{ "ExternalFunctions": [ { "Name": "Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free", "FullName": "Unity.Collections.LowLevel.Unsafe.UnsafeUtility.Free(void* memory, Unity.Collections.Allocator allocator) -> void_aef4d46f9ec6d18a03913cfa3cd76414" }, { "Name": "Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc", "FullName": "Unity.Collections.LowLevel.Unsafe.UnsafeUtility.Malloc(long size, int alignment, Unity.Collections.Allocator allocator) -> void*_aef4d46f9ec6d18a03913cfa3cd76414" }, { "Name": "Unity.Jobs.LowLevel.Unsafe.JobsUtility::get_IsExecutingJob", "FullName": "Unity.Jobs.LowLevel.Unsafe.JobsUtility.get_IsExecutingJob() -> bool_aef4d46f9ec6d18a03913cfa3cd76414" }, { "Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::CheckWriteAndThrowNoEarlyOut_Injected", "FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.CheckWriteAndThrowNoEarlyOut_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle) -> void_aef4d46f9ec6d18a03913cfa3cd76414" }, { "Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::CheckReadAndThrowNoEarlyOut_Injected", "FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.CheckReadAndThrowNoEarlyOut_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle) -> void_aef4d46f9ec6d18a03913cfa3cd76414" }, { "Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::CheckDeallocateAndThrow_Injected", "FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.CheckDeallocateAndThrow_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle) -> void_aef4d46f9ec6d18a03913cfa3cd76414" }, { "Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::IsTempMemoryHandle_Injected", "FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.IsTempMemoryHandle_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle) -> bool_aef4d46f9ec6d18a03913cfa3cd76414" }, { "Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::Create_Injected", "FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.Create_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle ret) -> void_aef4d46f9ec6d18a03913cfa3cd76414" }, { "Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::Release_Injected", "FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.Release_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle) -> void_aef4d46f9ec6d18a03913cfa3cd76414" }, { "Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::GetTempMemoryHandle_Injected", "FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.GetTempMemoryHandle_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle ret) -> void_aef4d46f9ec6d18a03913cfa3cd76414" }, { "Name": "burst_abort", "FullName": "unused.burst_abort(System.String errorId, System.String message) -> void" } ] }