using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; using UnityEngine.Networking; using UnityEngine.EventSystems; using System.Text.RegularExpressions; using System.Data.SqlClient; using System.Runtime.InteropServices; using System.Text; using TMPro; using System; using System.IO; using ZXing; using ZXing.QrCode; using System.Net; using System.Data; using SimpleJSON; using System.Linq; public class www : MonoBehaviour { UniWebView webView; public RectTransform panelRectTransform; // Start is called before the first frame update void Start() { // Create a game object to hold UniWebView and add component. var webViewGameObject = new GameObject("UniWebView"); webView = webViewGameObject.AddComponent(); webView.ReferenceRectTransform = panelRectTransform; webView.Load("http://106.1.48.106:8080/"); webView.EmbeddedToolbar.Show(); webView.Show(); // More to add... } // Update is called once per frame void Update() { } }