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- namespace Unity.VisualScripting
- {
- public abstract class UnitPortDefinition : IUnitPortDefinition
- {
- [Serialize, Inspectable, InspectorDelayed]
- [WarnBeforeEditing("Edit Port Key", "Changing the key of this definition will break any existing connection to this port. Are you sure you want to continue?", null, "")]
- public string key { get; set; }
-
- [Serialize, Inspectable]
- public string label { get; set; }
-
- [Serialize, Inspectable, InspectorTextArea]
- public string summary { get; set; }
-
- [Serialize, Inspectable]
- public bool hideLabel { get; set; }
-
- [DoNotSerialize]
- public virtual bool isValid => !string.IsNullOrEmpty(key);
- }
- }
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