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- //
- // This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
- //
-
- #ifndef STP_CS_HLSL
- #define STP_CS_HLSL
- //
- // UnityEngine.Rendering.STP+StpSetupPerViewConstants: static fields
- //
- #define STPSETUPPERVIEWCONSTANTS_COUNT (8)
-
- // Generated from UnityEngine.Rendering.STP+StpConstantBufferData
- // PackingRules = Exact
- CBUFFER_START(StpConstantBufferData)
- float4 _StpCommonConstant;
- float4 _StpSetupConstants0;
- float4 _StpSetupConstants1;
- float4 _StpSetupConstants2;
- float4 _StpSetupConstants3;
- float4 _StpSetupConstants4;
- float4 _StpSetupConstants5;
- float4 _StpSetupPerViewConstants[16];
- float4 _StpDilConstants0;
- float4 _StpTaaConstants0;
- float4 _StpTaaConstants1;
- float4 _StpTaaConstants2;
- float4 _StpTaaConstants3;
- CBUFFER_END
-
-
- #endif
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