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Il2CppCCalculateFieldValues2.cpp 45KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. // System.Action`1<System.Boolean>
  8. struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C;
  9. // System.Collections.Generic.List`1<UnityEngine.IntegratedSubsystem>
  10. struct List_1_t78E7232867D713AA9907E71F6C5B19B226F0B180;
  11. // System.Collections.Generic.List`1<UnityEngine.IntegratedSubsystemDescriptor>
  12. struct List_1_tACFC79734710927A89702FFC38900223BB85B5A6;
  13. // System.Collections.Generic.List`1<UnityEngine.Subsystem>
  14. struct List_1_t9E8CCD70A25458CE30A64503B35F06ECA62E3052;
  15. // System.Collections.Generic.List`1<UnityEngine.SubsystemDescriptor>
  16. struct List_1_t15AD773D34D3739AFB67421B6DFFACEA7638F64E;
  17. // System.Collections.Generic.List`1<UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider>
  18. struct List_1_t2D19D6F759F401FE6C5460698E5B8249E470E044;
  19. // System.Collections.Generic.List`1<UnityEngine.SubsystemsImplementation.SubsystemWithProvider>
  20. struct List_1_tD834E8FB7FDC0D4243FBCF922D7FE4E3C707AAC3;
  21. // System.Byte[]
  22. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  23. // System.Action
  24. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
  25. // System.Collections.ArrayList
  26. struct ArrayList_t7A8E5AF0C4378015B5731ABE2BED8F2782FEEF8A;
  27. // UnityEngine.ISubsystemDescriptor
  28. struct ISubsystemDescriptor_tEF29944D579CC7D70F52CB883150735991D54E6E;
  29. // System.String
  30. struct String_t;
  31. // UnityEngine.SubsystemsImplementation.SubsystemProvider
  32. struct SubsystemProvider_tE1865B8FE698C81A59AED35E0E536BD53F402455;
  33. // System.Type
  34. struct Type_t;
  35. // UnityEngine.Networking.UnityWebRequest
  36. struct UnityWebRequest_t6233B8E22992FC2364A831C1ACB033EF3260C39F;
  37. // System.Void
  38. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  39. // UnityEngine.AudioClip/PCMReaderCallback
  40. struct PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E;
  41. // UnityEngine.AudioClip/PCMSetPositionCallback
  42. struct PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072;
  43. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
  44. struct SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30;
  45. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler
  46. struct AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177;
  47. // UnityEngine.AI.NavMesh/OnNavMeshPreUpdate
  48. struct OnNavMeshPreUpdate_t332BD19DBCB087D7DE3F4F48C1E8F6A4EAB691C7;
  49. IL2CPP_EXTERN_C_BEGIN
  50. IL2CPP_EXTERN_C_END
  51. #ifdef __clang__
  52. #pragma clang diagnostic push
  53. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  54. #pragma clang diagnostic ignored "-Wunused-variable"
  55. #endif
  56. // Mono.Security.ASN1
  57. struct ASN1_t33549D58797C9C33AA83F13AD184EAA00C584A6F : public RuntimeObject
  58. {
  59. // System.Byte Mono.Security.ASN1::m_nTag
  60. uint8_t ___m_nTag_0;
  61. // System.Byte[] Mono.Security.ASN1::m_aValue
  62. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___m_aValue_1;
  63. // System.Collections.ArrayList Mono.Security.ASN1::elist
  64. ArrayList_t7A8E5AF0C4378015B5731ABE2BED8F2782FEEF8A* ___elist_2;
  65. };
  66. // System.Attribute
  67. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
  68. {
  69. };
  70. // UnityEngine.Experimental.Audio.AudioSampleProvider
  71. struct AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2 : public RuntimeObject
  72. {
  73. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable
  74. SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesAvailable_0;
  75. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow
  76. SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesOverflow_1;
  77. };
  78. // UnityEngine.AudioSettings
  79. struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD : public RuntimeObject
  80. {
  81. };
  82. // UnityEngine.CustomYieldInstruction
  83. struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617 : public RuntimeObject
  84. {
  85. };
  86. // UnityEngine.AI.NavMesh
  87. struct NavMesh_t3543D236ABB9A67F696BCF9440D669A1578B3D46 : public RuntimeObject
  88. {
  89. };
  90. // UnityEngine.Subsystem
  91. struct Subsystem_t5E67EE95D848FB950AD5D76325BF8959A6F7C7D7 : public RuntimeObject
  92. {
  93. // UnityEngine.ISubsystemDescriptor UnityEngine.Subsystem::m_SubsystemDescriptor
  94. RuntimeObject* ___m_SubsystemDescriptor_0;
  95. };
  96. // UnityEngine.SubsystemDescriptor
  97. struct SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71 : public RuntimeObject
  98. {
  99. // System.String UnityEngine.SubsystemDescriptor::<id>k__BackingField
  100. String_t* ___U3CidU3Ek__BackingField_0;
  101. // System.Type UnityEngine.SubsystemDescriptor::<subsystemImplementationType>k__BackingField
  102. Type_t* ___U3CsubsystemImplementationTypeU3Ek__BackingField_1;
  103. };
  104. // UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore
  105. struct SubsystemDescriptorStore_tEF3761B84B8C25EA4B93F94A487551820B268250 : public RuntimeObject
  106. {
  107. };
  108. // UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider
  109. struct SubsystemDescriptorWithProvider_t2A61A2C951A4A179E898CF207726BF6B5AF474D5 : public RuntimeObject
  110. {
  111. // System.String UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider::<id>k__BackingField
  112. String_t* ___U3CidU3Ek__BackingField_0;
  113. };
  114. // UnityEngine.SubsystemManager
  115. struct SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824 : public RuntimeObject
  116. {
  117. };
  118. // UnityEngine.SubsystemsImplementation.SubsystemProvider
  119. struct SubsystemProvider_tE1865B8FE698C81A59AED35E0E536BD53F402455 : public RuntimeObject
  120. {
  121. // System.Boolean UnityEngine.SubsystemsImplementation.SubsystemProvider::m_Running
  122. bool ___m_Running_0;
  123. };
  124. // UnityEngine.SubsystemRegistration
  125. struct SubsystemRegistration_tBF4BF08A2270D9934F883D9B799E8A033BC28F21 : public RuntimeObject
  126. {
  127. };
  128. // UnityEngine.SubsystemsImplementation.SubsystemWithProvider
  129. struct SubsystemWithProvider_tC72E35EE2D413A4B0635B058154BABF265F31242 : public RuntimeObject
  130. {
  131. // System.Boolean UnityEngine.SubsystemsImplementation.SubsystemWithProvider::<running>k__BackingField
  132. bool ___U3CrunningU3Ek__BackingField_0;
  133. // UnityEngine.SubsystemsImplementation.SubsystemProvider UnityEngine.SubsystemsImplementation.SubsystemWithProvider::<providerBase>k__BackingField
  134. SubsystemProvider_tE1865B8FE698C81A59AED35E0E536BD53F402455* ___U3CproviderBaseU3Ek__BackingField_1;
  135. };
  136. // System.ValueType
  137. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  138. {
  139. };
  140. // Native definition for P/Invoke marshalling of System.ValueType
  141. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  142. {
  143. };
  144. // Native definition for COM marshalling of System.ValueType
  145. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  146. {
  147. };
  148. // System.Xml.XmlReader
  149. struct XmlReader_t4C709DEF5F01606ECB60B638F1BD6F6E0A9116FD : public RuntimeObject
  150. {
  151. };
  152. // UnityEngine.AudioSettings/Mobile
  153. struct Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD : public RuntimeObject
  154. {
  155. };
  156. // UnityEngine.Color32
  157. struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
  158. {
  159. union
  160. {
  161. #pragma pack(push, tp, 1)
  162. struct
  163. {
  164. // System.Int32 UnityEngine.Color32::rgba
  165. int32_t ___rgba_0;
  166. };
  167. #pragma pack(pop, tp)
  168. struct
  169. {
  170. int32_t ___rgba_0_forAlignmentOnly;
  171. };
  172. #pragma pack(push, tp, 1)
  173. struct
  174. {
  175. // System.Byte UnityEngine.Color32::r
  176. uint8_t ___r_1;
  177. };
  178. #pragma pack(pop, tp)
  179. struct
  180. {
  181. uint8_t ___r_1_forAlignmentOnly;
  182. };
  183. #pragma pack(push, tp, 1)
  184. struct
  185. {
  186. char ___g_2_OffsetPadding[1];
  187. // System.Byte UnityEngine.Color32::g
  188. uint8_t ___g_2;
  189. };
  190. #pragma pack(pop, tp)
  191. struct
  192. {
  193. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  194. uint8_t ___g_2_forAlignmentOnly;
  195. };
  196. #pragma pack(push, tp, 1)
  197. struct
  198. {
  199. char ___b_3_OffsetPadding[2];
  200. // System.Byte UnityEngine.Color32::b
  201. uint8_t ___b_3;
  202. };
  203. #pragma pack(pop, tp)
  204. struct
  205. {
  206. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  207. uint8_t ___b_3_forAlignmentOnly;
  208. };
  209. #pragma pack(push, tp, 1)
  210. struct
  211. {
  212. char ___a_4_OffsetPadding[3];
  213. // System.Byte UnityEngine.Color32::a
  214. uint8_t ___a_4;
  215. };
  216. #pragma pack(pop, tp)
  217. struct
  218. {
  219. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  220. uint8_t ___a_4_forAlignmentOnly;
  221. };
  222. };
  223. };
  224. // UnityEngine.Bindings.IgnoreAttribute
  225. struct IgnoreAttribute_tAB3F6C4808BA16CD585D60A6353B3E0599DFCE4D : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  226. {
  227. // System.Boolean UnityEngine.Bindings.IgnoreAttribute::<DoesNotContributeToSize>k__BackingField
  228. bool ___U3CDoesNotContributeToSizeU3Ek__BackingField_0;
  229. };
  230. // System.IntPtr
  231. struct IntPtr_t
  232. {
  233. // System.Void* System.IntPtr::m_value
  234. void* ___m_value_0;
  235. };
  236. // UnityEngine.Bindings.NativeConditionalAttribute
  237. struct NativeConditionalAttribute_tB722B3ED350E82853F8CEFF672A6CDC4B6B362CA : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  238. {
  239. // System.String UnityEngine.Bindings.NativeConditionalAttribute::<Condition>k__BackingField
  240. String_t* ___U3CConditionU3Ek__BackingField_0;
  241. // System.Boolean UnityEngine.Bindings.NativeConditionalAttribute::<Enabled>k__BackingField
  242. bool ___U3CEnabledU3Ek__BackingField_1;
  243. };
  244. // UnityEngine.Bindings.NativeHeaderAttribute
  245. struct NativeHeaderAttribute_t35DDAA41C31EEE4C94D2586F33D3EB26C0EA6F51 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  246. {
  247. // System.String UnityEngine.Bindings.NativeHeaderAttribute::<Header>k__BackingField
  248. String_t* ___U3CHeaderU3Ek__BackingField_0;
  249. };
  250. // UnityEngine.Bindings.NativeMethodAttribute
  251. struct NativeMethodAttribute_tDE40C2DA59999D4870D672D8EDACC3504D2FA270 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  252. {
  253. // System.String UnityEngine.Bindings.NativeMethodAttribute::<Name>k__BackingField
  254. String_t* ___U3CNameU3Ek__BackingField_0;
  255. // System.Boolean UnityEngine.Bindings.NativeMethodAttribute::<IsThreadSafe>k__BackingField
  256. bool ___U3CIsThreadSafeU3Ek__BackingField_1;
  257. // System.Boolean UnityEngine.Bindings.NativeMethodAttribute::<IsFreeFunction>k__BackingField
  258. bool ___U3CIsFreeFunctionU3Ek__BackingField_2;
  259. // System.Boolean UnityEngine.Bindings.NativeMethodAttribute::<ThrowsException>k__BackingField
  260. bool ___U3CThrowsExceptionU3Ek__BackingField_3;
  261. // System.Boolean UnityEngine.Bindings.NativeMethodAttribute::<HasExplicitThis>k__BackingField
  262. bool ___U3CHasExplicitThisU3Ek__BackingField_4;
  263. };
  264. // UnityEngine.Bindings.NativeNameAttribute
  265. struct NativeNameAttribute_t222751782B5418807DFE2A88CA0B24CA691B8621 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  266. {
  267. // System.String UnityEngine.Bindings.NativeNameAttribute::<Name>k__BackingField
  268. String_t* ___U3CNameU3Ek__BackingField_0;
  269. };
  270. // UnityEngine.Bindings.NativeThrowsAttribute
  271. struct NativeThrowsAttribute_t211CE8D047A8D45676C9ED399D5AA3B4A2C3E625 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  272. {
  273. // System.Boolean UnityEngine.Bindings.NativeThrowsAttribute::<ThrowsException>k__BackingField
  274. bool ___U3CThrowsExceptionU3Ek__BackingField_0;
  275. };
  276. // UnityEngine.Bindings.NativeTypeAttribute
  277. struct NativeTypeAttribute_tB60F1675F1F20B6CB1B871FDDD067D672F75B8D1 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  278. {
  279. // System.String UnityEngine.Bindings.NativeTypeAttribute::<Header>k__BackingField
  280. String_t* ___U3CHeaderU3Ek__BackingField_0;
  281. // System.String UnityEngine.Bindings.NativeTypeAttribute::<IntermediateScriptingStructName>k__BackingField
  282. String_t* ___U3CIntermediateScriptingStructNameU3Ek__BackingField_1;
  283. // UnityEngine.Bindings.CodegenOptions UnityEngine.Bindings.NativeTypeAttribute::<CodegenOptions>k__BackingField
  284. int32_t ___U3CCodegenOptionsU3Ek__BackingField_2;
  285. };
  286. // UnityEngine.Bindings.NativeWritableSelfAttribute
  287. struct NativeWritableSelfAttribute_t2ABC353836DDC2F15B1FBED9C0CF2E5ED0D1686C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  288. {
  289. // System.Boolean UnityEngine.Bindings.NativeWritableSelfAttribute::<WritableSelf>k__BackingField
  290. bool ___U3CWritableSelfU3Ek__BackingField_0;
  291. };
  292. // UnityEngine.Bindings.NotNullAttribute
  293. struct NotNullAttribute_t2E29B7802E8ED55CEA04EC4A6C254C6B60272DF7 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  294. {
  295. // System.String UnityEngine.Bindings.NotNullAttribute::<Exception>k__BackingField
  296. String_t* ___U3CExceptionU3Ek__BackingField_0;
  297. };
  298. // UnityEngine.Bindings.StaticAccessorAttribute
  299. struct StaticAccessorAttribute_tDE194716AED7A414D473DC570B2E0035A5CE130A : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  300. {
  301. // System.String UnityEngine.Bindings.StaticAccessorAttribute::<Name>k__BackingField
  302. String_t* ___U3CNameU3Ek__BackingField_0;
  303. // UnityEngine.Bindings.StaticAccessorType UnityEngine.Bindings.StaticAccessorAttribute::<Type>k__BackingField
  304. int32_t ___U3CTypeU3Ek__BackingField_1;
  305. };
  306. // UnityEngine.Vector3
  307. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
  308. {
  309. // System.Single UnityEngine.Vector3::x
  310. float ___x_2;
  311. // System.Single UnityEngine.Vector3::y
  312. float ___y_3;
  313. // System.Single UnityEngine.Vector3::z
  314. float ___z_4;
  315. };
  316. // UnityEngine.WWW
  317. struct WWW_tEADA9A43B98FC277E498F8E3206A3B8C4E5AF3FB : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
  318. {
  319. // UnityEngine.Networking.UnityWebRequest UnityEngine.WWW::_uwr
  320. UnityWebRequest_t6233B8E22992FC2364A831C1ACB033EF3260C39F* ____uwr_0;
  321. };
  322. // UnityEngine.IntegratedSubsystem
  323. struct IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3 : public RuntimeObject
  324. {
  325. // System.IntPtr UnityEngine.IntegratedSubsystem::m_Ptr
  326. intptr_t ___m_Ptr_0;
  327. // UnityEngine.ISubsystemDescriptor UnityEngine.IntegratedSubsystem::m_SubsystemDescriptor
  328. RuntimeObject* ___m_SubsystemDescriptor_1;
  329. };
  330. // Native definition for P/Invoke marshalling of UnityEngine.IntegratedSubsystem
  331. struct IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3_marshaled_pinvoke
  332. {
  333. intptr_t ___m_Ptr_0;
  334. RuntimeObject* ___m_SubsystemDescriptor_1;
  335. };
  336. // Native definition for COM marshalling of UnityEngine.IntegratedSubsystem
  337. struct IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3_marshaled_com
  338. {
  339. intptr_t ___m_Ptr_0;
  340. RuntimeObject* ___m_SubsystemDescriptor_1;
  341. };
  342. // UnityEngine.IntegratedSubsystemDescriptor
  343. struct IntegratedSubsystemDescriptor_t9232963B842E01748A8E032928DC8E35DF00C10D : public RuntimeObject
  344. {
  345. // System.IntPtr UnityEngine.IntegratedSubsystemDescriptor::m_Ptr
  346. intptr_t ___m_Ptr_0;
  347. };
  348. // Native definition for P/Invoke marshalling of UnityEngine.IntegratedSubsystemDescriptor
  349. struct IntegratedSubsystemDescriptor_t9232963B842E01748A8E032928DC8E35DF00C10D_marshaled_pinvoke
  350. {
  351. intptr_t ___m_Ptr_0;
  352. };
  353. // Native definition for COM marshalling of UnityEngine.IntegratedSubsystemDescriptor
  354. struct IntegratedSubsystemDescriptor_t9232963B842E01748A8E032928DC8E35DF00C10D_marshaled_com
  355. {
  356. intptr_t ___m_Ptr_0;
  357. };
  358. // UnityEngine.Bindings.NativePropertyAttribute
  359. struct NativePropertyAttribute_tAF7FB03BF7FFE9E8AB0E75B0F842FC0AA22AE607 : public NativeMethodAttribute_tDE40C2DA59999D4870D672D8EDACC3504D2FA270
  360. {
  361. // UnityEngine.Bindings.TargetType UnityEngine.Bindings.NativePropertyAttribute::<TargetType>k__BackingField
  362. int32_t ___U3CTargetTypeU3Ek__BackingField_5;
  363. };
  364. // UnityEngine.Object
  365. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  366. {
  367. // System.IntPtr UnityEngine.Object::m_CachedPtr
  368. intptr_t ___m_CachedPtr_0;
  369. };
  370. // Native definition for P/Invoke marshalling of UnityEngine.Object
  371. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  372. {
  373. intptr_t ___m_CachedPtr_0;
  374. };
  375. // Native definition for COM marshalling of UnityEngine.Object
  376. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  377. {
  378. intptr_t ___m_CachedPtr_0;
  379. };
  380. // UnityEngine.ParticleCollisionEvent
  381. struct ParticleCollisionEvent_t9152F03D9336BAAFEAF1CCA498C0F156ABD19858
  382. {
  383. // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Intersection
  384. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Intersection_0;
  385. // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Normal
  386. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1;
  387. // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Velocity
  388. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Velocity_2;
  389. // System.Int32 UnityEngine.ParticleCollisionEvent::m_ColliderInstanceID
  390. int32_t ___m_ColliderInstanceID_3;
  391. };
  392. // UnityEngine.Playables.PlayableHandle
  393. struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4
  394. {
  395. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  396. intptr_t ___m_Handle_0;
  397. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  398. uint32_t ___m_Version_1;
  399. };
  400. // UnityEngine.Playables.PlayableOutputHandle
  401. struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883
  402. {
  403. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  404. intptr_t ___m_Handle_0;
  405. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  406. uint32_t ___m_Version_1;
  407. };
  408. // UnityEngine.ParticleSystem/Particle
  409. struct Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D
  410. {
  411. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Position
  412. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_0;
  413. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Velocity
  414. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Velocity_1;
  415. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AnimatedVelocity
  416. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AnimatedVelocity_2;
  417. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_InitialVelocity
  418. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_InitialVelocity_3;
  419. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AxisOfRotation
  420. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AxisOfRotation_4;
  421. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Rotation
  422. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Rotation_5;
  423. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AngularVelocity
  424. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AngularVelocity_6;
  425. // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_StartSize
  426. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_StartSize_7;
  427. // UnityEngine.Color32 UnityEngine.ParticleSystem/Particle::m_StartColor
  428. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_StartColor_8;
  429. // System.UInt32 UnityEngine.ParticleSystem/Particle::m_RandomSeed
  430. uint32_t ___m_RandomSeed_9;
  431. // System.UInt32 UnityEngine.ParticleSystem/Particle::m_ParentRandomSeed
  432. uint32_t ___m_ParentRandomSeed_10;
  433. // System.Single UnityEngine.ParticleSystem/Particle::m_Lifetime
  434. float ___m_Lifetime_11;
  435. // System.Single UnityEngine.ParticleSystem/Particle::m_StartLifetime
  436. float ___m_StartLifetime_12;
  437. // System.Int32 UnityEngine.ParticleSystem/Particle::m_MeshIndex
  438. int32_t ___m_MeshIndex_13;
  439. // System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator0
  440. float ___m_EmitAccumulator0_14;
  441. // System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator1
  442. float ___m_EmitAccumulator1_15;
  443. // System.UInt32 UnityEngine.ParticleSystem/Particle::m_Flags
  444. uint32_t ___m_Flags_16;
  445. };
  446. // UnityEngine.AudioClip
  447. struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  448. {
  449. // UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback
  450. PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___m_PCMReaderCallback_4;
  451. // UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback
  452. PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* ___m_PCMSetPositionCallback_5;
  453. };
  454. // UnityEngine.Audio.AudioClipPlayable
  455. struct AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0
  456. {
  457. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle
  458. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  459. };
  460. // UnityEngine.Audio.AudioMixerPlayable
  461. struct AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C
  462. {
  463. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle
  464. PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
  465. };
  466. // UnityEngine.Audio.AudioPlayableOutput
  467. struct AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20
  468. {
  469. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle
  470. PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
  471. };
  472. // UnityEngine.ParticleSystem/EmitParams
  473. struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0
  474. {
  475. // UnityEngine.ParticleSystem/Particle UnityEngine.ParticleSystem/EmitParams::m_Particle
  476. Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
  477. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_PositionSet
  478. bool ___m_PositionSet_1;
  479. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_VelocitySet
  480. bool ___m_VelocitySet_2;
  481. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_AxisOfRotationSet
  482. bool ___m_AxisOfRotationSet_3;
  483. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_RotationSet
  484. bool ___m_RotationSet_4;
  485. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_AngularVelocitySet
  486. bool ___m_AngularVelocitySet_5;
  487. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartSizeSet
  488. bool ___m_StartSizeSet_6;
  489. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartColorSet
  490. bool ___m_StartColorSet_7;
  491. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_RandomSeedSet
  492. bool ___m_RandomSeedSet_8;
  493. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartLifetimeSet
  494. bool ___m_StartLifetimeSet_9;
  495. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_MeshIndexSet
  496. bool ___m_MeshIndexSet_10;
  497. // System.Boolean UnityEngine.ParticleSystem/EmitParams::m_ApplyShapeToPosition
  498. bool ___m_ApplyShapeToPosition_11;
  499. };
  500. // Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/EmitParams
  501. struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_pinvoke
  502. {
  503. Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
  504. int32_t ___m_PositionSet_1;
  505. int32_t ___m_VelocitySet_2;
  506. int32_t ___m_AxisOfRotationSet_3;
  507. int32_t ___m_RotationSet_4;
  508. int32_t ___m_AngularVelocitySet_5;
  509. int32_t ___m_StartSizeSet_6;
  510. int32_t ___m_StartColorSet_7;
  511. int32_t ___m_RandomSeedSet_8;
  512. int32_t ___m_StartLifetimeSet_9;
  513. int32_t ___m_MeshIndexSet_10;
  514. int32_t ___m_ApplyShapeToPosition_11;
  515. };
  516. // Native definition for COM marshalling of UnityEngine.ParticleSystem/EmitParams
  517. struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_com
  518. {
  519. Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
  520. int32_t ___m_PositionSet_1;
  521. int32_t ___m_VelocitySet_2;
  522. int32_t ___m_AxisOfRotationSet_3;
  523. int32_t ___m_RotationSet_4;
  524. int32_t ___m_AngularVelocitySet_5;
  525. int32_t ___m_StartSizeSet_6;
  526. int32_t ___m_StartColorSet_7;
  527. int32_t ___m_RandomSeedSet_8;
  528. int32_t ___m_StartLifetimeSet_9;
  529. int32_t ___m_MeshIndexSet_10;
  530. int32_t ___m_ApplyShapeToPosition_11;
  531. };
  532. // Mono.Security.ASN1
  533. // Mono.Security.ASN1
  534. // UnityEngine.Experimental.Audio.AudioSampleProvider
  535. // UnityEngine.Experimental.Audio.AudioSampleProvider
  536. // UnityEngine.AudioSettings
  537. struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields
  538. {
  539. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged
  540. AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* ___OnAudioConfigurationChanged_0;
  541. // System.Action UnityEngine.AudioSettings::OnAudioSystemShuttingDown
  542. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemShuttingDown_1;
  543. // System.Action UnityEngine.AudioSettings::OnAudioSystemStartedUp
  544. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemStartedUp_2;
  545. };
  546. // UnityEngine.AudioSettings
  547. // UnityEngine.AI.NavMesh
  548. struct NavMesh_t3543D236ABB9A67F696BCF9440D669A1578B3D46_StaticFields
  549. {
  550. // UnityEngine.AI.NavMesh/OnNavMeshPreUpdate UnityEngine.AI.NavMesh::onPreUpdate
  551. OnNavMeshPreUpdate_t332BD19DBCB087D7DE3F4F48C1E8F6A4EAB691C7* ___onPreUpdate_0;
  552. };
  553. // UnityEngine.AI.NavMesh
  554. // UnityEngine.Subsystem
  555. // UnityEngine.Subsystem
  556. // UnityEngine.SubsystemDescriptor
  557. // UnityEngine.SubsystemDescriptor
  558. // UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore
  559. struct SubsystemDescriptorStore_tEF3761B84B8C25EA4B93F94A487551820B268250_StaticFields
  560. {
  561. // System.Collections.Generic.List`1<UnityEngine.IntegratedSubsystemDescriptor> UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore::s_IntegratedDescriptors
  562. List_1_tACFC79734710927A89702FFC38900223BB85B5A6* ___s_IntegratedDescriptors_0;
  563. // System.Collections.Generic.List`1<UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider> UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore::s_StandaloneDescriptors
  564. List_1_t2D19D6F759F401FE6C5460698E5B8249E470E044* ___s_StandaloneDescriptors_1;
  565. // System.Collections.Generic.List`1<UnityEngine.SubsystemDescriptor> UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore::s_DeprecatedDescriptors
  566. List_1_t15AD773D34D3739AFB67421B6DFFACEA7638F64E* ___s_DeprecatedDescriptors_2;
  567. };
  568. // UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore
  569. // UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider
  570. // UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider
  571. // UnityEngine.SubsystemManager
  572. struct SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields
  573. {
  574. // System.Action UnityEngine.SubsystemManager::reloadSubsytemsStarted
  575. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___reloadSubsytemsStarted_0;
  576. // System.Action UnityEngine.SubsystemManager::reloadSubsytemsCompleted
  577. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___reloadSubsytemsCompleted_1;
  578. // System.Action UnityEngine.SubsystemManager::beforeReloadSubsystems
  579. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___beforeReloadSubsystems_2;
  580. // System.Action UnityEngine.SubsystemManager::afterReloadSubsystems
  581. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___afterReloadSubsystems_3;
  582. // System.Collections.Generic.List`1<UnityEngine.IntegratedSubsystem> UnityEngine.SubsystemManager::s_IntegratedSubsystems
  583. List_1_t78E7232867D713AA9907E71F6C5B19B226F0B180* ___s_IntegratedSubsystems_4;
  584. // System.Collections.Generic.List`1<UnityEngine.SubsystemsImplementation.SubsystemWithProvider> UnityEngine.SubsystemManager::s_StandaloneSubsystems
  585. List_1_tD834E8FB7FDC0D4243FBCF922D7FE4E3C707AAC3* ___s_StandaloneSubsystems_5;
  586. // System.Collections.Generic.List`1<UnityEngine.Subsystem> UnityEngine.SubsystemManager::s_DeprecatedSubsystems
  587. List_1_t9E8CCD70A25458CE30A64503B35F06ECA62E3052* ___s_DeprecatedSubsystems_6;
  588. };
  589. // UnityEngine.SubsystemManager
  590. // UnityEngine.SubsystemsImplementation.SubsystemProvider
  591. // UnityEngine.SubsystemsImplementation.SubsystemProvider
  592. // UnityEngine.SubsystemRegistration
  593. struct SubsystemRegistration_tBF4BF08A2270D9934F883D9B799E8A033BC28F21_StaticFields
  594. {
  595. // System.Collections.Generic.List`1<UnityEngine.SubsystemDescriptor> UnityEngine.SubsystemRegistration::k_SubsystemDescriptors
  596. List_1_t15AD773D34D3739AFB67421B6DFFACEA7638F64E* ___k_SubsystemDescriptors_0;
  597. };
  598. // UnityEngine.SubsystemRegistration
  599. // UnityEngine.SubsystemsImplementation.SubsystemWithProvider
  600. // UnityEngine.SubsystemsImplementation.SubsystemWithProvider
  601. // System.Xml.XmlReader
  602. struct XmlReader_t4C709DEF5F01606ECB60B638F1BD6F6E0A9116FD_StaticFields
  603. {
  604. // System.UInt32 System.Xml.XmlReader::IsTextualNodeBitmap
  605. uint32_t ___IsTextualNodeBitmap_0;
  606. // System.UInt32 System.Xml.XmlReader::CanReadContentAsBitmap
  607. uint32_t ___CanReadContentAsBitmap_1;
  608. // System.UInt32 System.Xml.XmlReader::HasValueBitmap
  609. uint32_t ___HasValueBitmap_2;
  610. };
  611. // System.Xml.XmlReader
  612. // UnityEngine.AudioSettings/Mobile
  613. struct Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields
  614. {
  615. // System.Boolean UnityEngine.AudioSettings/Mobile::<muteState>k__BackingField
  616. bool ___U3CmuteStateU3Ek__BackingField_0;
  617. // System.Boolean UnityEngine.AudioSettings/Mobile::_stopAudioOutputOnMute
  618. bool ____stopAudioOutputOnMute_1;
  619. // System.Action`1<System.Boolean> UnityEngine.AudioSettings/Mobile::OnMuteStateChanged
  620. Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___OnMuteStateChanged_2;
  621. };
  622. // UnityEngine.AudioSettings/Mobile
  623. // UnityEngine.Bindings.IgnoreAttribute
  624. // UnityEngine.Bindings.IgnoreAttribute
  625. // UnityEngine.Bindings.NativeConditionalAttribute
  626. // UnityEngine.Bindings.NativeConditionalAttribute
  627. // UnityEngine.Bindings.NativeHeaderAttribute
  628. // UnityEngine.Bindings.NativeHeaderAttribute
  629. // UnityEngine.Bindings.NativeMethodAttribute
  630. // UnityEngine.Bindings.NativeMethodAttribute
  631. // UnityEngine.Bindings.NativeNameAttribute
  632. // UnityEngine.Bindings.NativeNameAttribute
  633. // UnityEngine.Bindings.NativeThrowsAttribute
  634. // UnityEngine.Bindings.NativeThrowsAttribute
  635. // UnityEngine.Bindings.NativeTypeAttribute
  636. // UnityEngine.Bindings.NativeTypeAttribute
  637. // UnityEngine.Bindings.NativeWritableSelfAttribute
  638. // UnityEngine.Bindings.NativeWritableSelfAttribute
  639. // UnityEngine.Bindings.NotNullAttribute
  640. // UnityEngine.Bindings.NotNullAttribute
  641. // UnityEngine.Bindings.StaticAccessorAttribute
  642. // UnityEngine.Bindings.StaticAccessorAttribute
  643. // UnityEngine.WWW
  644. // UnityEngine.WWW
  645. // UnityEngine.IntegratedSubsystem
  646. // UnityEngine.IntegratedSubsystem
  647. // UnityEngine.IntegratedSubsystemDescriptor
  648. // UnityEngine.IntegratedSubsystemDescriptor
  649. // UnityEngine.Bindings.NativePropertyAttribute
  650. // UnityEngine.Bindings.NativePropertyAttribute
  651. // UnityEngine.ParticleCollisionEvent
  652. // UnityEngine.ParticleCollisionEvent
  653. // UnityEngine.ParticleSystem/Particle
  654. // UnityEngine.ParticleSystem/Particle
  655. // UnityEngine.AudioClip
  656. // UnityEngine.AudioClip
  657. // UnityEngine.Audio.AudioClipPlayable
  658. // UnityEngine.Audio.AudioClipPlayable
  659. // UnityEngine.Audio.AudioMixerPlayable
  660. // UnityEngine.Audio.AudioMixerPlayable
  661. // UnityEngine.Audio.AudioPlayableOutput
  662. // UnityEngine.Audio.AudioPlayableOutput
  663. // UnityEngine.ParticleSystem/EmitParams
  664. // UnityEngine.ParticleSystem/EmitParams
  665. #ifdef __clang__
  666. #pragma clang diagnostic pop
  667. #endif
  668. #ifdef __clang__
  669. #pragma clang diagnostic push
  670. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  671. #pragma clang diagnostic ignored "-Wunused-variable"
  672. #endif
  673. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6000[2] =
  674. {
  675. static_cast<int32_t>(offsetof(NativeConditionalAttribute_tB722B3ED350E82853F8CEFF672A6CDC4B6B362CA, ___U3CConditionU3Ek__BackingField_0)),static_cast<int32_t>(offsetof(NativeConditionalAttribute_tB722B3ED350E82853F8CEFF672A6CDC4B6B362CA, ___U3CEnabledU3Ek__BackingField_1)),};
  676. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6001[1] =
  677. {
  678. static_cast<int32_t>(offsetof(NativeHeaderAttribute_t35DDAA41C31EEE4C94D2586F33D3EB26C0EA6F51, ___U3CHeaderU3Ek__BackingField_0)),};
  679. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6002[1] =
  680. {
  681. static_cast<int32_t>(offsetof(NativeNameAttribute_t222751782B5418807DFE2A88CA0B24CA691B8621, ___U3CNameU3Ek__BackingField_0)),};
  682. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6003[1] =
  683. {
  684. static_cast<int32_t>(offsetof(NativeWritableSelfAttribute_t2ABC353836DDC2F15B1FBED9C0CF2E5ED0D1686C, ___U3CWritableSelfU3Ek__BackingField_0)),};
  685. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6004[5] =
  686. {
  687. static_cast<int32_t>(offsetof(NativeMethodAttribute_tDE40C2DA59999D4870D672D8EDACC3504D2FA270, ___U3CNameU3Ek__BackingField_0)),static_cast<int32_t>(offsetof(NativeMethodAttribute_tDE40C2DA59999D4870D672D8EDACC3504D2FA270, ___U3CIsThreadSafeU3Ek__BackingField_1)),static_cast<int32_t>(offsetof(NativeMethodAttribute_tDE40C2DA59999D4870D672D8EDACC3504D2FA270, ___U3CIsFreeFunctionU3Ek__BackingField_2)),static_cast<int32_t>(offsetof(NativeMethodAttribute_tDE40C2DA59999D4870D672D8EDACC3504D2FA270, ___U3CThrowsExceptionU3Ek__BackingField_3)),static_cast<int32_t>(offsetof(NativeMethodAttribute_tDE40C2DA59999D4870D672D8EDACC3504D2FA270, ___U3CHasExplicitThisU3Ek__BackingField_4)),};
  688. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6005[3] =
  689. {
  690. static_cast<int32_t>(sizeof(RuntimeObject)),0,0,};
  691. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6006[1] =
  692. {
  693. static_cast<int32_t>(offsetof(NativePropertyAttribute_tAF7FB03BF7FFE9E8AB0E75B0F842FC0AA22AE607, ___U3CTargetTypeU3Ek__BackingField_5)),};
  694. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6007[4] =
  695. {
  696. static_cast<int32_t>(sizeof(RuntimeObject)),0,0,0,};
  697. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6009[3] =
  698. {
  699. static_cast<int32_t>(offsetof(NativeTypeAttribute_tB60F1675F1F20B6CB1B871FDDD067D672F75B8D1, ___U3CHeaderU3Ek__BackingField_0)),static_cast<int32_t>(offsetof(NativeTypeAttribute_tB60F1675F1F20B6CB1B871FDDD067D672F75B8D1, ___U3CIntermediateScriptingStructNameU3Ek__BackingField_1)),static_cast<int32_t>(offsetof(NativeTypeAttribute_tB60F1675F1F20B6CB1B871FDDD067D672F75B8D1, ___U3CCodegenOptionsU3Ek__BackingField_2)),};
  700. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6010[1] =
  701. {
  702. static_cast<int32_t>(offsetof(NotNullAttribute_t2E29B7802E8ED55CEA04EC4A6C254C6B60272DF7, ___U3CExceptionU3Ek__BackingField_0)),};
  703. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6014[5] =
  704. {
  705. static_cast<int32_t>(sizeof(RuntimeObject)),0,0,0,0,};
  706. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6015[2] =
  707. {
  708. static_cast<int32_t>(offsetof(StaticAccessorAttribute_tDE194716AED7A414D473DC570B2E0035A5CE130A, ___U3CNameU3Ek__BackingField_0)),static_cast<int32_t>(offsetof(StaticAccessorAttribute_tDE194716AED7A414D473DC570B2E0035A5CE130A, ___U3CTypeU3Ek__BackingField_1)),};
  709. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6016[1] =
  710. {
  711. static_cast<int32_t>(offsetof(NativeThrowsAttribute_t211CE8D047A8D45676C9ED399D5AA3B4A2C3E625, ___U3CThrowsExceptionU3Ek__BackingField_0)),};
  712. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6017[1] =
  713. {
  714. static_cast<int32_t>(offsetof(IgnoreAttribute_tAB3F6C4808BA16CD585D60A6353B3E0599DFCE4D, ___U3CDoesNotContributeToSizeU3Ek__BackingField_0)),};
  715. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6020[1] =
  716. {
  717. static_cast<int32_t>(offsetof(IntegratedSubsystemDescriptor_t9232963B842E01748A8E032928DC8E35DF00C10D, ___m_Ptr_0)),};
  718. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6022[2] =
  719. {
  720. static_cast<int32_t>(offsetof(SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71, ___U3CidU3Ek__BackingField_0)),static_cast<int32_t>(offsetof(SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71, ___U3CsubsystemImplementationTypeU3Ek__BackingField_1)),};
  721. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6025[2] =
  722. {
  723. static_cast<int32_t>(offsetof(IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3, ___m_Ptr_0)),static_cast<int32_t>(offsetof(IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3, ___m_SubsystemDescriptor_1)),};
  724. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6028[7] =
  725. {
  726. static_cast<int32_t>(offsetof(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields, ___reloadSubsytemsStarted_0)),static_cast<int32_t>(offsetof(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields, ___reloadSubsytemsCompleted_1)),static_cast<int32_t>(offsetof(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields, ___beforeReloadSubsystems_2)),static_cast<int32_t>(offsetof(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields, ___afterReloadSubsystems_3)),static_cast<int32_t>(offsetof(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields, ___s_IntegratedSubsystems_4)),static_cast<int32_t>(offsetof(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields, ___s_StandaloneSubsystems_5)),static_cast<int32_t>(offsetof(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields, ___s_DeprecatedSubsystems_6)),};
  727. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6029[1] =
  728. {
  729. static_cast<int32_t>(offsetof(Subsystem_t5E67EE95D848FB950AD5D76325BF8959A6F7C7D7, ___m_SubsystemDescriptor_0)),};
  730. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6032[3] =
  731. {
  732. static_cast<int32_t>(offsetof(SubsystemDescriptorStore_tEF3761B84B8C25EA4B93F94A487551820B268250_StaticFields, ___s_IntegratedDescriptors_0)),static_cast<int32_t>(offsetof(SubsystemDescriptorStore_tEF3761B84B8C25EA4B93F94A487551820B268250_StaticFields, ___s_StandaloneDescriptors_1)),static_cast<int32_t>(offsetof(SubsystemDescriptorStore_tEF3761B84B8C25EA4B93F94A487551820B268250_StaticFields, ___s_DeprecatedDescriptors_2)),};
  733. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6033[1] =
  734. {
  735. static_cast<int32_t>(offsetof(SubsystemDescriptorWithProvider_t2A61A2C951A4A179E898CF207726BF6B5AF474D5, ___U3CidU3Ek__BackingField_0)),};
  736. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6034[2] =
  737. {
  738. static_cast<int32_t>(offsetof(SubsystemWithProvider_tC72E35EE2D413A4B0635B058154BABF265F31242, ___U3CrunningU3Ek__BackingField_0)),static_cast<int32_t>(offsetof(SubsystemWithProvider_tC72E35EE2D413A4B0635B058154BABF265F31242, ___U3CproviderBaseU3Ek__BackingField_1)),};
  739. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6035[1] =
  740. {
  741. static_cast<int32_t>(offsetof(SubsystemProvider_tE1865B8FE698C81A59AED35E0E536BD53F402455, ___m_Running_0)),};
  742. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6038[3] =
  743. {
  744. static_cast<int32_t>(offsetof(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields, ___U3CmuteStateU3Ek__BackingField_0)),static_cast<int32_t>(offsetof(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields, ____stopAudioOutputOnMute_1)),static_cast<int32_t>(offsetof(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields, ___OnMuteStateChanged_2)),};
  745. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6039[3] =
  746. {
  747. static_cast<int32_t>(offsetof(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields, ___OnAudioConfigurationChanged_0)),static_cast<int32_t>(offsetof(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields, ___OnAudioSystemShuttingDown_1)),static_cast<int32_t>(offsetof(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields, ___OnAudioSystemStartedUp_2)),};
  748. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6042[2] =
  749. {
  750. static_cast<int32_t>(offsetof(AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20, ___m_PCMReaderCallback_4)),static_cast<int32_t>(offsetof(AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20, ___m_PCMSetPositionCallback_5)),};
  751. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6045[1] =
  752. {
  753. static_cast<int32_t>(offsetof(AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20, ___m_Handle_0)) + static_cast<int32_t>(sizeof(RuntimeObject)),};
  754. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6046[1] =
  755. {
  756. static_cast<int32_t>(offsetof(AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0, ___m_Handle_0)) + static_cast<int32_t>(sizeof(RuntimeObject)),};
  757. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6047[1] =
  758. {
  759. static_cast<int32_t>(offsetof(AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C, ___m_Handle_0)) + static_cast<int32_t>(sizeof(RuntimeObject)),};
  760. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6049[2] =
  761. {
  762. static_cast<int32_t>(offsetof(AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2, ___sampleFramesAvailable_0)),static_cast<int32_t>(offsetof(AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2, ___sampleFramesOverflow_1)),};
  763. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6051[17] =
  764. {
  765. static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_Position_0)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_Velocity_1)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_AnimatedVelocity_2)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_InitialVelocity_3)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_AxisOfRotation_4)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_Rotation_5)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_AngularVelocity_6)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_StartSize_7)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_StartColor_8)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_RandomSeed_9)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_ParentRandomSeed_10)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_Lifetime_11)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_StartLifetime_12)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_MeshIndex_13)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_EmitAccumulator0_14)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_EmitAccumulator1_15)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D, ___m_Flags_16)) + static_cast<int32_t>(sizeof(RuntimeObject)),};
  766. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6052[12] =
  767. {
  768. static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_Particle_0)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_PositionSet_1)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_VelocitySet_2)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_AxisOfRotationSet_3)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_RotationSet_4)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_AngularVelocitySet_5)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_StartSizeSet_6)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_StartColorSet_7)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_RandomSeedSet_8)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_StartLifetimeSet_9)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_MeshIndexSet_10)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0, ___m_ApplyShapeToPosition_11)) + static_cast<int32_t>(sizeof(RuntimeObject)),};
  769. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6054[4] =
  770. {
  771. static_cast<int32_t>(offsetof(ParticleCollisionEvent_t9152F03D9336BAAFEAF1CCA498C0F156ABD19858, ___m_Intersection_0)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(ParticleCollisionEvent_t9152F03D9336BAAFEAF1CCA498C0F156ABD19858, ___m_Normal_1)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(ParticleCollisionEvent_t9152F03D9336BAAFEAF1CCA498C0F156ABD19858, ___m_Velocity_2)) + static_cast<int32_t>(sizeof(RuntimeObject)),static_cast<int32_t>(offsetof(ParticleCollisionEvent_t9152F03D9336BAAFEAF1CCA498C0F156ABD19858, ___m_ColliderInstanceID_3)) + static_cast<int32_t>(sizeof(RuntimeObject)),};
  772. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6059[1] =
  773. {
  774. static_cast<int32_t>(offsetof(WWW_tEADA9A43B98FC277E498F8E3206A3B8C4E5AF3FB, ____uwr_0)),};
  775. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6063[4] =
  776. {
  777. static_cast<int32_t>(sizeof(RuntimeObject)),0,0,0,};
  778. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6066[1] =
  779. {
  780. static_cast<int32_t>(offsetof(NavMesh_t3543D236ABB9A67F696BCF9440D669A1578B3D46_StaticFields, ___onPreUpdate_0)),};
  781. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6075[4] =
  782. {
  783. static_cast<int32_t>(sizeof(RuntimeObject)),0,0,0,};
  784. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6080[3] =
  785. {
  786. static_cast<int32_t>(offsetof(ASN1_t33549D58797C9C33AA83F13AD184EAA00C584A6F, ___m_nTag_0)),static_cast<int32_t>(offsetof(ASN1_t33549D58797C9C33AA83F13AD184EAA00C584A6F, ___m_aValue_1)),static_cast<int32_t>(offsetof(ASN1_t33549D58797C9C33AA83F13AD184EAA00C584A6F, ___elist_2)),};
  787. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6098[3] =
  788. {
  789. static_cast<int32_t>(offsetof(XmlReader_t4C709DEF5F01606ECB60B638F1BD6F6E0A9116FD_StaticFields, ___IsTextualNodeBitmap_0)),static_cast<int32_t>(offsetof(XmlReader_t4C709DEF5F01606ECB60B638F1BD6F6E0A9116FD_StaticFields, ___CanReadContentAsBitmap_1)),static_cast<int32_t>(offsetof(XmlReader_t4C709DEF5F01606ECB60B638F1BD6F6E0A9116FD_StaticFields, ___HasValueBitmap_2)),};
  790. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6103[4] =
  791. {
  792. static_cast<int32_t>(sizeof(RuntimeObject)),0,0,0,};
  793. IL2CPP_EXTERN_C const int32_t g_FieldOffsetTable6111[1] =
  794. {
  795. static_cast<int32_t>(offsetof(SubsystemRegistration_tBF4BF08A2270D9934F883D9B799E8A033BC28F21_StaticFields, ___k_SubsystemDescriptors_0)),};