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- using UnityEditor.TestTools.TestRunner.Api;
-
- namespace UnityEditor.TestTools.TestRunner.CommandLineTest
- {
- internal class RunSettings : ITestRunSettings
- {
- private ITestSettings m_TestSettings;
- public RunSettings(ITestSettings testSettings)
- {
- this.m_TestSettings = testSettings;
- }
-
- public void Apply()
- {
- if (m_TestSettings != null)
- {
- m_TestSettings.SetupProjectParameters();
- }
- }
-
- public void Dispose()
- {
- if (m_TestSettings != null)
- {
- m_TestSettings.Dispose();
- }
- }
- }
- }
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