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- using System;
-
- namespace Unity.VisualScripting
- {
- [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
- public class PortLabelAttribute : Attribute
- {
- public PortLabelAttribute(string label)
- {
- this.label = label;
- }
-
- public string label { get; private set; }
- public bool hidden { get; set; }
- }
- }
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