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Unity.RenderPipelines.Universal.2D.Runtime.asmdef 1.3KB

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  1. {
  2. "name": "Unity.RenderPipelines.Universal.2D.Runtime",
  3. "rootNamespace": "",
  4. "references": [
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  13. "includePlatforms": [],
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  15. "allowUnsafeCode": true,
  16. "overrideReferences": false,
  17. "precompiledReferences": [],
  18. "autoReferenced": true,
  19. "defineConstraints": [],
  20. "versionDefines": [
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  23. "expression": "10.0.0-pre.1",
  24. "define": "USING_SPRITESHAPE"
  25. },
  26. {
  27. "name": "com.unity.modules.physics2d",
  28. "expression": "0.0.0",
  29. "define": "USING_PHYSICS2D"
  30. },
  31. {
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  34. "define": "USING_2DANIMATION"
  35. },
  36. {
  37. "name": "com.unity.visualeffectgraph",
  38. "expression": "0.0.1",
  39. "define": "VISUAL_EFFECT_GRAPH_0_0_1_OR_NEWER"
  40. }
  41. ],
  42. "noEngineReferences": false
  43. }