If you don’t use a version control system, such as Unity Collaborate, Git, or Subversion, it’s a good practice to create backups of your Visual Scripting assets and settings. Create a backup at any time from your Project Settings.
Back up your data before you update Visual Scripting to a new version. For more information on the update process, see Update Visual Scripting.
To create a new backup of your Visual Scripting assets and settings:
Visual Scripting creates a .zip file, with a name in the format Assets_YYYY_MM_DD_HH_MM_SS
, in a Backups
folder inside the Unity Project.
To restore an existing backup of your Visual Scripting assets and settings:
Visual Scripting opens your Backups
folder in your system’s file explorer. You can extract a .zip back-up file and import graphs and settings back into Unity.
For more information on how to import assets into Unity, see Importing assets in the Unity User Manual.