  5134. inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
  5135. {
  5136. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5137. m_Items[index] = value;
  5138. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5139. }
  5140. inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
  5141. {
  5142. return m_Items[index];
  5143. }
  5144. inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5145. {
  5146. return m_Items + index;
  5147. }
  5148. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
  5149. {
  5150. m_Items[index] = value;
  5151. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5152. }
  5153. };
  5154. // System.Char[]
  5155. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB : public RuntimeArray
  5156. {
  5157. ALIGN_FIELD (8) Il2CppChar m_Items[1];
  5158. inline Il2CppChar GetAt(il2cpp_array_size_t index) const
  5159. {
  5160. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5161. return m_Items[index];
  5162. }
  5163. inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
  5164. {
  5165. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5166. return m_Items + index;
  5167. }
  5168. inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
  5169. {
  5170. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5171. m_Items[index] = value;
  5172. }
  5173. inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
  5174. {
  5175. return m_Items[index];
  5176. }
  5177. inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5178. {
  5179. return m_Items + index;
  5180. }
  5181. inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
  5182. {
  5183. m_Items[index] = value;
  5184. }
  5185. };
  5186. // System.Int32[]
  5187. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
  5188. {
  5189. ALIGN_FIELD (8) int32_t m_Items[1];
  5190. inline int32_t GetAt(il2cpp_array_size_t index) const
  5191. {
  5192. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5193. return m_Items[index];
  5194. }
  5195. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5196. {
  5197. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5198. return m_Items + index;
  5199. }
  5200. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5201. {
  5202. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5203. m_Items[index] = value;
  5204. }
  5205. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5206. {
  5207. return m_Items[index];
  5208. }
  5209. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5210. {
  5211. return m_Items + index;
  5212. }
  5213. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5214. {
  5215. m_Items[index] = value;
  5216. }
  5217. };
  5218. // UnityEngine.Vector3[]
  5219. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
  5220. {
  5221. ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
  5222. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
  5223. {
  5224. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5225. return m_Items[index];
  5226. }
  5227. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
  5228. {
  5229. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5230. return m_Items + index;
  5231. }
  5232. inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
  5233. {
  5234. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5235. m_Items[index] = value;
  5236. }
  5237. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
  5238. {
  5239. return m_Items[index];
  5240. }
  5241. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5242. {
  5243. return m_Items + index;
  5244. }
  5245. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
  5246. {
  5247. m_Items[index] = value;
  5248. }
  5249. };
  5250. // UnityEngine.Vector4[]
  5251. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray
  5252. {
  5253. ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1];
  5254. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const
  5255. {
  5256. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5257. return m_Items[index];
  5258. }
  5259. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index)
  5260. {
  5261. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5262. return m_Items + index;
  5263. }
  5264. inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
  5265. {
  5266. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5267. m_Items[index] = value;
  5268. }
  5269. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const
  5270. {
  5271. return m_Items[index];
  5272. }
  5273. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5274. {
  5275. return m_Items + index;
  5276. }
  5277. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
  5278. {
  5279. m_Items[index] = value;
  5280. }
  5281. };
  5282. // UnityEngine.Vector2[]
  5283. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray
  5284. {
  5285. ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1];
  5286. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const
  5287. {
  5288. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5289. return m_Items[index];
  5290. }
  5291. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index)
  5292. {
  5293. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5294. return m_Items + index;
  5295. }
  5296. inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
  5297. {
  5298. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5299. m_Items[index] = value;
  5300. }
  5301. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const
  5302. {
  5303. return m_Items[index];
  5304. }
  5305. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5306. {
  5307. return m_Items + index;
  5308. }
  5309. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
  5310. {
  5311. m_Items[index] = value;
  5312. }
  5313. };
  5314. // UnityEngine.Color32[]
  5315. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259 : public RuntimeArray
  5316. {
  5317. ALIGN_FIELD (8) Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B m_Items[1];
  5318. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAt(il2cpp_array_size_t index) const
  5319. {
  5320. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5321. return m_Items[index];
  5322. }
  5323. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAt(il2cpp_array_size_t index)
  5324. {
  5325. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5326. return m_Items + index;
  5327. }
  5328. inline void SetAt(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
  5329. {
  5330. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5331. m_Items[index] = value;
  5332. }
  5333. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAtUnchecked(il2cpp_array_size_t index) const
  5334. {
  5335. return m_Items[index];
  5336. }
  5337. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5338. {
  5339. return m_Items + index;
  5340. }
  5341. inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
  5342. {
  5343. m_Items[index] = value;
  5344. }
  5345. };
  5346. // System.String[]
  5347. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
  5348. {
  5349. ALIGN_FIELD (8) String_t* m_Items[1];
  5350. inline String_t* GetAt(il2cpp_array_size_t index) const
  5351. {
  5352. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5353. return m_Items[index];
  5354. }
  5355. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  5356. {
  5357. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5358. return m_Items + index;
  5359. }
  5360. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  5361. {
  5362. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5363. m_Items[index] = value;
  5364. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5365. }
  5366. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  5367. {
  5368. return m_Items[index];
  5369. }
  5370. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5371. {
  5372. return m_Items + index;
  5373. }
  5374. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  5375. {
  5376. m_Items[index] = value;
  5377. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5378. }
  5379. };
  5380. // System.IntPtr[]
  5381. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832 : public RuntimeArray
  5382. {
  5383. ALIGN_FIELD (8) intptr_t m_Items[1];
  5384. inline intptr_t GetAt(il2cpp_array_size_t index) const
  5385. {
  5386. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5387. return m_Items[index];
  5388. }
  5389. inline intptr_t* GetAddressAt(il2cpp_array_size_t index)
  5390. {
  5391. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5392. return m_Items + index;
  5393. }
  5394. inline void SetAt(il2cpp_array_size_t index, intptr_t value)
  5395. {
  5396. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5397. m_Items[index] = value;
  5398. }
  5399. inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const
  5400. {
  5401. return m_Items[index];
  5402. }
  5403. inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5404. {
  5405. return m_Items + index;
  5406. }
  5407. inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value)
  5408. {
  5409. m_Items[index] = value;
  5410. }
  5411. };
  5412. // UnityEngine.Display[]
  5413. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F : public RuntimeArray
  5414. {
  5415. ALIGN_FIELD (8) Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* m_Items[1];
  5416. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAt(il2cpp_array_size_t index) const
  5417. {
  5418. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5419. return m_Items[index];
  5420. }
  5421. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAt(il2cpp_array_size_t index)
  5422. {
  5423. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5424. return m_Items + index;
  5425. }
  5426. inline void SetAt(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
  5427. {
  5428. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5429. m_Items[index] = value;
  5430. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5431. }
  5432. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAtUnchecked(il2cpp_array_size_t index) const
  5433. {
  5434. return m_Items[index];
  5435. }
  5436. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5437. {
  5438. return m_Items + index;
  5439. }
  5440. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
  5441. {
  5442. m_Items[index] = value;
  5443. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5444. }
  5445. };
  5446. // UnityEngine.FrameTiming[]
  5447. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E : public RuntimeArray
  5448. {
  5449. ALIGN_FIELD (8) FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD m_Items[1];
  5450. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD GetAt(il2cpp_array_size_t index) const
  5451. {
  5452. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5453. return m_Items[index];
  5454. }
  5455. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD* GetAddressAt(il2cpp_array_size_t index)
  5456. {
  5457. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5458. return m_Items + index;
  5459. }
  5460. inline void SetAt(il2cpp_array_size_t index, FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD value)
  5461. {
  5462. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5463. m_Items[index] = value;
  5464. }
  5465. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD GetAtUnchecked(il2cpp_array_size_t index) const
  5466. {
  5467. return m_Items[index];
  5468. }
  5469. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5470. {
  5471. return m_Items + index;
  5472. }
  5473. inline void SetAtUnchecked(il2cpp_array_size_t index, FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD value)
  5474. {
  5475. m_Items[index] = value;
  5476. }
  5477. };
  5478. // System.Single[]
  5479. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray
  5480. {
  5481. ALIGN_FIELD (8) float m_Items[1];
  5482. inline float GetAt(il2cpp_array_size_t index) const
  5483. {
  5484. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5485. return m_Items[index];
  5486. }
  5487. inline float* GetAddressAt(il2cpp_array_size_t index)
  5488. {
  5489. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5490. return m_Items + index;
  5491. }
  5492. inline void SetAt(il2cpp_array_size_t index, float value)
  5493. {
  5494. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5495. m_Items[index] = value;
  5496. }
  5497. inline float GetAtUnchecked(il2cpp_array_size_t index) const
  5498. {
  5499. return m_Items[index];
  5500. }
  5501. inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5502. {
  5503. return m_Items + index;
  5504. }
  5505. inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
  5506. {
  5507. m_Items[index] = value;
  5508. }
  5509. };
  5510. // UnityEngine.Camera[]
  5511. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
  5512. {
  5513. ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
  5514. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
  5515. {
  5516. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5517. return m_Items[index];
  5518. }
  5519. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
  5520. {
  5521. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5522. return m_Items + index;
  5523. }
  5524. inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
  5525. {
  5526. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5527. m_Items[index] = value;
  5528. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5529. }
  5530. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
  5531. {
  5532. return m_Items[index];
  5533. }
  5534. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5535. {
  5536. return m_Items + index;
  5537. }
  5538. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
  5539. {
  5540. m_Items[index] = value;
  5541. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5542. }
  5543. };
  5544. // System.Type[]
  5545. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB : public RuntimeArray
  5546. {
  5547. ALIGN_FIELD (8) Type_t* m_Items[1];
  5548. inline Type_t* GetAt(il2cpp_array_size_t index) const
  5549. {
  5550. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5551. return m_Items[index];
  5552. }
  5553. inline Type_t** GetAddressAt(il2cpp_array_size_t index)
  5554. {
  5555. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5556. return m_Items + index;
  5557. }
  5558. inline void SetAt(il2cpp_array_size_t index, Type_t* value)
  5559. {
  5560. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5561. m_Items[index] = value;
  5562. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5563. }
  5564. inline Type_t* GetAtUnchecked(il2cpp_array_size_t index) const
  5565. {
  5566. return m_Items[index];
  5567. }
  5568. inline Type_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5569. {
  5570. return m_Items + index;
  5571. }
  5572. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t* value)
  5573. {
  5574. m_Items[index] = value;
  5575. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5576. }
  5577. };
  5578. // UnityEngine.RequireComponent[]
  5579. struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9 : public RuntimeArray
  5580. {
  5581. ALIGN_FIELD (8) RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* m_Items[1];
  5582. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* GetAt(il2cpp_array_size_t index) const
  5583. {
  5584. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5585. return m_Items[index];
  5586. }
  5587. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138** GetAddressAt(il2cpp_array_size_t index)
  5588. {
  5589. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5590. return m_Items + index;
  5591. }
  5592. inline void SetAt(il2cpp_array_size_t index, RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* value)
  5593. {
  5594. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5595. m_Items[index] = value;
  5596. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5597. }
  5598. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* GetAtUnchecked(il2cpp_array_size_t index) const
  5599. {
  5600. return m_Items[index];
  5601. }
  5602. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5603. {
  5604. return m_Items + index;
  5605. }
  5606. inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* value)
  5607. {
  5608. m_Items[index] = value;
  5609. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5610. }
  5611. };
  5612. // UnityEngine.DisallowMultipleComponent[]
  5613. struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283 : public RuntimeArray
  5614. {
  5615. ALIGN_FIELD (8) DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* m_Items[1];
  5616. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* GetAt(il2cpp_array_size_t index) const
  5617. {
  5618. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5619. return m_Items[index];
  5620. }
  5621. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333** GetAddressAt(il2cpp_array_size_t index)
  5622. {
  5623. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5624. return m_Items + index;
  5625. }
  5626. inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* value)
  5627. {
  5628. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5629. m_Items[index] = value;
  5630. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5631. }
  5632. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* GetAtUnchecked(il2cpp_array_size_t index) const
  5633. {
  5634. return m_Items[index];
  5635. }
  5636. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5637. {
  5638. return m_Items + index;
  5639. }
  5640. inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* value)
  5641. {
  5642. m_Items[index] = value;
  5643. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5644. }
  5645. };
  5646. // UnityEngine.ExecuteInEditMode[]
  5647. struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2 : public RuntimeArray
  5648. {
  5649. ALIGN_FIELD (8) ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* m_Items[1];
  5650. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* GetAt(il2cpp_array_size_t index) const
  5651. {
  5652. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5653. return m_Items[index];
  5654. }
  5655. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD** GetAddressAt(il2cpp_array_size_t index)
  5656. {
  5657. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5658. return m_Items + index;
  5659. }
  5660. inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* value)
  5661. {
  5662. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5663. m_Items[index] = value;
  5664. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5665. }
  5666. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* GetAtUnchecked(il2cpp_array_size_t index) const
  5667. {
  5668. return m_Items[index];
  5669. }
  5670. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5671. {
  5672. return m_Items + index;
  5673. }
  5674. inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* value)
  5675. {
  5676. m_Items[index] = value;
  5677. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5678. }
  5679. };
  5680. // UnityEngine.Component[]
  5681. struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E : public RuntimeArray
  5682. {
  5683. ALIGN_FIELD (8) Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* m_Items[1];
  5684. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GetAt(il2cpp_array_size_t index) const
  5685. {
  5686. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5687. return m_Items[index];
  5688. }
  5689. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** GetAddressAt(il2cpp_array_size_t index)
  5690. {
  5691. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5692. return m_Items + index;
  5693. }
  5694. inline void SetAt(il2cpp_array_size_t index, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* value)
  5695. {
  5696. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5697. m_Items[index] = value;
  5698. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5699. }
  5700. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GetAtUnchecked(il2cpp_array_size_t index) const
  5701. {
  5702. return m_Items[index];
  5703. }
  5704. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5705. {
  5706. return m_Items + index;
  5707. }
  5708. inline void SetAtUnchecked(il2cpp_array_size_t index, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* value)
  5709. {
  5710. m_Items[index] = value;
  5711. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5712. }
  5713. };
  5714. // UnityEngine.Object[]
  5715. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A : public RuntimeArray
  5716. {
  5717. ALIGN_FIELD (8) Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* m_Items[1];
  5718. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAt(il2cpp_array_size_t index) const
  5719. {
  5720. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5721. return m_Items[index];
  5722. }
  5723. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAt(il2cpp_array_size_t index)
  5724. {
  5725. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5726. return m_Items + index;
  5727. }
  5728. inline void SetAt(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
  5729. {
  5730. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5731. m_Items[index] = value;
  5732. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5733. }
  5734. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAtUnchecked(il2cpp_array_size_t index) const
  5735. {
  5736. return m_Items[index];
  5737. }
  5738. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5739. {
  5740. return m_Items + index;
  5741. }
  5742. inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
  5743. {
  5744. m_Items[index] = value;
  5745. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5746. }
  5747. };
  5748. // System.Reflection.ParameterModifier[]
  5749. struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364 : public RuntimeArray
  5750. {
  5751. ALIGN_FIELD (8) ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 m_Items[1];
  5752. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAt(il2cpp_array_size_t index) const
  5753. {
  5754. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5755. return m_Items[index];
  5756. }
  5757. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAt(il2cpp_array_size_t index)
  5758. {
  5759. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5760. return m_Items + index;
  5761. }
  5762. inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
  5763. {
  5764. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5765. m_Items[index] = value;
  5766. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  5767. }
  5768. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAtUnchecked(il2cpp_array_size_t index) const
  5769. {
  5770. return m_Items[index];
  5771. }
  5772. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5773. {
  5774. return m_Items + index;
  5775. }
  5776. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
  5777. {
  5778. m_Items[index] = value;
  5779. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  5780. }
  5781. };
  5782. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  5783. struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A : public RuntimeArray
  5784. {
  5785. ALIGN_FIELD (8) KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 m_Items[1];
  5786. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 GetAt(il2cpp_array_size_t index) const
  5787. {
  5788. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5789. return m_Items[index];
  5790. }
  5791. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* GetAddressAt(il2cpp_array_size_t index)
  5792. {
  5793. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5794. return m_Items + index;
  5795. }
  5796. inline void SetAt(il2cpp_array_size_t index, KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 value)
  5797. {
  5798. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5799. m_Items[index] = value;
  5800. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  5801. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5802. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  5803. #endif
  5804. }
  5805. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 GetAtUnchecked(il2cpp_array_size_t index) const
  5806. {
  5807. return m_Items[index];
  5808. }
  5809. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5810. {
  5811. return m_Items + index;
  5812. }
  5813. inline void SetAtUnchecked(il2cpp_array_size_t index, KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 value)
  5814. {
  5815. m_Items[index] = value;
  5816. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  5817. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5818. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  5819. #endif
  5820. }
  5821. };
  5822. // System.Reflection.ParameterInfo[]
  5823. struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C : public RuntimeArray
  5824. {
  5825. ALIGN_FIELD (8) ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* m_Items[1];
  5826. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAt(il2cpp_array_size_t index) const
  5827. {
  5828. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5829. return m_Items[index];
  5830. }
  5831. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAt(il2cpp_array_size_t index)
  5832. {
  5833. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5834. return m_Items + index;
  5835. }
  5836. inline void SetAt(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
  5837. {
  5838. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5839. m_Items[index] = value;
  5840. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5841. }
  5842. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAtUnchecked(il2cpp_array_size_t index) const
  5843. {
  5844. return m_Items[index];
  5845. }
  5846. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5847. {
  5848. return m_Items + index;
  5849. }
  5850. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
  5851. {
  5852. m_Items[index] = value;
  5853. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5854. }
  5855. };
  5856. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  5857. struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577 : public RuntimeArray
  5858. {
  5859. ALIGN_FIELD (8) WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 m_Items[1];
  5860. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 GetAt(il2cpp_array_size_t index) const
  5861. {
  5862. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5863. return m_Items[index];
  5864. }
  5865. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* GetAddressAt(il2cpp_array_size_t index)
  5866. {
  5867. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5868. return m_Items + index;
  5869. }
  5870. inline void SetAt(il2cpp_array_size_t index, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 value)
  5871. {
  5872. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5873. m_Items[index] = value;
  5874. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  5875. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5876. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  5877. #endif
  5878. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5879. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  5880. #endif
  5881. }
  5882. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 GetAtUnchecked(il2cpp_array_size_t index) const
  5883. {
  5884. return m_Items[index];
  5885. }
  5886. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5887. {
  5888. return m_Items + index;
  5889. }
  5890. inline void SetAtUnchecked(il2cpp_array_size_t index, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 value)
  5891. {
  5892. m_Items[index] = value;
  5893. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  5894. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5895. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  5896. #endif
  5897. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5898. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  5899. #endif
  5900. }
  5901. };
  5902. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  5903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ;
  5904. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
  5906. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  5907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ;
  5908. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
  5910. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
  5912. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  5913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method) ;
  5914. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___3_values, int32_t ___4_flags, const RuntimeMethod* method) ;
  5916. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  5917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_values, const RuntimeMethod* method) ;
  5918. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
  5920. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  5921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_values, const RuntimeMethod* method) ;
  5922. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
  5924. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  5925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_gshared (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_values, const RuntimeMethod* method) ;
  5926. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___3_values, int32_t ___4_start, int32_t ___5_length, int32_t ___6_flags, const RuntimeMethod* method) ;
  5928. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method) ;
  5930. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  5931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method) ;
  5932. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  5933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_values, const RuntimeMethod* method) ;
  5934. // System.Void System.Action`1<System.Object>::Invoke(T)
  5935. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  5936. // T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  5937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5938. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  5939. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ;
  5940. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  5941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ;
  5942. // System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(T1,T2)
  5943. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method) ;
  5944. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  5945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5946. // System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
  5947. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  5948. // T[] System.Collections.Generic.List`1<System.Object>::ToArray()
  5949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5950. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type)
  5951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m987EEA2563745684A839754DE06174858C9DCCC1_gshared (Type_t* ___0_klass, const RuntimeMethod* method) ;
  5952. // TResult System.Func`1<System.Boolean>::Invoke()
  5953. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method) ;
  5954. // TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key()
  5955. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method) ;
  5956. // TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value()
  5957. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method) ;
  5958. // System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::.ctor(TKey,TValue)
  5959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KeyValuePair_2__ctor_m0D5C3E0BE2D37252D3F4E0F0EA9A13C9458D4950_gshared (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, RuntimeObject* ___0_key, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  5960. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  5961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  5962. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(T)
  5963. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method) ;
  5964. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  5965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
  5966. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  5967. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method) ;
  5968. // T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  5969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5970. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAt(System.Int32)
  5971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5972. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  5973. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method) ;
  5974. // System.Void System.Attribute::.ctor()
  5975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
  5976. // System.String System.Enum::ToString()
  5977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ;
  5978. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  5979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___0_rule, const RuntimeMethod* method) ;
  5980. // System.Void System.Collections.Stack::.ctor()
  5981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7 (Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47* __this, const RuntimeMethod* method) ;
  5982. // System.Single System.Threading.Interlocked::CompareExchange(System.Single&,System.Single,System.Single)
  5983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Interlocked_CompareExchange_mC43CC89590F9D0D5C84ACCA469C4C92953D05AB3 (float* ___0_location1, float ___1_value, float ___2_comparand, const RuntimeMethod* method) ;
  5984. // System.IntPtr Unity.Profiling.ProfilerMarker::get_Handle()
  5985. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
  5986. // System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
  5987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method) ;
  5988. // System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
  5989. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  5990. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
  5991. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
  5992. // Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
  5993. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
  5994. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  5995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
  5996. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
  5997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7 (intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
  5998. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
  5999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409 (intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
  6000. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
  6001. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method) ;
  6002. // System.Void Unity.Profiling.ProfilerCategory::.ctor(System.UInt16)
  6003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, uint16_t ___0_category, const RuntimeMethod* method) ;
  6004. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription(System.UInt16)
  6005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391 (uint16_t ___0_categoryId, const RuntimeMethod* method) ;
  6006. // System.String Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::Utf8ToString(System.Byte*,System.Int32)
  6007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8 (uint8_t* ___0_chars, int32_t ___1_charsLen, const RuntimeMethod* method) ;
  6008. // System.String Unity.Profiling.ProfilerCategory::get_Name()
  6009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method) ;
  6010. // System.String Unity.Profiling.ProfilerCategory::ToString()
  6011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method) ;
  6012. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)
  6013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC (uint16_t ___0_categoryId, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28* ___1_ret, const RuntimeMethod* method) ;
  6014. // System.IntPtr System.IntPtr::op_Explicit(System.Void*)
  6015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D (void* ___0_value, const RuntimeMethod* method) ;
  6016. // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
  6017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77 (intptr_t ___0_source, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_destination, int32_t ___2_startIndex, int32_t ___3_length, const RuntimeMethod* method) ;
  6018. // System.Text.Encoding System.Text.Encoding::get_UTF8()
  6019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9 (const RuntimeMethod* method) ;
  6020. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke()
  6021. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) ;
  6022. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
  6023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B (void* ___0_destination, uint8_t ___1_value, int64_t ___2_size, const RuntimeMethod* method) ;
  6024. // System.Void JetBrains.Annotations.UsedImplicitlyAttribute::.ctor(JetBrains.Annotations.ImplicitUseKindFlags,JetBrains.Annotations.ImplicitUseTargetFlags)
  6025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UsedImplicitlyAttribute__ctor_m05635AB88E29C0EEE0648365D1CA57CD8FDBECC5 (UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC* __this, int32_t ___0_useKindFlags, int32_t ___1_targetFlags, const RuntimeMethod* method) ;
  6026. // System.Void System.Exception::.ctor(System.String)
  6027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  6028. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  6029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method) ;
  6030. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  6031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* __this, String_t* ___0_error, const RuntimeMethod* method) ;
  6032. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  6033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2 (String_t* ___0_key, String_t* ___1_defaultValue, const RuntimeMethod* method) ;
  6034. // System.Single UnityEngine.Keyframe::get_time()
  6035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6036. // System.Void UnityEngine.Keyframe::set_time(System.Single)
  6037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6038. // System.Single UnityEngine.Keyframe::get_value()
  6039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6040. // System.Void UnityEngine.Keyframe::set_value(System.Single)
  6041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6042. // System.Single UnityEngine.Keyframe::get_inTangent()
  6043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6044. // System.Void UnityEngine.Keyframe::set_inTangent(System.Single)
  6045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6046. // System.Single UnityEngine.Keyframe::get_outTangent()
  6047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6048. // System.Void UnityEngine.Keyframe::set_outTangent(System.Single)
  6049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6050. // System.Int32 UnityEngine.Keyframe::get_tangentModeInternal()
  6051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6052. // System.Int32 UnityEngine.Keyframe::get_tangentMode()
  6053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6054. // System.Void UnityEngine.Keyframe::set_tangentModeInternal(System.Int32)
  6055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6056. // System.Void UnityEngine.Keyframe::set_tangentMode(System.Int32)
  6057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6058. // System.Void System.Object::Finalize()
  6059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6060. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  6061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  6062. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
  6063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) ;
  6064. // System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
  6065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ;
  6066. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe)
  6067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method) ;
  6068. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)
  6069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___0_key, const RuntimeMethod* method) ;
  6070. // System.Void System.Object::.ctor()
  6071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6072. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  6073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ;
  6074. // System.Type System.Object::GetType()
  6075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6076. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  6077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_other, const RuntimeMethod* method) ;
  6078. // System.Boolean System.IntPtr::Equals(System.Object)
  6079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6080. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  6081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___0_other, const RuntimeMethod* method) ;
  6082. // System.Int32 System.IntPtr::GetHashCode()
  6083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ;
  6084. // System.String System.String::Format(System.String,System.Object[])
  6085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m918500C1EFB475181349A79989BB79BB36102894 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  6086. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  6087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C (int32_t ___0_level, int32_t ___1_options, String_t* ___2_msg, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_obj, const RuntimeMethod* method) ;
  6088. // System.Void System.ArgumentNullException::.ctor(System.String)
  6089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
  6090. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  6091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF (Exception_t* ___0_ex, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method) ;
  6092. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  6093. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline (const RuntimeMethod* method) ;
  6094. // System.String System.String::Format(System.String,System.Object,System.Object)
  6095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987 (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, const RuntimeMethod* method) ;
  6096. // System.Void UnityEngine.DebugLogHandler::.ctor()
  6097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method) ;
  6098. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  6099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_logHandler, const RuntimeMethod* method) ;
  6100. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
  6101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9 (String_t* ___0_s, const RuntimeMethod* method) ;
  6102. // System.Void UnityEngine.UnityLogWriter::.ctor()
  6103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method) ;
  6104. // System.Void System.Console::SetOut(System.IO.TextWriter)
  6105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Console_SetOut_mD75C5604C18C440B6C31B4F91B0944E0DD972BA1 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___0_newOut, const RuntimeMethod* method) ;
  6106. // System.String System.Char::ToString()
  6107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C (Il2CppChar* __this, const RuntimeMethod* method) ;
  6108. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  6109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40 (String_t* ___0_s, const RuntimeMethod* method) ;
  6110. // System.String System.String::CreateString(System.Char[],System.Int32,System.Int32)
  6111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6 (String_t* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___0_val, int32_t ___1_startIndex, int32_t ___2_length, const RuntimeMethod* method) ;
  6112. // System.Void System.IO.TextWriter::.ctor()
  6113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* __this, const RuntimeMethod* method) ;
  6114. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  6115. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) ;
  6116. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  6117. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method) ;
  6118. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  6119. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6120. // System.Boolean UnityEngine.Logger::get_logEnabled()
  6121. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
  6122. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  6123. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
  6124. // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
  6125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6 (const RuntimeMethod* method) ;
  6126. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  6127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, const RuntimeMethod* method) ;
  6128. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  6129. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
  6130. // System.String UnityEngine.Logger::GetString(System.Object)
  6131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6132. // System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
  6133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method) ;
  6134. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  6135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ;
  6136. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  6137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___0_ret, const RuntimeMethod* method) ;
  6138. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  6139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
  6140. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  6141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
  6142. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  6143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_m, const RuntimeMethod* method) ;
  6144. // System.Void UnityEngine.Object::.ctor()
  6145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  6146. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  6147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mono, const RuntimeMethod* method) ;
  6148. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  6149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) ;
  6150. // System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
  6151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_value, const RuntimeMethod* method) ;
  6152. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  6153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, String_t* ___1_paramName, const RuntimeMethod* method) ;
  6154. // System.Boolean UnityEngine.Mesh::get_canAccess()
  6155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6156. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String)
  6157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, RuntimeObject* ___1_actualValue, String_t* ___2_message, const RuntimeMethod* method) ;
  6158. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_arraySize, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method) ;
  6160. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  6161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_ch, const RuntimeMethod* method) ;
  6162. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  6163. inline Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method)
  6164. {
  6165. return (( Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared)(__this, ___0_channel, method);
  6166. }
  6167. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6168. inline void Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
  6169. {
  6170. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
  6171. }
  6172. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  6173. inline Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method)
  6174. {
  6175. return (( Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared)(__this, ___0_channel, method);
  6176. }
  6177. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6178. inline void Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
  6179. {
  6180. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
  6181. }
  6182. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6183. inline void Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
  6184. {
  6185. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
  6186. }
  6187. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  6188. inline Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method)
  6189. {
  6190. return (( Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared)(__this, ___0_channel, ___1_format, ___2_dim, method);
  6191. }
  6192. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6193. inline void Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___3_values, int32_t ___4_flags, const RuntimeMethod* method)
  6194. {
  6195. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_gshared)(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_flags, method);
  6196. }
  6197. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  6198. inline int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_values, const RuntimeMethod* method)
  6199. {
  6200. return (( int32_t (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_gshared)(___0_values, method);
  6201. }
  6202. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  6203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6204. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6206. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6207. inline void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
  6208. {
  6209. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method);
  6210. }
  6211. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  6212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6213. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6215. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  6216. inline int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_values, const RuntimeMethod* method)
  6217. {
  6218. return (( int32_t (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_gshared)(___0_values, method);
  6219. }
  6220. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  6221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6222. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6224. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6225. inline void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
  6226. {
  6227. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method);
  6228. }
  6229. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  6230. inline int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_values, const RuntimeMethod* method)
  6231. {
  6232. return (( int32_t (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_gshared)(___0_values, method);
  6233. }
  6234. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  6235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6236. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6238. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6239. inline void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___3_values, int32_t ___4_start, int32_t ___5_length, int32_t ___6_flags, const RuntimeMethod* method)
  6240. {
  6241. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared)(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_start, ___5_length, ___6_flags, method);
  6242. }
  6243. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  6244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method) ;
  6245. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
  6247. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6248. inline void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method)
  6249. {
  6250. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared)(__this, ___0_uvIndex, ___1_dim, ___2_uvs, ___3_start, ___4_length, ___5_flags, method);
  6251. }
  6252. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  6253. inline void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method)
  6254. {
  6255. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared)(__this, ___0_uvIndex, ___1_uvs, ___2_dim, method);
  6256. }
  6257. // System.String UnityEngine.Object::get_name()
  6258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  6259. // System.String System.String::Format(System.String,System.Object)
  6260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8 (String_t* ___0_format, RuntimeObject* ___1_arg0, const RuntimeMethod* method) ;
  6261. // System.Void UnityEngine.Debug::LogError(System.Object)
  6262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6263. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  6264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6265. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  6266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6267. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  6268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
  6269. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  6270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_errorAboutTriangles, const RuntimeMethod* method) ;
  6271. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
  6272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF (RuntimeArray* ___0_values, const RuntimeMethod* method) ;
  6273. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  6274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_indicesFormat, RuntimeArray* ___2_triangles, int32_t ___3_trianglesArrayLength, int32_t ___4_start, int32_t ___5_length, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) ;
  6275. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  6276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ;
  6277. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  6278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ;
  6279. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  6280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ;
  6281. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  6282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_valuesLength, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6283. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  6284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, RuntimeArray* ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) ;
  6285. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  6286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method) ;
  6287. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  6288. inline int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_values, const RuntimeMethod* method)
  6289. {
  6290. return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_gshared)(___0_values, method);
  6291. }
  6292. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  6293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method) ;
  6294. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  6295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ;
  6296. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  6297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24 (RuntimeObject* ___0_list, const RuntimeMethod* method) ;
  6298. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  6299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_keepVertexLayout, const RuntimeMethod* method) ;
  6300. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  6301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ;
  6302. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  6303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ;
  6304. // System.Void UnityEngine.Mesh::MarkDynamicImpl()
  6305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6306. // System.Int32 UnityEngine.Texture::GetDataWidth()
  6307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6308. // System.Void System.NotImplementedException::.ctor()
  6309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* __this, const RuntimeMethod* method) ;
  6310. // System.Int32 UnityEngine.Texture::GetDataHeight()
  6311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6312. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  6313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  6314. // System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
  6315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6316. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  6317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860 (int32_t ___0_format, const RuntimeMethod* method) ;
  6318. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  6319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56 (int32_t ___0_format, const RuntimeMethod* method) ;
  6320. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  6321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
  6322. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282 (int32_t ___0_format, const RuntimeMethod* method) ;
  6324. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  6325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
  6326. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  6327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
  6328. // System.Void UnityEngine.UnityException::.ctor(System.String)
  6329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  6330. // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) ;
  6332. // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
  6333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method) ;
  6334. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
  6335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_ret, const RuntimeMethod* method) ;
  6336. // System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  6337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method) ;
  6338. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  6339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, const RuntimeMethod* method) ;
  6340. // System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
  6341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A (int32_t ___0_value, const RuntimeMethod* method) ;
  6342. // System.Void UnityEngine.Texture::.ctor()
  6343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6344. // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  6345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
  6346. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  6347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB (int32_t ___0_format, const RuntimeMethod* method) ;
  6348. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) ;
  6350. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
  6351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6352. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  6353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_t, const RuntimeMethod* method) ;
  6354. // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
  6355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method) ;
  6356. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
  6357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, const RuntimeMethod* method) ;
  6358. // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
  6359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ;
  6360. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  6361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ;
  6362. // System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
  6363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ;
  6364. // UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
  6365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6366. // System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  6367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) ;
  6368. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
  6369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ;
  6370. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  6371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) ;
  6372. // System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  6373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method) ;
  6374. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  6375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method) ;
  6376. // System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
  6377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ;
  6378. // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
  6379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ;
  6380. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6382. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  6383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
  6384. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13 (int32_t ___0_format, const RuntimeMethod* method) ;
  6386. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  6387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E (int32_t ___0_format, const RuntimeMethod* method) ;
  6388. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method) ;
  6390. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) ;
  6392. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6394. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  6395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, int32_t ___2_mipCount, intptr_t ___3_nativeTex, const RuntimeMethod* method) ;
  6396. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9 (int32_t ___0_flags, const RuntimeMethod* method) ;
  6398. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
  6399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) ;
  6400. // System.Void System.ArgumentException::.ctor(System.String)
  6401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  6402. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) ;
  6404. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) ;
  6406. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  6407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) ;
  6408. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56 (int32_t ___0_flags, const RuntimeMethod* method) ;
  6410. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) ;
  6412. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  6413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6414. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  6415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6416. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) ;
  6418. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) ;
  6420. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  6421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) ;
  6422. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  6423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
  6424. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D (int32_t ___0_flags, const RuntimeMethod* method) ;
  6426. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) ;
  6428. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  6429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
  6430. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  6431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, bool ___5_linear, const RuntimeMethod* method) ;
  6432. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) ;
  6434. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method) ;
  6436. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  6437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6438. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37 (int32_t ___0_flags, const RuntimeMethod* method) ;
  6440. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) ;
  6442. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  6443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method) ;
  6444. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
  6445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B (const RuntimeMethod* method) ;
  6446. // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
  6447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) ;
  6448. // System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
  6449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) ;
  6450. // System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
  6451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) ;
  6452. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
  6453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6454. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
  6455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6456. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  6457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ;
  6458. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  6459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_ret, const RuntimeMethod* method) ;
  6460. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
  6461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ;
  6462. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  6463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6464. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  6465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) ;
  6466. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  6467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6468. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  6469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  6470. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  6471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6472. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  6473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ;
  6474. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6476. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  6477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5 (int32_t ___0_depthBits, int32_t ___1_colorFormat, const RuntimeMethod* method) ;
  6478. // System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6480. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6482. // System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
  6483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_count, const RuntimeMethod* method) ;
  6484. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53 (int32_t ___0_format, const RuntimeMethod* method) ;
  6486. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  6487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_srgb, const RuntimeMethod* method) ;
  6488. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6490. // System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
  6491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, int32_t ___5_mipCount, const RuntimeMethod* method) ;
  6492. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  6493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6494. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  6495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ;
  6496. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  6497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB (int32_t ___0_renderTextureFormat, int32_t ___1_readWrite, const RuntimeMethod* method) ;
  6498. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32)
  6499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425 (int32_t ___0_minimumDepthBits, const RuntimeMethod* method) ;
  6500. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32)
  6501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321 (int32_t ___0_minimumDepthBits, int32_t ___1_minimumStencilBits, const RuntimeMethod* method) ;
  6502. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  6503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6504. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  6505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6506. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
  6507. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6508. // System.String System.String::Concat(System.String,System.String,System.String)
  6509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ;
  6510. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452 (int32_t ___0_format, const RuntimeMethod* method) ;
  6512. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC (int32_t ___0_format, const RuntimeMethod* method) ;
  6514. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  6515. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6516. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  6517. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6518. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  6519. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6520. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  6521. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6522. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
  6523. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6524. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  6525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5 (int32_t ___0_format, int32_t ___1_readWrite, const RuntimeMethod* method) ;
  6526. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  6527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
  6528. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  6529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6530. // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
  6531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ;
  6532. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
  6533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6534. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
  6535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method) ;
  6536. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  6537. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6538. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  6539. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6540. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  6541. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6542. // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
  6543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ;
  6544. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
  6545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6546. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
  6547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_colorFormat, int32_t ___4_antiAliasing, int32_t ___5_memorylessMode, int32_t ___6_vrUsage, bool ___7_useDynamicScale, const RuntimeMethod* method) ;
  6548. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
  6550. // System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
  6552. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  6553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
  6554. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
  6555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6556. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
  6557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6558. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_colorBuffer, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depthBuffer, int32_t ___2_mipLevel, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
  6560. // System.Void UnityEngine.Graphics::Internal_SetNullRT()
  6561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9 (const RuntimeMethod* method) ;
  6562. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
  6564. // System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
  6566. // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  6567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048 (const RuntimeMethod* method) ;
  6568. // System.Int32 UnityEngine.Resolution::get_width()
  6569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
  6570. // System.Int32 UnityEngine.Resolution::get_height()
  6571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
  6572. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  6573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85 (String_t* ___0_fmt, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  6574. // System.String UnityEngine.Resolution::ToString()
  6575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
  6576. // System.Void System.Action`1<UnityEngine.CustomRenderTexture>::Invoke(T)
  6577. inline void Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* __this, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_obj, const RuntimeMethod* method)
  6578. {
  6579. (( void (*) (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681*, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  6580. }
  6581. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  6582. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6583. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  6584. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6585. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  6586. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6587. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  6588. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6589. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  6590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method) ;
  6591. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  6592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6593. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  6594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6595. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6597. // System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6598. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6599. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94 (int32_t ___0_format, const RuntimeMethod* method) ;
  6601. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  6602. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6603. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  6604. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6605. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6607. // System.Void System.Action::Invoke()
  6608. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
  6609. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
  6610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ;
  6611. // System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
  6612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA (const RuntimeMethod* method) ;
  6613. // System.Void UnityEngine.MaterialPropertyBlock::Dispose()
  6614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) ;
  6615. // System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
  6616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E (intptr_t ___0_mpb, const RuntimeMethod* method) ;
  6617. // System.Void System.GC::SuppressFinalize(System.Object)
  6618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6619. // System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
  6620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) ;
  6621. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
  6622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ;
  6623. // System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
  6624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
  6625. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
  6626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ;
  6627. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
  6628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method) ;
  6629. // System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
  6630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___0_keepMemory, const RuntimeMethod* method) ;
  6631. // UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
  6632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279 (const RuntimeMethod* method) ;
  6633. // System.Void UnityEngine.Debug::Log(System.Object)
  6634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6635. // System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
  6636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E (int32_t ___0_orient, const RuntimeMethod* method) ;
  6637. // System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
  6638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB (int32_t ___0_orient, bool ___1_enabled, const RuntimeMethod* method) ;
  6639. // System.Void UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)
  6640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* ___0_ret, const RuntimeMethod* method) ;
  6641. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  6642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method) ;
  6643. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  6644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___1_shader, const RuntimeMethod* method) ;
  6645. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  6646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_source, const RuntimeMethod* method) ;
  6647. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  6648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, const RuntimeMethod* method) ;
  6649. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  6650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_attributeFlag, const RuntimeMethod* method) ;
  6651. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  6652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
  6653. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  6654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  6655. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  6656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method) ;
  6657. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  6658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
  6659. // System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
  6660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_currentSubShaderOnly, String_t* ___2_defaultValue, const RuntimeMethod* method) ;
  6661. // System.String[] UnityEngine.Material::GetShaderKeywords()
  6662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
  6663. // System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
  6664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_names, const RuntimeMethod* method) ;
  6665. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  6666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method) ;
  6667. // System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
  6668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method) ;
  6669. // System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  6670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method) ;
  6671. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  6672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) ;
  6673. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  6674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ;
  6675. // UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
  6676. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method) ;
  6677. // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
  6678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) ;
  6679. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  6680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
  6681. // System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  6682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
  6683. // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
  6684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
  6685. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  6686. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ;
  6687. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  6688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
  6689. // System.Void System.Threading.Monitor::Enter(System.Object)
  6690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6691. // System.Void System.Threading.Monitor::Exit(System.Object)
  6692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6693. // T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  6694. inline OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57 (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method)
  6695. {
  6696. return (( OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, int32_t, const RuntimeMethod*))List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared)(__this, ___0_index, method);
  6697. }
  6698. // System.Void UnityEngine.Events.UnityAction::Invoke()
  6699. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method) ;
  6700. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  6701. inline int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
  6702. {
  6703. return (( int32_t (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline)(__this, method);
  6704. }
  6705. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  6706. inline void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
  6707. {
  6708. (( void (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared)(__this, method);
  6709. }
  6710. // System.Void System.IntPtr::.ctor(System.Int32)
  6711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7 (intptr_t* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6712. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  6713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46 (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) ;
  6714. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  6715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) ;
  6716. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  6717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8 (int32_t ___0_x, int32_t ___1_y, int32_t* ___2_rx, int32_t* ___3_ry, const RuntimeMethod* method) ;
  6718. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  6719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___0_nativeDisplay, const RuntimeMethod* method) ;
  6720. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  6721. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) ;
  6722. // System.Void UnityEngine.Display::.ctor()
  6723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
  6724. // System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
  6725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  6726. // System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
  6727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242 (float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
  6728. // System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
  6729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method) ;
  6730. // System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
  6731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method) ;
  6732. // System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
  6733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_mat, const RuntimeMethod* method) ;
  6734. // System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
  6735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method) ;
  6736. // System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
  6737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ;
  6738. // System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  6739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ;
  6740. // System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
  6741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method) ;
  6742. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  6743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396 (const RuntimeMethod* method) ;
  6744. // System.String UnityEngine.SystemInfo::GetDeviceModel()
  6745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92 (const RuntimeMethod* method) ;
  6746. // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType()
  6747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612 (const RuntimeMethod* method) ;
  6748. // System.Boolean UnityEngine.SystemInfo::GetGraphicsMultiThreaded()
  6749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122 (const RuntimeMethod* method) ;
  6750. // System.Boolean System.Enum::IsDefined(System.Type,System.Object)
  6751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_IsDefined_m1C9A0C4F54B0538351585FF563A01091A6FE2F28 (Type_t* ___0_enumType, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  6752. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  6753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32 (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___0_value, const RuntimeMethod* method) ;
  6754. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  6755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB (int32_t ___0_format, const RuntimeMethod* method) ;
  6756. // System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
  6757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC (const RuntimeMethod* method) ;
  6758. // System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize()
  6759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115 (const RuntimeMethod* method) ;
  6760. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  6761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method) ;
  6762. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  6763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240 (Guid_t ___0_a, Guid_t ___1_b, const RuntimeMethod* method) ;
  6764. // System.String System.Guid::ToString(System.String)
  6765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833 (Guid_t* __this, String_t* ___0_format, const RuntimeMethod* method) ;
  6766. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  6767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
  6768. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  6769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
  6770. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  6771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940 (const RuntimeMethod* method) ;
  6772. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  6773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2 (String_t* ___0_messageId, const RuntimeMethod* method) ;
  6774. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  6775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2 (String_t* ___0_messageId, const RuntimeMethod* method) ;
  6776. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  6777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A (const RuntimeMethod* method) ;
  6778. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  6779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398 (const RuntimeMethod* method) ;
  6780. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  6781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8 (const RuntimeMethod* method) ;
  6782. // System.Void* System.IntPtr::ToPointer()
  6783. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) ;
  6784. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  6785. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) ;
  6786. // System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(T1,T2)
  6787. inline void Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* __this, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method)
  6788. {
  6789. (( void (*) (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t, const RuntimeMethod*))Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
  6790. }
  6791. // System.Void System.Action`1<UnityEngine.Texture>::Invoke(T)
  6792. inline void Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_obj, const RuntimeMethod* method)
  6793. {
  6794. (( void (*) (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  6795. }
  6796. // System.Void UnityEngine.Behaviour::.ctor()
  6797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
  6798. // System.Single[] UnityEngine.Camera::GetLayerCullDistances()
  6799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  6800. // System.Void UnityEngine.Camera::SetLayerCullDistances(System.Single[])
  6801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_d, const RuntimeMethod* method) ;
  6802. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  6803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
  6804. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  6805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) ;
  6806. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  6807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method) ;
  6808. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  6809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
  6810. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  6811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method) ;
  6812. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  6813. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method) ;
  6814. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  6815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ;
  6816. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  6817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ;
  6818. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  6819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB (const RuntimeMethod* method) ;
  6820. // System.Void System.NullReferenceException::.ctor()
  6821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, const RuntimeMethod* method) ;
  6822. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  6823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method) ;
  6824. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  6825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cam, const RuntimeMethod* method) ;
  6826. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  6827. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) ;
  6828. // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
  6829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675 (String_t* ___0_name, const RuntimeMethod* method) ;
  6830. // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
  6831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) ;
  6832. // System.Void UnityEngine.PropertyName::.ctor(System.String)
  6833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  6834. // System.Int32 UnityEngine.PropertyName::GetHashCode()
  6835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method) ;
  6836. // System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
  6837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) ;
  6838. // System.Boolean UnityEngine.PropertyName::Equals(System.Object)
  6839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  6840. // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
  6841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_lhs, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___1_rhs, const RuntimeMethod* method) ;
  6842. // System.String UnityEngine.PropertyName::ToString()
  6843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method) ;
  6844. // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  6845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B (String_t* ___0_name, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___1_ret, const RuntimeMethod* method) ;
  6846. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  6847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873 (const RuntimeMethod* method) ;
  6848. // System.Void UnityEngine.RectOffset::Destroy()
  6849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6850. // System.Void UnityEngine.RectOffset::set_left(System.Int32)
  6851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6852. // System.Void UnityEngine.RectOffset::set_right(System.Int32)
  6853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6854. // System.Void UnityEngine.RectOffset::set_top(System.Int32)
  6855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6856. // System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
  6857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6858. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  6859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6860. // System.Int32 UnityEngine.RectOffset::get_left()
  6861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6862. // System.String System.Int32::ToString(System.String,System.IFormatProvider)
  6863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8 (int32_t* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
  6864. // System.Int32 UnityEngine.RectOffset::get_right()
  6865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6866. // System.Int32 UnityEngine.RectOffset::get_top()
  6867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6868. // System.Int32 UnityEngine.RectOffset::get_bottom()
  6869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6870. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  6871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  6872. // System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
  6873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_ret, const RuntimeMethod* method) ;
  6874. // System.Int32 UnityEngine.RectInt::get_x()
  6875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6876. // System.Void UnityEngine.RectInt::set_x(System.Int32)
  6877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6878. // System.Int32 UnityEngine.RectInt::get_y()
  6879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6880. // System.Void UnityEngine.RectInt::set_y(System.Int32)
  6881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6882. // System.Int32 UnityEngine.RectInt::get_width()
  6883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6884. // System.Void UnityEngine.RectInt::set_width(System.Int32)
  6885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6886. // System.Int32 UnityEngine.RectInt::get_height()
  6887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6888. // System.Void UnityEngine.RectInt::set_height(System.Int32)
  6889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6890. // System.Int32 System.Math::Min(System.Int32,System.Int32)
  6891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52 (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
  6892. // System.Int32 UnityEngine.RectInt::get_xMin()
  6893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6894. // System.Int32 UnityEngine.RectInt::get_yMin()
  6895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6896. // System.Int32 System.Math::Max(System.Int32,System.Int32)
  6897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
  6898. // System.Int32 UnityEngine.RectInt::get_xMax()
  6899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6900. // System.Int32 UnityEngine.RectInt::get_yMax()
  6901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6902. // System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  6903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method) ;
  6904. // System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
  6905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ;
  6906. // System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
  6907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6908. // System.String UnityEngine.RectInt::ToString()
  6909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6910. // System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
  6911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ;
  6912. // UnityEngine.Vector3 UnityEngine.Plane::get_normal()
  6913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
  6914. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  6915. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  6916. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  6917. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  6918. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  6919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method) ;
  6920. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  6921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
  6922. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  6923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
  6924. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  6925. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  6926. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  6927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method) ;
  6928. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  6929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6930. // System.String UnityEngine.Plane::ToString()
  6931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
  6932. // System.Boolean System.String::IsNullOrEmpty(System.String)
  6933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478 (String_t* ___0_value, const RuntimeMethod* method) ;
  6934. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  6935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6936. // System.String System.Single::ToString(System.String,System.IFormatProvider)
  6937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE (float* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
  6938. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  6939. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  6940. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  6941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method) ;
  6942. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  6943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6944. // System.Int32 UnityEngine.Vector3::GetHashCode()
  6945. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  6946. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  6947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6948. // System.Int32 UnityEngine.Bounds::GetHashCode()
  6949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6950. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  6951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method) ;
  6952. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  6953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  6954. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  6955. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method) ;
  6956. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  6957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  6958. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  6959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6960. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  6961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  6962. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  6963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  6964. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  6965. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
  6966. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  6967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6968. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  6969. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
  6970. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  6971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6972. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  6973. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  6974. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  6975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method) ;
  6976. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  6977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method) ;
  6978. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  6979. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  6980. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  6981. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  6982. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  6983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  6984. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  6985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6986. // System.String UnityEngine.Bounds::ToString()
  6987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6988. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  6989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) ;
  6990. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  6991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method) ;
  6992. // System.Single UnityEngine.Rect::get_x()
  6993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  6994. // System.Void UnityEngine.Rect::set_x(System.Single)
  6995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  6996. // System.Single UnityEngine.Rect::get_y()
  6997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  6998. // System.Void UnityEngine.Rect::set_y(System.Single)
  6999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7000. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  7001. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
  7002. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  7003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7004. // System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
  7005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7006. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  7007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7008. // System.Single UnityEngine.Rect::get_xMin()
  7009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7010. // System.Single UnityEngine.Rect::get_yMin()
  7011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7012. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  7013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7014. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  7015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7016. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  7017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7018. // System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
  7019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7020. // System.Single UnityEngine.Rect::get_xMax()
  7021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7022. // System.Single UnityEngine.Rect::get_yMax()
  7023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7024. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  7025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7026. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  7027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7028. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  7029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7030. // System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
  7031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7032. // System.Single UnityEngine.Rect::get_width()
  7033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7034. // System.Void UnityEngine.Rect::set_width(System.Single)
  7035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7036. // System.Single UnityEngine.Rect::get_height()
  7037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7038. // System.Void UnityEngine.Rect::set_height(System.Single)
  7039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7040. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  7041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7042. // System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
  7043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7044. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  7045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method) ;
  7046. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  7047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  7048. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  7049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ;
  7050. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  7051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method) ;
  7052. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  7053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method) ;
  7054. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  7055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method) ;
  7056. // System.Int32 System.Single::GetHashCode()
  7057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
  7058. // System.Int32 UnityEngine.Rect::GetHashCode()
  7059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7060. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  7061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ;
  7062. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  7063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7064. // System.Boolean System.Single::Equals(System.Single)
  7065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___0_obj, const RuntimeMethod* method) ;
  7066. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  7067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7068. // System.String UnityEngine.Rect::ToString()
  7069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7070. // UnityEngine.Vector2 UnityEngine.Ray2D::get_origin()
  7071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method) ;
  7072. // System.Void UnityEngine.Ray2D::set_origin(UnityEngine.Vector2)
  7073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7074. // UnityEngine.Vector2 UnityEngine.Ray2D::get_direction()
  7075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method) ;
  7076. // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
  7077. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7078. // System.Void UnityEngine.Ray2D::set_direction(UnityEngine.Vector2)
  7079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7080. // System.String UnityEngine.Ray2D::ToString(System.String,System.IFormatProvider)
  7081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7082. // System.String UnityEngine.Ray2D::ToString()
  7083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method) ;
  7084. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  7085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7086. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  7087. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  7088. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  7089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method) ;
  7090. // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3)
  7091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  7092. // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3)
  7093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  7094. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  7095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___0_distance, const RuntimeMethod* method) ;
  7096. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  7097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7098. // System.String UnityEngine.Ray::ToString()
  7099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
  7100. // System.Void UnityEngine.PropertyAttribute::.ctor()
  7101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0* __this, const RuntimeMethod* method) ;
  7102. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  7103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  7104. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  7105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) ;
  7106. // System.UInt32 System.Convert::ToUInt32(System.Object)
  7107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m43E1714EE10A586A708C133F3302844B7FF2E350 (RuntimeObject* ___0_value, const RuntimeMethod* method) ;
  7108. // System.UInt32 System.Convert::ToUInt32(System.Boolean)
  7109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06 (bool ___0_value, const RuntimeMethod* method) ;
  7110. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  7111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1 (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1* ___0_arguments, String_t* ___1_text, String_t* ___2_textPlaceholder, const RuntimeMethod* method) ;
  7112. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  7113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method) ;
  7114. // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
  7115. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline (const RuntimeMethod* method) ;
  7116. // System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()
  7117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7 (const RuntimeMethod* method) ;
  7118. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  7119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method) ;
  7120. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  7121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065 (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method) ;
  7122. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  7123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A (int32_t* ___0_start, int32_t* ___1_length, const RuntimeMethod* method) ;
  7124. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  7125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) ;
  7126. // System.Int32 System.String::get_Length()
  7127. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ;
  7128. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
  7129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ;
  7130. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  7131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA (int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method) ;
  7132. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  7133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___0_nativeHandle, const RuntimeMethod* method) ;
  7134. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  7135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271 (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
  7136. // System.Void UnityEngine.Component::.ctor()
  7137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  7138. // System.Void UnityEngine.UnityLogWriter::Init()
  7139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9 (const RuntimeMethod* method) ;
  7140. // System.Void UnityEngine.YieldInstruction::.ctor()
  7141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B (YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D* __this, const RuntimeMethod* method) ;
  7142. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  7143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ;
  7144. // System.Boolean System.Attribute::IsDefined(System.Reflection.MemberInfo,System.Type)
  7145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Attribute_IsDefined_m2EB6141EC7A5855CB8FCAE554ED52458C5475B86 (MemberInfo_t* ___0_element, Type_t* ___1_attributeType, const RuntimeMethod* method) ;
  7146. // System.Void System.Collections.Generic.List`1<System.Type>::.ctor()
  7147. inline void List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69 (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, const RuntimeMethod* method)
  7148. {
  7149. (( void (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  7150. }
  7151. // System.Void System.Collections.Generic.List`1<System.Type>::Add(T)
  7152. inline void List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, Type_t* ___0_item, const RuntimeMethod* method)
  7153. {
  7154. (( void (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, Type_t*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  7155. }
  7156. // T[] System.Collections.Generic.List`1<System.Type>::ToArray()
  7157. inline TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56 (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, const RuntimeMethod* method)
  7158. {
  7159. return (( TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method);
  7160. }
  7161. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  7162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF (Type_t* ___0_klass, const RuntimeMethod* method) ;
  7163. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type)
  7164. inline DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3 (Type_t* ___0_klass, const RuntimeMethod* method)
  7165. {
  7166. return (( DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* (*) (Type_t*, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m987EEA2563745684A839754DE06174858C9DCCC1_gshared)(___0_klass, method);
  7167. }
  7168. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  7169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, const RuntimeMethod* method) ;
  7170. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  7171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96 (PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751* __this, const RuntimeMethod* method) ;
  7172. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  7173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7174. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  7175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7176. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  7177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7178. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  7179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_useSearchTypeAsArrayReturnType, bool ___2_recursive, bool ___3_includeInactive, bool ___4_reverse, RuntimeObject* ___5_resultList, const RuntimeMethod* method) ;
  7180. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type,System.Boolean)
  7181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7182. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type,System.Boolean)
  7183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7184. // UnityEngine.Component UnityEngine.GameObject::TryGetComponentInternal(System.Type)
  7185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method) ;
  7186. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  7187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  7188. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  7189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method) ;
  7190. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  7191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_self, String_t* ___1_name, const RuntimeMethod* method) ;
  7192. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  7193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method) ;
  7194. // System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
  7195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method) ;
  7196. // System.Int32 UnityEngine.RangeInt::get_end()
  7197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63 (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, const RuntimeMethod* method) ;
  7198. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  7199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method) ;
  7200. // TResult System.Func`1<System.Boolean>::Invoke()
  7201. inline bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
  7202. {
  7203. return (( bool (*) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, const RuntimeMethod*))Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline)(__this, method);
  7204. }
  7205. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  7206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50 (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method) ;
  7207. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  7208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8 (const RuntimeMethod* method) ;
  7209. // System.Int64 System.IntPtr::ToInt64()
  7210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m0F81FB6FB08014074D4F5B915EDAB06A08552032 (intptr_t* __this, const RuntimeMethod* method) ;
  7211. // System.Void System.IntPtr::.ctor(System.Int64)
  7212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m2C033540A2F274766CF5C2A120587DD997E3F6DC (intptr_t* __this, int64_t ___0_value, const RuntimeMethod* method) ;
  7213. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  7214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF (intptr_t ___0_value, const RuntimeMethod* method) ;
  7215. // System.Int32 System.Object::GetHashCode()
  7216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m372C5A7AB16CAC13307C11C4256D706CE57E090C (RuntimeObject* __this, const RuntimeMethod* method) ;
  7217. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  7218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_lhs, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_rhs, const RuntimeMethod* method) ;
  7219. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  7220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_o, const RuntimeMethod* method) ;
  7221. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  7222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  7223. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  7224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  7225. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  7226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, String_t* ___1_name, const RuntimeMethod* method) ;
  7227. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  7228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26 (RuntimeObject* ___0_arg, String_t* ___1_message, const RuntimeMethod* method) ;
  7229. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  7230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_mF1EA68CD1F7EBCE765CD2FBDBE2CAB8DB2B5E57C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rot, const RuntimeMethod* method) ;
  7231. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  7232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, const RuntimeMethod* method) ;
  7233. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
  7234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_mE59E448EECCEA942068116402134600BB868076E (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___3_rot, const RuntimeMethod* method) ;
  7235. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  7236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, const RuntimeMethod* method) ;
  7237. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  7238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_instantiateInWorldSpace, const RuntimeMethod* method) ;
  7239. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
  7240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, const RuntimeMethod* method) ;
  7241. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  7242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_worldPositionStays, const RuntimeMethod* method) ;
  7243. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  7244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method) ;
  7245. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  7246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, bool ___1_allowDestroyingAssets, const RuntimeMethod* method) ;
  7247. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
  7248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7249. // UnityEngine.Object[] UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsInactive,UnityEngine.FindObjectsSortMode)
  7250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980 (Type_t* ___0_type, int32_t ___1_findObjectsInactive, int32_t ___2_sortMode, const RuntimeMethod* method) ;
  7251. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
  7252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m3F1266E2DA67B067B22A3105C8F86A4EECCFEC4A (Type_t* ___0_type, const RuntimeMethod* method) ;
  7253. // UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)
  7254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Resources_FindObjectsOfTypeAll_mECAB6322D6A605B60AF0598F6D81F169ACE74C00 (Type_t* ___0_type, const RuntimeMethod* method) ;
  7255. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  7256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  7257. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  7258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_rot, const RuntimeMethod* method) ;
  7259. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  7260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_rot, const RuntimeMethod* method) ;
  7261. // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
  7262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  7263. // System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(T)
  7264. inline void Action_1_Invoke_m1D35475B8639DAC98CB843FE398FE26FDA136D4C_inline (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* __this, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* ___0_obj, const RuntimeMethod* method)
  7265. {
  7266. (( void (*) (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  7267. }
  7268. // System.Int32 UnityEngine.LayerMask::get_value()
  7269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, const RuntimeMethod* method) ;
  7270. // System.Void UnityEngine.LayerMask::set_value(System.Int32)
  7271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7272. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  7273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method) ;
  7274. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  7275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_bytes, const RuntimeMethod* method) ;
  7276. // System.String UnityEngine.TextAsset::get_text()
  7277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method) ;
  7278. // TKey System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Key()
  7279. inline ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_inline (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, const RuntimeMethod* method)
  7280. {
  7281. return (( ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, const RuntimeMethod*))KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline)(__this, method);
  7282. }
  7283. // TValue System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Value()
  7284. inline Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_inline (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, const RuntimeMethod* method)
  7285. {
  7286. return (( Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, const RuntimeMethod*))KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline)(__this, method);
  7287. }
  7288. // System.Void System.Text.EncoderReplacementFallback::.ctor(System.String)
  7289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncoderReplacementFallback__ctor_mAE7F1C5BF4E5A1F6CF4F9E12A71A63DDD4077D18 (EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16* __this, String_t* ___0_replacement, const RuntimeMethod* method) ;
  7290. // System.Void System.Text.DecoderReplacementFallback::.ctor(System.String)
  7291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecoderReplacementFallback__ctor_mA73B628532B991FA39C2D7A1C5285CF93DC88F60 (DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0* __this, String_t* ___0_replacement, const RuntimeMethod* method) ;
  7292. // System.Text.Encoding System.Text.Encoding::GetEncoding(System.Int32,System.Text.EncoderFallback,System.Text.DecoderFallback)
  7293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_GetEncoding_m8C24242BD2B782DA33BBA33A63A3EA081AC733E7 (int32_t ___0_codepage, EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___1_encoderFallback, DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___2_decoderFallback, const RuntimeMethod* method) ;
  7294. // System.Void System.Text.UTF32Encoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  7295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4 (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* __this, bool ___0_bigEndian, bool ___1_byteOrderMark, bool ___2_throwOnInvalidCharacters, const RuntimeMethod* method) ;
  7296. // System.Void System.Text.UnicodeEncoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  7297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* __this, bool ___0_bigEndian, bool ___1_byteOrderMark, bool ___2_throwOnInvalidBytes, const RuntimeMethod* method) ;
  7298. // System.Void System.Text.UTF8Encoding::.ctor(System.Boolean,System.Boolean)
  7299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF8Encoding__ctor_m128F4B4A103E718AAB699E2D64011DB13F486726 (UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE* __this, bool ___0_encoderShouldEmitUTF8Identifier, bool ___1_throwOnInvalidBytes, const RuntimeMethod* method) ;
  7300. // System.Void System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::.ctor(TKey,TValue)
  7301. inline void KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822 (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_key, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___1_value, const RuntimeMethod* method)
  7302. {
  7303. (( void (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095*, const RuntimeMethod*))KeyValuePair_2__ctor_m0D5C3E0BE2D37252D3F4E0F0EA9A13C9458D4950_gshared)(__this, ___0_key, ___1_value, method);
  7304. }
  7305. // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  7306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_mC1FD97582EBBBAEA9558B374CEF53BC42C7A1F5F (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___0_x, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___1_y, const RuntimeMethod* method) ;
  7307. // System.Int32 System.IntPtr::op_Explicit(System.IntPtr)
  7308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_op_Explicit_mC33775570B5AC86421DABA8F8B9885DBFF49B02F (intptr_t ___0_value, const RuntimeMethod* method) ;
  7309. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  7310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0 (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___0_self, const RuntimeMethod* method) ;
  7311. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  7312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6 (Type_t* ___0_type, bool ___1_applyDefaultsAndReset, const RuntimeMethod* method) ;
  7313. // System.String System.String::Replace(System.String,System.String)
  7314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166 (String_t* __this, String_t* ___0_oldValue, String_t* ___1_newValue, const RuntimeMethod* method) ;
  7315. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  7316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6 (uint8_t* ___0_buffer, int32_t ___1_bufferMax, String_t* ___2_projectFolder, const RuntimeMethod* method) ;
  7317. // System.String System.String::CreateString(System.SByte*,System.Int32,System.Int32,System.Text.Encoding)
  7318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mA014E75717E6CE25BA9D641971AD637F70532339 (String_t* __this, int8_t* ___0_value, int32_t ___1_startIndex, int32_t ___2_length, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___3_enc, const RuntimeMethod* method) ;
  7319. // System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean)
  7320. IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480 (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* __this, int32_t ___0_skipFrames, bool ___1_fNeedFileInfo, const RuntimeMethod* method) ;
  7321. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  7322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* ___0_stackTrace, const RuntimeMethod* method) ;
  7323. // System.Void System.Text.StringBuilder::.ctor(System.Int32)
  7324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5 (StringBuilder_t* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  7325. // System.Type System.Exception::GetType()
  7326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Exception_GetType_mAD1230385BDC06119C339187CC37F22B6A79CF09 (Exception_t* __this, const RuntimeMethod* method) ;
  7327. // System.String System.String::Trim()
  7328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5 (String_t* __this, const RuntimeMethod* method) ;
  7329. // System.String System.String::Concat(System.String,System.String)
  7330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ;
  7331. // System.Exception System.Exception::get_InnerException()
  7332. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t* Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline (Exception_t* __this, const RuntimeMethod* method) ;
  7333. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  7334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m093934F71A9B351911EE46311674ED463B180006 (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, String_t* ___3_str3, const RuntimeMethod* method) ;
  7335. // System.Text.StringBuilder System.Text.StringBuilder::Append(System.String)
  7336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t* StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D (StringBuilder_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  7337. // System.Boolean System.String::op_Equality(System.String,System.String)
  7338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1 (String_t* ___0_a, String_t* ___1_b, const RuntimeMethod* method) ;
  7339. // System.Boolean System.String::StartsWith(System.String)
  7340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_StartsWith_mF75DBA1EB709811E711B44E26FF919C88A8E65C0 (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  7341. // System.String System.String::Substring(System.Int32,System.Int32)
  7342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE (String_t* __this, int32_t ___0_startIndex, int32_t ___1_length, const RuntimeMethod* method) ;
  7343. // System.String System.Int32::ToString()
  7344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ;
  7345. // System.Void System.Exception::set_HResult(System.Int32)
  7346. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline (Exception_t* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7347. // System.Void System.Exception::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
  7348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m412D5FC4D69035738F1DB88FD771ABD6B0E9E120 (Exception_t* __this, SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ___0_info, StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 ___1_context, const RuntimeMethod* method) ;
  7349. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean)
  7350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m963C5D6E8ECB19D41754EF3626E0707EC6812D02 (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, const RuntimeMethod* method) ;
  7351. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32)
  7352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m22CF01682EFB1927001E394DC4F378E4F6E131CF (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, int32_t ___2_priority, const RuntimeMethod* method) ;
  7353. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  7354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method) ;
  7355. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  7356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method) ;
  7357. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  7358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, float ___2_time, float ___3_repeatRate, const RuntimeMethod* method) ;
  7359. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  7360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method) ;
  7361. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  7362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method) ;
  7363. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  7364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  7365. // System.Void System.NullReferenceException::.ctor(System.String)
  7366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  7367. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  7368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  7369. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  7370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  7371. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  7372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_enumerator, const RuntimeMethod* method) ;
  7373. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  7374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method) ;
  7375. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  7376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method) ;
  7377. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  7378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method) ;
  7379. // System.AppDomain System.AppDomain::get_CurrentDomain()
  7380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* AppDomain_get_CurrentDomain_m38D86FD149C2C62AD0FAB0159D70ECB13D841667 (const RuntimeMethod* method) ;
  7381. // System.Void System.UnhandledExceptionEventHandler::.ctor(System.Object,System.IntPtr)
  7382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionEventHandler__ctor_m97305729C8FD4CB2370169FBEB8E4364A9EE803A (UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  7383. // System.Void System.AppDomain::add_UnhandledException(System.UnhandledExceptionEventHandler)
  7384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AppDomain_add_UnhandledException_m14767641F2904E88E142CA76D4EAD955E67354C7 (AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* __this, UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___0_value, const RuntimeMethod* method) ;
  7385. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
  7386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, const RuntimeMethod* method) ;
  7387. // System.Object System.UnhandledExceptionEventArgs::get_ExceptionObject()
  7388. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline (UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* __this, const RuntimeMethod* method) ;
  7389. // System.Void UnityEngine.Debug::LogException(System.Exception)
  7390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method) ;
  7391. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  7392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  7393. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  7394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510 (const RuntimeMethod* method) ;
  7395. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  7396. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method) ;
  7397. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  7398. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method) ;
  7399. // System.Void System.ArgumentNullException::.ctor(System.String,System.String)
  7400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155 (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ;
  7401. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  7402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, const RuntimeMethod* method) ;
  7403. // System.Int32 System.Array::get_Length()
  7404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_get_Length_m361285FB7CF44045DC369834D1CD01F72F94EF57 (RuntimeArray* __this, const RuntimeMethod* method) ;
  7405. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  7406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  7407. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  7408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method) ;
  7409. // System.Boolean UnityEngine.GameObject::TryGetComponent(System.Type,UnityEngine.Component&)
  7410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_mC89200887E029C940C0E16EDC0BC7DE0CCDD0CF2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** ___1_component, const RuntimeMethod* method) ;
  7411. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  7412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7413. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type,System.Boolean)
  7414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInParent_m532A5BDAC77606E0020105DD10EF667FB5947996 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7415. // UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type)
  7416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponents_m967DC44523FB7DB85C2D2433B1E53AB24BD551B2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method) ;
  7417. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  7418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_searchType, RuntimeObject* ___1_resultList, const RuntimeMethod* method) ;
  7419. // System.String UnityEngine.GameObject::get_tag()
  7420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
  7421. // System.Void UnityEngine.GameObject::set_tag(System.String)
  7422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  7423. // System.Boolean UnityEngine.GameObject::CompareTag(System.String)
  7424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_tag, const RuntimeMethod* method) ;
  7425. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  7426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method) ;
  7427. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  7428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method) ;
  7429. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  7430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_parameter, int32_t ___2_options, const RuntimeMethod* method) ;
  7431. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  7432. inline void List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  7433. {
  7434. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_gshared)(__this, ___0_capacity, method);
  7435. }
  7436. // System.Void System.Threading.SynchronizationContext::.ctor()
  7437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532 (SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* __this, const RuntimeMethod* method) ;
  7438. // System.Threading.Thread System.Threading.Thread::get_CurrentThread()
  7439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD (const RuntimeMethod* method) ;
  7440. // System.Int32 System.Threading.Thread::get_ManagedThreadId()
  7441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05 (Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* __this, const RuntimeMethod* method) ;
  7442. // System.Void System.Threading.SendOrPostCallback::Invoke(System.Object)
  7443. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline (SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* __this, RuntimeObject* ___0_state, const RuntimeMethod* method) ;
  7444. // System.Void System.Threading.ManualResetEvent::.ctor(System.Boolean)
  7445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManualResetEvent__ctor_m361CFCF6AC28BFFF5C8790DC2B5951791A1C4CEE (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* __this, bool ___0_initialState, const RuntimeMethod* method) ;
  7446. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  7447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method) ;
  7448. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(T)
  7449. inline void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method)
  7450. {
  7451. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44, const RuntimeMethod*))List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline)(__this, ___0_item, method);
  7452. }
  7453. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  7454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___0_queue, int32_t ___1_mainThreadID, const RuntimeMethod* method) ;
  7455. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  7456. inline void List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302 (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
  7457. {
  7458. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_gshared)(__this, ___0_collection, method);
  7459. }
  7460. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  7461. inline void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  7462. {
  7463. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, const RuntimeMethod*))List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline)(__this, method);
  7464. }
  7465. // T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  7466. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method)
  7467. {
  7468. return (( WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_gshared)(__this, ___0_index, method);
  7469. }
  7470. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAt(System.Int32)
  7471. inline void List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84 (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method)
  7472. {
  7473. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_gshared)(__this, ___0_index, method);
  7474. }
  7475. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  7476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, const RuntimeMethod* method) ;
  7477. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  7478. inline int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  7479. {
  7480. return (( int32_t (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, const RuntimeMethod*))List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline)(__this, method);
  7481. }
  7482. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  7483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, int32_t ___0_mainThreadID, const RuntimeMethod* method) ;
  7484. // System.Void System.Threading.SynchronizationContext::SetSynchronizationContext(System.Threading.SynchronizationContext)
  7485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext_SetSynchronizationContext_mE6B4D0711F4EA96C9B57574D4CF7BF2E65899A20 (SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* ___0_syncContext, const RuntimeMethod* method) ;
  7486. // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::get_Current()
  7487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82 (const RuntimeMethod* method) ;
  7488. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  7489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method) ;
  7490. // System.Void System.Diagnostics.Stopwatch::.ctor()
  7491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch__ctor_mAFE6B2F45CF1C3469EF6D5307972BC098B473D0A (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
  7492. // System.Void System.Diagnostics.Stopwatch::Start()
  7493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch_Start_m35906A38C7D336CF9DD35854C7E170D762A55915 (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
  7494. // System.Int64 System.Diagnostics.Stopwatch::get_ElapsedMilliseconds()
  7495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Stopwatch_get_ElapsedMilliseconds_m8D8E60ADEB47D008C06D8E57D28D41EAE07AECBF (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
  7496. // System.Void System.Threading.Thread::Sleep(System.Int32)
  7497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Thread_Sleep_m71DE163765BF465EC4A0163F2ED4D43143094549 (int32_t ___0_millisecondsTimeout, const RuntimeMethod* method) ;
  7498. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  7499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method) ;
  7500. // System.Boolean System.Threading.EventWaitHandle::Set()
  7501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventWaitHandle_Set_mDF98D67F214714A9590DF82A1C51D3D851281E4D (EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E* __this, const RuntimeMethod* method) ;
  7502. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  7503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  7504. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  7505. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7506. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  7507. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  7508. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  7509. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ;
  7510. // System.Single UnityEngine.Vector2::get_magnitude()
  7511. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7512. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  7513. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  7514. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  7515. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method) ;
  7516. // System.Void UnityEngine.Vector2::Normalize()
  7517. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7518. // System.String UnityEngine.Vector2::ToString()
  7519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7520. // System.Int32 UnityEngine.Vector2::GetHashCode()
  7521. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7522. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  7523. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method) ;
  7524. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  7525. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7526. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  7527. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7528. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  7529. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
  7530. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  7531. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method) ;
  7532. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  7533. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  7534. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  7535. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  7536. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  7537. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
  7538. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  7539. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  7540. // System.Int32 UnityEngine.Vector2Int::get_x()
  7541. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7542. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  7543. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7544. // System.Int32 UnityEngine.Vector2Int::get_y()
  7545. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7546. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  7547. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7548. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  7549. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method) ;
  7550. // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
  7551. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline (float ___0_f, const RuntimeMethod* method) ;
  7552. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  7553. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method) ;
  7554. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  7555. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7556. // System.Int32 System.Int32::GetHashCode()
  7557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ;
  7558. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  7559. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7560. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  7561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7562. // System.String UnityEngine.Vector2Int::ToString()
  7563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7564. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  7565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method) ;
  7566. // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
  7567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7568. // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
  7569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  7570. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  7571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7572. // System.Int32 UnityEngine.Vector4::GetHashCode()
  7573. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
  7574. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  7575. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7576. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  7577. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method) ;
  7578. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  7579. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7580. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  7581. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method) ;
  7582. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  7583. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
  7584. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
  7585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7586. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  7587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  7588. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  7589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  7590. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
  7591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
  7592. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  7593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7594. // System.String UnityEngine.Matrix4x4::ToString()
  7595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7596. // System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
  7597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0__unity_self, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
  7598. // UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
  7599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7600. // UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
  7601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7602. // System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  7603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_s, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_ret, const RuntimeMethod* method) ;
  7604. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  7605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method) ;
  7606. // System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  7607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_ret, const RuntimeMethod* method) ;
  7608. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
  7609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method) ;
  7610. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
  7611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7612. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  7613. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
  7614. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  7615. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
  7616. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  7617. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  7618. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  7619. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
  7620. // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
  7621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ;
  7622. #ifdef __clang__
  7623. #pragma clang diagnostic push
  7624. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7625. #pragma clang diagnostic ignored "-Wunused-variable"
  7626. #endif
  7627. #ifdef __clang__
  7628. #pragma clang diagnostic pop
  7629. #endif
  7630. #ifdef __clang__
  7631. #pragma clang diagnostic push
  7632. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7633. #pragma clang diagnostic ignored "-Wunused-variable"
  7634. #endif
  7635. // System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
  7636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmbeddedAttribute__ctor_m93D23E0241AEA98DE88285ECFB378AAD361CDC83 (EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3* __this, const RuntimeMethod* method)
  7637. {
  7638. {
  7639. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  7640. return;
  7641. }
  7642. }
  7643. #ifdef __clang__
  7644. #pragma clang diagnostic pop
  7645. #endif
  7646. #ifdef __clang__
  7647. #pragma clang diagnostic push
  7648. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7649. #pragma clang diagnostic ignored "-Wunused-variable"
  7650. #endif
  7651. // System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
  7652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IsReadOnlyAttribute__ctor_m627542EC70C984B1DB3E6F048AE53E121339B9BF (IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576* __this, const RuntimeMethod* method)
  7653. {
  7654. {
  7655. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  7656. return;
  7657. }
  7658. }
  7659. #ifdef __clang__
  7660. #pragma clang diagnostic pop
  7661. #endif
  7662. #ifdef __clang__
  7663. #pragma clang diagnostic push
  7664. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7665. #pragma clang diagnostic ignored "-Wunused-variable"
  7666. #endif
  7667. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
  7668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m356F2A18ACB338DE48EADD04E97C971C554EDDE0 (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, int32_t ___0_rule, const RuntimeMethod* method)
  7669. {
  7670. static bool s_Il2CppMethodInitialized;
  7671. if (!s_Il2CppMethodInitialized)
  7672. {
  7673. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var);
  7674. s_Il2CppMethodInitialized = true;
  7675. }
  7676. {
  7677. Il2CppFakeBox<int32_t> L_0(TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var, (&___0_rule));
  7678. String_t* L_1;
  7679. L_1 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_0), NULL);
  7680. TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D(__this, L_1, NULL);
  7681. return;
  7682. }
  7683. }
  7684. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  7685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___0_rule, const RuntimeMethod* method)
  7686. {
  7687. {
  7688. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  7689. String_t* L_0 = ___0_rule;
  7690. __this->____rule_0 = L_0;
  7691. Il2CppCodeGenWriteBarrier((void**)(&__this->____rule_0), (void*)L_0);
  7692. return;
  7693. }
  7694. }
  7695. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
  7696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TypeInferenceRuleAttribute_ToString_m009A152A07FC88BF49F1C72FC615F2FB7350F2BD (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, const RuntimeMethod* method)
  7697. {
  7698. String_t* V_0 = NULL;
  7699. {
  7700. String_t* L_0 = __this->____rule_0;
  7701. V_0 = L_0;
  7702. goto IL_000a;
  7703. }
  7704. IL_000a:
  7705. {
  7706. String_t* L_1 = V_0;
  7707. return L_1;
  7708. }
  7709. }
  7710. #ifdef __clang__
  7711. #pragma clang diagnostic pop
  7712. #endif
  7713. #ifdef __clang__
  7714. #pragma clang diagnostic push
  7715. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7716. #pragma clang diagnostic ignored "-Wunused-variable"
  7717. #endif
  7718. // System.Void UnityEngineInternal.GenericStack::.ctor()
  7719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericStack__ctor_mD21753D674298C09F3684F19DD42680323055586 (GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49* __this, const RuntimeMethod* method)
  7720. {
  7721. {
  7722. Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7(__this, NULL);
  7723. return;
  7724. }
  7725. }
  7726. #ifdef __clang__
  7727. #pragma clang diagnostic pop
  7728. #endif
  7729. #ifdef __clang__
  7730. #pragma clang diagnostic push
  7731. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7732. #pragma clang diagnostic ignored "-Wunused-variable"
  7733. #endif
  7734. // System.Void UnityEngineInternal.MathfInternal::.cctor()
  7735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MathfInternal__cctor_m405C235849BE19E6F82F403A518E0E2958F043AE (const RuntimeMethod* method)
  7736. {
  7737. static bool s_Il2CppMethodInitialized;
  7738. if (!s_Il2CppMethodInitialized)
  7739. {
  7740. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var);
  7741. s_Il2CppMethodInitialized = true;
  7742. }
  7743. {
  7744. il2cpp_codegen_memory_barrier();
  7745. ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinNormal_0 = (1.17549435E-38f);
  7746. il2cpp_codegen_memory_barrier();
  7747. ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1 = (1.40129846E-45f);
  7748. float L_0 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1;
  7749. il2cpp_codegen_memory_barrier();
  7750. float L_1;
  7751. L_1 = Interlocked_CompareExchange_mC43CC89590F9D0D5C84ACCA469C4C92953D05AB3((&((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1), L_0, (0.0f), NULL);
  7752. ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___IsFlushToZeroEnabled_2 = (bool)((((float)L_1) == ((float)(0.0f)))? 1 : 0);
  7753. return;
  7754. }
  7755. }
  7756. #ifdef __clang__
  7757. #pragma clang diagnostic pop
  7758. #endif
  7759. #ifdef __clang__
  7760. #pragma clang diagnostic push
  7761. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7762. #pragma clang diagnostic ignored "-Wunused-variable"
  7763. #endif
  7764. // System.IntPtr Unity.Profiling.ProfilerMarker::get_Handle()
  7765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845 (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  7766. {
  7767. {
  7768. intptr_t L_0 = __this->___m_Ptr_0;
  7769. return L_0;
  7770. }
  7771. }
  7772. IL2CPP_EXTERN_C intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7773. {
  7774. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
  7775. int32_t _offset = 1;
  7776. _thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
  7777. intptr_t _returnValue;
  7778. _returnValue = ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_inline(_thisAdjusted, method);
  7779. return _returnValue;
  7780. }
  7781. // System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
  7782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8 (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method)
  7783. {
  7784. {
  7785. String_t* L_0 = ___0_name;
  7786. intptr_t L_1;
  7787. L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL);
  7788. __this->___m_Ptr_0 = L_1;
  7789. return;
  7790. }
  7791. }
  7792. IL2CPP_EXTERN_C void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
  7793. {
  7794. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
  7795. int32_t _offset = 1;
  7796. _thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
  7797. ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline(_thisAdjusted, ___0_name, method);
  7798. }
  7799. // Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
  7800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  7801. {
  7802. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0;
  7803. memset((&V_0), 0, sizeof(V_0));
  7804. {
  7805. intptr_t L_0 = __this->___m_Ptr_0;
  7806. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1;
  7807. memset((&L_1), 0, sizeof(L_1));
  7808. AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL);
  7809. V_0 = L_1;
  7810. goto IL_000f;
  7811. }
  7812. IL_000f:
  7813. {
  7814. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0;
  7815. return L_2;
  7816. }
  7817. }
  7818. IL2CPP_EXTERN_C AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7819. {
  7820. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
  7821. int32_t _offset = 1;
  7822. _thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
  7823. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 _returnValue;
  7824. _returnValue = ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline(_thisAdjusted, method);
  7825. return _returnValue;
  7826. }
  7827. #ifdef __clang__
  7828. #pragma clang diagnostic pop
  7829. #endif
  7830. #ifdef __clang__
  7831. #pragma clang diagnostic push
  7832. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7833. #pragma clang diagnostic ignored "-Wunused-variable"
  7834. #endif
  7835. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
  7836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
  7837. {
  7838. static bool s_Il2CppMethodInitialized;
  7839. if (!s_Il2CppMethodInitialized)
  7840. {
  7841. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  7842. s_Il2CppMethodInitialized = true;
  7843. }
  7844. bool V_0 = false;
  7845. {
  7846. intptr_t L_0 = ___0_markerPtr;
  7847. __this->___m_Ptr_0 = L_0;
  7848. intptr_t L_1 = __this->___m_Ptr_0;
  7849. intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  7850. bool L_3;
  7851. L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
  7852. V_0 = L_3;
  7853. bool L_4 = V_0;
  7854. if (!L_4)
  7855. {
  7856. goto IL_0023;
  7857. }
  7858. }
  7859. {
  7860. intptr_t L_5 = ___0_markerPtr;
  7861. ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_5, NULL);
  7862. }
  7863. IL_0023:
  7864. {
  7865. return;
  7866. }
  7867. }
  7868. IL2CPP_EXTERN_C void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
  7869. {
  7870. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted;
  7871. int32_t _offset = 1;
  7872. _thisAdjusted = reinterpret_cast<AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139*>(__this + _offset);
  7873. AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline(_thisAdjusted, ___0_markerPtr, method);
  7874. }
  7875. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
  7876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method)
  7877. {
  7878. static bool s_Il2CppMethodInitialized;
  7879. if (!s_Il2CppMethodInitialized)
  7880. {
  7881. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  7882. s_Il2CppMethodInitialized = true;
  7883. }
  7884. bool V_0 = false;
  7885. {
  7886. intptr_t L_0 = __this->___m_Ptr_0;
  7887. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  7888. bool L_2;
  7889. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  7890. V_0 = L_2;
  7891. bool L_3 = V_0;
  7892. if (!L_3)
  7893. {
  7894. goto IL_0021;
  7895. }
  7896. }
  7897. {
  7898. intptr_t L_4 = __this->___m_Ptr_0;
  7899. ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_4, NULL);
  7900. }
  7901. IL_0021:
  7902. {
  7903. return;
  7904. }
  7905. }
  7906. IL2CPP_EXTERN_C void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7907. {
  7908. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted;
  7909. int32_t _offset = 1;
  7910. _thisAdjusted = reinterpret_cast<AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139*>(__this + _offset);
  7911. AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline(_thisAdjusted, method);
  7912. }
  7913. #ifdef __clang__
  7914. #pragma clang diagnostic pop
  7915. #endif
  7916. #ifdef __clang__
  7917. #pragma clang diagnostic push
  7918. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7919. #pragma clang diagnostic ignored "-Wunused-variable"
  7920. #endif
  7921. // System.Void Unity.Profiling.ProfilerCategory::.ctor(System.UInt16)
  7922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, uint16_t ___0_category, const RuntimeMethod* method)
  7923. {
  7924. {
  7925. uint16_t L_0 = ___0_category;
  7926. __this->___m_CategoryId_0 = L_0;
  7927. return;
  7928. }
  7929. }
  7930. IL2CPP_EXTERN_C void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298_AdjustorThunk (RuntimeObject* __this, uint16_t ___0_category, const RuntimeMethod* method)
  7931. {
  7932. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
  7933. int32_t _offset = 1;
  7934. _thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
  7935. ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298(_thisAdjusted, ___0_category, method);
  7936. }
  7937. // System.String Unity.Profiling.ProfilerCategory::get_Name()
  7938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method)
  7939. {
  7940. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 V_0;
  7941. memset((&V_0), 0, sizeof(V_0));
  7942. String_t* V_1 = NULL;
  7943. {
  7944. uint16_t L_0 = __this->___m_CategoryId_0;
  7945. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_1;
  7946. L_1 = ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391(L_0, NULL);
  7947. V_0 = L_1;
  7948. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_2 = V_0;
  7949. uint8_t* L_3 = L_2.___NameUtf8_5;
  7950. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_4 = V_0;
  7951. int32_t L_5 = L_4.___NameUtf8Len_4;
  7952. String_t* L_6;
  7953. L_6 = ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8(L_3, L_5, NULL);
  7954. V_1 = L_6;
  7955. goto IL_0021;
  7956. }
  7957. IL_0021:
  7958. {
  7959. String_t* L_7 = V_1;
  7960. return L_7;
  7961. }
  7962. }
  7963. IL2CPP_EXTERN_C String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7964. {
  7965. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
  7966. int32_t _offset = 1;
  7967. _thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
  7968. String_t* _returnValue;
  7969. _returnValue = ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894(_thisAdjusted, method);
  7970. return _returnValue;
  7971. }
  7972. // System.String Unity.Profiling.ProfilerCategory::ToString()
  7973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method)
  7974. {
  7975. String_t* V_0 = NULL;
  7976. {
  7977. String_t* L_0;
  7978. L_0 = ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894(__this, NULL);
  7979. V_0 = L_0;
  7980. goto IL_000a;
  7981. }
  7982. IL_000a:
  7983. {
  7984. String_t* L_1 = V_0;
  7985. return L_1;
  7986. }
  7987. }
  7988. IL2CPP_EXTERN_C String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7989. {
  7990. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
  7991. int32_t _offset = 1;
  7992. _thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
  7993. String_t* _returnValue;
  7994. _returnValue = ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541(_thisAdjusted, method);
  7995. return _returnValue;
  7996. }
  7997. // Unity.Profiling.ProfilerCategory Unity.Profiling.ProfilerCategory::get_Scripts()
  7998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ProfilerCategory_get_Scripts_m84B0F774438E512DFAF8FD21E0FBE76F00419AFE (const RuntimeMethod* method)
  7999. {
  8000. {
  8001. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_0;
  8002. memset((&L_0), 0, sizeof(L_0));
  8003. ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298((&L_0), (uint16_t)1, /*hidden argument*/NULL);
  8004. return L_0;
  8005. }
  8006. }
  8007. #ifdef __clang__
  8008. #pragma clang diagnostic pop
  8009. #endif
  8010. #ifdef __clang__
  8011. #pragma clang diagnostic push
  8012. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8013. #pragma clang diagnostic ignored "-Wunused-variable"
  8014. #endif
  8015. #ifdef __clang__
  8016. #pragma clang diagnostic pop
  8017. #endif
  8018. #ifdef __clang__
  8019. #pragma clang diagnostic push
  8020. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8021. #pragma clang diagnostic ignored "-Wunused-variable"
  8022. #endif
  8023. #ifdef __clang__
  8024. #pragma clang diagnostic pop
  8025. #endif
  8026. #ifdef __clang__
  8027. #pragma clang diagnostic push
  8028. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8029. #pragma clang diagnostic ignored "-Wunused-variable"
  8030. #endif
  8031. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription(System.UInt16)
  8032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391 (uint16_t ___0_categoryId, const RuntimeMethod* method)
  8033. {
  8034. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 V_0;
  8035. memset((&V_0), 0, sizeof(V_0));
  8036. {
  8037. uint16_t L_0 = ___0_categoryId;
  8038. ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC(L_0, (&V_0), NULL);
  8039. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_1 = V_0;
  8040. return L_1;
  8041. }
  8042. }
  8043. // System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
  8044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method)
  8045. {
  8046. typedef intptr_t (*ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn) (String_t*, uint16_t, uint16_t, int32_t);
  8047. static ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn _il2cpp_icall_func;
  8048. if (!_il2cpp_icall_func)
  8049. _il2cpp_icall_func = (ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)");
  8050. intptr_t icallRetVal = _il2cpp_icall_func(___0_name, ___1_categoryId, ___2_flags, ___3_metadataCount);
  8051. return icallRetVal;
  8052. }
  8053. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
  8054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7 (intptr_t ___0_markerPtr, const RuntimeMethod* method)
  8055. {
  8056. typedef void (*ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn) (intptr_t);
  8057. static ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn _il2cpp_icall_func;
  8058. if (!_il2cpp_icall_func)
  8059. _il2cpp_icall_func = (ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)");
  8060. _il2cpp_icall_func(___0_markerPtr);
  8061. }
  8062. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSampleWithMetadata(System.IntPtr,System.Int32,System.Void*)
  8063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325 (intptr_t ___0_markerPtr, int32_t ___1_metadataCount, void* ___2_metadata, const RuntimeMethod* method)
  8064. {
  8065. typedef void (*ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325_ftn) (intptr_t, int32_t, void*);
  8066. static ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325_ftn _il2cpp_icall_func;
  8067. if (!_il2cpp_icall_func)
  8068. _il2cpp_icall_func = (ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSampleWithMetadata(System.IntPtr,System.Int32,System.Void*)");
  8069. _il2cpp_icall_func(___0_markerPtr, ___1_metadataCount, ___2_metadata);
  8070. }
  8071. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
  8072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409 (intptr_t ___0_markerPtr, const RuntimeMethod* method)
  8073. {
  8074. typedef void (*ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn) (intptr_t);
  8075. static ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn _il2cpp_icall_func;
  8076. if (!_il2cpp_icall_func)
  8077. _il2cpp_icall_func = (ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)");
  8078. _il2cpp_icall_func(___0_markerPtr);
  8079. }
  8080. // System.String Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::Utf8ToString(System.Byte*,System.Int32)
  8081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8 (uint8_t* ___0_chars, int32_t ___1_charsLen, const RuntimeMethod* method)
  8082. {
  8083. static bool s_Il2CppMethodInitialized;
  8084. if (!s_Il2CppMethodInitialized)
  8085. {
  8086. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var);
  8087. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
  8088. s_Il2CppMethodInitialized = true;
  8089. }
  8090. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_0 = NULL;
  8091. bool V_1 = false;
  8092. String_t* V_2 = NULL;
  8093. {
  8094. uint8_t* L_0 = ___0_chars;
  8095. V_1 = (bool)((((intptr_t)L_0) == ((intptr_t)((uintptr_t)0)))? 1 : 0);
  8096. bool L_1 = V_1;
  8097. if (!L_1)
  8098. {
  8099. goto IL_000e;
  8100. }
  8101. }
  8102. {
  8103. V_2 = (String_t*)NULL;
  8104. goto IL_0034;
  8105. }
  8106. IL_000e:
  8107. {
  8108. int32_t L_2 = ___1_charsLen;
  8109. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)L_2);
  8110. V_0 = L_3;
  8111. uint8_t* L_4 = ___0_chars;
  8112. intptr_t L_5;
  8113. L_5 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)L_4, NULL);
  8114. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = V_0;
  8115. int32_t L_7 = ___1_charsLen;
  8116. il2cpp_codegen_runtime_class_init_inline(Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
  8117. Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77(L_5, L_6, 0, L_7, NULL);
  8118. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_8;
  8119. L_8 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
  8120. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_9 = V_0;
  8121. int32_t L_10 = ___1_charsLen;
  8122. NullCheck(L_8);
  8123. String_t* L_11;
  8124. L_11 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(46 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_8, L_9, 0, L_10);
  8125. V_2 = L_11;
  8126. goto IL_0034;
  8127. }
  8128. IL_0034:
  8129. {
  8130. String_t* L_12 = V_2;
  8131. return L_12;
  8132. }
  8133. }
  8134. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)
  8135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC (uint16_t ___0_categoryId, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28* ___1_ret, const RuntimeMethod* method)
  8136. {
  8137. typedef void (*ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn) (uint16_t, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28*);
  8138. static ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn _il2cpp_icall_func;
  8139. if (!_il2cpp_icall_func)
  8140. _il2cpp_icall_func = (ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)");
  8141. _il2cpp_icall_func(___0_categoryId, ___1_ret);
  8142. }
  8143. #ifdef __clang__
  8144. #pragma clang diagnostic pop
  8145. #endif
  8146. #ifdef __clang__
  8147. #pragma clang diagnostic push
  8148. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8149. #pragma clang diagnostic ignored "-Wunused-variable"
  8150. #endif
  8151. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  8152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA (const RuntimeMethod* method)
  8153. {
  8154. typedef void (*JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn) ();
  8155. static JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn _il2cpp_icall_func;
  8156. if (!_il2cpp_icall_func)
  8157. _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()");
  8158. _il2cpp_icall_func();
  8159. }
  8160. #ifdef __clang__
  8161. #pragma clang diagnostic pop
  8162. #endif
  8163. #ifdef __clang__
  8164. #pragma clang diagnostic push
  8165. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8166. #pragma clang diagnostic ignored "-Wunused-variable"
  8167. #endif
  8168. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::InvokePanicFunction()
  8169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_InvokePanicFunction_mDD3D5F9B1F0A26924CC82DB52E0561D32DC8E255 (const RuntimeMethod* method)
  8170. {
  8171. static bool s_Il2CppMethodInitialized;
  8172. if (!s_Il2CppMethodInitialized)
  8173. {
  8174. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var);
  8175. s_Il2CppMethodInitialized = true;
  8176. }
  8177. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* V_0 = NULL;
  8178. bool V_1 = false;
  8179. {
  8180. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_0 = ((JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_StaticFields*)il2cpp_codegen_static_fields_for(JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var))->___PanicFunction_0;
  8181. V_0 = L_0;
  8182. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_1 = V_0;
  8183. V_1 = (bool)((((RuntimeObject*)(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  8184. bool L_2 = V_1;
  8185. if (!L_2)
  8186. {
  8187. goto IL_0011;
  8188. }
  8189. }
  8190. {
  8191. goto IL_0018;
  8192. }
  8193. IL_0011:
  8194. {
  8195. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_3 = V_0;
  8196. NullCheck(L_3);
  8197. PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline(L_3, NULL);
  8198. }
  8199. IL_0018:
  8200. {
  8201. return;
  8202. }
  8203. }
  8204. #ifdef __clang__
  8205. #pragma clang diagnostic pop
  8206. #endif
  8207. #ifdef __clang__
  8208. #pragma clang diagnostic push
  8209. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8210. #pragma clang diagnostic ignored "-Wunused-variable"
  8211. #endif
  8212. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_Multicast(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8213. {
  8214. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  8215. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  8216. for (il2cpp_array_size_t i = 0; i < length; i++)
  8217. {
  8218. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* currentDelegate = reinterpret_cast<PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02*>(delegatesToInvoke[i]);
  8219. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  8220. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  8221. }
  8222. }
  8223. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenInst(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8224. {
  8225. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  8226. ((FunctionPointerType)__this->___method_ptr_0)(method);
  8227. }
  8228. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStatic(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8229. {
  8230. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  8231. ((FunctionPointerType)__this->___method_ptr_0)(method);
  8232. }
  8233. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStaticInvoker(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8234. {
  8235. InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
  8236. }
  8237. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_ClosedStaticInvoker(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8238. {
  8239. InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
  8240. }
  8241. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02 (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8242. {
  8243. typedef void (DEFAULT_CALL *PInvokeFunc)();
  8244. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  8245. // Native function invocation
  8246. il2cppPInvokeFunc();
  8247. }
  8248. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::.ctor(System.Object,System.IntPtr)
  8249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction___ctor_m17297514778BEA5F35E562880A6C317CF34856DF (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  8250. {
  8251. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  8252. __this->___method_3 = ___1_method;
  8253. __this->___m_target_2 = ___0_object;
  8254. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  8255. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  8256. __this->___method_code_6 = (intptr_t)__this;
  8257. if (MethodIsStatic((RuntimeMethod*)___1_method))
  8258. {
  8259. bool isOpen = parameterCount == 0;
  8260. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  8261. if (isOpen)
  8262. __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStaticInvoker;
  8263. else
  8264. __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_ClosedStaticInvoker;
  8265. else
  8266. if (isOpen)
  8267. __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStatic;
  8268. else
  8269. {
  8270. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  8271. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  8272. }
  8273. }
  8274. else
  8275. {
  8276. if (___0_object == NULL)
  8277. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  8278. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  8279. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  8280. }
  8281. __this->___extra_arg_5 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_Multicast;
  8282. }
  8283. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke()
  8284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8285. {
  8286. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  8287. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  8288. }
  8289. #ifdef __clang__
  8290. #pragma clang diagnostic pop
  8291. #endif
  8292. #ifdef __clang__
  8293. #pragma clang diagnostic push
  8294. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8295. #pragma clang diagnostic ignored "-Wunused-variable"
  8296. #endif
  8297. // System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor()
  8298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Il2CppEagerStaticClassConstructionAttribute__ctor_m124F17545F01CC678CE74870FC9EE5D4891EE935 (Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390* __this, const RuntimeMethod* method)
  8299. {
  8300. {
  8301. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  8302. return;
  8303. }
  8304. }
  8305. #ifdef __clang__
  8306. #pragma clang diagnostic pop
  8307. #endif
  8308. #ifdef __clang__
  8309. #pragma clang diagnostic push
  8310. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8311. #pragma clang diagnostic ignored "-Wunused-variable"
  8312. #endif
  8313. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8314. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled)
  8315. {
  8316. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string(unmarshaled.___U3CAssetNameU3Ek__BackingField_0);
  8317. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string(unmarshaled.___U3CFileNameU3Ek__BackingField_1);
  8318. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8319. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8320. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8321. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8322. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8323. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8324. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8;
  8325. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9;
  8326. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8327. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11;
  8328. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8329. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8330. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8331. }
  8332. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled)
  8333. {
  8334. unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8335. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  8336. unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8337. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  8338. uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  8339. unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8340. unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2;
  8341. uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  8342. unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8343. unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3;
  8344. uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  8345. unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8346. unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4;
  8347. uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  8348. unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8349. unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5;
  8350. uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  8351. unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8352. unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6;
  8353. bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  8354. unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8355. unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7;
  8356. int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0;
  8357. unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  8358. unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8;
  8359. int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0;
  8360. unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  8361. unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9;
  8362. int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  8363. unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8364. unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10;
  8365. int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0;
  8366. unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  8367. unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11;
  8368. double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  8369. unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8370. unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12;
  8371. double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  8372. unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8373. unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13;
  8374. double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  8375. unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8376. unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14;
  8377. }
  8378. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8379. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled)
  8380. {
  8381. il2cpp_codegen_marshal_free(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8382. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  8383. il2cpp_codegen_marshal_free(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8384. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  8385. }
  8386. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8387. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled)
  8388. {
  8389. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CAssetNameU3Ek__BackingField_0);
  8390. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CFileNameU3Ek__BackingField_1);
  8391. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8392. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8393. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8394. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8395. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8396. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8397. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8;
  8398. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9;
  8399. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8400. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11;
  8401. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8402. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8403. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8404. }
  8405. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled)
  8406. {
  8407. unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8408. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  8409. unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8410. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  8411. uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  8412. unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8413. unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2;
  8414. uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  8415. unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8416. unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3;
  8417. uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  8418. unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8419. unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4;
  8420. uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  8421. unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8422. unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5;
  8423. uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  8424. unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8425. unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6;
  8426. bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  8427. unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8428. unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7;
  8429. int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0;
  8430. unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  8431. unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8;
  8432. int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0;
  8433. unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  8434. unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9;
  8435. int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  8436. unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8437. unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10;
  8438. int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0;
  8439. unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  8440. unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11;
  8441. double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  8442. unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8443. unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12;
  8444. double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  8445. unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8446. unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13;
  8447. double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  8448. unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8449. unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14;
  8450. }
  8451. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8452. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled)
  8453. {
  8454. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8455. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  8456. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8457. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  8458. }
  8459. #ifdef __clang__
  8460. #pragma clang diagnostic pop
  8461. #endif
  8462. #ifdef __clang__
  8463. #pragma clang diagnostic push
  8464. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8465. #pragma clang diagnostic ignored "-Wunused-variable"
  8466. #endif
  8467. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8468. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled)
  8469. {
  8470. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0);
  8471. if (unmarshaled.___States_1 != NULL)
  8472. {
  8473. il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length;
  8474. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledStates_Length);
  8475. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++)
  8476. {
  8477. (marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8478. }
  8479. }
  8480. else
  8481. {
  8482. marshaled.___States_1 = NULL;
  8483. }
  8484. if (unmarshaled.___ReadTypes_2 != NULL)
  8485. {
  8486. il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length;
  8487. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledReadTypes_Length);
  8488. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++)
  8489. {
  8490. (marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8491. }
  8492. }
  8493. else
  8494. {
  8495. marshaled.___ReadTypes_2 = NULL;
  8496. }
  8497. if (unmarshaled.___PriorityLevels_3 != NULL)
  8498. {
  8499. il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length;
  8500. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledPriorityLevels_Length);
  8501. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++)
  8502. {
  8503. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8504. }
  8505. }
  8506. else
  8507. {
  8508. marshaled.___PriorityLevels_3 = NULL;
  8509. }
  8510. if (unmarshaled.___Subsystems_4 != NULL)
  8511. {
  8512. il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length;
  8513. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledSubsystems_Length);
  8514. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++)
  8515. {
  8516. (marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8517. }
  8518. }
  8519. else
  8520. {
  8521. marshaled.___Subsystems_4 = NULL;
  8522. }
  8523. }
  8524. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled)
  8525. {
  8526. static bool s_Il2CppMethodInitialized;
  8527. if (!s_Il2CppMethodInitialized)
  8528. {
  8529. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var);
  8530. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var);
  8531. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var);
  8532. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var);
  8533. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var);
  8534. s_Il2CppMethodInitialized = true;
  8535. }
  8536. unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0);
  8537. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  8538. if (marshaled.___States_1 != NULL)
  8539. {
  8540. if (unmarshaled.___States_1 == NULL)
  8541. {
  8542. unmarshaled.___States_1 = reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1));
  8543. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)));
  8544. }
  8545. il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length;
  8546. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8547. {
  8548. (unmarshaled.___States_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  8549. }
  8550. }
  8551. if (marshaled.___ReadTypes_2 != NULL)
  8552. {
  8553. if (unmarshaled.___ReadTypes_2 == NULL)
  8554. {
  8555. unmarshaled.___ReadTypes_2 = reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1));
  8556. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)));
  8557. }
  8558. il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length;
  8559. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8560. {
  8561. (unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  8562. }
  8563. }
  8564. if (marshaled.___PriorityLevels_3 != NULL)
  8565. {
  8566. if (unmarshaled.___PriorityLevels_3 == NULL)
  8567. {
  8568. unmarshaled.___PriorityLevels_3 = reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1));
  8569. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)));
  8570. }
  8571. il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length;
  8572. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8573. {
  8574. (unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  8575. }
  8576. }
  8577. if (marshaled.___Subsystems_4 != NULL)
  8578. {
  8579. if (unmarshaled.___Subsystems_4 == NULL)
  8580. {
  8581. unmarshaled.___Subsystems_4 = reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1));
  8582. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)));
  8583. }
  8584. il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length;
  8585. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8586. {
  8587. (unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  8588. }
  8589. }
  8590. }
  8591. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8592. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled)
  8593. {
  8594. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  8595. marshaled.___TypeIDs_0 = NULL;
  8596. if (marshaled.___States_1 != NULL)
  8597. {
  8598. il2cpp_codegen_marshal_free(marshaled.___States_1);
  8599. marshaled.___States_1 = NULL;
  8600. }
  8601. if (marshaled.___ReadTypes_2 != NULL)
  8602. {
  8603. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  8604. marshaled.___ReadTypes_2 = NULL;
  8605. }
  8606. if (marshaled.___PriorityLevels_3 != NULL)
  8607. {
  8608. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  8609. marshaled.___PriorityLevels_3 = NULL;
  8610. }
  8611. if (marshaled.___Subsystems_4 != NULL)
  8612. {
  8613. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  8614. marshaled.___Subsystems_4 = NULL;
  8615. }
  8616. }
  8617. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8618. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled)
  8619. {
  8620. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0);
  8621. if (unmarshaled.___States_1 != NULL)
  8622. {
  8623. il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length;
  8624. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledStates_Length);
  8625. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++)
  8626. {
  8627. (marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8628. }
  8629. }
  8630. else
  8631. {
  8632. marshaled.___States_1 = NULL;
  8633. }
  8634. if (unmarshaled.___ReadTypes_2 != NULL)
  8635. {
  8636. il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length;
  8637. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledReadTypes_Length);
  8638. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++)
  8639. {
  8640. (marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8641. }
  8642. }
  8643. else
  8644. {
  8645. marshaled.___ReadTypes_2 = NULL;
  8646. }
  8647. if (unmarshaled.___PriorityLevels_3 != NULL)
  8648. {
  8649. il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length;
  8650. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledPriorityLevels_Length);
  8651. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++)
  8652. {
  8653. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8654. }
  8655. }
  8656. else
  8657. {
  8658. marshaled.___PriorityLevels_3 = NULL;
  8659. }
  8660. if (unmarshaled.___Subsystems_4 != NULL)
  8661. {
  8662. il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length;
  8663. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledSubsystems_Length);
  8664. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++)
  8665. {
  8666. (marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8667. }
  8668. }
  8669. else
  8670. {
  8671. marshaled.___Subsystems_4 = NULL;
  8672. }
  8673. }
  8674. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled)
  8675. {
  8676. static bool s_Il2CppMethodInitialized;
  8677. if (!s_Il2CppMethodInitialized)
  8678. {
  8679. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var);
  8680. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var);
  8681. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var);
  8682. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var);
  8683. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var);
  8684. s_Il2CppMethodInitialized = true;
  8685. }
  8686. unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0);
  8687. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  8688. if (marshaled.___States_1 != NULL)
  8689. {
  8690. if (unmarshaled.___States_1 == NULL)
  8691. {
  8692. unmarshaled.___States_1 = reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1));
  8693. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)));
  8694. }
  8695. il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length;
  8696. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8697. {
  8698. (unmarshaled.___States_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  8699. }
  8700. }
  8701. if (marshaled.___ReadTypes_2 != NULL)
  8702. {
  8703. if (unmarshaled.___ReadTypes_2 == NULL)
  8704. {
  8705. unmarshaled.___ReadTypes_2 = reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1));
  8706. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)));
  8707. }
  8708. il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length;
  8709. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8710. {
  8711. (unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  8712. }
  8713. }
  8714. if (marshaled.___PriorityLevels_3 != NULL)
  8715. {
  8716. if (unmarshaled.___PriorityLevels_3 == NULL)
  8717. {
  8718. unmarshaled.___PriorityLevels_3 = reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1));
  8719. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)));
  8720. }
  8721. il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length;
  8722. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8723. {
  8724. (unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  8725. }
  8726. }
  8727. if (marshaled.___Subsystems_4 != NULL)
  8728. {
  8729. if (unmarshaled.___Subsystems_4 == NULL)
  8730. {
  8731. unmarshaled.___Subsystems_4 = reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1));
  8732. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)));
  8733. }
  8734. il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length;
  8735. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8736. {
  8737. (unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  8738. }
  8739. }
  8740. }
  8741. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8742. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled)
  8743. {
  8744. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  8745. marshaled.___TypeIDs_0 = NULL;
  8746. if (marshaled.___States_1 != NULL)
  8747. {
  8748. il2cpp_codegen_marshal_free(marshaled.___States_1);
  8749. marshaled.___States_1 = NULL;
  8750. }
  8751. if (marshaled.___ReadTypes_2 != NULL)
  8752. {
  8753. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  8754. marshaled.___ReadTypes_2 = NULL;
  8755. }
  8756. if (marshaled.___PriorityLevels_3 != NULL)
  8757. {
  8758. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  8759. marshaled.___PriorityLevels_3 = NULL;
  8760. }
  8761. if (marshaled.___Subsystems_4 != NULL)
  8762. {
  8763. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  8764. marshaled.___Subsystems_4 = NULL;
  8765. }
  8766. }
  8767. #ifdef __clang__
  8768. #pragma clang diagnostic pop
  8769. #endif
  8770. #ifdef __clang__
  8771. #pragma clang diagnostic push
  8772. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8773. #pragma clang diagnostic ignored "-Wunused-variable"
  8774. #endif
  8775. #ifdef __clang__
  8776. #pragma clang diagnostic pop
  8777. #endif
  8778. #ifdef __clang__
  8779. #pragma clang diagnostic push
  8780. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8781. #pragma clang diagnostic ignored "-Wunused-variable"
  8782. #endif
  8783. // System.Void Unity.Collections.NativeLeakDetection::Initialize()
  8784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m9784B14ACCA52F6AFBB23F0A10203977C941D092 (const RuntimeMethod* method)
  8785. {
  8786. static bool s_Il2CppMethodInitialized;
  8787. if (!s_Il2CppMethodInitialized)
  8788. {
  8789. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var);
  8790. s_Il2CppMethodInitialized = true;
  8791. }
  8792. {
  8793. ((NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var))->___s_NativeLeakDetectionMode_0 = 1;
  8794. return;
  8795. }
  8796. }
  8797. #ifdef __clang__
  8798. #pragma clang diagnostic pop
  8799. #endif
  8800. #ifdef __clang__
  8801. #pragma clang diagnostic push
  8802. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8803. #pragma clang diagnostic ignored "-Wunused-variable"
  8804. #endif
  8805. #ifdef __clang__
  8806. #pragma clang diagnostic pop
  8807. #endif
  8808. #ifdef __clang__
  8809. #pragma clang diagnostic push
  8810. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8811. #pragma clang diagnostic ignored "-Wunused-variable"
  8812. #endif
  8813. #ifdef __clang__
  8814. #pragma clang diagnostic pop
  8815. #endif
  8816. #ifdef __clang__
  8817. #pragma clang diagnostic push
  8818. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8819. #pragma clang diagnostic ignored "-Wunused-variable"
  8820. #endif
  8821. #ifdef __clang__
  8822. #pragma clang diagnostic pop
  8823. #endif
  8824. #ifdef __clang__
  8825. #pragma clang diagnostic push
  8826. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8827. #pragma clang diagnostic ignored "-Wunused-variable"
  8828. #endif
  8829. #ifdef __clang__
  8830. #pragma clang diagnostic pop
  8831. #endif
  8832. #ifdef __clang__
  8833. #pragma clang diagnostic push
  8834. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8835. #pragma clang diagnostic ignored "-Wunused-variable"
  8836. #endif
  8837. #ifdef __clang__
  8838. #pragma clang diagnostic pop
  8839. #endif
  8840. #ifdef __clang__
  8841. #pragma clang diagnostic push
  8842. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8843. #pragma clang diagnostic ignored "-Wunused-variable"
  8844. #endif
  8845. #ifdef __clang__
  8846. #pragma clang diagnostic pop
  8847. #endif
  8848. #ifdef __clang__
  8849. #pragma clang diagnostic push
  8850. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8851. #pragma clang diagnostic ignored "-Wunused-variable"
  8852. #endif
  8853. // System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)
  8854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9 (int64_t ___0_size, int32_t ___1_alignment, int32_t ___2_allocator, const RuntimeMethod* method)
  8855. {
  8856. typedef void* (*UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn) (int64_t, int32_t, int32_t);
  8857. static UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn _il2cpp_icall_func;
  8858. if (!_il2cpp_icall_func)
  8859. _il2cpp_icall_func = (UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)");
  8860. void* icallRetVal = _il2cpp_icall_func(___0_size, ___1_alignment, ___2_allocator);
  8861. return icallRetVal;
  8862. }
  8863. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
  8864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1 (void* ___0_memory, int32_t ___1_allocator, const RuntimeMethod* method)
  8865. {
  8866. typedef void (*UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn) (void*, int32_t);
  8867. static UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn _il2cpp_icall_func;
  8868. if (!_il2cpp_icall_func)
  8869. _il2cpp_icall_func = (UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)");
  8870. _il2cpp_icall_func(___0_memory, ___1_allocator);
  8871. }
  8872. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
  8873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177 (void* ___0_destination, void* ___1_source, int64_t ___2_size, const RuntimeMethod* method)
  8874. {
  8875. typedef void (*UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn) (void*, void*, int64_t);
  8876. static UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn _il2cpp_icall_func;
  8877. if (!_il2cpp_icall_func)
  8878. _il2cpp_icall_func = (UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)");
  8879. _il2cpp_icall_func(___0_destination, ___1_source, ___2_size);
  8880. }
  8881. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)
  8882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90 (void* ___0_destination, int32_t ___1_destinationStride, void* ___2_source, int32_t ___3_sourceStride, int32_t ___4_elementSize, int32_t ___5_count, const RuntimeMethod* method)
  8883. {
  8884. typedef void (*UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn) (void*, int32_t, void*, int32_t, int32_t, int32_t);
  8885. static UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn _il2cpp_icall_func;
  8886. if (!_il2cpp_icall_func)
  8887. _il2cpp_icall_func = (UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)");
  8888. _il2cpp_icall_func(___0_destination, ___1_destinationStride, ___2_source, ___3_sourceStride, ___4_elementSize, ___5_count);
  8889. }
  8890. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
  8891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B (void* ___0_destination, uint8_t ___1_value, int64_t ___2_size, const RuntimeMethod* method)
  8892. {
  8893. typedef void (*UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn) (void*, uint8_t, int64_t);
  8894. static UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn _il2cpp_icall_func;
  8895. if (!_il2cpp_icall_func)
  8896. _il2cpp_icall_func = (UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)");
  8897. _il2cpp_icall_func(___0_destination, ___1_value, ___2_size);
  8898. }
  8899. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemClear(System.Void*,System.Int64)
  8900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemClear_m6C4377117084A11A667A567BC2F5E606A632A7C1 (void* ___0_destination, int64_t ___1_size, const RuntimeMethod* method)
  8901. {
  8902. {
  8903. void* L_0 = ___0_destination;
  8904. int64_t L_1 = ___1_size;
  8905. UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B(L_0, (uint8_t)0, L_1, NULL);
  8906. return;
  8907. }
  8908. }
  8909. #ifdef __clang__
  8910. #pragma clang diagnostic pop
  8911. #endif
  8912. #ifdef __clang__
  8913. #pragma clang diagnostic push
  8914. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8915. #pragma clang diagnostic ignored "-Wunused-variable"
  8916. #endif
  8917. #ifdef __clang__
  8918. #pragma clang diagnostic pop
  8919. #endif
  8920. #ifdef __clang__
  8921. #pragma clang diagnostic push
  8922. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8923. #pragma clang diagnostic ignored "-Wunused-variable"
  8924. #endif
  8925. #ifdef __clang__
  8926. #pragma clang diagnostic pop
  8927. #endif
  8928. #ifdef __clang__
  8929. #pragma clang diagnostic push
  8930. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8931. #pragma clang diagnostic ignored "-Wunused-variable"
  8932. #endif
  8933. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
  8934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_m9249B57B7D6F9E1D425EC32392FB975B8568AD9B (NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21* __this, const RuntimeMethod* method)
  8935. {
  8936. {
  8937. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  8938. return;
  8939. }
  8940. }
  8941. #ifdef __clang__
  8942. #pragma clang diagnostic pop
  8943. #endif
  8944. #ifdef __clang__
  8945. #pragma clang diagnostic push
  8946. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8947. #pragma clang diagnostic ignored "-Wunused-variable"
  8948. #endif
  8949. #ifdef __clang__
  8950. #pragma clang diagnostic pop
  8951. #endif
  8952. #ifdef __clang__
  8953. #pragma clang diagnostic push
  8954. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8955. #pragma clang diagnostic ignored "-Wunused-variable"
  8956. #endif
  8957. #ifdef __clang__
  8958. #pragma clang diagnostic pop
  8959. #endif
  8960. #ifdef __clang__
  8961. #pragma clang diagnostic push
  8962. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8963. #pragma clang diagnostic ignored "-Wunused-variable"
  8964. #endif
  8965. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
  8966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m340DBE8A3B007A450B4643E7350C29D92514B782 (NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C* __this, const RuntimeMethod* method)
  8967. {
  8968. {
  8969. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  8970. return;
  8971. }
  8972. }
  8973. #ifdef __clang__
  8974. #pragma clang diagnostic pop
  8975. #endif
  8976. #ifdef __clang__
  8977. #pragma clang diagnostic push
  8978. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8979. #pragma clang diagnostic ignored "-Wunused-variable"
  8980. #endif
  8981. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
  8982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mBE27310D46174944DF46D01B8AE4BBE69DA94729 (NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1* __this, const RuntimeMethod* method)
  8983. {
  8984. {
  8985. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  8986. return;
  8987. }
  8988. }
  8989. #ifdef __clang__
  8990. #pragma clang diagnostic pop
  8991. #endif
  8992. #ifdef __clang__
  8993. #pragma clang diagnostic push
  8994. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8995. #pragma clang diagnostic ignored "-Wunused-variable"
  8996. #endif
  8997. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
  8998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m40F59B7627032F45D2ED023BA9525EEF40660C27 (NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB* __this, const RuntimeMethod* method)
  8999. {
  9000. {
  9001. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9002. return;
  9003. }
  9004. }
  9005. #ifdef __clang__
  9006. #pragma clang diagnostic pop
  9007. #endif
  9008. #ifdef __clang__
  9009. #pragma clang diagnostic push
  9010. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9011. #pragma clang diagnostic ignored "-Wunused-variable"
  9012. #endif
  9013. #ifdef __clang__
  9014. #pragma clang diagnostic pop
  9015. #endif
  9016. #ifdef __clang__
  9017. #pragma clang diagnostic push
  9018. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9019. #pragma clang diagnostic ignored "-Wunused-variable"
  9020. #endif
  9021. #ifdef __clang__
  9022. #pragma clang diagnostic pop
  9023. #endif
  9024. #ifdef __clang__
  9025. #pragma clang diagnostic push
  9026. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9027. #pragma clang diagnostic ignored "-Wunused-variable"
  9028. #endif
  9029. // System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
  9030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteAccessRequiredAttribute__ctor_mB36E4CF6313543DEB0DFA64575446C5ABB6F4C8B (WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE* __this, const RuntimeMethod* method)
  9031. {
  9032. {
  9033. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9034. return;
  9035. }
  9036. }
  9037. #ifdef __clang__
  9038. #pragma clang diagnostic pop
  9039. #endif
  9040. #ifdef __clang__
  9041. #pragma clang diagnostic push
  9042. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9043. #pragma clang diagnostic ignored "-Wunused-variable"
  9044. #endif
  9045. // System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
  9046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m8E1BE43B9791FD4E5790060D6506003D35F081CC (NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F* __this, const RuntimeMethod* method)
  9047. {
  9048. {
  9049. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9050. return;
  9051. }
  9052. }
  9053. #ifdef __clang__
  9054. #pragma clang diagnostic pop
  9055. #endif
  9056. #ifdef __clang__
  9057. #pragma clang diagnostic push
  9058. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9059. #pragma clang diagnostic ignored "-Wunused-variable"
  9060. #endif
  9061. #ifdef __clang__
  9062. #pragma clang diagnostic pop
  9063. #endif
  9064. #ifdef __clang__
  9065. #pragma clang diagnostic push
  9066. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9067. #pragma clang diagnostic ignored "-Wunused-variable"
  9068. #endif
  9069. #ifdef __clang__
  9070. #pragma clang diagnostic pop
  9071. #endif
  9072. #ifdef __clang__
  9073. #pragma clang diagnostic push
  9074. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9075. #pragma clang diagnostic ignored "-Wunused-variable"
  9076. #endif
  9077. // System.Void JetBrains.Annotations.CanBeNullAttribute::.ctor()
  9078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanBeNullAttribute__ctor_mA155D2A988E88AD5FD4DB3FDD7704203BFDD41DF (CanBeNullAttribute_t99CC786E4B2E46440D2A90CFE0FC0E1B3A37BCF7* __this, const RuntimeMethod* method)
  9079. {
  9080. {
  9081. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9082. return;
  9083. }
  9084. }
  9085. #ifdef __clang__
  9086. #pragma clang diagnostic pop
  9087. #endif
  9088. #ifdef __clang__
  9089. #pragma clang diagnostic push
  9090. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9091. #pragma clang diagnostic ignored "-Wunused-variable"
  9092. #endif
  9093. // System.Void JetBrains.Annotations.NotNullAttribute::.ctor()
  9094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotNullAttribute__ctor_mBD764326957BF5036FB7217B794F6B48B73A6B51 (NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819* __this, const RuntimeMethod* method)
  9095. {
  9096. {
  9097. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9098. return;
  9099. }
  9100. }
  9101. #ifdef __clang__
  9102. #pragma clang diagnostic pop
  9103. #endif
  9104. #ifdef __clang__
  9105. #pragma clang diagnostic push
  9106. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9107. #pragma clang diagnostic ignored "-Wunused-variable"
  9108. #endif
  9109. // System.Void JetBrains.Annotations.UsedImplicitlyAttribute::.ctor()
  9110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UsedImplicitlyAttribute__ctor_m570B10AA783BF1A4AD8884A16F80CEDED9C4FC67 (UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC* __this, const RuntimeMethod* method)
  9111. {
  9112. {
  9113. UsedImplicitlyAttribute__ctor_m05635AB88E29C0EEE0648365D1CA57CD8FDBECC5(__this, 7, 1, NULL);
  9114. return;
  9115. }
  9116. }
  9117. // System.Void JetBrains.Annotations.UsedImplicitlyAttribute::.ctor(JetBrains.Annotations.ImplicitUseKindFlags,JetBrains.Annotations.ImplicitUseTargetFlags)
  9118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UsedImplicitlyAttribute__ctor_m05635AB88E29C0EEE0648365D1CA57CD8FDBECC5 (UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC* __this, int32_t ___0_useKindFlags, int32_t ___1_targetFlags, const RuntimeMethod* method)
  9119. {
  9120. {
  9121. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9122. int32_t L_0 = ___0_useKindFlags;
  9123. __this->___U3CUseKindFlagsU3Ek__BackingField_0 = L_0;
  9124. int32_t L_1 = ___1_targetFlags;
  9125. __this->___U3CTargetFlagsU3Ek__BackingField_1 = L_1;
  9126. return;
  9127. }
  9128. }
  9129. #ifdef __clang__
  9130. #pragma clang diagnostic pop
  9131. #endif
  9132. #ifdef __clang__
  9133. #pragma clang diagnostic push
  9134. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9135. #pragma clang diagnostic ignored "-Wunused-variable"
  9136. #endif
  9137. // System.Void JetBrains.Annotations.PureAttribute::.ctor()
  9138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PureAttribute__ctor_mEAFD7538811204E5F43B816F28B63FA197A6A09A (PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997* __this, const RuntimeMethod* method)
  9139. {
  9140. {
  9141. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9142. return;
  9143. }
  9144. }
  9145. #ifdef __clang__
  9146. #pragma clang diagnostic pop
  9147. #endif
  9148. #ifdef __clang__
  9149. #pragma clang diagnostic push
  9150. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9151. #pragma clang diagnostic ignored "-Wunused-variable"
  9152. #endif
  9153. // System.Void JetBrains.Annotations.NoEnumerationAttribute::.ctor()
  9154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoEnumerationAttribute__ctor_m0330C5F5603C296BC43813A8B74F8A80400F0FD7 (NoEnumerationAttribute_tC9A1D4EF27BFC2B779496BB7520074C4BB7386CA* __this, const RuntimeMethod* method)
  9155. {
  9156. {
  9157. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9158. return;
  9159. }
  9160. }
  9161. #ifdef __clang__
  9162. #pragma clang diagnostic pop
  9163. #endif
  9164. #ifdef __clang__
  9165. #pragma clang diagnostic push
  9166. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9167. #pragma clang diagnostic ignored "-Wunused-variable"
  9168. #endif
  9169. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  9170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* __this, String_t* ___0_error, const RuntimeMethod* method)
  9171. {
  9172. static bool s_Il2CppMethodInitialized;
  9173. if (!s_Il2CppMethodInitialized)
  9174. {
  9175. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  9176. s_Il2CppMethodInitialized = true;
  9177. }
  9178. {
  9179. String_t* L_0 = ___0_error;
  9180. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  9181. Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
  9182. return;
  9183. }
  9184. }
  9185. #ifdef __clang__
  9186. #pragma clang diagnostic pop
  9187. #endif
  9188. #ifdef __clang__
  9189. #pragma clang diagnostic push
  9190. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9191. #pragma clang diagnostic ignored "-Wunused-variable"
  9192. #endif
  9193. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  9194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method)
  9195. {
  9196. typedef bool (*PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn) (String_t*, String_t*);
  9197. static PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn _il2cpp_icall_func;
  9198. if (!_il2cpp_icall_func)
  9199. _il2cpp_icall_func = (PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)");
  9200. bool icallRetVal = _il2cpp_icall_func(___0_key, ___1_value);
  9201. return icallRetVal;
  9202. }
  9203. // System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
  9204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method)
  9205. {
  9206. bool V_0 = false;
  9207. {
  9208. String_t* L_0 = ___0_key;
  9209. String_t* L_1 = ___1_value;
  9210. bool L_2;
  9211. L_2 = PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238(L_0, L_1, NULL);
  9212. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  9213. bool L_3 = V_0;
  9214. if (!L_3)
  9215. {
  9216. goto IL_001a;
  9217. }
  9218. }
  9219. {
  9220. PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* L_4 = (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5_il2cpp_TypeInfo_var)));
  9221. NullCheck(L_4);
  9222. PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4A4C03580B87CA62119DAC9A0EE8D32779B4F031)), NULL);
  9223. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256_RuntimeMethod_var)));
  9224. }
  9225. IL_001a:
  9226. {
  9227. return;
  9228. }
  9229. }
  9230. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  9231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2 (String_t* ___0_key, String_t* ___1_defaultValue, const RuntimeMethod* method)
  9232. {
  9233. typedef String_t* (*PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn) (String_t*, String_t*);
  9234. static PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn _il2cpp_icall_func;
  9235. if (!_il2cpp_icall_func)
  9236. _il2cpp_icall_func = (PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetString(System.String,System.String)");
  9237. String_t* icallRetVal = _il2cpp_icall_func(___0_key, ___1_defaultValue);
  9238. return icallRetVal;
  9239. }
  9240. // System.String UnityEngine.PlayerPrefs::GetString(System.String)
  9241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mA4C9F842BF77E5572AB20EA087C7048F870D02AE (String_t* ___0_key, const RuntimeMethod* method)
  9242. {
  9243. static bool s_Il2CppMethodInitialized;
  9244. if (!s_Il2CppMethodInitialized)
  9245. {
  9246. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  9247. s_Il2CppMethodInitialized = true;
  9248. }
  9249. String_t* V_0 = NULL;
  9250. {
  9251. String_t* L_0 = ___0_key;
  9252. String_t* L_1;
  9253. L_1 = PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2(L_0, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
  9254. V_0 = L_1;
  9255. goto IL_000f;
  9256. }
  9257. IL_000f:
  9258. {
  9259. String_t* L_2 = V_0;
  9260. return L_2;
  9261. }
  9262. }
  9263. // System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String)
  9264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668 (String_t* ___0_key, const RuntimeMethod* method)
  9265. {
  9266. typedef bool (*PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn) (String_t*);
  9267. static PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn _il2cpp_icall_func;
  9268. if (!_il2cpp_icall_func)
  9269. _il2cpp_icall_func = (PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::HasKey(System.String)");
  9270. bool icallRetVal = _il2cpp_icall_func(___0_key);
  9271. return icallRetVal;
  9272. }
  9273. // System.Void UnityEngine.PlayerPrefs::Save()
  9274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE (const RuntimeMethod* method)
  9275. {
  9276. typedef void (*PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn) ();
  9277. static PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn _il2cpp_icall_func;
  9278. if (!_il2cpp_icall_func)
  9279. _il2cpp_icall_func = (PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::Save()");
  9280. _il2cpp_icall_func();
  9281. }
  9282. #ifdef __clang__
  9283. #pragma clang diagnostic pop
  9284. #endif
  9285. #ifdef __clang__
  9286. #pragma clang diagnostic push
  9287. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9288. #pragma clang diagnostic ignored "-Wunused-variable"
  9289. #endif
  9290. // System.Single UnityEngine.Keyframe::get_time()
  9291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9292. {
  9293. float V_0 = 0.0f;
  9294. {
  9295. float L_0 = __this->___m_Time_0;
  9296. V_0 = L_0;
  9297. goto IL_000a;
  9298. }
  9299. IL_000a:
  9300. {
  9301. float L_1 = V_0;
  9302. return L_1;
  9303. }
  9304. }
  9305. IL2CPP_EXTERN_C float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9306. {
  9307. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9308. int32_t _offset = 1;
  9309. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9310. float _returnValue;
  9311. _returnValue = Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661(_thisAdjusted, method);
  9312. return _returnValue;
  9313. }
  9314. // System.Void UnityEngine.Keyframe::set_time(System.Single)
  9315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9316. {
  9317. {
  9318. float L_0 = ___0_value;
  9319. __this->___m_Time_0 = L_0;
  9320. return;
  9321. }
  9322. }
  9323. IL2CPP_EXTERN_C void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9324. {
  9325. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9326. int32_t _offset = 1;
  9327. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9328. Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6(_thisAdjusted, ___0_value, method);
  9329. }
  9330. // System.Single UnityEngine.Keyframe::get_value()
  9331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9332. {
  9333. float V_0 = 0.0f;
  9334. {
  9335. float L_0 = __this->___m_Value_1;
  9336. V_0 = L_0;
  9337. goto IL_000a;
  9338. }
  9339. IL_000a:
  9340. {
  9341. float L_1 = V_0;
  9342. return L_1;
  9343. }
  9344. }
  9345. IL2CPP_EXTERN_C float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9346. {
  9347. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9348. int32_t _offset = 1;
  9349. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9350. float _returnValue;
  9351. _returnValue = Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C(_thisAdjusted, method);
  9352. return _returnValue;
  9353. }
  9354. // System.Void UnityEngine.Keyframe::set_value(System.Single)
  9355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9356. {
  9357. {
  9358. float L_0 = ___0_value;
  9359. __this->___m_Value_1 = L_0;
  9360. return;
  9361. }
  9362. }
  9363. IL2CPP_EXTERN_C void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9364. {
  9365. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9366. int32_t _offset = 1;
  9367. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9368. Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431(_thisAdjusted, ___0_value, method);
  9369. }
  9370. // System.Single UnityEngine.Keyframe::get_inTangent()
  9371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9372. {
  9373. float V_0 = 0.0f;
  9374. {
  9375. float L_0 = __this->___m_InTangent_2;
  9376. V_0 = L_0;
  9377. goto IL_000a;
  9378. }
  9379. IL_000a:
  9380. {
  9381. float L_1 = V_0;
  9382. return L_1;
  9383. }
  9384. }
  9385. IL2CPP_EXTERN_C float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9386. {
  9387. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9388. int32_t _offset = 1;
  9389. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9390. float _returnValue;
  9391. _returnValue = Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE(_thisAdjusted, method);
  9392. return _returnValue;
  9393. }
  9394. // System.Void UnityEngine.Keyframe::set_inTangent(System.Single)
  9395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9396. {
  9397. {
  9398. float L_0 = ___0_value;
  9399. __this->___m_InTangent_2 = L_0;
  9400. return;
  9401. }
  9402. }
  9403. IL2CPP_EXTERN_C void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9404. {
  9405. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9406. int32_t _offset = 1;
  9407. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9408. Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363(_thisAdjusted, ___0_value, method);
  9409. }
  9410. // System.Single UnityEngine.Keyframe::get_outTangent()
  9411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9412. {
  9413. float V_0 = 0.0f;
  9414. {
  9415. float L_0 = __this->___m_OutTangent_3;
  9416. V_0 = L_0;
  9417. goto IL_000a;
  9418. }
  9419. IL_000a:
  9420. {
  9421. float L_1 = V_0;
  9422. return L_1;
  9423. }
  9424. }
  9425. IL2CPP_EXTERN_C float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9426. {
  9427. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9428. int32_t _offset = 1;
  9429. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9430. float _returnValue;
  9431. _returnValue = Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99(_thisAdjusted, method);
  9432. return _returnValue;
  9433. }
  9434. // System.Void UnityEngine.Keyframe::set_outTangent(System.Single)
  9435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9436. {
  9437. {
  9438. float L_0 = ___0_value;
  9439. __this->___m_OutTangent_3 = L_0;
  9440. return;
  9441. }
  9442. }
  9443. IL2CPP_EXTERN_C void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9444. {
  9445. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9446. int32_t _offset = 1;
  9447. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9448. Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE(_thisAdjusted, ___0_value, method);
  9449. }
  9450. // System.Int32 UnityEngine.Keyframe::get_tangentMode()
  9451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9452. {
  9453. int32_t V_0 = 0;
  9454. {
  9455. int32_t L_0;
  9456. L_0 = Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72(__this, NULL);
  9457. V_0 = L_0;
  9458. goto IL_000a;
  9459. }
  9460. IL_000a:
  9461. {
  9462. int32_t L_1 = V_0;
  9463. return L_1;
  9464. }
  9465. }
  9466. IL2CPP_EXTERN_C int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9467. {
  9468. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9469. int32_t _offset = 1;
  9470. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9471. int32_t _returnValue;
  9472. _returnValue = Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D(_thisAdjusted, method);
  9473. return _returnValue;
  9474. }
  9475. // System.Void UnityEngine.Keyframe::set_tangentMode(System.Int32)
  9476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method)
  9477. {
  9478. {
  9479. int32_t L_0 = ___0_value;
  9480. Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F(__this, L_0, NULL);
  9481. return;
  9482. }
  9483. }
  9484. IL2CPP_EXTERN_C void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  9485. {
  9486. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9487. int32_t _offset = 1;
  9488. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9489. Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81(_thisAdjusted, ___0_value, method);
  9490. }
  9491. // System.Int32 UnityEngine.Keyframe::get_tangentModeInternal()
  9492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9493. {
  9494. int32_t V_0 = 0;
  9495. {
  9496. V_0 = 0;
  9497. goto IL_0005;
  9498. }
  9499. IL_0005:
  9500. {
  9501. int32_t L_0 = V_0;
  9502. return L_0;
  9503. }
  9504. }
  9505. IL2CPP_EXTERN_C int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9506. {
  9507. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9508. int32_t _offset = 1;
  9509. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9510. int32_t _returnValue;
  9511. _returnValue = Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72(_thisAdjusted, method);
  9512. return _returnValue;
  9513. }
  9514. // System.Void UnityEngine.Keyframe::set_tangentModeInternal(System.Int32)
  9515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method)
  9516. {
  9517. {
  9518. return;
  9519. }
  9520. }
  9521. IL2CPP_EXTERN_C void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  9522. {
  9523. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9524. int32_t _offset = 1;
  9525. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9526. Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F(_thisAdjusted, ___0_value, method);
  9527. }
  9528. #ifdef __clang__
  9529. #pragma clang diagnostic pop
  9530. #endif
  9531. #ifdef __clang__
  9532. #pragma clang diagnostic push
  9533. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9534. #pragma clang diagnostic ignored "-Wunused-variable"
  9535. #endif
  9536. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  9537. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled)
  9538. {
  9539. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  9540. }
  9541. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled)
  9542. {
  9543. intptr_t unmarshaledm_Ptr_temp_0;
  9544. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  9545. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  9546. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  9547. }
  9548. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  9549. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled)
  9550. {
  9551. }
  9552. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  9553. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled)
  9554. {
  9555. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  9556. }
  9557. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled)
  9558. {
  9559. intptr_t unmarshaledm_Ptr_temp_0;
  9560. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  9561. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  9562. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  9563. }
  9564. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  9565. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled)
  9566. {
  9567. }
  9568. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  9569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296 (intptr_t ___0_ptr, const RuntimeMethod* method)
  9570. {
  9571. typedef void (*AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn) (intptr_t);
  9572. static AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn _il2cpp_icall_func;
  9573. if (!_il2cpp_icall_func)
  9574. _il2cpp_icall_func = (AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)");
  9575. _il2cpp_icall_func(___0_ptr);
  9576. }
  9577. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  9578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
  9579. {
  9580. typedef intptr_t (*AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn) (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*);
  9581. static AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn _il2cpp_icall_func;
  9582. if (!_il2cpp_icall_func)
  9583. _il2cpp_icall_func = (AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])");
  9584. intptr_t icallRetVal = _il2cpp_icall_func(___0_keys);
  9585. return icallRetVal;
  9586. }
  9587. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  9588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___0_other, const RuntimeMethod* method)
  9589. {
  9590. typedef bool (*AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, intptr_t);
  9591. static AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn _il2cpp_icall_func;
  9592. if (!_il2cpp_icall_func)
  9593. _il2cpp_icall_func = (AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)");
  9594. bool icallRetVal = _il2cpp_icall_func(__this, ___0_other);
  9595. return icallRetVal;
  9596. }
  9597. // System.Void UnityEngine.AnimationCurve::Finalize()
  9598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m803AC16166EE497C4DFA996B15692D91F4D04C3C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9599. {
  9600. {
  9601. }
  9602. {
  9603. auto __finallyBlock = il2cpp::utils::Finally([&]
  9604. {
  9605. FINALLY_0010:
  9606. {// begin finally (depth: 1)
  9607. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  9608. return;
  9609. }// end finally (depth: 1)
  9610. });
  9611. try
  9612. {// begin try (depth: 1)
  9613. intptr_t L_0 = __this->___m_Ptr_0;
  9614. AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296(L_0, NULL);
  9615. goto IL_0018;
  9616. }// end try (depth: 1)
  9617. catch(Il2CppExceptionWrapper& e)
  9618. {
  9619. __finallyBlock.StoreException(e.ex);
  9620. }
  9621. }
  9622. IL_0018:
  9623. {
  9624. return;
  9625. }
  9626. }
  9627. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::get_keys()
  9628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_get_keys_m34452C69464AB459C04BFFEA4F541F06B419AC4E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9629. {
  9630. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* V_0 = NULL;
  9631. {
  9632. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0;
  9633. L_0 = AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29(__this, NULL);
  9634. V_0 = L_0;
  9635. goto IL_000a;
  9636. }
  9637. IL_000a:
  9638. {
  9639. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_1 = V_0;
  9640. return L_1;
  9641. }
  9642. }
  9643. // System.Void UnityEngine.AnimationCurve::set_keys(UnityEngine.Keyframe[])
  9644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_keys_mBE1284B44CDBB1D8381177A3D581A6E71467F95C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_value, const RuntimeMethod* method)
  9645. {
  9646. {
  9647. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___0_value;
  9648. AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D(__this, L_0, NULL);
  9649. return;
  9650. }
  9651. }
  9652. // System.Int32 UnityEngine.AnimationCurve::AddKey(UnityEngine.Keyframe)
  9653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_mBB48B2229D76098019DDAA1F2BAAEFE59F47CCCC (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method)
  9654. {
  9655. int32_t V_0 = 0;
  9656. {
  9657. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_0 = ___0_key;
  9658. int32_t L_1;
  9659. L_1 = AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795(__this, L_0, NULL);
  9660. V_0 = L_1;
  9661. goto IL_000b;
  9662. }
  9663. IL_000b:
  9664. {
  9665. int32_t L_2 = V_0;
  9666. return L_2;
  9667. }
  9668. }
  9669. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe)
  9670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method)
  9671. {
  9672. {
  9673. int32_t L_0;
  9674. L_0 = AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13(__this, (&___0_key), NULL);
  9675. return L_0;
  9676. }
  9677. }
  9678. // System.Void UnityEngine.AnimationCurve::RemoveKey(System.Int32)
  9679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, const RuntimeMethod* method)
  9680. {
  9681. typedef void (*AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
  9682. static AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn _il2cpp_icall_func;
  9683. if (!_il2cpp_icall_func)
  9684. _il2cpp_icall_func = (AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::RemoveKey(System.Int32)");
  9685. _il2cpp_icall_func(__this, ___0_index);
  9686. }
  9687. // System.Int32 UnityEngine.AnimationCurve::get_length()
  9688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9689. {
  9690. typedef int32_t (*AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9691. static AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn _il2cpp_icall_func;
  9692. if (!_il2cpp_icall_func)
  9693. _il2cpp_icall_func = (AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_length()");
  9694. int32_t icallRetVal = _il2cpp_icall_func(__this);
  9695. return icallRetVal;
  9696. }
  9697. // System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
  9698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
  9699. {
  9700. typedef void (*AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*);
  9701. static AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn _il2cpp_icall_func;
  9702. if (!_il2cpp_icall_func)
  9703. _il2cpp_icall_func = (AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])");
  9704. _il2cpp_icall_func(__this, ___0_keys);
  9705. }
  9706. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
  9707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9708. {
  9709. typedef KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* (*AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9710. static AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn _il2cpp_icall_func;
  9711. if (!_il2cpp_icall_func)
  9712. _il2cpp_icall_func = (AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::GetKeys()");
  9713. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* icallRetVal = _il2cpp_icall_func(__this);
  9714. return icallRetVal;
  9715. }
  9716. // UnityEngine.WrapMode UnityEngine.AnimationCurve::get_preWrapMode()
  9717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9718. {
  9719. typedef int32_t (*AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9720. static AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn _il2cpp_icall_func;
  9721. if (!_il2cpp_icall_func)
  9722. _il2cpp_icall_func = (AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_preWrapMode()");
  9723. int32_t icallRetVal = _il2cpp_icall_func(__this);
  9724. return icallRetVal;
  9725. }
  9726. // System.Void UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)
  9727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_value, const RuntimeMethod* method)
  9728. {
  9729. typedef void (*AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
  9730. static AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn _il2cpp_icall_func;
  9731. if (!_il2cpp_icall_func)
  9732. _il2cpp_icall_func = (AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)");
  9733. _il2cpp_icall_func(__this, ___0_value);
  9734. }
  9735. // UnityEngine.WrapMode UnityEngine.AnimationCurve::get_postWrapMode()
  9736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9737. {
  9738. typedef int32_t (*AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9739. static AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn _il2cpp_icall_func;
  9740. if (!_il2cpp_icall_func)
  9741. _il2cpp_icall_func = (AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_postWrapMode()");
  9742. int32_t icallRetVal = _il2cpp_icall_func(__this);
  9743. return icallRetVal;
  9744. }
  9745. // System.Void UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)
  9746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_value, const RuntimeMethod* method)
  9747. {
  9748. typedef void (*AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
  9749. static AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn _il2cpp_icall_func;
  9750. if (!_il2cpp_icall_func)
  9751. _il2cpp_icall_func = (AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)");
  9752. _il2cpp_icall_func(__this, ___0_value);
  9753. }
  9754. // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
  9755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
  9756. {
  9757. {
  9758. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  9759. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___0_keys;
  9760. intptr_t L_1;
  9761. L_1 = AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05(L_0, NULL);
  9762. __this->___m_Ptr_0 = L_1;
  9763. return;
  9764. }
  9765. }
  9766. // System.Void UnityEngine.AnimationCurve::.ctor()
  9767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m0D976567166F92383307DC8EB8D7082CD34E226F (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9768. {
  9769. {
  9770. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  9771. intptr_t L_0;
  9772. L_0 = AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05((KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)NULL, NULL);
  9773. __this->___m_Ptr_0 = L_0;
  9774. return;
  9775. }
  9776. }
  9777. // System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
  9778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mE47717A57755581C546986799C9DBC64D98928A9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, RuntimeObject* ___0_o, const RuntimeMethod* method)
  9779. {
  9780. static bool s_Il2CppMethodInitialized;
  9781. if (!s_Il2CppMethodInitialized)
  9782. {
  9783. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
  9784. s_Il2CppMethodInitialized = true;
  9785. }
  9786. bool V_0 = false;
  9787. bool V_1 = false;
  9788. bool V_2 = false;
  9789. bool V_3 = false;
  9790. {
  9791. RuntimeObject* L_0 = ___0_o;
  9792. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  9793. bool L_1 = V_0;
  9794. if (!L_1)
  9795. {
  9796. goto IL_000e;
  9797. }
  9798. }
  9799. {
  9800. V_1 = (bool)0;
  9801. goto IL_0044;
  9802. }
  9803. IL_000e:
  9804. {
  9805. RuntimeObject* L_2 = ___0_o;
  9806. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0);
  9807. bool L_3 = V_2;
  9808. if (!L_3)
  9809. {
  9810. goto IL_001b;
  9811. }
  9812. }
  9813. {
  9814. V_1 = (bool)1;
  9815. goto IL_0044;
  9816. }
  9817. IL_001b:
  9818. {
  9819. RuntimeObject* L_4 = ___0_o;
  9820. NullCheck(L_4);
  9821. Type_t* L_5;
  9822. L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL);
  9823. Type_t* L_6;
  9824. L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
  9825. V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t*)L_5) == ((RuntimeObject*)(Type_t*)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  9826. bool L_7 = V_3;
  9827. if (!L_7)
  9828. {
  9829. goto IL_0035;
  9830. }
  9831. }
  9832. {
  9833. V_1 = (bool)0;
  9834. goto IL_0044;
  9835. }
  9836. IL_0035:
  9837. {
  9838. RuntimeObject* L_8 = ___0_o;
  9839. bool L_9;
  9840. L_9 = AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3(__this, ((AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)CastclassClass((RuntimeObject*)L_8, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var)), NULL);
  9841. V_1 = L_9;
  9842. goto IL_0044;
  9843. }
  9844. IL_0044:
  9845. {
  9846. bool L_10 = V_1;
  9847. return L_10;
  9848. }
  9849. }
  9850. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  9851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_other, const RuntimeMethod* method)
  9852. {
  9853. static bool s_Il2CppMethodInitialized;
  9854. if (!s_Il2CppMethodInitialized)
  9855. {
  9856. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  9857. s_Il2CppMethodInitialized = true;
  9858. }
  9859. bool V_0 = false;
  9860. bool V_1 = false;
  9861. bool V_2 = false;
  9862. bool V_3 = false;
  9863. {
  9864. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = ___0_other;
  9865. V_0 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  9866. bool L_1 = V_0;
  9867. if (!L_1)
  9868. {
  9869. goto IL_000e;
  9870. }
  9871. }
  9872. {
  9873. V_1 = (bool)0;
  9874. goto IL_0049;
  9875. }
  9876. IL_000e:
  9877. {
  9878. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_2 = ___0_other;
  9879. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_2))? 1 : 0);
  9880. bool L_3 = V_2;
  9881. if (!L_3)
  9882. {
  9883. goto IL_001b;
  9884. }
  9885. }
  9886. {
  9887. V_1 = (bool)1;
  9888. goto IL_0049;
  9889. }
  9890. IL_001b:
  9891. {
  9892. intptr_t* L_4 = (&__this->___m_Ptr_0);
  9893. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_5 = ___0_other;
  9894. NullCheck(L_5);
  9895. intptr_t L_6 = L_5->___m_Ptr_0;
  9896. intptr_t L_7 = L_6;
  9897. RuntimeObject* L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
  9898. bool L_9;
  9899. L_9 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_4, L_8, NULL);
  9900. V_3 = L_9;
  9901. bool L_10 = V_3;
  9902. if (!L_10)
  9903. {
  9904. goto IL_003a;
  9905. }
  9906. }
  9907. {
  9908. V_1 = (bool)1;
  9909. goto IL_0049;
  9910. }
  9911. IL_003a:
  9912. {
  9913. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_11 = ___0_other;
  9914. NullCheck(L_11);
  9915. intptr_t L_12 = L_11->___m_Ptr_0;
  9916. bool L_13;
  9917. L_13 = AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050(__this, L_12, NULL);
  9918. V_1 = L_13;
  9919. goto IL_0049;
  9920. }
  9921. IL_0049:
  9922. {
  9923. bool L_14 = V_1;
  9924. return L_14;
  9925. }
  9926. }
  9927. // System.Int32 UnityEngine.AnimationCurve::GetHashCode()
  9928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_m1AEBC4C469357E1FA2541CC4B8D2B39C284CF8F6 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9929. {
  9930. int32_t V_0 = 0;
  9931. {
  9932. intptr_t* L_0 = (&__this->___m_Ptr_0);
  9933. int32_t L_1;
  9934. L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
  9935. V_0 = L_1;
  9936. goto IL_000f;
  9937. }
  9938. IL_000f:
  9939. {
  9940. int32_t L_2 = V_0;
  9941. return L_2;
  9942. }
  9943. }
  9944. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)
  9945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___0_key, const RuntimeMethod* method)
  9946. {
  9947. typedef int32_t (*AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*);
  9948. static AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn _il2cpp_icall_func;
  9949. if (!_il2cpp_icall_func)
  9950. _il2cpp_icall_func = (AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)");
  9951. int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_key);
  9952. return icallRetVal;
  9953. }
  9954. #ifdef __clang__
  9955. #pragma clang diagnostic pop
  9956. #endif
  9957. #ifdef __clang__
  9958. #pragma clang diagnostic push
  9959. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9960. #pragma clang diagnostic ignored "-Wunused-variable"
  9961. #endif
  9962. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  9963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C (int32_t ___0_level, int32_t ___1_options, String_t* ___2_msg, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_obj, const RuntimeMethod* method)
  9964. {
  9965. typedef void (*DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn) (int32_t, int32_t, String_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  9966. static DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn _il2cpp_icall_func;
  9967. if (!_il2cpp_icall_func)
  9968. _il2cpp_icall_func = (DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)");
  9969. _il2cpp_icall_func(___0_level, ___1_options, ___2_msg, ___3_obj);
  9970. }
  9971. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  9972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF (Exception_t* ___0_ex, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method)
  9973. {
  9974. typedef void (*DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn) (Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  9975. static DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn _il2cpp_icall_func;
  9976. if (!_il2cpp_icall_func)
  9977. _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)");
  9978. _il2cpp_icall_func(___0_ex, ___1_obj);
  9979. }
  9980. // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  9981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_m216B169EF9B669F2ED4C59F6B9F326D4EBBDF821 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, int32_t ___0_logType, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, String_t* ___2_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___3_args, const RuntimeMethod* method)
  9982. {
  9983. {
  9984. int32_t L_0 = ___0_logType;
  9985. String_t* L_1 = ___2_format;
  9986. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___3_args;
  9987. String_t* L_3;
  9988. L_3 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(L_1, L_2, NULL);
  9989. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
  9990. DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C(L_0, 0, L_3, L_4, NULL);
  9991. return;
  9992. }
  9993. }
  9994. // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
  9995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  9996. {
  9997. bool V_0 = false;
  9998. {
  9999. Exception_t* L_0 = ___0_exception;
  10000. V_0 = (bool)((((RuntimeObject*)(Exception_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10001. bool L_1 = V_0;
  10002. if (!L_1)
  10003. {
  10004. goto IL_0014;
  10005. }
  10006. }
  10007. {
  10008. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  10009. NullCheck(L_2);
  10010. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62)), NULL);
  10011. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08_RuntimeMethod_var)));
  10012. }
  10013. IL_0014:
  10014. {
  10015. Exception_t* L_3 = ___0_exception;
  10016. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
  10017. DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF(L_3, L_4, NULL);
  10018. return;
  10019. }
  10020. }
  10021. // System.Void UnityEngine.DebugLogHandler::.ctor()
  10022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method)
  10023. {
  10024. {
  10025. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  10026. return;
  10027. }
  10028. }
  10029. #ifdef __clang__
  10030. #pragma clang diagnostic pop
  10031. #endif
  10032. #ifdef __clang__
  10033. #pragma clang diagnostic push
  10034. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10035. #pragma clang diagnostic ignored "-Wunused-variable"
  10036. #endif
  10037. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  10038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1 (const RuntimeMethod* method)
  10039. {
  10040. static bool s_Il2CppMethodInitialized;
  10041. if (!s_Il2CppMethodInitialized)
  10042. {
  10043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10044. s_Il2CppMethodInitialized = true;
  10045. }
  10046. {
  10047. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10048. RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1;
  10049. return L_0;
  10050. }
  10051. }
  10052. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  10053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6 (uint8_t* ___0_buffer, int32_t ___1_bufferMax, String_t* ___2_projectFolder, const RuntimeMethod* method)
  10054. {
  10055. typedef int32_t (*Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn) (uint8_t*, int32_t, String_t*);
  10056. static Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn _il2cpp_icall_func;
  10057. if (!_il2cpp_icall_func)
  10058. _il2cpp_icall_func = (Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)");
  10059. int32_t icallRetVal = _il2cpp_icall_func(___0_buffer, ___1_bufferMax, ___2_projectFolder);
  10060. return icallRetVal;
  10061. }
  10062. // System.Void UnityEngine.Debug::Log(System.Object)
  10063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10064. {
  10065. static bool s_Il2CppMethodInitialized;
  10066. if (!s_Il2CppMethodInitialized)
  10067. {
  10068. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10069. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10070. s_Il2CppMethodInitialized = true;
  10071. }
  10072. {
  10073. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10074. RuntimeObject* L_0;
  10075. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10076. RuntimeObject* L_1 = ___0_message;
  10077. NullCheck(L_0);
  10078. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1);
  10079. return;
  10080. }
  10081. }
  10082. // System.Void UnityEngine.Debug::Log(System.Object,UnityEngine.Object)
  10083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m06155ED25645EBBC06B4C8F05235EF41B1489C7E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10084. {
  10085. static bool s_Il2CppMethodInitialized;
  10086. if (!s_Il2CppMethodInitialized)
  10087. {
  10088. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10089. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10090. s_Il2CppMethodInitialized = true;
  10091. }
  10092. {
  10093. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10094. RuntimeObject* L_0;
  10095. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10096. RuntimeObject* L_1 = ___0_message;
  10097. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10098. NullCheck(L_0);
  10099. InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2);
  10100. return;
  10101. }
  10102. }
  10103. // System.Void UnityEngine.Debug::LogError(System.Object)
  10104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10105. {
  10106. static bool s_Il2CppMethodInitialized;
  10107. if (!s_Il2CppMethodInitialized)
  10108. {
  10109. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10110. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10111. s_Il2CppMethodInitialized = true;
  10112. }
  10113. {
  10114. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10115. RuntimeObject* L_0;
  10116. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10117. RuntimeObject* L_1 = ___0_message;
  10118. NullCheck(L_0);
  10119. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1);
  10120. return;
  10121. }
  10122. }
  10123. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  10124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10125. {
  10126. static bool s_Il2CppMethodInitialized;
  10127. if (!s_Il2CppMethodInitialized)
  10128. {
  10129. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10130. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10131. s_Il2CppMethodInitialized = true;
  10132. }
  10133. {
  10134. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10135. RuntimeObject* L_0;
  10136. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10137. RuntimeObject* L_1 = ___0_message;
  10138. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10139. NullCheck(L_0);
  10140. InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  10141. return;
  10142. }
  10143. }
  10144. // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
  10145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m96690322C941D23A125E5769C9803606859A707C (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
  10146. {
  10147. static bool s_Il2CppMethodInitialized;
  10148. if (!s_Il2CppMethodInitialized)
  10149. {
  10150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10152. s_Il2CppMethodInitialized = true;
  10153. }
  10154. {
  10155. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10156. RuntimeObject* L_0;
  10157. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10158. String_t* L_1 = ___0_format;
  10159. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
  10160. NullCheck(L_0);
  10161. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  10162. return;
  10163. }
  10164. }
  10165. // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
  10166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m13C2B705E2899F85833797AA48E8416052FFAD5A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_context, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
  10167. {
  10168. static bool s_Il2CppMethodInitialized;
  10169. if (!s_Il2CppMethodInitialized)
  10170. {
  10171. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10172. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10173. s_Il2CppMethodInitialized = true;
  10174. }
  10175. {
  10176. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10177. RuntimeObject* L_0;
  10178. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10179. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_context;
  10180. String_t* L_2 = ___1_format;
  10181. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___2_args;
  10182. NullCheck(L_0);
  10183. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3);
  10184. return;
  10185. }
  10186. }
  10187. // System.Void UnityEngine.Debug::LogException(System.Exception)
  10188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method)
  10189. {
  10190. static bool s_Il2CppMethodInitialized;
  10191. if (!s_Il2CppMethodInitialized)
  10192. {
  10193. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10194. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10195. s_Il2CppMethodInitialized = true;
  10196. }
  10197. {
  10198. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10199. RuntimeObject* L_0;
  10200. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10201. Exception_t* L_1 = ___0_exception;
  10202. NullCheck(L_0);
  10203. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL);
  10204. return;
  10205. }
  10206. }
  10207. // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
  10208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498 (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10209. {
  10210. static bool s_Il2CppMethodInitialized;
  10211. if (!s_Il2CppMethodInitialized)
  10212. {
  10213. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10214. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10215. s_Il2CppMethodInitialized = true;
  10216. }
  10217. {
  10218. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10219. RuntimeObject* L_0;
  10220. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10221. Exception_t* L_1 = ___0_exception;
  10222. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10223. NullCheck(L_0);
  10224. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, L_2);
  10225. return;
  10226. }
  10227. }
  10228. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  10229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10230. {
  10231. static bool s_Il2CppMethodInitialized;
  10232. if (!s_Il2CppMethodInitialized)
  10233. {
  10234. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10235. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10236. s_Il2CppMethodInitialized = true;
  10237. }
  10238. {
  10239. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10240. RuntimeObject* L_0;
  10241. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10242. RuntimeObject* L_1 = ___0_message;
  10243. NullCheck(L_0);
  10244. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1);
  10245. return;
  10246. }
  10247. }
  10248. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  10249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10250. {
  10251. static bool s_Il2CppMethodInitialized;
  10252. if (!s_Il2CppMethodInitialized)
  10253. {
  10254. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10256. s_Il2CppMethodInitialized = true;
  10257. }
  10258. {
  10259. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10260. RuntimeObject* L_0;
  10261. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10262. RuntimeObject* L_1 = ___0_message;
  10263. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10264. NullCheck(L_0);
  10265. InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  10266. return;
  10267. }
  10268. }
  10269. // System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
  10270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_mD8224DEBCB6050F4E2BF55151F0C6A29B87DEFBC (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
  10271. {
  10272. static bool s_Il2CppMethodInitialized;
  10273. if (!s_Il2CppMethodInitialized)
  10274. {
  10275. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10276. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10277. s_Il2CppMethodInitialized = true;
  10278. }
  10279. {
  10280. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10281. RuntimeObject* L_0;
  10282. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10283. String_t* L_1 = ___0_format;
  10284. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
  10285. NullCheck(L_0);
  10286. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  10287. return;
  10288. }
  10289. }
  10290. // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
  10291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_mEC3E8902D2EF0D6CDC7D2643D75DF8A7A6F84713 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_context, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
  10292. {
  10293. static bool s_Il2CppMethodInitialized;
  10294. if (!s_Il2CppMethodInitialized)
  10295. {
  10296. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10297. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10298. s_Il2CppMethodInitialized = true;
  10299. }
  10300. {
  10301. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10302. RuntimeObject* L_0;
  10303. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10304. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_context;
  10305. String_t* L_2 = ___1_format;
  10306. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___2_args;
  10307. NullCheck(L_0);
  10308. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3);
  10309. return;
  10310. }
  10311. }
  10312. // System.Void UnityEngine.Debug::Assert(System.Boolean)
  10313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D (bool ___0_condition, const RuntimeMethod* method)
  10314. {
  10315. static bool s_Il2CppMethodInitialized;
  10316. if (!s_Il2CppMethodInitialized)
  10317. {
  10318. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10319. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10320. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
  10321. s_Il2CppMethodInitialized = true;
  10322. }
  10323. bool V_0 = false;
  10324. {
  10325. bool L_0 = ___0_condition;
  10326. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  10327. bool L_1 = V_0;
  10328. if (!L_1)
  10329. {
  10330. goto IL_001a;
  10331. }
  10332. }
  10333. {
  10334. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10335. RuntimeObject* L_2;
  10336. L_2 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10337. NullCheck(L_2);
  10338. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, _stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
  10339. }
  10340. IL_001a:
  10341. {
  10342. return;
  10343. }
  10344. }
  10345. // System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
  10346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mA460392021AC0A8210C9081E3C1C9652DBF32BF6 (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method)
  10347. {
  10348. static bool s_Il2CppMethodInitialized;
  10349. if (!s_Il2CppMethodInitialized)
  10350. {
  10351. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10352. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10353. s_Il2CppMethodInitialized = true;
  10354. }
  10355. bool V_0 = false;
  10356. {
  10357. bool L_0 = ___0_condition;
  10358. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  10359. bool L_1 = V_0;
  10360. if (!L_1)
  10361. {
  10362. goto IL_0016;
  10363. }
  10364. }
  10365. {
  10366. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10367. RuntimeObject* L_2;
  10368. L_2 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10369. String_t* L_3 = ___1_message;
  10370. NullCheck(L_2);
  10371. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, L_3);
  10372. }
  10373. IL_0016:
  10374. {
  10375. return;
  10376. }
  10377. }
  10378. // System.Void UnityEngine.Debug::LogAssertion(System.Object)
  10379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10380. {
  10381. static bool s_Il2CppMethodInitialized;
  10382. if (!s_Il2CppMethodInitialized)
  10383. {
  10384. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10385. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10386. s_Il2CppMethodInitialized = true;
  10387. }
  10388. {
  10389. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10390. RuntimeObject* L_0;
  10391. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10392. RuntimeObject* L_1 = ___0_message;
  10393. NullCheck(L_0);
  10394. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1);
  10395. return;
  10396. }
  10397. }
  10398. // System.Void UnityEngine.Debug::LogAssertionFormat(System.String,System.Object[])
  10399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertionFormat_mBA7469D6C6033C5D45F9B7F2578BFDE7EF1DB578 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
  10400. {
  10401. static bool s_Il2CppMethodInitialized;
  10402. if (!s_Il2CppMethodInitialized)
  10403. {
  10404. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10405. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10406. s_Il2CppMethodInitialized = true;
  10407. }
  10408. {
  10409. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10410. RuntimeObject* L_0;
  10411. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10412. String_t* L_1 = ___0_format;
  10413. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
  10414. NullCheck(L_0);
  10415. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1, L_2);
  10416. return;
  10417. }
  10418. }
  10419. // System.Boolean UnityEngine.Debug::get_isDebugBuild()
  10420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01 (const RuntimeMethod* method)
  10421. {
  10422. typedef bool (*Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01_ftn) ();
  10423. static Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01_ftn _il2cpp_icall_func;
  10424. if (!_il2cpp_icall_func)
  10425. _il2cpp_icall_func = (Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::get_isDebugBuild()");
  10426. bool icallRetVal = _il2cpp_icall_func();
  10427. return icallRetVal;
  10428. }
  10429. // System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
  10430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_mB78E42B7792823F50830A325BB1CF50C45FEAA8B (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method)
  10431. {
  10432. static bool s_Il2CppMethodInitialized;
  10433. if (!s_Il2CppMethodInitialized)
  10434. {
  10435. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10436. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10437. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10438. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10439. s_Il2CppMethodInitialized = true;
  10440. }
  10441. bool V_0 = false;
  10442. bool V_1 = false;
  10443. Exception_t* V_2 = NULL;
  10444. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  10445. {
  10446. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10447. RuntimeObject* L_0;
  10448. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10449. NullCheck(L_0);
  10450. RuntimeObject* L_1;
  10451. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
  10452. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  10453. bool L_2 = V_0;
  10454. if (!L_2)
  10455. {
  10456. goto IL_001c;
  10457. }
  10458. }
  10459. {
  10460. V_1 = (bool)0;
  10461. goto IL_005e;
  10462. }
  10463. IL_001c:
  10464. {
  10465. }
  10466. try
  10467. {// begin try (depth: 1)
  10468. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10469. RuntimeObject* L_3;
  10470. L_3 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10471. Exception_t* L_4 = ___0_exception;
  10472. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___1_obj;
  10473. NullCheck(L_3);
  10474. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5);
  10475. goto IL_005a;
  10476. }// end try (depth: 1)
  10477. catch(Il2CppExceptionWrapper& e)
  10478. {
  10479. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  10480. {
  10481. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  10482. goto CATCH_002e;
  10483. }
  10484. throw e;
  10485. }
  10486. CATCH_002e:
  10487. {// begin catch(System.Exception)
  10488. V_2 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
  10489. il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
  10490. RuntimeObject* L_6 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))))->___s_DefaultLogger_0;
  10491. RuntimeObject* L_7;
  10492. L_7 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10493. NullCheck(L_7);
  10494. RuntimeObject* L_8;
  10495. L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_7);
  10496. NullCheck(L_8);
  10497. Type_t* L_9;
  10498. L_9 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_8, NULL);
  10499. Exception_t* L_10 = V_2;
  10500. String_t* L_11;
  10501. L_11 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral760203E13224A5DA5FB5B9D822A5C241EF35C453)), L_9, L_10, NULL);
  10502. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12 = ___1_obj;
  10503. NullCheck(L_6);
  10504. InterfaceActionInvoker2< String_t*, RuntimeObject* >::Invoke(4 /* System.Void UnityEngine.ILogger::LogError(System.String,System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_6, L_11, L_12);
  10505. V_1 = (bool)0;
  10506. IL2CPP_POP_ACTIVE_EXCEPTION();
  10507. goto IL_005e;
  10508. }// end catch (depth: 1)
  10509. IL_005a:
  10510. {
  10511. V_1 = (bool)1;
  10512. goto IL_005e;
  10513. }
  10514. IL_005e:
  10515. {
  10516. bool L_13 = V_1;
  10517. return L_13;
  10518. }
  10519. }
  10520. // System.Boolean UnityEngine.Debug::IsLoggingEnabled()
  10521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_IsLoggingEnabled_mAB371F62AA458AC5D6CF25ACD58A1C951F3EFD01 (const RuntimeMethod* method)
  10522. {
  10523. static bool s_Il2CppMethodInitialized;
  10524. if (!s_Il2CppMethodInitialized)
  10525. {
  10526. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10527. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10528. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10529. s_Il2CppMethodInitialized = true;
  10530. }
  10531. bool V_0 = false;
  10532. bool V_1 = false;
  10533. {
  10534. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10535. RuntimeObject* L_0;
  10536. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10537. NullCheck(L_0);
  10538. RuntimeObject* L_1;
  10539. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
  10540. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  10541. bool L_2 = V_0;
  10542. if (!L_2)
  10543. {
  10544. goto IL_0025;
  10545. }
  10546. }
  10547. {
  10548. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10549. RuntimeObject* L_3;
  10550. L_3 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10551. NullCheck(L_3);
  10552. bool L_4;
  10553. L_4 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_3);
  10554. V_1 = L_4;
  10555. goto IL_0032;
  10556. }
  10557. IL_0025:
  10558. {
  10559. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10560. RuntimeObject* L_5 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0;
  10561. NullCheck(L_5);
  10562. bool L_6;
  10563. L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_5);
  10564. V_1 = L_6;
  10565. goto IL_0032;
  10566. }
  10567. IL_0032:
  10568. {
  10569. bool L_7 = V_1;
  10570. return L_7;
  10571. }
  10572. }
  10573. // System.Void UnityEngine.Debug::.cctor()
  10574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m9D586A54F5AF4804DA5FEC7549187109B05F7831 (const RuntimeMethod* method)
  10575. {
  10576. static bool s_Il2CppMethodInitialized;
  10577. if (!s_Il2CppMethodInitialized)
  10578. {
  10579. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10580. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10581. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
  10582. s_Il2CppMethodInitialized = true;
  10583. }
  10584. {
  10585. DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_0 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10586. NullCheck(L_0);
  10587. DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_0, NULL);
  10588. Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_1 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
  10589. NullCheck(L_1);
  10590. Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_1, L_0, NULL);
  10591. ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0 = L_1;
  10592. Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0), (void*)L_1);
  10593. DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_2 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10594. NullCheck(L_2);
  10595. DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_2, NULL);
  10596. Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_3 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
  10597. NullCheck(L_3);
  10598. Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_3, L_2, NULL);
  10599. ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1 = L_3;
  10600. Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1), (void*)L_3);
  10601. return;
  10602. }
  10603. }
  10604. #ifdef __clang__
  10605. #pragma clang diagnostic pop
  10606. #endif
  10607. #ifdef __clang__
  10608. #pragma clang diagnostic push
  10609. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10610. #pragma clang diagnostic ignored "-Wunused-variable"
  10611. #endif
  10612. // System.Void UnityEngine.SerializeField::.ctor()
  10613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializeField__ctor_mD3D7B72B71C1F3F70060E2830710F48F965C753E (SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C* __this, const RuntimeMethod* method)
  10614. {
  10615. {
  10616. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  10617. return;
  10618. }
  10619. }
  10620. #ifdef __clang__
  10621. #pragma clang diagnostic pop
  10622. #endif
  10623. #ifdef __clang__
  10624. #pragma clang diagnostic push
  10625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10626. #pragma clang diagnostic ignored "-Wunused-variable"
  10627. #endif
  10628. #ifdef __clang__
  10629. #pragma clang diagnostic pop
  10630. #endif
  10631. #ifdef __clang__
  10632. #pragma clang diagnostic push
  10633. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10634. #pragma clang diagnostic ignored "-Wunused-variable"
  10635. #endif
  10636. #ifdef __clang__
  10637. #pragma clang diagnostic pop
  10638. #endif
  10639. #ifdef __clang__
  10640. #pragma clang diagnostic push
  10641. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10642. #pragma clang diagnostic ignored "-Wunused-variable"
  10643. #endif
  10644. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  10645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40 (String_t* ___0_s, const RuntimeMethod* method)
  10646. {
  10647. bool V_0 = false;
  10648. {
  10649. String_t* L_0 = ___0_s;
  10650. V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10651. bool L_1 = V_0;
  10652. if (!L_1)
  10653. {
  10654. goto IL_000b;
  10655. }
  10656. }
  10657. {
  10658. goto IL_0012;
  10659. }
  10660. IL_000b:
  10661. {
  10662. String_t* L_2 = ___0_s;
  10663. UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9(L_2, NULL);
  10664. }
  10665. IL_0012:
  10666. {
  10667. return;
  10668. }
  10669. }
  10670. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
  10671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9 (String_t* ___0_s, const RuntimeMethod* method)
  10672. {
  10673. typedef void (*UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn) (String_t*);
  10674. static UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn _il2cpp_icall_func;
  10675. if (!_il2cpp_icall_func)
  10676. _il2cpp_icall_func = (UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)");
  10677. _il2cpp_icall_func(___0_s);
  10678. }
  10679. // System.Void UnityEngine.UnityLogWriter::Init()
  10680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9 (const RuntimeMethod* method)
  10681. {
  10682. static bool s_Il2CppMethodInitialized;
  10683. if (!s_Il2CppMethodInitialized)
  10684. {
  10685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var);
  10686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var);
  10687. s_Il2CppMethodInitialized = true;
  10688. }
  10689. {
  10690. UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* L_0 = (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6*)il2cpp_codegen_object_new(UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var);
  10691. NullCheck(L_0);
  10692. UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823(L_0, NULL);
  10693. il2cpp_codegen_runtime_class_init_inline(Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var);
  10694. Console_SetOut_mD75C5604C18C440B6C31B4F91B0944E0DD972BA1(L_0, NULL);
  10695. return;
  10696. }
  10697. }
  10698. // System.Void UnityEngine.UnityLogWriter::Write(System.Char)
  10699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m84C3CC2A39BCB227569A7CA862364347ED6D577B (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, Il2CppChar ___0_value, const RuntimeMethod* method)
  10700. {
  10701. {
  10702. String_t* L_0;
  10703. L_0 = Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C((&___0_value), NULL);
  10704. UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40(L_0, NULL);
  10705. return;
  10706. }
  10707. }
  10708. // System.Void UnityEngine.UnityLogWriter::Write(System.String)
  10709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m0B8D2EBA5EE6845949F89ADEEC46770E14BD2EA5 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, String_t* ___0_s, const RuntimeMethod* method)
  10710. {
  10711. {
  10712. String_t* L_0 = ___0_s;
  10713. UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40(L_0, NULL);
  10714. return;
  10715. }
  10716. }
  10717. // System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32)
  10718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_mAF2FA56268554F3AA26CBA5754F0A4BB951BC61F (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___0_buffer, int32_t ___1_index, int32_t ___2_count, const RuntimeMethod* method)
  10719. {
  10720. {
  10721. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* L_0 = ___0_buffer;
  10722. int32_t L_1 = ___1_index;
  10723. int32_t L_2 = ___2_count;
  10724. String_t* L_3;
  10725. L_3 = String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6(NULL, L_0, L_1, L_2, NULL);
  10726. UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9(L_3, NULL);
  10727. return;
  10728. }
  10729. }
  10730. // System.Void UnityEngine.UnityLogWriter::.ctor()
  10731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method)
  10732. {
  10733. static bool s_Il2CppMethodInitialized;
  10734. if (!s_Il2CppMethodInitialized)
  10735. {
  10736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var);
  10737. s_Il2CppMethodInitialized = true;
  10738. }
  10739. {
  10740. il2cpp_codegen_runtime_class_init_inline(TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var);
  10741. TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84(__this, NULL);
  10742. return;
  10743. }
  10744. }
  10745. #ifdef __clang__
  10746. #pragma clang diagnostic pop
  10747. #endif
  10748. #ifdef __clang__
  10749. #pragma clang diagnostic push
  10750. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10751. #pragma clang diagnostic ignored "-Wunused-variable"
  10752. #endif
  10753. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  10754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_logHandler, const RuntimeMethod* method)
  10755. {
  10756. {
  10757. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  10758. RuntimeObject* L_0 = ___0_logHandler;
  10759. Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline(__this, L_0, NULL);
  10760. Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline(__this, (bool)1, NULL);
  10761. Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline(__this, 3, NULL);
  10762. return;
  10763. }
  10764. }
  10765. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  10766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  10767. {
  10768. {
  10769. RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0;
  10770. return L_0;
  10771. }
  10772. }
  10773. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  10774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
  10775. {
  10776. {
  10777. RuntimeObject* L_0 = ___0_value;
  10778. __this->___U3ClogHandlerU3Ek__BackingField_0 = L_0;
  10779. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0);
  10780. return;
  10781. }
  10782. }
  10783. // System.Boolean UnityEngine.Logger::get_logEnabled()
  10784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  10785. {
  10786. {
  10787. bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1;
  10788. return L_0;
  10789. }
  10790. }
  10791. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  10792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method)
  10793. {
  10794. {
  10795. bool L_0 = ___0_value;
  10796. __this->___U3ClogEnabledU3Ek__BackingField_1 = L_0;
  10797. return;
  10798. }
  10799. }
  10800. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  10801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  10802. {
  10803. {
  10804. int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2;
  10805. return L_0;
  10806. }
  10807. }
  10808. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  10809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method)
  10810. {
  10811. {
  10812. int32_t L_0 = ___0_value;
  10813. __this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0;
  10814. return;
  10815. }
  10816. }
  10817. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  10818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, const RuntimeMethod* method)
  10819. {
  10820. bool V_0 = false;
  10821. bool V_1 = false;
  10822. bool V_2 = false;
  10823. bool V_3 = false;
  10824. {
  10825. bool L_0;
  10826. L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL);
  10827. V_0 = L_0;
  10828. bool L_1 = V_0;
  10829. if (!L_1)
  10830. {
  10831. goto IL_0038;
  10832. }
  10833. }
  10834. {
  10835. int32_t L_2 = ___0_logType;
  10836. V_1 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0);
  10837. bool L_3 = V_1;
  10838. if (!L_3)
  10839. {
  10840. goto IL_0018;
  10841. }
  10842. }
  10843. {
  10844. V_2 = (bool)1;
  10845. goto IL_003c;
  10846. }
  10847. IL_0018:
  10848. {
  10849. int32_t L_4;
  10850. L_4 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL);
  10851. V_3 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  10852. bool L_5 = V_3;
  10853. if (!L_5)
  10854. {
  10855. goto IL_0037;
  10856. }
  10857. }
  10858. {
  10859. int32_t L_6 = ___0_logType;
  10860. int32_t L_7;
  10861. L_7 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL);
  10862. V_2 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  10863. goto IL_003c;
  10864. }
  10865. IL_0037:
  10866. {
  10867. }
  10868. IL_0038:
  10869. {
  10870. V_2 = (bool)0;
  10871. goto IL_003c;
  10872. }
  10873. IL_003c:
  10874. {
  10875. bool L_8 = V_2;
  10876. return L_8;
  10877. }
  10878. }
  10879. // System.String UnityEngine.Logger::GetString(System.Object)
  10880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10881. {
  10882. static bool s_Il2CppMethodInitialized;
  10883. if (!s_Il2CppMethodInitialized)
  10884. {
  10885. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10886. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var);
  10887. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9);
  10888. s_Il2CppMethodInitialized = true;
  10889. }
  10890. RuntimeObject* V_0 = NULL;
  10891. bool V_1 = false;
  10892. String_t* V_2 = NULL;
  10893. bool V_3 = false;
  10894. {
  10895. RuntimeObject* L_0 = ___0_message;
  10896. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10897. bool L_1 = V_1;
  10898. if (!L_1)
  10899. {
  10900. goto IL_0012;
  10901. }
  10902. }
  10903. {
  10904. V_2 = _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9;
  10905. goto IL_003b;
  10906. }
  10907. IL_0012:
  10908. {
  10909. RuntimeObject* L_2 = ___0_message;
  10910. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_2, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var));
  10911. RuntimeObject* L_3 = V_0;
  10912. V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  10913. bool L_4 = V_3;
  10914. if (!L_4)
  10915. {
  10916. goto IL_0031;
  10917. }
  10918. }
  10919. {
  10920. RuntimeObject* L_5 = V_0;
  10921. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10922. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_6;
  10923. L_6 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  10924. NullCheck(L_5);
  10925. String_t* L_7;
  10926. L_7 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var, L_5, (String_t*)NULL, L_6);
  10927. V_2 = L_7;
  10928. goto IL_003b;
  10929. }
  10930. IL_0031:
  10931. {
  10932. RuntimeObject* L_8 = ___0_message;
  10933. NullCheck(L_8);
  10934. String_t* L_9;
  10935. L_9 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8);
  10936. V_2 = L_9;
  10937. goto IL_003b;
  10938. }
  10939. IL_003b:
  10940. {
  10941. String_t* L_10 = V_2;
  10942. return L_10;
  10943. }
  10944. }
  10945. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
  10946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, RuntimeObject* ___1_message, const RuntimeMethod* method)
  10947. {
  10948. static bool s_Il2CppMethodInitialized;
  10949. if (!s_Il2CppMethodInitialized)
  10950. {
  10951. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10952. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  10953. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  10954. s_Il2CppMethodInitialized = true;
  10955. }
  10956. bool V_0 = false;
  10957. {
  10958. int32_t L_0 = ___0_logType;
  10959. bool L_1;
  10960. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  10961. V_0 = L_1;
  10962. bool L_2 = V_0;
  10963. if (!L_2)
  10964. {
  10965. goto IL_002e;
  10966. }
  10967. }
  10968. {
  10969. RuntimeObject* L_3;
  10970. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  10971. int32_t L_4 = ___0_logType;
  10972. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  10973. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5;
  10974. RuntimeObject* L_7 = ___1_message;
  10975. String_t* L_8;
  10976. L_8 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_7, NULL);
  10977. NullCheck(L_6);
  10978. ArrayElementTypeCheck (L_6, L_8);
  10979. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_8);
  10980. NullCheck(L_3);
  10981. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_6);
  10982. }
  10983. IL_002e:
  10984. {
  10985. return;
  10986. }
  10987. }
  10988. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
  10989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mF8C7E8A8CC31E04732044D73D2CB551D7CCB8995 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, RuntimeObject* ___1_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___2_context, const RuntimeMethod* method)
  10990. {
  10991. static bool s_Il2CppMethodInitialized;
  10992. if (!s_Il2CppMethodInitialized)
  10993. {
  10994. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10995. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  10996. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  10997. s_Il2CppMethodInitialized = true;
  10998. }
  10999. bool V_0 = false;
  11000. {
  11001. int32_t L_0 = ___0_logType;
  11002. bool L_1;
  11003. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  11004. V_0 = L_1;
  11005. bool L_2 = V_0;
  11006. if (!L_2)
  11007. {
  11008. goto IL_002e;
  11009. }
  11010. }
  11011. {
  11012. RuntimeObject* L_3;
  11013. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11014. int32_t L_4 = ___0_logType;
  11015. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___2_context;
  11016. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  11017. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_6;
  11018. RuntimeObject* L_8 = ___1_message;
  11019. String_t* L_9;
  11020. L_9 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_8, NULL);
  11021. NullCheck(L_7);
  11022. ArrayElementTypeCheck (L_7, L_9);
  11023. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  11024. NullCheck(L_3);
  11025. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_7);
  11026. }
  11027. IL_002e:
  11028. {
  11029. return;
  11030. }
  11031. }
  11032. // System.Void UnityEngine.Logger::LogError(System.String,System.Object)
  11033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogError_m4612980842D15256036F4EB16BADF13FD49F38F5 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, String_t* ___0_tag, RuntimeObject* ___1_message, const RuntimeMethod* method)
  11034. {
  11035. static bool s_Il2CppMethodInitialized;
  11036. if (!s_Il2CppMethodInitialized)
  11037. {
  11038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  11040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD);
  11041. s_Il2CppMethodInitialized = true;
  11042. }
  11043. bool V_0 = false;
  11044. {
  11045. bool L_0;
  11046. L_0 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, 0, NULL);
  11047. V_0 = L_0;
  11048. bool L_1 = V_0;
  11049. if (!L_1)
  11050. {
  11051. goto IL_0032;
  11052. }
  11053. }
  11054. {
  11055. RuntimeObject* L_2;
  11056. L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11057. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  11058. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_3;
  11059. String_t* L_5 = ___0_tag;
  11060. NullCheck(L_4);
  11061. ArrayElementTypeCheck (L_4, L_5);
  11062. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_5);
  11063. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_4;
  11064. RuntimeObject* L_7 = ___1_message;
  11065. String_t* L_8;
  11066. L_8 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_7, NULL);
  11067. NullCheck(L_6);
  11068. ArrayElementTypeCheck (L_6, L_8);
  11069. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
  11070. NullCheck(L_2);
  11071. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, 0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_6);
  11072. }
  11073. IL_0032:
  11074. {
  11075. return;
  11076. }
  11077. }
  11078. // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
  11079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m591AF39F0886DA44666068EDBBD3CCF07623CFBB (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  11080. {
  11081. static bool s_Il2CppMethodInitialized;
  11082. if (!s_Il2CppMethodInitialized)
  11083. {
  11084. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11085. s_Il2CppMethodInitialized = true;
  11086. }
  11087. bool V_0 = false;
  11088. {
  11089. bool L_0;
  11090. L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL);
  11091. V_0 = L_0;
  11092. bool L_1 = V_0;
  11093. if (!L_1)
  11094. {
  11095. goto IL_0019;
  11096. }
  11097. }
  11098. {
  11099. RuntimeObject* L_2;
  11100. L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11101. Exception_t* L_3 = ___0_exception;
  11102. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
  11103. NullCheck(L_2);
  11104. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, L_3, L_4);
  11105. }
  11106. IL_0019:
  11107. {
  11108. return;
  11109. }
  11110. }
  11111. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
  11112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m5A31966B8AA13AC1FFEC1DED42F56FA966459093 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
  11113. {
  11114. static bool s_Il2CppMethodInitialized;
  11115. if (!s_Il2CppMethodInitialized)
  11116. {
  11117. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11118. s_Il2CppMethodInitialized = true;
  11119. }
  11120. bool V_0 = false;
  11121. {
  11122. int32_t L_0 = ___0_logType;
  11123. bool L_1;
  11124. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  11125. V_0 = L_1;
  11126. bool L_2 = V_0;
  11127. if (!L_2)
  11128. {
  11129. goto IL_001c;
  11130. }
  11131. }
  11132. {
  11133. RuntimeObject* L_3;
  11134. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11135. int32_t L_4 = ___0_logType;
  11136. String_t* L_5 = ___1_format;
  11137. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = ___2_args;
  11138. NullCheck(L_3);
  11139. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, L_5, L_6);
  11140. }
  11141. IL_001c:
  11142. {
  11143. return;
  11144. }
  11145. }
  11146. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  11147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m776A546E755F914039AB8591E23D08510308DB4C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, String_t* ___2_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___3_args, const RuntimeMethod* method)
  11148. {
  11149. static bool s_Il2CppMethodInitialized;
  11150. if (!s_Il2CppMethodInitialized)
  11151. {
  11152. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11153. s_Il2CppMethodInitialized = true;
  11154. }
  11155. bool V_0 = false;
  11156. {
  11157. int32_t L_0 = ___0_logType;
  11158. bool L_1;
  11159. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  11160. V_0 = L_1;
  11161. bool L_2 = V_0;
  11162. if (!L_2)
  11163. {
  11164. goto IL_001d;
  11165. }
  11166. }
  11167. {
  11168. RuntimeObject* L_3;
  11169. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11170. int32_t L_4 = ___0_logType;
  11171. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___1_context;
  11172. String_t* L_6 = ___2_format;
  11173. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = ___3_args;
  11174. NullCheck(L_3);
  11175. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, L_6, L_7);
  11176. }
  11177. IL_001d:
  11178. {
  11179. return;
  11180. }
  11181. }
  11182. #ifdef __clang__
  11183. #pragma clang diagnostic pop
  11184. #endif
  11185. #ifdef __clang__
  11186. #pragma clang diagnostic push
  11187. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11188. #pragma clang diagnostic ignored "-Wunused-variable"
  11189. #endif
  11190. // System.Void UnityEngine.Cursor::SetCursor(UnityEngine.Texture2D,UnityEngine.Vector2,UnityEngine.CursorMode)
  11191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_m00781B5A9FDF84759E2D8869F08E6120062FCE86 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method)
  11192. {
  11193. {
  11194. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture;
  11195. int32_t L_1 = ___2_cursorMode;
  11196. Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8(L_0, (&___1_hotspot), L_1, NULL);
  11197. return;
  11198. }
  11199. }
  11200. // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
  11201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632 (const RuntimeMethod* method)
  11202. {
  11203. typedef int32_t (*Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn) ();
  11204. static Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn _il2cpp_icall_func;
  11205. if (!_il2cpp_icall_func)
  11206. _il2cpp_icall_func = (Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()");
  11207. int32_t icallRetVal = _il2cpp_icall_func();
  11208. return icallRetVal;
  11209. }
  11210. // System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
  11211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method)
  11212. {
  11213. typedef void (*Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t);
  11214. static Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn _il2cpp_icall_func;
  11215. if (!_il2cpp_icall_func)
  11216. _il2cpp_icall_func = (Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)");
  11217. _il2cpp_icall_func(___0_texture, ___1_hotspot, ___2_cursorMode);
  11218. }
  11219. #ifdef __clang__
  11220. #pragma clang diagnostic pop
  11221. #endif
  11222. #ifdef __clang__
  11223. #pragma clang diagnostic push
  11224. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11225. #pragma clang diagnostic ignored "-Wunused-variable"
  11226. #endif
  11227. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  11228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11229. {
  11230. typedef int32_t (*Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11231. static Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn _il2cpp_icall_func;
  11232. if (!_il2cpp_icall_func)
  11233. _il2cpp_icall_func = (Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()");
  11234. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11235. return icallRetVal;
  11236. }
  11237. // System.Single UnityEngine.Light::get_cookieSize()
  11238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11239. {
  11240. typedef float (*Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11241. static Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn _il2cpp_icall_func;
  11242. if (!_il2cpp_icall_func)
  11243. _il2cpp_icall_func = (Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()");
  11244. float icallRetVal = _il2cpp_icall_func(__this);
  11245. return icallRetVal;
  11246. }
  11247. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  11248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11249. {
  11250. typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11251. static Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn _il2cpp_icall_func;
  11252. if (!_il2cpp_icall_func)
  11253. _il2cpp_icall_func = (Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()");
  11254. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this);
  11255. return icallRetVal;
  11256. }
  11257. // UnityEngine.LightType UnityEngine.Light::get_type()
  11258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11259. {
  11260. typedef int32_t (*Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11261. static Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn _il2cpp_icall_func;
  11262. if (!_il2cpp_icall_func)
  11263. _il2cpp_icall_func = (Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()");
  11264. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11265. return icallRetVal;
  11266. }
  11267. // System.Single UnityEngine.Light::get_spotAngle()
  11268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11269. {
  11270. typedef float (*Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11271. static Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn _il2cpp_icall_func;
  11272. if (!_il2cpp_icall_func)
  11273. _il2cpp_icall_func = (Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()");
  11274. float icallRetVal = _il2cpp_icall_func(__this);
  11275. return icallRetVal;
  11276. }
  11277. // UnityEngine.Color UnityEngine.Light::get_color()
  11278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11279. {
  11280. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  11281. memset((&V_0), 0, sizeof(V_0));
  11282. {
  11283. Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A(__this, (&V_0), NULL);
  11284. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
  11285. return L_0;
  11286. }
  11287. }
  11288. // System.Single UnityEngine.Light::get_colorTemperature()
  11289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11290. {
  11291. typedef float (*Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11292. static Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn _il2cpp_icall_func;
  11293. if (!_il2cpp_icall_func)
  11294. _il2cpp_icall_func = (Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_colorTemperature()");
  11295. float icallRetVal = _il2cpp_icall_func(__this);
  11296. return icallRetVal;
  11297. }
  11298. // System.Boolean UnityEngine.Light::get_useColorTemperature()
  11299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11300. {
  11301. typedef bool (*Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11302. static Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn _il2cpp_icall_func;
  11303. if (!_il2cpp_icall_func)
  11304. _il2cpp_icall_func = (Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_useColorTemperature()");
  11305. bool icallRetVal = _il2cpp_icall_func(__this);
  11306. return icallRetVal;
  11307. }
  11308. // System.Single UnityEngine.Light::get_intensity()
  11309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11310. {
  11311. typedef float (*Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11312. static Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn _il2cpp_icall_func;
  11313. if (!_il2cpp_icall_func)
  11314. _il2cpp_icall_func = (Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()");
  11315. float icallRetVal = _il2cpp_icall_func(__this);
  11316. return icallRetVal;
  11317. }
  11318. // System.Single UnityEngine.Light::get_bounceIntensity()
  11319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11320. {
  11321. typedef float (*Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11322. static Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn _il2cpp_icall_func;
  11323. if (!_il2cpp_icall_func)
  11324. _il2cpp_icall_func = (Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()");
  11325. float icallRetVal = _il2cpp_icall_func(__this);
  11326. return icallRetVal;
  11327. }
  11328. // System.Single UnityEngine.Light::get_range()
  11329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11330. {
  11331. typedef float (*Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11332. static Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn _il2cpp_icall_func;
  11333. if (!_il2cpp_icall_func)
  11334. _il2cpp_icall_func = (Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()");
  11335. float icallRetVal = _il2cpp_icall_func(__this);
  11336. return icallRetVal;
  11337. }
  11338. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  11339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11340. {
  11341. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 V_0;
  11342. memset((&V_0), 0, sizeof(V_0));
  11343. {
  11344. Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185(__this, (&V_0), NULL);
  11345. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_0 = V_0;
  11346. return L_0;
  11347. }
  11348. }
  11349. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  11350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method)
  11351. {
  11352. typedef void (*Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  11353. static Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn _il2cpp_icall_func;
  11354. if (!_il2cpp_icall_func)
  11355. _il2cpp_icall_func = (Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)");
  11356. _il2cpp_icall_func(__this, ___0_ret);
  11357. }
  11358. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  11359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___0_ret, const RuntimeMethod* method)
  11360. {
  11361. typedef void (*Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90*);
  11362. static Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn _il2cpp_icall_func;
  11363. if (!_il2cpp_icall_func)
  11364. _il2cpp_icall_func = (Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)");
  11365. _il2cpp_icall_func(__this, ___0_ret);
  11366. }
  11367. #ifdef __clang__
  11368. #pragma clang diagnostic pop
  11369. #endif
  11370. #ifdef __clang__
  11371. #pragma clang diagnostic push
  11372. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11373. #pragma clang diagnostic ignored "-Wunused-variable"
  11374. #endif
  11375. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  11376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11377. {
  11378. typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11379. static Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn _il2cpp_icall_func;
  11380. if (!_il2cpp_icall_func)
  11381. _il2cpp_icall_func = (Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
  11382. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
  11383. return icallRetVal;
  11384. }
  11385. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  11386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11387. {
  11388. typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11389. static Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn _il2cpp_icall_func;
  11390. if (!_il2cpp_icall_func)
  11391. _il2cpp_icall_func = (Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()");
  11392. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
  11393. return icallRetVal;
  11394. }
  11395. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  11396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_m, const RuntimeMethod* method)
  11397. {
  11398. typedef void (*Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  11399. static Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn _il2cpp_icall_func;
  11400. if (!_il2cpp_icall_func)
  11401. _il2cpp_icall_func = (Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)");
  11402. _il2cpp_icall_func(__this, ___0_m);
  11403. }
  11404. // System.Boolean UnityEngine.Renderer::get_enabled()
  11405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11406. {
  11407. typedef bool (*Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11408. static Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn _il2cpp_icall_func;
  11409. if (!_il2cpp_icall_func)
  11410. _il2cpp_icall_func = (Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()");
  11411. bool icallRetVal = _il2cpp_icall_func(__this);
  11412. return icallRetVal;
  11413. }
  11414. // System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
  11415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, bool ___0_value, const RuntimeMethod* method)
  11416. {
  11417. typedef void (*Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, bool);
  11418. static Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn _il2cpp_icall_func;
  11419. if (!_il2cpp_icall_func)
  11420. _il2cpp_icall_func = (Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)");
  11421. _il2cpp_icall_func(__this, ___0_value);
  11422. }
  11423. // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
  11424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
  11425. {
  11426. typedef void (*Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
  11427. static Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn _il2cpp_icall_func;
  11428. if (!_il2cpp_icall_func)
  11429. _il2cpp_icall_func = (Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)");
  11430. _il2cpp_icall_func(__this, ___0_value);
  11431. }
  11432. // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
  11433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, bool ___0_value, const RuntimeMethod* method)
  11434. {
  11435. typedef void (*Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, bool);
  11436. static Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn _il2cpp_icall_func;
  11437. if (!_il2cpp_icall_func)
  11438. _il2cpp_icall_func = (Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)");
  11439. _il2cpp_icall_func(__this, ___0_value);
  11440. }
  11441. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  11442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11443. {
  11444. typedef int32_t (*Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11445. static Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn _il2cpp_icall_func;
  11446. if (!_il2cpp_icall_func)
  11447. _il2cpp_icall_func = (Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
  11448. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11449. return icallRetVal;
  11450. }
  11451. // System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
  11452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
  11453. {
  11454. typedef void (*Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
  11455. static Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn _il2cpp_icall_func;
  11456. if (!_il2cpp_icall_func)
  11457. _il2cpp_icall_func = (Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)");
  11458. _il2cpp_icall_func(__this, ___0_value);
  11459. }
  11460. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  11461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11462. {
  11463. typedef int32_t (*Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11464. static Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn _il2cpp_icall_func;
  11465. if (!_il2cpp_icall_func)
  11466. _il2cpp_icall_func = (Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
  11467. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11468. return icallRetVal;
  11469. }
  11470. // System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
  11471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
  11472. {
  11473. typedef void (*Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
  11474. static Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn _il2cpp_icall_func;
  11475. if (!_il2cpp_icall_func)
  11476. _il2cpp_icall_func = (Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)");
  11477. _il2cpp_icall_func(__this, ___0_value);
  11478. }
  11479. // UnityEngine.Material UnityEngine.Renderer::get_material()
  11480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_material_m5BA2A00816C4CC66580D4B2E409CF10718C15656 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11481. {
  11482. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
  11483. {
  11484. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
  11485. L_0 = Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189(__this, NULL);
  11486. V_0 = L_0;
  11487. goto IL_000a;
  11488. }
  11489. IL_000a:
  11490. {
  11491. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
  11492. return L_1;
  11493. }
  11494. }
  11495. // UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
  11496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_sharedMaterial_mA2E0CA0A564617FFC3E0E50947C6300082C35F81 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11497. {
  11498. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
  11499. {
  11500. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
  11501. L_0 = Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192(__this, NULL);
  11502. V_0 = L_0;
  11503. goto IL_000a;
  11504. }
  11505. IL_000a:
  11506. {
  11507. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
  11508. return L_1;
  11509. }
  11510. }
  11511. // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
  11512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m5E842F9A06CFB7B77656EB319881CB4B3E8E4288 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method)
  11513. {
  11514. {
  11515. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_value;
  11516. Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA(__this, L_0, NULL);
  11517. return;
  11518. }
  11519. }
  11520. #ifdef __clang__
  11521. #pragma clang diagnostic pop
  11522. #endif
  11523. #ifdef __clang__
  11524. #pragma clang diagnostic push
  11525. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11526. #pragma clang diagnostic ignored "-Wunused-variable"
  11527. #endif
  11528. #ifdef __clang__
  11529. #pragma clang diagnostic pop
  11530. #endif
  11531. #ifdef __clang__
  11532. #pragma clang diagnostic push
  11533. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11534. #pragma clang diagnostic ignored "-Wunused-variable"
  11535. #endif
  11536. // System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
  11537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_m6AA14C7B8A41C6BBCDE33338AAB96239048192A1 (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE* __this, const RuntimeMethod* method)
  11538. {
  11539. {
  11540. return;
  11541. }
  11542. }
  11543. #ifdef __clang__
  11544. #pragma clang diagnostic pop
  11545. #endif
  11546. #ifdef __clang__
  11547. #pragma clang diagnostic push
  11548. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11549. #pragma clang diagnostic ignored "-Wunused-variable"
  11550. #endif
  11551. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  11552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mono, const RuntimeMethod* method)
  11553. {
  11554. typedef void (*Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11555. static Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn _il2cpp_icall_func;
  11556. if (!_il2cpp_icall_func)
  11557. _il2cpp_icall_func = (Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
  11558. _il2cpp_icall_func(___0_mono);
  11559. }
  11560. // System.Void UnityEngine.Mesh::.ctor()
  11561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11562. {
  11563. static bool s_Il2CppMethodInitialized;
  11564. if (!s_Il2CppMethodInitialized)
  11565. {
  11566. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11567. s_Il2CppMethodInitialized = true;
  11568. }
  11569. {
  11570. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11571. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  11572. Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45(__this, NULL);
  11573. return;
  11574. }
  11575. }
  11576. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  11577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method)
  11578. {
  11579. typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, bool);
  11580. static Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn _il2cpp_icall_func;
  11581. if (!_il2cpp_icall_func)
  11582. _il2cpp_icall_func = (Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)");
  11583. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func(__this, ___0_submesh, ___1_applyBaseVertex);
  11584. return icallRetVal;
  11585. }
  11586. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  11587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, RuntimeArray* ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method)
  11588. {
  11589. typedef void (*Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, bool, int32_t);
  11590. static Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn _il2cpp_icall_func;
  11591. if (!_il2cpp_icall_func)
  11592. _il2cpp_icall_func = (Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)");
  11593. _il2cpp_icall_func(__this, ___0_submesh, ___1_topology, ___2_indicesFormat, ___3_indices, ___4_arrayStart, ___5_arraySize, ___6_calculateBounds, ___7_baseVertex);
  11594. }
  11595. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  11596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_ch, const RuntimeMethod* method)
  11597. {
  11598. typedef void (*Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
  11599. static Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn _il2cpp_icall_func;
  11600. if (!_il2cpp_icall_func)
  11601. _il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)");
  11602. _il2cpp_icall_func(__this, ___0_ch);
  11603. }
  11604. // System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
  11605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_attr, const RuntimeMethod* method)
  11606. {
  11607. typedef bool (*Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
  11608. static Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn _il2cpp_icall_func;
  11609. if (!_il2cpp_icall_func)
  11610. _il2cpp_icall_func = (Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)");
  11611. bool icallRetVal = _il2cpp_icall_func(__this, ___0_attr);
  11612. return icallRetVal;
  11613. }
  11614. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_arraySize, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method)
  11616. {
  11617. typedef void (*Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, int32_t, int32_t);
  11618. static Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn _il2cpp_icall_func;
  11619. if (!_il2cpp_icall_func)
  11620. _il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
  11621. _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_arraySize, ___5_valuesStart, ___6_valuesCount, ___7_flags);
  11622. }
  11623. // System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  11624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method)
  11625. {
  11626. typedef RuntimeArray* (*Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t);
  11627. static Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn _il2cpp_icall_func;
  11628. if (!_il2cpp_icall_func)
  11629. _il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)");
  11630. RuntimeArray* icallRetVal = _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim);
  11631. return icallRetVal;
  11632. }
  11633. // System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
  11634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, const RuntimeMethod* method)
  11635. {
  11636. typedef void (*Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*);
  11637. static Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn _il2cpp_icall_func;
  11638. if (!_il2cpp_icall_func)
  11639. _il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)");
  11640. _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim, ___3_values);
  11641. }
  11642. // System.Boolean UnityEngine.Mesh::get_canAccess()
  11643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11644. {
  11645. typedef bool (*Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11646. static Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn _il2cpp_icall_func;
  11647. if (!_il2cpp_icall_func)
  11648. _il2cpp_icall_func = (Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
  11649. bool icallRetVal = _il2cpp_icall_func(__this);
  11650. return icallRetVal;
  11651. }
  11652. // System.Int32 UnityEngine.Mesh::get_vertexCount()
  11653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11654. {
  11655. typedef int32_t (*Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11656. static Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn _il2cpp_icall_func;
  11657. if (!_il2cpp_icall_func)
  11658. _il2cpp_icall_func = (Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
  11659. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11660. return icallRetVal;
  11661. }
  11662. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  11663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11664. {
  11665. typedef int32_t (*Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11666. static Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn _il2cpp_icall_func;
  11667. if (!_il2cpp_icall_func)
  11668. _il2cpp_icall_func = (Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()");
  11669. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11670. return icallRetVal;
  11671. }
  11672. // UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
  11673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Mesh_get_bounds_m9E3A46226824676703990270A722A89A4860A100 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11674. {
  11675. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0;
  11676. memset((&V_0), 0, sizeof(V_0));
  11677. {
  11678. Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7(__this, (&V_0), NULL);
  11679. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0;
  11680. return L_0;
  11681. }
  11682. }
  11683. // System.Void UnityEngine.Mesh::set_bounds(UnityEngine.Bounds)
  11684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_m2E526E9B61ACA77D644C22A9D8EB49583012B54E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_value, const RuntimeMethod* method)
  11685. {
  11686. {
  11687. Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835(__this, (&___0_value), NULL);
  11688. return;
  11689. }
  11690. }
  11691. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  11692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_keepVertexLayout, const RuntimeMethod* method)
  11693. {
  11694. typedef void (*Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, bool);
  11695. static Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn _il2cpp_icall_func;
  11696. if (!_il2cpp_icall_func)
  11697. _il2cpp_icall_func = (Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
  11698. _il2cpp_icall_func(__this, ___0_keepVertexLayout);
  11699. }
  11700. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  11701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method)
  11702. {
  11703. typedef void (*Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
  11704. static Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn _il2cpp_icall_func;
  11705. if (!_il2cpp_icall_func)
  11706. _il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
  11707. _il2cpp_icall_func(__this, ___0_flags);
  11708. }
  11709. // System.Void UnityEngine.Mesh::MarkDynamicImpl()
  11710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11711. {
  11712. typedef void (*Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11713. static Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn _il2cpp_icall_func;
  11714. if (!_il2cpp_icall_func)
  11715. _il2cpp_icall_func = (Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::MarkDynamicImpl()");
  11716. _il2cpp_icall_func(__this);
  11717. }
  11718. // UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
  11719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689 (int32_t ___0_uvIndex, const RuntimeMethod* method)
  11720. {
  11721. bool V_0 = false;
  11722. int32_t V_1 = 0;
  11723. int32_t G_B3_0 = 0;
  11724. {
  11725. int32_t L_0 = ___0_uvIndex;
  11726. if ((((int32_t)L_0) < ((int32_t)0)))
  11727. {
  11728. goto IL_000b;
  11729. }
  11730. }
  11731. {
  11732. int32_t L_1 = ___0_uvIndex;
  11733. G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0);
  11734. goto IL_000c;
  11735. }
  11736. IL_000b:
  11737. {
  11738. G_B3_0 = 1;
  11739. }
  11740. IL_000c:
  11741. {
  11742. V_0 = (bool)G_B3_0;
  11743. bool L_2 = V_0;
  11744. if (!L_2)
  11745. {
  11746. goto IL_0020;
  11747. }
  11748. }
  11749. {
  11750. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  11751. NullCheck(L_3);
  11752. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), NULL);
  11753. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689_RuntimeMethod_var)));
  11754. }
  11755. IL_0020:
  11756. {
  11757. int32_t L_4 = ___0_uvIndex;
  11758. V_1 = ((int32_t)il2cpp_codegen_add(4, L_4));
  11759. goto IL_0026;
  11760. }
  11761. IL_0026:
  11762. {
  11763. int32_t L_5 = V_1;
  11764. return L_5;
  11765. }
  11766. }
  11767. // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
  11768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130 (int32_t ___0_channel, const RuntimeMethod* method)
  11769. {
  11770. bool V_0 = false;
  11771. int32_t V_1 = 0;
  11772. bool V_2 = false;
  11773. bool V_3 = false;
  11774. int32_t G_B3_0 = 0;
  11775. int32_t G_B8_0 = 0;
  11776. int32_t G_B13_0 = 0;
  11777. {
  11778. int32_t L_0 = ___0_channel;
  11779. if (!L_0)
  11780. {
  11781. goto IL_000a;
  11782. }
  11783. }
  11784. {
  11785. int32_t L_1 = ___0_channel;
  11786. G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
  11787. goto IL_000b;
  11788. }
  11789. IL_000a:
  11790. {
  11791. G_B3_0 = 1;
  11792. }
  11793. IL_000b:
  11794. {
  11795. V_0 = (bool)G_B3_0;
  11796. bool L_2 = V_0;
  11797. if (!L_2)
  11798. {
  11799. goto IL_0013;
  11800. }
  11801. }
  11802. {
  11803. V_1 = 3;
  11804. goto IL_004d;
  11805. }
  11806. IL_0013:
  11807. {
  11808. int32_t L_3 = ___0_channel;
  11809. if ((((int32_t)L_3) < ((int32_t)4)))
  11810. {
  11811. goto IL_0021;
  11812. }
  11813. }
  11814. {
  11815. int32_t L_4 = ___0_channel;
  11816. G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  11817. goto IL_0022;
  11818. }
  11819. IL_0021:
  11820. {
  11821. G_B8_0 = 0;
  11822. }
  11823. IL_0022:
  11824. {
  11825. V_2 = (bool)G_B8_0;
  11826. bool L_5 = V_2;
  11827. if (!L_5)
  11828. {
  11829. goto IL_002a;
  11830. }
  11831. }
  11832. {
  11833. V_1 = 2;
  11834. goto IL_004d;
  11835. }
  11836. IL_002a:
  11837. {
  11838. int32_t L_6 = ___0_channel;
  11839. if ((((int32_t)L_6) == ((int32_t)2)))
  11840. {
  11841. goto IL_0034;
  11842. }
  11843. }
  11844. {
  11845. int32_t L_7 = ___0_channel;
  11846. G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0);
  11847. goto IL_0035;
  11848. }
  11849. IL_0034:
  11850. {
  11851. G_B13_0 = 1;
  11852. }
  11853. IL_0035:
  11854. {
  11855. V_3 = (bool)G_B13_0;
  11856. bool L_8 = V_3;
  11857. if (!L_8)
  11858. {
  11859. goto IL_003d;
  11860. }
  11861. }
  11862. {
  11863. V_1 = 4;
  11864. goto IL_004d;
  11865. }
  11866. IL_003d:
  11867. {
  11868. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  11869. NullCheck(L_9);
  11870. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF)), NULL);
  11871. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130_RuntimeMethod_var)));
  11872. }
  11873. IL_004d:
  11874. {
  11875. int32_t L_10 = V_1;
  11876. return L_10;
  11877. }
  11878. }
  11879. // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_valuesArrayLength, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method)
  11881. {
  11882. bool V_0 = false;
  11883. bool V_1 = false;
  11884. bool V_2 = false;
  11885. bool V_3 = false;
  11886. bool V_4 = false;
  11887. bool V_5 = false;
  11888. int32_t G_B8_0 = 0;
  11889. {
  11890. bool L_0;
  11891. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  11892. V_0 = L_0;
  11893. bool L_1 = V_0;
  11894. if (!L_1)
  11895. {
  11896. goto IL_00c6;
  11897. }
  11898. }
  11899. {
  11900. int32_t L_2 = ___5_valuesStart;
  11901. V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
  11902. bool L_3 = V_1;
  11903. if (!L_3)
  11904. {
  11905. goto IL_002f;
  11906. }
  11907. }
  11908. {
  11909. int32_t L_4 = ___5_valuesStart;
  11910. int32_t L_5 = L_4;
  11911. RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_5);
  11912. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_7 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  11913. NullCheck(L_7);
  11914. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), NULL);
  11915. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  11916. }
  11917. IL_002f:
  11918. {
  11919. int32_t L_8 = ___6_valuesCount;
  11920. V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
  11921. bool L_9 = V_2;
  11922. if (!L_9)
  11923. {
  11924. goto IL_004f;
  11925. }
  11926. }
  11927. {
  11928. int32_t L_10 = ___6_valuesCount;
  11929. int32_t L_11 = L_10;
  11930. RuntimeObject* L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_11);
  11931. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_13 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  11932. NullCheck(L_13);
  11933. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), NULL);
  11934. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  11935. }
  11936. IL_004f:
  11937. {
  11938. int32_t L_14 = ___5_valuesStart;
  11939. int32_t L_15 = ___4_valuesArrayLength;
  11940. if ((((int32_t)L_14) < ((int32_t)L_15)))
  11941. {
  11942. goto IL_005c;
  11943. }
  11944. }
  11945. {
  11946. int32_t L_16 = ___6_valuesCount;
  11947. G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
  11948. goto IL_005d;
  11949. }
  11950. IL_005c:
  11951. {
  11952. G_B8_0 = 0;
  11953. }
  11954. IL_005d:
  11955. {
  11956. V_3 = (bool)G_B8_0;
  11957. bool L_17 = V_3;
  11958. if (!L_17)
  11959. {
  11960. goto IL_0078;
  11961. }
  11962. }
  11963. {
  11964. int32_t L_18 = ___5_valuesStart;
  11965. int32_t L_19 = L_18;
  11966. RuntimeObject* L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_19);
  11967. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_21 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  11968. NullCheck(L_21);
  11969. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), NULL);
  11970. IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  11971. }
  11972. IL_0078:
  11973. {
  11974. int32_t L_22 = ___5_valuesStart;
  11975. int32_t L_23 = ___6_valuesCount;
  11976. int32_t L_24 = ___4_valuesArrayLength;
  11977. V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_22, L_23))) > ((int32_t)L_24))? 1 : 0);
  11978. bool L_25 = V_4;
  11979. if (!L_25)
  11980. {
  11981. goto IL_00a1;
  11982. }
  11983. }
  11984. {
  11985. int32_t L_26 = ___5_valuesStart;
  11986. int32_t L_27 = ___6_valuesCount;
  11987. int32_t L_28 = ((int32_t)il2cpp_codegen_add(L_26, L_27));
  11988. RuntimeObject* L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_28);
  11989. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  11990. NullCheck(L_30);
  11991. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), NULL);
  11992. IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  11993. }
  11994. IL_00a1:
  11995. {
  11996. RuntimeArray* L_31 = ___3_values;
  11997. V_5 = (bool)((((RuntimeObject*)(RuntimeArray*)L_31) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  11998. bool L_32 = V_5;
  11999. if (!L_32)
  12000. {
  12001. goto IL_00af;
  12002. }
  12003. }
  12004. {
  12005. ___5_valuesStart = 0;
  12006. }
  12007. IL_00af:
  12008. {
  12009. int32_t L_33 = ___0_channel;
  12010. int32_t L_34 = ___1_format;
  12011. int32_t L_35 = ___2_dim;
  12012. RuntimeArray* L_36 = ___3_values;
  12013. int32_t L_37 = ___4_valuesArrayLength;
  12014. int32_t L_38 = ___5_valuesStart;
  12015. int32_t L_39 = ___6_valuesCount;
  12016. int32_t L_40 = ___7_flags;
  12017. Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, L_40, NULL);
  12018. goto IL_00ce;
  12019. }
  12020. IL_00c6:
  12021. {
  12022. int32_t L_41 = ___0_channel;
  12023. Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E(__this, L_41, NULL);
  12024. }
  12025. IL_00ce:
  12026. {
  12027. return;
  12028. }
  12029. }
  12030. // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
  12031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12032. {
  12033. static bool s_Il2CppMethodInitialized;
  12034. if (!s_Il2CppMethodInitialized)
  12035. {
  12036. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12037. s_Il2CppMethodInitialized = true;
  12038. }
  12039. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
  12040. {
  12041. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0;
  12042. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 0, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12043. V_0 = L_0;
  12044. goto IL_000b;
  12045. }
  12046. IL_000b:
  12047. {
  12048. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0;
  12049. return L_1;
  12050. }
  12051. }
  12052. // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
  12053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_value, const RuntimeMethod* method)
  12054. {
  12055. static bool s_Il2CppMethodInitialized;
  12056. if (!s_Il2CppMethodInitialized)
  12057. {
  12058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12059. s_Il2CppMethodInitialized = true;
  12060. }
  12061. {
  12062. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_value;
  12063. Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81(__this, 0, L_0, 0, Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12064. return;
  12065. }
  12066. }
  12067. // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
  12068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_normals_m2B6B159B799E6E235EA651FCAB2E18EE5B18ED62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12069. {
  12070. static bool s_Il2CppMethodInitialized;
  12071. if (!s_Il2CppMethodInitialized)
  12072. {
  12073. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12074. s_Il2CppMethodInitialized = true;
  12075. }
  12076. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
  12077. {
  12078. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0;
  12079. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 1, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12080. V_0 = L_0;
  12081. goto IL_000b;
  12082. }
  12083. IL_000b:
  12084. {
  12085. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0;
  12086. return L_1;
  12087. }
  12088. }
  12089. // System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
  12090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_value, const RuntimeMethod* method)
  12091. {
  12092. static bool s_Il2CppMethodInitialized;
  12093. if (!s_Il2CppMethodInitialized)
  12094. {
  12095. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12096. s_Il2CppMethodInitialized = true;
  12097. }
  12098. {
  12099. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_value;
  12100. Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81(__this, 1, L_0, 0, Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12101. return;
  12102. }
  12103. }
  12104. // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
  12105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_get_tangents_mEA6C7BF6A2B9A8BD0E9A62963E048F973878299E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12106. {
  12107. static bool s_Il2CppMethodInitialized;
  12108. if (!s_Il2CppMethodInitialized)
  12109. {
  12110. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var);
  12111. s_Il2CppMethodInitialized = true;
  12112. }
  12113. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL;
  12114. {
  12115. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0;
  12116. L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B(__this, 2, Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var);
  12117. V_0 = L_0;
  12118. goto IL_000b;
  12119. }
  12120. IL_000b:
  12121. {
  12122. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = V_0;
  12123. return L_1;
  12124. }
  12125. }
  12126. // System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[])
  12127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_tangents_mF547B7E4F9C70FB7CD6168139180A70AD306169B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___0_value, const RuntimeMethod* method)
  12128. {
  12129. static bool s_Il2CppMethodInitialized;
  12130. if (!s_Il2CppMethodInitialized)
  12131. {
  12132. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var);
  12133. s_Il2CppMethodInitialized = true;
  12134. }
  12135. {
  12136. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___0_value;
  12137. Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8(__this, 2, L_0, 0, Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var);
  12138. return;
  12139. }
  12140. }
  12141. // System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
  12142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___0_value, const RuntimeMethod* method)
  12143. {
  12144. static bool s_Il2CppMethodInitialized;
  12145. if (!s_Il2CppMethodInitialized)
  12146. {
  12147. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12148. s_Il2CppMethodInitialized = true;
  12149. }
  12150. {
  12151. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___0_value;
  12152. Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 4, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12153. return;
  12154. }
  12155. }
  12156. // System.Void UnityEngine.Mesh::set_uv2(UnityEngine.Vector2[])
  12157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv2_m37B442C04EBB029C0AD9545C54F95D9BDAD8E9B5 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___0_value, const RuntimeMethod* method)
  12158. {
  12159. static bool s_Il2CppMethodInitialized;
  12160. if (!s_Il2CppMethodInitialized)
  12161. {
  12162. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12163. s_Il2CppMethodInitialized = true;
  12164. }
  12165. {
  12166. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___0_value;
  12167. Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 5, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12168. return;
  12169. }
  12170. }
  12171. // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
  12172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_get_colors32_mA230CB5687CDCCEA5527BD5A0640E9535CB640A2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12173. {
  12174. static bool s_Il2CppMethodInitialized;
  12175. if (!s_Il2CppMethodInitialized)
  12176. {
  12177. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var);
  12178. s_Il2CppMethodInitialized = true;
  12179. }
  12180. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* V_0 = NULL;
  12181. {
  12182. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0;
  12183. L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E(__this, 3, 2, 4, Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var);
  12184. V_0 = L_0;
  12185. goto IL_000d;
  12186. }
  12187. IL_000d:
  12188. {
  12189. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_1 = V_0;
  12190. return L_1;
  12191. }
  12192. }
  12193. // System.Void UnityEngine.Mesh::set_colors32(UnityEngine.Color32[])
  12194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors32_m0E4462B7A1D613E6FB15DD7584BCE5491C17820F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_value, const RuntimeMethod* method)
  12195. {
  12196. static bool s_Il2CppMethodInitialized;
  12197. if (!s_Il2CppMethodInitialized)
  12198. {
  12199. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var);
  12200. s_Il2CppMethodInitialized = true;
  12201. }
  12202. {
  12203. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_value;
  12204. Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F(__this, 3, 2, 4, L_0, 0, Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var);
  12205. return;
  12206. }
  12207. }
  12208. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  12209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, const RuntimeMethod* method)
  12210. {
  12211. static bool s_Il2CppMethodInitialized;
  12212. if (!s_Il2CppMethodInitialized)
  12213. {
  12214. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12215. s_Il2CppMethodInitialized = true;
  12216. }
  12217. {
  12218. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
  12219. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___0_inVertices;
  12220. int32_t L_2;
  12221. L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12222. Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F(__this, L_0, 0, L_2, NULL);
  12223. return;
  12224. }
  12225. }
  12226. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  12227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12228. {
  12229. {
  12230. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
  12231. int32_t L_1 = ___1_start;
  12232. int32_t L_2 = ___2_length;
  12233. Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA(__this, L_0, L_1, L_2, 0, NULL);
  12234. return;
  12235. }
  12236. }
  12237. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12239. {
  12240. static bool s_Il2CppMethodInitialized;
  12241. if (!s_Il2CppMethodInitialized)
  12242. {
  12243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12244. s_Il2CppMethodInitialized = true;
  12245. }
  12246. {
  12247. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
  12248. int32_t L_1 = ___1_start;
  12249. int32_t L_2 = ___2_length;
  12250. int32_t L_3 = ___3_flags;
  12251. Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 0, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12252. return;
  12253. }
  12254. }
  12255. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  12256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mB4072A4D2600768FD62BC9CAAFF8C43955A4A365 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, const RuntimeMethod* method)
  12257. {
  12258. static bool s_Il2CppMethodInitialized;
  12259. if (!s_Il2CppMethodInitialized)
  12260. {
  12261. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12262. s_Il2CppMethodInitialized = true;
  12263. }
  12264. {
  12265. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
  12266. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___0_inNormals;
  12267. int32_t L_2;
  12268. L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12269. Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29(__this, L_0, 0, L_2, NULL);
  12270. return;
  12271. }
  12272. }
  12273. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  12274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12275. {
  12276. {
  12277. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
  12278. int32_t L_1 = ___1_start;
  12279. int32_t L_2 = ___2_length;
  12280. Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51(__this, L_0, L_1, L_2, 0, NULL);
  12281. return;
  12282. }
  12283. }
  12284. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12286. {
  12287. static bool s_Il2CppMethodInitialized;
  12288. if (!s_Il2CppMethodInitialized)
  12289. {
  12290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12291. s_Il2CppMethodInitialized = true;
  12292. }
  12293. {
  12294. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
  12295. int32_t L_1 = ___1_start;
  12296. int32_t L_2 = ___2_length;
  12297. int32_t L_3 = ___3_flags;
  12298. Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 1, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12299. return;
  12300. }
  12301. }
  12302. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
  12303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m0FAEBB1D9ACF3607640669AD70AD6BFACA9D3CBB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, const RuntimeMethod* method)
  12304. {
  12305. static bool s_Il2CppMethodInitialized;
  12306. if (!s_Il2CppMethodInitialized)
  12307. {
  12308. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12309. s_Il2CppMethodInitialized = true;
  12310. }
  12311. {
  12312. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
  12313. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___0_inTangents;
  12314. int32_t L_2;
  12315. L_2 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2(L_1, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12316. Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE(__this, L_0, 0, L_2, NULL);
  12317. return;
  12318. }
  12319. }
  12320. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  12321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12322. {
  12323. {
  12324. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
  12325. int32_t L_1 = ___1_start;
  12326. int32_t L_2 = ___2_length;
  12327. Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B(__this, L_0, L_1, L_2, 0, NULL);
  12328. return;
  12329. }
  12330. }
  12331. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12333. {
  12334. static bool s_Il2CppMethodInitialized;
  12335. if (!s_Il2CppMethodInitialized)
  12336. {
  12337. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var);
  12338. s_Il2CppMethodInitialized = true;
  12339. }
  12340. {
  12341. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
  12342. int32_t L_1 = ___1_start;
  12343. int32_t L_2 = ___2_length;
  12344. int32_t L_3 = ___3_flags;
  12345. Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4(__this, 2, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var);
  12346. return;
  12347. }
  12348. }
  12349. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
  12350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m4D4920186213CCC1DA28CD3C7BDBD13F0D00541F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, const RuntimeMethod* method)
  12351. {
  12352. static bool s_Il2CppMethodInitialized;
  12353. if (!s_Il2CppMethodInitialized)
  12354. {
  12355. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var);
  12356. s_Il2CppMethodInitialized = true;
  12357. }
  12358. {
  12359. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
  12360. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_1 = ___0_inColors;
  12361. int32_t L_2;
  12362. L_2 = NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F(L_1, NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var);
  12363. Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37(__this, L_0, 0, L_2, NULL);
  12364. return;
  12365. }
  12366. }
  12367. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  12368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12369. {
  12370. {
  12371. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
  12372. int32_t L_1 = ___1_start;
  12373. int32_t L_2 = ___2_length;
  12374. Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA(__this, L_0, L_1, L_2, 0, NULL);
  12375. return;
  12376. }
  12377. }
  12378. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12380. {
  12381. static bool s_Il2CppMethodInitialized;
  12382. if (!s_Il2CppMethodInitialized)
  12383. {
  12384. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var);
  12385. s_Il2CppMethodInitialized = true;
  12386. }
  12387. {
  12388. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
  12389. int32_t L_1 = ___1_start;
  12390. int32_t L_2 = ___2_length;
  12391. int32_t L_3 = ___3_flags;
  12392. Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46(__this, 3, 2, 4, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var);
  12393. return;
  12394. }
  12395. }
  12396. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  12397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method)
  12398. {
  12399. static bool s_Il2CppMethodInitialized;
  12400. if (!s_Il2CppMethodInitialized)
  12401. {
  12402. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12403. s_Il2CppMethodInitialized = true;
  12404. }
  12405. {
  12406. int32_t L_0 = ___0_channel;
  12407. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12408. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_2 = ___1_uvs;
  12409. int32_t L_3;
  12410. L_3 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2(L_2, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12411. Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35(__this, L_0, L_1, 0, L_3, NULL);
  12412. return;
  12413. }
  12414. }
  12415. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  12416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method)
  12417. {
  12418. {
  12419. int32_t L_0 = ___0_channel;
  12420. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12421. int32_t L_2 = ___2_start;
  12422. int32_t L_3 = ___3_length;
  12423. Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9(__this, L_0, L_1, L_2, L_3, 0, NULL);
  12424. return;
  12425. }
  12426. }
  12427. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
  12429. {
  12430. static bool s_Il2CppMethodInitialized;
  12431. if (!s_Il2CppMethodInitialized)
  12432. {
  12433. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var);
  12434. s_Il2CppMethodInitialized = true;
  12435. }
  12436. {
  12437. int32_t L_0 = ___0_channel;
  12438. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12439. int32_t L_2 = ___2_start;
  12440. int32_t L_3 = ___3_length;
  12441. int32_t L_4 = ___4_flags;
  12442. Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131(__this, L_0, 4, L_1, L_2, L_3, L_4, Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var);
  12443. return;
  12444. }
  12445. }
  12446. // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  12447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method)
  12448. {
  12449. static bool s_Il2CppMethodInitialized;
  12450. if (!s_Il2CppMethodInitialized)
  12451. {
  12452. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var);
  12453. s_Il2CppMethodInitialized = true;
  12454. }
  12455. {
  12456. int32_t L_0 = ___0_channel;
  12457. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12458. Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B(__this, L_0, L_1, 4, Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var);
  12459. return;
  12460. }
  12461. }
  12462. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  12463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12464. {
  12465. static bool s_Il2CppMethodInitialized;
  12466. if (!s_Il2CppMethodInitialized)
  12467. {
  12468. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57);
  12470. s_Il2CppMethodInitialized = true;
  12471. }
  12472. {
  12473. String_t* L_0;
  12474. L_0 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
  12475. String_t* L_1;
  12476. L_1 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57, L_0, NULL);
  12477. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12478. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_1, NULL);
  12479. return;
  12480. }
  12481. }
  12482. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  12483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_errorAboutTriangles, const RuntimeMethod* method)
  12484. {
  12485. static bool s_Il2CppMethodInitialized;
  12486. if (!s_Il2CppMethodInitialized)
  12487. {
  12488. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12489. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD);
  12490. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D);
  12491. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3);
  12492. s_Il2CppMethodInitialized = true;
  12493. }
  12494. bool V_0 = false;
  12495. bool V_1 = false;
  12496. bool V_2 = false;
  12497. int32_t G_B5_0 = 0;
  12498. String_t* G_B8_0 = NULL;
  12499. String_t* G_B7_0 = NULL;
  12500. String_t* G_B9_0 = NULL;
  12501. String_t* G_B9_1 = NULL;
  12502. {
  12503. bool L_0;
  12504. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  12505. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  12506. bool L_1 = V_0;
  12507. if (!L_1)
  12508. {
  12509. goto IL_001a;
  12510. }
  12511. }
  12512. {
  12513. Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
  12514. V_1 = (bool)0;
  12515. goto IL_005a;
  12516. }
  12517. IL_001a:
  12518. {
  12519. int32_t L_2 = ___0_submesh;
  12520. if ((((int32_t)L_2) < ((int32_t)0)))
  12521. {
  12522. goto IL_002c;
  12523. }
  12524. }
  12525. {
  12526. int32_t L_3 = ___0_submesh;
  12527. int32_t L_4;
  12528. L_4 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
  12529. G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  12530. goto IL_002d;
  12531. }
  12532. IL_002c:
  12533. {
  12534. G_B5_0 = 1;
  12535. }
  12536. IL_002d:
  12537. {
  12538. V_2 = (bool)G_B5_0;
  12539. bool L_5 = V_2;
  12540. if (!L_5)
  12541. {
  12542. goto IL_0056;
  12543. }
  12544. }
  12545. {
  12546. bool L_6 = ___1_errorAboutTriangles;
  12547. G_B7_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  12548. if (L_6)
  12549. {
  12550. G_B8_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  12551. goto IL_0041;
  12552. }
  12553. }
  12554. {
  12555. G_B9_0 = _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD;
  12556. G_B9_1 = G_B7_0;
  12557. goto IL_0046;
  12558. }
  12559. IL_0041:
  12560. {
  12561. G_B9_0 = _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D;
  12562. G_B9_1 = G_B8_0;
  12563. }
  12564. IL_0046:
  12565. {
  12566. String_t* L_7;
  12567. L_7 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(G_B9_1, G_B9_0, NULL);
  12568. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12569. Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_7, __this, NULL);
  12570. V_1 = (bool)0;
  12571. goto IL_005a;
  12572. }
  12573. IL_0056:
  12574. {
  12575. V_1 = (bool)1;
  12576. goto IL_005a;
  12577. }
  12578. IL_005a:
  12579. {
  12580. bool L_8 = V_1;
  12581. return L_8;
  12582. }
  12583. }
  12584. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  12585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
  12586. {
  12587. bool V_0 = false;
  12588. {
  12589. int32_t L_0 = ___0_submesh;
  12590. bool L_1;
  12591. L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)1, NULL);
  12592. V_0 = L_1;
  12593. goto IL_000c;
  12594. }
  12595. IL_000c:
  12596. {
  12597. bool L_2 = V_0;
  12598. return L_2;
  12599. }
  12600. }
  12601. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  12602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
  12603. {
  12604. bool V_0 = false;
  12605. {
  12606. int32_t L_0 = ___0_submesh;
  12607. bool L_1;
  12608. L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)0, NULL);
  12609. V_0 = L_1;
  12610. goto IL_000c;
  12611. }
  12612. IL_000c:
  12613. {
  12614. bool L_2 = V_0;
  12615. return L_2;
  12616. }
  12617. }
  12618. // System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
  12619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_value, const RuntimeMethod* method)
  12620. {
  12621. bool V_0 = false;
  12622. {
  12623. bool L_0;
  12624. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  12625. V_0 = L_0;
  12626. bool L_1 = V_0;
  12627. if (!L_1)
  12628. {
  12629. goto IL_0026;
  12630. }
  12631. }
  12632. {
  12633. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = ___0_value;
  12634. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = ___0_value;
  12635. int32_t L_4;
  12636. L_4 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_3, NULL);
  12637. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5 = ___0_value;
  12638. int32_t L_6;
  12639. L_6 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_5, NULL);
  12640. Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, (-1), 1, (RuntimeArray*)L_2, L_4, 0, L_6, (bool)1, 0, NULL);
  12641. goto IL_002d;
  12642. }
  12643. IL_0026:
  12644. {
  12645. Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
  12646. }
  12647. IL_002d:
  12648. {
  12649. return;
  12650. }
  12651. }
  12652. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
  12653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
  12654. {
  12655. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
  12656. {
  12657. int32_t L_0 = ___0_submesh;
  12658. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1;
  12659. L_1 = Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183(__this, L_0, (bool)1, NULL);
  12660. V_0 = L_1;
  12661. goto IL_000c;
  12662. }
  12663. IL_000c:
  12664. {
  12665. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = V_0;
  12666. return L_2;
  12667. }
  12668. }
  12669. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  12670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method)
  12671. {
  12672. static bool s_Il2CppMethodInitialized;
  12673. if (!s_Il2CppMethodInitialized)
  12674. {
  12675. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
  12676. s_Il2CppMethodInitialized = true;
  12677. }
  12678. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
  12679. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* G_B3_0 = NULL;
  12680. {
  12681. int32_t L_0 = ___0_submesh;
  12682. bool L_1;
  12683. L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL);
  12684. if (L_1)
  12685. {
  12686. goto IL_0012;
  12687. }
  12688. }
  12689. {
  12690. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)0);
  12691. G_B3_0 = L_2;
  12692. goto IL_001a;
  12693. }
  12694. IL_0012:
  12695. {
  12696. int32_t L_3 = ___0_submesh;
  12697. bool L_4 = ___1_applyBaseVertex;
  12698. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5;
  12699. L_5 = Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739(__this, L_3, L_4, NULL);
  12700. G_B3_0 = L_5;
  12701. }
  12702. IL_001a:
  12703. {
  12704. V_0 = G_B3_0;
  12705. goto IL_001d;
  12706. }
  12707. IL_001d:
  12708. {
  12709. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
  12710. return L_6;
  12711. }
  12712. }
  12713. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  12714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_valuesLength, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12715. {
  12716. bool V_0 = false;
  12717. bool V_1 = false;
  12718. bool V_2 = false;
  12719. bool V_3 = false;
  12720. int32_t G_B7_0 = 0;
  12721. {
  12722. int32_t L_0 = ___1_start;
  12723. V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
  12724. bool L_1 = V_0;
  12725. if (!L_1)
  12726. {
  12727. goto IL_001f;
  12728. }
  12729. }
  12730. {
  12731. int32_t L_2 = ___1_start;
  12732. int32_t L_3 = L_2;
  12733. RuntimeObject* L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_3);
  12734. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12735. NullCheck(L_5);
  12736. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB)), NULL);
  12737. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12738. }
  12739. IL_001f:
  12740. {
  12741. int32_t L_6 = ___2_length;
  12742. V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0);
  12743. bool L_7 = V_1;
  12744. if (!L_7)
  12745. {
  12746. goto IL_003d;
  12747. }
  12748. }
  12749. {
  12750. int32_t L_8 = ___2_length;
  12751. int32_t L_9 = L_8;
  12752. RuntimeObject* L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_9);
  12753. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12754. NullCheck(L_11);
  12755. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF)), NULL);
  12756. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12757. }
  12758. IL_003d:
  12759. {
  12760. int32_t L_12 = ___1_start;
  12761. int32_t L_13 = ___0_valuesLength;
  12762. if ((((int32_t)L_12) < ((int32_t)L_13)))
  12763. {
  12764. goto IL_0047;
  12765. }
  12766. }
  12767. {
  12768. int32_t L_14 = ___2_length;
  12769. G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0);
  12770. goto IL_0048;
  12771. }
  12772. IL_0047:
  12773. {
  12774. G_B7_0 = 0;
  12775. }
  12776. IL_0048:
  12777. {
  12778. V_2 = (bool)G_B7_0;
  12779. bool L_15 = V_2;
  12780. if (!L_15)
  12781. {
  12782. goto IL_0062;
  12783. }
  12784. }
  12785. {
  12786. int32_t L_16 = ___1_start;
  12787. int32_t L_17 = L_16;
  12788. RuntimeObject* L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_17);
  12789. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_19 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12790. NullCheck(L_19);
  12791. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4)), NULL);
  12792. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12793. }
  12794. IL_0062:
  12795. {
  12796. int32_t L_20 = ___1_start;
  12797. int32_t L_21 = ___2_length;
  12798. int32_t L_22 = ___0_valuesLength;
  12799. V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_20, L_21))) > ((int32_t)L_22))? 1 : 0);
  12800. bool L_23 = V_3;
  12801. if (!L_23)
  12802. {
  12803. goto IL_0084;
  12804. }
  12805. }
  12806. {
  12807. int32_t L_24 = ___1_start;
  12808. int32_t L_25 = ___2_length;
  12809. int32_t L_26 = ((int32_t)il2cpp_codegen_add(L_24, L_25));
  12810. RuntimeObject* L_27 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_26);
  12811. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_28 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12812. NullCheck(L_28);
  12813. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D)), NULL);
  12814. IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12815. }
  12816. IL_0084:
  12817. {
  12818. return;
  12819. }
  12820. }
  12821. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  12822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_indicesFormat, RuntimeArray* ___2_triangles, int32_t ___3_trianglesArrayLength, int32_t ___4_start, int32_t ___5_length, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method)
  12823. {
  12824. {
  12825. int32_t L_0 = ___3_trianglesArrayLength;
  12826. int32_t L_1 = ___4_start;
  12827. int32_t L_2 = ___5_length;
  12828. Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_0, L_1, L_2, NULL);
  12829. int32_t L_3 = ___0_submesh;
  12830. int32_t L_4 = ___1_indicesFormat;
  12831. RuntimeArray* L_5 = ___2_triangles;
  12832. int32_t L_6 = ___4_start;
  12833. int32_t L_7 = ___5_length;
  12834. bool L_8 = ___6_calculateBounds;
  12835. int32_t L_9 = ___7_baseVertex;
  12836. Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, NULL);
  12837. return;
  12838. }
  12839. }
  12840. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
  12841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD495DA0B00DB0E60A2B7B500D644F4470C1D61DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, const RuntimeMethod* method)
  12842. {
  12843. {
  12844. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles;
  12845. int32_t L_1 = ___1_submesh;
  12846. Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB(__this, L_0, L_1, (bool)1, 0, NULL);
  12847. return;
  12848. }
  12849. }
  12850. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  12851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method)
  12852. {
  12853. static bool s_Il2CppMethodInitialized;
  12854. if (!s_Il2CppMethodInitialized)
  12855. {
  12856. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12857. s_Il2CppMethodInitialized = true;
  12858. }
  12859. {
  12860. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles;
  12861. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = ___0_triangles;
  12862. int32_t L_2;
  12863. L_2 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_1, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12864. int32_t L_3 = ___1_submesh;
  12865. bool L_4 = ___2_calculateBounds;
  12866. int32_t L_5 = ___3_baseVertex;
  12867. Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA(__this, L_0, 0, L_2, L_3, L_4, L_5, NULL);
  12868. return;
  12869. }
  12870. }
  12871. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  12872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method)
  12873. {
  12874. static bool s_Il2CppMethodInitialized;
  12875. if (!s_Il2CppMethodInitialized)
  12876. {
  12877. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12878. s_Il2CppMethodInitialized = true;
  12879. }
  12880. bool V_0 = false;
  12881. {
  12882. int32_t L_0 = ___3_submesh;
  12883. bool L_1;
  12884. L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL);
  12885. V_0 = L_1;
  12886. bool L_2 = V_0;
  12887. if (!L_2)
  12888. {
  12889. goto IL_0029;
  12890. }
  12891. }
  12892. {
  12893. int32_t L_3 = ___3_submesh;
  12894. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_4 = ___0_triangles;
  12895. RuntimeArray* L_5;
  12896. L_5 = NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24(L_4, NULL);
  12897. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_6 = ___0_triangles;
  12898. int32_t L_7;
  12899. L_7 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_6, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12900. int32_t L_8 = ___1_trianglesStart;
  12901. int32_t L_9 = ___2_trianglesLength;
  12902. bool L_10 = ___4_calculateBounds;
  12903. int32_t L_11 = ___5_baseVertex;
  12904. Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, NULL);
  12905. }
  12906. IL_0029:
  12907. {
  12908. return;
  12909. }
  12910. }
  12911. // System.Void UnityEngine.Mesh::Clear()
  12912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12913. {
  12914. {
  12915. Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62(__this, (bool)1, NULL);
  12916. return;
  12917. }
  12918. }
  12919. // System.Void UnityEngine.Mesh::RecalculateBounds()
  12920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12921. {
  12922. {
  12923. Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077(__this, 0, NULL);
  12924. return;
  12925. }
  12926. }
  12927. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  12928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method)
  12929. {
  12930. static bool s_Il2CppMethodInitialized;
  12931. if (!s_Il2CppMethodInitialized)
  12932. {
  12933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C);
  12935. s_Il2CppMethodInitialized = true;
  12936. }
  12937. bool V_0 = false;
  12938. {
  12939. bool L_0;
  12940. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  12941. V_0 = L_0;
  12942. bool L_1 = V_0;
  12943. if (!L_1)
  12944. {
  12945. goto IL_0015;
  12946. }
  12947. }
  12948. {
  12949. int32_t L_2 = ___0_flags;
  12950. Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2(__this, L_2, NULL);
  12951. goto IL_002b;
  12952. }
  12953. IL_0015:
  12954. {
  12955. String_t* L_3;
  12956. L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
  12957. String_t* L_4;
  12958. L_4 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C, L_3, NULL);
  12959. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12960. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_4, NULL);
  12961. }
  12962. IL_002b:
  12963. {
  12964. return;
  12965. }
  12966. }
  12967. // System.Void UnityEngine.Mesh::MarkDynamic()
  12968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m718089940F240AFE625D6DC9DA4E6F20229CC322 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12969. {
  12970. bool V_0 = false;
  12971. {
  12972. bool L_0;
  12973. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  12974. V_0 = L_0;
  12975. bool L_1 = V_0;
  12976. if (!L_1)
  12977. {
  12978. goto IL_0012;
  12979. }
  12980. }
  12981. {
  12982. Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857(__this, NULL);
  12983. }
  12984. IL_0012:
  12985. {
  12986. return;
  12987. }
  12988. }
  12989. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  12990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method)
  12991. {
  12992. typedef void (*Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
  12993. static Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn _il2cpp_icall_func;
  12994. if (!_il2cpp_icall_func)
  12995. _il2cpp_icall_func = (Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)");
  12996. _il2cpp_icall_func(__this, ___0_ret);
  12997. }
  12998. // System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
  12999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_value, const RuntimeMethod* method)
  13000. {
  13001. typedef void (*Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
  13002. static Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn _il2cpp_icall_func;
  13003. if (!_il2cpp_icall_func)
  13004. _il2cpp_icall_func = (Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)");
  13005. _il2cpp_icall_func(__this, ___0_value);
  13006. }
  13007. #ifdef __clang__
  13008. #pragma clang diagnostic pop
  13009. #endif
  13010. #ifdef __clang__
  13011. #pragma clang diagnostic push
  13012. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13013. #pragma clang diagnostic ignored "-Wunused-variable"
  13014. #endif
  13015. #ifdef __clang__
  13016. #pragma clang diagnostic pop
  13017. #endif
  13018. #ifdef __clang__
  13019. #pragma clang diagnostic push
  13020. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13021. #pragma clang diagnostic ignored "-Wunused-variable"
  13022. #endif
  13023. // System.Void UnityEngine.Texture::.ctor()
  13024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13025. {
  13026. static bool s_Il2CppMethodInitialized;
  13027. if (!s_Il2CppMethodInitialized)
  13028. {
  13029. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13030. s_Il2CppMethodInitialized = true;
  13031. }
  13032. {
  13033. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13034. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  13035. return;
  13036. }
  13037. }
  13038. // System.Int32 UnityEngine.Texture::GetDataWidth()
  13039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13040. {
  13041. typedef int32_t (*Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13042. static Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn _il2cpp_icall_func;
  13043. if (!_il2cpp_icall_func)
  13044. _il2cpp_icall_func = (Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataWidth()");
  13045. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13046. return icallRetVal;
  13047. }
  13048. // System.Int32 UnityEngine.Texture::GetDataHeight()
  13049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13050. {
  13051. typedef int32_t (*Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13052. static Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn _il2cpp_icall_func;
  13053. if (!_il2cpp_icall_func)
  13054. _il2cpp_icall_func = (Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataHeight()");
  13055. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13056. return icallRetVal;
  13057. }
  13058. // System.Int32 UnityEngine.Texture::get_width()
  13059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_m9569A27BA478BC380EBF83A53429F0E66E429108 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13060. {
  13061. int32_t V_0 = 0;
  13062. {
  13063. int32_t L_0;
  13064. L_0 = Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC(__this, NULL);
  13065. V_0 = L_0;
  13066. goto IL_000a;
  13067. }
  13068. IL_000a:
  13069. {
  13070. int32_t L_1 = V_0;
  13071. return L_1;
  13072. }
  13073. }
  13074. // System.Void UnityEngine.Texture::set_width(System.Int32)
  13075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
  13076. {
  13077. {
  13078. NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
  13079. NullCheck(L_0);
  13080. NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
  13081. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var)));
  13082. }
  13083. }
  13084. // System.Int32 UnityEngine.Texture::get_height()
  13085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_mE95D093681C11FD77191F51843F6615605A87258 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13086. {
  13087. int32_t V_0 = 0;
  13088. {
  13089. int32_t L_0;
  13090. L_0 = Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995(__this, NULL);
  13091. V_0 = L_0;
  13092. goto IL_000a;
  13093. }
  13094. IL_000a:
  13095. {
  13096. int32_t L_1 = V_0;
  13097. return L_1;
  13098. }
  13099. }
  13100. // System.Void UnityEngine.Texture::set_height(System.Int32)
  13101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
  13102. {
  13103. {
  13104. NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
  13105. NullCheck(L_0);
  13106. NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
  13107. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var)));
  13108. }
  13109. }
  13110. // System.Boolean UnityEngine.Texture::get_isReadable()
  13111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13112. {
  13113. typedef bool (*Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13114. static Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn _il2cpp_icall_func;
  13115. if (!_il2cpp_icall_func)
  13116. _il2cpp_icall_func = (Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()");
  13117. bool icallRetVal = _il2cpp_icall_func(__this);
  13118. return icallRetVal;
  13119. }
  13120. // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
  13121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13122. {
  13123. typedef int32_t (*Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13124. static Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn _il2cpp_icall_func;
  13125. if (!_il2cpp_icall_func)
  13126. _il2cpp_icall_func = (Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
  13127. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13128. return icallRetVal;
  13129. }
  13130. // UnityEngine.FilterMode UnityEngine.Texture::get_filterMode()
  13131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13132. {
  13133. typedef int32_t (*Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13134. static Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn _il2cpp_icall_func;
  13135. if (!_il2cpp_icall_func)
  13136. _il2cpp_icall_func = (Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_filterMode()");
  13137. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13138. return icallRetVal;
  13139. }
  13140. // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
  13141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
  13142. {
  13143. typedef void (*Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t);
  13144. static Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn _il2cpp_icall_func;
  13145. if (!_il2cpp_icall_func)
  13146. _il2cpp_icall_func = (Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)");
  13147. _il2cpp_icall_func(__this, ___0_value);
  13148. }
  13149. // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
  13150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Texture_get_texelSize_m05CA60DE53EF7CD5D2CBFA68B69B764E4D463359 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13151. {
  13152. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  13153. memset((&V_0), 0, sizeof(V_0));
  13154. {
  13155. Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18(__this, (&V_0), NULL);
  13156. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  13157. return L_0;
  13158. }
  13159. }
  13160. // System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
  13161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13162. {
  13163. typedef int32_t (*Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13164. static Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn _il2cpp_icall_func;
  13165. if (!_il2cpp_icall_func)
  13166. _il2cpp_icall_func = (Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetActiveTextureColorSpace()");
  13167. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13168. return icallRetVal;
  13169. }
  13170. // UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
  13171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13172. {
  13173. int32_t V_0 = 0;
  13174. int32_t G_B3_0 = 0;
  13175. {
  13176. int32_t L_0;
  13177. L_0 = Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B(__this, NULL);
  13178. if (!L_0)
  13179. {
  13180. goto IL_000c;
  13181. }
  13182. }
  13183. {
  13184. G_B3_0 = 0;
  13185. goto IL_000d;
  13186. }
  13187. IL_000c:
  13188. {
  13189. G_B3_0 = 1;
  13190. }
  13191. IL_000d:
  13192. {
  13193. V_0 = G_B3_0;
  13194. goto IL_0010;
  13195. }
  13196. IL_0010:
  13197. {
  13198. int32_t L_1 = V_0;
  13199. return L_1;
  13200. }
  13201. }
  13202. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  13203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, const RuntimeMethod* method)
  13204. {
  13205. static bool s_Il2CppMethodInitialized;
  13206. if (!s_Il2CppMethodInitialized)
  13207. {
  13208. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13209. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var);
  13211. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979);
  13212. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267);
  13213. s_Il2CppMethodInitialized = true;
  13214. }
  13215. bool V_0 = false;
  13216. bool V_1 = false;
  13217. bool V_2 = false;
  13218. int32_t G_B5_0 = 0;
  13219. {
  13220. int32_t L_0 = ___0_format;
  13221. bool L_1;
  13222. L_1 = SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860(L_0, NULL);
  13223. V_0 = L_1;
  13224. bool L_2 = V_0;
  13225. if (!L_2)
  13226. {
  13227. goto IL_0010;
  13228. }
  13229. }
  13230. {
  13231. V_1 = (bool)1;
  13232. goto IL_0071;
  13233. }
  13234. IL_0010:
  13235. {
  13236. int32_t L_3 = ___0_format;
  13237. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13238. bool L_4;
  13239. L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56(L_3, NULL);
  13240. if (!L_4)
  13241. {
  13242. goto IL_0026;
  13243. }
  13244. }
  13245. {
  13246. int32_t L_5 = ___0_format;
  13247. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13248. int32_t L_6;
  13249. L_6 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)0, NULL);
  13250. bool L_7;
  13251. L_7 = GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282(L_6, NULL);
  13252. G_B5_0 = ((int32_t)(L_7));
  13253. goto IL_0027;
  13254. }
  13255. IL_0026:
  13256. {
  13257. G_B5_0 = 0;
  13258. }
  13259. IL_0027:
  13260. {
  13261. V_2 = (bool)G_B5_0;
  13262. bool L_8 = V_2;
  13263. if (!L_8)
  13264. {
  13265. goto IL_004e;
  13266. }
  13267. }
  13268. {
  13269. Il2CppFakeBox<int32_t> L_9(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___0_format));
  13270. String_t* L_10;
  13271. L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
  13272. String_t* L_11;
  13273. L_11 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267, L_10, NULL);
  13274. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13275. Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_11, __this, NULL);
  13276. V_1 = (bool)1;
  13277. goto IL_0071;
  13278. }
  13279. IL_004e:
  13280. {
  13281. Il2CppFakeBox<int32_t> L_12(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___0_format));
  13282. String_t* L_13;
  13283. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  13284. String_t* L_14;
  13285. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979, L_13, NULL);
  13286. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13287. Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_14, __this, NULL);
  13288. V_1 = (bool)0;
  13289. goto IL_0071;
  13290. }
  13291. IL_0071:
  13292. {
  13293. bool L_15 = V_1;
  13294. return L_15;
  13295. }
  13296. }
  13297. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  13298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
  13299. {
  13300. static bool s_Il2CppMethodInitialized;
  13301. if (!s_Il2CppMethodInitialized)
  13302. {
  13303. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13304. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var);
  13305. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var);
  13306. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F);
  13307. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695);
  13308. s_Il2CppMethodInitialized = true;
  13309. }
  13310. bool V_0 = false;
  13311. bool V_1 = false;
  13312. bool V_2 = false;
  13313. int32_t G_B4_0 = 0;
  13314. int32_t G_B6_0 = 0;
  13315. {
  13316. int32_t L_0 = ___1_usage;
  13317. if ((((int32_t)L_0) == ((int32_t)4)))
  13318. {
  13319. goto IL_001a;
  13320. }
  13321. }
  13322. {
  13323. int32_t L_1 = ___0_format;
  13324. if ((((int32_t)L_1) == ((int32_t)((int32_t)143))))
  13325. {
  13326. goto IL_0017;
  13327. }
  13328. }
  13329. {
  13330. int32_t L_2 = ___0_format;
  13331. G_B4_0 = ((((int32_t)L_2) == ((int32_t)((int32_t)142)))? 1 : 0);
  13332. goto IL_0018;
  13333. }
  13334. IL_0017:
  13335. {
  13336. G_B4_0 = 1;
  13337. }
  13338. IL_0018:
  13339. {
  13340. G_B6_0 = G_B4_0;
  13341. goto IL_001b;
  13342. }
  13343. IL_001a:
  13344. {
  13345. G_B6_0 = 0;
  13346. }
  13347. IL_001b:
  13348. {
  13349. V_0 = (bool)G_B6_0;
  13350. bool L_3 = V_0;
  13351. if (!L_3)
  13352. {
  13353. goto IL_0042;
  13354. }
  13355. }
  13356. {
  13357. Il2CppFakeBox<int32_t> L_4(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___0_format));
  13358. String_t* L_5;
  13359. L_5 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_4), NULL);
  13360. String_t* L_6;
  13361. L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F, L_5, NULL);
  13362. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13363. Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_6, __this, NULL);
  13364. V_1 = (bool)0;
  13365. goto IL_0082;
  13366. }
  13367. IL_0042:
  13368. {
  13369. int32_t L_7 = ___0_format;
  13370. int32_t L_8 = ___1_usage;
  13371. bool L_9;
  13372. L_9 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_7, L_8, NULL);
  13373. V_2 = L_9;
  13374. bool L_10 = V_2;
  13375. if (!L_10)
  13376. {
  13377. goto IL_0052;
  13378. }
  13379. }
  13380. {
  13381. V_1 = (bool)1;
  13382. goto IL_0082;
  13383. }
  13384. IL_0052:
  13385. {
  13386. Il2CppFakeBox<int32_t> L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___0_format));
  13387. String_t* L_12;
  13388. L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL);
  13389. Il2CppFakeBox<int32_t> L_13(FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var, (&___1_usage));
  13390. String_t* L_14;
  13391. L_14 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_13), NULL);
  13392. String_t* L_15;
  13393. L_15 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695, L_12, L_14, NULL);
  13394. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13395. Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_15, __this, NULL);
  13396. V_1 = (bool)0;
  13397. goto IL_0082;
  13398. }
  13399. IL_0082:
  13400. {
  13401. bool L_16 = V_1;
  13402. return L_16;
  13403. }
  13404. }
  13405. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  13406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_t, const RuntimeMethod* method)
  13407. {
  13408. static bool s_Il2CppMethodInitialized;
  13409. if (!s_Il2CppMethodInitialized)
  13410. {
  13411. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13412. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09);
  13413. s_Il2CppMethodInitialized = true;
  13414. }
  13415. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL;
  13416. {
  13417. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_t;
  13418. NullCheck(L_0);
  13419. String_t* L_1;
  13420. L_1 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_0, NULL);
  13421. String_t* L_2;
  13422. L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09, L_1, NULL);
  13423. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_3 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13424. NullCheck(L_3);
  13425. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_3, L_2, NULL);
  13426. V_0 = L_3;
  13427. goto IL_0019;
  13428. }
  13429. IL_0019:
  13430. {
  13431. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_4 = V_0;
  13432. return L_4;
  13433. }
  13434. }
  13435. // UnityEngine.UnityException UnityEngine.Texture::CreateNativeArrayLengthOverflowException()
  13436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNativeArrayLengthOverflowException_m508BE4928B3768ED618EF1FA10E022F6FF12F870 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13437. {
  13438. static bool s_Il2CppMethodInitialized;
  13439. if (!s_Il2CppMethodInitialized)
  13440. {
  13441. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13442. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2AFECF563E430DC50FCDB077BD595CFA4087C4C5);
  13443. s_Il2CppMethodInitialized = true;
  13444. }
  13445. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL;
  13446. {
  13447. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_0 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13448. NullCheck(L_0);
  13449. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_0, _stringLiteral2AFECF563E430DC50FCDB077BD595CFA4087C4C5, NULL);
  13450. V_0 = L_0;
  13451. goto IL_000e;
  13452. }
  13453. IL_000e:
  13454. {
  13455. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_1 = V_0;
  13456. return L_1;
  13457. }
  13458. }
  13459. // System.Void UnityEngine.Texture::.cctor()
  13460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_mDE84772DB367950D96076B69BCF675ECC5819CE8 (const RuntimeMethod* method)
  13461. {
  13462. static bool s_Il2CppMethodInitialized;
  13463. if (!s_Il2CppMethodInitialized)
  13464. {
  13465. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  13466. s_Il2CppMethodInitialized = true;
  13467. }
  13468. {
  13469. ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4 = (-1);
  13470. return;
  13471. }
  13472. }
  13473. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  13474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  13475. {
  13476. typedef void (*Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  13477. static Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn _il2cpp_icall_func;
  13478. if (!_il2cpp_icall_func)
  13479. _il2cpp_icall_func = (Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)");
  13480. _il2cpp_icall_func(__this, ___0_ret);
  13481. }
  13482. #ifdef __clang__
  13483. #pragma clang diagnostic pop
  13484. #endif
  13485. #ifdef __clang__
  13486. #pragma clang diagnostic push
  13487. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13488. #pragma clang diagnostic ignored "-Wunused-variable"
  13489. #endif
  13490. // UnityEngine.TextureFormat UnityEngine.Texture2D::get_format()
  13491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  13492. {
  13493. typedef int32_t (*Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
  13494. static Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn _il2cpp_icall_func;
  13495. if (!_il2cpp_icall_func)
  13496. _il2cpp_icall_func = (Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_format()");
  13497. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13498. return icallRetVal;
  13499. }
  13500. // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
  13501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1 (const RuntimeMethod* method)
  13502. {
  13503. typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn) ();
  13504. static Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn _il2cpp_icall_func;
  13505. if (!_il2cpp_icall_func)
  13506. _il2cpp_icall_func = (Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
  13507. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func();
  13508. return icallRetVal;
  13509. }
  13510. // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  13511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method)
  13512. {
  13513. typedef bool (*Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
  13514. static Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn _il2cpp_icall_func;
  13515. if (!_il2cpp_icall_func)
  13516. _il2cpp_icall_func = (Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  13517. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_mipCount, ___4_format, ___5_flags, ___6_nativeTex);
  13518. return icallRetVal;
  13519. }
  13520. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  13521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method)
  13522. {
  13523. bool V_0 = false;
  13524. {
  13525. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_mono;
  13526. int32_t L_1 = ___1_w;
  13527. int32_t L_2 = ___2_h;
  13528. int32_t L_3 = ___3_mipCount;
  13529. int32_t L_4 = ___4_format;
  13530. int32_t L_5 = ___5_flags;
  13531. intptr_t L_6 = ___6_nativeTex;
  13532. bool L_7;
  13533. L_7 = Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
  13534. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  13535. bool L_8 = V_0;
  13536. if (!L_8)
  13537. {
  13538. goto IL_0022;
  13539. }
  13540. }
  13541. {
  13542. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  13543. NullCheck(L_9);
  13544. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
  13545. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31_RuntimeMethod_var)));
  13546. }
  13547. IL_0022:
  13548. {
  13549. return;
  13550. }
  13551. }
  13552. // System.Boolean UnityEngine.Texture2D::get_isReadable()
  13553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  13554. {
  13555. typedef bool (*Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
  13556. static Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn _il2cpp_icall_func;
  13557. if (!_il2cpp_icall_func)
  13558. _il2cpp_icall_func = (Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()");
  13559. bool icallRetVal = _il2cpp_icall_func(__this);
  13560. return icallRetVal;
  13561. }
  13562. // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
  13563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method)
  13564. {
  13565. typedef void (*Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, bool, bool);
  13566. static Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn _il2cpp_icall_func;
  13567. if (!_il2cpp_icall_func)
  13568. _il2cpp_icall_func = (Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)");
  13569. _il2cpp_icall_func(__this, ___0_updateMipmaps, ___1_makeNoLongerReadable);
  13570. }
  13571. // System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
  13572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
  13573. {
  13574. typedef bool (*Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t);
  13575. static Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn _il2cpp_icall_func;
  13576. if (!_il2cpp_icall_func)
  13577. _il2cpp_icall_func = (Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)");
  13578. bool icallRetVal = _il2cpp_icall_func(__this, ___0_width, ___1_height);
  13579. return icallRetVal;
  13580. }
  13581. // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
  13582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method)
  13583. {
  13584. {
  13585. int32_t L_0 = ___0_image;
  13586. int32_t L_1 = ___1_mip;
  13587. int32_t L_2 = ___2_x;
  13588. int32_t L_3 = ___3_y;
  13589. Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0(__this, L_0, L_1, L_2, L_3, (&___4_color), NULL);
  13590. return;
  13591. }
  13592. }
  13593. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
  13594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, const RuntimeMethod* method)
  13595. {
  13596. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  13597. memset((&V_0), 0, sizeof(V_0));
  13598. {
  13599. int32_t L_0 = ___0_image;
  13600. int32_t L_1 = ___1_mip;
  13601. float L_2 = ___2_u;
  13602. float L_3 = ___3_v;
  13603. Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07(__this, L_0, L_1, L_2, L_3, (&V_0), NULL);
  13604. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = V_0;
  13605. return L_4;
  13606. }
  13607. }
  13608. // System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  13609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
  13610. {
  13611. typedef bool (*Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, bool);
  13612. static Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn _il2cpp_icall_func;
  13613. if (!_il2cpp_icall_func)
  13614. _il2cpp_icall_func = (Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
  13615. bool icallRetVal = _il2cpp_icall_func(__this, ___0_width, ___1_height, ___2_format, ___3_hasMipMap);
  13616. return icallRetVal;
  13617. }
  13618. // System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  13619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
  13620. {
  13621. {
  13622. int32_t L_0 = ___1_destX;
  13623. int32_t L_1 = ___2_destY;
  13624. bool L_2 = ___3_recalculateMipMaps;
  13625. Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216(__this, (&___0_source), L_0, L_1, L_2, NULL);
  13626. return;
  13627. }
  13628. }
  13629. // System.IntPtr UnityEngine.Texture2D::GetWritableImageData(System.Int32)
  13630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_frame, const RuntimeMethod* method)
  13631. {
  13632. typedef intptr_t (*Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t);
  13633. static Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn _il2cpp_icall_func;
  13634. if (!_il2cpp_icall_func)
  13635. _il2cpp_icall_func = (Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetWritableImageData(System.Int32)");
  13636. intptr_t icallRetVal = _il2cpp_icall_func(__this, ___0_frame);
  13637. return icallRetVal;
  13638. }
  13639. // System.UInt64 UnityEngine.Texture2D::GetRawImageDataSize()
  13640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  13641. {
  13642. typedef uint64_t (*Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
  13643. static Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn _il2cpp_icall_func;
  13644. if (!_il2cpp_icall_func)
  13645. _il2cpp_icall_func = (Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetRawImageDataSize()");
  13646. uint64_t icallRetVal = _il2cpp_icall_func(__this);
  13647. return icallRetVal;
  13648. }
  13649. // System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
  13650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method)
  13651. {
  13652. typedef void (*Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t);
  13653. static Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn _il2cpp_icall_func;
  13654. if (!_il2cpp_icall_func)
  13655. _il2cpp_icall_func = (Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)");
  13656. _il2cpp_icall_func(__this, ___0_colors, ___1_miplevel);
  13657. }
  13658. // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  13659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
  13660. {
  13661. bool V_0 = false;
  13662. bool V_1 = false;
  13663. bool V_2 = false;
  13664. bool V_3 = false;
  13665. bool V_4 = false;
  13666. int32_t G_B4_0 = 0;
  13667. int32_t G_B8_0 = 0;
  13668. int32_t G_B10_0 = 0;
  13669. {
  13670. int32_t L_0 = ___0_format;
  13671. bool L_1;
  13672. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  13673. V_0 = L_1;
  13674. bool L_2 = V_0;
  13675. V_1 = L_2;
  13676. bool L_3 = V_1;
  13677. if (!L_3)
  13678. {
  13679. goto IL_0058;
  13680. }
  13681. }
  13682. {
  13683. int32_t L_4 = ___0_format;
  13684. if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
  13685. {
  13686. goto IL_001e;
  13687. }
  13688. }
  13689. {
  13690. int32_t L_5 = ___0_format;
  13691. G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13692. goto IL_001f;
  13693. }
  13694. IL_001e:
  13695. {
  13696. G_B4_0 = 0;
  13697. }
  13698. IL_001f:
  13699. {
  13700. V_2 = (bool)G_B4_0;
  13701. bool L_6 = V_2;
  13702. if (!L_6)
  13703. {
  13704. goto IL_0035;
  13705. }
  13706. }
  13707. {
  13708. int32_t L_7 = ___1_width;
  13709. int32_t L_8 = ___2_height;
  13710. if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
  13711. {
  13712. goto IL_0032;
  13713. }
  13714. }
  13715. {
  13716. int32_t L_9 = ___1_width;
  13717. bool L_10;
  13718. L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
  13719. G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  13720. goto IL_0033;
  13721. }
  13722. IL_0032:
  13723. {
  13724. G_B8_0 = 1;
  13725. }
  13726. IL_0033:
  13727. {
  13728. G_B10_0 = G_B8_0;
  13729. goto IL_0036;
  13730. }
  13731. IL_0035:
  13732. {
  13733. G_B10_0 = 0;
  13734. }
  13735. IL_0036:
  13736. {
  13737. V_3 = (bool)G_B10_0;
  13738. bool L_11 = V_3;
  13739. if (!L_11)
  13740. {
  13741. goto IL_0057;
  13742. }
  13743. }
  13744. {
  13745. Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
  13746. String_t* L_13;
  13747. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  13748. String_t* L_14;
  13749. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
  13750. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  13751. NullCheck(L_15);
  13752. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
  13753. IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var)));
  13754. }
  13755. IL_0057:
  13756. {
  13757. }
  13758. IL_0058:
  13759. {
  13760. bool L_16 = V_0;
  13761. V_4 = L_16;
  13762. goto IL_005d;
  13763. }
  13764. IL_005d:
  13765. {
  13766. bool L_17 = V_4;
  13767. return L_17;
  13768. }
  13769. }
  13770. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
  13771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  13772. {
  13773. static bool s_Il2CppMethodInitialized;
  13774. if (!s_Il2CppMethodInitialized)
  13775. {
  13776. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  13778. s_Il2CppMethodInitialized = true;
  13779. }
  13780. int32_t V_0 = 0;
  13781. int32_t V_1 = 0;
  13782. bool V_2 = false;
  13783. bool V_3 = false;
  13784. int32_t G_B5_0 = 0;
  13785. {
  13786. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  13787. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  13788. int32_t L_0 = ___2_textureFormat;
  13789. int32_t L_1 = ___0_width;
  13790. int32_t L_2 = ___1_height;
  13791. bool L_3;
  13792. L_3 = Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4(__this, L_0, L_1, L_2, NULL);
  13793. V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  13794. bool L_4 = V_2;
  13795. if (!L_4)
  13796. {
  13797. goto IL_001a;
  13798. }
  13799. }
  13800. {
  13801. goto IL_004e;
  13802. }
  13803. IL_001a:
  13804. {
  13805. int32_t L_5 = ___2_textureFormat;
  13806. bool L_6 = ___4_linear;
  13807. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13808. int32_t L_7;
  13809. L_7 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL);
  13810. V_0 = L_7;
  13811. int32_t L_8 = ___3_mipCount;
  13812. if ((!(((uint32_t)L_8) == ((uint32_t)1))))
  13813. {
  13814. goto IL_002e;
  13815. }
  13816. }
  13817. {
  13818. G_B5_0 = 0;
  13819. goto IL_002f;
  13820. }
  13821. IL_002e:
  13822. {
  13823. G_B5_0 = 1;
  13824. }
  13825. IL_002f:
  13826. {
  13827. V_1 = G_B5_0;
  13828. int32_t L_9 = ___2_textureFormat;
  13829. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13830. bool L_10;
  13831. L_10 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_9, NULL);
  13832. V_3 = L_10;
  13833. bool L_11 = V_3;
  13834. if (!L_11)
  13835. {
  13836. goto IL_003f;
  13837. }
  13838. }
  13839. {
  13840. int32_t L_12 = V_1;
  13841. V_1 = ((int32_t)((int32_t)L_12|((int32_t)64)));
  13842. }
  13843. IL_003f:
  13844. {
  13845. int32_t L_13 = ___0_width;
  13846. int32_t L_14 = ___1_height;
  13847. int32_t L_15 = ___3_mipCount;
  13848. int32_t L_16 = V_0;
  13849. int32_t L_17 = V_1;
  13850. intptr_t L_18 = ___5_nativeTex;
  13851. Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31(__this, L_13, L_14, L_15, L_16, L_17, L_18, NULL);
  13852. }
  13853. IL_004e:
  13854. {
  13855. return;
  13856. }
  13857. }
  13858. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  13859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mB1445796B2A76B3D867B2603205F513AF494B9F3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method)
  13860. {
  13861. static bool s_Il2CppMethodInitialized;
  13862. if (!s_Il2CppMethodInitialized)
  13863. {
  13864. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  13865. s_Il2CppMethodInitialized = true;
  13866. }
  13867. {
  13868. int32_t L_0 = ___0_width;
  13869. int32_t L_1 = ___1_height;
  13870. int32_t L_2 = ___2_textureFormat;
  13871. int32_t L_3 = ___3_mipCount;
  13872. bool L_4 = ___4_linear;
  13873. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  13874. Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  13875. return;
  13876. }
  13877. }
  13878. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  13879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mECF60A9EC0638EC353C02C8E99B6B465D23BE917 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method)
  13880. {
  13881. static bool s_Il2CppMethodInitialized;
  13882. if (!s_Il2CppMethodInitialized)
  13883. {
  13884. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  13885. s_Il2CppMethodInitialized = true;
  13886. }
  13887. int32_t G_B2_0 = 0;
  13888. int32_t G_B2_1 = 0;
  13889. int32_t G_B2_2 = 0;
  13890. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B2_3 = NULL;
  13891. int32_t G_B1_0 = 0;
  13892. int32_t G_B1_1 = 0;
  13893. int32_t G_B1_2 = 0;
  13894. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B1_3 = NULL;
  13895. int32_t G_B3_0 = 0;
  13896. int32_t G_B3_1 = 0;
  13897. int32_t G_B3_2 = 0;
  13898. int32_t G_B3_3 = 0;
  13899. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B3_4 = NULL;
  13900. {
  13901. int32_t L_0 = ___0_width;
  13902. int32_t L_1 = ___1_height;
  13903. int32_t L_2 = ___2_textureFormat;
  13904. bool L_3 = ___3_mipChain;
  13905. G_B1_0 = L_2;
  13906. G_B1_1 = L_1;
  13907. G_B1_2 = L_0;
  13908. G_B1_3 = __this;
  13909. if (L_3)
  13910. {
  13911. G_B2_0 = L_2;
  13912. G_B2_1 = L_1;
  13913. G_B2_2 = L_0;
  13914. G_B2_3 = __this;
  13915. goto IL_000b;
  13916. }
  13917. }
  13918. {
  13919. G_B3_0 = 1;
  13920. G_B3_1 = G_B1_0;
  13921. G_B3_2 = G_B1_1;
  13922. G_B3_3 = G_B1_2;
  13923. G_B3_4 = G_B1_3;
  13924. goto IL_000c;
  13925. }
  13926. IL_000b:
  13927. {
  13928. G_B3_0 = (-1);
  13929. G_B3_1 = G_B2_0;
  13930. G_B3_2 = G_B2_1;
  13931. G_B3_3 = G_B2_2;
  13932. G_B3_4 = G_B2_3;
  13933. }
  13934. IL_000c:
  13935. {
  13936. intptr_t L_4 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  13937. Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, L_4, NULL);
  13938. return;
  13939. }
  13940. }
  13941. // System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color)
  13942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, const RuntimeMethod* method)
  13943. {
  13944. bool V_0 = false;
  13945. {
  13946. bool L_0;
  13947. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  13948. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  13949. bool L_1 = V_0;
  13950. if (!L_1)
  13951. {
  13952. goto IL_0016;
  13953. }
  13954. }
  13955. {
  13956. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  13957. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  13958. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var)));
  13959. }
  13960. IL_0016:
  13961. {
  13962. int32_t L_3 = ___0_x;
  13963. int32_t L_4 = ___1_y;
  13964. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___2_color;
  13965. Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA(__this, 0, 0, L_3, L_4, L_5, NULL);
  13966. return;
  13967. }
  13968. }
  13969. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
  13970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, float ___0_u, float ___1_v, const RuntimeMethod* method)
  13971. {
  13972. bool V_0 = false;
  13973. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1;
  13974. memset((&V_1), 0, sizeof(V_1));
  13975. {
  13976. bool L_0;
  13977. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  13978. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  13979. bool L_1 = V_0;
  13980. if (!L_1)
  13981. {
  13982. goto IL_0016;
  13983. }
  13984. }
  13985. {
  13986. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  13987. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  13988. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var)));
  13989. }
  13990. IL_0016:
  13991. {
  13992. float L_3 = ___0_u;
  13993. float L_4 = ___1_v;
  13994. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
  13995. L_5 = Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B(__this, 0, 0, L_3, L_4, NULL);
  13996. V_1 = L_5;
  13997. goto IL_0023;
  13998. }
  13999. IL_0023:
  14000. {
  14001. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = V_1;
  14002. return L_6;
  14003. }
  14004. }
  14005. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  14006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method)
  14007. {
  14008. bool V_0 = false;
  14009. {
  14010. bool L_0;
  14011. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14012. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14013. bool L_1 = V_0;
  14014. if (!L_1)
  14015. {
  14016. goto IL_0016;
  14017. }
  14018. }
  14019. {
  14020. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14021. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14022. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var)));
  14023. }
  14024. IL_0016:
  14025. {
  14026. bool L_3 = ___0_updateMipmaps;
  14027. bool L_4 = ___1_makeNoLongerReadable;
  14028. Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA(__this, L_3, L_4, NULL);
  14029. return;
  14030. }
  14031. }
  14032. // System.Void UnityEngine.Texture2D::Apply()
  14033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mA014182C9EE0BBF6EEE3B286854F29E50EB972DC (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  14034. {
  14035. {
  14036. Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A(__this, (bool)1, (bool)0, NULL);
  14037. return;
  14038. }
  14039. }
  14040. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
  14041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
  14042. {
  14043. bool V_0 = false;
  14044. bool V_1 = false;
  14045. {
  14046. bool L_0;
  14047. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14048. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14049. bool L_1 = V_0;
  14050. if (!L_1)
  14051. {
  14052. goto IL_0016;
  14053. }
  14054. }
  14055. {
  14056. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14057. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14058. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var)));
  14059. }
  14060. IL_0016:
  14061. {
  14062. int32_t L_3 = ___0_width;
  14063. int32_t L_4 = ___1_height;
  14064. bool L_5;
  14065. L_5 = Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C(__this, L_3, L_4, NULL);
  14066. V_1 = L_5;
  14067. goto IL_0021;
  14068. }
  14069. IL_0021:
  14070. {
  14071. bool L_6 = V_1;
  14072. return L_6;
  14073. }
  14074. }
  14075. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  14076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
  14077. {
  14078. static bool s_Il2CppMethodInitialized;
  14079. if (!s_Il2CppMethodInitialized)
  14080. {
  14081. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14082. s_Il2CppMethodInitialized = true;
  14083. }
  14084. bool V_0 = false;
  14085. {
  14086. int32_t L_0 = ___0_width;
  14087. int32_t L_1 = ___1_height;
  14088. int32_t L_2 = ___2_format;
  14089. int32_t L_3;
  14090. L_3 = Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C(__this, NULL);
  14091. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14092. int32_t L_4;
  14093. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_2, (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0), NULL);
  14094. bool L_5 = ___3_hasMipMap;
  14095. bool L_6;
  14096. L_6 = Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327(__this, L_0, L_1, L_4, L_5, NULL);
  14097. V_0 = L_6;
  14098. goto IL_001d;
  14099. }
  14100. IL_001d:
  14101. {
  14102. bool L_7 = V_0;
  14103. return L_7;
  14104. }
  14105. }
  14106. // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32)
  14107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m6A784927A609BAE045AFCF77886AEEE72D19FB90 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
  14108. {
  14109. bool V_0 = false;
  14110. {
  14111. int32_t L_0 = ___0_width;
  14112. int32_t L_1 = ___1_height;
  14113. bool L_2;
  14114. L_2 = Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B(__this, L_0, L_1, NULL);
  14115. V_0 = L_2;
  14116. goto IL_000c;
  14117. }
  14118. IL_000c:
  14119. {
  14120. bool L_3 = V_0;
  14121. return L_3;
  14122. }
  14123. }
  14124. // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  14125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m80C2555F96D9952F9C3B57C53B231A64F3DBA605 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
  14126. {
  14127. bool V_0 = false;
  14128. {
  14129. int32_t L_0 = ___0_width;
  14130. int32_t L_1 = ___1_height;
  14131. int32_t L_2 = ___2_format;
  14132. bool L_3 = ___3_hasMipMap;
  14133. bool L_4;
  14134. L_4 = Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF(__this, L_0, L_1, L_2, L_3, NULL);
  14135. V_0 = L_4;
  14136. goto IL_000f;
  14137. }
  14138. IL_000f:
  14139. {
  14140. bool L_5 = V_0;
  14141. return L_5;
  14142. }
  14143. }
  14144. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  14145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
  14146. {
  14147. bool V_0 = false;
  14148. {
  14149. bool L_0;
  14150. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14151. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14152. bool L_1 = V_0;
  14153. if (!L_1)
  14154. {
  14155. goto IL_0016;
  14156. }
  14157. }
  14158. {
  14159. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14160. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14161. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C_RuntimeMethod_var)));
  14162. }
  14163. IL_0016:
  14164. {
  14165. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = ___0_source;
  14166. int32_t L_4 = ___1_destX;
  14167. int32_t L_5 = ___2_destY;
  14168. bool L_6 = ___3_recalculateMipMaps;
  14169. Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66(__this, L_3, L_4, L_5, L_6, NULL);
  14170. return;
  14171. }
  14172. }
  14173. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32)
  14174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m6B45DF7C051BF599C72ED09691F21A6C769EEBD9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, const RuntimeMethod* method)
  14175. {
  14176. {
  14177. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_source;
  14178. int32_t L_1 = ___1_destX;
  14179. int32_t L_2 = ___2_destY;
  14180. Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C(__this, L_0, L_1, L_2, (bool)1, NULL);
  14181. return;
  14182. }
  14183. }
  14184. // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
  14185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method)
  14186. {
  14187. {
  14188. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_colors;
  14189. int32_t L_1 = ___1_miplevel;
  14190. Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A(__this, L_0, L_1, NULL);
  14191. return;
  14192. }
  14193. }
  14194. // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[])
  14195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m169F9873A21FB8DECA24DC1B8F06FB23D13BEE2A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, const RuntimeMethod* method)
  14196. {
  14197. {
  14198. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_colors;
  14199. Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276(__this, L_0, 0, NULL);
  14200. return;
  14201. }
  14202. }
  14203. // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
  14204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method)
  14205. {
  14206. typedef void (*Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  14207. static Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn _il2cpp_icall_func;
  14208. if (!_il2cpp_icall_func)
  14209. _il2cpp_icall_func = (Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)");
  14210. _il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_x, ___3_y, ___4_color);
  14211. }
  14212. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
  14213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_ret, const RuntimeMethod* method)
  14214. {
  14215. typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, float, float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  14216. static Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn _il2cpp_icall_func;
  14217. if (!_il2cpp_icall_func)
  14218. _il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)");
  14219. _il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_u, ___3_v, ___4_ret);
  14220. }
  14221. // System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  14222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
  14223. {
  14224. typedef void (*Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, int32_t, int32_t, bool);
  14225. static Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn _il2cpp_icall_func;
  14226. if (!_il2cpp_icall_func)
  14227. _il2cpp_icall_func = (Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)");
  14228. _il2cpp_icall_func(__this, ___0_source, ___1_destX, ___2_destY, ___3_recalculateMipMaps);
  14229. }
  14230. #ifdef __clang__
  14231. #pragma clang diagnostic pop
  14232. #endif
  14233. #ifdef __clang__
  14234. #pragma clang diagnostic push
  14235. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14236. #pragma clang diagnostic ignored "-Wunused-variable"
  14237. #endif
  14238. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  14239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  14240. {
  14241. typedef bool (*Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, int32_t, int32_t, int32_t, int32_t, intptr_t);
  14242. static Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn _il2cpp_icall_func;
  14243. if (!_il2cpp_icall_func)
  14244. _il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  14245. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_ext, ___2_mipCount, ___3_format, ___4_flags, ___5_nativeTex);
  14246. return icallRetVal;
  14247. }
  14248. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  14249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  14250. {
  14251. bool V_0 = false;
  14252. {
  14253. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* L_0 = ___0_mono;
  14254. int32_t L_1 = ___1_ext;
  14255. int32_t L_2 = ___2_mipCount;
  14256. int32_t L_3 = ___3_format;
  14257. int32_t L_4 = ___4_flags;
  14258. intptr_t L_5 = ___5_nativeTex;
  14259. bool L_6;
  14260. L_6 = Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  14261. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  14262. bool L_7 = V_0;
  14263. if (!L_7)
  14264. {
  14265. goto IL_0020;
  14266. }
  14267. }
  14268. {
  14269. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14270. NullCheck(L_8);
  14271. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
  14272. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA_RuntimeMethod_var)));
  14273. }
  14274. IL_0020:
  14275. {
  14276. return;
  14277. }
  14278. }
  14279. // System.Boolean UnityEngine.Cubemap::get_isReadable()
  14280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, const RuntimeMethod* method)
  14281. {
  14282. typedef bool (*Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*);
  14283. static Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn _il2cpp_icall_func;
  14284. if (!_il2cpp_icall_func)
  14285. _il2cpp_icall_func = (Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()");
  14286. bool icallRetVal = _il2cpp_icall_func(__this);
  14287. return icallRetVal;
  14288. }
  14289. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
  14290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method)
  14291. {
  14292. bool V_0 = false;
  14293. bool V_1 = false;
  14294. bool V_2 = false;
  14295. bool V_3 = false;
  14296. bool V_4 = false;
  14297. int32_t G_B4_0 = 0;
  14298. int32_t G_B7_0 = 0;
  14299. {
  14300. int32_t L_0 = ___0_format;
  14301. bool L_1;
  14302. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  14303. V_0 = L_1;
  14304. bool L_2 = V_0;
  14305. V_1 = L_2;
  14306. bool L_3 = V_1;
  14307. if (!L_3)
  14308. {
  14309. goto IL_0051;
  14310. }
  14311. }
  14312. {
  14313. int32_t L_4 = ___0_format;
  14314. if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
  14315. {
  14316. goto IL_001e;
  14317. }
  14318. }
  14319. {
  14320. int32_t L_5 = ___0_format;
  14321. G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14322. goto IL_001f;
  14323. }
  14324. IL_001e:
  14325. {
  14326. G_B4_0 = 0;
  14327. }
  14328. IL_001f:
  14329. {
  14330. V_2 = (bool)G_B4_0;
  14331. bool L_6 = V_2;
  14332. if (!L_6)
  14333. {
  14334. goto IL_002e;
  14335. }
  14336. }
  14337. {
  14338. int32_t L_7 = ___1_width;
  14339. bool L_8;
  14340. L_8 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_7, NULL);
  14341. G_B7_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  14342. goto IL_002f;
  14343. }
  14344. IL_002e:
  14345. {
  14346. G_B7_0 = 0;
  14347. }
  14348. IL_002f:
  14349. {
  14350. V_3 = (bool)G_B7_0;
  14351. bool L_9 = V_3;
  14352. if (!L_9)
  14353. {
  14354. goto IL_0050;
  14355. }
  14356. }
  14357. {
  14358. Il2CppFakeBox<int32_t> L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
  14359. String_t* L_11;
  14360. L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
  14361. String_t* L_12;
  14362. L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL);
  14363. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14364. NullCheck(L_13);
  14365. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL);
  14366. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var)));
  14367. }
  14368. IL_0050:
  14369. {
  14370. }
  14371. IL_0051:
  14372. {
  14373. bool L_14 = V_0;
  14374. V_4 = L_14;
  14375. goto IL_0056;
  14376. }
  14377. IL_0056:
  14378. {
  14379. bool L_15 = V_4;
  14380. return L_15;
  14381. }
  14382. }
  14383. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  14384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method)
  14385. {
  14386. static bool s_Il2CppMethodInitialized;
  14387. if (!s_Il2CppMethodInitialized)
  14388. {
  14389. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14390. s_Il2CppMethodInitialized = true;
  14391. }
  14392. bool V_0 = false;
  14393. bool V_1 = false;
  14394. bool V_2 = false;
  14395. bool V_3 = false;
  14396. bool V_4 = false;
  14397. int32_t G_B4_0 = 0;
  14398. {
  14399. int32_t L_0 = ___0_format;
  14400. bool L_1;
  14401. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  14402. V_0 = L_1;
  14403. bool L_2 = V_0;
  14404. V_1 = L_2;
  14405. bool L_3 = V_1;
  14406. if (!L_3)
  14407. {
  14408. goto IL_0048;
  14409. }
  14410. }
  14411. {
  14412. int32_t L_4 = ___0_format;
  14413. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14414. bool L_5;
  14415. L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL);
  14416. V_2 = L_5;
  14417. bool L_6 = V_2;
  14418. if (!L_6)
  14419. {
  14420. goto IL_0025;
  14421. }
  14422. }
  14423. {
  14424. int32_t L_7 = ___1_width;
  14425. bool L_8;
  14426. L_8 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_7, NULL);
  14427. G_B4_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  14428. goto IL_0026;
  14429. }
  14430. IL_0025:
  14431. {
  14432. G_B4_0 = 0;
  14433. }
  14434. IL_0026:
  14435. {
  14436. V_3 = (bool)G_B4_0;
  14437. bool L_9 = V_3;
  14438. if (!L_9)
  14439. {
  14440. goto IL_0047;
  14441. }
  14442. }
  14443. {
  14444. Il2CppFakeBox<int32_t> L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format));
  14445. String_t* L_11;
  14446. L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
  14447. String_t* L_12;
  14448. L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL);
  14449. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14450. NullCheck(L_13);
  14451. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL);
  14452. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var)));
  14453. }
  14454. IL_0047:
  14455. {
  14456. }
  14457. IL_0048:
  14458. {
  14459. bool L_14 = V_0;
  14460. V_4 = L_14;
  14461. goto IL_004d;
  14462. }
  14463. IL_004d:
  14464. {
  14465. bool L_15 = V_4;
  14466. return L_15;
  14467. }
  14468. }
  14469. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3359CE12114733CB661B308AB0F73F65B14F4758 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method)
  14471. {
  14472. {
  14473. int32_t L_0 = ___0_width;
  14474. int32_t L_1 = ___1_format;
  14475. int32_t L_2;
  14476. L_2 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_1, NULL);
  14477. int32_t L_3 = ___2_flags;
  14478. Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B(__this, L_0, L_2, L_3, NULL);
  14479. return;
  14480. }
  14481. }
  14482. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method)
  14484. {
  14485. static bool s_Il2CppMethodInitialized;
  14486. if (!s_Il2CppMethodInitialized)
  14487. {
  14488. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14489. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14490. s_Il2CppMethodInitialized = true;
  14491. }
  14492. bool V_0 = false;
  14493. {
  14494. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14495. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14496. int32_t L_0 = ___1_format;
  14497. int32_t L_1 = ___0_width;
  14498. bool L_2;
  14499. L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL);
  14500. V_0 = L_2;
  14501. bool L_3 = V_0;
  14502. if (!L_3)
  14503. {
  14504. goto IL_0028;
  14505. }
  14506. }
  14507. {
  14508. int32_t L_4 = ___0_width;
  14509. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14510. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  14511. int32_t L_6 = ___1_format;
  14512. int32_t L_7 = ___2_flags;
  14513. intptr_t L_8 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14514. Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_4, L_5, L_6, L_7, L_8, NULL);
  14515. }
  14516. IL_0028:
  14517. {
  14518. return;
  14519. }
  14520. }
  14521. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
  14522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m4C0C7AD2F162CF6D98856430F3C2A41CE57123E5 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_mipCount, const RuntimeMethod* method)
  14523. {
  14524. static bool s_Il2CppMethodInitialized;
  14525. if (!s_Il2CppMethodInitialized)
  14526. {
  14527. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14528. s_Il2CppMethodInitialized = true;
  14529. }
  14530. {
  14531. int32_t L_0 = ___0_width;
  14532. int32_t L_1 = ___1_format;
  14533. int32_t L_2 = ___2_mipCount;
  14534. intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14535. Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(__this, L_0, L_1, L_2, L_3, NULL);
  14536. return;
  14537. }
  14538. }
  14539. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  14540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m395695939CC8AE11ABC2EBEE0731AA09B9780DB3 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, int32_t ___3_mipCount, const RuntimeMethod* method)
  14541. {
  14542. static bool s_Il2CppMethodInitialized;
  14543. if (!s_Il2CppMethodInitialized)
  14544. {
  14545. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14546. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14547. s_Il2CppMethodInitialized = true;
  14548. }
  14549. bool V_0 = false;
  14550. {
  14551. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14552. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14553. int32_t L_0 = ___1_format;
  14554. int32_t L_1 = ___0_width;
  14555. bool L_2;
  14556. L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL);
  14557. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14558. bool L_3 = V_0;
  14559. if (!L_3)
  14560. {
  14561. goto IL_0019;
  14562. }
  14563. }
  14564. {
  14565. goto IL_0031;
  14566. }
  14567. IL_0019:
  14568. {
  14569. int32_t L_4 = ___2_flags;
  14570. Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9(L_4, NULL);
  14571. int32_t L_5 = ___0_width;
  14572. int32_t L_6 = ___3_mipCount;
  14573. int32_t L_7 = ___1_format;
  14574. int32_t L_8 = ___2_flags;
  14575. intptr_t L_9 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14576. Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_5, L_6, L_7, L_8, L_9, NULL);
  14577. }
  14578. IL_0031:
  14579. {
  14580. return;
  14581. }
  14582. }
  14583. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  14584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, int32_t ___2_mipCount, intptr_t ___3_nativeTex, const RuntimeMethod* method)
  14585. {
  14586. static bool s_Il2CppMethodInitialized;
  14587. if (!s_Il2CppMethodInitialized)
  14588. {
  14589. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14590. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14591. s_Il2CppMethodInitialized = true;
  14592. }
  14593. int32_t V_0 = 0;
  14594. int32_t V_1 = 0;
  14595. bool V_2 = false;
  14596. bool V_3 = false;
  14597. int32_t G_B5_0 = 0;
  14598. {
  14599. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14600. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14601. int32_t L_0 = ___1_textureFormat;
  14602. int32_t L_1 = ___0_width;
  14603. bool L_2;
  14604. L_2 = Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394(__this, L_0, L_1, NULL);
  14605. V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14606. bool L_3 = V_2;
  14607. if (!L_3)
  14608. {
  14609. goto IL_0019;
  14610. }
  14611. }
  14612. {
  14613. goto IL_004d;
  14614. }
  14615. IL_0019:
  14616. {
  14617. int32_t L_4 = ___1_textureFormat;
  14618. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14619. int32_t L_5;
  14620. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_4, (bool)0, NULL);
  14621. V_0 = L_5;
  14622. int32_t L_6 = ___2_mipCount;
  14623. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  14624. {
  14625. goto IL_0028;
  14626. }
  14627. }
  14628. {
  14629. G_B5_0 = 0;
  14630. goto IL_0029;
  14631. }
  14632. IL_0028:
  14633. {
  14634. G_B5_0 = 1;
  14635. }
  14636. IL_0029:
  14637. {
  14638. V_1 = G_B5_0;
  14639. int32_t L_7 = ___1_textureFormat;
  14640. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14641. bool L_8;
  14642. L_8 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_7, NULL);
  14643. V_3 = L_8;
  14644. bool L_9 = V_3;
  14645. if (!L_9)
  14646. {
  14647. goto IL_0039;
  14648. }
  14649. }
  14650. {
  14651. int32_t L_10 = V_1;
  14652. V_1 = ((int32_t)((int32_t)L_10|((int32_t)64)));
  14653. }
  14654. IL_0039:
  14655. {
  14656. int32_t L_11 = V_1;
  14657. Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9(L_11, NULL);
  14658. int32_t L_12 = ___0_width;
  14659. int32_t L_13 = ___2_mipCount;
  14660. int32_t L_14 = V_0;
  14661. int32_t L_15 = V_1;
  14662. intptr_t L_16 = ___3_nativeTex;
  14663. Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_12, L_13, L_14, L_15, L_16, NULL);
  14664. }
  14665. IL_004d:
  14666. {
  14667. return;
  14668. }
  14669. }
  14670. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  14671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD5E735B11F069D78C5AF0BE1DD36291A8F49785A (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, bool ___2_mipChain, intptr_t ___3_nativeTex, const RuntimeMethod* method)
  14672. {
  14673. int32_t G_B2_0 = 0;
  14674. int32_t G_B2_1 = 0;
  14675. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL;
  14676. int32_t G_B1_0 = 0;
  14677. int32_t G_B1_1 = 0;
  14678. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL;
  14679. int32_t G_B3_0 = 0;
  14680. int32_t G_B3_1 = 0;
  14681. int32_t G_B3_2 = 0;
  14682. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL;
  14683. {
  14684. int32_t L_0 = ___0_width;
  14685. int32_t L_1 = ___1_textureFormat;
  14686. bool L_2 = ___2_mipChain;
  14687. G_B1_0 = L_1;
  14688. G_B1_1 = L_0;
  14689. G_B1_2 = __this;
  14690. if (L_2)
  14691. {
  14692. G_B2_0 = L_1;
  14693. G_B2_1 = L_0;
  14694. G_B2_2 = __this;
  14695. goto IL_0009;
  14696. }
  14697. }
  14698. {
  14699. G_B3_0 = 1;
  14700. G_B3_1 = G_B1_0;
  14701. G_B3_2 = G_B1_1;
  14702. G_B3_3 = G_B1_2;
  14703. goto IL_000a;
  14704. }
  14705. IL_0009:
  14706. {
  14707. G_B3_0 = (-1);
  14708. G_B3_1 = G_B2_0;
  14709. G_B3_2 = G_B2_1;
  14710. G_B3_3 = G_B2_2;
  14711. }
  14712. IL_000a:
  14713. {
  14714. intptr_t L_3 = ___3_nativeTex;
  14715. Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
  14716. return;
  14717. }
  14718. }
  14719. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
  14720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m7FAD821CFD73DA99987C1FEBA363BB2FBF84C034 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, bool ___2_mipChain, const RuntimeMethod* method)
  14721. {
  14722. static bool s_Il2CppMethodInitialized;
  14723. if (!s_Il2CppMethodInitialized)
  14724. {
  14725. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14726. s_Il2CppMethodInitialized = true;
  14727. }
  14728. int32_t G_B2_0 = 0;
  14729. int32_t G_B2_1 = 0;
  14730. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL;
  14731. int32_t G_B1_0 = 0;
  14732. int32_t G_B1_1 = 0;
  14733. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL;
  14734. int32_t G_B3_0 = 0;
  14735. int32_t G_B3_1 = 0;
  14736. int32_t G_B3_2 = 0;
  14737. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL;
  14738. {
  14739. int32_t L_0 = ___0_width;
  14740. int32_t L_1 = ___1_textureFormat;
  14741. bool L_2 = ___2_mipChain;
  14742. G_B1_0 = L_1;
  14743. G_B1_1 = L_0;
  14744. G_B1_2 = __this;
  14745. if (L_2)
  14746. {
  14747. G_B2_0 = L_1;
  14748. G_B2_1 = L_0;
  14749. G_B2_2 = __this;
  14750. goto IL_0009;
  14751. }
  14752. }
  14753. {
  14754. G_B3_0 = 1;
  14755. G_B3_1 = G_B1_0;
  14756. G_B3_2 = G_B1_1;
  14757. G_B3_3 = G_B1_2;
  14758. goto IL_000a;
  14759. }
  14760. IL_0009:
  14761. {
  14762. G_B3_0 = (-1);
  14763. G_B3_1 = G_B2_0;
  14764. G_B3_2 = G_B2_1;
  14765. G_B3_3 = G_B2_2;
  14766. }
  14767. IL_000a:
  14768. {
  14769. intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14770. Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
  14771. return;
  14772. }
  14773. }
  14774. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9 (int32_t ___0_flags, const RuntimeMethod* method)
  14776. {
  14777. bool V_0 = false;
  14778. {
  14779. int32_t L_0 = ___0_flags;
  14780. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  14781. ___0_flags = L_1;
  14782. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  14783. bool L_2 = V_0;
  14784. if (!L_2)
  14785. {
  14786. goto IL_001a;
  14787. }
  14788. }
  14789. {
  14790. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  14791. NullCheck(L_3);
  14792. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), NULL);
  14793. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9_RuntimeMethod_var)));
  14794. }
  14795. IL_001a:
  14796. {
  14797. return;
  14798. }
  14799. }
  14800. #ifdef __clang__
  14801. #pragma clang diagnostic pop
  14802. #endif
  14803. #ifdef __clang__
  14804. #pragma clang diagnostic push
  14805. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14806. #pragma clang diagnostic ignored "-Wunused-variable"
  14807. #endif
  14808. // System.Boolean UnityEngine.Texture3D::get_isReadable()
  14809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, const RuntimeMethod* method)
  14810. {
  14811. typedef bool (*Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*);
  14812. static Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn _il2cpp_icall_func;
  14813. if (!_il2cpp_icall_func)
  14814. _il2cpp_icall_func = (Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()");
  14815. bool icallRetVal = _il2cpp_icall_func(__this);
  14816. return icallRetVal;
  14817. }
  14818. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  14819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method)
  14820. {
  14821. typedef bool (*Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
  14822. static Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn _il2cpp_icall_func;
  14823. if (!_il2cpp_icall_func)
  14824. _il2cpp_icall_func = (Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  14825. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_d, ___4_mipCount, ___5_format, ___6_flags, ___7_nativeTex);
  14826. return icallRetVal;
  14827. }
  14828. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  14829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method)
  14830. {
  14831. bool V_0 = false;
  14832. {
  14833. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* L_0 = ___0_mono;
  14834. int32_t L_1 = ___1_w;
  14835. int32_t L_2 = ___2_h;
  14836. int32_t L_3 = ___3_d;
  14837. int32_t L_4 = ___4_mipCount;
  14838. int32_t L_5 = ___5_format;
  14839. int32_t L_6 = ___6_flags;
  14840. intptr_t L_7 = ___7_nativeTex;
  14841. bool L_8;
  14842. L_8 = Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
  14843. V_0 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  14844. bool L_9 = V_0;
  14845. if (!L_9)
  14846. {
  14847. goto IL_0024;
  14848. }
  14849. }
  14850. {
  14851. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_10 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14852. NullCheck(L_10);
  14853. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
  14854. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86_RuntimeMethod_var)));
  14855. }
  14856. IL_0024:
  14857. {
  14858. return;
  14859. }
  14860. }
  14861. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mBF5766666A0CAAE44719627620B2BA7F99A14054 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  14863. {
  14864. {
  14865. int32_t L_0 = ___0_width;
  14866. int32_t L_1 = ___1_height;
  14867. int32_t L_2 = ___2_depth;
  14868. int32_t L_3 = ___3_format;
  14869. int32_t L_4;
  14870. L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
  14871. int32_t L_5 = ___4_flags;
  14872. Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F(__this, L_0, L_1, L_2, L_4, L_5, NULL);
  14873. return;
  14874. }
  14875. }
  14876. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  14878. {
  14879. static bool s_Il2CppMethodInitialized;
  14880. if (!s_Il2CppMethodInitialized)
  14881. {
  14882. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14883. s_Il2CppMethodInitialized = true;
  14884. }
  14885. {
  14886. int32_t L_0 = ___0_width;
  14887. int32_t L_1 = ___1_height;
  14888. int32_t L_2 = ___2_depth;
  14889. int32_t L_3 = ___3_format;
  14890. int32_t L_4 = ___4_flags;
  14891. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14892. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  14893. Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  14894. return;
  14895. }
  14896. }
  14897. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  14898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method)
  14899. {
  14900. static bool s_Il2CppMethodInitialized;
  14901. if (!s_Il2CppMethodInitialized)
  14902. {
  14903. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14904. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14905. s_Il2CppMethodInitialized = true;
  14906. }
  14907. bool V_0 = false;
  14908. {
  14909. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14910. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14911. int32_t L_0 = ___3_format;
  14912. bool L_1;
  14913. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  14914. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  14915. bool L_2 = V_0;
  14916. if (!L_2)
  14917. {
  14918. goto IL_001a;
  14919. }
  14920. }
  14921. {
  14922. goto IL_0037;
  14923. }
  14924. IL_001a:
  14925. {
  14926. int32_t L_3 = ___4_flags;
  14927. Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_3, NULL);
  14928. int32_t L_4 = ___0_width;
  14929. int32_t L_5 = ___1_height;
  14930. int32_t L_6 = ___2_depth;
  14931. int32_t L_7 = ___5_mipCount;
  14932. int32_t L_8 = ___3_format;
  14933. int32_t L_9 = ___4_flags;
  14934. intptr_t L_10 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14935. Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL);
  14936. }
  14937. IL_0037:
  14938. {
  14939. return;
  14940. }
  14941. }
  14942. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  14943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  14944. {
  14945. static bool s_Il2CppMethodInitialized;
  14946. if (!s_Il2CppMethodInitialized)
  14947. {
  14948. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14949. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14950. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14951. s_Il2CppMethodInitialized = true;
  14952. }
  14953. int32_t V_0 = 0;
  14954. int32_t V_1 = 0;
  14955. bool V_2 = false;
  14956. bool V_3 = false;
  14957. int32_t G_B5_0 = 0;
  14958. {
  14959. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14960. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14961. int32_t L_0 = ___3_textureFormat;
  14962. bool L_1;
  14963. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  14964. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  14965. bool L_2 = V_2;
  14966. if (!L_2)
  14967. {
  14968. goto IL_0019;
  14969. }
  14970. }
  14971. {
  14972. goto IL_0056;
  14973. }
  14974. IL_0019:
  14975. {
  14976. int32_t L_3 = ___3_textureFormat;
  14977. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14978. int32_t L_4;
  14979. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)0, NULL);
  14980. V_0 = L_4;
  14981. int32_t L_5 = ___4_mipCount;
  14982. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  14983. {
  14984. goto IL_002a;
  14985. }
  14986. }
  14987. {
  14988. G_B5_0 = 0;
  14989. goto IL_002b;
  14990. }
  14991. IL_002a:
  14992. {
  14993. G_B5_0 = 1;
  14994. }
  14995. IL_002b:
  14996. {
  14997. V_1 = G_B5_0;
  14998. int32_t L_6 = ___3_textureFormat;
  14999. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15000. bool L_7;
  15001. L_7 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_6, NULL);
  15002. V_3 = L_7;
  15003. bool L_8 = V_3;
  15004. if (!L_8)
  15005. {
  15006. goto IL_003c;
  15007. }
  15008. }
  15009. {
  15010. int32_t L_9 = V_1;
  15011. V_1 = ((int32_t)((int32_t)L_9|((int32_t)64)));
  15012. }
  15013. IL_003c:
  15014. {
  15015. int32_t L_10 = V_1;
  15016. Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_10, NULL);
  15017. int32_t L_11 = ___0_width;
  15018. int32_t L_12 = ___1_height;
  15019. int32_t L_13 = ___2_depth;
  15020. int32_t L_14 = ___4_mipCount;
  15021. int32_t L_15 = V_0;
  15022. int32_t L_16 = V_1;
  15023. intptr_t L_17 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  15024. Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL);
  15025. }
  15026. IL_0056:
  15027. {
  15028. return;
  15029. }
  15030. }
  15031. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  15032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  15033. {
  15034. static bool s_Il2CppMethodInitialized;
  15035. if (!s_Il2CppMethodInitialized)
  15036. {
  15037. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15039. s_Il2CppMethodInitialized = true;
  15040. }
  15041. int32_t V_0 = 0;
  15042. int32_t V_1 = 0;
  15043. bool V_2 = false;
  15044. bool V_3 = false;
  15045. int32_t G_B5_0 = 0;
  15046. {
  15047. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15048. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15049. int32_t L_0 = ___3_textureFormat;
  15050. bool L_1;
  15051. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  15052. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  15053. bool L_2 = V_2;
  15054. if (!L_2)
  15055. {
  15056. goto IL_0019;
  15057. }
  15058. }
  15059. {
  15060. goto IL_0053;
  15061. }
  15062. IL_0019:
  15063. {
  15064. int32_t L_3 = ___3_textureFormat;
  15065. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15066. int32_t L_4;
  15067. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)0, NULL);
  15068. V_0 = L_4;
  15069. int32_t L_5 = ___4_mipCount;
  15070. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  15071. {
  15072. goto IL_002a;
  15073. }
  15074. }
  15075. {
  15076. G_B5_0 = 0;
  15077. goto IL_002b;
  15078. }
  15079. IL_002a:
  15080. {
  15081. G_B5_0 = 1;
  15082. }
  15083. IL_002b:
  15084. {
  15085. V_1 = G_B5_0;
  15086. int32_t L_6 = ___3_textureFormat;
  15087. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15088. bool L_7;
  15089. L_7 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_6, NULL);
  15090. V_3 = L_7;
  15091. bool L_8 = V_3;
  15092. if (!L_8)
  15093. {
  15094. goto IL_003c;
  15095. }
  15096. }
  15097. {
  15098. int32_t L_9 = V_1;
  15099. V_1 = ((int32_t)((int32_t)L_9|((int32_t)64)));
  15100. }
  15101. IL_003c:
  15102. {
  15103. int32_t L_10 = V_1;
  15104. Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_10, NULL);
  15105. int32_t L_11 = ___0_width;
  15106. int32_t L_12 = ___1_height;
  15107. int32_t L_13 = ___2_depth;
  15108. int32_t L_14 = ___4_mipCount;
  15109. int32_t L_15 = V_0;
  15110. int32_t L_16 = V_1;
  15111. intptr_t L_17 = ___5_nativeTex;
  15112. Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL);
  15113. }
  15114. IL_0053:
  15115. {
  15116. return;
  15117. }
  15118. }
  15119. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  15120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m0026373ADF87B100336F82579802E7819A5DB0F2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, const RuntimeMethod* method)
  15121. {
  15122. int32_t G_B2_0 = 0;
  15123. int32_t G_B2_1 = 0;
  15124. int32_t G_B2_2 = 0;
  15125. int32_t G_B2_3 = 0;
  15126. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL;
  15127. int32_t G_B1_0 = 0;
  15128. int32_t G_B1_1 = 0;
  15129. int32_t G_B1_2 = 0;
  15130. int32_t G_B1_3 = 0;
  15131. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL;
  15132. int32_t G_B3_0 = 0;
  15133. int32_t G_B3_1 = 0;
  15134. int32_t G_B3_2 = 0;
  15135. int32_t G_B3_3 = 0;
  15136. int32_t G_B3_4 = 0;
  15137. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL;
  15138. {
  15139. int32_t L_0 = ___0_width;
  15140. int32_t L_1 = ___1_height;
  15141. int32_t L_2 = ___2_depth;
  15142. int32_t L_3 = ___3_textureFormat;
  15143. bool L_4 = ___4_mipChain;
  15144. G_B1_0 = L_3;
  15145. G_B1_1 = L_2;
  15146. G_B1_2 = L_1;
  15147. G_B1_3 = L_0;
  15148. G_B1_4 = __this;
  15149. if (L_4)
  15150. {
  15151. G_B2_0 = L_3;
  15152. G_B2_1 = L_2;
  15153. G_B2_2 = L_1;
  15154. G_B2_3 = L_0;
  15155. G_B2_4 = __this;
  15156. goto IL_000d;
  15157. }
  15158. }
  15159. {
  15160. G_B3_0 = 1;
  15161. G_B3_1 = G_B1_0;
  15162. G_B3_2 = G_B1_1;
  15163. G_B3_3 = G_B1_2;
  15164. G_B3_4 = G_B1_3;
  15165. G_B3_5 = G_B1_4;
  15166. goto IL_000e;
  15167. }
  15168. IL_000d:
  15169. {
  15170. G_B3_0 = (-1);
  15171. G_B3_1 = G_B2_0;
  15172. G_B3_2 = G_B2_1;
  15173. G_B3_3 = G_B2_2;
  15174. G_B3_4 = G_B2_3;
  15175. G_B3_5 = G_B2_4;
  15176. }
  15177. IL_000e:
  15178. {
  15179. Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, NULL);
  15180. return;
  15181. }
  15182. }
  15183. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  15184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD27F46A8B13B79866370D54112CB569B104886A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  15185. {
  15186. int32_t G_B2_0 = 0;
  15187. int32_t G_B2_1 = 0;
  15188. int32_t G_B2_2 = 0;
  15189. int32_t G_B2_3 = 0;
  15190. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL;
  15191. int32_t G_B1_0 = 0;
  15192. int32_t G_B1_1 = 0;
  15193. int32_t G_B1_2 = 0;
  15194. int32_t G_B1_3 = 0;
  15195. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL;
  15196. int32_t G_B3_0 = 0;
  15197. int32_t G_B3_1 = 0;
  15198. int32_t G_B3_2 = 0;
  15199. int32_t G_B3_3 = 0;
  15200. int32_t G_B3_4 = 0;
  15201. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL;
  15202. {
  15203. int32_t L_0 = ___0_width;
  15204. int32_t L_1 = ___1_height;
  15205. int32_t L_2 = ___2_depth;
  15206. int32_t L_3 = ___3_textureFormat;
  15207. bool L_4 = ___4_mipChain;
  15208. G_B1_0 = L_3;
  15209. G_B1_1 = L_2;
  15210. G_B1_2 = L_1;
  15211. G_B1_3 = L_0;
  15212. G_B1_4 = __this;
  15213. if (L_4)
  15214. {
  15215. G_B2_0 = L_3;
  15216. G_B2_1 = L_2;
  15217. G_B2_2 = L_1;
  15218. G_B2_3 = L_0;
  15219. G_B2_4 = __this;
  15220. goto IL_000d;
  15221. }
  15222. }
  15223. {
  15224. G_B3_0 = 1;
  15225. G_B3_1 = G_B1_0;
  15226. G_B3_2 = G_B1_1;
  15227. G_B3_3 = G_B1_2;
  15228. G_B3_4 = G_B1_3;
  15229. G_B3_5 = G_B1_4;
  15230. goto IL_000e;
  15231. }
  15232. IL_000d:
  15233. {
  15234. G_B3_0 = (-1);
  15235. G_B3_1 = G_B2_0;
  15236. G_B3_2 = G_B2_1;
  15237. G_B3_3 = G_B2_2;
  15238. G_B3_4 = G_B2_3;
  15239. G_B3_5 = G_B2_4;
  15240. }
  15241. IL_000e:
  15242. {
  15243. intptr_t L_5 = ___5_nativeTex;
  15244. Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
  15245. return;
  15246. }
  15247. }
  15248. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56 (int32_t ___0_flags, const RuntimeMethod* method)
  15250. {
  15251. bool V_0 = false;
  15252. {
  15253. int32_t L_0 = ___0_flags;
  15254. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  15255. ___0_flags = L_1;
  15256. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  15257. bool L_2 = V_0;
  15258. if (!L_2)
  15259. {
  15260. goto IL_001a;
  15261. }
  15262. }
  15263. {
  15264. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  15265. NullCheck(L_3);
  15266. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB13A454B4BEA015A31A39130BFED12123F412969)), NULL);
  15267. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56_RuntimeMethod_var)));
  15268. }
  15269. IL_001a:
  15270. {
  15271. return;
  15272. }
  15273. }
  15274. #ifdef __clang__
  15275. #pragma clang diagnostic pop
  15276. #endif
  15277. #ifdef __clang__
  15278. #pragma clang diagnostic push
  15279. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15280. #pragma clang diagnostic ignored "-Wunused-variable"
  15281. #endif
  15282. // System.Boolean UnityEngine.Texture2DArray::get_isReadable()
  15283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, const RuntimeMethod* method)
  15284. {
  15285. typedef bool (*Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*);
  15286. static Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn _il2cpp_icall_func;
  15287. if (!_il2cpp_icall_func)
  15288. _il2cpp_icall_func = (Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()");
  15289. bool icallRetVal = _il2cpp_icall_func(__this);
  15290. return icallRetVal;
  15291. }
  15292. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method)
  15294. {
  15295. typedef bool (*Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
  15296. static Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn _il2cpp_icall_func;
  15297. if (!_il2cpp_icall_func)
  15298. _il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  15299. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_d, ___4_mipCount, ___5_format, ___6_flags);
  15300. return icallRetVal;
  15301. }
  15302. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method)
  15304. {
  15305. bool V_0 = false;
  15306. {
  15307. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* L_0 = ___0_mono;
  15308. int32_t L_1 = ___1_w;
  15309. int32_t L_2 = ___2_h;
  15310. int32_t L_3 = ___3_d;
  15311. int32_t L_4 = ___4_mipCount;
  15312. int32_t L_5 = ___5_format;
  15313. int32_t L_6 = ___6_flags;
  15314. bool L_7;
  15315. L_7 = Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
  15316. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  15317. bool L_8 = V_0;
  15318. if (!L_8)
  15319. {
  15320. goto IL_0022;
  15321. }
  15322. }
  15323. {
  15324. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15325. NullCheck(L_9);
  15326. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D)), NULL);
  15327. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED_RuntimeMethod_var)));
  15328. }
  15329. IL_0022:
  15330. {
  15331. return;
  15332. }
  15333. }
  15334. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  15335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
  15336. {
  15337. bool V_0 = false;
  15338. bool V_1 = false;
  15339. bool V_2 = false;
  15340. bool V_3 = false;
  15341. bool V_4 = false;
  15342. int32_t G_B4_0 = 0;
  15343. int32_t G_B8_0 = 0;
  15344. int32_t G_B10_0 = 0;
  15345. {
  15346. int32_t L_0 = ___0_format;
  15347. bool L_1;
  15348. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  15349. V_0 = L_1;
  15350. bool L_2 = V_0;
  15351. V_1 = L_2;
  15352. bool L_3 = V_1;
  15353. if (!L_3)
  15354. {
  15355. goto IL_0058;
  15356. }
  15357. }
  15358. {
  15359. int32_t L_4 = ___0_format;
  15360. if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
  15361. {
  15362. goto IL_001e;
  15363. }
  15364. }
  15365. {
  15366. int32_t L_5 = ___0_format;
  15367. G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15368. goto IL_001f;
  15369. }
  15370. IL_001e:
  15371. {
  15372. G_B4_0 = 0;
  15373. }
  15374. IL_001f:
  15375. {
  15376. V_2 = (bool)G_B4_0;
  15377. bool L_6 = V_2;
  15378. if (!L_6)
  15379. {
  15380. goto IL_0035;
  15381. }
  15382. }
  15383. {
  15384. int32_t L_7 = ___1_width;
  15385. int32_t L_8 = ___2_height;
  15386. if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
  15387. {
  15388. goto IL_0032;
  15389. }
  15390. }
  15391. {
  15392. int32_t L_9 = ___1_width;
  15393. bool L_10;
  15394. L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
  15395. G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  15396. goto IL_0033;
  15397. }
  15398. IL_0032:
  15399. {
  15400. G_B8_0 = 1;
  15401. }
  15402. IL_0033:
  15403. {
  15404. G_B10_0 = G_B8_0;
  15405. goto IL_0036;
  15406. }
  15407. IL_0035:
  15408. {
  15409. G_B10_0 = 0;
  15410. }
  15411. IL_0036:
  15412. {
  15413. V_3 = (bool)G_B10_0;
  15414. bool L_11 = V_3;
  15415. if (!L_11)
  15416. {
  15417. goto IL_0057;
  15418. }
  15419. }
  15420. {
  15421. Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
  15422. String_t* L_13;
  15423. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  15424. String_t* L_14;
  15425. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
  15426. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15427. NullCheck(L_15);
  15428. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
  15429. IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var)));
  15430. }
  15431. IL_0057:
  15432. {
  15433. }
  15434. IL_0058:
  15435. {
  15436. bool L_16 = V_0;
  15437. V_4 = L_16;
  15438. goto IL_005d;
  15439. }
  15440. IL_005d:
  15441. {
  15442. bool L_17 = V_4;
  15443. return L_17;
  15444. }
  15445. }
  15446. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  15447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
  15448. {
  15449. static bool s_Il2CppMethodInitialized;
  15450. if (!s_Il2CppMethodInitialized)
  15451. {
  15452. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15453. s_Il2CppMethodInitialized = true;
  15454. }
  15455. bool V_0 = false;
  15456. bool V_1 = false;
  15457. bool V_2 = false;
  15458. bool V_3 = false;
  15459. bool V_4 = false;
  15460. int32_t G_B5_0 = 0;
  15461. int32_t G_B7_0 = 0;
  15462. {
  15463. int32_t L_0 = ___0_format;
  15464. bool L_1;
  15465. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  15466. V_0 = L_1;
  15467. bool L_2 = V_0;
  15468. V_1 = L_2;
  15469. bool L_3 = V_1;
  15470. if (!L_3)
  15471. {
  15472. goto IL_004f;
  15473. }
  15474. }
  15475. {
  15476. int32_t L_4 = ___0_format;
  15477. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15478. bool L_5;
  15479. L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL);
  15480. V_2 = L_5;
  15481. bool L_6 = V_2;
  15482. if (!L_6)
  15483. {
  15484. goto IL_002c;
  15485. }
  15486. }
  15487. {
  15488. int32_t L_7 = ___1_width;
  15489. int32_t L_8 = ___2_height;
  15490. if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
  15491. {
  15492. goto IL_0029;
  15493. }
  15494. }
  15495. {
  15496. int32_t L_9 = ___1_width;
  15497. bool L_10;
  15498. L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
  15499. G_B5_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  15500. goto IL_002a;
  15501. }
  15502. IL_0029:
  15503. {
  15504. G_B5_0 = 1;
  15505. }
  15506. IL_002a:
  15507. {
  15508. G_B7_0 = G_B5_0;
  15509. goto IL_002d;
  15510. }
  15511. IL_002c:
  15512. {
  15513. G_B7_0 = 0;
  15514. }
  15515. IL_002d:
  15516. {
  15517. V_3 = (bool)G_B7_0;
  15518. bool L_11 = V_3;
  15519. if (!L_11)
  15520. {
  15521. goto IL_004e;
  15522. }
  15523. }
  15524. {
  15525. Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format));
  15526. String_t* L_13;
  15527. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  15528. String_t* L_14;
  15529. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
  15530. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15531. NullCheck(L_15);
  15532. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
  15533. IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var)));
  15534. }
  15535. IL_004e:
  15536. {
  15537. }
  15538. IL_004f:
  15539. {
  15540. bool L_16 = V_0;
  15541. V_4 = L_16;
  15542. goto IL_0054;
  15543. }
  15544. IL_0054:
  15545. {
  15546. bool L_17 = V_4;
  15547. return L_17;
  15548. }
  15549. }
  15550. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mE60F3475E1987C78E2055BFDB60394D9CBDEA395 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  15552. {
  15553. {
  15554. int32_t L_0 = ___0_width;
  15555. int32_t L_1 = ___1_height;
  15556. int32_t L_2 = ___2_depth;
  15557. int32_t L_3 = ___3_format;
  15558. int32_t L_4;
  15559. L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
  15560. int32_t L_5 = ___4_flags;
  15561. Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0(__this, L_0, L_1, L_2, L_4, L_5, NULL);
  15562. return;
  15563. }
  15564. }
  15565. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  15567. {
  15568. static bool s_Il2CppMethodInitialized;
  15569. if (!s_Il2CppMethodInitialized)
  15570. {
  15571. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15572. s_Il2CppMethodInitialized = true;
  15573. }
  15574. {
  15575. int32_t L_0 = ___0_width;
  15576. int32_t L_1 = ___1_height;
  15577. int32_t L_2 = ___2_depth;
  15578. int32_t L_3 = ___3_format;
  15579. int32_t L_4 = ___4_flags;
  15580. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15581. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  15582. Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  15583. return;
  15584. }
  15585. }
  15586. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  15587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method)
  15588. {
  15589. static bool s_Il2CppMethodInitialized;
  15590. if (!s_Il2CppMethodInitialized)
  15591. {
  15592. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15593. s_Il2CppMethodInitialized = true;
  15594. }
  15595. bool V_0 = false;
  15596. {
  15597. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15598. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15599. int32_t L_0 = ___3_format;
  15600. int32_t L_1 = ___0_width;
  15601. int32_t L_2 = ___1_height;
  15602. bool L_3;
  15603. L_3 = Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921(__this, L_0, L_1, L_2, NULL);
  15604. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  15605. bool L_4 = V_0;
  15606. if (!L_4)
  15607. {
  15608. goto IL_001b;
  15609. }
  15610. }
  15611. {
  15612. goto IL_0033;
  15613. }
  15614. IL_001b:
  15615. {
  15616. int32_t L_5 = ___4_flags;
  15617. Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D(L_5, NULL);
  15618. int32_t L_6 = ___0_width;
  15619. int32_t L_7 = ___1_height;
  15620. int32_t L_8 = ___2_depth;
  15621. int32_t L_9 = ___5_mipCount;
  15622. int32_t L_10 = ___3_format;
  15623. int32_t L_11 = ___4_flags;
  15624. Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED(__this, L_6, L_7, L_8, L_9, L_10, L_11, NULL);
  15625. }
  15626. IL_0033:
  15627. {
  15628. return;
  15629. }
  15630. }
  15631. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  15632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, bool ___5_linear, const RuntimeMethod* method)
  15633. {
  15634. static bool s_Il2CppMethodInitialized;
  15635. if (!s_Il2CppMethodInitialized)
  15636. {
  15637. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15638. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15639. s_Il2CppMethodInitialized = true;
  15640. }
  15641. int32_t V_0 = 0;
  15642. int32_t V_1 = 0;
  15643. bool V_2 = false;
  15644. bool V_3 = false;
  15645. int32_t G_B5_0 = 0;
  15646. {
  15647. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15648. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15649. int32_t L_0 = ___3_textureFormat;
  15650. int32_t L_1 = ___0_width;
  15651. int32_t L_2 = ___1_height;
  15652. bool L_3;
  15653. L_3 = Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25(__this, L_0, L_1, L_2, NULL);
  15654. V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  15655. bool L_4 = V_2;
  15656. if (!L_4)
  15657. {
  15658. goto IL_001b;
  15659. }
  15660. }
  15661. {
  15662. goto IL_0057;
  15663. }
  15664. IL_001b:
  15665. {
  15666. int32_t L_5 = ___3_textureFormat;
  15667. bool L_6 = ___5_linear;
  15668. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15669. int32_t L_7;
  15670. L_7 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL);
  15671. V_0 = L_7;
  15672. int32_t L_8 = ___4_mipCount;
  15673. if ((!(((uint32_t)L_8) == ((uint32_t)1))))
  15674. {
  15675. goto IL_0030;
  15676. }
  15677. }
  15678. {
  15679. G_B5_0 = 0;
  15680. goto IL_0031;
  15681. }
  15682. IL_0030:
  15683. {
  15684. G_B5_0 = 1;
  15685. }
  15686. IL_0031:
  15687. {
  15688. V_1 = G_B5_0;
  15689. int32_t L_9 = ___3_textureFormat;
  15690. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15691. bool L_10;
  15692. L_10 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_9, NULL);
  15693. V_3 = L_10;
  15694. bool L_11 = V_3;
  15695. if (!L_11)
  15696. {
  15697. goto IL_0042;
  15698. }
  15699. }
  15700. {
  15701. int32_t L_12 = V_1;
  15702. V_1 = ((int32_t)((int32_t)L_12|((int32_t)64)));
  15703. }
  15704. IL_0042:
  15705. {
  15706. int32_t L_13 = V_1;
  15707. Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D(L_13, NULL);
  15708. int32_t L_14 = ___0_width;
  15709. int32_t L_15 = ___1_height;
  15710. int32_t L_16 = ___2_depth;
  15711. int32_t L_17 = ___4_mipCount;
  15712. int32_t L_18 = V_0;
  15713. int32_t L_19 = V_1;
  15714. Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED(__this, L_14, L_15, L_16, L_17, L_18, L_19, NULL);
  15715. }
  15716. IL_0057:
  15717. {
  15718. return;
  15719. }
  15720. }
  15721. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  15722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m815CEB6ACC6C586A3D696AFA09D78C5B1957F9C0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, bool ___5_linear, const RuntimeMethod* method)
  15723. {
  15724. int32_t G_B2_0 = 0;
  15725. int32_t G_B2_1 = 0;
  15726. int32_t G_B2_2 = 0;
  15727. int32_t G_B2_3 = 0;
  15728. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL;
  15729. int32_t G_B1_0 = 0;
  15730. int32_t G_B1_1 = 0;
  15731. int32_t G_B1_2 = 0;
  15732. int32_t G_B1_3 = 0;
  15733. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL;
  15734. int32_t G_B3_0 = 0;
  15735. int32_t G_B3_1 = 0;
  15736. int32_t G_B3_2 = 0;
  15737. int32_t G_B3_3 = 0;
  15738. int32_t G_B3_4 = 0;
  15739. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL;
  15740. {
  15741. int32_t L_0 = ___0_width;
  15742. int32_t L_1 = ___1_height;
  15743. int32_t L_2 = ___2_depth;
  15744. int32_t L_3 = ___3_textureFormat;
  15745. bool L_4 = ___4_mipChain;
  15746. G_B1_0 = L_3;
  15747. G_B1_1 = L_2;
  15748. G_B1_2 = L_1;
  15749. G_B1_3 = L_0;
  15750. G_B1_4 = __this;
  15751. if (L_4)
  15752. {
  15753. G_B2_0 = L_3;
  15754. G_B2_1 = L_2;
  15755. G_B2_2 = L_1;
  15756. G_B2_3 = L_0;
  15757. G_B2_4 = __this;
  15758. goto IL_000d;
  15759. }
  15760. }
  15761. {
  15762. G_B3_0 = 1;
  15763. G_B3_1 = G_B1_0;
  15764. G_B3_2 = G_B1_1;
  15765. G_B3_3 = G_B1_2;
  15766. G_B3_4 = G_B1_3;
  15767. G_B3_5 = G_B1_4;
  15768. goto IL_000e;
  15769. }
  15770. IL_000d:
  15771. {
  15772. G_B3_0 = (-1);
  15773. G_B3_1 = G_B2_0;
  15774. G_B3_2 = G_B2_1;
  15775. G_B3_3 = G_B2_2;
  15776. G_B3_4 = G_B2_3;
  15777. G_B3_5 = G_B2_4;
  15778. }
  15779. IL_000e:
  15780. {
  15781. bool L_5 = ___5_linear;
  15782. Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
  15783. return;
  15784. }
  15785. }
  15786. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  15787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m02B575835C1D88384829865AAC5A30228AB9C12C (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, const RuntimeMethod* method)
  15788. {
  15789. int32_t G_B2_0 = 0;
  15790. int32_t G_B2_1 = 0;
  15791. int32_t G_B2_2 = 0;
  15792. int32_t G_B2_3 = 0;
  15793. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL;
  15794. int32_t G_B1_0 = 0;
  15795. int32_t G_B1_1 = 0;
  15796. int32_t G_B1_2 = 0;
  15797. int32_t G_B1_3 = 0;
  15798. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL;
  15799. int32_t G_B3_0 = 0;
  15800. int32_t G_B3_1 = 0;
  15801. int32_t G_B3_2 = 0;
  15802. int32_t G_B3_3 = 0;
  15803. int32_t G_B3_4 = 0;
  15804. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL;
  15805. {
  15806. int32_t L_0 = ___0_width;
  15807. int32_t L_1 = ___1_height;
  15808. int32_t L_2 = ___2_depth;
  15809. int32_t L_3 = ___3_textureFormat;
  15810. bool L_4 = ___4_mipChain;
  15811. G_B1_0 = L_3;
  15812. G_B1_1 = L_2;
  15813. G_B1_2 = L_1;
  15814. G_B1_3 = L_0;
  15815. G_B1_4 = __this;
  15816. if (L_4)
  15817. {
  15818. G_B2_0 = L_3;
  15819. G_B2_1 = L_2;
  15820. G_B2_2 = L_1;
  15821. G_B2_3 = L_0;
  15822. G_B2_4 = __this;
  15823. goto IL_000d;
  15824. }
  15825. }
  15826. {
  15827. G_B3_0 = 1;
  15828. G_B3_1 = G_B1_0;
  15829. G_B3_2 = G_B1_1;
  15830. G_B3_3 = G_B1_2;
  15831. G_B3_4 = G_B1_3;
  15832. G_B3_5 = G_B1_4;
  15833. goto IL_000e;
  15834. }
  15835. IL_000d:
  15836. {
  15837. G_B3_0 = (-1);
  15838. G_B3_1 = G_B2_0;
  15839. G_B3_2 = G_B2_1;
  15840. G_B3_3 = G_B2_2;
  15841. G_B3_4 = G_B2_3;
  15842. G_B3_5 = G_B2_4;
  15843. }
  15844. IL_000e:
  15845. {
  15846. Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL);
  15847. return;
  15848. }
  15849. }
  15850. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D (int32_t ___0_flags, const RuntimeMethod* method)
  15852. {
  15853. bool V_0 = false;
  15854. {
  15855. int32_t L_0 = ___0_flags;
  15856. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  15857. ___0_flags = L_1;
  15858. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  15859. bool L_2 = V_0;
  15860. if (!L_2)
  15861. {
  15862. goto IL_001a;
  15863. }
  15864. }
  15865. {
  15866. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  15867. NullCheck(L_3);
  15868. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5687E7953A8B4365BDA0D22F006A819FDC651C4E)), NULL);
  15869. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D_RuntimeMethod_var)));
  15870. }
  15871. IL_001a:
  15872. {
  15873. return;
  15874. }
  15875. }
  15876. #ifdef __clang__
  15877. #pragma clang diagnostic pop
  15878. #endif
  15879. #ifdef __clang__
  15880. #pragma clang diagnostic push
  15881. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15882. #pragma clang diagnostic ignored "-Wunused-variable"
  15883. #endif
  15884. // System.Boolean UnityEngine.CubemapArray::get_isReadable()
  15885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, const RuntimeMethod* method)
  15886. {
  15887. typedef bool (*CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*);
  15888. static CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn _il2cpp_icall_func;
  15889. if (!_il2cpp_icall_func)
  15890. _il2cpp_icall_func = (CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()");
  15891. bool icallRetVal = _il2cpp_icall_func(__this);
  15892. return icallRetVal;
  15893. }
  15894. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method)
  15896. {
  15897. typedef bool (*CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, int32_t, int32_t, int32_t, int32_t, int32_t);
  15898. static CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn _il2cpp_icall_func;
  15899. if (!_il2cpp_icall_func)
  15900. _il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  15901. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_ext, ___2_count, ___3_mipCount, ___4_format, ___5_flags);
  15902. return icallRetVal;
  15903. }
  15904. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method)
  15906. {
  15907. bool V_0 = false;
  15908. {
  15909. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* L_0 = ___0_mono;
  15910. int32_t L_1 = ___1_ext;
  15911. int32_t L_2 = ___2_count;
  15912. int32_t L_3 = ___3_mipCount;
  15913. int32_t L_4 = ___4_format;
  15914. int32_t L_5 = ___5_flags;
  15915. bool L_6;
  15916. L_6 = CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  15917. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  15918. bool L_7 = V_0;
  15919. if (!L_7)
  15920. {
  15921. goto IL_0020;
  15922. }
  15923. }
  15924. {
  15925. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15926. NullCheck(L_8);
  15927. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), NULL);
  15928. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56_RuntimeMethod_var)));
  15929. }
  15930. IL_0020:
  15931. {
  15932. return;
  15933. }
  15934. }
  15935. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m540A30E402A99397CC4A65A38954283C69FB9B75 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method)
  15937. {
  15938. {
  15939. int32_t L_0 = ___0_width;
  15940. int32_t L_1 = ___1_cubemapCount;
  15941. int32_t L_2 = ___2_format;
  15942. int32_t L_3;
  15943. L_3 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_2, NULL);
  15944. int32_t L_4 = ___3_flags;
  15945. CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676(__this, L_0, L_1, L_3, L_4, NULL);
  15946. return;
  15947. }
  15948. }
  15949. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method)
  15951. {
  15952. static bool s_Il2CppMethodInitialized;
  15953. if (!s_Il2CppMethodInitialized)
  15954. {
  15955. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15956. s_Il2CppMethodInitialized = true;
  15957. }
  15958. {
  15959. int32_t L_0 = ___0_width;
  15960. int32_t L_1 = ___1_cubemapCount;
  15961. int32_t L_2 = ___2_format;
  15962. int32_t L_3 = ___3_flags;
  15963. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15964. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  15965. CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  15966. return;
  15967. }
  15968. }
  15969. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  15970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, const RuntimeMethod* method)
  15971. {
  15972. static bool s_Il2CppMethodInitialized;
  15973. if (!s_Il2CppMethodInitialized)
  15974. {
  15975. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15976. s_Il2CppMethodInitialized = true;
  15977. }
  15978. bool V_0 = false;
  15979. {
  15980. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15981. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15982. int32_t L_0 = ___2_format;
  15983. bool L_1;
  15984. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  15985. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  15986. bool L_2 = V_0;
  15987. if (!L_2)
  15988. {
  15989. goto IL_0019;
  15990. }
  15991. }
  15992. {
  15993. goto IL_002f;
  15994. }
  15995. IL_0019:
  15996. {
  15997. int32_t L_3 = ___3_flags;
  15998. CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37(L_3, NULL);
  15999. int32_t L_4 = ___0_width;
  16000. int32_t L_5 = ___1_cubemapCount;
  16001. int32_t L_6 = ___4_mipCount;
  16002. int32_t L_7 = ___2_format;
  16003. int32_t L_8 = ___3_flags;
  16004. CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56(__this, L_4, L_5, L_6, L_7, L_8, NULL);
  16005. }
  16006. IL_002f:
  16007. {
  16008. return;
  16009. }
  16010. }
  16011. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  16012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method)
  16013. {
  16014. static bool s_Il2CppMethodInitialized;
  16015. if (!s_Il2CppMethodInitialized)
  16016. {
  16017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16019. s_Il2CppMethodInitialized = true;
  16020. }
  16021. int32_t V_0 = 0;
  16022. int32_t V_1 = 0;
  16023. bool V_2 = false;
  16024. bool V_3 = false;
  16025. int32_t G_B5_0 = 0;
  16026. {
  16027. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16028. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16029. int32_t L_0 = ___2_textureFormat;
  16030. bool L_1;
  16031. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  16032. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  16033. bool L_2 = V_2;
  16034. if (!L_2)
  16035. {
  16036. goto IL_0018;
  16037. }
  16038. }
  16039. {
  16040. goto IL_0051;
  16041. }
  16042. IL_0018:
  16043. {
  16044. int32_t L_3 = ___2_textureFormat;
  16045. bool L_4 = ___4_linear;
  16046. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16047. int32_t L_5;
  16048. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), NULL);
  16049. V_0 = L_5;
  16050. int32_t L_6 = ___3_mipCount;
  16051. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  16052. {
  16053. goto IL_002c;
  16054. }
  16055. }
  16056. {
  16057. G_B5_0 = 0;
  16058. goto IL_002d;
  16059. }
  16060. IL_002c:
  16061. {
  16062. G_B5_0 = 1;
  16063. }
  16064. IL_002d:
  16065. {
  16066. V_1 = G_B5_0;
  16067. int32_t L_7 = ___2_textureFormat;
  16068. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16069. bool L_8;
  16070. L_8 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_7, NULL);
  16071. V_3 = L_8;
  16072. bool L_9 = V_3;
  16073. if (!L_9)
  16074. {
  16075. goto IL_003d;
  16076. }
  16077. }
  16078. {
  16079. int32_t L_10 = V_1;
  16080. V_1 = ((int32_t)((int32_t)L_10|((int32_t)64)));
  16081. }
  16082. IL_003d:
  16083. {
  16084. int32_t L_11 = V_1;
  16085. CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37(L_11, NULL);
  16086. int32_t L_12 = ___0_width;
  16087. int32_t L_13 = ___1_cubemapCount;
  16088. int32_t L_14 = ___3_mipCount;
  16089. int32_t L_15 = V_0;
  16090. int32_t L_16 = V_1;
  16091. CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56(__this, L_12, L_13, L_14, L_15, L_16, NULL);
  16092. }
  16093. IL_0051:
  16094. {
  16095. return;
  16096. }
  16097. }
  16098. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  16099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m8F5B690A043EB48E7996148A50F243BF5FE3D65E (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, bool ___3_mipChain, bool ___4_linear, const RuntimeMethod* method)
  16100. {
  16101. int32_t G_B2_0 = 0;
  16102. int32_t G_B2_1 = 0;
  16103. int32_t G_B2_2 = 0;
  16104. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL;
  16105. int32_t G_B1_0 = 0;
  16106. int32_t G_B1_1 = 0;
  16107. int32_t G_B1_2 = 0;
  16108. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL;
  16109. int32_t G_B3_0 = 0;
  16110. int32_t G_B3_1 = 0;
  16111. int32_t G_B3_2 = 0;
  16112. int32_t G_B3_3 = 0;
  16113. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL;
  16114. {
  16115. int32_t L_0 = ___0_width;
  16116. int32_t L_1 = ___1_cubemapCount;
  16117. int32_t L_2 = ___2_textureFormat;
  16118. bool L_3 = ___3_mipChain;
  16119. G_B1_0 = L_2;
  16120. G_B1_1 = L_1;
  16121. G_B1_2 = L_0;
  16122. G_B1_3 = __this;
  16123. if (L_3)
  16124. {
  16125. G_B2_0 = L_2;
  16126. G_B2_1 = L_1;
  16127. G_B2_2 = L_0;
  16128. G_B2_3 = __this;
  16129. goto IL_000b;
  16130. }
  16131. }
  16132. {
  16133. G_B3_0 = 1;
  16134. G_B3_1 = G_B1_0;
  16135. G_B3_2 = G_B1_1;
  16136. G_B3_3 = G_B1_2;
  16137. G_B3_4 = G_B1_3;
  16138. goto IL_000c;
  16139. }
  16140. IL_000b:
  16141. {
  16142. G_B3_0 = (-1);
  16143. G_B3_1 = G_B2_0;
  16144. G_B3_2 = G_B2_1;
  16145. G_B3_3 = G_B2_2;
  16146. G_B3_4 = G_B2_3;
  16147. }
  16148. IL_000c:
  16149. {
  16150. bool L_4 = ___4_linear;
  16151. CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, NULL);
  16152. return;
  16153. }
  16154. }
  16155. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  16156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mF817A910C4140CA704BEA27D6111D1BAFD07E7F1 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method)
  16157. {
  16158. int32_t G_B2_0 = 0;
  16159. int32_t G_B2_1 = 0;
  16160. int32_t G_B2_2 = 0;
  16161. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL;
  16162. int32_t G_B1_0 = 0;
  16163. int32_t G_B1_1 = 0;
  16164. int32_t G_B1_2 = 0;
  16165. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL;
  16166. int32_t G_B3_0 = 0;
  16167. int32_t G_B3_1 = 0;
  16168. int32_t G_B3_2 = 0;
  16169. int32_t G_B3_3 = 0;
  16170. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL;
  16171. {
  16172. int32_t L_0 = ___0_width;
  16173. int32_t L_1 = ___1_cubemapCount;
  16174. int32_t L_2 = ___2_textureFormat;
  16175. bool L_3 = ___3_mipChain;
  16176. G_B1_0 = L_2;
  16177. G_B1_1 = L_1;
  16178. G_B1_2 = L_0;
  16179. G_B1_3 = __this;
  16180. if (L_3)
  16181. {
  16182. G_B2_0 = L_2;
  16183. G_B2_1 = L_1;
  16184. G_B2_2 = L_0;
  16185. G_B2_3 = __this;
  16186. goto IL_000b;
  16187. }
  16188. }
  16189. {
  16190. G_B3_0 = 1;
  16191. G_B3_1 = G_B1_0;
  16192. G_B3_2 = G_B1_1;
  16193. G_B3_3 = G_B1_2;
  16194. G_B3_4 = G_B1_3;
  16195. goto IL_000c;
  16196. }
  16197. IL_000b:
  16198. {
  16199. G_B3_0 = (-1);
  16200. G_B3_1 = G_B2_0;
  16201. G_B3_2 = G_B2_1;
  16202. G_B3_3 = G_B2_2;
  16203. G_B3_4 = G_B2_3;
  16204. }
  16205. IL_000c:
  16206. {
  16207. CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL);
  16208. return;
  16209. }
  16210. }
  16211. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  16212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37 (int32_t ___0_flags, const RuntimeMethod* method)
  16213. {
  16214. bool V_0 = false;
  16215. {
  16216. int32_t L_0 = ___0_flags;
  16217. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  16218. ___0_flags = L_1;
  16219. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  16220. bool L_2 = V_0;
  16221. if (!L_2)
  16222. {
  16223. goto IL_001a;
  16224. }
  16225. }
  16226. {
  16227. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  16228. NullCheck(L_3);
  16229. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), NULL);
  16230. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37_RuntimeMethod_var)));
  16231. }
  16232. IL_001a:
  16233. {
  16234. return;
  16235. }
  16236. }
  16237. #ifdef __clang__
  16238. #pragma clang diagnostic pop
  16239. #endif
  16240. #ifdef __clang__
  16241. #pragma clang diagnostic push
  16242. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16243. #pragma clang diagnostic ignored "-Wunused-variable"
  16244. #endif
  16245. // System.Int32 UnityEngine.RenderTexture::get_width()
  16246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16247. {
  16248. typedef int32_t (*RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16249. static RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn _il2cpp_icall_func;
  16250. if (!_il2cpp_icall_func)
  16251. _il2cpp_icall_func = (RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
  16252. int32_t icallRetVal = _il2cpp_icall_func(__this);
  16253. return icallRetVal;
  16254. }
  16255. // System.Void UnityEngine.RenderTexture::set_width(System.Int32)
  16256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16257. {
  16258. typedef void (*RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16259. static RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn _il2cpp_icall_func;
  16260. if (!_il2cpp_icall_func)
  16261. _il2cpp_icall_func = (RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
  16262. _il2cpp_icall_func(__this, ___0_value);
  16263. }
  16264. // System.Int32 UnityEngine.RenderTexture::get_height()
  16265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16266. {
  16267. typedef int32_t (*RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16268. static RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn _il2cpp_icall_func;
  16269. if (!_il2cpp_icall_func)
  16270. _il2cpp_icall_func = (RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
  16271. int32_t icallRetVal = _il2cpp_icall_func(__this);
  16272. return icallRetVal;
  16273. }
  16274. // System.Void UnityEngine.RenderTexture::set_height(System.Int32)
  16275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16276. {
  16277. typedef void (*RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16278. static RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn _il2cpp_icall_func;
  16279. if (!_il2cpp_icall_func)
  16280. _il2cpp_icall_func = (RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
  16281. _il2cpp_icall_func(__this, ___0_value);
  16282. }
  16283. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  16284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16285. {
  16286. typedef void (*RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16287. static RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn _il2cpp_icall_func;
  16288. if (!_il2cpp_icall_func)
  16289. _il2cpp_icall_func = (RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  16290. _il2cpp_icall_func(__this, ___0_value);
  16291. }
  16292. // System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  16293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16294. {
  16295. typedef void (*RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16296. static RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn _il2cpp_icall_func;
  16297. if (!_il2cpp_icall_func)
  16298. _il2cpp_icall_func = (RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  16299. _il2cpp_icall_func(__this, ___0_value);
  16300. }
  16301. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
  16302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B (const RuntimeMethod* method)
  16303. {
  16304. typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn) ();
  16305. static RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn _il2cpp_icall_func;
  16306. if (!_il2cpp_icall_func)
  16307. _il2cpp_icall_func = (RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetActive()");
  16308. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func();
  16309. return icallRetVal;
  16310. }
  16311. // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
  16312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
  16313. {
  16314. typedef void (*RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16315. static RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn _il2cpp_icall_func;
  16316. if (!_il2cpp_icall_func)
  16317. _il2cpp_icall_func = (RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)");
  16318. _il2cpp_icall_func(___0_rt);
  16319. }
  16320. // UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active()
  16321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_get_active_mA4434B3E79DEF2C01CAE0A53061598B16443C9E7 (const RuntimeMethod* method)
  16322. {
  16323. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
  16324. {
  16325. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0;
  16326. L_0 = RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B(NULL);
  16327. V_0 = L_0;
  16328. goto IL_0009;
  16329. }
  16330. IL_0009:
  16331. {
  16332. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1 = V_0;
  16333. return L_1;
  16334. }
  16335. }
  16336. // System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
  16337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_m5EE8E2327EF9B306C1425014CC34C41A8384E7AB (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_value, const RuntimeMethod* method)
  16338. {
  16339. {
  16340. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_value;
  16341. RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2(L_0, NULL);
  16342. return;
  16343. }
  16344. }
  16345. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
  16346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16347. {
  16348. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16349. memset((&V_0), 0, sizeof(V_0));
  16350. {
  16351. RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68(__this, (&V_0), NULL);
  16352. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0;
  16353. return L_0;
  16354. }
  16355. }
  16356. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
  16357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16358. {
  16359. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16360. memset((&V_0), 0, sizeof(V_0));
  16361. {
  16362. RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4(__this, (&V_0), NULL);
  16363. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0;
  16364. return L_0;
  16365. }
  16366. }
  16367. // System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
  16368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_count, const RuntimeMethod* method)
  16369. {
  16370. typedef void (*RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16371. static RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn _il2cpp_icall_func;
  16372. if (!_il2cpp_icall_func)
  16373. _il2cpp_icall_func = (RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetMipMapCount(System.Int32)");
  16374. _il2cpp_icall_func(__this, ___0_count);
  16375. }
  16376. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
  16377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16378. {
  16379. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16380. memset((&V_0), 0, sizeof(V_0));
  16381. {
  16382. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0;
  16383. L_0 = RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A(__this, NULL);
  16384. V_0 = L_0;
  16385. goto IL_000a;
  16386. }
  16387. IL_000a:
  16388. {
  16389. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0;
  16390. return L_1;
  16391. }
  16392. }
  16393. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
  16394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16395. {
  16396. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16397. memset((&V_0), 0, sizeof(V_0));
  16398. {
  16399. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0;
  16400. L_0 = RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B(__this, NULL);
  16401. V_0 = L_0;
  16402. goto IL_000a;
  16403. }
  16404. IL_000a:
  16405. {
  16406. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0;
  16407. return L_1;
  16408. }
  16409. }
  16410. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  16411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_srgb, const RuntimeMethod* method)
  16412. {
  16413. typedef void (*RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool);
  16414. static RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn _il2cpp_icall_func;
  16415. if (!_il2cpp_icall_func)
  16416. _il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
  16417. _il2cpp_icall_func(__this, ___0_srgb);
  16418. }
  16419. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  16420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
  16421. {
  16422. typedef void (*RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16423. static RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn _il2cpp_icall_func;
  16424. if (!_il2cpp_icall_func)
  16425. _il2cpp_icall_func = (RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
  16426. _il2cpp_icall_func(___0_rt);
  16427. }
  16428. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  16429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  16430. {
  16431. {
  16432. RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F(__this, (&___0_desc), NULL);
  16433. return;
  16434. }
  16435. }
  16436. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  16437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16438. {
  16439. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
  16440. memset((&V_0), 0, sizeof(V_0));
  16441. {
  16442. RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085(__this, (&V_0), NULL);
  16443. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = V_0;
  16444. return L_0;
  16445. }
  16446. }
  16447. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
  16448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  16449. {
  16450. {
  16451. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0;
  16452. L_0 = RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454((&___0_desc), NULL);
  16453. return L_0;
  16454. }
  16455. }
  16456. // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
  16457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_temp, const RuntimeMethod* method)
  16458. {
  16459. typedef void (*RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16460. static RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn _il2cpp_icall_func;
  16461. if (!_il2cpp_icall_func)
  16462. _il2cpp_icall_func = (RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)");
  16463. _il2cpp_icall_func(___0_temp);
  16464. }
  16465. // System.Void UnityEngine.RenderTexture::.ctor()
  16466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m731283139A246174F3F33B37991F9BFFBD29293D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16467. {
  16468. static bool s_Il2CppMethodInitialized;
  16469. if (!s_Il2CppMethodInitialized)
  16470. {
  16471. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16472. s_Il2CppMethodInitialized = true;
  16473. }
  16474. {
  16475. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16476. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16477. return;
  16478. }
  16479. }
  16480. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
  16481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m1CBDB7F13C2CE49A31EE654081F01C4F874EA5E3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  16482. {
  16483. static bool s_Il2CppMethodInitialized;
  16484. if (!s_Il2CppMethodInitialized)
  16485. {
  16486. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16487. s_Il2CppMethodInitialized = true;
  16488. }
  16489. {
  16490. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16491. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16492. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_desc;
  16493. RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_0, NULL);
  16494. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16495. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___0_desc;
  16496. RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_1, NULL);
  16497. return;
  16498. }
  16499. }
  16500. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
  16501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_textureToCopy, const RuntimeMethod* method)
  16502. {
  16503. static bool s_Il2CppMethodInitialized;
  16504. if (!s_Il2CppMethodInitialized)
  16505. {
  16506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16507. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16508. s_Il2CppMethodInitialized = true;
  16509. }
  16510. bool V_0 = false;
  16511. {
  16512. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16513. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16514. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_textureToCopy;
  16515. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16516. bool L_1;
  16517. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16518. V_0 = L_1;
  16519. bool L_2 = V_0;
  16520. if (!L_2)
  16521. {
  16522. goto IL_001e;
  16523. }
  16524. }
  16525. {
  16526. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  16527. NullCheck(L_3);
  16528. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), NULL);
  16529. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var)));
  16530. }
  16531. IL_001e:
  16532. {
  16533. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4 = ___0_textureToCopy;
  16534. NullCheck(L_4);
  16535. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_5;
  16536. L_5 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_4, NULL);
  16537. RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_5, NULL);
  16538. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16539. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = ___0_textureToCopy;
  16540. NullCheck(L_6);
  16541. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_7;
  16542. L_7 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_6, NULL);
  16543. RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_7, NULL);
  16544. return;
  16545. }
  16546. }
  16547. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
  16548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m69A0AF5C6CCFFFB58D9F5A0C975D0272CA66684B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
  16549. {
  16550. {
  16551. int32_t L_0 = ___0_width;
  16552. int32_t L_1 = ___1_height;
  16553. int32_t L_2 = ___2_depth;
  16554. int32_t L_3 = ___3_format;
  16555. int32_t L_4;
  16556. L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
  16557. RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98(__this, L_0, L_1, L_2, L_4, NULL);
  16558. return;
  16559. }
  16560. }
  16561. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  16562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
  16563. {
  16564. static bool s_Il2CppMethodInitialized;
  16565. if (!s_Il2CppMethodInitialized)
  16566. {
  16567. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16568. s_Il2CppMethodInitialized = true;
  16569. }
  16570. {
  16571. int32_t L_0 = ___0_width;
  16572. int32_t L_1 = ___1_height;
  16573. int32_t L_2 = ___2_depth;
  16574. int32_t L_3 = ___3_format;
  16575. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16576. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16577. RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  16578. return;
  16579. }
  16580. }
  16581. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  16582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method)
  16583. {
  16584. static bool s_Il2CppMethodInitialized;
  16585. if (!s_Il2CppMethodInitialized)
  16586. {
  16587. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16588. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16589. s_Il2CppMethodInitialized = true;
  16590. }
  16591. bool V_0 = false;
  16592. {
  16593. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16594. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16595. int32_t L_0 = ___3_format;
  16596. bool L_1;
  16597. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 4, NULL);
  16598. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  16599. bool L_2 = V_0;
  16600. if (!L_2)
  16601. {
  16602. goto IL_001a;
  16603. }
  16604. }
  16605. {
  16606. goto IL_0060;
  16607. }
  16608. IL_001a:
  16609. {
  16610. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16611. int32_t L_3 = ___2_depth;
  16612. int32_t L_4 = ___3_format;
  16613. int32_t L_5;
  16614. L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
  16615. RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_5, NULL);
  16616. int32_t L_6 = ___0_width;
  16617. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16618. VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_6);
  16619. int32_t L_7 = ___1_height;
  16620. VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_7);
  16621. int32_t L_8 = ___3_format;
  16622. RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_8, NULL);
  16623. int32_t L_9 = ___4_mipCount;
  16624. RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_9, NULL);
  16625. int32_t L_10 = ___3_format;
  16626. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16627. bool L_11;
  16628. L_11 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_10, NULL);
  16629. RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_11, NULL);
  16630. }
  16631. IL_0060:
  16632. {
  16633. return;
  16634. }
  16635. }
  16636. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  16637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  16638. {
  16639. static bool s_Il2CppMethodInitialized;
  16640. if (!s_Il2CppMethodInitialized)
  16641. {
  16642. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16643. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16644. s_Il2CppMethodInitialized = true;
  16645. }
  16646. bool V_0 = false;
  16647. int32_t G_B3_0 = 0;
  16648. {
  16649. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16650. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16651. int32_t L_0 = ___2_colorFormat;
  16652. if (!L_0)
  16653. {
  16654. goto IL_0018;
  16655. }
  16656. }
  16657. {
  16658. int32_t L_1 = ___2_colorFormat;
  16659. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16660. bool L_2;
  16661. L_2 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_1, 4, NULL);
  16662. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  16663. goto IL_0019;
  16664. }
  16665. IL_0018:
  16666. {
  16667. G_B3_0 = 0;
  16668. }
  16669. IL_0019:
  16670. {
  16671. V_0 = (bool)G_B3_0;
  16672. bool L_3 = V_0;
  16673. if (!L_3)
  16674. {
  16675. goto IL_001f;
  16676. }
  16677. }
  16678. {
  16679. goto IL_005d;
  16680. }
  16681. IL_001f:
  16682. {
  16683. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16684. int32_t L_4 = ___0_width;
  16685. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16686. VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_4);
  16687. int32_t L_5 = ___1_height;
  16688. VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_5);
  16689. int32_t L_6 = ___3_depthStencilFormat;
  16690. RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_6, NULL);
  16691. int32_t L_7 = ___2_colorFormat;
  16692. RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_7, NULL);
  16693. int32_t L_8 = ___4_mipCount;
  16694. RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_8, NULL);
  16695. int32_t L_9 = ___2_colorFormat;
  16696. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16697. bool L_10;
  16698. L_10 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_9, NULL);
  16699. RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_10, NULL);
  16700. }
  16701. IL_005d:
  16702. {
  16703. return;
  16704. }
  16705. }
  16706. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
  16707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mD60FB2D8D9560774F2E21BAC0A0061CB17904EA3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
  16708. {
  16709. static bool s_Il2CppMethodInitialized;
  16710. if (!s_Il2CppMethodInitialized)
  16711. {
  16712. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16713. s_Il2CppMethodInitialized = true;
  16714. }
  16715. {
  16716. int32_t L_0 = ___0_width;
  16717. int32_t L_1 = ___1_height;
  16718. int32_t L_2 = ___2_colorFormat;
  16719. int32_t L_3 = ___3_depthStencilFormat;
  16720. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16721. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16722. RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  16723. return;
  16724. }
  16725. }
  16726. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  16727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m68A1B9CAA1BE0B597C5F4895C296E21502D0C962 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, const RuntimeMethod* method)
  16728. {
  16729. static bool s_Il2CppMethodInitialized;
  16730. if (!s_Il2CppMethodInitialized)
  16731. {
  16732. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16733. s_Il2CppMethodInitialized = true;
  16734. }
  16735. {
  16736. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16737. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16738. int32_t L_0 = ___0_width;
  16739. int32_t L_1 = ___1_height;
  16740. int32_t L_2 = ___2_depth;
  16741. int32_t L_3 = ___3_format;
  16742. int32_t L_4 = ___4_readWrite;
  16743. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16744. RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  16745. return;
  16746. }
  16747. }
  16748. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  16749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
  16750. {
  16751. static bool s_Il2CppMethodInitialized;
  16752. if (!s_Il2CppMethodInitialized)
  16753. {
  16754. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16755. s_Il2CppMethodInitialized = true;
  16756. }
  16757. {
  16758. int32_t L_0 = ___0_width;
  16759. int32_t L_1 = ___1_height;
  16760. int32_t L_2 = ___2_depth;
  16761. int32_t L_3 = ___3_format;
  16762. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16763. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16764. RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  16765. return;
  16766. }
  16767. }
  16768. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
  16769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m45EACC89DDF408948889586516B3CA7AA8B73BFA (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, const RuntimeMethod* method)
  16770. {
  16771. {
  16772. int32_t L_0 = ___0_width;
  16773. int32_t L_1 = ___1_height;
  16774. int32_t L_2 = ___2_depth;
  16775. RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4(__this, L_0, L_1, L_2, 7, NULL);
  16776. return;
  16777. }
  16778. }
  16779. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  16780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method)
  16781. {
  16782. static bool s_Il2CppMethodInitialized;
  16783. if (!s_Il2CppMethodInitialized)
  16784. {
  16785. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16786. s_Il2CppMethodInitialized = true;
  16787. }
  16788. {
  16789. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16790. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16791. int32_t L_0 = ___0_width;
  16792. int32_t L_1 = ___1_height;
  16793. int32_t L_2 = ___2_depth;
  16794. int32_t L_3 = ___3_format;
  16795. int32_t L_4 = ___4_mipCount;
  16796. RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, 0, L_4, NULL);
  16797. return;
  16798. }
  16799. }
  16800. // System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
  16801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, int32_t ___5_mipCount, const RuntimeMethod* method)
  16802. {
  16803. static bool s_Il2CppMethodInitialized;
  16804. if (!s_Il2CppMethodInitialized)
  16805. {
  16806. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16807. s_Il2CppMethodInitialized = true;
  16808. }
  16809. int32_t V_0 = 0;
  16810. int32_t V_1 = 0;
  16811. bool V_2 = false;
  16812. bool V_3 = false;
  16813. {
  16814. int32_t L_0 = ___3_format;
  16815. int32_t L_1 = ___4_readWrite;
  16816. int32_t L_2;
  16817. L_2 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(L_0, L_1, NULL);
  16818. V_0 = L_2;
  16819. int32_t L_3 = ___2_depth;
  16820. int32_t L_4 = V_0;
  16821. int32_t L_5;
  16822. L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
  16823. V_1 = L_5;
  16824. int32_t L_6 = V_0;
  16825. V_2 = (bool)((!(((uint32_t)L_6) <= ((uint32_t)0)))? 1 : 0);
  16826. bool L_7 = V_2;
  16827. if (!L_7)
  16828. {
  16829. goto IL_002e;
  16830. }
  16831. }
  16832. {
  16833. int32_t L_8 = V_0;
  16834. bool L_9;
  16835. L_9 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_8, 4, NULL);
  16836. V_3 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  16837. bool L_10 = V_3;
  16838. if (!L_10)
  16839. {
  16840. goto IL_002d;
  16841. }
  16842. }
  16843. {
  16844. goto IL_006b;
  16845. }
  16846. IL_002d:
  16847. {
  16848. }
  16849. IL_002e:
  16850. {
  16851. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16852. int32_t L_11 = ___0_width;
  16853. VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_11);
  16854. int32_t L_12 = ___1_height;
  16855. VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_12);
  16856. int32_t L_13 = V_1;
  16857. RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_13, NULL);
  16858. int32_t L_14 = V_0;
  16859. RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_14, NULL);
  16860. int32_t L_15 = ___5_mipCount;
  16861. RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_15, NULL);
  16862. int32_t L_16 = V_0;
  16863. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16864. bool L_17;
  16865. L_17 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_16, NULL);
  16866. RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_17, NULL);
  16867. }
  16868. IL_006b:
  16869. {
  16870. return;
  16871. }
  16872. }
  16873. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  16874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5 (int32_t ___0_depthBits, int32_t ___1_colorFormat, const RuntimeMethod* method)
  16875. {
  16876. static bool s_Il2CppMethodInitialized;
  16877. if (!s_Il2CppMethodInitialized)
  16878. {
  16879. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16880. s_Il2CppMethodInitialized = true;
  16881. }
  16882. int32_t V_0 = 0;
  16883. int32_t G_B3_0 = 0;
  16884. {
  16885. int32_t L_0 = ___1_colorFormat;
  16886. if ((((int32_t)L_0) == ((int32_t)((int32_t)143))))
  16887. {
  16888. goto IL_0011;
  16889. }
  16890. }
  16891. {
  16892. int32_t L_1 = ___0_depthBits;
  16893. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16894. int32_t L_2;
  16895. L_2 = GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425(L_1, NULL);
  16896. G_B3_0 = L_2;
  16897. goto IL_0018;
  16898. }
  16899. IL_0011:
  16900. {
  16901. int32_t L_3 = ___0_depthBits;
  16902. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16903. int32_t L_4;
  16904. L_4 = GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321(L_3, 0, NULL);
  16905. G_B3_0 = L_4;
  16906. }
  16907. IL_0018:
  16908. {
  16909. V_0 = G_B3_0;
  16910. goto IL_001b;
  16911. }
  16912. IL_001b:
  16913. {
  16914. int32_t L_5 = V_0;
  16915. return L_5;
  16916. }
  16917. }
  16918. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  16919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16920. {
  16921. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
  16922. memset((&V_0), 0, sizeof(V_0));
  16923. {
  16924. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0;
  16925. L_0 = RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC(__this, NULL);
  16926. V_0 = L_0;
  16927. goto IL_000a;
  16928. }
  16929. IL_000a:
  16930. {
  16931. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = V_0;
  16932. return L_1;
  16933. }
  16934. }
  16935. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  16936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  16937. {
  16938. static bool s_Il2CppMethodInitialized;
  16939. if (!s_Il2CppMethodInitialized)
  16940. {
  16941. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16942. s_Il2CppMethodInitialized = true;
  16943. }
  16944. bool V_0 = false;
  16945. bool V_1 = false;
  16946. int32_t V_2 = 0;
  16947. bool V_3 = false;
  16948. bool V_4 = false;
  16949. bool V_5 = false;
  16950. bool V_6 = false;
  16951. bool V_7 = false;
  16952. bool V_8 = false;
  16953. bool V_9 = false;
  16954. int32_t G_B3_0 = 0;
  16955. int32_t G_B8_0 = 0;
  16956. int32_t G_B14_0 = 0;
  16957. int32_t G_B16_0 = 0;
  16958. int32_t G_B29_0 = 0;
  16959. int32_t G_B34_0 = 0;
  16960. int32_t G_B41_0 = 0;
  16961. int32_t G_B43_0 = 0;
  16962. {
  16963. int32_t L_0;
  16964. L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  16965. if (L_0)
  16966. {
  16967. goto IL_0016;
  16968. }
  16969. }
  16970. {
  16971. int32_t L_1;
  16972. L_1 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  16973. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  16974. goto IL_0017;
  16975. }
  16976. IL_0016:
  16977. {
  16978. G_B3_0 = 0;
  16979. }
  16980. IL_0017:
  16981. {
  16982. V_0 = (bool)G_B3_0;
  16983. bool L_2 = V_0;
  16984. if (!L_2)
  16985. {
  16986. goto IL_0026;
  16987. }
  16988. }
  16989. {
  16990. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  16991. NullCheck(L_3);
  16992. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3B7FB21D2F74D4D79604124167AD335BC8716B19)), NULL);
  16993. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  16994. }
  16995. IL_0026:
  16996. {
  16997. int32_t L_4;
  16998. L_4 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  16999. if (!L_4)
  17000. {
  17001. goto IL_0041;
  17002. }
  17003. }
  17004. {
  17005. int32_t L_5;
  17006. L_5 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17007. bool L_6;
  17008. L_6 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_5, 4, NULL);
  17009. G_B8_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  17010. goto IL_0042;
  17011. }
  17012. IL_0041:
  17013. {
  17014. G_B8_0 = 0;
  17015. }
  17016. IL_0042:
  17017. {
  17018. V_1 = (bool)G_B8_0;
  17019. bool L_7 = V_1;
  17020. if (!L_7)
  17021. {
  17022. goto IL_0075;
  17023. }
  17024. }
  17025. {
  17026. int32_t L_8;
  17027. L_8 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17028. V_2 = L_8;
  17029. Il2CppFakeBox<int32_t> L_9(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
  17030. String_t* L_10;
  17031. L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
  17032. String_t* L_11;
  17033. L_11 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL);
  17034. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17035. NullCheck(L_12);
  17036. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_12, L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL);
  17037. IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17038. }
  17039. IL_0075:
  17040. {
  17041. int32_t L_13;
  17042. L_13 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17043. if (!L_13)
  17044. {
  17045. goto IL_00a0;
  17046. }
  17047. }
  17048. {
  17049. int32_t L_14;
  17050. L_14 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17051. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17052. bool L_15;
  17053. L_15 = GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452(L_14, NULL);
  17054. if (L_15)
  17055. {
  17056. goto IL_009d;
  17057. }
  17058. }
  17059. {
  17060. int32_t L_16;
  17061. L_16 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17062. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17063. bool L_17;
  17064. L_17 = GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC(L_16, NULL);
  17065. G_B14_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  17066. goto IL_009e;
  17067. }
  17068. IL_009d:
  17069. {
  17070. G_B14_0 = 0;
  17071. }
  17072. IL_009e:
  17073. {
  17074. G_B16_0 = G_B14_0;
  17075. goto IL_00a1;
  17076. }
  17077. IL_00a0:
  17078. {
  17079. G_B16_0 = 0;
  17080. }
  17081. IL_00a1:
  17082. {
  17083. V_3 = (bool)G_B16_0;
  17084. bool L_18 = V_3;
  17085. if (!L_18)
  17086. {
  17087. goto IL_00d4;
  17088. }
  17089. }
  17090. {
  17091. int32_t L_19;
  17092. L_19 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17093. V_2 = L_19;
  17094. Il2CppFakeBox<int32_t> L_20(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
  17095. String_t* L_21;
  17096. L_21 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_20), NULL);
  17097. String_t* L_22;
  17098. L_22 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7A9E674ED1A37C43BE5F22250F703295178E33F5)), L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL);
  17099. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_23 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17100. NullCheck(L_23);
  17101. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_23, L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2244E3CCD3E30E3930E9ED890F9124FD597DC065)), NULL);
  17102. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17103. }
  17104. IL_00d4:
  17105. {
  17106. int32_t L_24;
  17107. L_24 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&___0_desc), NULL);
  17108. V_4 = (bool)((((int32_t)((((int32_t)L_24) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17109. bool L_25 = V_4;
  17110. if (!L_25)
  17111. {
  17112. goto IL_00f7;
  17113. }
  17114. }
  17115. {
  17116. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_26 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17117. NullCheck(L_26);
  17118. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_26, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), NULL);
  17119. IL2CPP_RAISE_MANAGED_EXCEPTION(L_26, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17120. }
  17121. IL_00f7:
  17122. {
  17123. int32_t L_27;
  17124. L_27 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&___0_desc), NULL);
  17125. V_5 = (bool)((((int32_t)((((int32_t)L_27) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17126. bool L_28 = V_5;
  17127. if (!L_28)
  17128. {
  17129. goto IL_011a;
  17130. }
  17131. }
  17132. {
  17133. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_29 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17134. NullCheck(L_29);
  17135. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), NULL);
  17136. IL2CPP_RAISE_MANAGED_EXCEPTION(L_29, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17137. }
  17138. IL_011a:
  17139. {
  17140. int32_t L_30;
  17141. L_30 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___0_desc), NULL);
  17142. V_6 = (bool)((((int32_t)((((int32_t)L_30) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17143. bool L_31 = V_6;
  17144. if (!L_31)
  17145. {
  17146. goto IL_013d;
  17147. }
  17148. }
  17149. {
  17150. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_32 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17151. NullCheck(L_32);
  17152. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_32, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL);
  17153. IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17154. }
  17155. IL_013d:
  17156. {
  17157. int32_t L_33;
  17158. L_33 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17159. if ((((int32_t)L_33) == ((int32_t)1)))
  17160. {
  17161. goto IL_016a;
  17162. }
  17163. }
  17164. {
  17165. int32_t L_34;
  17166. L_34 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17167. if ((((int32_t)L_34) == ((int32_t)2)))
  17168. {
  17169. goto IL_016a;
  17170. }
  17171. }
  17172. {
  17173. int32_t L_35;
  17174. L_35 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17175. if ((((int32_t)L_35) == ((int32_t)4)))
  17176. {
  17177. goto IL_016a;
  17178. }
  17179. }
  17180. {
  17181. int32_t L_36;
  17182. L_36 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17183. G_B29_0 = ((((int32_t)((((int32_t)L_36) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17184. goto IL_016b;
  17185. }
  17186. IL_016a:
  17187. {
  17188. G_B29_0 = 0;
  17189. }
  17190. IL_016b:
  17191. {
  17192. V_7 = (bool)G_B29_0;
  17193. bool L_37 = V_7;
  17194. if (!L_37)
  17195. {
  17196. goto IL_0181;
  17197. }
  17198. }
  17199. {
  17200. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_38 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17201. NullCheck(L_38);
  17202. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_38, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), NULL);
  17203. IL2CPP_RAISE_MANAGED_EXCEPTION(L_38, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17204. }
  17205. IL_0181:
  17206. {
  17207. int32_t L_39;
  17208. L_39 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline((&___0_desc), NULL);
  17209. if ((!(((uint32_t)L_39) == ((uint32_t)6))))
  17210. {
  17211. goto IL_0199;
  17212. }
  17213. }
  17214. {
  17215. int32_t L_40;
  17216. L_40 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___0_desc), NULL);
  17217. G_B34_0 = ((!(((uint32_t)((int32_t)(L_40%6))) <= ((uint32_t)0)))? 1 : 0);
  17218. goto IL_019a;
  17219. }
  17220. IL_0199:
  17221. {
  17222. G_B34_0 = 0;
  17223. }
  17224. IL_019a:
  17225. {
  17226. V_8 = (bool)G_B34_0;
  17227. bool L_41 = V_8;
  17228. if (!L_41)
  17229. {
  17230. goto IL_01b0;
  17231. }
  17232. }
  17233. {
  17234. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_42 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17235. NullCheck(L_42);
  17236. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_42, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE346FCA480D938C6DF7AFF5910AC3A02E158E6E7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL);
  17237. IL2CPP_RAISE_MANAGED_EXCEPTION(L_42, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17238. }
  17239. IL_01b0:
  17240. {
  17241. int32_t L_43;
  17242. L_43 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17243. if ((((int32_t)L_43) == ((int32_t)((int32_t)143))))
  17244. {
  17245. goto IL_01eb;
  17246. }
  17247. }
  17248. {
  17249. int32_t L_44;
  17250. L_44 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17251. if ((((int32_t)L_44) == ((int32_t)((int32_t)142))))
  17252. {
  17253. goto IL_01eb;
  17254. }
  17255. }
  17256. {
  17257. int32_t L_45;
  17258. L_45 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17259. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17260. bool L_46;
  17261. L_46 = GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452(L_45, NULL);
  17262. if (L_46)
  17263. {
  17264. goto IL_01e8;
  17265. }
  17266. }
  17267. {
  17268. int32_t L_47;
  17269. L_47 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17270. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17271. bool L_48;
  17272. L_48 = GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC(L_47, NULL);
  17273. G_B41_0 = ((int32_t)(L_48));
  17274. goto IL_01e9;
  17275. }
  17276. IL_01e8:
  17277. {
  17278. G_B41_0 = 1;
  17279. }
  17280. IL_01e9:
  17281. {
  17282. G_B43_0 = G_B41_0;
  17283. goto IL_01ec;
  17284. }
  17285. IL_01eb:
  17286. {
  17287. G_B43_0 = 0;
  17288. }
  17289. IL_01ec:
  17290. {
  17291. V_9 = (bool)G_B43_0;
  17292. bool L_49 = V_9;
  17293. if (!L_49)
  17294. {
  17295. goto IL_0221;
  17296. }
  17297. }
  17298. {
  17299. int32_t L_50;
  17300. L_50 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17301. V_2 = L_50;
  17302. Il2CppFakeBox<int32_t> L_51(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
  17303. String_t* L_52;
  17304. L_52 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_51), NULL);
  17305. String_t* L_53;
  17306. L_53 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9B4B59F47AEE9C3CF1FDBD720F98630A45A0AD7D)), L_52, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), NULL);
  17307. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_54 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17308. NullCheck(L_54);
  17309. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_54, L_53, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL);
  17310. IL2CPP_RAISE_MANAGED_EXCEPTION(L_54, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17311. }
  17312. IL_0221:
  17313. {
  17314. return;
  17315. }
  17316. }
  17317. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  17318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB (int32_t ___0_renderTextureFormat, int32_t ___1_readWrite, const RuntimeMethod* method)
  17319. {
  17320. static bool s_Il2CppMethodInitialized;
  17321. if (!s_Il2CppMethodInitialized)
  17322. {
  17323. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17324. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17325. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var);
  17326. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143);
  17327. s_Il2CppMethodInitialized = true;
  17328. }
  17329. int32_t V_0 = 0;
  17330. int32_t V_1 = 0;
  17331. bool V_2 = false;
  17332. int32_t V_3 = 0;
  17333. {
  17334. int32_t L_0 = ___0_renderTextureFormat;
  17335. int32_t L_1 = ___1_readWrite;
  17336. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17337. int32_t L_2;
  17338. L_2 = GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5(L_0, L_1, NULL);
  17339. V_0 = L_2;
  17340. int32_t L_3 = V_0;
  17341. int32_t L_4;
  17342. L_4 = SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B(L_3, 4, NULL);
  17343. V_1 = L_4;
  17344. int32_t L_5 = V_0;
  17345. int32_t L_6 = V_1;
  17346. V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
  17347. bool L_7 = V_2;
  17348. if (!L_7)
  17349. {
  17350. goto IL_001e;
  17351. }
  17352. }
  17353. {
  17354. int32_t L_8 = V_0;
  17355. V_3 = L_8;
  17356. goto IL_004d;
  17357. }
  17358. IL_001e:
  17359. {
  17360. Il2CppFakeBox<int32_t> L_9(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_0));
  17361. String_t* L_10;
  17362. L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
  17363. Il2CppFakeBox<int32_t> L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_1));
  17364. String_t* L_12;
  17365. L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL);
  17366. String_t* L_13;
  17367. L_13 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_10, L_12, NULL);
  17368. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17369. Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_13, NULL);
  17370. int32_t L_14 = V_1;
  17371. V_3 = L_14;
  17372. goto IL_004d;
  17373. }
  17374. IL_004d:
  17375. {
  17376. int32_t L_15 = V_3;
  17377. return L_15;
  17378. }
  17379. }
  17380. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
  17381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  17382. {
  17383. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
  17384. {
  17385. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_desc;
  17386. RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_0, NULL);
  17387. RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23((&___0_desc), (bool)1, NULL);
  17388. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___0_desc;
  17389. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_2;
  17390. L_2 = RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63(L_1, NULL);
  17391. V_0 = L_2;
  17392. goto IL_001a;
  17393. }
  17394. IL_001a:
  17395. {
  17396. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = V_0;
  17397. return L_3;
  17398. }
  17399. }
  17400. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
  17401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_colorFormat, int32_t ___4_antiAliasing, int32_t ___5_memorylessMode, int32_t ___6_vrUsage, bool ___7_useDynamicScale, const RuntimeMethod* method)
  17402. {
  17403. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
  17404. memset((&V_0), 0, sizeof(V_0));
  17405. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_1 = NULL;
  17406. {
  17407. int32_t L_0 = ___0_width;
  17408. int32_t L_1 = ___1_height;
  17409. int32_t L_2 = ___3_colorFormat;
  17410. int32_t L_3 = ___2_depthBuffer;
  17411. int32_t L_4 = ___3_colorFormat;
  17412. int32_t L_5;
  17413. L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
  17414. RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692((&V_0), L_0, L_1, L_2, L_5, NULL);
  17415. int32_t L_6 = ___4_antiAliasing;
  17416. RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_6, NULL);
  17417. int32_t L_7 = ___5_memorylessMode;
  17418. RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline((&V_0), L_7, NULL);
  17419. int32_t L_8 = ___6_vrUsage;
  17420. RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline((&V_0), L_8, NULL);
  17421. bool L_9 = ___7_useDynamicScale;
  17422. RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A((&V_0), L_9, NULL);
  17423. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10 = V_0;
  17424. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_11;
  17425. L_11 = RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235(L_10, NULL);
  17426. V_1 = L_11;
  17427. goto IL_0043;
  17428. }
  17429. IL_0043:
  17430. {
  17431. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_12 = V_1;
  17432. return L_12;
  17433. }
  17434. }
  17435. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  17436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mDAD0D2A673F07BEC3B1A9555863E24A479E9BB11 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_format, const RuntimeMethod* method)
  17437. {
  17438. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
  17439. {
  17440. int32_t L_0 = ___0_width;
  17441. int32_t L_1 = ___1_height;
  17442. int32_t L_2 = ___2_depthBuffer;
  17443. int32_t L_3 = ___3_format;
  17444. int32_t L_4;
  17445. L_4 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(L_3, 0, NULL);
  17446. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5;
  17447. L_5 = RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22(L_0, L_1, L_2, L_4, 1, 0, 0, (bool)0, NULL);
  17448. V_0 = L_5;
  17449. goto IL_0017;
  17450. }
  17451. IL_0017:
  17452. {
  17453. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = V_0;
  17454. return L_6;
  17455. }
  17456. }
  17457. // System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
  17458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method)
  17459. {
  17460. typedef void (*RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
  17461. static RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn _il2cpp_icall_func;
  17462. if (!_il2cpp_icall_func)
  17463. _il2cpp_icall_func = (RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)");
  17464. _il2cpp_icall_func(__this, ___0_ret);
  17465. }
  17466. // System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
  17467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method)
  17468. {
  17469. typedef void (*RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
  17470. static RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn _il2cpp_icall_func;
  17471. if (!_il2cpp_icall_func)
  17472. _il2cpp_icall_func = (RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)");
  17473. _il2cpp_icall_func(__this, ___0_ret);
  17474. }
  17475. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  17476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method)
  17477. {
  17478. typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
  17479. static RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn _il2cpp_icall_func;
  17480. if (!_il2cpp_icall_func)
  17481. _il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  17482. _il2cpp_icall_func(__this, ___0_desc);
  17483. }
  17484. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  17485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_ret, const RuntimeMethod* method)
  17486. {
  17487. typedef void (*RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
  17488. static RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn _il2cpp_icall_func;
  17489. if (!_il2cpp_icall_func)
  17490. _il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  17491. _il2cpp_icall_func(__this, ___0_ret);
  17492. }
  17493. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
  17494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method)
  17495. {
  17496. typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn) (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
  17497. static RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn _il2cpp_icall_func;
  17498. if (!_il2cpp_icall_func)
  17499. _il2cpp_icall_func = (RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)");
  17500. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(___0_desc);
  17501. return icallRetVal;
  17502. }
  17503. #ifdef __clang__
  17504. #pragma clang diagnostic pop
  17505. #endif
  17506. #ifdef __clang__
  17507. #pragma clang diagnostic push
  17508. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17509. #pragma clang diagnostic ignored "-Wunused-variable"
  17510. #endif
  17511. #ifdef __clang__
  17512. #pragma clang diagnostic pop
  17513. #endif
  17514. #ifdef __clang__
  17515. #pragma clang diagnostic push
  17516. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17517. #pragma clang diagnostic ignored "-Wunused-variable"
  17518. #endif
  17519. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  17520. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled)
  17521. {
  17522. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0;
  17523. marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1;
  17524. marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2;
  17525. marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3;
  17526. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.___isBaked_4);
  17527. }
  17528. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled)
  17529. {
  17530. int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0;
  17531. unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  17532. unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0;
  17533. int32_t unmarshaledocclusionMaskChannel_temp_1 = 0;
  17534. unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  17535. unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1;
  17536. int32_t unmarshaledlightmapBakeType_temp_2 = 0;
  17537. unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  17538. unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2;
  17539. int32_t unmarshaledmixedLightingMode_temp_3 = 0;
  17540. unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  17541. unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3;
  17542. bool unmarshaledisBaked_temp_4 = false;
  17543. unmarshaledisBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  17544. unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4;
  17545. }
  17546. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  17547. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled)
  17548. {
  17549. }
  17550. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  17551. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled)
  17552. {
  17553. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0;
  17554. marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1;
  17555. marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2;
  17556. marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3;
  17557. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.___isBaked_4);
  17558. }
  17559. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled)
  17560. {
  17561. int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0;
  17562. unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  17563. unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0;
  17564. int32_t unmarshaledocclusionMaskChannel_temp_1 = 0;
  17565. unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  17566. unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1;
  17567. int32_t unmarshaledlightmapBakeType_temp_2 = 0;
  17568. unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  17569. unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2;
  17570. int32_t unmarshaledmixedLightingMode_temp_3 = 0;
  17571. unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  17572. unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3;
  17573. bool unmarshaledisBaked_temp_4 = false;
  17574. unmarshaledisBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  17575. unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4;
  17576. }
  17577. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  17578. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled)
  17579. {
  17580. }
  17581. #ifdef __clang__
  17582. #pragma clang diagnostic pop
  17583. #endif
  17584. #ifdef __clang__
  17585. #pragma clang diagnostic push
  17586. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17587. #pragma clang diagnostic ignored "-Wunused-variable"
  17588. #endif
  17589. // System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
  17590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m91485EC5EAB0DFED85197CF48DB2DD5C872695AC (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, const RuntimeMethod* method)
  17591. {
  17592. {
  17593. return;
  17594. }
  17595. }
  17596. // System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)
  17597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_value, const RuntimeMethod* method)
  17598. {
  17599. typedef void (*MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  17600. static MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn _il2cpp_icall_func;
  17601. if (!_il2cpp_icall_func)
  17602. _il2cpp_icall_func = (MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)");
  17603. _il2cpp_icall_func(__this, ___0_value);
  17604. }
  17605. #ifdef __clang__
  17606. #pragma clang diagnostic pop
  17607. #endif
  17608. #ifdef __clang__
  17609. #pragma clang diagnostic push
  17610. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17611. #pragma clang diagnostic ignored "-Wunused-variable"
  17612. #endif
  17613. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture)
  17614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_m995C0F14B97C5BF46CCF2E7EF410C1CC05C46409 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
  17615. {
  17616. static bool s_Il2CppMethodInitialized;
  17617. if (!s_Il2CppMethodInitialized)
  17618. {
  17619. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17620. s_Il2CppMethodInitialized = true;
  17621. }
  17622. {
  17623. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
  17624. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17625. Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2(L_0, 0, (-1), 0, NULL);
  17626. return;
  17627. }
  17628. }
  17629. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_colorBuffer, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depthBuffer, int32_t ___2_mipLevel, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
  17631. {
  17632. static bool s_Il2CppMethodInitialized;
  17633. if (!s_Il2CppMethodInitialized)
  17634. {
  17635. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17636. s_Il2CppMethodInitialized = true;
  17637. }
  17638. {
  17639. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = ___0_colorBuffer;
  17640. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = ___1_depthBuffer;
  17641. int32_t L_2 = ___2_mipLevel;
  17642. int32_t L_3 = ___3_face;
  17643. int32_t L_4 = ___4_depthSlice;
  17644. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17645. Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01(L_0, L_1, L_2, L_3, L_4, NULL);
  17646. return;
  17647. }
  17648. }
  17649. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method)
  17651. {
  17652. static bool s_Il2CppMethodInitialized;
  17653. if (!s_Il2CppMethodInitialized)
  17654. {
  17655. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17656. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17657. s_Il2CppMethodInitialized = true;
  17658. }
  17659. bool V_0 = false;
  17660. {
  17661. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
  17662. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17663. bool L_1;
  17664. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  17665. V_0 = L_1;
  17666. bool L_2 = V_0;
  17667. if (!L_2)
  17668. {
  17669. goto IL_0022;
  17670. }
  17671. }
  17672. {
  17673. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = ___0_rt;
  17674. NullCheck(L_3);
  17675. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_4;
  17676. L_4 = RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0(L_3, NULL);
  17677. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5 = ___0_rt;
  17678. NullCheck(L_5);
  17679. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_6;
  17680. L_6 = RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5(L_5, NULL);
  17681. int32_t L_7 = ___1_mipLevel;
  17682. int32_t L_8 = ___2_face;
  17683. int32_t L_9 = ___3_depthSlice;
  17684. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17685. Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97(L_4, L_6, L_7, L_8, L_9, NULL);
  17686. goto IL_0028;
  17687. }
  17688. IL_0022:
  17689. {
  17690. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17691. Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9(NULL);
  17692. }
  17693. IL_0028:
  17694. {
  17695. return;
  17696. }
  17697. }
  17698. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method)
  17700. {
  17701. static bool s_Il2CppMethodInitialized;
  17702. if (!s_Il2CppMethodInitialized)
  17703. {
  17704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17705. s_Il2CppMethodInitialized = true;
  17706. }
  17707. {
  17708. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
  17709. int32_t L_1 = ___1_mipLevel;
  17710. int32_t L_2 = ___2_face;
  17711. int32_t L_3 = ___3_depthSlice;
  17712. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17713. Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B(L_0, L_1, L_2, L_3, NULL);
  17714. return;
  17715. }
  17716. }
  17717. // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  17718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048 (const RuntimeMethod* method)
  17719. {
  17720. typedef int32_t (*Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn) ();
  17721. static Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn _il2cpp_icall_func;
  17722. if (!_il2cpp_icall_func)
  17723. _il2cpp_icall_func = (Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()");
  17724. int32_t icallRetVal = _il2cpp_icall_func();
  17725. return icallRetVal;
  17726. }
  17727. // System.Void UnityEngine.Graphics::Internal_SetNullRT()
  17728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9 (const RuntimeMethod* method)
  17729. {
  17730. typedef void (*Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn) ();
  17731. static Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn _il2cpp_icall_func;
  17732. if (!_il2cpp_icall_func)
  17733. _il2cpp_icall_func = (Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetNullRT()");
  17734. _il2cpp_icall_func();
  17735. }
  17736. // System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
  17738. {
  17739. static bool s_Il2CppMethodInitialized;
  17740. if (!s_Il2CppMethodInitialized)
  17741. {
  17742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17743. s_Il2CppMethodInitialized = true;
  17744. }
  17745. {
  17746. int32_t L_0 = ___2_mip;
  17747. int32_t L_1 = ___3_face;
  17748. int32_t L_2 = ___4_depthSlice;
  17749. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17750. Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E((&___0_color), (&___1_depth), L_0, L_1, L_2, NULL);
  17751. return;
  17752. }
  17753. }
  17754. // System.Void UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
  17755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_buffer, const RuntimeMethod* method)
  17756. {
  17757. typedef void (*Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
  17758. static Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn _il2cpp_icall_func;
  17759. if (!_il2cpp_icall_func)
  17760. _il2cpp_icall_func = (Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)");
  17761. _il2cpp_icall_func(___0_buffer);
  17762. }
  17763. // System.Void UnityEngine.Graphics::.cctor()
  17764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics__cctor_m37525F50A7B79CDD75A1DFA2AEFFA998BCBDD94C (const RuntimeMethod* method)
  17765. {
  17766. static bool s_Il2CppMethodInitialized;
  17767. if (!s_Il2CppMethodInitialized)
  17768. {
  17769. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17770. s_Il2CppMethodInitialized = true;
  17771. }
  17772. {
  17773. int32_t L_0;
  17774. L_0 = Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048(NULL);
  17775. ((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))->___kMaxDrawMeshInstanceCount_0 = L_0;
  17776. return;
  17777. }
  17778. }
  17779. // System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
  17781. {
  17782. typedef void (*Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn) (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, int32_t, int32_t, int32_t);
  17783. static Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn _il2cpp_icall_func;
  17784. if (!_il2cpp_icall_func)
  17785. _il2cpp_icall_func = (Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)");
  17786. _il2cpp_icall_func(___0_color, ___1_depth, ___2_mip, ___3_face, ___4_depthSlice);
  17787. }
  17788. #ifdef __clang__
  17789. #pragma clang diagnostic pop
  17790. #endif
  17791. #ifdef __clang__
  17792. #pragma clang diagnostic push
  17793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17794. #pragma clang diagnostic ignored "-Wunused-variable"
  17795. #endif
  17796. // System.Int32 UnityEngine.Resolution::get_width()
  17797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
  17798. {
  17799. int32_t V_0 = 0;
  17800. {
  17801. int32_t L_0 = __this->___m_Width_0;
  17802. V_0 = L_0;
  17803. goto IL_000a;
  17804. }
  17805. IL_000a:
  17806. {
  17807. int32_t L_1 = V_0;
  17808. return L_1;
  17809. }
  17810. }
  17811. IL2CPP_EXTERN_C int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17812. {
  17813. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
  17814. int32_t _offset = 1;
  17815. _thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
  17816. int32_t _returnValue;
  17817. _returnValue = Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24(_thisAdjusted, method);
  17818. return _returnValue;
  17819. }
  17820. // System.Int32 UnityEngine.Resolution::get_height()
  17821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
  17822. {
  17823. int32_t V_0 = 0;
  17824. {
  17825. int32_t L_0 = __this->___m_Height_1;
  17826. V_0 = L_0;
  17827. goto IL_000a;
  17828. }
  17829. IL_000a:
  17830. {
  17831. int32_t L_1 = V_0;
  17832. return L_1;
  17833. }
  17834. }
  17835. IL2CPP_EXTERN_C int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17836. {
  17837. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
  17838. int32_t _offset = 1;
  17839. _thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
  17840. int32_t _returnValue;
  17841. _returnValue = Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B(_thisAdjusted, method);
  17842. return _returnValue;
  17843. }
  17844. // System.String UnityEngine.Resolution::ToString()
  17845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
  17846. {
  17847. static bool s_Il2CppMethodInitialized;
  17848. if (!s_Il2CppMethodInitialized)
  17849. {
  17850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  17851. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  17852. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627);
  17853. s_Il2CppMethodInitialized = true;
  17854. }
  17855. String_t* V_0 = NULL;
  17856. {
  17857. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
  17858. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  17859. int32_t L_2 = __this->___m_Width_0;
  17860. int32_t L_3 = L_2;
  17861. RuntimeObject* L_4 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_3);
  17862. NullCheck(L_1);
  17863. ArrayElementTypeCheck (L_1, L_4);
  17864. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
  17865. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
  17866. int32_t L_6 = __this->___m_Height_1;
  17867. int32_t L_7 = L_6;
  17868. RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7);
  17869. NullCheck(L_5);
  17870. ArrayElementTypeCheck (L_5, L_8);
  17871. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
  17872. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
  17873. int32_t L_10 = __this->___m_RefreshRate_2;
  17874. int32_t L_11 = L_10;
  17875. RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
  17876. NullCheck(L_9);
  17877. ArrayElementTypeCheck (L_9, L_12);
  17878. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
  17879. String_t* L_13;
  17880. L_13 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627, L_9, NULL);
  17881. V_0 = L_13;
  17882. goto IL_003e;
  17883. }
  17884. IL_003e:
  17885. {
  17886. String_t* L_14 = V_0;
  17887. return L_14;
  17888. }
  17889. }
  17890. IL2CPP_EXTERN_C String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17891. {
  17892. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
  17893. int32_t _offset = 1;
  17894. _thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
  17895. String_t* _returnValue;
  17896. _returnValue = Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34(_thisAdjusted, method);
  17897. return _returnValue;
  17898. }
  17899. #ifdef __clang__
  17900. #pragma clang diagnostic pop
  17901. #endif
  17902. #ifdef __clang__
  17903. #pragma clang diagnostic push
  17904. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17905. #pragma clang diagnostic ignored "-Wunused-variable"
  17906. #endif
  17907. #ifdef __clang__
  17908. #pragma clang diagnostic pop
  17909. #endif
  17910. #ifdef __clang__
  17911. #pragma clang diagnostic push
  17912. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17913. #pragma clang diagnostic ignored "-Wunused-variable"
  17914. #endif
  17915. // System.Single UnityEngine.QualitySettings::get_lodBias()
  17916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD (const RuntimeMethod* method)
  17917. {
  17918. typedef float (*QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD_ftn) ();
  17919. static QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD_ftn _il2cpp_icall_func;
  17920. if (!_il2cpp_icall_func)
  17921. _il2cpp_icall_func = (QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_lodBias()");
  17922. float icallRetVal = _il2cpp_icall_func();
  17923. return icallRetVal;
  17924. }
  17925. // System.Void UnityEngine.QualitySettings::set_lodBias(System.Single)
  17926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B (float ___0_value, const RuntimeMethod* method)
  17927. {
  17928. typedef void (*QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B_ftn) (float);
  17929. static QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B_ftn _il2cpp_icall_func;
  17930. if (!_il2cpp_icall_func)
  17931. _il2cpp_icall_func = (QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_lodBias(System.Single)");
  17932. _il2cpp_icall_func(___0_value);
  17933. }
  17934. // System.Int32 UnityEngine.QualitySettings::get_vSyncCount()
  17935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293 (const RuntimeMethod* method)
  17936. {
  17937. typedef int32_t (*QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn) ();
  17938. static QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn _il2cpp_icall_func;
  17939. if (!_il2cpp_icall_func)
  17940. _il2cpp_icall_func = (QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_vSyncCount()");
  17941. int32_t icallRetVal = _il2cpp_icall_func();
  17942. return icallRetVal;
  17943. }
  17944. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  17945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9 (const RuntimeMethod* method)
  17946. {
  17947. typedef int32_t (*QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn) ();
  17948. static QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn _il2cpp_icall_func;
  17949. if (!_il2cpp_icall_func)
  17950. _il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
  17951. int32_t icallRetVal = _il2cpp_icall_func();
  17952. return icallRetVal;
  17953. }
  17954. #ifdef __clang__
  17955. #pragma clang diagnostic pop
  17956. #endif
  17957. #ifdef __clang__
  17958. #pragma clang diagnostic push
  17959. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17960. #pragma clang diagnostic ignored "-Wunused-variable"
  17961. #endif
  17962. #ifdef __clang__
  17963. #pragma clang diagnostic pop
  17964. #endif
  17965. #ifdef __clang__
  17966. #pragma clang diagnostic push
  17967. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17968. #pragma clang diagnostic ignored "-Wunused-variable"
  17969. #endif
  17970. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture)
  17971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_m18ECD151BFA0492A839269B69A1CDCA444D0FF1F (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_source, const RuntimeMethod* method)
  17972. {
  17973. static bool s_Il2CppMethodInitialized;
  17974. if (!s_Il2CppMethodInitialized)
  17975. {
  17976. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var);
  17977. s_Il2CppMethodInitialized = true;
  17978. }
  17979. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL;
  17980. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL;
  17981. {
  17982. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureLoaded_0;
  17983. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0;
  17984. G_B1_0 = L_1;
  17985. if (L_1)
  17986. {
  17987. G_B2_0 = L_1;
  17988. goto IL_000b;
  17989. }
  17990. }
  17991. {
  17992. goto IL_0012;
  17993. }
  17994. IL_000b:
  17995. {
  17996. CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___0_source;
  17997. NullCheck(G_B2_0);
  17998. Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL);
  17999. }
  18000. IL_0012:
  18001. {
  18002. return;
  18003. }
  18004. }
  18005. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture)
  18006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m86253D77C4A01969A81716A470F3D67B079D58DC (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_source, const RuntimeMethod* method)
  18007. {
  18008. static bool s_Il2CppMethodInitialized;
  18009. if (!s_Il2CppMethodInitialized)
  18010. {
  18011. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var);
  18012. s_Il2CppMethodInitialized = true;
  18013. }
  18014. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL;
  18015. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL;
  18016. {
  18017. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureUnloaded_1;
  18018. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0;
  18019. G_B1_0 = L_1;
  18020. if (L_1)
  18021. {
  18022. G_B2_0 = L_1;
  18023. goto IL_000b;
  18024. }
  18025. }
  18026. {
  18027. goto IL_0012;
  18028. }
  18029. IL_000b:
  18030. {
  18031. CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___0_source;
  18032. NullCheck(G_B2_0);
  18033. Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL);
  18034. }
  18035. IL_0012:
  18036. {
  18037. return;
  18038. }
  18039. }
  18040. #ifdef __clang__
  18041. #pragma clang diagnostic pop
  18042. #endif
  18043. #ifdef __clang__
  18044. #pragma clang diagnostic push
  18045. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18046. #pragma clang diagnostic ignored "-Wunused-variable"
  18047. #endif
  18048. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  18049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18050. {
  18051. {
  18052. int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
  18053. return L_0;
  18054. }
  18055. }
  18056. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18057. {
  18058. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18059. int32_t _offset = 1;
  18060. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18061. int32_t _returnValue;
  18062. _returnValue = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(_thisAdjusted, method);
  18063. return _returnValue;
  18064. }
  18065. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  18066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18067. {
  18068. {
  18069. int32_t L_0 = ___0_value;
  18070. __this->___U3CwidthU3Ek__BackingField_0 = L_0;
  18071. return;
  18072. }
  18073. }
  18074. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18075. {
  18076. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18077. int32_t _offset = 1;
  18078. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18079. RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(_thisAdjusted, ___0_value, method);
  18080. }
  18081. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  18082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18083. {
  18084. {
  18085. int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
  18086. return L_0;
  18087. }
  18088. }
  18089. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18090. {
  18091. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18092. int32_t _offset = 1;
  18093. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18094. int32_t _returnValue;
  18095. _returnValue = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(_thisAdjusted, method);
  18096. return _returnValue;
  18097. }
  18098. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  18099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18100. {
  18101. {
  18102. int32_t L_0 = ___0_value;
  18103. __this->___U3CheightU3Ek__BackingField_1 = L_0;
  18104. return;
  18105. }
  18106. }
  18107. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18108. {
  18109. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18110. int32_t _offset = 1;
  18111. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18112. RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(_thisAdjusted, ___0_value, method);
  18113. }
  18114. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  18115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18116. {
  18117. {
  18118. int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
  18119. return L_0;
  18120. }
  18121. }
  18122. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18123. {
  18124. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18125. int32_t _offset = 1;
  18126. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18127. int32_t _returnValue;
  18128. _returnValue = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline(_thisAdjusted, method);
  18129. return _returnValue;
  18130. }
  18131. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  18132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18133. {
  18134. {
  18135. int32_t L_0 = ___0_value;
  18136. __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
  18137. return;
  18138. }
  18139. }
  18140. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18141. {
  18142. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18143. int32_t _offset = 1;
  18144. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18145. RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(_thisAdjusted, ___0_value, method);
  18146. }
  18147. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  18148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18149. {
  18150. {
  18151. int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
  18152. return L_0;
  18153. }
  18154. }
  18155. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18156. {
  18157. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18158. int32_t _offset = 1;
  18159. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18160. int32_t _returnValue;
  18161. _returnValue = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline(_thisAdjusted, method);
  18162. return _returnValue;
  18163. }
  18164. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  18165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18166. {
  18167. {
  18168. int32_t L_0 = ___0_value;
  18169. __this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
  18170. return;
  18171. }
  18172. }
  18173. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18174. {
  18175. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18176. int32_t _offset = 1;
  18177. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18178. RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(_thisAdjusted, ___0_value, method);
  18179. }
  18180. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  18181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18182. {
  18183. {
  18184. int32_t L_0 = ___0_value;
  18185. __this->___U3CmipCountU3Ek__BackingField_4 = L_0;
  18186. return;
  18187. }
  18188. }
  18189. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18190. {
  18191. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18192. int32_t _offset = 1;
  18193. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18194. RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(_thisAdjusted, ___0_value, method);
  18195. }
  18196. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  18197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18198. {
  18199. int32_t V_0 = 0;
  18200. {
  18201. int32_t L_0 = __this->____graphicsFormat_5;
  18202. V_0 = L_0;
  18203. goto IL_000a;
  18204. }
  18205. IL_000a:
  18206. {
  18207. int32_t L_1 = V_0;
  18208. return L_1;
  18209. }
  18210. }
  18211. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18212. {
  18213. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18214. int32_t _offset = 1;
  18215. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18216. int32_t _returnValue;
  18217. _returnValue = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(_thisAdjusted, method);
  18218. return _returnValue;
  18219. }
  18220. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  18221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18222. {
  18223. static bool s_Il2CppMethodInitialized;
  18224. if (!s_Il2CppMethodInitialized)
  18225. {
  18226. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18227. s_Il2CppMethodInitialized = true;
  18228. }
  18229. {
  18230. int32_t L_0 = ___0_value;
  18231. __this->____graphicsFormat_5 = L_0;
  18232. int32_t L_1 = ___0_value;
  18233. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18234. bool L_2;
  18235. L_2 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_1, NULL);
  18236. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_2, 4, NULL);
  18237. int32_t L_3;
  18238. L_3 = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(__this, NULL);
  18239. RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(__this, L_3, NULL);
  18240. return;
  18241. }
  18242. }
  18243. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18244. {
  18245. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18246. int32_t _offset = 1;
  18247. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18248. RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(_thisAdjusted, ___0_value, method);
  18249. }
  18250. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
  18251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18252. {
  18253. {
  18254. int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7;
  18255. return L_0;
  18256. }
  18257. }
  18258. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18259. {
  18260. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18261. int32_t _offset = 1;
  18262. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18263. int32_t _returnValue;
  18264. _returnValue = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(_thisAdjusted, method);
  18265. return _returnValue;
  18266. }
  18267. // System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  18268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18269. {
  18270. {
  18271. int32_t L_0 = ___0_value;
  18272. __this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0;
  18273. return;
  18274. }
  18275. }
  18276. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18277. {
  18278. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18279. int32_t _offset = 1;
  18280. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18281. RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(_thisAdjusted, ___0_value, method);
  18282. }
  18283. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  18284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18285. {
  18286. static bool s_Il2CppMethodInitialized;
  18287. if (!s_Il2CppMethodInitialized)
  18288. {
  18289. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18290. s_Il2CppMethodInitialized = true;
  18291. }
  18292. int32_t V_0 = 0;
  18293. {
  18294. int32_t L_0;
  18295. L_0 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(__this, NULL);
  18296. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18297. int32_t L_1;
  18298. L_1 = GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94(L_0, NULL);
  18299. V_0 = L_1;
  18300. goto IL_000f;
  18301. }
  18302. IL_000f:
  18303. {
  18304. int32_t L_2 = V_0;
  18305. return L_2;
  18306. }
  18307. }
  18308. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18309. {
  18310. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18311. int32_t _offset = 1;
  18312. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18313. int32_t _returnValue;
  18314. _returnValue = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(_thisAdjusted, method);
  18315. return _returnValue;
  18316. }
  18317. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  18318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18319. {
  18320. {
  18321. int32_t L_0 = ___0_value;
  18322. int32_t L_1;
  18323. L_1 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL);
  18324. int32_t L_2;
  18325. L_2 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_0, L_1, NULL);
  18326. RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_2, NULL);
  18327. return;
  18328. }
  18329. }
  18330. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18331. {
  18332. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18333. int32_t _offset = 1;
  18334. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18335. RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(_thisAdjusted, ___0_value, method);
  18336. }
  18337. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
  18338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18339. {
  18340. {
  18341. int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
  18342. return L_0;
  18343. }
  18344. }
  18345. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18346. {
  18347. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18348. int32_t _offset = 1;
  18349. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18350. int32_t _returnValue;
  18351. _returnValue = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline(_thisAdjusted, method);
  18352. return _returnValue;
  18353. }
  18354. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  18355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18356. {
  18357. {
  18358. int32_t L_0 = ___0_value;
  18359. __this->___U3CdimensionU3Ek__BackingField_8 = L_0;
  18360. return;
  18361. }
  18362. }
  18363. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18364. {
  18365. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18366. int32_t _offset = 1;
  18367. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18368. RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(_thisAdjusted, ___0_value, method);
  18369. }
  18370. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  18371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18372. {
  18373. {
  18374. int32_t L_0 = ___0_value;
  18375. __this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0;
  18376. return;
  18377. }
  18378. }
  18379. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18380. {
  18381. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18382. int32_t _offset = 1;
  18383. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18384. RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(_thisAdjusted, ___0_value, method);
  18385. }
  18386. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  18387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18388. {
  18389. {
  18390. int32_t L_0 = ___0_value;
  18391. __this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
  18392. return;
  18393. }
  18394. }
  18395. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18396. {
  18397. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18398. int32_t _offset = 1;
  18399. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18400. RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(_thisAdjusted, ___0_value, method);
  18401. }
  18402. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  18403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18404. {
  18405. {
  18406. int32_t L_0 = ___0_value;
  18407. __this->___U3CmemorylessU3Ek__BackingField_12 = L_0;
  18408. return;
  18409. }
  18410. }
  18411. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18412. {
  18413. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18414. int32_t _offset = 1;
  18415. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18416. RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(_thisAdjusted, ___0_value, method);
  18417. }
  18418. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
  18419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
  18420. {
  18421. static bool s_Il2CppMethodInitialized;
  18422. if (!s_Il2CppMethodInitialized)
  18423. {
  18424. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  18425. s_Il2CppMethodInitialized = true;
  18426. }
  18427. {
  18428. int32_t L_0 = ___0_width;
  18429. int32_t L_1 = ___1_height;
  18430. int32_t L_2 = ___2_colorFormat;
  18431. int32_t L_3 = ___3_depthStencilFormat;
  18432. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  18433. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  18434. RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  18435. return;
  18436. }
  18437. }
  18438. IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
  18439. {
  18440. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18441. int32_t _offset = 1;
  18442. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18443. RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthStencilFormat, method);
  18444. }
  18445. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  18446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  18447. {
  18448. {
  18449. il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46));
  18450. __this->____flags_11 = ((int32_t)130);
  18451. int32_t L_0 = ___0_width;
  18452. RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(__this, L_0, NULL);
  18453. int32_t L_1 = ___1_height;
  18454. RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(__this, L_1, NULL);
  18455. RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(__this, 1, NULL);
  18456. RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(__this, 1, NULL);
  18457. int32_t L_2 = ___2_colorFormat;
  18458. RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL);
  18459. int32_t L_3 = ___3_depthStencilFormat;
  18460. RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_3, NULL);
  18461. int32_t L_4 = ___4_mipCount;
  18462. RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(__this, L_4, NULL);
  18463. RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(__this, 2, NULL);
  18464. RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(__this, 2, NULL);
  18465. RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(__this, 0, NULL);
  18466. RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(__this, 0, NULL);
  18467. return;
  18468. }
  18469. }
  18470. IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  18471. {
  18472. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18473. int32_t _offset = 1;
  18474. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18475. RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthStencilFormat, ___4_mipCount, method);
  18476. }
  18477. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  18478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method)
  18479. {
  18480. bool V_0 = false;
  18481. {
  18482. bool L_0 = ___0_value;
  18483. V_0 = L_0;
  18484. bool L_1 = V_0;
  18485. if (!L_1)
  18486. {
  18487. goto IL_0018;
  18488. }
  18489. }
  18490. {
  18491. int32_t L_2 = __this->____flags_11;
  18492. int32_t L_3 = ___1_flag;
  18493. __this->____flags_11 = ((int32_t)((int32_t)L_2|(int32_t)L_3));
  18494. goto IL_0029;
  18495. }
  18496. IL_0018:
  18497. {
  18498. int32_t L_4 = __this->____flags_11;
  18499. int32_t L_5 = ___1_flag;
  18500. __this->____flags_11 = ((int32_t)((int32_t)L_4&(int32_t)((~L_5))));
  18501. }
  18502. IL_0029:
  18503. {
  18504. return;
  18505. }
  18506. }
  18507. IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424_AdjustorThunk (RuntimeObject* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method)
  18508. {
  18509. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18510. int32_t _offset = 1;
  18511. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18512. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(_thisAdjusted, ___0_value, ___1_flag, method);
  18513. }
  18514. // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
  18515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method)
  18516. {
  18517. {
  18518. bool L_0 = ___0_value;
  18519. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)32), NULL);
  18520. return;
  18521. }
  18522. }
  18523. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  18524. {
  18525. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18526. int32_t _offset = 1;
  18527. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18528. RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23(_thisAdjusted, ___0_value, method);
  18529. }
  18530. // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
  18531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method)
  18532. {
  18533. {
  18534. bool L_0 = ___0_value;
  18535. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)1024), NULL);
  18536. return;
  18537. }
  18538. }
  18539. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  18540. {
  18541. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18542. int32_t _offset = 1;
  18543. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18544. RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A(_thisAdjusted, ___0_value, method);
  18545. }
  18546. #ifdef __clang__
  18547. #pragma clang diagnostic pop
  18548. #endif
  18549. #ifdef __clang__
  18550. #pragma clang diagnostic push
  18551. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18552. #pragma clang diagnostic ignored "-Wunused-variable"
  18553. #endif
  18554. #ifdef __clang__
  18555. #pragma clang diagnostic pop
  18556. #endif
  18557. #ifdef __clang__
  18558. #pragma clang diagnostic push
  18559. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18560. #pragma clang diagnostic ignored "-Wunused-variable"
  18561. #endif
  18562. // Conversion methods for marshalling of: UnityEngine.LightProbes
  18563. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled)
  18564. {
  18565. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  18566. }
  18567. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled)
  18568. {
  18569. intptr_t unmarshaledm_CachedPtr_temp_0;
  18570. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  18571. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  18572. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  18573. }
  18574. // Conversion method for clean up from marshalling of: UnityEngine.LightProbes
  18575. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled)
  18576. {
  18577. }
  18578. // Conversion methods for marshalling of: UnityEngine.LightProbes
  18579. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled)
  18580. {
  18581. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  18582. }
  18583. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled)
  18584. {
  18585. intptr_t unmarshaledm_CachedPtr_temp_0;
  18586. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  18587. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  18588. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  18589. }
  18590. // Conversion method for clean up from marshalling of: UnityEngine.LightProbes
  18591. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled)
  18592. {
  18593. }
  18594. // System.Void UnityEngine.LightProbes::Internal_CallTetrahedralizationCompletedFunction()
  18595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallTetrahedralizationCompletedFunction_m491992F2C5429BCA63C2076F29BBEE7B10BA54CB (const RuntimeMethod* method)
  18596. {
  18597. static bool s_Il2CppMethodInitialized;
  18598. if (!s_Il2CppMethodInitialized)
  18599. {
  18600. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var);
  18601. s_Il2CppMethodInitialized = true;
  18602. }
  18603. bool V_0 = false;
  18604. {
  18605. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4;
  18606. V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  18607. bool L_1 = V_0;
  18608. if (!L_1)
  18609. {
  18610. goto IL_0018;
  18611. }
  18612. }
  18613. {
  18614. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4;
  18615. NullCheck(L_2);
  18616. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
  18617. }
  18618. IL_0018:
  18619. {
  18620. return;
  18621. }
  18622. }
  18623. // System.Void UnityEngine.LightProbes::Internal_CallNeedsRetetrahedralizationFunction()
  18624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallNeedsRetetrahedralizationFunction_m72321DC24BB3DDFFABCEC02F72A5BE5826B829FE (const RuntimeMethod* method)
  18625. {
  18626. static bool s_Il2CppMethodInitialized;
  18627. if (!s_Il2CppMethodInitialized)
  18628. {
  18629. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var);
  18630. s_Il2CppMethodInitialized = true;
  18631. }
  18632. bool V_0 = false;
  18633. {
  18634. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5;
  18635. V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  18636. bool L_1 = V_0;
  18637. if (!L_1)
  18638. {
  18639. goto IL_0018;
  18640. }
  18641. }
  18642. {
  18643. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5;
  18644. NullCheck(L_2);
  18645. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
  18646. }
  18647. IL_0018:
  18648. {
  18649. return;
  18650. }
  18651. }
  18652. #ifdef __clang__
  18653. #pragma clang diagnostic pop
  18654. #endif
  18655. #ifdef __clang__
  18656. #pragma clang diagnostic push
  18657. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18658. #pragma clang diagnostic ignored "-Wunused-variable"
  18659. #endif
  18660. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
  18661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method)
  18662. {
  18663. bool V_0 = false;
  18664. bool V_1 = false;
  18665. bool V_2 = false;
  18666. {
  18667. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___1_values;
  18668. V_0 = (bool)((((RuntimeObject*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  18669. bool L_1 = V_0;
  18670. if (!L_1)
  18671. {
  18672. goto IL_0014;
  18673. }
  18674. }
  18675. {
  18676. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  18677. NullCheck(L_2);
  18678. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
  18679. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
  18680. }
  18681. IL_0014:
  18682. {
  18683. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___1_values;
  18684. NullCheck(L_3);
  18685. V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
  18686. bool L_4 = V_1;
  18687. if (!L_4)
  18688. {
  18689. goto IL_0028;
  18690. }
  18691. }
  18692. {
  18693. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  18694. NullCheck(L_5);
  18695. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
  18696. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
  18697. }
  18698. IL_0028:
  18699. {
  18700. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = ___1_values;
  18701. NullCheck(L_6);
  18702. int32_t L_7 = ___2_count;
  18703. V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
  18704. bool L_8 = V_2;
  18705. if (!L_8)
  18706. {
  18707. goto IL_003d;
  18708. }
  18709. }
  18710. {
  18711. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  18712. NullCheck(L_9);
  18713. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
  18714. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
  18715. }
  18716. IL_003d:
  18717. {
  18718. int32_t L_10 = ___0_name;
  18719. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_11 = ___1_values;
  18720. int32_t L_12 = ___2_count;
  18721. MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981(__this, L_10, L_11, L_12, NULL);
  18722. return;
  18723. }
  18724. }
  18725. // System.Void UnityEngine.MaterialPropertyBlock::.ctor()
  18726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  18727. {
  18728. {
  18729. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18730. intptr_t L_0;
  18731. L_0 = MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA(NULL);
  18732. __this->___m_Ptr_0 = L_0;
  18733. return;
  18734. }
  18735. }
  18736. // System.Void UnityEngine.MaterialPropertyBlock::Finalize()
  18737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Finalize_m39FFB2D5E0348431D63EE94E263032CA6C7040BF (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  18738. {
  18739. {
  18740. }
  18741. {
  18742. auto __finallyBlock = il2cpp::utils::Finally([&]
  18743. {
  18744. FINALLY_000b:
  18745. {// begin finally (depth: 1)
  18746. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  18747. return;
  18748. }// end finally (depth: 1)
  18749. });
  18750. try
  18751. {// begin try (depth: 1)
  18752. MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3(__this, NULL);
  18753. goto IL_0013;
  18754. }// end try (depth: 1)
  18755. catch(Il2CppExceptionWrapper& e)
  18756. {
  18757. __finallyBlock.StoreException(e.ex);
  18758. }
  18759. }
  18760. IL_0013:
  18761. {
  18762. return;
  18763. }
  18764. }
  18765. // System.Void UnityEngine.MaterialPropertyBlock::Dispose()
  18766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  18767. {
  18768. static bool s_Il2CppMethodInitialized;
  18769. if (!s_Il2CppMethodInitialized)
  18770. {
  18771. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  18772. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  18773. s_Il2CppMethodInitialized = true;
  18774. }
  18775. bool V_0 = false;
  18776. {
  18777. intptr_t L_0 = __this->___m_Ptr_0;
  18778. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  18779. bool L_2;
  18780. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  18781. V_0 = L_2;
  18782. bool L_3 = V_0;
  18783. if (!L_3)
  18784. {
  18785. goto IL_002e;
  18786. }
  18787. }
  18788. {
  18789. intptr_t L_4 = __this->___m_Ptr_0;
  18790. MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E(L_4, NULL);
  18791. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  18792. __this->___m_Ptr_0 = L_5;
  18793. }
  18794. IL_002e:
  18795. {
  18796. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  18797. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  18798. return;
  18799. }
  18800. }
  18801. // System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single)
  18802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method)
  18803. {
  18804. {
  18805. int32_t L_0 = ___0_nameID;
  18806. float L_1 = ___1_value;
  18807. MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8(__this, L_0, L_1, NULL);
  18808. return;
  18809. }
  18810. }
  18811. // System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4)
  18812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
  18813. {
  18814. {
  18815. int32_t L_0 = ___0_nameID;
  18816. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_value;
  18817. MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1(__this, L_0, L_1, NULL);
  18818. return;
  18819. }
  18820. }
  18821. // System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture)
  18822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  18823. {
  18824. {
  18825. int32_t L_0 = ___0_nameID;
  18826. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value;
  18827. MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95(__this, L_0, L_1, NULL);
  18828. return;
  18829. }
  18830. }
  18831. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[])
  18832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m5C0A3017A7EA9EE5F01295E346EA72D70A8BD682 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, const RuntimeMethod* method)
  18833. {
  18834. {
  18835. int32_t L_0 = ___0_nameID;
  18836. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___1_values;
  18837. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___1_values;
  18838. NullCheck(L_2);
  18839. MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709(__this, L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
  18840. return;
  18841. }
  18842. }
  18843. // System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
  18844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method)
  18845. {
  18846. typedef void (*MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, float);
  18847. static MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn _il2cpp_icall_func;
  18848. if (!_il2cpp_icall_func)
  18849. _il2cpp_icall_func = (MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)");
  18850. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  18851. }
  18852. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
  18853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
  18854. {
  18855. {
  18856. int32_t L_0 = ___0_name;
  18857. MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875(__this, L_0, (&___1_value), NULL);
  18858. return;
  18859. }
  18860. }
  18861. // System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
  18862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  18863. {
  18864. typedef void (*MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  18865. static MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn _il2cpp_icall_func;
  18866. if (!_il2cpp_icall_func)
  18867. _il2cpp_icall_func = (MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)");
  18868. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  18869. }
  18870. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
  18871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method)
  18872. {
  18873. typedef void (*MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t);
  18874. static MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn _il2cpp_icall_func;
  18875. if (!_il2cpp_icall_func)
  18876. _il2cpp_icall_func = (MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)");
  18877. _il2cpp_icall_func(__this, ___0_name, ___1_values, ___2_count);
  18878. }
  18879. // System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
  18880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA (const RuntimeMethod* method)
  18881. {
  18882. typedef intptr_t (*MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn) ();
  18883. static MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn _il2cpp_icall_func;
  18884. if (!_il2cpp_icall_func)
  18885. _il2cpp_icall_func = (MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::CreateImpl()");
  18886. intptr_t icallRetVal = _il2cpp_icall_func();
  18887. return icallRetVal;
  18888. }
  18889. // System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
  18890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E (intptr_t ___0_mpb, const RuntimeMethod* method)
  18891. {
  18892. typedef void (*MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn) (intptr_t);
  18893. static MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn _il2cpp_icall_func;
  18894. if (!_il2cpp_icall_func)
  18895. _il2cpp_icall_func = (MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)");
  18896. _il2cpp_icall_func(___0_mpb);
  18897. }
  18898. // System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
  18899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___0_keepMemory, const RuntimeMethod* method)
  18900. {
  18901. typedef void (*MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, bool);
  18902. static MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn _il2cpp_icall_func;
  18903. if (!_il2cpp_icall_func)
  18904. _il2cpp_icall_func = (MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)");
  18905. _il2cpp_icall_func(__this, ___0_keepMemory);
  18906. }
  18907. // System.Void UnityEngine.MaterialPropertyBlock::Clear()
  18908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m83CE1CC476A80F162FC89DBF6C2C78659B6E1253 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  18909. {
  18910. {
  18911. MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4(__this, (bool)1, NULL);
  18912. return;
  18913. }
  18914. }
  18915. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
  18916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method)
  18917. {
  18918. typedef void (*MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
  18919. static MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn _il2cpp_icall_func;
  18920. if (!_il2cpp_icall_func)
  18921. _il2cpp_icall_func = (MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)");
  18922. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  18923. }
  18924. #ifdef __clang__
  18925. #pragma clang diagnostic pop
  18926. #endif
  18927. #ifdef __clang__
  18928. #pragma clang diagnostic push
  18929. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18930. #pragma clang diagnostic ignored "-Wunused-variable"
  18931. #endif
  18932. // System.Int32 UnityEngine.Screen::get_width()
  18933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9 (const RuntimeMethod* method)
  18934. {
  18935. typedef int32_t (*Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn) ();
  18936. static Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn _il2cpp_icall_func;
  18937. if (!_il2cpp_icall_func)
  18938. _il2cpp_icall_func = (Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
  18939. int32_t icallRetVal = _il2cpp_icall_func();
  18940. return icallRetVal;
  18941. }
  18942. // System.Int32 UnityEngine.Screen::get_height()
  18943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9 (const RuntimeMethod* method)
  18944. {
  18945. typedef int32_t (*Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn) ();
  18946. static Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn _il2cpp_icall_func;
  18947. if (!_il2cpp_icall_func)
  18948. _il2cpp_icall_func = (Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
  18949. int32_t icallRetVal = _il2cpp_icall_func();
  18950. return icallRetVal;
  18951. }
  18952. // System.Single UnityEngine.Screen::get_dpi()
  18953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E (const RuntimeMethod* method)
  18954. {
  18955. typedef float (*Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn) ();
  18956. static Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn _il2cpp_icall_func;
  18957. if (!_il2cpp_icall_func)
  18958. _il2cpp_icall_func = (Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
  18959. float icallRetVal = _il2cpp_icall_func();
  18960. return icallRetVal;
  18961. }
  18962. // System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
  18963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E (int32_t ___0_orient, const RuntimeMethod* method)
  18964. {
  18965. typedef void (*Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn) (int32_t);
  18966. static Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn _il2cpp_icall_func;
  18967. if (!_il2cpp_icall_func)
  18968. _il2cpp_icall_func = (Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)");
  18969. _il2cpp_icall_func(___0_orient);
  18970. }
  18971. // UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
  18972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279 (const RuntimeMethod* method)
  18973. {
  18974. typedef int32_t (*Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn) ();
  18975. static Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn _il2cpp_icall_func;
  18976. if (!_il2cpp_icall_func)
  18977. _il2cpp_icall_func = (Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::GetScreenOrientation()");
  18978. int32_t icallRetVal = _il2cpp_icall_func();
  18979. return icallRetVal;
  18980. }
  18981. // UnityEngine.ScreenOrientation UnityEngine.Screen::get_orientation()
  18982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_orientation_mA6B22A441187D50831B2B18CA48A8F64BD1BD89E (const RuntimeMethod* method)
  18983. {
  18984. int32_t V_0 = 0;
  18985. {
  18986. int32_t L_0;
  18987. L_0 = Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279(NULL);
  18988. V_0 = L_0;
  18989. goto IL_0009;
  18990. }
  18991. IL_0009:
  18992. {
  18993. int32_t L_1 = V_0;
  18994. return L_1;
  18995. }
  18996. }
  18997. // System.Void UnityEngine.Screen::set_orientation(UnityEngine.ScreenOrientation)
  18998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_orientation_mFCC880DDE7D3916DD8DA84E546F4743EEE773C4D (int32_t ___0_value, const RuntimeMethod* method)
  18999. {
  19000. static bool s_Il2CppMethodInitialized;
  19001. if (!s_Il2CppMethodInitialized)
  19002. {
  19003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6CA41DCDC696417928C9E8E181D7652A472ABD93);
  19005. s_Il2CppMethodInitialized = true;
  19006. }
  19007. bool V_0 = false;
  19008. {
  19009. int32_t L_0 = ___0_value;
  19010. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  19011. bool L_1 = V_0;
  19012. if (!L_1)
  19013. {
  19014. goto IL_0019;
  19015. }
  19016. }
  19017. {
  19018. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19019. Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(_stringLiteral6CA41DCDC696417928C9E8E181D7652A472ABD93, NULL);
  19020. ___0_value = 5;
  19021. }
  19022. IL_0019:
  19023. {
  19024. int32_t L_2 = ___0_value;
  19025. Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E(L_2, NULL);
  19026. return;
  19027. }
  19028. }
  19029. // System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
  19030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB (int32_t ___0_orient, bool ___1_enabled, const RuntimeMethod* method)
  19031. {
  19032. typedef void (*Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn) (int32_t, bool);
  19033. static Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn _il2cpp_icall_func;
  19034. if (!_il2cpp_icall_func)
  19035. _il2cpp_icall_func = (Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)");
  19036. _il2cpp_icall_func(___0_orient, ___1_enabled);
  19037. }
  19038. // System.Void UnityEngine.Screen::set_autorotateToPortrait(System.Boolean)
  19039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToPortrait_m42E3A0FB93AB61609F9A1E774B028A90C5791634 (bool ___0_value, const RuntimeMethod* method)
  19040. {
  19041. {
  19042. bool L_0 = ___0_value;
  19043. Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB(1, L_0, NULL);
  19044. return;
  19045. }
  19046. }
  19047. // UnityEngine.Resolution UnityEngine.Screen::get_currentResolution()
  19048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 Screen_get_currentResolution_m8FE4C43E4F6EF28E0B85EB94B6C69D1EC5687CCD (const RuntimeMethod* method)
  19049. {
  19050. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 V_0;
  19051. memset((&V_0), 0, sizeof(V_0));
  19052. {
  19053. Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50((&V_0), NULL);
  19054. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 L_0 = V_0;
  19055. return L_0;
  19056. }
  19057. }
  19058. // System.Boolean UnityEngine.Screen::get_fullScreen()
  19059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C (const RuntimeMethod* method)
  19060. {
  19061. typedef bool (*Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn) ();
  19062. static Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn _il2cpp_icall_func;
  19063. if (!_il2cpp_icall_func)
  19064. _il2cpp_icall_func = (Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreen()");
  19065. bool icallRetVal = _il2cpp_icall_func();
  19066. return icallRetVal;
  19067. }
  19068. // System.Void UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)
  19069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* ___0_ret, const RuntimeMethod* method)
  19070. {
  19071. typedef void (*Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50_ftn) (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*);
  19072. static Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50_ftn _il2cpp_icall_func;
  19073. if (!_il2cpp_icall_func)
  19074. _il2cpp_icall_func = (Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)");
  19075. _il2cpp_icall_func(___0_ret);
  19076. }
  19077. #ifdef __clang__
  19078. #pragma clang diagnostic pop
  19079. #endif
  19080. #ifdef __clang__
  19081. #pragma clang diagnostic push
  19082. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19083. #pragma clang diagnostic ignored "-Wunused-variable"
  19084. #endif
  19085. // UnityEngine.Shader UnityEngine.Shader::Find(System.String)
  19086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_Find_m183AA54F78320212DDEC811592F98456898A41C5 (String_t* ___0_name, const RuntimeMethod* method)
  19087. {
  19088. static bool s_Il2CppMethodInitialized;
  19089. if (!s_Il2CppMethodInitialized)
  19090. {
  19091. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  19092. s_Il2CppMethodInitialized = true;
  19093. }
  19094. {
  19095. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  19096. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
  19097. L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL);
  19098. String_t* L_1 = ___0_name;
  19099. NullCheck(L_0);
  19100. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_2;
  19101. L_2 = VirtualFuncInvoker1< Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, String_t* >::Invoke(5 /* UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String) */, L_0, L_1);
  19102. return L_2;
  19103. }
  19104. }
  19105. // System.Int32 UnityEngine.Shader::TagToID(System.String)
  19106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9 (String_t* ___0_name, const RuntimeMethod* method)
  19107. {
  19108. typedef int32_t (*Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn) (String_t*);
  19109. static Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn _il2cpp_icall_func;
  19110. if (!_il2cpp_icall_func)
  19111. _il2cpp_icall_func = (Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::TagToID(System.String)");
  19112. int32_t icallRetVal = _il2cpp_icall_func(___0_name);
  19113. return icallRetVal;
  19114. }
  19115. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  19116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method)
  19117. {
  19118. typedef int32_t (*Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn) (String_t*);
  19119. static Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn _il2cpp_icall_func;
  19120. if (!_il2cpp_icall_func)
  19121. _il2cpp_icall_func = (Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
  19122. int32_t icallRetVal = _il2cpp_icall_func(___0_name);
  19123. return icallRetVal;
  19124. }
  19125. // System.Void UnityEngine.Shader::.ctor()
  19126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader__ctor_m2BD5A93728781AEF4DCA08F3BCC93C0A62B864C1 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
  19127. {
  19128. static bool s_Il2CppMethodInitialized;
  19129. if (!s_Il2CppMethodInitialized)
  19130. {
  19131. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19132. s_Il2CppMethodInitialized = true;
  19133. }
  19134. {
  19135. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19136. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19137. return;
  19138. }
  19139. }
  19140. #ifdef __clang__
  19141. #pragma clang diagnostic pop
  19142. #endif
  19143. #ifdef __clang__
  19144. #pragma clang diagnostic push
  19145. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19146. #pragma clang diagnostic ignored "-Wunused-variable"
  19147. #endif
  19148. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  19149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___1_shader, const RuntimeMethod* method)
  19150. {
  19151. typedef void (*Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
  19152. static Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn _il2cpp_icall_func;
  19153. if (!_il2cpp_icall_func)
  19154. _il2cpp_icall_func = (Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)");
  19155. _il2cpp_icall_func(___0_self, ___1_shader);
  19156. }
  19157. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  19158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_source, const RuntimeMethod* method)
  19159. {
  19160. typedef void (*Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19161. static Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn _il2cpp_icall_func;
  19162. if (!_il2cpp_icall_func)
  19163. _il2cpp_icall_func = (Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)");
  19164. _il2cpp_icall_func(___0_self, ___1_source);
  19165. }
  19166. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  19167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, const RuntimeMethod* method)
  19168. {
  19169. typedef void (*Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19170. static Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn _il2cpp_icall_func;
  19171. if (!_il2cpp_icall_func)
  19172. _il2cpp_icall_func = (Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)");
  19173. _il2cpp_icall_func(___0_self);
  19174. }
  19175. // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
  19176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___0_shader, const RuntimeMethod* method)
  19177. {
  19178. static bool s_Il2CppMethodInitialized;
  19179. if (!s_Il2CppMethodInitialized)
  19180. {
  19181. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19182. s_Il2CppMethodInitialized = true;
  19183. }
  19184. {
  19185. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19186. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19187. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = ___0_shader;
  19188. Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B(__this, L_0, NULL);
  19189. return;
  19190. }
  19191. }
  19192. // System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
  19193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mFCC42FB90257F1E8F7516A8640A79C465A39961C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_source, const RuntimeMethod* method)
  19194. {
  19195. static bool s_Il2CppMethodInitialized;
  19196. if (!s_Il2CppMethodInitialized)
  19197. {
  19198. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19199. s_Il2CppMethodInitialized = true;
  19200. }
  19201. {
  19202. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19203. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19204. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_source;
  19205. Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B(__this, L_0, NULL);
  19206. return;
  19207. }
  19208. }
  19209. // System.Void UnityEngine.Material::.ctor(System.String)
  19210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mF1676C2EE42E6BCE74AC3C90E207A35E515D1FD8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_contents, const RuntimeMethod* method)
  19211. {
  19212. static bool s_Il2CppMethodInitialized;
  19213. if (!s_Il2CppMethodInitialized)
  19214. {
  19215. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19216. s_Il2CppMethodInitialized = true;
  19217. }
  19218. {
  19219. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19220. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19221. Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A(__this, NULL);
  19222. return;
  19223. }
  19224. }
  19225. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  19226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19227. {
  19228. static bool s_Il2CppMethodInitialized;
  19229. if (!s_Il2CppMethodInitialized)
  19230. {
  19231. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  19232. s_Il2CppMethodInitialized = true;
  19233. }
  19234. int32_t V_0 = 0;
  19235. bool V_1 = false;
  19236. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_2 = NULL;
  19237. {
  19238. int32_t L_0;
  19239. L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL);
  19240. V_0 = L_0;
  19241. int32_t L_1 = V_0;
  19242. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  19243. bool L_2 = V_1;
  19244. if (!L_2)
  19245. {
  19246. goto IL_0022;
  19247. }
  19248. }
  19249. {
  19250. int32_t L_3 = V_0;
  19251. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4;
  19252. L_4 = Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191(__this, L_3, NULL);
  19253. V_2 = L_4;
  19254. goto IL_0030;
  19255. }
  19256. IL_0022:
  19257. {
  19258. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5;
  19259. L_5 = Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, NULL);
  19260. V_2 = L_5;
  19261. goto IL_0030;
  19262. }
  19263. IL_0030:
  19264. {
  19265. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = V_2;
  19266. return L_6;
  19267. }
  19268. }
  19269. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  19270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_attributeFlag, const RuntimeMethod* method)
  19271. {
  19272. typedef int32_t (*Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19273. static Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn _il2cpp_icall_func;
  19274. if (!_il2cpp_icall_func)
  19275. _il2cpp_icall_func = (Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)");
  19276. int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_attributeFlag);
  19277. return icallRetVal;
  19278. }
  19279. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  19280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19281. {
  19282. typedef bool (*Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19283. static Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn _il2cpp_icall_func;
  19284. if (!_il2cpp_icall_func)
  19285. _il2cpp_icall_func = (Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)");
  19286. bool icallRetVal = _il2cpp_icall_func(__this, ___0_nameID);
  19287. return icallRetVal;
  19288. }
  19289. // System.Boolean UnityEngine.Material::HasProperty(System.String)
  19290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
  19291. {
  19292. bool V_0 = false;
  19293. {
  19294. String_t* L_0 = ___0_name;
  19295. int32_t L_1;
  19296. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19297. bool L_2;
  19298. L_2 = Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222(__this, L_1, NULL);
  19299. V_0 = L_2;
  19300. goto IL_0010;
  19301. }
  19302. IL_0010:
  19303. {
  19304. bool L_3 = V_0;
  19305. return L_3;
  19306. }
  19307. }
  19308. // System.Void UnityEngine.Material::set_renderQueue(System.Int32)
  19309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_value, const RuntimeMethod* method)
  19310. {
  19311. typedef void (*Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19312. static Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn _il2cpp_icall_func;
  19313. if (!_il2cpp_icall_func)
  19314. _il2cpp_icall_func = (Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_renderQueue(System.Int32)");
  19315. _il2cpp_icall_func(__this, ___0_value);
  19316. }
  19317. // System.Void UnityEngine.Material::EnableKeyword(System.String)
  19318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method)
  19319. {
  19320. typedef void (*Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
  19321. static Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn _il2cpp_icall_func;
  19322. if (!_il2cpp_icall_func)
  19323. _il2cpp_icall_func = (Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)");
  19324. _il2cpp_icall_func(__this, ___0_keyword);
  19325. }
  19326. // System.Void UnityEngine.Material::DisableKeyword(System.String)
  19327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method)
  19328. {
  19329. typedef void (*Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
  19330. static Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn _il2cpp_icall_func;
  19331. if (!_il2cpp_icall_func)
  19332. _il2cpp_icall_func = (Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)");
  19333. _il2cpp_icall_func(__this, ___0_keyword);
  19334. }
  19335. // System.Int32 UnityEngine.Material::get_passCount()
  19336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19337. {
  19338. typedef int32_t (*Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19339. static Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn _il2cpp_icall_func;
  19340. if (!_il2cpp_icall_func)
  19341. _il2cpp_icall_func = (Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_passCount()");
  19342. int32_t icallRetVal = _il2cpp_icall_func(__this);
  19343. return icallRetVal;
  19344. }
  19345. // System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
  19346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_currentSubShaderOnly, String_t* ___2_defaultValue, const RuntimeMethod* method)
  19347. {
  19348. typedef String_t* (*Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*, bool, String_t*);
  19349. static Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn _il2cpp_icall_func;
  19350. if (!_il2cpp_icall_func)
  19351. _il2cpp_icall_func = (Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)");
  19352. String_t* icallRetVal = _il2cpp_icall_func(__this, ___0_tag, ___1_currentSubShaderOnly, ___2_defaultValue);
  19353. return icallRetVal;
  19354. }
  19355. // System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
  19356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m0B37070270E231B88808DB1B3F9EF4C1851627D4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_searchFallbacks, const RuntimeMethod* method)
  19357. {
  19358. static bool s_Il2CppMethodInitialized;
  19359. if (!s_Il2CppMethodInitialized)
  19360. {
  19361. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19362. s_Il2CppMethodInitialized = true;
  19363. }
  19364. String_t* V_0 = NULL;
  19365. {
  19366. String_t* L_0 = ___0_tag;
  19367. bool L_1 = ___1_searchFallbacks;
  19368. String_t* L_2;
  19369. L_2 = Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B(__this, L_0, (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0), _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
  19370. V_0 = L_2;
  19371. goto IL_0014;
  19372. }
  19373. IL_0014:
  19374. {
  19375. String_t* L_3 = V_0;
  19376. return L_3;
  19377. }
  19378. }
  19379. // System.Boolean UnityEngine.Material::SetPass(System.Int32)
  19380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_pass, const RuntimeMethod* method)
  19381. {
  19382. typedef bool (*Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19383. static Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn _il2cpp_icall_func;
  19384. if (!_il2cpp_icall_func)
  19385. _il2cpp_icall_func = (Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetPass(System.Int32)");
  19386. bool icallRetVal = _il2cpp_icall_func(__this, ___0_pass);
  19387. return icallRetVal;
  19388. }
  19389. // System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
  19390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_mat, const RuntimeMethod* method)
  19391. {
  19392. typedef void (*Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19393. static Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn _il2cpp_icall_func;
  19394. if (!_il2cpp_icall_func)
  19395. _il2cpp_icall_func = (Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)");
  19396. _il2cpp_icall_func(__this, ___0_mat);
  19397. }
  19398. // System.String[] UnityEngine.Material::GetShaderKeywords()
  19399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19400. {
  19401. typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19402. static Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn _il2cpp_icall_func;
  19403. if (!_il2cpp_icall_func)
  19404. _il2cpp_icall_func = (Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetShaderKeywords()");
  19405. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(__this);
  19406. return icallRetVal;
  19407. }
  19408. // System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
  19409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_names, const RuntimeMethod* method)
  19410. {
  19411. typedef void (*Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*);
  19412. static Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn _il2cpp_icall_func;
  19413. if (!_il2cpp_icall_func)
  19414. _il2cpp_icall_func = (Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetShaderKeywords(System.String[])");
  19415. _il2cpp_icall_func(__this, ___0_names);
  19416. }
  19417. // System.String[] UnityEngine.Material::get_shaderKeywords()
  19418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_get_shaderKeywords_m11982F09EED6BB0A892342E1A72AEA470C44B105 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19419. {
  19420. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_0 = NULL;
  19421. {
  19422. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0;
  19423. L_0 = Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456(__this, NULL);
  19424. V_0 = L_0;
  19425. goto IL_000a;
  19426. }
  19427. IL_000a:
  19428. {
  19429. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = V_0;
  19430. return L_1;
  19431. }
  19432. }
  19433. // System.Void UnityEngine.Material::set_shaderKeywords(System.String[])
  19434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_mD650CF82B2DBB75F001E373E2E1ACA30876F3AB8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_value, const RuntimeMethod* method)
  19435. {
  19436. {
  19437. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ___0_value;
  19438. Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8(__this, L_0, NULL);
  19439. return;
  19440. }
  19441. }
  19442. // System.Int32 UnityEngine.Material::ComputeCRC()
  19443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19444. {
  19445. typedef int32_t (*Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19446. static Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn _il2cpp_icall_func;
  19447. if (!_il2cpp_icall_func)
  19448. _il2cpp_icall_func = (Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ComputeCRC()");
  19449. int32_t icallRetVal = _il2cpp_icall_func(__this);
  19450. return icallRetVal;
  19451. }
  19452. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  19453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method)
  19454. {
  19455. typedef void (*Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, float);
  19456. static Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn _il2cpp_icall_func;
  19457. if (!_il2cpp_icall_func)
  19458. _il2cpp_icall_func = (Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)");
  19459. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19460. }
  19461. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  19462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
  19463. {
  19464. {
  19465. int32_t L_0 = ___0_name;
  19466. Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A(__this, L_0, (&___1_value), NULL);
  19467. return;
  19468. }
  19469. }
  19470. // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
  19471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method)
  19472. {
  19473. {
  19474. int32_t L_0 = ___0_name;
  19475. Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E(__this, L_0, (&___1_value), NULL);
  19476. return;
  19477. }
  19478. }
  19479. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  19480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  19481. {
  19482. typedef void (*Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  19483. static Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn _il2cpp_icall_func;
  19484. if (!_il2cpp_icall_func)
  19485. _il2cpp_icall_func = (Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)");
  19486. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19487. }
  19488. // System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  19489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
  19490. {
  19491. typedef float (*Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19492. static Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn _il2cpp_icall_func;
  19493. if (!_il2cpp_icall_func)
  19494. _il2cpp_icall_func = (Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatImpl(System.Int32)");
  19495. float icallRetVal = _il2cpp_icall_func(__this, ___0_name);
  19496. return icallRetVal;
  19497. }
  19498. // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
  19499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
  19500. {
  19501. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  19502. memset((&V_0), 0, sizeof(V_0));
  19503. {
  19504. int32_t L_0 = ___0_name;
  19505. Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4(__this, L_0, (&V_0), NULL);
  19506. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  19507. return L_1;
  19508. }
  19509. }
  19510. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  19511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
  19512. {
  19513. typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19514. static Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn _il2cpp_icall_func;
  19515. if (!_il2cpp_icall_func)
  19516. _il2cpp_icall_func = (Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)");
  19517. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this, ___0_name);
  19518. return icallRetVal;
  19519. }
  19520. // System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
  19521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method)
  19522. {
  19523. {
  19524. String_t* L_0 = ___0_name;
  19525. int32_t L_1;
  19526. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19527. float L_2 = ___1_value;
  19528. Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_1, L_2, NULL);
  19529. return;
  19530. }
  19531. }
  19532. // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
  19533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m3ECFD92072347A8620254F014865984FA68211A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method)
  19534. {
  19535. {
  19536. int32_t L_0 = ___0_nameID;
  19537. float L_1 = ___1_value;
  19538. Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_0, L_1, NULL);
  19539. return;
  19540. }
  19541. }
  19542. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  19543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
  19544. {
  19545. {
  19546. int32_t L_0 = ___0_nameID;
  19547. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___1_value;
  19548. Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_1, NULL);
  19549. return;
  19550. }
  19551. }
  19552. // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
  19553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
  19554. {
  19555. {
  19556. int32_t L_0 = ___0_nameID;
  19557. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_value;
  19558. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
  19559. L_2 = Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline(L_1, NULL);
  19560. Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_2, NULL);
  19561. return;
  19562. }
  19563. }
  19564. // System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4)
  19565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m668579C6402F88BFEF769D39E484BAD4CE6B0067 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method)
  19566. {
  19567. {
  19568. int32_t L_0 = ___0_nameID;
  19569. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_value;
  19570. Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3(__this, L_0, L_1, NULL);
  19571. return;
  19572. }
  19573. }
  19574. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  19575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  19576. {
  19577. {
  19578. int32_t L_0 = ___0_nameID;
  19579. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value;
  19580. Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9(__this, L_0, L_1, NULL);
  19581. return;
  19582. }
  19583. }
  19584. // System.Single UnityEngine.Material::GetFloat(System.String)
  19585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m2A77F10E6AA13EA3FA56166EFEA897115A14FA5A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
  19586. {
  19587. float V_0 = 0.0f;
  19588. {
  19589. String_t* L_0 = ___0_name;
  19590. int32_t L_1;
  19591. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19592. float L_2;
  19593. L_2 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_1, NULL);
  19594. V_0 = L_2;
  19595. goto IL_0010;
  19596. }
  19597. IL_0010:
  19598. {
  19599. float L_3 = V_0;
  19600. return L_3;
  19601. }
  19602. }
  19603. // System.Single UnityEngine.Material::GetFloat(System.Int32)
  19604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m52462F4AEDE20758BFB592B11DE83A79D2774932 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19605. {
  19606. float V_0 = 0.0f;
  19607. {
  19608. int32_t L_0 = ___0_nameID;
  19609. float L_1;
  19610. L_1 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_0, NULL);
  19611. V_0 = L_1;
  19612. goto IL_000b;
  19613. }
  19614. IL_000b:
  19615. {
  19616. float L_2 = V_0;
  19617. return L_2;
  19618. }
  19619. }
  19620. // UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
  19621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mCCC62F29234C5D2D9B19EE2D7DA46A4573AFA765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19622. {
  19623. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  19624. memset((&V_0), 0, sizeof(V_0));
  19625. {
  19626. int32_t L_0 = ___0_nameID;
  19627. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
  19628. L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL);
  19629. V_0 = L_1;
  19630. goto IL_000b;
  19631. }
  19632. IL_000b:
  19633. {
  19634. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = V_0;
  19635. return L_2;
  19636. }
  19637. }
  19638. // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
  19639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Material_GetVector_mFE0366FDCB87331910BCE5E234030C20A25484A2 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19640. {
  19641. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  19642. memset((&V_0), 0, sizeof(V_0));
  19643. {
  19644. int32_t L_0 = ___0_nameID;
  19645. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
  19646. L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL);
  19647. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  19648. L_2 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_1, NULL);
  19649. V_0 = L_2;
  19650. goto IL_0010;
  19651. }
  19652. IL_0010:
  19653. {
  19654. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = V_0;
  19655. return L_3;
  19656. }
  19657. }
  19658. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  19659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
  19660. {
  19661. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
  19662. {
  19663. String_t* L_0 = ___0_name;
  19664. int32_t L_1;
  19665. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19666. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2;
  19667. L_2 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_1, NULL);
  19668. V_0 = L_2;
  19669. goto IL_0010;
  19670. }
  19671. IL_0010:
  19672. {
  19673. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = V_0;
  19674. return L_3;
  19675. }
  19676. }
  19677. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  19678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19679. {
  19680. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
  19681. {
  19682. int32_t L_0 = ___0_nameID;
  19683. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1;
  19684. L_1 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_0, NULL);
  19685. V_0 = L_1;
  19686. goto IL_000b;
  19687. }
  19688. IL_000b:
  19689. {
  19690. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = V_0;
  19691. return L_2;
  19692. }
  19693. }
  19694. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  19695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method)
  19696. {
  19697. typedef void (*Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  19698. static Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn _il2cpp_icall_func;
  19699. if (!_il2cpp_icall_func)
  19700. _il2cpp_icall_func = (Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
  19701. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19702. }
  19703. // System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
  19704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method)
  19705. {
  19706. typedef void (*Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  19707. static Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn _il2cpp_icall_func;
  19708. if (!_il2cpp_icall_func)
  19709. _il2cpp_icall_func = (Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)");
  19710. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19711. }
  19712. // System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  19713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method)
  19714. {
  19715. typedef void (*Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  19716. static Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn _il2cpp_icall_func;
  19717. if (!_il2cpp_icall_func)
  19718. _il2cpp_icall_func = (Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
  19719. _il2cpp_icall_func(__this, ___0_name, ___1_ret);
  19720. }
  19721. #ifdef __clang__
  19722. #pragma clang diagnostic pop
  19723. #endif
  19724. #ifdef __clang__
  19725. #pragma clang diagnostic push
  19726. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19727. #pragma clang diagnostic ignored "-Wunused-variable"
  19728. #endif
  19729. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  19730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5 (const RuntimeMethod* method)
  19731. {
  19732. static bool s_Il2CppMethodInitialized;
  19733. if (!s_Il2CppMethodInitialized)
  19734. {
  19735. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var);
  19737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var);
  19738. s_Il2CppMethodInitialized = true;
  19739. }
  19740. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* V_0 = NULL;
  19741. int32_t V_1 = 0;
  19742. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
  19743. bool V_3 = false;
  19744. bool V_4 = false;
  19745. {
  19746. il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19747. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
  19748. V_0 = L_0;
  19749. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_1 = V_0;
  19750. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
  19751. }
  19752. {
  19753. auto __finallyBlock = il2cpp::utils::Finally([&]
  19754. {
  19755. FINALLY_004f:
  19756. {// begin finally (depth: 1)
  19757. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_2 = V_0;
  19758. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
  19759. return;
  19760. }// end finally (depth: 1)
  19761. });
  19762. try
  19763. {// begin try (depth: 1)
  19764. {
  19765. V_1 = 0;
  19766. goto IL_0039_1;
  19767. }
  19768. IL_0013_1:
  19769. {
  19770. il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19771. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_3 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
  19772. int32_t L_4 = V_1;
  19773. NullCheck(L_3);
  19774. OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_5;
  19775. L_5 = List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57(L_3, L_4, List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var);
  19776. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = L_5.___callback_1;
  19777. V_2 = L_6;
  19778. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_2;
  19779. V_3 = (bool)((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_7) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  19780. bool L_8 = V_3;
  19781. if (!L_8)
  19782. {
  19783. goto IL_0034_1;
  19784. }
  19785. }
  19786. {
  19787. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_2;
  19788. NullCheck(L_9);
  19789. UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_9, NULL);
  19790. }
  19791. IL_0034_1:
  19792. {
  19793. int32_t L_10 = V_1;
  19794. V_1 = ((int32_t)il2cpp_codegen_add(L_10, 1));
  19795. }
  19796. IL_0039_1:
  19797. {
  19798. int32_t L_11 = V_1;
  19799. il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19800. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_12 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
  19801. NullCheck(L_12);
  19802. int32_t L_13;
  19803. L_13 = List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline(L_12, List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var);
  19804. V_4 = (bool)((((int32_t)L_11) < ((int32_t)L_13))? 1 : 0);
  19805. bool L_14 = V_4;
  19806. if (L_14)
  19807. {
  19808. goto IL_0013_1;
  19809. }
  19810. }
  19811. {
  19812. goto IL_0057;
  19813. }
  19814. }// end try (depth: 1)
  19815. catch(Il2CppExceptionWrapper& e)
  19816. {
  19817. __finallyBlock.StoreException(e.ex);
  19818. }
  19819. }
  19820. IL_0057:
  19821. {
  19822. return;
  19823. }
  19824. }
  19825. // System.Void UnityEngine.BeforeRenderHelper::.cctor()
  19826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_m1BA6EA4EC2C3720A5966A677530FC51FE683EF44 (const RuntimeMethod* method)
  19827. {
  19828. static bool s_Il2CppMethodInitialized;
  19829. if (!s_Il2CppMethodInitialized)
  19830. {
  19831. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19832. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var);
  19833. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var);
  19834. s_Il2CppMethodInitialized = true;
  19835. }
  19836. {
  19837. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*)il2cpp_codegen_object_new(List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var);
  19838. NullCheck(L_0);
  19839. List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B(L_0, List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var);
  19840. ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0 = L_0;
  19841. Il2CppCodeGenWriteBarrier((void**)(&((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0), (void*)L_0);
  19842. return;
  19843. }
  19844. }
  19845. #ifdef __clang__
  19846. #pragma clang diagnostic pop
  19847. #endif
  19848. #ifdef __clang__
  19849. #pragma clang diagnostic push
  19850. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19851. #pragma clang diagnostic ignored "-Wunused-variable"
  19852. #endif
  19853. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  19854. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled)
  19855. {
  19856. marshaled.___order_0 = unmarshaled.___order_0;
  19857. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___callback_1));
  19858. }
  19859. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled)
  19860. {
  19861. static bool s_Il2CppMethodInitialized;
  19862. if (!s_Il2CppMethodInitialized)
  19863. {
  19864. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  19865. s_Il2CppMethodInitialized = true;
  19866. }
  19867. int32_t unmarshaledorder_temp_0 = 0;
  19868. unmarshaledorder_temp_0 = marshaled.___order_0;
  19869. unmarshaled.___order_0 = unmarshaledorder_temp_0;
  19870. unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  19871. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
  19872. }
  19873. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  19874. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled)
  19875. {
  19876. }
  19877. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  19878. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled)
  19879. {
  19880. marshaled.___order_0 = unmarshaled.___order_0;
  19881. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___callback_1));
  19882. }
  19883. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled)
  19884. {
  19885. static bool s_Il2CppMethodInitialized;
  19886. if (!s_Il2CppMethodInitialized)
  19887. {
  19888. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  19889. s_Il2CppMethodInitialized = true;
  19890. }
  19891. int32_t unmarshaledorder_temp_0 = 0;
  19892. unmarshaledorder_temp_0 = marshaled.___order_0;
  19893. unmarshaled.___order_0 = unmarshaledorder_temp_0;
  19894. unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  19895. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
  19896. }
  19897. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  19898. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled)
  19899. {
  19900. }
  19901. #ifdef __clang__
  19902. #pragma clang diagnostic pop
  19903. #endif
  19904. #ifdef __clang__
  19905. #pragma clang diagnostic push
  19906. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19907. #pragma clang diagnostic ignored "-Wunused-variable"
  19908. #endif
  19909. // System.Void UnityEngine.Display::.ctor()
  19910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  19911. {
  19912. {
  19913. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  19914. intptr_t L_0;
  19915. memset((&L_0), 0, sizeof(L_0));
  19916. IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7((&L_0), 0, /*hidden argument*/NULL);
  19917. __this->___nativeDisplay_0 = L_0;
  19918. return;
  19919. }
  19920. }
  19921. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  19922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___0_nativeDisplay, const RuntimeMethod* method)
  19923. {
  19924. {
  19925. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  19926. intptr_t L_0 = ___0_nativeDisplay;
  19927. __this->___nativeDisplay_0 = L_0;
  19928. return;
  19929. }
  19930. }
  19931. // System.Int32 UnityEngine.Display::get_renderingWidth()
  19932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  19933. {
  19934. static bool s_Il2CppMethodInitialized;
  19935. if (!s_Il2CppMethodInitialized)
  19936. {
  19937. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  19938. s_Il2CppMethodInitialized = true;
  19939. }
  19940. int32_t V_0 = 0;
  19941. int32_t V_1 = 0;
  19942. int32_t V_2 = 0;
  19943. {
  19944. V_0 = 0;
  19945. V_1 = 0;
  19946. intptr_t L_0 = __this->___nativeDisplay_0;
  19947. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  19948. Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46(L_0, (&V_0), (&V_1), NULL);
  19949. int32_t L_1 = V_0;
  19950. V_2 = L_1;
  19951. goto IL_0019;
  19952. }
  19953. IL_0019:
  19954. {
  19955. int32_t L_2 = V_2;
  19956. return L_2;
  19957. }
  19958. }
  19959. // System.Int32 UnityEngine.Display::get_renderingHeight()
  19960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  19961. {
  19962. static bool s_Il2CppMethodInitialized;
  19963. if (!s_Il2CppMethodInitialized)
  19964. {
  19965. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  19966. s_Il2CppMethodInitialized = true;
  19967. }
  19968. int32_t V_0 = 0;
  19969. int32_t V_1 = 0;
  19970. int32_t V_2 = 0;
  19971. {
  19972. V_0 = 0;
  19973. V_1 = 0;
  19974. intptr_t L_0 = __this->___nativeDisplay_0;
  19975. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  19976. Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46(L_0, (&V_0), (&V_1), NULL);
  19977. int32_t L_1 = V_1;
  19978. V_2 = L_1;
  19979. goto IL_0019;
  19980. }
  19981. IL_0019:
  19982. {
  19983. int32_t L_2 = V_2;
  19984. return L_2;
  19985. }
  19986. }
  19987. // System.Int32 UnityEngine.Display::get_systemWidth()
  19988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  19989. {
  19990. static bool s_Il2CppMethodInitialized;
  19991. if (!s_Il2CppMethodInitialized)
  19992. {
  19993. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  19994. s_Il2CppMethodInitialized = true;
  19995. }
  19996. int32_t V_0 = 0;
  19997. int32_t V_1 = 0;
  19998. int32_t V_2 = 0;
  19999. {
  20000. V_0 = 0;
  20001. V_1 = 0;
  20002. intptr_t L_0 = __this->___nativeDisplay_0;
  20003. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20004. Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D(L_0, (&V_0), (&V_1), NULL);
  20005. int32_t L_1 = V_0;
  20006. V_2 = L_1;
  20007. goto IL_0019;
  20008. }
  20009. IL_0019:
  20010. {
  20011. int32_t L_2 = V_2;
  20012. return L_2;
  20013. }
  20014. }
  20015. // System.Int32 UnityEngine.Display::get_systemHeight()
  20016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  20017. {
  20018. static bool s_Il2CppMethodInitialized;
  20019. if (!s_Il2CppMethodInitialized)
  20020. {
  20021. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20022. s_Il2CppMethodInitialized = true;
  20023. }
  20024. int32_t V_0 = 0;
  20025. int32_t V_1 = 0;
  20026. int32_t V_2 = 0;
  20027. {
  20028. V_0 = 0;
  20029. V_1 = 0;
  20030. intptr_t L_0 = __this->___nativeDisplay_0;
  20031. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20032. Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D(L_0, (&V_0), (&V_1), NULL);
  20033. int32_t L_1 = V_1;
  20034. V_2 = L_1;
  20035. goto IL_0019;
  20036. }
  20037. IL_0019:
  20038. {
  20039. int32_t L_2 = V_2;
  20040. return L_2;
  20041. }
  20042. }
  20043. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  20044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inputMouseCoordinates, const RuntimeMethod* method)
  20045. {
  20046. static bool s_Il2CppMethodInitialized;
  20047. if (!s_Il2CppMethodInitialized)
  20048. {
  20049. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20050. s_Il2CppMethodInitialized = true;
  20051. }
  20052. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  20053. memset((&V_0), 0, sizeof(V_0));
  20054. int32_t V_1 = 0;
  20055. int32_t V_2 = 0;
  20056. int32_t V_3 = 0;
  20057. int32_t V_4 = 0;
  20058. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5;
  20059. memset((&V_5), 0, sizeof(V_5));
  20060. {
  20061. V_1 = 0;
  20062. V_2 = 0;
  20063. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inputMouseCoordinates;
  20064. float L_1 = L_0.___x_2;
  20065. V_3 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  20066. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_inputMouseCoordinates;
  20067. float L_3 = L_2.___y_3;
  20068. V_4 = il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
  20069. int32_t L_4 = V_3;
  20070. int32_t L_5 = V_4;
  20071. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20072. int32_t L_6;
  20073. L_6 = Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8(L_4, L_5, (&V_1), (&V_2), NULL);
  20074. (&V_0)->___z_4 = ((float)L_6);
  20075. int32_t L_7 = V_1;
  20076. (&V_0)->___x_2 = ((float)L_7);
  20077. int32_t L_8 = V_2;
  20078. (&V_0)->___y_3 = ((float)L_8);
  20079. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_0;
  20080. V_5 = L_9;
  20081. goto IL_0041;
  20082. }
  20083. IL_0041:
  20084. {
  20085. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_5;
  20086. return L_10;
  20087. }
  20088. }
  20089. // UnityEngine.Display UnityEngine.Display::get_main()
  20090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C (const RuntimeMethod* method)
  20091. {
  20092. static bool s_Il2CppMethodInitialized;
  20093. if (!s_Il2CppMethodInitialized)
  20094. {
  20095. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20096. s_Il2CppMethodInitialized = true;
  20097. }
  20098. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* V_0 = NULL;
  20099. {
  20100. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20101. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2;
  20102. V_0 = L_0;
  20103. goto IL_0009;
  20104. }
  20105. IL_0009:
  20106. {
  20107. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_1 = V_0;
  20108. return L_1;
  20109. }
  20110. }
  20111. // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
  20112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m8FB39A95A6DAE41CD0194BECB71B80B79A2E6B88 (IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___0_nativeDisplay, const RuntimeMethod* method)
  20113. {
  20114. static bool s_Il2CppMethodInitialized;
  20115. if (!s_Il2CppMethodInitialized)
  20116. {
  20117. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var);
  20118. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20119. s_Il2CppMethodInitialized = true;
  20120. }
  20121. bool V_0 = false;
  20122. int32_t V_1 = 0;
  20123. bool V_2 = false;
  20124. {
  20125. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_0 = ___0_nativeDisplay;
  20126. NullCheck(L_0);
  20127. V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0);
  20128. bool L_1 = V_0;
  20129. if (!L_1)
  20130. {
  20131. goto IL_000c;
  20132. }
  20133. }
  20134. {
  20135. goto IL_0046;
  20136. }
  20137. IL_000c:
  20138. {
  20139. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_2 = ___0_nativeDisplay;
  20140. NullCheck(L_2);
  20141. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)));
  20142. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20143. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_3;
  20144. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_3);
  20145. V_1 = 0;
  20146. goto IL_0030;
  20147. }
  20148. IL_001d:
  20149. {
  20150. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20151. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_4 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  20152. int32_t L_5 = V_1;
  20153. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_6 = ___0_nativeDisplay;
  20154. int32_t L_7 = V_1;
  20155. NullCheck(L_6);
  20156. int32_t L_8 = L_7;
  20157. intptr_t L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  20158. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_10 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20159. NullCheck(L_10);
  20160. Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156(L_10, L_9, NULL);
  20161. NullCheck(L_4);
  20162. ArrayElementTypeCheck (L_4, L_10);
  20163. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(L_5), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_10);
  20164. int32_t L_11 = V_1;
  20165. V_1 = ((int32_t)il2cpp_codegen_add(L_11, 1));
  20166. }
  20167. IL_0030:
  20168. {
  20169. int32_t L_12 = V_1;
  20170. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_13 = ___0_nativeDisplay;
  20171. NullCheck(L_13);
  20172. V_2 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length))))? 1 : 0);
  20173. bool L_14 = V_2;
  20174. if (L_14)
  20175. {
  20176. goto IL_001d;
  20177. }
  20178. }
  20179. {
  20180. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20181. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_15 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  20182. NullCheck(L_15);
  20183. int32_t L_16 = 0;
  20184. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_17 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
  20185. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_17;
  20186. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_17);
  20187. }
  20188. IL_0046:
  20189. {
  20190. return;
  20191. }
  20192. }
  20193. // System.Void UnityEngine.Display::FireDisplaysUpdated()
  20194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_mF99580245BC4B28765E06B57611C52A0497E9994 (const RuntimeMethod* method)
  20195. {
  20196. static bool s_Il2CppMethodInitialized;
  20197. if (!s_Il2CppMethodInitialized)
  20198. {
  20199. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20200. s_Il2CppMethodInitialized = true;
  20201. }
  20202. bool V_0 = false;
  20203. {
  20204. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20205. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4;
  20206. V_0 = (bool)((!(((RuntimeObject*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  20207. bool L_1 = V_0;
  20208. if (!L_1)
  20209. {
  20210. goto IL_0018;
  20211. }
  20212. }
  20213. {
  20214. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20215. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_2 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4;
  20216. NullCheck(L_2);
  20217. DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline(L_2, NULL);
  20218. }
  20219. IL_0018:
  20220. {
  20221. return;
  20222. }
  20223. }
  20224. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  20225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method)
  20226. {
  20227. typedef void (*Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn) (intptr_t, int32_t*, int32_t*);
  20228. static Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn _il2cpp_icall_func;
  20229. if (!_il2cpp_icall_func)
  20230. _il2cpp_icall_func = (Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  20231. _il2cpp_icall_func(___0_nativeDisplay, ___1_w, ___2_h);
  20232. }
  20233. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  20234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46 (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method)
  20235. {
  20236. typedef void (*Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn) (intptr_t, int32_t*, int32_t*);
  20237. static Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn _il2cpp_icall_func;
  20238. if (!_il2cpp_icall_func)
  20239. _il2cpp_icall_func = (Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  20240. _il2cpp_icall_func(___0_nativeDisplay, ___1_w, ___2_h);
  20241. }
  20242. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  20243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8 (int32_t ___0_x, int32_t ___1_y, int32_t* ___2_rx, int32_t* ___3_ry, const RuntimeMethod* method)
  20244. {
  20245. typedef int32_t (*Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn) (int32_t, int32_t, int32_t*, int32_t*);
  20246. static Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn _il2cpp_icall_func;
  20247. if (!_il2cpp_icall_func)
  20248. _il2cpp_icall_func = (Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)");
  20249. int32_t icallRetVal = _il2cpp_icall_func(___0_x, ___1_y, ___2_rx, ___3_ry);
  20250. return icallRetVal;
  20251. }
  20252. // System.Void UnityEngine.Display::.cctor()
  20253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_mC3998EEB2068A145697B8B6E65DF16BA7FED52CB (const RuntimeMethod* method)
  20254. {
  20255. static bool s_Il2CppMethodInitialized;
  20256. if (!s_Il2CppMethodInitialized)
  20257. {
  20258. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var);
  20259. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20260. s_Il2CppMethodInitialized = true;
  20261. }
  20262. {
  20263. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_0 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)1);
  20264. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_1 = L_0;
  20265. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_2 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20266. NullCheck(L_2);
  20267. Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF(L_2, NULL);
  20268. NullCheck(L_1);
  20269. ArrayElementTypeCheck (L_1, L_2);
  20270. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_2);
  20271. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_1;
  20272. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_1);
  20273. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  20274. NullCheck(L_3);
  20275. int32_t L_4 = 0;
  20276. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  20277. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_5;
  20278. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_5);
  20279. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___m_ActiveEditorGameViewTarget_3 = (-1);
  20280. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4 = (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL;
  20281. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4), (void*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL);
  20282. return;
  20283. }
  20284. }
  20285. #ifdef __clang__
  20286. #pragma clang diagnostic pop
  20287. #endif
  20288. #ifdef __clang__
  20289. #pragma clang diagnostic push
  20290. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20291. #pragma clang diagnostic ignored "-Wunused-variable"
  20292. #endif
  20293. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20294. {
  20295. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  20296. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  20297. for (il2cpp_array_size_t i = 0; i < length; i++)
  20298. {
  20299. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* currentDelegate = reinterpret_cast<DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*>(delegatesToInvoke[i]);
  20300. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  20301. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  20302. }
  20303. }
  20304. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenInst(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20305. {
  20306. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  20307. ((FunctionPointerType)__this->___method_ptr_0)(method);
  20308. }
  20309. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStatic(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20310. {
  20311. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  20312. ((FunctionPointerType)__this->___method_ptr_0)(method);
  20313. }
  20314. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20315. {
  20316. InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
  20317. }
  20318. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20319. {
  20320. InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
  20321. }
  20322. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20323. {
  20324. typedef void (DEFAULT_CALL *PInvokeFunc)();
  20325. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  20326. // Native function invocation
  20327. il2cppPInvokeFunc();
  20328. }
  20329. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
  20330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_mCF8A6ABE7CCC32908022E0AB13ED3BF1EBD2719D (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  20331. {
  20332. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  20333. __this->___method_3 = ___1_method;
  20334. __this->___m_target_2 = ___0_object;
  20335. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  20336. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  20337. __this->___method_code_6 = (intptr_t)__this;
  20338. if (MethodIsStatic((RuntimeMethod*)___1_method))
  20339. {
  20340. bool isOpen = parameterCount == 0;
  20341. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  20342. if (isOpen)
  20343. __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker;
  20344. else
  20345. __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker;
  20346. else
  20347. if (isOpen)
  20348. __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStatic;
  20349. else
  20350. {
  20351. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  20352. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  20353. }
  20354. }
  20355. else
  20356. {
  20357. if (___0_object == NULL)
  20358. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  20359. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  20360. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  20361. }
  20362. __this->___extra_arg_5 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast;
  20363. }
  20364. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  20365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20366. {
  20367. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  20368. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  20369. }
  20370. #ifdef __clang__
  20371. #pragma clang diagnostic pop
  20372. #endif
  20373. #ifdef __clang__
  20374. #pragma clang diagnostic push
  20375. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20376. #pragma clang diagnostic ignored "-Wunused-variable"
  20377. #endif
  20378. // System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)
  20379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  20380. {
  20381. typedef void (*GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn) (float, float, float);
  20382. static GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn _il2cpp_icall_func;
  20383. if (!_il2cpp_icall_func)
  20384. _il2cpp_icall_func = (GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)");
  20385. _il2cpp_icall_func(___0_x, ___1_y, ___2_z);
  20386. }
  20387. // System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
  20388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  20389. {
  20390. typedef void (*GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn) (float, float, float);
  20391. static GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn _il2cpp_icall_func;
  20392. if (!_il2cpp_icall_func)
  20393. _il2cpp_icall_func = (GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)");
  20394. _il2cpp_icall_func(___0_x, ___1_y, ___2_z);
  20395. }
  20396. // System.Void UnityEngine.GL::TexCoord2(System.Single,System.Single)
  20397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord2_mBD9A9E6D397F8669FAE40DA950AB1FD7D674D1FB (float ___0_x, float ___1_y, const RuntimeMethod* method)
  20398. {
  20399. {
  20400. float L_0 = ___0_x;
  20401. float L_1 = ___1_y;
  20402. GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111(L_0, L_1, (0.0f), NULL);
  20403. return;
  20404. }
  20405. }
  20406. // System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
  20407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242 (float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  20408. {
  20409. typedef void (*GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn) (float, float, float, float);
  20410. static GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn _il2cpp_icall_func;
  20411. if (!_il2cpp_icall_func)
  20412. _il2cpp_icall_func = (GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)");
  20413. _il2cpp_icall_func(___0_r, ___1_g, ___2_b, ___3_a);
  20414. }
  20415. // System.Void UnityEngine.GL::Color(UnityEngine.Color)
  20416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Color_mE2D27D8FCA9B5E07ECC15574BCBCBA16E6E0CB3E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  20417. {
  20418. {
  20419. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  20420. float L_1 = L_0.___r_0;
  20421. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
  20422. float L_3 = L_2.___g_1;
  20423. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  20424. float L_5 = L_4.___b_2;
  20425. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
  20426. float L_7 = L_6.___a_3;
  20427. GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242(L_1, L_3, L_5, L_7, NULL);
  20428. return;
  20429. }
  20430. }
  20431. // System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
  20432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method)
  20433. {
  20434. {
  20435. GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029((&___0_m), NULL);
  20436. return;
  20437. }
  20438. }
  20439. // System.Void UnityEngine.GL::set_modelview(UnityEngine.Matrix4x4)
  20440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_modelview_mCAE007CC5BE38316397954370950EB43991FBBD4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method)
  20441. {
  20442. {
  20443. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_value;
  20444. GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278(L_0, NULL);
  20445. return;
  20446. }
  20447. }
  20448. // System.Void UnityEngine.GL::PushMatrix()
  20449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09 (const RuntimeMethod* method)
  20450. {
  20451. typedef void (*GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn) ();
  20452. static GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn _il2cpp_icall_func;
  20453. if (!_il2cpp_icall_func)
  20454. _il2cpp_icall_func = (GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PushMatrix()");
  20455. _il2cpp_icall_func();
  20456. }
  20457. // System.Void UnityEngine.GL::PopMatrix()
  20458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855 (const RuntimeMethod* method)
  20459. {
  20460. typedef void (*GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn) ();
  20461. static GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn _il2cpp_icall_func;
  20462. if (!_il2cpp_icall_func)
  20463. _il2cpp_icall_func = (GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PopMatrix()");
  20464. _il2cpp_icall_func();
  20465. }
  20466. // System.Void UnityEngine.GL::LoadOrtho()
  20467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC (const RuntimeMethod* method)
  20468. {
  20469. typedef void (*GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn) ();
  20470. static GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn _il2cpp_icall_func;
  20471. if (!_il2cpp_icall_func)
  20472. _il2cpp_icall_func = (GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadOrtho()");
  20473. _il2cpp_icall_func();
  20474. }
  20475. // System.Void UnityEngine.GL::LoadProjectionMatrix(UnityEngine.Matrix4x4)
  20476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_m4310EBD83BF1858124306A227C18FF52152718BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_mat, const RuntimeMethod* method)
  20477. {
  20478. {
  20479. GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C((&___0_mat), NULL);
  20480. return;
  20481. }
  20482. }
  20483. // System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
  20484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method)
  20485. {
  20486. typedef void (*GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn) (float, float, float, float);
  20487. static GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn _il2cpp_icall_func;
  20488. if (!_il2cpp_icall_func)
  20489. _il2cpp_icall_func = (GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)");
  20490. _il2cpp_icall_func(___0_left, ___1_right, ___2_bottom, ___3_top);
  20491. }
  20492. // System.Void UnityEngine.GL::LoadPixelMatrix(System.Single,System.Single,System.Single,System.Single)
  20493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadPixelMatrix_mF1C5A4508C5F110512C116A5DDE7AB0483FE961A (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method)
  20494. {
  20495. {
  20496. float L_0 = ___0_left;
  20497. float L_1 = ___1_right;
  20498. float L_2 = ___2_bottom;
  20499. float L_3 = ___3_top;
  20500. GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC(L_0, L_1, L_2, L_3, NULL);
  20501. return;
  20502. }
  20503. }
  20504. // System.Void UnityEngine.GL::Begin(System.Int32)
  20505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7 (int32_t ___0_mode, const RuntimeMethod* method)
  20506. {
  20507. typedef void (*GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn) (int32_t);
  20508. static GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn _il2cpp_icall_func;
  20509. if (!_il2cpp_icall_func)
  20510. _il2cpp_icall_func = (GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Begin(System.Int32)");
  20511. _il2cpp_icall_func(___0_mode);
  20512. }
  20513. // System.Void UnityEngine.GL::End()
  20514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36 (const RuntimeMethod* method)
  20515. {
  20516. typedef void (*GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn) ();
  20517. static GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn _il2cpp_icall_func;
  20518. if (!_il2cpp_icall_func)
  20519. _il2cpp_icall_func = (GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::End()");
  20520. _il2cpp_icall_func();
  20521. }
  20522. // System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  20523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
  20524. {
  20525. {
  20526. bool L_0 = ___0_clearDepth;
  20527. bool L_1 = ___1_clearColor;
  20528. float L_2 = ___3_depth;
  20529. GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED(L_0, L_1, (&___2_backgroundColor), L_2, NULL);
  20530. return;
  20531. }
  20532. }
  20533. // System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  20534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Clear_m49FFE8774C00488FD65A2638F7D02E67325923FA (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
  20535. {
  20536. {
  20537. bool L_0 = ___0_clearDepth;
  20538. bool L_1 = ___1_clearColor;
  20539. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___2_backgroundColor;
  20540. float L_3 = ___3_depth;
  20541. GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4(L_0, L_1, L_2, L_3, NULL);
  20542. return;
  20543. }
  20544. }
  20545. // System.Void UnityEngine.GL::Viewport(UnityEngine.Rect)
  20546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_mA93DBAE1018A273684A07C8B8B444EFFBF2B38B7 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_pixelRect, const RuntimeMethod* method)
  20547. {
  20548. {
  20549. GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E((&___0_pixelRect), NULL);
  20550. return;
  20551. }
  20552. }
  20553. // System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
  20554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method)
  20555. {
  20556. typedef void (*GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  20557. static GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn _il2cpp_icall_func;
  20558. if (!_il2cpp_icall_func)
  20559. _il2cpp_icall_func = (GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)");
  20560. _il2cpp_icall_func(___0_m);
  20561. }
  20562. // System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
  20563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_mat, const RuntimeMethod* method)
  20564. {
  20565. typedef void (*GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  20566. static GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn _il2cpp_icall_func;
  20567. if (!_il2cpp_icall_func)
  20568. _il2cpp_icall_func = (GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)");
  20569. _il2cpp_icall_func(___0_mat);
  20570. }
  20571. // System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
  20572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
  20573. {
  20574. typedef void (*GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn) (bool, bool, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*, float);
  20575. static GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn _il2cpp_icall_func;
  20576. if (!_il2cpp_icall_func)
  20577. _il2cpp_icall_func = (GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)");
  20578. _il2cpp_icall_func(___0_clearDepth, ___1_clearColor, ___2_backgroundColor, ___3_depth);
  20579. }
  20580. // System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
  20581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method)
  20582. {
  20583. typedef void (*GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn) (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  20584. static GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn _il2cpp_icall_func;
  20585. if (!_il2cpp_icall_func)
  20586. _il2cpp_icall_func = (GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)");
  20587. _il2cpp_icall_func(___0_pixelRect);
  20588. }
  20589. #ifdef __clang__
  20590. #pragma clang diagnostic pop
  20591. #endif
  20592. #ifdef __clang__
  20593. #pragma clang diagnostic push
  20594. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20595. #pragma clang diagnostic ignored "-Wunused-variable"
  20596. #endif
  20597. // System.Single UnityEngine.ScalableBufferManager::get_widthScaleFactor()
  20598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC (const RuntimeMethod* method)
  20599. {
  20600. typedef float (*ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn) ();
  20601. static ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn _il2cpp_icall_func;
  20602. if (!_il2cpp_icall_func)
  20603. _il2cpp_icall_func = (ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::get_widthScaleFactor()");
  20604. float icallRetVal = _il2cpp_icall_func();
  20605. return icallRetVal;
  20606. }
  20607. // System.Single UnityEngine.ScalableBufferManager::get_heightScaleFactor()
  20608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B (const RuntimeMethod* method)
  20609. {
  20610. typedef float (*ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn) ();
  20611. static ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn _il2cpp_icall_func;
  20612. if (!_il2cpp_icall_func)
  20613. _il2cpp_icall_func = (ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::get_heightScaleFactor()");
  20614. float icallRetVal = _il2cpp_icall_func();
  20615. return icallRetVal;
  20616. }
  20617. // System.Void UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)
  20618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A (float ___0_widthScale, float ___1_heightScale, const RuntimeMethod* method)
  20619. {
  20620. typedef void (*ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn) (float, float);
  20621. static ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn _il2cpp_icall_func;
  20622. if (!_il2cpp_icall_func)
  20623. _il2cpp_icall_func = (ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)");
  20624. _il2cpp_icall_func(___0_widthScale, ___1_heightScale);
  20625. }
  20626. #ifdef __clang__
  20627. #pragma clang diagnostic pop
  20628. #endif
  20629. #ifdef __clang__
  20630. #pragma clang diagnostic push
  20631. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20632. #pragma clang diagnostic ignored "-Wunused-variable"
  20633. #endif
  20634. #ifdef __clang__
  20635. #pragma clang diagnostic pop
  20636. #endif
  20637. #ifdef __clang__
  20638. #pragma clang diagnostic push
  20639. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20640. #pragma clang diagnostic ignored "-Wunused-variable"
  20641. #endif
  20642. // System.Void UnityEngine.FrameTimingManager::CaptureFrameTimings()
  20643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B (const RuntimeMethod* method)
  20644. {
  20645. typedef void (*FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B_ftn) ();
  20646. static FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B_ftn _il2cpp_icall_func;
  20647. if (!_il2cpp_icall_func)
  20648. _il2cpp_icall_func = (FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.FrameTimingManager::CaptureFrameTimings()");
  20649. _il2cpp_icall_func();
  20650. }
  20651. // System.UInt32 UnityEngine.FrameTimingManager::GetLatestTimings(System.UInt32,UnityEngine.FrameTiming[])
  20652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7 (uint32_t ___0_numFrames, FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E* ___1_timings, const RuntimeMethod* method)
  20653. {
  20654. typedef uint32_t (*FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7_ftn) (uint32_t, FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E*);
  20655. static FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7_ftn _il2cpp_icall_func;
  20656. if (!_il2cpp_icall_func)
  20657. _il2cpp_icall_func = (FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.FrameTimingManager::GetLatestTimings(System.UInt32,UnityEngine.FrameTiming[])");
  20658. uint32_t icallRetVal = _il2cpp_icall_func(___0_numFrames, ___1_timings);
  20659. return icallRetVal;
  20660. }
  20661. #ifdef __clang__
  20662. #pragma clang diagnostic pop
  20663. #endif
  20664. #ifdef __clang__
  20665. #pragma clang diagnostic push
  20666. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20667. #pragma clang diagnostic ignored "-Wunused-variable"
  20668. #endif
  20669. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
  20670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_mC8B13A7D2F34699EDDA4F7629F117C76F0C865FA (const RuntimeMethod* method)
  20671. {
  20672. int32_t V_0 = 0;
  20673. {
  20674. int32_t L_0;
  20675. L_0 = SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396(NULL);
  20676. V_0 = L_0;
  20677. goto IL_0009;
  20678. }
  20679. IL_0009:
  20680. {
  20681. int32_t L_1 = V_0;
  20682. return L_1;
  20683. }
  20684. }
  20685. // System.String UnityEngine.SystemInfo::get_deviceModel()
  20686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceModel_m308FFBADED4BF6CB34C318A0BBDA762D09A7F185 (const RuntimeMethod* method)
  20687. {
  20688. String_t* V_0 = NULL;
  20689. {
  20690. String_t* L_0;
  20691. L_0 = SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92(NULL);
  20692. V_0 = L_0;
  20693. goto IL_0009;
  20694. }
  20695. IL_0009:
  20696. {
  20697. String_t* L_1 = V_0;
  20698. return L_1;
  20699. }
  20700. }
  20701. // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
  20702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545 (const RuntimeMethod* method)
  20703. {
  20704. int32_t V_0 = 0;
  20705. {
  20706. int32_t L_0;
  20707. L_0 = SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612(NULL);
  20708. V_0 = L_0;
  20709. goto IL_0009;
  20710. }
  20711. IL_0009:
  20712. {
  20713. int32_t L_1 = V_0;
  20714. return L_1;
  20715. }
  20716. }
  20717. // System.Boolean UnityEngine.SystemInfo::get_graphicsMultiThreaded()
  20718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsMultiThreaded_m64EB05A6E20E1128246404063FDD6EC902F06458 (const RuntimeMethod* method)
  20719. {
  20720. bool V_0 = false;
  20721. {
  20722. bool L_0;
  20723. L_0 = SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122(NULL);
  20724. V_0 = L_0;
  20725. goto IL_0009;
  20726. }
  20727. IL_0009:
  20728. {
  20729. bool L_1 = V_0;
  20730. return L_1;
  20731. }
  20732. }
  20733. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  20734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32 (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___0_value, const RuntimeMethod* method)
  20735. {
  20736. static bool s_Il2CppMethodInitialized;
  20737. if (!s_Il2CppMethodInitialized)
  20738. {
  20739. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
  20740. s_Il2CppMethodInitialized = true;
  20741. }
  20742. bool V_0 = false;
  20743. bool V_1 = false;
  20744. {
  20745. Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_0 = ___0_value;
  20746. NullCheck(L_0);
  20747. Type_t* L_1;
  20748. L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_0, NULL);
  20749. Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_2 = ___0_value;
  20750. il2cpp_codegen_runtime_class_init_inline(Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
  20751. bool L_3;
  20752. L_3 = Enum_IsDefined_m1C9A0C4F54B0538351585FF563A01091A6FE2F28(L_1, L_2, NULL);
  20753. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  20754. bool L_4 = V_0;
  20755. if (!L_4)
  20756. {
  20757. goto IL_0018;
  20758. }
  20759. }
  20760. {
  20761. V_1 = (bool)0;
  20762. goto IL_001c;
  20763. }
  20764. IL_0018:
  20765. {
  20766. V_1 = (bool)1;
  20767. goto IL_001c;
  20768. }
  20769. IL_001c:
  20770. {
  20771. bool L_5 = V_1;
  20772. return L_5;
  20773. }
  20774. }
  20775. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  20776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860 (int32_t ___0_format, const RuntimeMethod* method)
  20777. {
  20778. static bool s_Il2CppMethodInitialized;
  20779. if (!s_Il2CppMethodInitialized)
  20780. {
  20781. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var);
  20782. s_Il2CppMethodInitialized = true;
  20783. }
  20784. bool V_0 = false;
  20785. bool V_1 = false;
  20786. {
  20787. int32_t L_0 = ___0_format;
  20788. int32_t L_1 = L_0;
  20789. RuntimeObject* L_2 = Box(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, &L_1);
  20790. bool L_3;
  20791. L_3 = SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)L_2, NULL);
  20792. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  20793. bool L_4 = V_0;
  20794. if (!L_4)
  20795. {
  20796. goto IL_001e;
  20797. }
  20798. }
  20799. {
  20800. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  20801. NullCheck(L_5);
  20802. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C858C708A53B482CEA9BA62F9D7A0CC6A5E3F09)), NULL);
  20803. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860_RuntimeMethod_var)));
  20804. }
  20805. IL_001e:
  20806. {
  20807. int32_t L_6 = ___0_format;
  20808. bool L_7;
  20809. L_7 = SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB(L_6, NULL);
  20810. V_1 = L_7;
  20811. goto IL_0027;
  20812. }
  20813. IL_0027:
  20814. {
  20815. bool L_8 = V_1;
  20816. return L_8;
  20817. }
  20818. }
  20819. // System.Int32 UnityEngine.SystemInfo::get_maxTextureSize()
  20820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxTextureSize_mEE557C09643222591C6F4D3F561D7A60CD403991 (const RuntimeMethod* method)
  20821. {
  20822. int32_t V_0 = 0;
  20823. {
  20824. int32_t L_0;
  20825. L_0 = SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC(NULL);
  20826. V_0 = L_0;
  20827. goto IL_0009;
  20828. }
  20829. IL_0009:
  20830. {
  20831. int32_t L_1 = V_0;
  20832. return L_1;
  20833. }
  20834. }
  20835. // System.Int32 UnityEngine.SystemInfo::get_maxRenderTextureSize()
  20836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxRenderTextureSize_mD9AB6274BEAC0CDCF9AF26B3DC19CD57E548A6FE (const RuntimeMethod* method)
  20837. {
  20838. int32_t V_0 = 0;
  20839. {
  20840. int32_t L_0;
  20841. L_0 = SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115(NULL);
  20842. V_0 = L_0;
  20843. goto IL_0009;
  20844. }
  20845. IL_0009:
  20846. {
  20847. int32_t L_1 = V_0;
  20848. return L_1;
  20849. }
  20850. }
  20851. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  20852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396 (const RuntimeMethod* method)
  20853. {
  20854. typedef int32_t (*SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn) ();
  20855. static SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn _il2cpp_icall_func;
  20856. if (!_il2cpp_icall_func)
  20857. _il2cpp_icall_func = (SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystemFamily()");
  20858. int32_t icallRetVal = _il2cpp_icall_func();
  20859. return icallRetVal;
  20860. }
  20861. // System.String UnityEngine.SystemInfo::GetDeviceModel()
  20862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92 (const RuntimeMethod* method)
  20863. {
  20864. typedef String_t* (*SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn) ();
  20865. static SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn _il2cpp_icall_func;
  20866. if (!_il2cpp_icall_func)
  20867. _il2cpp_icall_func = (SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceModel()");
  20868. String_t* icallRetVal = _il2cpp_icall_func();
  20869. return icallRetVal;
  20870. }
  20871. // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType()
  20872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612 (const RuntimeMethod* method)
  20873. {
  20874. typedef int32_t (*SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn) ();
  20875. static SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn _il2cpp_icall_func;
  20876. if (!_il2cpp_icall_func)
  20877. _il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceType()");
  20878. int32_t icallRetVal = _il2cpp_icall_func();
  20879. return icallRetVal;
  20880. }
  20881. // System.Boolean UnityEngine.SystemInfo::GetGraphicsMultiThreaded()
  20882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122 (const RuntimeMethod* method)
  20883. {
  20884. typedef bool (*SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122_ftn) ();
  20885. static SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122_ftn _il2cpp_icall_func;
  20886. if (!_il2cpp_icall_func)
  20887. _il2cpp_icall_func = (SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsMultiThreaded()");
  20888. bool icallRetVal = _il2cpp_icall_func();
  20889. return icallRetVal;
  20890. }
  20891. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  20892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB (int32_t ___0_format, const RuntimeMethod* method)
  20893. {
  20894. typedef bool (*SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn) (int32_t);
  20895. static SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn _il2cpp_icall_func;
  20896. if (!_il2cpp_icall_func)
  20897. _il2cpp_icall_func = (SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)");
  20898. bool icallRetVal = _il2cpp_icall_func(___0_format);
  20899. return icallRetVal;
  20900. }
  20901. // System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
  20902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC (const RuntimeMethod* method)
  20903. {
  20904. typedef int32_t (*SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn) ();
  20905. static SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn _il2cpp_icall_func;
  20906. if (!_il2cpp_icall_func)
  20907. _il2cpp_icall_func = (SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxTextureSize()");
  20908. int32_t icallRetVal = _il2cpp_icall_func();
  20909. return icallRetVal;
  20910. }
  20911. // System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize()
  20912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115 (const RuntimeMethod* method)
  20913. {
  20914. typedef int32_t (*SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn) ();
  20915. static SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn _il2cpp_icall_func;
  20916. if (!_il2cpp_icall_func)
  20917. _il2cpp_icall_func = (SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxRenderTextureSize()");
  20918. int32_t icallRetVal = _il2cpp_icall_func();
  20919. return icallRetVal;
  20920. }
  20921. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  20922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
  20923. {
  20924. typedef bool (*SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn) (int32_t, int32_t);
  20925. static SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn _il2cpp_icall_func;
  20926. if (!_il2cpp_icall_func)
  20927. _il2cpp_icall_func = (SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  20928. bool icallRetVal = _il2cpp_icall_func(___0_format, ___1_usage);
  20929. return icallRetVal;
  20930. }
  20931. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  20932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
  20933. {
  20934. typedef int32_t (*SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn) (int32_t, int32_t);
  20935. static SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn _il2cpp_icall_func;
  20936. if (!_il2cpp_icall_func)
  20937. _il2cpp_icall_func = (SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  20938. int32_t icallRetVal = _il2cpp_icall_func(___0_format, ___1_usage);
  20939. return icallRetVal;
  20940. }
  20941. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  20942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E (int32_t ___0_format, const RuntimeMethod* method)
  20943. {
  20944. typedef int32_t (*SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn) (int32_t);
  20945. static SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn _il2cpp_icall_func;
  20946. if (!_il2cpp_icall_func)
  20947. _il2cpp_icall_func = (SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)");
  20948. int32_t icallRetVal = _il2cpp_icall_func(___0_format);
  20949. return icallRetVal;
  20950. }
  20951. #ifdef __clang__
  20952. #pragma clang diagnostic pop
  20953. #endif
  20954. #ifdef __clang__
  20955. #pragma clang diagnostic push
  20956. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20957. #pragma clang diagnostic ignored "-Wunused-variable"
  20958. #endif
  20959. // System.Single UnityEngine.Random::Range(System.Single,System.Single)
  20960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494 (float ___0_minInclusive, float ___1_maxInclusive, const RuntimeMethod* method)
  20961. {
  20962. typedef float (*Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn) (float, float);
  20963. static Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn _il2cpp_icall_func;
  20964. if (!_il2cpp_icall_func)
  20965. _il2cpp_icall_func = (Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)");
  20966. float icallRetVal = _il2cpp_icall_func(___0_minInclusive, ___1_maxInclusive);
  20967. return icallRetVal;
  20968. }
  20969. // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
  20970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_m6763D9767F033357F88B6637F048F4ACA4123B68 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method)
  20971. {
  20972. int32_t V_0 = 0;
  20973. {
  20974. int32_t L_0 = ___0_minInclusive;
  20975. int32_t L_1 = ___1_maxExclusive;
  20976. int32_t L_2;
  20977. L_2 = Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37(L_0, L_1, NULL);
  20978. V_0 = L_2;
  20979. goto IL_000b;
  20980. }
  20981. IL_000b:
  20982. {
  20983. int32_t L_3 = V_0;
  20984. return L_3;
  20985. }
  20986. }
  20987. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  20988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method)
  20989. {
  20990. typedef int32_t (*Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn) (int32_t, int32_t);
  20991. static Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn _il2cpp_icall_func;
  20992. if (!_il2cpp_icall_func)
  20993. _il2cpp_icall_func = (Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)");
  20994. int32_t icallRetVal = _il2cpp_icall_func(___0_minInclusive, ___1_maxExclusive);
  20995. return icallRetVal;
  20996. }
  20997. #ifdef __clang__
  20998. #pragma clang diagnostic pop
  20999. #endif
  21000. #ifdef __clang__
  21001. #pragma clang diagnostic push
  21002. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21003. #pragma clang diagnostic ignored "-Wunused-variable"
  21004. #endif
  21005. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
  21006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21007. {
  21008. static bool s_Il2CppMethodInitialized;
  21009. if (!s_Il2CppMethodInitialized)
  21010. {
  21011. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  21012. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21013. s_Il2CppMethodInitialized = true;
  21014. }
  21015. bool V_0 = false;
  21016. {
  21017. Guid_t L_0 = ___0_messageId;
  21018. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
  21019. bool L_2;
  21020. L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
  21021. V_0 = L_2;
  21022. bool L_3 = V_0;
  21023. if (!L_3)
  21024. {
  21025. goto IL_001c;
  21026. }
  21027. }
  21028. {
  21029. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  21030. NullCheck(L_4);
  21031. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), NULL);
  21032. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2_RuntimeMethod_var)));
  21033. }
  21034. IL_001c:
  21035. {
  21036. String_t* L_5;
  21037. L_5 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21038. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___1_data;
  21039. int32_t L_7 = ___2_playerId;
  21040. PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620(L_5, L_6, L_7, NULL);
  21041. return;
  21042. }
  21043. }
  21044. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
  21045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21046. {
  21047. static bool s_Il2CppMethodInitialized;
  21048. if (!s_Il2CppMethodInitialized)
  21049. {
  21050. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  21051. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21052. s_Il2CppMethodInitialized = true;
  21053. }
  21054. bool V_0 = false;
  21055. bool V_1 = false;
  21056. {
  21057. Guid_t L_0 = ___0_messageId;
  21058. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
  21059. bool L_2;
  21060. L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
  21061. V_0 = L_2;
  21062. bool L_3 = V_0;
  21063. if (!L_3)
  21064. {
  21065. goto IL_001c;
  21066. }
  21067. }
  21068. {
  21069. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  21070. NullCheck(L_4);
  21071. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), NULL);
  21072. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92_RuntimeMethod_var)));
  21073. }
  21074. IL_001c:
  21075. {
  21076. String_t* L_5;
  21077. L_5 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21078. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___1_data;
  21079. int32_t L_7 = ___2_playerId;
  21080. bool L_8;
  21081. L_8 = PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6(L_5, L_6, L_7, NULL);
  21082. V_1 = L_8;
  21083. goto IL_0032;
  21084. }
  21085. IL_0032:
  21086. {
  21087. bool L_9 = V_1;
  21088. return L_9;
  21089. }
  21090. }
  21091. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
  21092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_m81154E92307248D79B91A1C1EA75BEF458573D02 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21093. {
  21094. {
  21095. PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940(NULL);
  21096. return;
  21097. }
  21098. }
  21099. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
  21100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m75ADFE89F806D7CCDA39F4BEB6E13F98789EC3A4 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
  21101. {
  21102. static bool s_Il2CppMethodInitialized;
  21103. if (!s_Il2CppMethodInitialized)
  21104. {
  21105. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21106. s_Il2CppMethodInitialized = true;
  21107. }
  21108. {
  21109. String_t* L_0;
  21110. L_0 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21111. PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2(L_0, NULL);
  21112. return;
  21113. }
  21114. }
  21115. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
  21116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m52F310CFE97694C751D5B1FEC47D42C544CB221B (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
  21117. {
  21118. static bool s_Il2CppMethodInitialized;
  21119. if (!s_Il2CppMethodInitialized)
  21120. {
  21121. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21122. s_Il2CppMethodInitialized = true;
  21123. }
  21124. {
  21125. String_t* L_0;
  21126. L_0 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21127. PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2(L_0, NULL);
  21128. return;
  21129. }
  21130. }
  21131. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
  21132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_m2DF230DCAD67005FD0517D836520E73944A6CF71 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21133. {
  21134. {
  21135. PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A(NULL);
  21136. return;
  21137. }
  21138. }
  21139. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
  21140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m6C83428E73F46078BA1407A17A69702BC8F34956 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21141. {
  21142. bool V_0 = false;
  21143. {
  21144. bool L_0;
  21145. L_0 = PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398(NULL);
  21146. V_0 = L_0;
  21147. goto IL_0009;
  21148. }
  21149. IL_0009:
  21150. {
  21151. bool L_1 = V_0;
  21152. return L_1;
  21153. }
  21154. }
  21155. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
  21156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m6143241C82774D473C8979A05BE0CE3ADAF37F98 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21157. {
  21158. {
  21159. PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8(NULL);
  21160. return;
  21161. }
  21162. }
  21163. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  21164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398 (const RuntimeMethod* method)
  21165. {
  21166. typedef bool (*PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn) ();
  21167. static PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn _il2cpp_icall_func;
  21168. if (!_il2cpp_icall_func)
  21169. _il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()");
  21170. bool icallRetVal = _il2cpp_icall_func();
  21171. return icallRetVal;
  21172. }
  21173. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  21174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A (const RuntimeMethod* method)
  21175. {
  21176. typedef void (*PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn) ();
  21177. static PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn _il2cpp_icall_func;
  21178. if (!_il2cpp_icall_func)
  21179. _il2cpp_icall_func = (PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()");
  21180. _il2cpp_icall_func();
  21181. }
  21182. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  21183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2 (String_t* ___0_messageId, const RuntimeMethod* method)
  21184. {
  21185. typedef void (*PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn) (String_t*);
  21186. static PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn _il2cpp_icall_func;
  21187. if (!_il2cpp_icall_func)
  21188. _il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)");
  21189. _il2cpp_icall_func(___0_messageId);
  21190. }
  21191. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  21192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2 (String_t* ___0_messageId, const RuntimeMethod* method)
  21193. {
  21194. typedef void (*PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn) (String_t*);
  21195. static PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn _il2cpp_icall_func;
  21196. if (!_il2cpp_icall_func)
  21197. _il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)");
  21198. _il2cpp_icall_func(___0_messageId);
  21199. }
  21200. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  21201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21202. {
  21203. typedef void (*PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn) (String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t);
  21204. static PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn _il2cpp_icall_func;
  21205. if (!_il2cpp_icall_func)
  21206. _il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)");
  21207. _il2cpp_icall_func(___0_messageId, ___1_data, ___2_playerId);
  21208. }
  21209. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  21210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21211. {
  21212. typedef bool (*PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn) (String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t);
  21213. static PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn _il2cpp_icall_func;
  21214. if (!_il2cpp_icall_func)
  21215. _il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)");
  21216. bool icallRetVal = _il2cpp_icall_func(___0_messageId, ___1_data, ___2_playerId);
  21217. return icallRetVal;
  21218. }
  21219. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  21220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940 (const RuntimeMethod* method)
  21221. {
  21222. typedef void (*PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn) ();
  21223. static PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn _il2cpp_icall_func;
  21224. if (!_il2cpp_icall_func)
  21225. _il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()");
  21226. _il2cpp_icall_func();
  21227. }
  21228. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  21229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8 (const RuntimeMethod* method)
  21230. {
  21231. typedef void (*PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn) ();
  21232. static PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn _il2cpp_icall_func;
  21233. if (!_il2cpp_icall_func)
  21234. _il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()");
  21235. _il2cpp_icall_func();
  21236. }
  21237. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  21238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21239. {
  21240. {
  21241. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  21242. return;
  21243. }
  21244. }
  21245. #ifdef __clang__
  21246. #pragma clang diagnostic pop
  21247. #endif
  21248. #ifdef __clang__
  21249. #pragma clang diagnostic push
  21250. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21251. #pragma clang diagnostic ignored "-Wunused-variable"
  21252. #endif
  21253. #ifdef __clang__
  21254. #pragma clang diagnostic pop
  21255. #endif
  21256. #ifdef __clang__
  21257. #pragma clang diagnostic push
  21258. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21259. #pragma clang diagnostic ignored "-Wunused-variable"
  21260. #endif
  21261. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  21262. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled)
  21263. {
  21264. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  21265. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_OnStateChanged_1));
  21266. }
  21267. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled)
  21268. {
  21269. static bool s_Il2CppMethodInitialized;
  21270. if (!s_Il2CppMethodInitialized)
  21271. {
  21272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21273. s_Il2CppMethodInitialized = true;
  21274. }
  21275. intptr_t unmarshaledm_Ptr_temp_0;
  21276. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  21277. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21278. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  21279. unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21280. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var));
  21281. }
  21282. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  21283. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled)
  21284. {
  21285. }
  21286. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  21287. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled)
  21288. {
  21289. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  21290. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_OnStateChanged_1));
  21291. }
  21292. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled)
  21293. {
  21294. static bool s_Il2CppMethodInitialized;
  21295. if (!s_Il2CppMethodInitialized)
  21296. {
  21297. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21298. s_Il2CppMethodInitialized = true;
  21299. }
  21300. intptr_t unmarshaledm_Ptr_temp_0;
  21301. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  21302. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21303. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  21304. unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21305. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var));
  21306. }
  21307. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  21308. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled)
  21309. {
  21310. }
  21311. // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
  21312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m90EC6607039ADA3126DD4650881B3E38BA30D4C1 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* ___0_cullingGroup, intptr_t ___1_eventsPtr, int32_t ___2_count, const RuntimeMethod* method)
  21313. {
  21314. CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* V_0 = NULL;
  21315. bool V_1 = false;
  21316. int32_t V_2 = 0;
  21317. bool V_3 = false;
  21318. {
  21319. void* L_0;
  21320. L_0 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___1_eventsPtr), NULL);
  21321. V_0 = (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)L_0;
  21322. CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_1 = ___0_cullingGroup;
  21323. NullCheck(L_1);
  21324. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_2 = L_1->___m_OnStateChanged_1;
  21325. V_1 = (bool)((((RuntimeObject*)(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  21326. bool L_3 = V_1;
  21327. if (!L_3)
  21328. {
  21329. goto IL_0018;
  21330. }
  21331. }
  21332. {
  21333. goto IL_0044;
  21334. }
  21335. IL_0018:
  21336. {
  21337. V_2 = 0;
  21338. goto IL_003c;
  21339. }
  21340. IL_001c:
  21341. {
  21342. CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_4 = ___0_cullingGroup;
  21343. NullCheck(L_4);
  21344. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_5 = L_4->___m_OnStateChanged_1;
  21345. CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* L_6 = V_0;
  21346. int32_t L_7 = V_2;
  21347. uint32_t L_8 = sizeof(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110);
  21348. CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 L_9 = (*(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)((CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)il2cpp_codegen_add((intptr_t)L_6, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_7), (int32_t)L_8)))));
  21349. NullCheck(L_5);
  21350. StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline(L_5, L_9, NULL);
  21351. int32_t L_10 = V_2;
  21352. V_2 = ((int32_t)il2cpp_codegen_add(L_10, 1));
  21353. }
  21354. IL_003c:
  21355. {
  21356. int32_t L_11 = V_2;
  21357. int32_t L_12 = ___2_count;
  21358. V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
  21359. bool L_13 = V_3;
  21360. if (L_13)
  21361. {
  21362. goto IL_001c;
  21363. }
  21364. }
  21365. IL_0044:
  21366. {
  21367. return;
  21368. }
  21369. }
  21370. #ifdef __clang__
  21371. #pragma clang diagnostic pop
  21372. #endif
  21373. #ifdef __clang__
  21374. #pragma clang diagnostic push
  21375. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21376. #pragma clang diagnostic ignored "-Wunused-variable"
  21377. #endif
  21378. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21379. {
  21380. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  21381. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  21382. for (il2cpp_array_size_t i = 0; i < length; i++)
  21383. {
  21384. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* currentDelegate = reinterpret_cast<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*>(delegatesToInvoke[i]);
  21385. typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21386. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  21387. }
  21388. }
  21389. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenInst(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21390. {
  21391. typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21392. ((FunctionPointerType)__this->___method_ptr_0)(___0_sphere, method);
  21393. }
  21394. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStatic(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21395. {
  21396. typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21397. ((FunctionPointerType)__this->___method_ptr_0)(___0_sphere, method);
  21398. }
  21399. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21400. {
  21401. InvokerActionInvoker1< CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_sphere);
  21402. }
  21403. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21404. {
  21405. InvokerActionInvoker2< RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_sphere);
  21406. }
  21407. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21408. {
  21409. typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110);
  21410. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  21411. // Native function invocation
  21412. il2cppPInvokeFunc(___0_sphere);
  21413. }
  21414. // System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
  21415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged__ctor_m1D704B739C7C0F0D91873D24D10A92942826F0C9 (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  21416. {
  21417. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  21418. __this->___method_3 = ___1_method;
  21419. __this->___m_target_2 = ___0_object;
  21420. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  21421. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  21422. __this->___method_code_6 = (intptr_t)__this;
  21423. if (MethodIsStatic((RuntimeMethod*)___1_method))
  21424. {
  21425. bool isOpen = parameterCount == 1;
  21426. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  21427. if (isOpen)
  21428. __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker;
  21429. else
  21430. __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker;
  21431. else
  21432. if (isOpen)
  21433. __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStatic;
  21434. else
  21435. {
  21436. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  21437. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  21438. }
  21439. }
  21440. else
  21441. {
  21442. if (___0_object == NULL)
  21443. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  21444. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  21445. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  21446. }
  21447. __this->___extra_arg_5 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast;
  21448. }
  21449. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  21450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21451. {
  21452. typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21453. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  21454. }
  21455. #ifdef __clang__
  21456. #pragma clang diagnostic pop
  21457. #endif
  21458. #ifdef __clang__
  21459. #pragma clang diagnostic push
  21460. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21461. #pragma clang diagnostic ignored "-Wunused-variable"
  21462. #endif
  21463. // System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
  21464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_m10D7A2D70D6814FD80DAEC78E09268D7ADA98C7E (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___0_probe, int32_t ___1_probeEvent, const RuntimeMethod* method)
  21465. {
  21466. static bool s_Il2CppMethodInitialized;
  21467. if (!s_Il2CppMethodInitialized)
  21468. {
  21469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var);
  21470. s_Il2CppMethodInitialized = true;
  21471. }
  21472. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* V_0 = NULL;
  21473. bool V_1 = false;
  21474. {
  21475. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___reflectionProbeChanged_4;
  21476. V_0 = L_0;
  21477. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_1 = V_0;
  21478. V_1 = (bool)((!(((RuntimeObject*)(Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  21479. bool L_2 = V_1;
  21480. if (!L_2)
  21481. {
  21482. goto IL_0018;
  21483. }
  21484. }
  21485. {
  21486. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_3 = V_0;
  21487. ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* L_4 = ___0_probe;
  21488. int32_t L_5 = ___1_probeEvent;
  21489. NullCheck(L_3);
  21490. Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline(L_3, L_4, L_5, NULL);
  21491. }
  21492. IL_0018:
  21493. {
  21494. return;
  21495. }
  21496. }
  21497. // System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Texture)
  21498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m7CF493CA345676C58B735C0AE506A248037BE89B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_defaultReflectionCubemap, const RuntimeMethod* method)
  21499. {
  21500. static bool s_Il2CppMethodInitialized;
  21501. if (!s_Il2CppMethodInitialized)
  21502. {
  21503. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var);
  21504. s_Il2CppMethodInitialized = true;
  21505. }
  21506. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* V_0 = NULL;
  21507. bool V_1 = false;
  21508. {
  21509. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___defaultReflectionTexture_5;
  21510. V_0 = L_0;
  21511. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_1 = V_0;
  21512. V_1 = (bool)((!(((RuntimeObject*)(Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  21513. bool L_2 = V_1;
  21514. if (!L_2)
  21515. {
  21516. goto IL_0017;
  21517. }
  21518. }
  21519. {
  21520. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_3 = V_0;
  21521. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = ___0_defaultReflectionCubemap;
  21522. NullCheck(L_3);
  21523. Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline(L_3, L_4, NULL);
  21524. }
  21525. IL_0017:
  21526. {
  21527. return;
  21528. }
  21529. }
  21530. #ifdef __clang__
  21531. #pragma clang diagnostic pop
  21532. #endif
  21533. #ifdef __clang__
  21534. #pragma clang diagnostic push
  21535. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21536. #pragma clang diagnostic ignored "-Wunused-variable"
  21537. #endif
  21538. // System.Void UnityEngine.Camera::.ctor()
  21539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_m6D8568D99066C871656AC9A712A43D96A413BEBA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21540. {
  21541. {
  21542. Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
  21543. return;
  21544. }
  21545. }
  21546. // System.Single UnityEngine.Camera::get_nearClipPlane()
  21547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21548. {
  21549. typedef float (*Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21550. static Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn _il2cpp_icall_func;
  21551. if (!_il2cpp_icall_func)
  21552. _il2cpp_icall_func = (Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()");
  21553. float icallRetVal = _il2cpp_icall_func(__this);
  21554. return icallRetVal;
  21555. }
  21556. // System.Single UnityEngine.Camera::get_farClipPlane()
  21557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21558. {
  21559. typedef float (*Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21560. static Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn _il2cpp_icall_func;
  21561. if (!_il2cpp_icall_func)
  21562. _il2cpp_icall_func = (Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()");
  21563. float icallRetVal = _il2cpp_icall_func(__this);
  21564. return icallRetVal;
  21565. }
  21566. // System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
  21567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___0_value, const RuntimeMethod* method)
  21568. {
  21569. typedef void (*Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
  21570. static Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn _il2cpp_icall_func;
  21571. if (!_il2cpp_icall_func)
  21572. _il2cpp_icall_func = (Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_farClipPlane(System.Single)");
  21573. _il2cpp_icall_func(__this, ___0_value);
  21574. }
  21575. // System.Single UnityEngine.Camera::get_depth()
  21576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21577. {
  21578. typedef float (*Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21579. static Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn _il2cpp_icall_func;
  21580. if (!_il2cpp_icall_func)
  21581. _il2cpp_icall_func = (Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()");
  21582. float icallRetVal = _il2cpp_icall_func(__this);
  21583. return icallRetVal;
  21584. }
  21585. // System.Int32 UnityEngine.Camera::get_cullingMask()
  21586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21587. {
  21588. typedef int32_t (*Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21589. static Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn _il2cpp_icall_func;
  21590. if (!_il2cpp_icall_func)
  21591. _il2cpp_icall_func = (Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()");
  21592. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21593. return icallRetVal;
  21594. }
  21595. // System.Int32 UnityEngine.Camera::get_eventMask()
  21596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21597. {
  21598. typedef int32_t (*Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21599. static Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn _il2cpp_icall_func;
  21600. if (!_il2cpp_icall_func)
  21601. _il2cpp_icall_func = (Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()");
  21602. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21603. return icallRetVal;
  21604. }
  21605. // System.Single[] UnityEngine.Camera::GetLayerCullDistances()
  21606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21607. {
  21608. typedef SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* (*Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21609. static Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn _il2cpp_icall_func;
  21610. if (!_il2cpp_icall_func)
  21611. _il2cpp_icall_func = (Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetLayerCullDistances()");
  21612. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* icallRetVal = _il2cpp_icall_func(__this);
  21613. return icallRetVal;
  21614. }
  21615. // System.Void UnityEngine.Camera::SetLayerCullDistances(System.Single[])
  21616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_d, const RuntimeMethod* method)
  21617. {
  21618. typedef void (*Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*);
  21619. static Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn _il2cpp_icall_func;
  21620. if (!_il2cpp_icall_func)
  21621. _il2cpp_icall_func = (Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetLayerCullDistances(System.Single[])");
  21622. _il2cpp_icall_func(__this, ___0_d);
  21623. }
  21624. // System.Single[] UnityEngine.Camera::get_layerCullDistances()
  21625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_get_layerCullDistances_m4D86AC0001E2A5697803433A168A3AA1D794CBCB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21626. {
  21627. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_0 = NULL;
  21628. {
  21629. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0;
  21630. L_0 = Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC(__this, NULL);
  21631. V_0 = L_0;
  21632. goto IL_000a;
  21633. }
  21634. IL_000a:
  21635. {
  21636. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = V_0;
  21637. return L_1;
  21638. }
  21639. }
  21640. // System.Void UnityEngine.Camera::set_layerCullDistances(System.Single[])
  21641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_value, const RuntimeMethod* method)
  21642. {
  21643. bool V_0 = false;
  21644. {
  21645. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = ___0_value;
  21646. NullCheck(L_0);
  21647. V_0 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))) == ((int32_t)((int32_t)32)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21648. bool L_1 = V_0;
  21649. if (!L_1)
  21650. {
  21651. goto IL_001a;
  21652. }
  21653. }
  21654. {
  21655. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  21656. NullCheck(L_2);
  21657. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2077D9DD579B3CDC2A15581F1F4F99A309160262)), NULL);
  21658. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D_RuntimeMethod_var)));
  21659. }
  21660. IL_001a:
  21661. {
  21662. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___0_value;
  21663. Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9(__this, L_3, NULL);
  21664. return;
  21665. }
  21666. }
  21667. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  21668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21669. {
  21670. typedef int32_t (*Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21671. static Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn _il2cpp_icall_func;
  21672. if (!_il2cpp_icall_func)
  21673. _il2cpp_icall_func = (Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()");
  21674. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21675. return icallRetVal;
  21676. }
  21677. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  21678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21679. {
  21680. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  21681. memset((&V_0), 0, sizeof(V_0));
  21682. {
  21683. Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3(__this, (&V_0), NULL);
  21684. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
  21685. return L_0;
  21686. }
  21687. }
  21688. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  21689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21690. {
  21691. typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21692. static Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn _il2cpp_icall_func;
  21693. if (!_il2cpp_icall_func)
  21694. _il2cpp_icall_func = (Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()");
  21695. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(__this);
  21696. return icallRetVal;
  21697. }
  21698. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  21699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21700. {
  21701. typedef int32_t (*Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21702. static Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn _il2cpp_icall_func;
  21703. if (!_il2cpp_icall_func)
  21704. _il2cpp_icall_func = (Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()");
  21705. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21706. return icallRetVal;
  21707. }
  21708. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  21709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method)
  21710. {
  21711. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  21712. memset((&V_0), 0, sizeof(V_0));
  21713. {
  21714. int32_t L_0 = ___1_eye;
  21715. Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64(__this, (&___0_position), L_0, (&V_0), NULL);
  21716. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  21717. return L_1;
  21718. }
  21719. }
  21720. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  21721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m26B4C8945C3B5731F1CC5944CFD96BF17126BAA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
  21722. {
  21723. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  21724. memset((&V_0), 0, sizeof(V_0));
  21725. {
  21726. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position;
  21727. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  21728. L_1 = Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657(__this, L_0, 2, NULL);
  21729. V_0 = L_1;
  21730. goto IL_000c;
  21731. }
  21732. IL_000c:
  21733. {
  21734. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  21735. return L_2;
  21736. }
  21737. }
  21738. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
  21739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ScreenToViewportPoint_m8907015773080F63D1034CEDEDEA4AF14FB2F3C5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
  21740. {
  21741. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  21742. memset((&V_0), 0, sizeof(V_0));
  21743. {
  21744. Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2(__this, (&___0_position), (&V_0), NULL);
  21745. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  21746. return L_0;
  21747. }
  21748. }
  21749. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  21750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method)
  21751. {
  21752. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
  21753. memset((&V_0), 0, sizeof(V_0));
  21754. {
  21755. int32_t L_0 = ___1_eye;
  21756. Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59(__this, (&___0_pos), L_0, (&V_0), NULL);
  21757. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1 = V_0;
  21758. return L_1;
  21759. }
  21760. }
  21761. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  21762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method)
  21763. {
  21764. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
  21765. memset((&V_0), 0, sizeof(V_0));
  21766. {
  21767. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
  21768. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  21769. L_1 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_0, NULL);
  21770. int32_t L_2 = ___1_eye;
  21771. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_3;
  21772. L_3 = Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC(__this, L_1, L_2, NULL);
  21773. V_0 = L_3;
  21774. goto IL_0011;
  21775. }
  21776. IL_0011:
  21777. {
  21778. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_4 = V_0;
  21779. return L_4;
  21780. }
  21781. }
  21782. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  21783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, const RuntimeMethod* method)
  21784. {
  21785. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
  21786. memset((&V_0), 0, sizeof(V_0));
  21787. {
  21788. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
  21789. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1;
  21790. L_1 = Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B(__this, L_0, 2, NULL);
  21791. V_0 = L_1;
  21792. goto IL_000c;
  21793. }
  21794. IL_000c:
  21795. {
  21796. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_2 = V_0;
  21797. return L_2;
  21798. }
  21799. }
  21800. // UnityEngine.Camera UnityEngine.Camera::get_main()
  21801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF (const RuntimeMethod* method)
  21802. {
  21803. typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn) ();
  21804. static Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn _il2cpp_icall_func;
  21805. if (!_il2cpp_icall_func)
  21806. _il2cpp_icall_func = (Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()");
  21807. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func();
  21808. return icallRetVal;
  21809. }
  21810. // UnityEngine.Camera UnityEngine.Camera::get_current()
  21811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3 (const RuntimeMethod* method)
  21812. {
  21813. typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn) ();
  21814. static Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn _il2cpp_icall_func;
  21815. if (!_il2cpp_icall_func)
  21816. _il2cpp_icall_func = (Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_current()");
  21817. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func();
  21818. return icallRetVal;
  21819. }
  21820. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  21821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB (const RuntimeMethod* method)
  21822. {
  21823. typedef int32_t (*Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn) ();
  21824. static Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn _il2cpp_icall_func;
  21825. if (!_il2cpp_icall_func)
  21826. _il2cpp_icall_func = (Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()");
  21827. int32_t icallRetVal = _il2cpp_icall_func();
  21828. return icallRetVal;
  21829. }
  21830. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  21831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cam, const RuntimeMethod* method)
  21832. {
  21833. typedef int32_t (*Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn) (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*);
  21834. static Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn _il2cpp_icall_func;
  21835. if (!_il2cpp_icall_func)
  21836. _il2cpp_icall_func = (Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])");
  21837. int32_t icallRetVal = _il2cpp_icall_func(___0_cam);
  21838. return icallRetVal;
  21839. }
  21840. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  21841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method)
  21842. {
  21843. int32_t V_0 = 0;
  21844. {
  21845. int32_t L_0;
  21846. L_0 = Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB(NULL);
  21847. V_0 = L_0;
  21848. goto IL_0009;
  21849. }
  21850. IL_0009:
  21851. {
  21852. int32_t L_1 = V_0;
  21853. return L_1;
  21854. }
  21855. }
  21856. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  21857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4 (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cameras, const RuntimeMethod* method)
  21858. {
  21859. bool V_0 = false;
  21860. bool V_1 = false;
  21861. int32_t V_2 = 0;
  21862. {
  21863. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_0 = ___0_cameras;
  21864. V_0 = (bool)((((RuntimeObject*)(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  21865. bool L_1 = V_0;
  21866. if (!L_1)
  21867. {
  21868. goto IL_000f;
  21869. }
  21870. }
  21871. {
  21872. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  21873. NullCheck(L_2);
  21874. NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752(L_2, NULL);
  21875. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var)));
  21876. }
  21877. IL_000f:
  21878. {
  21879. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_3 = ___0_cameras;
  21880. NullCheck(L_3);
  21881. int32_t L_4;
  21882. L_4 = Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC(NULL);
  21883. V_1 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) < ((int32_t)L_4))? 1 : 0);
  21884. bool L_5 = V_1;
  21885. if (!L_5)
  21886. {
  21887. goto IL_0028;
  21888. }
  21889. }
  21890. {
  21891. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  21892. NullCheck(L_6);
  21893. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493)), NULL);
  21894. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var)));
  21895. }
  21896. IL_0028:
  21897. {
  21898. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_7 = ___0_cameras;
  21899. int32_t L_8;
  21900. L_8 = Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C(L_7, NULL);
  21901. V_2 = L_8;
  21902. goto IL_0031;
  21903. }
  21904. IL_0031:
  21905. {
  21906. int32_t L_9 = V_2;
  21907. return L_9;
  21908. }
  21909. }
  21910. // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
  21911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_mE55D48DC9F94241A79F59C53FCEC0E6B81FB2CA6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  21912. {
  21913. static bool s_Il2CppMethodInitialized;
  21914. if (!s_Il2CppMethodInitialized)
  21915. {
  21916. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
  21917. s_Il2CppMethodInitialized = true;
  21918. }
  21919. bool V_0 = false;
  21920. {
  21921. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4;
  21922. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  21923. bool L_1 = V_0;
  21924. if (!L_1)
  21925. {
  21926. goto IL_0019;
  21927. }
  21928. }
  21929. {
  21930. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4;
  21931. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
  21932. NullCheck(L_2);
  21933. CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
  21934. }
  21935. IL_0019:
  21936. {
  21937. return;
  21938. }
  21939. }
  21940. // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
  21941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_m543170A0D796CFF44B97DAC68C2208F061143ADA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  21942. {
  21943. static bool s_Il2CppMethodInitialized;
  21944. if (!s_Il2CppMethodInitialized)
  21945. {
  21946. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
  21947. s_Il2CppMethodInitialized = true;
  21948. }
  21949. bool V_0 = false;
  21950. {
  21951. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5;
  21952. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  21953. bool L_1 = V_0;
  21954. if (!L_1)
  21955. {
  21956. goto IL_0019;
  21957. }
  21958. }
  21959. {
  21960. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5;
  21961. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
  21962. NullCheck(L_2);
  21963. CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
  21964. }
  21965. IL_0019:
  21966. {
  21967. return;
  21968. }
  21969. }
  21970. // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
  21971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_m5C39B4A52A27EE6D9FC15A44518B60CEEDCA6EF5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  21972. {
  21973. static bool s_Il2CppMethodInitialized;
  21974. if (!s_Il2CppMethodInitialized)
  21975. {
  21976. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
  21977. s_Il2CppMethodInitialized = true;
  21978. }
  21979. bool V_0 = false;
  21980. {
  21981. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6;
  21982. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  21983. bool L_1 = V_0;
  21984. if (!L_1)
  21985. {
  21986. goto IL_0019;
  21987. }
  21988. }
  21989. {
  21990. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6;
  21991. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
  21992. NullCheck(L_2);
  21993. CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
  21994. }
  21995. IL_0019:
  21996. {
  21997. return;
  21998. }
  21999. }
  22000. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  22001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
  22002. {
  22003. typedef void (*Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  22004. static Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn _il2cpp_icall_func;
  22005. if (!_il2cpp_icall_func)
  22006. _il2cpp_icall_func = (Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)");
  22007. _il2cpp_icall_func(__this, ___0_ret);
  22008. }
  22009. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  22010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method)
  22011. {
  22012. typedef void (*Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  22013. static Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn _il2cpp_icall_func;
  22014. if (!_il2cpp_icall_func)
  22015. _il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
  22016. _il2cpp_icall_func(__this, ___0_position, ___1_eye, ___2_ret);
  22017. }
  22018. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  22019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
  22020. {
  22021. typedef void (*Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  22022. static Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn _il2cpp_icall_func;
  22023. if (!_il2cpp_icall_func)
  22024. _il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  22025. _il2cpp_icall_func(__this, ___0_position, ___1_ret);
  22026. }
  22027. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  22028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method)
  22029. {
  22030. typedef void (*Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*);
  22031. static Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn _il2cpp_icall_func;
  22032. if (!_il2cpp_icall_func)
  22033. _il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)");
  22034. _il2cpp_icall_func(__this, ___0_pos, ___1_eye, ___2_ret);
  22035. }
  22036. #ifdef __clang__
  22037. #pragma clang diagnostic pop
  22038. #endif
  22039. #ifdef __clang__
  22040. #pragma clang diagnostic push
  22041. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22042. #pragma clang diagnostic ignored "-Wunused-variable"
  22043. #endif
  22044. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  22045. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled)
  22046. {
  22047. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22048. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22049. }
  22050. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled)
  22051. {
  22052. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22053. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22054. }
  22055. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  22056. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled)
  22057. {
  22058. }
  22059. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  22060. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled)
  22061. {
  22062. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22063. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22064. }
  22065. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled)
  22066. {
  22067. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22068. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22069. }
  22070. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  22071. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled)
  22072. {
  22073. }
  22074. #ifdef __clang__
  22075. #pragma clang diagnostic pop
  22076. #endif
  22077. #ifdef __clang__
  22078. #pragma clang diagnostic push
  22079. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22080. #pragma clang diagnostic ignored "-Wunused-variable"
  22081. #endif
  22082. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22083. {
  22084. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  22085. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  22086. for (il2cpp_array_size_t i = 0; i < length; i++)
  22087. {
  22088. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* currentDelegate = reinterpret_cast<CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*>(delegatesToInvoke[i]);
  22089. typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22090. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  22091. }
  22092. }
  22093. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenInst(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22094. {
  22095. NullCheck(___0_cam);
  22096. typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22097. ((FunctionPointerType)__this->___method_ptr_0)(___0_cam, method);
  22098. }
  22099. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStatic(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22100. {
  22101. typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22102. ((FunctionPointerType)__this->___method_ptr_0)(___0_cam, method);
  22103. }
  22104. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22105. {
  22106. InvokerActionInvoker1< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_cam);
  22107. }
  22108. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22109. {
  22110. InvokerActionInvoker2< RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_cam);
  22111. }
  22112. // System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
  22113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_mB48D13F30E749B551E4692E4F2D762C375F62B41 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  22114. {
  22115. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  22116. __this->___method_3 = ___1_method;
  22117. __this->___m_target_2 = ___0_object;
  22118. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  22119. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  22120. __this->___method_code_6 = (intptr_t)__this;
  22121. if (MethodIsStatic((RuntimeMethod*)___1_method))
  22122. {
  22123. bool isOpen = parameterCount == 1;
  22124. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  22125. if (isOpen)
  22126. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker;
  22127. else
  22128. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker;
  22129. else
  22130. if (isOpen)
  22131. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStatic;
  22132. else
  22133. {
  22134. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  22135. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  22136. }
  22137. }
  22138. else
  22139. {
  22140. bool isOpen = parameterCount == 0;
  22141. if (isOpen)
  22142. {
  22143. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenInst;
  22144. }
  22145. else
  22146. {
  22147. if (___0_object == NULL)
  22148. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  22149. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  22150. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  22151. }
  22152. }
  22153. __this->___extra_arg_5 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast;
  22154. }
  22155. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  22156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22157. {
  22158. typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22159. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  22160. }
  22161. #ifdef __clang__
  22162. #pragma clang diagnostic pop
  22163. #endif
  22164. #ifdef __clang__
  22165. #pragma clang diagnostic push
  22166. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22167. #pragma clang diagnostic ignored "-Wunused-variable"
  22168. #endif
  22169. // System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe()
  22170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightingSettings_LightingSettingsDontStripMe_mA06509B760BA1A7DDB4CC3CE584DC2C3E1FE0237 (LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84* __this, const RuntimeMethod* method)
  22171. {
  22172. {
  22173. return;
  22174. }
  22175. }
  22176. #ifdef __clang__
  22177. #pragma clang diagnostic pop
  22178. #endif
  22179. #ifdef __clang__
  22180. #pragma clang diagnostic push
  22181. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22182. #pragma clang diagnostic ignored "-Wunused-variable"
  22183. #endif
  22184. // System.Void UnityEngine.PropertyName::.ctor(System.String)
  22185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, String_t* ___0_name, const RuntimeMethod* method)
  22186. {
  22187. {
  22188. String_t* L_0 = ___0_name;
  22189. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1;
  22190. L_1 = PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675(L_0, NULL);
  22191. PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F(__this, L_1, NULL);
  22192. return;
  22193. }
  22194. }
  22195. IL2CPP_EXTERN_C void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
  22196. {
  22197. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22198. int32_t _offset = 1;
  22199. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22200. PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778(_thisAdjusted, ___0_name, method);
  22201. }
  22202. // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
  22203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22204. {
  22205. {
  22206. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_other;
  22207. int32_t L_1 = L_0.___id_0;
  22208. __this->___id_0 = L_1;
  22209. return;
  22210. }
  22211. }
  22212. IL2CPP_EXTERN_C void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F_AdjustorThunk (RuntimeObject* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22213. {
  22214. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22215. int32_t _offset = 1;
  22216. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22217. PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F(_thisAdjusted, ___0_other, method);
  22218. }
  22219. // System.Boolean UnityEngine.PropertyName::IsNullOrEmpty(UnityEngine.PropertyName)
  22220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_IsNullOrEmpty_m80390EB235EF6A983214067BF86BCD6DBA2D1AEB (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_prop, const RuntimeMethod* method)
  22221. {
  22222. bool V_0 = false;
  22223. {
  22224. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_prop;
  22225. int32_t L_1 = L_0.___id_0;
  22226. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  22227. goto IL_000d;
  22228. }
  22229. IL_000d:
  22230. {
  22231. bool L_2 = V_0;
  22232. return L_2;
  22233. }
  22234. }
  22235. // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
  22236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_lhs, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___1_rhs, const RuntimeMethod* method)
  22237. {
  22238. bool V_0 = false;
  22239. {
  22240. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_lhs;
  22241. int32_t L_1 = L_0.___id_0;
  22242. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_2 = ___1_rhs;
  22243. int32_t L_3 = L_2.___id_0;
  22244. V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0);
  22245. goto IL_0012;
  22246. }
  22247. IL_0012:
  22248. {
  22249. bool L_4 = V_0;
  22250. return L_4;
  22251. }
  22252. }
  22253. // System.Int32 UnityEngine.PropertyName::GetHashCode()
  22254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method)
  22255. {
  22256. int32_t V_0 = 0;
  22257. {
  22258. int32_t L_0 = __this->___id_0;
  22259. V_0 = L_0;
  22260. goto IL_000a;
  22261. }
  22262. IL_000a:
  22263. {
  22264. int32_t L_1 = V_0;
  22265. return L_1;
  22266. }
  22267. }
  22268. IL2CPP_EXTERN_C int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22269. {
  22270. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22271. int32_t _offset = 1;
  22272. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22273. int32_t _returnValue;
  22274. _returnValue = PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378(_thisAdjusted, method);
  22275. return _returnValue;
  22276. }
  22277. // System.Boolean UnityEngine.PropertyName::Equals(System.Object)
  22278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  22279. {
  22280. static bool s_Il2CppMethodInitialized;
  22281. if (!s_Il2CppMethodInitialized)
  22282. {
  22283. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var);
  22284. s_Il2CppMethodInitialized = true;
  22285. }
  22286. bool V_0 = false;
  22287. int32_t G_B3_0 = 0;
  22288. {
  22289. RuntimeObject* L_0 = ___0_other;
  22290. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var)))
  22291. {
  22292. goto IL_0017;
  22293. }
  22294. }
  22295. {
  22296. RuntimeObject* L_1 = ___0_other;
  22297. bool L_2;
  22298. L_2 = PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E(__this, ((*(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)((PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)UnBox(L_1, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var)))), NULL);
  22299. G_B3_0 = ((int32_t)(L_2));
  22300. goto IL_0018;
  22301. }
  22302. IL_0017:
  22303. {
  22304. G_B3_0 = 0;
  22305. }
  22306. IL_0018:
  22307. {
  22308. V_0 = (bool)G_B3_0;
  22309. goto IL_001b;
  22310. }
  22311. IL_001b:
  22312. {
  22313. bool L_3 = V_0;
  22314. return L_3;
  22315. }
  22316. }
  22317. IL2CPP_EXTERN_C bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  22318. {
  22319. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22320. int32_t _offset = 1;
  22321. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22322. bool _returnValue;
  22323. _returnValue = PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143(_thisAdjusted, ___0_other, method);
  22324. return _returnValue;
  22325. }
  22326. // System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
  22327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22328. {
  22329. bool V_0 = false;
  22330. {
  22331. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = (*(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)__this);
  22332. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1 = ___0_other;
  22333. bool L_2;
  22334. L_2 = PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC(L_0, L_1, NULL);
  22335. V_0 = L_2;
  22336. goto IL_0010;
  22337. }
  22338. IL_0010:
  22339. {
  22340. bool L_3 = V_0;
  22341. return L_3;
  22342. }
  22343. }
  22344. IL2CPP_EXTERN_C bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E_AdjustorThunk (RuntimeObject* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22345. {
  22346. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22347. int32_t _offset = 1;
  22348. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22349. bool _returnValue;
  22350. _returnValue = PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E(_thisAdjusted, ___0_other, method);
  22351. return _returnValue;
  22352. }
  22353. // UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.String)
  22354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyName_op_Implicit_m45CBB51D96B85B596D3094636A335CD475E10F4F (String_t* ___0_name, const RuntimeMethod* method)
  22355. {
  22356. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 V_0;
  22357. memset((&V_0), 0, sizeof(V_0));
  22358. {
  22359. String_t* L_0 = ___0_name;
  22360. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1;
  22361. memset((&L_1), 0, sizeof(L_1));
  22362. PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778((&L_1), L_0, /*hidden argument*/NULL);
  22363. V_0 = L_1;
  22364. goto IL_000a;
  22365. }
  22366. IL_000a:
  22367. {
  22368. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_2 = V_0;
  22369. return L_2;
  22370. }
  22371. }
  22372. // System.String UnityEngine.PropertyName::ToString()
  22373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method)
  22374. {
  22375. static bool s_Il2CppMethodInitialized;
  22376. if (!s_Il2CppMethodInitialized)
  22377. {
  22378. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  22379. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C);
  22380. s_Il2CppMethodInitialized = true;
  22381. }
  22382. String_t* V_0 = NULL;
  22383. {
  22384. int32_t L_0 = __this->___id_0;
  22385. int32_t L_1 = L_0;
  22386. RuntimeObject* L_2 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_1);
  22387. String_t* L_3;
  22388. L_3 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C, L_2, NULL);
  22389. V_0 = L_3;
  22390. goto IL_0019;
  22391. }
  22392. IL_0019:
  22393. {
  22394. String_t* L_4 = V_0;
  22395. return L_4;
  22396. }
  22397. }
  22398. IL2CPP_EXTERN_C String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22399. {
  22400. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22401. int32_t _offset = 1;
  22402. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22403. String_t* _returnValue;
  22404. _returnValue = PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0(_thisAdjusted, method);
  22405. return _returnValue;
  22406. }
  22407. #ifdef __clang__
  22408. #pragma clang diagnostic pop
  22409. #endif
  22410. #ifdef __clang__
  22411. #pragma clang diagnostic push
  22412. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22413. #pragma clang diagnostic ignored "-Wunused-variable"
  22414. #endif
  22415. // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
  22416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675 (String_t* ___0_name, const RuntimeMethod* method)
  22417. {
  22418. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 V_0;
  22419. memset((&V_0), 0, sizeof(V_0));
  22420. {
  22421. String_t* L_0 = ___0_name;
  22422. PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B(L_0, (&V_0), NULL);
  22423. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1 = V_0;
  22424. return L_1;
  22425. }
  22426. }
  22427. // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  22428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B (String_t* ___0_name, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___1_ret, const RuntimeMethod* method)
  22429. {
  22430. typedef void (*PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn) (String_t*, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*);
  22431. static PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn _il2cpp_icall_func;
  22432. if (!_il2cpp_icall_func)
  22433. _il2cpp_icall_func = (PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)");
  22434. _il2cpp_icall_func(___0_name, ___1_ret);
  22435. }
  22436. #ifdef __clang__
  22437. #pragma clang diagnostic pop
  22438. #endif
  22439. #ifdef __clang__
  22440. #pragma clang diagnostic push
  22441. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22442. #pragma clang diagnostic ignored "-Wunused-variable"
  22443. #endif
  22444. // Conversion methods for marshalling of: UnityEngine.RectOffset
  22445. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled)
  22446. {
  22447. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  22448. if (unmarshaled.___m_SourceStyle_1 != NULL)
  22449. {
  22450. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22451. {
  22452. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1));
  22453. (marshaled.___m_SourceStyle_1)->AddRef();
  22454. }
  22455. else
  22456. {
  22457. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___m_SourceStyle_1);
  22458. }
  22459. }
  22460. else
  22461. {
  22462. marshaled.___m_SourceStyle_1 = NULL;
  22463. }
  22464. }
  22465. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled)
  22466. {
  22467. static bool s_Il2CppMethodInitialized;
  22468. if (!s_Il2CppMethodInitialized)
  22469. {
  22470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  22471. s_Il2CppMethodInitialized = true;
  22472. }
  22473. intptr_t unmarshaledm_Ptr_temp_0;
  22474. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  22475. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22476. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  22477. if (marshaled.___m_SourceStyle_1 != NULL)
  22478. {
  22479. unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var);
  22480. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  22481. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22482. {
  22483. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  22484. }
  22485. }
  22486. else
  22487. {
  22488. unmarshaled.___m_SourceStyle_1 = NULL;
  22489. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL);
  22490. }
  22491. }
  22492. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  22493. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled)
  22494. {
  22495. if (marshaled.___m_SourceStyle_1 != NULL)
  22496. {
  22497. (marshaled.___m_SourceStyle_1)->Release();
  22498. marshaled.___m_SourceStyle_1 = NULL;
  22499. }
  22500. }
  22501. // Conversion methods for marshalling of: UnityEngine.RectOffset
  22502. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled)
  22503. {
  22504. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  22505. if (unmarshaled.___m_SourceStyle_1 != NULL)
  22506. {
  22507. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22508. {
  22509. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1));
  22510. (marshaled.___m_SourceStyle_1)->AddRef();
  22511. }
  22512. else
  22513. {
  22514. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___m_SourceStyle_1);
  22515. }
  22516. }
  22517. else
  22518. {
  22519. marshaled.___m_SourceStyle_1 = NULL;
  22520. }
  22521. }
  22522. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled)
  22523. {
  22524. static bool s_Il2CppMethodInitialized;
  22525. if (!s_Il2CppMethodInitialized)
  22526. {
  22527. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  22528. s_Il2CppMethodInitialized = true;
  22529. }
  22530. intptr_t unmarshaledm_Ptr_temp_0;
  22531. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  22532. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22533. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  22534. if (marshaled.___m_SourceStyle_1 != NULL)
  22535. {
  22536. unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var);
  22537. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  22538. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22539. {
  22540. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  22541. }
  22542. }
  22543. else
  22544. {
  22545. unmarshaled.___m_SourceStyle_1 = NULL;
  22546. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL);
  22547. }
  22548. }
  22549. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  22550. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled)
  22551. {
  22552. if (marshaled.___m_SourceStyle_1 != NULL)
  22553. {
  22554. (marshaled.___m_SourceStyle_1)->Release();
  22555. marshaled.___m_SourceStyle_1 = NULL;
  22556. }
  22557. }
  22558. // System.Void UnityEngine.RectOffset::.ctor()
  22559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m7DB8E8EDDB814824299F9EF661DAFA32854F0CC9 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22560. {
  22561. {
  22562. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  22563. intptr_t L_0;
  22564. L_0 = RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873(NULL);
  22565. __this->___m_Ptr_0 = L_0;
  22566. return;
  22567. }
  22568. }
  22569. // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
  22570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, RuntimeObject* ___0_sourceStyle, intptr_t ___1_source, const RuntimeMethod* method)
  22571. {
  22572. {
  22573. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  22574. RuntimeObject* L_0 = ___0_sourceStyle;
  22575. __this->___m_SourceStyle_1 = L_0;
  22576. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SourceStyle_1), (void*)L_0);
  22577. intptr_t L_1 = ___1_source;
  22578. __this->___m_Ptr_0 = L_1;
  22579. return;
  22580. }
  22581. }
  22582. // System.Void UnityEngine.RectOffset::Finalize()
  22583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_mF43E63CF652D658B255D033A099CAED2C4262FBC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22584. {
  22585. bool V_0 = false;
  22586. {
  22587. }
  22588. {
  22589. auto __finallyBlock = il2cpp::utils::Finally([&]
  22590. {
  22591. FINALLY_0018:
  22592. {// begin finally (depth: 1)
  22593. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  22594. return;
  22595. }// end finally (depth: 1)
  22596. });
  22597. try
  22598. {// begin try (depth: 1)
  22599. {
  22600. RuntimeObject* L_0 = __this->___m_SourceStyle_1;
  22601. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22602. bool L_1 = V_0;
  22603. if (!L_1)
  22604. {
  22605. goto IL_0016_1;
  22606. }
  22607. }
  22608. {
  22609. RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70(__this, NULL);
  22610. }
  22611. IL_0016_1:
  22612. {
  22613. goto IL_0020;
  22614. }
  22615. }// end try (depth: 1)
  22616. catch(Il2CppExceptionWrapper& e)
  22617. {
  22618. __finallyBlock.StoreException(e.ex);
  22619. }
  22620. }
  22621. IL_0020:
  22622. {
  22623. return;
  22624. }
  22625. }
  22626. // System.Void UnityEngine.RectOffset::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  22627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m30E309D1C1C0864870686683EF1FCA8DA791D179 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_left, int32_t ___1_right, int32_t ___2_top, int32_t ___3_bottom, const RuntimeMethod* method)
  22628. {
  22629. {
  22630. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  22631. intptr_t L_0;
  22632. L_0 = RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873(NULL);
  22633. __this->___m_Ptr_0 = L_0;
  22634. int32_t L_1 = ___0_left;
  22635. RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0(__this, L_1, NULL);
  22636. int32_t L_2 = ___1_right;
  22637. RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588(__this, L_2, NULL);
  22638. int32_t L_3 = ___2_top;
  22639. RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207(__this, L_3, NULL);
  22640. int32_t L_4 = ___3_bottom;
  22641. RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83(__this, L_4, NULL);
  22642. return;
  22643. }
  22644. }
  22645. // System.String UnityEngine.RectOffset::ToString()
  22646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m8FAEA1A73C37F5827D0444EB4A8C5BA0781506F8 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22647. {
  22648. String_t* V_0 = NULL;
  22649. {
  22650. String_t* L_0;
  22651. L_0 = RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  22652. V_0 = L_0;
  22653. goto IL_000c;
  22654. }
  22655. IL_000c:
  22656. {
  22657. String_t* L_1 = V_0;
  22658. return L_1;
  22659. }
  22660. }
  22661. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  22662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  22663. {
  22664. static bool s_Il2CppMethodInitialized;
  22665. if (!s_Il2CppMethodInitialized)
  22666. {
  22667. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  22668. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  22669. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C);
  22670. s_Il2CppMethodInitialized = true;
  22671. }
  22672. bool V_0 = false;
  22673. int32_t V_1 = 0;
  22674. String_t* V_2 = NULL;
  22675. {
  22676. RuntimeObject* L_0 = ___1_formatProvider;
  22677. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22678. bool L_1 = V_0;
  22679. if (!L_1)
  22680. {
  22681. goto IL_0015;
  22682. }
  22683. }
  22684. {
  22685. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  22686. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
  22687. L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  22688. NullCheck(L_2);
  22689. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
  22690. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  22691. ___1_formatProvider = L_3;
  22692. }
  22693. IL_0015:
  22694. {
  22695. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  22696. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  22697. int32_t L_6;
  22698. L_6 = RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90(__this, NULL);
  22699. V_1 = L_6;
  22700. String_t* L_7 = ___0_format;
  22701. RuntimeObject* L_8 = ___1_formatProvider;
  22702. String_t* L_9;
  22703. L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
  22704. NullCheck(L_5);
  22705. ArrayElementTypeCheck (L_5, L_9);
  22706. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  22707. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
  22708. int32_t L_11;
  22709. L_11 = RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF(__this, NULL);
  22710. V_1 = L_11;
  22711. String_t* L_12 = ___0_format;
  22712. RuntimeObject* L_13 = ___1_formatProvider;
  22713. String_t* L_14;
  22714. L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
  22715. NullCheck(L_10);
  22716. ArrayElementTypeCheck (L_10, L_14);
  22717. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
  22718. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
  22719. int32_t L_16;
  22720. L_16 = RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263(__this, NULL);
  22721. V_1 = L_16;
  22722. String_t* L_17 = ___0_format;
  22723. RuntimeObject* L_18 = ___1_formatProvider;
  22724. String_t* L_19;
  22725. L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL);
  22726. NullCheck(L_15);
  22727. ArrayElementTypeCheck (L_15, L_19);
  22728. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
  22729. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
  22730. int32_t L_21;
  22731. L_21 = RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B(__this, NULL);
  22732. V_1 = L_21;
  22733. String_t* L_22 = ___0_format;
  22734. RuntimeObject* L_23 = ___1_formatProvider;
  22735. String_t* L_24;
  22736. L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL);
  22737. NullCheck(L_20);
  22738. ArrayElementTypeCheck (L_20, L_24);
  22739. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
  22740. String_t* L_25;
  22741. L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C, L_20, NULL);
  22742. V_2 = L_25;
  22743. goto IL_0074;
  22744. }
  22745. IL_0074:
  22746. {
  22747. String_t* L_26 = V_2;
  22748. return L_26;
  22749. }
  22750. }
  22751. // System.Void UnityEngine.RectOffset::Destroy()
  22752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22753. {
  22754. static bool s_Il2CppMethodInitialized;
  22755. if (!s_Il2CppMethodInitialized)
  22756. {
  22757. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  22758. s_Il2CppMethodInitialized = true;
  22759. }
  22760. bool V_0 = false;
  22761. {
  22762. intptr_t L_0 = __this->___m_Ptr_0;
  22763. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  22764. bool L_2;
  22765. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  22766. V_0 = L_2;
  22767. bool L_3 = V_0;
  22768. if (!L_3)
  22769. {
  22770. goto IL_002e;
  22771. }
  22772. }
  22773. {
  22774. intptr_t L_4 = __this->___m_Ptr_0;
  22775. RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1(L_4, NULL);
  22776. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  22777. __this->___m_Ptr_0 = L_5;
  22778. }
  22779. IL_002e:
  22780. {
  22781. return;
  22782. }
  22783. }
  22784. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  22785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873 (const RuntimeMethod* method)
  22786. {
  22787. typedef intptr_t (*RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn) ();
  22788. static RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn _il2cpp_icall_func;
  22789. if (!_il2cpp_icall_func)
  22790. _il2cpp_icall_func = (RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
  22791. intptr_t icallRetVal = _il2cpp_icall_func();
  22792. return icallRetVal;
  22793. }
  22794. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  22795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1 (intptr_t ___0_ptr, const RuntimeMethod* method)
  22796. {
  22797. typedef void (*RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn) (intptr_t);
  22798. static RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn _il2cpp_icall_func;
  22799. if (!_il2cpp_icall_func)
  22800. _il2cpp_icall_func = (RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
  22801. _il2cpp_icall_func(___0_ptr);
  22802. }
  22803. // System.Int32 UnityEngine.RectOffset::get_left()
  22804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22805. {
  22806. typedef int32_t (*RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22807. static RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn _il2cpp_icall_func;
  22808. if (!_il2cpp_icall_func)
  22809. _il2cpp_icall_func = (RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
  22810. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22811. return icallRetVal;
  22812. }
  22813. // System.Void UnityEngine.RectOffset::set_left(System.Int32)
  22814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  22815. {
  22816. typedef void (*RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  22817. static RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn _il2cpp_icall_func;
  22818. if (!_il2cpp_icall_func)
  22819. _il2cpp_icall_func = (RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_left(System.Int32)");
  22820. _il2cpp_icall_func(__this, ___0_value);
  22821. }
  22822. // System.Int32 UnityEngine.RectOffset::get_right()
  22823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22824. {
  22825. typedef int32_t (*RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22826. static RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn _il2cpp_icall_func;
  22827. if (!_il2cpp_icall_func)
  22828. _il2cpp_icall_func = (RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
  22829. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22830. return icallRetVal;
  22831. }
  22832. // System.Void UnityEngine.RectOffset::set_right(System.Int32)
  22833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  22834. {
  22835. typedef void (*RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  22836. static RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn _il2cpp_icall_func;
  22837. if (!_il2cpp_icall_func)
  22838. _il2cpp_icall_func = (RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_right(System.Int32)");
  22839. _il2cpp_icall_func(__this, ___0_value);
  22840. }
  22841. // System.Int32 UnityEngine.RectOffset::get_top()
  22842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22843. {
  22844. typedef int32_t (*RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22845. static RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn _il2cpp_icall_func;
  22846. if (!_il2cpp_icall_func)
  22847. _il2cpp_icall_func = (RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
  22848. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22849. return icallRetVal;
  22850. }
  22851. // System.Void UnityEngine.RectOffset::set_top(System.Int32)
  22852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  22853. {
  22854. typedef void (*RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  22855. static RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn _il2cpp_icall_func;
  22856. if (!_il2cpp_icall_func)
  22857. _il2cpp_icall_func = (RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_top(System.Int32)");
  22858. _il2cpp_icall_func(__this, ___0_value);
  22859. }
  22860. // System.Int32 UnityEngine.RectOffset::get_bottom()
  22861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22862. {
  22863. typedef int32_t (*RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22864. static RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn _il2cpp_icall_func;
  22865. if (!_il2cpp_icall_func)
  22866. _il2cpp_icall_func = (RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
  22867. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22868. return icallRetVal;
  22869. }
  22870. // System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
  22871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  22872. {
  22873. typedef void (*RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  22874. static RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn _il2cpp_icall_func;
  22875. if (!_il2cpp_icall_func)
  22876. _il2cpp_icall_func = (RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_bottom(System.Int32)");
  22877. _il2cpp_icall_func(__this, ___0_value);
  22878. }
  22879. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  22880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22881. {
  22882. typedef int32_t (*RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22883. static RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn _il2cpp_icall_func;
  22884. if (!_il2cpp_icall_func)
  22885. _il2cpp_icall_func = (RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
  22886. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22887. return icallRetVal;
  22888. }
  22889. // System.Int32 UnityEngine.RectOffset::get_vertical()
  22890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22891. {
  22892. typedef int32_t (*RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22893. static RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn _il2cpp_icall_func;
  22894. if (!_il2cpp_icall_func)
  22895. _il2cpp_icall_func = (RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
  22896. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22897. return icallRetVal;
  22898. }
  22899. // UnityEngine.Rect UnityEngine.RectOffset::Remove(UnityEngine.Rect)
  22900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectOffset_Remove_mC21D85A2BA4D0246FEC0B6C5F3C2D293CD41DB3D (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method)
  22901. {
  22902. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  22903. memset((&V_0), 0, sizeof(V_0));
  22904. {
  22905. RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0(__this, (&___0_rect), (&V_0), NULL);
  22906. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
  22907. return L_0;
  22908. }
  22909. }
  22910. // System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
  22911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_ret, const RuntimeMethod* method)
  22912. {
  22913. typedef void (*RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  22914. static RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn _il2cpp_icall_func;
  22915. if (!_il2cpp_icall_func)
  22916. _il2cpp_icall_func = (RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)");
  22917. _il2cpp_icall_func(__this, ___0_rect, ___1_ret);
  22918. }
  22919. #ifdef __clang__
  22920. #pragma clang diagnostic pop
  22921. #endif
  22922. #ifdef __clang__
  22923. #pragma clang diagnostic push
  22924. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22925. #pragma clang diagnostic ignored "-Wunused-variable"
  22926. #endif
  22927. // System.Int32 UnityEngine.RectInt::get_x()
  22928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  22929. {
  22930. int32_t V_0 = 0;
  22931. {
  22932. int32_t L_0 = __this->___m_XMin_0;
  22933. V_0 = L_0;
  22934. goto IL_000a;
  22935. }
  22936. IL_000a:
  22937. {
  22938. int32_t L_1 = V_0;
  22939. return L_1;
  22940. }
  22941. }
  22942. IL2CPP_EXTERN_C int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22943. {
  22944. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  22945. int32_t _offset = 1;
  22946. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  22947. int32_t _returnValue;
  22948. _returnValue = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(_thisAdjusted, method);
  22949. return _returnValue;
  22950. }
  22951. // System.Void UnityEngine.RectInt::set_x(System.Int32)
  22952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  22953. {
  22954. {
  22955. int32_t L_0 = ___0_value;
  22956. __this->___m_XMin_0 = L_0;
  22957. return;
  22958. }
  22959. }
  22960. IL2CPP_EXTERN_C void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22961. {
  22962. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  22963. int32_t _offset = 1;
  22964. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  22965. RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075(_thisAdjusted, ___0_value, method);
  22966. }
  22967. // System.Int32 UnityEngine.RectInt::get_y()
  22968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  22969. {
  22970. int32_t V_0 = 0;
  22971. {
  22972. int32_t L_0 = __this->___m_YMin_1;
  22973. V_0 = L_0;
  22974. goto IL_000a;
  22975. }
  22976. IL_000a:
  22977. {
  22978. int32_t L_1 = V_0;
  22979. return L_1;
  22980. }
  22981. }
  22982. IL2CPP_EXTERN_C int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22983. {
  22984. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  22985. int32_t _offset = 1;
  22986. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  22987. int32_t _returnValue;
  22988. _returnValue = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(_thisAdjusted, method);
  22989. return _returnValue;
  22990. }
  22991. // System.Void UnityEngine.RectInt::set_y(System.Int32)
  22992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  22993. {
  22994. {
  22995. int32_t L_0 = ___0_value;
  22996. __this->___m_YMin_1 = L_0;
  22997. return;
  22998. }
  22999. }
  23000. IL2CPP_EXTERN_C void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  23001. {
  23002. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23003. int32_t _offset = 1;
  23004. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23005. RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D(_thisAdjusted, ___0_value, method);
  23006. }
  23007. // System.Int32 UnityEngine.RectInt::get_width()
  23008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23009. {
  23010. int32_t V_0 = 0;
  23011. {
  23012. int32_t L_0 = __this->___m_Width_2;
  23013. V_0 = L_0;
  23014. goto IL_000a;
  23015. }
  23016. IL_000a:
  23017. {
  23018. int32_t L_1 = V_0;
  23019. return L_1;
  23020. }
  23021. }
  23022. IL2CPP_EXTERN_C int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23023. {
  23024. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23025. int32_t _offset = 1;
  23026. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23027. int32_t _returnValue;
  23028. _returnValue = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(_thisAdjusted, method);
  23029. return _returnValue;
  23030. }
  23031. // System.Void UnityEngine.RectInt::set_width(System.Int32)
  23032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23033. {
  23034. {
  23035. int32_t L_0 = ___0_value;
  23036. __this->___m_Width_2 = L_0;
  23037. return;
  23038. }
  23039. }
  23040. IL2CPP_EXTERN_C void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  23041. {
  23042. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23043. int32_t _offset = 1;
  23044. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23045. RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C(_thisAdjusted, ___0_value, method);
  23046. }
  23047. // System.Int32 UnityEngine.RectInt::get_height()
  23048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23049. {
  23050. int32_t V_0 = 0;
  23051. {
  23052. int32_t L_0 = __this->___m_Height_3;
  23053. V_0 = L_0;
  23054. goto IL_000a;
  23055. }
  23056. IL_000a:
  23057. {
  23058. int32_t L_1 = V_0;
  23059. return L_1;
  23060. }
  23061. }
  23062. IL2CPP_EXTERN_C int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23063. {
  23064. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23065. int32_t _offset = 1;
  23066. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23067. int32_t _returnValue;
  23068. _returnValue = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(_thisAdjusted, method);
  23069. return _returnValue;
  23070. }
  23071. // System.Void UnityEngine.RectInt::set_height(System.Int32)
  23072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23073. {
  23074. {
  23075. int32_t L_0 = ___0_value;
  23076. __this->___m_Height_3 = L_0;
  23077. return;
  23078. }
  23079. }
  23080. IL2CPP_EXTERN_C void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  23081. {
  23082. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23083. int32_t _offset = 1;
  23084. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23085. RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6(_thisAdjusted, ___0_value, method);
  23086. }
  23087. // System.Int32 UnityEngine.RectInt::get_xMin()
  23088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23089. {
  23090. static bool s_Il2CppMethodInitialized;
  23091. if (!s_Il2CppMethodInitialized)
  23092. {
  23093. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23094. s_Il2CppMethodInitialized = true;
  23095. }
  23096. int32_t V_0 = 0;
  23097. {
  23098. int32_t L_0 = __this->___m_XMin_0;
  23099. int32_t L_1 = __this->___m_XMin_0;
  23100. int32_t L_2 = __this->___m_Width_2;
  23101. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23102. int32_t L_3;
  23103. L_3 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23104. V_0 = L_3;
  23105. goto IL_001c;
  23106. }
  23107. IL_001c:
  23108. {
  23109. int32_t L_4 = V_0;
  23110. return L_4;
  23111. }
  23112. }
  23113. IL2CPP_EXTERN_C int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23114. {
  23115. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23116. int32_t _offset = 1;
  23117. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23118. int32_t _returnValue;
  23119. _returnValue = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(_thisAdjusted, method);
  23120. return _returnValue;
  23121. }
  23122. // System.Int32 UnityEngine.RectInt::get_yMin()
  23123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23124. {
  23125. static bool s_Il2CppMethodInitialized;
  23126. if (!s_Il2CppMethodInitialized)
  23127. {
  23128. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23129. s_Il2CppMethodInitialized = true;
  23130. }
  23131. int32_t V_0 = 0;
  23132. {
  23133. int32_t L_0 = __this->___m_YMin_1;
  23134. int32_t L_1 = __this->___m_YMin_1;
  23135. int32_t L_2 = __this->___m_Height_3;
  23136. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23137. int32_t L_3;
  23138. L_3 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23139. V_0 = L_3;
  23140. goto IL_001c;
  23141. }
  23142. IL_001c:
  23143. {
  23144. int32_t L_4 = V_0;
  23145. return L_4;
  23146. }
  23147. }
  23148. IL2CPP_EXTERN_C int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23149. {
  23150. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23151. int32_t _offset = 1;
  23152. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23153. int32_t _returnValue;
  23154. _returnValue = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(_thisAdjusted, method);
  23155. return _returnValue;
  23156. }
  23157. // System.Int32 UnityEngine.RectInt::get_xMax()
  23158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23159. {
  23160. static bool s_Il2CppMethodInitialized;
  23161. if (!s_Il2CppMethodInitialized)
  23162. {
  23163. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23164. s_Il2CppMethodInitialized = true;
  23165. }
  23166. int32_t V_0 = 0;
  23167. {
  23168. int32_t L_0 = __this->___m_XMin_0;
  23169. int32_t L_1 = __this->___m_XMin_0;
  23170. int32_t L_2 = __this->___m_Width_2;
  23171. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23172. int32_t L_3;
  23173. L_3 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23174. V_0 = L_3;
  23175. goto IL_001c;
  23176. }
  23177. IL_001c:
  23178. {
  23179. int32_t L_4 = V_0;
  23180. return L_4;
  23181. }
  23182. }
  23183. IL2CPP_EXTERN_C int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23184. {
  23185. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23186. int32_t _offset = 1;
  23187. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23188. int32_t _returnValue;
  23189. _returnValue = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(_thisAdjusted, method);
  23190. return _returnValue;
  23191. }
  23192. // System.Int32 UnityEngine.RectInt::get_yMax()
  23193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23194. {
  23195. static bool s_Il2CppMethodInitialized;
  23196. if (!s_Il2CppMethodInitialized)
  23197. {
  23198. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23199. s_Il2CppMethodInitialized = true;
  23200. }
  23201. int32_t V_0 = 0;
  23202. {
  23203. int32_t L_0 = __this->___m_YMin_1;
  23204. int32_t L_1 = __this->___m_YMin_1;
  23205. int32_t L_2 = __this->___m_Height_3;
  23206. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23207. int32_t L_3;
  23208. L_3 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23209. V_0 = L_3;
  23210. goto IL_001c;
  23211. }
  23212. IL_001c:
  23213. {
  23214. int32_t L_4 = V_0;
  23215. return L_4;
  23216. }
  23217. }
  23218. IL2CPP_EXTERN_C int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23219. {
  23220. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23221. int32_t _offset = 1;
  23222. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23223. int32_t _returnValue;
  23224. _returnValue = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(_thisAdjusted, method);
  23225. return _returnValue;
  23226. }
  23227. // System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  23228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method)
  23229. {
  23230. {
  23231. int32_t L_0 = ___0_xMin;
  23232. __this->___m_XMin_0 = L_0;
  23233. int32_t L_1 = ___1_yMin;
  23234. __this->___m_YMin_1 = L_1;
  23235. int32_t L_2 = ___2_width;
  23236. __this->___m_Width_2 = L_2;
  23237. int32_t L_3 = ___3_height;
  23238. __this->___m_Height_3 = L_3;
  23239. return;
  23240. }
  23241. }
  23242. IL2CPP_EXTERN_C void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42_AdjustorThunk (RuntimeObject* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method)
  23243. {
  23244. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23245. int32_t _offset = 1;
  23246. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23247. RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42(_thisAdjusted, ___0_xMin, ___1_yMin, ___2_width, ___3_height, method);
  23248. }
  23249. // System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
  23250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23251. {
  23252. bool V_0 = false;
  23253. int32_t G_B5_0 = 0;
  23254. {
  23255. int32_t L_0;
  23256. L_0 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B((&___0_other), NULL);
  23257. int32_t L_1;
  23258. L_1 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(__this, NULL);
  23259. if ((((int32_t)L_0) >= ((int32_t)L_1)))
  23260. {
  23261. goto IL_003f;
  23262. }
  23263. }
  23264. {
  23265. int32_t L_2;
  23266. L_2 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0((&___0_other), NULL);
  23267. int32_t L_3;
  23268. L_3 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(__this, NULL);
  23269. if ((((int32_t)L_2) <= ((int32_t)L_3)))
  23270. {
  23271. goto IL_003f;
  23272. }
  23273. }
  23274. {
  23275. int32_t L_4;
  23276. L_4 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B((&___0_other), NULL);
  23277. int32_t L_5;
  23278. L_5 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(__this, NULL);
  23279. if ((((int32_t)L_4) >= ((int32_t)L_5)))
  23280. {
  23281. goto IL_003f;
  23282. }
  23283. }
  23284. {
  23285. int32_t L_6;
  23286. L_6 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44((&___0_other), NULL);
  23287. int32_t L_7;
  23288. L_7 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(__this, NULL);
  23289. G_B5_0 = ((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0);
  23290. goto IL_0040;
  23291. }
  23292. IL_003f:
  23293. {
  23294. G_B5_0 = 0;
  23295. }
  23296. IL_0040:
  23297. {
  23298. V_0 = (bool)G_B5_0;
  23299. goto IL_0043;
  23300. }
  23301. IL_0043:
  23302. {
  23303. bool L_8 = V_0;
  23304. return L_8;
  23305. }
  23306. }
  23307. IL2CPP_EXTERN_C bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23308. {
  23309. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23310. int32_t _offset = 1;
  23311. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23312. bool _returnValue;
  23313. _returnValue = RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE(_thisAdjusted, ___0_other, method);
  23314. return _returnValue;
  23315. }
  23316. // System.String UnityEngine.RectInt::ToString()
  23317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23318. {
  23319. String_t* V_0 = NULL;
  23320. {
  23321. String_t* L_0;
  23322. L_0 = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  23323. V_0 = L_0;
  23324. goto IL_000c;
  23325. }
  23326. IL_000c:
  23327. {
  23328. String_t* L_1 = V_0;
  23329. return L_1;
  23330. }
  23331. }
  23332. IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23333. {
  23334. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23335. int32_t _offset = 1;
  23336. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23337. String_t* _returnValue;
  23338. _returnValue = RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386(_thisAdjusted, method);
  23339. return _returnValue;
  23340. }
  23341. // System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
  23342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23343. {
  23344. static bool s_Il2CppMethodInitialized;
  23345. if (!s_Il2CppMethodInitialized)
  23346. {
  23347. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23348. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  23349. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
  23350. s_Il2CppMethodInitialized = true;
  23351. }
  23352. bool V_0 = false;
  23353. int32_t V_1 = 0;
  23354. String_t* V_2 = NULL;
  23355. {
  23356. RuntimeObject* L_0 = ___1_formatProvider;
  23357. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  23358. bool L_1 = V_0;
  23359. if (!L_1)
  23360. {
  23361. goto IL_0015;
  23362. }
  23363. }
  23364. {
  23365. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23366. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
  23367. L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  23368. NullCheck(L_2);
  23369. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
  23370. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  23371. ___1_formatProvider = L_3;
  23372. }
  23373. IL_0015:
  23374. {
  23375. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  23376. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  23377. int32_t L_6;
  23378. L_6 = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(__this, NULL);
  23379. V_1 = L_6;
  23380. String_t* L_7 = ___0_format;
  23381. RuntimeObject* L_8 = ___1_formatProvider;
  23382. String_t* L_9;
  23383. L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
  23384. NullCheck(L_5);
  23385. ArrayElementTypeCheck (L_5, L_9);
  23386. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  23387. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
  23388. int32_t L_11;
  23389. L_11 = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(__this, NULL);
  23390. V_1 = L_11;
  23391. String_t* L_12 = ___0_format;
  23392. RuntimeObject* L_13 = ___1_formatProvider;
  23393. String_t* L_14;
  23394. L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
  23395. NullCheck(L_10);
  23396. ArrayElementTypeCheck (L_10, L_14);
  23397. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
  23398. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
  23399. int32_t L_16;
  23400. L_16 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(__this, NULL);
  23401. V_1 = L_16;
  23402. String_t* L_17 = ___0_format;
  23403. RuntimeObject* L_18 = ___1_formatProvider;
  23404. String_t* L_19;
  23405. L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL);
  23406. NullCheck(L_15);
  23407. ArrayElementTypeCheck (L_15, L_19);
  23408. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
  23409. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
  23410. int32_t L_21;
  23411. L_21 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(__this, NULL);
  23412. V_1 = L_21;
  23413. String_t* L_22 = ___0_format;
  23414. RuntimeObject* L_23 = ___1_formatProvider;
  23415. String_t* L_24;
  23416. L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL);
  23417. NullCheck(L_20);
  23418. ArrayElementTypeCheck (L_20, L_24);
  23419. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
  23420. String_t* L_25;
  23421. L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_20, NULL);
  23422. V_2 = L_25;
  23423. goto IL_0074;
  23424. }
  23425. IL_0074:
  23426. {
  23427. String_t* L_26 = V_2;
  23428. return L_26;
  23429. }
  23430. }
  23431. IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23432. {
  23433. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23434. int32_t _offset = 1;
  23435. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23436. String_t* _returnValue;
  23437. _returnValue = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  23438. return _returnValue;
  23439. }
  23440. // System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
  23441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23442. {
  23443. bool V_0 = false;
  23444. int32_t G_B5_0 = 0;
  23445. {
  23446. int32_t L_0 = __this->___m_XMin_0;
  23447. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_1 = ___0_other;
  23448. int32_t L_2 = L_1.___m_XMin_0;
  23449. if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
  23450. {
  23451. goto IL_003b;
  23452. }
  23453. }
  23454. {
  23455. int32_t L_3 = __this->___m_YMin_1;
  23456. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_4 = ___0_other;
  23457. int32_t L_5 = L_4.___m_YMin_1;
  23458. if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
  23459. {
  23460. goto IL_003b;
  23461. }
  23462. }
  23463. {
  23464. int32_t L_6 = __this->___m_Width_2;
  23465. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_7 = ___0_other;
  23466. int32_t L_8 = L_7.___m_Width_2;
  23467. if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
  23468. {
  23469. goto IL_003b;
  23470. }
  23471. }
  23472. {
  23473. int32_t L_9 = __this->___m_Height_3;
  23474. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_10 = ___0_other;
  23475. int32_t L_11 = L_10.___m_Height_3;
  23476. G_B5_0 = ((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0);
  23477. goto IL_003c;
  23478. }
  23479. IL_003b:
  23480. {
  23481. G_B5_0 = 0;
  23482. }
  23483. IL_003c:
  23484. {
  23485. V_0 = (bool)G_B5_0;
  23486. goto IL_003f;
  23487. }
  23488. IL_003f:
  23489. {
  23490. bool L_12 = V_0;
  23491. return L_12;
  23492. }
  23493. }
  23494. IL2CPP_EXTERN_C bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23495. {
  23496. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23497. int32_t _offset = 1;
  23498. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23499. bool _returnValue;
  23500. _returnValue = RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96(_thisAdjusted, ___0_other, method);
  23501. return _returnValue;
  23502. }
  23503. #ifdef __clang__
  23504. #pragma clang diagnostic pop
  23505. #endif
  23506. #ifdef __clang__
  23507. #pragma clang diagnostic push
  23508. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23509. #pragma clang diagnostic ignored "-Wunused-variable"
  23510. #endif
  23511. // UnityEngine.Vector3 UnityEngine.Plane::get_normal()
  23512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
  23513. {
  23514. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23515. memset((&V_0), 0, sizeof(V_0));
  23516. {
  23517. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Normal_0;
  23518. V_0 = L_0;
  23519. goto IL_000a;
  23520. }
  23521. IL_000a:
  23522. {
  23523. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  23524. return L_1;
  23525. }
  23526. }
  23527. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23528. {
  23529. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23530. int32_t _offset = 1;
  23531. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23532. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  23533. _returnValue = Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB(_thisAdjusted, method);
  23534. return _returnValue;
  23535. }
  23536. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  23537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method)
  23538. {
  23539. {
  23540. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inNormal;
  23541. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  23542. L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
  23543. __this->___m_Normal_0 = L_1;
  23544. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___m_Normal_0;
  23545. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_inPoint;
  23546. float L_4;
  23547. L_4 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_2, L_3, NULL);
  23548. __this->___m_Distance_1 = ((-L_4));
  23549. return;
  23550. }
  23551. }
  23552. IL2CPP_EXTERN_C void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method)
  23553. {
  23554. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23555. int32_t _offset = 1;
  23556. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23557. Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2(_thisAdjusted, ___0_inNormal, ___1_inPoint, method);
  23558. }
  23559. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  23560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method)
  23561. {
  23562. float V_0 = 0.0f;
  23563. float V_1 = 0.0f;
  23564. bool V_2 = false;
  23565. bool V_3 = false;
  23566. {
  23567. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  23568. L_0 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&___0_ray), NULL);
  23569. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Normal_0;
  23570. float L_2;
  23571. L_2 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_0, L_1, NULL);
  23572. V_0 = L_2;
  23573. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  23574. L_3 = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6((&___0_ray), NULL);
  23575. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___m_Normal_0;
  23576. float L_5;
  23577. L_5 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_3, L_4, NULL);
  23578. float L_6 = __this->___m_Distance_1;
  23579. V_1 = ((float)il2cpp_codegen_subtract(((-L_5)), L_6));
  23580. float L_7 = V_0;
  23581. bool L_8;
  23582. L_8 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_7, (0.0f), NULL);
  23583. V_2 = L_8;
  23584. bool L_9 = V_2;
  23585. if (!L_9)
  23586. {
  23587. goto IL_004a;
  23588. }
  23589. }
  23590. {
  23591. float* L_10 = ___1_enter;
  23592. *((float*)L_10) = (float)(0.0f);
  23593. V_3 = (bool)0;
  23594. goto IL_005b;
  23595. }
  23596. IL_004a:
  23597. {
  23598. float* L_11 = ___1_enter;
  23599. float L_12 = V_1;
  23600. float L_13 = V_0;
  23601. *((float*)L_11) = (float)((float)(L_12/L_13));
  23602. float* L_14 = ___1_enter;
  23603. float L_15 = *((float*)L_14);
  23604. V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
  23605. goto IL_005b;
  23606. }
  23607. IL_005b:
  23608. {
  23609. bool L_16 = V_3;
  23610. return L_16;
  23611. }
  23612. }
  23613. IL2CPP_EXTERN_C bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0_AdjustorThunk (RuntimeObject* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method)
  23614. {
  23615. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23616. int32_t _offset = 1;
  23617. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23618. bool _returnValue;
  23619. _returnValue = Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0(_thisAdjusted, ___0_ray, ___1_enter, method);
  23620. return _returnValue;
  23621. }
  23622. // System.String UnityEngine.Plane::ToString()
  23623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
  23624. {
  23625. String_t* V_0 = NULL;
  23626. {
  23627. String_t* L_0;
  23628. L_0 = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  23629. V_0 = L_0;
  23630. goto IL_000c;
  23631. }
  23632. IL_000c:
  23633. {
  23634. String_t* L_1 = V_0;
  23635. return L_1;
  23636. }
  23637. }
  23638. IL2CPP_EXTERN_C String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23639. {
  23640. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23641. int32_t _offset = 1;
  23642. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23643. String_t* _returnValue;
  23644. _returnValue = Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A(_thisAdjusted, method);
  23645. return _returnValue;
  23646. }
  23647. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  23648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23649. {
  23650. static bool s_Il2CppMethodInitialized;
  23651. if (!s_Il2CppMethodInitialized)
  23652. {
  23653. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23654. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  23655. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4);
  23656. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  23657. s_Il2CppMethodInitialized = true;
  23658. }
  23659. bool V_0 = false;
  23660. bool V_1 = false;
  23661. String_t* V_2 = NULL;
  23662. {
  23663. String_t* L_0 = ___0_format;
  23664. bool L_1;
  23665. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  23666. V_0 = L_1;
  23667. bool L_2 = V_0;
  23668. if (!L_2)
  23669. {
  23670. goto IL_0012;
  23671. }
  23672. }
  23673. {
  23674. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  23675. }
  23676. IL_0012:
  23677. {
  23678. RuntimeObject* L_3 = ___1_formatProvider;
  23679. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  23680. bool L_4 = V_1;
  23681. if (!L_4)
  23682. {
  23683. goto IL_0026;
  23684. }
  23685. }
  23686. {
  23687. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23688. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  23689. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  23690. NullCheck(L_5);
  23691. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  23692. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  23693. ___1_formatProvider = L_6;
  23694. }
  23695. IL_0026:
  23696. {
  23697. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  23698. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  23699. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Normal_0);
  23700. String_t* L_10 = ___0_format;
  23701. RuntimeObject* L_11 = ___1_formatProvider;
  23702. String_t* L_12;
  23703. L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
  23704. NullCheck(L_8);
  23705. ArrayElementTypeCheck (L_8, L_12);
  23706. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  23707. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  23708. float* L_14 = (&__this->___m_Distance_1);
  23709. String_t* L_15 = ___0_format;
  23710. RuntimeObject* L_16 = ___1_formatProvider;
  23711. String_t* L_17;
  23712. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  23713. NullCheck(L_13);
  23714. ArrayElementTypeCheck (L_13, L_17);
  23715. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  23716. String_t* L_18;
  23717. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4, L_13, NULL);
  23718. V_2 = L_18;
  23719. goto IL_0059;
  23720. }
  23721. IL_0059:
  23722. {
  23723. String_t* L_19 = V_2;
  23724. return L_19;
  23725. }
  23726. }
  23727. IL2CPP_EXTERN_C String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23728. {
  23729. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23730. int32_t _offset = 1;
  23731. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23732. String_t* _returnValue;
  23733. _returnValue = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  23734. return _returnValue;
  23735. }
  23736. #ifdef __clang__
  23737. #pragma clang diagnostic pop
  23738. #endif
  23739. #ifdef __clang__
  23740. #pragma clang diagnostic push
  23741. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23742. #pragma clang diagnostic ignored "-Wunused-variable"
  23743. #endif
  23744. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  23745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
  23746. {
  23747. {
  23748. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_center;
  23749. __this->___m_Center_0 = L_0;
  23750. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_size;
  23751. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  23752. L_2 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, (0.5f), NULL);
  23753. __this->___m_Extents_1 = L_2;
  23754. return;
  23755. }
  23756. }
  23757. IL2CPP_EXTERN_C void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
  23758. {
  23759. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23760. int32_t _offset = 1;
  23761. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23762. Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A(_thisAdjusted, ___0_center, ___1_size, method);
  23763. }
  23764. // System.Int32 UnityEngine.Bounds::GetHashCode()
  23765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  23766. {
  23767. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23768. memset((&V_0), 0, sizeof(V_0));
  23769. int32_t V_1 = 0;
  23770. {
  23771. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  23772. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  23773. V_0 = L_0;
  23774. int32_t L_1;
  23775. L_1 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL);
  23776. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  23777. L_2 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  23778. V_0 = L_2;
  23779. int32_t L_3;
  23780. L_3 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL);
  23781. V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  23782. goto IL_002f;
  23783. }
  23784. IL_002f:
  23785. {
  23786. int32_t L_4 = V_1;
  23787. return L_4;
  23788. }
  23789. }
  23790. IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23791. {
  23792. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23793. int32_t _offset = 1;
  23794. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23795. int32_t _returnValue;
  23796. _returnValue = Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172(_thisAdjusted, method);
  23797. return _returnValue;
  23798. }
  23799. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  23800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  23801. {
  23802. static bool s_Il2CppMethodInitialized;
  23803. if (!s_Il2CppMethodInitialized)
  23804. {
  23805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var);
  23806. s_Il2CppMethodInitialized = true;
  23807. }
  23808. bool V_0 = false;
  23809. bool V_1 = false;
  23810. {
  23811. RuntimeObject* L_0 = ___0_other;
  23812. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23813. bool L_1 = V_0;
  23814. if (!L_1)
  23815. {
  23816. goto IL_0015;
  23817. }
  23818. }
  23819. {
  23820. V_1 = (bool)0;
  23821. goto IL_0024;
  23822. }
  23823. IL_0015:
  23824. {
  23825. RuntimeObject* L_2 = ___0_other;
  23826. bool L_3;
  23827. L_3 = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(__this, ((*(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)((Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)UnBox(L_2, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var)))), NULL);
  23828. V_1 = L_3;
  23829. goto IL_0024;
  23830. }
  23831. IL_0024:
  23832. {
  23833. bool L_4 = V_1;
  23834. return L_4;
  23835. }
  23836. }
  23837. IL2CPP_EXTERN_C bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  23838. {
  23839. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23840. int32_t _offset = 1;
  23841. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23842. bool _returnValue;
  23843. _returnValue = Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC(_thisAdjusted, ___0_other, method);
  23844. return _returnValue;
  23845. }
  23846. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  23847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method)
  23848. {
  23849. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23850. memset((&V_0), 0, sizeof(V_0));
  23851. bool V_1 = false;
  23852. int32_t G_B3_0 = 0;
  23853. {
  23854. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  23855. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  23856. V_0 = L_0;
  23857. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  23858. L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_other), NULL);
  23859. bool L_2;
  23860. L_2 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_1, NULL);
  23861. if (!L_2)
  23862. {
  23863. goto IL_002f;
  23864. }
  23865. }
  23866. {
  23867. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  23868. L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  23869. V_0 = L_3;
  23870. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  23871. L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_other), NULL);
  23872. bool L_5;
  23873. L_5 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_4, NULL);
  23874. G_B3_0 = ((int32_t)(L_5));
  23875. goto IL_0030;
  23876. }
  23877. IL_002f:
  23878. {
  23879. G_B3_0 = 0;
  23880. }
  23881. IL_0030:
  23882. {
  23883. V_1 = (bool)G_B3_0;
  23884. goto IL_0033;
  23885. }
  23886. IL_0033:
  23887. {
  23888. bool L_6 = V_1;
  23889. return L_6;
  23890. }
  23891. }
  23892. IL2CPP_EXTERN_C bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB_AdjustorThunk (RuntimeObject* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method)
  23893. {
  23894. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23895. int32_t _offset = 1;
  23896. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23897. bool _returnValue;
  23898. _returnValue = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(_thisAdjusted, ___0_other, method);
  23899. return _returnValue;
  23900. }
  23901. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  23902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  23903. {
  23904. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23905. memset((&V_0), 0, sizeof(V_0));
  23906. {
  23907. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Center_0;
  23908. V_0 = L_0;
  23909. goto IL_000a;
  23910. }
  23911. IL_000a:
  23912. {
  23913. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  23914. return L_1;
  23915. }
  23916. }
  23917. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23918. {
  23919. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23920. int32_t _offset = 1;
  23921. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23922. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  23923. _returnValue = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(_thisAdjusted, method);
  23924. return _returnValue;
  23925. }
  23926. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  23927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  23928. {
  23929. {
  23930. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  23931. __this->___m_Center_0 = L_0;
  23932. return;
  23933. }
  23934. }
  23935. IL2CPP_EXTERN_C void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  23936. {
  23937. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23938. int32_t _offset = 1;
  23939. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23940. Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(_thisAdjusted, ___0_value, method);
  23941. }
  23942. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  23943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  23944. {
  23945. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23946. memset((&V_0), 0, sizeof(V_0));
  23947. {
  23948. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1;
  23949. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  23950. L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (2.0f), NULL);
  23951. V_0 = L_1;
  23952. goto IL_0014;
  23953. }
  23954. IL_0014:
  23955. {
  23956. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  23957. return L_2;
  23958. }
  23959. }
  23960. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23961. {
  23962. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23963. int32_t _offset = 1;
  23964. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23965. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  23966. _returnValue = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(_thisAdjusted, method);
  23967. return _returnValue;
  23968. }
  23969. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  23970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  23971. {
  23972. {
  23973. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  23974. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  23975. L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.5f), NULL);
  23976. __this->___m_Extents_1 = L_1;
  23977. return;
  23978. }
  23979. }
  23980. IL2CPP_EXTERN_C void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  23981. {
  23982. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23983. int32_t _offset = 1;
  23984. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23985. Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128(_thisAdjusted, ___0_value, method);
  23986. }
  23987. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  23988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  23989. {
  23990. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23991. memset((&V_0), 0, sizeof(V_0));
  23992. {
  23993. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1;
  23994. V_0 = L_0;
  23995. goto IL_000a;
  23996. }
  23997. IL_000a:
  23998. {
  23999. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  24000. return L_1;
  24001. }
  24002. }
  24003. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24004. {
  24005. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24006. int32_t _offset = 1;
  24007. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24008. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24009. _returnValue = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(_thisAdjusted, method);
  24010. return _returnValue;
  24011. }
  24012. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  24013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24014. {
  24015. {
  24016. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  24017. __this->___m_Extents_1 = L_0;
  24018. return;
  24019. }
  24020. }
  24021. IL2CPP_EXTERN_C void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24022. {
  24023. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24024. int32_t _offset = 1;
  24025. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24026. Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(_thisAdjusted, ___0_value, method);
  24027. }
  24028. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  24029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24030. {
  24031. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24032. memset((&V_0), 0, sizeof(V_0));
  24033. {
  24034. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24035. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  24036. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24037. L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  24038. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24039. L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL);
  24040. V_0 = L_2;
  24041. goto IL_0015;
  24042. }
  24043. IL_0015:
  24044. {
  24045. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
  24046. return L_3;
  24047. }
  24048. }
  24049. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24050. {
  24051. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24052. int32_t _offset = 1;
  24053. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24054. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24055. _returnValue = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(_thisAdjusted, method);
  24056. return _returnValue;
  24057. }
  24058. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  24059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24060. {
  24061. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24062. memset((&V_0), 0, sizeof(V_0));
  24063. {
  24064. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24065. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  24066. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24067. L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  24068. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24069. L_2 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_0, L_1, NULL);
  24070. V_0 = L_2;
  24071. goto IL_0015;
  24072. }
  24073. IL_0015:
  24074. {
  24075. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
  24076. return L_3;
  24077. }
  24078. }
  24079. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24080. {
  24081. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24082. int32_t _offset = 1;
  24083. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24084. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24085. _returnValue = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(_thisAdjusted, method);
  24086. return _returnValue;
  24087. }
  24088. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  24089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method)
  24090. {
  24091. bool V_0 = false;
  24092. int32_t G_B3_0 = 0;
  24093. {
  24094. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24095. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_lhs), NULL);
  24096. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24097. L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___1_rhs), NULL);
  24098. bool L_2;
  24099. L_2 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_1, NULL);
  24100. if (!L_2)
  24101. {
  24102. goto IL_002b;
  24103. }
  24104. }
  24105. {
  24106. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  24107. L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_lhs), NULL);
  24108. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  24109. L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___1_rhs), NULL);
  24110. bool L_5;
  24111. L_5 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_3, L_4, NULL);
  24112. G_B3_0 = ((int32_t)(L_5));
  24113. goto IL_002c;
  24114. }
  24115. IL_002b:
  24116. {
  24117. G_B3_0 = 0;
  24118. }
  24119. IL_002c:
  24120. {
  24121. V_0 = (bool)G_B3_0;
  24122. goto IL_002f;
  24123. }
  24124. IL_002f:
  24125. {
  24126. bool L_6 = V_0;
  24127. return L_6;
  24128. }
  24129. }
  24130. // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
  24131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_mBE4883EFEDADB40B7243DC1F19BD01B5908CD2E0 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method)
  24132. {
  24133. bool V_0 = false;
  24134. {
  24135. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = ___0_lhs;
  24136. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_1 = ___1_rhs;
  24137. bool L_2;
  24138. L_2 = Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33(L_0, L_1, NULL);
  24139. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  24140. goto IL_000e;
  24141. }
  24142. IL_000e:
  24143. {
  24144. bool L_3 = V_0;
  24145. return L_3;
  24146. }
  24147. }
  24148. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  24149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method)
  24150. {
  24151. {
  24152. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_max;
  24153. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_min;
  24154. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24155. L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL);
  24156. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  24157. L_3 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_2, (0.5f), NULL);
  24158. Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(__this, L_3, NULL);
  24159. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_min;
  24160. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  24161. L_5 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  24162. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  24163. L_6 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_4, L_5, NULL);
  24164. Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(__this, L_6, NULL);
  24165. return;
  24166. }
  24167. }
  24168. IL2CPP_EXTERN_C void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method)
  24169. {
  24170. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24171. int32_t _offset = 1;
  24172. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24173. Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(_thisAdjusted, ___0_min, ___1_max, method);
  24174. }
  24175. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  24176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  24177. {
  24178. {
  24179. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24180. L_0 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(__this, NULL);
  24181. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
  24182. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24183. L_2 = Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline(L_0, L_1, NULL);
  24184. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  24185. L_3 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(__this, NULL);
  24186. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
  24187. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  24188. L_5 = Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline(L_3, L_4, NULL);
  24189. Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(__this, L_2, L_5, NULL);
  24190. return;
  24191. }
  24192. }
  24193. IL2CPP_EXTERN_C void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  24194. {
  24195. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24196. int32_t _offset = 1;
  24197. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24198. Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F(_thisAdjusted, ___0_point, method);
  24199. }
  24200. // System.String UnityEngine.Bounds::ToString()
  24201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24202. {
  24203. String_t* V_0 = NULL;
  24204. {
  24205. String_t* L_0;
  24206. L_0 = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  24207. V_0 = L_0;
  24208. goto IL_000c;
  24209. }
  24210. IL_000c:
  24211. {
  24212. String_t* L_1 = V_0;
  24213. return L_1;
  24214. }
  24215. }
  24216. IL2CPP_EXTERN_C String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24217. {
  24218. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24219. int32_t _offset = 1;
  24220. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24221. String_t* _returnValue;
  24222. _returnValue = Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2(_thisAdjusted, method);
  24223. return _returnValue;
  24224. }
  24225. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  24226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  24227. {
  24228. static bool s_Il2CppMethodInitialized;
  24229. if (!s_Il2CppMethodInitialized)
  24230. {
  24231. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  24232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  24233. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  24234. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35);
  24235. s_Il2CppMethodInitialized = true;
  24236. }
  24237. bool V_0 = false;
  24238. bool V_1 = false;
  24239. String_t* V_2 = NULL;
  24240. {
  24241. String_t* L_0 = ___0_format;
  24242. bool L_1;
  24243. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  24244. V_0 = L_1;
  24245. bool L_2 = V_0;
  24246. if (!L_2)
  24247. {
  24248. goto IL_0012;
  24249. }
  24250. }
  24251. {
  24252. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  24253. }
  24254. IL_0012:
  24255. {
  24256. RuntimeObject* L_3 = ___1_formatProvider;
  24257. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  24258. bool L_4 = V_1;
  24259. if (!L_4)
  24260. {
  24261. goto IL_0026;
  24262. }
  24263. }
  24264. {
  24265. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  24266. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  24267. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  24268. NullCheck(L_5);
  24269. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  24270. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  24271. ___1_formatProvider = L_6;
  24272. }
  24273. IL_0026:
  24274. {
  24275. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  24276. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  24277. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Center_0);
  24278. String_t* L_10 = ___0_format;
  24279. RuntimeObject* L_11 = ___1_formatProvider;
  24280. String_t* L_12;
  24281. L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
  24282. NullCheck(L_8);
  24283. ArrayElementTypeCheck (L_8, L_12);
  24284. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  24285. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  24286. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Extents_1);
  24287. String_t* L_15 = ___0_format;
  24288. RuntimeObject* L_16 = ___1_formatProvider;
  24289. String_t* L_17;
  24290. L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL);
  24291. NullCheck(L_13);
  24292. ArrayElementTypeCheck (L_13, L_17);
  24293. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  24294. String_t* L_18;
  24295. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35, L_13, NULL);
  24296. V_2 = L_18;
  24297. goto IL_0059;
  24298. }
  24299. IL_0059:
  24300. {
  24301. String_t* L_19 = V_2;
  24302. return L_19;
  24303. }
  24304. }
  24305. IL2CPP_EXTERN_C String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  24306. {
  24307. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24308. int32_t _offset = 1;
  24309. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24310. String_t* _returnValue;
  24311. _returnValue = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  24312. return _returnValue;
  24313. }
  24314. #ifdef __clang__
  24315. #pragma clang diagnostic pop
  24316. #endif
  24317. #ifdef __clang__
  24318. #pragma clang diagnostic push
  24319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24320. #pragma clang diagnostic ignored "-Wunused-variable"
  24321. #endif
  24322. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  24323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method)
  24324. {
  24325. {
  24326. float L_0 = ___0_x;
  24327. __this->___m_XMin_0 = L_0;
  24328. float L_1 = ___1_y;
  24329. __this->___m_YMin_1 = L_1;
  24330. float L_2 = ___2_width;
  24331. __this->___m_Width_2 = L_2;
  24332. float L_3 = ___3_height;
  24333. __this->___m_Height_3 = L_3;
  24334. return;
  24335. }
  24336. }
  24337. IL2CPP_EXTERN_C void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method)
  24338. {
  24339. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24340. int32_t _offset = 1;
  24341. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24342. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23(_thisAdjusted, ___0_x, ___1_y, ___2_width, ___3_height, method);
  24343. }
  24344. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  24345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method)
  24346. {
  24347. {
  24348. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_position;
  24349. float L_1 = L_0.___x_0;
  24350. __this->___m_XMin_0 = L_1;
  24351. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_position;
  24352. float L_3 = L_2.___y_1;
  24353. __this->___m_YMin_1 = L_3;
  24354. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_size;
  24355. float L_5 = L_4.___x_0;
  24356. __this->___m_Width_2 = L_5;
  24357. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_size;
  24358. float L_7 = L_6.___y_1;
  24359. __this->___m_Height_3 = L_7;
  24360. return;
  24361. }
  24362. }
  24363. IL2CPP_EXTERN_C void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method)
  24364. {
  24365. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24366. int32_t _offset = 1;
  24367. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24368. Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675(_thisAdjusted, ___0_position, ___1_size, method);
  24369. }
  24370. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  24371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D (const RuntimeMethod* method)
  24372. {
  24373. {
  24374. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0;
  24375. memset((&L_0), 0, sizeof(L_0));
  24376. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  24377. return L_0;
  24378. }
  24379. }
  24380. // UnityEngine.Rect UnityEngine.Rect::MinMaxRect(System.Single,System.Single,System.Single,System.Single)
  24381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_MinMaxRect_m540D2DD8C255D276AD4AE06D9CCA2A667EFA39E5 (float ___0_xmin, float ___1_ymin, float ___2_xmax, float ___3_ymax, const RuntimeMethod* method)
  24382. {
  24383. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  24384. memset((&V_0), 0, sizeof(V_0));
  24385. {
  24386. float L_0 = ___0_xmin;
  24387. float L_1 = ___1_ymin;
  24388. float L_2 = ___2_xmax;
  24389. float L_3 = ___0_xmin;
  24390. float L_4 = ___3_ymax;
  24391. float L_5 = ___1_ymin;
  24392. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
  24393. memset((&L_6), 0, sizeof(L_6));
  24394. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_6), L_0, L_1, ((float)il2cpp_codegen_subtract(L_2, L_3)), ((float)il2cpp_codegen_subtract(L_4, L_5)), /*hidden argument*/NULL);
  24395. V_0 = L_6;
  24396. goto IL_0011;
  24397. }
  24398. IL_0011:
  24399. {
  24400. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = V_0;
  24401. return L_7;
  24402. }
  24403. }
  24404. // System.Single UnityEngine.Rect::get_x()
  24405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24406. {
  24407. float V_0 = 0.0f;
  24408. {
  24409. float L_0 = __this->___m_XMin_0;
  24410. V_0 = L_0;
  24411. goto IL_000a;
  24412. }
  24413. IL_000a:
  24414. {
  24415. float L_1 = V_0;
  24416. return L_1;
  24417. }
  24418. }
  24419. IL2CPP_EXTERN_C float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24420. {
  24421. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24422. int32_t _offset = 1;
  24423. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24424. float _returnValue;
  24425. _returnValue = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(_thisAdjusted, method);
  24426. return _returnValue;
  24427. }
  24428. // System.Void UnityEngine.Rect::set_x(System.Single)
  24429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24430. {
  24431. {
  24432. float L_0 = ___0_value;
  24433. __this->___m_XMin_0 = L_0;
  24434. return;
  24435. }
  24436. }
  24437. IL2CPP_EXTERN_C void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24438. {
  24439. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24440. int32_t _offset = 1;
  24441. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24442. Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406(_thisAdjusted, ___0_value, method);
  24443. }
  24444. // System.Single UnityEngine.Rect::get_y()
  24445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24446. {
  24447. float V_0 = 0.0f;
  24448. {
  24449. float L_0 = __this->___m_YMin_1;
  24450. V_0 = L_0;
  24451. goto IL_000a;
  24452. }
  24453. IL_000a:
  24454. {
  24455. float L_1 = V_0;
  24456. return L_1;
  24457. }
  24458. }
  24459. IL2CPP_EXTERN_C float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24460. {
  24461. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24462. int32_t _offset = 1;
  24463. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24464. float _returnValue;
  24465. _returnValue = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(_thisAdjusted, method);
  24466. return _returnValue;
  24467. }
  24468. // System.Void UnityEngine.Rect::set_y(System.Single)
  24469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24470. {
  24471. {
  24472. float L_0 = ___0_value;
  24473. __this->___m_YMin_1 = L_0;
  24474. return;
  24475. }
  24476. }
  24477. IL2CPP_EXTERN_C void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24478. {
  24479. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24480. int32_t _offset = 1;
  24481. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24482. Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629(_thisAdjusted, ___0_value, method);
  24483. }
  24484. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  24485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24486. {
  24487. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24488. memset((&V_0), 0, sizeof(V_0));
  24489. {
  24490. float L_0 = __this->___m_XMin_0;
  24491. float L_1 = __this->___m_YMin_1;
  24492. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24493. memset((&L_2), 0, sizeof(L_2));
  24494. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24495. V_0 = L_2;
  24496. goto IL_0015;
  24497. }
  24498. IL_0015:
  24499. {
  24500. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24501. return L_3;
  24502. }
  24503. }
  24504. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24505. {
  24506. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24507. int32_t _offset = 1;
  24508. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24509. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24510. _returnValue = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38(_thisAdjusted, method);
  24511. return _returnValue;
  24512. }
  24513. // System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
  24514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24515. {
  24516. {
  24517. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24518. float L_1 = L_0.___x_0;
  24519. __this->___m_XMin_0 = L_1;
  24520. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24521. float L_3 = L_2.___y_1;
  24522. __this->___m_YMin_1 = L_3;
  24523. return;
  24524. }
  24525. }
  24526. IL2CPP_EXTERN_C void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24527. {
  24528. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24529. int32_t _offset = 1;
  24530. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24531. Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05(_thisAdjusted, ___0_value, method);
  24532. }
  24533. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  24534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24535. {
  24536. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24537. memset((&V_0), 0, sizeof(V_0));
  24538. {
  24539. float L_0;
  24540. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  24541. float L_1 = __this->___m_Width_2;
  24542. float L_2;
  24543. L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  24544. float L_3 = __this->___m_Height_3;
  24545. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  24546. memset((&L_4), 0, sizeof(L_4));
  24547. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((float)il2cpp_codegen_add(L_0, ((float)(L_1/(2.0f))))), ((float)il2cpp_codegen_add(L_2, ((float)(L_3/(2.0f))))), /*hidden argument*/NULL);
  24548. V_0 = L_4;
  24549. goto IL_002f;
  24550. }
  24551. IL_002f:
  24552. {
  24553. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  24554. return L_5;
  24555. }
  24556. }
  24557. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24558. {
  24559. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24560. int32_t _offset = 1;
  24561. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24562. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24563. _returnValue = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C(_thisAdjusted, method);
  24564. return _returnValue;
  24565. }
  24566. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  24567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24568. {
  24569. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24570. memset((&V_0), 0, sizeof(V_0));
  24571. {
  24572. float L_0;
  24573. L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  24574. float L_1;
  24575. L_1 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  24576. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24577. memset((&L_2), 0, sizeof(L_2));
  24578. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24579. V_0 = L_2;
  24580. goto IL_0015;
  24581. }
  24582. IL_0015:
  24583. {
  24584. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24585. return L_3;
  24586. }
  24587. }
  24588. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24589. {
  24590. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24591. int32_t _offset = 1;
  24592. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24593. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24594. _returnValue = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC(_thisAdjusted, method);
  24595. return _returnValue;
  24596. }
  24597. // System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
  24598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24599. {
  24600. {
  24601. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24602. float L_1 = L_0.___x_0;
  24603. Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(__this, L_1, NULL);
  24604. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24605. float L_3 = L_2.___y_1;
  24606. Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(__this, L_3, NULL);
  24607. return;
  24608. }
  24609. }
  24610. IL2CPP_EXTERN_C void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24611. {
  24612. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24613. int32_t _offset = 1;
  24614. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24615. Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253(_thisAdjusted, ___0_value, method);
  24616. }
  24617. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  24618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24619. {
  24620. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24621. memset((&V_0), 0, sizeof(V_0));
  24622. {
  24623. float L_0;
  24624. L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  24625. float L_1;
  24626. L_1 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  24627. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24628. memset((&L_2), 0, sizeof(L_2));
  24629. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24630. V_0 = L_2;
  24631. goto IL_0015;
  24632. }
  24633. IL_0015:
  24634. {
  24635. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24636. return L_3;
  24637. }
  24638. }
  24639. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24640. {
  24641. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24642. int32_t _offset = 1;
  24643. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24644. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24645. _returnValue = Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167(_thisAdjusted, method);
  24646. return _returnValue;
  24647. }
  24648. // System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
  24649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24650. {
  24651. {
  24652. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24653. float L_1 = L_0.___x_0;
  24654. Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(__this, L_1, NULL);
  24655. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24656. float L_3 = L_2.___y_1;
  24657. Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(__this, L_3, NULL);
  24658. return;
  24659. }
  24660. }
  24661. IL2CPP_EXTERN_C void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24662. {
  24663. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24664. int32_t _offset = 1;
  24665. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24666. Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0(_thisAdjusted, ___0_value, method);
  24667. }
  24668. // System.Single UnityEngine.Rect::get_width()
  24669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24670. {
  24671. float V_0 = 0.0f;
  24672. {
  24673. float L_0 = __this->___m_Width_2;
  24674. V_0 = L_0;
  24675. goto IL_000a;
  24676. }
  24677. IL_000a:
  24678. {
  24679. float L_1 = V_0;
  24680. return L_1;
  24681. }
  24682. }
  24683. IL2CPP_EXTERN_C float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24684. {
  24685. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24686. int32_t _offset = 1;
  24687. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24688. float _returnValue;
  24689. _returnValue = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(_thisAdjusted, method);
  24690. return _returnValue;
  24691. }
  24692. // System.Void UnityEngine.Rect::set_width(System.Single)
  24693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24694. {
  24695. {
  24696. float L_0 = ___0_value;
  24697. __this->___m_Width_2 = L_0;
  24698. return;
  24699. }
  24700. }
  24701. IL2CPP_EXTERN_C void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24702. {
  24703. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24704. int32_t _offset = 1;
  24705. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24706. Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(_thisAdjusted, ___0_value, method);
  24707. }
  24708. // System.Single UnityEngine.Rect::get_height()
  24709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24710. {
  24711. float V_0 = 0.0f;
  24712. {
  24713. float L_0 = __this->___m_Height_3;
  24714. V_0 = L_0;
  24715. goto IL_000a;
  24716. }
  24717. IL_000a:
  24718. {
  24719. float L_1 = V_0;
  24720. return L_1;
  24721. }
  24722. }
  24723. IL2CPP_EXTERN_C float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24724. {
  24725. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24726. int32_t _offset = 1;
  24727. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24728. float _returnValue;
  24729. _returnValue = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(_thisAdjusted, method);
  24730. return _returnValue;
  24731. }
  24732. // System.Void UnityEngine.Rect::set_height(System.Single)
  24733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24734. {
  24735. {
  24736. float L_0 = ___0_value;
  24737. __this->___m_Height_3 = L_0;
  24738. return;
  24739. }
  24740. }
  24741. IL2CPP_EXTERN_C void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24742. {
  24743. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24744. int32_t _offset = 1;
  24745. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24746. Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(_thisAdjusted, ___0_value, method);
  24747. }
  24748. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  24749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24750. {
  24751. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24752. memset((&V_0), 0, sizeof(V_0));
  24753. {
  24754. float L_0 = __this->___m_Width_2;
  24755. float L_1 = __this->___m_Height_3;
  24756. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24757. memset((&L_2), 0, sizeof(L_2));
  24758. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24759. V_0 = L_2;
  24760. goto IL_0015;
  24761. }
  24762. IL_0015:
  24763. {
  24764. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24765. return L_3;
  24766. }
  24767. }
  24768. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24769. {
  24770. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24771. int32_t _offset = 1;
  24772. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24773. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24774. _returnValue = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267(_thisAdjusted, method);
  24775. return _returnValue;
  24776. }
  24777. // System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
  24778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24779. {
  24780. {
  24781. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24782. float L_1 = L_0.___x_0;
  24783. __this->___m_Width_2 = L_1;
  24784. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24785. float L_3 = L_2.___y_1;
  24786. __this->___m_Height_3 = L_3;
  24787. return;
  24788. }
  24789. }
  24790. IL2CPP_EXTERN_C void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24791. {
  24792. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24793. int32_t _offset = 1;
  24794. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24795. Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA(_thisAdjusted, ___0_value, method);
  24796. }
  24797. // System.Single UnityEngine.Rect::get_xMin()
  24798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24799. {
  24800. float V_0 = 0.0f;
  24801. {
  24802. float L_0 = __this->___m_XMin_0;
  24803. V_0 = L_0;
  24804. goto IL_000a;
  24805. }
  24806. IL_000a:
  24807. {
  24808. float L_1 = V_0;
  24809. return L_1;
  24810. }
  24811. }
  24812. IL2CPP_EXTERN_C float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24813. {
  24814. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24815. int32_t _offset = 1;
  24816. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24817. float _returnValue;
  24818. _returnValue = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(_thisAdjusted, method);
  24819. return _returnValue;
  24820. }
  24821. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  24822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24823. {
  24824. float V_0 = 0.0f;
  24825. {
  24826. float L_0;
  24827. L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  24828. V_0 = L_0;
  24829. float L_1 = ___0_value;
  24830. __this->___m_XMin_0 = L_1;
  24831. float L_2 = V_0;
  24832. float L_3 = __this->___m_XMin_0;
  24833. __this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_2, L_3));
  24834. return;
  24835. }
  24836. }
  24837. IL2CPP_EXTERN_C void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24838. {
  24839. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24840. int32_t _offset = 1;
  24841. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24842. Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(_thisAdjusted, ___0_value, method);
  24843. }
  24844. // System.Single UnityEngine.Rect::get_yMin()
  24845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24846. {
  24847. float V_0 = 0.0f;
  24848. {
  24849. float L_0 = __this->___m_YMin_1;
  24850. V_0 = L_0;
  24851. goto IL_000a;
  24852. }
  24853. IL_000a:
  24854. {
  24855. float L_1 = V_0;
  24856. return L_1;
  24857. }
  24858. }
  24859. IL2CPP_EXTERN_C float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24860. {
  24861. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24862. int32_t _offset = 1;
  24863. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24864. float _returnValue;
  24865. _returnValue = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(_thisAdjusted, method);
  24866. return _returnValue;
  24867. }
  24868. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  24869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24870. {
  24871. float V_0 = 0.0f;
  24872. {
  24873. float L_0;
  24874. L_0 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  24875. V_0 = L_0;
  24876. float L_1 = ___0_value;
  24877. __this->___m_YMin_1 = L_1;
  24878. float L_2 = V_0;
  24879. float L_3 = __this->___m_YMin_1;
  24880. __this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_2, L_3));
  24881. return;
  24882. }
  24883. }
  24884. IL2CPP_EXTERN_C void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24885. {
  24886. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24887. int32_t _offset = 1;
  24888. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24889. Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(_thisAdjusted, ___0_value, method);
  24890. }
  24891. // System.Single UnityEngine.Rect::get_xMax()
  24892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24893. {
  24894. float V_0 = 0.0f;
  24895. {
  24896. float L_0 = __this->___m_Width_2;
  24897. float L_1 = __this->___m_XMin_0;
  24898. V_0 = ((float)il2cpp_codegen_add(L_0, L_1));
  24899. goto IL_0011;
  24900. }
  24901. IL_0011:
  24902. {
  24903. float L_2 = V_0;
  24904. return L_2;
  24905. }
  24906. }
  24907. IL2CPP_EXTERN_C float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24908. {
  24909. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24910. int32_t _offset = 1;
  24911. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24912. float _returnValue;
  24913. _returnValue = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(_thisAdjusted, method);
  24914. return _returnValue;
  24915. }
  24916. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  24917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24918. {
  24919. {
  24920. float L_0 = ___0_value;
  24921. float L_1 = __this->___m_XMin_0;
  24922. __this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_0, L_1));
  24923. return;
  24924. }
  24925. }
  24926. IL2CPP_EXTERN_C void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24927. {
  24928. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24929. int32_t _offset = 1;
  24930. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24931. Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(_thisAdjusted, ___0_value, method);
  24932. }
  24933. // System.Single UnityEngine.Rect::get_yMax()
  24934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24935. {
  24936. float V_0 = 0.0f;
  24937. {
  24938. float L_0 = __this->___m_Height_3;
  24939. float L_1 = __this->___m_YMin_1;
  24940. V_0 = ((float)il2cpp_codegen_add(L_0, L_1));
  24941. goto IL_0011;
  24942. }
  24943. IL_0011:
  24944. {
  24945. float L_2 = V_0;
  24946. return L_2;
  24947. }
  24948. }
  24949. IL2CPP_EXTERN_C float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24950. {
  24951. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24952. int32_t _offset = 1;
  24953. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24954. float _returnValue;
  24955. _returnValue = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(_thisAdjusted, method);
  24956. return _returnValue;
  24957. }
  24958. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  24959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24960. {
  24961. {
  24962. float L_0 = ___0_value;
  24963. float L_1 = __this->___m_YMin_1;
  24964. __this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_0, L_1));
  24965. return;
  24966. }
  24967. }
  24968. IL2CPP_EXTERN_C void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24969. {
  24970. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24971. int32_t _offset = 1;
  24972. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24973. Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(_thisAdjusted, ___0_value, method);
  24974. }
  24975. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  24976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method)
  24977. {
  24978. bool V_0 = false;
  24979. int32_t G_B5_0 = 0;
  24980. {
  24981. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_point;
  24982. float L_1 = L_0.___x_0;
  24983. float L_2;
  24984. L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  24985. if ((!(((float)L_1) >= ((float)L_2))))
  24986. {
  24987. goto IL_003b;
  24988. }
  24989. }
  24990. {
  24991. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_point;
  24992. float L_4 = L_3.___x_0;
  24993. float L_5;
  24994. L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  24995. if ((!(((float)L_4) < ((float)L_5))))
  24996. {
  24997. goto IL_003b;
  24998. }
  24999. }
  25000. {
  25001. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_point;
  25002. float L_7 = L_6.___y_1;
  25003. float L_8;
  25004. L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  25005. if ((!(((float)L_7) >= ((float)L_8))))
  25006. {
  25007. goto IL_003b;
  25008. }
  25009. }
  25010. {
  25011. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_point;
  25012. float L_10 = L_9.___y_1;
  25013. float L_11;
  25014. L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  25015. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  25016. goto IL_003c;
  25017. }
  25018. IL_003b:
  25019. {
  25020. G_B5_0 = 0;
  25021. }
  25022. IL_003c:
  25023. {
  25024. V_0 = (bool)G_B5_0;
  25025. goto IL_003f;
  25026. }
  25027. IL_003f:
  25028. {
  25029. bool L_12 = V_0;
  25030. return L_12;
  25031. }
  25032. }
  25033. IL2CPP_EXTERN_C bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method)
  25034. {
  25035. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25036. int32_t _offset = 1;
  25037. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25038. bool _returnValue;
  25039. _returnValue = Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B(_thisAdjusted, ___0_point, method);
  25040. return _returnValue;
  25041. }
  25042. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  25043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  25044. {
  25045. bool V_0 = false;
  25046. int32_t G_B5_0 = 0;
  25047. {
  25048. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_point;
  25049. float L_1 = L_0.___x_2;
  25050. float L_2;
  25051. L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  25052. if ((!(((float)L_1) >= ((float)L_2))))
  25053. {
  25054. goto IL_003b;
  25055. }
  25056. }
  25057. {
  25058. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_point;
  25059. float L_4 = L_3.___x_2;
  25060. float L_5;
  25061. L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  25062. if ((!(((float)L_4) < ((float)L_5))))
  25063. {
  25064. goto IL_003b;
  25065. }
  25066. }
  25067. {
  25068. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_point;
  25069. float L_7 = L_6.___y_3;
  25070. float L_8;
  25071. L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  25072. if ((!(((float)L_7) >= ((float)L_8))))
  25073. {
  25074. goto IL_003b;
  25075. }
  25076. }
  25077. {
  25078. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_point;
  25079. float L_10 = L_9.___y_3;
  25080. float L_11;
  25081. L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  25082. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  25083. goto IL_003c;
  25084. }
  25085. IL_003b:
  25086. {
  25087. G_B5_0 = 0;
  25088. }
  25089. IL_003c:
  25090. {
  25091. V_0 = (bool)G_B5_0;
  25092. goto IL_003f;
  25093. }
  25094. IL_003f:
  25095. {
  25096. bool L_12 = V_0;
  25097. return L_12;
  25098. }
  25099. }
  25100. IL2CPP_EXTERN_C bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  25101. {
  25102. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25103. int32_t _offset = 1;
  25104. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25105. bool _returnValue;
  25106. _returnValue = Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B(_thisAdjusted, ___0_point, method);
  25107. return _returnValue;
  25108. }
  25109. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  25110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method)
  25111. {
  25112. bool V_0 = false;
  25113. float V_1 = 0.0f;
  25114. bool V_2 = false;
  25115. float V_3 = 0.0f;
  25116. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_4;
  25117. memset((&V_4), 0, sizeof(V_4));
  25118. {
  25119. float L_0;
  25120. L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_rect), NULL);
  25121. float L_1;
  25122. L_1 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_rect), NULL);
  25123. V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0);
  25124. bool L_2 = V_0;
  25125. if (!L_2)
  25126. {
  25127. goto IL_0037;
  25128. }
  25129. }
  25130. {
  25131. float L_3;
  25132. L_3 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_rect), NULL);
  25133. V_1 = L_3;
  25134. float L_4;
  25135. L_4 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_rect), NULL);
  25136. Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19((&___0_rect), L_4, NULL);
  25137. float L_5 = V_1;
  25138. Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D((&___0_rect), L_5, NULL);
  25139. }
  25140. IL_0037:
  25141. {
  25142. float L_6;
  25143. L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_rect), NULL);
  25144. float L_7;
  25145. L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL);
  25146. V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
  25147. bool L_8 = V_2;
  25148. if (!L_8)
  25149. {
  25150. goto IL_006d;
  25151. }
  25152. }
  25153. {
  25154. float L_9;
  25155. L_9 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_rect), NULL);
  25156. V_3 = L_9;
  25157. float L_10;
  25158. L_10 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL);
  25159. Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE((&___0_rect), L_10, NULL);
  25160. float L_11 = V_3;
  25161. Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B((&___0_rect), L_11, NULL);
  25162. }
  25163. IL_006d:
  25164. {
  25165. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_12 = ___0_rect;
  25166. V_4 = L_12;
  25167. goto IL_0072;
  25168. }
  25169. IL_0072:
  25170. {
  25171. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_13 = V_4;
  25172. return L_13;
  25173. }
  25174. }
  25175. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  25176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25177. {
  25178. bool V_0 = false;
  25179. int32_t G_B5_0 = 0;
  25180. {
  25181. float L_0;
  25182. L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_other), NULL);
  25183. float L_1;
  25184. L_1 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  25185. if ((!(((float)L_0) > ((float)L_1))))
  25186. {
  25187. goto IL_003f;
  25188. }
  25189. }
  25190. {
  25191. float L_2;
  25192. L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_other), NULL);
  25193. float L_3;
  25194. L_3 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  25195. if ((!(((float)L_2) < ((float)L_3))))
  25196. {
  25197. goto IL_003f;
  25198. }
  25199. }
  25200. {
  25201. float L_4;
  25202. L_4 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_other), NULL);
  25203. float L_5;
  25204. L_5 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  25205. if ((!(((float)L_4) > ((float)L_5))))
  25206. {
  25207. goto IL_003f;
  25208. }
  25209. }
  25210. {
  25211. float L_6;
  25212. L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_other), NULL);
  25213. float L_7;
  25214. L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  25215. G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
  25216. goto IL_0040;
  25217. }
  25218. IL_003f:
  25219. {
  25220. G_B5_0 = 0;
  25221. }
  25222. IL_0040:
  25223. {
  25224. V_0 = (bool)G_B5_0;
  25225. goto IL_0043;
  25226. }
  25227. IL_0043:
  25228. {
  25229. bool L_8 = V_0;
  25230. return L_8;
  25231. }
  25232. }
  25233. IL2CPP_EXTERN_C bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25234. {
  25235. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25236. int32_t _offset = 1;
  25237. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25238. bool _returnValue;
  25239. _returnValue = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572(_thisAdjusted, ___0_other, method);
  25240. return _returnValue;
  25241. }
  25242. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  25243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method)
  25244. {
  25245. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  25246. memset((&V_0), 0, sizeof(V_0));
  25247. bool V_1 = false;
  25248. bool V_2 = false;
  25249. {
  25250. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = (*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)__this);
  25251. V_0 = L_0;
  25252. bool L_1 = ___1_allowInverse;
  25253. V_1 = L_1;
  25254. bool L_2 = V_1;
  25255. if (!L_2)
  25256. {
  25257. goto IL_001e;
  25258. }
  25259. }
  25260. {
  25261. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = V_0;
  25262. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
  25263. L_4 = Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9(L_3, NULL);
  25264. V_0 = L_4;
  25265. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = ___0_other;
  25266. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
  25267. L_6 = Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9(L_5, NULL);
  25268. ___0_other = L_6;
  25269. }
  25270. IL_001e:
  25271. {
  25272. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = ___0_other;
  25273. bool L_8;
  25274. L_8 = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572((&V_0), L_7, NULL);
  25275. V_2 = L_8;
  25276. goto IL_0029;
  25277. }
  25278. IL_0029:
  25279. {
  25280. bool L_9 = V_2;
  25281. return L_9;
  25282. }
  25283. }
  25284. IL2CPP_EXTERN_C bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method)
  25285. {
  25286. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25287. int32_t _offset = 1;
  25288. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25289. bool _returnValue;
  25290. _returnValue = Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41(_thisAdjusted, ___0_other, ___1_allowInverse, method);
  25291. return _returnValue;
  25292. }
  25293. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  25294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_mB5D7316EB50B1DDA9324F4BE6741DFF6A673137D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method)
  25295. {
  25296. bool V_0 = false;
  25297. {
  25298. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_lhs;
  25299. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rhs;
  25300. bool L_2;
  25301. L_2 = Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F(L_0, L_1, NULL);
  25302. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  25303. goto IL_000e;
  25304. }
  25305. IL_000e:
  25306. {
  25307. bool L_3 = V_0;
  25308. return L_3;
  25309. }
  25310. }
  25311. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  25312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method)
  25313. {
  25314. bool V_0 = false;
  25315. int32_t G_B5_0 = 0;
  25316. {
  25317. float L_0;
  25318. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_lhs), NULL);
  25319. float L_1;
  25320. L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___1_rhs), NULL);
  25321. if ((!(((float)L_0) == ((float)L_1))))
  25322. {
  25323. goto IL_0043;
  25324. }
  25325. }
  25326. {
  25327. float L_2;
  25328. L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_lhs), NULL);
  25329. float L_3;
  25330. L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___1_rhs), NULL);
  25331. if ((!(((float)L_2) == ((float)L_3))))
  25332. {
  25333. goto IL_0043;
  25334. }
  25335. }
  25336. {
  25337. float L_4;
  25338. L_4 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_lhs), NULL);
  25339. float L_5;
  25340. L_5 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___1_rhs), NULL);
  25341. if ((!(((float)L_4) == ((float)L_5))))
  25342. {
  25343. goto IL_0043;
  25344. }
  25345. }
  25346. {
  25347. float L_6;
  25348. L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_lhs), NULL);
  25349. float L_7;
  25350. L_7 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___1_rhs), NULL);
  25351. G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
  25352. goto IL_0044;
  25353. }
  25354. IL_0043:
  25355. {
  25356. G_B5_0 = 0;
  25357. }
  25358. IL_0044:
  25359. {
  25360. V_0 = (bool)G_B5_0;
  25361. goto IL_0047;
  25362. }
  25363. IL_0047:
  25364. {
  25365. bool L_8 = V_0;
  25366. return L_8;
  25367. }
  25368. }
  25369. // System.Int32 UnityEngine.Rect::GetHashCode()
  25370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  25371. {
  25372. float V_0 = 0.0f;
  25373. int32_t V_1 = 0;
  25374. {
  25375. float L_0;
  25376. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  25377. V_0 = L_0;
  25378. int32_t L_1;
  25379. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25380. float L_2;
  25381. L_2 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
  25382. V_0 = L_2;
  25383. int32_t L_3;
  25384. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25385. float L_4;
  25386. L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  25387. V_0 = L_4;
  25388. int32_t L_5;
  25389. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25390. float L_6;
  25391. L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
  25392. V_0 = L_6;
  25393. int32_t L_7;
  25394. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25395. V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  25396. goto IL_0045;
  25397. }
  25398. IL_0045:
  25399. {
  25400. int32_t L_8 = V_1;
  25401. return L_8;
  25402. }
  25403. }
  25404. IL2CPP_EXTERN_C int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25405. {
  25406. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25407. int32_t _offset = 1;
  25408. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25409. int32_t _returnValue;
  25410. _returnValue = Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1(_thisAdjusted, method);
  25411. return _returnValue;
  25412. }
  25413. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  25414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  25415. {
  25416. static bool s_Il2CppMethodInitialized;
  25417. if (!s_Il2CppMethodInitialized)
  25418. {
  25419. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var);
  25420. s_Il2CppMethodInitialized = true;
  25421. }
  25422. bool V_0 = false;
  25423. bool V_1 = false;
  25424. {
  25425. RuntimeObject* L_0 = ___0_other;
  25426. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25427. bool L_1 = V_0;
  25428. if (!L_1)
  25429. {
  25430. goto IL_0015;
  25431. }
  25432. }
  25433. {
  25434. V_1 = (bool)0;
  25435. goto IL_0024;
  25436. }
  25437. IL_0015:
  25438. {
  25439. RuntimeObject* L_2 = ___0_other;
  25440. bool L_3;
  25441. L_3 = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(__this, ((*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)((Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)UnBox(L_2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var)))), NULL);
  25442. V_1 = L_3;
  25443. goto IL_0024;
  25444. }
  25445. IL_0024:
  25446. {
  25447. bool L_4 = V_1;
  25448. return L_4;
  25449. }
  25450. }
  25451. IL2CPP_EXTERN_C bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  25452. {
  25453. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25454. int32_t _offset = 1;
  25455. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25456. bool _returnValue;
  25457. _returnValue = Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8(_thisAdjusted, ___0_other, method);
  25458. return _returnValue;
  25459. }
  25460. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  25461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25462. {
  25463. float V_0 = 0.0f;
  25464. bool V_1 = false;
  25465. int32_t G_B5_0 = 0;
  25466. {
  25467. float L_0;
  25468. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  25469. V_0 = L_0;
  25470. float L_1;
  25471. L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_other), NULL);
  25472. bool L_2;
  25473. L_2 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_1, NULL);
  25474. if (!L_2)
  25475. {
  25476. goto IL_005d;
  25477. }
  25478. }
  25479. {
  25480. float L_3;
  25481. L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  25482. V_0 = L_3;
  25483. float L_4;
  25484. L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_other), NULL);
  25485. bool L_5;
  25486. L_5 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_4, NULL);
  25487. if (!L_5)
  25488. {
  25489. goto IL_005d;
  25490. }
  25491. }
  25492. {
  25493. float L_6;
  25494. L_6 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
  25495. V_0 = L_6;
  25496. float L_7;
  25497. L_7 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_other), NULL);
  25498. bool L_8;
  25499. L_8 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_7, NULL);
  25500. if (!L_8)
  25501. {
  25502. goto IL_005d;
  25503. }
  25504. }
  25505. {
  25506. float L_9;
  25507. L_9 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
  25508. V_0 = L_9;
  25509. float L_10;
  25510. L_10 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_other), NULL);
  25511. bool L_11;
  25512. L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_10, NULL);
  25513. G_B5_0 = ((int32_t)(L_11));
  25514. goto IL_005e;
  25515. }
  25516. IL_005d:
  25517. {
  25518. G_B5_0 = 0;
  25519. }
  25520. IL_005e:
  25521. {
  25522. V_1 = (bool)G_B5_0;
  25523. goto IL_0061;
  25524. }
  25525. IL_0061:
  25526. {
  25527. bool L_12 = V_1;
  25528. return L_12;
  25529. }
  25530. }
  25531. IL2CPP_EXTERN_C bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25532. {
  25533. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25534. int32_t _offset = 1;
  25535. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25536. bool _returnValue;
  25537. _returnValue = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(_thisAdjusted, ___0_other, method);
  25538. return _returnValue;
  25539. }
  25540. // System.String UnityEngine.Rect::ToString()
  25541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  25542. {
  25543. String_t* V_0 = NULL;
  25544. {
  25545. String_t* L_0;
  25546. L_0 = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  25547. V_0 = L_0;
  25548. goto IL_000c;
  25549. }
  25550. IL_000c:
  25551. {
  25552. String_t* L_1 = V_0;
  25553. return L_1;
  25554. }
  25555. }
  25556. IL2CPP_EXTERN_C String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25557. {
  25558. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25559. int32_t _offset = 1;
  25560. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25561. String_t* _returnValue;
  25562. _returnValue = Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10(_thisAdjusted, method);
  25563. return _returnValue;
  25564. }
  25565. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  25566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  25567. {
  25568. static bool s_Il2CppMethodInitialized;
  25569. if (!s_Il2CppMethodInitialized)
  25570. {
  25571. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  25572. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  25573. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
  25574. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  25575. s_Il2CppMethodInitialized = true;
  25576. }
  25577. bool V_0 = false;
  25578. bool V_1 = false;
  25579. float V_2 = 0.0f;
  25580. String_t* V_3 = NULL;
  25581. {
  25582. String_t* L_0 = ___0_format;
  25583. bool L_1;
  25584. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  25585. V_0 = L_1;
  25586. bool L_2 = V_0;
  25587. if (!L_2)
  25588. {
  25589. goto IL_0012;
  25590. }
  25591. }
  25592. {
  25593. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  25594. }
  25595. IL_0012:
  25596. {
  25597. RuntimeObject* L_3 = ___1_formatProvider;
  25598. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  25599. bool L_4 = V_1;
  25600. if (!L_4)
  25601. {
  25602. goto IL_0026;
  25603. }
  25604. }
  25605. {
  25606. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  25607. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  25608. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  25609. NullCheck(L_5);
  25610. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  25611. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  25612. ___1_formatProvider = L_6;
  25613. }
  25614. IL_0026:
  25615. {
  25616. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  25617. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  25618. float L_9;
  25619. L_9 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  25620. V_2 = L_9;
  25621. String_t* L_10 = ___0_format;
  25622. RuntimeObject* L_11 = ___1_formatProvider;
  25623. String_t* L_12;
  25624. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_10, L_11, NULL);
  25625. NullCheck(L_8);
  25626. ArrayElementTypeCheck (L_8, L_12);
  25627. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  25628. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  25629. float L_14;
  25630. L_14 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  25631. V_2 = L_14;
  25632. String_t* L_15 = ___0_format;
  25633. RuntimeObject* L_16 = ___1_formatProvider;
  25634. String_t* L_17;
  25635. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_15, L_16, NULL);
  25636. NullCheck(L_13);
  25637. ArrayElementTypeCheck (L_13, L_17);
  25638. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  25639. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  25640. float L_19;
  25641. L_19 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
  25642. V_2 = L_19;
  25643. String_t* L_20 = ___0_format;
  25644. RuntimeObject* L_21 = ___1_formatProvider;
  25645. String_t* L_22;
  25646. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_20, L_21, NULL);
  25647. NullCheck(L_18);
  25648. ArrayElementTypeCheck (L_18, L_22);
  25649. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  25650. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
  25651. float L_24;
  25652. L_24 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
  25653. V_2 = L_24;
  25654. String_t* L_25 = ___0_format;
  25655. RuntimeObject* L_26 = ___1_formatProvider;
  25656. String_t* L_27;
  25657. L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_25, L_26, NULL);
  25658. NullCheck(L_23);
  25659. ArrayElementTypeCheck (L_23, L_27);
  25660. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
  25661. String_t* L_28;
  25662. L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_23, NULL);
  25663. V_3 = L_28;
  25664. goto IL_0085;
  25665. }
  25666. IL_0085:
  25667. {
  25668. String_t* L_29 = V_3;
  25669. return L_29;
  25670. }
  25671. }
  25672. IL2CPP_EXTERN_C String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  25673. {
  25674. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25675. int32_t _offset = 1;
  25676. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25677. String_t* _returnValue;
  25678. _returnValue = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  25679. return _returnValue;
  25680. }
  25681. #ifdef __clang__
  25682. #pragma clang diagnostic pop
  25683. #endif
  25684. #ifdef __clang__
  25685. #pragma clang diagnostic push
  25686. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25687. #pragma clang diagnostic ignored "-Wunused-variable"
  25688. #endif
  25689. // UnityEngine.Vector2 UnityEngine.Ray2D::get_origin()
  25690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method)
  25691. {
  25692. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  25693. memset((&V_0), 0, sizeof(V_0));
  25694. {
  25695. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Origin_0;
  25696. V_0 = L_0;
  25697. goto IL_000a;
  25698. }
  25699. IL_000a:
  25700. {
  25701. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  25702. return L_1;
  25703. }
  25704. }
  25705. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25706. {
  25707. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25708. int32_t _offset = 1;
  25709. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25710. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  25711. _returnValue = Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC(_thisAdjusted, method);
  25712. return _returnValue;
  25713. }
  25714. // System.Void UnityEngine.Ray2D::set_origin(UnityEngine.Vector2)
  25715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25716. {
  25717. {
  25718. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  25719. __this->___m_Origin_0 = L_0;
  25720. return;
  25721. }
  25722. }
  25723. IL2CPP_EXTERN_C void Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25724. {
  25725. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25726. int32_t _offset = 1;
  25727. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25728. Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9(_thisAdjusted, ___0_value, method);
  25729. }
  25730. // UnityEngine.Vector2 UnityEngine.Ray2D::get_direction()
  25731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method)
  25732. {
  25733. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  25734. memset((&V_0), 0, sizeof(V_0));
  25735. {
  25736. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Direction_1;
  25737. V_0 = L_0;
  25738. goto IL_000a;
  25739. }
  25740. IL_000a:
  25741. {
  25742. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  25743. return L_1;
  25744. }
  25745. }
  25746. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25747. {
  25748. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25749. int32_t _offset = 1;
  25750. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25751. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  25752. _returnValue = Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325(_thisAdjusted, method);
  25753. return _returnValue;
  25754. }
  25755. // System.Void UnityEngine.Ray2D::set_direction(UnityEngine.Vector2)
  25756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25757. {
  25758. {
  25759. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  25760. L_0 = Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline((&___0_value), NULL);
  25761. __this->___m_Direction_1 = L_0;
  25762. return;
  25763. }
  25764. }
  25765. IL2CPP_EXTERN_C void Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25766. {
  25767. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25768. int32_t _offset = 1;
  25769. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25770. Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF(_thisAdjusted, ___0_value, method);
  25771. }
  25772. // System.String UnityEngine.Ray2D::ToString()
  25773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method)
  25774. {
  25775. String_t* V_0 = NULL;
  25776. {
  25777. String_t* L_0;
  25778. L_0 = Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  25779. V_0 = L_0;
  25780. goto IL_000c;
  25781. }
  25782. IL_000c:
  25783. {
  25784. String_t* L_1 = V_0;
  25785. return L_1;
  25786. }
  25787. }
  25788. IL2CPP_EXTERN_C String_t* Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25789. {
  25790. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25791. int32_t _offset = 1;
  25792. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25793. String_t* _returnValue;
  25794. _returnValue = Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953(_thisAdjusted, method);
  25795. return _returnValue;
  25796. }
  25797. // System.String UnityEngine.Ray2D::ToString(System.String,System.IFormatProvider)
  25798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  25799. {
  25800. static bool s_Il2CppMethodInitialized;
  25801. if (!s_Il2CppMethodInitialized)
  25802. {
  25803. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  25804. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  25805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  25806. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
  25807. s_Il2CppMethodInitialized = true;
  25808. }
  25809. bool V_0 = false;
  25810. bool V_1 = false;
  25811. String_t* V_2 = NULL;
  25812. {
  25813. String_t* L_0 = ___0_format;
  25814. bool L_1;
  25815. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  25816. V_0 = L_1;
  25817. bool L_2 = V_0;
  25818. if (!L_2)
  25819. {
  25820. goto IL_0012;
  25821. }
  25822. }
  25823. {
  25824. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  25825. }
  25826. IL_0012:
  25827. {
  25828. RuntimeObject* L_3 = ___1_formatProvider;
  25829. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  25830. bool L_4 = V_1;
  25831. if (!L_4)
  25832. {
  25833. goto IL_0026;
  25834. }
  25835. }
  25836. {
  25837. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  25838. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  25839. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  25840. NullCheck(L_5);
  25841. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  25842. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  25843. ___1_formatProvider = L_6;
  25844. }
  25845. IL_0026:
  25846. {
  25847. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  25848. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  25849. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_9 = (&__this->___m_Origin_0);
  25850. String_t* L_10 = ___0_format;
  25851. RuntimeObject* L_11 = ___1_formatProvider;
  25852. String_t* L_12;
  25853. L_12 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(L_9, L_10, L_11, NULL);
  25854. NullCheck(L_8);
  25855. ArrayElementTypeCheck (L_8, L_12);
  25856. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  25857. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  25858. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_14 = (&__this->___m_Direction_1);
  25859. String_t* L_15 = ___0_format;
  25860. RuntimeObject* L_16 = ___1_formatProvider;
  25861. String_t* L_17;
  25862. L_17 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(L_14, L_15, L_16, NULL);
  25863. NullCheck(L_13);
  25864. ArrayElementTypeCheck (L_13, L_17);
  25865. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  25866. String_t* L_18;
  25867. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_13, NULL);
  25868. V_2 = L_18;
  25869. goto IL_0059;
  25870. }
  25871. IL_0059:
  25872. {
  25873. String_t* L_19 = V_2;
  25874. return L_19;
  25875. }
  25876. }
  25877. IL2CPP_EXTERN_C String_t* Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  25878. {
  25879. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25880. int32_t _offset = 1;
  25881. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25882. String_t* _returnValue;
  25883. _returnValue = Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  25884. return _returnValue;
  25885. }
  25886. #ifdef __clang__
  25887. #pragma clang diagnostic pop
  25888. #endif
  25889. #ifdef __clang__
  25890. #pragma clang diagnostic push
  25891. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25892. #pragma clang diagnostic ignored "-Wunused-variable"
  25893. #endif
  25894. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  25895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method)
  25896. {
  25897. {
  25898. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_origin;
  25899. __this->___m_Origin_0 = L_0;
  25900. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  25901. L_1 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___1_direction), NULL);
  25902. __this->___m_Direction_1 = L_1;
  25903. return;
  25904. }
  25905. }
  25906. IL2CPP_EXTERN_C void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method)
  25907. {
  25908. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  25909. int32_t _offset = 1;
  25910. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  25911. Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C(_thisAdjusted, ___0_origin, ___1_direction, method);
  25912. }
  25913. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  25914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
  25915. {
  25916. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  25917. memset((&V_0), 0, sizeof(V_0));
  25918. {
  25919. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0;
  25920. V_0 = L_0;
  25921. goto IL_000a;
  25922. }
  25923. IL_000a:
  25924. {
  25925. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  25926. return L_1;
  25927. }
  25928. }
  25929. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25930. {
  25931. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  25932. int32_t _offset = 1;
  25933. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  25934. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  25935. _returnValue = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6(_thisAdjusted, method);
  25936. return _returnValue;
  25937. }
  25938. // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3)
  25939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  25940. {
  25941. {
  25942. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  25943. __this->___m_Origin_0 = L_0;
  25944. return;
  25945. }
  25946. }
  25947. IL2CPP_EXTERN_C void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  25948. {
  25949. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  25950. int32_t _offset = 1;
  25951. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  25952. Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D(_thisAdjusted, ___0_value, method);
  25953. }
  25954. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  25955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
  25956. {
  25957. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  25958. memset((&V_0), 0, sizeof(V_0));
  25959. {
  25960. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Direction_1;
  25961. V_0 = L_0;
  25962. goto IL_000a;
  25963. }
  25964. IL_000a:
  25965. {
  25966. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  25967. return L_1;
  25968. }
  25969. }
  25970. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25971. {
  25972. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  25973. int32_t _offset = 1;
  25974. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  25975. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  25976. _returnValue = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086(_thisAdjusted, method);
  25977. return _returnValue;
  25978. }
  25979. // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3)
  25980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  25981. {
  25982. {
  25983. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  25984. L_0 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___0_value), NULL);
  25985. __this->___m_Direction_1 = L_0;
  25986. return;
  25987. }
  25988. }
  25989. IL2CPP_EXTERN_C void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  25990. {
  25991. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  25992. int32_t _offset = 1;
  25993. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  25994. Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98(_thisAdjusted, ___0_value, method);
  25995. }
  25996. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  25997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___0_distance, const RuntimeMethod* method)
  25998. {
  25999. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  26000. memset((&V_0), 0, sizeof(V_0));
  26001. {
  26002. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0;
  26003. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Direction_1;
  26004. float L_2 = ___0_distance;
  26005. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  26006. L_3 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, L_2, NULL);
  26007. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  26008. L_4 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_0, L_3, NULL);
  26009. V_0 = L_4;
  26010. goto IL_001b;
  26011. }
  26012. IL_001b:
  26013. {
  26014. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
  26015. return L_5;
  26016. }
  26017. }
  26018. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF_AdjustorThunk (RuntimeObject* __this, float ___0_distance, const RuntimeMethod* method)
  26019. {
  26020. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26021. int32_t _offset = 1;
  26022. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26023. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  26024. _returnValue = Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF(_thisAdjusted, ___0_distance, method);
  26025. return _returnValue;
  26026. }
  26027. // System.String UnityEngine.Ray::ToString()
  26028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
  26029. {
  26030. String_t* V_0 = NULL;
  26031. {
  26032. String_t* L_0;
  26033. L_0 = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  26034. V_0 = L_0;
  26035. goto IL_000c;
  26036. }
  26037. IL_000c:
  26038. {
  26039. String_t* L_1 = V_0;
  26040. return L_1;
  26041. }
  26042. }
  26043. IL2CPP_EXTERN_C String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26044. {
  26045. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26046. int32_t _offset = 1;
  26047. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26048. String_t* _returnValue;
  26049. _returnValue = Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5(_thisAdjusted, method);
  26050. return _returnValue;
  26051. }
  26052. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  26053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  26054. {
  26055. static bool s_Il2CppMethodInitialized;
  26056. if (!s_Il2CppMethodInitialized)
  26057. {
  26058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  26059. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  26060. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  26061. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
  26062. s_Il2CppMethodInitialized = true;
  26063. }
  26064. bool V_0 = false;
  26065. bool V_1 = false;
  26066. String_t* V_2 = NULL;
  26067. {
  26068. String_t* L_0 = ___0_format;
  26069. bool L_1;
  26070. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  26071. V_0 = L_1;
  26072. bool L_2 = V_0;
  26073. if (!L_2)
  26074. {
  26075. goto IL_0012;
  26076. }
  26077. }
  26078. {
  26079. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  26080. }
  26081. IL_0012:
  26082. {
  26083. RuntimeObject* L_3 = ___1_formatProvider;
  26084. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  26085. bool L_4 = V_1;
  26086. if (!L_4)
  26087. {
  26088. goto IL_0026;
  26089. }
  26090. }
  26091. {
  26092. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  26093. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  26094. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  26095. NullCheck(L_5);
  26096. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  26097. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  26098. ___1_formatProvider = L_6;
  26099. }
  26100. IL_0026:
  26101. {
  26102. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  26103. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  26104. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Origin_0);
  26105. String_t* L_10 = ___0_format;
  26106. RuntimeObject* L_11 = ___1_formatProvider;
  26107. String_t* L_12;
  26108. L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
  26109. NullCheck(L_8);
  26110. ArrayElementTypeCheck (L_8, L_12);
  26111. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  26112. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  26113. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Direction_1);
  26114. String_t* L_15 = ___0_format;
  26115. RuntimeObject* L_16 = ___1_formatProvider;
  26116. String_t* L_17;
  26117. L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL);
  26118. NullCheck(L_13);
  26119. ArrayElementTypeCheck (L_13, L_17);
  26120. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  26121. String_t* L_18;
  26122. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_13, NULL);
  26123. V_2 = L_18;
  26124. goto IL_0059;
  26125. }
  26126. IL_0059:
  26127. {
  26128. String_t* L_19 = V_2;
  26129. return L_19;
  26130. }
  26131. }
  26132. IL2CPP_EXTERN_C String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  26133. {
  26134. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26135. int32_t _offset = 1;
  26136. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26137. String_t* _returnValue;
  26138. _returnValue = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  26139. return _returnValue;
  26140. }
  26141. #ifdef __clang__
  26142. #pragma clang diagnostic pop
  26143. #endif
  26144. #ifdef __clang__
  26145. #pragma clang diagnostic push
  26146. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26147. #pragma clang diagnostic ignored "-Wunused-variable"
  26148. #endif
  26149. // System.Void UnityEngine.PropertyAttribute::.ctor()
  26150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0* __this, const RuntimeMethod* method)
  26151. {
  26152. {
  26153. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  26154. return;
  26155. }
  26156. }
  26157. #ifdef __clang__
  26158. #pragma clang diagnostic pop
  26159. #endif
  26160. #ifdef __clang__
  26161. #pragma clang diagnostic push
  26162. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26163. #pragma clang diagnostic ignored "-Wunused-variable"
  26164. #endif
  26165. // System.Void UnityEngine.InspectorNameAttribute::.ctor(System.String)
  26166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InspectorNameAttribute__ctor_mCAA369ED478B033D540656991D781208244CBC8B (InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497* __this, String_t* ___0_displayName, const RuntimeMethod* method)
  26167. {
  26168. {
  26169. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26170. String_t* L_0 = ___0_displayName;
  26171. __this->___displayName_0 = L_0;
  26172. Il2CppCodeGenWriteBarrier((void**)(&__this->___displayName_0), (void*)L_0);
  26173. return;
  26174. }
  26175. }
  26176. #ifdef __clang__
  26177. #pragma clang diagnostic pop
  26178. #endif
  26179. #ifdef __clang__
  26180. #pragma clang diagnostic push
  26181. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26182. #pragma clang diagnostic ignored "-Wunused-variable"
  26183. #endif
  26184. // System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
  26185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m9DA2380A6739B9D40E142C81E691BEBC7A79116F (TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C* __this, String_t* ___0_tooltip, const RuntimeMethod* method)
  26186. {
  26187. {
  26188. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26189. String_t* L_0 = ___0_tooltip;
  26190. __this->___tooltip_0 = L_0;
  26191. Il2CppCodeGenWriteBarrier((void**)(&__this->___tooltip_0), (void*)L_0);
  26192. return;
  26193. }
  26194. }
  26195. #ifdef __clang__
  26196. #pragma clang diagnostic pop
  26197. #endif
  26198. #ifdef __clang__
  26199. #pragma clang diagnostic push
  26200. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26201. #pragma clang diagnostic ignored "-Wunused-variable"
  26202. #endif
  26203. // System.Void UnityEngine.SpaceAttribute::.ctor()
  26204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mD1981FDED1C938017DBD5557E292408BC8F2618E (SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC* __this, const RuntimeMethod* method)
  26205. {
  26206. {
  26207. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26208. __this->___height_0 = (8.0f);
  26209. return;
  26210. }
  26211. }
  26212. // System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
  26213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mAA6E6B2811F7585F504FB0C06D52ABF82F560290 (SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC* __this, float ___0_height, const RuntimeMethod* method)
  26214. {
  26215. {
  26216. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26217. float L_0 = ___0_height;
  26218. __this->___height_0 = L_0;
  26219. return;
  26220. }
  26221. }
  26222. #ifdef __clang__
  26223. #pragma clang diagnostic pop
  26224. #endif
  26225. #ifdef __clang__
  26226. #pragma clang diagnostic push
  26227. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26228. #pragma clang diagnostic ignored "-Wunused-variable"
  26229. #endif
  26230. // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
  26231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mFB67BD2663AD5B0D79F5E2D7E494FA8FCB21C6FF (RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557* __this, float ___0_min, float ___1_max, const RuntimeMethod* method)
  26232. {
  26233. {
  26234. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26235. float L_0 = ___0_min;
  26236. __this->___min_0 = L_0;
  26237. float L_1 = ___1_max;
  26238. __this->___max_1 = L_1;
  26239. return;
  26240. }
  26241. }
  26242. #ifdef __clang__
  26243. #pragma clang diagnostic pop
  26244. #endif
  26245. #ifdef __clang__
  26246. #pragma clang diagnostic push
  26247. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26248. #pragma clang diagnostic ignored "-Wunused-variable"
  26249. #endif
  26250. // System.Void UnityEngine.MultilineAttribute::.ctor()
  26251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultilineAttribute__ctor_m5BAEA5EB5EB078477AC5007100DE70EC06F95BBE (MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301* __this, const RuntimeMethod* method)
  26252. {
  26253. {
  26254. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26255. __this->___lines_0 = 3;
  26256. return;
  26257. }
  26258. }
  26259. #ifdef __clang__
  26260. #pragma clang diagnostic pop
  26261. #endif
  26262. #ifdef __clang__
  26263. #pragma clang diagnostic push
  26264. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26265. #pragma clang diagnostic ignored "-Wunused-variable"
  26266. #endif
  26267. // System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
  26268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextAreaAttribute__ctor_m5FEE25A73C001A99BC7A86895A0B88CF64FD6FA4 (TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39* __this, int32_t ___0_minLines, int32_t ___1_maxLines, const RuntimeMethod* method)
  26269. {
  26270. {
  26271. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26272. int32_t L_0 = ___0_minLines;
  26273. __this->___minLines_0 = L_0;
  26274. int32_t L_1 = ___1_maxLines;
  26275. __this->___maxLines_1 = L_1;
  26276. return;
  26277. }
  26278. }
  26279. #ifdef __clang__
  26280. #pragma clang diagnostic pop
  26281. #endif
  26282. #ifdef __clang__
  26283. #pragma clang diagnostic push
  26284. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26285. #pragma clang diagnostic ignored "-Wunused-variable"
  26286. #endif
  26287. // System.Single UnityEngine.Time::get_time()
  26288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B (const RuntimeMethod* method)
  26289. {
  26290. typedef float (*Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn) ();
  26291. static Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn _il2cpp_icall_func;
  26292. if (!_il2cpp_icall_func)
  26293. _il2cpp_icall_func = (Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_time()");
  26294. float icallRetVal = _il2cpp_icall_func();
  26295. return icallRetVal;
  26296. }
  26297. // System.Single UnityEngine.Time::get_deltaTime()
  26298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865 (const RuntimeMethod* method)
  26299. {
  26300. typedef float (*Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn) ();
  26301. static Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn _il2cpp_icall_func;
  26302. if (!_il2cpp_icall_func)
  26303. _il2cpp_icall_func = (Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()");
  26304. float icallRetVal = _il2cpp_icall_func();
  26305. return icallRetVal;
  26306. }
  26307. // System.Single UnityEngine.Time::get_unscaledTime()
  26308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503 (const RuntimeMethod* method)
  26309. {
  26310. typedef float (*Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn) ();
  26311. static Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn _il2cpp_icall_func;
  26312. if (!_il2cpp_icall_func)
  26313. _il2cpp_icall_func = (Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()");
  26314. float icallRetVal = _il2cpp_icall_func();
  26315. return icallRetVal;
  26316. }
  26317. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  26318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5 (const RuntimeMethod* method)
  26319. {
  26320. typedef float (*Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn) ();
  26321. static Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn _il2cpp_icall_func;
  26322. if (!_il2cpp_icall_func)
  26323. _il2cpp_icall_func = (Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()");
  26324. float icallRetVal = _il2cpp_icall_func();
  26325. return icallRetVal;
  26326. }
  26327. // System.Single UnityEngine.Time::get_fixedDeltaTime()
  26328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381 (const RuntimeMethod* method)
  26329. {
  26330. typedef float (*Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn) ();
  26331. static Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn _il2cpp_icall_func;
  26332. if (!_il2cpp_icall_func)
  26333. _il2cpp_icall_func = (Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedDeltaTime()");
  26334. float icallRetVal = _il2cpp_icall_func();
  26335. return icallRetVal;
  26336. }
  26337. // System.Void UnityEngine.Time::set_fixedDeltaTime(System.Single)
  26338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F (float ___0_value, const RuntimeMethod* method)
  26339. {
  26340. typedef void (*Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn) (float);
  26341. static Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn _il2cpp_icall_func;
  26342. if (!_il2cpp_icall_func)
  26343. _il2cpp_icall_func = (Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_fixedDeltaTime(System.Single)");
  26344. _il2cpp_icall_func(___0_value);
  26345. }
  26346. // System.Int32 UnityEngine.Time::get_frameCount()
  26347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667 (const RuntimeMethod* method)
  26348. {
  26349. typedef int32_t (*Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn) ();
  26350. static Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn _il2cpp_icall_func;
  26351. if (!_il2cpp_icall_func)
  26352. _il2cpp_icall_func = (Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_frameCount()");
  26353. int32_t icallRetVal = _il2cpp_icall_func();
  26354. return icallRetVal;
  26355. }
  26356. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  26357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510 (const RuntimeMethod* method)
  26358. {
  26359. typedef float (*Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn) ();
  26360. static Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn _il2cpp_icall_func;
  26361. if (!_il2cpp_icall_func)
  26362. _il2cpp_icall_func = (Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()");
  26363. float icallRetVal = _il2cpp_icall_func();
  26364. return icallRetVal;
  26365. }
  26366. #ifdef __clang__
  26367. #pragma clang diagnostic pop
  26368. #endif
  26369. #ifdef __clang__
  26370. #pragma clang diagnostic push
  26371. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26372. #pragma clang diagnostic ignored "-Wunused-variable"
  26373. #endif
  26374. #ifdef __clang__
  26375. #pragma clang diagnostic pop
  26376. #endif
  26377. #ifdef __clang__
  26378. #pragma clang diagnostic push
  26379. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26380. #pragma clang diagnostic ignored "-Wunused-variable"
  26381. #endif
  26382. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  26383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70 (intptr_t ___0_ptr, const RuntimeMethod* method)
  26384. {
  26385. typedef void (*TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn) (intptr_t);
  26386. static TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn _il2cpp_icall_func;
  26387. if (!_il2cpp_icall_func)
  26388. _il2cpp_icall_func = (TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)");
  26389. _il2cpp_icall_func(___0_ptr);
  26390. }
  26391. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  26392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26393. {
  26394. static bool s_Il2CppMethodInitialized;
  26395. if (!s_Il2CppMethodInitialized)
  26396. {
  26397. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  26398. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  26399. s_Il2CppMethodInitialized = true;
  26400. }
  26401. bool V_0 = false;
  26402. {
  26403. intptr_t L_0 = __this->___m_Ptr_0;
  26404. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  26405. bool L_2;
  26406. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  26407. V_0 = L_2;
  26408. bool L_3 = V_0;
  26409. if (!L_3)
  26410. {
  26411. goto IL_002e;
  26412. }
  26413. }
  26414. {
  26415. intptr_t L_4 = __this->___m_Ptr_0;
  26416. TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70(L_4, NULL);
  26417. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  26418. __this->___m_Ptr_0 = L_5;
  26419. }
  26420. IL_002e:
  26421. {
  26422. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  26423. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  26424. return;
  26425. }
  26426. }
  26427. // System.Void UnityEngine.TouchScreenKeyboard::Finalize()
  26428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_mCAFC1635D50B4AF9EEBFB0A5DC1D5027A2FEAA6B (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26429. {
  26430. {
  26431. }
  26432. {
  26433. auto __finallyBlock = il2cpp::utils::Finally([&]
  26434. {
  26435. FINALLY_000b:
  26436. {// begin finally (depth: 1)
  26437. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  26438. return;
  26439. }// end finally (depth: 1)
  26440. });
  26441. try
  26442. {// begin try (depth: 1)
  26443. TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD(__this, NULL);
  26444. goto IL_0013;
  26445. }// end try (depth: 1)
  26446. catch(Il2CppExceptionWrapper& e)
  26447. {
  26448. __finallyBlock.StoreException(e.ex);
  26449. }
  26450. }
  26451. IL_0013:
  26452. {
  26453. return;
  26454. }
  26455. }
  26456. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  26457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method)
  26458. {
  26459. static bool s_Il2CppMethodInitialized;
  26460. if (!s_Il2CppMethodInitialized)
  26461. {
  26462. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
  26463. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboardType_t3F5A06315B263282460BE67DE01393B6FB3780C1_il2cpp_TypeInfo_var);
  26464. s_Il2CppMethodInitialized = true;
  26465. }
  26466. TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1 V_0;
  26467. memset((&V_0), 0, sizeof(V_0));
  26468. {
  26469. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  26470. il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1));
  26471. int32_t L_0 = ___1_keyboardType;
  26472. int32_t L_1 = L_0;
  26473. RuntimeObject* L_2 = Box(TouchScreenKeyboardType_t3F5A06315B263282460BE67DE01393B6FB3780C1_il2cpp_TypeInfo_var, &L_1);
  26474. il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
  26475. uint32_t L_3;
  26476. L_3 = Convert_ToUInt32_m43E1714EE10A586A708C133F3302844B7FF2E350(L_2, NULL);
  26477. (&V_0)->___keyboardType_0 = L_3;
  26478. bool L_4 = ___2_autocorrection;
  26479. uint32_t L_5;
  26480. L_5 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_4, NULL);
  26481. (&V_0)->___autocorrection_1 = L_5;
  26482. bool L_6 = ___3_multiline;
  26483. uint32_t L_7;
  26484. L_7 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_6, NULL);
  26485. (&V_0)->___multiline_2 = L_7;
  26486. bool L_8 = ___4_secure;
  26487. uint32_t L_9;
  26488. L_9 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_8, NULL);
  26489. (&V_0)->___secure_3 = L_9;
  26490. bool L_10 = ___5_alert;
  26491. uint32_t L_11;
  26492. L_11 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_10, NULL);
  26493. (&V_0)->___alert_4 = L_11;
  26494. int32_t L_12 = ___7_characterLimit;
  26495. (&V_0)->___characterLimit_5 = L_12;
  26496. String_t* L_13 = ___0_text;
  26497. String_t* L_14 = ___6_textPlaceholder;
  26498. intptr_t L_15;
  26499. L_15 = TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1((&V_0), L_13, L_14, NULL);
  26500. __this->___m_Ptr_0 = L_15;
  26501. return;
  26502. }
  26503. }
  26504. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  26505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1 (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1* ___0_arguments, String_t* ___1_text, String_t* ___2_textPlaceholder, const RuntimeMethod* method)
  26506. {
  26507. typedef intptr_t (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn) (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1*, String_t*, String_t*);
  26508. static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn _il2cpp_icall_func;
  26509. if (!_il2cpp_icall_func)
  26510. _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)");
  26511. intptr_t icallRetVal = _il2cpp_icall_func(___0_arguments, ___1_text, ___2_textPlaceholder);
  26512. return icallRetVal;
  26513. }
  26514. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
  26515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_mCFAC95CA6CAA06B4E21F42E3C40A39668D6B438E (const RuntimeMethod* method)
  26516. {
  26517. int32_t V_0 = 0;
  26518. int32_t V_1 = 0;
  26519. int32_t V_2 = 0;
  26520. bool V_3 = false;
  26521. {
  26522. int32_t L_0;
  26523. L_0 = Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138(NULL);
  26524. V_0 = L_0;
  26525. int32_t L_1 = V_0;
  26526. V_2 = L_1;
  26527. int32_t L_2 = V_2;
  26528. V_1 = L_2;
  26529. int32_t L_3 = V_1;
  26530. if ((((int32_t)L_3) > ((int32_t)((int32_t)11))))
  26531. {
  26532. goto IL_001d;
  26533. }
  26534. }
  26535. {
  26536. int32_t L_4 = V_1;
  26537. if ((((int32_t)L_4) == ((int32_t)8)))
  26538. {
  26539. goto IL_0058;
  26540. }
  26541. }
  26542. {
  26543. goto IL_0016;
  26544. }
  26545. IL_0016:
  26546. {
  26547. int32_t L_5 = V_1;
  26548. if ((((int32_t)L_5) == ((int32_t)((int32_t)11))))
  26549. {
  26550. goto IL_0058;
  26551. }
  26552. }
  26553. {
  26554. goto IL_005c;
  26555. }
  26556. IL_001d:
  26557. {
  26558. int32_t L_6 = V_1;
  26559. if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, ((int32_t)18)))) > ((uint32_t)2))))
  26560. {
  26561. goto IL_0058;
  26562. }
  26563. }
  26564. {
  26565. goto IL_0026;
  26566. }
  26567. IL_0026:
  26568. {
  26569. int32_t L_7 = V_1;
  26570. if ((((int32_t)L_7) == ((int32_t)((int32_t)25))))
  26571. {
  26572. goto IL_0058;
  26573. }
  26574. }
  26575. {
  26576. goto IL_002d;
  26577. }
  26578. IL_002d:
  26579. {
  26580. int32_t L_8 = V_1;
  26581. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_8, ((int32_t)31))))
  26582. {
  26583. case 0:
  26584. {
  26585. goto IL_0058;
  26586. }
  26587. case 1:
  26588. {
  26589. goto IL_0058;
  26590. }
  26591. case 2:
  26592. {
  26593. goto IL_005c;
  26594. }
  26595. case 3:
  26596. {
  26597. goto IL_0058;
  26598. }
  26599. case 4:
  26600. {
  26601. goto IL_005c;
  26602. }
  26603. case 5:
  26604. {
  26605. goto IL_0058;
  26606. }
  26607. case 6:
  26608. {
  26609. goto IL_0058;
  26610. }
  26611. case 7:
  26612. {
  26613. goto IL_0058;
  26614. }
  26615. }
  26616. }
  26617. {
  26618. goto IL_005c;
  26619. }
  26620. IL_0058:
  26621. {
  26622. V_3 = (bool)1;
  26623. goto IL_0060;
  26624. }
  26625. IL_005c:
  26626. {
  26627. V_3 = (bool)0;
  26628. goto IL_0060;
  26629. }
  26630. IL_0060:
  26631. {
  26632. bool L_9 = V_3;
  26633. return L_9;
  26634. }
  26635. }
  26636. // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
  26637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252 (const RuntimeMethod* method)
  26638. {
  26639. static bool s_Il2CppMethodInitialized;
  26640. if (!s_Il2CppMethodInitialized)
  26641. {
  26642. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  26643. s_Il2CppMethodInitialized = true;
  26644. }
  26645. {
  26646. bool L_0 = ((TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var))->___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  26647. return L_0;
  26648. }
  26649. }
  26650. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
  26651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isInPlaceEditingAllowed_mE57CDF32437DD1DCDC665072457C91DD31EB93D0 (const RuntimeMethod* method)
  26652. {
  26653. bool V_0 = false;
  26654. bool V_1 = false;
  26655. {
  26656. bool L_0;
  26657. L_0 = TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline(NULL);
  26658. V_0 = L_0;
  26659. bool L_1 = V_0;
  26660. if (!L_1)
  26661. {
  26662. goto IL_000e;
  26663. }
  26664. }
  26665. {
  26666. V_1 = (bool)0;
  26667. goto IL_0016;
  26668. }
  26669. IL_000e:
  26670. {
  26671. bool L_2;
  26672. L_2 = TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7(NULL);
  26673. V_1 = L_2;
  26674. goto IL_0016;
  26675. }
  26676. IL_0016:
  26677. {
  26678. bool L_3 = V_1;
  26679. return L_3;
  26680. }
  26681. }
  26682. // System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()
  26683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7 (const RuntimeMethod* method)
  26684. {
  26685. typedef bool (*TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn) ();
  26686. static TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn _il2cpp_icall_func;
  26687. if (!_il2cpp_icall_func)
  26688. _il2cpp_icall_func = (TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()");
  26689. bool icallRetVal = _il2cpp_icall_func();
  26690. return icallRetVal;
  26691. }
  26692. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  26693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065 (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method)
  26694. {
  26695. static bool s_Il2CppMethodInitialized;
  26696. if (!s_Il2CppMethodInitialized)
  26697. {
  26698. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  26699. s_Il2CppMethodInitialized = true;
  26700. }
  26701. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* V_0 = NULL;
  26702. {
  26703. String_t* L_0 = ___0_text;
  26704. int32_t L_1 = ___1_keyboardType;
  26705. bool L_2 = ___2_autocorrection;
  26706. bool L_3 = ___3_multiline;
  26707. bool L_4 = ___4_secure;
  26708. bool L_5 = ___5_alert;
  26709. String_t* L_6 = ___6_textPlaceholder;
  26710. int32_t L_7 = ___7_characterLimit;
  26711. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_8 = (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*)il2cpp_codegen_object_new(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  26712. NullCheck(L_8);
  26713. TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861(L_8, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
  26714. V_0 = L_8;
  26715. goto IL_0015;
  26716. }
  26717. IL_0015:
  26718. {
  26719. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_9 = V_0;
  26720. return L_9;
  26721. }
  26722. }
  26723. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean)
  26724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_mE24AE590A477F9D027537FD170B1DC02627C4D7E (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, const RuntimeMethod* method)
  26725. {
  26726. static bool s_Il2CppMethodInitialized;
  26727. if (!s_Il2CppMethodInitialized)
  26728. {
  26729. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  26730. s_Il2CppMethodInitialized = true;
  26731. }
  26732. int32_t V_0 = 0;
  26733. String_t* V_1 = NULL;
  26734. bool V_2 = false;
  26735. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* V_3 = NULL;
  26736. {
  26737. V_0 = 0;
  26738. V_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  26739. V_2 = (bool)0;
  26740. String_t* L_0 = ___0_text;
  26741. int32_t L_1 = ___1_keyboardType;
  26742. bool L_2 = ___2_autocorrection;
  26743. bool L_3 = ___3_multiline;
  26744. bool L_4 = ___4_secure;
  26745. bool L_5 = V_2;
  26746. String_t* L_6 = V_1;
  26747. int32_t L_7 = V_0;
  26748. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_8;
  26749. L_8 = TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
  26750. V_3 = L_8;
  26751. goto IL_001c;
  26752. }
  26753. IL_001c:
  26754. {
  26755. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_9 = V_3;
  26756. return L_9;
  26757. }
  26758. }
  26759. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  26760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26761. {
  26762. typedef String_t* (*TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26763. static TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn _il2cpp_icall_func;
  26764. if (!_il2cpp_icall_func)
  26765. _il2cpp_icall_func = (TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()");
  26766. String_t* icallRetVal = _il2cpp_icall_func(__this);
  26767. return icallRetVal;
  26768. }
  26769. // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
  26770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_value, const RuntimeMethod* method)
  26771. {
  26772. typedef void (*TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, String_t*);
  26773. static TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn _il2cpp_icall_func;
  26774. if (!_il2cpp_icall_func)
  26775. _il2cpp_icall_func = (TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)");
  26776. _il2cpp_icall_func(__this, ___0_value);
  26777. }
  26778. // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
  26779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299 (bool ___0_value, const RuntimeMethod* method)
  26780. {
  26781. typedef void (*TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn) (bool);
  26782. static TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn _il2cpp_icall_func;
  26783. if (!_il2cpp_icall_func)
  26784. _il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)");
  26785. _il2cpp_icall_func(___0_value);
  26786. }
  26787. // System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
  26788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26789. {
  26790. typedef bool (*TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26791. static TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn _il2cpp_icall_func;
  26792. if (!_il2cpp_icall_func)
  26793. _il2cpp_icall_func = (TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_active()");
  26794. bool icallRetVal = _il2cpp_icall_func(__this);
  26795. return icallRetVal;
  26796. }
  26797. // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
  26798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, bool ___0_value, const RuntimeMethod* method)
  26799. {
  26800. typedef void (*TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, bool);
  26801. static TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn _il2cpp_icall_func;
  26802. if (!_il2cpp_icall_func)
  26803. _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)");
  26804. _il2cpp_icall_func(__this, ___0_value);
  26805. }
  26806. // UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status()
  26807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26808. {
  26809. typedef int32_t (*TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26810. static TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn _il2cpp_icall_func;
  26811. if (!_il2cpp_icall_func)
  26812. _il2cpp_icall_func = (TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_status()");
  26813. int32_t icallRetVal = _il2cpp_icall_func(__this);
  26814. return icallRetVal;
  26815. }
  26816. // System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
  26817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, int32_t ___0_value, const RuntimeMethod* method)
  26818. {
  26819. typedef void (*TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, int32_t);
  26820. static TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn _il2cpp_icall_func;
  26821. if (!_il2cpp_icall_func)
  26822. _il2cpp_icall_func = (TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)");
  26823. _il2cpp_icall_func(__this, ___0_value);
  26824. }
  26825. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
  26826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26827. {
  26828. typedef bool (*TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26829. static TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn _il2cpp_icall_func;
  26830. if (!_il2cpp_icall_func)
  26831. _il2cpp_icall_func = (TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canGetSelection()");
  26832. bool icallRetVal = _il2cpp_icall_func(__this);
  26833. return icallRetVal;
  26834. }
  26835. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
  26836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26837. {
  26838. typedef bool (*TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26839. static TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn _il2cpp_icall_func;
  26840. if (!_il2cpp_icall_func)
  26841. _il2cpp_icall_func = (TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canSetSelection()");
  26842. bool icallRetVal = _il2cpp_icall_func(__this);
  26843. return icallRetVal;
  26844. }
  26845. // UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
  26846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 TouchScreenKeyboard_get_selection_m1D44C9A8D4EA91F61706F048ED318E537DC46AB2 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26847. {
  26848. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 V_0;
  26849. memset((&V_0), 0, sizeof(V_0));
  26850. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 V_1;
  26851. memset((&V_1), 0, sizeof(V_1));
  26852. {
  26853. int32_t* L_0 = (&(&V_0)->___start_0);
  26854. int32_t* L_1 = (&(&V_0)->___length_1);
  26855. TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A(L_0, L_1, NULL);
  26856. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_2 = V_0;
  26857. V_1 = L_2;
  26858. goto IL_0019;
  26859. }
  26860. IL_0019:
  26861. {
  26862. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_3 = V_1;
  26863. return L_3;
  26864. }
  26865. }
  26866. // System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
  26867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 ___0_value, const RuntimeMethod* method)
  26868. {
  26869. bool V_0 = false;
  26870. int32_t G_B4_0 = 0;
  26871. {
  26872. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_0 = ___0_value;
  26873. int32_t L_1 = L_0.___start_0;
  26874. if ((((int32_t)L_1) < ((int32_t)0)))
  26875. {
  26876. goto IL_002f;
  26877. }
  26878. }
  26879. {
  26880. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_2 = ___0_value;
  26881. int32_t L_3 = L_2.___length_1;
  26882. if ((((int32_t)L_3) < ((int32_t)0)))
  26883. {
  26884. goto IL_002f;
  26885. }
  26886. }
  26887. {
  26888. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_4 = ___0_value;
  26889. int32_t L_5 = L_4.___start_0;
  26890. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_6 = ___0_value;
  26891. int32_t L_7 = L_6.___length_1;
  26892. String_t* L_8;
  26893. L_8 = TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E(__this, NULL);
  26894. NullCheck(L_8);
  26895. int32_t L_9;
  26896. L_9 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_8, NULL);
  26897. G_B4_0 = ((((int32_t)((int32_t)il2cpp_codegen_add(L_5, L_7))) > ((int32_t)L_9))? 1 : 0);
  26898. goto IL_0030;
  26899. }
  26900. IL_002f:
  26901. {
  26902. G_B4_0 = 1;
  26903. }
  26904. IL_0030:
  26905. {
  26906. V_0 = (bool)G_B4_0;
  26907. bool L_10 = V_0;
  26908. if (!L_10)
  26909. {
  26910. goto IL_0044;
  26911. }
  26912. }
  26913. {
  26914. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  26915. NullCheck(L_11);
  26916. ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4FEEB8D75A2FD285E0FC86F7E4104FA3A7AA777D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral55AA1B195D5120564E8695CBFB7EA94B52F7EC06)), NULL);
  26917. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF_RuntimeMethod_var)));
  26918. }
  26919. IL_0044:
  26920. {
  26921. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_12 = ___0_value;
  26922. int32_t L_13 = L_12.___start_0;
  26923. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_14 = ___0_value;
  26924. int32_t L_15 = L_14.___length_1;
  26925. TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA(L_13, L_15, NULL);
  26926. return;
  26927. }
  26928. }
  26929. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  26930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A (int32_t* ___0_start, int32_t* ___1_length, const RuntimeMethod* method)
  26931. {
  26932. typedef void (*TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn) (int32_t*, int32_t*);
  26933. static TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn _il2cpp_icall_func;
  26934. if (!_il2cpp_icall_func)
  26935. _il2cpp_icall_func = (TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)");
  26936. _il2cpp_icall_func(___0_start, ___1_length);
  26937. }
  26938. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  26939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA (int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
  26940. {
  26941. typedef void (*TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn) (int32_t, int32_t);
  26942. static TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn _il2cpp_icall_func;
  26943. if (!_il2cpp_icall_func)
  26944. _il2cpp_icall_func = (TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)");
  26945. _il2cpp_icall_func(___0_start, ___1_length);
  26946. }
  26947. #ifdef __clang__
  26948. #pragma clang diagnostic pop
  26949. #endif
  26950. #ifdef __clang__
  26951. #pragma clang diagnostic push
  26952. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26953. #pragma clang diagnostic ignored "-Wunused-variable"
  26954. #endif
  26955. // UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
  26956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* BootConfigData_WrapBootConfigData_m47132663C7FB94C3CA9627E5955C1848165AEF72 (intptr_t ___0_nativeHandle, const RuntimeMethod* method)
  26957. {
  26958. static bool s_Il2CppMethodInitialized;
  26959. if (!s_Il2CppMethodInitialized)
  26960. {
  26961. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var);
  26962. s_Il2CppMethodInitialized = true;
  26963. }
  26964. BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* V_0 = NULL;
  26965. {
  26966. intptr_t L_0 = ___0_nativeHandle;
  26967. BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_1 = (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23*)il2cpp_codegen_object_new(BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var);
  26968. NullCheck(L_1);
  26969. BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A(L_1, L_0, NULL);
  26970. V_0 = L_1;
  26971. goto IL_000a;
  26972. }
  26973. IL_000a:
  26974. {
  26975. BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_2 = V_0;
  26976. return L_2;
  26977. }
  26978. }
  26979. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  26980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___0_nativeHandle, const RuntimeMethod* method)
  26981. {
  26982. static bool s_Il2CppMethodInitialized;
  26983. if (!s_Il2CppMethodInitialized)
  26984. {
  26985. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  26986. s_Il2CppMethodInitialized = true;
  26987. }
  26988. bool V_0 = false;
  26989. {
  26990. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  26991. intptr_t L_0 = ___0_nativeHandle;
  26992. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  26993. bool L_2;
  26994. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  26995. V_0 = L_2;
  26996. bool L_3 = V_0;
  26997. if (!L_3)
  26998. {
  26999. goto IL_0022;
  27000. }
  27001. }
  27002. {
  27003. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  27004. NullCheck(L_4);
  27005. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635)), NULL);
  27006. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A_RuntimeMethod_var)));
  27007. }
  27008. IL_0022:
  27009. {
  27010. intptr_t L_5 = ___0_nativeHandle;
  27011. __this->___m_Ptr_0 = L_5;
  27012. return;
  27013. }
  27014. }
  27015. #ifdef __clang__
  27016. #pragma clang diagnostic pop
  27017. #endif
  27018. #ifdef __clang__
  27019. #pragma clang diagnostic push
  27020. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27021. #pragma clang diagnostic ignored "-Wunused-variable"
  27022. #endif
  27023. // System.Boolean UnityEngine.Behaviour::get_enabled()
  27024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
  27025. {
  27026. typedef bool (*Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*);
  27027. static Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn _il2cpp_icall_func;
  27028. if (!_il2cpp_icall_func)
  27029. _il2cpp_icall_func = (Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()");
  27030. bool icallRetVal = _il2cpp_icall_func(__this);
  27031. return icallRetVal;
  27032. }
  27033. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  27034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, bool ___0_value, const RuntimeMethod* method)
  27035. {
  27036. typedef void (*Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*, bool);
  27037. static Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn _il2cpp_icall_func;
  27038. if (!_il2cpp_icall_func)
  27039. _il2cpp_icall_func = (Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)");
  27040. _il2cpp_icall_func(__this, ___0_value);
  27041. }
  27042. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  27043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
  27044. {
  27045. typedef bool (*Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*);
  27046. static Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn _il2cpp_icall_func;
  27047. if (!_il2cpp_icall_func)
  27048. _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()");
  27049. bool icallRetVal = _il2cpp_icall_func(__this);
  27050. return icallRetVal;
  27051. }
  27052. // System.Void UnityEngine.Behaviour::.ctor()
  27053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
  27054. {
  27055. {
  27056. Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL);
  27057. return;
  27058. }
  27059. }
  27060. #ifdef __clang__
  27061. #pragma clang diagnostic pop
  27062. #endif
  27063. #ifdef __clang__
  27064. #pragma clang diagnostic push
  27065. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27066. #pragma clang diagnostic ignored "-Wunused-variable"
  27067. #endif
  27068. // System.Void UnityEngine.ClassLibraryInitializer::Init()
  27069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m0B7E37DD365582370981A7697AB7273F7A20FF0A (const RuntimeMethod* method)
  27070. {
  27071. {
  27072. UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9(NULL);
  27073. return;
  27074. }
  27075. }
  27076. #ifdef __clang__
  27077. #pragma clang diagnostic pop
  27078. #endif
  27079. #ifdef __clang__
  27080. #pragma clang diagnostic push
  27081. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27082. #pragma clang diagnostic ignored "-Wunused-variable"
  27083. #endif
  27084. // System.Void UnityEngine.WaitForEndOfFrame::.ctor()
  27085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_m4AF7E576C01E6B04443BB898B1AE5D645F7D45AB (WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663* __this, const RuntimeMethod* method)
  27086. {
  27087. {
  27088. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  27089. return;
  27090. }
  27091. }
  27092. #ifdef __clang__
  27093. #pragma clang diagnostic pop
  27094. #endif
  27095. #ifdef __clang__
  27096. #pragma clang diagnostic push
  27097. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27098. #pragma clang diagnostic ignored "-Wunused-variable"
  27099. #endif
  27100. // System.Void UnityEngine.SelectionBaseAttribute::.ctor()
  27101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_m6B586E58B9F8CF4D6ADF3802179F67174301F063 (SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2* __this, const RuntimeMethod* method)
  27102. {
  27103. {
  27104. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  27105. return;
  27106. }
  27107. }
  27108. #ifdef __clang__
  27109. #pragma clang diagnostic pop
  27110. #endif
  27111. #ifdef __clang__
  27112. #pragma clang diagnostic push
  27113. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27114. #pragma clang diagnostic ignored "-Wunused-variable"
  27115. #endif
  27116. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  27117. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled)
  27118. {
  27119. }
  27120. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke_back(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled)
  27121. {
  27122. }
  27123. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  27124. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke_cleanup(YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled)
  27125. {
  27126. }
  27127. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  27128. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled)
  27129. {
  27130. }
  27131. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com_back(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled)
  27132. {
  27133. }
  27134. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  27135. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com_cleanup(YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled)
  27136. {
  27137. }
  27138. // System.Void UnityEngine.YieldInstruction::.ctor()
  27139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B (YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D* __this, const RuntimeMethod* method)
  27140. {
  27141. {
  27142. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  27143. return;
  27144. }
  27145. }
  27146. #ifdef __clang__
  27147. #pragma clang diagnostic pop
  27148. #endif
  27149. #ifdef __clang__
  27150. #pragma clang diagnostic push
  27151. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27152. #pragma clang diagnostic ignored "-Wunused-variable"
  27153. #endif
  27154. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  27155. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled)
  27156. {
  27157. marshaled.___m_Seconds_0 = unmarshaled.___m_Seconds_0;
  27158. }
  27159. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke_back(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled)
  27160. {
  27161. float unmarshaledm_Seconds_temp_0 = 0.0f;
  27162. unmarshaledm_Seconds_temp_0 = marshaled.___m_Seconds_0;
  27163. unmarshaled.___m_Seconds_0 = unmarshaledm_Seconds_temp_0;
  27164. }
  27165. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  27166. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke_cleanup(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled)
  27167. {
  27168. }
  27169. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  27170. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled)
  27171. {
  27172. marshaled.___m_Seconds_0 = unmarshaled.___m_Seconds_0;
  27173. }
  27174. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com_back(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled)
  27175. {
  27176. float unmarshaledm_Seconds_temp_0 = 0.0f;
  27177. unmarshaledm_Seconds_temp_0 = marshaled.___m_Seconds_0;
  27178. unmarshaled.___m_Seconds_0 = unmarshaledm_Seconds_temp_0;
  27179. }
  27180. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  27181. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com_cleanup(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled)
  27182. {
  27183. }
  27184. // System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
  27185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC (WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* __this, float ___0_seconds, const RuntimeMethod* method)
  27186. {
  27187. {
  27188. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  27189. float L_0 = ___0_seconds;
  27190. __this->___m_Seconds_0 = L_0;
  27191. return;
  27192. }
  27193. }
  27194. #ifdef __clang__
  27195. #pragma clang diagnostic pop
  27196. #endif
  27197. #ifdef __clang__
  27198. #pragma clang diagnostic push
  27199. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27200. #pragma clang diagnostic ignored "-Wunused-variable"
  27201. #endif
  27202. // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
  27203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m699E7A570CBD00B81273CDFB539E1437D8A0E7DC (Type_t* ___0_type, const RuntimeMethod* method)
  27204. {
  27205. static bool s_Il2CppMethodInitialized;
  27206. if (!s_Il2CppMethodInitialized)
  27207. {
  27208. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var);
  27209. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
  27210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27211. s_Il2CppMethodInitialized = true;
  27212. }
  27213. Type_t* V_0 = NULL;
  27214. bool V_1 = false;
  27215. bool V_2 = false;
  27216. Type_t* V_3 = NULL;
  27217. int32_t G_B7_0 = 0;
  27218. {
  27219. V_0 = (Type_t*)NULL;
  27220. goto IL_0025;
  27221. }
  27222. IL_0005:
  27223. {
  27224. Type_t* L_0 = ___0_type;
  27225. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var) };
  27226. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27227. Type_t* L_2;
  27228. L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
  27229. bool L_3;
  27230. L_3 = Attribute_IsDefined_m2EB6141EC7A5855CB8FCAE554ED52458C5475B86(L_0, L_2, NULL);
  27231. V_1 = L_3;
  27232. bool L_4 = V_1;
  27233. if (!L_4)
  27234. {
  27235. goto IL_001c;
  27236. }
  27237. }
  27238. {
  27239. Type_t* L_5 = ___0_type;
  27240. V_0 = L_5;
  27241. }
  27242. IL_001c:
  27243. {
  27244. Type_t* L_6 = ___0_type;
  27245. NullCheck(L_6);
  27246. Type_t* L_7;
  27247. L_7 = VirtualFuncInvoker0< Type_t* >::Invoke(112 /* System.Type System.Type::get_BaseType() */, L_6);
  27248. ___0_type = L_7;
  27249. }
  27250. IL_0025:
  27251. {
  27252. Type_t* L_8 = ___0_type;
  27253. if (!L_8)
  27254. {
  27255. goto IL_003a;
  27256. }
  27257. }
  27258. {
  27259. Type_t* L_9 = ___0_type;
  27260. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_10 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27261. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27262. Type_t* L_11;
  27263. L_11 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_10, NULL);
  27264. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_9) == ((RuntimeObject*)(Type_t*)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27265. goto IL_003b;
  27266. }
  27267. IL_003a:
  27268. {
  27269. G_B7_0 = 0;
  27270. }
  27271. IL_003b:
  27272. {
  27273. V_2 = (bool)G_B7_0;
  27274. bool L_12 = V_2;
  27275. if (L_12)
  27276. {
  27277. goto IL_0005;
  27278. }
  27279. }
  27280. {
  27281. Type_t* L_13 = V_0;
  27282. V_3 = L_13;
  27283. goto IL_0043;
  27284. }
  27285. IL_0043:
  27286. {
  27287. Type_t* L_14 = V_3;
  27288. return L_14;
  27289. }
  27290. }
  27291. // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
  27292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* AttributeHelperEngine_GetRequiredComponents_m40EADB1A403020D292A62108D295B67111F10738 (Type_t* ___0_klass, const RuntimeMethod* method)
  27293. {
  27294. static bool s_Il2CppMethodInitialized;
  27295. if (!s_Il2CppMethodInitialized)
  27296. {
  27297. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27298. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var);
  27299. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var);
  27300. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var);
  27301. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
  27302. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var);
  27303. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var);
  27304. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
  27305. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27306. s_Il2CppMethodInitialized = true;
  27307. }
  27308. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* V_0 = NULL;
  27309. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* V_1 = NULL;
  27310. Type_t* V_2 = NULL;
  27311. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* V_3 = NULL;
  27312. int32_t V_4 = 0;
  27313. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* V_5 = NULL;
  27314. bool V_6 = false;
  27315. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_7 = NULL;
  27316. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_8 = NULL;
  27317. bool V_9 = false;
  27318. bool V_10 = false;
  27319. bool V_11 = false;
  27320. bool V_12 = false;
  27321. bool V_13 = false;
  27322. bool V_14 = false;
  27323. int32_t G_B6_0 = 0;
  27324. int32_t G_B22_0 = 0;
  27325. {
  27326. V_0 = (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)NULL;
  27327. goto IL_0109;
  27328. }
  27329. IL_0008:
  27330. {
  27331. Type_t* L_0 = ___0_klass;
  27332. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var) };
  27333. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27334. Type_t* L_2;
  27335. L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
  27336. NullCheck(L_0);
  27337. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
  27338. L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  27339. V_1 = ((RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var));
  27340. Type_t* L_4 = ___0_klass;
  27341. NullCheck(L_4);
  27342. Type_t* L_5;
  27343. L_5 = VirtualFuncInvoker0< Type_t* >::Invoke(112 /* System.Type System.Type::get_BaseType() */, L_4);
  27344. V_2 = L_5;
  27345. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_6 = V_1;
  27346. V_3 = L_6;
  27347. V_4 = 0;
  27348. goto IL_00fb;
  27349. }
  27350. IL_0032:
  27351. {
  27352. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_7 = V_3;
  27353. int32_t L_8 = V_4;
  27354. NullCheck(L_7);
  27355. int32_t L_9 = L_8;
  27356. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
  27357. V_5 = L_10;
  27358. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_11 = V_0;
  27359. if (L_11)
  27360. {
  27361. goto IL_0051;
  27362. }
  27363. }
  27364. {
  27365. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_12 = V_1;
  27366. NullCheck(L_12);
  27367. if ((!(((uint32_t)((int32_t)(((RuntimeArray*)L_12)->max_length))) == ((uint32_t)1))))
  27368. {
  27369. goto IL_0051;
  27370. }
  27371. }
  27372. {
  27373. Type_t* L_13 = V_2;
  27374. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_14 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27375. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27376. Type_t* L_15;
  27377. L_15 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_14, NULL);
  27378. G_B6_0 = ((((RuntimeObject*)(Type_t*)L_13) == ((RuntimeObject*)(Type_t*)L_15))? 1 : 0);
  27379. goto IL_0052;
  27380. }
  27381. IL_0051:
  27382. {
  27383. G_B6_0 = 0;
  27384. }
  27385. IL_0052:
  27386. {
  27387. V_6 = (bool)G_B6_0;
  27388. bool L_16 = V_6;
  27389. if (!L_16)
  27390. {
  27391. goto IL_0088;
  27392. }
  27393. }
  27394. {
  27395. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_17 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)3);
  27396. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_18 = L_17;
  27397. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_19 = V_5;
  27398. NullCheck(L_19);
  27399. Type_t* L_20 = L_19->___m_Type0_0;
  27400. NullCheck(L_18);
  27401. ArrayElementTypeCheck (L_18, L_20);
  27402. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_20);
  27403. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_21 = L_18;
  27404. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_22 = V_5;
  27405. NullCheck(L_22);
  27406. Type_t* L_23 = L_22->___m_Type1_1;
  27407. NullCheck(L_21);
  27408. ArrayElementTypeCheck (L_21, L_23);
  27409. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_23);
  27410. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_24 = L_21;
  27411. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_25 = V_5;
  27412. NullCheck(L_25);
  27413. Type_t* L_26 = L_25->___m_Type2_2;
  27414. NullCheck(L_24);
  27415. ArrayElementTypeCheck (L_24, L_26);
  27416. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_26);
  27417. V_7 = L_24;
  27418. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_27 = V_7;
  27419. V_8 = L_27;
  27420. goto IL_0141;
  27421. }
  27422. IL_0088:
  27423. {
  27424. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_28 = V_0;
  27425. V_9 = (bool)((((RuntimeObject*)(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)L_28) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  27426. bool L_29 = V_9;
  27427. if (!L_29)
  27428. {
  27429. goto IL_0099;
  27430. }
  27431. }
  27432. {
  27433. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_30 = (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)il2cpp_codegen_object_new(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var);
  27434. NullCheck(L_30);
  27435. List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69(L_30, List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var);
  27436. V_0 = L_30;
  27437. }
  27438. IL_0099:
  27439. {
  27440. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_31 = V_5;
  27441. NullCheck(L_31);
  27442. Type_t* L_32 = L_31->___m_Type0_0;
  27443. V_10 = (bool)((!(((RuntimeObject*)(Type_t*)L_32) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  27444. bool L_33 = V_10;
  27445. if (!L_33)
  27446. {
  27447. goto IL_00b7;
  27448. }
  27449. }
  27450. {
  27451. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_34 = V_0;
  27452. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_35 = V_5;
  27453. NullCheck(L_35);
  27454. Type_t* L_36 = L_35->___m_Type0_0;
  27455. NullCheck(L_34);
  27456. List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_34, L_36, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27457. }
  27458. IL_00b7:
  27459. {
  27460. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_37 = V_5;
  27461. NullCheck(L_37);
  27462. Type_t* L_38 = L_37->___m_Type1_1;
  27463. V_11 = (bool)((!(((RuntimeObject*)(Type_t*)L_38) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  27464. bool L_39 = V_11;
  27465. if (!L_39)
  27466. {
  27467. goto IL_00d5;
  27468. }
  27469. }
  27470. {
  27471. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_40 = V_0;
  27472. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_41 = V_5;
  27473. NullCheck(L_41);
  27474. Type_t* L_42 = L_41->___m_Type1_1;
  27475. NullCheck(L_40);
  27476. List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_40, L_42, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27477. }
  27478. IL_00d5:
  27479. {
  27480. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_43 = V_5;
  27481. NullCheck(L_43);
  27482. Type_t* L_44 = L_43->___m_Type2_2;
  27483. V_12 = (bool)((!(((RuntimeObject*)(Type_t*)L_44) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  27484. bool L_45 = V_12;
  27485. if (!L_45)
  27486. {
  27487. goto IL_00f3;
  27488. }
  27489. }
  27490. {
  27491. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_46 = V_0;
  27492. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_47 = V_5;
  27493. NullCheck(L_47);
  27494. Type_t* L_48 = L_47->___m_Type2_2;
  27495. NullCheck(L_46);
  27496. List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_46, L_48, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27497. }
  27498. IL_00f3:
  27499. {
  27500. int32_t L_49 = V_4;
  27501. V_4 = ((int32_t)il2cpp_codegen_add(L_49, 1));
  27502. }
  27503. IL_00fb:
  27504. {
  27505. int32_t L_50 = V_4;
  27506. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_51 = V_3;
  27507. NullCheck(L_51);
  27508. if ((((int32_t)L_50) < ((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length)))))
  27509. {
  27510. goto IL_0032;
  27511. }
  27512. }
  27513. {
  27514. Type_t* L_52 = V_2;
  27515. ___0_klass = L_52;
  27516. }
  27517. IL_0109:
  27518. {
  27519. Type_t* L_53 = ___0_klass;
  27520. if (!L_53)
  27521. {
  27522. goto IL_011e;
  27523. }
  27524. }
  27525. {
  27526. Type_t* L_54 = ___0_klass;
  27527. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_55 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27528. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27529. Type_t* L_56;
  27530. L_56 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_55, NULL);
  27531. G_B22_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_54) == ((RuntimeObject*)(Type_t*)L_56))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27532. goto IL_011f;
  27533. }
  27534. IL_011e:
  27535. {
  27536. G_B22_0 = 0;
  27537. }
  27538. IL_011f:
  27539. {
  27540. V_13 = (bool)G_B22_0;
  27541. bool L_57 = V_13;
  27542. if (L_57)
  27543. {
  27544. goto IL_0008;
  27545. }
  27546. }
  27547. {
  27548. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_58 = V_0;
  27549. V_14 = (bool)((((RuntimeObject*)(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)L_58) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  27550. bool L_59 = V_14;
  27551. if (!L_59)
  27552. {
  27553. goto IL_0137;
  27554. }
  27555. }
  27556. {
  27557. V_8 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)NULL;
  27558. goto IL_0141;
  27559. }
  27560. IL_0137:
  27561. {
  27562. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_60 = V_0;
  27563. NullCheck(L_60);
  27564. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_61;
  27565. L_61 = List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56(L_60, List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var);
  27566. V_8 = L_61;
  27567. goto IL_0141;
  27568. }
  27569. IL_0141:
  27570. {
  27571. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_62 = V_8;
  27572. return L_62;
  27573. }
  27574. }
  27575. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  27576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF (Type_t* ___0_klass, const RuntimeMethod* method)
  27577. {
  27578. static bool s_Il2CppMethodInitialized;
  27579. if (!s_Il2CppMethodInitialized)
  27580. {
  27581. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var);
  27582. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var);
  27583. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27584. s_Il2CppMethodInitialized = true;
  27585. }
  27586. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  27587. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_1 = NULL;
  27588. bool V_2 = false;
  27589. int32_t V_3 = 0;
  27590. bool V_4 = false;
  27591. {
  27592. Type_t* L_0 = ___0_klass;
  27593. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var) };
  27594. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27595. Type_t* L_2;
  27596. L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
  27597. NullCheck(L_0);
  27598. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
  27599. L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  27600. V_0 = L_3;
  27601. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
  27602. NullCheck(L_4);
  27603. V_2 = (bool)((!(((uint32_t)(((RuntimeArray*)L_4)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  27604. bool L_5 = V_2;
  27605. if (!L_5)
  27606. {
  27607. goto IL_0020;
  27608. }
  27609. }
  27610. {
  27611. V_3 = 2;
  27612. goto IL_0045;
  27613. }
  27614. IL_0020:
  27615. {
  27616. Type_t* L_6 = ___0_klass;
  27617. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var) };
  27618. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27619. Type_t* L_8;
  27620. L_8 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_7, NULL);
  27621. NullCheck(L_6);
  27622. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9;
  27623. L_9 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_6, L_8, (bool)0);
  27624. V_1 = L_9;
  27625. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = V_1;
  27626. NullCheck(L_10);
  27627. V_4 = (bool)((!(((uint32_t)(((RuntimeArray*)L_10)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  27628. bool L_11 = V_4;
  27629. if (!L_11)
  27630. {
  27631. goto IL_0041;
  27632. }
  27633. }
  27634. {
  27635. V_3 = 1;
  27636. goto IL_0045;
  27637. }
  27638. IL_0041:
  27639. {
  27640. V_3 = 0;
  27641. goto IL_0045;
  27642. }
  27643. IL_0045:
  27644. {
  27645. int32_t L_12 = V_3;
  27646. return L_12;
  27647. }
  27648. }
  27649. // System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
  27650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_CheckIsEditorScript_m096C287F38FC9802504C6FBE079A28667358FF37 (Type_t* ___0_klass, const RuntimeMethod* method)
  27651. {
  27652. static bool s_Il2CppMethodInitialized;
  27653. if (!s_Il2CppMethodInitialized)
  27654. {
  27655. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27656. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
  27657. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27658. s_Il2CppMethodInitialized = true;
  27659. }
  27660. int32_t V_0 = 0;
  27661. bool V_1 = false;
  27662. int32_t V_2 = 0;
  27663. bool V_3 = false;
  27664. int32_t G_B7_0 = 0;
  27665. {
  27666. goto IL_0020;
  27667. }
  27668. IL_0003:
  27669. {
  27670. Type_t* L_0 = ___0_klass;
  27671. il2cpp_codegen_runtime_class_init_inline(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27672. int32_t L_1;
  27673. L_1 = AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF(L_0, NULL);
  27674. V_0 = L_1;
  27675. int32_t L_2 = V_0;
  27676. V_1 = (bool)((((int32_t)L_2) > ((int32_t)0))? 1 : 0);
  27677. bool L_3 = V_1;
  27678. if (!L_3)
  27679. {
  27680. goto IL_0017;
  27681. }
  27682. }
  27683. {
  27684. int32_t L_4 = V_0;
  27685. V_2 = L_4;
  27686. goto IL_003e;
  27687. }
  27688. IL_0017:
  27689. {
  27690. Type_t* L_5 = ___0_klass;
  27691. NullCheck(L_5);
  27692. Type_t* L_6;
  27693. L_6 = VirtualFuncInvoker0< Type_t* >::Invoke(112 /* System.Type System.Type::get_BaseType() */, L_5);
  27694. ___0_klass = L_6;
  27695. }
  27696. IL_0020:
  27697. {
  27698. Type_t* L_7 = ___0_klass;
  27699. if (!L_7)
  27700. {
  27701. goto IL_0035;
  27702. }
  27703. }
  27704. {
  27705. Type_t* L_8 = ___0_klass;
  27706. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_9 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27707. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27708. Type_t* L_10;
  27709. L_10 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_9, NULL);
  27710. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_8) == ((RuntimeObject*)(Type_t*)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27711. goto IL_0036;
  27712. }
  27713. IL_0035:
  27714. {
  27715. G_B7_0 = 0;
  27716. }
  27717. IL_0036:
  27718. {
  27719. V_3 = (bool)G_B7_0;
  27720. bool L_11 = V_3;
  27721. if (L_11)
  27722. {
  27723. goto IL_0003;
  27724. }
  27725. }
  27726. {
  27727. V_2 = 0;
  27728. goto IL_003e;
  27729. }
  27730. IL_003e:
  27731. {
  27732. int32_t L_12 = V_2;
  27733. return L_12;
  27734. }
  27735. }
  27736. // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
  27737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_mF88FB3280A2C5AF1FE51080021A616C3437CE053 (Type_t* ___0_klass, const RuntimeMethod* method)
  27738. {
  27739. static bool s_Il2CppMethodInitialized;
  27740. if (!s_Il2CppMethodInitialized)
  27741. {
  27742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var);
  27743. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27744. s_Il2CppMethodInitialized = true;
  27745. }
  27746. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* V_0 = NULL;
  27747. bool V_1 = false;
  27748. int32_t V_2 = 0;
  27749. {
  27750. Type_t* L_0 = ___0_klass;
  27751. il2cpp_codegen_runtime_class_init_inline(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27752. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_1;
  27753. L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3(L_0, AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var);
  27754. V_0 = L_1;
  27755. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_2 = V_0;
  27756. V_1 = (bool)((((RuntimeObject*)(DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  27757. bool L_3 = V_1;
  27758. if (!L_3)
  27759. {
  27760. goto IL_0014;
  27761. }
  27762. }
  27763. {
  27764. V_2 = 0;
  27765. goto IL_001d;
  27766. }
  27767. IL_0014:
  27768. {
  27769. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_4 = V_0;
  27770. NullCheck(L_4);
  27771. int32_t L_5;
  27772. L_5 = DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF(L_4, NULL);
  27773. V_2 = L_5;
  27774. goto IL_001d;
  27775. }
  27776. IL_001d:
  27777. {
  27778. int32_t L_6 = V_2;
  27779. return L_6;
  27780. }
  27781. }
  27782. // System.Void UnityEngine.AttributeHelperEngine::.cctor()
  27783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_m24142033410C104D41A37E17A88149062046CA81 (const RuntimeMethod* method)
  27784. {
  27785. static bool s_Il2CppMethodInitialized;
  27786. if (!s_Il2CppMethodInitialized)
  27787. {
  27788. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27789. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var);
  27790. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var);
  27791. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var);
  27792. s_Il2CppMethodInitialized = true;
  27793. }
  27794. {
  27795. DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283* L_0 = (DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283*)(DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283*)SZArrayNew(DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var, (uint32_t)1);
  27796. ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____disallowMultipleComponentArray_0 = L_0;
  27797. Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____disallowMultipleComponentArray_0), (void*)L_0);
  27798. ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2* L_1 = (ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2*)(ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2*)SZArrayNew(ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var, (uint32_t)1);
  27799. ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____executeInEditModeArray_1 = L_1;
  27800. Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____executeInEditModeArray_1), (void*)L_1);
  27801. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_2 = (RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)(RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)SZArrayNew(RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var, (uint32_t)1);
  27802. ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____requireComponentArray_2 = L_2;
  27803. Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____requireComponentArray_2), (void*)L_2);
  27804. return;
  27805. }
  27806. }
  27807. #ifdef __clang__
  27808. #pragma clang diagnostic pop
  27809. #endif
  27810. #ifdef __clang__
  27811. #pragma clang diagnostic push
  27812. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27813. #pragma clang diagnostic ignored "-Wunused-variable"
  27814. #endif
  27815. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
  27816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_m11E2CC84855B5C6E95A279E1A6D2342506CD9DCA (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, const RuntimeMethod* method)
  27817. {
  27818. {
  27819. PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96(__this, NULL);
  27820. RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10(__this, 0, NULL);
  27821. return;
  27822. }
  27823. }
  27824. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
  27825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mA563B1C8896C6490F88C060E13950DB600577352 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_loadType, const RuntimeMethod* method)
  27826. {
  27827. {
  27828. PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96(__this, NULL);
  27829. int32_t L_0 = ___0_loadType;
  27830. RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10(__this, L_0, NULL);
  27831. return;
  27832. }
  27833. }
  27834. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  27835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_value, const RuntimeMethod* method)
  27836. {
  27837. {
  27838. int32_t L_0 = ___0_value;
  27839. __this->___m_LoadType_0 = L_0;
  27840. return;
  27841. }
  27842. }
  27843. #ifdef __clang__
  27844. #pragma clang diagnostic pop
  27845. #endif
  27846. #ifdef __clang__
  27847. #pragma clang diagnostic push
  27848. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27849. #pragma clang diagnostic ignored "-Wunused-variable"
  27850. #endif
  27851. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  27852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  27853. {
  27854. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*);
  27855. static GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn _il2cpp_icall_func;
  27856. if (!_il2cpp_icall_func)
  27857. _il2cpp_icall_func = (GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)");
  27858. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type);
  27859. return icallRetVal;
  27860. }
  27861. // System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)
  27862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
  27863. {
  27864. typedef void (*GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, intptr_t);
  27865. static GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn _il2cpp_icall_func;
  27866. if (!_il2cpp_icall_func)
  27867. _il2cpp_icall_func = (GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)");
  27868. _il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
  27869. }
  27870. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  27871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  27872. {
  27873. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool);
  27874. static GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn _il2cpp_icall_func;
  27875. if (!_il2cpp_icall_func)
  27876. _il2cpp_icall_func = (GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)");
  27877. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_includeInactive);
  27878. return icallRetVal;
  27879. }
  27880. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type)
  27881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInChildren_m29091882C8D5FDCDD7C7634D8BC740ED6B464A27 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  27882. {
  27883. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  27884. {
  27885. Type_t* L_0 = ___0_type;
  27886. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  27887. L_1 = GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5(__this, L_0, (bool)0, NULL);
  27888. V_0 = L_1;
  27889. goto IL_000c;
  27890. }
  27891. IL_000c:
  27892. {
  27893. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  27894. return L_2;
  27895. }
  27896. }
  27897. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  27898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  27899. {
  27900. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool);
  27901. static GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn _il2cpp_icall_func;
  27902. if (!_il2cpp_icall_func)
  27903. _il2cpp_icall_func = (GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)");
  27904. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_includeInactive);
  27905. return icallRetVal;
  27906. }
  27907. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  27908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInParent_mF95624B94F64F33D83D6B5CAB4B01655E345053B (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  27909. {
  27910. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  27911. {
  27912. Type_t* L_0 = ___0_type;
  27913. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  27914. L_1 = GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C(__this, L_0, (bool)0, NULL);
  27915. V_0 = L_1;
  27916. goto IL_000c;
  27917. }
  27918. IL_000c:
  27919. {
  27920. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  27921. return L_2;
  27922. }
  27923. }
  27924. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  27925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_useSearchTypeAsArrayReturnType, bool ___2_recursive, bool ___3_includeInactive, bool ___4_reverse, RuntimeObject* ___5_resultList, const RuntimeMethod* method)
  27926. {
  27927. typedef RuntimeArray* (*GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool, bool, bool, bool, RuntimeObject*);
  27928. static GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn _il2cpp_icall_func;
  27929. if (!_il2cpp_icall_func)
  27930. _il2cpp_icall_func = (GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)");
  27931. RuntimeArray* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_useSearchTypeAsArrayReturnType, ___2_recursive, ___3_includeInactive, ___4_reverse, ___5_resultList);
  27932. return icallRetVal;
  27933. }
  27934. // UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type)
  27935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponents_m967DC44523FB7DB85C2D2433B1E53AB24BD551B2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  27936. {
  27937. static bool s_Il2CppMethodInitialized;
  27938. if (!s_Il2CppMethodInitialized)
  27939. {
  27940. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var);
  27941. s_Il2CppMethodInitialized = true;
  27942. }
  27943. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  27944. {
  27945. Type_t* L_0 = ___0_type;
  27946. RuntimeArray* L_1;
  27947. L_1 = GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95(__this, L_0, (bool)0, (bool)0, (bool)1, (bool)0, NULL, NULL);
  27948. V_0 = ((ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E*)Castclass((RuntimeObject*)L_1, ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var));
  27949. goto IL_0015;
  27950. }
  27951. IL_0015:
  27952. {
  27953. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2 = V_0;
  27954. return L_2;
  27955. }
  27956. }
  27957. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type)
  27958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInChildren_m517CC42C85618EFE61C0CCDD35DEB5E071913EB5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  27959. {
  27960. bool V_0 = false;
  27961. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_1 = NULL;
  27962. {
  27963. V_0 = (bool)0;
  27964. Type_t* L_0 = ___0_type;
  27965. bool L_1 = V_0;
  27966. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  27967. L_2 = GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E(__this, L_0, L_1, NULL);
  27968. V_1 = L_2;
  27969. goto IL_000e;
  27970. }
  27971. IL_000e:
  27972. {
  27973. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_1;
  27974. return L_3;
  27975. }
  27976. }
  27977. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type,System.Boolean)
  27978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  27979. {
  27980. static bool s_Il2CppMethodInitialized;
  27981. if (!s_Il2CppMethodInitialized)
  27982. {
  27983. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var);
  27984. s_Il2CppMethodInitialized = true;
  27985. }
  27986. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  27987. {
  27988. Type_t* L_0 = ___0_type;
  27989. bool L_1 = ___1_includeInactive;
  27990. RuntimeArray* L_2;
  27991. L_2 = GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95(__this, L_0, (bool)0, (bool)1, L_1, (bool)0, NULL, NULL);
  27992. V_0 = ((ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E*)Castclass((RuntimeObject*)L_2, ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var));
  27993. goto IL_0015;
  27994. }
  27995. IL_0015:
  27996. {
  27997. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  27998. return L_3;
  27999. }
  28000. }
  28001. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type)
  28002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInParent_m77346103C372D09A5EEC8631922472EC1E7CFD7B (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28003. {
  28004. bool V_0 = false;
  28005. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_1 = NULL;
  28006. {
  28007. V_0 = (bool)0;
  28008. Type_t* L_0 = ___0_type;
  28009. bool L_1 = V_0;
  28010. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  28011. L_2 = GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58(__this, L_0, L_1, NULL);
  28012. V_1 = L_2;
  28013. goto IL_000e;
  28014. }
  28015. IL_000e:
  28016. {
  28017. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_1;
  28018. return L_3;
  28019. }
  28020. }
  28021. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type,System.Boolean)
  28022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  28023. {
  28024. static bool s_Il2CppMethodInitialized;
  28025. if (!s_Il2CppMethodInitialized)
  28026. {
  28027. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var);
  28028. s_Il2CppMethodInitialized = true;
  28029. }
  28030. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  28031. {
  28032. Type_t* L_0 = ___0_type;
  28033. bool L_1 = ___1_includeInactive;
  28034. RuntimeArray* L_2;
  28035. L_2 = GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95(__this, L_0, (bool)0, (bool)1, L_1, (bool)1, NULL, NULL);
  28036. V_0 = ((ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E*)Castclass((RuntimeObject*)L_2, ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var));
  28037. goto IL_0015;
  28038. }
  28039. IL_0015:
  28040. {
  28041. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  28042. return L_3;
  28043. }
  28044. }
  28045. // System.Boolean UnityEngine.GameObject::TryGetComponent(System.Type,UnityEngine.Component&)
  28046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_mC89200887E029C940C0E16EDC0BC7DE0CCDD0CF2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** ___1_component, const RuntimeMethod* method)
  28047. {
  28048. static bool s_Il2CppMethodInitialized;
  28049. if (!s_Il2CppMethodInitialized)
  28050. {
  28051. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28052. s_Il2CppMethodInitialized = true;
  28053. }
  28054. bool V_0 = false;
  28055. {
  28056. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** L_0 = ___1_component;
  28057. Type_t* L_1 = ___0_type;
  28058. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2;
  28059. L_2 = GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5(__this, L_1, NULL);
  28060. *((RuntimeObject**)L_0) = (RuntimeObject*)L_2;
  28061. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_0, (void*)(RuntimeObject*)L_2);
  28062. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** L_3 = ___1_component;
  28063. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_4 = *((Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3**)L_3);
  28064. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28065. bool L_5;
  28066. L_5 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28067. V_0 = L_5;
  28068. goto IL_0015;
  28069. }
  28070. IL_0015:
  28071. {
  28072. bool L_6 = V_0;
  28073. return L_6;
  28074. }
  28075. }
  28076. // UnityEngine.Component UnityEngine.GameObject::TryGetComponentInternal(System.Type)
  28077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28078. {
  28079. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*);
  28080. static GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5_ftn _il2cpp_icall_func;
  28081. if (!_il2cpp_icall_func)
  28082. _il2cpp_icall_func = (GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::TryGetComponentInternal(System.Type)");
  28083. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type);
  28084. return icallRetVal;
  28085. }
  28086. // System.Void UnityEngine.GameObject::TryGetComponentFastPath(System.Type,System.IntPtr)
  28087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
  28088. {
  28089. typedef void (*GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, intptr_t);
  28090. static GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn _il2cpp_icall_func;
  28091. if (!_il2cpp_icall_func)
  28092. _il2cpp_icall_func = (GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::TryGetComponentFastPath(System.Type,System.IntPtr)");
  28093. _il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
  28094. }
  28095. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  28096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method)
  28097. {
  28098. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*);
  28099. static GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn _il2cpp_icall_func;
  28100. if (!_il2cpp_icall_func)
  28101. _il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)");
  28102. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_componentType);
  28103. return icallRetVal;
  28104. }
  28105. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  28106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method)
  28107. {
  28108. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  28109. {
  28110. Type_t* L_0 = ___0_componentType;
  28111. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  28112. L_1 = GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF(__this, L_0, NULL);
  28113. V_0 = L_1;
  28114. goto IL_000b;
  28115. }
  28116. IL_000b:
  28117. {
  28118. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  28119. return L_2;
  28120. }
  28121. }
  28122. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  28123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28124. {
  28125. typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28126. static GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn _il2cpp_icall_func;
  28127. if (!_il2cpp_icall_func)
  28128. _il2cpp_icall_func = (GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()");
  28129. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
  28130. return icallRetVal;
  28131. }
  28132. // System.Int32 UnityEngine.GameObject::get_layer()
  28133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28134. {
  28135. typedef int32_t (*GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28136. static GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn _il2cpp_icall_func;
  28137. if (!_il2cpp_icall_func)
  28138. _il2cpp_icall_func = (GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()");
  28139. int32_t icallRetVal = _il2cpp_icall_func(__this);
  28140. return icallRetVal;
  28141. }
  28142. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  28143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, int32_t ___0_value, const RuntimeMethod* method)
  28144. {
  28145. typedef void (*GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, int32_t);
  28146. static GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn _il2cpp_icall_func;
  28147. if (!_il2cpp_icall_func)
  28148. _il2cpp_icall_func = (GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)");
  28149. _il2cpp_icall_func(__this, ___0_value);
  28150. }
  28151. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  28152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___0_value, const RuntimeMethod* method)
  28153. {
  28154. typedef void (*GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, bool);
  28155. static GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn _il2cpp_icall_func;
  28156. if (!_il2cpp_icall_func)
  28157. _il2cpp_icall_func = (GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)");
  28158. _il2cpp_icall_func(__this, ___0_value);
  28159. }
  28160. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  28161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28162. {
  28163. typedef bool (*GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28164. static GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn _il2cpp_icall_func;
  28165. if (!_il2cpp_icall_func)
  28166. _il2cpp_icall_func = (GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()");
  28167. bool icallRetVal = _il2cpp_icall_func(__this);
  28168. return icallRetVal;
  28169. }
  28170. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  28171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28172. {
  28173. typedef bool (*GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28174. static GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn _il2cpp_icall_func;
  28175. if (!_il2cpp_icall_func)
  28176. _il2cpp_icall_func = (GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()");
  28177. bool icallRetVal = _il2cpp_icall_func(__this);
  28178. return icallRetVal;
  28179. }
  28180. // System.String UnityEngine.GameObject::get_tag()
  28181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28182. {
  28183. typedef String_t* (*GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28184. static GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805_ftn _il2cpp_icall_func;
  28185. if (!_il2cpp_icall_func)
  28186. _il2cpp_icall_func = (GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_tag()");
  28187. String_t* icallRetVal = _il2cpp_icall_func(__this);
  28188. return icallRetVal;
  28189. }
  28190. // System.Void UnityEngine.GameObject::set_tag(System.String)
  28191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_value, const RuntimeMethod* method)
  28192. {
  28193. typedef void (*GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*);
  28194. static GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24_ftn _il2cpp_icall_func;
  28195. if (!_il2cpp_icall_func)
  28196. _il2cpp_icall_func = (GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_tag(System.String)");
  28197. _il2cpp_icall_func(__this, ___0_value);
  28198. }
  28199. // System.Boolean UnityEngine.GameObject::CompareTag(System.String)
  28200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_tag, const RuntimeMethod* method)
  28201. {
  28202. typedef bool (*GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*);
  28203. static GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5_ftn _il2cpp_icall_func;
  28204. if (!_il2cpp_icall_func)
  28205. _il2cpp_icall_func = (GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::CompareTag(System.String)");
  28206. bool icallRetVal = _il2cpp_icall_func(__this, ___0_tag);
  28207. return icallRetVal;
  28208. }
  28209. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  28210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method)
  28211. {
  28212. typedef void (*GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*, RuntimeObject*, int32_t);
  28213. static GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn _il2cpp_icall_func;
  28214. if (!_il2cpp_icall_func)
  28215. _il2cpp_icall_func = (GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  28216. _il2cpp_icall_func(__this, ___0_methodName, ___1_value, ___2_options);
  28217. }
  28218. // System.Void UnityEngine.GameObject::.ctor(System.String)
  28219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, const RuntimeMethod* method)
  28220. {
  28221. static bool s_Il2CppMethodInitialized;
  28222. if (!s_Il2CppMethodInitialized)
  28223. {
  28224. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28225. s_Il2CppMethodInitialized = true;
  28226. }
  28227. {
  28228. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28229. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  28230. String_t* L_0 = ___0_name;
  28231. GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, L_0, NULL);
  28232. return;
  28233. }
  28234. }
  28235. // System.Void UnityEngine.GameObject::.ctor()
  28236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m7D0340DE160786E6EFA8DABD39EC3B694DA30AAD (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28237. {
  28238. static bool s_Il2CppMethodInitialized;
  28239. if (!s_Il2CppMethodInitialized)
  28240. {
  28241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28242. s_Il2CppMethodInitialized = true;
  28243. }
  28244. {
  28245. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28246. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  28247. GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, (String_t*)NULL, NULL);
  28248. return;
  28249. }
  28250. }
  28251. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  28252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m721D643351E55308EA4F5F41B67D5446D11C61F0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___1_components, const RuntimeMethod* method)
  28253. {
  28254. static bool s_Il2CppMethodInitialized;
  28255. if (!s_Il2CppMethodInitialized)
  28256. {
  28257. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28258. s_Il2CppMethodInitialized = true;
  28259. }
  28260. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_0 = NULL;
  28261. int32_t V_1 = 0;
  28262. Type_t* V_2 = NULL;
  28263. {
  28264. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28265. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  28266. String_t* L_0 = ___0_name;
  28267. GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, L_0, NULL);
  28268. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = ___1_components;
  28269. V_0 = L_1;
  28270. V_1 = 0;
  28271. goto IL_0027;
  28272. }
  28273. IL_0017:
  28274. {
  28275. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = V_0;
  28276. int32_t L_3 = V_1;
  28277. NullCheck(L_2);
  28278. int32_t L_4 = L_3;
  28279. Type_t* L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  28280. V_2 = L_5;
  28281. Type_t* L_6 = V_2;
  28282. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_7;
  28283. L_7 = GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36(__this, L_6, NULL);
  28284. int32_t L_8 = V_1;
  28285. V_1 = ((int32_t)il2cpp_codegen_add(L_8, 1));
  28286. }
  28287. IL_0027:
  28288. {
  28289. int32_t L_9 = V_1;
  28290. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_10 = V_0;
  28291. NullCheck(L_10);
  28292. if ((((int32_t)L_9) < ((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length)))))
  28293. {
  28294. goto IL_0017;
  28295. }
  28296. }
  28297. {
  28298. return;
  28299. }
  28300. }
  28301. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  28302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_self, String_t* ___1_name, const RuntimeMethod* method)
  28303. {
  28304. typedef void (*GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*);
  28305. static GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn _il2cpp_icall_func;
  28306. if (!_il2cpp_icall_func)
  28307. _il2cpp_icall_func = (GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)");
  28308. _il2cpp_icall_func(___0_self, ___1_name);
  28309. }
  28310. // UnityEngine.SceneManagement.Scene UnityEngine.GameObject::get_scene()
  28311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 GameObject_get_scene_m747D45E8CECC56DD47D1E103F9E51D5FBEDA4B01 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28312. {
  28313. Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
  28314. memset((&V_0), 0, sizeof(V_0));
  28315. {
  28316. GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4(__this, (&V_0), NULL);
  28317. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_0 = V_0;
  28318. return L_0;
  28319. }
  28320. }
  28321. // UnityEngine.GameObject UnityEngine.GameObject::get_gameObject()
  28322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GameObject_get_gameObject_m0878015B8CF7F5D432B583C187725810D27B57DC (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28323. {
  28324. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
  28325. {
  28326. V_0 = __this;
  28327. goto IL_0005;
  28328. }
  28329. IL_0005:
  28330. {
  28331. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = V_0;
  28332. return L_0;
  28333. }
  28334. }
  28335. // System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
  28336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method)
  28337. {
  28338. typedef void (*GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
  28339. static GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn _il2cpp_icall_func;
  28340. if (!_il2cpp_icall_func)
  28341. _il2cpp_icall_func = (GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)");
  28342. _il2cpp_icall_func(__this, ___0_ret);
  28343. }
  28344. #ifdef __clang__
  28345. #pragma clang diagnostic pop
  28346. #endif
  28347. #ifdef __clang__
  28348. #pragma clang diagnostic push
  28349. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28350. #pragma clang diagnostic ignored "-Wunused-variable"
  28351. #endif
  28352. // System.Int32 UnityEngine.RangeInt::get_end()
  28353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63 (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, const RuntimeMethod* method)
  28354. {
  28355. int32_t V_0 = 0;
  28356. {
  28357. int32_t L_0 = __this->___start_0;
  28358. int32_t L_1 = __this->___length_1;
  28359. V_0 = ((int32_t)il2cpp_codegen_add(L_0, L_1));
  28360. goto IL_0011;
  28361. }
  28362. IL_0011:
  28363. {
  28364. int32_t L_2 = V_0;
  28365. return L_2;
  28366. }
  28367. }
  28368. IL2CPP_EXTERN_C int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  28369. {
  28370. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* _thisAdjusted;
  28371. int32_t _offset = 1;
  28372. _thisAdjusted = reinterpret_cast<RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268*>(__this + _offset);
  28373. int32_t _returnValue;
  28374. _returnValue = RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63(_thisAdjusted, method);
  28375. return _returnValue;
  28376. }
  28377. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  28378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
  28379. {
  28380. {
  28381. int32_t L_0 = ___0_start;
  28382. __this->___start_0 = L_0;
  28383. int32_t L_1 = ___1_length;
  28384. __this->___length_1 = L_1;
  28385. return;
  28386. }
  28387. }
  28388. IL2CPP_EXTERN_C void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
  28389. {
  28390. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* _thisAdjusted;
  28391. int32_t _offset = 1;
  28392. _thisAdjusted = reinterpret_cast<RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268*>(__this + _offset);
  28393. RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE(_thisAdjusted, ___0_start, ___1_length, method);
  28394. }
  28395. #ifdef __clang__
  28396. #pragma clang diagnostic pop
  28397. #endif
  28398. #ifdef __clang__
  28399. #pragma clang diagnostic push
  28400. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28401. #pragma clang diagnostic ignored "-Wunused-variable"
  28402. #endif
  28403. // System.Boolean UnityEngine.WaitUntil::get_keepWaiting()
  28404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitUntil_get_keepWaiting_m1BBA0ABEFD0F82956407CB5FC94B79A9C960BC75 (WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD* __this, const RuntimeMethod* method)
  28405. {
  28406. bool V_0 = false;
  28407. {
  28408. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = __this->___m_Predicate_0;
  28409. NullCheck(L_0);
  28410. bool L_1;
  28411. L_1 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_0, NULL);
  28412. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28413. goto IL_0012;
  28414. }
  28415. IL_0012:
  28416. {
  28417. bool L_2 = V_0;
  28418. return L_2;
  28419. }
  28420. }
  28421. // System.Void UnityEngine.WaitUntil::.ctor(System.Func`1<System.Boolean>)
  28422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitUntil__ctor_m2C925CF39695C35F4CB1AC997531F203AE1434DF (WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___0_predicate, const RuntimeMethod* method)
  28423. {
  28424. {
  28425. CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50(__this, NULL);
  28426. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ___0_predicate;
  28427. __this->___m_Predicate_0 = L_0;
  28428. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Predicate_0), (void*)L_0);
  28429. return;
  28430. }
  28431. }
  28432. #ifdef __clang__
  28433. #pragma clang diagnostic pop
  28434. #endif
  28435. #ifdef __clang__
  28436. #pragma clang diagnostic push
  28437. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28438. #pragma clang diagnostic ignored "-Wunused-variable"
  28439. #endif
  28440. // Conversion methods for marshalling of: UnityEngine.Object
  28441. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled)
  28442. {
  28443. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  28444. }
  28445. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled)
  28446. {
  28447. intptr_t unmarshaledm_CachedPtr_temp_0;
  28448. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  28449. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  28450. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  28451. }
  28452. // Conversion method for clean up from marshalling of: UnityEngine.Object
  28453. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled)
  28454. {
  28455. }
  28456. // Conversion methods for marshalling of: UnityEngine.Object
  28457. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled)
  28458. {
  28459. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  28460. }
  28461. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled)
  28462. {
  28463. intptr_t unmarshaledm_CachedPtr_temp_0;
  28464. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  28465. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  28466. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  28467. }
  28468. // Conversion method for clean up from marshalling of: UnityEngine.Object
  28469. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled)
  28470. {
  28471. }
  28472. // System.Int32 UnityEngine.Object::GetInstanceID()
  28473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28474. {
  28475. static bool s_Il2CppMethodInitialized;
  28476. if (!s_Il2CppMethodInitialized)
  28477. {
  28478. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  28479. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28480. s_Il2CppMethodInitialized = true;
  28481. }
  28482. bool V_0 = false;
  28483. int32_t V_1 = 0;
  28484. bool V_2 = false;
  28485. {
  28486. intptr_t L_0 = __this->___m_CachedPtr_0;
  28487. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  28488. bool L_2;
  28489. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  28490. V_0 = L_2;
  28491. bool L_3 = V_0;
  28492. if (!L_3)
  28493. {
  28494. goto IL_0019;
  28495. }
  28496. }
  28497. {
  28498. V_1 = 0;
  28499. goto IL_0050;
  28500. }
  28501. IL_0019:
  28502. {
  28503. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28504. int32_t L_4 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1;
  28505. V_2 = (bool)((((int32_t)L_4) == ((int32_t)(-1)))? 1 : 0);
  28506. bool L_5 = V_2;
  28507. if (!L_5)
  28508. {
  28509. goto IL_002f;
  28510. }
  28511. }
  28512. {
  28513. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28514. int32_t L_6;
  28515. L_6 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8(NULL);
  28516. ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1 = L_6;
  28517. }
  28518. IL_002f:
  28519. {
  28520. intptr_t* L_7 = (&__this->___m_CachedPtr_0);
  28521. int64_t L_8;
  28522. L_8 = IntPtr_ToInt64_m0F81FB6FB08014074D4F5B915EDAB06A08552032(L_7, NULL);
  28523. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28524. int32_t L_9 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1;
  28525. intptr_t L_10;
  28526. memset((&L_10), 0, sizeof(L_10));
  28527. IntPtr__ctor_m2C033540A2F274766CF5C2A120587DD997E3F6DC((&L_10), ((int64_t)il2cpp_codegen_add(L_8, ((int64_t)L_9))), /*hidden argument*/NULL);
  28528. void* L_11;
  28529. L_11 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_10, NULL);
  28530. int32_t L_12 = *((int32_t*)L_11);
  28531. V_1 = L_12;
  28532. goto IL_0050;
  28533. }
  28534. IL_0050:
  28535. {
  28536. int32_t L_13 = V_1;
  28537. return L_13;
  28538. }
  28539. }
  28540. // System.Int32 UnityEngine.Object::GetHashCode()
  28541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m3FA03DBF8CFF6584BCD22BCFDD257AED8DEB5872 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28542. {
  28543. int32_t V_0 = 0;
  28544. {
  28545. int32_t L_0;
  28546. L_0 = Object_GetHashCode_m372C5A7AB16CAC13307C11C4256D706CE57E090C(__this, NULL);
  28547. V_0 = L_0;
  28548. goto IL_000a;
  28549. }
  28550. IL_000a:
  28551. {
  28552. int32_t L_1 = V_0;
  28553. return L_1;
  28554. }
  28555. }
  28556. // System.Boolean UnityEngine.Object::Equals(System.Object)
  28557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_Equals_m086D5CEE892DA62DEE463ACFBA493174C56EDAD0 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  28558. {
  28559. static bool s_Il2CppMethodInitialized;
  28560. if (!s_Il2CppMethodInitialized)
  28561. {
  28562. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28563. s_Il2CppMethodInitialized = true;
  28564. }
  28565. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  28566. bool V_1 = false;
  28567. bool V_2 = false;
  28568. int32_t G_B4_0 = 0;
  28569. {
  28570. RuntimeObject* L_0 = ___0_other;
  28571. V_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var));
  28572. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
  28573. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28574. bool L_2;
  28575. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28576. if (!L_2)
  28577. {
  28578. goto IL_0022;
  28579. }
  28580. }
  28581. {
  28582. RuntimeObject* L_3 = ___0_other;
  28583. if (!L_3)
  28584. {
  28585. goto IL_0022;
  28586. }
  28587. }
  28588. {
  28589. RuntimeObject* L_4 = ___0_other;
  28590. G_B4_0 = ((((int32_t)((!(((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_4, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28591. goto IL_0023;
  28592. }
  28593. IL_0022:
  28594. {
  28595. G_B4_0 = 0;
  28596. }
  28597. IL_0023:
  28598. {
  28599. V_1 = (bool)G_B4_0;
  28600. bool L_5 = V_1;
  28601. if (!L_5)
  28602. {
  28603. goto IL_002b;
  28604. }
  28605. }
  28606. {
  28607. V_2 = (bool)0;
  28608. goto IL_0035;
  28609. }
  28610. IL_002b:
  28611. {
  28612. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = V_0;
  28613. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28614. bool L_7;
  28615. L_7 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(__this, L_6, NULL);
  28616. V_2 = L_7;
  28617. goto IL_0035;
  28618. }
  28619. IL_0035:
  28620. {
  28621. bool L_8 = V_2;
  28622. return L_8;
  28623. }
  28624. }
  28625. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  28626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method)
  28627. {
  28628. static bool s_Il2CppMethodInitialized;
  28629. if (!s_Il2CppMethodInitialized)
  28630. {
  28631. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28632. s_Il2CppMethodInitialized = true;
  28633. }
  28634. bool V_0 = false;
  28635. {
  28636. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_exists;
  28637. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28638. bool L_1;
  28639. L_1 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28640. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28641. goto IL_000e;
  28642. }
  28643. IL_000e:
  28644. {
  28645. bool L_2 = V_0;
  28646. return L_2;
  28647. }
  28648. }
  28649. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  28650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_lhs, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_rhs, const RuntimeMethod* method)
  28651. {
  28652. static bool s_Il2CppMethodInitialized;
  28653. if (!s_Il2CppMethodInitialized)
  28654. {
  28655. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28656. s_Il2CppMethodInitialized = true;
  28657. }
  28658. bool V_0 = false;
  28659. bool V_1 = false;
  28660. bool V_2 = false;
  28661. bool V_3 = false;
  28662. bool V_4 = false;
  28663. bool V_5 = false;
  28664. {
  28665. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_lhs;
  28666. V_0 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  28667. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_rhs;
  28668. V_1 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  28669. bool L_2 = V_1;
  28670. bool L_3 = V_0;
  28671. V_2 = (bool)((int32_t)((int32_t)L_2&(int32_t)L_3));
  28672. bool L_4 = V_2;
  28673. if (!L_4)
  28674. {
  28675. goto IL_0016;
  28676. }
  28677. }
  28678. {
  28679. V_3 = (bool)1;
  28680. goto IL_0043;
  28681. }
  28682. IL_0016:
  28683. {
  28684. bool L_5 = V_1;
  28685. V_4 = L_5;
  28686. bool L_6 = V_4;
  28687. if (!L_6)
  28688. {
  28689. goto IL_0029;
  28690. }
  28691. }
  28692. {
  28693. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = ___0_lhs;
  28694. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28695. bool L_8;
  28696. L_8 = Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F(L_7, NULL);
  28697. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  28698. goto IL_0043;
  28699. }
  28700. IL_0029:
  28701. {
  28702. bool L_9 = V_0;
  28703. V_5 = L_9;
  28704. bool L_10 = V_5;
  28705. if (!L_10)
  28706. {
  28707. goto IL_003c;
  28708. }
  28709. }
  28710. {
  28711. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_11 = ___1_rhs;
  28712. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28713. bool L_12;
  28714. L_12 = Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F(L_11, NULL);
  28715. V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  28716. goto IL_0043;
  28717. }
  28718. IL_003c:
  28719. {
  28720. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_13 = ___0_lhs;
  28721. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14 = ___1_rhs;
  28722. V_3 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_13) == ((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_14))? 1 : 0);
  28723. goto IL_0043;
  28724. }
  28725. IL_0043:
  28726. {
  28727. bool L_15 = V_3;
  28728. return L_15;
  28729. }
  28730. }
  28731. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  28732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_o, const RuntimeMethod* method)
  28733. {
  28734. static bool s_Il2CppMethodInitialized;
  28735. if (!s_Il2CppMethodInitialized)
  28736. {
  28737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  28738. s_Il2CppMethodInitialized = true;
  28739. }
  28740. bool V_0 = false;
  28741. {
  28742. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_o;
  28743. NullCheck(L_0);
  28744. intptr_t L_1;
  28745. L_1 = Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B(L_0, NULL);
  28746. intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  28747. bool L_3;
  28748. L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
  28749. V_0 = L_3;
  28750. goto IL_0014;
  28751. }
  28752. IL_0014:
  28753. {
  28754. bool L_4 = V_0;
  28755. return L_4;
  28756. }
  28757. }
  28758. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  28759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28760. {
  28761. intptr_t V_0;
  28762. memset((&V_0), 0, sizeof(V_0));
  28763. {
  28764. intptr_t L_0 = __this->___m_CachedPtr_0;
  28765. V_0 = L_0;
  28766. goto IL_000a;
  28767. }
  28768. IL_000a:
  28769. {
  28770. intptr_t L_1 = V_0;
  28771. return L_1;
  28772. }
  28773. }
  28774. // System.String UnityEngine.Object::get_name()
  28775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28776. {
  28777. static bool s_Il2CppMethodInitialized;
  28778. if (!s_Il2CppMethodInitialized)
  28779. {
  28780. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28781. s_Il2CppMethodInitialized = true;
  28782. }
  28783. String_t* V_0 = NULL;
  28784. {
  28785. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28786. String_t* L_0;
  28787. L_0 = Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9(__this, NULL);
  28788. V_0 = L_0;
  28789. goto IL_000a;
  28790. }
  28791. IL_000a:
  28792. {
  28793. String_t* L_1 = V_0;
  28794. return L_1;
  28795. }
  28796. }
  28797. // System.Void UnityEngine.Object::set_name(System.String)
  28798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, String_t* ___0_value, const RuntimeMethod* method)
  28799. {
  28800. static bool s_Il2CppMethodInitialized;
  28801. if (!s_Il2CppMethodInitialized)
  28802. {
  28803. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28804. s_Il2CppMethodInitialized = true;
  28805. }
  28806. {
  28807. String_t* L_0 = ___0_value;
  28808. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28809. Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5(__this, L_0, NULL);
  28810. return;
  28811. }
  28812. }
  28813. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  28814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, const RuntimeMethod* method)
  28815. {
  28816. static bool s_Il2CppMethodInitialized;
  28817. if (!s_Il2CppMethodInitialized)
  28818. {
  28819. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28820. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_il2cpp_TypeInfo_var);
  28821. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  28822. s_Il2CppMethodInitialized = true;
  28823. }
  28824. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  28825. bool V_1 = false;
  28826. bool V_2 = false;
  28827. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_3 = NULL;
  28828. {
  28829. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_original;
  28830. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28831. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  28832. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_original;
  28833. V_1 = (bool)((!(((RuntimeObject*)(ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*)((ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*)IsInstClass((RuntimeObject*)L_1, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  28834. bool L_2 = V_1;
  28835. if (!L_2)
  28836. {
  28837. goto IL_0025;
  28838. }
  28839. }
  28840. {
  28841. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  28842. NullCheck(L_3);
  28843. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016DDF01E81285FBE4AE7C34D80F659419AAB011)), NULL);
  28844. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D_RuntimeMethod_var)));
  28845. }
  28846. IL_0025:
  28847. {
  28848. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___0_original;
  28849. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___1_position;
  28850. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___2_rotation;
  28851. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28852. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7;
  28853. L_7 = Object_Internal_InstantiateSingle_mF1EA68CD1F7EBCE765CD2FBDBE2CAB8DB2B5E57C(L_4, L_5, L_6, NULL);
  28854. V_0 = L_7;
  28855. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = V_0;
  28856. bool L_9;
  28857. L_9 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28858. V_2 = L_9;
  28859. bool L_10 = V_2;
  28860. if (!L_10)
  28861. {
  28862. goto IL_0044;
  28863. }
  28864. }
  28865. {
  28866. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_11 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  28867. NullCheck(L_11);
  28868. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  28869. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D_RuntimeMethod_var)));
  28870. }
  28871. IL_0044:
  28872. {
  28873. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12 = V_0;
  28874. V_3 = L_12;
  28875. goto IL_0048;
  28876. }
  28877. IL_0048:
  28878. {
  28879. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_13 = V_3;
  28880. return L_13;
  28881. }
  28882. }
  28883. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
  28884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m86B2D0E8639DB4BE0A4EEA43F4BE6E6D5FB347CB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___3_parent, const RuntimeMethod* method)
  28885. {
  28886. static bool s_Il2CppMethodInitialized;
  28887. if (!s_Il2CppMethodInitialized)
  28888. {
  28889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28890. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  28891. s_Il2CppMethodInitialized = true;
  28892. }
  28893. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  28894. bool V_1 = false;
  28895. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  28896. bool V_3 = false;
  28897. {
  28898. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___3_parent;
  28899. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28900. bool L_1;
  28901. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28902. V_1 = L_1;
  28903. bool L_2 = V_1;
  28904. if (!L_2)
  28905. {
  28906. goto IL_0017;
  28907. }
  28908. }
  28909. {
  28910. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_original;
  28911. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___1_position;
  28912. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___2_rotation;
  28913. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28914. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6;
  28915. L_6 = Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D(L_3, L_4, L_5, NULL);
  28916. V_2 = L_6;
  28917. goto IL_0047;
  28918. }
  28919. IL_0017:
  28920. {
  28921. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = ___0_original;
  28922. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28923. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_7, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  28924. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = ___0_original;
  28925. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = ___3_parent;
  28926. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_position;
  28927. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = ___2_rotation;
  28928. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12;
  28929. L_12 = Object_Internal_InstantiateSingleWithParent_mE59E448EECCEA942068116402134600BB868076E(L_8, L_9, L_10, L_11, NULL);
  28930. V_0 = L_12;
  28931. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_13 = V_0;
  28932. bool L_14;
  28933. L_14 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28934. V_3 = L_14;
  28935. bool L_15 = V_3;
  28936. if (!L_15)
  28937. {
  28938. goto IL_0043;
  28939. }
  28940. }
  28941. {
  28942. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_16 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  28943. NullCheck(L_16);
  28944. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  28945. IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m86B2D0E8639DB4BE0A4EEA43F4BE6E6D5FB347CB_RuntimeMethod_var)));
  28946. }
  28947. IL_0043:
  28948. {
  28949. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_17 = V_0;
  28950. V_2 = L_17;
  28951. goto IL_0047;
  28952. }
  28953. IL_0047:
  28954. {
  28955. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_18 = V_2;
  28956. return L_18;
  28957. }
  28958. }
  28959. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
  28960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, const RuntimeMethod* method)
  28961. {
  28962. static bool s_Il2CppMethodInitialized;
  28963. if (!s_Il2CppMethodInitialized)
  28964. {
  28965. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28966. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  28967. s_Il2CppMethodInitialized = true;
  28968. }
  28969. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  28970. bool V_1 = false;
  28971. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  28972. {
  28973. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_original;
  28974. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28975. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  28976. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_original;
  28977. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
  28978. L_2 = Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A(L_1, NULL);
  28979. V_0 = L_2;
  28980. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = V_0;
  28981. bool L_4;
  28982. L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28983. V_1 = L_4;
  28984. bool L_5 = V_1;
  28985. if (!L_5)
  28986. {
  28987. goto IL_002a;
  28988. }
  28989. }
  28990. {
  28991. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_6 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  28992. NullCheck(L_6);
  28993. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  28994. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B_RuntimeMethod_var)));
  28995. }
  28996. IL_002a:
  28997. {
  28998. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_0;
  28999. V_2 = L_7;
  29000. goto IL_002e;
  29001. }
  29002. IL_002e:
  29003. {
  29004. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = V_2;
  29005. return L_8;
  29006. }
  29007. }
  29008. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform)
  29009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m7BA87B9C598B3EF4CFDB5A82964D9EFF9408EE89 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, const RuntimeMethod* method)
  29010. {
  29011. static bool s_Il2CppMethodInitialized;
  29012. if (!s_Il2CppMethodInitialized)
  29013. {
  29014. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29015. s_Il2CppMethodInitialized = true;
  29016. }
  29017. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  29018. {
  29019. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_original;
  29020. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___1_parent;
  29021. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29022. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
  29023. L_2 = Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF(L_0, L_1, (bool)0, NULL);
  29024. V_0 = L_2;
  29025. goto IL_000c;
  29026. }
  29027. IL_000c:
  29028. {
  29029. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = V_0;
  29030. return L_3;
  29031. }
  29032. }
  29033. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  29034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_instantiateInWorldSpace, const RuntimeMethod* method)
  29035. {
  29036. static bool s_Il2CppMethodInitialized;
  29037. if (!s_Il2CppMethodInitialized)
  29038. {
  29039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  29041. s_Il2CppMethodInitialized = true;
  29042. }
  29043. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  29044. bool V_1 = false;
  29045. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29046. bool V_3 = false;
  29047. {
  29048. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___1_parent;
  29049. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29050. bool L_1;
  29051. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29052. V_1 = L_1;
  29053. bool L_2 = V_1;
  29054. if (!L_2)
  29055. {
  29056. goto IL_0015;
  29057. }
  29058. }
  29059. {
  29060. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_original;
  29061. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29062. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4;
  29063. L_4 = Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B(L_3, NULL);
  29064. V_2 = L_4;
  29065. goto IL_0044;
  29066. }
  29067. IL_0015:
  29068. {
  29069. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_original;
  29070. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29071. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_5, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  29072. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = ___0_original;
  29073. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = ___1_parent;
  29074. bool L_8 = ___2_instantiateInWorldSpace;
  29075. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_9;
  29076. L_9 = Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80(L_6, L_7, L_8, NULL);
  29077. V_0 = L_9;
  29078. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_10 = V_0;
  29079. bool L_11;
  29080. L_11 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29081. V_3 = L_11;
  29082. bool L_12 = V_3;
  29083. if (!L_12)
  29084. {
  29085. goto IL_0040;
  29086. }
  29087. }
  29088. {
  29089. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  29090. NullCheck(L_13);
  29091. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  29092. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF_RuntimeMethod_var)));
  29093. }
  29094. IL_0040:
  29095. {
  29096. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14 = V_0;
  29097. V_2 = L_14;
  29098. goto IL_0044;
  29099. }
  29100. IL_0044:
  29101. {
  29102. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_15 = V_2;
  29103. return L_15;
  29104. }
  29105. }
  29106. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  29107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method)
  29108. {
  29109. typedef void (*Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, float);
  29110. static Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn _il2cpp_icall_func;
  29111. if (!_il2cpp_icall_func)
  29112. _il2cpp_icall_func = (Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)");
  29113. _il2cpp_icall_func(___0_obj, ___1_t);
  29114. }
  29115. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  29116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mE97D0A766419A81296E8D4E5C23D01D3FE91ACBB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29117. {
  29118. static bool s_Il2CppMethodInitialized;
  29119. if (!s_Il2CppMethodInitialized)
  29120. {
  29121. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29122. s_Il2CppMethodInitialized = true;
  29123. }
  29124. float V_0 = 0.0f;
  29125. {
  29126. V_0 = (0.0f);
  29127. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29128. float L_1 = V_0;
  29129. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29130. Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_0, L_1, NULL);
  29131. return;
  29132. }
  29133. }
  29134. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  29135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, bool ___1_allowDestroyingAssets, const RuntimeMethod* method)
  29136. {
  29137. typedef void (*Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, bool);
  29138. static Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn _il2cpp_icall_func;
  29139. if (!_il2cpp_icall_func)
  29140. _il2cpp_icall_func = (Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)");
  29141. _il2cpp_icall_func(___0_obj, ___1_allowDestroyingAssets);
  29142. }
  29143. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  29144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m6336EBC83591A5DB64EC70C92132824C6E258705 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29145. {
  29146. static bool s_Il2CppMethodInitialized;
  29147. if (!s_Il2CppMethodInitialized)
  29148. {
  29149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29150. s_Il2CppMethodInitialized = true;
  29151. }
  29152. bool V_0 = false;
  29153. {
  29154. V_0 = (bool)0;
  29155. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29156. bool L_1 = V_0;
  29157. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29158. Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3(L_0, L_1, NULL);
  29159. return;
  29160. }
  29161. }
  29162. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
  29163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m3F1266E2DA67B067B22A3105C8F86A4EECCFEC4A (Type_t* ___0_type, const RuntimeMethod* method)
  29164. {
  29165. static bool s_Il2CppMethodInitialized;
  29166. if (!s_Il2CppMethodInitialized)
  29167. {
  29168. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29169. s_Il2CppMethodInitialized = true;
  29170. }
  29171. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29172. {
  29173. Type_t* L_0 = ___0_type;
  29174. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29175. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29176. L_1 = Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44(L_0, (bool)0, NULL);
  29177. V_0 = L_1;
  29178. goto IL_000b;
  29179. }
  29180. IL_000b:
  29181. {
  29182. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29183. return L_2;
  29184. }
  29185. }
  29186. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
  29187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  29188. {
  29189. typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn) (Type_t*, bool);
  29190. static Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn _il2cpp_icall_func;
  29191. if (!_il2cpp_icall_func)
  29192. _il2cpp_icall_func = (Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)");
  29193. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type, ___1_includeInactive);
  29194. return icallRetVal;
  29195. }
  29196. // UnityEngine.Object[] UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsSortMode)
  29197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsByType_m61D93332C6480888D4866D6F4DFEAA45FFACEE0A (Type_t* ___0_type, int32_t ___1_sortMode, const RuntimeMethod* method)
  29198. {
  29199. static bool s_Il2CppMethodInitialized;
  29200. if (!s_Il2CppMethodInitialized)
  29201. {
  29202. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29203. s_Il2CppMethodInitialized = true;
  29204. }
  29205. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29206. {
  29207. Type_t* L_0 = ___0_type;
  29208. int32_t L_1 = ___1_sortMode;
  29209. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29210. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29211. L_2 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, 0, L_1, NULL);
  29212. V_0 = L_2;
  29213. goto IL_000c;
  29214. }
  29215. IL_000c:
  29216. {
  29217. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29218. return L_3;
  29219. }
  29220. }
  29221. // UnityEngine.Object[] UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsInactive,UnityEngine.FindObjectsSortMode)
  29222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980 (Type_t* ___0_type, int32_t ___1_findObjectsInactive, int32_t ___2_sortMode, const RuntimeMethod* method)
  29223. {
  29224. typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980_ftn) (Type_t*, int32_t, int32_t);
  29225. static Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980_ftn _il2cpp_icall_func;
  29226. if (!_il2cpp_icall_func)
  29227. _il2cpp_icall_func = (Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsInactive,UnityEngine.FindObjectsSortMode)");
  29228. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type, ___1_findObjectsInactive, ___2_sortMode);
  29229. return icallRetVal;
  29230. }
  29231. // System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
  29232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, const RuntimeMethod* method)
  29233. {
  29234. typedef void (*Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29235. static Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn _il2cpp_icall_func;
  29236. if (!_il2cpp_icall_func)
  29237. _il2cpp_icall_func = (Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)");
  29238. _il2cpp_icall_func(___0_target);
  29239. }
  29240. // UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
  29241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  29242. {
  29243. typedef int32_t (*Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29244. static Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn _il2cpp_icall_func;
  29245. if (!_il2cpp_icall_func)
  29246. _il2cpp_icall_func = (Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_hideFlags()");
  29247. int32_t icallRetVal = _il2cpp_icall_func(__this);
  29248. return icallRetVal;
  29249. }
  29250. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  29251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___0_value, const RuntimeMethod* method)
  29252. {
  29253. typedef void (*Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, int32_t);
  29254. static Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn _il2cpp_icall_func;
  29255. if (!_il2cpp_icall_func)
  29256. _il2cpp_icall_func = (Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)");
  29257. _il2cpp_icall_func(__this, ___0_value);
  29258. }
  29259. // System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object,System.Single)
  29260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyObject_m9118A55F540D7924E374AB349A1ED3DDF6B8B476 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method)
  29261. {
  29262. static bool s_Il2CppMethodInitialized;
  29263. if (!s_Il2CppMethodInitialized)
  29264. {
  29265. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29266. s_Il2CppMethodInitialized = true;
  29267. }
  29268. {
  29269. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29270. float L_1 = ___1_t;
  29271. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29272. Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_0, L_1, NULL);
  29273. return;
  29274. }
  29275. }
  29276. // System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object)
  29277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyObject_mB80649EAF088380DE91981988FF03EC2F1A07A71 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29278. {
  29279. static bool s_Il2CppMethodInitialized;
  29280. if (!s_Il2CppMethodInitialized)
  29281. {
  29282. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29283. s_Il2CppMethodInitialized = true;
  29284. }
  29285. float V_0 = 0.0f;
  29286. {
  29287. V_0 = (0.0f);
  29288. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29289. float L_1 = V_0;
  29290. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29291. Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_0, L_1, NULL);
  29292. return;
  29293. }
  29294. }
  29295. // UnityEngine.Object[] UnityEngine.Object::FindSceneObjectsOfType(System.Type)
  29296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindSceneObjectsOfType_m0FD3A4480D7532C6BC8B737BDFECFED2A50D39BE (Type_t* ___0_type, const RuntimeMethod* method)
  29297. {
  29298. static bool s_Il2CppMethodInitialized;
  29299. if (!s_Il2CppMethodInitialized)
  29300. {
  29301. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29302. s_Il2CppMethodInitialized = true;
  29303. }
  29304. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29305. {
  29306. Type_t* L_0 = ___0_type;
  29307. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29308. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29309. L_1 = Object_FindObjectsOfType_m3F1266E2DA67B067B22A3105C8F86A4EECCFEC4A(L_0, NULL);
  29310. V_0 = L_1;
  29311. goto IL_000a;
  29312. }
  29313. IL_000a:
  29314. {
  29315. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29316. return L_2;
  29317. }
  29318. }
  29319. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfTypeIncludingAssets(System.Type)
  29320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82 (Type_t* ___0_type, const RuntimeMethod* method)
  29321. {
  29322. typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82_ftn) (Type_t*);
  29323. static Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82_ftn _il2cpp_icall_func;
  29324. if (!_il2cpp_icall_func)
  29325. _il2cpp_icall_func = (Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfTypeIncludingAssets(System.Type)");
  29326. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type);
  29327. return icallRetVal;
  29328. }
  29329. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfTypeAll(System.Type)
  29330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfTypeAll_m1E7F230A4EAE17DCF5C9302EFFA87FA434DDDB13 (Type_t* ___0_type, const RuntimeMethod* method)
  29331. {
  29332. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29333. {
  29334. Type_t* L_0 = ___0_type;
  29335. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29336. L_1 = Resources_FindObjectsOfTypeAll_mECAB6322D6A605B60AF0598F6D81F169ACE74C00(L_0, NULL);
  29337. V_0 = L_1;
  29338. goto IL_000a;
  29339. }
  29340. IL_000a:
  29341. {
  29342. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29343. return L_2;
  29344. }
  29345. }
  29346. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  29347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26 (RuntimeObject* ___0_arg, String_t* ___1_message, const RuntimeMethod* method)
  29348. {
  29349. bool V_0 = false;
  29350. {
  29351. RuntimeObject* L_0 = ___0_arg;
  29352. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  29353. bool L_1 = V_0;
  29354. if (!L_1)
  29355. {
  29356. goto IL_0010;
  29357. }
  29358. }
  29359. {
  29360. String_t* L_2 = ___1_message;
  29361. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  29362. NullCheck(L_3);
  29363. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, L_2, NULL);
  29364. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26_RuntimeMethod_var)));
  29365. }
  29366. IL_0010:
  29367. {
  29368. return;
  29369. }
  29370. }
  29371. // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type)
  29372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectOfType_mECCF3627FE53B9B53B5D92BFB9FA88490B0ACD5E (Type_t* ___0_type, const RuntimeMethod* method)
  29373. {
  29374. static bool s_Il2CppMethodInitialized;
  29375. if (!s_Il2CppMethodInitialized)
  29376. {
  29377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29378. s_Il2CppMethodInitialized = true;
  29379. }
  29380. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29381. bool V_1 = false;
  29382. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29383. {
  29384. Type_t* L_0 = ___0_type;
  29385. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29386. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29387. L_1 = Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44(L_0, (bool)0, NULL);
  29388. V_0 = L_1;
  29389. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29390. NullCheck(L_2);
  29391. V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_2)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  29392. bool L_3 = V_1;
  29393. if (!L_3)
  29394. {
  29395. goto IL_0018;
  29396. }
  29397. }
  29398. {
  29399. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_4 = V_0;
  29400. NullCheck(L_4);
  29401. int32_t L_5 = 0;
  29402. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  29403. V_2 = L_6;
  29404. goto IL_001c;
  29405. }
  29406. IL_0018:
  29407. {
  29408. V_2 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
  29409. goto IL_001c;
  29410. }
  29411. IL_001c:
  29412. {
  29413. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_2;
  29414. return L_7;
  29415. }
  29416. }
  29417. // UnityEngine.Object UnityEngine.Object::FindFirstObjectByType(System.Type)
  29418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindFirstObjectByType_m294BD46AACE3551024803F319EBACD5CA6D019D1 (Type_t* ___0_type, const RuntimeMethod* method)
  29419. {
  29420. static bool s_Il2CppMethodInitialized;
  29421. if (!s_Il2CppMethodInitialized)
  29422. {
  29423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29424. s_Il2CppMethodInitialized = true;
  29425. }
  29426. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29427. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29428. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29429. {
  29430. Type_t* L_0 = ___0_type;
  29431. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29432. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29433. L_1 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, 0, 1, NULL);
  29434. V_0 = L_1;
  29435. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29436. NullCheck(L_2);
  29437. if ((((RuntimeArray*)L_2)->max_length))
  29438. {
  29439. goto IL_0011;
  29440. }
  29441. }
  29442. {
  29443. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29444. goto IL_0014;
  29445. }
  29446. IL_0011:
  29447. {
  29448. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29449. NullCheck(L_3);
  29450. int32_t L_4 = 0;
  29451. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  29452. G_B3_0 = L_5;
  29453. }
  29454. IL_0014:
  29455. {
  29456. V_1 = G_B3_0;
  29457. goto IL_0017;
  29458. }
  29459. IL_0017:
  29460. {
  29461. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = V_1;
  29462. return L_6;
  29463. }
  29464. }
  29465. // UnityEngine.Object UnityEngine.Object::FindAnyObjectByType(System.Type)
  29466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindAnyObjectByType_m63F5263CED37AE49FCA81CD631921105008C0E5F (Type_t* ___0_type, const RuntimeMethod* method)
  29467. {
  29468. static bool s_Il2CppMethodInitialized;
  29469. if (!s_Il2CppMethodInitialized)
  29470. {
  29471. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29472. s_Il2CppMethodInitialized = true;
  29473. }
  29474. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29475. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29476. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29477. {
  29478. Type_t* L_0 = ___0_type;
  29479. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29480. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29481. L_1 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, 0, 0, NULL);
  29482. V_0 = L_1;
  29483. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29484. NullCheck(L_2);
  29485. if ((((RuntimeArray*)L_2)->max_length))
  29486. {
  29487. goto IL_0011;
  29488. }
  29489. }
  29490. {
  29491. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29492. goto IL_0014;
  29493. }
  29494. IL_0011:
  29495. {
  29496. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29497. NullCheck(L_3);
  29498. int32_t L_4 = 0;
  29499. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  29500. G_B3_0 = L_5;
  29501. }
  29502. IL_0014:
  29503. {
  29504. V_1 = G_B3_0;
  29505. goto IL_0017;
  29506. }
  29507. IL_0017:
  29508. {
  29509. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = V_1;
  29510. return L_6;
  29511. }
  29512. }
  29513. // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type,System.Boolean)
  29514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectOfType_mCA5E2E9BF64B7203CE8B1ECFCFAA0370606984D4 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  29515. {
  29516. static bool s_Il2CppMethodInitialized;
  29517. if (!s_Il2CppMethodInitialized)
  29518. {
  29519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29520. s_Il2CppMethodInitialized = true;
  29521. }
  29522. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29523. bool V_1 = false;
  29524. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29525. {
  29526. Type_t* L_0 = ___0_type;
  29527. bool L_1 = ___1_includeInactive;
  29528. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29529. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29530. L_2 = Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44(L_0, L_1, NULL);
  29531. V_0 = L_2;
  29532. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29533. NullCheck(L_3);
  29534. V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_3)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  29535. bool L_4 = V_1;
  29536. if (!L_4)
  29537. {
  29538. goto IL_0018;
  29539. }
  29540. }
  29541. {
  29542. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_5 = V_0;
  29543. NullCheck(L_5);
  29544. int32_t L_6 = 0;
  29545. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  29546. V_2 = L_7;
  29547. goto IL_001c;
  29548. }
  29549. IL_0018:
  29550. {
  29551. V_2 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
  29552. goto IL_001c;
  29553. }
  29554. IL_001c:
  29555. {
  29556. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = V_2;
  29557. return L_8;
  29558. }
  29559. }
  29560. // UnityEngine.Object UnityEngine.Object::FindFirstObjectByType(System.Type,UnityEngine.FindObjectsInactive)
  29561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindFirstObjectByType_mC479B3C54E61550A6A405DC1BCF0CBA2BA8FC66F (Type_t* ___0_type, int32_t ___1_findObjectsInactive, const RuntimeMethod* method)
  29562. {
  29563. static bool s_Il2CppMethodInitialized;
  29564. if (!s_Il2CppMethodInitialized)
  29565. {
  29566. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29567. s_Il2CppMethodInitialized = true;
  29568. }
  29569. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29570. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29571. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29572. {
  29573. Type_t* L_0 = ___0_type;
  29574. int32_t L_1 = ___1_findObjectsInactive;
  29575. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29576. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29577. L_2 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, L_1, 1, NULL);
  29578. V_0 = L_2;
  29579. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29580. NullCheck(L_3);
  29581. if ((((RuntimeArray*)L_3)->max_length))
  29582. {
  29583. goto IL_0011;
  29584. }
  29585. }
  29586. {
  29587. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29588. goto IL_0014;
  29589. }
  29590. IL_0011:
  29591. {
  29592. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_4 = V_0;
  29593. NullCheck(L_4);
  29594. int32_t L_5 = 0;
  29595. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  29596. G_B3_0 = L_6;
  29597. }
  29598. IL_0014:
  29599. {
  29600. V_1 = G_B3_0;
  29601. goto IL_0017;
  29602. }
  29603. IL_0017:
  29604. {
  29605. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_1;
  29606. return L_7;
  29607. }
  29608. }
  29609. // UnityEngine.Object UnityEngine.Object::FindAnyObjectByType(System.Type,UnityEngine.FindObjectsInactive)
  29610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindAnyObjectByType_mAC0703A76C59FCA4BF15E13978ACF09667AD8FD2 (Type_t* ___0_type, int32_t ___1_findObjectsInactive, const RuntimeMethod* method)
  29611. {
  29612. static bool s_Il2CppMethodInitialized;
  29613. if (!s_Il2CppMethodInitialized)
  29614. {
  29615. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29616. s_Il2CppMethodInitialized = true;
  29617. }
  29618. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29619. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29620. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29621. {
  29622. Type_t* L_0 = ___0_type;
  29623. int32_t L_1 = ___1_findObjectsInactive;
  29624. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29625. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29626. L_2 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, L_1, 0, NULL);
  29627. V_0 = L_2;
  29628. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29629. NullCheck(L_3);
  29630. if ((((RuntimeArray*)L_3)->max_length))
  29631. {
  29632. goto IL_0011;
  29633. }
  29634. }
  29635. {
  29636. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29637. goto IL_0014;
  29638. }
  29639. IL_0011:
  29640. {
  29641. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_4 = V_0;
  29642. NullCheck(L_4);
  29643. int32_t L_5 = 0;
  29644. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  29645. G_B3_0 = L_6;
  29646. }
  29647. IL_0014:
  29648. {
  29649. V_1 = G_B3_0;
  29650. goto IL_0017;
  29651. }
  29652. IL_0017:
  29653. {
  29654. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_1;
  29655. return L_7;
  29656. }
  29657. }
  29658. // System.String UnityEngine.Object::ToString()
  29659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m590B13E2C40DB814E3CF9C3615952B3CC7C4B36C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  29660. {
  29661. static bool s_Il2CppMethodInitialized;
  29662. if (!s_Il2CppMethodInitialized)
  29663. {
  29664. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29665. s_Il2CppMethodInitialized = true;
  29666. }
  29667. String_t* V_0 = NULL;
  29668. {
  29669. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29670. String_t* L_0;
  29671. L_0 = Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B(__this, NULL);
  29672. V_0 = L_0;
  29673. goto IL_000a;
  29674. }
  29675. IL_000a:
  29676. {
  29677. String_t* L_1 = V_0;
  29678. return L_1;
  29679. }
  29680. }
  29681. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  29682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method)
  29683. {
  29684. static bool s_Il2CppMethodInitialized;
  29685. if (!s_Il2CppMethodInitialized)
  29686. {
  29687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29688. s_Il2CppMethodInitialized = true;
  29689. }
  29690. bool V_0 = false;
  29691. {
  29692. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_x;
  29693. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_y;
  29694. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29695. bool L_2;
  29696. L_2 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, L_1, NULL);
  29697. V_0 = L_2;
  29698. goto IL_000b;
  29699. }
  29700. IL_000b:
  29701. {
  29702. bool L_3 = V_0;
  29703. return L_3;
  29704. }
  29705. }
  29706. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  29707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method)
  29708. {
  29709. static bool s_Il2CppMethodInitialized;
  29710. if (!s_Il2CppMethodInitialized)
  29711. {
  29712. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29713. s_Il2CppMethodInitialized = true;
  29714. }
  29715. bool V_0 = false;
  29716. {
  29717. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_x;
  29718. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_y;
  29719. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29720. bool L_2;
  29721. L_2 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, L_1, NULL);
  29722. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  29723. goto IL_000e;
  29724. }
  29725. IL_000e:
  29726. {
  29727. bool L_3 = V_0;
  29728. return L_3;
  29729. }
  29730. }
  29731. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  29732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8 (const RuntimeMethod* method)
  29733. {
  29734. typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn) ();
  29735. static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn _il2cpp_icall_func;
  29736. if (!_il2cpp_icall_func)
  29737. _il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()");
  29738. int32_t icallRetVal = _il2cpp_icall_func();
  29739. return icallRetVal;
  29740. }
  29741. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  29742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, const RuntimeMethod* method)
  29743. {
  29744. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29745. static Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn _il2cpp_icall_func;
  29746. if (!_il2cpp_icall_func)
  29747. _il2cpp_icall_func = (Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)");
  29748. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data);
  29749. return icallRetVal;
  29750. }
  29751. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  29752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_worldPositionStays, const RuntimeMethod* method)
  29753. {
  29754. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool);
  29755. static Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn _il2cpp_icall_func;
  29756. if (!_il2cpp_icall_func)
  29757. _il2cpp_icall_func = (Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)");
  29758. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data, ___1_parent, ___2_worldPositionStays);
  29759. return icallRetVal;
  29760. }
  29761. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  29762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_mF1EA68CD1F7EBCE765CD2FBDBE2CAB8DB2B5E57C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rot, const RuntimeMethod* method)
  29763. {
  29764. static bool s_Il2CppMethodInitialized;
  29765. if (!s_Il2CppMethodInitialized)
  29766. {
  29767. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29768. s_Il2CppMethodInitialized = true;
  29769. }
  29770. {
  29771. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_data;
  29772. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29773. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1;
  29774. L_1 = Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD(L_0, (&___1_pos), (&___2_rot), NULL);
  29775. return L_1;
  29776. }
  29777. }
  29778. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
  29779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_mE59E448EECCEA942068116402134600BB868076E (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___3_rot, const RuntimeMethod* method)
  29780. {
  29781. static bool s_Il2CppMethodInitialized;
  29782. if (!s_Il2CppMethodInitialized)
  29783. {
  29784. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29785. s_Il2CppMethodInitialized = true;
  29786. }
  29787. {
  29788. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_data;
  29789. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___1_parent;
  29790. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29791. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
  29792. L_2 = Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D(L_0, L_1, (&___2_pos), (&___3_rot), NULL);
  29793. return L_2;
  29794. }
  29795. }
  29796. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  29797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29798. {
  29799. typedef String_t* (*Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29800. static Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn _il2cpp_icall_func;
  29801. if (!_il2cpp_icall_func)
  29802. _il2cpp_icall_func = (Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString(UnityEngine.Object)");
  29803. String_t* icallRetVal = _il2cpp_icall_func(___0_obj);
  29804. return icallRetVal;
  29805. }
  29806. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  29807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29808. {
  29809. typedef String_t* (*Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29810. static Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn _il2cpp_icall_func;
  29811. if (!_il2cpp_icall_func)
  29812. _il2cpp_icall_func = (Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetName(UnityEngine.Object)");
  29813. String_t* icallRetVal = _il2cpp_icall_func(___0_obj);
  29814. return icallRetVal;
  29815. }
  29816. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  29817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, String_t* ___1_name, const RuntimeMethod* method)
  29818. {
  29819. typedef void (*Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*);
  29820. static Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn _il2cpp_icall_func;
  29821. if (!_il2cpp_icall_func)
  29822. _il2cpp_icall_func = (Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::SetName(UnityEngine.Object,System.String)");
  29823. _il2cpp_icall_func(___0_obj, ___1_name);
  29824. }
  29825. // UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
  29826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C (int32_t ___0_instanceID, const RuntimeMethod* method)
  29827. {
  29828. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn) (int32_t);
  29829. static Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn _il2cpp_icall_func;
  29830. if (!_il2cpp_icall_func)
  29831. _il2cpp_icall_func = (Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectFromInstanceID(System.Int32)");
  29832. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_instanceID);
  29833. return icallRetVal;
  29834. }
  29835. // System.Void UnityEngine.Object::.ctor()
  29836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  29837. {
  29838. {
  29839. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  29840. return;
  29841. }
  29842. }
  29843. // System.Void UnityEngine.Object::.cctor()
  29844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__cctor_mED93981CFB29C99D893E0C7ADB4B5BCB2A6C7903 (const RuntimeMethod* method)
  29845. {
  29846. static bool s_Il2CppMethodInitialized;
  29847. if (!s_Il2CppMethodInitialized)
  29848. {
  29849. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29850. s_Il2CppMethodInitialized = true;
  29851. }
  29852. {
  29853. ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1 = (-1);
  29854. return;
  29855. }
  29856. }
  29857. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  29858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_rot, const RuntimeMethod* method)
  29859. {
  29860. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  29861. static Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD_ftn _il2cpp_icall_func;
  29862. if (!_il2cpp_icall_func)
  29863. _il2cpp_icall_func = (Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  29864. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data, ___1_pos, ___2_rot);
  29865. return icallRetVal;
  29866. }
  29867. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  29868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_rot, const RuntimeMethod* method)
  29869. {
  29870. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  29871. static Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D_ftn _il2cpp_icall_func;
  29872. if (!_il2cpp_icall_func)
  29873. _il2cpp_icall_func = (Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  29874. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data, ___1_parent, ___2_pos, ___3_rot);
  29875. return icallRetVal;
  29876. }
  29877. #ifdef __clang__
  29878. #pragma clang diagnostic pop
  29879. #endif
  29880. #ifdef __clang__
  29881. #pragma clang diagnostic push
  29882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29883. #pragma clang diagnostic ignored "-Wunused-variable"
  29884. #endif
  29885. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  29886. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled)
  29887. {
  29888. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  29889. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_completeCallback_1));
  29890. }
  29891. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke_back(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled)
  29892. {
  29893. static bool s_Il2CppMethodInitialized;
  29894. if (!s_Il2CppMethodInitialized)
  29895. {
  29896. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  29897. s_Il2CppMethodInitialized = true;
  29898. }
  29899. intptr_t unmarshaledm_Ptr_temp_0;
  29900. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  29901. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  29902. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  29903. unmarshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  29904. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_completeCallback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var));
  29905. }
  29906. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  29907. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke_cleanup(AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled)
  29908. {
  29909. }
  29910. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  29911. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled)
  29912. {
  29913. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  29914. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_completeCallback_1));
  29915. }
  29916. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com_back(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled)
  29917. {
  29918. static bool s_Il2CppMethodInitialized;
  29919. if (!s_Il2CppMethodInitialized)
  29920. {
  29921. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  29922. s_Il2CppMethodInitialized = true;
  29923. }
  29924. intptr_t unmarshaledm_Ptr_temp_0;
  29925. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  29926. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  29927. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  29928. unmarshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  29929. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_completeCallback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var));
  29930. }
  29931. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  29932. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com_cleanup(AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled)
  29933. {
  29934. }
  29935. // System.Void UnityEngine.AsyncOperation::Finalize()
  29936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_Finalize_m8163934A18D3DAD2BF51272AAA35EAB1C7BBDE7D (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
  29937. {
  29938. {
  29939. }
  29940. {
  29941. auto __finallyBlock = il2cpp::utils::Finally([&]
  29942. {
  29943. FINALLY_0010:
  29944. {// begin finally (depth: 1)
  29945. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  29946. return;
  29947. }// end finally (depth: 1)
  29948. });
  29949. try
  29950. {// begin try (depth: 1)
  29951. intptr_t L_0 = __this->___m_Ptr_0;
  29952. AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767(L_0, NULL);
  29953. goto IL_0018;
  29954. }// end try (depth: 1)
  29955. catch(Il2CppExceptionWrapper& e)
  29956. {
  29957. __finallyBlock.StoreException(e.ex);
  29958. }
  29959. }
  29960. IL_0018:
  29961. {
  29962. return;
  29963. }
  29964. }
  29965. // System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
  29966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m477EBEDE3FE8992BDC1DBFE02A313193CDA46DD4 (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
  29967. {
  29968. bool V_0 = false;
  29969. {
  29970. Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* L_0 = __this->___m_completeCallback_1;
  29971. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  29972. bool L_1 = V_0;
  29973. if (!L_1)
  29974. {
  29975. goto IL_0024;
  29976. }
  29977. }
  29978. {
  29979. Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* L_2 = __this->___m_completeCallback_1;
  29980. NullCheck(L_2);
  29981. Action_1_Invoke_m1D35475B8639DAC98CB843FE398FE26FDA136D4C_inline(L_2, __this, NULL);
  29982. __this->___m_completeCallback_1 = (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)NULL;
  29983. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_completeCallback_1), (void*)(Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)NULL);
  29984. }
  29985. IL_0024:
  29986. {
  29987. return;
  29988. }
  29989. }
  29990. // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
  29991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767 (intptr_t ___0_ptr, const RuntimeMethod* method)
  29992. {
  29993. typedef void (*AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn) (intptr_t);
  29994. static AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn _il2cpp_icall_func;
  29995. if (!_il2cpp_icall_func)
  29996. _il2cpp_icall_func = (AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)");
  29997. _il2cpp_icall_func(___0_ptr);
  29998. }
  29999. // System.Void UnityEngine.AsyncOperation::.ctor()
  30000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation__ctor_m53CF89405A1E2DA6F517D05792826F5784B0D6EC (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
  30001. {
  30002. {
  30003. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  30004. return;
  30005. }
  30006. }
  30007. #ifdef __clang__
  30008. #pragma clang diagnostic pop
  30009. #endif
  30010. #ifdef __clang__
  30011. #pragma clang diagnostic push
  30012. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30013. #pragma clang diagnostic ignored "-Wunused-variable"
  30014. #endif
  30015. // System.String[] UnityEngine.ScriptingRuntime::GetAllUserAssemblies()
  30016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2 (const RuntimeMethod* method)
  30017. {
  30018. typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn) ();
  30019. static ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn _il2cpp_icall_func;
  30020. if (!_il2cpp_icall_func)
  30021. _il2cpp_icall_func = (ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptingRuntime::GetAllUserAssemblies()");
  30022. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func();
  30023. return icallRetVal;
  30024. }
  30025. #ifdef __clang__
  30026. #pragma clang diagnostic pop
  30027. #endif
  30028. #ifdef __clang__
  30029. #pragma clang diagnostic push
  30030. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30031. #pragma clang diagnostic ignored "-Wunused-variable"
  30032. #endif
  30033. // System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
  30034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F (RuntimeObject* ___0_enumerator, intptr_t ___1_returnValueAddress, const RuntimeMethod* method)
  30035. {
  30036. static bool s_Il2CppMethodInitialized;
  30037. if (!s_Il2CppMethodInitialized)
  30038. {
  30039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
  30040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  30041. s_Il2CppMethodInitialized = true;
  30042. }
  30043. bool V_0 = false;
  30044. {
  30045. intptr_t L_0 = ___1_returnValueAddress;
  30046. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  30047. bool L_2;
  30048. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  30049. V_0 = L_2;
  30050. bool L_3 = V_0;
  30051. if (!L_3)
  30052. {
  30053. goto IL_0020;
  30054. }
  30055. }
  30056. {
  30057. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  30058. NullCheck(L_4);
  30059. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  30060. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F_RuntimeMethod_var)));
  30061. }
  30062. IL_0020:
  30063. {
  30064. intptr_t L_5 = ___1_returnValueAddress;
  30065. void* L_6;
  30066. L_6 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_5, NULL);
  30067. RuntimeObject* L_7 = ___0_enumerator;
  30068. NullCheck(L_7);
  30069. bool L_8;
  30070. L_8 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_7);
  30071. *((int8_t*)L_6) = (int8_t)L_8;
  30072. return;
  30073. }
  30074. }
  30075. // System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
  30076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SetupCoroutine_InvokeMember_m988CC4721CD62977A75098C58C52A292457E9111 (RuntimeObject* ___0_behaviour, String_t* ___1_name, RuntimeObject* ___2_variable, const RuntimeMethod* method)
  30077. {
  30078. static bool s_Il2CppMethodInitialized;
  30079. if (!s_Il2CppMethodInitialized)
  30080. {
  30081. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  30082. s_Il2CppMethodInitialized = true;
  30083. }
  30084. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  30085. bool V_1 = false;
  30086. RuntimeObject* V_2 = NULL;
  30087. {
  30088. V_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)NULL;
  30089. RuntimeObject* L_0 = ___2_variable;
  30090. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  30091. bool L_1 = V_1;
  30092. if (!L_1)
  30093. {
  30094. goto IL_0018;
  30095. }
  30096. }
  30097. {
  30098. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  30099. V_0 = L_2;
  30100. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = V_0;
  30101. RuntimeObject* L_4 = ___2_variable;
  30102. NullCheck(L_3);
  30103. ArrayElementTypeCheck (L_3, L_4);
  30104. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
  30105. }
  30106. IL_0018:
  30107. {
  30108. RuntimeObject* L_5 = ___0_behaviour;
  30109. NullCheck(L_5);
  30110. Type_t* L_6;
  30111. L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_5, NULL);
  30112. String_t* L_7 = ___1_name;
  30113. RuntimeObject* L_8 = ___0_behaviour;
  30114. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0;
  30115. NullCheck(L_6);
  30116. RuntimeObject* L_10;
  30117. L_10 = VirtualFuncInvoker8< RuntimeObject*, String_t*, int32_t, Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235*, RuntimeObject*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364*, CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0*, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* >::Invoke(114 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_6, L_7, ((int32_t)308), (Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235*)NULL, L_8, L_9, (ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364*)NULL, (CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0*)NULL, (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL);
  30118. V_2 = L_10;
  30119. goto IL_0032;
  30120. }
  30121. IL_0032:
  30122. {
  30123. RuntimeObject* L_11 = V_2;
  30124. return L_11;
  30125. }
  30126. }
  30127. #ifdef __clang__
  30128. #pragma clang diagnostic pop
  30129. #endif
  30130. #ifdef __clang__
  30131. #pragma clang diagnostic push
  30132. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30133. #pragma clang diagnostic ignored "-Wunused-variable"
  30134. #endif
  30135. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  30136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___0_mask, const RuntimeMethod* method)
  30137. {
  30138. int32_t V_0 = 0;
  30139. {
  30140. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___0_mask;
  30141. int32_t L_1 = L_0.___m_Mask_0;
  30142. V_0 = L_1;
  30143. goto IL_000a;
  30144. }
  30145. IL_000a:
  30146. {
  30147. int32_t L_2 = V_0;
  30148. return L_2;
  30149. }
  30150. }
  30151. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  30152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB LayerMask_op_Implicit_m01C8996A2CB2085328B9C33539C43139660D8222 (int32_t ___0_intVal, const RuntimeMethod* method)
  30153. {
  30154. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_0;
  30155. memset((&V_0), 0, sizeof(V_0));
  30156. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_1;
  30157. memset((&V_1), 0, sizeof(V_1));
  30158. {
  30159. int32_t L_0 = ___0_intVal;
  30160. (&V_0)->___m_Mask_0 = L_0;
  30161. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_1 = V_0;
  30162. V_1 = L_1;
  30163. goto IL_000d;
  30164. }
  30165. IL_000d:
  30166. {
  30167. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_2 = V_1;
  30168. return L_2;
  30169. }
  30170. }
  30171. // System.Int32 UnityEngine.LayerMask::get_value()
  30172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, const RuntimeMethod* method)
  30173. {
  30174. int32_t V_0 = 0;
  30175. {
  30176. int32_t L_0 = __this->___m_Mask_0;
  30177. V_0 = L_0;
  30178. goto IL_000a;
  30179. }
  30180. IL_000a:
  30181. {
  30182. int32_t L_1 = V_0;
  30183. return L_1;
  30184. }
  30185. }
  30186. IL2CPP_EXTERN_C int32_t LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  30187. {
  30188. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* _thisAdjusted;
  30189. int32_t _offset = 1;
  30190. _thisAdjusted = reinterpret_cast<LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB*>(__this + _offset);
  30191. int32_t _returnValue;
  30192. _returnValue = LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974(_thisAdjusted, method);
  30193. return _returnValue;
  30194. }
  30195. // System.Void UnityEngine.LayerMask::set_value(System.Int32)
  30196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, int32_t ___0_value, const RuntimeMethod* method)
  30197. {
  30198. {
  30199. int32_t L_0 = ___0_value;
  30200. __this->___m_Mask_0 = L_0;
  30201. return;
  30202. }
  30203. }
  30204. IL2CPP_EXTERN_C void LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  30205. {
  30206. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* _thisAdjusted;
  30207. int32_t _offset = 1;
  30208. _thisAdjusted = reinterpret_cast<LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB*>(__this + _offset);
  30209. LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8(_thisAdjusted, ___0_value, method);
  30210. }
  30211. #ifdef __clang__
  30212. #pragma clang diagnostic pop
  30213. #endif
  30214. #ifdef __clang__
  30215. #pragma clang diagnostic push
  30216. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30217. #pragma clang diagnostic ignored "-Wunused-variable"
  30218. #endif
  30219. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  30220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
  30221. {
  30222. typedef ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn) (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69*);
  30223. static TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn _il2cpp_icall_func;
  30224. if (!_il2cpp_icall_func)
  30225. _il2cpp_icall_func = (TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()");
  30226. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* icallRetVal = _il2cpp_icall_func(__this);
  30227. return icallRetVal;
  30228. }
  30229. // System.String UnityEngine.TextAsset::get_text()
  30230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
  30231. {
  30232. String_t* V_0 = NULL;
  30233. {
  30234. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_0;
  30235. L_0 = TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178(__this, NULL);
  30236. String_t* L_1;
  30237. L_1 = TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9(L_0, NULL);
  30238. V_0 = L_1;
  30239. goto IL_000f;
  30240. }
  30241. IL_000f:
  30242. {
  30243. String_t* L_2 = V_0;
  30244. return L_2;
  30245. }
  30246. }
  30247. // System.String UnityEngine.TextAsset::ToString()
  30248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m6A506652E11BF9679E6BE931EA2844035FF68923 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
  30249. {
  30250. String_t* V_0 = NULL;
  30251. {
  30252. String_t* L_0;
  30253. L_0 = TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9(__this, NULL);
  30254. V_0 = L_0;
  30255. goto IL_000a;
  30256. }
  30257. IL_000a:
  30258. {
  30259. String_t* L_1 = V_0;
  30260. return L_1;
  30261. }
  30262. }
  30263. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  30264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_bytes, const RuntimeMethod* method)
  30265. {
  30266. static bool s_Il2CppMethodInitialized;
  30267. if (!s_Il2CppMethodInitialized)
  30268. {
  30269. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30270. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_RuntimeMethod_var);
  30271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var);
  30272. s_Il2CppMethodInitialized = true;
  30273. }
  30274. int32_t V_0 = 0;
  30275. int32_t V_1 = 0;
  30276. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_2 = NULL;
  30277. int32_t V_3 = 0;
  30278. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_4 = NULL;
  30279. bool V_5 = false;
  30280. int32_t V_6 = 0;
  30281. bool V_7 = false;
  30282. bool V_8 = false;
  30283. bool V_9 = false;
  30284. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_10 = NULL;
  30285. String_t* V_11 = NULL;
  30286. bool V_12 = false;
  30287. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  30288. {
  30289. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30290. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_0 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
  30291. NullCheck(L_0);
  30292. V_0 = ((int32_t)(((RuntimeArray*)L_0)->max_length));
  30293. V_3 = 0;
  30294. goto IL_00a6;
  30295. }
  30296. IL_0010:
  30297. {
  30298. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30299. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_1 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
  30300. int32_t L_2 = V_3;
  30301. NullCheck(L_1);
  30302. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3;
  30303. L_3 = KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_inline(((L_1)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_2))), KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_RuntimeMethod_var);
  30304. V_4 = L_3;
  30305. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_4 = V_4;
  30306. NullCheck(L_4);
  30307. V_1 = ((int32_t)(((RuntimeArray*)L_4)->max_length));
  30308. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = ___0_bytes;
  30309. NullCheck(L_5);
  30310. int32_t L_6 = V_1;
  30311. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length))) < ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30312. bool L_7 = V_5;
  30313. if (!L_7)
  30314. {
  30315. goto IL_00a1;
  30316. }
  30317. }
  30318. {
  30319. V_6 = 0;
  30320. goto IL_005d;
  30321. }
  30322. IL_003d:
  30323. {
  30324. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_8 = V_4;
  30325. int32_t L_9 = V_6;
  30326. NullCheck(L_8);
  30327. int32_t L_10 = L_9;
  30328. uint8_t L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  30329. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_12 = ___0_bytes;
  30330. int32_t L_13 = V_6;
  30331. NullCheck(L_12);
  30332. int32_t L_14 = L_13;
  30333. uint8_t L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
  30334. V_7 = (bool)((((int32_t)((((int32_t)L_11) == ((int32_t)L_15))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30335. bool L_16 = V_7;
  30336. if (!L_16)
  30337. {
  30338. goto IL_0056;
  30339. }
  30340. }
  30341. {
  30342. V_1 = (-1);
  30343. }
  30344. IL_0056:
  30345. {
  30346. int32_t L_17 = V_6;
  30347. V_6 = ((int32_t)il2cpp_codegen_add(L_17, 1));
  30348. }
  30349. IL_005d:
  30350. {
  30351. int32_t L_18 = V_6;
  30352. int32_t L_19 = V_1;
  30353. V_8 = (bool)((((int32_t)L_18) < ((int32_t)L_19))? 1 : 0);
  30354. bool L_20 = V_8;
  30355. if (L_20)
  30356. {
  30357. goto IL_003d;
  30358. }
  30359. }
  30360. {
  30361. int32_t L_21 = V_1;
  30362. V_9 = (bool)((((int32_t)L_21) < ((int32_t)0))? 1 : 0);
  30363. bool L_22 = V_9;
  30364. if (!L_22)
  30365. {
  30366. goto IL_0074;
  30367. }
  30368. }
  30369. {
  30370. goto IL_00a2;
  30371. }
  30372. IL_0074:
  30373. {
  30374. }
  30375. try
  30376. {// begin try (depth: 1)
  30377. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30378. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_23 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
  30379. int32_t L_24 = V_3;
  30380. NullCheck(L_23);
  30381. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_25;
  30382. L_25 = KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_inline(((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_24))), KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var);
  30383. V_10 = L_25;
  30384. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_26 = V_10;
  30385. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_27 = ___0_bytes;
  30386. int32_t L_28 = V_1;
  30387. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_29 = ___0_bytes;
  30388. NullCheck(L_29);
  30389. int32_t L_30 = V_1;
  30390. NullCheck(L_26);
  30391. String_t* L_31;
  30392. L_31 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(46 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_26, L_27, L_28, ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_29)->max_length)), L_30)));
  30393. V_11 = L_31;
  30394. goto IL_00cc;
  30395. }// end try (depth: 1)
  30396. catch(Il2CppExceptionWrapper& e)
  30397. {
  30398. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  30399. {
  30400. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  30401. goto CATCH_009a;
  30402. }
  30403. throw e;
  30404. }
  30405. CATCH_009a:
  30406. {// begin catch(System.Object)
  30407. IL2CPP_POP_ACTIVE_EXCEPTION();
  30408. goto IL_009f;
  30409. }// end catch (depth: 1)
  30410. IL_009f:
  30411. {
  30412. }
  30413. IL_00a1:
  30414. {
  30415. }
  30416. IL_00a2:
  30417. {
  30418. int32_t L_32 = V_3;
  30419. V_3 = ((int32_t)il2cpp_codegen_add(L_32, 1));
  30420. }
  30421. IL_00a6:
  30422. {
  30423. int32_t L_33 = V_3;
  30424. int32_t L_34 = V_0;
  30425. V_12 = (bool)((((int32_t)L_33) < ((int32_t)L_34))? 1 : 0);
  30426. bool L_35 = V_12;
  30427. if (L_35)
  30428. {
  30429. goto IL_0010;
  30430. }
  30431. }
  30432. {
  30433. V_1 = 0;
  30434. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30435. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_36 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1;
  30436. V_2 = L_36;
  30437. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_37 = V_2;
  30438. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_38 = ___0_bytes;
  30439. int32_t L_39 = V_1;
  30440. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_40 = ___0_bytes;
  30441. NullCheck(L_40);
  30442. int32_t L_41 = V_1;
  30443. NullCheck(L_37);
  30444. String_t* L_42;
  30445. L_42 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(46 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_37, L_38, L_39, ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_40)->max_length)), L_41)));
  30446. V_11 = L_42;
  30447. goto IL_00cc;
  30448. }
  30449. IL_00cc:
  30450. {
  30451. String_t* L_43 = V_11;
  30452. return L_43;
  30453. }
  30454. }
  30455. #ifdef __clang__
  30456. #pragma clang diagnostic pop
  30457. #endif
  30458. #ifdef __clang__
  30459. #pragma clang diagnostic push
  30460. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30461. #pragma clang diagnostic ignored "-Wunused-variable"
  30462. #endif
  30463. // System.Void UnityEngine.TextAsset/EncodingUtility::.cctor()
  30464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncodingUtility__cctor_m15A59251290A2D2B0CD00F635C7C30F3B033A40B (const RuntimeMethod* method)
  30465. {
  30466. static bool s_Il2CppMethodInitialized;
  30467. if (!s_Il2CppMethodInitialized)
  30468. {
  30469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var);
  30470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var);
  30471. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30472. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A_il2cpp_TypeInfo_var);
  30473. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30474. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
  30475. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_il2cpp_TypeInfo_var);
  30476. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
  30477. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C);
  30478. s_Il2CppMethodInitialized = true;
  30479. }
  30480. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_0 = NULL;
  30481. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_1 = NULL;
  30482. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_2 = NULL;
  30483. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_3 = NULL;
  30484. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_4 = NULL;
  30485. {
  30486. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_0;
  30487. L_0 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
  30488. NullCheck(L_0);
  30489. int32_t L_1;
  30490. L_1 = VirtualFuncInvoker0< int32_t >::Invoke(39 /* System.Int32 System.Text.Encoding::get_CodePage() */, L_0);
  30491. EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16* L_2 = (EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16*)il2cpp_codegen_object_new(EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var);
  30492. NullCheck(L_2);
  30493. EncoderReplacementFallback__ctor_mAE7F1C5BF4E5A1F6CF4F9E12A71A63DDD4077D18(L_2, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, NULL);
  30494. DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0* L_3 = (DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0*)il2cpp_codegen_object_new(DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var);
  30495. NullCheck(L_3);
  30496. DecoderReplacementFallback__ctor_mA73B628532B991FA39C2D7A1C5285CF93DC88F60(L_3, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, NULL);
  30497. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_4;
  30498. L_4 = Encoding_GetEncoding_m8C24242BD2B782DA33BBA33A63A3EA081AC733E7(L_1, L_2, L_3, NULL);
  30499. ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1 = L_4;
  30500. Il2CppCodeGenWriteBarrier((void**)(&((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1), (void*)L_4);
  30501. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* L_5 = (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B*)il2cpp_codegen_object_new(UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
  30502. NullCheck(L_5);
  30503. UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4(L_5, (bool)1, (bool)1, (bool)1, NULL);
  30504. V_0 = L_5;
  30505. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* L_6 = (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B*)il2cpp_codegen_object_new(UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
  30506. NullCheck(L_6);
  30507. UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4(L_6, (bool)0, (bool)1, (bool)1, NULL);
  30508. V_1 = L_6;
  30509. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* L_7 = (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0*)il2cpp_codegen_object_new(UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
  30510. NullCheck(L_7);
  30511. UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE(L_7, (bool)1, (bool)1, (bool)1, NULL);
  30512. V_2 = L_7;
  30513. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* L_8 = (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0*)il2cpp_codegen_object_new(UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
  30514. NullCheck(L_8);
  30515. UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE(L_8, (bool)0, (bool)1, (bool)1, NULL);
  30516. V_3 = L_8;
  30517. UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE* L_9 = (UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE*)il2cpp_codegen_object_new(UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_il2cpp_TypeInfo_var);
  30518. NullCheck(L_9);
  30519. UTF8Encoding__ctor_m128F4B4A103E718AAB699E2D64011DB13F486726(L_9, (bool)1, (bool)1, NULL);
  30520. V_4 = L_9;
  30521. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_10 = (KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A*)(KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A*)SZArrayNew(KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A_il2cpp_TypeInfo_var, (uint32_t)5);
  30522. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_11 = L_10;
  30523. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_12 = V_0;
  30524. NullCheck(L_12);
  30525. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_13;
  30526. L_13 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_12);
  30527. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_14 = V_0;
  30528. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_15;
  30529. memset((&L_15), 0, sizeof(L_15));
  30530. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_15), L_13, L_14, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30531. NullCheck(L_11);
  30532. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_15);
  30533. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_16 = L_11;
  30534. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_17 = V_1;
  30535. NullCheck(L_17);
  30536. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_18;
  30537. L_18 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_17);
  30538. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_19 = V_1;
  30539. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_20;
  30540. memset((&L_20), 0, sizeof(L_20));
  30541. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_20), L_18, L_19, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30542. NullCheck(L_16);
  30543. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(1), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_20);
  30544. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_21 = L_16;
  30545. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_22 = V_2;
  30546. NullCheck(L_22);
  30547. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_23;
  30548. L_23 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_22);
  30549. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_24 = V_2;
  30550. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_25;
  30551. memset((&L_25), 0, sizeof(L_25));
  30552. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_25), L_23, L_24, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30553. NullCheck(L_21);
  30554. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(2), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_25);
  30555. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_26 = L_21;
  30556. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_27 = V_3;
  30557. NullCheck(L_27);
  30558. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_28;
  30559. L_28 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_27);
  30560. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_29 = V_3;
  30561. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_30;
  30562. memset((&L_30), 0, sizeof(L_30));
  30563. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_30), L_28, L_29, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30564. NullCheck(L_26);
  30565. (L_26)->SetAt(static_cast<il2cpp_array_size_t>(3), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_30);
  30566. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_31 = L_26;
  30567. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_32 = V_4;
  30568. NullCheck(L_32);
  30569. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_33;
  30570. L_33 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_32);
  30571. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_34 = V_4;
  30572. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_35;
  30573. memset((&L_35), 0, sizeof(L_35));
  30574. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_35), L_33, L_34, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30575. NullCheck(L_31);
  30576. (L_31)->SetAt(static_cast<il2cpp_array_size_t>(4), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_35);
  30577. ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0 = L_31;
  30578. Il2CppCodeGenWriteBarrier((void**)(&((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0), (void*)L_31);
  30579. return;
  30580. }
  30581. }
  30582. #ifdef __clang__
  30583. #pragma clang diagnostic pop
  30584. #endif
  30585. #ifdef __clang__
  30586. #pragma clang diagnostic push
  30587. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30588. #pragma clang diagnostic ignored "-Wunused-variable"
  30589. #endif
  30590. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  30591. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled)
  30592. {
  30593. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  30594. }
  30595. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke_back(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled)
  30596. {
  30597. intptr_t unmarshaledm_Ptr_temp_0;
  30598. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  30599. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  30600. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  30601. }
  30602. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  30603. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke_cleanup(TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled)
  30604. {
  30605. }
  30606. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  30607. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled)
  30608. {
  30609. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  30610. }
  30611. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com_back(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled)
  30612. {
  30613. intptr_t unmarshaledm_Ptr_temp_0;
  30614. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  30615. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  30616. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  30617. }
  30618. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  30619. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com_cleanup(TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled)
  30620. {
  30621. }
  30622. // System.Void UnityEngine.TrackedReference::.ctor()
  30623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackedReference__ctor_m0E498FD0AD5807B7B91CB0005170E522DAE3616A (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, const RuntimeMethod* method)
  30624. {
  30625. {
  30626. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  30627. return;
  30628. }
  30629. }
  30630. // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  30631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_mC1FD97582EBBBAEA9558B374CEF53BC42C7A1F5F (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___0_x, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___1_y, const RuntimeMethod* method)
  30632. {
  30633. static bool s_Il2CppMethodInitialized;
  30634. if (!s_Il2CppMethodInitialized)
  30635. {
  30636. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  30637. s_Il2CppMethodInitialized = true;
  30638. }
  30639. RuntimeObject* V_0 = NULL;
  30640. RuntimeObject* V_1 = NULL;
  30641. bool V_2 = false;
  30642. bool V_3 = false;
  30643. bool V_4 = false;
  30644. bool V_5 = false;
  30645. int32_t G_B3_0 = 0;
  30646. {
  30647. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_0 = ___0_x;
  30648. V_0 = L_0;
  30649. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_1 = ___1_y;
  30650. V_1 = L_1;
  30651. RuntimeObject* L_2 = V_1;
  30652. if (L_2)
  30653. {
  30654. goto IL_000e;
  30655. }
  30656. }
  30657. {
  30658. RuntimeObject* L_3 = V_0;
  30659. G_B3_0 = ((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30660. goto IL_000f;
  30661. }
  30662. IL_000e:
  30663. {
  30664. G_B3_0 = 0;
  30665. }
  30666. IL_000f:
  30667. {
  30668. V_2 = (bool)G_B3_0;
  30669. bool L_4 = V_2;
  30670. if (!L_4)
  30671. {
  30672. goto IL_0017;
  30673. }
  30674. }
  30675. {
  30676. V_3 = (bool)1;
  30677. goto IL_0065;
  30678. }
  30679. IL_0017:
  30680. {
  30681. RuntimeObject* L_5 = V_1;
  30682. V_4 = (bool)((((RuntimeObject*)(RuntimeObject*)L_5) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30683. bool L_6 = V_4;
  30684. if (!L_6)
  30685. {
  30686. goto IL_0034;
  30687. }
  30688. }
  30689. {
  30690. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_7 = ___0_x;
  30691. NullCheck(L_7);
  30692. intptr_t L_8 = L_7->___m_Ptr_0;
  30693. intptr_t L_9 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  30694. bool L_10;
  30695. L_10 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_8, L_9, NULL);
  30696. V_3 = L_10;
  30697. goto IL_0065;
  30698. }
  30699. IL_0034:
  30700. {
  30701. RuntimeObject* L_11 = V_0;
  30702. V_5 = (bool)((((RuntimeObject*)(RuntimeObject*)L_11) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30703. bool L_12 = V_5;
  30704. if (!L_12)
  30705. {
  30706. goto IL_0051;
  30707. }
  30708. }
  30709. {
  30710. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_13 = ___1_y;
  30711. NullCheck(L_13);
  30712. intptr_t L_14 = L_13->___m_Ptr_0;
  30713. intptr_t L_15 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  30714. bool L_16;
  30715. L_16 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_14, L_15, NULL);
  30716. V_3 = L_16;
  30717. goto IL_0065;
  30718. }
  30719. IL_0051:
  30720. {
  30721. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_17 = ___0_x;
  30722. NullCheck(L_17);
  30723. intptr_t L_18 = L_17->___m_Ptr_0;
  30724. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_19 = ___1_y;
  30725. NullCheck(L_19);
  30726. intptr_t L_20 = L_19->___m_Ptr_0;
  30727. bool L_21;
  30728. L_21 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_18, L_20, NULL);
  30729. V_3 = L_21;
  30730. goto IL_0065;
  30731. }
  30732. IL_0065:
  30733. {
  30734. bool L_22 = V_3;
  30735. return L_22;
  30736. }
  30737. }
  30738. // System.Boolean UnityEngine.TrackedReference::Equals(System.Object)
  30739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_Equals_m20098EB084F9E628BDA17EE946243D5D7859B94B (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, RuntimeObject* ___0_o, const RuntimeMethod* method)
  30740. {
  30741. static bool s_Il2CppMethodInitialized;
  30742. if (!s_Il2CppMethodInitialized)
  30743. {
  30744. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_il2cpp_TypeInfo_var);
  30745. s_Il2CppMethodInitialized = true;
  30746. }
  30747. bool V_0 = false;
  30748. {
  30749. RuntimeObject* L_0 = ___0_o;
  30750. bool L_1;
  30751. L_1 = TrackedReference_op_Equality_mC1FD97582EBBBAEA9558B374CEF53BC42C7A1F5F(((TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2*)IsInstClass((RuntimeObject*)L_0, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_il2cpp_TypeInfo_var)), __this, NULL);
  30752. V_0 = L_1;
  30753. goto IL_0010;
  30754. }
  30755. IL_0010:
  30756. {
  30757. bool L_2 = V_0;
  30758. return L_2;
  30759. }
  30760. }
  30761. // System.Int32 UnityEngine.TrackedReference::GetHashCode()
  30762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackedReference_GetHashCode_m8EA3A2C10DDC17CC28849D41CA14B79535C90779 (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, const RuntimeMethod* method)
  30763. {
  30764. int32_t V_0 = 0;
  30765. {
  30766. intptr_t L_0 = __this->___m_Ptr_0;
  30767. int32_t L_1;
  30768. L_1 = IntPtr_op_Explicit_mC33775570B5AC86421DABA8F8B9885DBFF49B02F(L_0, NULL);
  30769. V_0 = L_1;
  30770. goto IL_000f;
  30771. }
  30772. IL_000f:
  30773. {
  30774. int32_t L_2 = V_0;
  30775. return L_2;
  30776. }
  30777. }
  30778. #ifdef __clang__
  30779. #pragma clang diagnostic pop
  30780. #endif
  30781. #ifdef __clang__
  30782. #pragma clang diagnostic push
  30783. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30784. #pragma clang diagnostic ignored "-Wunused-variable"
  30785. #endif
  30786. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  30787. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled)
  30788. {
  30789. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  30790. }
  30791. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke_back(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled)
  30792. {
  30793. intptr_t unmarshaledm_CachedPtr_temp_0;
  30794. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  30795. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  30796. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  30797. }
  30798. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  30799. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke_cleanup(ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled)
  30800. {
  30801. }
  30802. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  30803. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled)
  30804. {
  30805. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  30806. }
  30807. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com_back(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled)
  30808. {
  30809. intptr_t unmarshaledm_CachedPtr_temp_0;
  30810. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  30811. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  30812. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  30813. }
  30814. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  30815. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com_cleanup(ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled)
  30816. {
  30817. }
  30818. // System.Void UnityEngine.ScriptableObject::.ctor()
  30819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method)
  30820. {
  30821. static bool s_Il2CppMethodInitialized;
  30822. if (!s_Il2CppMethodInitialized)
  30823. {
  30824. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30825. s_Il2CppMethodInitialized = true;
  30826. }
  30827. {
  30828. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30829. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  30830. ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0(__this, NULL);
  30831. return;
  30832. }
  30833. }
  30834. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
  30835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateInstance_mE015043D7EC19654FDFB830A9393B3914FF5FC24 (Type_t* ___0_type, const RuntimeMethod* method)
  30836. {
  30837. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* V_0 = NULL;
  30838. {
  30839. Type_t* L_0 = ___0_type;
  30840. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_1;
  30841. L_1 = ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6(L_0, (bool)1, NULL);
  30842. V_0 = L_1;
  30843. goto IL_000b;
  30844. }
  30845. IL_000b:
  30846. {
  30847. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_2 = V_0;
  30848. return L_2;
  30849. }
  30850. }
  30851. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  30852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0 (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___0_self, const RuntimeMethod* method)
  30853. {
  30854. typedef void (*ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn) (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*);
  30855. static ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn _il2cpp_icall_func;
  30856. if (!_il2cpp_icall_func)
  30857. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)");
  30858. _il2cpp_icall_func(___0_self);
  30859. }
  30860. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  30861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6 (Type_t* ___0_type, bool ___1_applyDefaultsAndReset, const RuntimeMethod* method)
  30862. {
  30863. typedef ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* (*ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn) (Type_t*, bool);
  30864. static ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn _il2cpp_icall_func;
  30865. if (!_il2cpp_icall_func)
  30866. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)");
  30867. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* icallRetVal = _il2cpp_icall_func(___0_type, ___1_applyDefaultsAndReset);
  30868. return icallRetVal;
  30869. }
  30870. #ifdef __clang__
  30871. #pragma clang diagnostic pop
  30872. #endif
  30873. #ifdef __clang__
  30874. #pragma clang diagnostic push
  30875. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30876. #pragma clang diagnostic ignored "-Wunused-variable"
  30877. #endif
  30878. // System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
  30879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m60DBA844239D34388650DB96CE47ED18835EE486 (String_t* ___0_folder, const RuntimeMethod* method)
  30880. {
  30881. static bool s_Il2CppMethodInitialized;
  30882. if (!s_Il2CppMethodInitialized)
  30883. {
  30884. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  30885. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  30886. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  30887. s_Il2CppMethodInitialized = true;
  30888. }
  30889. bool V_0 = false;
  30890. {
  30891. String_t* L_0 = ___0_folder;
  30892. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  30893. ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = L_0;
  30894. Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)L_0);
  30895. String_t* L_1 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  30896. bool L_2;
  30897. L_2 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_1, NULL);
  30898. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  30899. bool L_3 = V_0;
  30900. if (!L_3)
  30901. {
  30902. goto IL_0031;
  30903. }
  30904. }
  30905. {
  30906. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  30907. String_t* L_4 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  30908. NullCheck(L_4);
  30909. String_t* L_5;
  30910. L_5 = String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166(L_4, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, NULL);
  30911. ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = L_5;
  30912. Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)L_5);
  30913. }
  30914. IL_0031:
  30915. {
  30916. return;
  30917. }
  30918. }
  30919. // System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
  30920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_mFDB05BC4CA207364FFC93F44E29F35A271DF5200 (const RuntimeMethod* method)
  30921. {
  30922. static bool s_Il2CppMethodInitialized;
  30923. if (!s_Il2CppMethodInitialized)
  30924. {
  30925. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  30926. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  30927. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  30928. s_Il2CppMethodInitialized = true;
  30929. }
  30930. int32_t V_0 = 0;
  30931. uint8_t* V_1 = NULL;
  30932. int32_t V_2 = 0;
  30933. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* V_3 = NULL;
  30934. String_t* V_4 = NULL;
  30935. bool V_5 = false;
  30936. String_t* V_6 = NULL;
  30937. {
  30938. V_0 = ((int32_t)16384);
  30939. int32_t L_0 = V_0;
  30940. uintptr_t L_1 = ((uintptr_t)L_0);
  30941. int8_t* L_2 = (int8_t*) (L_1 ? alloca(L_1) : NULL);
  30942. memset(L_2, 0, L_1);
  30943. V_1 = (uint8_t*)(L_2);
  30944. uint8_t* L_3 = V_1;
  30945. int32_t L_4 = V_0;
  30946. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  30947. String_t* L_5 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  30948. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  30949. int32_t L_6;
  30950. L_6 = Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6(L_3, L_4, L_5, NULL);
  30951. V_2 = L_6;
  30952. int32_t L_7 = V_2;
  30953. V_5 = (bool)((((int32_t)L_7) > ((int32_t)0))? 1 : 0);
  30954. bool L_8 = V_5;
  30955. if (!L_8)
  30956. {
  30957. goto IL_0035;
  30958. }
  30959. }
  30960. {
  30961. uint8_t* L_9 = V_1;
  30962. int32_t L_10 = V_2;
  30963. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_11;
  30964. L_11 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
  30965. String_t* L_12;
  30966. L_12 = String_CreateString_mA014E75717E6CE25BA9D641971AD637F70532339(NULL, (int8_t*)L_9, 0, L_10, L_11, NULL);
  30967. V_6 = L_12;
  30968. goto IL_004b;
  30969. }
  30970. IL_0035:
  30971. {
  30972. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_13 = (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853*)il2cpp_codegen_object_new(StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  30973. NullCheck(L_13);
  30974. StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480(L_13, 1, (bool)1, NULL);
  30975. V_3 = L_13;
  30976. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_14 = V_3;
  30977. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  30978. String_t* L_15;
  30979. L_15 = StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB(L_14, NULL);
  30980. V_4 = L_15;
  30981. String_t* L_16 = V_4;
  30982. V_6 = L_16;
  30983. goto IL_004b;
  30984. }
  30985. IL_004b:
  30986. {
  30987. String_t* L_17 = V_6;
  30988. return L_17;
  30989. }
  30990. }
  30991. // System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
  30992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3 (RuntimeObject* ___0_exceptiono, String_t** ___1_message, String_t** ___2_stackTrace, const RuntimeMethod* method)
  30993. {
  30994. static bool s_Il2CppMethodInitialized;
  30995. if (!s_Il2CppMethodInitialized)
  30996. {
  30997. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  30998. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  30999. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  31000. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  31001. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  31002. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155);
  31003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A);
  31004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31005. s_Il2CppMethodInitialized = true;
  31006. }
  31007. Exception_t* V_0 = NULL;
  31008. StringBuilder_t* V_1 = NULL;
  31009. String_t* V_2 = NULL;
  31010. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* V_3 = NULL;
  31011. bool V_4 = false;
  31012. bool V_5 = false;
  31013. String_t* V_6 = NULL;
  31014. String_t* V_7 = NULL;
  31015. bool V_8 = false;
  31016. bool V_9 = false;
  31017. bool V_10 = false;
  31018. bool V_11 = false;
  31019. bool V_12 = false;
  31020. int32_t G_B7_0 = 0;
  31021. {
  31022. RuntimeObject* L_0 = ___0_exceptiono;
  31023. V_4 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31024. bool L_1 = V_4;
  31025. if (!L_1)
  31026. {
  31027. goto IL_0016;
  31028. }
  31029. }
  31030. {
  31031. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_2 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  31032. NullCheck(L_2);
  31033. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC0952C79710E477B510DD395DA56F08B41FCF2A9)), NULL);
  31034. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var)));
  31035. }
  31036. IL_0016:
  31037. {
  31038. RuntimeObject* L_3 = ___0_exceptiono;
  31039. V_0 = ((Exception_t*)IsInstClass((RuntimeObject*)L_3, Exception_t_il2cpp_TypeInfo_var));
  31040. Exception_t* L_4 = V_0;
  31041. V_5 = (bool)((((RuntimeObject*)(Exception_t*)L_4) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31042. bool L_5 = V_5;
  31043. if (!L_5)
  31044. {
  31045. goto IL_0032;
  31046. }
  31047. }
  31048. {
  31049. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  31050. NullCheck(L_6);
  31051. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3D867D549331FF350C2A5DBB625FD2142F4DBB84)), NULL);
  31052. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var)));
  31053. }
  31054. IL_0032:
  31055. {
  31056. Exception_t* L_7 = V_0;
  31057. NullCheck(L_7);
  31058. String_t* L_8;
  31059. L_8 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7);
  31060. if (!L_8)
  31061. {
  31062. goto IL_0049;
  31063. }
  31064. }
  31065. {
  31066. Exception_t* L_9 = V_0;
  31067. NullCheck(L_9);
  31068. String_t* L_10;
  31069. L_10 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_9);
  31070. NullCheck(L_10);
  31071. int32_t L_11;
  31072. L_11 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_10, NULL);
  31073. G_B7_0 = ((int32_t)il2cpp_codegen_multiply(L_11, 2));
  31074. goto IL_004e;
  31075. }
  31076. IL_0049:
  31077. {
  31078. G_B7_0 = ((int32_t)512);
  31079. }
  31080. IL_004e:
  31081. {
  31082. StringBuilder_t* L_12 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  31083. NullCheck(L_12);
  31084. StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5(L_12, G_B7_0, NULL);
  31085. V_1 = L_12;
  31086. String_t** L_13 = ___1_message;
  31087. *((RuntimeObject**)L_13) = (RuntimeObject*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31088. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_13, (void*)(RuntimeObject*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31089. V_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31090. goto IL_011c;
  31091. }
  31092. IL_0066:
  31093. {
  31094. String_t* L_14 = V_2;
  31095. NullCheck(L_14);
  31096. int32_t L_15;
  31097. L_15 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_14, NULL);
  31098. V_8 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  31099. bool L_16 = V_8;
  31100. if (!L_16)
  31101. {
  31102. goto IL_007f;
  31103. }
  31104. }
  31105. {
  31106. Exception_t* L_17 = V_0;
  31107. NullCheck(L_17);
  31108. String_t* L_18;
  31109. L_18 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_17);
  31110. V_2 = L_18;
  31111. goto IL_0091;
  31112. }
  31113. IL_007f:
  31114. {
  31115. Exception_t* L_19 = V_0;
  31116. NullCheck(L_19);
  31117. String_t* L_20;
  31118. L_20 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_19);
  31119. String_t* L_21 = V_2;
  31120. String_t* L_22;
  31121. L_22 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_20, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_21, NULL);
  31122. V_2 = L_22;
  31123. }
  31124. IL_0091:
  31125. {
  31126. Exception_t* L_23 = V_0;
  31127. NullCheck(L_23);
  31128. Type_t* L_24;
  31129. L_24 = Exception_GetType_mAD1230385BDC06119C339187CC37F22B6A79CF09(L_23, NULL);
  31130. NullCheck(L_24);
  31131. String_t* L_25;
  31132. L_25 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_24);
  31133. V_6 = L_25;
  31134. V_7 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31135. Exception_t* L_26 = V_0;
  31136. NullCheck(L_26);
  31137. String_t* L_27;
  31138. L_27 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_26);
  31139. V_9 = (bool)((!(((RuntimeObject*)(String_t*)L_27) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31140. bool L_28 = V_9;
  31141. if (!L_28)
  31142. {
  31143. goto IL_00bc;
  31144. }
  31145. }
  31146. {
  31147. Exception_t* L_29 = V_0;
  31148. NullCheck(L_29);
  31149. String_t* L_30;
  31150. L_30 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_29);
  31151. V_7 = L_30;
  31152. }
  31153. IL_00bc:
  31154. {
  31155. String_t* L_31 = V_7;
  31156. NullCheck(L_31);
  31157. String_t* L_32;
  31158. L_32 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_31, NULL);
  31159. NullCheck(L_32);
  31160. int32_t L_33;
  31161. L_33 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_32, NULL);
  31162. V_10 = (bool)((!(((uint32_t)L_33) <= ((uint32_t)0)))? 1 : 0);
  31163. bool L_34 = V_10;
  31164. if (!L_34)
  31165. {
  31166. goto IL_00ec;
  31167. }
  31168. }
  31169. {
  31170. String_t* L_35 = V_6;
  31171. String_t* L_36;
  31172. L_36 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_35, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155, NULL);
  31173. V_6 = L_36;
  31174. String_t* L_37 = V_6;
  31175. String_t* L_38 = V_7;
  31176. String_t* L_39;
  31177. L_39 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_37, L_38, NULL);
  31178. V_6 = L_39;
  31179. }
  31180. IL_00ec:
  31181. {
  31182. String_t** L_40 = ___1_message;
  31183. String_t* L_41 = V_6;
  31184. *((RuntimeObject**)L_40) = (RuntimeObject*)L_41;
  31185. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_40, (void*)(RuntimeObject*)L_41);
  31186. Exception_t* L_42 = V_0;
  31187. NullCheck(L_42);
  31188. Exception_t* L_43;
  31189. L_43 = Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline(L_42, NULL);
  31190. V_11 = (bool)((!(((RuntimeObject*)(Exception_t*)L_43) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31191. bool L_44 = V_11;
  31192. if (!L_44)
  31193. {
  31194. goto IL_0114;
  31195. }
  31196. }
  31197. {
  31198. String_t* L_45 = V_6;
  31199. String_t* L_46 = V_2;
  31200. String_t* L_47;
  31201. L_47 = String_Concat_m093934F71A9B351911EE46311674ED463B180006(_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A, L_45, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_46, NULL);
  31202. V_2 = L_47;
  31203. }
  31204. IL_0114:
  31205. {
  31206. Exception_t* L_48 = V_0;
  31207. NullCheck(L_48);
  31208. Exception_t* L_49;
  31209. L_49 = Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline(L_48, NULL);
  31210. V_0 = L_49;
  31211. }
  31212. IL_011c:
  31213. {
  31214. Exception_t* L_50 = V_0;
  31215. V_12 = (bool)((!(((RuntimeObject*)(Exception_t*)L_50) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31216. bool L_51 = V_12;
  31217. if (L_51)
  31218. {
  31219. goto IL_0066;
  31220. }
  31221. }
  31222. {
  31223. StringBuilder_t* L_52 = V_1;
  31224. String_t* L_53 = V_2;
  31225. String_t* L_54;
  31226. L_54 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_53, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, NULL);
  31227. NullCheck(L_52);
  31228. StringBuilder_t* L_55;
  31229. L_55 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_52, L_54, NULL);
  31230. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_56 = (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853*)il2cpp_codegen_object_new(StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  31231. NullCheck(L_56);
  31232. StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480(L_56, 1, (bool)1, NULL);
  31233. V_3 = L_56;
  31234. StringBuilder_t* L_57 = V_1;
  31235. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_58 = V_3;
  31236. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31237. String_t* L_59;
  31238. L_59 = StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB(L_58, NULL);
  31239. NullCheck(L_57);
  31240. StringBuilder_t* L_60;
  31241. L_60 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_57, L_59, NULL);
  31242. String_t** L_61 = ___2_stackTrace;
  31243. StringBuilder_t* L_62 = V_1;
  31244. NullCheck(L_62);
  31245. String_t* L_63;
  31246. L_63 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_62);
  31247. *((RuntimeObject**)L_61) = (RuntimeObject*)L_63;
  31248. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_61, (void*)(RuntimeObject*)L_63);
  31249. return;
  31250. }
  31251. }
  31252. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  31253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* ___0_stackTrace, const RuntimeMethod* method)
  31254. {
  31255. static bool s_Il2CppMethodInitialized;
  31256. if (!s_Il2CppMethodInitialized)
  31257. {
  31258. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31259. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  31260. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  31261. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  31262. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral537DC478F57E765ABB71C8854958007E241C0842);
  31263. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D);
  31264. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D);
  31265. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  31266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D);
  31267. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329);
  31268. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73);
  31269. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0);
  31270. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
  31271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4);
  31272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5);
  31273. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7);
  31274. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886);
  31275. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006);
  31276. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D);
  31277. s_Il2CppMethodInitialized = true;
  31278. }
  31279. StringBuilder_t* V_0 = NULL;
  31280. int32_t V_1 = 0;
  31281. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* V_2 = NULL;
  31282. MethodBase_t* V_3 = NULL;
  31283. Type_t* V_4 = NULL;
  31284. String_t* V_5 = NULL;
  31285. int32_t V_6 = 0;
  31286. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* V_7 = NULL;
  31287. bool V_8 = false;
  31288. String_t* V_9 = NULL;
  31289. bool V_10 = false;
  31290. bool V_11 = false;
  31291. bool V_12 = false;
  31292. bool V_13 = false;
  31293. bool V_14 = false;
  31294. bool V_15 = false;
  31295. bool V_16 = false;
  31296. bool V_17 = false;
  31297. bool V_18 = false;
  31298. bool V_19 = false;
  31299. int32_t V_20 = 0;
  31300. bool V_21 = false;
  31301. String_t* V_22 = NULL;
  31302. int32_t G_B26_0 = 0;
  31303. int32_t G_B28_0 = 0;
  31304. {
  31305. StringBuilder_t* L_0 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  31306. NullCheck(L_0);
  31307. StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5(L_0, ((int32_t)255), NULL);
  31308. V_0 = L_0;
  31309. V_1 = 0;
  31310. goto IL_02c6;
  31311. }
  31312. IL_0013:
  31313. {
  31314. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_1 = ___0_stackTrace;
  31315. int32_t L_2 = V_1;
  31316. NullCheck(L_1);
  31317. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_3;
  31318. L_3 = VirtualFuncInvoker1< StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443*, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2);
  31319. V_2 = L_3;
  31320. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_4 = V_2;
  31321. NullCheck(L_4);
  31322. MethodBase_t* L_5;
  31323. L_5 = VirtualFuncInvoker0< MethodBase_t* >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4);
  31324. V_3 = L_5;
  31325. MethodBase_t* L_6 = V_3;
  31326. V_10 = (bool)((((RuntimeObject*)(MethodBase_t*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31327. bool L_7 = V_10;
  31328. if (!L_7)
  31329. {
  31330. goto IL_0032;
  31331. }
  31332. }
  31333. {
  31334. goto IL_02c2;
  31335. }
  31336. IL_0032:
  31337. {
  31338. MethodBase_t* L_8 = V_3;
  31339. NullCheck(L_8);
  31340. Type_t* L_9;
  31341. L_9 = VirtualFuncInvoker0< Type_t* >::Invoke(8 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_8);
  31342. V_4 = L_9;
  31343. Type_t* L_10 = V_4;
  31344. V_11 = (bool)((((RuntimeObject*)(Type_t*)L_10) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31345. bool L_11 = V_11;
  31346. if (!L_11)
  31347. {
  31348. goto IL_004a;
  31349. }
  31350. }
  31351. {
  31352. goto IL_02c2;
  31353. }
  31354. IL_004a:
  31355. {
  31356. Type_t* L_12 = V_4;
  31357. NullCheck(L_12);
  31358. String_t* L_13;
  31359. L_13 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_12);
  31360. V_5 = L_13;
  31361. String_t* L_14 = V_5;
  31362. bool L_15;
  31363. L_15 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_14, NULL);
  31364. V_12 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  31365. bool L_16 = V_12;
  31366. if (!L_16)
  31367. {
  31368. goto IL_007a;
  31369. }
  31370. }
  31371. {
  31372. StringBuilder_t* L_17 = V_0;
  31373. String_t* L_18 = V_5;
  31374. NullCheck(L_17);
  31375. StringBuilder_t* L_19;
  31376. L_19 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_17, L_18, NULL);
  31377. StringBuilder_t* L_20 = V_0;
  31378. NullCheck(L_20);
  31379. StringBuilder_t* L_21;
  31380. L_21 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_20, _stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D, NULL);
  31381. }
  31382. IL_007a:
  31383. {
  31384. StringBuilder_t* L_22 = V_0;
  31385. Type_t* L_23 = V_4;
  31386. NullCheck(L_23);
  31387. String_t* L_24;
  31388. L_24 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23);
  31389. NullCheck(L_22);
  31390. StringBuilder_t* L_25;
  31391. L_25 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_22, L_24, NULL);
  31392. StringBuilder_t* L_26 = V_0;
  31393. NullCheck(L_26);
  31394. StringBuilder_t* L_27;
  31395. L_27 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_26, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, NULL);
  31396. StringBuilder_t* L_28 = V_0;
  31397. MethodBase_t* L_29 = V_3;
  31398. NullCheck(L_29);
  31399. String_t* L_30;
  31400. L_30 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_29);
  31401. NullCheck(L_28);
  31402. StringBuilder_t* L_31;
  31403. L_31 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_28, L_30, NULL);
  31404. StringBuilder_t* L_32 = V_0;
  31405. NullCheck(L_32);
  31406. StringBuilder_t* L_33;
  31407. L_33 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_32, _stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73, NULL);
  31408. V_6 = 0;
  31409. MethodBase_t* L_34 = V_3;
  31410. NullCheck(L_34);
  31411. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_35;
  31412. L_35 = VirtualFuncInvoker0< ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* >::Invoke(15 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_34);
  31413. V_7 = L_35;
  31414. V_8 = (bool)1;
  31415. goto IL_00f7;
  31416. }
  31417. IL_00bd:
  31418. {
  31419. bool L_36 = V_8;
  31420. V_13 = (bool)((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
  31421. bool L_37 = V_13;
  31422. if (!L_37)
  31423. {
  31424. goto IL_00d7;
  31425. }
  31426. }
  31427. {
  31428. StringBuilder_t* L_38 = V_0;
  31429. NullCheck(L_38);
  31430. StringBuilder_t* L_39;
  31431. L_39 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_38, _stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D, NULL);
  31432. goto IL_00da;
  31433. }
  31434. IL_00d7:
  31435. {
  31436. V_8 = (bool)0;
  31437. }
  31438. IL_00da:
  31439. {
  31440. StringBuilder_t* L_40 = V_0;
  31441. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_41 = V_7;
  31442. int32_t L_42 = V_6;
  31443. NullCheck(L_41);
  31444. int32_t L_43 = L_42;
  31445. ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* L_44 = (L_41)->GetAt(static_cast<il2cpp_array_size_t>(L_43));
  31446. NullCheck(L_44);
  31447. Type_t* L_45;
  31448. L_45 = VirtualFuncInvoker0< Type_t* >::Invoke(10 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_44);
  31449. NullCheck(L_45);
  31450. String_t* L_46;
  31451. L_46 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_45);
  31452. NullCheck(L_40);
  31453. StringBuilder_t* L_47;
  31454. L_47 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_40, L_46, NULL);
  31455. int32_t L_48 = V_6;
  31456. V_6 = ((int32_t)il2cpp_codegen_add(L_48, 1));
  31457. }
  31458. IL_00f7:
  31459. {
  31460. int32_t L_49 = V_6;
  31461. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_50 = V_7;
  31462. NullCheck(L_50);
  31463. V_14 = (bool)((((int32_t)L_49) < ((int32_t)((int32_t)(((RuntimeArray*)L_50)->max_length))))? 1 : 0);
  31464. bool L_51 = V_14;
  31465. if (L_51)
  31466. {
  31467. goto IL_00bd;
  31468. }
  31469. }
  31470. {
  31471. StringBuilder_t* L_52 = V_0;
  31472. NullCheck(L_52);
  31473. StringBuilder_t* L_53;
  31474. L_53 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_52, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, NULL);
  31475. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_54 = V_2;
  31476. NullCheck(L_54);
  31477. String_t* L_55;
  31478. L_55 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_54);
  31479. V_9 = L_55;
  31480. String_t* L_56 = V_9;
  31481. V_15 = (bool)((!(((RuntimeObject*)(String_t*)L_56) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31482. bool L_57 = V_15;
  31483. if (!L_57)
  31484. {
  31485. goto IL_02b5;
  31486. }
  31487. }
  31488. {
  31489. Type_t* L_58 = V_4;
  31490. NullCheck(L_58);
  31491. String_t* L_59;
  31492. L_59 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_58);
  31493. bool L_60;
  31494. L_60 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_59, _stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D, NULL);
  31495. if (!L_60)
  31496. {
  31497. goto IL_0151;
  31498. }
  31499. }
  31500. {
  31501. Type_t* L_61 = V_4;
  31502. NullCheck(L_61);
  31503. String_t* L_62;
  31504. L_62 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_61);
  31505. bool L_63;
  31506. L_63 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_62, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31507. if (L_63)
  31508. {
  31509. goto IL_0201;
  31510. }
  31511. }
  31512. IL_0151:
  31513. {
  31514. Type_t* L_64 = V_4;
  31515. NullCheck(L_64);
  31516. String_t* L_65;
  31517. L_65 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_64);
  31518. bool L_66;
  31519. L_66 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_65, _stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5, NULL);
  31520. if (!L_66)
  31521. {
  31522. goto IL_017a;
  31523. }
  31524. }
  31525. {
  31526. Type_t* L_67 = V_4;
  31527. NullCheck(L_67);
  31528. String_t* L_68;
  31529. L_68 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_67);
  31530. bool L_69;
  31531. L_69 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_68, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31532. if (L_69)
  31533. {
  31534. goto IL_0201;
  31535. }
  31536. }
  31537. IL_017a:
  31538. {
  31539. Type_t* L_70 = V_4;
  31540. NullCheck(L_70);
  31541. String_t* L_71;
  31542. L_71 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_70);
  31543. bool L_72;
  31544. L_72 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_71, _stringLiteral537DC478F57E765ABB71C8854958007E241C0842, NULL);
  31545. if (!L_72)
  31546. {
  31547. goto IL_01a0;
  31548. }
  31549. }
  31550. {
  31551. Type_t* L_73 = V_4;
  31552. NullCheck(L_73);
  31553. String_t* L_74;
  31554. L_74 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_73);
  31555. bool L_75;
  31556. L_75 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_74, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31557. if (L_75)
  31558. {
  31559. goto IL_0201;
  31560. }
  31561. }
  31562. IL_01a0:
  31563. {
  31564. Type_t* L_76 = V_4;
  31565. NullCheck(L_76);
  31566. String_t* L_77;
  31567. L_77 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_76);
  31568. bool L_78;
  31569. L_78 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_77, _stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7, NULL);
  31570. if (!L_78)
  31571. {
  31572. goto IL_01c6;
  31573. }
  31574. }
  31575. {
  31576. Type_t* L_79 = V_4;
  31577. NullCheck(L_79);
  31578. String_t* L_80;
  31579. L_80 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_79);
  31580. bool L_81;
  31581. L_81 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_80, _stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886, NULL);
  31582. if (L_81)
  31583. {
  31584. goto IL_0201;
  31585. }
  31586. }
  31587. IL_01c6:
  31588. {
  31589. MethodBase_t* L_82 = V_3;
  31590. NullCheck(L_82);
  31591. String_t* L_83;
  31592. L_83 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_82);
  31593. bool L_84;
  31594. L_84 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_83, _stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4, NULL);
  31595. if (!L_84)
  31596. {
  31597. goto IL_01fe;
  31598. }
  31599. }
  31600. {
  31601. Type_t* L_85 = V_4;
  31602. NullCheck(L_85);
  31603. String_t* L_86;
  31604. L_86 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_85);
  31605. bool L_87;
  31606. L_87 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_86, _stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329, NULL);
  31607. if (!L_87)
  31608. {
  31609. goto IL_01fe;
  31610. }
  31611. }
  31612. {
  31613. Type_t* L_88 = V_4;
  31614. NullCheck(L_88);
  31615. String_t* L_89;
  31616. L_89 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_88);
  31617. bool L_90;
  31618. L_90 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_89, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31619. G_B26_0 = ((int32_t)(L_90));
  31620. goto IL_01ff;
  31621. }
  31622. IL_01fe:
  31623. {
  31624. G_B26_0 = 0;
  31625. }
  31626. IL_01ff:
  31627. {
  31628. G_B28_0 = G_B26_0;
  31629. goto IL_0202;
  31630. }
  31631. IL_0201:
  31632. {
  31633. G_B28_0 = 1;
  31634. }
  31635. IL_0202:
  31636. {
  31637. V_16 = (bool)G_B28_0;
  31638. bool L_91 = V_16;
  31639. V_17 = (bool)((((int32_t)L_91) == ((int32_t)0))? 1 : 0);
  31640. bool L_92 = V_17;
  31641. if (!L_92)
  31642. {
  31643. goto IL_02b4;
  31644. }
  31645. }
  31646. {
  31647. StringBuilder_t* L_93 = V_0;
  31648. NullCheck(L_93);
  31649. StringBuilder_t* L_94;
  31650. L_94 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_93, _stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0, NULL);
  31651. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31652. String_t* L_95 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31653. bool L_96;
  31654. L_96 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_95, NULL);
  31655. V_18 = (bool)((((int32_t)L_96) == ((int32_t)0))? 1 : 0);
  31656. bool L_97 = V_18;
  31657. if (!L_97)
  31658. {
  31659. goto IL_027c;
  31660. }
  31661. }
  31662. {
  31663. String_t* L_98 = V_9;
  31664. NullCheck(L_98);
  31665. String_t* L_99;
  31666. L_99 = String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166(L_98, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, NULL);
  31667. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31668. String_t* L_100 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31669. NullCheck(L_99);
  31670. bool L_101;
  31671. L_101 = String_StartsWith_mF75DBA1EB709811E711B44E26FF919C88A8E65C0(L_99, L_100, NULL);
  31672. V_19 = L_101;
  31673. bool L_102 = V_19;
  31674. if (!L_102)
  31675. {
  31676. goto IL_027b;
  31677. }
  31678. }
  31679. {
  31680. String_t* L_103 = V_9;
  31681. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31682. String_t* L_104 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31683. NullCheck(L_104);
  31684. int32_t L_105;
  31685. L_105 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_104, NULL);
  31686. String_t* L_106 = V_9;
  31687. NullCheck(L_106);
  31688. int32_t L_107;
  31689. L_107 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_106, NULL);
  31690. String_t* L_108 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31691. NullCheck(L_108);
  31692. int32_t L_109;
  31693. L_109 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_108, NULL);
  31694. NullCheck(L_103);
  31695. String_t* L_110;
  31696. L_110 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_103, L_105, ((int32_t)il2cpp_codegen_subtract(L_107, L_109)), NULL);
  31697. V_9 = L_110;
  31698. }
  31699. IL_027b:
  31700. {
  31701. }
  31702. IL_027c:
  31703. {
  31704. StringBuilder_t* L_111 = V_0;
  31705. String_t* L_112 = V_9;
  31706. NullCheck(L_111);
  31707. StringBuilder_t* L_113;
  31708. L_113 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_111, L_112, NULL);
  31709. StringBuilder_t* L_114 = V_0;
  31710. NullCheck(L_114);
  31711. StringBuilder_t* L_115;
  31712. L_115 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_114, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, NULL);
  31713. StringBuilder_t* L_116 = V_0;
  31714. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_117 = V_2;
  31715. NullCheck(L_117);
  31716. int32_t L_118;
  31717. L_118 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_117);
  31718. V_20 = L_118;
  31719. String_t* L_119;
  31720. L_119 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_20), NULL);
  31721. NullCheck(L_116);
  31722. StringBuilder_t* L_120;
  31723. L_120 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_116, L_119, NULL);
  31724. StringBuilder_t* L_121 = V_0;
  31725. NullCheck(L_121);
  31726. StringBuilder_t* L_122;
  31727. L_122 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_121, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, NULL);
  31728. }
  31729. IL_02b4:
  31730. {
  31731. }
  31732. IL_02b5:
  31733. {
  31734. StringBuilder_t* L_123 = V_0;
  31735. NullCheck(L_123);
  31736. StringBuilder_t* L_124;
  31737. L_124 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_123, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, NULL);
  31738. }
  31739. IL_02c2:
  31740. {
  31741. int32_t L_125 = V_1;
  31742. V_1 = ((int32_t)il2cpp_codegen_add(L_125, 1));
  31743. }
  31744. IL_02c6:
  31745. {
  31746. int32_t L_126 = V_1;
  31747. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_127 = ___0_stackTrace;
  31748. NullCheck(L_127);
  31749. int32_t L_128;
  31750. L_128 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_127);
  31751. V_21 = (bool)((((int32_t)L_126) < ((int32_t)L_128))? 1 : 0);
  31752. bool L_129 = V_21;
  31753. if (L_129)
  31754. {
  31755. goto IL_0013;
  31756. }
  31757. }
  31758. {
  31759. StringBuilder_t* L_130 = V_0;
  31760. NullCheck(L_130);
  31761. String_t* L_131;
  31762. L_131 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_130);
  31763. V_22 = L_131;
  31764. goto IL_02e2;
  31765. }
  31766. IL_02e2:
  31767. {
  31768. String_t* L_132 = V_22;
  31769. return L_132;
  31770. }
  31771. }
  31772. // System.Void UnityEngine.StackTraceUtility::.cctor()
  31773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_mA6A35A8164A7DB8BE1BF989E02D5F0B2067ACAFB (const RuntimeMethod* method)
  31774. {
  31775. static bool s_Il2CppMethodInitialized;
  31776. if (!s_Il2CppMethodInitialized)
  31777. {
  31778. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31779. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31780. s_Il2CppMethodInitialized = true;
  31781. }
  31782. {
  31783. ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31784. Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31785. return;
  31786. }
  31787. }
  31788. #ifdef __clang__
  31789. #pragma clang diagnostic pop
  31790. #endif
  31791. #ifdef __clang__
  31792. #pragma clang diagnostic push
  31793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31794. #pragma clang diagnostic ignored "-Wunused-variable"
  31795. #endif
  31796. // System.Void UnityEngine.UnityException::.ctor()
  31797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m2FFB2690639A7421DA5DBFC40091AB23D87EA90F (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, const RuntimeMethod* method)
  31798. {
  31799. static bool s_Il2CppMethodInitialized;
  31800. if (!s_Il2CppMethodInitialized)
  31801. {
  31802. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31803. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5);
  31804. s_Il2CppMethodInitialized = true;
  31805. }
  31806. {
  31807. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  31808. Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, _stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5, NULL);
  31809. Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline(__this, ((int32_t)-2147467261), NULL);
  31810. return;
  31811. }
  31812. }
  31813. // System.Void UnityEngine.UnityException::.ctor(System.String)
  31814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___0_message, const RuntimeMethod* method)
  31815. {
  31816. static bool s_Il2CppMethodInitialized;
  31817. if (!s_Il2CppMethodInitialized)
  31818. {
  31819. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31820. s_Il2CppMethodInitialized = true;
  31821. }
  31822. {
  31823. String_t* L_0 = ___0_message;
  31824. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  31825. Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
  31826. Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline(__this, ((int32_t)-2147467261), NULL);
  31827. return;
  31828. }
  31829. }
  31830. // System.Void UnityEngine.UnityException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
  31831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m9260470FF42AFD0B748D3A3EF1E4DC857C6EE7A1 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ___0_info, StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 ___1_context, const RuntimeMethod* method)
  31832. {
  31833. static bool s_Il2CppMethodInitialized;
  31834. if (!s_Il2CppMethodInitialized)
  31835. {
  31836. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31837. s_Il2CppMethodInitialized = true;
  31838. }
  31839. {
  31840. SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* L_0 = ___0_info;
  31841. StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 L_1 = ___1_context;
  31842. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  31843. Exception__ctor_m412D5FC4D69035738F1DB88FD771ABD6B0E9E120(__this, L_0, L_1, NULL);
  31844. return;
  31845. }
  31846. }
  31847. #ifdef __clang__
  31848. #pragma clang diagnostic pop
  31849. #endif
  31850. #ifdef __clang__
  31851. #pragma clang diagnostic push
  31852. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31853. #pragma clang diagnostic ignored "-Wunused-variable"
  31854. #endif
  31855. // System.Void UnityEngine.DisallowMultipleComponent::.ctor()
  31856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleComponent__ctor_mCED73439170619124E9FE0303137D0A7130C03B2 (DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* __this, const RuntimeMethod* method)
  31857. {
  31858. {
  31859. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  31860. return;
  31861. }
  31862. }
  31863. #ifdef __clang__
  31864. #pragma clang diagnostic pop
  31865. #endif
  31866. #ifdef __clang__
  31867. #pragma clang diagnostic push
  31868. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31869. #pragma clang diagnostic ignored "-Wunused-variable"
  31870. #endif
  31871. // System.Void UnityEngine.RequireComponent::.ctor(System.Type)
  31872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_mB1C4FD7EA20C0ADA84C7956B948A96856B2465A9 (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* __this, Type_t* ___0_requiredComponent, const RuntimeMethod* method)
  31873. {
  31874. {
  31875. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  31876. Type_t* L_0 = ___0_requiredComponent;
  31877. __this->___m_Type0_0 = L_0;
  31878. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type0_0), (void*)L_0);
  31879. return;
  31880. }
  31881. }
  31882. // System.Void UnityEngine.RequireComponent::.ctor(System.Type,System.Type)
  31883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_mB589C6197411F3187E219DC3370165E5B6EBE35E (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* __this, Type_t* ___0_requiredComponent, Type_t* ___1_requiredComponent2, const RuntimeMethod* method)
  31884. {
  31885. {
  31886. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  31887. Type_t* L_0 = ___0_requiredComponent;
  31888. __this->___m_Type0_0 = L_0;
  31889. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type0_0), (void*)L_0);
  31890. Type_t* L_1 = ___1_requiredComponent2;
  31891. __this->___m_Type1_1 = L_1;
  31892. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type1_1), (void*)L_1);
  31893. return;
  31894. }
  31895. }
  31896. #ifdef __clang__
  31897. #pragma clang diagnostic pop
  31898. #endif
  31899. #ifdef __clang__
  31900. #pragma clang diagnostic push
  31901. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31902. #pragma clang diagnostic ignored "-Wunused-variable"
  31903. #endif
  31904. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
  31905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m0C9845C59ED5CB4BEDB86EBD14EC574E13240C1B (AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3* __this, String_t* ___0_menuName, const RuntimeMethod* method)
  31906. {
  31907. {
  31908. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  31909. String_t* L_0 = ___0_menuName;
  31910. __this->___m_AddComponentMenu_0 = L_0;
  31911. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AddComponentMenu_0), (void*)L_0);
  31912. __this->___m_Ordering_1 = 0;
  31913. return;
  31914. }
  31915. }
  31916. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32)
  31917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_mFC3F5A41F4F41587531E9352DEC243EE49A01C25 (AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3* __this, String_t* ___0_menuName, int32_t ___1_order, const RuntimeMethod* method)
  31918. {
  31919. {
  31920. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  31921. String_t* L_0 = ___0_menuName;
  31922. __this->___m_AddComponentMenu_0 = L_0;
  31923. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AddComponentMenu_0), (void*)L_0);
  31924. int32_t L_1 = ___1_order;
  31925. __this->___m_Ordering_1 = L_1;
  31926. return;
  31927. }
  31928. }
  31929. #ifdef __clang__
  31930. #pragma clang diagnostic pop
  31931. #endif
  31932. #ifdef __clang__
  31933. #pragma clang diagnostic push
  31934. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31935. #pragma clang diagnostic ignored "-Wunused-variable"
  31936. #endif
  31937. // System.Void UnityEngine.CreateAssetMenuAttribute::set_menuName(System.String)
  31938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_menuName_m2D51E6DFEB3D5F310A643D965304CEDD85A8FCCA (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, String_t* ___0_value, const RuntimeMethod* method)
  31939. {
  31940. {
  31941. String_t* L_0 = ___0_value;
  31942. __this->___U3CmenuNameU3Ek__BackingField_0 = L_0;
  31943. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CmenuNameU3Ek__BackingField_0), (void*)L_0);
  31944. return;
  31945. }
  31946. }
  31947. // System.Void UnityEngine.CreateAssetMenuAttribute::set_fileName(System.String)
  31948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_fileName_mBE339C0FE5593AA2C0EE52E61AE2C3A2F1771496 (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, String_t* ___0_value, const RuntimeMethod* method)
  31949. {
  31950. {
  31951. String_t* L_0 = ___0_value;
  31952. __this->___U3CfileNameU3Ek__BackingField_1 = L_0;
  31953. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CfileNameU3Ek__BackingField_1), (void*)L_0);
  31954. return;
  31955. }
  31956. }
  31957. // System.Void UnityEngine.CreateAssetMenuAttribute::set_order(System.Int32)
  31958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_order_mCD6648DA2E94E0C9C1F462F9F00F71E4B2953AAA (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, int32_t ___0_value, const RuntimeMethod* method)
  31959. {
  31960. {
  31961. int32_t L_0 = ___0_value;
  31962. __this->___U3CorderU3Ek__BackingField_2 = L_0;
  31963. return;
  31964. }
  31965. }
  31966. // System.Void UnityEngine.CreateAssetMenuAttribute::.ctor()
  31967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute__ctor_mE29F1B8C4AD3F80E740FFF5624A4BDB366FCB151 (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, const RuntimeMethod* method)
  31968. {
  31969. {
  31970. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  31971. return;
  31972. }
  31973. }
  31974. #ifdef __clang__
  31975. #pragma clang diagnostic pop
  31976. #endif
  31977. #ifdef __clang__
  31978. #pragma clang diagnostic push
  31979. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31980. #pragma clang diagnostic ignored "-Wunused-variable"
  31981. #endif
  31982. // System.Void UnityEngine.ContextMenu::.ctor(System.String)
  31983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_mCD05AD13A40676709620DD7D4A1A8DC787CE1351 (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, const RuntimeMethod* method)
  31984. {
  31985. {
  31986. String_t* L_0 = ___0_itemName;
  31987. ContextMenu__ctor_m963C5D6E8ECB19D41754EF3626E0707EC6812D02(__this, L_0, (bool)0, NULL);
  31988. return;
  31989. }
  31990. }
  31991. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean)
  31992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m963C5D6E8ECB19D41754EF3626E0707EC6812D02 (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, const RuntimeMethod* method)
  31993. {
  31994. {
  31995. String_t* L_0 = ___0_itemName;
  31996. bool L_1 = ___1_isValidateFunction;
  31997. ContextMenu__ctor_m22CF01682EFB1927001E394DC4F378E4F6E131CF(__this, L_0, L_1, ((int32_t)1000000), NULL);
  31998. return;
  31999. }
  32000. }
  32001. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32)
  32002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m22CF01682EFB1927001E394DC4F378E4F6E131CF (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, int32_t ___2_priority, const RuntimeMethod* method)
  32003. {
  32004. {
  32005. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32006. String_t* L_0 = ___0_itemName;
  32007. __this->___menuItem_0 = L_0;
  32008. Il2CppCodeGenWriteBarrier((void**)(&__this->___menuItem_0), (void*)L_0);
  32009. bool L_1 = ___1_isValidateFunction;
  32010. __this->___validate_1 = L_1;
  32011. int32_t L_2 = ___2_priority;
  32012. __this->___priority_2 = L_2;
  32013. return;
  32014. }
  32015. }
  32016. #ifdef __clang__
  32017. #pragma clang diagnostic pop
  32018. #endif
  32019. #ifdef __clang__
  32020. #pragma clang diagnostic push
  32021. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32022. #pragma clang diagnostic ignored "-Wunused-variable"
  32023. #endif
  32024. // System.Void UnityEngine.ExecuteInEditMode::.ctor()
  32025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_mAA44FC0120898DDA33D063EF3692B7F0F22AD792 (ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* __this, const RuntimeMethod* method)
  32026. {
  32027. {
  32028. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32029. return;
  32030. }
  32031. }
  32032. #ifdef __clang__
  32033. #pragma clang diagnostic pop
  32034. #endif
  32035. #ifdef __clang__
  32036. #pragma clang diagnostic push
  32037. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32038. #pragma clang diagnostic ignored "-Wunused-variable"
  32039. #endif
  32040. // System.Void UnityEngine.ExecuteAlways::.ctor()
  32041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteAlways__ctor_m2792EFBEBCECA35F3C1EB12B3BE9290B734C4A46 (ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896* __this, const RuntimeMethod* method)
  32042. {
  32043. {
  32044. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32045. return;
  32046. }
  32047. }
  32048. #ifdef __clang__
  32049. #pragma clang diagnostic pop
  32050. #endif
  32051. #ifdef __clang__
  32052. #pragma clang diagnostic push
  32053. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32054. #pragma clang diagnostic ignored "-Wunused-variable"
  32055. #endif
  32056. // System.Void UnityEngine.HideInInspector::.ctor()
  32057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HideInInspector__ctor_m6F39BCE00C935AB46163661E9D4B0B6A6B7976DE (HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76* __this, const RuntimeMethod* method)
  32058. {
  32059. {
  32060. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32061. return;
  32062. }
  32063. }
  32064. #ifdef __clang__
  32065. #pragma clang diagnostic pop
  32066. #endif
  32067. #ifdef __clang__
  32068. #pragma clang diagnostic push
  32069. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32070. #pragma clang diagnostic ignored "-Wunused-variable"
  32071. #endif
  32072. // System.Void UnityEngine.HelpURLAttribute::.ctor(System.String)
  32073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HelpURLAttribute__ctor_m4671D9179DCF032E9F769A70A1665B1B60B233A7 (HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D* __this, String_t* ___0_url, const RuntimeMethod* method)
  32074. {
  32075. static bool s_Il2CppMethodInitialized;
  32076. if (!s_Il2CppMethodInitialized)
  32077. {
  32078. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  32079. s_Il2CppMethodInitialized = true;
  32080. }
  32081. {
  32082. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32083. String_t* L_0 = ___0_url;
  32084. __this->___m_Url_0 = L_0;
  32085. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Url_0), (void*)L_0);
  32086. __this->___m_DispatchingFieldName_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  32087. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DispatchingFieldName_2), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  32088. __this->___m_Dispatcher_1 = (bool)0;
  32089. return;
  32090. }
  32091. }
  32092. #ifdef __clang__
  32093. #pragma clang diagnostic pop
  32094. #endif
  32095. #ifdef __clang__
  32096. #pragma clang diagnostic push
  32097. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32098. #pragma clang diagnostic ignored "-Wunused-variable"
  32099. #endif
  32100. // System.Void UnityEngine.DefaultExecutionOrder::.ctor(System.Int32)
  32101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultExecutionOrder__ctor_mD02339C868E98633AB5836930A963A506CCC9D1D (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, int32_t ___0_order, const RuntimeMethod* method)
  32102. {
  32103. {
  32104. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32105. int32_t L_0 = ___0_order;
  32106. __this->___m_Order_0 = L_0;
  32107. return;
  32108. }
  32109. }
  32110. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  32111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, const RuntimeMethod* method)
  32112. {
  32113. int32_t V_0 = 0;
  32114. {
  32115. int32_t L_0 = __this->___m_Order_0;
  32116. V_0 = L_0;
  32117. goto IL_000a;
  32118. }
  32119. IL_000a:
  32120. {
  32121. int32_t L_1 = V_0;
  32122. return L_1;
  32123. }
  32124. }
  32125. #ifdef __clang__
  32126. #pragma clang diagnostic pop
  32127. #endif
  32128. #ifdef __clang__
  32129. #pragma clang diagnostic push
  32130. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32131. #pragma clang diagnostic ignored "-Wunused-variable"
  32132. #endif
  32133. #ifdef __clang__
  32134. #pragma clang diagnostic pop
  32135. #endif
  32136. #ifdef __clang__
  32137. #pragma clang diagnostic push
  32138. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32139. #pragma clang diagnostic ignored "-Wunused-variable"
  32140. #endif
  32141. // System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor()
  32142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromPresetAttribute__ctor_m6BBE5C9A0F32E56C97AE0A9A6FB66CC7DDC8C93A (ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD* __this, const RuntimeMethod* method)
  32143. {
  32144. {
  32145. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32146. return;
  32147. }
  32148. }
  32149. #ifdef __clang__
  32150. #pragma clang diagnostic pop
  32151. #endif
  32152. #ifdef __clang__
  32153. #pragma clang diagnostic push
  32154. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32155. #pragma clang diagnostic ignored "-Wunused-variable"
  32156. #endif
  32157. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
  32158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mF7CF0A2ABF31B61FC67A75E9210C16683E5020A0 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32159. {
  32160. bool V_0 = false;
  32161. {
  32162. bool L_0;
  32163. L_0 = MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA(__this, NULL);
  32164. V_0 = L_0;
  32165. goto IL_000a;
  32166. }
  32167. IL_000a:
  32168. {
  32169. bool L_1 = V_0;
  32170. return L_1;
  32171. }
  32172. }
  32173. // System.Void UnityEngine.MonoBehaviour::CancelInvoke()
  32174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m177BCBDFCEA3E09C02E3E444BF4FBA648FAE3CFA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32175. {
  32176. {
  32177. MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83(__this, NULL);
  32178. return;
  32179. }
  32180. }
  32181. // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
  32182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_mF724350C59362B0F1BFE26383209A274A29A63FB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, float ___1_time, const RuntimeMethod* method)
  32183. {
  32184. {
  32185. String_t* L_0 = ___0_methodName;
  32186. float L_1 = ___1_time;
  32187. MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C(__this, L_0, L_1, (0.0f), NULL);
  32188. return;
  32189. }
  32190. }
  32191. // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
  32192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, float ___1_time, float ___2_repeatRate, const RuntimeMethod* method)
  32193. {
  32194. bool V_0 = false;
  32195. int32_t G_B3_0 = 0;
  32196. {
  32197. float L_0 = ___2_repeatRate;
  32198. if ((!(((float)L_0) <= ((float)(9.99999975E-06f)))))
  32199. {
  32200. goto IL_0016;
  32201. }
  32202. }
  32203. {
  32204. float L_1 = ___2_repeatRate;
  32205. G_B3_0 = ((((int32_t)((((float)L_1) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32206. goto IL_0017;
  32207. }
  32208. IL_0016:
  32209. {
  32210. G_B3_0 = 0;
  32211. }
  32212. IL_0017:
  32213. {
  32214. V_0 = (bool)G_B3_0;
  32215. bool L_2 = V_0;
  32216. if (!L_2)
  32217. {
  32218. goto IL_0026;
  32219. }
  32220. }
  32221. {
  32222. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_3 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  32223. NullCheck(L_3);
  32224. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFD7FA235EF0D48CA30DB4D353583ED96DBE6D261)), NULL);
  32225. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D_RuntimeMethod_var)));
  32226. }
  32227. IL_0026:
  32228. {
  32229. String_t* L_4 = ___0_methodName;
  32230. float L_5 = ___1_time;
  32231. float L_6 = ___2_repeatRate;
  32232. MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C(__this, L_4, L_5, L_6, NULL);
  32233. return;
  32234. }
  32235. }
  32236. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
  32237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m268FFD58AFF64C07FD4C9B9B8B85F58BD86F3A01 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32238. {
  32239. {
  32240. String_t* L_0 = ___0_methodName;
  32241. MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12(__this, L_0, NULL);
  32242. return;
  32243. }
  32244. }
  32245. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
  32246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m9CD08C2F7F5E83660FFE3B5A373B202CCBDB3708 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32247. {
  32248. bool V_0 = false;
  32249. {
  32250. String_t* L_0 = ___0_methodName;
  32251. bool L_1;
  32252. L_1 = MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99(__this, L_0, NULL);
  32253. V_0 = L_1;
  32254. goto IL_000b;
  32255. }
  32256. IL_000b:
  32257. {
  32258. bool L_2 = V_0;
  32259. return L_2;
  32260. }
  32261. }
  32262. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
  32263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m10C4B693B96175C42B0FD00911E072701C220DB4 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32264. {
  32265. RuntimeObject* V_0 = NULL;
  32266. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_1 = NULL;
  32267. {
  32268. V_0 = NULL;
  32269. String_t* L_0 = ___0_methodName;
  32270. RuntimeObject* L_1 = V_0;
  32271. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2;
  32272. L_2 = MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB(__this, L_0, L_1, NULL);
  32273. V_1 = L_2;
  32274. goto IL_000e;
  32275. }
  32276. IL_000e:
  32277. {
  32278. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_3 = V_1;
  32279. return L_3;
  32280. }
  32281. }
  32282. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  32283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  32284. {
  32285. bool V_0 = false;
  32286. bool V_1 = false;
  32287. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_2 = NULL;
  32288. {
  32289. String_t* L_0 = ___0_methodName;
  32290. bool L_1;
  32291. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  32292. V_0 = L_1;
  32293. bool L_2 = V_0;
  32294. if (!L_2)
  32295. {
  32296. goto IL_0016;
  32297. }
  32298. }
  32299. {
  32300. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_3 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32301. NullCheck(L_3);
  32302. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral780CA364F2E37F73BA317766D6CE36AC3245EE2E)), NULL);
  32303. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var)));
  32304. }
  32305. IL_0016:
  32306. {
  32307. bool L_4;
  32308. L_4 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32309. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  32310. bool L_5 = V_1;
  32311. if (!L_5)
  32312. {
  32313. goto IL_002e;
  32314. }
  32315. }
  32316. {
  32317. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32318. NullCheck(L_6);
  32319. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32320. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var)));
  32321. }
  32322. IL_002e:
  32323. {
  32324. String_t* L_7 = ___0_methodName;
  32325. RuntimeObject* L_8 = ___1_value;
  32326. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_9;
  32327. L_9 = MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B(__this, L_7, L_8, NULL);
  32328. V_2 = L_9;
  32329. goto IL_0039;
  32330. }
  32331. IL_0039:
  32332. {
  32333. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_10 = V_2;
  32334. return L_10;
  32335. }
  32336. }
  32337. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  32338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32339. {
  32340. bool V_0 = false;
  32341. bool V_1 = false;
  32342. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_2 = NULL;
  32343. {
  32344. RuntimeObject* L_0 = ___0_routine;
  32345. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  32346. bool L_1 = V_0;
  32347. if (!L_1)
  32348. {
  32349. goto IL_0014;
  32350. }
  32351. }
  32352. {
  32353. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32354. NullCheck(L_2);
  32355. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
  32356. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var)));
  32357. }
  32358. IL_0014:
  32359. {
  32360. bool L_3;
  32361. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32362. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  32363. bool L_4 = V_1;
  32364. if (!L_4)
  32365. {
  32366. goto IL_002c;
  32367. }
  32368. }
  32369. {
  32370. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32371. NullCheck(L_5);
  32372. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32373. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var)));
  32374. }
  32375. IL_002c:
  32376. {
  32377. RuntimeObject* L_6 = ___0_routine;
  32378. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_7;
  32379. L_7 = MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8(__this, L_6, NULL);
  32380. V_2 = L_7;
  32381. goto IL_0036;
  32382. }
  32383. IL_0036:
  32384. {
  32385. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_8 = V_2;
  32386. return L_8;
  32387. }
  32388. }
  32389. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
  32390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_Auto_m97F469F18612A2208D2EFDB3274DF0B4E3C9F4E6 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32391. {
  32392. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_0 = NULL;
  32393. {
  32394. RuntimeObject* L_0 = ___0_routine;
  32395. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_1;
  32396. L_1 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_0, NULL);
  32397. V_0 = L_1;
  32398. goto IL_000b;
  32399. }
  32400. IL_000b:
  32401. {
  32402. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2 = V_0;
  32403. return L_2;
  32404. }
  32405. }
  32406. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
  32407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32408. {
  32409. bool V_0 = false;
  32410. bool V_1 = false;
  32411. {
  32412. RuntimeObject* L_0 = ___0_routine;
  32413. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  32414. bool L_1 = V_0;
  32415. if (!L_1)
  32416. {
  32417. goto IL_0014;
  32418. }
  32419. }
  32420. {
  32421. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32422. NullCheck(L_2);
  32423. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
  32424. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var)));
  32425. }
  32426. IL_0014:
  32427. {
  32428. bool L_3;
  32429. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32430. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  32431. bool L_4 = V_1;
  32432. if (!L_4)
  32433. {
  32434. goto IL_002c;
  32435. }
  32436. }
  32437. {
  32438. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32439. NullCheck(L_5);
  32440. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32441. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var)));
  32442. }
  32443. IL_002c:
  32444. {
  32445. RuntimeObject* L_6 = ___0_routine;
  32446. MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8(__this, L_6, NULL);
  32447. return;
  32448. }
  32449. }
  32450. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
  32451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method)
  32452. {
  32453. bool V_0 = false;
  32454. bool V_1 = false;
  32455. {
  32456. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_0 = ___0_routine;
  32457. V_0 = (bool)((((RuntimeObject*)(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  32458. bool L_1 = V_0;
  32459. if (!L_1)
  32460. {
  32461. goto IL_0014;
  32462. }
  32463. }
  32464. {
  32465. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32466. NullCheck(L_2);
  32467. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
  32468. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var)));
  32469. }
  32470. IL_0014:
  32471. {
  32472. bool L_3;
  32473. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32474. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  32475. bool L_4 = V_1;
  32476. if (!L_4)
  32477. {
  32478. goto IL_002c;
  32479. }
  32480. }
  32481. {
  32482. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32483. NullCheck(L_5);
  32484. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32485. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var)));
  32486. }
  32487. IL_002c:
  32488. {
  32489. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_6 = ___0_routine;
  32490. MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D(__this, L_6, NULL);
  32491. return;
  32492. }
  32493. }
  32494. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
  32495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32496. {
  32497. typedef void (*MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
  32498. static MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn _il2cpp_icall_func;
  32499. if (!_il2cpp_icall_func)
  32500. _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)");
  32501. _il2cpp_icall_func(__this, ___0_methodName);
  32502. }
  32503. // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
  32504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32505. {
  32506. typedef void (*MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32507. static MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn _il2cpp_icall_func;
  32508. if (!_il2cpp_icall_func)
  32509. _il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()");
  32510. _il2cpp_icall_func(__this);
  32511. }
  32512. // System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
  32513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32514. {
  32515. typedef bool (*MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32516. static MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn _il2cpp_icall_func;
  32517. if (!_il2cpp_icall_func)
  32518. _il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()");
  32519. bool icallRetVal = _il2cpp_icall_func(__this);
  32520. return icallRetVal;
  32521. }
  32522. // System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
  32523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, bool ___0_value, const RuntimeMethod* method)
  32524. {
  32525. typedef void (*MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, bool);
  32526. static MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn _il2cpp_icall_func;
  32527. if (!_il2cpp_icall_func)
  32528. _il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)");
  32529. _il2cpp_icall_func(__this, ___0_value);
  32530. }
  32531. // System.Void UnityEngine.MonoBehaviour::print(System.Object)
  32532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m9E6FF71C673B651F35DD418C293CFC50C46803B6 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  32533. {
  32534. static bool s_Il2CppMethodInitialized;
  32535. if (!s_Il2CppMethodInitialized)
  32536. {
  32537. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32538. s_Il2CppMethodInitialized = true;
  32539. }
  32540. {
  32541. RuntimeObject* L_0 = ___0_message;
  32542. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32543. Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(L_0, NULL);
  32544. return;
  32545. }
  32546. }
  32547. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  32548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method)
  32549. {
  32550. typedef void (*MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32551. static MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn _il2cpp_icall_func;
  32552. if (!_il2cpp_icall_func)
  32553. _il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)");
  32554. _il2cpp_icall_func(___0_self);
  32555. }
  32556. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  32557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method)
  32558. {
  32559. typedef bool (*MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32560. static MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn _il2cpp_icall_func;
  32561. if (!_il2cpp_icall_func)
  32562. _il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)");
  32563. bool icallRetVal = _il2cpp_icall_func(___0_self);
  32564. return icallRetVal;
  32565. }
  32566. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  32567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, float ___2_time, float ___3_repeatRate, const RuntimeMethod* method)
  32568. {
  32569. typedef void (*MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*, float, float);
  32570. static MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn _il2cpp_icall_func;
  32571. if (!_il2cpp_icall_func)
  32572. _il2cpp_icall_func = (MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)");
  32573. _il2cpp_icall_func(___0_self, ___1_methodName, ___2_time, ___3_repeatRate);
  32574. }
  32575. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  32576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method)
  32577. {
  32578. typedef void (*MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
  32579. static MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn _il2cpp_icall_func;
  32580. if (!_il2cpp_icall_func)
  32581. _il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)");
  32582. _il2cpp_icall_func(___0_self, ___1_methodName);
  32583. }
  32584. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  32585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method)
  32586. {
  32587. typedef bool (*MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
  32588. static MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn _il2cpp_icall_func;
  32589. if (!_il2cpp_icall_func)
  32590. _il2cpp_icall_func = (MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)");
  32591. bool icallRetVal = _il2cpp_icall_func(___0_self, ___1_methodName);
  32592. return icallRetVal;
  32593. }
  32594. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  32595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  32596. {
  32597. typedef bool (*MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  32598. static MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn _il2cpp_icall_func;
  32599. if (!_il2cpp_icall_func)
  32600. _il2cpp_icall_func = (MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)");
  32601. bool icallRetVal = _il2cpp_icall_func(___0_obj);
  32602. return icallRetVal;
  32603. }
  32604. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  32605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  32606. {
  32607. typedef Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* (*MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*, RuntimeObject*);
  32608. static MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn _il2cpp_icall_func;
  32609. if (!_il2cpp_icall_func)
  32610. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)");
  32611. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* icallRetVal = _il2cpp_icall_func(__this, ___0_methodName, ___1_value);
  32612. return icallRetVal;
  32613. }
  32614. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  32615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_enumerator, const RuntimeMethod* method)
  32616. {
  32617. typedef Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* (*MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, RuntimeObject*);
  32618. static MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn _il2cpp_icall_func;
  32619. if (!_il2cpp_icall_func)
  32620. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)");
  32621. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* icallRetVal = _il2cpp_icall_func(__this, ___0_enumerator);
  32622. return icallRetVal;
  32623. }
  32624. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  32625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method)
  32626. {
  32627. typedef void (*MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*);
  32628. static MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn _il2cpp_icall_func;
  32629. if (!_il2cpp_icall_func)
  32630. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)");
  32631. _il2cpp_icall_func(__this, ___0_routine);
  32632. }
  32633. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  32634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32635. {
  32636. typedef void (*MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, RuntimeObject*);
  32637. static MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn _il2cpp_icall_func;
  32638. if (!_il2cpp_icall_func)
  32639. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)");
  32640. _il2cpp_icall_func(__this, ___0_routine);
  32641. }
  32642. // System.String UnityEngine.MonoBehaviour::GetScriptClassName()
  32643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32644. {
  32645. typedef String_t* (*MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32646. static MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn _il2cpp_icall_func;
  32647. if (!_il2cpp_icall_func)
  32648. _il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()");
  32649. String_t* icallRetVal = _il2cpp_icall_func(__this);
  32650. return icallRetVal;
  32651. }
  32652. // System.Void UnityEngine.MonoBehaviour::.ctor()
  32653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32654. {
  32655. {
  32656. Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
  32657. return;
  32658. }
  32659. }
  32660. #ifdef __clang__
  32661. #pragma clang diagnostic pop
  32662. #endif
  32663. #ifdef __clang__
  32664. #pragma clang diagnostic push
  32665. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32666. #pragma clang diagnostic ignored "-Wunused-variable"
  32667. #endif
  32668. // System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
  32669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_RegisterUECatcher_mDBA57543CC57B4265B7847FE9F4E51125FE5F61F (const RuntimeMethod* method)
  32670. {
  32671. static bool s_Il2CppMethodInitialized;
  32672. if (!s_Il2CppMethodInitialized)
  32673. {
  32674. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var);
  32675. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C_il2cpp_TypeInfo_var);
  32677. s_Il2CppMethodInitialized = true;
  32678. }
  32679. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* G_B2_0 = NULL;
  32680. AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* G_B2_1 = NULL;
  32681. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* G_B1_0 = NULL;
  32682. AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* G_B1_1 = NULL;
  32683. {
  32684. AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* L_0;
  32685. L_0 = AppDomain_get_CurrentDomain_m38D86FD149C2C62AD0FAB0159D70ECB13D841667(NULL);
  32686. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32687. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_1 = ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1;
  32688. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_2 = L_1;
  32689. G_B1_0 = L_2;
  32690. G_B1_1 = L_0;
  32691. if (L_2)
  32692. {
  32693. G_B2_0 = L_2;
  32694. G_B2_1 = L_0;
  32695. goto IL_0025;
  32696. }
  32697. }
  32698. {
  32699. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32700. U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* L_3 = ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  32701. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_4 = (UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C*)il2cpp_codegen_object_new(UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C_il2cpp_TypeInfo_var);
  32702. NullCheck(L_4);
  32703. UnhandledExceptionEventHandler__ctor_m97305729C8FD4CB2370169FBEB8E4364A9EE803A(L_4, L_3, (intptr_t)((void*)U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var), NULL);
  32704. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_5 = L_4;
  32705. ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1 = L_5;
  32706. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1), (void*)L_5);
  32707. G_B2_0 = L_5;
  32708. G_B2_1 = G_B1_1;
  32709. }
  32710. IL_0025:
  32711. {
  32712. NullCheck(G_B2_1);
  32713. AppDomain_add_UnhandledException_m14767641F2904E88E142CA76D4EAD955E67354C7(G_B2_1, G_B2_0, NULL);
  32714. return;
  32715. }
  32716. }
  32717. #ifdef __clang__
  32718. #pragma clang diagnostic pop
  32719. #endif
  32720. #ifdef __clang__
  32721. #pragma clang diagnostic push
  32722. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32723. #pragma clang diagnostic ignored "-Wunused-variable"
  32724. #endif
  32725. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.cctor()
  32726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m98D2C4143206DF565508D9D1A8FB0C38851DA96A (const RuntimeMethod* method)
  32727. {
  32728. static bool s_Il2CppMethodInitialized;
  32729. if (!s_Il2CppMethodInitialized)
  32730. {
  32731. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32732. s_Il2CppMethodInitialized = true;
  32733. }
  32734. {
  32735. U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* L_0 = (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D*)il2cpp_codegen_object_new(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32736. NullCheck(L_0);
  32737. U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D(L_0, NULL);
  32738. ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
  32739. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
  32740. return;
  32741. }
  32742. }
  32743. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
  32744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, const RuntimeMethod* method)
  32745. {
  32746. {
  32747. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  32748. return;
  32749. }
  32750. }
  32751. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::<RegisterUECatcher>b__0_0(System.Object,System.UnhandledExceptionEventArgs)
  32752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382 (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, RuntimeObject* ___0_sender, UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* ___1_e, const RuntimeMethod* method)
  32753. {
  32754. static bool s_Il2CppMethodInitialized;
  32755. if (!s_Il2CppMethodInitialized)
  32756. {
  32757. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  32759. s_Il2CppMethodInitialized = true;
  32760. }
  32761. {
  32762. UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* L_0 = ___1_e;
  32763. NullCheck(L_0);
  32764. RuntimeObject* L_1;
  32765. L_1 = UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline(L_0, NULL);
  32766. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32767. Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(((Exception_t*)IsInstClass((RuntimeObject*)L_1, Exception_t_il2cpp_TypeInfo_var)), NULL);
  32768. return;
  32769. }
  32770. }
  32771. #ifdef __clang__
  32772. #pragma clang diagnostic pop
  32773. #endif
  32774. #ifdef __clang__
  32775. #pragma clang diagnostic push
  32776. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32777. #pragma clang diagnostic ignored "-Wunused-variable"
  32778. #endif
  32779. // System.Boolean UnityEngine.WaitWhile::get_keepWaiting()
  32780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitWhile_get_keepWaiting_m5E529B38ACD96D0269EBC9F08FBD8CFCE245068C (WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967* __this, const RuntimeMethod* method)
  32781. {
  32782. bool V_0 = false;
  32783. {
  32784. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = __this->___m_Predicate_0;
  32785. NullCheck(L_0);
  32786. bool L_1;
  32787. L_1 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_0, NULL);
  32788. V_0 = L_1;
  32789. goto IL_000f;
  32790. }
  32791. IL_000f:
  32792. {
  32793. bool L_2 = V_0;
  32794. return L_2;
  32795. }
  32796. }
  32797. // System.Void UnityEngine.WaitWhile::.ctor(System.Func`1<System.Boolean>)
  32798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitWhile__ctor_mF803B2F3BC88135FEA9024F6C51E7267A7E7B82C (WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___0_predicate, const RuntimeMethod* method)
  32799. {
  32800. {
  32801. CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50(__this, NULL);
  32802. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ___0_predicate;
  32803. __this->___m_Predicate_0 = L_0;
  32804. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Predicate_0), (void*)L_0);
  32805. return;
  32806. }
  32807. }
  32808. #ifdef __clang__
  32809. #pragma clang diagnostic pop
  32810. #endif
  32811. #ifdef __clang__
  32812. #pragma clang diagnostic push
  32813. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32814. #pragma clang diagnostic ignored "-Wunused-variable"
  32815. #endif
  32816. // System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
  32817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptingUtility_IsManagedCodeWorking_m023FD7C1DFD42CA5AA1F40219DDED8033F0BC3B6 (const RuntimeMethod* method)
  32818. {
  32819. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 V_0;
  32820. memset((&V_0), 0, sizeof(V_0));
  32821. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 V_1;
  32822. memset((&V_1), 0, sizeof(V_1));
  32823. bool V_2 = false;
  32824. {
  32825. il2cpp_codegen_initobj((&V_1), sizeof(TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193));
  32826. (&V_1)->___value_0 = ((int32_t)42);
  32827. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 L_0 = V_1;
  32828. V_0 = L_0;
  32829. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 L_1 = V_0;
  32830. int32_t L_2 = L_1.___value_0;
  32831. V_2 = (bool)((((int32_t)L_2) == ((int32_t)((int32_t)42)))? 1 : 0);
  32832. goto IL_0021;
  32833. }
  32834. IL_0021:
  32835. {
  32836. bool L_3 = V_2;
  32837. return L_3;
  32838. }
  32839. }
  32840. #ifdef __clang__
  32841. #pragma clang diagnostic pop
  32842. #endif
  32843. #ifdef __clang__
  32844. #pragma clang diagnostic push
  32845. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32846. #pragma clang diagnostic ignored "-Wunused-variable"
  32847. #endif
  32848. #ifdef __clang__
  32849. #pragma clang diagnostic pop
  32850. #endif
  32851. #ifdef __clang__
  32852. #pragma clang diagnostic push
  32853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32854. #pragma clang diagnostic ignored "-Wunused-variable"
  32855. #endif
  32856. #ifdef __clang__
  32857. #pragma clang diagnostic pop
  32858. #endif
  32859. #ifdef __clang__
  32860. #pragma clang diagnostic push
  32861. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32862. #pragma clang diagnostic ignored "-Wunused-variable"
  32863. #endif
  32864. // System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor()
  32865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromObjectFactoryAttribute__ctor_m547CE65CC098EB4466C456476ECF2D78E2834FBB (ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0* __this, const RuntimeMethod* method)
  32866. {
  32867. {
  32868. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32869. return;
  32870. }
  32871. }
  32872. #ifdef __clang__
  32873. #pragma clang diagnostic pop
  32874. #endif
  32875. #ifdef __clang__
  32876. #pragma clang diagnostic push
  32877. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32878. #pragma clang diagnostic ignored "-Wunused-variable"
  32879. #endif
  32880. // Conversion methods for marshalling of: UnityEngine.Coroutine
  32881. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled)
  32882. {
  32883. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  32884. }
  32885. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke_back(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled)
  32886. {
  32887. intptr_t unmarshaledm_Ptr_temp_0;
  32888. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  32889. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  32890. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  32891. }
  32892. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  32893. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke_cleanup(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled)
  32894. {
  32895. }
  32896. // Conversion methods for marshalling of: UnityEngine.Coroutine
  32897. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled)
  32898. {
  32899. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  32900. }
  32901. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com_back(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled)
  32902. {
  32903. intptr_t unmarshaledm_Ptr_temp_0;
  32904. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  32905. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  32906. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  32907. }
  32908. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  32909. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com_cleanup(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled)
  32910. {
  32911. }
  32912. // System.Void UnityEngine.Coroutine::.ctor()
  32913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine__ctor_m65324E0C6062163C0378CD4190E903B4C2ED75DD (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* __this, const RuntimeMethod* method)
  32914. {
  32915. {
  32916. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  32917. return;
  32918. }
  32919. }
  32920. // System.Void UnityEngine.Coroutine::Finalize()
  32921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_Finalize_m83673D20AB464E4C866408F798D5CA1F0391808D (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* __this, const RuntimeMethod* method)
  32922. {
  32923. {
  32924. }
  32925. {
  32926. auto __finallyBlock = il2cpp::utils::Finally([&]
  32927. {
  32928. FINALLY_0010:
  32929. {// begin finally (depth: 1)
  32930. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  32931. return;
  32932. }// end finally (depth: 1)
  32933. });
  32934. try
  32935. {// begin try (depth: 1)
  32936. intptr_t L_0 = __this->___m_Ptr_0;
  32937. Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869(L_0, NULL);
  32938. goto IL_0018;
  32939. }// end try (depth: 1)
  32940. catch(Il2CppExceptionWrapper& e)
  32941. {
  32942. __finallyBlock.StoreException(e.ex);
  32943. }
  32944. }
  32945. IL_0018:
  32946. {
  32947. return;
  32948. }
  32949. }
  32950. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  32951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869 (intptr_t ___0_ptr, const RuntimeMethod* method)
  32952. {
  32953. typedef void (*Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn) (intptr_t);
  32954. static Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn _il2cpp_icall_func;
  32955. if (!_il2cpp_icall_func)
  32956. _il2cpp_icall_func = (Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)");
  32957. _il2cpp_icall_func(___0_ptr);
  32958. }
  32959. #ifdef __clang__
  32960. #pragma clang diagnostic pop
  32961. #endif
  32962. #ifdef __clang__
  32963. #pragma clang diagnostic push
  32964. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32965. #pragma clang diagnostic ignored "-Wunused-variable"
  32966. #endif
  32967. // System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor()
  32968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExtensionOfNativeClassAttribute__ctor_m64B864DD565CE1BF04DA861E6759163A1727F6A1 (ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD* __this, const RuntimeMethod* method)
  32969. {
  32970. {
  32971. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32972. return;
  32973. }
  32974. }
  32975. #ifdef __clang__
  32976. #pragma clang diagnostic pop
  32977. #endif
  32978. #ifdef __clang__
  32979. #pragma clang diagnostic push
  32980. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32981. #pragma clang diagnostic ignored "-Wunused-variable"
  32982. #endif
  32983. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  32984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  32985. {
  32986. {
  32987. float L_0 = __this->___U3CwaitTimeU3Ek__BackingField_0;
  32988. return L_0;
  32989. }
  32990. }
  32991. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  32992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method)
  32993. {
  32994. {
  32995. float L_0 = ___0_value;
  32996. __this->___U3CwaitTimeU3Ek__BackingField_0 = L_0;
  32997. return;
  32998. }
  32999. }
  33000. // System.Boolean UnityEngine.WaitForSecondsRealtime::get_keepWaiting()
  33001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitForSecondsRealtime_get_keepWaiting_m175C5DD180DFA38A323FA6C4C8EB058DBFC0A7CA (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  33002. {
  33003. bool V_0 = false;
  33004. bool V_1 = false;
  33005. bool V_2 = false;
  33006. bool V_3 = false;
  33007. {
  33008. float L_0 = __this->___m_WaitUntilTime_1;
  33009. V_1 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  33010. bool L_1 = V_1;
  33011. if (!L_1)
  33012. {
  33013. goto IL_0026;
  33014. }
  33015. }
  33016. {
  33017. float L_2;
  33018. L_2 = Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510(NULL);
  33019. float L_3;
  33020. L_3 = WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline(__this, NULL);
  33021. __this->___m_WaitUntilTime_1 = ((float)il2cpp_codegen_add(L_2, L_3));
  33022. }
  33023. IL_0026:
  33024. {
  33025. float L_4;
  33026. L_4 = Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510(NULL);
  33027. float L_5 = __this->___m_WaitUntilTime_1;
  33028. V_0 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
  33029. bool L_6 = V_0;
  33030. V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  33031. bool L_7 = V_2;
  33032. if (!L_7)
  33033. {
  33034. goto IL_0045;
  33035. }
  33036. }
  33037. {
  33038. VirtualActionInvoker0::Invoke(8 /* System.Void UnityEngine.CustomYieldInstruction::Reset() */, __this);
  33039. }
  33040. IL_0045:
  33041. {
  33042. bool L_8 = V_0;
  33043. V_3 = L_8;
  33044. goto IL_0049;
  33045. }
  33046. IL_0049:
  33047. {
  33048. bool L_9 = V_3;
  33049. return L_9;
  33050. }
  33051. }
  33052. // System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
  33053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_mBFC1E4F0E042D5EC6E7EEB211A2FE5193A8F6D6F (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_time, const RuntimeMethod* method)
  33054. {
  33055. {
  33056. __this->___m_WaitUntilTime_1 = (-1.0f);
  33057. CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50(__this, NULL);
  33058. float L_0 = ___0_time;
  33059. WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline(__this, L_0, NULL);
  33060. return;
  33061. }
  33062. }
  33063. // System.Void UnityEngine.WaitForSecondsRealtime::Reset()
  33064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_Reset_m44618BC7268A087CA316629EDF87282D37B6EAA4 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  33065. {
  33066. {
  33067. __this->___m_WaitUntilTime_1 = (-1.0f);
  33068. return;
  33069. }
  33070. }
  33071. #ifdef __clang__
  33072. #pragma clang diagnostic pop
  33073. #endif
  33074. #ifdef __clang__
  33075. #pragma clang diagnostic push
  33076. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33077. #pragma clang diagnostic ignored "-Wunused-variable"
  33078. #endif
  33079. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  33080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, const RuntimeMethod* method)
  33081. {
  33082. bool V_0 = false;
  33083. bool V_1 = false;
  33084. bool V_2 = false;
  33085. {
  33086. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_0 = ___0_stream;
  33087. V_0 = (bool)((((RuntimeObject*)(Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  33088. bool L_1 = V_0;
  33089. if (!L_1)
  33090. {
  33091. goto IL_0019;
  33092. }
  33093. }
  33094. {
  33095. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  33096. NullCheck(L_2);
  33097. ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7C527C571BCCF5DF8ADCF7BF9EED0FE0DC9AF069)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
  33098. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
  33099. }
  33100. IL_0019:
  33101. {
  33102. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_3 = ___0_stream;
  33103. NullCheck(L_3);
  33104. bool L_4;
  33105. L_4 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean System.IO.Stream::get_CanRead() */, L_3);
  33106. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  33107. bool L_5 = V_1;
  33108. if (!L_5)
  33109. {
  33110. goto IL_0036;
  33111. }
  33112. }
  33113. {
  33114. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33115. NullCheck(L_6);
  33116. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6B4B2A0E6284497D6C035D6CC8503F491C92098)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
  33117. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
  33118. }
  33119. IL_0036:
  33120. {
  33121. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_7 = ___0_stream;
  33122. NullCheck(L_7);
  33123. bool L_8;
  33124. L_8 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_7);
  33125. V_2 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  33126. bool L_9 = V_2;
  33127. if (!L_9)
  33128. {
  33129. goto IL_0053;
  33130. }
  33131. }
  33132. {
  33133. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_10 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33134. NullCheck(L_10);
  33135. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD3DDCBBB6118D9DAC3520876EC8EA0BCBCD6C23)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
  33136. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
  33137. }
  33138. IL_0053:
  33139. {
  33140. return;
  33141. }
  33142. }
  33143. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
  33144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_buffer, int32_t ___1_offset, int32_t ___2_count, Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___3_stream, intptr_t ___4_returnValueAddress, const RuntimeMethod* method)
  33145. {
  33146. static bool s_Il2CppMethodInitialized;
  33147. if (!s_Il2CppMethodInitialized)
  33148. {
  33149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  33150. s_Il2CppMethodInitialized = true;
  33151. }
  33152. bool V_0 = false;
  33153. {
  33154. intptr_t L_0 = ___4_returnValueAddress;
  33155. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  33156. bool L_2;
  33157. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  33158. V_0 = L_2;
  33159. bool L_3 = V_0;
  33160. if (!L_3)
  33161. {
  33162. goto IL_0021;
  33163. }
  33164. }
  33165. {
  33166. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33167. NullCheck(L_4);
  33168. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  33169. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5_RuntimeMethod_var)));
  33170. }
  33171. IL_0021:
  33172. {
  33173. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___3_stream;
  33174. ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
  33175. intptr_t L_6 = ___4_returnValueAddress;
  33176. void* L_7;
  33177. L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
  33178. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___3_stream;
  33179. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_9 = ___0_buffer;
  33180. int32_t L_10 = ___1_offset;
  33181. int32_t L_11 = ___2_count;
  33182. NullCheck(L_8);
  33183. int32_t L_12;
  33184. L_12 = VirtualFuncInvoker3< int32_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(21 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_8, L_9, L_10, L_11);
  33185. *((int32_t*)L_7) = (int32_t)L_12;
  33186. return;
  33187. }
  33188. }
  33189. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
  33190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B (int64_t ___0_offset, uint32_t ___1_origin, Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___2_stream, intptr_t ___3_returnValueAddress, const RuntimeMethod* method)
  33191. {
  33192. static bool s_Il2CppMethodInitialized;
  33193. if (!s_Il2CppMethodInitialized)
  33194. {
  33195. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  33196. s_Il2CppMethodInitialized = true;
  33197. }
  33198. bool V_0 = false;
  33199. {
  33200. intptr_t L_0 = ___3_returnValueAddress;
  33201. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  33202. bool L_2;
  33203. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  33204. V_0 = L_2;
  33205. bool L_3 = V_0;
  33206. if (!L_3)
  33207. {
  33208. goto IL_0020;
  33209. }
  33210. }
  33211. {
  33212. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33213. NullCheck(L_4);
  33214. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  33215. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B_RuntimeMethod_var)));
  33216. }
  33217. IL_0020:
  33218. {
  33219. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___2_stream;
  33220. ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
  33221. intptr_t L_6 = ___3_returnValueAddress;
  33222. void* L_7;
  33223. L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
  33224. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___2_stream;
  33225. int64_t L_9 = ___0_offset;
  33226. uint32_t L_10 = ___1_origin;
  33227. NullCheck(L_8);
  33228. int64_t L_11;
  33229. L_11 = VirtualFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(20 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_8, L_9, L_10);
  33230. *((int64_t*)L_7) = (int64_t)L_11;
  33231. return;
  33232. }
  33233. }
  33234. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
  33235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, intptr_t ___1_returnValueAddress, const RuntimeMethod* method)
  33236. {
  33237. static bool s_Il2CppMethodInitialized;
  33238. if (!s_Il2CppMethodInitialized)
  33239. {
  33240. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  33241. s_Il2CppMethodInitialized = true;
  33242. }
  33243. bool V_0 = false;
  33244. {
  33245. intptr_t L_0 = ___1_returnValueAddress;
  33246. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  33247. bool L_2;
  33248. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  33249. V_0 = L_2;
  33250. bool L_3 = V_0;
  33251. if (!L_3)
  33252. {
  33253. goto IL_0020;
  33254. }
  33255. }
  33256. {
  33257. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33258. NullCheck(L_4);
  33259. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  33260. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD_RuntimeMethod_var)));
  33261. }
  33262. IL_0020:
  33263. {
  33264. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___0_stream;
  33265. ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
  33266. intptr_t L_6 = ___1_returnValueAddress;
  33267. void* L_7;
  33268. L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
  33269. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___0_stream;
  33270. NullCheck(L_8);
  33271. int64_t L_9;
  33272. L_9 = VirtualFuncInvoker0< int64_t >::Invoke(10 /* System.Int64 System.IO.Stream::get_Length() */, L_8);
  33273. *((int64_t*)L_7) = (int64_t)L_9;
  33274. return;
  33275. }
  33276. }
  33277. #ifdef __clang__
  33278. #pragma clang diagnostic pop
  33279. #endif
  33280. #ifdef __clang__
  33281. #pragma clang diagnostic push
  33282. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33283. #pragma clang diagnostic ignored "-Wunused-variable"
  33284. #endif
  33285. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
  33286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF (RuntimeArray* ___0_values, const RuntimeMethod* method)
  33287. {
  33288. int32_t V_0 = 0;
  33289. int32_t G_B3_0 = 0;
  33290. {
  33291. RuntimeArray* L_0 = ___0_values;
  33292. if (L_0)
  33293. {
  33294. goto IL_0007;
  33295. }
  33296. }
  33297. {
  33298. G_B3_0 = 0;
  33299. goto IL_000d;
  33300. }
  33301. IL_0007:
  33302. {
  33303. RuntimeArray* L_1 = ___0_values;
  33304. NullCheck(L_1);
  33305. int32_t L_2;
  33306. L_2 = Array_get_Length_m361285FB7CF44045DC369834D1CD01F72F94EF57(L_1, NULL);
  33307. G_B3_0 = L_2;
  33308. }
  33309. IL_000d:
  33310. {
  33311. V_0 = G_B3_0;
  33312. goto IL_0010;
  33313. }
  33314. IL_0010:
  33315. {
  33316. int32_t L_3 = V_0;
  33317. return L_3;
  33318. }
  33319. }
  33320. // System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)
  33321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C (RuntimeObject* ___0_list, int32_t ___1_size, const RuntimeMethod* method)
  33322. {
  33323. typedef void (*NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn) (RuntimeObject*, int32_t);
  33324. static NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn _il2cpp_icall_func;
  33325. if (!_il2cpp_icall_func)
  33326. _il2cpp_icall_func = (NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)");
  33327. _il2cpp_icall_func(___0_list, ___1_size);
  33328. }
  33329. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  33330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24 (RuntimeObject* ___0_list, const RuntimeMethod* method)
  33331. {
  33332. typedef RuntimeArray* (*NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn) (RuntimeObject*);
  33333. static NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn _il2cpp_icall_func;
  33334. if (!_il2cpp_icall_func)
  33335. _il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)");
  33336. RuntimeArray* icallRetVal = _il2cpp_icall_func(___0_list);
  33337. return icallRetVal;
  33338. }
  33339. #ifdef __clang__
  33340. #pragma clang diagnostic pop
  33341. #endif
  33342. #ifdef __clang__
  33343. #pragma clang diagnostic push
  33344. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33345. #pragma clang diagnostic ignored "-Wunused-variable"
  33346. #endif
  33347. // UnityEngine.Transform UnityEngine.Component::get_transform()
  33348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33349. {
  33350. typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*);
  33351. static Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn _il2cpp_icall_func;
  33352. if (!_il2cpp_icall_func)
  33353. _il2cpp_icall_func = (Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()");
  33354. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
  33355. return icallRetVal;
  33356. }
  33357. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  33358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33359. {
  33360. typedef GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*);
  33361. static Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn _il2cpp_icall_func;
  33362. if (!_il2cpp_icall_func)
  33363. _il2cpp_icall_func = (Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()");
  33364. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* icallRetVal = _il2cpp_icall_func(__this);
  33365. return icallRetVal;
  33366. }
  33367. // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
  33368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponent_m4352437B839B9601EB007CAC1007C8E1FB8A427D (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, const RuntimeMethod* method)
  33369. {
  33370. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33371. {
  33372. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33373. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33374. Type_t* L_1 = ___0_type;
  33375. NullCheck(L_0);
  33376. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2;
  33377. L_2 = GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474(L_0, L_1, NULL);
  33378. V_0 = L_2;
  33379. goto IL_0010;
  33380. }
  33381. IL_0010:
  33382. {
  33383. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3 = V_0;
  33384. return L_3;
  33385. }
  33386. }
  33387. // System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)
  33388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
  33389. {
  33390. typedef void (*Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, Type_t*, intptr_t);
  33391. static Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn _il2cpp_icall_func;
  33392. if (!_il2cpp_icall_func)
  33393. _il2cpp_icall_func = (Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)");
  33394. _il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
  33395. }
  33396. // System.Boolean UnityEngine.Component::TryGetComponent(System.Type,UnityEngine.Component&)
  33397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_mC2472304301C1523E25A5FACD0BCD1CC471B7BD0 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** ___1_component, const RuntimeMethod* method)
  33398. {
  33399. bool V_0 = false;
  33400. {
  33401. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33402. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33403. Type_t* L_1 = ___0_type;
  33404. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** L_2 = ___1_component;
  33405. NullCheck(L_0);
  33406. bool L_3;
  33407. L_3 = GameObject_TryGetComponent_mC89200887E029C940C0E16EDC0BC7DE0CCDD0CF2(L_0, L_1, L_2, NULL);
  33408. V_0 = L_3;
  33409. goto IL_0011;
  33410. }
  33411. IL_0011:
  33412. {
  33413. bool L_4 = V_0;
  33414. return L_4;
  33415. }
  33416. }
  33417. // UnityEngine.Component UnityEngine.Component::GetComponent(System.String)
  33418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_type, const RuntimeMethod* method)
  33419. {
  33420. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*);
  33421. static Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5_ftn _il2cpp_icall_func;
  33422. if (!_il2cpp_icall_func)
  33423. _il2cpp_icall_func = (Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponent(System.String)");
  33424. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type);
  33425. return icallRetVal;
  33426. }
  33427. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  33428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33429. {
  33430. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33431. {
  33432. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33433. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33434. Type_t* L_1 = ___0_t;
  33435. bool L_2 = ___1_includeInactive;
  33436. NullCheck(L_0);
  33437. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3;
  33438. L_3 = GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5(L_0, L_1, L_2, NULL);
  33439. V_0 = L_3;
  33440. goto IL_0011;
  33441. }
  33442. IL_0011:
  33443. {
  33444. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_4 = V_0;
  33445. return L_4;
  33446. }
  33447. }
  33448. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type)
  33449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInChildren_m01C0C0952F8B7C8CAAB4F7ABB201704103D6C85D (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33450. {
  33451. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33452. {
  33453. Type_t* L_0 = ___0_t;
  33454. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  33455. L_1 = Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597(__this, L_0, (bool)0, NULL);
  33456. V_0 = L_1;
  33457. goto IL_000c;
  33458. }
  33459. IL_000c:
  33460. {
  33461. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  33462. return L_2;
  33463. }
  33464. }
  33465. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInChildren(System.Type,System.Boolean)
  33466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInChildren_m102A91D08B53E4050994E7E2FA051FE1D4789A40 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33467. {
  33468. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33469. {
  33470. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33471. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33472. Type_t* L_1 = ___0_t;
  33473. bool L_2 = ___1_includeInactive;
  33474. NullCheck(L_0);
  33475. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3;
  33476. L_3 = GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E(L_0, L_1, L_2, NULL);
  33477. V_0 = L_3;
  33478. goto IL_0011;
  33479. }
  33480. IL_0011:
  33481. {
  33482. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_4 = V_0;
  33483. return L_4;
  33484. }
  33485. }
  33486. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInChildren(System.Type)
  33487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInChildren_mD18FD2687784A68AEF1B5BF9A73170A5459E04F7 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33488. {
  33489. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33490. {
  33491. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33492. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33493. Type_t* L_1 = ___0_t;
  33494. NullCheck(L_0);
  33495. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  33496. L_2 = GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E(L_0, L_1, (bool)0, NULL);
  33497. V_0 = L_2;
  33498. goto IL_0011;
  33499. }
  33500. IL_0011:
  33501. {
  33502. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  33503. return L_3;
  33504. }
  33505. }
  33506. // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type,System.Boolean)
  33507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInParent_mA402B7F87D23E039BB045630E5EA3AC020D8A7C2 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33508. {
  33509. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33510. {
  33511. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33512. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33513. Type_t* L_1 = ___0_t;
  33514. bool L_2 = ___1_includeInactive;
  33515. NullCheck(L_0);
  33516. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3;
  33517. L_3 = GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C(L_0, L_1, L_2, NULL);
  33518. V_0 = L_3;
  33519. goto IL_0011;
  33520. }
  33521. IL_0011:
  33522. {
  33523. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_4 = V_0;
  33524. return L_4;
  33525. }
  33526. }
  33527. // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type)
  33528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInParent_m2307379F7578FC811C0239E1DBB2B85402D63CAC (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33529. {
  33530. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33531. {
  33532. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33533. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33534. Type_t* L_1 = ___0_t;
  33535. NullCheck(L_0);
  33536. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2;
  33537. L_2 = GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C(L_0, L_1, (bool)0, NULL);
  33538. V_0 = L_2;
  33539. goto IL_0011;
  33540. }
  33541. IL_0011:
  33542. {
  33543. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3 = V_0;
  33544. return L_3;
  33545. }
  33546. }
  33547. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type,System.Boolean)
  33548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInParent_m532A5BDAC77606E0020105DD10EF667FB5947996 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33549. {
  33550. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33551. {
  33552. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33553. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33554. Type_t* L_1 = ___0_t;
  33555. bool L_2 = ___1_includeInactive;
  33556. NullCheck(L_0);
  33557. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3;
  33558. L_3 = GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58(L_0, L_1, L_2, NULL);
  33559. V_0 = L_3;
  33560. goto IL_0011;
  33561. }
  33562. IL_0011:
  33563. {
  33564. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_4 = V_0;
  33565. return L_4;
  33566. }
  33567. }
  33568. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type)
  33569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInParent_mB805FC27F5713D41020D4EA03830ED009E1E86D9 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33570. {
  33571. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33572. {
  33573. Type_t* L_0 = ___0_t;
  33574. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_1;
  33575. L_1 = Component_GetComponentsInParent_m532A5BDAC77606E0020105DD10EF667FB5947996(__this, L_0, (bool)0, NULL);
  33576. V_0 = L_1;
  33577. goto IL_000c;
  33578. }
  33579. IL_000c:
  33580. {
  33581. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2 = V_0;
  33582. return L_2;
  33583. }
  33584. }
  33585. // UnityEngine.Component[] UnityEngine.Component::GetComponents(System.Type)
  33586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponents_m683496B86CDC639A81EC67D834317926B371FAE1 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, const RuntimeMethod* method)
  33587. {
  33588. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33589. {
  33590. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33591. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33592. Type_t* L_1 = ___0_type;
  33593. NullCheck(L_0);
  33594. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  33595. L_2 = GameObject_GetComponents_m967DC44523FB7DB85C2D2433B1E53AB24BD551B2(L_0, L_1, NULL);
  33596. V_0 = L_2;
  33597. goto IL_0010;
  33598. }
  33599. IL_0010:
  33600. {
  33601. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  33602. return L_3;
  33603. }
  33604. }
  33605. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  33606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_searchType, RuntimeObject* ___1_resultList, const RuntimeMethod* method)
  33607. {
  33608. typedef void (*Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, Type_t*, RuntimeObject*);
  33609. static Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn _il2cpp_icall_func;
  33610. if (!_il2cpp_icall_func)
  33611. _il2cpp_icall_func = (Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)");
  33612. _il2cpp_icall_func(__this, ___0_searchType, ___1_resultList);
  33613. }
  33614. // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
  33615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_mFD04B9CB0BD37505417054D614436B5844DC4365 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* ___1_results, const RuntimeMethod* method)
  33616. {
  33617. {
  33618. Type_t* L_0 = ___0_type;
  33619. List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_1 = ___1_results;
  33620. Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7(__this, L_0, L_1, NULL);
  33621. return;
  33622. }
  33623. }
  33624. // System.String UnityEngine.Component::get_tag()
  33625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Component_get_tag_m7561A81116CAB82B8A459E934662BFC2039FB7EF (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33626. {
  33627. {
  33628. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33629. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33630. NullCheck(L_0);
  33631. String_t* L_1;
  33632. L_1 = GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805(L_0, NULL);
  33633. return L_1;
  33634. }
  33635. }
  33636. // System.Void UnityEngine.Component::set_tag(System.String)
  33637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_set_tag_mAF8B6EC052F8AA67088F1841B57EA37F13D0451E (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_value, const RuntimeMethod* method)
  33638. {
  33639. {
  33640. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33641. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33642. String_t* L_1 = ___0_value;
  33643. NullCheck(L_0);
  33644. GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24(L_0, L_1, NULL);
  33645. return;
  33646. }
  33647. }
  33648. // System.Boolean UnityEngine.Component::CompareTag(System.String)
  33649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_CompareTag_mE6F8897E84F12DF12D302FFC4D58204D51096FC5 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_tag, const RuntimeMethod* method)
  33650. {
  33651. bool V_0 = false;
  33652. {
  33653. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33654. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33655. String_t* L_1 = ___0_tag;
  33656. NullCheck(L_0);
  33657. bool L_2;
  33658. L_2 = GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5(L_0, L_1, NULL);
  33659. V_0 = L_2;
  33660. goto IL_0010;
  33661. }
  33662. IL_0010:
  33663. {
  33664. bool L_3 = V_0;
  33665. return L_3;
  33666. }
  33667. }
  33668. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  33669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method)
  33670. {
  33671. typedef void (*Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*, RuntimeObject*, int32_t);
  33672. static Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723_ftn _il2cpp_icall_func;
  33673. if (!_il2cpp_icall_func)
  33674. _il2cpp_icall_func = (Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)");
  33675. _il2cpp_icall_func(__this, ___0_methodName, ___1_value, ___2_options);
  33676. }
  33677. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object)
  33678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_mF89893A613C8550EAE8C608964DC090226EAE959 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  33679. {
  33680. {
  33681. String_t* L_0 = ___0_methodName;
  33682. RuntimeObject* L_1 = ___1_value;
  33683. Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723(__this, L_0, L_1, 0, NULL);
  33684. return;
  33685. }
  33686. }
  33687. // System.Void UnityEngine.Component::SendMessageUpwards(System.String)
  33688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m9562D91F1C57987B01596D0428B087B2A0F01CC0 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  33689. {
  33690. {
  33691. String_t* L_0 = ___0_methodName;
  33692. Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723(__this, L_0, NULL, 0, NULL);
  33693. return;
  33694. }
  33695. }
  33696. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,UnityEngine.SendMessageOptions)
  33697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m9C01BBB85C6AC820CD3FB313344832C084FAB13C (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, int32_t ___1_options, const RuntimeMethod* method)
  33698. {
  33699. {
  33700. String_t* L_0 = ___0_methodName;
  33701. int32_t L_1 = ___1_options;
  33702. Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723(__this, L_0, NULL, L_1, NULL);
  33703. return;
  33704. }
  33705. }
  33706. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object)
  33707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_mA1D80D8BB7836EADB7799CAE71F10710298F4CDB (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  33708. {
  33709. {
  33710. String_t* L_0 = ___0_methodName;
  33711. RuntimeObject* L_1 = ___1_value;
  33712. Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459(__this, L_0, L_1, 0, NULL);
  33713. return;
  33714. }
  33715. }
  33716. // System.Void UnityEngine.Component::SendMessage(System.String)
  33717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_mB1BCD3D07E4CF35877A56FE404902FCC83A3EB46 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  33718. {
  33719. {
  33720. String_t* L_0 = ___0_methodName;
  33721. Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459(__this, L_0, NULL, 0, NULL);
  33722. return;
  33723. }
  33724. }
  33725. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  33726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method)
  33727. {
  33728. typedef void (*Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*, RuntimeObject*, int32_t);
  33729. static Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459_ftn _il2cpp_icall_func;
  33730. if (!_il2cpp_icall_func)
  33731. _il2cpp_icall_func = (Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  33732. _il2cpp_icall_func(__this, ___0_methodName, ___1_value, ___2_options);
  33733. }
  33734. // System.Void UnityEngine.Component::SendMessage(System.String,UnityEngine.SendMessageOptions)
  33735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_mE7EC28A90F64DCD40E4406BDDBA471CF278DDA37 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, int32_t ___1_options, const RuntimeMethod* method)
  33736. {
  33737. {
  33738. String_t* L_0 = ___0_methodName;
  33739. int32_t L_1 = ___1_options;
  33740. Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459(__this, L_0, NULL, L_1, NULL);
  33741. return;
  33742. }
  33743. }
  33744. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  33745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_parameter, int32_t ___2_options, const RuntimeMethod* method)
  33746. {
  33747. typedef void (*Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*, RuntimeObject*, int32_t);
  33748. static Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF_ftn _il2cpp_icall_func;
  33749. if (!_il2cpp_icall_func)
  33750. _il2cpp_icall_func = (Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  33751. _il2cpp_icall_func(__this, ___0_methodName, ___1_parameter, ___2_options);
  33752. }
  33753. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object)
  33754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m3FB98C721E494114B36D8B1762E41D622BA3C1C9 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_parameter, const RuntimeMethod* method)
  33755. {
  33756. {
  33757. String_t* L_0 = ___0_methodName;
  33758. RuntimeObject* L_1 = ___1_parameter;
  33759. Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF(__this, L_0, L_1, 0, NULL);
  33760. return;
  33761. }
  33762. }
  33763. // System.Void UnityEngine.Component::BroadcastMessage(System.String)
  33764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mEA46F1EBA1C146F673E6C3A88E9CC6807421F079 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  33765. {
  33766. {
  33767. String_t* L_0 = ___0_methodName;
  33768. Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF(__this, L_0, NULL, 0, NULL);
  33769. return;
  33770. }
  33771. }
  33772. // System.Void UnityEngine.Component::BroadcastMessage(System.String,UnityEngine.SendMessageOptions)
  33773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mDE05C9E8AB36E55645266FD0074B75A3F547DC45 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, int32_t ___1_options, const RuntimeMethod* method)
  33774. {
  33775. {
  33776. String_t* L_0 = ___0_methodName;
  33777. int32_t L_1 = ___1_options;
  33778. Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF(__this, L_0, NULL, L_1, NULL);
  33779. return;
  33780. }
  33781. }
  33782. // System.Void UnityEngine.Component::.ctor()
  33783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33784. {
  33785. static bool s_Il2CppMethodInitialized;
  33786. if (!s_Il2CppMethodInitialized)
  33787. {
  33788. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  33789. s_Il2CppMethodInitialized = true;
  33790. }
  33791. {
  33792. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  33793. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  33794. return;
  33795. }
  33796. }
  33797. #ifdef __clang__
  33798. #pragma clang diagnostic pop
  33799. #endif
  33800. #ifdef __clang__
  33801. #pragma clang diagnostic push
  33802. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33803. #pragma clang diagnostic ignored "-Wunused-variable"
  33804. #endif
  33805. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  33806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, int32_t ___0_mainThreadID, const RuntimeMethod* method)
  33807. {
  33808. static bool s_Il2CppMethodInitialized;
  33809. if (!s_Il2CppMethodInitialized)
  33810. {
  33811. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33812. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33813. s_Il2CppMethodInitialized = true;
  33814. }
  33815. {
  33816. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33817. NullCheck(L_0);
  33818. List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_0, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33819. __this->___m_CurrentFrameWork_2 = L_0;
  33820. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentFrameWork_2), (void*)L_0);
  33821. __this->___m_TrackedCount_4 = 0;
  33822. SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532(__this, NULL);
  33823. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33824. NullCheck(L_1);
  33825. List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_1, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33826. __this->___m_AsyncWorkQueue_1 = L_1;
  33827. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AsyncWorkQueue_1), (void*)L_1);
  33828. int32_t L_2 = ___0_mainThreadID;
  33829. __this->___m_MainThreadID_3 = L_2;
  33830. return;
  33831. }
  33832. }
  33833. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  33834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___0_queue, int32_t ___1_mainThreadID, const RuntimeMethod* method)
  33835. {
  33836. static bool s_Il2CppMethodInitialized;
  33837. if (!s_Il2CppMethodInitialized)
  33838. {
  33839. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33841. s_Il2CppMethodInitialized = true;
  33842. }
  33843. {
  33844. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33845. NullCheck(L_0);
  33846. List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_0, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33847. __this->___m_CurrentFrameWork_2 = L_0;
  33848. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentFrameWork_2), (void*)L_0);
  33849. __this->___m_TrackedCount_4 = 0;
  33850. SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532(__this, NULL);
  33851. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = ___0_queue;
  33852. __this->___m_AsyncWorkQueue_1 = L_1;
  33853. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AsyncWorkQueue_1), (void*)L_1);
  33854. int32_t L_2 = ___1_mainThreadID;
  33855. __this->___m_MainThreadID_3 = L_2;
  33856. return;
  33857. }
  33858. }
  33859. // System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
  33860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Send_mB69AAB0638FC77BD51BFA5BF7D2B0D568BBEB7F4 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, const RuntimeMethod* method)
  33861. {
  33862. static bool s_Il2CppMethodInitialized;
  33863. if (!s_Il2CppMethodInitialized)
  33864. {
  33865. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  33866. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  33867. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158_il2cpp_TypeInfo_var);
  33868. s_Il2CppMethodInitialized = true;
  33869. }
  33870. bool V_0 = false;
  33871. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* V_1 = NULL;
  33872. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_2 = NULL;
  33873. {
  33874. int32_t L_0 = __this->___m_MainThreadID_3;
  33875. Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* L_1;
  33876. L_1 = Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD(NULL);
  33877. NullCheck(L_1);
  33878. int32_t L_2;
  33879. L_2 = Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05(L_1, NULL);
  33880. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  33881. bool L_3 = V_0;
  33882. if (!L_3)
  33883. {
  33884. goto IL_0023;
  33885. }
  33886. }
  33887. {
  33888. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_4 = ___0_callback;
  33889. RuntimeObject* L_5 = ___1_state;
  33890. NullCheck(L_4);
  33891. SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline(L_4, L_5, NULL);
  33892. goto IL_0070;
  33893. }
  33894. IL_0023:
  33895. {
  33896. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_6 = (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158*)il2cpp_codegen_object_new(ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158_il2cpp_TypeInfo_var);
  33897. NullCheck(L_6);
  33898. ManualResetEvent__ctor_m361CFCF6AC28BFFF5C8790DC2B5951791A1C4CEE(L_6, (bool)0, NULL);
  33899. V_1 = L_6;
  33900. }
  33901. {
  33902. auto __finallyBlock = il2cpp::utils::Finally([&]
  33903. {
  33904. FINALLY_0064:
  33905. {// begin finally (depth: 1)
  33906. {
  33907. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_7 = V_1;
  33908. if (!L_7)
  33909. {
  33910. goto IL_006e;
  33911. }
  33912. }
  33913. {
  33914. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_8 = V_1;
  33915. NullCheck(L_8);
  33916. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_8);
  33917. }
  33918. IL_006e:
  33919. {
  33920. return;
  33921. }
  33922. }// end finally (depth: 1)
  33923. });
  33924. try
  33925. {// begin try (depth: 1)
  33926. {
  33927. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_9 = __this->___m_AsyncWorkQueue_1;
  33928. V_2 = L_9;
  33929. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_10 = V_2;
  33930. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_10, NULL);
  33931. }
  33932. {
  33933. auto __finallyBlock = il2cpp::utils::Finally([&]
  33934. {
  33935. FINALLY_0052_1:
  33936. {// begin finally (depth: 2)
  33937. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_11 = V_2;
  33938. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_11, NULL);
  33939. return;
  33940. }// end finally (depth: 2)
  33941. });
  33942. try
  33943. {// begin try (depth: 2)
  33944. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_12 = __this->___m_AsyncWorkQueue_1;
  33945. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_13 = ___0_callback;
  33946. RuntimeObject* L_14 = ___1_state;
  33947. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_15 = V_1;
  33948. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_16;
  33949. memset((&L_16), 0, sizeof(L_16));
  33950. WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5((&L_16), L_13, L_14, L_15, /*hidden argument*/NULL);
  33951. NullCheck(L_12);
  33952. List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline(L_12, L_16, List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  33953. goto IL_005a_1;
  33954. }// end try (depth: 2)
  33955. catch(Il2CppExceptionWrapper& e)
  33956. {
  33957. __finallyBlock.StoreException(e.ex);
  33958. }
  33959. }
  33960. IL_005a_1:
  33961. {
  33962. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_17 = V_1;
  33963. NullCheck(L_17);
  33964. bool L_18;
  33965. L_18 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean System.Threading.WaitHandle::WaitOne() */, L_17);
  33966. goto IL_006f;
  33967. }
  33968. }// end try (depth: 1)
  33969. catch(Il2CppExceptionWrapper& e)
  33970. {
  33971. __finallyBlock.StoreException(e.ex);
  33972. }
  33973. }
  33974. IL_006f:
  33975. {
  33976. }
  33977. IL_0070:
  33978. {
  33979. return;
  33980. }
  33981. }
  33982. // System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
  33983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Post_mD36839040EBAB66116699E68558BB8FDFF0FD834 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, const RuntimeMethod* method)
  33984. {
  33985. static bool s_Il2CppMethodInitialized;
  33986. if (!s_Il2CppMethodInitialized)
  33987. {
  33988. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  33989. s_Il2CppMethodInitialized = true;
  33990. }
  33991. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_0 = NULL;
  33992. {
  33993. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  33994. V_0 = L_0;
  33995. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = V_0;
  33996. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
  33997. }
  33998. {
  33999. auto __finallyBlock = il2cpp::utils::Finally([&]
  34000. {
  34001. FINALLY_0027:
  34002. {// begin finally (depth: 1)
  34003. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_2 = V_0;
  34004. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
  34005. return;
  34006. }// end finally (depth: 1)
  34007. });
  34008. try
  34009. {// begin try (depth: 1)
  34010. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_3 = __this->___m_AsyncWorkQueue_1;
  34011. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_4 = ___0_callback;
  34012. RuntimeObject* L_5 = ___1_state;
  34013. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_6;
  34014. memset((&L_6), 0, sizeof(L_6));
  34015. WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5((&L_6), L_4, L_5, (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158*)NULL, /*hidden argument*/NULL);
  34016. NullCheck(L_3);
  34017. List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline(L_3, L_6, List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  34018. goto IL_002f;
  34019. }// end try (depth: 1)
  34020. catch(Il2CppExceptionWrapper& e)
  34021. {
  34022. __finallyBlock.StoreException(e.ex);
  34023. }
  34024. }
  34025. IL_002f:
  34026. {
  34027. return;
  34028. }
  34029. }
  34030. // System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
  34031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* UnitySynchronizationContext_CreateCopy_m11E8C66F575BC1DF3F34A614E6B00D040745301A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34032. {
  34033. static bool s_Il2CppMethodInitialized;
  34034. if (!s_Il2CppMethodInitialized)
  34035. {
  34036. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34037. s_Il2CppMethodInitialized = true;
  34038. }
  34039. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* V_0 = NULL;
  34040. {
  34041. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34042. int32_t L_1 = __this->___m_MainThreadID_3;
  34043. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_2 = (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)il2cpp_codegen_object_new(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34044. NullCheck(L_2);
  34045. UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0(L_2, L_0, L_1, NULL);
  34046. V_0 = L_2;
  34047. goto IL_0015;
  34048. }
  34049. IL_0015:
  34050. {
  34051. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_3 = V_0;
  34052. return L_3;
  34053. }
  34054. }
  34055. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  34056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34057. {
  34058. static bool s_Il2CppMethodInitialized;
  34059. if (!s_Il2CppMethodInitialized)
  34060. {
  34061. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var);
  34062. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var);
  34063. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var);
  34064. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34065. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var);
  34066. s_Il2CppMethodInitialized = true;
  34067. }
  34068. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_0 = NULL;
  34069. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 V_1;
  34070. memset((&V_1), 0, sizeof(V_1));
  34071. bool V_2 = false;
  34072. {
  34073. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34074. V_0 = L_0;
  34075. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = V_0;
  34076. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
  34077. }
  34078. {
  34079. auto __finallyBlock = il2cpp::utils::Finally([&]
  34080. {
  34081. FINALLY_0031:
  34082. {// begin finally (depth: 1)
  34083. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_2 = V_0;
  34084. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
  34085. return;
  34086. }// end finally (depth: 1)
  34087. });
  34088. try
  34089. {// begin try (depth: 1)
  34090. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_3 = __this->___m_CurrentFrameWork_2;
  34091. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_4 = __this->___m_AsyncWorkQueue_1;
  34092. NullCheck(L_3);
  34093. List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302(L_3, L_4, List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var);
  34094. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_5 = __this->___m_AsyncWorkQueue_1;
  34095. NullCheck(L_5);
  34096. List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_inline(L_5, List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var);
  34097. goto IL_0039;
  34098. }// end try (depth: 1)
  34099. catch(Il2CppExceptionWrapper& e)
  34100. {
  34101. __finallyBlock.StoreException(e.ex);
  34102. }
  34103. }
  34104. IL_0039:
  34105. {
  34106. goto IL_005f;
  34107. }
  34108. IL_003b:
  34109. {
  34110. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_6 = __this->___m_CurrentFrameWork_2;
  34111. NullCheck(L_6);
  34112. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_7;
  34113. L_7 = List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC(L_6, 0, List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var);
  34114. V_1 = L_7;
  34115. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_8 = __this->___m_CurrentFrameWork_2;
  34116. NullCheck(L_8);
  34117. List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84(L_8, 0, List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var);
  34118. WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921((&V_1), NULL);
  34119. }
  34120. IL_005f:
  34121. {
  34122. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_9 = __this->___m_CurrentFrameWork_2;
  34123. NullCheck(L_9);
  34124. int32_t L_10;
  34125. L_10 = List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline(L_9, List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34126. V_2 = (bool)((((int32_t)L_10) > ((int32_t)0))? 1 : 0);
  34127. bool L_11 = V_2;
  34128. if (L_11)
  34129. {
  34130. goto IL_003b;
  34131. }
  34132. }
  34133. {
  34134. return;
  34135. }
  34136. }
  34137. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  34138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34139. {
  34140. static bool s_Il2CppMethodInitialized;
  34141. if (!s_Il2CppMethodInitialized)
  34142. {
  34143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34144. s_Il2CppMethodInitialized = true;
  34145. }
  34146. bool V_0 = false;
  34147. int32_t G_B3_0 = 0;
  34148. {
  34149. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34150. NullCheck(L_0);
  34151. int32_t L_1;
  34152. L_1 = List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline(L_0, List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34153. if (L_1)
  34154. {
  34155. goto IL_0019;
  34156. }
  34157. }
  34158. {
  34159. int32_t L_2 = __this->___m_TrackedCount_4;
  34160. G_B3_0 = ((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0);
  34161. goto IL_001a;
  34162. }
  34163. IL_0019:
  34164. {
  34165. G_B3_0 = 1;
  34166. }
  34167. IL_001a:
  34168. {
  34169. V_0 = (bool)G_B3_0;
  34170. goto IL_001d;
  34171. }
  34172. IL_001d:
  34173. {
  34174. bool L_3 = V_0;
  34175. return L_3;
  34176. }
  34177. }
  34178. // System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
  34179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_InitializeSynchronizationContext_mF6CADD1D15642024F450D918CE1DEA1A4128818A (const RuntimeMethod* method)
  34180. {
  34181. static bool s_Il2CppMethodInitialized;
  34182. if (!s_Il2CppMethodInitialized)
  34183. {
  34184. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34185. s_Il2CppMethodInitialized = true;
  34186. }
  34187. {
  34188. Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* L_0;
  34189. L_0 = Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD(NULL);
  34190. NullCheck(L_0);
  34191. int32_t L_1;
  34192. L_1 = Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05(L_0, NULL);
  34193. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_2 = (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)il2cpp_codegen_object_new(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34194. NullCheck(L_2);
  34195. UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C(L_2, L_1, NULL);
  34196. SynchronizationContext_SetSynchronizationContext_mE6B4D0711F4EA96C9B57574D4CF7BF2E65899A20(L_2, NULL);
  34197. return;
  34198. }
  34199. }
  34200. // System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
  34201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_ExecuteTasks_m3034D59292339809C6D7FA5932ACC365892B8CA1 (const RuntimeMethod* method)
  34202. {
  34203. static bool s_Il2CppMethodInitialized;
  34204. if (!s_Il2CppMethodInitialized)
  34205. {
  34206. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34207. s_Il2CppMethodInitialized = true;
  34208. }
  34209. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* V_0 = NULL;
  34210. bool V_1 = false;
  34211. {
  34212. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_0;
  34213. L_0 = SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82(NULL);
  34214. V_0 = ((UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var));
  34215. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_1 = V_0;
  34216. V_1 = (bool)((!(((RuntimeObject*)(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  34217. bool L_2 = V_1;
  34218. if (!L_2)
  34219. {
  34220. goto IL_001b;
  34221. }
  34222. }
  34223. {
  34224. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_3 = V_0;
  34225. NullCheck(L_3);
  34226. UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A(L_3, NULL);
  34227. }
  34228. IL_001b:
  34229. {
  34230. return;
  34231. }
  34232. }
  34233. // System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
  34234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_ExecutePendingTasks_m30855D2E24B36B23076FDDF03D6DE93F0433E4F9 (int64_t ___0_millisecondsTimeout, const RuntimeMethod* method)
  34235. {
  34236. static bool s_Il2CppMethodInitialized;
  34237. if (!s_Il2CppMethodInitialized)
  34238. {
  34239. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_il2cpp_TypeInfo_var);
  34240. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34241. s_Il2CppMethodInitialized = true;
  34242. }
  34243. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* V_0 = NULL;
  34244. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* V_1 = NULL;
  34245. bool V_2 = false;
  34246. bool V_3 = false;
  34247. bool V_4 = false;
  34248. bool V_5 = false;
  34249. {
  34250. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_0;
  34251. L_0 = SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82(NULL);
  34252. V_0 = ((UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var));
  34253. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_1 = V_0;
  34254. V_2 = (bool)((((RuntimeObject*)(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  34255. bool L_2 = V_2;
  34256. if (!L_2)
  34257. {
  34258. goto IL_0019;
  34259. }
  34260. }
  34261. {
  34262. V_3 = (bool)1;
  34263. goto IL_0062;
  34264. }
  34265. IL_0019:
  34266. {
  34267. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_3 = (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043*)il2cpp_codegen_object_new(Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_il2cpp_TypeInfo_var);
  34268. NullCheck(L_3);
  34269. Stopwatch__ctor_mAFE6B2F45CF1C3469EF6D5307972BC098B473D0A(L_3, NULL);
  34270. V_1 = L_3;
  34271. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_4 = V_1;
  34272. NullCheck(L_4);
  34273. Stopwatch_Start_m35906A38C7D336CF9DD35854C7E170D762A55915(L_4, NULL);
  34274. goto IL_004a;
  34275. }
  34276. IL_0028:
  34277. {
  34278. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_5 = V_1;
  34279. NullCheck(L_5);
  34280. int64_t L_6;
  34281. L_6 = Stopwatch_get_ElapsedMilliseconds_m8D8E60ADEB47D008C06D8E57D28D41EAE07AECBF(L_5, NULL);
  34282. int64_t L_7 = ___0_millisecondsTimeout;
  34283. V_4 = (bool)((((int64_t)L_6) > ((int64_t)L_7))? 1 : 0);
  34284. bool L_8 = V_4;
  34285. if (!L_8)
  34286. {
  34287. goto IL_003b;
  34288. }
  34289. }
  34290. {
  34291. goto IL_0056;
  34292. }
  34293. IL_003b:
  34294. {
  34295. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_9 = V_0;
  34296. NullCheck(L_9);
  34297. UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A(L_9, NULL);
  34298. Thread_Sleep_m71DE163765BF465EC4A0163F2ED4D43143094549(1, NULL);
  34299. }
  34300. IL_004a:
  34301. {
  34302. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_10 = V_0;
  34303. NullCheck(L_10);
  34304. bool L_11;
  34305. L_11 = UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960(L_10, NULL);
  34306. V_5 = L_11;
  34307. bool L_12 = V_5;
  34308. if (L_12)
  34309. {
  34310. goto IL_0028;
  34311. }
  34312. }
  34313. IL_0056:
  34314. {
  34315. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_13 = V_0;
  34316. NullCheck(L_13);
  34317. bool L_14;
  34318. L_14 = UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960(L_13, NULL);
  34319. V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  34320. goto IL_0062;
  34321. }
  34322. IL_0062:
  34323. {
  34324. bool L_15 = V_3;
  34325. return L_15;
  34326. }
  34327. }
  34328. #ifdef __clang__
  34329. #pragma clang diagnostic pop
  34330. #endif
  34331. #ifdef __clang__
  34332. #pragma clang diagnostic push
  34333. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34334. #pragma clang diagnostic ignored "-Wunused-variable"
  34335. #endif
  34336. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34337. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled)
  34338. {
  34339. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34340. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34341. }
  34342. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke_back(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled)
  34343. {
  34344. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34345. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34346. }
  34347. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34348. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke_cleanup(WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled)
  34349. {
  34350. }
  34351. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34352. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled)
  34353. {
  34354. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34355. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34356. }
  34357. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com_back(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled)
  34358. {
  34359. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34360. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34361. }
  34362. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34363. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com_cleanup(WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled)
  34364. {
  34365. }
  34366. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  34367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method)
  34368. {
  34369. {
  34370. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_0 = ___0_callback;
  34371. __this->___m_DelagateCallback_0 = L_0;
  34372. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DelagateCallback_0), (void*)L_0);
  34373. RuntimeObject* L_1 = ___1_state;
  34374. __this->___m_DelagateState_1 = L_1;
  34375. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DelagateState_1), (void*)L_1);
  34376. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_2 = ___2_waitHandle;
  34377. __this->___m_WaitHandle_2 = L_2;
  34378. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_WaitHandle_2), (void*)L_2);
  34379. return;
  34380. }
  34381. }
  34382. IL2CPP_EXTERN_C void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5_AdjustorThunk (RuntimeObject* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method)
  34383. {
  34384. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* _thisAdjusted;
  34385. int32_t _offset = 1;
  34386. _thisAdjusted = reinterpret_cast<WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44*>(__this + _offset);
  34387. WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5(_thisAdjusted, ___0_callback, ___1_state, ___2_waitHandle, method);
  34388. }
  34389. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  34390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, const RuntimeMethod* method)
  34391. {
  34392. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* G_B4_0 = NULL;
  34393. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* G_B3_0 = NULL;
  34394. {
  34395. }
  34396. {
  34397. auto __finallyBlock = il2cpp::utils::Finally([&]
  34398. {
  34399. FINALLY_0017:
  34400. {// begin finally (depth: 1)
  34401. {
  34402. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_0 = __this->___m_WaitHandle_2;
  34403. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_1 = L_0;
  34404. G_B3_0 = L_1;
  34405. if (L_1)
  34406. {
  34407. G_B4_0 = L_1;
  34408. goto IL_0024;
  34409. }
  34410. }
  34411. {
  34412. goto IL_002a;
  34413. }
  34414. IL_0024:
  34415. {
  34416. NullCheck(G_B4_0);
  34417. bool L_2;
  34418. L_2 = EventWaitHandle_Set_mDF98D67F214714A9590DF82A1C51D3D851281E4D(G_B4_0, NULL);
  34419. }
  34420. IL_002a:
  34421. {
  34422. return;
  34423. }
  34424. }// end finally (depth: 1)
  34425. });
  34426. try
  34427. {// begin try (depth: 1)
  34428. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_3 = __this->___m_DelagateCallback_0;
  34429. RuntimeObject* L_4 = __this->___m_DelagateState_1;
  34430. NullCheck(L_3);
  34431. SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline(L_3, L_4, NULL);
  34432. goto IL_002c;
  34433. }// end try (depth: 1)
  34434. catch(Il2CppExceptionWrapper& e)
  34435. {
  34436. __finallyBlock.StoreException(e.ex);
  34437. }
  34438. }
  34439. IL_002c:
  34440. {
  34441. return;
  34442. }
  34443. }
  34444. IL2CPP_EXTERN_C void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  34445. {
  34446. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* _thisAdjusted;
  34447. int32_t _offset = 1;
  34448. _thisAdjusted = reinterpret_cast<WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44*>(__this + _offset);
  34449. WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921(_thisAdjusted, method);
  34450. }
  34451. #ifdef __clang__
  34452. #pragma clang diagnostic pop
  34453. #endif
  34454. #ifdef __clang__
  34455. #pragma clang diagnostic push
  34456. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34457. #pragma clang diagnostic ignored "-Wunused-variable"
  34458. #endif
  34459. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  34460. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled)
  34461. {
  34462. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  34463. }
  34464. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke_back(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled)
  34465. {
  34466. intptr_t unmarshaledm_CachedPtr_temp_0;
  34467. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  34468. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  34469. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  34470. }
  34471. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  34472. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke_cleanup(FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled)
  34473. {
  34474. }
  34475. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  34476. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled)
  34477. {
  34478. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  34479. }
  34480. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com_back(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled)
  34481. {
  34482. intptr_t unmarshaledm_CachedPtr_temp_0;
  34483. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  34484. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  34485. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  34486. }
  34487. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  34488. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com_cleanup(FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled)
  34489. {
  34490. }
  34491. #ifdef __clang__
  34492. #pragma clang diagnostic pop
  34493. #endif
  34494. #ifdef __clang__
  34495. #pragma clang diagnostic push
  34496. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34497. #pragma clang diagnostic ignored "-Wunused-variable"
  34498. #endif
  34499. // System.Object UnityEngine.CustomYieldInstruction::get_Current()
  34500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CustomYieldInstruction_get_Current_m6F1287B6C4A16C875913A556D66ACB1BF599E6AF (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34501. {
  34502. RuntimeObject* V_0 = NULL;
  34503. {
  34504. V_0 = NULL;
  34505. goto IL_0005;
  34506. }
  34507. IL_0005:
  34508. {
  34509. RuntimeObject* L_0 = V_0;
  34510. return L_0;
  34511. }
  34512. }
  34513. // System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
  34514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m875CC6944F46765EB3BE14306E83E7C54CBEB2CF (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34515. {
  34516. bool V_0 = false;
  34517. {
  34518. bool L_0;
  34519. L_0 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this);
  34520. V_0 = L_0;
  34521. goto IL_000a;
  34522. }
  34523. IL_000a:
  34524. {
  34525. bool L_1 = V_0;
  34526. return L_1;
  34527. }
  34528. }
  34529. // System.Void UnityEngine.CustomYieldInstruction::Reset()
  34530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_mA357794CF2260A3E48748612BDE01CB0B7CF8A8D (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34531. {
  34532. {
  34533. return;
  34534. }
  34535. }
  34536. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  34537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50 (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34538. {
  34539. {
  34540. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  34541. return;
  34542. }
  34543. }
  34544. #ifdef __clang__
  34545. #pragma clang diagnostic pop
  34546. #endif
  34547. #ifdef __clang__
  34548. #pragma clang diagnostic push
  34549. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34550. #pragma clang diagnostic ignored "-Wunused-variable"
  34551. #endif
  34552. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  34553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
  34554. {
  34555. int32_t V_0 = 0;
  34556. int32_t V_1 = 0;
  34557. float V_2 = 0.0f;
  34558. {
  34559. int32_t L_0 = ___0_index;
  34560. V_1 = L_0;
  34561. int32_t L_1 = V_1;
  34562. V_0 = L_1;
  34563. int32_t L_2 = V_0;
  34564. if (!L_2)
  34565. {
  34566. goto IL_0010;
  34567. }
  34568. }
  34569. {
  34570. goto IL_000a;
  34571. }
  34572. IL_000a:
  34573. {
  34574. int32_t L_3 = V_0;
  34575. if ((((int32_t)L_3) == ((int32_t)1)))
  34576. {
  34577. goto IL_0019;
  34578. }
  34579. }
  34580. {
  34581. goto IL_0022;
  34582. }
  34583. IL_0010:
  34584. {
  34585. float L_4 = __this->___x_0;
  34586. V_2 = L_4;
  34587. goto IL_002d;
  34588. }
  34589. IL_0019:
  34590. {
  34591. float L_5 = __this->___y_1;
  34592. V_2 = L_5;
  34593. goto IL_002d;
  34594. }
  34595. IL_0022:
  34596. {
  34597. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  34598. NullCheck(L_6);
  34599. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  34600. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
  34601. }
  34602. IL_002d:
  34603. {
  34604. float L_7 = V_2;
  34605. return L_7;
  34606. }
  34607. }
  34608. IL2CPP_EXTERN_C float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  34609. {
  34610. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34611. int32_t _offset = 1;
  34612. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34613. float _returnValue;
  34614. _returnValue = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(_thisAdjusted, ___0_index, method);
  34615. return _returnValue;
  34616. }
  34617. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  34618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  34619. {
  34620. int32_t V_0 = 0;
  34621. int32_t V_1 = 0;
  34622. {
  34623. int32_t L_0 = ___0_index;
  34624. V_1 = L_0;
  34625. int32_t L_1 = V_1;
  34626. V_0 = L_1;
  34627. int32_t L_2 = V_0;
  34628. if (!L_2)
  34629. {
  34630. goto IL_0010;
  34631. }
  34632. }
  34633. {
  34634. goto IL_000a;
  34635. }
  34636. IL_000a:
  34637. {
  34638. int32_t L_3 = V_0;
  34639. if ((((int32_t)L_3) == ((int32_t)1)))
  34640. {
  34641. goto IL_0019;
  34642. }
  34643. }
  34644. {
  34645. goto IL_0022;
  34646. }
  34647. IL_0010:
  34648. {
  34649. float L_4 = ___1_value;
  34650. __this->___x_0 = L_4;
  34651. goto IL_002d;
  34652. }
  34653. IL_0019:
  34654. {
  34655. float L_5 = ___1_value;
  34656. __this->___y_1 = L_5;
  34657. goto IL_002d;
  34658. }
  34659. IL_0022:
  34660. {
  34661. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  34662. NullCheck(L_6);
  34663. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  34664. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
  34665. }
  34666. IL_002d:
  34667. {
  34668. return;
  34669. }
  34670. }
  34671. IL2CPP_EXTERN_C void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  34672. {
  34673. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34674. int32_t _offset = 1;
  34675. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34676. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(_thisAdjusted, ___0_index, ___1_value, method);
  34677. }
  34678. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  34679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  34680. {
  34681. {
  34682. float L_0 = ___0_x;
  34683. __this->___x_0 = L_0;
  34684. float L_1 = ___1_y;
  34685. __this->___y_1 = L_1;
  34686. return;
  34687. }
  34688. }
  34689. IL2CPP_EXTERN_C void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  34690. {
  34691. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34692. int32_t _offset = 1;
  34693. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34694. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline(_thisAdjusted, ___0_x, ___1_y, method);
  34695. }
  34696. // UnityEngine.Vector2 UnityEngine.Vector2::Lerp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  34697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Lerp_m1A36103F7967F653A929556E26E6D052C298C00C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, float ___2_t, const RuntimeMethod* method)
  34698. {
  34699. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34700. memset((&V_0), 0, sizeof(V_0));
  34701. {
  34702. float L_0 = ___2_t;
  34703. float L_1;
  34704. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  34705. ___2_t = L_1;
  34706. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_a;
  34707. float L_3 = L_2.___x_0;
  34708. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_b;
  34709. float L_5 = L_4.___x_0;
  34710. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_a;
  34711. float L_7 = L_6.___x_0;
  34712. float L_8 = ___2_t;
  34713. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_a;
  34714. float L_10 = L_9.___y_1;
  34715. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___1_b;
  34716. float L_12 = L_11.___y_1;
  34717. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = ___0_a;
  34718. float L_14 = L_13.___y_1;
  34719. float L_15 = ___2_t;
  34720. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
  34721. memset((&L_16), 0, sizeof(L_16));
  34722. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_16), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), /*hidden argument*/NULL);
  34723. V_0 = L_16;
  34724. goto IL_003d;
  34725. }
  34726. IL_003d:
  34727. {
  34728. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17 = V_0;
  34729. return L_17;
  34730. }
  34731. }
  34732. // UnityEngine.Vector2 UnityEngine.Vector2::LerpUnclamped(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  34733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_LerpUnclamped_mB0B50875D4509E21FF43F4D87610333D55E6A44F (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, float ___2_t, const RuntimeMethod* method)
  34734. {
  34735. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34736. memset((&V_0), 0, sizeof(V_0));
  34737. {
  34738. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  34739. float L_1 = L_0.___x_0;
  34740. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  34741. float L_3 = L_2.___x_0;
  34742. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  34743. float L_5 = L_4.___x_0;
  34744. float L_6 = ___2_t;
  34745. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___0_a;
  34746. float L_8 = L_7.___y_1;
  34747. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___1_b;
  34748. float L_10 = L_9.___y_1;
  34749. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___0_a;
  34750. float L_12 = L_11.___y_1;
  34751. float L_13 = ___2_t;
  34752. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  34753. memset((&L_14), 0, sizeof(L_14));
  34754. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), /*hidden argument*/NULL);
  34755. V_0 = L_14;
  34756. goto IL_0035;
  34757. }
  34758. IL_0035:
  34759. {
  34760. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15 = V_0;
  34761. return L_15;
  34762. }
  34763. }
  34764. // UnityEngine.Vector2 UnityEngine.Vector2::MoveTowards(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  34765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_MoveTowards_m138E823B0F25EF10A2261E57C5706232E8EA9A9A (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_current, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_target, float ___2_maxDistanceDelta, const RuntimeMethod* method)
  34766. {
  34767. static bool s_Il2CppMethodInitialized;
  34768. if (!s_Il2CppMethodInitialized)
  34769. {
  34770. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  34771. s_Il2CppMethodInitialized = true;
  34772. }
  34773. float V_0 = 0.0f;
  34774. float V_1 = 0.0f;
  34775. float V_2 = 0.0f;
  34776. float V_3 = 0.0f;
  34777. bool V_4 = false;
  34778. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_5;
  34779. memset((&V_5), 0, sizeof(V_5));
  34780. int32_t G_B4_0 = 0;
  34781. int32_t G_B6_0 = 0;
  34782. {
  34783. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___1_target;
  34784. float L_1 = L_0.___x_0;
  34785. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_current;
  34786. float L_3 = L_2.___x_0;
  34787. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  34788. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_target;
  34789. float L_5 = L_4.___y_1;
  34790. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_current;
  34791. float L_7 = L_6.___y_1;
  34792. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  34793. float L_8 = V_0;
  34794. float L_9 = V_0;
  34795. float L_10 = V_1;
  34796. float L_11 = V_1;
  34797. V_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))));
  34798. float L_12 = V_2;
  34799. if ((((float)L_12) == ((float)(0.0f))))
  34800. {
  34801. goto IL_0043;
  34802. }
  34803. }
  34804. {
  34805. float L_13 = ___2_maxDistanceDelta;
  34806. if ((!(((float)L_13) >= ((float)(0.0f)))))
  34807. {
  34808. goto IL_0040;
  34809. }
  34810. }
  34811. {
  34812. float L_14 = V_2;
  34813. float L_15 = ___2_maxDistanceDelta;
  34814. float L_16 = ___2_maxDistanceDelta;
  34815. G_B4_0 = ((((int32_t)((!(((float)L_14) <= ((float)((float)il2cpp_codegen_multiply(L_15, L_16)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  34816. goto IL_0041;
  34817. }
  34818. IL_0040:
  34819. {
  34820. G_B4_0 = 0;
  34821. }
  34822. IL_0041:
  34823. {
  34824. G_B6_0 = G_B4_0;
  34825. goto IL_0044;
  34826. }
  34827. IL_0043:
  34828. {
  34829. G_B6_0 = 1;
  34830. }
  34831. IL_0044:
  34832. {
  34833. V_4 = (bool)G_B6_0;
  34834. bool L_17 = V_4;
  34835. if (!L_17)
  34836. {
  34837. goto IL_004f;
  34838. }
  34839. }
  34840. {
  34841. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18 = ___1_target;
  34842. V_5 = L_18;
  34843. goto IL_0079;
  34844. }
  34845. IL_004f:
  34846. {
  34847. float L_19 = V_2;
  34848. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  34849. double L_20;
  34850. L_20 = sqrt(((double)L_19));
  34851. V_3 = ((float)L_20);
  34852. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21 = ___0_current;
  34853. float L_22 = L_21.___x_0;
  34854. float L_23 = V_0;
  34855. float L_24 = V_3;
  34856. float L_25 = ___2_maxDistanceDelta;
  34857. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26 = ___0_current;
  34858. float L_27 = L_26.___y_1;
  34859. float L_28 = V_1;
  34860. float L_29 = V_3;
  34861. float L_30 = ___2_maxDistanceDelta;
  34862. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_31;
  34863. memset((&L_31), 0, sizeof(L_31));
  34864. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_31), ((float)il2cpp_codegen_add(L_22, ((float)il2cpp_codegen_multiply(((float)(L_23/L_24)), L_25)))), ((float)il2cpp_codegen_add(L_27, ((float)il2cpp_codegen_multiply(((float)(L_28/L_29)), L_30)))), /*hidden argument*/NULL);
  34865. V_5 = L_31;
  34866. goto IL_0079;
  34867. }
  34868. IL_0079:
  34869. {
  34870. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_32 = V_5;
  34871. return L_32;
  34872. }
  34873. }
  34874. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  34875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  34876. {
  34877. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34878. memset((&V_0), 0, sizeof(V_0));
  34879. {
  34880. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  34881. float L_1 = L_0.___x_0;
  34882. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  34883. float L_3 = L_2.___x_0;
  34884. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  34885. float L_5 = L_4.___y_1;
  34886. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  34887. float L_7 = L_6.___y_1;
  34888. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  34889. memset((&L_8), 0, sizeof(L_8));
  34890. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
  34891. V_0 = L_8;
  34892. goto IL_0023;
  34893. }
  34894. IL_0023:
  34895. {
  34896. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  34897. return L_9;
  34898. }
  34899. }
  34900. // System.Void UnityEngine.Vector2::Normalize()
  34901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  34902. {
  34903. float V_0 = 0.0f;
  34904. bool V_1 = false;
  34905. {
  34906. float L_0;
  34907. L_0 = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(__this, NULL);
  34908. V_0 = L_0;
  34909. float L_1 = V_0;
  34910. V_1 = (bool)((((float)L_1) > ((float)(9.99999975E-06f)))? 1 : 0);
  34911. bool L_2 = V_1;
  34912. if (!L_2)
  34913. {
  34914. goto IL_0028;
  34915. }
  34916. }
  34917. {
  34918. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this);
  34919. float L_4 = V_0;
  34920. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  34921. L_5 = Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline(L_3, L_4, NULL);
  34922. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_5;
  34923. goto IL_0033;
  34924. }
  34925. IL_0028:
  34926. {
  34927. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  34928. L_6 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  34929. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_6;
  34930. }
  34931. IL_0033:
  34932. {
  34933. return;
  34934. }
  34935. }
  34936. IL2CPP_EXTERN_C void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  34937. {
  34938. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34939. int32_t _offset = 1;
  34940. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34941. Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline(_thisAdjusted, method);
  34942. }
  34943. // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
  34944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  34945. {
  34946. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34947. memset((&V_0), 0, sizeof(V_0));
  34948. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  34949. memset((&V_1), 0, sizeof(V_1));
  34950. {
  34951. float L_0 = __this->___x_0;
  34952. float L_1 = __this->___y_1;
  34953. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_0), L_0, L_1, NULL);
  34954. Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline((&V_0), NULL);
  34955. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0;
  34956. V_1 = L_2;
  34957. goto IL_0020;
  34958. }
  34959. IL_0020:
  34960. {
  34961. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_1;
  34962. return L_3;
  34963. }
  34964. }
  34965. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  34966. {
  34967. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34968. int32_t _offset = 1;
  34969. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34970. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  34971. _returnValue = Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline(_thisAdjusted, method);
  34972. return _returnValue;
  34973. }
  34974. // System.String UnityEngine.Vector2::ToString()
  34975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  34976. {
  34977. String_t* V_0 = NULL;
  34978. {
  34979. String_t* L_0;
  34980. L_0 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  34981. V_0 = L_0;
  34982. goto IL_000c;
  34983. }
  34984. IL_000c:
  34985. {
  34986. String_t* L_1 = V_0;
  34987. return L_1;
  34988. }
  34989. }
  34990. IL2CPP_EXTERN_C String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  34991. {
  34992. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34993. int32_t _offset = 1;
  34994. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34995. String_t* _returnValue;
  34996. _returnValue = Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27(_thisAdjusted, method);
  34997. return _returnValue;
  34998. }
  34999. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  35000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  35001. {
  35002. static bool s_Il2CppMethodInitialized;
  35003. if (!s_Il2CppMethodInitialized)
  35004. {
  35005. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  35006. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  35007. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  35008. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  35009. s_Il2CppMethodInitialized = true;
  35010. }
  35011. bool V_0 = false;
  35012. bool V_1 = false;
  35013. String_t* V_2 = NULL;
  35014. {
  35015. String_t* L_0 = ___0_format;
  35016. bool L_1;
  35017. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  35018. V_0 = L_1;
  35019. bool L_2 = V_0;
  35020. if (!L_2)
  35021. {
  35022. goto IL_0012;
  35023. }
  35024. }
  35025. {
  35026. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  35027. }
  35028. IL_0012:
  35029. {
  35030. RuntimeObject* L_3 = ___1_formatProvider;
  35031. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  35032. bool L_4 = V_1;
  35033. if (!L_4)
  35034. {
  35035. goto IL_0026;
  35036. }
  35037. }
  35038. {
  35039. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  35040. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  35041. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  35042. NullCheck(L_5);
  35043. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  35044. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  35045. ___1_formatProvider = L_6;
  35046. }
  35047. IL_0026:
  35048. {
  35049. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  35050. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  35051. float* L_9 = (&__this->___x_0);
  35052. String_t* L_10 = ___0_format;
  35053. RuntimeObject* L_11 = ___1_formatProvider;
  35054. String_t* L_12;
  35055. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  35056. NullCheck(L_8);
  35057. ArrayElementTypeCheck (L_8, L_12);
  35058. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  35059. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  35060. float* L_14 = (&__this->___y_1);
  35061. String_t* L_15 = ___0_format;
  35062. RuntimeObject* L_16 = ___1_formatProvider;
  35063. String_t* L_17;
  35064. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  35065. NullCheck(L_13);
  35066. ArrayElementTypeCheck (L_13, L_17);
  35067. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  35068. String_t* L_18;
  35069. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_13, NULL);
  35070. V_2 = L_18;
  35071. goto IL_0059;
  35072. }
  35073. IL_0059:
  35074. {
  35075. String_t* L_19 = V_2;
  35076. return L_19;
  35077. }
  35078. }
  35079. IL2CPP_EXTERN_C String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  35080. {
  35081. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35082. int32_t _offset = 1;
  35083. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35084. String_t* _returnValue;
  35085. _returnValue = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  35086. return _returnValue;
  35087. }
  35088. // System.Int32 UnityEngine.Vector2::GetHashCode()
  35089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35090. {
  35091. int32_t V_0 = 0;
  35092. {
  35093. float* L_0 = (&__this->___x_0);
  35094. int32_t L_1;
  35095. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  35096. float* L_2 = (&__this->___y_1);
  35097. int32_t L_3;
  35098. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  35099. V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  35100. goto IL_001d;
  35101. }
  35102. IL_001d:
  35103. {
  35104. int32_t L_4 = V_0;
  35105. return L_4;
  35106. }
  35107. }
  35108. IL2CPP_EXTERN_C int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35109. {
  35110. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35111. int32_t _offset = 1;
  35112. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35113. int32_t _returnValue;
  35114. _returnValue = Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline(_thisAdjusted, method);
  35115. return _returnValue;
  35116. }
  35117. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  35118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  35119. {
  35120. static bool s_Il2CppMethodInitialized;
  35121. if (!s_Il2CppMethodInitialized)
  35122. {
  35123. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35124. s_Il2CppMethodInitialized = true;
  35125. }
  35126. bool V_0 = false;
  35127. bool V_1 = false;
  35128. {
  35129. RuntimeObject* L_0 = ___0_other;
  35130. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  35131. bool L_1 = V_0;
  35132. if (!L_1)
  35133. {
  35134. goto IL_0015;
  35135. }
  35136. }
  35137. {
  35138. V_1 = (bool)0;
  35139. goto IL_0024;
  35140. }
  35141. IL_0015:
  35142. {
  35143. RuntimeObject* L_2 = ___0_other;
  35144. bool L_3;
  35145. L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL);
  35146. V_1 = L_3;
  35147. goto IL_0024;
  35148. }
  35149. IL_0024:
  35150. {
  35151. bool L_4 = V_1;
  35152. return L_4;
  35153. }
  35154. }
  35155. IL2CPP_EXTERN_C bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  35156. {
  35157. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35158. int32_t _offset = 1;
  35159. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35160. bool _returnValue;
  35161. _returnValue = Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline(_thisAdjusted, ___0_other, method);
  35162. return _returnValue;
  35163. }
  35164. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  35165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
  35166. {
  35167. bool V_0 = false;
  35168. int32_t G_B3_0 = 0;
  35169. {
  35170. float L_0 = __this->___x_0;
  35171. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___0_other;
  35172. float L_2 = L_1.___x_0;
  35173. if ((!(((float)L_0) == ((float)L_2))))
  35174. {
  35175. goto IL_001f;
  35176. }
  35177. }
  35178. {
  35179. float L_3 = __this->___y_1;
  35180. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_other;
  35181. float L_5 = L_4.___y_1;
  35182. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  35183. goto IL_0020;
  35184. }
  35185. IL_001f:
  35186. {
  35187. G_B3_0 = 0;
  35188. }
  35189. IL_0020:
  35190. {
  35191. V_0 = (bool)G_B3_0;
  35192. goto IL_0023;
  35193. }
  35194. IL_0023:
  35195. {
  35196. bool L_6 = V_0;
  35197. return L_6;
  35198. }
  35199. }
  35200. IL2CPP_EXTERN_C bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
  35201. {
  35202. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35203. int32_t _offset = 1;
  35204. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35205. bool _returnValue;
  35206. _returnValue = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(_thisAdjusted, ___0_other, method);
  35207. return _returnValue;
  35208. }
  35209. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  35210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35211. {
  35212. float V_0 = 0.0f;
  35213. {
  35214. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35215. float L_1 = L_0.___x_0;
  35216. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35217. float L_3 = L_2.___x_0;
  35218. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  35219. float L_5 = L_4.___y_1;
  35220. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  35221. float L_7 = L_6.___y_1;
  35222. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7))));
  35223. goto IL_001f;
  35224. }
  35225. IL_001f:
  35226. {
  35227. float L_8 = V_0;
  35228. return L_8;
  35229. }
  35230. }
  35231. // System.Single UnityEngine.Vector2::get_magnitude()
  35232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35233. {
  35234. static bool s_Il2CppMethodInitialized;
  35235. if (!s_Il2CppMethodInitialized)
  35236. {
  35237. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35238. s_Il2CppMethodInitialized = true;
  35239. }
  35240. float V_0 = 0.0f;
  35241. {
  35242. float L_0 = __this->___x_0;
  35243. float L_1 = __this->___x_0;
  35244. float L_2 = __this->___y_1;
  35245. float L_3 = __this->___y_1;
  35246. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35247. double L_4;
  35248. L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))))));
  35249. V_0 = ((float)L_4);
  35250. goto IL_0026;
  35251. }
  35252. IL_0026:
  35253. {
  35254. float L_5 = V_0;
  35255. return L_5;
  35256. }
  35257. }
  35258. IL2CPP_EXTERN_C float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35259. {
  35260. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35261. int32_t _offset = 1;
  35262. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35263. float _returnValue;
  35264. _returnValue = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(_thisAdjusted, method);
  35265. return _returnValue;
  35266. }
  35267. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  35268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35269. {
  35270. float V_0 = 0.0f;
  35271. {
  35272. float L_0 = __this->___x_0;
  35273. float L_1 = __this->___x_0;
  35274. float L_2 = __this->___y_1;
  35275. float L_3 = __this->___y_1;
  35276. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
  35277. goto IL_001f;
  35278. }
  35279. IL_001f:
  35280. {
  35281. float L_4 = V_0;
  35282. return L_4;
  35283. }
  35284. }
  35285. IL2CPP_EXTERN_C float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35286. {
  35287. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35288. int32_t _offset = 1;
  35289. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35290. float _returnValue;
  35291. _returnValue = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline(_thisAdjusted, method);
  35292. return _returnValue;
  35293. }
  35294. // System.Single UnityEngine.Vector2::Angle(UnityEngine.Vector2,UnityEngine.Vector2)
  35295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Angle_mD94AAEA690169FE5882D60F8489C8BF63300C221 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_from, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_to, const RuntimeMethod* method)
  35296. {
  35297. static bool s_Il2CppMethodInitialized;
  35298. if (!s_Il2CppMethodInitialized)
  35299. {
  35300. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35301. s_Il2CppMethodInitialized = true;
  35302. }
  35303. float V_0 = 0.0f;
  35304. float V_1 = 0.0f;
  35305. bool V_2 = false;
  35306. float V_3 = 0.0f;
  35307. {
  35308. float L_0;
  35309. L_0 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&___0_from), NULL);
  35310. float L_1;
  35311. L_1 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&___1_to), NULL);
  35312. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35313. double L_2;
  35314. L_2 = sqrt(((double)((float)il2cpp_codegen_multiply(L_0, L_1))));
  35315. V_0 = ((float)L_2);
  35316. float L_3 = V_0;
  35317. V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0);
  35318. bool L_4 = V_2;
  35319. if (!L_4)
  35320. {
  35321. goto IL_002c;
  35322. }
  35323. }
  35324. {
  35325. V_3 = (0.0f);
  35326. goto IL_0056;
  35327. }
  35328. IL_002c:
  35329. {
  35330. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_from;
  35331. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_to;
  35332. float L_7;
  35333. L_7 = Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline(L_5, L_6, NULL);
  35334. float L_8 = V_0;
  35335. float L_9;
  35336. L_9 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)(L_7/L_8)), (-1.0f), (1.0f), NULL);
  35337. V_1 = L_9;
  35338. float L_10 = V_1;
  35339. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35340. double L_11;
  35341. L_11 = acos(((double)L_10));
  35342. V_3 = ((float)il2cpp_codegen_multiply(((float)L_11), (57.2957802f)));
  35343. goto IL_0056;
  35344. }
  35345. IL_0056:
  35346. {
  35347. float L_12 = V_3;
  35348. return L_12;
  35349. }
  35350. }
  35351. // System.Single UnityEngine.Vector2::Distance(UnityEngine.Vector2,UnityEngine.Vector2)
  35352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Distance_mBACBB1609E1894D68F882D86A93519E311810C89 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35353. {
  35354. static bool s_Il2CppMethodInitialized;
  35355. if (!s_Il2CppMethodInitialized)
  35356. {
  35357. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35358. s_Il2CppMethodInitialized = true;
  35359. }
  35360. float V_0 = 0.0f;
  35361. float V_1 = 0.0f;
  35362. float V_2 = 0.0f;
  35363. {
  35364. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35365. float L_1 = L_0.___x_0;
  35366. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35367. float L_3 = L_2.___x_0;
  35368. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  35369. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35370. float L_5 = L_4.___y_1;
  35371. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35372. float L_7 = L_6.___y_1;
  35373. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  35374. float L_8 = V_0;
  35375. float L_9 = V_0;
  35376. float L_10 = V_1;
  35377. float L_11 = V_1;
  35378. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35379. double L_12;
  35380. L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))));
  35381. V_2 = ((float)L_12);
  35382. goto IL_002e;
  35383. }
  35384. IL_002e:
  35385. {
  35386. float L_13 = V_2;
  35387. return L_13;
  35388. }
  35389. }
  35390. // UnityEngine.Vector2 UnityEngine.Vector2::Min(UnityEngine.Vector2,UnityEngine.Vector2)
  35391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Min_m2D222BC18ACD4F965981EC93451DDD1D7ADFDDA0 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35392. {
  35393. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35394. memset((&V_0), 0, sizeof(V_0));
  35395. {
  35396. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35397. float L_1 = L_0.___x_0;
  35398. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35399. float L_3 = L_2.___x_0;
  35400. float L_4;
  35401. L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
  35402. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_lhs;
  35403. float L_6 = L_5.___y_1;
  35404. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___1_rhs;
  35405. float L_8 = L_7.___y_1;
  35406. float L_9;
  35407. L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
  35408. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  35409. memset((&L_10), 0, sizeof(L_10));
  35410. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
  35411. V_0 = L_10;
  35412. goto IL_002b;
  35413. }
  35414. IL_002b:
  35415. {
  35416. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
  35417. return L_11;
  35418. }
  35419. }
  35420. // UnityEngine.Vector2 UnityEngine.Vector2::Max(UnityEngine.Vector2,UnityEngine.Vector2)
  35421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Max_m1E906743ECA6478A2EDCCFECD9D509898F66152B (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35422. {
  35423. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35424. memset((&V_0), 0, sizeof(V_0));
  35425. {
  35426. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35427. float L_1 = L_0.___x_0;
  35428. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35429. float L_3 = L_2.___x_0;
  35430. float L_4;
  35431. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
  35432. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_lhs;
  35433. float L_6 = L_5.___y_1;
  35434. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___1_rhs;
  35435. float L_8 = L_7.___y_1;
  35436. float L_9;
  35437. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
  35438. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  35439. memset((&L_10), 0, sizeof(L_10));
  35440. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
  35441. V_0 = L_10;
  35442. goto IL_002b;
  35443. }
  35444. IL_002b:
  35445. {
  35446. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
  35447. return L_11;
  35448. }
  35449. }
  35450. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  35451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35452. {
  35453. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35454. memset((&V_0), 0, sizeof(V_0));
  35455. {
  35456. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35457. float L_1 = L_0.___x_0;
  35458. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35459. float L_3 = L_2.___x_0;
  35460. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35461. float L_5 = L_4.___y_1;
  35462. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35463. float L_7 = L_6.___y_1;
  35464. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35465. memset((&L_8), 0, sizeof(L_8));
  35466. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL);
  35467. V_0 = L_8;
  35468. goto IL_0023;
  35469. }
  35470. IL_0023:
  35471. {
  35472. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35473. return L_9;
  35474. }
  35475. }
  35476. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  35477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35478. {
  35479. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35480. memset((&V_0), 0, sizeof(V_0));
  35481. {
  35482. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35483. float L_1 = L_0.___x_0;
  35484. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35485. float L_3 = L_2.___x_0;
  35486. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35487. float L_5 = L_4.___y_1;
  35488. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35489. float L_7 = L_6.___y_1;
  35490. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35491. memset((&L_8), 0, sizeof(L_8));
  35492. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
  35493. V_0 = L_8;
  35494. goto IL_0023;
  35495. }
  35496. IL_0023:
  35497. {
  35498. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35499. return L_9;
  35500. }
  35501. }
  35502. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
  35503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m6FFFFF6A9E069A4FBCA7E098D88AE39C2B80D442 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35504. {
  35505. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35506. memset((&V_0), 0, sizeof(V_0));
  35507. {
  35508. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35509. float L_1 = L_0.___x_0;
  35510. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35511. float L_3 = L_2.___x_0;
  35512. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35513. float L_5 = L_4.___y_1;
  35514. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35515. float L_7 = L_6.___y_1;
  35516. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35517. memset((&L_8), 0, sizeof(L_8));
  35518. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
  35519. V_0 = L_8;
  35520. goto IL_0023;
  35521. }
  35522. IL_0023:
  35523. {
  35524. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35525. return L_9;
  35526. }
  35527. }
  35528. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
  35529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m707994C12D356E65E453CEE8F767E652B60911BF (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35530. {
  35531. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35532. memset((&V_0), 0, sizeof(V_0));
  35533. {
  35534. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35535. float L_1 = L_0.___x_0;
  35536. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35537. float L_3 = L_2.___x_0;
  35538. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35539. float L_5 = L_4.___y_1;
  35540. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35541. float L_7 = L_6.___y_1;
  35542. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35543. memset((&L_8), 0, sizeof(L_8));
  35544. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)(L_1/L_3)), ((float)(L_5/L_7)), /*hidden argument*/NULL);
  35545. V_0 = L_8;
  35546. goto IL_0023;
  35547. }
  35548. IL_0023:
  35549. {
  35550. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35551. return L_9;
  35552. }
  35553. }
  35554. // UnityEngine.Vector2 UnityEngine.Vector2::op_UnaryNegation(UnityEngine.Vector2)
  35555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_UnaryNegation_mBA9FC53A2194EE3CC067A12D11879F695B34D6F9 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, const RuntimeMethod* method)
  35556. {
  35557. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35558. memset((&V_0), 0, sizeof(V_0));
  35559. {
  35560. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35561. float L_1 = L_0.___x_0;
  35562. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_a;
  35563. float L_3 = L_2.___y_1;
  35564. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  35565. memset((&L_4), 0, sizeof(L_4));
  35566. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((-L_1)), ((-L_3)), /*hidden argument*/NULL);
  35567. V_0 = L_4;
  35568. goto IL_0017;
  35569. }
  35570. IL_0017:
  35571. {
  35572. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  35573. return L_5;
  35574. }
  35575. }
  35576. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  35577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  35578. {
  35579. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35580. memset((&V_0), 0, sizeof(V_0));
  35581. {
  35582. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35583. float L_1 = L_0.___x_0;
  35584. float L_2 = ___1_d;
  35585. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  35586. float L_4 = L_3.___y_1;
  35587. float L_5 = ___1_d;
  35588. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35589. memset((&L_6), 0, sizeof(L_6));
  35590. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
  35591. V_0 = L_6;
  35592. goto IL_0019;
  35593. }
  35594. IL_0019:
  35595. {
  35596. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  35597. return L_7;
  35598. }
  35599. }
  35600. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
  35601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_mC53581E703768BA2512A7C65283657C331994353 (float ___0_d, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_a, const RuntimeMethod* method)
  35602. {
  35603. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35604. memset((&V_0), 0, sizeof(V_0));
  35605. {
  35606. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___1_a;
  35607. float L_1 = L_0.___x_0;
  35608. float L_2 = ___0_d;
  35609. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___1_a;
  35610. float L_4 = L_3.___y_1;
  35611. float L_5 = ___0_d;
  35612. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35613. memset((&L_6), 0, sizeof(L_6));
  35614. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
  35615. V_0 = L_6;
  35616. goto IL_0019;
  35617. }
  35618. IL_0019:
  35619. {
  35620. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  35621. return L_7;
  35622. }
  35623. }
  35624. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  35625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  35626. {
  35627. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35628. memset((&V_0), 0, sizeof(V_0));
  35629. {
  35630. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35631. float L_1 = L_0.___x_0;
  35632. float L_2 = ___1_d;
  35633. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  35634. float L_4 = L_3.___y_1;
  35635. float L_5 = ___1_d;
  35636. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35637. memset((&L_6), 0, sizeof(L_6));
  35638. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL);
  35639. V_0 = L_6;
  35640. goto IL_0019;
  35641. }
  35642. IL_0019:
  35643. {
  35644. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  35645. return L_7;
  35646. }
  35647. }
  35648. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  35649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35650. {
  35651. float V_0 = 0.0f;
  35652. float V_1 = 0.0f;
  35653. bool V_2 = false;
  35654. {
  35655. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35656. float L_1 = L_0.___x_0;
  35657. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35658. float L_3 = L_2.___x_0;
  35659. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  35660. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  35661. float L_5 = L_4.___y_1;
  35662. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  35663. float L_7 = L_6.___y_1;
  35664. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  35665. float L_8 = V_0;
  35666. float L_9 = V_0;
  35667. float L_10 = V_1;
  35668. float L_11 = V_1;
  35669. V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  35670. goto IL_002e;
  35671. }
  35672. IL_002e:
  35673. {
  35674. bool L_12 = V_2;
  35675. return L_12;
  35676. }
  35677. }
  35678. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  35679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mBEA93B5A0E954FEFB863DC61CB209119980EC713 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35680. {
  35681. bool V_0 = false;
  35682. {
  35683. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35684. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___1_rhs;
  35685. bool L_2;
  35686. L_2 = Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline(L_0, L_1, NULL);
  35687. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  35688. goto IL_000e;
  35689. }
  35690. IL_000e:
  35691. {
  35692. bool L_3 = V_0;
  35693. return L_3;
  35694. }
  35695. }
  35696. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  35697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
  35698. {
  35699. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35700. memset((&V_0), 0, sizeof(V_0));
  35701. {
  35702. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
  35703. float L_1 = L_0.___x_2;
  35704. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
  35705. float L_3 = L_2.___y_3;
  35706. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  35707. memset((&L_4), 0, sizeof(L_4));
  35708. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  35709. V_0 = L_4;
  35710. goto IL_0015;
  35711. }
  35712. IL_0015:
  35713. {
  35714. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  35715. return L_5;
  35716. }
  35717. }
  35718. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  35719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  35720. {
  35721. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  35722. memset((&V_0), 0, sizeof(V_0));
  35723. {
  35724. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  35725. float L_1 = L_0.___x_0;
  35726. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
  35727. float L_3 = L_2.___y_1;
  35728. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  35729. memset((&L_4), 0, sizeof(L_4));
  35730. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  35731. V_0 = L_4;
  35732. goto IL_001a;
  35733. }
  35734. IL_001a:
  35735. {
  35736. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
  35737. return L_5;
  35738. }
  35739. }
  35740. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  35741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C (const RuntimeMethod* method)
  35742. {
  35743. static bool s_Il2CppMethodInitialized;
  35744. if (!s_Il2CppMethodInitialized)
  35745. {
  35746. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35747. s_Il2CppMethodInitialized = true;
  35748. }
  35749. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35750. memset((&V_0), 0, sizeof(V_0));
  35751. {
  35752. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
  35753. V_0 = L_0;
  35754. goto IL_0009;
  35755. }
  35756. IL_0009:
  35757. {
  35758. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35759. return L_1;
  35760. }
  35761. }
  35762. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  35763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB (const RuntimeMethod* method)
  35764. {
  35765. static bool s_Il2CppMethodInitialized;
  35766. if (!s_Il2CppMethodInitialized)
  35767. {
  35768. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35769. s_Il2CppMethodInitialized = true;
  35770. }
  35771. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35772. memset((&V_0), 0, sizeof(V_0));
  35773. {
  35774. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
  35775. V_0 = L_0;
  35776. goto IL_0009;
  35777. }
  35778. IL_0009:
  35779. {
  35780. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35781. return L_1;
  35782. }
  35783. }
  35784. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  35785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_up_m41067879408BB378593EF7406AF2525F176F0ABF (const RuntimeMethod* method)
  35786. {
  35787. static bool s_Il2CppMethodInitialized;
  35788. if (!s_Il2CppMethodInitialized)
  35789. {
  35790. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35791. s_Il2CppMethodInitialized = true;
  35792. }
  35793. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35794. memset((&V_0), 0, sizeof(V_0));
  35795. {
  35796. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4;
  35797. V_0 = L_0;
  35798. goto IL_0009;
  35799. }
  35800. IL_0009:
  35801. {
  35802. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35803. return L_1;
  35804. }
  35805. }
  35806. // UnityEngine.Vector2 UnityEngine.Vector2::get_down()
  35807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_down_m7672D87B9C778FB2AEF7BB79758142D01166B493 (const RuntimeMethod* method)
  35808. {
  35809. static bool s_Il2CppMethodInitialized;
  35810. if (!s_Il2CppMethodInitialized)
  35811. {
  35812. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35813. s_Il2CppMethodInitialized = true;
  35814. }
  35815. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35816. memset((&V_0), 0, sizeof(V_0));
  35817. {
  35818. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5;
  35819. V_0 = L_0;
  35820. goto IL_0009;
  35821. }
  35822. IL_0009:
  35823. {
  35824. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35825. return L_1;
  35826. }
  35827. }
  35828. // UnityEngine.Vector2 UnityEngine.Vector2::get_right()
  35829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_right_m99043ED6B3D5AEA5033313FE3DA9571F39D1B280 (const RuntimeMethod* method)
  35830. {
  35831. static bool s_Il2CppMethodInitialized;
  35832. if (!s_Il2CppMethodInitialized)
  35833. {
  35834. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35835. s_Il2CppMethodInitialized = true;
  35836. }
  35837. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35838. memset((&V_0), 0, sizeof(V_0));
  35839. {
  35840. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7;
  35841. V_0 = L_0;
  35842. goto IL_0009;
  35843. }
  35844. IL_0009:
  35845. {
  35846. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35847. return L_1;
  35848. }
  35849. }
  35850. // System.Void UnityEngine.Vector2::.cctor()
  35851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__cctor_m985790D0B5F5F80A0E3461F04F05BAB8CBAD0105 (const RuntimeMethod* method)
  35852. {
  35853. static bool s_Il2CppMethodInitialized;
  35854. if (!s_Il2CppMethodInitialized)
  35855. {
  35856. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35857. s_Il2CppMethodInitialized = true;
  35858. }
  35859. {
  35860. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  35861. memset((&L_0), 0, sizeof(L_0));
  35862. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL);
  35863. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2 = L_0;
  35864. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  35865. memset((&L_1), 0, sizeof(L_1));
  35866. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
  35867. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3 = L_1;
  35868. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  35869. memset((&L_2), 0, sizeof(L_2));
  35870. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL);
  35871. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4 = L_2;
  35872. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  35873. memset((&L_3), 0, sizeof(L_3));
  35874. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL);
  35875. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5 = L_3;
  35876. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  35877. memset((&L_4), 0, sizeof(L_4));
  35878. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL);
  35879. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___leftVector_6 = L_4;
  35880. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  35881. memset((&L_5), 0, sizeof(L_5));
  35882. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL);
  35883. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7 = L_5;
  35884. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35885. memset((&L_6), 0, sizeof(L_6));
  35886. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  35887. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___positiveInfinityVector_8 = L_6;
  35888. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  35889. memset((&L_7), 0, sizeof(L_7));
  35890. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_7), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  35891. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___negativeInfinityVector_9 = L_7;
  35892. return;
  35893. }
  35894. }
  35895. #ifdef __clang__
  35896. #pragma clang diagnostic pop
  35897. #endif
  35898. #ifdef __clang__
  35899. #pragma clang diagnostic push
  35900. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35901. #pragma clang diagnostic ignored "-Wunused-variable"
  35902. #endif
  35903. // System.Int32 UnityEngine.Vector2Int::get_x()
  35904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  35905. {
  35906. int32_t V_0 = 0;
  35907. {
  35908. int32_t L_0 = __this->___m_X_0;
  35909. V_0 = L_0;
  35910. goto IL_000a;
  35911. }
  35912. IL_000a:
  35913. {
  35914. int32_t L_1 = V_0;
  35915. return L_1;
  35916. }
  35917. }
  35918. IL2CPP_EXTERN_C int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35919. {
  35920. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  35921. int32_t _offset = 1;
  35922. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  35923. int32_t _returnValue;
  35924. _returnValue = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(_thisAdjusted, method);
  35925. return _returnValue;
  35926. }
  35927. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  35928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  35929. {
  35930. {
  35931. int32_t L_0 = ___0_value;
  35932. __this->___m_X_0 = L_0;
  35933. return;
  35934. }
  35935. }
  35936. IL2CPP_EXTERN_C void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  35937. {
  35938. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  35939. int32_t _offset = 1;
  35940. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  35941. Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline(_thisAdjusted, ___0_value, method);
  35942. }
  35943. // System.Int32 UnityEngine.Vector2Int::get_y()
  35944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  35945. {
  35946. int32_t V_0 = 0;
  35947. {
  35948. int32_t L_0 = __this->___m_Y_1;
  35949. V_0 = L_0;
  35950. goto IL_000a;
  35951. }
  35952. IL_000a:
  35953. {
  35954. int32_t L_1 = V_0;
  35955. return L_1;
  35956. }
  35957. }
  35958. IL2CPP_EXTERN_C int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35959. {
  35960. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  35961. int32_t _offset = 1;
  35962. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  35963. int32_t _returnValue;
  35964. _returnValue = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(_thisAdjusted, method);
  35965. return _returnValue;
  35966. }
  35967. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  35968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  35969. {
  35970. {
  35971. int32_t L_0 = ___0_value;
  35972. __this->___m_Y_1 = L_0;
  35973. return;
  35974. }
  35975. }
  35976. IL2CPP_EXTERN_C void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  35977. {
  35978. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  35979. int32_t _offset = 1;
  35980. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  35981. Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline(_thisAdjusted, ___0_value, method);
  35982. }
  35983. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  35984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
  35985. {
  35986. {
  35987. int32_t L_0 = ___0_x;
  35988. __this->___m_X_0 = L_0;
  35989. int32_t L_1 = ___1_y;
  35990. __this->___m_Y_1 = L_1;
  35991. return;
  35992. }
  35993. }
  35994. IL2CPP_EXTERN_C void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
  35995. {
  35996. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  35997. int32_t _offset = 1;
  35998. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  35999. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline(_thisAdjusted, ___0_x, ___1_y, method);
  36000. }
  36001. // UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
  36002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2Int_op_Implicit_m5B9FB268943E6CAB6E40E13D30BA49A9AC7D2059 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_v, const RuntimeMethod* method)
  36003. {
  36004. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  36005. memset((&V_0), 0, sizeof(V_0));
  36006. {
  36007. int32_t L_0;
  36008. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_v), NULL);
  36009. int32_t L_1;
  36010. L_1 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_v), NULL);
  36011. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  36012. memset((&L_2), 0, sizeof(L_2));
  36013. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), ((float)L_0), ((float)L_1), /*hidden argument*/NULL);
  36014. V_0 = L_2;
  36015. goto IL_0019;
  36016. }
  36017. IL_0019:
  36018. {
  36019. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  36020. return L_3;
  36021. }
  36022. }
  36023. // UnityEngine.Vector2Int UnityEngine.Vector2Int::FloorToInt(UnityEngine.Vector2)
  36024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A Vector2Int_FloorToInt_m11F1E02A791A7C690228999EA6E9F84FB0DF56FD (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  36025. {
  36026. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_0;
  36027. memset((&V_0), 0, sizeof(V_0));
  36028. {
  36029. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  36030. float L_1 = L_0.___x_0;
  36031. int32_t L_2;
  36032. L_2 = Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline(L_1, NULL);
  36033. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_v;
  36034. float L_4 = L_3.___y_1;
  36035. int32_t L_5;
  36036. L_5 = Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline(L_4, NULL);
  36037. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_6;
  36038. memset((&L_6), 0, sizeof(L_6));
  36039. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_6), L_2, L_5, /*hidden argument*/NULL);
  36040. V_0 = L_6;
  36041. goto IL_001f;
  36042. }
  36043. IL_001f:
  36044. {
  36045. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_7 = V_0;
  36046. return L_7;
  36047. }
  36048. }
  36049. // System.Boolean UnityEngine.Vector2Int::op_Equality(UnityEngine.Vector2Int,UnityEngine.Vector2Int)
  36050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_op_Equality_mD80F6ED22EA1200C4F408440D02FE61388C7D6BA (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_lhs, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___1_rhs, const RuntimeMethod* method)
  36051. {
  36052. bool V_0 = false;
  36053. int32_t G_B3_0 = 0;
  36054. {
  36055. int32_t L_0;
  36056. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_lhs), NULL);
  36057. int32_t L_1;
  36058. L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___1_rhs), NULL);
  36059. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  36060. {
  36061. goto IL_0023;
  36062. }
  36063. }
  36064. {
  36065. int32_t L_2;
  36066. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_lhs), NULL);
  36067. int32_t L_3;
  36068. L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___1_rhs), NULL);
  36069. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  36070. goto IL_0024;
  36071. }
  36072. IL_0023:
  36073. {
  36074. G_B3_0 = 0;
  36075. }
  36076. IL_0024:
  36077. {
  36078. V_0 = (bool)G_B3_0;
  36079. goto IL_0027;
  36080. }
  36081. IL_0027:
  36082. {
  36083. bool L_4 = V_0;
  36084. return L_4;
  36085. }
  36086. }
  36087. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  36088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  36089. {
  36090. static bool s_Il2CppMethodInitialized;
  36091. if (!s_Il2CppMethodInitialized)
  36092. {
  36093. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
  36094. s_Il2CppMethodInitialized = true;
  36095. }
  36096. bool V_0 = false;
  36097. bool V_1 = false;
  36098. {
  36099. RuntimeObject* L_0 = ___0_other;
  36100. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  36101. bool L_1 = V_0;
  36102. if (!L_1)
  36103. {
  36104. goto IL_0015;
  36105. }
  36106. }
  36107. {
  36108. V_1 = (bool)0;
  36109. goto IL_0024;
  36110. }
  36111. IL_0015:
  36112. {
  36113. RuntimeObject* L_2 = ___0_other;
  36114. bool L_3;
  36115. L_3 = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(__this, ((*(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)UnBox(L_2, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var)))), NULL);
  36116. V_1 = L_3;
  36117. goto IL_0024;
  36118. }
  36119. IL_0024:
  36120. {
  36121. bool L_4 = V_1;
  36122. return L_4;
  36123. }
  36124. }
  36125. IL2CPP_EXTERN_C bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  36126. {
  36127. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36128. int32_t _offset = 1;
  36129. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36130. bool _returnValue;
  36131. _returnValue = Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline(_thisAdjusted, ___0_other, method);
  36132. return _returnValue;
  36133. }
  36134. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  36135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
  36136. {
  36137. bool V_0 = false;
  36138. int32_t G_B3_0 = 0;
  36139. {
  36140. int32_t L_0;
  36141. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  36142. int32_t L_1;
  36143. L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_other), NULL);
  36144. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  36145. {
  36146. goto IL_0021;
  36147. }
  36148. }
  36149. {
  36150. int32_t L_2;
  36151. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  36152. int32_t L_3;
  36153. L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_other), NULL);
  36154. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  36155. goto IL_0022;
  36156. }
  36157. IL_0021:
  36158. {
  36159. G_B3_0 = 0;
  36160. }
  36161. IL_0022:
  36162. {
  36163. V_0 = (bool)G_B3_0;
  36164. goto IL_0025;
  36165. }
  36166. IL_0025:
  36167. {
  36168. bool L_4 = V_0;
  36169. return L_4;
  36170. }
  36171. }
  36172. IL2CPP_EXTERN_C bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_AdjustorThunk (RuntimeObject* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
  36173. {
  36174. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36175. int32_t _offset = 1;
  36176. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36177. bool _returnValue;
  36178. _returnValue = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(_thisAdjusted, ___0_other, method);
  36179. return _returnValue;
  36180. }
  36181. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  36182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  36183. {
  36184. int32_t V_0 = 0;
  36185. int32_t V_1 = 0;
  36186. {
  36187. int32_t L_0;
  36188. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  36189. V_0 = L_0;
  36190. int32_t L_1;
  36191. L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  36192. int32_t L_2;
  36193. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  36194. V_0 = L_2;
  36195. int32_t L_3;
  36196. L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  36197. V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  36198. goto IL_0023;
  36199. }
  36200. IL_0023:
  36201. {
  36202. int32_t L_4 = V_1;
  36203. return L_4;
  36204. }
  36205. }
  36206. IL2CPP_EXTERN_C int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36207. {
  36208. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36209. int32_t _offset = 1;
  36210. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36211. int32_t _returnValue;
  36212. _returnValue = Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline(_thisAdjusted, method);
  36213. return _returnValue;
  36214. }
  36215. // System.String UnityEngine.Vector2Int::ToString()
  36216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  36217. {
  36218. String_t* V_0 = NULL;
  36219. {
  36220. String_t* L_0;
  36221. L_0 = Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  36222. V_0 = L_0;
  36223. goto IL_000c;
  36224. }
  36225. IL_000c:
  36226. {
  36227. String_t* L_1 = V_0;
  36228. return L_1;
  36229. }
  36230. }
  36231. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36232. {
  36233. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36234. int32_t _offset = 1;
  36235. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36236. String_t* _returnValue;
  36237. _returnValue = Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4(_thisAdjusted, method);
  36238. return _returnValue;
  36239. }
  36240. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  36241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  36242. {
  36243. static bool s_Il2CppMethodInitialized;
  36244. if (!s_Il2CppMethodInitialized)
  36245. {
  36246. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  36247. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  36248. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  36249. s_Il2CppMethodInitialized = true;
  36250. }
  36251. bool V_0 = false;
  36252. int32_t V_1 = 0;
  36253. String_t* V_2 = NULL;
  36254. {
  36255. RuntimeObject* L_0 = ___1_formatProvider;
  36256. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  36257. bool L_1 = V_0;
  36258. if (!L_1)
  36259. {
  36260. goto IL_0015;
  36261. }
  36262. }
  36263. {
  36264. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  36265. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
  36266. L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  36267. NullCheck(L_2);
  36268. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
  36269. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  36270. ___1_formatProvider = L_3;
  36271. }
  36272. IL_0015:
  36273. {
  36274. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  36275. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  36276. int32_t L_6;
  36277. L_6 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  36278. V_1 = L_6;
  36279. String_t* L_7 = ___0_format;
  36280. RuntimeObject* L_8 = ___1_formatProvider;
  36281. String_t* L_9;
  36282. L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
  36283. NullCheck(L_5);
  36284. ArrayElementTypeCheck (L_5, L_9);
  36285. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  36286. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
  36287. int32_t L_11;
  36288. L_11 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  36289. V_1 = L_11;
  36290. String_t* L_12 = ___0_format;
  36291. RuntimeObject* L_13 = ___1_formatProvider;
  36292. String_t* L_14;
  36293. L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
  36294. NullCheck(L_10);
  36295. ArrayElementTypeCheck (L_10, L_14);
  36296. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
  36297. String_t* L_15;
  36298. L_15 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_10, NULL);
  36299. V_2 = L_15;
  36300. goto IL_004e;
  36301. }
  36302. IL_004e:
  36303. {
  36304. String_t* L_16 = V_2;
  36305. return L_16;
  36306. }
  36307. }
  36308. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  36309. {
  36310. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36311. int32_t _offset = 1;
  36312. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36313. String_t* _returnValue;
  36314. _returnValue = Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  36315. return _returnValue;
  36316. }
  36317. // System.Void UnityEngine.Vector2Int::.cctor()
  36318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__cctor_m1851D9EC457C9518497A216CC821CB4D27BAC2DD (const RuntimeMethod* method)
  36319. {
  36320. static bool s_Il2CppMethodInitialized;
  36321. if (!s_Il2CppMethodInitialized)
  36322. {
  36323. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
  36324. s_Il2CppMethodInitialized = true;
  36325. }
  36326. {
  36327. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0;
  36328. memset((&L_0), 0, sizeof(L_0));
  36329. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_0), 0, 0, /*hidden argument*/NULL);
  36330. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Zero_2 = L_0;
  36331. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_1;
  36332. memset((&L_1), 0, sizeof(L_1));
  36333. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_1), 1, 1, /*hidden argument*/NULL);
  36334. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_One_3 = L_1;
  36335. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_2;
  36336. memset((&L_2), 0, sizeof(L_2));
  36337. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_2), 0, 1, /*hidden argument*/NULL);
  36338. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Up_4 = L_2;
  36339. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_3;
  36340. memset((&L_3), 0, sizeof(L_3));
  36341. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_3), 0, (-1), /*hidden argument*/NULL);
  36342. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Down_5 = L_3;
  36343. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_4;
  36344. memset((&L_4), 0, sizeof(L_4));
  36345. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_4), (-1), 0, /*hidden argument*/NULL);
  36346. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Left_6 = L_4;
  36347. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_5;
  36348. memset((&L_5), 0, sizeof(L_5));
  36349. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_5), 1, 0, /*hidden argument*/NULL);
  36350. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Right_7 = L_5;
  36351. return;
  36352. }
  36353. }
  36354. #ifdef __clang__
  36355. #pragma clang diagnostic pop
  36356. #endif
  36357. #ifdef __clang__
  36358. #pragma clang diagnostic push
  36359. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36360. #pragma clang diagnostic ignored "-Wunused-variable"
  36361. #endif
  36362. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  36363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method)
  36364. {
  36365. {
  36366. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_column0;
  36367. float L_1 = L_0.___x_1;
  36368. __this->___m00_0 = L_1;
  36369. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_column1;
  36370. float L_3 = L_2.___x_1;
  36371. __this->___m01_4 = L_3;
  36372. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___2_column2;
  36373. float L_5 = L_4.___x_1;
  36374. __this->___m02_8 = L_5;
  36375. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___3_column3;
  36376. float L_7 = L_6.___x_1;
  36377. __this->___m03_12 = L_7;
  36378. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_column0;
  36379. float L_9 = L_8.___y_2;
  36380. __this->___m10_1 = L_9;
  36381. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_column1;
  36382. float L_11 = L_10.___y_2;
  36383. __this->___m11_5 = L_11;
  36384. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___2_column2;
  36385. float L_13 = L_12.___y_2;
  36386. __this->___m12_9 = L_13;
  36387. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___3_column3;
  36388. float L_15 = L_14.___y_2;
  36389. __this->___m13_13 = L_15;
  36390. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16 = ___0_column0;
  36391. float L_17 = L_16.___z_3;
  36392. __this->___m20_2 = L_17;
  36393. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = ___1_column1;
  36394. float L_19 = L_18.___z_3;
  36395. __this->___m21_6 = L_19;
  36396. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = ___2_column2;
  36397. float L_21 = L_20.___z_3;
  36398. __this->___m22_10 = L_21;
  36399. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = ___3_column3;
  36400. float L_23 = L_22.___z_3;
  36401. __this->___m23_14 = L_23;
  36402. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = ___0_column0;
  36403. float L_25 = L_24.___w_4;
  36404. __this->___m30_3 = L_25;
  36405. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26 = ___1_column1;
  36406. float L_27 = L_26.___w_4;
  36407. __this->___m31_7 = L_27;
  36408. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28 = ___2_column2;
  36409. float L_29 = L_28.___w_4;
  36410. __this->___m32_11 = L_29;
  36411. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = ___3_column3;
  36412. float L_31 = L_30.___w_4;
  36413. __this->___m33_15 = L_31;
  36414. return;
  36415. }
  36416. }
  36417. IL2CPP_EXTERN_C void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99_AdjustorThunk (RuntimeObject* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method)
  36418. {
  36419. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36420. int32_t _offset = 1;
  36421. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36422. Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99(_thisAdjusted, ___0_column0, ___1_column1, ___2_column2, ___3_column3, method);
  36423. }
  36424. // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
  36425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
  36426. {
  36427. int32_t V_0 = 0;
  36428. int32_t V_1 = 0;
  36429. float V_2 = 0.0f;
  36430. {
  36431. int32_t L_0 = ___0_index;
  36432. V_1 = L_0;
  36433. int32_t L_1 = V_1;
  36434. V_0 = L_1;
  36435. int32_t L_2 = V_0;
  36436. switch (L_2)
  36437. {
  36438. case 0:
  36439. {
  36440. goto IL_0050;
  36441. }
  36442. case 1:
  36443. {
  36444. goto IL_005c;
  36445. }
  36446. case 2:
  36447. {
  36448. goto IL_0068;
  36449. }
  36450. case 3:
  36451. {
  36452. goto IL_0074;
  36453. }
  36454. case 4:
  36455. {
  36456. goto IL_007d;
  36457. }
  36458. case 5:
  36459. {
  36460. goto IL_0086;
  36461. }
  36462. case 6:
  36463. {
  36464. goto IL_008f;
  36465. }
  36466. case 7:
  36467. {
  36468. goto IL_0098;
  36469. }
  36470. case 8:
  36471. {
  36472. goto IL_00a1;
  36473. }
  36474. case 9:
  36475. {
  36476. goto IL_00aa;
  36477. }
  36478. case 10:
  36479. {
  36480. goto IL_00b3;
  36481. }
  36482. case 11:
  36483. {
  36484. goto IL_00bc;
  36485. }
  36486. case 12:
  36487. {
  36488. goto IL_00c5;
  36489. }
  36490. case 13:
  36491. {
  36492. goto IL_00ce;
  36493. }
  36494. case 14:
  36495. {
  36496. goto IL_00d7;
  36497. }
  36498. case 15:
  36499. {
  36500. goto IL_00e0;
  36501. }
  36502. }
  36503. }
  36504. {
  36505. goto IL_00e9;
  36506. }
  36507. IL_0050:
  36508. {
  36509. float L_3 = __this->___m00_0;
  36510. V_2 = L_3;
  36511. goto IL_00f4;
  36512. }
  36513. IL_005c:
  36514. {
  36515. float L_4 = __this->___m10_1;
  36516. V_2 = L_4;
  36517. goto IL_00f4;
  36518. }
  36519. IL_0068:
  36520. {
  36521. float L_5 = __this->___m20_2;
  36522. V_2 = L_5;
  36523. goto IL_00f4;
  36524. }
  36525. IL_0074:
  36526. {
  36527. float L_6 = __this->___m30_3;
  36528. V_2 = L_6;
  36529. goto IL_00f4;
  36530. }
  36531. IL_007d:
  36532. {
  36533. float L_7 = __this->___m01_4;
  36534. V_2 = L_7;
  36535. goto IL_00f4;
  36536. }
  36537. IL_0086:
  36538. {
  36539. float L_8 = __this->___m11_5;
  36540. V_2 = L_8;
  36541. goto IL_00f4;
  36542. }
  36543. IL_008f:
  36544. {
  36545. float L_9 = __this->___m21_6;
  36546. V_2 = L_9;
  36547. goto IL_00f4;
  36548. }
  36549. IL_0098:
  36550. {
  36551. float L_10 = __this->___m31_7;
  36552. V_2 = L_10;
  36553. goto IL_00f4;
  36554. }
  36555. IL_00a1:
  36556. {
  36557. float L_11 = __this->___m02_8;
  36558. V_2 = L_11;
  36559. goto IL_00f4;
  36560. }
  36561. IL_00aa:
  36562. {
  36563. float L_12 = __this->___m12_9;
  36564. V_2 = L_12;
  36565. goto IL_00f4;
  36566. }
  36567. IL_00b3:
  36568. {
  36569. float L_13 = __this->___m22_10;
  36570. V_2 = L_13;
  36571. goto IL_00f4;
  36572. }
  36573. IL_00bc:
  36574. {
  36575. float L_14 = __this->___m32_11;
  36576. V_2 = L_14;
  36577. goto IL_00f4;
  36578. }
  36579. IL_00c5:
  36580. {
  36581. float L_15 = __this->___m03_12;
  36582. V_2 = L_15;
  36583. goto IL_00f4;
  36584. }
  36585. IL_00ce:
  36586. {
  36587. float L_16 = __this->___m13_13;
  36588. V_2 = L_16;
  36589. goto IL_00f4;
  36590. }
  36591. IL_00d7:
  36592. {
  36593. float L_17 = __this->___m23_14;
  36594. V_2 = L_17;
  36595. goto IL_00f4;
  36596. }
  36597. IL_00e0:
  36598. {
  36599. float L_18 = __this->___m33_15;
  36600. V_2 = L_18;
  36601. goto IL_00f4;
  36602. }
  36603. IL_00e9:
  36604. {
  36605. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  36606. NullCheck(L_19);
  36607. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8)), NULL);
  36608. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_RuntimeMethod_var)));
  36609. }
  36610. IL_00f4:
  36611. {
  36612. float L_20 = V_2;
  36613. return L_20;
  36614. }
  36615. }
  36616. IL2CPP_EXTERN_C float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  36617. {
  36618. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36619. int32_t _offset = 1;
  36620. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36621. float _returnValue;
  36622. _returnValue = Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A(_thisAdjusted, ___0_index, method);
  36623. return _returnValue;
  36624. }
  36625. // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
  36626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  36627. {
  36628. int32_t V_0 = 0;
  36629. int32_t V_1 = 0;
  36630. {
  36631. int32_t L_0 = ___0_index;
  36632. V_1 = L_0;
  36633. int32_t L_1 = V_1;
  36634. V_0 = L_1;
  36635. int32_t L_2 = V_0;
  36636. switch (L_2)
  36637. {
  36638. case 0:
  36639. {
  36640. goto IL_0050;
  36641. }
  36642. case 1:
  36643. {
  36644. goto IL_005c;
  36645. }
  36646. case 2:
  36647. {
  36648. goto IL_0068;
  36649. }
  36650. case 3:
  36651. {
  36652. goto IL_0074;
  36653. }
  36654. case 4:
  36655. {
  36656. goto IL_007d;
  36657. }
  36658. case 5:
  36659. {
  36660. goto IL_0086;
  36661. }
  36662. case 6:
  36663. {
  36664. goto IL_008f;
  36665. }
  36666. case 7:
  36667. {
  36668. goto IL_0098;
  36669. }
  36670. case 8:
  36671. {
  36672. goto IL_00a1;
  36673. }
  36674. case 9:
  36675. {
  36676. goto IL_00aa;
  36677. }
  36678. case 10:
  36679. {
  36680. goto IL_00b3;
  36681. }
  36682. case 11:
  36683. {
  36684. goto IL_00bc;
  36685. }
  36686. case 12:
  36687. {
  36688. goto IL_00c5;
  36689. }
  36690. case 13:
  36691. {
  36692. goto IL_00ce;
  36693. }
  36694. case 14:
  36695. {
  36696. goto IL_00d7;
  36697. }
  36698. case 15:
  36699. {
  36700. goto IL_00e0;
  36701. }
  36702. }
  36703. }
  36704. {
  36705. goto IL_00e9;
  36706. }
  36707. IL_0050:
  36708. {
  36709. float L_3 = ___1_value;
  36710. __this->___m00_0 = L_3;
  36711. goto IL_00f4;
  36712. }
  36713. IL_005c:
  36714. {
  36715. float L_4 = ___1_value;
  36716. __this->___m10_1 = L_4;
  36717. goto IL_00f4;
  36718. }
  36719. IL_0068:
  36720. {
  36721. float L_5 = ___1_value;
  36722. __this->___m20_2 = L_5;
  36723. goto IL_00f4;
  36724. }
  36725. IL_0074:
  36726. {
  36727. float L_6 = ___1_value;
  36728. __this->___m30_3 = L_6;
  36729. goto IL_00f4;
  36730. }
  36731. IL_007d:
  36732. {
  36733. float L_7 = ___1_value;
  36734. __this->___m01_4 = L_7;
  36735. goto IL_00f4;
  36736. }
  36737. IL_0086:
  36738. {
  36739. float L_8 = ___1_value;
  36740. __this->___m11_5 = L_8;
  36741. goto IL_00f4;
  36742. }
  36743. IL_008f:
  36744. {
  36745. float L_9 = ___1_value;
  36746. __this->___m21_6 = L_9;
  36747. goto IL_00f4;
  36748. }
  36749. IL_0098:
  36750. {
  36751. float L_10 = ___1_value;
  36752. __this->___m31_7 = L_10;
  36753. goto IL_00f4;
  36754. }
  36755. IL_00a1:
  36756. {
  36757. float L_11 = ___1_value;
  36758. __this->___m02_8 = L_11;
  36759. goto IL_00f4;
  36760. }
  36761. IL_00aa:
  36762. {
  36763. float L_12 = ___1_value;
  36764. __this->___m12_9 = L_12;
  36765. goto IL_00f4;
  36766. }
  36767. IL_00b3:
  36768. {
  36769. float L_13 = ___1_value;
  36770. __this->___m22_10 = L_13;
  36771. goto IL_00f4;
  36772. }
  36773. IL_00bc:
  36774. {
  36775. float L_14 = ___1_value;
  36776. __this->___m32_11 = L_14;
  36777. goto IL_00f4;
  36778. }
  36779. IL_00c5:
  36780. {
  36781. float L_15 = ___1_value;
  36782. __this->___m03_12 = L_15;
  36783. goto IL_00f4;
  36784. }
  36785. IL_00ce:
  36786. {
  36787. float L_16 = ___1_value;
  36788. __this->___m13_13 = L_16;
  36789. goto IL_00f4;
  36790. }
  36791. IL_00d7:
  36792. {
  36793. float L_17 = ___1_value;
  36794. __this->___m23_14 = L_17;
  36795. goto IL_00f4;
  36796. }
  36797. IL_00e0:
  36798. {
  36799. float L_18 = ___1_value;
  36800. __this->___m33_15 = L_18;
  36801. goto IL_00f4;
  36802. }
  36803. IL_00e9:
  36804. {
  36805. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  36806. NullCheck(L_19);
  36807. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8)), NULL);
  36808. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_RuntimeMethod_var)));
  36809. }
  36810. IL_00f4:
  36811. {
  36812. return;
  36813. }
  36814. }
  36815. IL2CPP_EXTERN_C void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  36816. {
  36817. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36818. int32_t _offset = 1;
  36819. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36820. Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0(_thisAdjusted, ___0_index, ___1_value, method);
  36821. }
  36822. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  36823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  36824. {
  36825. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  36826. memset((&V_0), 0, sizeof(V_0));
  36827. int32_t V_1 = 0;
  36828. {
  36829. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  36830. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  36831. V_0 = L_0;
  36832. int32_t L_1;
  36833. L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  36834. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  36835. L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  36836. V_0 = L_2;
  36837. int32_t L_3;
  36838. L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  36839. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  36840. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  36841. V_0 = L_4;
  36842. int32_t L_5;
  36843. L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  36844. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  36845. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  36846. V_0 = L_6;
  36847. int32_t L_7;
  36848. L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  36849. V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  36850. goto IL_0061;
  36851. }
  36852. IL_0061:
  36853. {
  36854. int32_t L_8 = V_1;
  36855. return L_8;
  36856. }
  36857. }
  36858. IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36859. {
  36860. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36861. int32_t _offset = 1;
  36862. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36863. int32_t _returnValue;
  36864. _returnValue = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(_thisAdjusted, method);
  36865. return _returnValue;
  36866. }
  36867. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  36868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  36869. {
  36870. static bool s_Il2CppMethodInitialized;
  36871. if (!s_Il2CppMethodInitialized)
  36872. {
  36873. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  36874. s_Il2CppMethodInitialized = true;
  36875. }
  36876. bool V_0 = false;
  36877. bool V_1 = false;
  36878. {
  36879. RuntimeObject* L_0 = ___0_other;
  36880. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  36881. bool L_1 = V_0;
  36882. if (!L_1)
  36883. {
  36884. goto IL_0015;
  36885. }
  36886. }
  36887. {
  36888. V_1 = (bool)0;
  36889. goto IL_0024;
  36890. }
  36891. IL_0015:
  36892. {
  36893. RuntimeObject* L_2 = ___0_other;
  36894. bool L_3;
  36895. L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL);
  36896. V_1 = L_3;
  36897. goto IL_0024;
  36898. }
  36899. IL_0024:
  36900. {
  36901. bool L_4 = V_1;
  36902. return L_4;
  36903. }
  36904. }
  36905. IL2CPP_EXTERN_C bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  36906. {
  36907. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36908. int32_t _offset = 1;
  36909. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36910. bool _returnValue;
  36911. _returnValue = Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline(_thisAdjusted, ___0_other, method);
  36912. return _returnValue;
  36913. }
  36914. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  36915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
  36916. {
  36917. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  36918. memset((&V_0), 0, sizeof(V_0));
  36919. bool V_1 = false;
  36920. int32_t G_B5_0 = 0;
  36921. {
  36922. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  36923. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  36924. V_0 = L_0;
  36925. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  36926. L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 0, NULL);
  36927. bool L_2;
  36928. L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
  36929. if (!L_2)
  36930. {
  36931. goto IL_0065;
  36932. }
  36933. }
  36934. {
  36935. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  36936. L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  36937. V_0 = L_3;
  36938. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  36939. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 1, NULL);
  36940. bool L_5;
  36941. L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
  36942. if (!L_5)
  36943. {
  36944. goto IL_0065;
  36945. }
  36946. }
  36947. {
  36948. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  36949. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  36950. V_0 = L_6;
  36951. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  36952. L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 2, NULL);
  36953. bool L_8;
  36954. L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
  36955. if (!L_8)
  36956. {
  36957. goto IL_0065;
  36958. }
  36959. }
  36960. {
  36961. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
  36962. L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  36963. V_0 = L_9;
  36964. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
  36965. L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 3, NULL);
  36966. bool L_11;
  36967. L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
  36968. G_B5_0 = ((int32_t)(L_11));
  36969. goto IL_0066;
  36970. }
  36971. IL_0065:
  36972. {
  36973. G_B5_0 = 0;
  36974. }
  36975. IL_0066:
  36976. {
  36977. V_1 = (bool)G_B5_0;
  36978. goto IL_0069;
  36979. }
  36980. IL_0069:
  36981. {
  36982. bool L_12 = V_1;
  36983. return L_12;
  36984. }
  36985. }
  36986. IL2CPP_EXTERN_C bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
  36987. {
  36988. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36989. int32_t _offset = 1;
  36990. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36991. bool _returnValue;
  36992. _returnValue = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(_thisAdjusted, ___0_other, method);
  36993. return _returnValue;
  36994. }
  36995. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
  36996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_op_Multiply_m75E91775655DCA8DFC8EDE0AB787285BB3935162 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_lhs, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_rhs, const RuntimeMethod* method)
  36997. {
  36998. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  36999. memset((&V_0), 0, sizeof(V_0));
  37000. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1;
  37001. memset((&V_1), 0, sizeof(V_1));
  37002. {
  37003. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_lhs;
  37004. float L_1 = L_0.___m00_0;
  37005. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___1_rhs;
  37006. float L_3 = L_2.___m00_0;
  37007. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = ___0_lhs;
  37008. float L_5 = L_4.___m01_4;
  37009. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = ___1_rhs;
  37010. float L_7 = L_6.___m10_1;
  37011. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___0_lhs;
  37012. float L_9 = L_8.___m02_8;
  37013. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_10 = ___1_rhs;
  37014. float L_11 = L_10.___m20_2;
  37015. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12 = ___0_lhs;
  37016. float L_13 = L_12.___m03_12;
  37017. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_14 = ___1_rhs;
  37018. float L_15 = L_14.___m30_3;
  37019. (&V_0)->___m00_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
  37020. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = ___0_lhs;
  37021. float L_17 = L_16.___m00_0;
  37022. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_18 = ___1_rhs;
  37023. float L_19 = L_18.___m01_4;
  37024. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20 = ___0_lhs;
  37025. float L_21 = L_20.___m01_4;
  37026. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_22 = ___1_rhs;
  37027. float L_23 = L_22.___m11_5;
  37028. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24 = ___0_lhs;
  37029. float L_25 = L_24.___m02_8;
  37030. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_26 = ___1_rhs;
  37031. float L_27 = L_26.___m21_6;
  37032. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_28 = ___0_lhs;
  37033. float L_29 = L_28.___m03_12;
  37034. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_30 = ___1_rhs;
  37035. float L_31 = L_30.___m31_7;
  37036. (&V_0)->___m01_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31))));
  37037. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_32 = ___0_lhs;
  37038. float L_33 = L_32.___m00_0;
  37039. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_34 = ___1_rhs;
  37040. float L_35 = L_34.___m02_8;
  37041. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_36 = ___0_lhs;
  37042. float L_37 = L_36.___m01_4;
  37043. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_38 = ___1_rhs;
  37044. float L_39 = L_38.___m12_9;
  37045. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40 = ___0_lhs;
  37046. float L_41 = L_40.___m02_8;
  37047. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_42 = ___1_rhs;
  37048. float L_43 = L_42.___m22_10;
  37049. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_44 = ___0_lhs;
  37050. float L_45 = L_44.___m03_12;
  37051. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_46 = ___1_rhs;
  37052. float L_47 = L_46.___m32_11;
  37053. (&V_0)->___m02_8 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47))));
  37054. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_48 = ___0_lhs;
  37055. float L_49 = L_48.___m00_0;
  37056. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_50 = ___1_rhs;
  37057. float L_51 = L_50.___m03_12;
  37058. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_52 = ___0_lhs;
  37059. float L_53 = L_52.___m01_4;
  37060. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_54 = ___1_rhs;
  37061. float L_55 = L_54.___m13_13;
  37062. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_56 = ___0_lhs;
  37063. float L_57 = L_56.___m02_8;
  37064. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_58 = ___1_rhs;
  37065. float L_59 = L_58.___m23_14;
  37066. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_60 = ___0_lhs;
  37067. float L_61 = L_60.___m03_12;
  37068. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_62 = ___1_rhs;
  37069. float L_63 = L_62.___m33_15;
  37070. (&V_0)->___m03_12 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63))));
  37071. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_64 = ___0_lhs;
  37072. float L_65 = L_64.___m10_1;
  37073. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_66 = ___1_rhs;
  37074. float L_67 = L_66.___m00_0;
  37075. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_68 = ___0_lhs;
  37076. float L_69 = L_68.___m11_5;
  37077. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_70 = ___1_rhs;
  37078. float L_71 = L_70.___m10_1;
  37079. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_72 = ___0_lhs;
  37080. float L_73 = L_72.___m12_9;
  37081. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_74 = ___1_rhs;
  37082. float L_75 = L_74.___m20_2;
  37083. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_76 = ___0_lhs;
  37084. float L_77 = L_76.___m13_13;
  37085. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_78 = ___1_rhs;
  37086. float L_79 = L_78.___m30_3;
  37087. (&V_0)->___m10_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_65, L_67)), ((float)il2cpp_codegen_multiply(L_69, L_71)))), ((float)il2cpp_codegen_multiply(L_73, L_75)))), ((float)il2cpp_codegen_multiply(L_77, L_79))));
  37088. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_80 = ___0_lhs;
  37089. float L_81 = L_80.___m10_1;
  37090. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_82 = ___1_rhs;
  37091. float L_83 = L_82.___m01_4;
  37092. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_84 = ___0_lhs;
  37093. float L_85 = L_84.___m11_5;
  37094. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_86 = ___1_rhs;
  37095. float L_87 = L_86.___m11_5;
  37096. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_88 = ___0_lhs;
  37097. float L_89 = L_88.___m12_9;
  37098. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_90 = ___1_rhs;
  37099. float L_91 = L_90.___m21_6;
  37100. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_92 = ___0_lhs;
  37101. float L_93 = L_92.___m13_13;
  37102. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_94 = ___1_rhs;
  37103. float L_95 = L_94.___m31_7;
  37104. (&V_0)->___m11_5 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_81, L_83)), ((float)il2cpp_codegen_multiply(L_85, L_87)))), ((float)il2cpp_codegen_multiply(L_89, L_91)))), ((float)il2cpp_codegen_multiply(L_93, L_95))));
  37105. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_96 = ___0_lhs;
  37106. float L_97 = L_96.___m10_1;
  37107. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_98 = ___1_rhs;
  37108. float L_99 = L_98.___m02_8;
  37109. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_100 = ___0_lhs;
  37110. float L_101 = L_100.___m11_5;
  37111. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_102 = ___1_rhs;
  37112. float L_103 = L_102.___m12_9;
  37113. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_104 = ___0_lhs;
  37114. float L_105 = L_104.___m12_9;
  37115. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_106 = ___1_rhs;
  37116. float L_107 = L_106.___m22_10;
  37117. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_108 = ___0_lhs;
  37118. float L_109 = L_108.___m13_13;
  37119. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_110 = ___1_rhs;
  37120. float L_111 = L_110.___m32_11;
  37121. (&V_0)->___m12_9 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_97, L_99)), ((float)il2cpp_codegen_multiply(L_101, L_103)))), ((float)il2cpp_codegen_multiply(L_105, L_107)))), ((float)il2cpp_codegen_multiply(L_109, L_111))));
  37122. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_112 = ___0_lhs;
  37123. float L_113 = L_112.___m10_1;
  37124. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_114 = ___1_rhs;
  37125. float L_115 = L_114.___m03_12;
  37126. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_116 = ___0_lhs;
  37127. float L_117 = L_116.___m11_5;
  37128. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_118 = ___1_rhs;
  37129. float L_119 = L_118.___m13_13;
  37130. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_120 = ___0_lhs;
  37131. float L_121 = L_120.___m12_9;
  37132. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_122 = ___1_rhs;
  37133. float L_123 = L_122.___m23_14;
  37134. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_124 = ___0_lhs;
  37135. float L_125 = L_124.___m13_13;
  37136. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_126 = ___1_rhs;
  37137. float L_127 = L_126.___m33_15;
  37138. (&V_0)->___m13_13 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_113, L_115)), ((float)il2cpp_codegen_multiply(L_117, L_119)))), ((float)il2cpp_codegen_multiply(L_121, L_123)))), ((float)il2cpp_codegen_multiply(L_125, L_127))));
  37139. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_128 = ___0_lhs;
  37140. float L_129 = L_128.___m20_2;
  37141. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_130 = ___1_rhs;
  37142. float L_131 = L_130.___m00_0;
  37143. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_132 = ___0_lhs;
  37144. float L_133 = L_132.___m21_6;
  37145. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_134 = ___1_rhs;
  37146. float L_135 = L_134.___m10_1;
  37147. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_136 = ___0_lhs;
  37148. float L_137 = L_136.___m22_10;
  37149. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_138 = ___1_rhs;
  37150. float L_139 = L_138.___m20_2;
  37151. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_140 = ___0_lhs;
  37152. float L_141 = L_140.___m23_14;
  37153. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_142 = ___1_rhs;
  37154. float L_143 = L_142.___m30_3;
  37155. (&V_0)->___m20_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_129, L_131)), ((float)il2cpp_codegen_multiply(L_133, L_135)))), ((float)il2cpp_codegen_multiply(L_137, L_139)))), ((float)il2cpp_codegen_multiply(L_141, L_143))));
  37156. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_144 = ___0_lhs;
  37157. float L_145 = L_144.___m20_2;
  37158. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_146 = ___1_rhs;
  37159. float L_147 = L_146.___m01_4;
  37160. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_148 = ___0_lhs;
  37161. float L_149 = L_148.___m21_6;
  37162. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_150 = ___1_rhs;
  37163. float L_151 = L_150.___m11_5;
  37164. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_152 = ___0_lhs;
  37165. float L_153 = L_152.___m22_10;
  37166. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_154 = ___1_rhs;
  37167. float L_155 = L_154.___m21_6;
  37168. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_156 = ___0_lhs;
  37169. float L_157 = L_156.___m23_14;
  37170. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_158 = ___1_rhs;
  37171. float L_159 = L_158.___m31_7;
  37172. (&V_0)->___m21_6 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_145, L_147)), ((float)il2cpp_codegen_multiply(L_149, L_151)))), ((float)il2cpp_codegen_multiply(L_153, L_155)))), ((float)il2cpp_codegen_multiply(L_157, L_159))));
  37173. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_160 = ___0_lhs;
  37174. float L_161 = L_160.___m20_2;
  37175. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_162 = ___1_rhs;
  37176. float L_163 = L_162.___m02_8;
  37177. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_164 = ___0_lhs;
  37178. float L_165 = L_164.___m21_6;
  37179. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_166 = ___1_rhs;
  37180. float L_167 = L_166.___m12_9;
  37181. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_168 = ___0_lhs;
  37182. float L_169 = L_168.___m22_10;
  37183. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_170 = ___1_rhs;
  37184. float L_171 = L_170.___m22_10;
  37185. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_172 = ___0_lhs;
  37186. float L_173 = L_172.___m23_14;
  37187. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_174 = ___1_rhs;
  37188. float L_175 = L_174.___m32_11;
  37189. (&V_0)->___m22_10 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_161, L_163)), ((float)il2cpp_codegen_multiply(L_165, L_167)))), ((float)il2cpp_codegen_multiply(L_169, L_171)))), ((float)il2cpp_codegen_multiply(L_173, L_175))));
  37190. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_176 = ___0_lhs;
  37191. float L_177 = L_176.___m20_2;
  37192. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_178 = ___1_rhs;
  37193. float L_179 = L_178.___m03_12;
  37194. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_180 = ___0_lhs;
  37195. float L_181 = L_180.___m21_6;
  37196. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_182 = ___1_rhs;
  37197. float L_183 = L_182.___m13_13;
  37198. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_184 = ___0_lhs;
  37199. float L_185 = L_184.___m22_10;
  37200. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_186 = ___1_rhs;
  37201. float L_187 = L_186.___m23_14;
  37202. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_188 = ___0_lhs;
  37203. float L_189 = L_188.___m23_14;
  37204. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_190 = ___1_rhs;
  37205. float L_191 = L_190.___m33_15;
  37206. (&V_0)->___m23_14 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_177, L_179)), ((float)il2cpp_codegen_multiply(L_181, L_183)))), ((float)il2cpp_codegen_multiply(L_185, L_187)))), ((float)il2cpp_codegen_multiply(L_189, L_191))));
  37207. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_192 = ___0_lhs;
  37208. float L_193 = L_192.___m30_3;
  37209. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_194 = ___1_rhs;
  37210. float L_195 = L_194.___m00_0;
  37211. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_196 = ___0_lhs;
  37212. float L_197 = L_196.___m31_7;
  37213. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_198 = ___1_rhs;
  37214. float L_199 = L_198.___m10_1;
  37215. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_200 = ___0_lhs;
  37216. float L_201 = L_200.___m32_11;
  37217. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_202 = ___1_rhs;
  37218. float L_203 = L_202.___m20_2;
  37219. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_204 = ___0_lhs;
  37220. float L_205 = L_204.___m33_15;
  37221. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_206 = ___1_rhs;
  37222. float L_207 = L_206.___m30_3;
  37223. (&V_0)->___m30_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_193, L_195)), ((float)il2cpp_codegen_multiply(L_197, L_199)))), ((float)il2cpp_codegen_multiply(L_201, L_203)))), ((float)il2cpp_codegen_multiply(L_205, L_207))));
  37224. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_208 = ___0_lhs;
  37225. float L_209 = L_208.___m30_3;
  37226. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_210 = ___1_rhs;
  37227. float L_211 = L_210.___m01_4;
  37228. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_212 = ___0_lhs;
  37229. float L_213 = L_212.___m31_7;
  37230. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_214 = ___1_rhs;
  37231. float L_215 = L_214.___m11_5;
  37232. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_216 = ___0_lhs;
  37233. float L_217 = L_216.___m32_11;
  37234. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_218 = ___1_rhs;
  37235. float L_219 = L_218.___m21_6;
  37236. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_220 = ___0_lhs;
  37237. float L_221 = L_220.___m33_15;
  37238. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_222 = ___1_rhs;
  37239. float L_223 = L_222.___m31_7;
  37240. (&V_0)->___m31_7 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_209, L_211)), ((float)il2cpp_codegen_multiply(L_213, L_215)))), ((float)il2cpp_codegen_multiply(L_217, L_219)))), ((float)il2cpp_codegen_multiply(L_221, L_223))));
  37241. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_224 = ___0_lhs;
  37242. float L_225 = L_224.___m30_3;
  37243. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_226 = ___1_rhs;
  37244. float L_227 = L_226.___m02_8;
  37245. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_228 = ___0_lhs;
  37246. float L_229 = L_228.___m31_7;
  37247. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_230 = ___1_rhs;
  37248. float L_231 = L_230.___m12_9;
  37249. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_232 = ___0_lhs;
  37250. float L_233 = L_232.___m32_11;
  37251. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_234 = ___1_rhs;
  37252. float L_235 = L_234.___m22_10;
  37253. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_236 = ___0_lhs;
  37254. float L_237 = L_236.___m33_15;
  37255. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_238 = ___1_rhs;
  37256. float L_239 = L_238.___m32_11;
  37257. (&V_0)->___m32_11 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_225, L_227)), ((float)il2cpp_codegen_multiply(L_229, L_231)))), ((float)il2cpp_codegen_multiply(L_233, L_235)))), ((float)il2cpp_codegen_multiply(L_237, L_239))));
  37258. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_240 = ___0_lhs;
  37259. float L_241 = L_240.___m30_3;
  37260. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_242 = ___1_rhs;
  37261. float L_243 = L_242.___m03_12;
  37262. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_244 = ___0_lhs;
  37263. float L_245 = L_244.___m31_7;
  37264. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_246 = ___1_rhs;
  37265. float L_247 = L_246.___m13_13;
  37266. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_248 = ___0_lhs;
  37267. float L_249 = L_248.___m32_11;
  37268. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_250 = ___1_rhs;
  37269. float L_251 = L_250.___m23_14;
  37270. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_252 = ___0_lhs;
  37271. float L_253 = L_252.___m33_15;
  37272. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_254 = ___1_rhs;
  37273. float L_255 = L_254.___m33_15;
  37274. (&V_0)->___m33_15 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_241, L_243)), ((float)il2cpp_codegen_multiply(L_245, L_247)))), ((float)il2cpp_codegen_multiply(L_249, L_251)))), ((float)il2cpp_codegen_multiply(L_253, L_255))));
  37275. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_256 = V_0;
  37276. V_1 = L_256;
  37277. goto IL_03e5;
  37278. }
  37279. IL_03e5:
  37280. {
  37281. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_257 = V_1;
  37282. return L_257;
  37283. }
  37284. }
  37285. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  37286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
  37287. {
  37288. int32_t V_0 = 0;
  37289. int32_t V_1 = 0;
  37290. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
  37291. memset((&V_2), 0, sizeof(V_2));
  37292. {
  37293. int32_t L_0 = ___0_index;
  37294. V_1 = L_0;
  37295. int32_t L_1 = V_1;
  37296. V_0 = L_1;
  37297. int32_t L_2 = V_0;
  37298. switch (L_2)
  37299. {
  37300. case 0:
  37301. {
  37302. goto IL_0020;
  37303. }
  37304. case 1:
  37305. {
  37306. goto IL_0040;
  37307. }
  37308. case 2:
  37309. {
  37310. goto IL_0060;
  37311. }
  37312. case 3:
  37313. {
  37314. goto IL_0080;
  37315. }
  37316. }
  37317. }
  37318. {
  37319. goto IL_00a0;
  37320. }
  37321. IL_0020:
  37322. {
  37323. float L_3 = __this->___m00_0;
  37324. float L_4 = __this->___m10_1;
  37325. float L_5 = __this->___m20_2;
  37326. float L_6 = __this->___m30_3;
  37327. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  37328. memset((&L_7), 0, sizeof(L_7));
  37329. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  37330. V_2 = L_7;
  37331. goto IL_00ab;
  37332. }
  37333. IL_0040:
  37334. {
  37335. float L_8 = __this->___m01_4;
  37336. float L_9 = __this->___m11_5;
  37337. float L_10 = __this->___m21_6;
  37338. float L_11 = __this->___m31_7;
  37339. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
  37340. memset((&L_12), 0, sizeof(L_12));
  37341. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  37342. V_2 = L_12;
  37343. goto IL_00ab;
  37344. }
  37345. IL_0060:
  37346. {
  37347. float L_13 = __this->___m02_8;
  37348. float L_14 = __this->___m12_9;
  37349. float L_15 = __this->___m22_10;
  37350. float L_16 = __this->___m32_11;
  37351. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
  37352. memset((&L_17), 0, sizeof(L_17));
  37353. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  37354. V_2 = L_17;
  37355. goto IL_00ab;
  37356. }
  37357. IL_0080:
  37358. {
  37359. float L_18 = __this->___m03_12;
  37360. float L_19 = __this->___m13_13;
  37361. float L_20 = __this->___m23_14;
  37362. float L_21 = __this->___m33_15;
  37363. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
  37364. memset((&L_22), 0, sizeof(L_22));
  37365. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
  37366. V_2 = L_22;
  37367. goto IL_00ab;
  37368. }
  37369. IL_00a0:
  37370. {
  37371. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  37372. NullCheck(L_23);
  37373. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6FC8A3409851599FCC995B0B63300CE4AA4839CD)), NULL);
  37374. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_RuntimeMethod_var)));
  37375. }
  37376. IL_00ab:
  37377. {
  37378. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
  37379. return L_24;
  37380. }
  37381. }
  37382. IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  37383. {
  37384. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37385. int32_t _offset = 1;
  37386. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37387. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
  37388. _returnValue = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(_thisAdjusted, ___0_index, method);
  37389. return _returnValue;
  37390. }
  37391. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
  37392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
  37393. {
  37394. int32_t V_0 = 0;
  37395. int32_t V_1 = 0;
  37396. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
  37397. memset((&V_2), 0, sizeof(V_2));
  37398. {
  37399. int32_t L_0 = ___0_index;
  37400. V_1 = L_0;
  37401. int32_t L_1 = V_1;
  37402. V_0 = L_1;
  37403. int32_t L_2 = V_0;
  37404. switch (L_2)
  37405. {
  37406. case 0:
  37407. {
  37408. goto IL_0020;
  37409. }
  37410. case 1:
  37411. {
  37412. goto IL_0040;
  37413. }
  37414. case 2:
  37415. {
  37416. goto IL_0060;
  37417. }
  37418. case 3:
  37419. {
  37420. goto IL_0080;
  37421. }
  37422. }
  37423. }
  37424. {
  37425. goto IL_00a0;
  37426. }
  37427. IL_0020:
  37428. {
  37429. float L_3 = __this->___m00_0;
  37430. float L_4 = __this->___m01_4;
  37431. float L_5 = __this->___m02_8;
  37432. float L_6 = __this->___m03_12;
  37433. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  37434. memset((&L_7), 0, sizeof(L_7));
  37435. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  37436. V_2 = L_7;
  37437. goto IL_00ab;
  37438. }
  37439. IL_0040:
  37440. {
  37441. float L_8 = __this->___m10_1;
  37442. float L_9 = __this->___m11_5;
  37443. float L_10 = __this->___m12_9;
  37444. float L_11 = __this->___m13_13;
  37445. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
  37446. memset((&L_12), 0, sizeof(L_12));
  37447. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  37448. V_2 = L_12;
  37449. goto IL_00ab;
  37450. }
  37451. IL_0060:
  37452. {
  37453. float L_13 = __this->___m20_2;
  37454. float L_14 = __this->___m21_6;
  37455. float L_15 = __this->___m22_10;
  37456. float L_16 = __this->___m23_14;
  37457. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
  37458. memset((&L_17), 0, sizeof(L_17));
  37459. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  37460. V_2 = L_17;
  37461. goto IL_00ab;
  37462. }
  37463. IL_0080:
  37464. {
  37465. float L_18 = __this->___m30_3;
  37466. float L_19 = __this->___m31_7;
  37467. float L_20 = __this->___m32_11;
  37468. float L_21 = __this->___m33_15;
  37469. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
  37470. memset((&L_22), 0, sizeof(L_22));
  37471. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
  37472. V_2 = L_22;
  37473. goto IL_00ab;
  37474. }
  37475. IL_00a0:
  37476. {
  37477. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  37478. NullCheck(L_23);
  37479. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6A2DE8ED7A86D2EA314226B4DF25C76A5E6A700)), NULL);
  37480. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_RuntimeMethod_var)));
  37481. }
  37482. IL_00ab:
  37483. {
  37484. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
  37485. return L_24;
  37486. }
  37487. }
  37488. IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  37489. {
  37490. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37491. int32_t _offset = 1;
  37492. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37493. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
  37494. _returnValue = Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F(_thisAdjusted, ___0_index, method);
  37495. return _returnValue;
  37496. }
  37497. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  37498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37499. {
  37500. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  37501. memset((&V_0), 0, sizeof(V_0));
  37502. float V_1 = 0.0f;
  37503. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  37504. memset((&V_2), 0, sizeof(V_2));
  37505. {
  37506. float L_0 = __this->___m00_0;
  37507. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
  37508. float L_2 = L_1.___x_2;
  37509. float L_3 = __this->___m01_4;
  37510. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
  37511. float L_5 = L_4.___y_3;
  37512. float L_6 = __this->___m02_8;
  37513. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_point;
  37514. float L_8 = L_7.___z_4;
  37515. float L_9 = __this->___m03_12;
  37516. (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9));
  37517. float L_10 = __this->___m10_1;
  37518. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_point;
  37519. float L_12 = L_11.___x_2;
  37520. float L_13 = __this->___m11_5;
  37521. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_point;
  37522. float L_15 = L_14.___y_3;
  37523. float L_16 = __this->___m12_9;
  37524. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___0_point;
  37525. float L_18 = L_17.___z_4;
  37526. float L_19 = __this->___m13_13;
  37527. (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19));
  37528. float L_20 = __this->___m20_2;
  37529. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___0_point;
  37530. float L_22 = L_21.___x_2;
  37531. float L_23 = __this->___m21_6;
  37532. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___0_point;
  37533. float L_25 = L_24.___y_3;
  37534. float L_26 = __this->___m22_10;
  37535. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_point;
  37536. float L_28 = L_27.___z_4;
  37537. float L_29 = __this->___m23_14;
  37538. (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29));
  37539. float L_30 = __this->___m30_3;
  37540. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = ___0_point;
  37541. float L_32 = L_31.___x_2;
  37542. float L_33 = __this->___m31_7;
  37543. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = ___0_point;
  37544. float L_35 = L_34.___y_3;
  37545. float L_36 = __this->___m32_11;
  37546. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = ___0_point;
  37547. float L_38 = L_37.___z_4;
  37548. float L_39 = __this->___m33_15;
  37549. V_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_30, L_32)), ((float)il2cpp_codegen_multiply(L_33, L_35)))), ((float)il2cpp_codegen_multiply(L_36, L_38)))), L_39));
  37550. float L_40 = V_1;
  37551. V_1 = ((float)((1.0f)/L_40));
  37552. float* L_41 = (&(&V_0)->___x_2);
  37553. float* L_42 = L_41;
  37554. float L_43 = *((float*)L_42);
  37555. float L_44 = V_1;
  37556. *((float*)L_42) = (float)((float)il2cpp_codegen_multiply(L_43, L_44));
  37557. float* L_45 = (&(&V_0)->___y_3);
  37558. float* L_46 = L_45;
  37559. float L_47 = *((float*)L_46);
  37560. float L_48 = V_1;
  37561. *((float*)L_46) = (float)((float)il2cpp_codegen_multiply(L_47, L_48));
  37562. float* L_49 = (&(&V_0)->___z_4);
  37563. float* L_50 = L_49;
  37564. float L_51 = *((float*)L_50);
  37565. float L_52 = V_1;
  37566. *((float*)L_50) = (float)((float)il2cpp_codegen_multiply(L_51, L_52));
  37567. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_53 = V_0;
  37568. V_2 = L_53;
  37569. goto IL_0107;
  37570. }
  37571. IL_0107:
  37572. {
  37573. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = V_2;
  37574. return L_54;
  37575. }
  37576. }
  37577. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37578. {
  37579. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37580. int32_t _offset = 1;
  37581. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37582. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  37583. _returnValue = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E(_thisAdjusted, ___0_point, method);
  37584. return _returnValue;
  37585. }
  37586. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  37587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37588. {
  37589. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  37590. memset((&V_0), 0, sizeof(V_0));
  37591. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
  37592. memset((&V_1), 0, sizeof(V_1));
  37593. {
  37594. float L_0 = __this->___m00_0;
  37595. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
  37596. float L_2 = L_1.___x_2;
  37597. float L_3 = __this->___m01_4;
  37598. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
  37599. float L_5 = L_4.___y_3;
  37600. float L_6 = __this->___m02_8;
  37601. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_point;
  37602. float L_8 = L_7.___z_4;
  37603. float L_9 = __this->___m03_12;
  37604. (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9));
  37605. float L_10 = __this->___m10_1;
  37606. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_point;
  37607. float L_12 = L_11.___x_2;
  37608. float L_13 = __this->___m11_5;
  37609. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_point;
  37610. float L_15 = L_14.___y_3;
  37611. float L_16 = __this->___m12_9;
  37612. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___0_point;
  37613. float L_18 = L_17.___z_4;
  37614. float L_19 = __this->___m13_13;
  37615. (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19));
  37616. float L_20 = __this->___m20_2;
  37617. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___0_point;
  37618. float L_22 = L_21.___x_2;
  37619. float L_23 = __this->___m21_6;
  37620. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___0_point;
  37621. float L_25 = L_24.___y_3;
  37622. float L_26 = __this->___m22_10;
  37623. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_point;
  37624. float L_28 = L_27.___z_4;
  37625. float L_29 = __this->___m23_14;
  37626. (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29));
  37627. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = V_0;
  37628. V_1 = L_30;
  37629. goto IL_00aa;
  37630. }
  37631. IL_00aa:
  37632. {
  37633. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = V_1;
  37634. return L_31;
  37635. }
  37636. }
  37637. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37638. {
  37639. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37640. int32_t _offset = 1;
  37641. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37642. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  37643. _returnValue = Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814(_thisAdjusted, ___0_point, method);
  37644. return _returnValue;
  37645. }
  37646. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
  37647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  37648. {
  37649. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  37650. memset((&V_0), 0, sizeof(V_0));
  37651. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
  37652. memset((&V_1), 0, sizeof(V_1));
  37653. {
  37654. float L_0 = __this->___m00_0;
  37655. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_vector;
  37656. float L_2 = L_1.___x_2;
  37657. float L_3 = __this->___m01_4;
  37658. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
  37659. float L_5 = L_4.___y_3;
  37660. float L_6 = __this->___m02_8;
  37661. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_vector;
  37662. float L_8 = L_7.___z_4;
  37663. (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8))));
  37664. float L_9 = __this->___m10_1;
  37665. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
  37666. float L_11 = L_10.___x_2;
  37667. float L_12 = __this->___m11_5;
  37668. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_vector;
  37669. float L_14 = L_13.___y_3;
  37670. float L_15 = __this->___m12_9;
  37671. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_vector;
  37672. float L_17 = L_16.___z_4;
  37673. (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_12, L_14)))), ((float)il2cpp_codegen_multiply(L_15, L_17))));
  37674. float L_18 = __this->___m20_2;
  37675. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___0_vector;
  37676. float L_20 = L_19.___x_2;
  37677. float L_21 = __this->___m21_6;
  37678. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___0_vector;
  37679. float L_23 = L_22.___y_3;
  37680. float L_24 = __this->___m22_10;
  37681. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = ___0_vector;
  37682. float L_26 = L_25.___z_4;
  37683. (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_18, L_20)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_24, L_26))));
  37684. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = V_0;
  37685. V_1 = L_27;
  37686. goto IL_0095;
  37687. }
  37688. IL_0095:
  37689. {
  37690. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = V_1;
  37691. return L_28;
  37692. }
  37693. }
  37694. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  37695. {
  37696. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37697. int32_t _offset = 1;
  37698. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37699. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  37700. _returnValue = Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937(_thisAdjusted, ___0_vector, method);
  37701. return _returnValue;
  37702. }
  37703. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
  37704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56 (const RuntimeMethod* method)
  37705. {
  37706. static bool s_Il2CppMethodInitialized;
  37707. if (!s_Il2CppMethodInitialized)
  37708. {
  37709. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  37710. s_Il2CppMethodInitialized = true;
  37711. }
  37712. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  37713. memset((&V_0), 0, sizeof(V_0));
  37714. {
  37715. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17;
  37716. V_0 = L_0;
  37717. goto IL_0009;
  37718. }
  37719. IL_0009:
  37720. {
  37721. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
  37722. return L_1;
  37723. }
  37724. }
  37725. // System.String UnityEngine.Matrix4x4::ToString()
  37726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  37727. {
  37728. String_t* V_0 = NULL;
  37729. {
  37730. String_t* L_0;
  37731. L_0 = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  37732. V_0 = L_0;
  37733. goto IL_000c;
  37734. }
  37735. IL_000c:
  37736. {
  37737. String_t* L_1 = V_0;
  37738. return L_1;
  37739. }
  37740. }
  37741. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  37742. {
  37743. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37744. int32_t _offset = 1;
  37745. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37746. String_t* _returnValue;
  37747. _returnValue = Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86(_thisAdjusted, method);
  37748. return _returnValue;
  37749. }
  37750. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  37751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  37752. {
  37753. static bool s_Il2CppMethodInitialized;
  37754. if (!s_Il2CppMethodInitialized)
  37755. {
  37756. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  37757. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  37758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527);
  37759. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
  37760. s_Il2CppMethodInitialized = true;
  37761. }
  37762. bool V_0 = false;
  37763. bool V_1 = false;
  37764. String_t* V_2 = NULL;
  37765. {
  37766. String_t* L_0 = ___0_format;
  37767. bool L_1;
  37768. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  37769. V_0 = L_1;
  37770. bool L_2 = V_0;
  37771. if (!L_2)
  37772. {
  37773. goto IL_0012;
  37774. }
  37775. }
  37776. {
  37777. ___0_format = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
  37778. }
  37779. IL_0012:
  37780. {
  37781. RuntimeObject* L_3 = ___1_formatProvider;
  37782. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  37783. bool L_4 = V_1;
  37784. if (!L_4)
  37785. {
  37786. goto IL_0026;
  37787. }
  37788. }
  37789. {
  37790. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  37791. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  37792. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  37793. NullCheck(L_5);
  37794. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  37795. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  37796. ___1_formatProvider = L_6;
  37797. }
  37798. IL_0026:
  37799. {
  37800. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16));
  37801. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  37802. float* L_9 = (&__this->___m00_0);
  37803. String_t* L_10 = ___0_format;
  37804. RuntimeObject* L_11 = ___1_formatProvider;
  37805. String_t* L_12;
  37806. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  37807. NullCheck(L_8);
  37808. ArrayElementTypeCheck (L_8, L_12);
  37809. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  37810. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  37811. float* L_14 = (&__this->___m01_4);
  37812. String_t* L_15 = ___0_format;
  37813. RuntimeObject* L_16 = ___1_formatProvider;
  37814. String_t* L_17;
  37815. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  37816. NullCheck(L_13);
  37817. ArrayElementTypeCheck (L_13, L_17);
  37818. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  37819. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  37820. float* L_19 = (&__this->___m02_8);
  37821. String_t* L_20 = ___0_format;
  37822. RuntimeObject* L_21 = ___1_formatProvider;
  37823. String_t* L_22;
  37824. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
  37825. NullCheck(L_18);
  37826. ArrayElementTypeCheck (L_18, L_22);
  37827. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  37828. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
  37829. float* L_24 = (&__this->___m03_12);
  37830. String_t* L_25 = ___0_format;
  37831. RuntimeObject* L_26 = ___1_formatProvider;
  37832. String_t* L_27;
  37833. L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
  37834. NullCheck(L_23);
  37835. ArrayElementTypeCheck (L_23, L_27);
  37836. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
  37837. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_28 = L_23;
  37838. float* L_29 = (&__this->___m10_1);
  37839. String_t* L_30 = ___0_format;
  37840. RuntimeObject* L_31 = ___1_formatProvider;
  37841. String_t* L_32;
  37842. L_32 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_29, L_30, L_31, NULL);
  37843. NullCheck(L_28);
  37844. ArrayElementTypeCheck (L_28, L_32);
  37845. (L_28)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)L_32);
  37846. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_33 = L_28;
  37847. float* L_34 = (&__this->___m11_5);
  37848. String_t* L_35 = ___0_format;
  37849. RuntimeObject* L_36 = ___1_formatProvider;
  37850. String_t* L_37;
  37851. L_37 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_34, L_35, L_36, NULL);
  37852. NullCheck(L_33);
  37853. ArrayElementTypeCheck (L_33, L_37);
  37854. (L_33)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject*)L_37);
  37855. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_38 = L_33;
  37856. float* L_39 = (&__this->___m12_9);
  37857. String_t* L_40 = ___0_format;
  37858. RuntimeObject* L_41 = ___1_formatProvider;
  37859. String_t* L_42;
  37860. L_42 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_39, L_40, L_41, NULL);
  37861. NullCheck(L_38);
  37862. ArrayElementTypeCheck (L_38, L_42);
  37863. (L_38)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject*)L_42);
  37864. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_43 = L_38;
  37865. float* L_44 = (&__this->___m13_13);
  37866. String_t* L_45 = ___0_format;
  37867. RuntimeObject* L_46 = ___1_formatProvider;
  37868. String_t* L_47;
  37869. L_47 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_44, L_45, L_46, NULL);
  37870. NullCheck(L_43);
  37871. ArrayElementTypeCheck (L_43, L_47);
  37872. (L_43)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject*)L_47);
  37873. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_48 = L_43;
  37874. float* L_49 = (&__this->___m20_2);
  37875. String_t* L_50 = ___0_format;
  37876. RuntimeObject* L_51 = ___1_formatProvider;
  37877. String_t* L_52;
  37878. L_52 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_49, L_50, L_51, NULL);
  37879. NullCheck(L_48);
  37880. ArrayElementTypeCheck (L_48, L_52);
  37881. (L_48)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject*)L_52);
  37882. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_53 = L_48;
  37883. float* L_54 = (&__this->___m21_6);
  37884. String_t* L_55 = ___0_format;
  37885. RuntimeObject* L_56 = ___1_formatProvider;
  37886. String_t* L_57;
  37887. L_57 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_54, L_55, L_56, NULL);
  37888. NullCheck(L_53);
  37889. ArrayElementTypeCheck (L_53, L_57);
  37890. (L_53)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject*)L_57);
  37891. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_58 = L_53;
  37892. float* L_59 = (&__this->___m22_10);
  37893. String_t* L_60 = ___0_format;
  37894. RuntimeObject* L_61 = ___1_formatProvider;
  37895. String_t* L_62;
  37896. L_62 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_59, L_60, L_61, NULL);
  37897. NullCheck(L_58);
  37898. ArrayElementTypeCheck (L_58, L_62);
  37899. (L_58)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject*)L_62);
  37900. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_63 = L_58;
  37901. float* L_64 = (&__this->___m23_14);
  37902. String_t* L_65 = ___0_format;
  37903. RuntimeObject* L_66 = ___1_formatProvider;
  37904. String_t* L_67;
  37905. L_67 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_64, L_65, L_66, NULL);
  37906. NullCheck(L_63);
  37907. ArrayElementTypeCheck (L_63, L_67);
  37908. (L_63)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject*)L_67);
  37909. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_68 = L_63;
  37910. float* L_69 = (&__this->___m30_3);
  37911. String_t* L_70 = ___0_format;
  37912. RuntimeObject* L_71 = ___1_formatProvider;
  37913. String_t* L_72;
  37914. L_72 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_69, L_70, L_71, NULL);
  37915. NullCheck(L_68);
  37916. ArrayElementTypeCheck (L_68, L_72);
  37917. (L_68)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject*)L_72);
  37918. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_73 = L_68;
  37919. float* L_74 = (&__this->___m31_7);
  37920. String_t* L_75 = ___0_format;
  37921. RuntimeObject* L_76 = ___1_formatProvider;
  37922. String_t* L_77;
  37923. L_77 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_74, L_75, L_76, NULL);
  37924. NullCheck(L_73);
  37925. ArrayElementTypeCheck (L_73, L_77);
  37926. (L_73)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject*)L_77);
  37927. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_78 = L_73;
  37928. float* L_79 = (&__this->___m32_11);
  37929. String_t* L_80 = ___0_format;
  37930. RuntimeObject* L_81 = ___1_formatProvider;
  37931. String_t* L_82;
  37932. L_82 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_79, L_80, L_81, NULL);
  37933. NullCheck(L_78);
  37934. ArrayElementTypeCheck (L_78, L_82);
  37935. (L_78)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject*)L_82);
  37936. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_83 = L_78;
  37937. float* L_84 = (&__this->___m33_15);
  37938. String_t* L_85 = ___0_format;
  37939. RuntimeObject* L_86 = ___1_formatProvider;
  37940. String_t* L_87;
  37941. L_87 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_84, L_85, L_86, NULL);
  37942. NullCheck(L_83);
  37943. ArrayElementTypeCheck (L_83, L_87);
  37944. (L_83)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject*)L_87);
  37945. String_t* L_88;
  37946. L_88 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527, L_83, NULL);
  37947. V_2 = L_88;
  37948. goto IL_0141;
  37949. }
  37950. IL_0141:
  37951. {
  37952. String_t* L_89 = V_2;
  37953. return L_89;
  37954. }
  37955. }
  37956. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  37957. {
  37958. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37959. int32_t _offset = 1;
  37960. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37961. String_t* _returnValue;
  37962. _returnValue = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  37963. return _returnValue;
  37964. }
  37965. // UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
  37966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  37967. {
  37968. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  37969. memset((&V_0), 0, sizeof(V_0));
  37970. {
  37971. Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607(__this, (&V_0), NULL);
  37972. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  37973. return L_0;
  37974. }
  37975. }
  37976. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  37977. {
  37978. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37979. int32_t _offset = 1;
  37980. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37981. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  37982. _returnValue = Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7(_thisAdjusted, method);
  37983. return _returnValue;
  37984. }
  37985. // UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
  37986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  37987. {
  37988. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  37989. memset((&V_0), 0, sizeof(V_0));
  37990. {
  37991. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  37992. L_0 = Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7(__this, NULL);
  37993. V_0 = L_0;
  37994. goto IL_000a;
  37995. }
  37996. IL_000a:
  37997. {
  37998. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  37999. return L_1;
  38000. }
  38001. }
  38002. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  38003. {
  38004. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38005. int32_t _offset = 1;
  38006. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38007. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  38008. _returnValue = Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7(_thisAdjusted, method);
  38009. return _returnValue;
  38010. }
  38011. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
  38012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_TRS_mCC04FD47347234B451ACC6CCD2CE6D02E1E0E1E3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_s, const RuntimeMethod* method)
  38013. {
  38014. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  38015. memset((&V_0), 0, sizeof(V_0));
  38016. {
  38017. Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1((&___0_pos), (&___1_q), (&___2_s), (&V_0), NULL);
  38018. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
  38019. return L_0;
  38020. }
  38021. }
  38022. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4&)
  38023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_m7A7796EE699A2228A709611D11364541DE768AE6 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method)
  38024. {
  38025. {
  38026. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = ___1_result;
  38027. bool L_1;
  38028. L_1 = Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05((&___0_input), L_0, NULL);
  38029. return L_1;
  38030. }
  38031. }
  38032. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
  38033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method)
  38034. {
  38035. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  38036. memset((&V_0), 0, sizeof(V_0));
  38037. {
  38038. Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66((&___0_m), (&V_0), NULL);
  38039. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
  38040. return L_0;
  38041. }
  38042. }
  38043. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
  38044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  38045. {
  38046. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  38047. memset((&V_0), 0, sizeof(V_0));
  38048. {
  38049. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = (*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)__this);
  38050. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1;
  38051. L_1 = Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939(L_0, NULL);
  38052. V_0 = L_1;
  38053. goto IL_000f;
  38054. }
  38055. IL_000f:
  38056. {
  38057. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = V_0;
  38058. return L_2;
  38059. }
  38060. }
  38061. IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  38062. {
  38063. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38064. int32_t _offset = 1;
  38065. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38066. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue;
  38067. _returnValue = Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD(_thisAdjusted, method);
  38068. return _returnValue;
  38069. }
  38070. // System.Void UnityEngine.Matrix4x4::.cctor()
  38071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_mD8409F5527865C5B73AC1195893BD110330FDB92 (const RuntimeMethod* method)
  38072. {
  38073. static bool s_Il2CppMethodInitialized;
  38074. if (!s_Il2CppMethodInitialized)
  38075. {
  38076. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  38077. s_Il2CppMethodInitialized = true;
  38078. }
  38079. {
  38080. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  38081. memset((&L_0), 0, sizeof(L_0));
  38082. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38083. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  38084. memset((&L_1), 0, sizeof(L_1));
  38085. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38086. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  38087. memset((&L_2), 0, sizeof(L_2));
  38088. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38089. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  38090. memset((&L_3), 0, sizeof(L_3));
  38091. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38092. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4;
  38093. memset((&L_4), 0, sizeof(L_4));
  38094. Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  38095. ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___zeroMatrix_16 = L_4;
  38096. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5;
  38097. memset((&L_5), 0, sizeof(L_5));
  38098. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38099. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  38100. memset((&L_6), 0, sizeof(L_6));
  38101. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38102. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  38103. memset((&L_7), 0, sizeof(L_7));
  38104. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  38105. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
  38106. memset((&L_8), 0, sizeof(L_8));
  38107. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  38108. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_9;
  38109. memset((&L_9), 0, sizeof(L_9));
  38110. Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  38111. ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17 = L_9;
  38112. return;
  38113. }
  38114. }
  38115. // System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
  38116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0__unity_self, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
  38117. {
  38118. typedef void (*Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  38119. static Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn _il2cpp_icall_func;
  38120. if (!_il2cpp_icall_func)
  38121. _il2cpp_icall_func = (Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)");
  38122. _il2cpp_icall_func(___0__unity_self, ___1_ret);
  38123. }
  38124. // System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  38125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_s, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_ret, const RuntimeMethod* method)
  38126. {
  38127. typedef void (*Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  38128. static Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn _il2cpp_icall_func;
  38129. if (!_il2cpp_icall_func)
  38130. _il2cpp_icall_func = (Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)");
  38131. _il2cpp_icall_func(___0_pos, ___1_q, ___2_s, ___3_ret);
  38132. }
  38133. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  38134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method)
  38135. {
  38136. typedef bool (*Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  38137. static Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn _il2cpp_icall_func;
  38138. if (!_il2cpp_icall_func)
  38139. _il2cpp_icall_func = (Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
  38140. bool icallRetVal = _il2cpp_icall_func(___0_input, ___1_result);
  38141. return icallRetVal;
  38142. }
  38143. // System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  38144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_ret, const RuntimeMethod* method)
  38145. {
  38146. typedef void (*Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  38147. static Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn _il2cpp_icall_func;
  38148. if (!_il2cpp_icall_func)
  38149. _il2cpp_icall_func = (Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
  38150. _il2cpp_icall_func(___0_m, ___1_ret);
  38151. }
  38152. #ifdef __clang__
  38153. #pragma clang diagnostic pop
  38154. #endif
  38155. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  38156. {
  38157. {
  38158. intptr_t L_0 = __this->___m_Ptr_0;
  38159. return L_0;
  38160. }
  38161. }
  38162. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method)
  38163. {
  38164. {
  38165. String_t* L_0 = ___0_name;
  38166. intptr_t L_1;
  38167. L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL);
  38168. __this->___m_Ptr_0 = L_1;
  38169. return;
  38170. }
  38171. }
  38172. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
  38173. {
  38174. static bool s_Il2CppMethodInitialized;
  38175. if (!s_Il2CppMethodInitialized)
  38176. {
  38177. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  38178. s_Il2CppMethodInitialized = true;
  38179. }
  38180. bool V_0 = false;
  38181. {
  38182. intptr_t L_0 = ___0_markerPtr;
  38183. __this->___m_Ptr_0 = L_0;
  38184. intptr_t L_1 = __this->___m_Ptr_0;
  38185. intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  38186. bool L_3;
  38187. L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
  38188. V_0 = L_3;
  38189. bool L_4 = V_0;
  38190. if (!L_4)
  38191. {
  38192. goto IL_0023;
  38193. }
  38194. }
  38195. {
  38196. intptr_t L_5 = ___0_markerPtr;
  38197. ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_5, NULL);
  38198. }
  38199. IL_0023:
  38200. {
  38201. return;
  38202. }
  38203. }
  38204. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  38205. {
  38206. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0;
  38207. memset((&V_0), 0, sizeof(V_0));
  38208. {
  38209. intptr_t L_0 = __this->___m_Ptr_0;
  38210. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1;
  38211. memset((&L_1), 0, sizeof(L_1));
  38212. AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL);
  38213. V_0 = L_1;
  38214. goto IL_000f;
  38215. }
  38216. IL_000f:
  38217. {
  38218. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0;
  38219. return L_2;
  38220. }
  38221. }
  38222. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method)
  38223. {
  38224. static bool s_Il2CppMethodInitialized;
  38225. if (!s_Il2CppMethodInitialized)
  38226. {
  38227. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  38228. s_Il2CppMethodInitialized = true;
  38229. }
  38230. bool V_0 = false;
  38231. {
  38232. intptr_t L_0 = __this->___m_Ptr_0;
  38233. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  38234. bool L_2;
  38235. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  38236. V_0 = L_2;
  38237. bool L_3 = V_0;
  38238. if (!L_3)
  38239. {
  38240. goto IL_0021;
  38241. }
  38242. }
  38243. {
  38244. intptr_t L_4 = __this->___m_Ptr_0;
  38245. ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_4, NULL);
  38246. }
  38247. IL_0021:
  38248. {
  38249. return;
  38250. }
  38251. }
  38252. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  38253. {
  38254. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38255. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38256. }
  38257. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline (const RuntimeMethod* method)
  38258. {
  38259. static bool s_Il2CppMethodInitialized;
  38260. if (!s_Il2CppMethodInitialized)
  38261. {
  38262. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  38263. s_Il2CppMethodInitialized = true;
  38264. }
  38265. {
  38266. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  38267. RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1;
  38268. return L_0;
  38269. }
  38270. }
  38271. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
  38272. {
  38273. {
  38274. RuntimeObject* L_0 = ___0_value;
  38275. __this->___U3ClogHandlerU3Ek__BackingField_0 = L_0;
  38276. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0);
  38277. return;
  38278. }
  38279. }
  38280. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method)
  38281. {
  38282. {
  38283. bool L_0 = ___0_value;
  38284. __this->___U3ClogEnabledU3Ek__BackingField_1 = L_0;
  38285. return;
  38286. }
  38287. }
  38288. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method)
  38289. {
  38290. {
  38291. int32_t L_0 = ___0_value;
  38292. __this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0;
  38293. return;
  38294. }
  38295. }
  38296. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  38297. {
  38298. {
  38299. bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1;
  38300. return L_0;
  38301. }
  38302. }
  38303. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  38304. {
  38305. {
  38306. int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2;
  38307. return L_0;
  38308. }
  38309. }
  38310. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  38311. {
  38312. {
  38313. RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0;
  38314. return L_0;
  38315. }
  38316. }
  38317. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38318. {
  38319. {
  38320. int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7;
  38321. return L_0;
  38322. }
  38323. }
  38324. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38325. {
  38326. {
  38327. int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
  38328. return L_0;
  38329. }
  38330. }
  38331. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38332. {
  38333. {
  38334. int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
  38335. return L_0;
  38336. }
  38337. }
  38338. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38339. {
  38340. {
  38341. int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
  38342. return L_0;
  38343. }
  38344. }
  38345. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38346. {
  38347. {
  38348. int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
  38349. return L_0;
  38350. }
  38351. }
  38352. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38353. {
  38354. {
  38355. int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
  38356. return L_0;
  38357. }
  38358. }
  38359. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38360. {
  38361. {
  38362. int32_t L_0 = ___0_value;
  38363. __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
  38364. return;
  38365. }
  38366. }
  38367. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38368. {
  38369. {
  38370. int32_t L_0 = ___0_value;
  38371. __this->___U3CmemorylessU3Ek__BackingField_12 = L_0;
  38372. return;
  38373. }
  38374. }
  38375. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38376. {
  38377. {
  38378. int32_t L_0 = ___0_value;
  38379. __this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
  38380. return;
  38381. }
  38382. }
  38383. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38384. {
  38385. {
  38386. int32_t L_0 = ___0_value;
  38387. __this->___U3CwidthU3Ek__BackingField_0 = L_0;
  38388. return;
  38389. }
  38390. }
  38391. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38392. {
  38393. {
  38394. int32_t L_0 = ___0_value;
  38395. __this->___U3CheightU3Ek__BackingField_1 = L_0;
  38396. return;
  38397. }
  38398. }
  38399. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38400. {
  38401. {
  38402. int32_t L_0 = ___0_value;
  38403. __this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
  38404. return;
  38405. }
  38406. }
  38407. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38408. {
  38409. {
  38410. int32_t L_0 = ___0_value;
  38411. __this->___U3CmipCountU3Ek__BackingField_4 = L_0;
  38412. return;
  38413. }
  38414. }
  38415. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38416. {
  38417. {
  38418. int32_t L_0 = ___0_value;
  38419. __this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0;
  38420. return;
  38421. }
  38422. }
  38423. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38424. {
  38425. {
  38426. int32_t L_0 = ___0_value;
  38427. __this->___U3CdimensionU3Ek__BackingField_8 = L_0;
  38428. return;
  38429. }
  38430. }
  38431. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38432. {
  38433. {
  38434. int32_t L_0 = ___0_value;
  38435. __this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0;
  38436. return;
  38437. }
  38438. }
  38439. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
  38440. {
  38441. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38442. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38443. }
  38444. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method)
  38445. {
  38446. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  38447. memset((&V_0), 0, sizeof(V_0));
  38448. {
  38449. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_v;
  38450. float L_1 = L_0.___x_1;
  38451. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_v;
  38452. float L_3 = L_2.___y_2;
  38453. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_v;
  38454. float L_5 = L_4.___z_3;
  38455. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_v;
  38456. float L_7 = L_6.___w_4;
  38457. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
  38458. memset((&L_8), 0, sizeof(L_8));
  38459. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  38460. V_0 = L_8;
  38461. goto IL_0021;
  38462. }
  38463. IL_0021:
  38464. {
  38465. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
  38466. return L_9;
  38467. }
  38468. }
  38469. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  38470. {
  38471. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  38472. memset((&V_0), 0, sizeof(V_0));
  38473. {
  38474. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  38475. float L_1 = L_0.___r_0;
  38476. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
  38477. float L_3 = L_2.___g_1;
  38478. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  38479. float L_5 = L_4.___b_2;
  38480. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
  38481. float L_7 = L_6.___a_3;
  38482. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
  38483. memset((&L_8), 0, sizeof(L_8));
  38484. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  38485. V_0 = L_8;
  38486. goto IL_0021;
  38487. }
  38488. IL_0021:
  38489. {
  38490. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
  38491. return L_9;
  38492. }
  38493. }
  38494. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
  38495. {
  38496. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38497. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38498. }
  38499. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  38500. {
  38501. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38502. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38503. }
  38504. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method)
  38505. {
  38506. {
  38507. intptr_t L_0 = *__this;
  38508. return (void*)(L_0);
  38509. }
  38510. }
  38511. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  38512. {
  38513. typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  38514. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38515. }
  38516. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
  38517. {
  38518. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  38519. memset((&V_0), 0, sizeof(V_0));
  38520. {
  38521. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
  38522. float L_1 = L_0.___x_2;
  38523. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
  38524. float L_3 = L_2.___y_3;
  38525. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  38526. memset((&L_4), 0, sizeof(L_4));
  38527. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  38528. V_0 = L_4;
  38529. goto IL_0015;
  38530. }
  38531. IL_0015:
  38532. {
  38533. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  38534. return L_5;
  38535. }
  38536. }
  38537. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  38538. {
  38539. typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  38540. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38541. }
  38542. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  38543. {
  38544. float V_0 = 0.0f;
  38545. bool V_1 = false;
  38546. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  38547. memset((&V_2), 0, sizeof(V_2));
  38548. {
  38549. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  38550. float L_1;
  38551. L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
  38552. V_0 = L_1;
  38553. float L_2 = V_0;
  38554. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  38555. bool L_3 = V_1;
  38556. if (!L_3)
  38557. {
  38558. goto IL_001e;
  38559. }
  38560. }
  38561. {
  38562. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
  38563. float L_5 = V_0;
  38564. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  38565. L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
  38566. V_2 = L_6;
  38567. goto IL_0026;
  38568. }
  38569. IL_001e:
  38570. {
  38571. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  38572. L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  38573. V_2 = L_7;
  38574. goto IL_0026;
  38575. }
  38576. IL_0026:
  38577. {
  38578. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
  38579. return L_8;
  38580. }
  38581. }
  38582. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  38583. {
  38584. float V_0 = 0.0f;
  38585. {
  38586. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  38587. float L_1 = L_0.___x_2;
  38588. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  38589. float L_3 = L_2.___x_2;
  38590. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  38591. float L_5 = L_4.___y_3;
  38592. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  38593. float L_7 = L_6.___y_3;
  38594. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  38595. float L_9 = L_8.___z_4;
  38596. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  38597. float L_11 = L_10.___z_4;
  38598. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
  38599. goto IL_002d;
  38600. }
  38601. IL_002d:
  38602. {
  38603. float L_12 = V_0;
  38604. return L_12;
  38605. }
  38606. }
  38607. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  38608. {
  38609. static bool s_Il2CppMethodInitialized;
  38610. if (!s_Il2CppMethodInitialized)
  38611. {
  38612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
  38613. s_Il2CppMethodInitialized = true;
  38614. }
  38615. bool V_0 = false;
  38616. {
  38617. float L_0 = ___1_b;
  38618. float L_1 = ___0_a;
  38619. float L_2;
  38620. L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
  38621. float L_3 = ___0_a;
  38622. float L_4;
  38623. L_4 = fabsf(L_3);
  38624. float L_5 = ___1_b;
  38625. float L_6;
  38626. L_6 = fabsf(L_5);
  38627. float L_7;
  38628. L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL);
  38629. float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
  38630. float L_9;
  38631. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
  38632. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  38633. goto IL_0035;
  38634. }
  38635. IL_0035:
  38636. {
  38637. bool L_10 = V_0;
  38638. return L_10;
  38639. }
  38640. }
  38641. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  38642. {
  38643. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38644. memset((&V_0), 0, sizeof(V_0));
  38645. {
  38646. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  38647. float L_1 = L_0.___x_2;
  38648. float L_2 = ___1_d;
  38649. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  38650. float L_4 = L_3.___y_3;
  38651. float L_5 = ___1_d;
  38652. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  38653. float L_7 = L_6.___z_4;
  38654. float L_8 = ___1_d;
  38655. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  38656. memset((&L_9), 0, sizeof(L_9));
  38657. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
  38658. V_0 = L_9;
  38659. goto IL_0021;
  38660. }
  38661. IL_0021:
  38662. {
  38663. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  38664. return L_10;
  38665. }
  38666. }
  38667. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  38668. {
  38669. int32_t V_0 = 0;
  38670. {
  38671. float* L_0 = (&__this->___x_2);
  38672. int32_t L_1;
  38673. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  38674. float* L_2 = (&__this->___y_3);
  38675. int32_t L_3;
  38676. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  38677. float* L_4 = (&__this->___z_4);
  38678. int32_t L_5;
  38679. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  38680. V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
  38681. goto IL_002b;
  38682. }
  38683. IL_002b:
  38684. {
  38685. int32_t L_6 = V_0;
  38686. return L_6;
  38687. }
  38688. }
  38689. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
  38690. {
  38691. bool V_0 = false;
  38692. int32_t G_B4_0 = 0;
  38693. {
  38694. float L_0 = __this->___x_2;
  38695. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other;
  38696. float L_2 = L_1.___x_2;
  38697. if ((!(((float)L_0) == ((float)L_2))))
  38698. {
  38699. goto IL_002d;
  38700. }
  38701. }
  38702. {
  38703. float L_3 = __this->___y_3;
  38704. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other;
  38705. float L_5 = L_4.___y_3;
  38706. if ((!(((float)L_3) == ((float)L_5))))
  38707. {
  38708. goto IL_002d;
  38709. }
  38710. }
  38711. {
  38712. float L_6 = __this->___z_4;
  38713. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other;
  38714. float L_8 = L_7.___z_4;
  38715. G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
  38716. goto IL_002e;
  38717. }
  38718. IL_002d:
  38719. {
  38720. G_B4_0 = 0;
  38721. }
  38722. IL_002e:
  38723. {
  38724. V_0 = (bool)G_B4_0;
  38725. goto IL_0031;
  38726. }
  38727. IL_0031:
  38728. {
  38729. bool L_9 = V_0;
  38730. return L_9;
  38731. }
  38732. }
  38733. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  38734. {
  38735. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38736. memset((&V_0), 0, sizeof(V_0));
  38737. {
  38738. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  38739. float L_1 = L_0.___x_2;
  38740. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  38741. float L_3 = L_2.___x_2;
  38742. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  38743. float L_5 = L_4.___y_3;
  38744. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  38745. float L_7 = L_6.___y_3;
  38746. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  38747. float L_9 = L_8.___z_4;
  38748. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  38749. float L_11 = L_10.___z_4;
  38750. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  38751. memset((&L_12), 0, sizeof(L_12));
  38752. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
  38753. V_0 = L_12;
  38754. goto IL_0030;
  38755. }
  38756. IL_0030:
  38757. {
  38758. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  38759. return L_13;
  38760. }
  38761. }
  38762. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  38763. {
  38764. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38765. memset((&V_0), 0, sizeof(V_0));
  38766. {
  38767. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  38768. float L_1 = L_0.___x_2;
  38769. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  38770. float L_3 = L_2.___x_2;
  38771. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  38772. float L_5 = L_4.___y_3;
  38773. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  38774. float L_7 = L_6.___y_3;
  38775. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  38776. float L_9 = L_8.___z_4;
  38777. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  38778. float L_11 = L_10.___z_4;
  38779. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  38780. memset((&L_12), 0, sizeof(L_12));
  38781. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
  38782. V_0 = L_12;
  38783. goto IL_0030;
  38784. }
  38785. IL_0030:
  38786. {
  38787. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  38788. return L_13;
  38789. }
  38790. }
  38791. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  38792. {
  38793. float V_0 = 0.0f;
  38794. float V_1 = 0.0f;
  38795. float V_2 = 0.0f;
  38796. float V_3 = 0.0f;
  38797. bool V_4 = false;
  38798. {
  38799. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  38800. float L_1 = L_0.___x_2;
  38801. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  38802. float L_3 = L_2.___x_2;
  38803. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  38804. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  38805. float L_5 = L_4.___y_3;
  38806. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  38807. float L_7 = L_6.___y_3;
  38808. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  38809. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  38810. float L_9 = L_8.___z_4;
  38811. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  38812. float L_11 = L_10.___z_4;
  38813. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  38814. float L_12 = V_0;
  38815. float L_13 = V_0;
  38816. float L_14 = V_1;
  38817. float L_15 = V_1;
  38818. float L_16 = V_2;
  38819. float L_17 = V_2;
  38820. V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
  38821. float L_18 = V_3;
  38822. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  38823. goto IL_0043;
  38824. }
  38825. IL_0043:
  38826. {
  38827. bool L_19 = V_4;
  38828. return L_19;
  38829. }
  38830. }
  38831. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  38832. {
  38833. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38834. memset((&V_0), 0, sizeof(V_0));
  38835. {
  38836. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  38837. float L_1 = L_0.___x_2;
  38838. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  38839. float L_3 = L_2.___x_2;
  38840. float L_4;
  38841. L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
  38842. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
  38843. float L_6 = L_5.___y_3;
  38844. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
  38845. float L_8 = L_7.___y_3;
  38846. float L_9;
  38847. L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
  38848. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
  38849. float L_11 = L_10.___z_4;
  38850. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
  38851. float L_13 = L_12.___z_4;
  38852. float L_14;
  38853. L_14 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_11, L_13, NULL);
  38854. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  38855. memset((&L_15), 0, sizeof(L_15));
  38856. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  38857. V_0 = L_15;
  38858. goto IL_003c;
  38859. }
  38860. IL_003c:
  38861. {
  38862. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  38863. return L_16;
  38864. }
  38865. }
  38866. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  38867. {
  38868. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38869. memset((&V_0), 0, sizeof(V_0));
  38870. {
  38871. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  38872. float L_1 = L_0.___x_2;
  38873. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  38874. float L_3 = L_2.___x_2;
  38875. float L_4;
  38876. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
  38877. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
  38878. float L_6 = L_5.___y_3;
  38879. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
  38880. float L_8 = L_7.___y_3;
  38881. float L_9;
  38882. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
  38883. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
  38884. float L_11 = L_10.___z_4;
  38885. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
  38886. float L_13 = L_12.___z_4;
  38887. float L_14;
  38888. L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_11, L_13, NULL);
  38889. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  38890. memset((&L_15), 0, sizeof(L_15));
  38891. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  38892. V_0 = L_15;
  38893. goto IL_003c;
  38894. }
  38895. IL_003c:
  38896. {
  38897. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  38898. return L_16;
  38899. }
  38900. }
  38901. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  38902. {
  38903. {
  38904. float L_0 = ___0_x;
  38905. __this->___x_0 = L_0;
  38906. float L_1 = ___1_y;
  38907. __this->___y_1 = L_1;
  38908. return;
  38909. }
  38910. }
  38911. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  38912. {
  38913. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  38914. memset((&V_0), 0, sizeof(V_0));
  38915. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  38916. memset((&V_1), 0, sizeof(V_1));
  38917. {
  38918. float L_0 = __this->___x_0;
  38919. float L_1 = __this->___y_1;
  38920. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_0), L_0, L_1, NULL);
  38921. Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline((&V_0), NULL);
  38922. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0;
  38923. V_1 = L_2;
  38924. goto IL_0020;
  38925. }
  38926. IL_0020:
  38927. {
  38928. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_1;
  38929. return L_3;
  38930. }
  38931. }
  38932. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  38933. {
  38934. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38935. memset((&V_0), 0, sizeof(V_0));
  38936. {
  38937. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
  38938. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  38939. L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
  38940. V_0 = L_1;
  38941. goto IL_000f;
  38942. }
  38943. IL_000f:
  38944. {
  38945. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  38946. return L_2;
  38947. }
  38948. }
  38949. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline (const RuntimeMethod* method)
  38950. {
  38951. static bool s_Il2CppMethodInitialized;
  38952. if (!s_Il2CppMethodInitialized)
  38953. {
  38954. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  38955. s_Il2CppMethodInitialized = true;
  38956. }
  38957. {
  38958. bool L_0 = ((TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var))->___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  38959. return L_0;
  38960. }
  38961. }
  38962. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method)
  38963. {
  38964. {
  38965. int32_t L_0 = __this->____stringLength_4;
  38966. return L_0;
  38967. }
  38968. }
  38969. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t* Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline (Exception_t* __this, const RuntimeMethod* method)
  38970. {
  38971. {
  38972. Exception_t* L_0 = __this->____innerException_4;
  38973. return L_0;
  38974. }
  38975. }
  38976. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline (Exception_t* __this, int32_t ___0_value, const RuntimeMethod* method)
  38977. {
  38978. {
  38979. int32_t L_0 = ___0_value;
  38980. __this->____HResult_11 = L_0;
  38981. return;
  38982. }
  38983. }
  38984. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline (UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* __this, const RuntimeMethod* method)
  38985. {
  38986. {
  38987. RuntimeObject* L_0 = __this->____exception_1;
  38988. return L_0;
  38989. }
  38990. }
  38991. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  38992. {
  38993. {
  38994. float L_0 = __this->___U3CwaitTimeU3Ek__BackingField_0;
  38995. return L_0;
  38996. }
  38997. }
  38998. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method)
  38999. {
  39000. {
  39001. float L_0 = ___0_value;
  39002. __this->___U3CwaitTimeU3Ek__BackingField_0 = L_0;
  39003. return;
  39004. }
  39005. }
  39006. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline (SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* __this, RuntimeObject* ___0_state, const RuntimeMethod* method)
  39007. {
  39008. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
  39009. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_state, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  39010. }
  39011. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
  39012. {
  39013. int32_t V_0 = 0;
  39014. int32_t V_1 = 0;
  39015. float V_2 = 0.0f;
  39016. {
  39017. int32_t L_0 = ___0_index;
  39018. V_1 = L_0;
  39019. int32_t L_1 = V_1;
  39020. V_0 = L_1;
  39021. int32_t L_2 = V_0;
  39022. if (!L_2)
  39023. {
  39024. goto IL_0010;
  39025. }
  39026. }
  39027. {
  39028. goto IL_000a;
  39029. }
  39030. IL_000a:
  39031. {
  39032. int32_t L_3 = V_0;
  39033. if ((((int32_t)L_3) == ((int32_t)1)))
  39034. {
  39035. goto IL_0019;
  39036. }
  39037. }
  39038. {
  39039. goto IL_0022;
  39040. }
  39041. IL_0010:
  39042. {
  39043. float L_4 = __this->___x_0;
  39044. V_2 = L_4;
  39045. goto IL_002d;
  39046. }
  39047. IL_0019:
  39048. {
  39049. float L_5 = __this->___y_1;
  39050. V_2 = L_5;
  39051. goto IL_002d;
  39052. }
  39053. IL_0022:
  39054. {
  39055. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  39056. NullCheck(L_6);
  39057. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  39058. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
  39059. }
  39060. IL_002d:
  39061. {
  39062. float L_7 = V_2;
  39063. return L_7;
  39064. }
  39065. }
  39066. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  39067. {
  39068. int32_t V_0 = 0;
  39069. int32_t V_1 = 0;
  39070. {
  39071. int32_t L_0 = ___0_index;
  39072. V_1 = L_0;
  39073. int32_t L_1 = V_1;
  39074. V_0 = L_1;
  39075. int32_t L_2 = V_0;
  39076. if (!L_2)
  39077. {
  39078. goto IL_0010;
  39079. }
  39080. }
  39081. {
  39082. goto IL_000a;
  39083. }
  39084. IL_000a:
  39085. {
  39086. int32_t L_3 = V_0;
  39087. if ((((int32_t)L_3) == ((int32_t)1)))
  39088. {
  39089. goto IL_0019;
  39090. }
  39091. }
  39092. {
  39093. goto IL_0022;
  39094. }
  39095. IL_0010:
  39096. {
  39097. float L_4 = ___1_value;
  39098. __this->___x_0 = L_4;
  39099. goto IL_002d;
  39100. }
  39101. IL_0019:
  39102. {
  39103. float L_5 = ___1_value;
  39104. __this->___y_1 = L_5;
  39105. goto IL_002d;
  39106. }
  39107. IL_0022:
  39108. {
  39109. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  39110. NullCheck(L_6);
  39111. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  39112. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
  39113. }
  39114. IL_002d:
  39115. {
  39116. return;
  39117. }
  39118. }
  39119. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method)
  39120. {
  39121. bool V_0 = false;
  39122. float V_1 = 0.0f;
  39123. bool V_2 = false;
  39124. {
  39125. float L_0 = ___0_value;
  39126. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  39127. bool L_1 = V_0;
  39128. if (!L_1)
  39129. {
  39130. goto IL_0015;
  39131. }
  39132. }
  39133. {
  39134. V_1 = (0.0f);
  39135. goto IL_002d;
  39136. }
  39137. IL_0015:
  39138. {
  39139. float L_2 = ___0_value;
  39140. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  39141. bool L_3 = V_2;
  39142. if (!L_3)
  39143. {
  39144. goto IL_0029;
  39145. }
  39146. }
  39147. {
  39148. V_1 = (1.0f);
  39149. goto IL_002d;
  39150. }
  39151. IL_0029:
  39152. {
  39153. float L_4 = ___0_value;
  39154. V_1 = L_4;
  39155. goto IL_002d;
  39156. }
  39157. IL_002d:
  39158. {
  39159. float L_5 = V_1;
  39160. return L_5;
  39161. }
  39162. }
  39163. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39164. {
  39165. static bool s_Il2CppMethodInitialized;
  39166. if (!s_Il2CppMethodInitialized)
  39167. {
  39168. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39169. s_Il2CppMethodInitialized = true;
  39170. }
  39171. float V_0 = 0.0f;
  39172. {
  39173. float L_0 = __this->___x_0;
  39174. float L_1 = __this->___x_0;
  39175. float L_2 = __this->___y_1;
  39176. float L_3 = __this->___y_1;
  39177. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39178. double L_4;
  39179. L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))))));
  39180. V_0 = ((float)L_4);
  39181. goto IL_0026;
  39182. }
  39183. IL_0026:
  39184. {
  39185. float L_5 = V_0;
  39186. return L_5;
  39187. }
  39188. }
  39189. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  39190. {
  39191. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  39192. memset((&V_0), 0, sizeof(V_0));
  39193. {
  39194. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  39195. float L_1 = L_0.___x_0;
  39196. float L_2 = ___1_d;
  39197. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  39198. float L_4 = L_3.___y_1;
  39199. float L_5 = ___1_d;
  39200. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  39201. memset((&L_6), 0, sizeof(L_6));
  39202. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL);
  39203. V_0 = L_6;
  39204. goto IL_0019;
  39205. }
  39206. IL_0019:
  39207. {
  39208. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  39209. return L_7;
  39210. }
  39211. }
  39212. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method)
  39213. {
  39214. static bool s_Il2CppMethodInitialized;
  39215. if (!s_Il2CppMethodInitialized)
  39216. {
  39217. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  39218. s_Il2CppMethodInitialized = true;
  39219. }
  39220. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  39221. memset((&V_0), 0, sizeof(V_0));
  39222. {
  39223. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
  39224. V_0 = L_0;
  39225. goto IL_0009;
  39226. }
  39227. IL_0009:
  39228. {
  39229. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  39230. return L_1;
  39231. }
  39232. }
  39233. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39234. {
  39235. float V_0 = 0.0f;
  39236. bool V_1 = false;
  39237. {
  39238. float L_0;
  39239. L_0 = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(__this, NULL);
  39240. V_0 = L_0;
  39241. float L_1 = V_0;
  39242. V_1 = (bool)((((float)L_1) > ((float)(9.99999975E-06f)))? 1 : 0);
  39243. bool L_2 = V_1;
  39244. if (!L_2)
  39245. {
  39246. goto IL_0028;
  39247. }
  39248. }
  39249. {
  39250. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this);
  39251. float L_4 = V_0;
  39252. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  39253. L_5 = Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline(L_3, L_4, NULL);
  39254. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_5;
  39255. goto IL_0033;
  39256. }
  39257. IL_0028:
  39258. {
  39259. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  39260. L_6 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  39261. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_6;
  39262. }
  39263. IL_0033:
  39264. {
  39265. return;
  39266. }
  39267. }
  39268. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39269. {
  39270. int32_t V_0 = 0;
  39271. {
  39272. float* L_0 = (&__this->___x_0);
  39273. int32_t L_1;
  39274. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  39275. float* L_2 = (&__this->___y_1);
  39276. int32_t L_3;
  39277. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  39278. V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  39279. goto IL_001d;
  39280. }
  39281. IL_001d:
  39282. {
  39283. int32_t L_4 = V_0;
  39284. return L_4;
  39285. }
  39286. }
  39287. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
  39288. {
  39289. bool V_0 = false;
  39290. int32_t G_B3_0 = 0;
  39291. {
  39292. float L_0 = __this->___x_0;
  39293. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___0_other;
  39294. float L_2 = L_1.___x_0;
  39295. if ((!(((float)L_0) == ((float)L_2))))
  39296. {
  39297. goto IL_001f;
  39298. }
  39299. }
  39300. {
  39301. float L_3 = __this->___y_1;
  39302. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_other;
  39303. float L_5 = L_4.___y_1;
  39304. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  39305. goto IL_0020;
  39306. }
  39307. IL_001f:
  39308. {
  39309. G_B3_0 = 0;
  39310. }
  39311. IL_0020:
  39312. {
  39313. V_0 = (bool)G_B3_0;
  39314. goto IL_0023;
  39315. }
  39316. IL_0023:
  39317. {
  39318. bool L_6 = V_0;
  39319. return L_6;
  39320. }
  39321. }
  39322. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  39323. {
  39324. static bool s_Il2CppMethodInitialized;
  39325. if (!s_Il2CppMethodInitialized)
  39326. {
  39327. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  39328. s_Il2CppMethodInitialized = true;
  39329. }
  39330. bool V_0 = false;
  39331. bool V_1 = false;
  39332. {
  39333. RuntimeObject* L_0 = ___0_other;
  39334. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  39335. bool L_1 = V_0;
  39336. if (!L_1)
  39337. {
  39338. goto IL_0015;
  39339. }
  39340. }
  39341. {
  39342. V_1 = (bool)0;
  39343. goto IL_0024;
  39344. }
  39345. IL_0015:
  39346. {
  39347. RuntimeObject* L_2 = ___0_other;
  39348. bool L_3;
  39349. L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL);
  39350. V_1 = L_3;
  39351. goto IL_0024;
  39352. }
  39353. IL_0024:
  39354. {
  39355. bool L_4 = V_1;
  39356. return L_4;
  39357. }
  39358. }
  39359. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39360. {
  39361. float V_0 = 0.0f;
  39362. {
  39363. float L_0 = __this->___x_0;
  39364. float L_1 = __this->___x_0;
  39365. float L_2 = __this->___y_1;
  39366. float L_3 = __this->___y_1;
  39367. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
  39368. goto IL_001f;
  39369. }
  39370. IL_001f:
  39371. {
  39372. float L_4 = V_0;
  39373. return L_4;
  39374. }
  39375. }
  39376. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  39377. {
  39378. float V_0 = 0.0f;
  39379. {
  39380. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  39381. float L_1 = L_0.___x_0;
  39382. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  39383. float L_3 = L_2.___x_0;
  39384. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  39385. float L_5 = L_4.___y_1;
  39386. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  39387. float L_7 = L_6.___y_1;
  39388. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7))));
  39389. goto IL_001f;
  39390. }
  39391. IL_001f:
  39392. {
  39393. float L_8 = V_0;
  39394. return L_8;
  39395. }
  39396. }
  39397. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
  39398. {
  39399. bool V_0 = false;
  39400. bool V_1 = false;
  39401. float V_2 = 0.0f;
  39402. {
  39403. float L_0 = ___0_value;
  39404. float L_1 = ___1_min;
  39405. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  39406. bool L_2 = V_0;
  39407. if (!L_2)
  39408. {
  39409. goto IL_000e;
  39410. }
  39411. }
  39412. {
  39413. float L_3 = ___1_min;
  39414. ___0_value = L_3;
  39415. goto IL_0019;
  39416. }
  39417. IL_000e:
  39418. {
  39419. float L_4 = ___0_value;
  39420. float L_5 = ___2_max;
  39421. V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
  39422. bool L_6 = V_1;
  39423. if (!L_6)
  39424. {
  39425. goto IL_0019;
  39426. }
  39427. }
  39428. {
  39429. float L_7 = ___2_max;
  39430. ___0_value = L_7;
  39431. }
  39432. IL_0019:
  39433. {
  39434. float L_8 = ___0_value;
  39435. V_2 = L_8;
  39436. goto IL_001d;
  39437. }
  39438. IL_001d:
  39439. {
  39440. float L_9 = V_2;
  39441. return L_9;
  39442. }
  39443. }
  39444. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  39445. {
  39446. float V_0 = 0.0f;
  39447. float G_B3_0 = 0.0f;
  39448. {
  39449. float L_0 = ___0_a;
  39450. float L_1 = ___1_b;
  39451. if ((((float)L_0) < ((float)L_1)))
  39452. {
  39453. goto IL_0008;
  39454. }
  39455. }
  39456. {
  39457. float L_2 = ___1_b;
  39458. G_B3_0 = L_2;
  39459. goto IL_0009;
  39460. }
  39461. IL_0008:
  39462. {
  39463. float L_3 = ___0_a;
  39464. G_B3_0 = L_3;
  39465. }
  39466. IL_0009:
  39467. {
  39468. V_0 = G_B3_0;
  39469. goto IL_000c;
  39470. }
  39471. IL_000c:
  39472. {
  39473. float L_4 = V_0;
  39474. return L_4;
  39475. }
  39476. }
  39477. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  39478. {
  39479. float V_0 = 0.0f;
  39480. float G_B3_0 = 0.0f;
  39481. {
  39482. float L_0 = ___0_a;
  39483. float L_1 = ___1_b;
  39484. if ((((float)L_0) > ((float)L_1)))
  39485. {
  39486. goto IL_0008;
  39487. }
  39488. }
  39489. {
  39490. float L_2 = ___1_b;
  39491. G_B3_0 = L_2;
  39492. goto IL_0009;
  39493. }
  39494. IL_0008:
  39495. {
  39496. float L_3 = ___0_a;
  39497. G_B3_0 = L_3;
  39498. }
  39499. IL_0009:
  39500. {
  39501. V_0 = G_B3_0;
  39502. goto IL_000c;
  39503. }
  39504. IL_000c:
  39505. {
  39506. float L_4 = V_0;
  39507. return L_4;
  39508. }
  39509. }
  39510. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  39511. {
  39512. float V_0 = 0.0f;
  39513. float V_1 = 0.0f;
  39514. bool V_2 = false;
  39515. {
  39516. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  39517. float L_1 = L_0.___x_0;
  39518. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  39519. float L_3 = L_2.___x_0;
  39520. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  39521. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  39522. float L_5 = L_4.___y_1;
  39523. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  39524. float L_7 = L_6.___y_1;
  39525. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  39526. float L_8 = V_0;
  39527. float L_9 = V_0;
  39528. float L_10 = V_1;
  39529. float L_11 = V_1;
  39530. V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  39531. goto IL_002e;
  39532. }
  39533. IL_002e:
  39534. {
  39535. bool L_12 = V_2;
  39536. return L_12;
  39537. }
  39538. }
  39539. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  39540. {
  39541. {
  39542. float L_0 = ___0_x;
  39543. __this->___x_2 = L_0;
  39544. float L_1 = ___1_y;
  39545. __this->___y_3 = L_1;
  39546. float L_2 = ___2_z;
  39547. __this->___z_4 = L_2;
  39548. return;
  39549. }
  39550. }
  39551. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  39552. {
  39553. int32_t V_0 = 0;
  39554. {
  39555. int32_t L_0 = __this->___m_X_0;
  39556. V_0 = L_0;
  39557. goto IL_000a;
  39558. }
  39559. IL_000a:
  39560. {
  39561. int32_t L_1 = V_0;
  39562. return L_1;
  39563. }
  39564. }
  39565. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  39566. {
  39567. {
  39568. int32_t L_0 = ___0_value;
  39569. __this->___m_X_0 = L_0;
  39570. return;
  39571. }
  39572. }
  39573. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  39574. {
  39575. int32_t V_0 = 0;
  39576. {
  39577. int32_t L_0 = __this->___m_Y_1;
  39578. V_0 = L_0;
  39579. goto IL_000a;
  39580. }
  39581. IL_000a:
  39582. {
  39583. int32_t L_1 = V_0;
  39584. return L_1;
  39585. }
  39586. }
  39587. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  39588. {
  39589. {
  39590. int32_t L_0 = ___0_value;
  39591. __this->___m_Y_1 = L_0;
  39592. return;
  39593. }
  39594. }
  39595. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
  39596. {
  39597. {
  39598. int32_t L_0 = ___0_x;
  39599. __this->___m_X_0 = L_0;
  39600. int32_t L_1 = ___1_y;
  39601. __this->___m_Y_1 = L_1;
  39602. return;
  39603. }
  39604. }
  39605. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline (float ___0_f, const RuntimeMethod* method)
  39606. {
  39607. static bool s_Il2CppMethodInitialized;
  39608. if (!s_Il2CppMethodInitialized)
  39609. {
  39610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39611. s_Il2CppMethodInitialized = true;
  39612. }
  39613. int32_t V_0 = 0;
  39614. {
  39615. float L_0 = ___0_f;
  39616. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39617. double L_1;
  39618. L_1 = floor(((double)L_0));
  39619. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  39620. goto IL_000c;
  39621. }
  39622. IL_000c:
  39623. {
  39624. int32_t L_2 = V_0;
  39625. return L_2;
  39626. }
  39627. }
  39628. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
  39629. {
  39630. bool V_0 = false;
  39631. int32_t G_B3_0 = 0;
  39632. {
  39633. int32_t L_0;
  39634. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  39635. int32_t L_1;
  39636. L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_other), NULL);
  39637. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  39638. {
  39639. goto IL_0021;
  39640. }
  39641. }
  39642. {
  39643. int32_t L_2;
  39644. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  39645. int32_t L_3;
  39646. L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_other), NULL);
  39647. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  39648. goto IL_0022;
  39649. }
  39650. IL_0021:
  39651. {
  39652. G_B3_0 = 0;
  39653. }
  39654. IL_0022:
  39655. {
  39656. V_0 = (bool)G_B3_0;
  39657. goto IL_0025;
  39658. }
  39659. IL_0025:
  39660. {
  39661. bool L_4 = V_0;
  39662. return L_4;
  39663. }
  39664. }
  39665. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  39666. {
  39667. static bool s_Il2CppMethodInitialized;
  39668. if (!s_Il2CppMethodInitialized)
  39669. {
  39670. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
  39671. s_Il2CppMethodInitialized = true;
  39672. }
  39673. bool V_0 = false;
  39674. bool V_1 = false;
  39675. {
  39676. RuntimeObject* L_0 = ___0_other;
  39677. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  39678. bool L_1 = V_0;
  39679. if (!L_1)
  39680. {
  39681. goto IL_0015;
  39682. }
  39683. }
  39684. {
  39685. V_1 = (bool)0;
  39686. goto IL_0024;
  39687. }
  39688. IL_0015:
  39689. {
  39690. RuntimeObject* L_2 = ___0_other;
  39691. bool L_3;
  39692. L_3 = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(__this, ((*(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)UnBox(L_2, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var)))), NULL);
  39693. V_1 = L_3;
  39694. goto IL_0024;
  39695. }
  39696. IL_0024:
  39697. {
  39698. bool L_4 = V_1;
  39699. return L_4;
  39700. }
  39701. }
  39702. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  39703. {
  39704. int32_t V_0 = 0;
  39705. int32_t V_1 = 0;
  39706. {
  39707. int32_t L_0;
  39708. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  39709. V_0 = L_0;
  39710. int32_t L_1;
  39711. L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  39712. int32_t L_2;
  39713. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  39714. V_0 = L_2;
  39715. int32_t L_3;
  39716. L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  39717. V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  39718. goto IL_0023;
  39719. }
  39720. IL_0023:
  39721. {
  39722. int32_t L_4 = V_1;
  39723. return L_4;
  39724. }
  39725. }
  39726. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  39727. {
  39728. int32_t V_0 = 0;
  39729. {
  39730. float* L_0 = (&__this->___x_1);
  39731. int32_t L_1;
  39732. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  39733. float* L_2 = (&__this->___y_2);
  39734. int32_t L_3;
  39735. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  39736. float* L_4 = (&__this->___z_3);
  39737. int32_t L_5;
  39738. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  39739. float* L_6 = (&__this->___w_4);
  39740. int32_t L_7;
  39741. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
  39742. V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  39743. goto IL_0039;
  39744. }
  39745. IL_0039:
  39746. {
  39747. int32_t L_8 = V_0;
  39748. return L_8;
  39749. }
  39750. }
  39751. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  39752. {
  39753. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  39754. memset((&V_0), 0, sizeof(V_0));
  39755. int32_t V_1 = 0;
  39756. {
  39757. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  39758. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  39759. V_0 = L_0;
  39760. int32_t L_1;
  39761. L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  39762. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  39763. L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  39764. V_0 = L_2;
  39765. int32_t L_3;
  39766. L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  39767. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  39768. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  39769. V_0 = L_4;
  39770. int32_t L_5;
  39771. L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  39772. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  39773. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  39774. V_0 = L_6;
  39775. int32_t L_7;
  39776. L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  39777. V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  39778. goto IL_0061;
  39779. }
  39780. IL_0061:
  39781. {
  39782. int32_t L_8 = V_1;
  39783. return L_8;
  39784. }
  39785. }
  39786. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
  39787. {
  39788. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  39789. memset((&V_0), 0, sizeof(V_0));
  39790. bool V_1 = false;
  39791. int32_t G_B5_0 = 0;
  39792. {
  39793. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  39794. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  39795. V_0 = L_0;
  39796. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  39797. L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 0, NULL);
  39798. bool L_2;
  39799. L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
  39800. if (!L_2)
  39801. {
  39802. goto IL_0065;
  39803. }
  39804. }
  39805. {
  39806. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  39807. L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  39808. V_0 = L_3;
  39809. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  39810. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 1, NULL);
  39811. bool L_5;
  39812. L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
  39813. if (!L_5)
  39814. {
  39815. goto IL_0065;
  39816. }
  39817. }
  39818. {
  39819. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  39820. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  39821. V_0 = L_6;
  39822. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  39823. L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 2, NULL);
  39824. bool L_8;
  39825. L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
  39826. if (!L_8)
  39827. {
  39828. goto IL_0065;
  39829. }
  39830. }
  39831. {
  39832. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
  39833. L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  39834. V_0 = L_9;
  39835. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
  39836. L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 3, NULL);
  39837. bool L_11;
  39838. L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
  39839. G_B5_0 = ((int32_t)(L_11));
  39840. goto IL_0066;
  39841. }
  39842. IL_0065:
  39843. {
  39844. G_B5_0 = 0;
  39845. }
  39846. IL_0066:
  39847. {
  39848. V_1 = (bool)G_B5_0;
  39849. goto IL_0069;
  39850. }
  39851. IL_0069:
  39852. {
  39853. bool L_12 = V_1;
  39854. return L_12;
  39855. }
  39856. }
  39857. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  39858. {
  39859. static bool s_Il2CppMethodInitialized;
  39860. if (!s_Il2CppMethodInitialized)
  39861. {
  39862. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  39863. s_Il2CppMethodInitialized = true;
  39864. }
  39865. bool V_0 = false;
  39866. bool V_1 = false;
  39867. {
  39868. RuntimeObject* L_0 = ___0_other;
  39869. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  39870. bool L_1 = V_0;
  39871. if (!L_1)
  39872. {
  39873. goto IL_0015;
  39874. }
  39875. }
  39876. {
  39877. V_1 = (bool)0;
  39878. goto IL_0024;
  39879. }
  39880. IL_0015:
  39881. {
  39882. RuntimeObject* L_2 = ___0_other;
  39883. bool L_3;
  39884. L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL);
  39885. V_1 = L_3;
  39886. goto IL_0024;
  39887. }
  39888. IL_0024:
  39889. {
  39890. bool L_4 = V_1;
  39891. return L_4;
  39892. }
  39893. }
  39894. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
  39895. {
  39896. bool V_0 = false;
  39897. int32_t G_B5_0 = 0;
  39898. {
  39899. float L_0 = __this->___x_1;
  39900. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other;
  39901. float L_2 = L_1.___x_1;
  39902. if ((!(((float)L_0) == ((float)L_2))))
  39903. {
  39904. goto IL_003b;
  39905. }
  39906. }
  39907. {
  39908. float L_3 = __this->___y_2;
  39909. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other;
  39910. float L_5 = L_4.___y_2;
  39911. if ((!(((float)L_3) == ((float)L_5))))
  39912. {
  39913. goto IL_003b;
  39914. }
  39915. }
  39916. {
  39917. float L_6 = __this->___z_3;
  39918. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other;
  39919. float L_8 = L_7.___z_3;
  39920. if ((!(((float)L_6) == ((float)L_8))))
  39921. {
  39922. goto IL_003b;
  39923. }
  39924. }
  39925. {
  39926. float L_9 = __this->___w_4;
  39927. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other;
  39928. float L_11 = L_10.___w_4;
  39929. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  39930. goto IL_003c;
  39931. }
  39932. IL_003b:
  39933. {
  39934. G_B5_0 = 0;
  39935. }
  39936. IL_003c:
  39937. {
  39938. V_0 = (bool)G_B5_0;
  39939. goto IL_003f;
  39940. }
  39941. IL_003f:
  39942. {
  39943. bool L_12 = V_0;
  39944. return L_12;
  39945. }
  39946. }
  39947. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  39948. {
  39949. {
  39950. float L_0 = ___0_x;
  39951. __this->___x_1 = L_0;
  39952. float L_1 = ___1_y;
  39953. __this->___y_2 = L_1;
  39954. float L_2 = ___2_z;
  39955. __this->___z_3 = L_2;
  39956. float L_3 = ___3_w;
  39957. __this->___w_4 = L_3;
  39958. return;
  39959. }
  39960. }
  39961. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  39962. {
  39963. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
  39964. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  39965. }
  39966. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
  39967. {
  39968. {
  39969. int32_t L_0 = (int32_t)__this->____size_2;
  39970. return L_0;
  39971. }
  39972. }
  39973. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method)
  39974. {
  39975. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, int32_t, const RuntimeMethod*);
  39976. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  39977. }
  39978. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
  39979. {
  39980. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  39981. int32_t V_1 = 0;
  39982. {
  39983. int32_t L_0 = (int32_t)__this->____version_3;
  39984. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  39985. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  39986. V_0 = L_1;
  39987. int32_t L_2 = (int32_t)__this->____size_2;
  39988. V_1 = L_2;
  39989. int32_t L_3 = V_1;
  39990. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
  39991. NullCheck(L_4);
  39992. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  39993. {
  39994. goto IL_0034;
  39995. }
  39996. }
  39997. {
  39998. int32_t L_5 = V_1;
  39999. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  40000. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
  40001. int32_t L_7 = V_1;
  40002. RuntimeObject* L_8 = ___0_item;
  40003. NullCheck(L_6);
  40004. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
  40005. return;
  40006. }
  40007. IL_0034:
  40008. {
  40009. RuntimeObject* L_9 = ___0_item;
  40010. (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  40011. return;
  40012. }
  40013. }
  40014. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
  40015. {
  40016. typedef bool (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  40017. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  40018. }
  40019. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method)
  40020. {
  40021. {
  40022. RuntimeObject* L_0 = (RuntimeObject*)__this->___key_0;
  40023. return L_0;
  40024. }
  40025. }
  40026. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method)
  40027. {
  40028. {
  40029. RuntimeObject* L_0 = (RuntimeObject*)__this->___value_1;
  40030. return L_0;
  40031. }
  40032. }
  40033. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method)
  40034. {
  40035. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* V_0 = NULL;
  40036. int32_t V_1 = 0;
  40037. {
  40038. int32_t L_0 = (int32_t)__this->____version_3;
  40039. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  40040. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_1 = (WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577*)__this->____items_1;
  40041. V_0 = L_1;
  40042. int32_t L_2 = (int32_t)__this->____size_2;
  40043. V_1 = L_2;
  40044. int32_t L_3 = V_1;
  40045. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_4 = V_0;
  40046. NullCheck(L_4);
  40047. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  40048. {
  40049. goto IL_0034;
  40050. }
  40051. }
  40052. {
  40053. int32_t L_5 = V_1;
  40054. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  40055. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_6 = V_0;
  40056. int32_t L_7 = V_1;
  40057. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_8 = ___0_item;
  40058. NullCheck(L_6);
  40059. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44)L_8);
  40060. return;
  40061. }
  40062. IL_0034:
  40063. {
  40064. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_9 = ___0_item;
  40065. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  40066. return;
  40067. }
  40068. }
  40069. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  40070. {
  40071. int32_t V_0 = 0;
  40072. {
  40073. int32_t L_0 = (int32_t)__this->____version_3;
  40074. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  40075. if (!true)
  40076. {
  40077. goto IL_0035;
  40078. }
  40079. }
  40080. {
  40081. int32_t L_1 = (int32_t)__this->____size_2;
  40082. V_0 = L_1;
  40083. __this->____size_2 = 0;
  40084. int32_t L_2 = V_0;
  40085. if ((((int32_t)L_2) <= ((int32_t)0)))
  40086. {
  40087. goto IL_003c;
  40088. }
  40089. }
  40090. {
  40091. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_3 = (WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577*)__this->____items_1;
  40092. int32_t L_4 = V_0;
  40093. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  40094. return;
  40095. }
  40096. IL_0035:
  40097. {
  40098. __this->____size_2 = 0;
  40099. }
  40100. IL_003c:
  40101. {
  40102. return;
  40103. }
  40104. }
  40105. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  40106. {
  40107. {
  40108. int32_t L_0 = (int32_t)__this->____size_2;
  40109. return L_0;
  40110. }
  40111. }
  40112. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  40113. {
  40114. {
  40115. float L_0 = ___0_r;
  40116. __this->___r_0 = L_0;
  40117. float L_1 = ___1_g;
  40118. __this->___g_1 = L_1;
  40119. float L_2 = ___2_b;
  40120. __this->___b_2 = L_2;
  40121. float L_3 = ___3_a;
  40122. __this->___a_3 = L_3;
  40123. return;
  40124. }
  40125. }
  40126. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  40127. {
  40128. static bool s_Il2CppMethodInitialized;
  40129. if (!s_Il2CppMethodInitialized)
  40130. {
  40131. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  40132. s_Il2CppMethodInitialized = true;
  40133. }
  40134. float V_0 = 0.0f;
  40135. {
  40136. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
  40137. float L_1 = L_0.___x_2;
  40138. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
  40139. float L_3 = L_2.___x_2;
  40140. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
  40141. float L_5 = L_4.___y_3;
  40142. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
  40143. float L_7 = L_6.___y_3;
  40144. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
  40145. float L_9 = L_8.___z_4;
  40146. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
  40147. float L_11 = L_10.___z_4;
  40148. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  40149. double L_12;
  40150. L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
  40151. V_0 = ((float)L_12);
  40152. goto IL_0034;
  40153. }
  40154. IL_0034:
  40155. {
  40156. float L_13 = V_0;
  40157. return L_13;
  40158. }
  40159. }
  40160. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  40161. {
  40162. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  40163. memset((&V_0), 0, sizeof(V_0));
  40164. {
  40165. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  40166. float L_1 = L_0.___x_2;
  40167. float L_2 = ___1_d;
  40168. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  40169. float L_4 = L_3.___y_3;
  40170. float L_5 = ___1_d;
  40171. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  40172. float L_7 = L_6.___z_4;
  40173. float L_8 = ___1_d;
  40174. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  40175. memset((&L_9), 0, sizeof(L_9));
  40176. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
  40177. V_0 = L_9;
  40178. goto IL_0021;
  40179. }
  40180. IL_0021:
  40181. {
  40182. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  40183. return L_10;
  40184. }
  40185. }
  40186. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
  40187. {
  40188. static bool s_Il2CppMethodInitialized;
  40189. if (!s_Il2CppMethodInitialized)
  40190. {
  40191. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  40192. s_Il2CppMethodInitialized = true;
  40193. }
  40194. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  40195. memset((&V_0), 0, sizeof(V_0));
  40196. {
  40197. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
  40198. V_0 = L_0;
  40199. goto IL_0009;
  40200. }
  40201. IL_0009:
  40202. {
  40203. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  40204. return L_1;
  40205. }
  40206. }