[GridInformation] Implement IEquatable for GridInformationKey
[PrefabRandomBrush] Fix possible NullReferenceException in PrefabRandomBrush
[GameObjectBrush] Fix placement of GameObjects when Cell Gap is set
[2.2.3] - 2022-04-01
Fixed
[RuleOverrideTile] -Mark RuleOverrideTile InstanceTile as dirty when overriding RuleTile for the RuleOverrideTile changes
[RuleOverrideTile] -Fix undo for RuleOverrideTile when overriding RuleTile has changed
[RuleTileEditor] -Fix height for ReorderableList when extending the view for marking Rules
[2.2.2] - 2022-03-03
Fixed
[AnimatedTileEditor] -Fix undo when setting number of Sprites for Animated Tile
[RuleTile] -Fix data for custom container fields not being transferred in RuleOverrideTiles overriding a Custom Rule Tile
[RuleTileEditor] -Fix undo when setting number of Rules for Rule Tile
[RuleTileEditor] -Use different text color for Extend Neighbors with dark and light skin
[2.2.1] - 2021-08-24
Changed
[GameObjectBrush] Add canChangePosition
[GameObjectBrush] Use GridLayout from BrushTarget if it has one
[HexagonalRuleTile] Fix GetOffsetPositionReverse
[RuleOverrideTile] Create instance Tile on override
[RuleTile] Add scripting documentation
[RuleTileEditor] Add drag and drop rect for Sprites to create initial TilingRules
[RuleTileEditor] Add field to change number of TilingRules
[RuleTileEditor] Add blank space to the end of the Rule list
[RuleTileEditor] Add undo for changes
[AnimatedTileEditor] Add undo for changes
[TintBrush] Convert cell positions to world positions based on the Grid used
[TintBrush] Add k_ScaleFactor for better precision when painting on non-rectangular Tilemaps
Fixed
[RuleTile] Fixed error in RuleTileEditor when removing all Rules and adding a new Rule
[2.2.0] - 2021-06-01
[RuleTileEditor] Add tooltips to fields
Add required package dependencies
[2.1.0] - 2021-05-06
Changed
[RuleTile] Improve performance of RuleTile caching
[RuleTileEditor] Allow non-public fields with the SerializeField attribute as custom fields for RuleTile
Make U2DExtrasPlaceholder internal
Fixed
[RuleTileEditor] Fix exception when adding a new Rule when no Rule is selected
[2.0.0] - 2021-03-17
Update version to 2.0.0
[2.0.0-pre.3] - 2021-02-19
[HexagonalRuleTile] Fix issue with mirror rule
[RuleTile] Add min and max animation speedup
[RuleOverrideTile] Fix import issue when upgrading from a previous version of RuleOverrideTile
[RuleTileEditor] Add new rule below selected rule in RuleTileEditor
[RuleTileEditor] Add dropdown to duplicate Rule
[2.0.0-pre.2] - 2020-11-26
Changed
Update documentation
Add contribution notice in README.md
Update Third Party Notices.md
[PrefabBush] Add pick
[PrefabBush] Add tooltip for “Erase Any Objects” field
[PrefabBrush][GameObjectBrush] Account for Anchor when using GetObjectsInCell in PrefabBrush and GameObjectBrush
[CustomRuleTileScript] Allow Custom Rule Tile template script to be created regardless of where template script is installed (from a package or in the project)
[2.0.0-pre.1] - 2020-10-14
Update version to 2.0.0-pre.1
[1.6.2-preview] - 2020-09-25
Changed
[RuleTile/RuleOverrideTile/AdvancedRuleOverrideTile] Renamed Game Object to GameObject
[RuleTile] Fix menu order for RuleOverrideTile
[RuleOverrideTile] Fix menu order for RuleOverrideTile
[AdvancedRuleOverrideTile] Fix Rule toggle for AdvancedRuleOverrideTile
[GameObjectBrush] Use correct position when ClearSceneCell
[GameObjectBrush] Update cells when size changes
[GameObjectBrush] Clear cell for Prefabs
[LineBrush] Clear previews from base.OnPaintSceneGUI
[PrefabBrush] Fix box erase
[1.6.1-preview] - 2020-08-11
Changed
Update samples
[1.6.0-preview] - 2020-05-27
Changed
Updated for Unity 2020.1
[GameObjectBrush] Allow painting, erasing and picking on Tile Palette
[GameObjectBrush] Add Paint on Scene view to GameObjectBrush
[PrefabBush] Add BoxFill to PrefabBrush
[PrefabBush] Add Rotation to PrefabBrush
Consolidated menu items
[1.5.0-preview] - 2020-02-14
Added
Added CONTRIBUTING.md
Updated LICENSE.md
Added
[PrefabRandomBrush] Split functionality of PrefabBrush to PrefabBrush and PrefabRandomBrush
[PrefabBrush/PrefabRandomBrush] Add Erase Any Objects toggle to choose between erasing any Objects or Objects in the Brush
Changed
Consolidated menu items
Fixed
[WeightedRandomTile] Fixed WeightedRandomTile messing up Random.seed!