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UnitConnectionDebugData.cs 288B

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  1. using System;
  2. namespace Unity.VisualScripting
  3. {
  4. public class UnitConnectionDebugData : IUnitConnectionDebugData
  5. {
  6. public int lastInvokeFrame { get; set; }
  7. public float lastInvokeTime { get; set; }
  8. public Exception runtimeException { get; set; }
  9. }
  10. }