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TestFinishedMessage.cs 567B

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  1. using System;
  2. namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
  3. {
  4. internal class TestFinishedMessage : Message
  5. {
  6. public string name;
  7. public TestState state;
  8. public string message;
  9. public ulong duration; // milliseconds
  10. public ulong durationMicroseconds;
  11. public string stackTrace;
  12. public string fileName;
  13. public int lineNumber;
  14. public int iteration;
  15. public TestFinishedMessage()
  16. {
  17. type = "TestStatus";
  18. phase = "End";
  19. }
  20. }
  21. }