Nav apraksta
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.

CreateSixWayShaderGraph.cs 1.3KB

1234567891011121314151617181920212223242526272829303132
  1. using System;
  2. using UnityEditor.ShaderGraph;
  3. using UnityEngine.Rendering;
  4. namespace UnityEditor.Rendering.Universal.ShaderGraph
  5. {
  6. internal static class CreateSixWayShaderGraph
  7. {
  8. [MenuItem("Assets/Create/Shader Graph/URP/Six Way Shader Graph", priority = CoreUtils.Sections.section6 + CoreUtils.Priorities.assetsCreateShaderMenuPriority)]
  9. public static void CreateLitGraph()
  10. {
  11. var target = (UniversalTarget)Activator.CreateInstance(typeof(UniversalTarget));
  12. target.TrySetActiveSubTarget(typeof(UniversalSixWaySubTarget));
  13. var blockDescriptors = new[]
  14. {
  15. BlockFields.VertexDescription.Position,
  16. BlockFields.VertexDescription.Normal,
  17. BlockFields.VertexDescription.Tangent,
  18. BlockFields.SurfaceDescription.BaseColor,
  19. BlockFields.SurfaceDescription.MapRightTopBack,
  20. BlockFields.SurfaceDescription.MapLeftBottomFront,
  21. BlockFields.SurfaceDescription.AbsorptionStrength,
  22. BlockFields.SurfaceDescription.Emission,
  23. BlockFields.SurfaceDescription.Occlusion,
  24. BlockFields.SurfaceDescription.Alpha,
  25. };
  26. GraphUtil.CreateNewGraphWithOutputs(new[] { target }, blockDescriptors);
  27. }
  28. }
  29. }