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CompositeShadowCaster2DEditor.cs 275B

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  1. using UnityEngine.Rendering.Universal;
  2. namespace UnityEditor.Rendering.Universal
  3. {
  4. [CustomEditor(typeof(CompositeShadowCaster2D))]
  5. internal class CompositeShadowCaster2DEditor : Editor
  6. {
  7. public override void OnInspectorGUI()
  8. {
  9. }
  10. }
  11. }