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- using System;
-
- namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
- {
- // This class is used for serialization purposes
- // which requires public access to fields and a default empty constructor
- [Serializable]
- internal class ScreenSettings
- {
- public ScreenSettings(int screenWidth, int screenHeight, int screenRefreshRate, bool fullscreen)
- {
- ScreenWidth = screenWidth;
- ScreenHeight = screenHeight;
- ScreenRefreshRate = screenRefreshRate;
- Fullscreen = fullscreen;
- }
-
- public ScreenSettings() { }
- public int ScreenWidth;
- public int ScreenHeight;
- public int ScreenRefreshRate;
- public bool Fullscreen;
-
- }
- }
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