Nenhuma descrição
Você não pode selecionar mais de 25 tópicos Os tópicos devem começar com uma letra ou um número, podem incluir traços ('-') e podem ter até 35 caracteres.

DiffusePBR.shadersubgraph 25KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091
  1. {
  2. "m_SGVersion": 3,
  3. "m_Type": "UnityEditor.ShaderGraph.GraphData",
  4. "m_ObjectId": "45e12b03da0940298831448640d67610",
  5. "m_Properties": [
  6. {
  7. "m_Id": "a12354c78b694cc6b2bdddd67d09ccdc"
  8. },
  9. {
  10. "m_Id": "68a7999ae9ea4bfba3702fd95b0d1a14"
  11. }
  12. ],
  13. "m_Keywords": [],
  14. "m_Dropdowns": [],
  15. "m_CategoryData": [
  16. {
  17. "m_Id": "d46b7225d21d49a39d3ed80211b1e867"
  18. }
  19. ],
  20. "m_Nodes": [
  21. {
  22. "m_Id": "e221ed40731b42e0b26b49a56ef3aa20"
  23. },
  24. {
  25. "m_Id": "c979bfc9e06b459ca5e503658f2eda27"
  26. },
  27. {
  28. "m_Id": "9b98c52259884722b0057a1410f58d3c"
  29. },
  30. {
  31. "m_Id": "71cde5ac4ee04aacb1e2544c8017ba47"
  32. },
  33. {
  34. "m_Id": "99ccf4aecf59420794efa0951355f7ab"
  35. },
  36. {
  37. "m_Id": "d18845e766084954af1aa554531c90b9"
  38. },
  39. {
  40. "m_Id": "daa979e4f9384944a14a23e079be6a5c"
  41. },
  42. {
  43. "m_Id": "4747439b9bfa431293a93646ce71aa12"
  44. },
  45. {
  46. "m_Id": "fa0151c045984bcab58e58725bae0709"
  47. }
  48. ],
  49. "m_GroupDatas": [],
  50. "m_StickyNoteDatas": [
  51. {
  52. "m_Id": "a37bfea4db40410aa16880c96f9b8737"
  53. }
  54. ],
  55. "m_Edges": [
  56. {
  57. "m_OutputSlot": {
  58. "m_Node": {
  59. "m_Id": "4747439b9bfa431293a93646ce71aa12"
  60. },
  61. "m_SlotId": 1
  62. },
  63. "m_InputSlot": {
  64. "m_Node": {
  65. "m_Id": "e221ed40731b42e0b26b49a56ef3aa20"
  66. },
  67. "m_SlotId": 1
  68. }
  69. },
  70. {
  71. "m_OutputSlot": {
  72. "m_Node": {
  73. "m_Id": "71cde5ac4ee04aacb1e2544c8017ba47"
  74. },
  75. "m_SlotId": 3
  76. },
  77. "m_InputSlot": {
  78. "m_Node": {
  79. "m_Id": "daa979e4f9384944a14a23e079be6a5c"
  80. },
  81. "m_SlotId": 0
  82. }
  83. },
  84. {
  85. "m_OutputSlot": {
  86. "m_Node": {
  87. "m_Id": "99ccf4aecf59420794efa0951355f7ab"
  88. },
  89. "m_SlotId": 0
  90. },
  91. "m_InputSlot": {
  92. "m_Node": {
  93. "m_Id": "d18845e766084954af1aa554531c90b9"
  94. },
  95. "m_SlotId": 0
  96. }
  97. },
  98. {
  99. "m_OutputSlot": {
  100. "m_Node": {
  101. "m_Id": "99ccf4aecf59420794efa0951355f7ab"
  102. },
  103. "m_SlotId": 0
  104. },
  105. "m_InputSlot": {
  106. "m_Node": {
  107. "m_Id": "d18845e766084954af1aa554531c90b9"
  108. },
  109. "m_SlotId": 1
  110. }
  111. },
  112. {
  113. "m_OutputSlot": {
  114. "m_Node": {
  115. "m_Id": "9b98c52259884722b0057a1410f58d3c"
  116. },
  117. "m_SlotId": 0
  118. },
  119. "m_InputSlot": {
  120. "m_Node": {
  121. "m_Id": "71cde5ac4ee04aacb1e2544c8017ba47"
  122. },
  123. "m_SlotId": 2
  124. }
  125. },
  126. {
  127. "m_OutputSlot": {
  128. "m_Node": {
  129. "m_Id": "c979bfc9e06b459ca5e503658f2eda27"
  130. },
  131. "m_SlotId": 0
  132. },
  133. "m_InputSlot": {
  134. "m_Node": {
  135. "m_Id": "71cde5ac4ee04aacb1e2544c8017ba47"
  136. },
  137. "m_SlotId": 0
  138. }
  139. },
  140. {
  141. "m_OutputSlot": {
  142. "m_Node": {
  143. "m_Id": "c979bfc9e06b459ca5e503658f2eda27"
  144. },
  145. "m_SlotId": 0
  146. },
  147. "m_InputSlot": {
  148. "m_Node": {
  149. "m_Id": "71cde5ac4ee04aacb1e2544c8017ba47"
  150. },
  151. "m_SlotId": 1
  152. }
  153. },
  154. {
  155. "m_OutputSlot": {
  156. "m_Node": {
  157. "m_Id": "d18845e766084954af1aa554531c90b9"
  158. },
  159. "m_SlotId": 3
  160. },
  161. "m_InputSlot": {
  162. "m_Node": {
  163. "m_Id": "daa979e4f9384944a14a23e079be6a5c"
  164. },
  165. "m_SlotId": 1
  166. }
  167. },
  168. {
  169. "m_OutputSlot": {
  170. "m_Node": {
  171. "m_Id": "daa979e4f9384944a14a23e079be6a5c"
  172. },
  173. "m_SlotId": 2
  174. },
  175. "m_InputSlot": {
  176. "m_Node": {
  177. "m_Id": "4747439b9bfa431293a93646ce71aa12"
  178. },
  179. "m_SlotId": 0
  180. }
  181. },
  182. {
  183. "m_OutputSlot": {
  184. "m_Node": {
  185. "m_Id": "fa0151c045984bcab58e58725bae0709"
  186. },
  187. "m_SlotId": 1
  188. },
  189. "m_InputSlot": {
  190. "m_Node": {
  191. "m_Id": "d18845e766084954af1aa554531c90b9"
  192. },
  193. "m_SlotId": 2
  194. }
  195. }
  196. ],
  197. "m_VertexContext": {
  198. "m_Position": {
  199. "x": 0.0,
  200. "y": 0.0
  201. },
  202. "m_Blocks": []
  203. },
  204. "m_FragmentContext": {
  205. "m_Position": {
  206. "x": 0.0,
  207. "y": 0.0
  208. },
  209. "m_Blocks": []
  210. },
  211. "m_PreviewData": {
  212. "serializedMesh": {
  213. "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
  214. "m_Guid": ""
  215. },
  216. "preventRotation": false
  217. },
  218. "m_Path": "Sub Graphs",
  219. "m_GraphPrecision": 1,
  220. "m_PreviewMode": 2,
  221. "m_OutputNode": {
  222. "m_Id": "e221ed40731b42e0b26b49a56ef3aa20"
  223. },
  224. "m_SubDatas": [],
  225. "m_ActiveTargets": []
  226. }
  227. {
  228. "m_SGVersion": 0,
  229. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  230. "m_ObjectId": "035d096e7316487ba0042bcf8db69196",
  231. "m_Id": 0,
  232. "m_DisplayName": "LightVector",
  233. "m_SlotType": 1,
  234. "m_Hidden": false,
  235. "m_ShaderOutputName": "Out",
  236. "m_StageCapability": 3,
  237. "m_Value": {
  238. "x": 0.0,
  239. "y": 0.0,
  240. "z": 0.0
  241. },
  242. "m_DefaultValue": {
  243. "x": 0.0,
  244. "y": 0.0,
  245. "z": 0.0
  246. },
  247. "m_Labels": []
  248. }
  249. {
  250. "m_SGVersion": 0,
  251. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  252. "m_ObjectId": "10414013cad442d6bf3e1a8ae95ccfd8",
  253. "m_Id": 0,
  254. "m_DisplayName": "Out",
  255. "m_SlotType": 1,
  256. "m_Hidden": false,
  257. "m_ShaderOutputName": "Out",
  258. "m_StageCapability": 3,
  259. "m_Value": {
  260. "x": 0.0,
  261. "y": 0.0,
  262. "z": 1.0
  263. },
  264. "m_DefaultValue": {
  265. "x": 0.0,
  266. "y": 0.0,
  267. "z": 0.0
  268. },
  269. "m_Labels": []
  270. }
  271. {
  272. "m_SGVersion": 0,
  273. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  274. "m_ObjectId": "1dfdfcd6d563486da707a916a75165c1",
  275. "m_Id": 2,
  276. "m_DisplayName": "NotConnected",
  277. "m_SlotType": 0,
  278. "m_Hidden": false,
  279. "m_ShaderOutputName": "NotConnected",
  280. "m_StageCapability": 3,
  281. "m_Value": {
  282. "x": 0.0,
  283. "y": 0.0,
  284. "z": 0.0,
  285. "w": 0.0
  286. },
  287. "m_DefaultValue": {
  288. "x": 0.0,
  289. "y": 0.0,
  290. "z": 0.0,
  291. "w": 0.0
  292. }
  293. }
  294. {
  295. "m_SGVersion": 0,
  296. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  297. "m_ObjectId": "2480f6826ff9467e88b340dd69c1ff56",
  298. "m_Id": 3,
  299. "m_DisplayName": "ShadowAtten",
  300. "m_SlotType": 1,
  301. "m_Hidden": false,
  302. "m_ShaderOutputName": "ShadowAtten",
  303. "m_StageCapability": 3,
  304. "m_Value": 0.0,
  305. "m_DefaultValue": 0.0,
  306. "m_Labels": []
  307. }
  308. {
  309. "m_SGVersion": 0,
  310. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  311. "m_ObjectId": "35f722c5260e4f3dbca49ba14024c2d9",
  312. "m_Id": 0,
  313. "m_DisplayName": "NormalWS",
  314. "m_SlotType": 1,
  315. "m_Hidden": false,
  316. "m_ShaderOutputName": "Out",
  317. "m_StageCapability": 3,
  318. "m_Value": {
  319. "x": 0.0,
  320. "y": 0.0,
  321. "z": 0.0
  322. },
  323. "m_DefaultValue": {
  324. "x": 0.0,
  325. "y": 0.0,
  326. "z": 0.0
  327. },
  328. "m_Labels": []
  329. }
  330. {
  331. "m_SGVersion": 0,
  332. "m_Type": "UnityEditor.ShaderGraph.SaturateNode",
  333. "m_ObjectId": "4747439b9bfa431293a93646ce71aa12",
  334. "m_Group": {
  335. "m_Id": ""
  336. },
  337. "m_Name": "Saturate",
  338. "m_DrawState": {
  339. "m_Expanded": true,
  340. "m_Position": {
  341. "serializedVersion": "2",
  342. "x": -386.25006103515627,
  343. "y": 191.25003051757813,
  344. "width": 123.75006103515625,
  345. "height": 92.25
  346. }
  347. },
  348. "m_Slots": [
  349. {
  350. "m_Id": "fed98a223aaf4348bd6271a4c63dffd9"
  351. },
  352. {
  353. "m_Id": "c65f92f2be694921a28c1c0432310138"
  354. }
  355. ],
  356. "synonyms": [
  357. "clamp"
  358. ],
  359. "m_Precision": 0,
  360. "m_PreviewExpanded": false,
  361. "m_DismissedVersion": 0,
  362. "m_PreviewMode": 0,
  363. "m_CustomColors": {
  364. "m_SerializableColors": []
  365. }
  366. }
  367. {
  368. "m_SGVersion": 0,
  369. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  370. "m_ObjectId": "4e11fbf7d8624c6f9b6fd3168560f9ec",
  371. "m_Id": 2,
  372. "m_DisplayName": "Out",
  373. "m_SlotType": 1,
  374. "m_Hidden": false,
  375. "m_ShaderOutputName": "Out",
  376. "m_StageCapability": 3,
  377. "m_Value": 0.0,
  378. "m_DefaultValue": 0.0,
  379. "m_Labels": []
  380. }
  381. {
  382. "m_SGVersion": 0,
  383. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  384. "m_ObjectId": "5c17ca6ab2f448b09546c8dd1baaa090",
  385. "m_Id": 0,
  386. "m_DisplayName": "A",
  387. "m_SlotType": 0,
  388. "m_Hidden": false,
  389. "m_ShaderOutputName": "A",
  390. "m_StageCapability": 3,
  391. "m_Value": {
  392. "x": 0.0,
  393. "y": 0.0,
  394. "z": 0.0,
  395. "w": 0.0
  396. },
  397. "m_DefaultValue": {
  398. "x": 0.0,
  399. "y": 0.0,
  400. "z": 0.0,
  401. "w": 0.0
  402. }
  403. }
  404. {
  405. "m_SGVersion": 1,
  406. "m_Type": "UnityEditor.ShaderGraph.Internal.Vector3ShaderProperty",
  407. "m_ObjectId": "68a7999ae9ea4bfba3702fd95b0d1a14",
  408. "m_Guid": {
  409. "m_GuidSerialized": "14a27ec0-1328-485d-8e92-4b76bfad84a4"
  410. },
  411. "m_Name": "NormalWS",
  412. "m_DefaultRefNameVersion": 1,
  413. "m_RefNameGeneratedByDisplayName": "NormalWS",
  414. "m_DefaultReferenceName": "_NormalWS",
  415. "m_OverrideReferenceName": "",
  416. "m_GeneratePropertyBlock": true,
  417. "m_UseCustomSlotLabel": true,
  418. "m_CustomSlotLabel": "VertNormalWS",
  419. "m_DismissedVersion": 0,
  420. "m_Precision": 0,
  421. "overrideHLSLDeclaration": false,
  422. "hlslDeclarationOverride": 0,
  423. "m_Hidden": false,
  424. "m_Value": {
  425. "x": 0.0,
  426. "y": 1.0,
  427. "z": 0.0,
  428. "w": 0.0
  429. }
  430. }
  431. {
  432. "m_SGVersion": 0,
  433. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  434. "m_ObjectId": "6d84227eb25f49d6abe67650b85ab3c6",
  435. "m_Id": 1,
  436. "m_DisplayName": "Out",
  437. "m_SlotType": 0,
  438. "m_Hidden": false,
  439. "m_ShaderOutputName": "Out",
  440. "m_StageCapability": 3,
  441. "m_Value": 0.0,
  442. "m_DefaultValue": 0.0,
  443. "m_Labels": []
  444. }
  445. {
  446. "m_SGVersion": 0,
  447. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  448. "m_ObjectId": "6f529dede00749d598198d499fb13a03",
  449. "m_Id": 1,
  450. "m_DisplayName": "Direction",
  451. "m_SlotType": 1,
  452. "m_Hidden": false,
  453. "m_ShaderOutputName": "Direction",
  454. "m_StageCapability": 3,
  455. "m_Value": {
  456. "x": 0.0,
  457. "y": 0.0,
  458. "z": 0.0
  459. },
  460. "m_DefaultValue": {
  461. "x": 0.0,
  462. "y": 0.0,
  463. "z": 0.0
  464. },
  465. "m_Labels": []
  466. }
  467. {
  468. "m_SGVersion": 0,
  469. "m_Type": "UnityEditor.ShaderGraph.BranchOnInputConnectionNode",
  470. "m_ObjectId": "71cde5ac4ee04aacb1e2544c8017ba47",
  471. "m_Group": {
  472. "m_Id": ""
  473. },
  474. "m_Name": "Branch On Input Connection",
  475. "m_DrawState": {
  476. "m_Expanded": true,
  477. "m_Position": {
  478. "serializedVersion": "2",
  479. "x": -751.5,
  480. "y": 108.75001525878906,
  481. "width": 206.24993896484376,
  482. "height": 140.25001525878907
  483. }
  484. },
  485. "m_Slots": [
  486. {
  487. "m_Id": "b96fefa5658f4efdb572040c33fb84f7"
  488. },
  489. {
  490. "m_Id": "7d0789ef41d941a59acf758aaffcc75c"
  491. },
  492. {
  493. "m_Id": "c40514218d584b4bbd0634b61f6fe4d9"
  494. },
  495. {
  496. "m_Id": "f7371e31d39447218812086a5018f0ca"
  497. }
  498. ],
  499. "synonyms": [],
  500. "m_Precision": 0,
  501. "m_PreviewExpanded": false,
  502. "m_DismissedVersion": 0,
  503. "m_PreviewMode": 0,
  504. "m_CustomColors": {
  505. "m_SerializableColors": []
  506. }
  507. }
  508. {
  509. "m_SGVersion": 0,
  510. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  511. "m_ObjectId": "7a52cb2dbec4478eb3a51d5a5e854215",
  512. "m_Id": 1,
  513. "m_DisplayName": "B",
  514. "m_SlotType": 0,
  515. "m_Hidden": false,
  516. "m_ShaderOutputName": "B",
  517. "m_StageCapability": 3,
  518. "m_Value": {
  519. "x": 0.0,
  520. "y": 1.0,
  521. "z": 0.0,
  522. "w": 0.0
  523. },
  524. "m_DefaultValue": {
  525. "x": 0.0,
  526. "y": 0.0,
  527. "z": 0.0,
  528. "w": 0.0
  529. }
  530. }
  531. {
  532. "m_SGVersion": 0,
  533. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  534. "m_ObjectId": "7d0789ef41d941a59acf758aaffcc75c",
  535. "m_Id": 1,
  536. "m_DisplayName": "Connected",
  537. "m_SlotType": 0,
  538. "m_Hidden": false,
  539. "m_ShaderOutputName": "Connected",
  540. "m_StageCapability": 3,
  541. "m_Value": {
  542. "x": 1.0,
  543. "y": 1.0,
  544. "z": 1.0,
  545. "w": 1.0
  546. },
  547. "m_DefaultValue": {
  548. "x": 0.0,
  549. "y": 0.0,
  550. "z": 0.0,
  551. "w": 0.0
  552. }
  553. }
  554. {
  555. "m_SGVersion": 0,
  556. "m_Type": "UnityEditor.ShaderGraph.PropertyNode",
  557. "m_ObjectId": "99ccf4aecf59420794efa0951355f7ab",
  558. "m_Group": {
  559. "m_Id": ""
  560. },
  561. "m_Name": "Property",
  562. "m_DrawState": {
  563. "m_Expanded": true,
  564. "m_Position": {
  565. "serializedVersion": "2",
  566. "x": -926.25,
  567. "y": 287.2500305175781,
  568. "width": 135.74993896484376,
  569. "height": 33.0
  570. }
  571. },
  572. "m_Slots": [
  573. {
  574. "m_Id": "035d096e7316487ba0042bcf8db69196"
  575. }
  576. ],
  577. "synonyms": [],
  578. "m_Precision": 0,
  579. "m_PreviewExpanded": true,
  580. "m_DismissedVersion": 0,
  581. "m_PreviewMode": 0,
  582. "m_CustomColors": {
  583. "m_SerializableColors": []
  584. },
  585. "m_Property": {
  586. "m_Id": "a12354c78b694cc6b2bdddd67d09ccdc"
  587. }
  588. }
  589. {
  590. "m_SGVersion": 0,
  591. "m_Type": "UnityEditor.ShaderGraph.NormalVectorNode",
  592. "m_ObjectId": "9b98c52259884722b0057a1410f58d3c",
  593. "m_Group": {
  594. "m_Id": ""
  595. },
  596. "m_Name": "Normal Vector",
  597. "m_DrawState": {
  598. "m_Expanded": true,
  599. "m_Position": {
  600. "serializedVersion": "2",
  601. "x": -999.0000610351563,
  602. "y": 161.25001525878907,
  603. "width": 206.24993896484376,
  604. "height": 126.00001525878906
  605. }
  606. },
  607. "m_Slots": [
  608. {
  609. "m_Id": "10414013cad442d6bf3e1a8ae95ccfd8"
  610. }
  611. ],
  612. "synonyms": [
  613. "surface direction"
  614. ],
  615. "m_Precision": 0,
  616. "m_PreviewExpanded": false,
  617. "m_DismissedVersion": 0,
  618. "m_PreviewMode": 2,
  619. "m_CustomColors": {
  620. "m_SerializableColors": []
  621. },
  622. "m_Space": 2
  623. }
  624. {
  625. "m_SGVersion": 1,
  626. "m_Type": "UnityEditor.ShaderGraph.Internal.Vector3ShaderProperty",
  627. "m_ObjectId": "a12354c78b694cc6b2bdddd67d09ccdc",
  628. "m_Guid": {
  629. "m_GuidSerialized": "bc0dafd1-46fd-428e-a980-4ff409cd9b44"
  630. },
  631. "m_Name": "LightVector",
  632. "m_DefaultRefNameVersion": 1,
  633. "m_RefNameGeneratedByDisplayName": "LightVector",
  634. "m_DefaultReferenceName": "_LightVector",
  635. "m_OverrideReferenceName": "",
  636. "m_GeneratePropertyBlock": true,
  637. "m_UseCustomSlotLabel": true,
  638. "m_CustomSlotLabel": "MainLight",
  639. "m_DismissedVersion": 0,
  640. "m_Precision": 0,
  641. "overrideHLSLDeclaration": false,
  642. "hlslDeclarationOverride": 0,
  643. "m_Hidden": false,
  644. "m_Value": {
  645. "x": -0.699999988079071,
  646. "y": 0.699999988079071,
  647. "z": 0.699999988079071,
  648. "w": 0.0
  649. }
  650. }
  651. {
  652. "m_SGVersion": 0,
  653. "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
  654. "m_ObjectId": "a37bfea4db40410aa16880c96f9b8737",
  655. "m_Title": "",
  656. "m_Content": "A simple dot product between the light vector and normal is all we need to compute direct specular. Both PBR and Simple lighting use this.",
  657. "m_TextSize": 0,
  658. "m_Theme": 0,
  659. "m_Position": {
  660. "serializedVersion": "2",
  661. "x": -456.0,
  662. "y": 315.0,
  663. "width": 154.0,
  664. "height": 111.0
  665. },
  666. "m_Group": {
  667. "m_Id": ""
  668. }
  669. }
  670. {
  671. "m_SGVersion": 0,
  672. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  673. "m_ObjectId": "a5b419728b8449659d3b2fe07eb55458",
  674. "m_Id": 1,
  675. "m_DisplayName": "Connected",
  676. "m_SlotType": 0,
  677. "m_Hidden": false,
  678. "m_ShaderOutputName": "Connected",
  679. "m_StageCapability": 3,
  680. "m_Value": {
  681. "x": 1.0,
  682. "y": 1.0,
  683. "z": 1.0,
  684. "w": 1.0
  685. },
  686. "m_DefaultValue": {
  687. "x": 0.0,
  688. "y": 0.0,
  689. "z": 0.0,
  690. "w": 0.0
  691. }
  692. }
  693. {
  694. "m_SGVersion": 0,
  695. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  696. "m_ObjectId": "a6c990654d494f728240b7f9c9794d1a",
  697. "m_Id": 3,
  698. "m_DisplayName": "Out",
  699. "m_SlotType": 1,
  700. "m_Hidden": false,
  701. "m_ShaderOutputName": "Out",
  702. "m_StageCapability": 3,
  703. "m_Value": {
  704. "x": 0.0,
  705. "y": 0.0,
  706. "z": 0.0,
  707. "w": 0.0
  708. },
  709. "m_DefaultValue": {
  710. "x": 0.0,
  711. "y": 0.0,
  712. "z": 0.0,
  713. "w": 0.0
  714. }
  715. }
  716. {
  717. "m_SGVersion": 0,
  718. "m_Type": "UnityEditor.ShaderGraph.PropertyConnectionStateMaterialSlot",
  719. "m_ObjectId": "b96fefa5658f4efdb572040c33fb84f7",
  720. "m_Id": 0,
  721. "m_DisplayName": "Input",
  722. "m_SlotType": 0,
  723. "m_Hidden": false,
  724. "m_ShaderOutputName": "Input",
  725. "m_StageCapability": 3
  726. }
  727. {
  728. "m_SGVersion": 0,
  729. "m_Type": "UnityEditor.ShaderGraph.PropertyConnectionStateMaterialSlot",
  730. "m_ObjectId": "bd6ec7c18fcb47a8ab7ff298b8ec3fa2",
  731. "m_Id": 0,
  732. "m_DisplayName": "Input",
  733. "m_SlotType": 0,
  734. "m_Hidden": false,
  735. "m_ShaderOutputName": "Input",
  736. "m_StageCapability": 3
  737. }
  738. {
  739. "m_SGVersion": 0,
  740. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  741. "m_ObjectId": "c40514218d584b4bbd0634b61f6fe4d9",
  742. "m_Id": 2,
  743. "m_DisplayName": "NotConnected",
  744. "m_SlotType": 0,
  745. "m_Hidden": false,
  746. "m_ShaderOutputName": "NotConnected",
  747. "m_StageCapability": 3,
  748. "m_Value": {
  749. "x": 0.0,
  750. "y": 0.0,
  751. "z": 0.0,
  752. "w": 0.0
  753. },
  754. "m_DefaultValue": {
  755. "x": 0.0,
  756. "y": 0.0,
  757. "z": 0.0,
  758. "w": 0.0
  759. }
  760. }
  761. {
  762. "m_SGVersion": 0,
  763. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  764. "m_ObjectId": "c65f92f2be694921a28c1c0432310138",
  765. "m_Id": 1,
  766. "m_DisplayName": "Out",
  767. "m_SlotType": 1,
  768. "m_Hidden": false,
  769. "m_ShaderOutputName": "Out",
  770. "m_StageCapability": 3,
  771. "m_Value": {
  772. "x": 0.0,
  773. "y": 0.0,
  774. "z": 0.0,
  775. "w": 0.0
  776. },
  777. "m_DefaultValue": {
  778. "x": 0.0,
  779. "y": 0.0,
  780. "z": 0.0,
  781. "w": 0.0
  782. }
  783. }
  784. {
  785. "m_SGVersion": 0,
  786. "m_Type": "UnityEditor.ShaderGraph.PropertyNode",
  787. "m_ObjectId": "c979bfc9e06b459ca5e503658f2eda27",
  788. "m_Group": {
  789. "m_Id": ""
  790. },
  791. "m_Name": "Property",
  792. "m_DrawState": {
  793. "m_Expanded": true,
  794. "m_Position": {
  795. "serializedVersion": "2",
  796. "x": -925.5000610351563,
  797. "y": 127.50003051757813,
  798. "width": 129.74993896484376,
  799. "height": 32.99998474121094
  800. }
  801. },
  802. "m_Slots": [
  803. {
  804. "m_Id": "35f722c5260e4f3dbca49ba14024c2d9"
  805. }
  806. ],
  807. "synonyms": [],
  808. "m_Precision": 0,
  809. "m_PreviewExpanded": true,
  810. "m_DismissedVersion": 0,
  811. "m_PreviewMode": 0,
  812. "m_CustomColors": {
  813. "m_SerializableColors": []
  814. },
  815. "m_Property": {
  816. "m_Id": "68a7999ae9ea4bfba3702fd95b0d1a14"
  817. }
  818. }
  819. {
  820. "m_SGVersion": 0,
  821. "m_Type": "UnityEditor.ShaderGraph.BranchOnInputConnectionNode",
  822. "m_ObjectId": "d18845e766084954af1aa554531c90b9",
  823. "m_Group": {
  824. "m_Id": ""
  825. },
  826. "m_Name": "Branch On Input Connection",
  827. "m_DrawState": {
  828. "m_Expanded": true,
  829. "m_Position": {
  830. "serializedVersion": "2",
  831. "x": -751.5,
  832. "y": 273.00006103515627,
  833. "width": 206.24993896484376,
  834. "height": 140.25
  835. }
  836. },
  837. "m_Slots": [
  838. {
  839. "m_Id": "bd6ec7c18fcb47a8ab7ff298b8ec3fa2"
  840. },
  841. {
  842. "m_Id": "a5b419728b8449659d3b2fe07eb55458"
  843. },
  844. {
  845. "m_Id": "1dfdfcd6d563486da707a916a75165c1"
  846. },
  847. {
  848. "m_Id": "a6c990654d494f728240b7f9c9794d1a"
  849. }
  850. ],
  851. "synonyms": [],
  852. "m_Precision": 0,
  853. "m_PreviewExpanded": false,
  854. "m_DismissedVersion": 0,
  855. "m_PreviewMode": 0,
  856. "m_CustomColors": {
  857. "m_SerializableColors": []
  858. }
  859. }
  860. {
  861. "m_SGVersion": 0,
  862. "m_Type": "UnityEditor.ShaderGraph.CategoryData",
  863. "m_ObjectId": "d46b7225d21d49a39d3ed80211b1e867",
  864. "m_Name": "",
  865. "m_ChildObjectList": [
  866. {
  867. "m_Id": "68a7999ae9ea4bfba3702fd95b0d1a14"
  868. },
  869. {
  870. "m_Id": "a12354c78b694cc6b2bdddd67d09ccdc"
  871. }
  872. ]
  873. }
  874. {
  875. "m_SGVersion": 0,
  876. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  877. "m_ObjectId": "d96353e63bd34eb0953214e9f7144e98",
  878. "m_Id": 2,
  879. "m_DisplayName": "Color",
  880. "m_SlotType": 1,
  881. "m_Hidden": false,
  882. "m_ShaderOutputName": "Color",
  883. "m_StageCapability": 3,
  884. "m_Value": {
  885. "x": 0.0,
  886. "y": 0.0,
  887. "z": 0.0
  888. },
  889. "m_DefaultValue": {
  890. "x": 0.0,
  891. "y": 0.0,
  892. "z": 0.0
  893. },
  894. "m_Labels": []
  895. }
  896. {
  897. "m_SGVersion": 0,
  898. "m_Type": "UnityEditor.ShaderGraph.DotProductNode",
  899. "m_ObjectId": "daa979e4f9384944a14a23e079be6a5c",
  900. "m_Group": {
  901. "m_Id": ""
  902. },
  903. "m_Name": "Dot Product",
  904. "m_DrawState": {
  905. "m_Expanded": true,
  906. "m_Position": {
  907. "serializedVersion": "2",
  908. "x": -510.0000305175781,
  909. "y": 191.25003051757813,
  910. "width": 123.74996948242188,
  911. "height": 116.25
  912. }
  913. },
  914. "m_Slots": [
  915. {
  916. "m_Id": "5c17ca6ab2f448b09546c8dd1baaa090"
  917. },
  918. {
  919. "m_Id": "7a52cb2dbec4478eb3a51d5a5e854215"
  920. },
  921. {
  922. "m_Id": "4e11fbf7d8624c6f9b6fd3168560f9ec"
  923. }
  924. ],
  925. "synonyms": [
  926. "scalar product"
  927. ],
  928. "m_Precision": 0,
  929. "m_PreviewExpanded": false,
  930. "m_DismissedVersion": 0,
  931. "m_PreviewMode": 0,
  932. "m_CustomColors": {
  933. "m_SerializableColors": []
  934. }
  935. }
  936. {
  937. "m_SGVersion": 0,
  938. "m_Type": "UnityEditor.ShaderGraph.SubGraphOutputNode",
  939. "m_ObjectId": "e221ed40731b42e0b26b49a56ef3aa20",
  940. "m_Group": {
  941. "m_Id": ""
  942. },
  943. "m_Name": "Output",
  944. "m_DrawState": {
  945. "m_Expanded": true,
  946. "m_Position": {
  947. "serializedVersion": "2",
  948. "x": -219.00003051757813,
  949. "y": 191.25001525878907,
  950. "width": 85.49996948242188,
  951. "height": 75.75004577636719
  952. }
  953. },
  954. "m_Slots": [
  955. {
  956. "m_Id": "6d84227eb25f49d6abe67650b85ab3c6"
  957. }
  958. ],
  959. "synonyms": [],
  960. "m_Precision": 0,
  961. "m_PreviewExpanded": true,
  962. "m_DismissedVersion": 0,
  963. "m_PreviewMode": 0,
  964. "m_CustomColors": {
  965. "m_SerializableColors": []
  966. },
  967. "IsFirstSlotValid": true
  968. }
  969. {
  970. "m_SGVersion": 0,
  971. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  972. "m_ObjectId": "f7371e31d39447218812086a5018f0ca",
  973. "m_Id": 3,
  974. "m_DisplayName": "Out",
  975. "m_SlotType": 1,
  976. "m_Hidden": false,
  977. "m_ShaderOutputName": "Out",
  978. "m_StageCapability": 3,
  979. "m_Value": {
  980. "x": 0.0,
  981. "y": 0.0,
  982. "z": 0.0,
  983. "w": 0.0
  984. },
  985. "m_DefaultValue": {
  986. "x": 0.0,
  987. "y": 0.0,
  988. "z": 0.0,
  989. "w": 0.0
  990. }
  991. }
  992. {
  993. "m_SGVersion": 0,
  994. "m_Type": "UnityEditor.ShaderGraph.SubGraphNode",
  995. "m_ObjectId": "fa0151c045984bcab58e58725bae0709",
  996. "m_Group": {
  997. "m_Id": ""
  998. },
  999. "m_Name": "MainLight",
  1000. "m_DrawState": {
  1001. "m_Expanded": false,
  1002. "m_Position": {
  1003. "serializedVersion": "2",
  1004. "x": -895.0,
  1005. "y": 333.0,
  1006. "width": 102.0,
  1007. "height": 95.0
  1008. }
  1009. },
  1010. "m_Slots": [
  1011. {
  1012. "m_Id": "6f529dede00749d598198d499fb13a03"
  1013. },
  1014. {
  1015. "m_Id": "d96353e63bd34eb0953214e9f7144e98"
  1016. },
  1017. {
  1018. "m_Id": "2480f6826ff9467e88b340dd69c1ff56"
  1019. }
  1020. ],
  1021. "synonyms": [],
  1022. "m_Precision": 0,
  1023. "m_PreviewExpanded": false,
  1024. "m_DismissedVersion": 0,
  1025. "m_PreviewMode": 0,
  1026. "m_CustomColors": {
  1027. "m_SerializableColors": []
  1028. },
  1029. "m_SerializedSubGraph": "{\n \"subGraph\": {\n \"fileID\": -5475051401550479605,\n \"guid\": \"62ad4455d271ca24aac0b75094d0ccff\",\n \"type\": 3\n }\n}",
  1030. "m_PropertyGuids": [],
  1031. "m_PropertyIds": [],
  1032. "m_Dropdowns": [],
  1033. "m_DropdownSelectedEntries": []
  1034. }
  1035. {
  1036. "m_SGVersion": 0,
  1037. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  1038. "m_ObjectId": "fed98a223aaf4348bd6271a4c63dffd9",
  1039. "m_Id": 0,
  1040. "m_DisplayName": "In",
  1041. "m_SlotType": 0,
  1042. "m_Hidden": false,
  1043. "m_ShaderOutputName": "In",
  1044. "m_StageCapability": 3,
  1045. "m_Value": {
  1046. "x": 0.0,
  1047. "y": 0.0,
  1048. "z": 0.0,
  1049. "w": 0.0
  1050. },
  1051. "m_DefaultValue": {
  1052. "x": 0.0,
  1053. "y": 0.0,
  1054. "z": 0.0,
  1055. "w": 0.0
  1056. }
  1057. }