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- Using pre-set license
- Built from '2021.3/staging' branch; Version is '2021.3.18f1 (3129e69bc0c7) revision 3221990'; Using compiler version '192829333'; Build Type 'Release'
- OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 32581 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
-
- COMMAND LINE ARGUMENTS:
- D:\2021.3.18f1\Editor\Unity.exe
- -adb2
- -batchMode
- -noUpm
- -name
- AssetImportWorker0
- -projectPath
- D:/app
- -logFile
- Logs/AssetImportWorker0.log
- -srvPort
- 57908
- Successfully changed project path to: D:/app
- D:/app
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-bucket-allocator-granularity=16"
- "memorysetup-bucket-allocator-bucket-count=8"
- "memorysetup-bucket-allocator-block-size=33554432"
- "memorysetup-bucket-allocator-block-count=8"
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- "memorysetup-thread-allocator-block-size=16777216"
- "memorysetup-gfx-main-allocator-block-size=16777216"
- "memorysetup-gfx-thread-allocator-block-size=16777216"
- "memorysetup-cache-allocator-block-size=4194304"
- "memorysetup-typetree-allocator-block-size=2097152"
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- "memorysetup-profiler-bucket-allocator-bucket-count=8"
- "memorysetup-profiler-bucket-allocator-block-size=33554432"
- "memorysetup-profiler-bucket-allocator-block-count=8"
- "memorysetup-profiler-allocator-block-size=16777216"
- "memorysetup-profiler-editor-allocator-block-size=1048576"
- "memorysetup-temp-allocator-size-main=16777216"
- "memorysetup-job-temp-allocator-block-size=2097152"
- "memorysetup-job-temp-allocator-block-size-background=1048576"
- "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
- "memorysetup-temp-allocator-size-background-worker=32768"
- "memorysetup-temp-allocator-size-job-worker=262144"
- "memorysetup-temp-allocator-size-preload-manager=33554432"
- "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
- "memorysetup-temp-allocator-size-audio-worker=65536"
- "memorysetup-temp-allocator-size-cloud-worker=32768"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gfx=262144"
- Player connection [56264] Host "[IP] 192.168.0.104 [Port] 0 [Flags] 2 [Guid] 1397918492 [EditorId] 1397918492 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-7432S27) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
-
- Player connection [56264] Host "[IP] 192.168.0.104 [Port] 0 [Flags] 2 [Guid] 1397918492 [EditorId] 1397918492 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-7432S27) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
-
- Refreshing native plugins compatible for Editor in 118.79 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Initialize engine version: 2021.3.18f1 (3129e69bc0c7)
- [Subsystems] Discovering subsystems at path D:/2021.3.18f1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path D:/app/Assets
- GfxDevice: creating device client; threaded=0; jobified=0
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- Renderer: NVIDIA GeForce RTX 4060 (ID=0x2882)
- Vendor: NVIDIA
- VRAM: 7971 MB
- Driver: 31.0.15.3640
- Initialize mono
- Mono path[0] = 'D:/2021.3.18f1/Editor/Data/Managed'
- Mono path[1] = 'D:/2021.3.18f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
- Mono config path = 'D:/2021.3.18f1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56148
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
- Register platform support module: D:/2021.3.18f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
- Register platform support module: D:/2021.3.18f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
- Register platform support module: D:/2021.3.18f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
- Registered in 0.002795 seconds.
- Native extension for WindowsStandalone target not found
- [usbmuxd] Start listen thread
- [usbmuxd] Listen thread started
- Native extension for iOS target not found
- Native extension for Android target not found
- Android Extension - Scanning For ADB Devices 221 ms
- Refreshing native plugins compatible for Editor in 115.81 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 0.926 seconds
- Domain Reload Profiling:
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- BeginReloadAssembly (69ms)
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- InitializePlatformSupportModulesInManaged (297ms)
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- AwakeInstancesAfterBackupRestoration (0ms)
- Platform modules already initialized, skipping
- Registering precompiled user dll's ...
- Registered in 0.005493 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\app\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
- Symbol file LoadedFromMemory doesn't match image D:\app\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Native extension for WindowsStandalone target not found
- Native extension for iOS target not found
- Native extension for Android target not found
- Refreshing native plugins compatible for Editor in 115.38 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- Package Manager log level set to [2]
- - Completed reload, in 1.256 seconds
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- AwakeInstancesAfterBackupRestoration (6ms)
- Platform modules already initialized, skipping
- ========================================================================
- Worker process is ready to serve import requests
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
- Refreshing native plugins compatible for Editor in 0.60 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 4386 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 49 unused Assets / (30.2 KB). Loaded Objects now: 4843.
- Memory consumption went from 243.4 MB to 243.4 MB.
- Total: 2.106800 ms (FindLiveObjects: 0.195400 ms CreateObjectMapping: 0.122500 ms MarkObjects: 1.763400 ms DeleteObjects: 0.024800 ms)
-
- AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- ========================================================================
- Received Import Request.
- Time since last request: 827848.023405 seconds.
- path: Assets/scripts/yawoo.cs
- artifactKey: Guid(e975bfe15351370408728779525cf9fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/scripts/yawoo.cs using Guid(e975bfe15351370408728779525cf9fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e4baf5bebd52bef1da2d16e823a8e86b') in 0.027044 seconds
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