123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178 |
- Using pre-set license
- Built from 'trunk' branch; Version is '6000.0.9f1 (1490908003ac) revision 1347728'; Using compiler version '193933523'; Build Type 'Release'
- OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 32581 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
-
- COMMAND LINE ARGUMENTS:
- D:\6000.0.9f1\Editor\Unity.exe
- -adb2
- -batchMode
- -noUpm
- -name
- AssetImportWorker1
- -projectPath
- D:/HX-PGS-ERP-QRCODE
- -logFile
- Logs/AssetImportWorker1.log
- -srvPort
- 56167
- -job-worker-count
- 9
- -background-job-worker-count
- 8
- -asset-garbage-collectors
- 1
- Successfully changed project path to: D:/HX-PGS-ERP-QRCODE
- D:/HX-PGS-ERP-QRCODE
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-bucket-allocator-granularity=16"
- "memorysetup-bucket-allocator-bucket-count=8"
- "memorysetup-bucket-allocator-block-size=33554432"
- "memorysetup-bucket-allocator-block-count=8"
- "memorysetup-main-allocator-block-size=16777216"
- "memorysetup-thread-allocator-block-size=16777216"
- "memorysetup-gfx-main-allocator-block-size=16777216"
- "memorysetup-gfx-thread-allocator-block-size=16777216"
- "memorysetup-cache-allocator-block-size=4194304"
- "memorysetup-typetree-allocator-block-size=2097152"
- "memorysetup-profiler-bucket-allocator-granularity=16"
- "memorysetup-profiler-bucket-allocator-bucket-count=8"
- "memorysetup-profiler-bucket-allocator-block-size=33554432"
- "memorysetup-profiler-bucket-allocator-block-count=8"
- "memorysetup-profiler-allocator-block-size=16777216"
- "memorysetup-profiler-editor-allocator-block-size=1048576"
- "memorysetup-temp-allocator-size-main=16777216"
- "memorysetup-job-temp-allocator-block-size=2097152"
- "memorysetup-job-temp-allocator-block-size-background=1048576"
- "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
- "memorysetup-allocator-temp-initial-block-size-main=262144"
- "memorysetup-allocator-temp-initial-block-size-worker=262144"
- "memorysetup-temp-allocator-size-background-worker=32768"
- "memorysetup-temp-allocator-size-job-worker=262144"
- "memorysetup-temp-allocator-size-preload-manager=33554432"
- "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
- "memorysetup-temp-allocator-size-audio-worker=65536"
- "memorysetup-temp-allocator-size-cloud-worker=32768"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gfx=262144"
- Player connection [70796] Target information:
-
- Player connection [70796] * "[IP] 192.168.0.104 [Port] 0 [Flags] 2 [Guid] 547419420 [EditorId] 547419420 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-7432S27) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
-
- Player connection [70796] Host joined multi-casting on [225.0.0.222:54997]...
- Player connection [70796] Host joined alternative multi-casting on [225.0.0.222:34997]...
- JobSystem: Creating JobQueue using job-worker-count value 9
- Failed to load ASTC compressor library from astcenc-avx2
- Library Redirect Path: Library/
- [PhysX] Initialized MultithreadedTaskDispatcher with 10 workers.
- Refreshing native plugins compatible for Editor in 2.69 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Initialize engine version: 6000.0.9f1 (1490908003ac)
- [Subsystems] Discovering subsystems at path D:/6000.0.9f1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path D:/HX-PGS-ERP-QRCODE/Assets
- GfxDevice: creating device client; kGfxThreadingModeNonThreaded
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 4060 (ID=0x2882)
- Vendor: NVIDIA
- VRAM: 7971 MB
- Driver: 31.0.15.3640
- Initialize mono
- Mono path[0] = 'D:/6000.0.9f1/Editor/Data/Managed'
- Mono path[1] = 'D:/6000.0.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
- Mono config path = 'D:/6000.0.9f1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56548
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
- Register platform support module: D:/6000.0.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
- Register platform support module: D:/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
- Register platform support module: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
- Registered in 0.004102 seconds.
- - Loaded All Assemblies, in 0.456 seconds
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Android Extension - Scanning For ADB Devices 389 ms
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.998 seconds
- Domain Reload Profiling: 1454ms
- BeginReloadAssembly (157ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (0ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (1ms)
- RebuildCommonClasses (44ms)
- RebuildNativeTypeToScriptingClass (15ms)
- initialDomainReloadingComplete (54ms)
- LoadAllAssembliesAndSetupDomain (186ms)
- LoadAssemblies (158ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (181ms)
- TypeCache.Refresh (179ms)
- TypeCache.ScanAssembly (165ms)
- BuildScriptInfoCaches (0ms)
- ResolveRequiredComponents (1ms)
- FinalizeReload (999ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (945ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (535ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (5ms)
- ProcessInitializeOnLoadAttributes (151ms)
- ProcessInitializeOnLoadMethodAttributes (248ms)
- AfterProcessingInitializeOnLoad (0ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (0ms)
- ========================================================================
- Worker process is ready to serve import requests
- Import Worker Mode flag is 0x00
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.228 seconds
- Refreshing native plugins compatible for Editor in 1.92 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 2.56 ms, found 4 plugins.
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.300 seconds
- Domain Reload Profiling: 2526ms
- BeginReloadAssembly (458ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (31ms)
- RebuildCommonClasses (44ms)
- RebuildNativeTypeToScriptingClass (15ms)
- initialDomainReloadingComplete (38ms)
- LoadAllAssembliesAndSetupDomain (671ms)
- LoadAssemblies (447ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (342ms)
- TypeCache.Refresh (242ms)
- TypeCache.ScanAssembly (220ms)
- BuildScriptInfoCaches (83ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1300ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (976ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (27ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (63ms)
- ProcessInitializeOnLoadAttributes (521ms)
- ProcessInitializeOnLoadMethodAttributes (359ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (22ms)
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
- Refreshing native plugins compatible for Editor in 1.89 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 229 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6585 unused Assets / (5.9 MB). Loaded Objects now: 7359.
- Memory consumption went from 212.9 MB to 207.0 MB.
- Total: 9.883900 ms (FindLiveObjects: 0.870800 ms CreateObjectMapping: 0.462800 ms MarkObjects: 5.889200 ms DeleteObjects: 2.659300 ms)
-
- ========================================================================
- Received Import Request.
- Time since last request: 483185.655358 seconds.
- path: Assets/scripts/login.cs
- artifactKey: Guid(95b092111f9cb064a8fe370aac7dad19) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/scripts/login.cs using Guid(95b092111f9cb064a8fe370aac7dad19) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers.
- -> (artifact id: '7aff65df34bec1795791998b4ebf40cb') in 0.0067571 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
-
- ========================================================================
- Received Import Request.
- Time since last request: 0.000023 seconds.
- path: Assets/scripts/Main.cs
- artifactKey: Guid(5c4a973cc4059d74cb325c56d230d75e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/scripts/Main.cs using Guid(5c4a973cc4059d74cb325c56d230d75e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers.
- -> (artifact id: '4c682b18c3c98202cfb3b263e55e9be0') in 0.0009216 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
-
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 2.91 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (2.9 MB). Loaded Objects now: 7361.
- Memory consumption went from 175.4 MB to 172.4 MB.
- Total: 12.461400 ms (FindLiveObjects: 0.909500 ms CreateObjectMapping: 0.613300 ms MarkObjects: 8.765300 ms DeleteObjects: 2.171000 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Import Request.
- Time since last request: 613.562127 seconds.
- path: Assets/scripts/login.cs
- artifactKey: Guid(95b092111f9cb064a8fe370aac7dad19) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/scripts/login.cs using Guid(95b092111f9cb064a8fe370aac7dad19) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers.
- -> (artifact id: 'f6f9da5511158be7caa1649e4ee2f2e2') in 0.0094964 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
-
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.889 seconds
- Refreshing native plugins compatible for Editor in 1.89 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.205 seconds
- Domain Reload Profiling: 2095ms
- BeginReloadAssembly (246ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (16ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (60ms)
- RebuildCommonClasses (40ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (554ms)
- LoadAssemblies (433ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (246ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (214ms)
- ResolveRequiredComponents (15ms)
- FinalizeReload (1205ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (839ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (24ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (59ms)
- ProcessInitializeOnLoadAttributes (429ms)
- ProcessInitializeOnLoadMethodAttributes (320ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (28ms)
- Refreshing native plugins compatible for Editor in 2.36 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.2 MB). Loaded Objects now: 7364.
- Memory consumption went from 178.5 MB to 173.3 MB.
- Total: 9.763400 ms (FindLiveObjects: 0.888800 ms CreateObjectMapping: 0.566400 ms MarkObjects: 5.738500 ms DeleteObjects: 2.568200 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 2.31 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (5.8 MB). Loaded Objects now: 7364.
- Memory consumption went from 178.6 MB to 172.8 MB.
- Total: 11.018100 ms (FindLiveObjects: 0.947200 ms CreateObjectMapping: 0.668400 ms MarkObjects: 6.511500 ms DeleteObjects: 2.889200 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.933 seconds
- Refreshing native plugins compatible for Editor in 2.07 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.218 seconds
- Domain Reload Profiling: 2152ms
- BeginReloadAssembly (283ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (18ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (57ms)
- RebuildCommonClasses (39ms)
- RebuildNativeTypeToScriptingClass (15ms)
- initialDomainReloadingComplete (33ms)
- LoadAllAssembliesAndSetupDomain (564ms)
- LoadAssemblies (480ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (246ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (215ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1219ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (861ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (58ms)
- ProcessInitializeOnLoadAttributes (448ms)
- ProcessInitializeOnLoadMethodAttributes (322ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (27ms)
- Refreshing native plugins compatible for Editor in 2.36 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.7 MB). Loaded Objects now: 7366.
- Memory consumption went from 178.5 MB to 172.8 MB.
- Total: 9.827600 ms (FindLiveObjects: 0.884700 ms CreateObjectMapping: 0.552000 ms MarkObjects: 5.732400 ms DeleteObjects: 2.657100 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 2.52 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (5.1 MB). Loaded Objects now: 7366.
- Memory consumption went from 178.6 MB to 173.6 MB.
- Total: 10.905100 ms (FindLiveObjects: 0.969000 ms CreateObjectMapping: 0.643200 ms MarkObjects: 6.644500 ms DeleteObjects: 2.646600 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.900 seconds
- Refreshing native plugins compatible for Editor in 2.09 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.257 seconds
- Domain Reload Profiling: 2159ms
- BeginReloadAssembly (240ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (17ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (53ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (33ms)
- LoadAllAssembliesAndSetupDomain (571ms)
- LoadAssemblies (445ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (249ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (219ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1257ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (893ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (30ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (63ms)
- ProcessInitializeOnLoadAttributes (469ms)
- ProcessInitializeOnLoadMethodAttributes (323ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (31ms)
- Refreshing native plugins compatible for Editor in 2.29 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.5 MB). Loaded Objects now: 7368.
- Memory consumption went from 178.5 MB to 173.0 MB.
- Total: 10.096700 ms (FindLiveObjects: 0.908000 ms CreateObjectMapping: 0.558900 ms MarkObjects: 5.844200 ms DeleteObjects: 2.784000 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 2.24 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (5.7 MB). Loaded Objects now: 7368.
- Memory consumption went from 178.7 MB to 173.0 MB.
- Total: 10.780900 ms (FindLiveObjects: 0.884900 ms CreateObjectMapping: 0.588300 ms MarkObjects: 6.540600 ms DeleteObjects: 2.765400 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.884 seconds
- Refreshing native plugins compatible for Editor in 1.97 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.199 seconds
- Domain Reload Profiling: 2084ms
- BeginReloadAssembly (235ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (53ms)
- RebuildCommonClasses (40ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (560ms)
- LoadAssemblies (434ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (245ms)
- TypeCache.Refresh (14ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (214ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1199ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (845ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (25ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (58ms)
- ProcessInitializeOnLoadAttributes (438ms)
- ProcessInitializeOnLoadMethodAttributes (317ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (26ms)
- Refreshing native plugins compatible for Editor in 2.56 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.8 MB). Loaded Objects now: 7370.
- Memory consumption went from 178.6 MB to 172.8 MB.
- Total: 10.196400 ms (FindLiveObjects: 0.897700 ms CreateObjectMapping: 0.768200 ms MarkObjects: 5.764900 ms DeleteObjects: 2.763800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 2.21 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (5.6 MB). Loaded Objects now: 7370.
- Memory consumption went from 178.7 MB to 173.1 MB.
- Total: 10.561700 ms (FindLiveObjects: 0.898500 ms CreateObjectMapping: 0.577800 ms MarkObjects: 6.454600 ms DeleteObjects: 2.629200 ms)
-
- Prepare: number of updated asset objects reloaded= 1
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.903 seconds
- Refreshing native plugins compatible for Editor in 1.95 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.234 seconds
- Domain Reload Profiling: 2139ms
- BeginReloadAssembly (242ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (16ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (51ms)
- RebuildCommonClasses (40ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (36ms)
- LoadAllAssembliesAndSetupDomain (570ms)
- LoadAssemblies (440ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (261ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (227ms)
- ResolveRequiredComponents (17ms)
- FinalizeReload (1234ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (874ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (25ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (71ms)
- ProcessInitializeOnLoadAttributes (443ms)
- ProcessInitializeOnLoadMethodAttributes (327ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (26ms)
- Refreshing native plugins compatible for Editor in 2.32 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.8 MB). Loaded Objects now: 7372.
- Memory consumption went from 178.6 MB to 172.8 MB.
- Total: 10.298500 ms (FindLiveObjects: 0.905400 ms CreateObjectMapping: 0.574700 ms MarkObjects: 6.024100 ms DeleteObjects: 2.792600 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 2.55 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (3.4 MB). Loaded Objects now: 7372.
- Memory consumption went from 178.7 MB to 175.3 MB.
- Total: 15.039000 ms (FindLiveObjects: 0.952300 ms CreateObjectMapping: 1.088000 ms MarkObjects: 9.716600 ms DeleteObjects: 3.280100 ms)
-
- Prepare: number of updated asset objects reloaded= 1
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.898 seconds
- Refreshing native plugins compatible for Editor in 1.86 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.219 seconds
- Domain Reload Profiling: 2119ms
- BeginReloadAssembly (232ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (16ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (50ms)
- RebuildCommonClasses (40ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (577ms)
- LoadAssemblies (451ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (249ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (218ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1220ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (873ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (27ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (62ms)
- ProcessInitializeOnLoadAttributes (459ms)
- ProcessInitializeOnLoadMethodAttributes (318ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (26ms)
- Refreshing native plugins compatible for Editor in 2.38 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.6 MB). Loaded Objects now: 7374.
- Memory consumption went from 178.6 MB to 173.0 MB.
- Total: 9.842100 ms (FindLiveObjects: 0.916200 ms CreateObjectMapping: 0.575700 ms MarkObjects: 5.716700 ms DeleteObjects: 2.631800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 2.49 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (5.8 MB). Loaded Objects now: 7374.
- Memory consumption went from 178.7 MB to 172.9 MB.
- Total: 10.164900 ms (FindLiveObjects: 0.899800 ms CreateObjectMapping: 0.616600 ms MarkObjects: 5.844800 ms DeleteObjects: 2.801800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.893 seconds
- Refreshing native plugins compatible for Editor in 2.07 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.282 seconds
- Domain Reload Profiling: 2178ms
- BeginReloadAssembly (231ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (16ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (51ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (35ms)
- LoadAllAssembliesAndSetupDomain (572ms)
- LoadAssemblies (435ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (256ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (223ms)
- ResolveRequiredComponents (15ms)
- FinalizeReload (1283ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (897ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (60ms)
- ProcessInitializeOnLoadAttributes (437ms)
- ProcessInitializeOnLoadMethodAttributes (365ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (31ms)
- Refreshing native plugins compatible for Editor in 2.38 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.2 MB). Loaded Objects now: 7376.
- Memory consumption went from 178.6 MB to 173.4 MB.
- Total: 11.090600 ms (FindLiveObjects: 0.963900 ms CreateObjectMapping: 0.790500 ms MarkObjects: 6.142900 ms DeleteObjects: 3.191500 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 4.82 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (6.0 MB). Loaded Objects now: 7376.
- Memory consumption went from 178.7 MB to 172.8 MB.
- Total: 11.719200 ms (FindLiveObjects: 0.925900 ms CreateObjectMapping: 0.596500 ms MarkObjects: 6.831000 ms DeleteObjects: 3.363800 ms)
-
- Prepare: number of updated asset objects reloaded= 1
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.896 seconds
- Refreshing native plugins compatible for Editor in 1.83 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.186 seconds
- Domain Reload Profiling: 2084ms
- BeginReloadAssembly (232ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (50ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (574ms)
- LoadAssemblies (440ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (257ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (226ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1187ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (822ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (25ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (59ms)
- ProcessInitializeOnLoadAttributes (415ms)
- ProcessInitializeOnLoadMethodAttributes (315ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (26ms)
- Refreshing native plugins compatible for Editor in 2.52 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.7 MB). Loaded Objects now: 7378.
- Memory consumption went from 178.5 MB to 172.9 MB.
- Total: 9.794100 ms (FindLiveObjects: 0.862400 ms CreateObjectMapping: 0.553300 ms MarkObjects: 5.675500 ms DeleteObjects: 2.701600 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 2.41 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (6.0 MB). Loaded Objects now: 7378.
- Memory consumption went from 178.7 MB to 172.6 MB.
- Total: 12.434900 ms (FindLiveObjects: 0.934700 ms CreateObjectMapping: 0.600000 ms MarkObjects: 7.437100 ms DeleteObjects: 3.461400 ms)
-
- Prepare: number of updated asset objects reloaded= 1
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.897 seconds
- Refreshing native plugins compatible for Editor in 1.97 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.267 seconds
- Domain Reload Profiling: 2166ms
- BeginReloadAssembly (230ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (17ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (52ms)
- RebuildCommonClasses (40ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (35ms)
- LoadAllAssembliesAndSetupDomain (575ms)
- LoadAssemblies (429ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (261ms)
- TypeCache.Refresh (14ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (229ms)
- ResolveRequiredComponents (15ms)
- FinalizeReload (1268ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (903ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (35ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (60ms)
- ProcessInitializeOnLoadAttributes (479ms)
- ProcessInitializeOnLoadMethodAttributes (320ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (30ms)
- Refreshing native plugins compatible for Editor in 2.25 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.7 MB). Loaded Objects now: 7380.
- Memory consumption went from 178.6 MB to 173.0 MB.
- Total: 10.031300 ms (FindLiveObjects: 0.898400 ms CreateObjectMapping: 0.573400 ms MarkObjects: 5.775900 ms DeleteObjects: 2.781500 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 3.18 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (5.7 MB). Loaded Objects now: 7380.
- Memory consumption went from 178.7 MB to 173.0 MB.
- Total: 10.862600 ms (FindLiveObjects: 0.974800 ms CreateObjectMapping: 0.648200 ms MarkObjects: 6.414600 ms DeleteObjects: 2.823300 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.889 seconds
- Refreshing native plugins compatible for Editor in 1.91 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.200 seconds
- Domain Reload Profiling: 2091ms
- BeginReloadAssembly (232ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (16ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (53ms)
- RebuildCommonClasses (42ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (566ms)
- LoadAssemblies (422ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (261ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (230ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1200ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (845ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (61ms)
- ProcessInitializeOnLoadAttributes (433ms)
- ProcessInitializeOnLoadMethodAttributes (318ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (25ms)
- Refreshing native plugins compatible for Editor in 2.23 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.6 MB). Loaded Objects now: 7382.
- Memory consumption went from 178.6 MB to 173.0 MB.
- Total: 10.048000 ms (FindLiveObjects: 0.899000 ms CreateObjectMapping: 0.563100 ms MarkObjects: 5.906900 ms DeleteObjects: 2.677300 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 2.59 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (4.8 MB). Loaded Objects now: 7382.
- Memory consumption went from 178.7 MB to 173.9 MB.
- Total: 11.162500 ms (FindLiveObjects: 0.919300 ms CreateObjectMapping: 0.590000 ms MarkObjects: 6.730800 ms DeleteObjects: 2.920400 ms)
-
- Prepare: number of updated asset objects reloaded= 1
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.871 seconds
- Refreshing native plugins compatible for Editor in 1.93 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.187 seconds
- Domain Reload Profiling: 2060ms
- BeginReloadAssembly (223ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (48ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (558ms)
- LoadAssemblies (415ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (259ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (226ms)
- ResolveRequiredComponents (15ms)
- FinalizeReload (1187ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (836ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (58ms)
- ProcessInitializeOnLoadAttributes (428ms)
- ProcessInitializeOnLoadMethodAttributes (316ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (27ms)
- Refreshing native plugins compatible for Editor in 2.34 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (6.1 MB). Loaded Objects now: 7384.
- Memory consumption went from 178.6 MB to 172.5 MB.
- Total: 10.444500 ms (FindLiveObjects: 0.974400 ms CreateObjectMapping: 0.660600 ms MarkObjects: 5.716000 ms DeleteObjects: 3.092100 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 2.56 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (6.6 MB). Loaded Objects now: 7384.
- Memory consumption went from 178.7 MB to 172.1 MB.
- Total: 77.721100 ms (FindLiveObjects: 1.366300 ms CreateObjectMapping: 0.481700 ms MarkObjects: 72.359900 ms DeleteObjects: 3.511200 ms)
-
- Prepare: number of updated asset objects reloaded= 1
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.377 seconds
- Refreshing native plugins compatible for Editor in 1.82 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Unable to write to 'ProjectSettings\GvhProjectSettings.xml' (System.IO.IOException: Sharing violation on path D:\HX-PGS-ERP-QRCODE\ProjectSettings\GvhProjectSettings.xml
- at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0
- at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0
- at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean useAsync) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0
- at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,bool)
- at System.Xml.XmlWriterSettings.CreateWriter (System.String outputFileName) [0x00051] in <8c914012335341069cd1f38664b1d95d>:0
- at System.Xml.XmlWriter.Create (System.String outputFileName, System.Xml.XmlWriterSettings settings) [0x0000a] in <8c914012335341069cd1f38664b1d95d>:0
- at Google.ProjectSettings.Save () [0x000a1] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:828 , Project settings were not saved!
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogError (object)
- Google.Logger:Log (string,Google.LogLevel) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs:136)
- Google.ProjectSettings:Save () (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:844)
- Google.ProjectSettings:SetBool (string,bool,Google.SettingsLocation) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:485)
- Google.ProjectSettings:SetBool (string,bool) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:497)
- Google.IOSResolver:set_VerboseLoggingEnabled (bool) (at Z:/tmp/tmp.yE5xlmCm97/third_party/unity/unity_jar_resolver/source/IOSResolver/src/IOSResolver.cs:1041)
- Google.IOSResolver:.cctor () (at Z:/tmp/tmp.yE5xlmCm97/third_party/unity/unity_jar_resolver/source/IOSResolver/src/IOSResolver.cs:727)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
- (Filename: Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs Line: 844)
-
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.260 seconds
- Domain Reload Profiling: 2639ms
- BeginReloadAssembly (390ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (32ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (117ms)
- RebuildCommonClasses (46ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (39ms)
- LoadAllAssembliesAndSetupDomain (888ms)
- LoadAssemblies (795ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (267ms)
- TypeCache.Refresh (16ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (231ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1260ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (882ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (27ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (66ms)
- ProcessInitializeOnLoadAttributes (442ms)
- ProcessInitializeOnLoadMethodAttributes (339ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (29ms)
- Refreshing native plugins compatible for Editor in 2.63 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.8 MB). Loaded Objects now: 7386.
- Memory consumption went from 178.6 MB to 172.8 MB.
- Total: 10.158400 ms (FindLiveObjects: 0.894100 ms CreateObjectMapping: 0.634700 ms MarkObjects: 5.780800 ms DeleteObjects: 2.847300 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 2.57 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (4.5 MB). Loaded Objects now: 7386.
- Memory consumption went from 178.7 MB to 174.3 MB.
- Total: 14.538100 ms (FindLiveObjects: 0.912100 ms CreateObjectMapping: 0.593800 ms MarkObjects: 8.948200 ms DeleteObjects: 4.082100 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.925 seconds
- Refreshing native plugins compatible for Editor in 2.34 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.228 seconds
- Domain Reload Profiling: 2154ms
- BeginReloadAssembly (239ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (16ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (49ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (596ms)
- LoadAssemblies (460ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (263ms)
- TypeCache.Refresh (14ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (231ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1229ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (858ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (25ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (61ms)
- ProcessInitializeOnLoadAttributes (447ms)
- ProcessInitializeOnLoadMethodAttributes (316ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (28ms)
- Refreshing native plugins compatible for Editor in 2.56 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.3 MB). Loaded Objects now: 7388.
- Memory consumption went from 178.6 MB to 173.3 MB.
- Total: 11.021100 ms (FindLiveObjects: 0.963100 ms CreateObjectMapping: 0.743700 ms MarkObjects: 6.423200 ms DeleteObjects: 2.889100 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 2.61 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (5.8 MB). Loaded Objects now: 7388.
- Memory consumption went from 178.8 MB to 172.9 MB.
- Total: 12.515700 ms (FindLiveObjects: 0.932400 ms CreateObjectMapping: 0.619200 ms MarkObjects: 7.841600 ms DeleteObjects: 3.120900 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.888 seconds
- Refreshing native plugins compatible for Editor in 1.98 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.237 seconds
- Domain Reload Profiling: 2127ms
- BeginReloadAssembly (234ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (51ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (565ms)
- LoadAssemblies (425ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (261ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (230ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1237ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (872ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (25ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (60ms)
- ProcessInitializeOnLoadAttributes (451ms)
- ProcessInitializeOnLoadMethodAttributes (328ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (27ms)
- Refreshing native plugins compatible for Editor in 2.39 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.9 MB). Loaded Objects now: 7390.
- Memory consumption went from 178.6 MB to 172.7 MB.
- Total: 10.883100 ms (FindLiveObjects: 0.920100 ms CreateObjectMapping: 0.601000 ms MarkObjects: 6.321100 ms DeleteObjects: 3.038800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.904 seconds
- Refreshing native plugins compatible for Editor in 2.06 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.233 seconds
- Domain Reload Profiling: 2140ms
- BeginReloadAssembly (242ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (18ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (52ms)
- RebuildCommonClasses (40ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (573ms)
- LoadAssemblies (441ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (255ms)
- TypeCache.Refresh (10ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (228ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1234ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (872ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (25ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (63ms)
- ProcessInitializeOnLoadAttributes (443ms)
- ProcessInitializeOnLoadMethodAttributes (333ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (28ms)
- Refreshing native plugins compatible for Editor in 2.05 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.3 MB). Loaded Objects now: 7392.
- Memory consumption went from 178.6 MB to 173.3 MB.
- Total: 10.386400 ms (FindLiveObjects: 0.886900 ms CreateObjectMapping: 0.489300 ms MarkObjects: 5.602100 ms DeleteObjects: 3.406400 ms)
-
- Prepare: number of updated asset objects reloaded= 1
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 2.34 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (6.1 MB). Loaded Objects now: 7392.
- Memory consumption went from 178.8 MB to 172.7 MB.
- Total: 12.115900 ms (FindLiveObjects: 0.901100 ms CreateObjectMapping: 0.887600 ms MarkObjects: 6.330000 ms DeleteObjects: 3.995500 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.914 seconds
- Refreshing native plugins compatible for Editor in 1.92 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.330 seconds
- Domain Reload Profiling: 2246ms
- BeginReloadAssembly (235ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (16ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (51ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (38ms)
- LoadAllAssembliesAndSetupDomain (584ms)
- LoadAssemblies (446ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (260ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (227ms)
- ResolveRequiredComponents (16ms)
- FinalizeReload (1331ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (941ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (33ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (69ms)
- ProcessInitializeOnLoadAttributes (501ms)
- ProcessInitializeOnLoadMethodAttributes (330ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (27ms)
- Refreshing native plugins compatible for Editor in 2.42 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.5 MB). Loaded Objects now: 7394.
- Memory consumption went from 178.6 MB to 173.1 MB.
- Total: 10.914200 ms (FindLiveObjects: 0.956000 ms CreateObjectMapping: 0.682400 ms MarkObjects: 6.389600 ms DeleteObjects: 2.884600 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 3.89 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (5.9 MB). Loaded Objects now: 7394.
- Memory consumption went from 178.8 MB to 172.9 MB.
- Total: 12.190300 ms (FindLiveObjects: 0.949100 ms CreateObjectMapping: 0.808400 ms MarkObjects: 7.071100 ms DeleteObjects: 3.359800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.916 seconds
- Refreshing native plugins compatible for Editor in 2.00 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.267 seconds
- Domain Reload Profiling: 2185ms
- BeginReloadAssembly (238ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (17ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (51ms)
- RebuildCommonClasses (42ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (35ms)
- LoadAllAssembliesAndSetupDomain (586ms)
- LoadAssemblies (442ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (266ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (234ms)
- ResolveRequiredComponents (15ms)
- FinalizeReload (1268ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (895ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (28ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (60ms)
- ProcessInitializeOnLoadAttributes (460ms)
- ProcessInitializeOnLoadMethodAttributes (338ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (28ms)
- Refreshing native plugins compatible for Editor in 2.45 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.8 MB). Loaded Objects now: 7396.
- Memory consumption went from 178.7 MB to 172.8 MB.
- Total: 10.195200 ms (FindLiveObjects: 1.010800 ms CreateObjectMapping: 0.579700 ms MarkObjects: 5.713900 ms DeleteObjects: 2.887500 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.900 seconds
- Refreshing native plugins compatible for Editor in 1.97 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.268 seconds
- Domain Reload Profiling: 2171ms
- BeginReloadAssembly (238ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (17ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (51ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (35ms)
- LoadAllAssembliesAndSetupDomain (571ms)
- LoadAssemblies (437ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (258ms)
- TypeCache.Refresh (9ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (229ms)
- ResolveRequiredComponents (16ms)
- FinalizeReload (1269ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (901ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (61ms)
- ProcessInitializeOnLoadAttributes (464ms)
- ProcessInitializeOnLoadMethodAttributes (342ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (26ms)
- Refreshing native plugins compatible for Editor in 2.31 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (6.0 MB). Loaded Objects now: 7398.
- Memory consumption went from 178.7 MB to 172.7 MB.
- Total: 10.904100 ms (FindLiveObjects: 0.925700 ms CreateObjectMapping: 0.598500 ms MarkObjects: 6.083900 ms DeleteObjects: 3.294500 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.900 seconds
- Refreshing native plugins compatible for Editor in 2.31 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.254 seconds
- Domain Reload Profiling: 2156ms
- BeginReloadAssembly (236ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (16ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (50ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (573ms)
- LoadAssemblies (438ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (259ms)
- TypeCache.Refresh (10ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (232ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1255ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (889ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (6ms)
- BeforeProcessingInitializeOnLoad (59ms)
- ProcessInitializeOnLoadAttributes (458ms)
- ProcessInitializeOnLoadMethodAttributes (336ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (28ms)
- Refreshing native plugins compatible for Editor in 2.60 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.9 MB). Loaded Objects now: 7400.
- Memory consumption went from 178.6 MB to 172.7 MB.
- Total: 15.673800 ms (FindLiveObjects: 1.065100 ms CreateObjectMapping: 0.931800 ms MarkObjects: 10.060200 ms DeleteObjects: 3.614500 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 2.55 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6568 unused Assets / (5.3 MB). Loaded Objects now: 7400.
- Memory consumption went from 178.7 MB to 173.4 MB.
- Total: 23.327400 ms (FindLiveObjects: 1.326500 ms CreateObjectMapping: 0.863800 ms MarkObjects: 17.877300 ms DeleteObjects: 3.257700 ms)
-
- Prepare: number of updated asset objects reloaded= 1
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.916 seconds
- Refreshing native plugins compatible for Editor in 2.07 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.268 seconds
- Domain Reload Profiling: 2186ms
- BeginReloadAssembly (236ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (17ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (50ms)
- RebuildCommonClasses (45ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (35ms)
- LoadAllAssembliesAndSetupDomain (585ms)
- LoadAssemblies (447ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (262ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (230ms)
- ResolveRequiredComponents (15ms)
- FinalizeReload (1269ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (899ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (28ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (58ms)
- ProcessInitializeOnLoadAttributes (464ms)
- ProcessInitializeOnLoadMethodAttributes (342ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (27ms)
- Refreshing native plugins compatible for Editor in 2.71 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.7 MB). Loaded Objects now: 7402.
- Memory consumption went from 180.6 MB to 174.9 MB.
- Total: 10.689400 ms (FindLiveObjects: 1.079000 ms CreateObjectMapping: 0.624300 ms MarkObjects: 6.079000 ms DeleteObjects: 2.905200 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.881 seconds
- Refreshing native plugins compatible for Editor in 1.95 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.235 seconds
- Domain Reload Profiling: 2118ms
- BeginReloadAssembly (241ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (52ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (549ms)
- LoadAssemblies (421ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (256ms)
- TypeCache.Refresh (9ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (230ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1236ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (873ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (25ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (57ms)
- ProcessInitializeOnLoadAttributes (455ms)
- ProcessInitializeOnLoadMethodAttributes (328ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (27ms)
- Refreshing native plugins compatible for Editor in 2.23 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (6.1 MB). Loaded Objects now: 7404.
- Memory consumption went from 180.6 MB to 174.5 MB.
- Total: 11.238300 ms (FindLiveObjects: 0.930700 ms CreateObjectMapping: 0.639300 ms MarkObjects: 6.533200 ms DeleteObjects: 3.133200 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.222 seconds
- Refreshing native plugins compatible for Editor in 1.89 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.300 seconds
- Domain Reload Profiling: 2525ms
- BeginReloadAssembly (382ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (37ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (1ms)
- CreateAndSetChildDomain (98ms)
- RebuildCommonClasses (43ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (40ms)
- LoadAllAssembliesAndSetupDomain (743ms)
- LoadAssemblies (622ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (289ms)
- TypeCache.Refresh (12ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (250ms)
- ResolveRequiredComponents (22ms)
- FinalizeReload (1301ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (916ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (32ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (66ms)
- ProcessInitializeOnLoadAttributes (474ms)
- ProcessInitializeOnLoadMethodAttributes (336ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (29ms)
- Refreshing native plugins compatible for Editor in 2.41 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.9 MB). Loaded Objects now: 7406.
- Memory consumption went from 180.6 MB to 174.7 MB.
- Total: 10.485700 ms (FindLiveObjects: 0.979000 ms CreateObjectMapping: 0.493400 ms MarkObjects: 6.098400 ms DeleteObjects: 2.912800 ms)
-
- Prepare: number of updated asset objects reloaded= 1
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.905 seconds
- Refreshing native plugins compatible for Editor in 2.20 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.243 seconds
- Domain Reload Profiling: 2150ms
- BeginReloadAssembly (237ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (17ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (51ms)
- RebuildCommonClasses (43ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (36ms)
- LoadAllAssembliesAndSetupDomain (574ms)
- LoadAssemblies (435ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (261ms)
- TypeCache.Refresh (9ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (234ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1243ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (875ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (28ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (67ms)
- ProcessInitializeOnLoadAttributes (449ms)
- ProcessInitializeOnLoadMethodAttributes (323ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (28ms)
- Refreshing native plugins compatible for Editor in 2.26 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.2 MB). Loaded Objects now: 7408.
- Memory consumption went from 180.5 MB to 175.3 MB.
- Total: 10.563900 ms (FindLiveObjects: 0.925600 ms CreateObjectMapping: 0.625700 ms MarkObjects: 5.938600 ms DeleteObjects: 3.072300 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.904 seconds
- Refreshing native plugins compatible for Editor in 1.94 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.240 seconds
- Domain Reload Profiling: 2147ms
- BeginReloadAssembly (239ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (16ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (51ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (36ms)
- LoadAllAssembliesAndSetupDomain (575ms)
- LoadAssemblies (438ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (259ms)
- TypeCache.Refresh (9ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (229ms)
- ResolveRequiredComponents (17ms)
- FinalizeReload (1240ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (879ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (60ms)
- ProcessInitializeOnLoadAttributes (457ms)
- ProcessInitializeOnLoadMethodAttributes (328ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (1ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (27ms)
- Refreshing native plugins compatible for Editor in 2.43 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.8 MB). Loaded Objects now: 7410.
- Memory consumption went from 180.5 MB to 174.8 MB.
- Total: 10.914700 ms (FindLiveObjects: 0.927100 ms CreateObjectMapping: 0.611100 ms MarkObjects: 6.467000 ms DeleteObjects: 2.907900 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.894 seconds
- Refreshing native plugins compatible for Editor in 2.15 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.251 seconds
- Domain Reload Profiling: 2147ms
- BeginReloadAssembly (231ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (50ms)
- RebuildCommonClasses (45ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (35ms)
- LoadAllAssembliesAndSetupDomain (568ms)
- LoadAssemblies (429ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (258ms)
- TypeCache.Refresh (9ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (230ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1252ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (892ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (25ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (60ms)
- ProcessInitializeOnLoadAttributes (464ms)
- ProcessInitializeOnLoadMethodAttributes (335ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (27ms)
- Refreshing native plugins compatible for Editor in 2.38 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.9 MB). Loaded Objects now: 7412.
- Memory consumption went from 180.5 MB to 174.7 MB.
- Total: 11.842600 ms (FindLiveObjects: 0.978000 ms CreateObjectMapping: 0.596900 ms MarkObjects: 6.956500 ms DeleteObjects: 3.309100 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.897 seconds
- Refreshing native plugins compatible for Editor in 1.97 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.344 seconds
- Domain Reload Profiling: 2243ms
- BeginReloadAssembly (236ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (16ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (50ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (571ms)
- LoadAssemblies (440ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (252ms)
- TypeCache.Refresh (9ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (224ms)
- ResolveRequiredComponents (15ms)
- FinalizeReload (1345ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (977ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (56ms)
- ProcessInitializeOnLoadAttributes (528ms)
- ProcessInitializeOnLoadMethodAttributes (359ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (28ms)
- Refreshing native plugins compatible for Editor in 2.74 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (5.9 MB). Loaded Objects now: 7414.
- Memory consumption went from 180.5 MB to 174.7 MB.
- Total: 11.307300 ms (FindLiveObjects: 0.978200 ms CreateObjectMapping: 0.655400 ms MarkObjects: 6.618500 ms DeleteObjects: 3.053400 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.909 seconds
- Refreshing native plugins compatible for Editor in 2.00 ms, found 4 plugins.
- Failed to load: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
- UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
- (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.231 seconds
- Domain Reload Profiling: 2141ms
- BeginReloadAssembly (251ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (16ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (53ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (35ms)
- LoadAllAssembliesAndSetupDomain (567ms)
- LoadAssemblies (442ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (254ms)
- TypeCache.Refresh (9ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (228ms)
- ResolveRequiredComponents (14ms)
- FinalizeReload (1231ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (869ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (28ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (61ms)
- ProcessInitializeOnLoadAttributes (445ms)
- ProcessInitializeOnLoadMethodAttributes (328ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (27ms)
- Refreshing native plugins compatible for Editor in 2.44 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6583 unused Assets / (6.0 MB). Loaded Objects now: 7416.
- Memory consumption went from 180.5 MB to 174.5 MB.
- Total: 11.110200 ms (FindLiveObjects: 1.089400 ms CreateObjectMapping: 0.977100 ms MarkObjects: 5.922200 ms DeleteObjects: 3.119800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
|