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Scene Depth Difference
Description
Provide a difference between a World Space Position and a Depth value for a given UV.
Ports
Name |
Direction |
Type |
Binding |
Description |
Scene UV |
Input |
Vector4 |
None |
UV where to sample the depth. |
Position WS |
Input |
Vector3 |
None |
The world space position to compare with scene depth. |
Out |
Output |
Float |
None |
The difference between PositionWS and the depth. The difference is given relative to camera with Eye mode, in depth-buffer-value with Raw mode and in Linear value remap between 0 and 1 with the Linear01 Mode. |
Controls
Name |
Type |
Options |
Description |
Mode |
Dropdown |
Select Linear01 to have a value between 0 and 1, Eye to have a World-Space value comparable to unit used on the scene and Raw if it’s used with SceneDepthBuffer. |
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