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URPShaderStrippingSettingsPropertyDrawer.cs 437B

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  1. using UnityEngine.Rendering.Universal;
  2. namespace UnityEditor.Rendering.Universal
  3. {
  4. [CustomPropertyDrawer(typeof(URPShaderStrippingSetting))]
  5. class ShaderStrippingSettingPropertyDrawer : RelativePropertiesDrawer
  6. {
  7. protected override string[] relativePropertiesNames => new[]
  8. {
  9. "m_StripUnusedPostProcessingVariants", "m_StripUnusedVariants", "m_StripScreenCoordOverrideVariants"
  10. };
  11. }
  12. }