Ei kuvausta
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

ParticleStack100.FBX.meta 2.7KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106
  1. fileFormatVersion: 2
  2. guid: 7d25145bc7e96ba4ca168b17060b38b4
  3. ModelImporter:
  4. serializedVersion: 22200
  5. internalIDToNameTable: []
  6. externalObjects: {}
  7. materials:
  8. materialImportMode: 2
  9. materialName: 0
  10. materialSearch: 1
  11. materialLocation: 1
  12. animations:
  13. legacyGenerateAnimations: 4
  14. bakeSimulation: 0
  15. resampleCurves: 1
  16. optimizeGameObjects: 0
  17. removeConstantScaleCurves: 0
  18. motionNodeName:
  19. animationImportErrors:
  20. animationImportWarnings:
  21. animationRetargetingWarnings:
  22. animationDoRetargetingWarnings: 0
  23. importAnimatedCustomProperties: 0
  24. importConstraints: 0
  25. animationCompression: 1
  26. animationRotationError: 0.5
  27. animationPositionError: 0.5
  28. animationScaleError: 0.5
  29. animationWrapMode: 0
  30. extraExposedTransformPaths: []
  31. extraUserProperties: []
  32. clipAnimations: []
  33. isReadable: 0
  34. meshes:
  35. lODScreenPercentages: []
  36. globalScale: 1
  37. meshCompression: 0
  38. addColliders: 0
  39. useSRGBMaterialColor: 1
  40. sortHierarchyByName: 1
  41. importVisibility: 0
  42. importBlendShapes: 0
  43. importCameras: 0
  44. importLights: 0
  45. nodeNameCollisionStrategy: 1
  46. fileIdsGeneration: 2
  47. swapUVChannels: 0
  48. generateSecondaryUV: 0
  49. useFileUnits: 1
  50. keepQuads: 0
  51. weldVertices: 1
  52. bakeAxisConversion: 0
  53. preserveHierarchy: 0
  54. skinWeightsMode: 0
  55. maxBonesPerVertex: 4
  56. minBoneWeight: 0.001
  57. optimizeBones: 1
  58. meshOptimizationFlags: -1
  59. indexFormat: 0
  60. secondaryUVAngleDistortion: 8
  61. secondaryUVAreaDistortion: 15.000001
  62. secondaryUVHardAngle: 88
  63. secondaryUVMarginMethod: 1
  64. secondaryUVMinLightmapResolution: 40
  65. secondaryUVMinObjectScale: 1
  66. secondaryUVPackMargin: 4
  67. useFileScale: 0
  68. strictVertexDataChecks: 0
  69. tangentSpace:
  70. normalSmoothAngle: 60
  71. normalImportMode: 2
  72. tangentImportMode: 2
  73. normalCalculationMode: 4
  74. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
  75. blendShapeNormalImportMode: 2
  76. normalSmoothingSource: 0
  77. referencedClips: []
  78. importAnimation: 0
  79. humanDescription:
  80. serializedVersion: 3
  81. human: []
  82. skeleton: []
  83. armTwist: 0.5
  84. foreArmTwist: 0.5
  85. upperLegTwist: 0.5
  86. legTwist: 0.5
  87. armStretch: 0.05
  88. legStretch: 0.05
  89. feetSpacing: 0
  90. globalScale: 1
  91. rootMotionBoneName:
  92. hasTranslationDoF: 0
  93. hasExtraRoot: 0
  94. skeletonHasParents: 1
  95. lastHumanDescriptionAvatarSource: {instanceID: 0}
  96. autoGenerateAvatarMappingIfUnspecified: 1
  97. animationType: 0
  98. humanoidOversampling: 1
  99. avatarSetup: 0
  100. addHumanoidExtraRootOnlyWhenUsingAvatar: 1
  101. importBlendShapeDeformPercent: 1
  102. remapMaterialsIfMaterialImportModeIsNone: 0
  103. additionalBone: 0
  104. userData:
  105. assetBundleName:
  106. assetBundleVariant: