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ProjectWindow.cs 377B

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  1. using UnityEditor;
  2. using Unity.PlasticSCM.Editor.UI;
  3. namespace Unity.PlasticSCM.Editor
  4. {
  5. internal class ProjectWindow
  6. {
  7. internal static void Repaint()
  8. {
  9. EditorWindow projectWindow = FindEditorWindow.ProjectWindow();
  10. if (projectWindow == null)
  11. return;
  12. projectWindow.Repaint();
  13. }
  14. }
  15. }