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- namespace Unity.VisualScripting
- {
- [Editor(typeof(IState))]
- public class StateEditor : GraphElementEditor<StateGraphContext>
- {
- public StateEditor(Metadata metadata) : base(metadata) { }
-
- protected IState state => (IState)element;
-
- protected new StateDescription description => (StateDescription)base.description;
- }
- }
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