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- namespace Unity.VisualScripting
- {
- [InitializeAfterPlugins]
- public static class FlowEditorBindings
- {
- static FlowEditorBindings()
- {
- Flow.isInspectedBinding = IsInspected;
- }
-
- private static bool IsInspected(GraphPointer pointer)
- {
- Ensure.That(nameof(pointer)).IsNotNull(pointer);
-
- foreach (var graphWindow in GraphWindow.tabsNoAlloc)
- {
- if (graphWindow.reference?.InstanceEquals(pointer) ?? false)
- {
- return true;
- }
- }
-
- return false;
- }
- }
- }
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