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IDevelopmentSettings.cs 683B

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  1. using System;
  2. namespace UnityEngine.AdaptivePerformance
  3. {
  4. /// <summary>
  5. /// Use the developer settings interface to access and change settings which are available only in development mode.
  6. /// </summary>
  7. public interface IDevelopmentSettings
  8. {
  9. /// <summary>
  10. /// Returns true if logging was enabled in StartupSettings.
  11. /// </summary>
  12. bool Logging { get; set; }
  13. /// <summary>
  14. /// Adjust the frequency in frames at which the application logs frame statistics to the console.
  15. /// This is only relevant when logging is enabled.
  16. /// </summary>
  17. int LoggingFrequencyInFrames { get; set; }
  18. }
  19. }